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->See Characters/{{Castlevania}} for more information on the character in his origin series.

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->See Characters/{{Castlevania}} the ''Characters/{{Castlevania}}'' character page for more information on the character in his origin series.
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* BadassAdorable: Cute kids that can turn into cute squids, and vice-versa, but all of them can get very competitive, as their Turf Wars can attest to, and some of them (such as Agent 3, who's playable through alternate costumes) are also capable of taking out entire armies of Octarians in their home series. Now that they're in ''Smash'', they get to compete for this trope alongside the likes of VideoGame/{{Kirby}}, [[Franchise/{{Pokemon}} Pikachu, Pichu, Jigglypuff]], and the [[VideoGame/EarthBound1994 MOTHER]] [[VideoGame/MOTHER3 duo]].

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* BadassAdorable: Cute kids that can turn into cute squids, and vice-versa, but all of them can get very competitive, as their Turf Wars can attest to, and some of them (such as Agent 3, who's playable through alternate costumes) are also capable of taking out entire armies of Octarians in their home series. Now that they're in ''Smash'', they get to compete for this trope alongside the likes of VideoGame/{{Kirby}}, Franchise/{{Kirby}}, [[Franchise/{{Pokemon}} Pikachu, Pichu, Jigglypuff]], and the [[VideoGame/EarthBound1994 MOTHER]] [[VideoGame/MOTHER3 duo]].
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** Aqua Boy: A boy wearing Black Arrowbands and a Baby Jelly shirt, referencing [[Manga/{{Splatoon}} Specs]].

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** Aqua Boy: A boy wearing Black Arrowbands and a Baby Jelly shirt, referencing [[Manga/{{Splatoon}} Specs]].shirt.
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All the Inkling pallettes are based on characters from the promo images; the main characters of the manga are also based on those promo images, so while Specs shares an origin with this alt, it's not meant to be him


** One of the Inkling Boy clothes swaps (cyan hair with glasses and a button-up shirt) is Specs, [[Manga/{{Splatoon}} a character from the manga]].
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* PromotedToPlayable: He was previously a story boss in ''Brawl'' and a stage boss in ''Wii U'', and now he's finally playable in ''Ultimate''. This also marks the first time he's ''ever'' been playable, period.

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* PromotedToPlayable: Ridley had a presence in almost every ''Smash'' prior. He was previously went from a background character in the original game, to a cameo in ''Melee’s'' intro, to a two-time story boss in ''Brawl'' and ''Brawl'', to a stage boss in ''Wii U'', and now he's finally playable in ''Ultimate''. This also marks the first time he's ''ever'' been playable, period.
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* DarkReprise: His victory theme is the Item Acquisition theme from the ''Metroid'' series played in a minor key rather than the major key it's usually in. He shares this with Dark Samus.
* DarknessEqualsDeath: The wicked space dragon unexpectedly makes short work out of both Mario and Mega Man with the location being in an empty and darkened passageway, where Samus has been escorting the two of them in his DynamicEntry trailer. While Samus is left (''partially'') unscathed, the latter two have been brutally slaughtered, [[DeadHatShot as Mario's cap is just lying on the ground]], whereas Mega Man is nowhere else to be seen, although its best NOT to know what Ridley actually did with his body right after he impaled the super fighting robot.

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* DarknessEqualsDeath: The wicked space dragon unexpectedly makes short work out of both Mario and Mega Man with the location being in an empty and darkened passageway, where Samus has been escorting the two of them in his DynamicEntry trailer. While Samus is left (''partially'') unscathed, the latter two have been brutally slaughtered, [[DeadHatShot as Mario's cap is just lying on the ground]], whereas Mega Man is nowhere else to be seen, although its probably best NOT to know what Ridley actually did with his body right after he impaled the super fighting robot.
* DarkReprise: His victory theme is the Item Acquisition theme from the ''Metroid'' series played in a minor key rather than the major key it's usually in. He shares this with Dark Samus.
* DarknessEqualsDeath: The wicked space dragon unexpectedly makes short work out of both Mario and Mega Man with the location being in an empty and darkened passageway, where Samus has been escorting the two of them in his DynamicEntry trailer. While Samus is left (''partially'') unscathed, the latter two have been brutally slaughtered, [[DeadHatShot as Mario's cap is just lying on the ground]], whereas Mega Man is nowhere else to be seen, although its best NOT to know what Ridley actually did with his body right after he impaled the super fighting robot.
Samus.
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* DarknessEqualsDeath: The wicked space dragon unexpectedly makes short work of both Mario and Mega Man in the empty and darkened passageway, where Samus has been escorting the two of them in his DynamicEntry trailer. While Samus is left (partially) unscathed, the latter two have been brutally slaughtered, [[DeadHatShot as Mario's is seen cap lying on the ground]], whereas Mega Man is nowhere else to be seen, although its best NOT to know what Ridley actually did with his body right after he impaled the super fighting robot.

