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* [[Characters/StarWarsTheOldRepublicImperialClassSithWarrior Sith Warrior]]
* [[Characters/StarWarsTheOldRepublicImperialClassSithInquisitor Sith Inquisitor]]
* [[Characters/StarWarsTheOldRepublicImperialClassImperialAgent Imperial Agent]]
* [[Characters/StarWarsTheOldRepublicImperialClassBountyHunter Bounty Hunter]]
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[[foldercontrol]]

!!Jedi Knight
[[folder: Jedi Knight & Companions]]

!The Jedi Knight

-->''"After years of training, I became a true Jedi. Now, I serve the Order and fight for the Galactic Republic to defeat those who seek to destroy it."''

An extraordinarily talented Jedi Initiate sent to Tython as a Padawan to finish their trials and become a true Knight, the Jedi Knight is soon wrapped up in a Sith plot to annihilate the Jedi and the Republic. The female Jedi Knight is voiced by Creator/KariWahlgren, and the male by DavidHayter.

* [[AFatherToHisMen A Parent To Their Men]]: The Knight can frequently order soldiers under their command to pull out of sticky situations instead of pressing the advantage, saying that their lives are more valuable than the enemy's deaths.
* ArrogantKungFuGuy: Early dark side options will have you be this, but the option turns up in dialogue often enough.
--->'''Knight''': The Force was with me, as usual!"
* AscendedMeme: After your first fight with [[spoiler:a Child of The Emperor]] you get the chance to deliver the line "It was a trap." to General Var Suthra, a Mon Calamari.
* AwesomeMomentOfCrowning: [[spoiler:A Light-sided Knight is made a Jedi Master by Satele Shan herself in the ending.]]
* BadassCape: A common style of chestpiece.
* BadassLongcoat: Another common style, usually over armor.
* BareYourMidriff: The Tython commendation chest piece for female Jedi Knights features some midriff-baring goodness. There is also a modifiable chest piece that you can get in the early levels with the same model, but different colors.
* BookDumb: Depending on your choices (s)he can prove to be quite uneducated in things you'd expect a Jedi to know. Never having heard of [[VideoGame/KnightsOfTheOldRepublic the Jedi Civil War]] comes to mind.
* BookEnds: [[spoiler:At the beginning of your journey, the Jedi Knight is awed by the technique Orgus Din used to collapse the Flesh Raider tunnel. The Dark Side ending has the Emperor being killed with the exact same technique.]]
* BrainwashedAndCrazy: [[spoiler:Spends an unknown amount of time brainwashed by the Emperor after their first encounter. It's mostly offscreen, however, and s/he's freed by the time gameplay resumes.]]
* CatchPhrase:
** "Helping others is both a duty and an honor."
** "The Force was with me, as usual."
** "Facing danger is what I do best. I'm in."
* ContinuityNod: The Introspection ability's animation is taken from Qui-Gon Jinn meditating durring the final duel with Maul.
* TheChosenOne: S/he's the one destined to defeat the Emperor.
* DeadpanSnarker: With the right dialogue options, of course.
* DualWielding: Specialty of Sentinels.
* {{Expy}}: Luke Skywalker, his father Anakin and Obi-Wan as he was in the prequel trilogy. With the Legacy system, the player can even take the parallels to Luke to the next level by making a Sith Warrior the Jedi Knight's parent.
** Light Side [[VideoGame/TheForceUnleashed Starkiller]] for Jedi Sentinels.
* GeniusBruiser: It's very possible to be this, if you so choose.
* GoodIsNotNice: Dialogue choices give you the option of being a heroic {{Jerkass}}, or making pragmatic choices that result in hardship for people who expect you to magically solve their problems.
* FiveManBand
** TheLeader: The Jedi Knight
** TheLancer: Kira Carsen
** TheBigGuy: Sergeant Rusk
** TheSmartGuy: T7-O1
** TheChick: Doc
** TheSixthRanger[=/=]TokenEvilTeammate: [[spoiler: Lord Scourge]]
* TheHero: The Jedi Knight's story is straightforward heroic fantasy adventure.
* HeroesWantRedHeads: If male and romancing Kira.
* HeroicWillpower: Breaks the [[spoiler: Emperor's mind control with only minimal, if any, help from Master Orgus]].
* HiddenDepths: On Rishi, the Knight can express a desire to "be rid of my lightsaber forever" and have a quiet life somewhere.
* HonorBeforeReason: If Light, the Knight will often display this sort of behavior, refusing to use underhanded tactics, complimenting skilled opponents, and sparing anyone who surrenders.
* HumbleHero: In contrast to [[ArrogantKungFuGuy a Dark-sided Knight]], the Light-sided Knight is very modest, frequently stating they only do what a Jedi is supposed to and downplaying their own talents.
* InTheHood: Far more than any other class.
* JediMindTrick: Bonus points for being able to pull it of on [[spoiler: a Sith Lord]].
* TheKingslayer: His/Her story ends with confronting and killing the Sith Emperor.
* KnightInShiningArmor: What you're supposed to be. However, it's also possible to be a ...
** KnightInSourArmor
* LadyOfWar: If Light-sided and female, particularly if she's a Guardian.
* LightIsNotGood: Like Consulars, dark Jedi Knights use the same abilities as their light counterparts but are often only half as benevolent.
* MagicKnight: Especially Guardians.
* MasterSwordsman: By the end of act 2 you're acknowledged as one of the Order's greatest active Jedi. After the events on Yavin IV in ''Shadows of Revan'', [[spoiler:you're named the Battlemaster of the Order--though that in part is due to attrition in storyline of the previous Battlemasters.]]
* MyFistForgivesYou: The light sided way of sparing [[spoiler:Bengel Morr's]] life is to assure him he'll be forgiven and taken care of by the council before knocking him out.
* MyGreatestFailure: Some dialogue options indicate that the Knight considers [[spoiler: the destruction of Uphrades]] to be this.
** [[spoiler:Orgus Din's]] comments on Rishi imply that the Knight has never forgiven themselves for [[spoiler:their inability to resist the Empreror's brainwashing and subsequent actions under his control]].
* [[OneManArmy One (Wo)Man Army]]: The Knight is made explicitly clear to be worth a small army in their own right. For example, when [[spoiler:one of your companions is outnumbered and in need of rescue at the finale of Act 3]], T7 estimates that the Knight's assistance ''alone'' would increase their odds of survival from two thousand to one to three to one.
* ThePaladin: What a Jedi Knight's meant to be in-universe; whether the player decides to actually follow this route is another story.
* ReallyGetsAround: Oddly, male Jedi Knights can have more one-night stands than any class except the Smuggler and Imperial Agent. The other classes don't get as many [[SexIsEvil Dark Side points]] for it, though. Even ''flirting'' at the wrong time will net the Knight a few.
* RepressedMemories: [[spoiler:During the class quest on Rishi, it's revealed that the Knight subconsciously repressed their memories of being possessed by the Emperor. Orgus Din offers to unlock them so the Knight can start to heal, which they can accept or not.]]
* ShellShockedVeteran: The Knight gets several class-specific dialogue options on Rishi that suggests the war is psychologically breaking them down.
-->'''Knight:''' Every day I face pain. I inflict suffering -- out of necessity, on those we call "the enemy"... it eats at you.
* SilkHidingSteel: If Light. Usually the Light-sided Knight will offer their enemies a chance to surrender, with their tone of voice making it perfectly clear [[CurbStompBattle what will go down]] if they don't.
* StabTheSky: Some abilities use this as their animation.
* StoneWall: As a Guardian the Knight can withstand much more damage, while dealing DPS on foes.
* SwordBeam: The Blade Storm ability.
* ThrowingYourSwordAlwaysWorks
* {{Tsundere}}: Female Knight can be one towards Doc, often telling him to "get over [him]self". Their first conversation may include this gem:
-->'''Fem!Knight:''' Call me "gorgeous" again and you're Collicoid dinner.\\
'''Doc:''' Whatever you say, [[LoopholeAbuse beautiful]].
* {{Tyrannicide}}: The Jedi Knight's story ends with them confronting and killing the Sith Emperor himself.
** [[spoiler:Come ''The Shadow of Revan'', though, it turns out he's NotQuiteDead, and now his spirit has escaped into the galaxy to get up to who knows what sort of mischief.]]
* UncertainDoom: If the Knight did not become the Outlander in ''Fallen Empire'', the codex states they disappeared sometime during the invasion. Specifically, [[spoiler:they went MIA while fighting on the front lines to protect the core worlds.]]
* WellIntentionedExtremist: Like Anakin, the Knight's dark-side choices have this lean to them.
* WideEyedIdealist: Being light-side tends to make the Knight act in a manner that suggests they believe that anyone can and should be redeemed.
* WorthyOpponent: Vitiate considers them one, even saying that they make the galaxy more "interesting".

!'''T7-O1'''
[[quoteright:198:http://static.tvtropes.org/pmwiki/pub/images/T7-01_7172.png]]

-->''T7=Always eager to help.''

An astromech droid that's gone for centuries without a memory wipe, T7 is the first companion character for the Jedi Knight to be revealed and the first to join, on Tython. Mechanically, he is the Jedi Knight's ranged tank companion.

* TheAtoner: [[spoiler:T7 unknowingly worked for a slaver before Ven Zallow acquired him. It weighs fairly heavily on T7's mind.]]
* BadassAdorable: Cute little droid... who can rocket launch himself against enemies. "Congratulations, opponent. You've just been hit by an angry, blaster-wielding kegerator traveling at about thirty miles per hour." Bad. Ass.
* BeenThereShapedHistory: He has been present for a number of prominent events in galactic history over his '''long''' life, including the Sith attack of Korriban, seen in the game's opening cinematic (also known as the Return trailer). He was also at the Jedi Temple on Coruscant when Malgus attacked it, as seen in the Deceived trailer. According to T7 himself, he was Master Zallow's personal droid at the time. He's even one of the first companions of ''Fallen Empire'', rescuing the player character alongside Lana.
* {{Expy}}: Of R2-D2, just like [[VideoGame/KnightsOfTheOldRepublic T3-M4]] before him.
* HeroWorshipper: "Jedi = Always celebrity to T7"
* LightningGun: Gains one once he reach the level.
* PintsizedPowerhouse
* ReverseMole: In the "Return" trailer, he works in the smuggler Nico Okaar's ship as part of the sting operation that got Okaar arrested. He was Ven Zallow's droid the entire time.
* RobotBuddy: And a really good and likeable one, always supportive and never angry. In fact he's such a good buddy that people frustrated with either Doc himself or the writing of the female Knight romance cause rare outbreaks of "''T7 should be a romance option!''" ingame or on the forums.
* VerbalTic: Makes every sentence look like a faux mathematic equation, which is common for most Astro-Mech droids (and some other kinds of droids).
* WideEyedIdealist: He doesn't like it when the Jedi Knight is openly suspicious of allies of the Republic, even if those suspicions are later proven to be correct. He also expects the Jedi to be patient, endlessly moral and compassionate and do everything the Jedi Council asks of them; it's what he's programmed to do, so it makes sense. Unfortunately...
** ThePawn: [[spoiler:Should the Jedi Knight choose to let Bengel Morr go free in exchange for the components to craft a more powerful lightsaber, T7's protests that this isn't what the Council wanted prompt the Knight to decide what the Council doesn't know won't hurt them, and ''scrub his memory of the event to keep him quiet''. Then the Knight lies that they saved Master Orgus without disobedience, prompting a cheer from the entirely unaware droid that he and the Knight are heroes. He never finds out the truth.]]

!'''Kira Carsen'''
[[quoteright:194:http://static.tvtropes.org/pmwiki/pub/images/Kira-Carsen_9624.png]]

-->''Ready for anything.''

A female Human, and the Jedi Knight's Padawan. She is distinctly more carefree and relaxed than most Jedi, but hides a dark secret. [[spoiler:She is actually a Child of the Emperor, created to be a spy, telepathically-controlled puppet, and if necessary, a host-body for the Emperor's consciousness. She escaped from Korriban as a child]]. She joins the Jedi Knight on Coruscant, and is the romance option for a male Jedi Knight. Mechanically, she's the class's melee damage companion. Voiced by Creator/LauraBailey.

* ActionGirl: Definitely qualifies, being a Jedi and the Jedi Knight's melee damage companion.
* AlliterativeName
* CharacterDevelopment: Near the end of your conversations, she begins wondering whether or not genocide really is the answer to defeating the Empire, noting that all conflict seems to have beget is more conflict.
* DarkAndTroubledPast: As explained in the above spoiler.
* DeadpanSnarker: And she likes it if you are as well.
* DemonicPossession: [[spoiler:Gets possessed by the Emperor at the end of Act 1.]]
* DoubleWeapon: Like Satele, she carries a double-bladed lightsaber, although Kira's starts with a green crystal.
* DudeWheresMyRespect: To her annoyance. Kira is a RequiredPartyMember during the end of Act 1, where she helps the Jedi Knight save an entire planet from destruction. While she ''does'' [[spoiler: get a promotion to Jedi Knight]] afterwards, she gets nowhere near the respect and acclaim that the player does.
* {{Expy}}: Of [[AttackOfTheClones prequel]] [[RevengeOfTheSith trilogy]]/[[StarWarsTheCloneWars Clone Wars]] Anakin. Both are talented but maverick Jedi Knights that have serious issues with respecting authority, patience, humility and detachment. [[DarkAndTroubledPast Both grow up with a disturbing childhood. And both ended up slaughtering an entire group of people that harmed the ones they care about at some point in their past.]]
* GoodScarsEvilScars
* HeroicWillpower: [[spoiler:She, like the Knight, breaks the Emperor's hold on her with sheer willpower, but gets bonus points for doing it with no outside assistance.]]
* HeWhoFightsMonsters: Not very noticeable, but she has an unusual enthusiasm for battle, and is frustrated with the glacial progress toward peace made by civilian Republic political leadership. She expresses the view that Jedi are better and more important than non-Force-using Republic personnel, that the latter should rightfully be subordinate to the former, and that Jedi should take a much more active role in galactic politics. Time will tell if she will subvert this trope or not.
-->"I'm not saying we'd be dictators. There'd be fair elections, which we'd win because we're better."
* IKnowYoureInThereSomewhereFight: Tries using this to [[spoiler:snap the Knight out of their stupor when they are dominated by the Emperor.]]
* LittleStowaway: How she escaped Korriban as a child.
* LoveInterest
** BattleCouple
* ShadowArchetype: To Dark Side!Jaesa Willsaam: Both have similar personalities but almost mirror backstories. [[spoiler: Jaesa was a Jedi who fell after being constantly let down by the Jedi, seeing the flaws in their organization and witnessing the power of the Sith, while Kira, born and trained Sith, defected after one too many experiences of Sith arbitrary cruelty and joined the Jedi after experiencing genuine kindness and acceptance with her eventual Master. Whereas Jaesa ultimately succumbs to the Dark side in the Act I finale, Kira manages to reject it decisively.]]
* StreetUrchin: In her past. That's not the dark and troubled part, unfortunately...
* WhatTheHellHero: She is called out by a former friend for [[spoiler:killing a bunch of mercenaries that threatened them.]]

!'''Doc'''
[[quoteright:179:http://static.tvtropes.org/pmwiki/pub/images/Doc-001_3550.png]]

-->''Someone call a doctor?''

A flirtatious human male medic whose life's work is bringing his great talents as a doctor wherever they're needed most, usually to civilians caught between the big factions in the war. He joins the Jedi Knight on Balmorra. Romance option for the female Jedi Knight. Mechanically, he's obviously the Jedi Knight's healer companion. Voiced by Andrew Bowen.

* AttentionWhore: He's infuriated when he sees lesser doctors get credited in magazines, because then ''he's'' not getting credited, and plays with the idea of inventing a disease so he can get famous when he cures it.
* BabiesEverAfter: [[spoiler:At the end of his romance arc, he says he wants to have kids with the Knight. She can agree or decline.]]
* CatchPhrase: He ends all his love letters with the epithet "Love, Me".
* CasanovaWannabe: He's very flirtatious, but it's clear women don't find him as irresistible as he thinks he is. Kira and the Female Knight in particular can be very blunt about it.
* CityMouse: He's chosen to spend his life doctoring refugees and resistance fighters in miserable, bombed-out warzones, but he's vocal in his appreciation of the comforts of civilization.
-->(on Voss) "You finally brought me someplace nice! Look! Restaurants and shops! Things worth fighting for."\\
(on Corellia) "I love Corellia. The people, the nightlife, the fine beverages... let's keep this planet intact."
* CombatMedic
* ComicBookFantasyCasting: Doc's character model and elements of his characterization uncannily resemble Creator/BruceCampbell.
* {{Determinator}}: At the end of his character quest, Doc is all set to cure a rare disease and be recognized by the Journal of Xenomedicine, [[spoiler:but his plans are shot when the disease's carrier is murdered before Doc can get the chance to cure it. Doc expresses understandable displeasure about this outcome, but the player-as-the-Jedi-Knight can give Doc encouragement, which prompts him to decide that hey, if he can't be recognized by the Journal of Xenomedicine, then he can always start his ''own'' journal, and besides, there will be other rare diseases to cure. The player can respond that now ''that'' is the Doc they know.]]
* DudeWheresMyRespect: He's furious when a less-gifted medschool classmate is promoted to acting head of the Republic Health Administration, and complains that "real doctors go out and save lives; idiots stay on Coruscant and get promoted."
* GentlemanAdventurer: Grew up on a wealthy, high-technology world, graduated with honors from the most prestigious medical school in the Core Worlds, and spends most of his time treating refugees, resistance fighters, and underworld bosses as an alternative to taking [[HospitalParadiso more comfortable, remunerative work]] and dying of boredom.
-->"I keep getting offers to go work at a medcenter. And I keep telling the doctors, "No, I ''like'' getting shot at!"
* EmbarrassingFirstName: [[spoiler:Archiban Kimble]]. He insists that you just call him Doc.
* FlirtingUnderFire: More like "flirting under every conceivable condition." He meets the knight during a [[ZergRush Colicoid incursion]] on the field hospital where he works. If the knight is female, or if a male knight has Kira as his active companion, he begins flirting right away.
* GunsAkimbo: And one is a shotgun.
* HandsomeLech
* HideYourPregnancy: [[spoiler:As part of his desire to start a family, he figures she can hide her condition under a particularly spacious robe. If the Knight points out there would be a little more to having a secret family than hiding her belly for 9 months, he says they could simply claim the kid is his cousin.]]
-->"[[TrustMeImAnX Trust me, I'm a doctor.]]"
* HospitalHottie
* InHarmsWay: After the leaders of the Balmorran Resistance put a gun to his head, he figures he's no longer welcome there, and that traveling with the Knight is the best way to satisfy his affinity for challenge, danger, and novelty.
* InsistentTerminology: He is ''not'' the Male Knight's sidekick. He is his '''wingman'''.
* InsufferableGenius: He's a very talented doctor, and he makes sure ''everyone'' knows it.
* JerkWithAHeartOfGold: Despite his selfishness and narcissism, Doc truly does work to help others for very little reward.
* JustLikeRobinHood: On at least two occasions, he's scammed gangsters and crime-lords out of large sums of money or supplies and funneled all of the proceeds into field hospitals and refugee camps.
* LoveableRogue: Emphasizes this.
* LoveInterest
** BattleCouple
** LadykillerInLove: His romance with the female Knight progresses along these lines; he starts out mostly in it for the excitement and the sex, but finds himself developing genuine romantic affection for her.
* TheMedic
* NiceJobBreakingItHero: An interesting version of this. Get his affection high enough and [[spoiler: he sets off to cure Nem'ro the Hutt, found during the Hutta storyline for Agents and Bounty Hunters, of a rare wasting disease. He's paying a hostage to loiter aboard your ship in the meantime, so that he'll have some leverage to negotiate in case he runs into complications during the job. That "hostage," is Kaliyo Djannis, the Imperial Agent's first companion, and apparently his one-time flame. The very next conversation has him complaining that a bounty hunter (who was actually Skadge, one of the Bounty Hunter's companions) killed Nem'ro before the success of his treatment could be independently verified by the Journal of Xenomedicine, so he's not going to get any recognition for it.]]
-->[[spoiler:"Stupid Bounty Hunter!"]]
* PornStache
* RebelRelaxation: His standard pose abord the ship.
* SurgeonsCanDoAutopsiesIfTheyWant: Doc's a field medic who also seems to do epidemiology and pharmacology.
* [[TrustMeImAnX Trust Me I'm A Doctor]]: Word-for-word quotation whenever he suggests awesome and insane stuff, like compounding volatile, toxic pharmaceuticals aboard your ship, or [[spoiler:his foolproof plan of having children with the female Jedi Knight.]]
-->[[spoiler:"Those robes you people wear are pretty spacious. I'm betting we could hide a little Doc under them. [...] Once the kid's born we'll just tell everyone it's my cousin."]]
* WeHelpTheHelpless: Doc's Codex entry makes this quite clear.

!'''Sergeant Fideltin Rusk'''
[[quoteright:210:http://static.tvtropes.org/pmwiki/pub/images/Sergeant-Fideltin-Rusk_243.png]]

-->''Another successful suicide mission!''

A male Chagrian Republic soldier, Sergeant Rusk is dedicated to the Republic and noted for his bravery... or recklessness, some would say, and Rusk is never one to back down from a fight or show signs of weakness, especially to the Empire. The Jedi Knight recruits him on Hoth. Mechanically, he is the class's ranged damage companion. Voiced by Ron Yuan.

* AlmightyJanitor: Forgoes promotion so he can stay in the field.
* BloodKnight
* CynicismCatalyst: He's so excessively determined to destroy the Empire because [[spoiler:his colony was invaded by them. Since his people are pacifists, they offered no resistance to their conquerers. Despite this, Rusk's family was [[SuicidalPacifism killed during the invasion.]] ]]
* GoodIsNotNice
* HiddenDepths: His hatred of the Empire usually makes him favor dark side options, but even he finds deliberate attacks on civilians to be going too far, even if they're Imperial citizens. Also, despite his BloodKnight tendencies, he does admit that he would like to live in a world where conflicts actually could be solved through diplomacy.
* KnightTemplar: He prioritizes the mission over ''everything'' else, and openly admires the Jedi for their apparent lack of emotion when making decisions.
* LeeroyJenkins: While he survives because of being a badass, the squadmates who followed him aren't so lucky. Despite this, most of the (many, many) casualties his squad has are not fatalities.
--> '''Rusk:''' Another successful suicide mission!
* LimitedAdvancementOpportunities: Justified. One of his old war buddies is now an admiral and ensures that Rusk remains a sergeant and on the front lines where he can do the most damage to the Empire.
** It's also implied that the rest of the brass are a little wary of giving him command of too many men at once, given his WeHaveReserves tendencies.
* ProudWarriorRace: Inverted. Chagrians are generally pacifists. Rusk is an anomaly.
* TheStoic
* WarIsGlorious: Averted, actually. WarIsHell, but ViolenceIsTheOnlyOption when your opponent is the Empire.
* WeHaveReserves: As far as he's concerned, no amount of casualties is too high as long as the mission is seen through. His EstablishingCharacterMoment has him chewing out a badly wounded Private for "slacking off" - he can still shoot a rifle, so he's obviously fit for combat!

!'''Lord Scourge'''
[[quoteright:196:http://static.tvtropes.org/pmwiki/pub/images/Lord-Scourge_5411.png]]

-->''Let us impart our will upon the galaxy.''

A male Sith Pureblood and Sith warrior, Lord Scourge is the Emperors' Wrath, right hand and executioner of the Emperor. [[spoiler: However, Lord Scourge can be redeemed - to a degree - on a special assignment after Hoth by the Jedi Knight.]] Mechanically, he's the class's melee tank companion. Voiced by Joseph Gatt.

* AffablyEvil
* DefeatMeansFriendship: Subverted. He'd been planning to defect for quite some time before you defeated him; the timing was a coincidence.
* DefectorFromDecadence: Though he insists it's actually EnemyMine.
* {{Deuteragonist}}: In ''Literature/{{Revan}}''.
* DragonWithAnAgenda: To the Emperor.
* TheDreaded: Even the Dark Council fears him.
* EmotionEater: In ''Literature/{{Revan}}'' his abillity to draw power from his opponent's fear and hatred is his greatest strength. It also makes it harder for him to fight droids and Jedi.
* EnemyMine: He works with the Knight in order to stop the Emperor. He sticks around after the end because he knows that he can't go back and he still has doubts about the Emperor being dead.
* EvenEvilHasStandards: He's realized the Sith Emperor is insane, which is why he's helping the Jedi take him down.
* EvilVersusOblivion: He knows what the Emperor's up to, which is why he joined with Revan and the Exile, and why he joins with the Knight.
* EvilMentor: He wants to be this to the Jedi Knight, preparing him/her for the battle with the Emperor to come. He also offers to become this for your prospective Force-sensitive children (if you have any), stating he believes a child of yours could be a Sith of unrivaled power and that he would consider it a great honour to teach them.
** XanatosGambit: If the Knight responds that it will be interesting to see a Sith Lord of their blood ''("Thank you")'', he is pleased: he wins. If the Knight says than any children of his/hers will be Jedi ''(appropriately titled: "I will not allow it!")'', he is also pleased:
---> '''Lord Scourge:''' Ha! If you were true to Jedi teachings, your protest would be that you will [[ExactWords never have a child of your body]]. But you will turn against these shackles as you have so many others.
* ForTheEvulz: His half-hearted attempts to corrupt a light-sided Knight.
* GameplayAndStorySegregation: Despite his history with both Revan and the Emperor, he has no special dialog in ''Shadow of Revan'' and none of the characters (including Revan himself) will even acknowledge his existence if you bring him along.
* ImmortalityHurts: [[spoiler:According to him, the price of his immortality is his senses. He can no longer taste, smell, touch and is evidently colorblind. He mentions that he intends to get back at the Emperor for taking these senses from him.]]
* InLoveWithYourCarnage: He appreciates the more Sith-like actions and responses you can make, and somewhat sarcastically laments that you cannot be fully corrupted into one at the close of his personal story, adding that if you were trained on Korriban you could be sitting on the Dark Council by now.
* InTheBack: To [[spoiler:the Exile]].
* [[JustTheFirstCitizen Just a Lord]]: He answers only to the Emperor himself, despite being "merely" a Lord, and not even a Darth. However, judging by the Sith Warrior becoming the Emperor's Wrath does not require becoming a Darth.
* KarmaHoudini: Doesn't seem all that bothered by his betrayals in ''Revan'' (due to his prophetic vision that caused them), and apparently gets off scott-free. Satele Shan is however clearly unhappy about making him a hero of the Republic in the ending.
* LegacyCharacter: Lower ranking Sith believe him to be this, as the knowledge of how he has lived for over three hundred years is classified. Played straight as well; his actual successor is the Sith Warrior, who is only ever called by the position's title of Emperor's Wrath when on official business.
* LivingLegend
* OnlySaneMan: He mentions that most Sith (and Imperials) don't realise the extent of the Emperor's madness, and those who do have the misguided notion that it's a good thing, or that they can somehow benefit from his EvilPlan.
* ReallySevenHundredYearsOld: Thanks to life-extending rituals and procedures, he's 300+ years old.
* RedBaron: The Emperors' Wrath.
* SenseLossSadness: He doesn't like his senses removed for 300 years.
* SixthRanger
* TokenEvilTeammate: He sticks out like a sore thumb among the Knight's other companions, and not just because of the blood-red skin.
* WalkingSpoiler
* WhoNeedsEnemies
[[/folder]]

[[folder:Supporting Characters]]

!Orgus Din
[[quoteright:195:http://static.tvtropes.org/pmwiki/pub/images/Orgus-Din_4460.png]]

--> ''"A Jedi Knight is a weapon, just like a lightsaber. One hopes it's never needed, but it's always at the ready just in case."''

A famous war hero among the republic and respected Jedi Master. Orgus Din takes on the "Hero of Tython" as his first apprentice in years after he puts an end to a Dark Jedi plot.

* AscendToAHigherPlaneOfExistence: [[spoiler:Din becomes a force ghost due to his HeroicSacrifice, allowing him to aid his former Padawan beyond the grave.]]
* CoolOldGuy: Orgus is a respected warrior, ReasonableAuthorityFigure and occasional [[DeadpanSnarker snarker]].
* TheMentor: To the Hero of Tython.
* MentorOccupationalHazard: One should be surprised if this ''didn't'' happen to him.
* MyGreatestFailure: The events leading up to and after his former apprentice Bengels fall to the darkside weigh heavily on Orgus.
* TheObiWan: He shares many traits with the TropeNamer, [[spoiler: including a willingness to sacrifice his own life for the greater good.]]
* RenownedSelectiveMentor: The Jedi Knight is the first Padawan he's taken on since the Sacking of Coruscant.
* TheRival: To Darth Angral.
* SpiritAdvisor: [[spoiler:he advises you as a Force Ghost after his death.]]

!Bengel Morr
[[quoteright:175:http://static.tvtropes.org/pmwiki/pub/images/Bengel-Morr-001_1325.png]]

-> ''"Bengel was strong in the Force, and the most gentle being I've ever known."''
->- '''Orgus Din'''

Bengel Morr was Orgus Din's last apprentice. He was believed to have perished in the Sith Empire's destruction of the Jedi Temple. However he survived the tragedy, only to emerge form the ordeal a deeply troubled individual.

* APupilOfMineUntilHeTurnedToEvil: For Master Orgus.
* BackForTheFinale: He shows up on Corellia if he survives.
* EvilMentor: It quickly becomes clear he's a Dark Jedi.
* FaceHeelTurn: Morr is no longer the good man he once was when encountered by the Jedi Knight.
** HeelFaceTurn: [[spoiler:It's possible to turn him back to the Light by knocking him out and sending him back to the Jedi Temple. If you do, he begins recovering. If not... well, there are other options, see below.]]
* FishPeople: He's a Nautolan.
* HeWhoFightsMonsters: Bengel is all too similar to those he wishes to eliminate.
* HeroicBSOD[=/=]DespairEventHorizon: His reaction to the destruction of the Jedi Temple. The death and destruction he witnessed shattered his outlook on life.
* KilledOffForReal: [[spoiler:It's possible to kill him after your final battle with him on Tython.]]
* NotSoDifferent: He's become like the very Sith he wants to destroy.
* TragicVillain: A once peaceful Jedi, Bengel has been driven to extremism and the darkside by past tragedy.
* UsedToBeASweetKid: Bengel was described by his former master as having been a "gentle being" in his youth. Then the Sith Empire's attack on Coruscant happened, and there went that.
* WeCanRuleTogether: [[spoiler:After you beat him, he comes to believe you have the potential to succeed where he has failed. He offers to give you the materials to make a more powerful Lightsaber (which are presumably ill-gained) and work with you to purify the existing Jedi Order rather than get rid of it altogether. You can accept, which earns you more Dark Side points than [[KillHimAlready sticking him in the gut]].]]
* WellIntentionedExtremist: He wants to destroy the Jedi Order so he can replace it with one that's willing to take the fight to the Sith immediately.

!'''Darth Angral'''
[[quoteright:173:http://static.tvtropes.org/pmwiki/pub/images/Darth-Angral-01_7445.png]]

--> ''"Tell your pathetic Masters that Darth Angral has returned. This time, there will be no mercy."''

A Sith Lord in charge of the fleet that sacked Coruscant, Angral famously stormed into the Senate and murdered the Supreme Chancellor, forcing the Republic diplomats on Alderaan to submit to the Sith's demands; the Treaty of Coruscant was signed. [[spoiler: He is the father of Lord Tarnis, a Sith spy killed by the Jedi Knight on Coruscant, after which he [[AvengingTheVillain swears revenge.]]]]

* AuthorityEqualsAsskicking: As with any high ranking Sith.
* AvengingTheVillain: He is determined to take revenge for [[spoiler: his son, Lord Tarnis.]]
* BloodKnight: Like all true Sith, he loves violence.
* DiscOneFinalBoss: Is the final antagonist of Act I, and the Jedi Knight's prime foe.
* EvenEvilHasLovedOnes: He loves his son [[spoiler:and spends the entirety of Chapter 1 seeking revenge against the Jedi Knight.]]
* ItsPersonal: His vendetta against the Hero of Tython is very personal indeed. [[spoiler: The Jedi killed his son.]]
* MoralMyopia: [[spoiler: Wants to kill the Jedi who killed his son...in self-defence, after he ''ordered and goaded on'' said son to kill said Jedi. Worse, he threatens to kill millions on Coruscant simply to hurt the Jedi; though, since he was planning an invasion already and his son had already killed dozens of people while on a mission in pursuit of that goal, it is likely he would have killed millions anyway- the only difference is, now he is also killing [[EvilIsPetty out of spite.]]]]
* RevengeByProxy: The Sith Lord informs the Jedi Knight that he intends to kill ''billions'' of Republic citizens as a means of vengeance.
* SoProudOfYou: Angral displays a great deal of pride in his sons achievements. [[spoiler: Which only adds to his fury when his son is slain before he can even enjoy his moment of triumph.]]

