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A special crossover event (from ''VideoGame/DungeonDefenders 2''). Triggered by placing an Eternia Crystal on an Eternia Crystal Stand, the objective is to protect the Eternia Crystal from waves of enemies seeking to destroy it. Unique in that the event's difficulty depends on when you trigger it: triggering it after defeating the Golem results in more waves of enemies (and the enemies themselves having better stats) than you'd get if you triggered it as soon as it's available. When triggered in its hardest version, the event ends with a fight against a "boss", Betsy.
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A special crossover event (from ''VideoGame/DungeonDefenders 2''). Triggered by placing an Eternia Crystal on an Eternia Crystal Stand, the objective is to protect the Eternia Crystal from waves of enemies seeking to destroy it. Unique in that the event's difficulty depends on when you trigger it: triggering it The first tier of the event is available after defeating the Eater of Worlds/Brain of Cthulhu (as that is the condition for finding the Tavernkeep), the second tier unlocks after defeating one of the Mechanical Bosses (The Destroyer OR The Twins OR Skeletron Prime), and the third tier unlocks after Golem results in more waves of enemies (and the enemies themselves having better stats) than you'd get if you triggered it as soon as it's available.is defeated. When triggered in its hardest version, the event ends with a fight against a "boss", Betsy.
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Trope was renamed.
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* AuthorityEqualsAsskicking: The Captains are the toughest to deal with out of all the types of pirates.
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* PositionOfLiteralPower: The Captains are the toughest to deal with out of all the types of pirates.
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* ObviousRulePatch: The 1.4.0 version makes Pirate Captains spawn a Pirate's Curse when killed, which flies, phases through blocks, and is immune to all traps. Its sole purpose is to counter AFK farming the Pirate Invasion with traps/lava.
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* WeaksauceWeakness: Unlike most other events, none of the pirates' attacks go through blocks. Many players exploit this by walling themselves off underneath a shallow lava pit and waiting out the invasion as the pirates wade into the lava and kill themselves.
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* WeaksauceWeakness: Unlike most other events, none of the pirates' attacks go through blocks. Many players exploit this by walling themselves off underneath a shallow lava pit and waiting out the invasion as the pirates wade into the lava and kill themselves. This is now subverted with the Pirate's Curse spawned by Pirate Captains on death, which is immune to traps/lava and flies through walls.
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Trope was cut/disambiguated due to cleanup
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* DropTheHammer: Which they [[ThrowingYourSwordAlwaysWorks throw at you]] to attack. They will sometimes drop from dead Paladins, and allow you to do the same thing.
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* ThrowingYourSwordAlwaysWorks: They throw giant hammers at you to attack. They will sometimes drop from dead Paladins, and allow you to do the same thing.
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* SpikeBallsOfDoom: Is capable of deploying spiked balls on the ground that deal massive damage if touched. On Expert and Master Mode, these hurt even more than the Moon Lord's Phantasmal Deathray!
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* HollywoodTorches: The Torch God is the very in-universe [[JustifiedTrope justification]] for torches never fading out on their own.
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The player character starts off with nothing but a bottom tier shortsword, pickaxe, and axe. (If you bought the Collector's Edition, you also get a carrot which you can use to summon a pet bunny.) Over the course of the game they will explore the world, build a home, find treasures, defeat ever more challenging foes, and eventually, plunge the world into a battle between the ancient spirits of light and dark.
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The player character starts off with nothing but a bottom tier shortsword, pickaxe, and axe. axe (If you bought the Collector's Edition, you also get a carrot which you can use to summon a pet bunny.) bunny). Over the course of the game they will explore the world, build a home, find treasures, defeat ever more challenging foes, and eventually, plunge the world into a battle between the ancient spirits of light and dark.
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* GoodCounterpart: Most of the minions are loyal ally versions of enemies the players fight, and likely encounter first. On a more meta level, the Minions were not originally in the game when it first came out, and started being added in later updates.
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* GoodCounterpart: GoodCounterpart: Most of the minions are loyal ally versions of enemies the players fight, and likely encounter first. On a more meta level, the Minions were not originally in the game when it first came out, and started being added in later updates.
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* SchmuckBait: Hey, it's another NPC. I'll just go up and--"[[HaveANiceDeath Player's flailing about was finally stopped by Nymph]]." Subverted if the first encounter is in Hardmode, and due to her rarity it likely will be. Despite the scare, her stats are laughable at that point (and she does not gain an Expert/Master boost after Wall of Flesh or Plantera), so she likely ends up luring the player character in to her ''own'' death instead.
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* SchmuckBait: Hey, it's another NPC. I'll just go up and--"[[HaveANiceDeath Player's flailing about was finally stopped by Nymph]]." Nymph]]". Subverted if the first encounter is in Hardmode, and due to her rarity it likely will be. Despite the scare, her stats are laughable at that point (and she does not gain an Expert/Master boost after Wall of Flesh or Plantera), so she likely ends up luring the player character in to her ''own'' death instead.
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* ShoutOut: Her Bestiary entry as a Lost Girl begins by saying she's "Series/NakedAndAfraid."
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* ShoutOut: Her Bestiary entry as a Lost Girl begins by saying she's "Series/NakedAndAfraid.""Series/NakedAndAfraid".
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* PunnyName: On "morning wood," [[DoubleEntendre a term for nighttime erections.]]
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* PunnyName: On "morning wood," wood", [[DoubleEntendre a term for nighttime erections.]]
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* EvilCounterpart: Inverted. Most of the minions are loyal ally versions of enemies the players fight, and likely encounter first. On a more meta level, the Minions were not originally in the game when it first came out, and started being added in later updates.
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* EvilCounterpart: Inverted. Most of CantLiveWithoutYou: They disappear if the minions are loyal ally versions of enemies the players fight, and likely encounter first. On a more meta level, the Minions were not originally in the game when it first came out, and started being added in later updates.player dies.
* GoodCounterpart: Most of the minions are loyal ally versions of enemies the players fight, and likely encounter first. On a more meta level, the Minions were not originally in the game when it first came out, and started being added in later updates.
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* EvilCounterpart: Inverted. The first slimes encountered by players are enemies, while baby slimes are loyal to the player who summons them.
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* EvilCounterpart: Inverted. GoodCounterpart: The first slimes encountered by players are enemies, while baby slimes are loyal to the player who summons them.
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* EvilCounterpart: Inverted. The first imps encountered by the players are enemies, while the summoned ones are loyal to the player who summons them.
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* EvilCounterpart: Inverted. GoodCounterpart: The first imps encountered by the players are enemies, while the summoned ones are loyal to the player who summons them.
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* TheSpook: This [[VideoGame/Portal2 dangerous, mute lunatic]] is an enigma through and through, compounded by the fact that the lore makes no mention of them. All we really know about them is that they can take down tons of EldritchAbominations and are willing to build housing for [=NPCs=].
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* TheSpook: This [[VideoGame/Portal2 dangerous, mute lunatic]] is an enigma through and through, compounded by the fact that the lore makes no mention of them. All we really know about them is that they can take down tons of EldritchAbominations [[EldritchAbomination EldritchAbominations]] and are willing to build housing for [=NPCs=].