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* DarknessEqualsDeath: The wicked space dragon unexpectedly makes short work out of both Mario and Mega Man in with the location being in an empty and darkened passageway, where Samus has been escorting the two of them in his DynamicEntry trailer. While Samus is left (partially) (''partially'') unscathed, the latter two have been brutally slaughtered, [[DeadHatShot as Mario's is seen cap is just lying on the ground]], whereas Mega Man is nowhere else to be seen, although its best NOT to know what Ridley actually did with his body right after he impaled the super fighting robot.
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* DarknessEqualsDeath: The wicked space dragon unexpectedly makes short work of both Mario and Mega Man in the empty and darkened passageway, where Samus has been escorting the two of them in his DynamicEntry trailer. While Samus is left (partially) unscathed, the latter two have been brutally slaughtered, [[DeadHatShot as Mario's is seen cap lying on the ground]], whereas Mega Man is nowhere else to be seen, although its best NOT to know what Ridley actually did with his body right after he impaled the super fighting robot.
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* AdaptationalBadass: He's always been identified and renown as a legendary figure who's descended from a powerful family of hunters of the supernatural in his series, but in the world of ''Super Smash Bros.'', his abilities were given a substantial boost. In this series, he's capable of performing various attacks that his descendant, Richter Belmont, can deploy in ''VideoGame/CastlevaniaSymphonyOfTheNight'' by sharing other noticeable moves such as his [[SlideAttack Slide Kick]], Uppercut, and Blade Dash in addition to using his Axe, Cross, and Holy Water. Other than using the Grand Cross in ''VideoGame/CastlevaniaJudgment'', Simon himself isn't completely restricted to pulling off Grand Cross [[note]] Which is an Item Crash that Richter also has. [[/note]] that he utilizes as his powerful LimitBreak.

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* AdaptationalBadass: He's always been identified and renown renowned as a legendary figure who's descended from a powerful family of hunters of the supernatural in his series, but in the world of ''Super Smash Bros.'', his abilities were given a substantial boost. In this series, he's capable of performing various attacks that his descendant, Richter Belmont, can deploy in ''VideoGame/CastlevaniaSymphonyOfTheNight'' by sharing other noticeable moves such as his [[SlideAttack Slide Kick]], Uppercut, and Blade Dash in addition to using his Axe, Cross, and Holy Water. Other than using the Grand Cross in ''VideoGame/CastlevaniaJudgment'', Simon himself isn't completely restricted to pulling off Grand Cross [[note]] Which is an Item Crash that Richter also has. [[/note]] that he utilizes as his powerful LimitBreak.
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* MeteorMove: His lunging DivingKick as his down aerial can potentially dunk enemies downward within the first 2 frames of the attack's hitbox. It is highly risky to use since the attack will make Simon plummet off the stage if it misses.
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* AdaptationalBadass: He's always been identified and renown as a legendary figure who's descended from a powerful family of hunters of the supernatural in his series, but in the world of ''Super Smash Bros.'', his abilities were given a substantial boost. In this series, he's capable of performing various attacks that his descendant, Richter Belmont, can deploy in ''VideoGame/CastlevaniaSymphonyOfTheNight'' by sharing other moves such as his [[SlideAttack Slide Kick]], Uppercut, and Blade Dash in addition to using his Axe, Cross, and Holy Water. Other than using the Grand Cross in ''VideoGame/CastlevaniaJudgment'', Simon himself isn't completely restricted to pulling off Grand Cross [[note]] Which is an Item Crash that Richter also has. [[/note]] that he utilizes as his powerful LimitBreak.

to:

* AdaptationalBadass: He's always been identified and renown as a legendary figure who's descended from a powerful family of hunters of the supernatural in his series, but in the world of ''Super Smash Bros.'', his abilities were given a substantial boost. In this series, he's capable of performing various attacks that his descendant, Richter Belmont, can deploy in ''VideoGame/CastlevaniaSymphonyOfTheNight'' by sharing other noticeable moves such as his [[SlideAttack Slide Kick]], Uppercut, and Blade Dash in addition to using his Axe, Cross, and Holy Water. Other than using the Grand Cross in ''VideoGame/CastlevaniaJudgment'', Simon himself isn't completely restricted to pulling off Grand Cross [[note]] Which is an Item Crash that Richter also has. [[/note]] that he utilizes as his powerful LimitBreak.
Is there an issue? Send a MessageReason:
None


* AdaptationalBadass: He's always been identified and renown as a legendary figure who's descended from a powerful family of hunters of the supernatural in his series, but in the world of ''Super Smash Bros.'', his abilities were given a substantial boost. In this series, he's capable of performing various attacks that his descendant, Richter Belmont, can deploy by sharing other moves such as his Slide Kick, Uppercut, and Blade Dash in addition to using his Axe, Cross, and Holy Water. Other than using Grass Cross in ''VideoGame/CastlevaniaJudgment'', Simon isn't completely restricted in pulling off Grand Cross [[note]] Which is an Item Crash that Richter also has. [[/note]] also uses as his powerful LimitBreak.

to:

* AdaptationalBadass: He's always been identified and renown as a legendary figure who's descended from a powerful family of hunters of the supernatural in his series, but in the world of ''Super Smash Bros.'', his abilities were given a substantial boost. In this series, he's capable of performing various attacks that his descendant, Richter Belmont, can deploy in ''VideoGame/CastlevaniaSymphonyOfTheNight'' by sharing other moves such as his [[SlideAttack Slide Kick, Kick]], Uppercut, and Blade Dash in addition to using his Axe, Cross, and Holy Water. Other than using Grass the Grand Cross in ''VideoGame/CastlevaniaJudgment'', Simon himself isn't completely restricted in to pulling off Grand Cross [[note]] Which is an Item Crash that Richter also has. [[/note]] also uses that he utilizes as his powerful LimitBreak.
Is there an issue? Send a MessageReason:
None


* AdaptationalBadass: He's always been identified and renown as a legendary figure who's descended from a powerful family of hunters of the supernatural in his series, but in the world of ''Super Smash Bros.'', his abilities were given a substantial boost. In this series, he's capable of performing various attacks that his descendant, Richter Belmont, can deploy by sharing other moves such as his Slide Kick, Uppercut, and Blade Dash in addition to using his Axe, Cross, and Holy Water. Other than using Grass Cross in ''VideoGame/CastlevaniaJudgment'', Simon isn't completely restricted in pulling off Grand Cross as his powerful LimitBreak.

to:

* AdaptationalBadass: He's always been identified and renown as a legendary figure who's descended from a powerful family of hunters of the supernatural in his series, but in the world of ''Super Smash Bros.'', his abilities were given a substantial boost. In this series, he's capable of performing various attacks that his descendant, Richter Belmont, can deploy by sharing other moves such as his Slide Kick, Uppercut, and Blade Dash in addition to using his Axe, Cross, and Holy Water. Other than using Grass Cross in ''VideoGame/CastlevaniaJudgment'', Simon isn't completely restricted in pulling off Grand Cross [[note]] Which is an Item Crash that Richter also has. [[/note]] also uses as his powerful LimitBreak.
Is there an issue? Send a MessageReason:
None


* AdaptationalBadass: He's always been identified and renown as a legendary figure who's descended from a powerful family of hunters of the supernatural in his series, but in the world of ''Super Smash Bros.'', his abilities were given a substantial boost. In this series, he's capable of performing various attacks that his descendant, Richter Belmont, can deploy by sharing other moves such as his Slide Kick, Uppercut, and Blade Dash in addition to using his Axe, Cross, and Holy Water. Other than using Grass Cross in ''VideoGame/CastlevaniaJudgement'', Simon isn't completely restricted in pulling off Grand Cross as his powerful LimitBreak.

to:

* AdaptationalBadass: He's always been identified and renown as a legendary figure who's descended from a powerful family of hunters of the supernatural in his series, but in the world of ''Super Smash Bros.'', his abilities were given a substantial boost. In this series, he's capable of performing various attacks that his descendant, Richter Belmont, can deploy by sharing other moves such as his Slide Kick, Uppercut, and Blade Dash in addition to using his Axe, Cross, and Holy Water. Other than using Grass Cross in ''VideoGame/CastlevaniaJudgement'', ''VideoGame/CastlevaniaJudgment'', Simon isn't completely restricted in pulling off Grand Cross as his powerful LimitBreak.
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None