!Watcher One
[[quoteright:172:http://static.tvtropes.org/pmwiki/pub/images/Watcher-One-001_4291.png]]

--> ''"My title is who I am. Any other name I gave you would be a lie."''

Watcher One was an imperial agent tasked with recovering former Republic scientist, Dr. Nasan Godera. The agent was very wary of getting entangled in Sith affairs, believing such issues would bring about his ruin.

* AffablyEvil: Watcher One is always respectful and polite to the Jedi Knight.
* AnOfferYouCantRefuse: To give himself time to capture Godera before the player could, he offers to show you a 'distraction' in the form of a (real) top secret Sith assassin's plan to wipe out a Republic settlement, which you otherwise can't afford to ignore.
** A light side option, on the other hand, gives you the choice of giving him the same, by [[spoiler: letting him go because he's no longer a threat anyway, seeing as [[YouHaveFailedMe can't afford to return]] after his failure to capture the player character]].
* DrivenToSuicide: [[spoiler: If you choose to take him to custody, he'll [[CyanidePill inject himself with poison]].]]
* FriendlyEnemy: Depending on your interactions a great deal of mutual respect can be expressed between both Watcher One and the Hero of Tython.
* HonorBeforeReason: He does hold himself to a high standard of honor and duty.
* MyCountryRightOrWrong: He's loyal to the Empire but that does not mean he doesn't see it's many flaws. Particularly Sith politics.
* NotSoDifferent: Lampshaded in this rather poignant interaction:
--> '''Watcher One:''' "Twenty years, I've avoided becoming a casualty of Sith madness. But an order is an order."
--> '''Hero of Tython:''' "Obligations are what shape our lives."
--> '''Watcher One:''' "We're not so different. For some reason, that's a comfort."
* OnlyKnownByHisNickname: Watcher One claims his CodeName is basically his true identity. Any other names are a lie, which seems to imply his actual name is someone he considers to [[ThatManIsDead no longer exist]].
* PunchClockVillain: He served the Empire loyally, doing things he took no pleasure in, despite preferring more honourable ways of achieving his goals.
* ScrewThisImOuttaHere: [[spoiler:After being defeated, the Knight can convince him to quit being an Imperial Agent by telling him that his superiors will not tolerate failure. He'll later send a letter to the Knight that he's gone into corporate espionage and is loving it.]]
* WorthyOpponent: Especially in regards to a lightsided Jedi Knight, who can in turn express similar sentiments.

!General Var Suthra
[[quoteright:175:http://static.tvtropes.org/pmwiki/pub/images/General-Var-Suthra-001_287.png]]

A Mon Calamari General who is one of the Knight's primary Republic contacts for Chapter One.

* BackForTheFinale: He returns on Corellia.
* {{Expy}}: Of Admiral Ackbar.
* MissionControl
* MyGreatestFailure: By the end of the Nar Shaddaa arc, he considers his authorization of the Power Guard Project to be this.
* UndyingLoyalty: To the Republic and Jedi Order.
* WellIntentionedExtremist: His authorization of several dangerous and morally dubious weapons projects for the Republic were born of a desire to ensure that a tragedy like "The Sacking of Coruscant" never happened again.

!Agent Galen
[[quoteright:180:http://static.tvtropes.org/pmwiki/pub/images/Agent-Galen-001_9563.png]]

A human SIS agent who is assigned with preventing Darth Angral from gaining control over a secret Republic project on Nar Shaddaa. Voiced by Creator/KharyPayton

* {{Badass}}
* TheDogBitesBack: [[spoiler:If you spare him, he'll help you defeat Lord Sadic.]]
* EmpoweredBadassNormal: [[spoiler:After being transformed into a Power Guard.]]
* RedemptionEqualsDeath: [[spoiler:He keeps insisting that he can't be trusted after being transformed and repeatedly requests that the Knight kill him. It's possible to talk him out of it.]]
* UnwillingRoboticization: [[spoiler:Lord Sadic turns him into a Power Guard.]]
* TragicMonster: [[spoiler:By the time you catch up with him, Lord Sadic's turned him into a Power Guard and forces him to attack you.]]

!Lord Praven
[[quoteright:199:http://static.tvtropes.org/pmwiki/pub/images/Lord-Praven-001_1335.png]]

--> ''"My family is true Sith. My only passions are [[ProudWarriorRaceGuy integrity and honor]]."''

One of Darth Angral's apprentices. Praven is a Sith Pureblood with a firm belief in honor.

* AntiVillain: The only reason why he is still a Sith is that he is convinced that the Jedi still seek to commit genocide against the Empire.
* TheAtoner: [[spoiler:He can be convinced to join the Jedi Order.]]
* BackForTheFinale: Returns on Corellia, if he's still alive.
* {{Badass}}
* BadBoss: As honorable as he is, he's not above killing subordinates for perceived disrespect.
* EverybodyHasStandards: Acting as his masters enforcer and slaying the Empire's enemies is one thing, but he draws the line at killing innocents simply for the sake of it. Ultimately, [[spoiler: ensuring a planet is destroyed without giving the Jedi Knight a chance to stop it is beneath him.]]
* HeelFaceTurn: [[spoiler:After defeating him, the Knight can appeal to Praven's sense of honor to convince him to join the Jedi order.]]
* HonorBeforeReason: He would rather face strong opponents and avoids cutting down helpless non-combatants. For a Sith that's a rather rare set of standards.
* MyGreatestFailure: Praven blames himself for his apprentice's death at the Knights hand, believing he should have trained him better. The Jedi Knight can comment about the surprise that regret is genuinely the only emotion that can be sensed.
* GracefulLoser: Unsurprisingly gracious in defeat given that "integrity and honor" are the only passions he feels a true Sith should have. He commends the Knights skill upon besting him in combat, despite believing he is about to be killed.
--> '''Praven:''' "Such skill. So much power. Impressive."
* MyMasterRightOrWrong: Seems to be his attitude towards Angral. He expresses no personal pleasure in following his masters instructions, even genuine regret, but feels is duty bound to serve him nonetheless. When he fails to defeat the knight and is spared, he is perfectly willing to go face execution at his masters hands unless convinced of another option.
* NobleDemon: He dislikes trickery and has been known to spare opponents who never stood a chance at defeating him. [[spoiler:He also refuses an order by Angral to destroy the deactivation codes to the Shock Drum because Praven finds the idea of destroying an entire planet to kill one person highly dishonorable. Instead, he challenges the Knight to a duel, with the deactivation codes as the prize.]]
* NotSoDifferent: Despite being a Sith Pureblood he holds ideals and honor not unlike that of a Jedi. The comparison is even stronger whilst playing a lightsided Jedi Knight. [[spoiler: When convinced he could find a place among the Jedi, this is in no small part due to his surprise that they share a similar sense of honor. Praven's also impressed that the Order is brave enough to take in former enemies, seeing it as a sign of great strength.]]
* NotWorthKilling: How civilians view his demeanor when faced with non-combatants. They were shocked to find he had zero desire to kill them when he had ample opportunity. In fact he pretty much ignores them.

! Tol Braga

[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/tol-braga-002_1776.png]]

A Kel Dor Jedi Master and member of the Jedi Council who is legendary for his compassion. He strongly believes that no one is beyond redemption. He is the Jedi Knight's primary questgiver in Chapter 2.

* AllLovingHero: The most compassionate of the Jedi. He even managed to redeem a member of the Dark Council.
* DespairEventHorizon: [[spoiler: The knowledge that someone like the Emperor could exist and is utterly beyond saving destroys his outlook on life.]]
* GoodCannotComprehendEvil: He doesn't understand that he can't redeem the Emperor. [[spoiler:Once the Emperor makes him understand, he breaks.]]
* GoMadFromTheRevelation: [[spoiler: The Emperor is all too happy to educate the Jedi Master on what kind of monster he really is and this new found insight serves as the catalyst for Tol Braga's epic fall from grace.]]
* KilledOffForReal: [[spoiler:Regardless of how the player handles the situation after facing him, the Star Cabal from the Agent storyline ensures he dies.]]
* MoreThanMindControl: [[spoiler:Unlike the other captured Jedi, he managed to break the Emperor's hold over him on his own. Unfortunately, the knowledge that there was a being so evil that even he couldn't redeem it makes him decide to go along with the Emperor's plans, because in his view, a galaxy where someone as evil as the Emperor is allowed to remain unpunished is unworthy of existence.]]
* OmnicidalManiac: [[spoiler:Believes a galaxy in which can allow something the Emperor to exist only deserves to be extinguished.]]
* TheParagon: Once considered the "conscience" of the Jedi Order.
* {{Pride}}: His one [[FatalFlaw flaw]]. He can't even imagine the possibility that he can fail to redeem someone.
* RousseauWasRight: He believes it, and fervently, to the point where he attempts to redeem the Emperor himself. This seems to stem from his success with other Sith in the past, including a member of the Dark Council.
* SpikesOfVillainy: [[spoiler:After his FaceHeelTurn, he wears the same armor Darth Marr wears, including the massive shoulder-spikes]].
* StrawNihilist: [[spoiler:After being defeated by the Emperor, he starts to believe that the galaxy is completely meaningless and deserves to be destroyed.]]
* StupidGood: Master Braga may have swayed a member of the Dark Council, which is admittedly impressive. but this leads him to believe ''anyone'' can be redeemed, no matter what. Even the most evil man in the galaxy, the [[GreaterScopeVillain Emperor]]. His plan? To capture and redeem him, thus all but ending the war by making it's figurehead an agent of light. A plan that is equal parts SuicidalOverconfidence and [[GenreBlind Genre Blindness]]. [[spoiler:His inevitable failure leads him to fall to the dark side himself, and to willingly desire the end of the galaxy due to his despair.]]

!Leeha Narezz
[[quoteright:184:http://static.tvtropes.org/pmwiki/pub/images/Leeha-Narezz-001_1536.png]]

--> ''"Throughout history, certain droids have achieved well beyond their design limitations. I believe the force is the answer."''

An eccentric Nautolan Jedi Knight who believes that droids can feel the Force.

* AtLeastIAdmitIt: [[spoiler: If you have a romance with Kira or Doc behind the council's back and still lecture Leeha about her relationship with Jomar, she rightly calls you out on it.]]
* BrainwashedAndCrazy: [[spoiler:the Emperor seizes control of her, forcing her to torture her lover and attack the Jedi Knight.]]
* [[BunnyEarsLawyer Bunny Ears Jedi]]: She believes that a droid that went without a memory wipe for long enough could eventually become capable of using the Force. Most other Jedi regard her love of droids as a bizarre eccentricity, but there are other hints within the Star Wars universe that droids can have a subtle connection to it.
--> '''Leeha:''': "Someday the Meedees will prove that even droids can use the force."
* DoAndroidsDream: She believes that droids are capable of sentience and force-sensitivity.
* TheEmpath: A very minor case but notable nonetheless in that, amongst all the Jedi Masters you'll encounter, she's the only one to sense [[spoiler: your feelings towards your lover.]]
* GadgeteerGenius: Her skills with machinery goes hand-in-hand with her fondness for droids.
* InterspeciesRomance: [[spoiler: She's in a relationship with the Zabrak Jedi, Jomar Chul.]]

!Jomar Chul

A Zabrak Jedi Knight who quickly develops a rivalry with the Jedi Knight PC after a botched mission.

* CassandraTruth: Has a vision of [[spoiler:Tol Braga's strike team falling under the Emperor's control.]] Tol dismisses it as Chul's jealousy of the Jedi Knight.
* InterspeciesRomance: [[spoiler: Dating Leeha Narezz, a Nautolan. Depending on how you choose to handle the situation, it can easily go very, ''very'' wrong.]]
* RedHerring: [[spoiler: Ultimately, one of the very few members of Tol Braga's circle who ''doesn't'' fall to the dark side at some point, despite all the hints.]]
* TheResenter: He gets injured early in Chapter 2, causing the Jedi Knight to replace him on Tol Braga's team. Chul does not take this well. [[spoiler: When the two of you meet up in Chapter 3, though, he's more or less made his peace with you and thanks you for your help, assuming you don't go out of your way to be an ass to him anyway.]]

!Doctor Godera

An eccentric scientist who hates the Empire so much that he considers the Republic to have committed treason against itself by signing the Treaty of Coruscant.

* BackForTheFinale: He returns on Corellia.
* DroppedABridgeOnHim: After completing a mission for him on Corellia, [[spoiler:you return and find that the Sith have killed him.]]
* [[EvenEvilHasStandards Even Mad Scientists have Standards]]: The reason why his secret projects are largely either small-scale or non-lethal. [[spoiler: Before constructing the various components of the Planet Prison, he built a terrifyingly potent DoomsdayDevice on Quesh. But even he ultimately decided it was too much to unleash, even on the Empire, and squirreled it away behind heavy concealment. It ultimately forms the cornerstone of the Agent's Act II story.]]
* KnightTemplar: Strongly believes that the Empire needs to be defeated, no matter the cost.
* InsufferableGenius
* MadScientist

[[/folder]]

!!Jedi Consular
[[folder: Jedi Consular & Companions]]

!The Jedi Consular

-->''"[[SeekerArchetype A Jedi will always seek the truth]]. I will study the mysteries of the Force, [[TheStoic and act with calm and clarity]]. I will expose the dark side's deceit... [[HopeBringer to unite our allies]], and with the Force on our side... JusticeWillPrevail!"''

A new member of the Jedi Order, Padawan to a highly unconventional archaeologist and scholar among the Jedi Council, the Consular is swiftly drawn into an ancient mystery on Tython and a hero gone rogue. These establish the tone and primary activities of the Consular: exploring ancient secrets and conducting diplomacy, often with dangerous people. The female Jedi Consular is voiced by Athena Karkanis, and the male by Creator/NolanNorth.

* AdventurerArchaeologist: Spends a lot of time investigating holocrons and the history of the Jedi Order and the various planets they explore.
* {{Ambadassador}}: Being a diplomat isn't quite the Consular's full time job, but they do it enough to qualify.
* AnAdventurerIsYou
** [[MagicKnight Shadow]]
*** Kinetic Combat: [[StoneWall Mitigation tank]]
*** Infiltration: Backstab/Burst-heavy melee DPS
*** Balance: [=DoT=]-heavy melee/mid-range DPS
** [[SquishyWizard Sage]]
*** Seer: CombatMedic
*** Telekinetics: Nuker/Burst-heavy ranged DPS
*** Balance: [=DoT=]-heavy ranged DPS
* BadassBookworm: The Consular is portrayed as very scholarly for a Jedi.
** Upon discovering [[spoiler: the Noetikon-Jedi Archive]], one dialogue option even laments that their time is limited, admitting that under happier circumstances they'd gladly spend many hours studying its contents.
* BadassCape
* BrutalHonesty: For a diplomat, the Consular sure doesn't mince words when they tell people exactly what they think of them.
-->'''Consular:''' ''(when first meeting Qyzen)'' This thing doesn't like anybody's friend.
* BullyingADragon: Even for a Jedi, the Consular is a highly skilled force-user. During cutscenes, more than once an opponent will attempt to charge them while they're still unarmed only to get BlownAcrossTheRoom for their trouble.
* CatchPhrase:
** "The Jedi way is to serve."
** "Sounds dangerous. I'll take care of it."
** "A ''child'' could handle this."
* TheChampion: To Qyzen (as "Herald" of his goddess), to Nadia (as Master), but also to House Teral of Alderaan (taking the place of their murdered delegate), Gaden-Ko of the Voss (as his honor guard during his trial), and the ''entire'' Rift Alliance, particularly Balmorra.
* ChildProdigy: Is implied to have been this as a child. During the intro, Yuon Par mentions that the Consular was stronger in the Force at ''four'' years old than she, Yuon, was at fifteen.
* CombatMedic: Healing Sages are far from defenseless.
* DeadpanSnarker: When the Consular's not dishing out a Koan, they're usually this, as seen with this gem:
-->'''[[spoiler:Lord Vivicar:]]''' Ah, I wasn't sure if you'd be foolish enough to come aboard, Jedi. But I can sense your presence.
-->'''Jedi Consular:''' Did the docking starship clue you in as well?
* DishingOutDirt: Some of the Consular's telekinetic abilities manifest by launching pieces of the ground at foes.
* DoubleWeapon: The Shadow advanced class uses a double-bladed lightsaber.
* FiveManBand
** TheLeader: The Consular
** TheLancer: Lt Iresso
** TheBigGuy: Qyzen Fess
** TheSmartGuy: Tharan Cedrax
** TheChick: Nadia Grell
** TheSixthRanger: Zenith
* GameplayAndStorySegregation: [[spoiler:The "shielding technique" that the Consular learns as part of Act 1's storyline is implied to weaken him/her permanently every time they use it. The player can use it every time they're given the option, and it will still have absolutely no effect on gameplay.]]
* GondorCallsForAid: The entirety of Acts 2 and 3. You're appointed by the Supreme Chancellor and Grandmaster Satele to approach the Rift Alliance and recruit their help in the Republic war effort. Seeing as many of the alliance worlds (like Balmorra and Manaan) were ''royally'' screwed over by the Imperials, they're at least willing to listen, but think the Republic is too ineffective to stand a chance. It's on you to convince them otherwise. By the time you roll into Corellia, you are bringing a multi-world, multi-species army with some of the best [[spoiler: medical supplies (from Manaan) and battle droids in the galaxy (from Balmorra, with their most infamous "[[YourTerroristsAreOurFreedomFighters Freedom Fighter]]" calling in favors), as well as an impressive contingent of Voss, the Sarkhai (who are more than a little pissed about the assassination attempt on their monarchs and the death-by-Imperial-torture of their Senator. They're under the command of your ''padawan'') and a heretic army from a species not even the ''Rakata'' wanted to tangle with.]] Gondor gets their aid.
* GoodIsNotNice: The Consular can be very arrogant and snotty even as they help people.
* GoodIsNotSoft: Yes, they are diplomats, but that just means they're as capable of destroying an enemy with a withering speech as with a lightsaber.
* HealingHands: Sages get healing abilities and can specialize in them. Shadows can still heal people [[GameplayAndStorySegregation in cutscenes]].
* InsufferableGenius: A Dark Side Consular comes off as this.
* {{Invisibility}}: Shadows learn how to do this.
* ImpracticallyFancyOutfit: The Consular gets a lot of these, especially as a Sage.
* ItsUpToYou: Justified. The Jedi Consular player character is the only one to learn the "shielding technique" that's absolutely necessary to resolve most of the conflicts of his/her storyline, but that's because a Sith Apprentice comes in and destroys the technology that transmitted the technique right after the player character learned it.
* KickingAssInAllHerFinery: Yes, many of the female Consular outfits look like Queen Amidala's hand-me-downs, but she's carving up Sith and Imperials while wearing those ballgowns.
* KnightInSourArmor: Possibly, if played light side while choosing the most blunt dialogue options. Doesn't help that the Consular's neutral expression already looks like a [[PerpetualFrowner Perpetual Frown]].
--> '''Consular:''' There's incompetent, and then there's you people.
--> '''Consular:''' A ''child'' could do this.
** In fact, this is the best way to gain affection with Tharan: make mostly light side decisions, but insult the people you're trying to help.
--> '''Lt. Iresso:''' ''(upon being chewed out by the Consular for something that was actually their fault, not his)'' You're not really one of those 'inspirational' Jedi, are you?
** TheSnarkKnight: If particularly sarcastic.
* {{Koan}}: Light Side Consulars are fond of this.
* LightIsNotGood: Dark Side Consulars use the same powers and techniques as their Light Side counterparts, but the Dark Side has sway over them instead.
* MartialPacifist: You are encouraged to be this by the Jedi Council.
* MindOverMatter
* NotAfraidToDie: A Light Side Consular often comes across as this.
--> '''Consular''': If it's my fate to become one with the Force, then ''so be it''.
* PerpetualFrowner: Despite having the same neutral expression as everyone else, the Consular's stoic dialogue makes them come across as this.
* PragmaticHero: The Consular is subtly implied to be more along these lines, [[{{Foil}} as opposed to]] [[IdealHero the Knight]]. Many of their dark actions are pragmatic, ruthless, and easily explained by cold logic, and they get more chances to [[JediMindTrick Force Persuade]] people than the other Force-users.
* {{Psychokinesis}}: The basis of the Consular's offensive Force powers.
* ShadowArchetype: To the Sith Inquisitor, both gameplay mechanics and story-wise.
* ShockwaveStomp: Force Wave, more or less.
* TheStoic: Many Consular-specific dialogue lines will have you be this.
* UncertainDoom: If the Consular did not become the Outlander in ''Fallen Empire'', the codex states they disappeared sometime during the invasion.
* WorthyOpponent: When you finally confront him, the First Son admits he has nothing but respect for your abilities and even considers it a waste to kill you, since you'd be unstoppable as a Sith.

!'''Qyzen Fess'''
[[quoteright:177:http://static.tvtropes.org/pmwiki/pub/images/177px-qyzen_fess_6387.png]]

A Trandoshan big-game trophy hunter, Qyzen Fess travels the galaxy hunting its most dangerous beasts to honor the memory of his father, a trophy hunter of great renown, as well as his peoples' goddess, the Scorekeeper. After being rescued from captivity by the Consular, he concludes that the Consular is the prophesied Herald of the Scorekeeper, and joins them as their first companion. Mechanically, he is the Consular's melee tank companion.

* ApeShallNeverKillApe: He is upset at the prospect of killing his fellow Trandoshans, which is funny because he actively disapproves of sparing powerful opponents from all other races.
** Trandoshans believe in reincarnation, after a fashion. Worthy opponents who are not Trandoshan become Trandoshan and get to have a chance at a Score; Trandoshan without a significant Score when they die become prey.
* TheAtoner: [[spoiler: He loses his Score when he's captured on Tython, and one of his companion quests involves restoring it by traveling to Tatooine to pay homage to his dead father's remains.]]
* BadassBaritone: His voice is noticeably deeper than normal Trandoshans.
* BecauseYouWereNiceToMe: Though he was good friends with the Consular's master, the rest of the Jedi on Tython treated him with indifference at best and outright hostility at worst. Part of the reason he joins the Consular is because, like their master, the Consular treats him like a person instead of a beast, or someone immoral that they are better than.
* TheBigGuy: He's a few feet taller than the otherwise average-sized companions the Consular recruits, a TopHeavyGuy and the one most action orientated.
* BloodKnight
* BlueAndOrangeMorality: To Qyzen, living things are either strong or weak. Ideal hunters are a subset of the "strong" group -- honorable warriors who dispatch worthy, dangerous prey with their own physical (and, in the case of Jedi, mental) prowess with a minimum of suffering, help those who are unable to help themselves, and [[TheParagon encourage those that are.]] Being weak is undesirable, but Qyzen still feels that the "soft" do have basic rights and are worthy of protection from those who would prey upon them, though he likely believes they should strive to become strong.
* BountyHunter: He sees little difference between sentient prey and non-sentient, though he prefers the latter. [[spoiler: He even used to be part of Braden's stable. Yes, the Bounty Hunter's Braden. Mako even makes a cameo when he calls in a favor]], commenting that if he liked hunting people as much as he liked hunting dangerous wildlife, he'd be a household name.
* ElectronicEyes: He lost his right eye during one of his hunts, and had it replaced with a cybernetic prosthesis.
* EyeScream: A nasty injury to his face has left him blind in his right eye.
* {{Foil}}: To Khem Val, who serves the Consular's Sith counterpart in a similar role (that of a melee tank) and both are ProudWarriorRaceGuys who are bound to serve the player. In Qyzen's case, it's because he considers the Consular the herald of his goddess while in Khem's case it's because the Inquisitor subdues him and is incapable of killing them.
* GeniusBruiser: For a freaky giant lizard who mainly values fighting skills, he's also quite sharp. During the prologue, his advice to the Consular is both rapid and accurate. Later, the Consular speaks with a Force ghost that is invisible and inaudible to non-Jedi; Qyzen quickly deduces this and just [[FunnyBackgroundEvent chills out in the distant background]].
* [[GreatWhiteHunter Great Green Hunter]]: The Trandoshan lifestyle is all about embodying this as much as they can, though Qyzen in particular puts more emphasis on hunting challenging prey through pure martial skill.
* HulkSpeak: Though much of that is TranslationConvention, as he doesn't speak Basic.
* ItsPersonal: After Nalen Raloch captures him, costing him a lifetime's Jagannath points, tortures him and imitates the form of Yuon Par to get some coordinates from him, Qyzen decides to pursue and kill him.
-->'''Qyzen:''' This is fight of honor -- [[IllKillYou you owe blood, dark thing]].
* LizardFolk
* MessiahCreep:[[spoiler: Sort of. At the end of his companion quest, he kills a corrupt Trandoshan named Veneb, who was selling information about his Trandoshan rivals to Wookiees for the Wookiees to kill, which paved Veneb's way to becoming Clan Speaker, and Veneb was planning to use that position to get rid of the Scorekeeper religion. When Qyzen triumphs over Veneb, Veneb's now leaderless clan is convinced that Qyzen's Scorekeeper religion is the superior way to live. They elect Qyzen their new leader, much to Qyzen's consternation.]]
** Goes up yet another notch in ''Knights of the Fallen Empire'' where the Warstalkers who formerly followed Warlord Kephess have united behind Qyzen.
* MySpeciesDothProtestTooMuch: When he mentions that his people are often treated badly when they try to hitch a ride and the Consular balks at the idea this happens openly in the Republic, Qyzen freely admits that certain members of his own species have perpetrated a negative stereotype that the rest of the Trandoshans suffer because of.
-->'''Qyzen:''' Is fault of some Trandoshans. Thugs, have no honor or goodness. Make worse for everyone.
* OddFriendship: With Master Yuon. Just how ''did'' a Trandoshan big game hunter and a Jedi archivist become close friends? Needless to say, bringing him along when you go check up on her and being respectful to her nets you a lot of affection with him.
* ProudWarriorRaceGuy: The more rare, dangerous, or numerous of the prey, the more "points" it's worth to Lady Scorekeeper. So it's only fitting that he loves it when you volunteer to take on a dangerous mission against nasty wildlife. He also loves weaponry gifts -- all the better to go after challenging prey.
* ReligiousBruiser: He's ''very'' dedicated to Madame Scorekeeper and the proper way of the hunt.
* TheSocialDarwinist: A rather strange example. Qyzen has no respect for crime gangs and others who only prey on the weak. On the other hand, he dislikes them because they don't hunt like real hunters, not out of any kind of sympathy for their targets. A good way to lose affection with him is to do someone's hunting for them. A good way to ''gain'' affection is to help the bullied person hunt while you provide support or to arm the prey so the hunters have to work harder.
** But played straight in that he has no respect for hunters who aren't really strong and must rely on tricks to catch prey instead of physical skill. [[spoiler: Such as Lek Svaal in Qyzen's companion quest, who tried to hunt a monster named Dusk Shadow by luring it into a pit full of explosives. Qyzen, along with the player character, manages to kill Dusk Shadow with physical skill, which Qyzen believes is far superior.]]
* SpiritedCompetitor: Very, and in ''Knights of the Fallen Empire'' he'll join the Alliance against the Eternal Empire if the Outlander proves their worth as a great hunter.
* ThisIsUnforgivable: Oho, he ''really'' doesn't like it if you decide to spare Nalen Raloch.
* TokenHeroicOrc: Trandoshans are usually depicted in the StarWarsExpandedUniverse as ruthless bad guys, and their hunting of Wookiee pelts does not help. The few that aren't, most of them in this game, are still usually mercenaries or pirates. A Trandoshan allied with a Jedi is almost unheard of.
* UnwantedGiftPlot: Upon completion of his mid-life ritual, Qyzen thanks you by giving you the pelt of a particularly difficult-to-kill Wookiee hunter, and says it would make a great engagement gift for Felix or Nadia. Uh... thanks, big guy. (Funnily enough, Felix actually ''does'' like Trophy gifts).
* WhatTheHellHero: Qyzen Fess does a lot of heroic things and often jumps at the chance to stand up for those who can't defend themselves. He also likes to ''hunt and kill Wookiees''. The game lets you call him on this, which results in a minor affection loss and [[DeliberateValuesDissonance him wondering why you're making such a big deal about it]], because Wookiees are prey, after all. In his companion quests, he's the one delivering this trope to other people. [[spoiler: First to Lek Svaal for relying on tricks to kill prey instead of actually hunting them, and then to Veneb for selling out his rivals for the Clan Speaker position to the Wookiees.]]

!'''Tharan Cedrax'''
[[quoteright:230:http://static.tvtropes.org/pmwiki/pub/images/tharan_cedrax_5200.jpg]]

A male human scientist, Tharan is better known as an incorrigible charmer and would-be ladies' man than as the technological genius he actually is. Joining the Jedi Consular on Nar Shaddaa, Tharan Cedrax is the class's healer companion. Voiced by Jamie Elman.

* AgentPeacock: For a fellow who loves his luxury, complains about his clothing being dirty when you revive him, and prefers rational, non-violent solutions, he's quite effective with a blaster and [[ShortRangeShotgun scattergun]]. Then again, he was living on [[WretchedHive Nar Shaddaa]].
* ArsonMurderAndAdmiration: He may not ''approve'' of danger, ultra-violence, or certain kinds of experimentation, but he will admire the cleverness it took to come up with them.
-->'''Tharan Cedrax:''' (upon seeing a massive minefield with FrickinLaserBeams designed to blow up the ship) Mines with ''lasers?'' Ingenious!
* AttentionWhore
* BadassBookworm: ''"They never suspect the scientist."''
* BrilliantButLazy: He really is one of the greatest scientific minds in a generation, and comes up with new ideas as easily as breathing. But until you meet him, he's making technological toys on Nar Shaddaa and enjoying the life of a luxury-loving playboy instead of lighting up the halls of a prestigious academy or research lab. He also has trouble remembering to pay his bills.
* CampStraight: He's campy, but will flirt with anyone female, humanoid, and reasonably attractive.
* CasanovaWannabe: And he also gets affection points if ''you'' act like one by being especially nice and/or merciful to women.
* CasualDangerDialog: While not the only companion known for it, he treats life-and-death combat like exercise, and isn't even phased when you fly through a thick asteroid field during some space missions. This gem is from when you're confronted with several frigate-sized space rocks:
-->'''Tharan Cedrax''': Can we go around?
* CombatMedic: His primary role in the party.
* DidYouJustFlipOffCthulhu: He is a squishy {{Muggle}}. The Consular encounters plenty of high-end DrunkOnTheDarkSide Force wielders. Tharan will insult them like he would anyone else. He will also approve if the Consular insults the crazy Dark Side wielders.
* [[DramaQueen Drama King]]
* FlatEarthAtheist: He thinks that the Jedi code and the Force is nonsense, and he gets annoyed if you talk about any of them.
** It could also be "willful denial," since he also gets annoyed if you use "Force Persuade" on someone, which demonstrates the Force right in front of him.
** Or it could be ''because'' Consular is swinging Force Powers right in front of him. All these fascinating abilities and phenomena can't be subjected the scientific analysis, and the only people who know anything about what the Force is, how to use it, or what potential it has are a bunch of IceCreamKoan spouting mystics or DrunkOnTheDarkSide Sith who won't let a {{Muggle}} like him within three miles of it with his scanners! [[SourGrapes A whole frontier of science right in front of him that he'll never get a chance to study because he wasn't (un)lucky enough to be born with an overdeveloped midichlorian count.]]
* {{Foil}}: To the Sith Inquistor's healer companion Talos Drellik. Both tend to favor non-violent solutions and discovery of knowledge. However, while Tharan is a arrogant scientist with a love of all non-Force knowledge, Talos is an incredibly naive AbsentMindedProfessor who is fascinated with Sith history.
* ForScience: He hates violent solutions or exposing himself to danger, but the one exception he makes is for scientific discoveries and information. The more dangerous, unethical, and outright ''insane'' it is, the more he'll want it preserved and shared with the wider galaxy.
* GadgeteerGenius: His healing abilities are all due to technology he's rebuilt or invented. His codex also states that his business on Nar Shaddaa was building exotic technological toys for the highest bidder.
* GentlemanAdventurer: As much as he protests about unnecessary danger and violence, he still travels with a Jedi voluntarily...and "volunteered" himself aboard the Consular's vessel.
* GentlemanAndAScholar: Clearly regards himself as this. The opinions of others may vary.
* GentlemanSnarker: Many of his lines are dryly sarcastic, especially when the Consular points out just how irrational some DrunkOnTheDarkside Sith or Imperial is being.
* HenpeckedHusband: A very mild case, but it's clear that Holiday is the one calling the shots.
* HiddenDepths: He's not nearly as shallow, jaded, or danger-adverse as he'd like to portray himself. What he does for Holiday ''alone'' says that.
* InsufferableGenius: Can quite easily come off as this.
* ItsAllAboutMe: In his companion quest, at first played straight and then surprisingly subverted. His main story revolves around him being invited to a scientific symposium held by the Luminatus Club, the galaxy's most influential scientific community. At the Symposium, scientists compete to invent something or make a great discovery, and the winner is basically set for life with his name being a permanent part of scientific history. Tharan chooses to make the Vandrake Generator, a machine theorized by a great physician but supposedly completely impossible in reality. If Tharan can make the machine and actually get it to work ''once'', he'd automatically win the symposium and the eternal glory and greatness. But after all the hard work he has to go through to assemble the machine, he suddenly realizes that [[spoiler: the core of the machine can also be used to upgrade Holiday so she would achieve true sentience. But the core is irreplaceable; if he uses it on Holiday, his machine would be useless. At first, it looks like he's going to go with the machine, but he reports to the player character that just as he got up to the podium, he saw Holiday, and couldn't bring himself to use the core. He's laughed out of the symposium, having sacrificed his chance at glory, to upgrade Holiday instead.]]
* JerkWithAHeartOfGold: Despite his inflated ego, Tharan does prefer nonviolent methods to ending combat, and dislikes wanton cruelty, especially toward women.
** It's also very evident in the way he treats Holiday. She was in possession of a Hutt who viewed her as merely a holographic toy. Tharan recognized her capabilities and risked his life against a bounty hunter in a race through an asteroid field in order to win her, then he made her his assistant, and treats her like a person. [[spoiler: He even gives up eternal scientific glory to give her sentience, despite knowing it could lead to her leaving him eventually.]]
** His loyalty to [[spoiler: Syo Bakarn]], even after his friend [[spoiler: is possessed by the First Son of the Emperor]] is nigh-unbreakable. He will spare no opportunity to encourage his friend [[spoiler: to fight the possession]] or insult his friend's captor. If you take the Light Side option at the end and have Tharan with you [[spoiler: Syo is crushingly ashamed of what he has done under possession, but Tharan is quick to point out that it was not Syo's fault and say that he and the Counsular will support him no matter what]].
* MadScientist: Sometimes, and he will get sort of disappointed if you destroy some cool but dangerous ArtifactOfDoom or WMD.
* OddFriendship: His clear dislike for Jedi mysticism doesn't stop him from being fond of you or Master Syo.
* OmnidisciplinaryScientist: He's a medic (biology) that can create hacking devices (electronics) and can build a physics defying machine. ''Might'' be explained in that the exotech he builds and uses can also covers these fields.
* OptionalSexualEncounter: With the female Consular, he will flirt and turn on the charm. [[spoiler: But it goes no further than than a one-night stand because he really is in love with Holiday, and she's the jealous type.]]
* {{Robosexual}}: He certainly likes to flirt and have dalliances with attractive women, but it's pretty obvious that Holiday is the main woman in his life.
* RomanticRunnerUp: {{Downplayed}} with a female Consular. He takes a minor affection loss if you pick romantic dialogue options with Felix while he's in the party. [[spoiler: Even though Tharan is an OptionalSexualEncounter, and not a full-blown romance arc, he still seems to think of Lady Consular as "TheOneThatGotAway."]]
* ScienceCannotComprehendPhlebotinum: Despite being friends with a Jedi Council member and potentially fond of the Consular, he ''does not'' trust the Force and gets annoyed if you choose a Force-based solution over a mundane, practical one. He has an especially intense dislike for the JediMindTrick. He may have good reason for his distrust, check the [[Fridge/StarWarsTheOldRepublic Fridge Page]] for an explanation.
* SecretKeeper: According to the male Consular, Tharan knows that he and Nadia are dating, but isn't going to say anything. Given that he himself is in an [[{{Robosexual}} unconventional]] relationship, it's understandable he'd be sympathetic.
* ShoutOut: He and Holiday resemble [[WesternAnimation/{{Archer}} another scientist with a pink-haired holographic love interest]].
** Or (for the more obscure), a Caucasian version of Augur from ''EarthFinalConflict'' with his flamboyance, love of luxury, business ventures, penchant for hacking computers and building gadgets, and the holographic assistant.
* TechnicalPacifist: He typically dislikes violent solutions if they consist of cruelty. But in a few very rare cases, if you demonstrate logic or cleverness or it helps out scientists, a violent option might gain affection points instead of losing it. For example, while attacking someone in a conversation usually causes him to disapprove, Tharan's affection points will go up if you choose "You're hopeless. [[Attack]]" in a conversation with [[spoiler: Master Eriz Vossan; then, after Vossan is either dead or "shielded", choose the Dark Side choice of sharing Vossan's research about strength being the key to an unstoppable culture. Why, if you attacked first and the subject of Vossan's research is violent? Because you were logical enough to realize that Vossan couldn't be reasoned with, and Vossan's research, unethical or not, would provide the benefit of knowledge to other scientists.]]

!'''Holiday'''

An advanced holographic artificial intelligence with a feminine personality and Tharan's closest friend. She joins the Jedi Consular on Nar Shaddaa alongside Tharan. Mechanically, she's only an "extra feature" of Tharan, but has a central role in his character development and prominent during conversations. Voiced by Creator/TaraStrong.

* ArtificialHuman
* ClingyJealousGirl
* CreativeSterility: For all her computational power, she never originates anything, though can improve upon someone else's work. Perhaps even one of the reasons why she's so obsessed about a man who has a new idea every waking minute.
* DoubleStandardAbuseFemaleOnMale: Holiday will resort to ElectricTorture [[spoiler: on Tharan so he stops romancing the female Consular]]. This comes just shy of being PlayedForLaughs, and there ''isn't'' a way to call her out on it. Of course, the flippant way in which Tharan mentions it up could suggest a CasualKink instead.
* EvenTheGirlsWantHer: One of Tharan's abilities is called Deploy Holiday. It deploys Holiday, who proceeds to do a sexy dance and stuns the target for eight seconds. Any target: aliens, robots, eldritch horrors, and anything else you can throw her at.
* {{Fangirl}}: Of Tharan. The Consular even has a chance to call her out on it. [[spoiler: Although given what you learn later in Tharan's companion quest, this might be justified: Holiday's personality is not completely upgraded. Once Tharan sacrifices his chance at the symposium to upgrade Holiday with an irreplaceable core, Holiday suddenly finds, to paraphrase, "new rooms being opened up waiting to be filled."]]
* GeniusDitz: Her personality in general, with computer science being the area of expertise.
* GreenEyedMonster: Cited to be a major concern during the Tharan romance arc.
* IWantMyBelovedToBeHappy: [[spoiler: When a conflict comes up as to whether or not Tharan should use an irreplaceable machine core to power a revolutionary machine and win glory, or use it to upgrade Holiday herself, Holiday urges Tharan to use the core on the machine and win the symposium. Tharan almost does it, but at the very last minute changes his mind and upgrades Holiday instead.]]
* InterspeciesRomance
* KissMeImVirtual
* [[spoiler:MechanicalEvolution]]
* {{Precursors}}: She's theorized to be the abandoned or forgotten computer of an ancient unknown civilization.
* ProjectedMan
* [[spoiler:RelationshipSabotage]]
* WhatIsThisThingYouCallLove: Her philosophical retort when questioned if her love is only simulated programming.
* {{Yandere}}: She doesn't mind Tharan having one-night stands, because that's part of the playboy charm she adores about him. [[spoiler:What she doesn't accept is Tharan in a serious long-term relationship with another woman. She actually uses electric torture to make him stop dating the Consular, and the romance ends there.]]

!'''Zenith'''
[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/zenith_7128.png]]

A Twi'lek freedom fighter and resistance leader on Balmorra, Zenith is an embittered survivor and guerrilla fighter who has seen the ugliest parts of the undeclared war between Republic and Empire from the ground level, and joins the Jedi Consular on Balmorra. Mechanically, he is the class's ranged damage companion. Voiced by Creator/TroyBaker.

* {{Ambadassador}}: He certainly wasn't made Balmorra's ambassador for his diplomatic abilities.
* TheArtOfWar: He hates Imperials. ''Really'' hates them. His favorite gift? Imperial Memorabilia - learning what an enemy values is key to attacking them where it hurts.
* BadassBaritone
* BerserkButton: Betrayal is one of the few things that can bring him to a frothing rage.
* BlackAndWhiteInsanity: Not the most extreme case, but still definitely has shades of it.
* ColdSniper: Sniper rifle? Check. Hardened, cynical demeanor due to years of watching friends die and witnessing the horrors of war firsthand? Check.
* CombatPragmatist
* {{Determinator}} : "Pain is a word."
* DudeWheresMyRespect[=/=]DudeWheresMyReward: After working for ''years'' with the Resistance, teaming up with you to take out the Sith Governor of Balmorra, and installing Republic-friendly leadership, the new President refuses to make him part of the new administration, instead assigning him as an "ambassador" of Balmorra as a way of keeping him on the ship. It's somewhat justified as the new leader was rightly suspicious of a [[HeWhoFightsMonsters hardened, angry]], [[ShootTheDog dog-shooting]] sniper being given political power.
* HeWhoFightsMonsters: He mellows out a little once he joins you, but many of his opinions are brutal, especially when it comes to Imperials.
* KickedUpstairs: Made an "ambassador" and assigned to your ship, mostly to get him out of the picture.
* KickThemWhileTheyAreDown
* KnightTemplar: If you're even ''suspected'' of collaborating with Imperials, or even showing mercy to Imperials, it's a one-way street with him.
* LaResistance
* NomDeGuerre: "Zenith" isn't his birth name, and the Balmorran Resistance didn't use their given names, even around their trusted friends (Zenith doesn't have trusted friends - the Consular is the closest it gets). But whoever he was before the Imperials showed up is long gone now.
* NotCheatingUnlessYouGetCaught
* ProperlyParanoid: Zig-Zagged. His paranoia and constant anticipation of betrayal served him ''well'' on Balmorra (it's one of the only reasons he's outlived most of his comrades), but it's not as useful once he's ''not'' on a war-torn, polluted, [[BigCreepyCrawlies giant-insect-infested]] planet.
* TheQuietOne: He speaks less than anyone - even Qyzen.
* ShellShockedVeteran
* TheStoic: Often speaks in reserved or curt tones, but...
** NotSoStoic: When he [[BerserkButton gets mad]], he gets ''[[RoaringRampageOfRevenge mad]]''.
* TerseTalker
* TheUnfettered
* ThereIsNoKillLikeOverkill
* VerbalTic: [[TerseTalker Short Sentences. Blunt Language.]] [[BreadEggsMilkSquick Casual description of violence or horrible idea he'd like to do to Imperials.]]
* YourTerroristsAreOurFreedomFighters: Has used explosives to kill civilian collaborators, and his only regrets are that his political opponents can use it against him.

!'''Lieutenant Felix Iresso'''
[[quoteright:347:http://static.tvtropes.org/pmwiki/pub/images/felixhs_2572.png]]

A male human Republic officer, Felix Iresso is a highly decorated war hero and protector of the Republic's people, but has been blacklisted by the military for unclear reasons. He joins the Jedi Consular on Hoth, and is a romance option for female Consulars. Mechanically, he is the class's ranged tank companion. Voiced by Dion Graham.

* AllergicToRoutine: A good way to earn approval with him is to volunteer for the dangerous and unusual jobs ''no one else wants to do.'' He also tended to run afoul of hierarchy, which helps contribute to his constant reassignment.
* ArtifactOfDoom: He has the data of a [[spoiler:Sith Holocron]] downloaded into his head.
** MySkullRunnethOver: [[spoiler:No one can access the data without this happening.]]
* BatmanGambit: He likes to have contingencies within contingencies and plan ahead for even the most unlikely scenarios.
* BattleCouple: With the female Consular, if romanced.
* BewareTheNiceOnes: On Hoth, he threatens a defenseless Imperial scientist with torture. He also tends to approve of BloodKnight anti-Imperial statements as frequently as ''Zenith''.
* BoisterousBruiser: More subdued than most BioWare examples, but his abilities explicitly state that they draw a ''lot'' of enemy aggro. During fighting, he's still as cheerful as ever.
--> '''Iresso''' (upon making a critical hit): Did you see that shot? ''tell'' me you saw me make that shot!
* CollectorOfTheStrange: His favorite gift class is "Trophy," meaning stuff like animal skulls and pelts, splinters of Rakata artifacts, and other oddities.
* DistressedDude: [[spoiler: In Act 3, he makes an escape from the trap aboard the ''Javelin'' and it is possible for him (if not another one of your companions) to end up crashing behind enemy lines in Corellia.]]
* DontLookAtMe: Doesn't like to be stared at, and is quite vocal about it.
* FacialMarkings: Has some facial tattoos that would make a Miralan impressed.
* {{Foil}}: To Andronikos Revel of the Sith Inquisitor's party. Both are love interests for females, but while Felix is cheerful and a loyal soldier of the Republic, Andronikos is surly and a Republic deserter who hates both the Republic and Empire equally.
* FriendlySniper: To Zenith's ColdSniper.
* HoldingBackThePhlebotinum: [[spoiler:He has more knowledge about the Dark Side than your average Sith Lord, but can't willingly access this information and isn't Force Sensitive]].
* JumpedAtTheCall: Accept yet another reassignment to some low-priority backwater or go with the Jedi on an extremely dangerous set of diplomatic missions? Not even a question.
* LaserGuidedAmnesia: [[spoiler:He was captured by Imperial forces and woke up with days missing from his memory.]]
** MissingTime
* LimitedAdvancementOpportunities: He's a decorated war hero and a good officer, but between his laid-back approach to protocols and [[spoiler: the Sith holocron in his head]], the Republic is more comfortable shuffling him from outpost to outpost than promoting him.
* MildlyMilitary: Believes in adherence to the chain of command, but doesn't like to do things "by the book". For example, rather than ruin someone's career with a court martial, he'd rather punish them with extreme (though temporary) hard labor. He admits this caused in some conflict with Trooper companion Aric Jorgan. Jorgan would give orders, and Iresso would follow them only to the extent where he felt it best for the unit.
* NeuroVault
* PerpetualSmiler: Former prisoner of war, [[ReassignedToAntarctica Reassigned To Hoth]], assigned a bunch of jumpy privates and a mission he was probably set up to fail, bounced from place to place while his career stalls, dangerous posting with a Jedi? He's still cheerful.
** The Achievement you get when you max out affection with him is even ''called'' "The Cheerful Soldier"
* [[ReassignedToAntarctica Reassigned To Hoth]]: Despite his exemplary service record, Felix was transferred there.
* ScienceCannotComprehendPhlebotinum : Unfortunately for him, no one seems to be able to do anything for [[spoiler: that Sith holocron time bomb in his head]].

!'''Nadia Grell'''
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/300px-nadiagrell_9405.png]]

-->''"Yes! More exploring!"''

Nadia Grell is a Sarkhai, a species new to the Galactic Republic and to the galaxy in general. The daughter of a prominent Sarhkai politician, Nadia was brought to the Jedi Order to train her mysterious powers as the first known Sarkhai Jedi, and is assigned to the Jedi Consular as their Padawan. Potential love interest for male Consulars. Mechanically, she's the class's melee damage companion. Voiced by Holly Fields.

* AllLoveIsUnrequited: A possible outcome if the Consular follows "pure" Light Side responses and rejects Nadia's romantic advances. This course of action still does not change Nadia's overwhelming fawning or feelings for him.
* BadassAdorable: Very strong in the Force, couple with very adorable and moe.
* BabiesEverAfter: She admits that if she were to have a child with the Consular, she wouldn't want to hide it; she thinks of the Jedi Code's entries forbidding romance or attachments as outdated and misinformed, and claims she has learned more about herself and the Jedi's teachings from her romance with the Consular than the Code.
* BattleCouple: With the male Consular, if romanced.
* BewareTheNiceOnes: She's the sweetest, nicest, most naive and generous member of your party. Her EstablishingCharacterMoment was holding a ''Sith'' at blaster-point to protect her dad. [[spoiler: And when said dad dies later, she ''kills'' the man who tortured her daddy to death in cold blood--unless the consular appeals to her by saying that it isn't what her father would want, but even then she refuses to heal him and he dies anyway.]]
* BlessedWithSuck: Nadia's Force powers are frowned upon by her native people.
* DaddysGirl: Ever so much, thanks to her being a social outcast and her mother having died in childbirth. [[spoiler:After his untimely death, she substitutes her parental figure with the Consular.]]
* DoesNotKnowHisOwnStrength: She likes to test the limits of her abilities, but it tends to cause a lot of collateral damage.
* {{Expy}}: She shares a lot of similarities to Anakin; a newcomer to the Jedi with lots of [[UnskilledButStrong untapped power]], who struggles with emotions and passions due to being raised by a single parent, [[spoiler:whose death inspires them to lash out in hate-fueled revenge]].
* {{Foil}}/ShadowArchetype : To Ashara Zavros. Nadia is a passionate and emotional girl learning to temper her passions and focus her powers as a Jedi. Ashara has been stuck among ultra-conservative Jedi all her life and her arc is embracing and accepting her passions and emotions. Both of them hero-worship their masters, and are romantically interested if the Consular/Inquisitor is male. [[NotSoDifferent One suspects the two of them might actually get along very well if they weren't on opposite sides.]]
** It's even more noticeable when one compares their reactions to losing their lover, if he became the Outlander in ''Fallen Empire''. [[spoiler:Nadia, who was originally alone save for her father, is now supported by a group of friends and allies, and dedicates herself to finding and rescuing the Consular. Ashara, who originally had friends and ties to the Jedi Order, is now alone in the galaxy after losing the Inquisitor, and dedicates herself to avenging him.]]
* GenkiGirl: She's pretty excitable, especially when given a chance to test out her abilities.
* HeroWorshipper: Of the Consular.
** TheKnightsWhoSaySquee: Advances to this level after becoming a Padawan.
* HugeGuyTinyGirl: Nadia and her father. Because Nadia also happens to use the most petite adult female character model in the game, it's likely the Consular will embody this with her as well.
* IJustWantToBeNormal: Until she joins the Jedi and befriends the Consular.
* IWillFindYou: If her romance arc is completed before starting the ''Knights of the Fallen Empire'' expansion, [[spoiler:the player receives a message from five years ago, where Nadia knows he's still alive and in great pain. It notable that Nadia is the only romance companion, even among the other Force sensitives, who is absolutely certain he isn't dead and needs saving (Ashara does suspect something is off, but not 100% sure like Nadia). She intends to gather as many allies as she can to find him in the Eternal Empire... or go it alone if need be]].
* InterspeciesRomance: Since Sarkhai is not a playable species (yet), a romance between her and a male Consular would result in this trope regardless of what species the Consular is.
* LetsWaitAwhile: [[spoiler:The Consular refuses Nadia's first sexual advance in the romance arc, citing that it's too soon after her father's death, and that she's doing it for "comfort sex" than love. Nadia's comment that she fears the Consular could die at any moment only reinforces this feeling.]]
* MissingMom: Her mother died giving birth to her.
* ParentalSubstitute: [[spoiler:After Senator Grell gets killed]] she pours affection onto the Consular, either as a stand-in for her father or the mother she never had, though it's less obvious and blatant with a female Consular than with a male one.
* PowerIncontinence: She has an incredible level of Force telekinesis, perhaps the strongest of her generation in the Jedi Order, but it reacts reflexively to emotional state... good and bad. Extremely happy? Force explosion. Extremely angry? Force explosion. And Nadia tends to be a very emotional girl. She comments that exploding rocks and trees are a daily norm for her.
* SavvyGuyEnergeticGirl: Relations with the male Consular tend to be this, romantic or not. Despite being close in age, the Consular has had a ''much'' less sheltered upbringing and the dubious merits of Jedi emotional control.
* SoProudOfYou: To her father, initially. Later she desperately seeks the Consular's constant approval.
* SpoiledSweet: It's obvious Nadia's dad gave her as many advantages as he could and would literally move galactic politics for her. Nadia is very aware of it, and very grateful for it. Helping out the less fortunate and generally being the good guy gains a ''lot'' of approval from her.
* TeacherStudentRomance: Given the events that occur before she becomes your Padawan, this relationship can be very unsettling. [[spoiler:She hero worships the Consular for saving her life, loses her father and substitutes him as her major male role model, absolutely trusts and defers to his greater experience, feels eternally indebted for granting a life where she isn't persecuted for being different, had an attraction for him at first sight...]] the list just goes on and on.
** However, unusually for examples of this trope, Nadia is neither a child nor a teenager. She is old enough to be able to [[spoiler: replace her father as senator in the Rift Alliance after her father is killed]].
** Helping mitigate the unsettling factor somewhat, the male Consular seems to be aware they're moving the relationship too fast, and suggests slowing it down, [[spoiler:especially when she first [[LetsWaitAWhile propositions him]].]]
* TheGlomp: [[spoiler:Not quite, but her reaction if a male Jedi Consular gives her a marriage proposal comes very close to being this, and it's combined with a kiss.]]
* TheOphelia: Her childhood.
* ThisIsUnforgivable: [[spoiler:Despite the Consular's attempt at soothing her, Nadia will kill the man who killed her father. Quite violently. For all the innocent purity she displays, loss of a love one is clearly the one factor that could cause her fall to the Dark Side.]]
** [[spoiler:The Consular can stop her by saying her father wouldn't want it, or by saying they would lose the Nadia they've come to know, but it incurs a mild affection loss, and she refuses to heal the man of his injuries, letting him die.]]
[[/folder]]

[[folder: Supporting Characters]]
!Master Yuon Par
The Consular's Jedi Master, Yuon Par is noted being a somewhat unorthodox member of the Jedi Order with her interest in ancient ruins and friendship with Trandoshan hunter Qyzen Fess. After Tython its revealed that [[spoiler:she's suffering from a Dark Side infused sickness, which kicks off the plot of Chapter I]]. Voiced by Creator/OliviaHussey.

* AdventurerArchaeologist
* BunnyEarsLawyer: Is considered somewhat unorthodox by her colleagues.
* TheMentor
* OddFriendship: With Qyzen.
* VaguenessIsComing
* WhatHappenedToTheMouse: She disappears after Chapter 1. This is because [[spoiler: If you take the Dark Side option and kill Parkanas, Lord Vivicar makes sure the backlash kills the other Masters he infected - including Yuon.]]

!Syo Bakarn
A member of the Jedi High Council, and this first character the Consular meets in the game. He serves as your liason with the Jedi Order, and provides you with missions and intel. [[spoiler:Is actually the First Son the Emperor, though he personally is unaware of this.]]

* BigBad: [[spoiler:For the Jedi Consular Story. Or rather, his split personality is.]]
* BookEnds: [[spoiler:He's the first character you meet as a Consular, and his SplitPersonalityTakeover boss fight is the last NPC you fight in the story.]]
* FightingFromTheInside: [[spoiler:A consequence of making your cover identity a powerful Jedi Master.]]
* IdentityAmnesia: [[spoiler:It was necessary to make the Syo Bakarn personality completely genuine, considering he was infiltrating the Jedi order itself.]]
* MeaningfulBackgroundEvent: [[spoiler:While his true identity is buried under layers of brainwashing, it's interesting to note that during his appearance in the Jedi Knight storyline, he shifts uncomfortably in his seat upon hearing the news that Kira is a Child of the Emperor.]]
* OddFriendship: He and Tharan may be even ''harder'' to understand than Qyzen and Yuon. But it won't prevent Tharan from standing by Syo when things get darkest.
* ReasonableAuthorityFigure
* SplitPersonalityTakeover
* TheMentor
* TheMole
* WalkingSpoiler: There's a reason why so many of his tropes are spoilered out, and these are some pretty MAJOR spoilers.

!Lord Vivicar / [[spoiler: Parkanas Tark]]

* BaitAndSwitchBoss: To some extent, when you fight him, he immediately turn into [[spoiler: Terrak Morrhage]]
* BrainwashedAndCrazy
* DemonicPossession: [[spoiler:For most part he was possessed by Terrak Morrhage]]
* GoMadFromTheRevelation
* GlowingEyesOfDoom
* ManipulativeBastard
* ShockAndAwe
* TheManBehindTheMan: Double subverted [[spoiler: while he was sort of behind the masters' madness, he was in turn, driven by Terrak Morrhage]].
* UsedToBeASweetKid: Played tragically straight. Even [[spoiler: a redeemed Parkanas is notably cynical towards the Jedi Order, warning the Consular to be careful of the Council's favor towards him/her waning.]]
[[/folder]]

!!Smuggler
[[folder: Smuggler & Companions]]

!The Smuggler

-->''"It's a dangerous galaxy. Freighter captains are a dime a dozen, but when the Republic needs someone who can get the job done, they always call me. I've got the connections, the talent, and the best starship there is."''

An unaffiliated smuggler contracted to bring a shipment of weapons to the embattled Republic forces on Ord Mantell, things get off to a rocky start when the Smuggler's ship is stolen by a Separatist, starting a chain of events that take the Smuggler deep into the conflict with the Empire. The female Smuggler is voiced by Creator/KathSoucie, and the male by Maury Sterling.

* AceCustom: The Smuggler's ship, [[spoiler: once they recover it from Skavak]] is a standard light freighter that gets numerous special high-tech upgrades over the course of the first act [[spoiler: to allow it to reach Nok Drayen's lost treasure]].
* AcePilot: Demonstrated during their introduction, where they manage to break through the blockade in orbit around Ord Mantell, dodging continuous heavy fire from the anti-aircraft guns, all the way until they touch down. In fact, the Smuggler's call sign in the Republic Armada (the ones that give you the Space Missions) is "Ace". [[spoiler: It was "Crackerjack" for a moment until the Smuggler reconsidered.]]
* AntiHero: Light or Dark side, the smuggler is still a career criminal.
* BadassNormal: Easily the least "equipped" of any of the non-Force classes. [=S/He=] doesn't even have any of the Trooper's or Agent's elite training or the Bounty Hunter's [[WalkingArmory suite of guns and gadgets]], but is still fully capable of holding their own against Jedi, Sith, or just about anything else the galaxy can throw at them.
* BavarianFireDrill: Can resort to using this tactic on occasion.
--> '''Corso''': Unbelievable! One of these days you have to teach me how you do that!
* BookDumb: Potentially, though all smugglers are clever.
* BornLucky
* TheCaptain: Well, the Smuggler is a freighter captain.
* TheCasanova: A male Smuggler in particular is particularly able to do this. At one point you (and only Smugglers) can flirt with ''Satele Shan''.
* CatchPhrase:
** "[[NotInThisForYourRevolution I'm not one for causes, but]]... *[[MadLibsCatchphrase Insert X reason why they'll go along with it]]*".
** (When asked to do something incredibly dangerous) "I wasn't planning to live forever anyway. I'm in." Orif playing the more cautious route, "Dying wasn't on my agenda for today."
** "What's the upside for me?" is heard often by any Smuggler trying to boost their credit count.
* TheCharmer
* ClearMyName: [[spoiler: the Smuggler's goal on Voss.]]
* CoolStarship: The only class to actually start with one already in their possession, it's promptly stolen by Skavak and necessitates having to track him down to recapture it. The Smuggler's Corellian XS Stock Light Freighter is later upgraded by Risha during the hunt for Nok Drayen's treasure to make it the only vessel capable of [[spoiler: safely traversing the Long Shadow, a region of space on the edge of the galaxy, containing a massive ''black hole'']].
* CombatMedic: A healing oriented scoundrel's still no slouch in the damage department.
* CombatPragmatist: What else can you expect from a class that can specialize in sneaking up behind people and shooting them in the back with a SawnOffShotgun or unloading into them with twin heavy blaster pistols from long range? It gets further highlighted with abilities like [[GroinAttack Dirty Kick]] and Shoot First.
* DeadpanSnarker: Receives more snarky dialogue options than the other Republic classes. One of the more glorious ones occurs during the Esseles flashpoint:
-->'''Sith Acolyte''': At last... a Jedi! A true Sith must have true challenges.\\
'''Smuggler''': You guys talk. I'll wait, right over here.
* DeclarationOfProtection: The Light Sided Smuggler can invoke this towards Bowdaar on Nar Shaddaa, who at the time was being kept as a "pet" by Drooga the Hutt.
* [[DidYouJustRomanceCthulu Did You Just Flirt With A Jedi Master]]: A male smuggler have the option to ask [[BigGood Satele Shan]] out for dinner. She politely declines.
** Taken a step further in the Ziost storyline. [[spoiler:The Smuggler can flirt with ''[[BigBad the]]'' '''''[[HumanoidAbomination Emperor]]''''', regardless of gender. They are the only ones who can do this, and it's the only time in the game he's ever taken off-guard.]]
* [[EveryoneCallsHimBarkeep Everyone Calls Him Captain]]
* EveryoneHasStandards: The Light Side Smuggler may be a career criminal, but they ''despise'' pirates, slavers and those involved in the spice trade.
* {{Expy}}: Of Han Solo and [[ShadowsOfTheEmpire Dash Rendar]]. [[spoiler: By the end of the class-quest series, a Light Side smuggler has essentially become the era's [[TheThrawnTrilogy Talon Karrde]] -- a major underworld kingpin (arguably, ''the'' underworld kingpin), who nevertheless is a staunch Republic supporter willing to use his/her criminal empire on its behalf]]. WordOfGod confirmed that the Smuggler's place as a Republic class was inspired by Han's loyalty to the Republic during the original trilogy. The Smuggler's particular strand of manipulating stupid people is straight-up WesternAnimation/BugsBunny though.
* FaceHeelTurn: [[spoiler:The Dark Side ending involves forsaking the Republic and becoming a full-on pirate/criminal/crime boss. Humorously, it doesn't affect your gameplay allegiance and you are still considered a Republic character.]]
** [[spoiler:It's implied that this is because the Smuggler somehow hides their involvement with the recent upsurge in pirate attacks. Alternately, it could be considered an EnemyMine.]]
* FightMagnet: Freely admits that they tend to attract a certain level of danger.
--> '''Smuggler''': I've been shot more times than a family holo-camera.
* FiveManBand:
** TheLeader: The Smuggler
** TheLancer: Corso Riggs
** TheBigGuy: Bowdaar
** [[TheSmartGuy The Smart Girl]]: Risha
** TheChick: Guss Tuno
** SixthRanger: Akaavi Spar
* FromNobodyToNightmare: You started out as a small time [[ArmsDealer gun runner]] operating on [[CrapsackWorld Ord Mantell]], by the end of the story, [[spoiler:[[TheDon you will have a significant portion of the galactic criminal underworld under your command]]]].
* GoodBadGirl: Light Side Female Smuggler, Dark Side not so much.
* GoodIsNotSoft: Light Side options will occasionally involve pointing a blaster at someone's head and [[TranquilFury telling them to run]].
* GoodOldFisticuffs: A few abilities involve simply punching the target, complete with the [[KungFoley usual sound effect]].
* GroinAttack: The aptly-named Dirty Kick ability.
* GunsAkimbo: Gunslingers specialize in this. Even the Scoundrel is a variant of this, using a Scattergun as a sidearm.
* TheGunslinger: Literally; it's one of the advanced classes.
* GuileHero: No force-powers, no military training, the Smuggler has to make do with just brains, luck and a blaster.
* HealingShiv: Scoundrels will shoot people with kolto.
* InformedAttractiveness: The number of people who talk about the Female Smuggler being 'radiant', 'pretty', 'gorgeous', etc. is astounding.
* InHarmsWay: The Smuggler can claim the reason they became a spacer is because it's just so much more ''exciting'' than regular, boring life.
* IntrepidMerchant
* InstantSedation: The Scoundrel's "tranquilizer" ability
* ItsPersonal: Makes it clear that Skavak will ''not'' get away with stealing their ship.
* LoveableRogue: Clearly intended to be played as such.
* MostDefinitelyNotAVillain: Whether it be a SuspiciouslySpecificDenial when accused of smuggling or convincing guards that there is a dangerous criminal about, despite being the ''[[RefugeInAudacity only]]'' person standing in a room filled with dead bodies.
* NeverHurtAnInnocent: The Light Side Smuggler has no issue with breaking the law, as long as innocent people don't suffer for it.
* OnlyInItForTheMoney: Can definitely be played as this.
* PersonaNonGrata: Implied to be this on a few worlds. When first arriving on Coruscant, the Smuggler is immediately red-flagged by security, forcing Corso to distract the droid while they subtly rewire the console. Cue the Droid happily greeting them again as "[[RefugeInAudacity Admiral Numinn]]".
* {{Privateer}}: For the Republic, starting with Chapter 2. [[spoiler:But it was all part of a plan by Imperial Intelligence to manipulate you into doing their bidding. The end of the class-quest storyline (on the Light side and neutral paths) ends with the Smuggler being offered renewed sponsorship in the role.]]
* PistolWhipping: The Blaster Whip ability.
* ThePollyanna: The Smuggler gets lots of chances to maintain an upbeat, cheerful attitude, even at the prospect of flying into certain danger or doom.
* QuickDraw: Best demonstrated on on Alderaan, where the Smuggler can stand in as the champion for a noble family during a formal duel. Despite being an expert duelist responsible for killing several men in previous bouts, the Smuggler quickly proves to be the better marksman. They even have this as a Gunslinger-exclusive move, which serves to finish off enemies with low health.
* RapePillageAndBurn: [[spoiler:Sums up the dark side ending.]]
* ReallyGetsAround: Has nearly as many one-night stands as the Imperial Agent.
** Lampshaded by Corso when, after reaching the end of his character arc, he promises to help sort out the inevitable mess over any children that come out of the woodwork.
-->'''Smuggler''': You know something I don't?
-->'''Corso''': All the ladies you get? You really think there's no little captains running around the galaxy?
* RefugeInAudacity: Frequently delves into this.
* SawedOffShotgun: Scoundrels use a pistol-sized one called a "scattergun".
* SeenItAll: The Smuggler is rarely fazed by the bizarre tasks they're asked to perform, often alluding to similar [[WeirdnessMagnet ridiculous events]] in their past. Like the time they served with a captain who decided to smuggle illegal ''grenades'' [[TreasureChestCavity inside his own body]] to avoid customs officials.
* ShotInTheAss: The appropriately named Back Blast and Shoot First ability.
* TakeCover: Like the Agent, the Smuggler can hide behind cover for defensive bonuses as well as to trigger special moves.
* TalkingYourWayOut: They can try this, their generous offers ranging from flirting to bribery.
* {{Troll}}: On Coruscant, the Smuggler can ask a computer hacker to help them ruin Skavak's reputation by listing him in the Republic database as [[spoiler: a plague carrier with numerous sexually-transmitted diseases]]. Even Skavak is [[RefugeInAudacity amazed that you could stoop to such levels]].
* UncertainDoom: If the Smuggler did not become the Outlander in ''Fallen Empire'', the codex states they disappeared sometime during the invasion.
* UnwittingPawn: [[spoiler:To Imperial Intelligence. Your entire career working as a {{Privateer}} for the Republic was orchestrated by the their agents within the Republic. Luckily, you turn against them once you find out.]]
* [[WalkingTheEarth Wandering The Galaxy]]: Can invoke this when Corso inquires why they fell into their line of work.
* YouKillItYouBoughtIt: [[spoiler:Upon killing the Voidwolf, the Smuggler gains control of his pirate fleet and is given the choice of either turning them into a Republic privateer fleet, take command of them to be a crime lord that attacks both sides or to simply walk away.]]