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* AdaptationalBadass: He's always been identified and renown as a legendary figure who's descended from a powerful family of hunters of the supernatural in his series, but in the world of ''Super Smash Bros.'', his abilities were given a substantial boost. In this series, he's capable of performing various attacks that his descendant, Richter Belmont, can deploy by sharing other moves such as his Slide Kick, Uppercut, and Blade Dash in addition to using his Axe, Cross, and Holy Water. Other than using Grass Cross in ''VideoGame/CastlevaniaJudgement'', Simon isn't completely restricted in pulling off Grand Cross as his powerful LimitBreak.
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* BloodlessCarnage: His Skewer is undoubtedly the most violent attack in the Smash Bros. series and it's no less painful to look at, considering he impales them with his dagger-like tail. Though given the rating of this game, none of them are seen with visible wounds, or ''bleeding'' for that matter.

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* BloodlessCarnage: His Skewer is undoubtedly the most violent attack in the Smash Bros. ''Smash Bros''. series and it's no less painful to look at, considering that he impales them with his dagger-like tail. Though given the rating of this game, none of them are seen with visible wounds, or ''bleeding'' for that matter.
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* CallingYourAttacks: Exclaims ''Grand Cross!'' during his Final Smash.
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->See Characters/CastlevaniaTheBelmontClan for more information on the character in his origin series.

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->See Characters/CastlevaniaTheBelmontClan Characters/{{Castlevania}} for more information on the character in his origin series.
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* AscendedMeme: Their Boxing Ring title references the infamous "You're a kid now, you're a squid now" commercial for the first ''Splatoon'' game.
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a bit more explanation to avoid ZCE


* BewareTheSillyOnes: In spite of his comical antics and cartoonish design, in personality K. Rool is more comparable to the likes of Ganondorf or Ridley than to Bowser or Dedede. His Final Smash, where he uses a WaveMotionGun to blow up Donkey Kong Island and his opponent with it, is ''canonically'' what he tried to do in ''VideoGame/DonkeyKong64''.

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* BewareTheSillyOnes: In spite of his comical antics and cartoonish design, in personality K. Rool is more comparable to the likes of Ganondorf or Ridley than to Bowser or Dedede.Dedede -- he's a borderline-insane EvilOverlord who relishes in his evilness and repeatedly escalates his attempts to exterminate the Kongs every time they beat him. His Final Smash, where he uses a WaveMotionGun to blow up Donkey Kong Island and his opponent with it, is ''canonically'' what he tried to do in ''VideoGame/DonkeyKong64''.
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Page has been moved to disambiguate.


* BadassAdorable: Cute kids that can turn into cute squids, and vice-versa, but all of them can get very competitive, as their Turf Wars can attest to, and some of them (such as Agent 3, who's playable through alternate costumes) are also capable of taking out entire armies of Octarians in their home series. Now that they're in ''Smash'', they get to compete for this trope alongside the likes of VideoGame/{{Kirby}}, [[Franchise/{{Pokemon}} Pikachu, Pichu, Jigglypuff]], and the [[VideoGame/{{EarthBound}} MOTHER]] [[VideoGame/MOTHER3 duo]].

to:

* BadassAdorable: Cute kids that can turn into cute squids, and vice-versa, but all of them can get very competitive, as their Turf Wars can attest to, and some of them (such as Agent 3, who's playable through alternate costumes) are also capable of taking out entire armies of Octarians in their home series. Now that they're in ''Smash'', they get to compete for this trope alongside the likes of VideoGame/{{Kirby}}, [[Franchise/{{Pokemon}} Pikachu, Pichu, Jigglypuff]], and the [[VideoGame/{{EarthBound}} [[VideoGame/EarthBound1994 MOTHER]] [[VideoGame/MOTHER3 duo]].
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->''You ready already, or wheezy oh?''
->''A bestial crushin’, easy though''
->''I'm total-ly the very dope D-N-A, now!''
->''You need a shanty, shanty, shanty, a song''
->''You're an extremely scary regent that conquers us all''