!'''Corso Riggs'''
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/300px-corso02_1661.png]]

-->''"Now you're dumb, ugly, ''and'' dead!"''

Corso Riggs is a cheerful, disarmingly optimistic mercenary soldier. Raised as a rancher's son on the rough frontier of Ord Mantell, Corso developed a mixture of naive innocence and primitive toughness, wrapped with old-fashioned chivalry.

In addition to his gung-ho enjoyment of a good,dirty fight and his encyclopedic knowledge of weapons, Corso remains a ray of sunshine in even the worst circumstances. He has no sense of his own mortality and is absolutely convinced that he's going to live forever. Corso also has a soft spot for damsels in distress, even when they clear they're no up to no good.

He's also a potential love interest for the female smuggler. Mechanically, he's the Smuggler's ranged tank companion. Voiced by Troy Hall.

* AntiHero: Even though he's very nice, he's still a hired gun for a criminal.
* AmbiguouslyBrown: Though it can be changed with some customization.
* BattleCouple: With a Female Smuggler, if romanced.
* BrokenPedestal: Upon learning that his cousin was dealing in spice.
* [[ClingyJealousGirl Clingy Jealous Guy]]: Gets jealous whenever the Female Smuggler flirts, even if she's not romancing him. Is usually PlayedForLaughs, though if you've initiated a romance with him and haven't broken it by the start of chapter 3, [[spoiler:you can't break up with him. At all. As in, pick the cruelest or rudest options one conversation, and the next one he's still going on one knee to propose.]]
* DescriptionPorn: When it comes to his weaponry, he describes their appearance and destructive capability in loving detail.
* DoggedNiceGuy: If resistant to his romance. He's ''somewhat'' of the EntitledToHaveYou type, as while he doesn't outright say it, he's clearly jealous and upset about the female Smuggler saying "no".
* DreadlockWarrior: Downplayed; they're tied up in a ponytail of sorts.
* GoodOlBoy: Was raised as a farmer's son before seperatists killed his family. One of his battle cries is even "Yee-Haw!"
* GoodIsOldFashioned: Even admits that some of his values and sensibilities tend to come across as this. He also disapproves of a Male Smuggler's tendency to hook up with a different girl in every port.
* GiverOfLameNames: He names his arsenal, but isn't terribly creative about it. See ICallItVera.
* TheHeart
* [[HiredGuns Hired Gun]]
* ICallItVera: Every weapon he owns has a name. Unfortunately, his taste is somewhat... odd. Torchy, Hewey, Flashy...
* ItsPersonal: He wants to hunt Skavak as much as you do - that creep stole ''his favorite gun!''
* {{Keet}}: As excitable as a squirrel on a sugar and caffine high, and you could fit his sense of self-preservation in a thimble.
* TheLancer
* MyGreatestFailure: Regrets being unable to save his family, as his weapons had been locked away.
* MySisterIsOffLimits: When a Male Smuggler expresses interest in meeting his cousin Rona, Corso immediately begins to rethink his plans of introducing them. When you finally do meet her, he disapproves if you take the option to flirt with her.
* NiceGuy: Really, the most genuinely nice of the Smuggler's companions. Akaavi can't believe he's involved in the mercenary business and even the criminal underworld in general, considering his virtuous outlook.
* OOCIsSeriousBusiness: When dealing with the separatists, he becomes a lot darker and more violent, bordering on HeWhoFightsMonsters.
* SillyRabbitIdealismIsForKids: On occasion the Smuggler can query why he's so fond of a lifestyle that can potentially involve some pretty dreadful deeds and choices, and many conversation options, especially early on, cause the captain to lose patience with his incessantly moral conversation subjects. All of these choices lose affection with Corso, who doesn't see why you think so little of him having a moral stance despite not working for the Republic.
* WouldntHitAGirl: He dislikes violence against women as that was part the values instilled in him by his parents. He worries that this makes him old-fashioned and patronizing. The odd thing is, he sometimes extends this to women who might [[AssholeVictim deserve to get killed]].
** As a specific example, you discover at the end of the Ord Mantell storyline that [[spoiler:Viidu's girlfriend, Syreena, was TheMole for Skavak, but that he [[YouHaveOutlivedYourUsefulness abandoned her to her fate once she did what he wanted]], in true Skavac fashion. If you kill her, he complains; if not, he says he's glad you didn't. You can point out in either case that she betrayed you and killed Viidu; in the case of the former, he gives you a typical "Yes, but..." response, but in the latter case he replies that he knows -- and [[ExactWords instead of killing her, he'll spread the word about what she did]], presumably so that the Republic equivalent of the police want a word with her.]]

!'''Bowdaar'''
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/300px-bowdaar_4461.png]]
The mighty Wookiee gladiator named Bowdaar has spent over a century facing countless opponents without ever losing a match. He solidified his title as the galaxy's greatest gladiator when he defeated notorious Wookiee-hunter Karssk on Ord Mantell. The more gullible underworld scum whisper that Bowdaar is an immortal creature who can't be killed, but those who have faced him and lived know that he is simply the best there is.

On the surface, Bowdaar may seem like a simple-minded brute, but nothing could be further from the truth. Case in point: Bowdaar eventually discovered the identity of the Trandoshans who first captured and enslaved him. One night in an arena on Loovria, Bowdaar learned that his former captors were sitting in the stands. An unfortunate "weapons malfunction" caused the drunken Trandoshan slavers to meet an untimely--and extremely messy--end.

Bowdaar is the second companion to be acquired, on Nar Shaddaa. Mechanically, he's the Smuggler's melee tank companion.

* BigEater
* TheBigGuy
* BloodKnight: Bowdaar is actually a person of rather high morals regarding doing the right thing over the legal thing and [[WeHelpTheHelpless helping the helpless]], but his greatest joys are combat and violence rather than [[ReluctantWarrior peaceful pursuits]].
--> "Facing an endless army of worthy foes under an open sky. That is my dream."
* {{Expy}}: He's clearly meant to invoke Chewbacca, being the Wookiee companion of a smart-mouthed smuggler.
* FantasticRacism: Bowdaar absolutely hates Trandoshans, calling them 'filthy lizard men' and proudly admits that he enjoyed killing them in arena fights. It is understandable, since many Trandoshans hunt Wookies for sport and skin them (even the otherwise heroic Consular companion Qyzen Fess does it!), and there's a lot of bad blood and racial tension between the two species. In fact, it gets to the point where some of his dialogue regarding them dips into AxCrazy... [[GoodIsNotNice and he's one of your more moral companions, by the way.]]
* FoeTossingCharge: Can do this to lesser enemies with many of his abilities.
* GeniusBruiser: He's actually very wise, in a "barbarian sage" kinda way, and he has ''very'' good instincts about not trusting ObviouslyEvil characters you come across. And, as noted in his backstory, he's quite capable of subtle plotting and long-term thinking.
* GentleGiant: Played with. Bowdaar is a pretty pleasant guy when hanging out with his friends "off the clock," but he's also a brutal warrior who revels in violence and loves to kill - provided they're the right people, of course.
* INeedToGoIronMyDog: He comes up with some rather ''creative'' reasons to [[LeaveTheTwoLovebirdsAlone excuse himself]] when it looks like the Smuggler is about to [[ReallyGetsAround get to know somebody better]].
-->'''Bowdaar:''' I want to climb a tree before we leave. I'll be back...
* IOweYouMyLife: Averted. Bowdaar compares the Life Debt to slavery.
-->'''Smuggler:''' That sounds like slavery. [[FelonyMisdemeanor Or, worse, marriage]]. No thanks.
* MadeASlave: He was taken as a young wookie to be made into an [[GladiatorGames arena gladiator]], until he was the best in the galaxy. Unusually, he eventually realized that he rather enjoyed being a gladiator, if not the slavery that accompanied it.
* ThirdPersonPerson: Usually a part of his {{Badass Boast}}s, with him referring to himself in the first person the other half. Probably an artifact of his days in the arena.
* UndyingLoyalty: To the Smuggler. More or less.
* {{Vibroweapon}}
* WarriorPoet: On the topic of slavery, he sometimes forgets he's free. And then he remembers, "And it's like the sun rising."

!'''Risha [[spoiler: Drayen]]'''
[[quoteright:226:http://static.tvtropes.org/pmwiki/pub/images/latest_5711.png]]

The daughter of a vicious crimelord [[spoiler: and also heir to a planet's throne]], Risha is a fundamentally good person hardened by years of seeing and enduring the ugliest parts of the galaxy. Bitingly sarcastic and often selfish, Risha nevertheless joins the Smuggler on Alderaan. Romance option for male Smugglers. Mechanically, she's the class's ranged damage companion. Voiced by Creator/TaraStrong.

* ActionGirl
* BattleCouple: With a male Smuggler, if romanced.
* BrainyBrunette: She a [[WrenchWench talented starship mechanic]] with extensive knowledge and connections on the galactic criminal underworld. Her person storyline also shows that she is very talented in political manipulation.
* BlueBlood: [[spoiler:A royalty in exile from the planet Dubrillion.]]
* ChildhoodFriends: With Vette.
* ClingyJealousGirl: Risha tends to disapprove when the male Smuggler flirts with anyone besides her.
* ColdSniper[=/=]FriendlySniper: A bit of both.
* CoolBigSis: She was formerly this to Sith Warrior companion Vette, who served with her father's crew when they were young.
* TheCynic: She was raised by a violent gangster and then left behind by him by the age of eleven and had to fend for herself in the criminal underworld. Her experience made her quite cynical in her outlook in life.
* DeadpanSnarker
* {{Expy}}: Of Leia. An [[BrainyBrunette intelligent]] [[spoiler:[[RoyalsWhoActuallyDoSomething royalty in exile]]]] who is both [[DeadpanSnarker snarky and sarcastic]] and goes around traveling with a smuggler. Her romance with a male smuggler is also a case of BelligerentSexualTension and DefrostingIceQueen.
* GlassCannon
* IHaveManyNames: According to the Encyclopedia, Risha has changed her surname a lot based on the circumstances of her schemes, with her real surname being a mystery. [[spoiler: Turns out she's Nok Drayen's daughter.]]
* JerkWithAHeartOfGold: She's one of the more pragmatic and calculating members of the crew, but she does have standards and is more than willing to defend those she cares about
* MafiaPrincess: Heavily hinted at throughout Act One, [[spoiler: her father is later revealed to be Nok Drayen himself]].
* NumberTwo: The Smuggler can accept her request to become their first officer, after she points out that Corso, while an excellent [[TheLancer sidekick]], doesn't really know anything about running a starship.
* RoyalsWhoActuallyDoSomething: [[spoiler:Revealed towards the end of Act I to be the (exiled) heir to the Dubrillion throne.]]
* [[TheSmartGuy The Smart Girl]]
* {{Tsundere}}: Type A. She's either insulting the Smuggler's attention span or retorting something snarky, especially when the Smuggler is spouting cheesy pickup lines, but she shows her softer side when he does something spectacularly heroic or romantic.
* VitriolicBestBuds: What her relationship with the female Smuggler can turn into, with affectionate insults flowing freely both ways. But they both stick up for each other no matter what and appreciate the other turning her acerbic wit on other people.
* WrenchWench: Shows aptitude in outfitting and maintaining the smuggler's ship.

!'''Akaavi Spar'''
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/300px-akaavi_spar_4_1936.jpg]]

Akaavi Spar was born into a respected Mandalorian clan and became one of its finest warriors. She killed her first foe--an abusive Abyssin mercenary--at the age of eight using an improvised flamethrower. This victory earned her the nickname "firehand" among her clan and marked the beginning of an impressive career as an Imperial bounty hunter. Akaavi captured and killed all manner of targets in her youth, from career criminals to Jedi.

When her entire clan was framed for crimes against the Empire and executed, Akaavi alone survived the brutal purge--but her outlook on the galaxy changed forever. With no connection to her Mandalorian heritage, she became a wandering mercenary loyal to no one.

Romance option for male Smugglers. Mechanically, she is the Smuggler's melee damage companion. Voiced by Stacy Haiduk.

* ActionGirl
* BattleCouple: With a male Smuggler, if romanced.
* BloodKnight
* TheChampion
* DefectorFromDecadence: Subverted. Her clan used to serve the Empire loyally until they were framed as traitors and dishonored, and now she's the travelling companion of a Republic Privateer. But she makes it abundantly clear she doesn't like the Republic any more than the Empire, and approves if you only work for the Republic [[OnlyInItForTheMoney because it's profitable]].
* DefrostingIceQueen: In a way, she becomes more approachable as you gain her loyalty. If you romance her, she even shows affection to you.
* Expy: She's a red-skinned Zabrak with black facial tattoos who fights with a double-ended weapon; c.f. Darth Maul.
* FacialMarkings: Cultural standard, for Zabrak.
* KillItWithFire: One of her abilities.
* [[ProudWarriorRaceGuy Proud Warrior Race Girl]]: She ''is'' a Mandalorian, after all. You even lose loyalty points with her if you act dishonorably, but she approves of mercenary behaviour against AcceptableTargets.
* SixthRanger
* StatuesqueStunner: Female body type 3.
* TokenEvilTeammate: She isn't really evil. However, out of all the Smuggler's companions, she's the only one that's openly hostile to both the Republic and the Jedi, and frequently disapproves of light-sided actions.
** In fact she freely approves of the Dark Side ending, [[spoiler:which involves betraying the Republic and becoming a pirate,]] an action with no morals or scruples behind it, simply because it involves sticking it to the Republic.
* ViolentlyProtectiveGirlfriend: In one of her romance messages she mentions that in a previous port she encountered someone loudly insulting the smuggler. She gave him once chance to retract what he had said. When he refused Akaavi proceeded [[ForegoneConclusion to beat him senseless.]]

!'''Languss "Guss" Tuno'''
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/300px-guss_tuno_6_2453.jpg]]

A male Mon Calamari who joins the Smuggler on Hoth, Languss Tuno is a failed Jedi Padawan who abandoned the Order but still uses his limited knowledge of the Force and a stolen lightsaber to dupe the gullible while pursuing a life of leisure and hedonism. Mechanically, he is the Smuggler's healer companion. Voiced by Gary Schwartz.

* AntiHero
** ClassicalAntiHero
* TheAtoner: [[spoiler: Comes to regret stealing his old master's saber, and wants to make amends.]]
* TheBarnum
* BerserkButton: According to him, you've never known rage until you've had a four-year-old lecture you about emotions.
* ButtMonkey
* CrouchingMoronHiddenBadass
* TheChick: And a male one at that.
* ConMan
* CombatMedic
* EveryoneHasStandards: He's partial to a good scam, of course, but he disapproves of more bullying actions. He also has surprising insight into the Sith, who creep the hell out of him, and who he hopes he never ends up like:
-->"I never thought I was the type. You know, like all Sith had to be these brooding, sadistic puppet masters. But Master Lorenn was right, the road to the dark side starts with things we all feel: jealousy, greed. They're the seeds of it."
* {{Foil}}: To the Bounty Hunter companion Gault. Both are con men, but while Guss was less successful at it and comes to regret it, Gault is both amoral and cunning enough to be successful at it while also reveling in it.
* GameplayAndStorySegregation: Despite owning a saber, he never uses it. Mostly because it took him a while to figure out how to turn it on.
* HeelFaceTurn: Starts out working for your enemy, and joins the winning side rather quickly. The smuggler is quite happy to remind him about it constantly.
-->'''Smuggler:''' I've got a bad track record with false Jedi.
-->'''Guss:''' I told you I was sorry. What do you want, flowers?
* IneptMage: Despite being Force-sensitive, any Force powers he can invoke are completely random. He's kitted out as a scoundrel sawbones, but continually name-drops Jedi and the Force in combat, just as an intimidation tactic.
* MyFistForgivesYou: A possible choice right before he joins you.
* PunnyName: In keeping with what his species name means in in real life, Languss Tuno's name is a play on "Langostino", a kind of shellfish seafood. Also, his last name is one letter off from a type of fish.
* SophisticatedAsHell: When he was pretending to be a Jedi Knight when you first meet him. HilarityEnsues.
* WontTakeYesForAnAnswer:
-->'''Smuggler''': Grab a bunk and come along. Should be good for some laughs.
-->'''Guss Tuno''': No no no, just listen. I know Rogun. I could help you with... Did you say "yes"?

[[/folder]]

[[folder:Supporting Characters]]

!Darmas Pollaran

Inveterate gambler and unrepentant ladies' man Darmas Pollaran is an information broker operating out of Coruscant's old Galactic Market cantina. If something important is happening in the Republic capital's chaotic criminal underworld, Darmas either knows about it or can find someone who does. His network of informants and confidantes extends to Coruscant's meanest, roughest and deepest levels.

Darmas charges a high premium for his data and contacts, supplementing that sizable income with his impressive winning streak gambling at the card game known as sabacc. Although more than one poor loser has quietly accused Darmas of cheating behind his back, no one would dare make such an accusation to his face. Darmas doesn't take insults to his gentlemanliness lightly--and he has the blaster-handle notches to prove it.

[[spoiler:The man known as Darmas Pollaran is an elaborate fiction--a cover identity crafted by one of Imperial Intelligence's most successful infiltrators. Every woman romanced, every hand of sabacc played and every scrap of information gathered has all been in service to the Sith Empire. He is fiercely loyal to the brutal oppressors he so faithfully serves.]]

[[spoiler:Darmas despises everything about the Republic, but reserves special hatred for its criminal denizens. Now that his true identity is revealed, certain past calamities within the galactic underworld--like the rise and fall of the Migrant Merchants' Guild on Coruscant--must be viewed in a new light. It is almost certain Darmas had a direct hand in these events.]]

Minor romance option for female Smugglers.

* TheCharmer: It's why he's often surrounded by lady friends whenever the player meets him, and he openly flirts with a female Smuggler.
* TheChessmaster: [[spoiler:As it turns out, he's been using you for the Empire the whole time]].
* FoeRomanceSubtext: [[spoiler:With a female Smuggler who romances him.]]
* InspectorJavert: [[spoiler:He seems to hate the Republic for it's corruption more than anything else]].
** JerkassHasAPoint: [[spoiler:Given the shit you can get up to as a Smuggler, he may come off as perfectly reasonable.]]
* KnowledgeBroker
* {{Mentor|s}}: He comes across as this to the Smuggler on several occasions, although only a Neutral or Dark-sided Smuggler seems to actually take his advice seriously. While they often get involved with some shady characters or encourage shady behaviour in the name of making a quick buck, often letting Darmas in on the proceeds, the Light-sided Smuggler turns down all those opportunities to make a tidy, if questionable profit down.
* TheMole: [[spoiler:He's actually an Imperial agent.]]
* UndyingLoyalty: [[spoiler:Got to hand it to him, most Imperials aren't nearly as dedicated.]]
* UsingYouAllAlong: [[spoiler:He has been manipulating the Smuggler to do the Voidwolf's bidding throughout the Smuggler's career as a Republic privateer.]]
* WalkingSpoiler: Let's just say that he's more than just a gambler who knows things.

!Skavak

The smuggler's nemesis for the first act and {{Jerkass}} extraordinaire. He steals the smuggler's ship at the very beginning of the game and gets you in trouble with all sorts of unsavory types. He's after Nok Drayen's legendary lost riches, just like our hero.

* AllGirlsWantBadBoys: Seems to play this fairly straight, given the number of women that he's canonically seduced. (Of course, since none of them seem to be [[BrainlessBeauty paragons of intellect]], he might just target the easily impressed.)
* AlwaysSomeoneBetter: As much as he'd like to think of himself as [[SmallNameBigEgo being this]] to the Smuggler, in truth, the Smuggler spends most of Act One constantly outwitting him and leaving him in their vapour trails.
* BaitTheDog
* ChronicBackstabbingDisorder: Starting with the smuggler and his codex entry, plus later events on Coruscant, show s/he was not the first and definitely wasn't the last.
** Likewise convinces Syreena to betray and kill her lover Viidu, before admitting that he never had ''any'' intention of coming back to Ord Mantell to rescue her. But hey, at least she's getting paid, right? [[KickTheDog Yeah, about that...]]
* {{Determinator}}
* FacialMarkings: Has a very cool tattoo covering the right side of his face. Its origin is unknown and is never commented on in-game.
* TheGunslinger
* HandsomeLech: Has a bunch of 'girlfriends' he's abused for money.
* {{Hypocrite}}: He steals from you and claims that it's business as usual. When you steal your ship back, he deems your actions as unforgivable.
* {{Jerkass}}
* NiceJobFixingItVillain: The Smuggler might well have been content as a small-time gunrunner if Skavak hadn't... well, [[ShapedLikeItself been Skavak]].
* RedBaron: He has the nickname "The Jackal of the Stars" and it isn't too hard to guess why.
* SmugSnake: [[spoiler:You eventually get to wipe that smile off his face.]]
* TheSociopath: Skavak certainly demonstrates many of the disorder's traits, including: [[LackOfEmpathy a decided lack of empathy for anyone that isn't]], well, [[ItsAllAboutMe himself]]; a great deal of [[TheCharmer superficial charm]], and a tendency to [[EntitledBastard act as though he and his possessions are sacrosanct while he has the right to do as he pleases to others without consequence]].
* TallDarkAndSnarky
* VikingFuneral: [[spoiler:After the Smuggler finally kills him, his body is unceremoniously left on a disintegrating spaceship, seconds away from falling into the event horizon of a massive black hole]].

!Beryl Throne

A former acquaintance, business partner, and...frienemy?...of Risha's. She helps you on Taris; depending on how that goes, you can help her out on Quesh. [[spoiler:In Shadow of Revan, she comes to you on Rishi with a ZanyScheme.]] Voiced by Ann Christine.

* AlwaysSomeoneBetter: With the Smuggler's meteoric rise during chapter 3 and 4, she expresses some of this towards the smuggler in Shadow of Revan.
* FallenOnHardTimesJob: With the war heating up, in Shadow of Revan, [[spoiler:she's just ahead of some people who don't like her, she's had to leave her droid behind on Nar Shaddaa, and she's come to the Smuggler with a desperate get-rich-quick scheme, which as the smugger can note isn't like her.]] That she managed to hold onto her ship and has a zany plan is actually a ''victory''.)
* OptionalSexualEncounter: Not once, but twice.
* TheRival: With Risha. Apparently they compete at, well, everything. For a male Smuggler romancing Risha...
-->'''Beryl:''' Oh, yes. The captain does love his heroic rescues. Without his gallantry, [[spoiler:I’d be stuck in a Taris prison cell right now]].\\
'''Risha:''' "Oh, really? You left that part out of the story, ''love-bug''.\\
'''Beryl:''' "Uh-oh. Does that mean--? Ha. One time, sister, I got there first, and there’s nothing you can do about it!
* VitriolicBestBuds: In classic StarWars style, with her protocol/mechanic droid, Argo.

![[spoiler: Nok Drayen]]

* AncientConspiracy: The Imperial Agent's storyline reveals that [[spoiler:he was part of the Star Cabal.]]
* BodyHorror: Was infected by a plague by a traitorous lieutenant.
* DisappointedInYou: [[spoiler:His final words to Risha when she sides with you against him.]]
* EvenEvilHasStandards: If the stories from Vette in the Sith Warrior's storyline is any indication, he might be a ruthless crime lord, but he also liberates slaves and treats his men well.
* HollywoodCyborg: Chose to replace infected body parts and organs with cybernetics to slow the progress of his disease.
* HumanPopsicle
* IncurableCoughOfDeath
* LukeIAmYourFather: [[spoiler:He's the father of Risha.]]
* TheMafia: One of the most powerful crime lords to have ever lived.
* OneDegreeOfSeparation: Knew Braden from the Bounty Hunter storyline in the past and as noted above, the Imperial Agent storyline also reveals that [[spoiler: he was part of the Star Cabal]].
* YouHaveOutlivedYourUsefulness: [[spoiler:Tells Risha to kill you after she's done with you, though she refuses.]]

!Rogun The Butcher

* BadBoss
* {{Jerkass}}
** EvenEvilHasStandards[=/=]JerkWithAHeartOfGold: [[spoiler:Is actually a supporter of the Republic. Not that he won't join your fleet if you choose to become a pirate lord.]]
* TheDragon: To the Voidwolf. [[spoiler:[[SubvertedTrope Except he's not.]]]]
* TheDreaded: He's not called TheButcher for nothing and while he was mentioned at the start, he only made an appearance on the second chapter.
* EnemyMine: [[spoiler:He eventually swallows his pride and decides to work with the Smuggler, realizing that when you've both become the dupes of the Voidwolf, a single crate of blasters doesn't mean much in the long run.]]
* [[spoiler:[[GoodAllAlong Neutral All Along]]: Supports the Republic.]]
* TheMafia
* MisplacedRetribution: The Smuggler was meant to deliver a consignment of blasters meant for Rogun, but unfortunately Skavak betrayed them, stole their starship and sold the blasters. In response, Rogun decided to send bounty hunters and assassins after the ''Smuggler'' and not Skavak, because apparently stealing his goods is fine, but ''losing'' them is unforgivable!
** When the Smuggler finally gets into direct contact with him and points this out to him, [[spoiler: and that Skavak is now dead]], Rogun counters that he considers it a big enough transgression that he doesn't mind spreading the blame around a little.
* SmugSnake
* WeCanRuleTogether: [[spoiler:An option, provided you didn't choose to PayEvilUntoEvil]].
* YouHaveFailedMe: His motivation of sending bounty hunters after the smuggler.

!Grand Admiral Harridax Kirill (The Voidwolf)

The nemesis of the smuggler in Act III, the Voidwolf was a slaver and Imperial privateer who was made a Grand Admiral in the Imperial Navy after personally capturing a ship full of Force-sensitive children and killing their Jedi defenders. His experience in the underworld made him an effective dirty fighter, but his "low tactics" made him unpopular with the aristocratic officer corps of the Imperial military.

* ActuallyPrettyFunny: Dialogue implies he thinks this about some of the Smuggler's snark.
* AsskickingEqualsAuthority: How he got his position
* BadassNormal: He lacks force-sensitivity, but can still put up a fight.
* BigBad: For Act 2 and 3 of the Smuggler's story
* BritishAccents: A very Cockney-like lower class one, that makes him sound like a LowerClassLout.
* CombatPragmatist: [[spoiler:He wiped out three other Moffs at the start of the war by backstab in a power grabbing maneuver.]]
* DeadpanSnarker: A lot, especially to other imperials.
** SnarkToSnarkCombat: He engages in this with the smuggler quite a bit, and seems to enjoy it.
* EmbarrassingNickname: According to the Smuggler, who refers to him as "a slaver with a stupid name". One wonders what the Smuggler thinks of people calling them the Voidhound after defeating him.
* EvilIsFunny:
* FatBastard: Male body type 4.
* GrenadeHotPotato: [[spoiler:His demise.]]
* KickTheSonOfABitch: [[spoiler: Murdering the three Moffs counts.]]
* ManipulativeBastard: [[spoiler:Every mission that the Smuggler did when under the employment as a Republic privateer was part of his plan.]]
* PrivateMilitaryContractor: Formerly.
* RedBaron: His nickname, The Voidwolf.

!Master Sumalee

A friend of Risha's who later joined the Jedi and attained the rank of Master. She's a bit more subtle and clever, and less formal, than other Jedi, as one might expect from someone who got on well with Risha. She asks the Smuggler for help rescuing an old friend, then helps the Smuggler out in Chapter 3, particularly on Corellia. Voiced by Vanessa Marshall.

* CelibateHero: You can flirt up a storm with her as a male Smuggler, but the only thing you'll get out of it is a hit to your affection with Risha and Akaavi. The most she'll say is that she might have considered it if she hadn't renounced worldly pleasures.
* GuileHero: Even Akaavi, who openly dislikes Jedi, will admit she does not behave the way most Jedi do.
* PowerTrio: It's hard to say which of the PowerTrio subtropes they qualify for, but Sumalee, Risha, and a Mirialan SIS agent named Shaniss Katurr used to run together (presumably before they became Jedi, SIS, and [[spoiler:declared queen of Dubrillion]]) as a group called the Triple Threat.
* SuspiciouslySimilarSubstitute: A Togruta Jedi Master with unusual (for a Jedi) behavior voiced by Vanessa Marshall? Are we sure we're not talking about Master Kiwiiks?
[[/folder]]

!!Republic Trooper
[[folder: Trooper & Companions]]

!The Trooper

-->''"We did not start this war. For us, there is no glory. We fight because it's our duty to defend the people and the principles of the Republic. On every world the Sith Empire strikes, we will be there, too. We will sacrifice when necessary, but we will never surrender. For hope... for freedom... FOR THE REPUBLIC!"''

A decorated sergeant in the Republic military, the Trooper is a new recruit into Havoc Squad, the pinnacle of Republic Special Forces, and deployed to the war-torn world of Ord Mantell. Subsequent events catapult the Trooper into the thick of the war - both on the physical battlefield, and politics on Coruscant. The female Trooper is voiced by Creator/JenniferHale. The male Trooper is voiced by Creator/BrianBloom.

* AsskickingEqualsAuthority: You get promoted in rank as you complete more missions.
* ASpaceMarineIsYou: Although you're technically not a Marine, it's the closest you're gonna get.
* BadassBoast: Drops a powerful one in Rise of the Emperor, when [[spoiler: taunting Vitiate, the former Sith Emperor,]] into a fight.
-->''"Attention former [[spoiler: Sith Emperor]]. Your repeated and horrific crimes against the Republic and innocent civilians throughout the galaxy will not go unpunished. On the authority of the army of the Galactic Republic, I hereby notify you of your impending annihilation. Whatever you truly are, whatever power you think you have, it won't save you from me."''
* BadassNormal: Unlike the unnaturally lucky Smuggler, the Trooper is very explicitly the best of the best.
* BloodKnight: One possible response to being asked why they joined the army is "shooting Imps". [[GoodIsNotSoft Note that this is not a Dark-side option]], meaning even Light-side Troopers may have this shade.
* ButHeSoundsHandsome: While infiltrating [[spoiler:the Republic defectors]], the Trooper is asked if there's any truth to the rumor that a lone Republic soldier has been single-handedly demolishing their operations. The possible responses are mostly made of this trope, including one in which the Trooper gets to describe him- or herself in breathless awe as a "[[OneManArmy one (wo)man army]]".
* ByTheBookCop: Dark-side Troopers tend to follow their orders to the letter, even if they're unethical. Light-side ones, in contrast, go [[ScrewTheRulesImDoingWhatsRight the other way]].
* {{BFG}}: The Commando advanced class gets this, and it is beautiful.
* CassandraTruth: After learning that [[spoiler: the rest of Havoc Squad has defected]], you can cheerfully inform them that you've just deactivated the Republic missile they're gifting to the Empire, so all they have is a giant radioactive paperweight.
* CatchPhrase:
** "I take it you have a plan in mind?"
** "What's our next move?"
* CasualKink: When romancing Elara, in one conversation [[CrowningMomentofFunny they ask]] if she's going to be the [[HospitalHottie promiscuous nurse]], [[CallForward the Hutt slave girl]], or an ambassador.
* ChainsawGripBFG: Provides the trope image.
* ChildSoldier: If darkside or neutral, Jorgan mentions in dialogue that you've been fighting the Empire "since you were old enough to hold a blaster", implying this.
* DeflectorShields: Vanguards. It's how they tank.
* DoAnythingSoldier: Technically, you are an infantry officer. You also pilot a spaceship and run intelligence operations.
* EliteArmy: The unit you are part of, [=SpecForce=] Division, is explicitly said to be this.
* EliteMooks: In the eyes of the enemy, you and your entire squad are an example of this.
* ElitesAreMoreGlamorous
* EnsignNewbie: If you're light-sided, then you're fresh out of the Academy when you first join Havoc Squad.
* ExtendedDisarming: Implied: a guard on Belsavis's orbital station asks the Trooper if they're carrying any rifles, vibroblades, grenades...
--> Sign me up for all of the above.
* EyepatchOfPower: One of the unique options available for {{Cyborg}} Troopers.
* FiveManBand:
** TheLeader: The Trooper
** TheLancer: Aric Jorgan
** TheBigGuy: M1-4X
** TheSmartGuy: Yuun
** TheChick: Elara Dorne
** TheSixthRanger: Tanno Vik
* HurtingHero: Jorgan implies the Dark side and Neutral trooper was a child soldier.
** TheLostLenore: A male Trooper who romanced [[spoiler: Ava Jaxo]] when they are killed.
* JackBauerInterrogationTechnique: A dark-sided trooper can engage in this to get information from enemy [=POWs=] and uncooperative civilians.
* LaResistance: The darkside or neutral Trooper ran one when they were younger.
* MilitaryMaverick: The Trooper can be rather lax about rules, telling their crew they can speak their mind whenever they want and seemingly caring little for formalities and decorum. They can also display a disdain for politics and even lie to the Senators on occasion.
* MultinationalTeam: The Trooper has a very diverse crew consisting of a Cathar (Jorgan), an Imperial Human (Dorne), a Weequay (Vik), and a Gand (Yuun). Gains an additional layer if the Trooper is an alien themselves.
* MyCountryRightOrWrong: The Trooper is, naturally, fiercely loyal to the Republic and its ideals. No matter how Dark you play them, they never do anything that actually ''harms'' it, and state time and again that they're loyal Republic citizens.
* NewMeat: It's implied the Light Side Trooper is fresh out of the academy.
* NothingUpMySleeve: The Gut ability for Vanguard, which produces a BladeBelowTheShoulder.
* OfficerAndAGentleman: Light Sided Troopers come across as this in most flirtation dialogues.
* PatrioticFervor: The Light Side trooper would make CaptainAmerica proud, although he gets outshone by M1-4X later on. Further highlighted by the fact that the male trooper's voice actor, Creator/BrianBloom, is also known for [[WesternAnimation/TheAvengersEarthsMightiestHeroes voicing]] [[VideoGame/MarvelVsCapcom3 Cap]].
* PistolWhipping: The Stock Strike ability is the rifle version.
* PoweredArmor: Standard issue for Havoc Squad.
* RewardedAsATraitorDeserves: "Death to all traitors!" is a common enough response when faced with said traitors.
* ScrewTheRulesImDoingWhatsRight: Played as a Light-sided Trooper usually results in them disregarding orders they find morally reprehensible and [[TakeAThirdOption Taking a Third Option]] to get the job done ''right''.
* ShockAndAwe: Has a number of electrical attacks, too.
* SociopathicSoldier: A dark-sided trooper can commit war crimes such as killing wounded enemy soldiers that have surrendered or abusing their position as an officer in the army to extort money and resources out of people.
** One of the first Tatooine missions actually has an option to demand sex from a woman you just saved from exploding droids.
** If you're dark, or gray leaning dark, it's implied in a conversation with Jorgan that (in contrast to NewMeat, above) you'd already seen some pretty brutal fighting before the game even started, which he thinks might have an effect on someone...
* StickyBomb: The aptly named "Sticky Grenade" skill.
* StuffBlowingUp: Gets plenty of explosive attacks.
* SwissArmyGun: From the start, their weapons qualify as these - the basic Trooper starts out with a blaster rifle that also fires grenades or mortars. Both advanced classes can also (potentially) fire off incendiary rounds.
** Vanguards get to add a LightningGun to their rifle's function, as well as possibly having a shock prod built into the stock[[note]]Vanguards who go down the Shield Specialist line can learn a talent that causes Stockstrike to inflict an electricity-based DamageOverTime effect on enemies[[/note]] and a GrapplingHookPistol function to pull enemies to them. This means that Vanguards have effectively turned a long-range, precision rifle into a close-range lightning gun of death. Then again, that's a good idea when you're facing Force users and you don't want to have your shots deflected back at you...
** Commandos' Assault Cannons can shoot rounds that create gravity vortexes on the target (not as spectacular as it sounds - it simply debuffs the target's armor), or fire [[HealingShiv healing beams]] at their allies.
* TreacheryCoverUp: An [[TearJerker even more]] horrible version than usual: at the end of their Tattooine arc, choosing to [[spoiler:kill Fuse]] will cause General Garza to send an email to you stating that his body was found...and his death will be explained as a speeder accident.
* UncertainDoom: If the Trooper did not become the Outlander in ''Fallen Empire'', the codex states they disappeared sometime during the invasion. Specifically, [[spoiler:they mysteriously vanished while exploring the edges of Wild Space.]]
* WithThisHerring: Upon arriving to help save a Republic world from civil war, the elite special forces soldier is equipped with what essentially amounts to a [[StarterEquipment T-shirt and flashlight]].
* WorthyOpponent: Rakton flat out calls the Trooper "the only worthy opponent I have ever fought".
* YouAreInCommandNow: [[spoiler:After the defection of the original Havoc Squad and Jorgans demotion]], the Trooper is place in charge of the new Havoc Squad.

!'''Lieutenant Aric Jorgan'''
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/300px-aric_jorgan_profile_1980.jpg]]

A Cathar stationed on Ord Mantell, in charge of the local loyalist forces. He starts out as the superior and MissionControl of the Republic Trooper, during the first phase of the game. [[spoiler:After Commander Harron Tavis defects to the Sith Empire with the rest of [[TheSquad Havoc Squad]], Jorgan is [[TheScapegoat scapegoated]] for the defection by Republic High Command, and demoted to Sergeant. Recognizing his loyalty and service record, he is reassigned to the now undermanned Havoc Squad, joining as]] a companion character for the Republic Trooper. Romance option for female Troopers. Mechanically, he's the class's ranged damage companion. Voiced by Tim Omundson.

* BaldOfAwesome: His default appearance.
* {{BFG}}: He originally starts out with an Assault Cannon when he first joins Havoc Squad, often having higher DPS than the player character does upon recruitment.
* CatFolk: He's a Cathar, a species with a distinctly feline look.
* ColdSniper: Before Ord Mantell, he was a member of the "Deadeyes" sniper squad.
** One of his two combat stances is called Sniper Mode, despite previously only being capable of wielding Assault Cannons and Blaster Rifles.
* DeadpanSnarker: Strangely, he seems to be one of the few companions with this trope who (usually) doesn't appreciate it if the PC is also snarky.
* GameplayAndStorySegregation: Consistently referred to as a sniper. His weapon of choice is an Assault Cannon, and originally he wasn't even able to equip Sniper rifels. However, as of the 4.0 patch he's been retooled to use Blaster Rifles or Snipers.
* ImprobableUseOfAWeapon: Prior to his retool as an actual sniper, his combat stance is referred to as "Sniper Mode." He also wields a [[{{BFG}} blaster autocannon]]. Usually, people use sniper rifles to do their sniping, but not Jorgan. [[http://en.wikipedia.org/wiki/Carlos_Hathcock#Legacy Then again, neither do certain real-life war heroes]].
* InterspeciesRomance: Since the Cathar were not a playable species until patch 2.1, any romance with him beforehand was this. (And it's still pretty common, since Cartel Coins have to be spent to unlock them.)
* TheLancer: Fills this role in the Trooper's squad.
* LoveInterest: For a female trooper.
** BattleCouple
* MeanBoss: An efficient overseer, committed to the Republic's ideals, but pretty condescending and dismissive of the Republic Trooper when he/she first shows up. Only at first though, as the player character proves their skill while questing to save [[CivilWar Ord Mantell]] in the first part of the game.
* OnlySaneMan: Possibly excepting the player, he is this for the Trooper's Main storyline. He dislikes both JustFollowingOrders, and KnightTemplar attitudes. In every other situation, he likes dutiful and respectful remarks, and dislikes bravado and greed.
* TheScapegoat: [[spoiler:As mentioned above. When Havoc Squad defected and stole a WMD for their new Imperial masters, Republic Command chose to save face by blaming the officer in charge of Spec Ops activity on Ord Mantell for not anticipating it.]]
* ScaryBlackMan: Alien, but his dark skin and fur qualifies him anyway.
* SergeantRock: See his above summary.
** If you're planning on romancing him, you'd be wise to become this trope as well (at least while he's around).
* StrawCivilian: Affection gains and losses on Nar Shaddaa indicate that he has this attitude towards the SIS.

!'''Elara Dorne'''
[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/elara-1_5752.jpg]]

A former Imperial soldier who defected to the Republic over moral differences, Elara Dorne is a combat medic serving on Taris where she is recruited by the Trooper to fill the same job in the reformed squad. Romance option for male Troopers. Mechanically, she is the class's healer companion. Voiced by Moira Quirk.

* TheAtoner: She hasn't committed any atrocities herself, but desperately wants to prove to everyone her loyalty to the Republic despite her background as an Imperial.
* BabiesEverAfter: What she hopes for if you complete her romance.
* BadassBookworm: She's not only a skilled CombatMedic, but also an expert in both [[HelloAttorney Republic legal terminology]] and [[HotScientist medical science]].
* BadassBureaucrat: Well-versed in legal terminology, and has probably learned both the Imperial and Republic codes and regulations off by heart.
** During her romance sequence Elara keeps track of the squad's paperwork, [[AwesomenessByAnalysis calculates how long it will take each member to fill theirs out]], sends you around with data-pads, and then informs you that based on past experience you two have seventy-three minutes to kill before the first one finishes their back paperwork. It's very clear she's engineered this situation so she can get a quickie out of you.
* BeleagueredBureaucrat: After she joined Havoc squad, she was put in charge of taking care of all their paperwork. If you romance her, she uses this to her advantage and forces everyone to leave the ship and fill out their paperwork, allowing you two to have the entire ship to yourselves.
* BritishAccents: Speaks in a heavy Imperial accent. General Garza describe it as "pure Dromund Kaas".
* [[ByTheBookCop By The Book NCO]]: She generally approves when you follow rules and regulations to the letter and do things the proper way by obeying orders. However, there are moments in which she [[OOCIsSeriousBusiness encourages you to disobey ethically questionable orders]] [[spoiler: or even to commit what's a few steps away from war crimes, such as when she encourage you to kill a surrendered Imperial officer (her former CO and a war criminal himself) instead of releasing him.]]
* TheChick: Excluding a female Trooper, she's the only female member of Havoc Squad, a healer, and is generally concerned with making the right choices.
* CombatMedic: Her specialty.
* DefectorFromDecadence: Formerly an Imperial trooper that defected to the Republic for moral reasons.
* DefrostingIceQueen: Her personality in general and romance in particular.
** Appropriately one of her combat abilities involves [[HumanPopsicle encasing a foe in carbonite]].
* FantasticRacism: It's quite clear that a good number of people in the Republic treat her with this for her Imperial background. One man ''she helps you rescue'' on Taris makes a snide comment about her reuniting with her Imperial buddies, and the antagonist of her character arc is a Mirialan who treats her with suspicion and barely-concealed loathing.
* TheFriendNobodyLikes: Most people in the military dislike her, either for her Imperial birth or for her stuffy adherence to rules. The Trooper can be the first real friend she's ever had.
* ImmigrantPatriotism: Extremely loyal to the Republic and what it stands for despite being from a bloodline of Imperials with a strong military tradition.
* LadyOfWar: Comes across as this. The British accent helps.
* LoveInterest: For a male trooper.
** BattleCouple
** UnequalPairing: Depending on if you promote her to be your XO or not, you are still her commanding officer, who outranks her by either one or two pay grades. This is evident in that even if you romance her, she will still call you 'sir' in private conversations. [[spoiler:She managed to bypass the regulations against relationships between enlisted personnel and officers by filling out all the correct paperwork, allowing the two of you to go official with your relationship.]]
* MilitaryBrat: She comes from a long family tradition of military service - ''Imperial'' military service, that is. Needless to say, this has not made her life any easier. [[spoiler:She later ends up helping her brother to defect.]]
* TheStoic: Her attitude is apparently a common outcome of Imperial upbringing.
** NotSoStoic: But it doesn't stop her from masking up deep feelings of hurt over the FantasticRacism she receives, even despairingly wondering at one point whether she'll ''ever'' be able to prove herself and what it'll take for the Republic to stop hating her.
* TokenHuman: If the Trooper isn't human themselves, then Elara is the only human on the squad. Fortunately, despite her background in the highly-racially-segregated Imperial military, there's no FantasticRacism to work through.

!'''M1-4X'''
[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/250px-m1-4x_5725.jpg]]
->"We shall ride [[CoolStarship this durasteel eagle]] into the heart of TheEmpire and bring our [[PatrioticFervor fight for freedom]] to the door of TheEmperor himself!"

A prototype assault droid, possibly the most advanced in the Republic military, M1-4X is programmed to be the ideal soldier and specifically designed to be a part of Havoc Squad. The Trooper recruits him/it on Nar Shaddaa. Mechanically, he is the Trooper's ranged tank companion. Voiced by Creator/TomKane.

* ApologeticAttacker: [[spoiler:As he was programmed to be incredibly patriotic, he hates being forced to attack the player, to the point he actually gives the player advice on how to destroy him.]]
* TheBigGuy: Your first tank ''and'' one of the biggest companions in the game.
* DefeatEqualsFriendship: After learning that Captain Andrik and his group are traitors, they use 4X's command codes in order to force him to fight the Trooper. Afterwards, he was rebuilt and put in Havok Squad.
* GoodIsNotNice: Patriotic to the point of zealotry. Seeks to uphold the Republic's ideals in everything that he does. ''Volunteers himself on assassination missions purely to boost Republic morale.'' He also tends to approve of overwhelming brutality towards the Empire and any enemy of the Republic.
** Likewise, in ''Knights of the Fallen Empire'' he'll only join the Alliance if the Outlander is a Trooper or wins a significant number of player versus player battles against the Empire.
* LargeHam: He's ''programmed'' to be an overly enthusiastic, patriotic soldier.
* MutuallyExclusivePartyMembers: In ''Knights of the Fallen Empire'', the Outlander's faction background determines whether or not they get to recruit 4X or Pierce.
* NoSenseOfPersonalSpace: His companion AI is set to follow as closely as other companions - unfortunately, being much larger than most of them, this leads to him somehow '''always''' parking himself right on top of things you're trying to click.
* OffscreenMomentOfAwesome: If you encourage him to take initiative in attacking the Empire he'll often bring up a target for Havoc Squad to take down before the screen briefly fades to black. When it fades back in he'll give you an incredible tale of amazing heroics that most likely would have been impossible to render in the game's engine due to an overload of patriotic-powered awesomeness.
* OverrideCommand: Though he hates it when forced to do things against his will.
* PatrioticFervor: He manages to outdo the Light-side trooper, an incredible patriot in their own right.
* [[AmericanRobot Republic Robot]]

!'''Tanno Vik'''
[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/250px-tannovik_1527.jpg]]

A Weequay demolitions expert born on Nar Shaadaa. Formerly serving the Republic military, Tanno Vik was faced with criminal accusations throughout his short career, until he was finally convicted for masterminding a protection racket while defending a Republic outpost on Talay. After his discharge, Vik resorted to mercenary work, and still plies his abilities in the galaxy's deadliest conflict areas to this day. Mechanically, he is the Trooper's melee tank companion. Voiced by David Anthony Pizzuto and later by Fred Tatasciore.

* AffablyEvil: Downplayed. As far as his biography has told, Tanno is charming, but amoral, and much more interested in achieving his own goals first.
* AffectionateNickname: He calls you "boss", while everyone else calls you "sir", which is just one of the things that marks him as different from the other companions.
* AwesomenessByAnalysis: His biography mentions that he impressed his instructors with his ability to quickly find structural weaknesses in buildings and vehicles.
* DemolitionsExpert: His military specialty and why he was recruited into the squad.
* EvenBadMenLoveTheirMamas: He takes insults about his mother very personally since his mother died to make sure he survived as a baby.
* HotBlooded: He's been called belligerent and rebellious in his biography, to the point where his disregard for authority is what prevented the Republic Special Forces from recruiting him.
* KilledOffForReal: He can be killed in Knights of the Fallen Empire.
* NiceJobBreakingItHero: [[spoiler:Agreeing to his offer to sell the missiles off leads to them being bought by Darmas Pollaran of the Smuggler storyline, who also happens to be an Imperial Agent.]]
* TheOtherDarrin: Due to his original voice actor passing away, he's voiced by Fred Tatasciore as of Rise of the Hutt Cartel.
* PunchClockHero: While he lived on Nar Shaddaa, Vik hopped around various gangs as a demolition expert, which earned him more than a few enemies whom he escaped by enlisting. He doesn't think much of the moralistic side of the war either, and freely lines his own pockets during off-duty hours while sharing the proceeds with his boss. Considering Nar Shaddaa is an utter WretchedHive, his shady past and self-interest aren't too surprising, mind you. When he reunites with the Trooper in ''Fallen Empire'', he's just as blase towards them as he is with any other Outlander since he no longer recognizes them as his commander.
* ShipSinking: There's no real flirting possible anyway, but in his final conversation, as a female trooper you can ask if he's hitting on you.
-->"Don't be dense. You're not nearly trashy enough for me. [[HumansAreUgly Plus your people are ugly as Hutts]]."
* TokenEvilTeammate: He isn't really evil per se, but Vik is the only member of the new squad that isn't loyal to or even interested in the ideals of the Republic. [[PunchClockHero He's only in the army to benefit from the protection against the criminals that are after him]]. And his personal quest involves him trying to persuade you to abuse your position as a Republic officer to run a criminal racketeering gang with him.

!'''Sergeant Yuun'''
[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/250px-yuun_9650.png]]

A male Gand Findsman and Republic soldier, Yuun is a highly capable technician in the military and shamanistic tracker among his people, though some find his insectoid appearance disturbing. He joins the Trooper's squad on Hoth, and is the class's melee damage companion.

* {{Badass}}: Supposedly a well-trained Gand who uses a staff, Yuun fights like a ''Jedi.''
* BecauseDestinySaysSo: As you learn during one of your conversations with Yuun, he first joined the Republic army because of a mild case of this; as a Findsman, he is called to follow signs and paths, and when signs pointed him away from the Gand and to the galaxy at large, he couldn't ignore the path. After getting out into the galaxy at large and discovering the Empire's goals, he joined the Republic army because he felt that was why the signs pointed him away from the Gand--to stop the Empire from destroying so much.
** In ''Knights of the Fallen Empire'' the signs bring Yuun immediately into the Alliance's fold. If the signs say he's following a Sith Lord, ruthless bounty hunter, or former Imperial Intelligence agent, so be it.
* DissonantSerenity
* TheEngineer: He's recruited to be Havok Squad's tech specialist. He's so talented that he's Dr. Ogguropp's first choice for a recruit.
* InsectoidAlien
* [[RealMenWearPink Real Men Are Pink]]: His default character model is pink, and his role in the party is primarily that of a damage-dealer.
* ScarilyCompetentTracker: As the Trooper player character finds out during a conversation with Yuun, Yuun was recognized among the Gand as worthy of having the personal name of "Yuun" because he completed training as a "Findsman"; a Findsman's job is to find criminals, missing persons, or lost objects.
* SevenHeavenlyVirtues: Sergeant Yuun embodies the virtue of "patience". He likes Trooper player characters who exercise patience and restraint in their dealings with others, and he practices meditation.
* SimpleStaff
* TheStoic
* ThirdPersonPerson: Justified. As part of Gand culture, he has yet to earn the right to use personal pronouns such as "I" or "me".

[[/folder]]

[[folder:Supporting Characters]]
!'''General Elin Garza'''

A Republic general noted for her strict nature and almost trigger-happy stance on the war, Garza was among the co-founders of the Republic Special Forces (i.e. the Trooper) division. Voiced by Kate Weiman.

* AllThereInTheManual: Her full name and much of her backstory is fleshed out in supplementary works.
* GeneralRipper: She tends to advocate for the most brutal and destructive options, including capturing Imperial [=WMDs=] to be used against the Empire. It's up to the Trooper to decide whether or not to follow them.
* GoodIsNotNice
* IronLady
* JerkWithAHeartOfGold: She's a no-nonsense taskmaster who has a vision for success that may or may not involve making some very morally ambiguous choices. She's also AMotherToHerMen who looks after her troops, defends them from obstructive bureaucrats, and honestly praises their accomplishments, even if they fall short of the outcome she hoped for. She's also remarkable forgiving when [[spoiler: Harron Tavus]] is finally captured.
* JurisdictionFriction: She's not very forthright with information, which really irks the SIS. She's also totally wrong in distrusting them; if you're honest with Agent Jonas Balkar, he is completely helpful.
* KnightTemplar: She faces frequent accusations of ordering covert assaults on Imperial holdings throughout the galaxy. [[spoiler:She's also willing to order the execution of innocent people on the slightest chance they might have been converted into cyborg {{Manchurian Agent}}s.]]
* MilitaryMaverick: In theory, she's beholden to the Senate. This doesn't stop her from lying to them.
-->'''Trooper''': Did you just... lie to a senator?
-->'''Garza''': [[BlatantLies Of course not.]] You've only just told me about [[spoiler: Tavus's Defection]].
* NecessarilyEvil: Most of the time when Garza orders you to perform a dark-sided option, this is usually her justification.
* NiceJobBreakingItHero: After Havok Squad was moved to the front lines on the orders of Supreme Commander Malcolm, Garza created Eclipse Squad, a squad enhanced with Rakatan cybernetics as a [=SpecOps=] replacement. Unfortunately, [[CyberneticsEatYourSoul the soldiers went crazy]] and she needs the Trooper to clean up her mess.
* ReasonableAuthorityFigure: Despite her reputation and how she occasionally orders you to commit morally questionable actions, she comes across as one since she understands the hardship that you and your men are going though and doesn't give you anything more then a harsh lecture even when you disobey said questionable orders.
** After you complete Jorgan's companion quest, she tells you that, despite disapproving of you using Havoc Squad for an unauthorized op, she is ''making'' it a [=SpecForce=] assignment, overruling the SIS major who wanted to blackball your career because you and Balkar went over his head.
* RetiredBadass: She used to be the commander of Havoc Squad before she was given a desk job.
** Another layer [[spoiler:in Shadow of Revan. After the Eclipse Squad debacle, she fully expects to be put out to pasture.]]
* TheRival: A major political rival to the Supreme Chancellor.
* ShadowArchetype: To Keeper in the Imperial Agent's storyline.

!Harron Tavus
The commander of Havoc Squad when the Trooper arrives on Ord Mantell, Tavus is a distinguished war hero and considered one of the best soldiers in the Republic. At the end of Ord Mantell, he and the rest of Havoc Squad defect to the Empire and leave the Trooper for dead. The rest of Chapter I consists of hunting him and the other squadmates down.

* ApologeticAttacker: [[spoiler:He doesn't like having to kill you off, and ponders whether you may have joined him if you'd served together longer.]]
* BadassMustache
* BetterToDieThanBeKilled: [[spoiler:If the Trooper tries to bring him in to stand trial rather than bringing him in to Garza, he'll go out fighting since he knows that's a definite death sentence]].
* ArcVillain: For Chapter I
* DefectorFromDecadence: In his own mind.
* EasilyForgiven: [[spoiler: If you let him live,]] General Garza is surprisingly magnanimous.
* FaceHeelTurn
* HonorBeforeReason: [[spoiler: Why he refuses to let Wraith just execute you: he feels he owes a fellow soldier an explanation.]]
* {{Hypocrite}}: He defects to the Empire, which treats soldiers like dirt.
* {{Jerkass}}
* MoralMyopia: He and his squad decry the corruption of the Republic while engaging in acts of terrorism.
* WhyDontYouJustShootHim: Inverted. [[spoiler:He denies Wraith an easy opportunity to kill you InTheBack so the Imperials present can give you a warrior-style death, which he feels you deserve.]]
* StrawCivilian: How he views non-military folk.

! The Original Havoc Squad

* DefectorFromDecadence: They view the Republic as a corrupt government that treats their soldiers like dirt.
** {{Hypocrite}}: So they join a government that's corrupt and treats their soldiers like dirt, and treat ''other soldiers'' in turn as expendable resources. The Trooper can actually get an Imperial officer to peacefully give them information by pointing out that the Havoc traitors left him to die at their hands.
*** HeelRealization: Gearbox and Tavus will both realise joining the Empire was a bad idea, though the former only realises in time to die. Tavus can be convinced to come back to the Republic.
* FiveBadBand:
** BigBad: Harron Tavus
** TheDragon: Zora, aka "Wraith"
** TheEvilGenius: Ryler Dorant, aka "Needles"
** TheBrute: Bex Kolos, aka "Gearbox"
** TheDarkChick: Vanto Bazren, aka "Fuse"
* [[spoiler: HeelFaceTurn]]: By the end of Chapter I's light side path, [[spoiler: Tavus]] rejoins the Republic, out of remorse for his fallen comrades, and [[spoiler: Fuse]] sacrifices himself so that the Trooper can complete their mission.
* ObviouslyEvil: Come on, was anyone really fooled by Needles or Wraith?
* PlayingWithSyringes: This is Needles' specialty. He's found in a lab on Taris [[spoiler: ''bioengineering a weaponized Rakhghoul virus.'']]
* SelfServingMemory: There are suggestions that the mission they were 'abandoned' on was either not authorized by the senate or Garza, and was putting Republic citizens at risk.
* SociopathicSoldier: All of them besides Fuse give this sort of vibe. Is it any surprise they defected to the government that approves of this sort of behavior?
* StealthExpert: Wraith, naturally. During your mission on the ''Justice'', she sneaks up on you.
* StrawCivilian: They despise the Senate for "abandoning them on Ando Prime."

!'''Jonas Balkar'''

A talented field operative for the Republic's Strategic Information Service, Jonas Balkar has led an impressive career despite his young age, earning him undercover placements on high-risk worlds such as Nar Shaddaa and Balmorra. His exceptional planning and investigatory skills have led to numerous Republic successes, both seen and unseen.

Personnel records also make particular note of Balkar's charming demeanor, encouraging his assignment to operations where personal interactions are key--particularly interactions with female subjects.

He supports the Republic Trooper through out the whole story, serving as the main SIS contact of the character.

* CouldSayItBut: He's not above using this method to let information slip to the Trooper when he's not supposed to, such as in Jorgan's personal mission "Missing In Action":
-->'''Jonas:''' I've got major players breathing down my neck. Otherwise, I'd tell you to investigate that prison the Imperials set up in Shadow Town.
* NiceGuy
* ShipTease: Female Troopers can flirt with him quite a bit, much to Elara's disapproval and Jorgan's dismay.

!'''Ava Jaxo'''

A Republic Sergeant who assisted the new commander of Havoc Squad during the Cold War and the Second Great Galactic War between the Republic and the Sith Empire.

* DueToTheDead: [[spoiler:If she is sacrificed to rescue the prisoners, the Trooper can abstain from telling the rescued commander that Jaxo begged them to let the prisoners die instead]].
* ExplosiveDecompression: [[spoiler:Either she dies this way, or the 300 Republic prisoners you were supposed to rescue do.]]
* HesitantSacrifice: [[spoiler:Said during the rescue operation when she learns the only way to save the prisoners is to vent the area she is in. Very heartbreaking for male Troopers who romanced her]].
* OptionalSexualEncounter: After a joint operation to rescue a kidnapped Senator and midway through chapter 2, she invites the Trooper to her apartment on Coruscant. A male trooper can explore this option each time.
* RomanticRunnerUp: Inevitable when it comes to male Troopers who explored her OptionalSexualEncounter early on, but romanced Elara later on. When you catch up with her, she still shows clear signs of attraction, but [[IWantMyBelovedToBeHappy she accepts it and wishes both of you well]]. [[spoiler:In a meta sense as well, as her romance with the male Trooper either ends with Jaxo spaced or so traumatized she doesn't want to see you again]].
* SadisticChoice: [[spoiler:Saving her or the prisoners at the cost of their lives.]]
* ShaggyDogStory: [[spoiler:Letting her die is pretty hard to watch, especially if you're romancing her. On the other hand, letting her live leads to her suffering from SurvivorsGuilt, and you won't ever talk to her again after that.]]
* SurvivorGuilt: [[spoiler:If you choose to save her at the cost of the prisoners' lives, Jaxo's hit heavily by this once she realizes how many died just to save her. She also can't bear to talk to the Havoc Commander again]].
* WalkingSpoiler

!'''General Rakton'''

-->''"Morality is a matter for peacetime. It has no place in war."''

One of the Empire's greatest strategist and most successful field commander that has a reputation of never being defeated in any of his military campaigns. He was the mastermind behind the development of the Gauntlet super weapon. After its destruction, he led the Empire's campaign in capturing the Bastion on Corellia and hopes to use all intelligence stored in it's databanks to defeat the Republic ones and for all.