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->''You -->''You ready already, or wheezy oh?''
->''A -->''A bestial crushin’, easy though''
->''I'm -->''I'm total-ly the very dope D-N-A, now!''
->''You -->''You need a shanty, shanty, shanty, a song''
->''You're -->''You're an extremely scary regent that conquers us all''
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* BraggingThemeTune: The ''Ultimate'' version of "Gang-Plank Galleon" includes a rap verse that mixes boastful lyrics with [[WordSaladLyrics utter gibberish]]. It doesn't help that the rap is [[IndecipherableLyrics deliberately hard to make out]] and switches from the [[IAmSong first person]] to [[SecondPersonNarration second person]] partway through.
->''You ready already, or wheezy oh?''
->''A bestial crushin’, easy though''
->''I'm total-ly the very dope D-N-A, now!''
->''You need a shanty, shanty, shanty, a song''
->''You're an extremely scary regent that conquers us all''
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* EstablishingCharacterMoment: In his trailer, after quickly and brutally dispatching Mega Man and Mario with ease, when it comes time to show himself to Samus, [[IShallTauntYou he twirls Mario's hat around his index finger while smiling]]. This gives those unfamiliar with him a good gist of what exactly Ridley is like.

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* EstablishingCharacterMoment: In his trailer, after quickly and brutally dispatching Mega Man and Mario with ease, when it comes time to show himself to Samus, [[IShallTauntYou he twirls Mario's hat around his index finger while smiling]]. This gives those unfamiliar with him a good gist of what exactly Ridley is like.his [[ItCanThink intelligence]] and sadistic personality.

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No Pronunciation Guide is now a disambiguation page.


* InconsistentDub: The English version has the announcer say "King ''Kay'' Rool", distinctly saying the middle initial. The Japanese version instead pronounces the K. as if it's part of Rool[[note]]his name is written in katakana as キングクルール, or "Kingu Kuruuru", without any pause indication[[/note]], so the announcer says "King Cruel". And both of those are ''also'' different from the [[WesternAnimation/DonkeyKongCountry cartoon]], where the characters say "King ''Kuh'' Rool".



* NoPronunciationGuide: The English version has the announcer say "King ''Kay'' Rool", distinctly saying the middle initial. The Japanese version instead pronounces the K. as if it's part of Rool[[note]]his name is written in katakana as キングクルール, or "Kingu Kuruuru", without any pause indication[[/note]], so the announcer says "King Cruel". And both of those are ''also'' different from the [[WesternAnimation/DonkeyKongCountry cartoon]], where the characters say "King ''Kuh'' Rool".
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->See the Characters/SplatoonPlayableCharacters page for more information on the character in their origin series.

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->See the Characters/SplatoonPlayableCharacters page for more information on the character in their origin series.
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->See the ''Characters/{{Splatoon}}'' character page for more information on the character in their origin series.

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->See the ''Characters/{{Splatoon}}'' character Characters/SplatoonPlayableCharacters page for more information on the character in their origin series.

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dewicking An Axe To Grind per TRS


'''Specials:''' [[AnAxeToGrind Axe]], [[BattleBoomerang Cross]], [[{{Shoryuken}} Uppercut]], [[HolyBurnsEvil Holy Water]]\\

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'''Specials:''' [[AnAxeToGrind Axe]], Axe, [[BattleBoomerang Cross]], [[{{Shoryuken}} Uppercut]], [[HolyBurnsEvil Holy Water]]\\



'''Neutral Special''': [[AnAxeToGrind Axe]]

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'''Neutral Special''': [[AnAxeToGrind Axe]]Axe



* AnAxeToGrind: Has the signature ''Castlevania'' arced axe toss as his neutral special.
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* WhipItGood: As always, Simon's WeaponOfChoice is the Vampire Killer whip.

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* WhipItGood: As always, Simon's WeaponOfChoice weapon is the Vampire Killer whip.
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Hailing from the ultra-distant future in the realm of ''Splatoon'', Inklings are a race of anthropomorphic squid that can shapeshift between humanoid and cephalopod forms, utilizing their ink for various purposes within the sport of Turf Wars, striving to be the "freshest" amongst their peers. They were the first newcomers to be confirmed for ''Ultimate''.\\

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Hailing from the ultra-distant future in the realm of ''Splatoon'', Inklings are a race of anthropomorphic squid that can shapeshift between humanoid and cephalopod forms, utilizing their ink for various purposes within the sport of Turf Wars, striving to be the "freshest" amongst their peers. They were the first newcomers to be confirmed for ''Ultimate''.''Ultimate'', first shown in the game’s announcement teaser at the end of the March 8, 2018 Nintendo Direct.\\

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