* AllYourBaseAreBelongToUs: Together with Lieutenant Pierce's Black Ops team, he led an assault on the Bastion, which was the Republic's centre of commands on Corellia.
* AntiVillain: A mix of [[SlidingScaleOfAntivillains Type I and III]]
* AuthorityEqualsAsskicking: Even as a high ranking commander, Rakton is still a good soldier and excellent fighter.
* BigBad: For the Trooper storyline.
* CombatPragmatist: See the quote from him above. Despite him treating the trooper as his one and only WorthyOpponent, he is not above using underhanded tactics such as attempting to kill you by luring you in a trap using Republic [=POW=]s as bait, or tried to trick the Republic Senate into shutting Havoc Squad down by slandering your reputation.
* EvilBrit: As with all Imperial character, he speaks with a British accent.
* EvilGenius: He designed the Gauntlet super weapon and plans to defeat the Republic by analyzing all the intelligence stored in the Bastion's databanks and come up with an unbeatable strategy.
* {{Expy}}: In many ways, he's similar to [[TheThrawnTrilogy Grand Admiral Thrawn]], in that even if he's a villain, you have to give him a certain degree of respect.
* HannibalLecture: Delivers one to the trooper about how the Empire is a superior civilization when you confront him.
* KarmaHoudini: Potentially; [[spoiler:If he's captured, Saresh plans to trade him back to the Empire in exchange for countless prisoners of war. The Trooper can either go along with it or stop her from going through with it.]]
* NobleDemon: His codex entry states that soldiers under his command are strictly prohibited from harming civilians in occupied areas. And the Gauntlet super weapon is specifically designed to only be used against military targets and avoid collateral damage on large populations
* PatrioticFervor: He's a fanatic Imperial patriot that passionately believes in the Empire's ideals and thinks that he's fighting a war of enlightenment to bring law and order to the corrupt and inferior Republic.
* ShadowArchetype: To a light-sided trooper. Both are [[AuthorityEqualsAsskicking skilled military commanders]] who are [[PatrioticFervor patriotic]], brave, [[AFatherToHisMen treat the soldiers under their charge well]], and [[WouldNotShootACivilian go out of the way to avoid collateral damage on innocent civilians]]. The only real difference is the country that you serve.
** [[EvilCounterpart Good Counterpart]]: As a result, a dark-side trooper is the embodiment of everything he's sought to fight against.
* WeWillMeetAgain: [[spoiler:His last words to you if you take him alive as a prisoner instead of killing him. If you then go with the light-sided ending, it will very likely be the case.]]
* WrongGenreSavvy: He seems to think he's TheHero of the story, when it's the Trooper who actually holds that title.

[[/folder]]

to:

[[foldercontrol]]

!!Jedi Knight
[[folder:
----

[[index]]
* [[Characters/StarWarsTheOldRepublicRepublicClassJediKnight
Jedi Knight & Companions]]

!The
Knight]]
* [[Characters/StarWarsTheOldRepublicRepublicClassJediConsular
Jedi Knight

-->''"After years of training, I became a true Jedi. Now, I serve the Order and fight for the Galactic Republic to defeat those who seek to destroy it."''

An extraordinarily talented Jedi Initiate sent to Tython as a Padawan to finish their trials and become a true Knight, the Jedi Knight is soon wrapped up in a Sith plot to annihilate the Jedi and the Republic. The female Jedi Knight is voiced by Creator/KariWahlgren, and the male by DavidHayter.

Consular]]
* [[AFatherToHisMen A Parent To Their Men]]: The Knight can frequently order soldiers under their command to pull out of sticky situations instead of pressing the advantage, saying that their lives are more valuable than the enemy's deaths.
[[Characters/StarWarsTheOldRepublicRepublicClassRepublicTrooper Trooper]]
* ArrogantKungFuGuy: Early dark side options will have you be this, but the option turns up in dialogue often enough.
--->'''Knight''': The Force was with me, as usual!"
* AscendedMeme: After your first fight with [[spoiler:a Child of The Emperor]] you get the chance to deliver the line "It was a trap." to General Var Suthra, a Mon Calamari.
* AwesomeMomentOfCrowning: [[spoiler:A Light-sided Knight is made a Jedi Master by Satele Shan herself in the ending.]]
* BadassCape: A common style of chestpiece.
* BadassLongcoat: Another common style, usually over armor.
* BareYourMidriff: The Tython commendation chest piece for female Jedi Knights features some midriff-baring goodness. There is also a modifiable chest piece that you can get in the early levels with the same model, but different colors.
* BookDumb: Depending on your choices (s)he can prove to be quite uneducated in things you'd expect a Jedi to know. Never having heard of [[VideoGame/KnightsOfTheOldRepublic the Jedi Civil War]] comes to mind.
* BookEnds: [[spoiler:At the beginning of your journey, the Jedi Knight is awed by the technique Orgus Din used to collapse the Flesh Raider tunnel. The Dark Side ending has the Emperor being killed with the exact same technique.]]
* BrainwashedAndCrazy: [[spoiler:Spends an unknown amount of time brainwashed by the Emperor after their first encounter. It's mostly offscreen, however, and s/he's freed by the time gameplay resumes.]]
* CatchPhrase:
** "Helping others is both a duty and an honor."
** "The Force was with me, as usual."
** "Facing danger is what I do best. I'm in."
* ContinuityNod: The Introspection ability's animation is taken from Qui-Gon Jinn meditating durring the final duel with Maul.
* TheChosenOne: S/he's the one destined to defeat the Emperor.
* DeadpanSnarker: With the right dialogue options, of course.
* DualWielding: Specialty of Sentinels.
* {{Expy}}: Luke Skywalker, his father Anakin and Obi-Wan as he was in the prequel trilogy. With the Legacy system, the player can even take the parallels to Luke to the next level by making a Sith Warrior the Jedi Knight's parent.
** Light Side [[VideoGame/TheForceUnleashed Starkiller]] for Jedi Sentinels.
* GeniusBruiser: It's very possible to be this, if you so choose.
* GoodIsNotNice: Dialogue choices give you the option of being a heroic {{Jerkass}}, or making pragmatic choices that result in hardship for people who expect you to magically solve their problems.
* FiveManBand
** TheLeader: The Jedi Knight
** TheLancer: Kira Carsen
** TheBigGuy: Sergeant Rusk
** TheSmartGuy: T7-O1
** TheChick: Doc
** TheSixthRanger[=/=]TokenEvilTeammate: [[spoiler: Lord Scourge]]
* TheHero: The Jedi Knight's story is straightforward heroic fantasy adventure.
* HeroesWantRedHeads: If male and romancing Kira.
* HeroicWillpower: Breaks the [[spoiler: Emperor's mind control with only minimal, if any, help from Master Orgus]].
* HiddenDepths: On Rishi, the Knight can express a desire to "be rid of my lightsaber forever" and have a quiet life somewhere.
* HonorBeforeReason: If Light, the Knight will often display this sort of behavior, refusing to use underhanded tactics, complimenting skilled opponents, and sparing anyone who surrenders.
* HumbleHero: In contrast to [[ArrogantKungFuGuy a Dark-sided Knight]], the Light-sided Knight is very modest, frequently stating they only do what a Jedi is supposed to and downplaying their own talents.
* InTheHood: Far more than any other class.
* JediMindTrick: Bonus points for being able to pull it of on [[spoiler: a Sith Lord]].
* TheKingslayer: His/Her story ends with confronting and killing the Sith Emperor.
* KnightInShiningArmor: What you're supposed to be. However, it's also possible to be a ...
** KnightInSourArmor
* LadyOfWar: If Light-sided and female, particularly if she's a Guardian.
* LightIsNotGood: Like Consulars, dark Jedi Knights use the same abilities as their light counterparts but are often only half as benevolent.
* MagicKnight: Especially Guardians.
* MasterSwordsman: By the end of act 2 you're acknowledged as one of the Order's greatest active Jedi. After the events on Yavin IV in ''Shadows of Revan'', [[spoiler:you're named the Battlemaster of the Order--though that in part is due to attrition in storyline of the previous Battlemasters.]]
* MyFistForgivesYou: The light sided way of sparing [[spoiler:Bengel Morr's]] life is to assure him he'll be forgiven and taken care of by the council before knocking him out.
* MyGreatestFailure: Some dialogue options indicate that the Knight considers [[spoiler: the destruction of Uphrades]] to be this.
** [[spoiler:Orgus Din's]] comments on Rishi imply that the Knight has never forgiven themselves for [[spoiler:their inability to resist the Empreror's brainwashing and subsequent actions under his control]].
* [[OneManArmy One (Wo)Man Army]]: The Knight is made explicitly clear to be worth a small army in their own right. For example, when [[spoiler:one of your companions is outnumbered and in need of rescue at the finale of Act 3]], T7 estimates that the Knight's assistance ''alone'' would increase their odds of survival from two thousand to one to three to one.
* ThePaladin: What a Jedi Knight's meant to be in-universe; whether the player decides to actually follow this route is another story.
* ReallyGetsAround: Oddly, male Jedi Knights can have more one-night stands than any class except the Smuggler and Imperial Agent. The other classes don't get as many [[SexIsEvil Dark Side points]] for it, though. Even ''flirting'' at the wrong time will net the Knight a few.
* RepressedMemories: [[spoiler:During the class quest on Rishi, it's revealed that the Knight subconsciously repressed their memories of being possessed by the Emperor. Orgus Din offers to unlock them so the Knight can start to heal, which they can accept or not.]]
* ShellShockedVeteran: The Knight gets several class-specific dialogue options on Rishi that suggests the war is psychologically breaking them down.
-->'''Knight:''' Every day I face pain. I inflict suffering -- out of necessity, on those we call "the enemy"... it eats at you.
* SilkHidingSteel: If Light. Usually the Light-sided Knight will offer their enemies a chance to surrender, with their tone of voice making it perfectly clear [[CurbStompBattle what will go down]] if they don't.
* StabTheSky: Some abilities use this as their animation.
* StoneWall: As a Guardian the Knight can withstand much more damage, while dealing DPS on foes.
* SwordBeam: The Blade Storm ability.
* ThrowingYourSwordAlwaysWorks
* {{Tsundere}}: Female Knight can be one towards Doc, often telling him to "get over [him]self". Their first conversation may include this gem:
-->'''Fem!Knight:''' Call me "gorgeous" again and you're Collicoid dinner.\\
'''Doc:''' Whatever you say, [[LoopholeAbuse beautiful]].
* {{Tyrannicide}}: The Jedi Knight's story ends with them confronting and killing the Sith Emperor himself.
** [[spoiler:Come ''The Shadow of Revan'', though, it turns out he's NotQuiteDead, and now his spirit has escaped into the galaxy to get up to who knows what sort of mischief.]]
* UncertainDoom: If the Knight did not become the Outlander in ''Fallen Empire'', the codex states they disappeared sometime during the invasion. Specifically, [[spoiler:they went MIA while fighting on the front lines to protect the core worlds.]]
* WellIntentionedExtremist: Like Anakin, the Knight's dark-side choices have this lean to them.
* WideEyedIdealist: Being light-side tends to make the Knight act in a manner that suggests they believe that anyone can and should be redeemed.
* WorthyOpponent: Vitiate considers them one, even saying that they make the galaxy more "interesting".

!'''T7-O1'''
[[quoteright:198:http://static.tvtropes.org/pmwiki/pub/images/T7-01_7172.png]]

-->''T7=Always eager to help.''

An astromech droid that's gone for centuries without a memory wipe, T7 is the first companion character for the Jedi Knight to be revealed and the first to join, on Tython. Mechanically, he is the Jedi Knight's ranged tank companion.

* TheAtoner: [[spoiler:T7 unknowingly worked for a slaver before Ven Zallow acquired him. It weighs fairly heavily on T7's mind.]]
* BadassAdorable: Cute little droid... who can rocket launch himself against enemies. "Congratulations, opponent. You've just been hit by an angry, blaster-wielding kegerator traveling at about thirty miles per hour." Bad. Ass.
* BeenThereShapedHistory: He has been present for a number of prominent events in galactic history over his '''long''' life, including the Sith attack of Korriban, seen in the game's opening cinematic (also known as the Return trailer). He was also at the Jedi Temple on Coruscant when Malgus attacked it, as seen in the Deceived trailer. According to T7 himself, he was Master Zallow's personal droid at the time. He's even one of the first companions of ''Fallen Empire'', rescuing the player character alongside Lana.
* {{Expy}}: Of R2-D2, just like [[VideoGame/KnightsOfTheOldRepublic T3-M4]] before him.
* HeroWorshipper: "Jedi = Always celebrity to T7"
* LightningGun: Gains one once he reach the level.
* PintsizedPowerhouse
* ReverseMole: In the "Return" trailer, he works in the smuggler Nico Okaar's ship as part of the sting operation that got Okaar arrested. He was Ven Zallow's droid the entire time.
* RobotBuddy: And a really good and likeable one, always supportive and never angry. In fact he's such a good buddy that people frustrated with either Doc himself or the writing of the female Knight romance cause rare outbreaks of "''T7 should be a romance option!''" ingame or on the forums.
* VerbalTic: Makes every sentence look like a faux mathematic equation, which is common for most Astro-Mech droids (and some other kinds of droids).
* WideEyedIdealist: He doesn't like it when the Jedi Knight is openly suspicious of allies of the Republic, even if those suspicions are later proven to be correct. He also expects the Jedi to be patient, endlessly moral and compassionate and do everything the Jedi Council asks of them; it's what he's programmed to do, so it makes sense. Unfortunately...
** ThePawn: [[spoiler:Should the Jedi Knight choose to let Bengel Morr go free in exchange for the components to craft a more powerful lightsaber, T7's protests that this isn't what the Council wanted prompt the Knight to decide what the Council doesn't know won't hurt them, and ''scrub his memory of the event to keep him quiet''. Then the Knight lies that they saved Master Orgus without disobedience, prompting a cheer from the entirely unaware droid that he and the Knight are heroes. He never finds out the truth.]]

!'''Kira Carsen'''
[[quoteright:194:http://static.tvtropes.org/pmwiki/pub/images/Kira-Carsen_9624.png]]

-->''Ready for anything.''

A female Human, and the Jedi Knight's Padawan. She is distinctly more carefree and relaxed than most Jedi, but hides a dark secret. [[spoiler:She is actually a Child of the Emperor, created to be a spy, telepathically-controlled puppet, and if necessary, a host-body for the Emperor's consciousness. She escaped from Korriban as a child]]. She joins the Jedi Knight on Coruscant, and is the romance option for a male Jedi Knight. Mechanically, she's the class's melee damage companion. Voiced by Creator/LauraBailey.

* ActionGirl: Definitely qualifies, being a Jedi and the Jedi Knight's melee damage companion.
* AlliterativeName
* CharacterDevelopment: Near the end of your conversations, she begins wondering whether or not genocide really is the answer to defeating the Empire, noting that all conflict seems to have beget is more conflict.
* DarkAndTroubledPast: As explained in the above spoiler.
* DeadpanSnarker: And she likes it if you are as well.
* DemonicPossession: [[spoiler:Gets possessed by the Emperor at the end of Act 1.]]
* DoubleWeapon: Like Satele, she carries a double-bladed lightsaber, although Kira's starts with a green crystal.
* DudeWheresMyRespect: To her annoyance. Kira is a RequiredPartyMember during the end of Act 1, where she helps the Jedi Knight save an entire planet from destruction. While she ''does'' [[spoiler: get a promotion to Jedi Knight]] afterwards, she gets nowhere near the respect and acclaim that the player does.
* {{Expy}}: Of [[AttackOfTheClones prequel]] [[RevengeOfTheSith trilogy]]/[[StarWarsTheCloneWars Clone Wars]] Anakin. Both are talented but maverick Jedi Knights that have serious issues with respecting authority, patience, humility and detachment. [[DarkAndTroubledPast Both grow up with a disturbing childhood. And both ended up slaughtering an entire group of people that harmed the ones they care about at some point in their past.]]
* GoodScarsEvilScars
* HeroicWillpower: [[spoiler:She, like the Knight, breaks the Emperor's hold on her with sheer willpower, but gets bonus points for doing it with no outside assistance.]]
* HeWhoFightsMonsters: Not very noticeable, but she has an unusual enthusiasm for battle, and is frustrated with the glacial progress toward peace made by civilian Republic political leadership. She expresses the view that Jedi are better and more important than non-Force-using Republic personnel, that the latter should rightfully be subordinate to the former, and that Jedi should take a much more active role in galactic politics. Time will tell if she will subvert this trope or not.
-->"I'm not saying we'd be dictators. There'd be fair elections, which we'd win because we're better."
* IKnowYoureInThereSomewhereFight: Tries using this to [[spoiler:snap the Knight out of their stupor when they are dominated by the Emperor.]]
* LittleStowaway: How she escaped Korriban as a child.
* LoveInterest
** BattleCouple
* ShadowArchetype: To Dark Side!Jaesa Willsaam: Both have similar personalities but almost mirror backstories. [[spoiler: Jaesa was a Jedi who fell after being constantly let down by the Jedi, seeing the flaws in their organization and witnessing the power of the Sith, while Kira, born and trained Sith, defected after one too many experiences of Sith arbitrary cruelty and joined the Jedi after experiencing genuine kindness and acceptance with her eventual Master. Whereas Jaesa ultimately succumbs to the Dark side in the Act I finale, Kira manages to reject it decisively.]]
* StreetUrchin: In her past. That's not the dark and troubled part, unfortunately...
* WhatTheHellHero: She is called out by a former friend for [[spoiler:killing a bunch of mercenaries that threatened them.]]

!'''Doc'''
[[quoteright:179:http://static.tvtropes.org/pmwiki/pub/images/Doc-001_3550.png]]

-->''Someone call a doctor?''

A flirtatious human male medic whose life's work is bringing his great talents as a doctor wherever they're needed most, usually to civilians caught between the big factions in the war. He joins the Jedi Knight on Balmorra. Romance option for the female Jedi Knight. Mechanically, he's obviously the Jedi Knight's healer companion. Voiced by Andrew Bowen.

* AttentionWhore: He's infuriated when he sees lesser doctors get credited in magazines, because then ''he's'' not getting credited, and plays with the idea of inventing a disease so he can get famous when he cures it.
* BabiesEverAfter: [[spoiler:At the end of his romance arc, he says he wants to have kids with the Knight. She can agree or decline.]]
* CatchPhrase: He ends all his love letters with the epithet "Love, Me".
* CasanovaWannabe: He's very flirtatious, but it's clear women don't find him as irresistible as he thinks he is. Kira and the Female Knight in particular can be very blunt about it.
* CityMouse: He's chosen to spend his life doctoring refugees and resistance fighters in miserable, bombed-out warzones, but he's vocal in his appreciation of the comforts of civilization.
-->(on Voss) "You finally brought me someplace nice! Look! Restaurants and shops! Things worth fighting for."\\
(on Corellia) "I love Corellia. The people, the nightlife, the fine beverages... let's keep this planet intact."
* CombatMedic
* ComicBookFantasyCasting: Doc's character model and elements of his characterization uncannily resemble Creator/BruceCampbell.
* {{Determinator}}: At the end of his character quest, Doc is all set to cure a rare disease and be recognized by the Journal of Xenomedicine, [[spoiler:but his plans are shot when the disease's carrier is murdered before Doc can get the chance to cure it. Doc expresses understandable displeasure about this outcome, but the player-as-the-Jedi-Knight can give Doc encouragement, which prompts him to decide that hey, if he can't be recognized by the Journal of Xenomedicine, then he can always start his ''own'' journal, and besides, there will be other rare diseases to cure. The player can respond that now ''that'' is the Doc they know.]]
* DudeWheresMyRespect: He's furious when a less-gifted medschool classmate is promoted to acting head of the Republic Health Administration, and complains that "real doctors go out and save lives; idiots stay on Coruscant and get promoted."
* GentlemanAdventurer: Grew up on a wealthy, high-technology world, graduated with honors from the most prestigious medical school in the Core Worlds, and spends most of his time treating refugees, resistance fighters, and underworld bosses as an alternative to taking [[HospitalParadiso more comfortable, remunerative work]] and dying of boredom.
-->"I keep getting offers to go work at a medcenter. And I keep telling the doctors, "No, I ''like'' getting shot at!"
* EmbarrassingFirstName: [[spoiler:Archiban Kimble]]. He insists that you just call him Doc.
* FlirtingUnderFire: More like "flirting under every conceivable condition." He meets the knight during a [[ZergRush Colicoid incursion]] on the field hospital where he works. If the knight is female, or if a male knight has Kira as his active companion, he begins flirting right away.
* GunsAkimbo: And one is a shotgun.
* HandsomeLech
* HideYourPregnancy: [[spoiler:As part of his desire to start a family, he figures she can hide her condition under a particularly spacious robe. If the Knight points out there would be a little more to having a secret family than hiding her belly for 9 months, he says they could simply claim the kid is his cousin.]]
-->"[[TrustMeImAnX Trust me, I'm a doctor.]]"
* HospitalHottie
* InHarmsWay: After the leaders of the Balmorran Resistance put a gun to his head, he figures he's no longer welcome there, and that traveling with the Knight is the best way to satisfy his affinity for challenge, danger, and novelty.
* InsistentTerminology: He is ''not'' the Male Knight's sidekick. He is his '''wingman'''.
* InsufferableGenius: He's a very talented doctor, and he makes sure ''everyone'' knows it.
* JerkWithAHeartOfGold: Despite his selfishness and narcissism, Doc truly does work to help others for very little reward.
* JustLikeRobinHood: On at least two occasions, he's scammed gangsters and crime-lords out of large sums of money or supplies and funneled all of the proceeds into field hospitals and refugee camps.
* LoveableRogue: Emphasizes this.
* LoveInterest
** BattleCouple
** LadykillerInLove: His romance with the female Knight progresses along these lines; he starts out mostly in it for the excitement and the sex, but finds himself developing genuine romantic affection for her.
* TheMedic
* NiceJobBreakingItHero: An interesting version of this. Get his affection high enough and [[spoiler: he sets off to cure Nem'ro the Hutt, found during the Hutta storyline for Agents and Bounty Hunters, of a rare wasting disease. He's paying a hostage to loiter aboard your ship in the meantime, so that he'll have some leverage to negotiate in case he runs into complications during the job. That "hostage," is Kaliyo Djannis, the Imperial Agent's first companion, and apparently his one-time flame. The very next conversation has him complaining that a bounty hunter (who was actually Skadge, one of the Bounty Hunter's companions) killed Nem'ro before the success of his treatment could be independently verified by the Journal of Xenomedicine, so he's not going to get any recognition for it.]]
-->[[spoiler:"Stupid Bounty Hunter!"]]
* PornStache
* RebelRelaxation: His standard pose abord the ship.
* SurgeonsCanDoAutopsiesIfTheyWant: Doc's a field medic who also seems to do epidemiology and pharmacology.
* [[TrustMeImAnX Trust Me I'm A Doctor]]: Word-for-word quotation whenever he suggests awesome and insane stuff, like compounding volatile, toxic pharmaceuticals aboard your ship, or [[spoiler:his foolproof plan of having children with the female Jedi Knight.]]
-->[[spoiler:"Those robes you people wear are pretty spacious. I'm betting we could hide a little Doc under them. [...] Once the kid's born we'll just tell everyone it's my cousin."]]
* WeHelpTheHelpless: Doc's Codex entry makes this quite clear.

!'''Sergeant Fideltin Rusk'''
[[quoteright:210:http://static.tvtropes.org/pmwiki/pub/images/Sergeant-Fideltin-Rusk_243.png]]

-->''Another successful suicide mission!''

A male Chagrian Republic soldier, Sergeant Rusk is dedicated to the Republic and noted for his bravery... or recklessness, some would say, and Rusk is never one to back down from a fight or show signs of weakness, especially to the Empire. The Jedi Knight recruits him on Hoth. Mechanically, he is the class's ranged damage companion. Voiced by Ron Yuan.

* AlmightyJanitor: Forgoes promotion so he can stay in the field.
* BloodKnight
* CynicismCatalyst: He's so excessively determined to destroy the Empire because [[spoiler:his colony was invaded by them. Since his people are pacifists, they offered no resistance to their conquerers. Despite this, Rusk's family was [[SuicidalPacifism killed during the invasion.]] ]]
* GoodIsNotNice
* HiddenDepths: His hatred of the Empire usually makes him favor dark side options, but even he finds deliberate attacks on civilians to be going too far, even if they're Imperial citizens. Also, despite his BloodKnight tendencies, he does admit that he would like to live in a world where conflicts actually could be solved through diplomacy.
* KnightTemplar: He prioritizes the mission over ''everything'' else, and openly admires the Jedi for their apparent lack of emotion when making decisions.
* LeeroyJenkins: While he survives because of being a badass, the squadmates who followed him aren't so lucky. Despite this, most of the (many, many) casualties his squad has are not fatalities.
--> '''Rusk:''' Another successful suicide mission!
* LimitedAdvancementOpportunities: Justified. One of his old war buddies is now an admiral and ensures that Rusk remains a sergeant and on the front lines where he can do the most damage to the Empire.
** It's also implied that the rest of the brass are a little wary of giving him command of too many men at once, given his WeHaveReserves tendencies.
* ProudWarriorRace: Inverted. Chagrians are generally pacifists. Rusk is an anomaly.
* TheStoic
* WarIsGlorious: Averted, actually. WarIsHell, but ViolenceIsTheOnlyOption when your opponent is the Empire.
* WeHaveReserves: As far as he's concerned, no amount of casualties is too high as long as the mission is seen through. His EstablishingCharacterMoment has him chewing out a badly wounded Private for "slacking off" - he can still shoot a rifle, so he's obviously fit for combat!

!'''Lord Scourge'''
[[quoteright:196:http://static.tvtropes.org/pmwiki/pub/images/Lord-Scourge_5411.png]]

-->''Let us impart our will upon the galaxy.''

A male Sith Pureblood and Sith warrior, Lord Scourge is the Emperors' Wrath, right hand and executioner of the Emperor. [[spoiler: However, Lord Scourge can be redeemed - to a degree - on a special assignment after Hoth by the Jedi Knight.]] Mechanically, he's the class's melee tank companion. Voiced by Joseph Gatt.

* AffablyEvil
* DefeatMeansFriendship: Subverted. He'd been planning to defect for quite some time before you defeated him; the timing was a coincidence.
* DefectorFromDecadence: Though he insists it's actually EnemyMine.
* {{Deuteragonist}}: In ''Literature/{{Revan}}''.
* DragonWithAnAgenda: To the Emperor.
* TheDreaded: Even the Dark Council fears him.
* EmotionEater: In ''Literature/{{Revan}}'' his abillity to draw power from his opponent's fear and hatred is his greatest strength. It also makes it harder for him to fight droids and Jedi.
* EnemyMine: He works with the Knight in order to stop the Emperor. He sticks around after the end because he knows that he can't go back and he still has doubts about the Emperor being dead.
* EvenEvilHasStandards: He's realized the Sith Emperor is insane, which is why he's helping the Jedi take him down.
* EvilVersusOblivion: He knows what the Emperor's up to, which is why he joined with Revan and the Exile, and why he joins with the Knight.
* EvilMentor: He wants to be this to the Jedi Knight, preparing him/her for the battle with the Emperor to come. He also offers to become this for your prospective Force-sensitive children (if you have any), stating he believes a child of yours could be a Sith of unrivaled power and that he would consider it a great honour to teach them.
** XanatosGambit: If the Knight responds that it will be interesting to see a Sith Lord of their blood ''("Thank you")'', he is pleased: he wins. If the Knight says than any children of his/hers will be Jedi ''(appropriately titled: "I will not allow it!")'', he is also pleased:
---> '''Lord Scourge:''' Ha! If you were true to Jedi teachings, your protest would be that you will [[ExactWords never have a child of your body]]. But you will turn against these shackles as you have so many others.
* ForTheEvulz: His half-hearted attempts to corrupt a light-sided Knight.
* GameplayAndStorySegregation: Despite his history with both Revan and the Emperor, he has no special dialog in ''Shadow of Revan'' and none of the characters (including Revan himself) will even acknowledge his existence if you bring him along.
* ImmortalityHurts: [[spoiler:According to him, the price of his immortality is his senses. He can no longer taste, smell, touch and is evidently colorblind. He mentions that he intends to get back at the Emperor for taking these senses from him.]]
* InLoveWithYourCarnage: He appreciates the more Sith-like actions and responses you can make, and somewhat sarcastically laments that you cannot be fully corrupted into one at the close of his personal story, adding that if you were trained on Korriban you could be sitting on the Dark Council by now.
* InTheBack: To [[spoiler:the Exile]].
* [[JustTheFirstCitizen Just a Lord]]: He answers only to the Emperor himself, despite being "merely" a Lord, and not even a Darth. However, judging by the Sith Warrior becoming the Emperor's Wrath does not require becoming a Darth.
* KarmaHoudini: Doesn't seem all that bothered by his betrayals in ''Revan'' (due to his prophetic vision that caused them), and apparently gets off scott-free. Satele Shan is however clearly unhappy about making him a hero of the Republic in the ending.
* LegacyCharacter: Lower ranking Sith believe him to be this, as the knowledge of how he has lived for over three hundred years is classified. Played straight as well; his actual successor is the Sith Warrior, who is only ever called by the position's title of Emperor's Wrath when on official business.
* LivingLegend
* OnlySaneMan: He mentions that most Sith (and Imperials) don't realise the extent of the Emperor's madness, and those who do have the misguided notion that it's a good thing, or that they can somehow benefit from his EvilPlan.
* ReallySevenHundredYearsOld: Thanks to life-extending rituals and procedures, he's 300+ years old.
* RedBaron: The Emperors' Wrath.
* SenseLossSadness: He doesn't like his senses removed for 300 years.
* SixthRanger
* TokenEvilTeammate: He sticks out like a sore thumb among the Knight's other companions, and not just because of the blood-red skin.
* WalkingSpoiler
* WhoNeedsEnemies
[[/folder]]

[[folder:Supporting Characters]]

!Orgus Din
[[quoteright:195:http://static.tvtropes.org/pmwiki/pub/images/Orgus-Din_4460.png]]

--> ''"A Jedi Knight is a weapon, just like a lightsaber. One hopes it's never needed, but it's always at the ready just in case."''

A famous war hero among the republic and respected Jedi Master. Orgus Din takes on the "Hero of Tython" as his first apprentice in years after he puts an end to a Dark Jedi plot.

* AscendToAHigherPlaneOfExistence: [[spoiler:Din becomes a force ghost due to his HeroicSacrifice, allowing him to aid his former Padawan beyond the grave.]]
* CoolOldGuy: Orgus is a respected warrior, ReasonableAuthorityFigure and occasional [[DeadpanSnarker snarker]].
* TheMentor: To the Hero of Tython.
* MentorOccupationalHazard: One should be surprised if this ''didn't'' happen to him.
* MyGreatestFailure: The events leading up to and after his former apprentice Bengels fall to the darkside weigh heavily on Orgus.
* TheObiWan: He shares many traits with the TropeNamer, [[spoiler: including a willingness to sacrifice his own life for the greater good.]]
* RenownedSelectiveMentor: The Jedi Knight is the first Padawan he's taken on since the Sacking of Coruscant.
* TheRival: To Darth Angral.
* SpiritAdvisor: [[spoiler:he advises you as a Force Ghost after his death.]]

!Bengel Morr
[[quoteright:175:http://static.tvtropes.org/pmwiki/pub/images/Bengel-Morr-001_1325.png]]

-> ''"Bengel was strong in the Force, and the most gentle being I've ever known."''
->- '''Orgus Din'''

Bengel Morr was Orgus Din's last apprentice. He was believed to have perished in the Sith Empire's destruction of the Jedi Temple. However he survived the tragedy, only to emerge form the ordeal a deeply troubled individual.

* APupilOfMineUntilHeTurnedToEvil: For Master Orgus.
* BackForTheFinale: He shows up on Corellia if he survives.
* EvilMentor: It quickly becomes clear he's a Dark Jedi.
* FaceHeelTurn: Morr is no longer the good man he once was when encountered by the Jedi Knight.
** HeelFaceTurn: [[spoiler:It's possible to turn him back to the Light by knocking him out and sending him back to the Jedi Temple. If you do, he begins recovering. If not... well, there are other options, see below.]]
* FishPeople: He's a Nautolan.
* HeWhoFightsMonsters: Bengel is all too similar to those he wishes to eliminate.
* HeroicBSOD[=/=]DespairEventHorizon: His reaction to the destruction of the Jedi Temple. The death and destruction he witnessed shattered his outlook on life.
* KilledOffForReal: [[spoiler:It's possible to kill him after your final battle with him on Tython.]]
* NotSoDifferent: He's become like the very Sith he wants to destroy.
* TragicVillain: A once peaceful Jedi, Bengel has been driven to extremism and the darkside by past tragedy.
* UsedToBeASweetKid: Bengel was described by his former master as having been a "gentle being" in his youth. Then the Sith Empire's attack on Coruscant happened, and there went that.
* WeCanRuleTogether: [[spoiler:After you beat him, he comes to believe you have the potential to succeed where he has failed. He offers to give you the materials to make a more powerful Lightsaber (which are presumably ill-gained) and work with you to purify the existing Jedi Order rather than get rid of it altogether. You can accept, which earns you more Dark Side points than [[KillHimAlready sticking him in the gut]].]]
* WellIntentionedExtremist: He wants to destroy the Jedi Order so he can replace it with one that's willing to take the fight to the Sith immediately.

!'''Darth Angral'''
[[quoteright:173:http://static.tvtropes.org/pmwiki/pub/images/Darth-Angral-01_7445.png]]

--> ''"Tell your pathetic Masters that Darth Angral has returned. This time, there will be no mercy."''

A Sith Lord in charge of the fleet that sacked Coruscant, Angral famously stormed into the Senate and murdered the Supreme Chancellor, forcing the Republic diplomats on Alderaan to submit to the Sith's demands; the Treaty of Coruscant was signed. [[spoiler: He is the father of Lord Tarnis, a Sith spy killed by the Jedi Knight on Coruscant, after which he [[AvengingTheVillain swears revenge.]]]]

* AuthorityEqualsAsskicking: As with any high ranking Sith.
* AvengingTheVillain: He is determined to take revenge for [[spoiler: his son, Lord Tarnis.]]
* BloodKnight: Like all true Sith, he loves violence.
* DiscOneFinalBoss: Is the final antagonist of Act I, and the Jedi Knight's prime foe.
* EvenEvilHasLovedOnes: He loves his son [[spoiler:and spends the entirety of Chapter 1 seeking revenge against the Jedi Knight.]]
* ItsPersonal: His vendetta against the Hero of Tython is very personal indeed. [[spoiler: The Jedi killed his son.]]
* MoralMyopia: [[spoiler: Wants to kill the Jedi who killed his son...in self-defence, after he ''ordered and goaded on'' said son to kill said Jedi. Worse, he threatens to kill millions on Coruscant simply to hurt the Jedi; though, since he was planning an invasion already and his son had already killed dozens of people while on a mission in pursuit of that goal, it is likely he would have killed millions anyway- the only difference is, now he is also killing [[EvilIsPetty out of spite.]]]]
* RevengeByProxy: The Sith Lord informs the Jedi Knight that he intends to kill ''billions'' of Republic citizens as a means of vengeance.
* SoProudOfYou: Angral displays a great deal of pride in his sons achievements. [[spoiler: Which only adds to his fury when his son is slain before he can even enjoy his moment of triumph.]]

!Watcher One
[[quoteright:172:http://static.tvtropes.org/pmwiki/pub/images/Watcher-One-001_4291.png]]

--> ''"My title is who I am. Any other name I gave you would be a lie."''

Watcher One was an imperial agent tasked with recovering former Republic scientist, Dr. Nasan Godera. The agent was very wary of getting entangled in Sith affairs, believing such issues would bring about his ruin.

* AffablyEvil: Watcher One is always respectful and polite to the Jedi Knight.
* AnOfferYouCantRefuse: To give himself time to capture Godera before the player could, he offers to show you a 'distraction' in the form of a (real) top secret Sith assassin's plan to wipe out a Republic settlement, which you otherwise can't afford to ignore.
** A light side option, on the other hand, gives you the choice of giving him the same, by [[spoiler: letting him go because he's no longer a threat anyway, seeing as [[YouHaveFailedMe can't afford to return]] after his failure to capture the player character]].
* DrivenToSuicide: [[spoiler: If you choose to take him to custody, he'll [[CyanidePill inject himself with poison]].]]
* FriendlyEnemy: Depending on your interactions a great deal of mutual respect can be expressed between both Watcher One and the Hero of Tython.
* HonorBeforeReason: He does hold himself to a high standard of honor and duty.
* MyCountryRightOrWrong: He's loyal to the Empire but that does not mean he doesn't see it's many flaws. Particularly Sith politics.
* NotSoDifferent: Lampshaded in this rather poignant interaction:
--> '''Watcher One:''' "Twenty years, I've avoided becoming a casualty of Sith madness. But an order is an order."
--> '''Hero of Tython:''' "Obligations are what shape our lives."
--> '''Watcher One:''' "We're not so different. For some reason, that's a comfort."
* OnlyKnownByHisNickname: Watcher One claims his CodeName is basically his true identity. Any other names are a lie, which seems to imply his actual name is someone he considers to [[ThatManIsDead no longer exist]].
* PunchClockVillain: He served the Empire loyally, doing things he took no pleasure in, despite preferring more honourable ways of achieving his goals.
* ScrewThisImOuttaHere: [[spoiler:After being defeated, the Knight can convince him to quit being an Imperial Agent by telling him that his superiors will not tolerate failure. He'll later send a letter to the Knight that he's gone into corporate espionage and is loving it.]]
* WorthyOpponent: Especially in regards to a lightsided Jedi Knight, who can in turn express similar sentiments.

!General Var Suthra
[[quoteright:175:http://static.tvtropes.org/pmwiki/pub/images/General-Var-Suthra-001_287.png]]

A Mon Calamari General who is one of the Knight's primary Republic contacts for Chapter One.

* BackForTheFinale: He returns on Corellia.
* {{Expy}}: Of Admiral Ackbar.
* MissionControl
* MyGreatestFailure: By the end of the Nar Shaddaa arc, he considers his authorization of the Power Guard Project to be this.
* UndyingLoyalty: To the Republic and Jedi Order.
* WellIntentionedExtremist: His authorization of several dangerous and morally dubious weapons projects for the Republic were born of a desire to ensure that a tragedy like "The Sacking of Coruscant" never happened again.

!Agent Galen
[[quoteright:180:http://static.tvtropes.org/pmwiki/pub/images/Agent-Galen-001_9563.png]]

A human SIS agent who is assigned with preventing Darth Angral from gaining control over a secret Republic project on Nar Shaddaa. Voiced by Creator/KharyPayton

* {{Badass}}
* TheDogBitesBack: [[spoiler:If you spare him, he'll help you defeat Lord Sadic.]]
* EmpoweredBadassNormal: [[spoiler:After being transformed into a Power Guard.]]
* RedemptionEqualsDeath: [[spoiler:He keeps insisting that he can't be trusted after being transformed and repeatedly requests that the Knight kill him. It's possible to talk him out of it.]]
* UnwillingRoboticization: [[spoiler:Lord Sadic turns him into a Power Guard.]]
* TragicMonster: [[spoiler:By the time you catch up with him, Lord Sadic's turned him into a Power Guard and forces him to attack you.]]

!Lord Praven
[[quoteright:199:http://static.tvtropes.org/pmwiki/pub/images/Lord-Praven-001_1335.png]]

--> ''"My family is true Sith. My only passions are [[ProudWarriorRaceGuy integrity and honor]]."''

One of Darth Angral's apprentices. Praven is a Sith Pureblood with a firm belief in honor.

* AntiVillain: The only reason why he is still a Sith is that he is convinced that the Jedi still seek to commit genocide against the Empire.
* TheAtoner: [[spoiler:He can be convinced to join the Jedi Order.]]
* BackForTheFinale: Returns on Corellia, if he's still alive.
* {{Badass}}
* BadBoss: As honorable as he is, he's not above killing subordinates for perceived disrespect.
* EverybodyHasStandards: Acting as his masters enforcer and slaying the Empire's enemies is one thing, but he draws the line at killing innocents simply for the sake of it. Ultimately, [[spoiler: ensuring a planet is destroyed without giving the Jedi Knight a chance to stop it is beneath him.]]
* HeelFaceTurn: [[spoiler:After defeating him, the Knight can appeal to Praven's sense of honor to convince him to join the Jedi order.]]
* HonorBeforeReason: He would rather face strong opponents and avoids cutting down helpless non-combatants. For a Sith that's a rather rare set of standards.
* MyGreatestFailure: Praven blames himself for his apprentice's death at the Knights hand, believing he should have trained him better. The Jedi Knight can comment about the surprise that regret is genuinely the only emotion that can be sensed.
* GracefulLoser: Unsurprisingly gracious in defeat given that "integrity and honor" are the only passions he feels a true Sith should have. He commends the Knights skill upon besting him in combat, despite believing he is about to be killed.
--> '''Praven:''' "Such skill. So much power. Impressive."
* MyMasterRightOrWrong: Seems to be his attitude towards Angral. He expresses no personal pleasure in following his masters instructions, even genuine regret, but feels is duty bound to serve him nonetheless. When he fails to defeat the knight and is spared, he is perfectly willing to go face execution at his masters hands unless convinced of another option.
* NobleDemon: He dislikes trickery and has been known to spare opponents who never stood a chance at defeating him. [[spoiler:He also refuses an order by Angral to destroy the deactivation codes to the Shock Drum because Praven finds the idea of destroying an entire planet to kill one person highly dishonorable. Instead, he challenges the Knight to a duel, with the deactivation codes as the prize.]]
* NotSoDifferent: Despite being a Sith Pureblood he holds ideals and honor not unlike that of a Jedi. The comparison is even stronger whilst playing a lightsided Jedi Knight. [[spoiler: When convinced he could find a place among the Jedi, this is in no small part due to his surprise that they share a similar sense of honor. Praven's also impressed that the Order is brave enough to take in former enemies, seeing it as a sign of great strength.]]
* NotWorthKilling: How civilians view his demeanor when faced with non-combatants. They were shocked to find he had zero desire to kill them when he had ample opportunity. In fact he pretty much ignores them.

! Tol Braga

[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/tol-braga-002_1776.png]]

A Kel Dor Jedi Master and member of the Jedi Council who is legendary for his compassion. He strongly believes that no one is beyond redemption. He is the Jedi Knight's primary questgiver in Chapter 2.

* AllLovingHero: The most compassionate of the Jedi. He even managed to redeem a member of the Dark Council.
* DespairEventHorizon: [[spoiler: The knowledge that someone like the Emperor could exist and is utterly beyond saving destroys his outlook on life.]]
* GoodCannotComprehendEvil: He doesn't understand that he can't redeem the Emperor. [[spoiler:Once the Emperor makes him understand, he breaks.]]
* GoMadFromTheRevelation: [[spoiler: The Emperor is all too happy to educate the Jedi Master on what kind of monster he really is and this new found insight serves as the catalyst for Tol Braga's epic fall from grace.]]
* KilledOffForReal: [[spoiler:Regardless of how the player handles the situation after facing him, the Star Cabal from the Agent storyline ensures he dies.]]
* MoreThanMindControl: [[spoiler:Unlike the other captured Jedi, he managed to break the Emperor's hold over him on his own. Unfortunately, the knowledge that there was a being so evil that even he couldn't redeem it makes him decide to go along with the Emperor's plans, because in his view, a galaxy where someone as evil as the Emperor is allowed to remain unpunished is unworthy of existence.]]
* OmnicidalManiac: [[spoiler:Believes a galaxy in which can allow something the Emperor to exist only deserves to be extinguished.]]
* TheParagon: Once considered the "conscience" of the Jedi Order.
* {{Pride}}: His one [[FatalFlaw flaw]]. He can't even imagine the possibility that he can fail to redeem someone.
* RousseauWasRight: He believes it, and fervently, to the point where he attempts to redeem the Emperor himself. This seems to stem from his success with other Sith in the past, including a member of the Dark Council.
* SpikesOfVillainy: [[spoiler:After his FaceHeelTurn, he wears the same armor Darth Marr wears, including the massive shoulder-spikes]].
* StrawNihilist: [[spoiler:After being defeated by the Emperor, he starts to believe that the galaxy is completely meaningless and deserves to be destroyed.]]
* StupidGood: Master Braga may have swayed a member of the Dark Council, which is admittedly impressive. but this leads him to believe ''anyone'' can be redeemed, no matter what. Even the most evil man in the galaxy, the [[GreaterScopeVillain Emperor]]. His plan? To capture and redeem him, thus all but ending the war by making it's figurehead an agent of light. A plan that is equal parts SuicidalOverconfidence and [[GenreBlind Genre Blindness]]. [[spoiler:His inevitable failure leads him to fall to the dark side himself, and to willingly desire the end of the galaxy due to his despair.]]

!Leeha Narezz
[[quoteright:184:http://static.tvtropes.org/pmwiki/pub/images/Leeha-Narezz-001_1536.png]]

--> ''"Throughout history, certain droids have achieved well beyond their design limitations. I believe the force is the answer."''

An eccentric Nautolan Jedi Knight who believes that droids can feel the Force.

* AtLeastIAdmitIt: [[spoiler: If you have a romance with Kira or Doc behind the council's back and still lecture Leeha about her relationship with Jomar, she rightly calls you out on it.]]
* BrainwashedAndCrazy: [[spoiler:the Emperor seizes control of her, forcing her to torture her lover and attack the Jedi Knight.]]
* [[BunnyEarsLawyer Bunny Ears Jedi]]: She believes that a droid that went without a memory wipe for long enough could eventually become capable of using the Force. Most other Jedi regard her love of droids as a bizarre eccentricity, but there are other hints within the Star Wars universe that droids can have a subtle connection to it.
--> '''Leeha:''': "Someday the Meedees will prove that even droids can use the force."
* DoAndroidsDream: She believes that droids are capable of sentience and force-sensitivity.
* TheEmpath: A very minor case but notable nonetheless in that, amongst all the Jedi Masters you'll encounter, she's the only one to sense [[spoiler: your feelings towards your lover.]]
* GadgeteerGenius: Her skills with machinery goes hand-in-hand with her fondness for droids.
* InterspeciesRomance: [[spoiler: She's in a relationship with the Zabrak Jedi, Jomar Chul.]]

!Jomar Chul

A Zabrak Jedi Knight who quickly develops a rivalry with the Jedi Knight PC after a botched mission.

* CassandraTruth: Has a vision of [[spoiler:Tol Braga's strike team falling under the Emperor's control.]] Tol dismisses it as Chul's jealousy of the Jedi Knight.
* InterspeciesRomance: [[spoiler: Dating Leeha Narezz, a Nautolan. Depending on how you choose to handle the situation, it can easily go very, ''very'' wrong.]]
* RedHerring: [[spoiler: Ultimately, one of the very few members of Tol Braga's circle who ''doesn't'' fall to the dark side at some point, despite all the hints.]]
* TheResenter: He gets injured early in Chapter 2, causing the Jedi Knight to replace him on Tol Braga's team. Chul does not take this well. [[spoiler: When the two of you meet up in Chapter 3, though, he's more or less made his peace with you and thanks you for your help, assuming you don't go out of your way to be an ass to him anyway.]]

!Doctor Godera

An eccentric scientist who hates the Empire so much that he considers the Republic to have committed treason against itself by signing the Treaty of Coruscant.

* BackForTheFinale: He returns on Corellia.
* DroppedABridgeOnHim: After completing a mission for him on Corellia, [[spoiler:you return and find that the Sith have killed him.]]
* [[EvenEvilHasStandards Even Mad Scientists have Standards]]: The reason why his secret projects are largely either small-scale or non-lethal. [[spoiler: Before constructing the various components of the Planet Prison, he built a terrifyingly potent DoomsdayDevice on Quesh. But even he ultimately decided it was too much to unleash, even on the Empire, and squirreled it away behind heavy concealment. It ultimately forms the cornerstone of the Agent's Act II story.]]
* KnightTemplar: Strongly believes that the Empire needs to be defeated, no matter the cost.
* InsufferableGenius
* MadScientist

[[/folder]]

!!Jedi Consular
[[folder: Jedi Consular & Companions]]

!The Jedi Consular

-->''"[[SeekerArchetype A Jedi will always seek the truth]]. I will study the mysteries of the Force, [[TheStoic and act with calm and clarity]]. I will expose the dark side's deceit... [[HopeBringer to unite our allies]], and with the Force on our side... JusticeWillPrevail!"''

A new member of the Jedi Order, Padawan to a highly unconventional archaeologist and scholar among the Jedi Council, the Consular is swiftly drawn into an ancient mystery on Tython and a hero gone rogue. These establish the tone and primary activities of the Consular: exploring ancient secrets and conducting diplomacy, often with dangerous people. The female Jedi Consular is voiced by Athena Karkanis, and the male by Creator/NolanNorth.

* AdventurerArchaeologist: Spends a lot of time investigating holocrons and the history of the Jedi Order and the various planets they explore.
* {{Ambadassador}}: Being a diplomat isn't quite the Consular's full time job, but they do it enough to qualify.
* AnAdventurerIsYou
** [[MagicKnight Shadow]]
*** Kinetic Combat: [[StoneWall Mitigation tank]]
*** Infiltration: Backstab/Burst-heavy melee DPS
*** Balance: [=DoT=]-heavy melee/mid-range DPS
** [[SquishyWizard Sage]]
*** Seer: CombatMedic
*** Telekinetics: Nuker/Burst-heavy ranged DPS
*** Balance: [=DoT=]-heavy ranged DPS
* BadassBookworm: The Consular is portrayed as very scholarly for a Jedi.
** Upon discovering [[spoiler: the Noetikon-Jedi Archive]], one dialogue option even laments that their time is limited, admitting that under happier circumstances they'd gladly spend many hours studying its contents.
* BadassCape
* BrutalHonesty: For a diplomat, the Consular sure doesn't mince words when they tell people exactly what they think of them.
-->'''Consular:''' ''(when first meeting Qyzen)'' This thing doesn't like anybody's friend.
* BullyingADragon: Even for a Jedi, the Consular is a highly skilled force-user. During cutscenes, more than once an opponent will attempt to charge them while they're still unarmed only to get BlownAcrossTheRoom for their trouble.
* CatchPhrase:
** "The Jedi way is to serve."
** "Sounds dangerous. I'll take care of it."
** "A ''child'' could handle this."
* TheChampion: To Qyzen (as "Herald" of his goddess), to Nadia (as Master), but also to House Teral of Alderaan (taking the place of their murdered delegate), Gaden-Ko of the Voss (as his honor guard during his trial), and the ''entire'' Rift Alliance, particularly Balmorra.
* ChildProdigy: Is implied to have been this as a child. During the intro, Yuon Par mentions that the Consular was stronger in the Force at ''four'' years old than she, Yuon, was at fifteen.
* CombatMedic: Healing Sages are far from defenseless.
* DeadpanSnarker: When the Consular's not dishing out a Koan, they're usually this, as seen with this gem:
-->'''[[spoiler:Lord Vivicar:]]''' Ah, I wasn't sure if you'd be foolish enough to come aboard, Jedi. But I can sense your presence.
-->'''Jedi Consular:''' Did the docking starship clue you in as well?
* DishingOutDirt: Some of the Consular's telekinetic abilities manifest by launching pieces of the ground at foes.
* DoubleWeapon: The Shadow advanced class uses a double-bladed lightsaber.
* FiveManBand
** TheLeader: The Consular
** TheLancer: Lt Iresso
** TheBigGuy: Qyzen Fess
** TheSmartGuy: Tharan Cedrax
** TheChick: Nadia Grell
** TheSixthRanger: Zenith
* GameplayAndStorySegregation: [[spoiler:The "shielding technique" that the Consular learns as part of Act 1's storyline is implied to weaken him/her permanently every time they use it. The player can use it every time they're given the option, and it will still have absolutely no effect on gameplay.]]
* GondorCallsForAid: The entirety of Acts 2 and 3. You're appointed by the Supreme Chancellor and Grandmaster Satele to approach the Rift Alliance and recruit their help in the Republic war effort. Seeing as many of the alliance worlds (like Balmorra and Manaan) were ''royally'' screwed over by the Imperials, they're at least willing to listen, but think the Republic is too ineffective to stand a chance. It's on you to convince them otherwise. By the time you roll into Corellia, you are bringing a multi-world, multi-species army with some of the best [[spoiler: medical supplies (from Manaan) and battle droids in the galaxy (from Balmorra, with their most infamous "[[YourTerroristsAreOurFreedomFighters Freedom Fighter]]" calling in favors), as well as an impressive contingent of Voss, the Sarkhai (who are more than a little pissed about the assassination attempt on their monarchs and the death-by-Imperial-torture of their Senator. They're under the command of your ''padawan'') and a heretic army from a species not even the ''Rakata'' wanted to tangle with.]] Gondor gets their aid.
* GoodIsNotNice: The Consular can be very arrogant and snotty even as they help people.
* GoodIsNotSoft: Yes, they are diplomats, but that just means they're as capable of destroying an enemy with a withering speech as with a lightsaber.
* HealingHands: Sages get healing abilities and can specialize in them. Shadows can still heal people [[GameplayAndStorySegregation in cutscenes]].
* InsufferableGenius: A Dark Side Consular comes off as this.
* {{Invisibility}}: Shadows learn how to do this.
* ImpracticallyFancyOutfit: The Consular gets a lot of these, especially as a Sage.
* ItsUpToYou: Justified. The Jedi Consular player character is the only one to learn the "shielding technique" that's absolutely necessary to resolve most of the conflicts of his/her storyline, but that's because a Sith Apprentice comes in and destroys the technology that transmitted the technique right after the player character learned it.
* KickingAssInAllHerFinery: Yes, many of the female Consular outfits look like Queen Amidala's hand-me-downs, but she's carving up Sith and Imperials while wearing those ballgowns.
* KnightInSourArmor: Possibly, if played light side while choosing the most blunt dialogue options. Doesn't help that the Consular's neutral expression already looks like a [[PerpetualFrowner Perpetual Frown]].
--> '''Consular:''' There's incompetent, and then there's you people.
--> '''Consular:''' A ''child'' could do this.
** In fact, this is the best way to gain affection with Tharan: make mostly light side decisions, but insult the people you're trying to help.
--> '''Lt. Iresso:''' ''(upon being chewed out by the Consular for something that was actually their fault, not his)'' You're not really one of those 'inspirational' Jedi, are you?
** TheSnarkKnight: If particularly sarcastic.
* {{Koan}}: Light Side Consulars are fond of this.
* LightIsNotGood: Dark Side Consulars use the same powers and techniques as their Light Side counterparts, but the Dark Side has sway over them instead.
* MartialPacifist: You are encouraged to be this by the Jedi Council.
* MindOverMatter
* NotAfraidToDie: A Light Side Consular often comes across as this.
--> '''Consular''': If it's my fate to become one with the Force, then ''so be it''.
* PerpetualFrowner: Despite having the same neutral expression as everyone else, the Consular's stoic dialogue makes them come across as this.
* PragmaticHero: The Consular is subtly implied to be more along these lines, [[{{Foil}} as opposed to]] [[IdealHero the Knight]]. Many of their dark actions are pragmatic, ruthless, and easily explained by cold logic, and they get more chances to [[JediMindTrick Force Persuade]] people than the other Force-users.
* {{Psychokinesis}}: The basis of the Consular's offensive Force powers.
* ShadowArchetype: To the Sith Inquisitor, both gameplay mechanics and story-wise.
* ShockwaveStomp: Force Wave, more or less.
* TheStoic: Many Consular-specific dialogue lines will have you be this.
* UncertainDoom: If the Consular did not become the Outlander in ''Fallen Empire'', the codex states they disappeared sometime during the invasion.
* WorthyOpponent: When you finally confront him, the First Son admits he has nothing but respect for your abilities and even considers it a waste to kill you, since you'd be unstoppable as a Sith.

!'''Qyzen Fess'''
[[quoteright:177:http://static.tvtropes.org/pmwiki/pub/images/177px-qyzen_fess_6387.png]]

A Trandoshan big-game trophy hunter, Qyzen Fess travels the galaxy hunting its most dangerous beasts to honor the memory of his father, a trophy hunter of great renown, as well as his peoples' goddess, the Scorekeeper. After being rescued from captivity by the Consular, he concludes that the Consular is the prophesied Herald of the Scorekeeper, and joins them as their first companion. Mechanically, he is the Consular's melee tank companion.

* ApeShallNeverKillApe: He is upset at the prospect of killing his fellow Trandoshans, which is funny because he actively disapproves of sparing powerful opponents from all other races.
** Trandoshans believe in reincarnation, after a fashion. Worthy opponents who are not Trandoshan become Trandoshan and get to have a chance at a Score; Trandoshan without a significant Score when they die become prey.
* TheAtoner: [[spoiler: He loses his Score when he's captured on Tython, and one of his companion quests involves restoring it by traveling to Tatooine to pay homage to his dead father's remains.]]
* BadassBaritone: His voice is noticeably deeper than normal Trandoshans.
* BecauseYouWereNiceToMe: Though he was good friends with the Consular's master, the rest of the Jedi on Tython treated him with indifference at best and outright hostility at worst. Part of the reason he joins the Consular is because, like their master, the Consular treats him like a person instead of a beast, or someone immoral that they are better than.
* TheBigGuy: He's a few feet taller than the otherwise average-sized companions the Consular recruits, a TopHeavyGuy and the one most action orientated.
* BloodKnight
* BlueAndOrangeMorality: To Qyzen, living things are either strong or weak. Ideal hunters are a subset of the "strong" group -- honorable warriors who dispatch worthy, dangerous prey with their own physical (and, in the case of Jedi, mental) prowess with a minimum of suffering, help those who are unable to help themselves, and [[TheParagon encourage those that are.]] Being weak is undesirable, but Qyzen still feels that the "soft" do have basic rights and are worthy of protection from those who would prey upon them, though he likely believes they should strive to become strong.
* BountyHunter: He sees little difference between sentient prey and non-sentient, though he prefers the latter. [[spoiler: He even used to be part of Braden's stable. Yes, the Bounty Hunter's Braden. Mako even makes a cameo when he calls in a favor]], commenting that if he liked hunting people as much as he liked hunting dangerous wildlife, he'd be a household name.
* ElectronicEyes: He lost his right eye during one of his hunts, and had it replaced with a cybernetic prosthesis.
* EyeScream: A nasty injury to his face has left him blind in his right eye.
* {{Foil}}: To Khem Val, who serves the Consular's Sith counterpart in a similar role (that of a melee tank) and both are ProudWarriorRaceGuys who are bound to serve the player. In Qyzen's case, it's because he considers the Consular the herald of his goddess while in Khem's case it's because the Inquisitor subdues him and is incapable of killing them.
* GeniusBruiser: For a freaky giant lizard who mainly values fighting skills, he's also quite sharp. During the prologue, his advice to the Consular is both rapid and accurate. Later, the Consular speaks with a Force ghost that is invisible and inaudible to non-Jedi; Qyzen quickly deduces this and just [[FunnyBackgroundEvent chills out in the distant background]].
* [[GreatWhiteHunter Great Green Hunter]]: The Trandoshan lifestyle is all about embodying this as much as they can, though Qyzen in particular puts more emphasis on hunting challenging prey through pure martial skill.
* HulkSpeak: Though much of that is TranslationConvention, as he doesn't speak Basic.
* ItsPersonal: After Nalen Raloch captures him, costing him a lifetime's Jagannath points, tortures him and imitates the form of Yuon Par to get some coordinates from him, Qyzen decides to pursue and kill him.
-->'''Qyzen:''' This is fight of honor -- [[IllKillYou you owe blood, dark thing]].
* LizardFolk
* MessiahCreep:[[spoiler: Sort of. At the end of his companion quest, he kills a corrupt Trandoshan named Veneb, who was selling information about his Trandoshan rivals to Wookiees for the Wookiees to kill, which paved Veneb's way to becoming Clan Speaker, and Veneb was planning to use that position to get rid of the Scorekeeper religion. When Qyzen triumphs over Veneb, Veneb's now leaderless clan is convinced that Qyzen's Scorekeeper religion is the superior way to live. They elect Qyzen their new leader, much to Qyzen's consternation.]]
** Goes up yet another notch in ''Knights of the Fallen Empire'' where the Warstalkers who formerly followed Warlord Kephess have united behind Qyzen.
* MySpeciesDothProtestTooMuch: When he mentions that his people are often treated badly when they try to hitch a ride and the Consular balks at the idea this happens openly in the Republic, Qyzen freely admits that certain members of his own species have perpetrated a negative stereotype that the rest of the Trandoshans suffer because of.
-->'''Qyzen:''' Is fault of some Trandoshans. Thugs, have no honor or goodness. Make worse for everyone.
* OddFriendship: With Master Yuon. Just how ''did'' a Trandoshan big game hunter and a Jedi archivist become close friends? Needless to say, bringing him along when you go check up on her and being respectful to her nets you a lot of affection with him.
* ProudWarriorRaceGuy: The more rare, dangerous, or numerous of the prey, the more "points" it's worth to Lady Scorekeeper. So it's only fitting that he loves it when you volunteer to take on a dangerous mission against nasty wildlife. He also loves weaponry gifts -- all the better to go after challenging prey.
* ReligiousBruiser: He's ''very'' dedicated to Madame Scorekeeper and the proper way of the hunt.
* TheSocialDarwinist: A rather strange example. Qyzen has no respect for crime gangs and others who only prey on the weak. On the other hand, he dislikes them because they don't hunt like real hunters, not out of any kind of sympathy for their targets. A good way to lose affection with him is to do someone's hunting for them. A good way to ''gain'' affection is to help the bullied person hunt while you provide support or to arm the prey so the hunters have to work harder.
** But played straight in that he has no respect for hunters who aren't really strong and must rely on tricks to catch prey instead of physical skill. [[spoiler: Such as Lek Svaal in Qyzen's companion quest, who tried to hunt a monster named Dusk Shadow by luring it into a pit full of explosives. Qyzen, along with the player character, manages to kill Dusk Shadow with physical skill, which Qyzen believes is far superior.]]
* SpiritedCompetitor: Very, and in ''Knights of the Fallen Empire'' he'll join the Alliance against the Eternal Empire if the Outlander proves their worth as a great hunter.
* ThisIsUnforgivable: Oho, he ''really'' doesn't like it if you decide to spare Nalen Raloch.
* TokenHeroicOrc: Trandoshans are usually depicted in the StarWarsExpandedUniverse as ruthless bad guys, and their hunting of Wookiee pelts does not help. The few that aren't, most of them in this game, are still usually mercenaries or pirates. A Trandoshan allied with a Jedi is almost unheard of.
* UnwantedGiftPlot: Upon completion of his mid-life ritual, Qyzen thanks you by giving you the pelt of a particularly difficult-to-kill Wookiee hunter, and says it would make a great engagement gift for Felix or Nadia. Uh... thanks, big guy. (Funnily enough, Felix actually ''does'' like Trophy gifts).
* WhatTheHellHero: Qyzen Fess does a lot of heroic things and often jumps at the chance to stand up for those who can't defend themselves. He also likes to ''hunt and kill Wookiees''. The game lets you call him on this, which results in a minor affection loss and [[DeliberateValuesDissonance him wondering why you're making such a big deal about it]], because Wookiees are prey, after all. In his companion quests, he's the one delivering this trope to other people. [[spoiler: First to Lek Svaal for relying on tricks to kill prey instead of actually hunting them, and then to Veneb for selling out his rivals for the Clan Speaker position to the Wookiees.]]

!'''Tharan Cedrax'''
[[quoteright:230:http://static.tvtropes.org/pmwiki/pub/images/tharan_cedrax_5200.jpg]]

A male human scientist, Tharan is better known as an incorrigible charmer and would-be ladies' man than as the technological genius he actually is. Joining the Jedi Consular on Nar Shaddaa, Tharan Cedrax is the class's healer companion. Voiced by Jamie Elman.

* AgentPeacock: For a fellow who loves his luxury, complains about his clothing being dirty when you revive him, and prefers rational, non-violent solutions, he's quite effective with a blaster and [[ShortRangeShotgun scattergun]]. Then again, he was living on [[WretchedHive Nar Shaddaa]].
* ArsonMurderAndAdmiration: He may not ''approve'' of danger, ultra-violence, or certain kinds of experimentation, but he will admire the cleverness it took to come up with them.
-->'''Tharan Cedrax:''' (upon seeing a massive minefield with FrickinLaserBeams designed to blow up the ship) Mines with ''lasers?'' Ingenious!
* AttentionWhore
* BadassBookworm: ''"They never suspect the scientist."''
* BrilliantButLazy: He really is one of the greatest scientific minds in a generation, and comes up with new ideas as easily as breathing. But until you meet him, he's making technological toys on Nar Shaddaa and enjoying the life of a luxury-loving playboy instead of lighting up the halls of a prestigious academy or research lab. He also has trouble remembering to pay his bills.
* CampStraight: He's campy, but will flirt with anyone female, humanoid, and reasonably attractive.
* CasanovaWannabe: And he also gets affection points if ''you'' act like one by being especially nice and/or merciful to women.
* CasualDangerDialog: While not the only companion known for it, he treats life-and-death combat like exercise, and isn't even phased when you fly through a thick asteroid field during some space missions. This gem is from when you're confronted with several frigate-sized space rocks:
-->'''Tharan Cedrax''': Can we go around?
* CombatMedic: His primary role in the party.
* DidYouJustFlipOffCthulhu: He is a squishy {{Muggle}}. The Consular encounters plenty of high-end DrunkOnTheDarkSide Force wielders. Tharan will insult them like he would anyone else. He will also approve if the Consular insults the crazy Dark Side wielders.
* [[DramaQueen Drama King]]
* FlatEarthAtheist: He thinks that the Jedi code and the Force is nonsense, and he gets annoyed if you talk about any of them.
** It could also be "willful denial," since he also gets annoyed if you use "Force Persuade" on someone, which demonstrates the Force right in front of him.
** Or it could be ''because'' Consular is swinging Force Powers right in front of him. All these fascinating abilities and phenomena can't be subjected the scientific analysis, and the only people who know anything about what the Force is, how to use it, or what potential it has are a bunch of IceCreamKoan spouting mystics or DrunkOnTheDarkSide Sith who won't let a {{Muggle}} like him within three miles of it with his scanners! [[SourGrapes A whole frontier of science right in front of him that he'll never get a chance to study because he wasn't (un)lucky enough to be born with an overdeveloped midichlorian count.]]
* {{Foil}}: To the Sith Inquistor's healer companion Talos Drellik. Both tend to favor non-violent solutions and discovery of knowledge. However, while Tharan is a arrogant scientist with a love of all non-Force knowledge, Talos is an incredibly naive AbsentMindedProfessor who is fascinated with Sith history.
* ForScience: He hates violent solutions or exposing himself to danger, but the one exception he makes is for scientific discoveries and information. The more dangerous, unethical, and outright ''insane'' it is, the more he'll want it preserved and shared with the wider galaxy.
* GadgeteerGenius: His healing abilities are all due to technology he's rebuilt or invented. His codex also states that his business on Nar Shaddaa was building exotic technological toys for the highest bidder.
* GentlemanAdventurer: As much as he protests about unnecessary danger and violence, he still travels with a Jedi voluntarily...and "volunteered" himself aboard the Consular's vessel.
* GentlemanAndAScholar: Clearly regards himself as this. The opinions of others may vary.
* GentlemanSnarker: Many of his lines are dryly sarcastic, especially when the Consular points out just how irrational some DrunkOnTheDarkside Sith or Imperial is being.
* HenpeckedHusband: A very mild case, but it's clear that Holiday is the one calling the shots.
* HiddenDepths: He's not nearly as shallow, jaded, or danger-adverse as he'd like to portray himself. What he does for Holiday ''alone'' says that.
* InsufferableGenius: Can quite easily come off as this.
* ItsAllAboutMe: In his companion quest, at first played straight and then surprisingly subverted. His main story revolves around him being invited to a scientific symposium held by the Luminatus Club, the galaxy's most influential scientific community. At the Symposium, scientists compete to invent something or make a great discovery, and the winner is basically set for life with his name being a permanent part of scientific history. Tharan chooses to make the Vandrake Generator, a machine theorized by a great physician but supposedly completely impossible in reality. If Tharan can make the machine and actually get it to work ''once'', he'd automatically win the symposium and the eternal glory and greatness. But after all the hard work he has to go through to assemble the machine, he suddenly realizes that [[spoiler: the core of the machine can also be used to upgrade Holiday so she would achieve true sentience. But the core is irreplaceable; if he uses it on Holiday, his machine would be useless. At first, it looks like he's going to go with the machine, but he reports to the player character that just as he got up to the podium, he saw Holiday, and couldn't bring himself to use the core. He's laughed out of the symposium, having sacrificed his chance at glory, to upgrade Holiday instead.]]
* JerkWithAHeartOfGold: Despite his inflated ego, Tharan does prefer nonviolent methods to ending combat, and dislikes wanton cruelty, especially toward women.
** It's also very evident in the way he treats Holiday. She was in possession of a Hutt who viewed her as merely a holographic toy. Tharan recognized her capabilities and risked his life against a bounty hunter in a race through an asteroid field in order to win her, then he made her his assistant, and treats her like a person. [[spoiler: He even gives up eternal scientific glory to give her sentience, despite knowing it could lead to her leaving him eventually.]]
** His loyalty to [[spoiler: Syo Bakarn]], even after his friend [[spoiler: is possessed by the First Son of the Emperor]] is nigh-unbreakable. He will spare no opportunity to encourage his friend [[spoiler: to fight the possession]] or insult his friend's captor. If you take the Light Side option at the end and have Tharan with you [[spoiler: Syo is crushingly ashamed of what he has done under possession, but Tharan is quick to point out that it was not Syo's fault and say that he and the Counsular will support him no matter what]].
* MadScientist: Sometimes, and he will get sort of disappointed if you destroy some cool but dangerous ArtifactOfDoom or WMD.
* OddFriendship: His clear dislike for Jedi mysticism doesn't stop him from being fond of you or Master Syo.
* OmnidisciplinaryScientist: He's a medic (biology) that can create hacking devices (electronics) and can build a physics defying machine. ''Might'' be explained in that the exotech he builds and uses can also covers these fields.
* OptionalSexualEncounter: With the female Consular, he will flirt and turn on the charm. [[spoiler: But it goes no further than than a one-night stand because he really is in love with Holiday, and she's the jealous type.]]
* {{Robosexual}}: He certainly likes to flirt and have dalliances with attractive women, but it's pretty obvious that Holiday is the main woman in his life.
* RomanticRunnerUp: {{Downplayed}} with a female Consular. He takes a minor affection loss if you pick romantic dialogue options with Felix while he's in the party. [[spoiler: Even though Tharan is an OptionalSexualEncounter, and not a full-blown romance arc, he still seems to think of Lady Consular as "TheOneThatGotAway."]]
* ScienceCannotComprehendPhlebotinum: Despite being friends with a Jedi Council member and potentially fond of the Consular, he ''does not'' trust the Force and gets annoyed if you choose a Force-based solution over a mundane, practical one. He has an especially intense dislike for the JediMindTrick. He may have good reason for his distrust, check the [[Fridge/StarWarsTheOldRepublic Fridge Page]] for an explanation.
* SecretKeeper: According to the male Consular, Tharan knows that he and Nadia are dating, but isn't going to say anything. Given that he himself is in an [[{{Robosexual}} unconventional]] relationship, it's understandable he'd be sympathetic.
* ShoutOut: He and Holiday resemble [[WesternAnimation/{{Archer}} another scientist with a pink-haired holographic love interest]].
** Or (for the more obscure), a Caucasian version of Augur from ''EarthFinalConflict'' with his flamboyance, love of luxury, business ventures, penchant for hacking computers and building gadgets, and the holographic assistant.
* TechnicalPacifist: He typically dislikes violent solutions if they consist of cruelty. But in a few very rare cases, if you demonstrate logic or cleverness or it helps out scientists, a violent option might gain affection points instead of losing it. For example, while attacking someone in a conversation usually causes him to disapprove, Tharan's affection points will go up if you choose "You're hopeless. [[Attack]]" in a conversation with [[spoiler: Master Eriz Vossan; then, after Vossan is either dead or "shielded", choose the Dark Side choice of sharing Vossan's research about strength being the key to an unstoppable culture. Why, if you attacked first and the subject of Vossan's research is violent? Because you were logical enough to realize that Vossan couldn't be reasoned with, and Vossan's research, unethical or not, would provide the benefit of knowledge to other scientists.]]

!'''Holiday'''

An advanced holographic artificial intelligence with a feminine personality and Tharan's closest friend. She joins the Jedi Consular on Nar Shaddaa alongside Tharan. Mechanically, she's only an "extra feature" of Tharan, but has a central role in his character development and prominent during conversations. Voiced by Creator/TaraStrong.

* ArtificialHuman
* ClingyJealousGirl
* CreativeSterility: For all her computational power, she never originates anything, though can improve upon someone else's work. Perhaps even one of the reasons why she's so obsessed about a man who has a new idea every waking minute.
* DoubleStandardAbuseFemaleOnMale: Holiday will resort to ElectricTorture [[spoiler: on Tharan so he stops romancing the female Consular]]. This comes just shy of being PlayedForLaughs, and there ''isn't'' a way to call her out on it. Of course, the flippant way in which Tharan mentions it up could suggest a CasualKink instead.
* EvenTheGirlsWantHer: One of Tharan's abilities is called Deploy Holiday. It deploys Holiday, who proceeds to do a sexy dance and stuns the target for eight seconds. Any target: aliens, robots, eldritch horrors, and anything else you can throw her at.
* {{Fangirl}}: Of Tharan. The Consular even has a chance to call her out on it. [[spoiler: Although given what you learn later in Tharan's companion quest, this might be justified: Holiday's personality is not completely upgraded. Once Tharan sacrifices his chance at the symposium to upgrade Holiday with an irreplaceable core, Holiday suddenly finds, to paraphrase, "new rooms being opened up waiting to be filled."]]
* GeniusDitz: Her personality in general, with computer science being the area of expertise.
* GreenEyedMonster: Cited to be a major concern during the Tharan romance arc.
* IWantMyBelovedToBeHappy: [[spoiler: When a conflict comes up as to whether or not Tharan should use an irreplaceable machine core to power a revolutionary machine and win glory, or use it to upgrade Holiday herself, Holiday urges Tharan to use the core on the machine and win the symposium. Tharan almost does it, but at the very last minute changes his mind and upgrades Holiday instead.]]
* InterspeciesRomance
* KissMeImVirtual
* [[spoiler:MechanicalEvolution]]
* {{Precursors}}: She's theorized to be the abandoned or forgotten computer of an ancient unknown civilization.
* ProjectedMan
* [[spoiler:RelationshipSabotage]]
* WhatIsThisThingYouCallLove: Her philosophical retort when questioned if her love is only simulated programming.
* {{Yandere}}: She doesn't mind Tharan having one-night stands, because that's part of the playboy charm she adores about him. [[spoiler:What she doesn't accept is Tharan in a serious long-term relationship with another woman. She actually uses electric torture to make him stop dating the Consular, and the romance ends there.]]

!'''Zenith'''
[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/zenith_7128.png]]

A Twi'lek freedom fighter and resistance leader on Balmorra, Zenith is an embittered survivor and guerrilla fighter who has seen the ugliest parts of the undeclared war between Republic and Empire from the ground level, and joins the Jedi Consular on Balmorra. Mechanically, he is the class's ranged damage companion. Voiced by Creator/TroyBaker.

* {{Ambadassador}}: He certainly wasn't made Balmorra's ambassador for his diplomatic abilities.
* TheArtOfWar: He hates Imperials. ''Really'' hates them. His favorite gift? Imperial Memorabilia - learning what an enemy values is key to attacking them where it hurts.
* BadassBaritone
* BerserkButton: Betrayal is one of the few things that can bring him to a frothing rage.
* BlackAndWhiteInsanity: Not the most extreme case, but still definitely has shades of it.
* ColdSniper: Sniper rifle? Check. Hardened, cynical demeanor due to years of watching friends die and witnessing the horrors of war firsthand? Check.
* CombatPragmatist
* {{Determinator}} : "Pain is a word."
* DudeWheresMyRespect[=/=]DudeWheresMyReward: After working for ''years'' with the Resistance, teaming up with you to take out the Sith Governor of Balmorra, and installing Republic-friendly leadership, the new President refuses to make him part of the new administration, instead assigning him as an "ambassador" of Balmorra as a way of keeping him on the ship. It's somewhat justified as the new leader was rightly suspicious of a [[HeWhoFightsMonsters hardened, angry]], [[ShootTheDog dog-shooting]] sniper being given political power.
* HeWhoFightsMonsters: He mellows out a little once he joins you, but many of his opinions are brutal, especially when it comes to Imperials.
* KickedUpstairs: Made an "ambassador" and assigned to your ship, mostly to get him out of the picture.
* KickThemWhileTheyAreDown
* KnightTemplar: If you're even ''suspected'' of collaborating with Imperials, or even showing mercy to Imperials, it's a one-way street with him.
* LaResistance
* NomDeGuerre: "Zenith" isn't his birth name, and the Balmorran Resistance didn't use their given names, even around their trusted friends (Zenith doesn't have trusted friends - the Consular is the closest it gets). But whoever he was before the Imperials showed up is long gone now.
* NotCheatingUnlessYouGetCaught
* ProperlyParanoid: Zig-Zagged. His paranoia and constant anticipation of betrayal served him ''well'' on Balmorra (it's one of the only reasons he's outlived most of his comrades), but it's not as useful once he's ''not'' on a war-torn, polluted, [[BigCreepyCrawlies giant-insect-infested]] planet.
* TheQuietOne: He speaks less than anyone - even Qyzen.
* ShellShockedVeteran
* TheStoic: Often speaks in reserved or curt tones, but...
** NotSoStoic: When he [[BerserkButton gets mad]], he gets ''[[RoaringRampageOfRevenge mad]]''.
* TerseTalker
* TheUnfettered
* ThereIsNoKillLikeOverkill
* VerbalTic: [[TerseTalker Short Sentences. Blunt Language.]] [[BreadEggsMilkSquick Casual description of violence or horrible idea he'd like to do to Imperials.]]
* YourTerroristsAreOurFreedomFighters: Has used explosives to kill civilian collaborators, and his only regrets are that his political opponents can use it against him.

!'''Lieutenant Felix Iresso'''
[[quoteright:347:http://static.tvtropes.org/pmwiki/pub/images/felixhs_2572.png]]

A male human Republic officer, Felix Iresso is a highly decorated war hero and protector of the Republic's people, but has been blacklisted by the military for unclear reasons. He joins the Jedi Consular on Hoth, and is a romance option for female Consulars. Mechanically, he is the class's ranged tank companion. Voiced by Dion Graham.

* AllergicToRoutine: A good way to earn approval with him is to volunteer for the dangerous and unusual jobs ''no one else wants to do.'' He also tended to run afoul of hierarchy, which helps contribute to his constant reassignment.
* ArtifactOfDoom: He has the data of a [[spoiler:Sith Holocron]] downloaded into his head.
** MySkullRunnethOver: [[spoiler:No one can access the data without this happening.]]
* BatmanGambit: He likes to have contingencies within contingencies and plan ahead for even the most unlikely scenarios.
* BattleCouple: With the female Consular, if romanced.
* BewareTheNiceOnes: On Hoth, he threatens a defenseless Imperial scientist with torture. He also tends to approve of BloodKnight anti-Imperial statements as frequently as ''Zenith''.
* BoisterousBruiser: More subdued than most BioWare examples, but his abilities explicitly state that they draw a ''lot'' of enemy aggro. During fighting, he's still as cheerful as ever.
--> '''Iresso''' (upon making a critical hit): Did you see that shot? ''tell'' me you saw me make that shot!
* CollectorOfTheStrange: His favorite gift class is "Trophy," meaning stuff like animal skulls and pelts, splinters of Rakata artifacts, and other oddities.
* DistressedDude: [[spoiler: In Act 3, he makes an escape from the trap aboard the ''Javelin'' and it is possible for him (if not another one of your companions) to end up crashing behind enemy lines in Corellia.]]
* DontLookAtMe: Doesn't like to be stared at, and is quite vocal about it.
* FacialMarkings: Has some facial tattoos that would make a Miralan impressed.
* {{Foil}}: To Andronikos Revel of the Sith Inquisitor's party. Both are love interests for females, but while Felix is cheerful and a loyal soldier of the Republic, Andronikos is surly and a Republic deserter who hates both the Republic and Empire equally.
* FriendlySniper: To Zenith's ColdSniper.
* HoldingBackThePhlebotinum: [[spoiler:He has more knowledge about the Dark Side than your average Sith Lord, but can't willingly access this information and isn't Force Sensitive]].
* JumpedAtTheCall: Accept yet another reassignment to some low-priority backwater or go with the Jedi on an extremely dangerous set of diplomatic missions? Not even a question.
* LaserGuidedAmnesia: [[spoiler:He was captured by Imperial forces and woke up with days missing from his memory.]]
** MissingTime
* LimitedAdvancementOpportunities: He's a decorated war hero and a good officer, but between his laid-back approach to protocols and [[spoiler: the Sith holocron in his head]], the Republic is more comfortable shuffling him from outpost to outpost than promoting him.
* MildlyMilitary: Believes in adherence to the chain of command, but doesn't like to do things "by the book". For example, rather than ruin someone's career with a court martial, he'd rather punish them with extreme (though temporary) hard labor. He admits this caused in some conflict with Trooper companion Aric Jorgan. Jorgan would give orders, and Iresso would follow them only to the extent where he felt it best for the unit.
* NeuroVault
* PerpetualSmiler: Former prisoner of war, [[ReassignedToAntarctica Reassigned To Hoth]], assigned a bunch of jumpy privates and a mission he was probably set up to fail, bounced from place to place while his career stalls, dangerous posting with a Jedi? He's still cheerful.
** The Achievement you get when you max out affection with him is even ''called'' "The Cheerful Soldier"
* [[ReassignedToAntarctica Reassigned To Hoth]]: Despite his exemplary service record, Felix was transferred there.
* ScienceCannotComprehendPhlebotinum : Unfortunately for him, no one seems to be able to do anything for [[spoiler: that Sith holocron time bomb in his head]].

!'''Nadia Grell'''
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/300px-nadiagrell_9405.png]]

-->''"Yes! More exploring!"''

Nadia Grell is a Sarkhai, a species new to the Galactic Republic and to the galaxy in general. The daughter of a prominent Sarhkai politician, Nadia was brought to the Jedi Order to train her mysterious powers as the first known Sarkhai Jedi, and is assigned to the Jedi Consular as their Padawan. Potential love interest for male Consulars. Mechanically, she's the class's melee damage companion. Voiced by Holly Fields.

* AllLoveIsUnrequited: A possible outcome if the Consular follows "pure" Light Side responses and rejects Nadia's romantic advances. This course of action still does not change Nadia's overwhelming fawning or feelings for him.
* BadassAdorable: Very strong in the Force, couple with very adorable and moe.
* BabiesEverAfter: She admits that if she were to have a child with the Consular, she wouldn't want to hide it; she thinks of the Jedi Code's entries forbidding romance or attachments as outdated and misinformed, and claims she has learned more about herself and the Jedi's teachings from her romance with the Consular than the Code.
* BattleCouple: With the male Consular, if romanced.
* BewareTheNiceOnes: She's the sweetest, nicest, most naive and generous member of your party. Her EstablishingCharacterMoment was holding a ''Sith'' at blaster-point to protect her dad. [[spoiler: And when said dad dies later, she ''kills'' the man who tortured her daddy to death in cold blood--unless the consular appeals to her by saying that it isn't what her father would want, but even then she refuses to heal him and he dies anyway.]]
* BlessedWithSuck: Nadia's Force powers are frowned upon by her native people.
* DaddysGirl: Ever so much, thanks to her being a social outcast and her mother having died in childbirth. [[spoiler:After his untimely death, she substitutes her parental figure with the Consular.]]
* DoesNotKnowHisOwnStrength: She likes to test the limits of her abilities, but it tends to cause a lot of collateral damage.
* {{Expy}}: She shares a lot of similarities to Anakin; a newcomer to the Jedi with lots of [[UnskilledButStrong untapped power]], who struggles with emotions and passions due to being raised by a single parent, [[spoiler:whose death inspires them to lash out in hate-fueled revenge]].
* {{Foil}}/ShadowArchetype : To Ashara Zavros. Nadia is a passionate and emotional girl learning to temper her passions and focus her powers as a Jedi. Ashara has been stuck among ultra-conservative Jedi all her life and her arc is embracing and accepting her passions and emotions. Both of them hero-worship their masters, and are romantically interested if the Consular/Inquisitor is male. [[NotSoDifferent One suspects the two of them might actually get along very well if they weren't on opposite sides.]]
** It's even more noticeable when one compares their reactions to losing their lover, if he became the Outlander in ''Fallen Empire''. [[spoiler:Nadia, who was originally alone save for her father, is now supported by a group of friends and allies, and dedicates herself to finding and rescuing the Consular. Ashara, who originally had friends and ties to the Jedi Order, is now alone in the galaxy after losing the Inquisitor, and dedicates herself to avenging him.]]
* GenkiGirl: She's pretty excitable, especially when given a chance to test out her abilities.
* HeroWorshipper: Of the Consular.
** TheKnightsWhoSaySquee: Advances to this level after becoming a Padawan.
* HugeGuyTinyGirl: Nadia and her father. Because Nadia also happens to use the most petite adult female character model in the game, it's likely the Consular will embody this with her as well.
* IJustWantToBeNormal: Until she joins the Jedi and befriends the Consular.
* IWillFindYou: If her romance arc is completed before starting the ''Knights of the Fallen Empire'' expansion, [[spoiler:the player receives a message from five years ago, where Nadia knows he's still alive and in great pain. It notable that Nadia is the only romance companion, even among the other Force sensitives, who is absolutely certain he isn't dead and needs saving (Ashara does suspect something is off, but not 100% sure like Nadia). She intends to gather as many allies as she can to find him in the Eternal Empire... or go it alone if need be]].
* InterspeciesRomance: Since Sarkhai is not a playable species (yet), a romance between her and a male Consular would result in this trope regardless of what species the Consular is.
* LetsWaitAwhile: [[spoiler:The Consular refuses Nadia's first sexual advance in the romance arc, citing that it's too soon after her father's death, and that she's doing it for "comfort sex" than love. Nadia's comment that she fears the Consular could die at any moment only reinforces this feeling.]]
* MissingMom: Her mother died giving birth to her.
* ParentalSubstitute: [[spoiler:After Senator Grell gets killed]] she pours affection onto the Consular, either as a stand-in for her father or the mother she never had, though it's less obvious and blatant with a female Consular than with a male one.
* PowerIncontinence: She has an incredible level of Force telekinesis, perhaps the strongest of her generation in the Jedi Order, but it reacts reflexively to emotional state... good and bad. Extremely happy? Force explosion. Extremely angry? Force explosion. And Nadia tends to be a very emotional girl. She comments that exploding rocks and trees are a daily norm for her.
* SavvyGuyEnergeticGirl: Relations with the male Consular tend to be this, romantic or not. Despite being close in age, the Consular has had a ''much'' less sheltered upbringing and the dubious merits of Jedi emotional control.
* SoProudOfYou: To her father, initially. Later she desperately seeks the Consular's constant approval.
* SpoiledSweet: It's obvious Nadia's dad gave her as many advantages as he could and would literally move galactic politics for her. Nadia is very aware of it, and very grateful for it. Helping out the less fortunate and generally being the good guy gains a ''lot'' of approval from her.
* TeacherStudentRomance: Given the events that occur before she becomes your Padawan, this relationship can be very unsettling. [[spoiler:She hero worships the Consular for saving her life, loses her father and substitutes him as her major male role model, absolutely trusts and defers to his greater experience, feels eternally indebted for granting a life where she isn't persecuted for being different, had an attraction for him at first sight...]] the list just goes on and on.
** However, unusually for examples of this trope, Nadia is neither a child nor a teenager. She is old enough to be able to [[spoiler: replace her father as senator in the Rift Alliance after her father is killed]].
** Helping mitigate the unsettling factor somewhat, the male Consular seems to be aware they're moving the relationship too fast, and suggests slowing it down, [[spoiler:especially when she first [[LetsWaitAWhile propositions him]].]]
* TheGlomp: [[spoiler:Not quite, but her reaction if a male Jedi Consular gives her a marriage proposal comes very close to being this, and it's combined with a kiss.]]
* TheOphelia: Her childhood.
* ThisIsUnforgivable: [[spoiler:Despite the Consular's attempt at soothing her, Nadia will kill the man who killed her father. Quite violently. For all the innocent purity she displays, loss of a love one is clearly the one factor that could cause her fall to the Dark Side.]]
** [[spoiler:The Consular can stop her by saying her father wouldn't want it, or by saying they would lose the Nadia they've come to know, but it incurs a mild affection loss, and she refuses to heal the man of his injuries, letting him die.]]
[[/folder]]

[[folder: Supporting Characters]]
!Master Yuon Par
The Consular's Jedi Master, Yuon Par is noted being a somewhat unorthodox member of the Jedi Order with her interest in ancient ruins and friendship with Trandoshan hunter Qyzen Fess. After Tython its revealed that [[spoiler:she's suffering from a Dark Side infused sickness, which kicks off the plot of Chapter I]]. Voiced by Creator/OliviaHussey.

* AdventurerArchaeologist
* BunnyEarsLawyer: Is considered somewhat unorthodox by her colleagues.
* TheMentor
* OddFriendship: With Qyzen.
* VaguenessIsComing
* WhatHappenedToTheMouse: She disappears after Chapter 1. This is because [[spoiler: If you take the Dark Side option and kill Parkanas, Lord Vivicar makes sure the backlash kills the other Masters he infected - including Yuon.]]

!Syo Bakarn
A member of the Jedi High Council, and this first character the Consular meets in the game. He serves as your liason with the Jedi Order, and provides you with missions and intel. [[spoiler:Is actually the First Son the Emperor, though he personally is unaware of this.]]

* BigBad: [[spoiler:For the Jedi Consular Story. Or rather, his split personality is.]]
* BookEnds: [[spoiler:He's the first character you meet as a Consular, and his SplitPersonalityTakeover boss fight is the last NPC you fight in the story.]]
* FightingFromTheInside: [[spoiler:A consequence of making your cover identity a powerful Jedi Master.]]
* IdentityAmnesia: [[spoiler:It was necessary to make the Syo Bakarn personality completely genuine, considering he was infiltrating the Jedi order itself.]]
* MeaningfulBackgroundEvent: [[spoiler:While his true identity is buried under layers of brainwashing, it's interesting to note that during his appearance in the Jedi Knight storyline, he shifts uncomfortably in his seat upon hearing the news that Kira is a Child of the Emperor.]]
* OddFriendship: He and Tharan may be even ''harder'' to understand than Qyzen and Yuon. But it won't prevent Tharan from standing by Syo when things get darkest.
* ReasonableAuthorityFigure
* SplitPersonalityTakeover
* TheMentor
* TheMole
* WalkingSpoiler: There's a reason why so many of his tropes are spoilered out, and these are some pretty MAJOR spoilers.

!Lord Vivicar / [[spoiler: Parkanas Tark]]

* BaitAndSwitchBoss: To some extent, when you fight him, he immediately turn into [[spoiler: Terrak Morrhage]]
* BrainwashedAndCrazy
* DemonicPossession: [[spoiler:For most part he was possessed by Terrak Morrhage]]
* GoMadFromTheRevelation
* GlowingEyesOfDoom
* ManipulativeBastard
* ShockAndAwe
* TheManBehindTheMan: Double subverted [[spoiler: while he was sort of behind the masters' madness, he was in turn, driven by Terrak Morrhage]].
* UsedToBeASweetKid: Played tragically straight. Even [[spoiler: a redeemed Parkanas is notably cynical towards the Jedi Order, warning the Consular to be careful of the Council's favor towards him/her waning.]]
[[/folder]]

!!Smuggler
[[folder: Smuggler & Companions]]

!The Smuggler

-->''"It's a dangerous galaxy. Freighter captains are a dime a dozen, but when the Republic needs someone who can get the job done, they always call me. I've got the connections, the talent, and the best starship there is."''

An unaffiliated smuggler contracted to bring a shipment of weapons to the embattled Republic forces on Ord Mantell, things get off to a rocky start when the Smuggler's ship is stolen by a Separatist, starting a chain of events that take the Smuggler deep into the conflict with the Empire. The female Smuggler is voiced by Creator/KathSoucie, and the male by Maury Sterling.

* AceCustom: The Smuggler's ship, [[spoiler: once they recover it from Skavak]] is a standard light freighter that gets numerous special high-tech upgrades over the course of the first act [[spoiler: to allow it to reach Nok Drayen's lost treasure]].
* AcePilot: Demonstrated during their introduction, where they manage to break through the blockade in orbit around Ord Mantell, dodging continuous heavy fire from the anti-aircraft guns, all the way until they touch down. In fact, the Smuggler's call sign in the Republic Armada (the ones that give you the Space Missions) is "Ace". [[spoiler: It was "Crackerjack" for a moment until the Smuggler reconsidered.]]
* AntiHero: Light or Dark side, the smuggler is still a career criminal.
* BadassNormal: Easily the least "equipped" of any of the non-Force classes. [=S/He=] doesn't even have any of the Trooper's or Agent's elite training or the Bounty Hunter's [[WalkingArmory suite of guns and gadgets]], but is still fully capable of holding their own against Jedi, Sith, or just about anything else the galaxy can throw at them.
* BavarianFireDrill: Can resort to using this tactic on occasion.
--> '''Corso''': Unbelievable! One of these days you have to teach me how you do that!
* BookDumb: Potentially, though all smugglers are clever.
* BornLucky
* TheCaptain: Well, the Smuggler is a freighter captain.
* TheCasanova: A male Smuggler in particular is particularly able to do this. At one point you (and only Smugglers) can flirt with ''Satele Shan''.
* CatchPhrase:
** "[[NotInThisForYourRevolution I'm not one for causes, but]]... *[[MadLibsCatchphrase Insert X reason why they'll go along with it]]*".
** (When asked to do something incredibly dangerous) "I wasn't planning to live forever anyway. I'm in." Orif playing the more cautious route, "Dying wasn't on my agenda for today."
** "What's the upside for me?" is heard often by any Smuggler trying to boost their credit count.
* TheCharmer
* ClearMyName: [[spoiler: the Smuggler's goal on Voss.]]
* CoolStarship: The only class to actually start with one already in their possession, it's promptly stolen by Skavak and necessitates having to track him down to recapture it. The Smuggler's Corellian XS Stock Light Freighter is later upgraded by Risha during the hunt for Nok Drayen's treasure to make it the only vessel capable of [[spoiler: safely traversing the Long Shadow, a region of space on the edge of the galaxy, containing a massive ''black hole'']].
* CombatMedic: A healing oriented scoundrel's still no slouch in the damage department.
* CombatPragmatist: What else can you expect from a class that can specialize in sneaking up behind people and shooting them in the back with a SawnOffShotgun or unloading into them with twin heavy blaster pistols from long range? It gets further highlighted with abilities like [[GroinAttack Dirty Kick]] and Shoot First.
* DeadpanSnarker: Receives more snarky dialogue options than the other Republic classes. One of the more glorious ones occurs during the Esseles flashpoint:
-->'''Sith Acolyte''': At last... a Jedi! A true Sith must have true challenges.\\
'''Smuggler''': You guys talk. I'll wait, right over here.
* DeclarationOfProtection: The Light Sided Smuggler can invoke this towards Bowdaar on Nar Shaddaa, who at the time was being kept as a "pet" by Drooga the Hutt.
* [[DidYouJustRomanceCthulu Did You Just Flirt With A Jedi Master]]: A male smuggler have the option to ask [[BigGood Satele Shan]] out for dinner. She politely declines.
** Taken a step further in the Ziost storyline. [[spoiler:The Smuggler can flirt with ''[[BigBad the]]'' '''''[[HumanoidAbomination Emperor]]''''', regardless of gender. They are the only ones who can do this, and it's the only time in the game he's ever taken off-guard.]]
* [[EveryoneCallsHimBarkeep Everyone Calls Him Captain]]
* EveryoneHasStandards: The Light Side Smuggler may be a career criminal, but they ''despise'' pirates, slavers and those involved in the spice trade.
* {{Expy}}: Of Han Solo and [[ShadowsOfTheEmpire Dash Rendar]]. [[spoiler: By the end of the class-quest series, a Light Side smuggler has essentially become the era's [[TheThrawnTrilogy Talon Karrde]] -- a major underworld kingpin (arguably, ''the'' underworld kingpin), who nevertheless is a staunch Republic supporter willing to use his/her criminal empire on its behalf]]. WordOfGod confirmed that the Smuggler's place as a Republic class was inspired by Han's loyalty to the Republic during the original trilogy. The Smuggler's particular strand of manipulating stupid people is straight-up WesternAnimation/BugsBunny though.
* FaceHeelTurn: [[spoiler:The Dark Side ending involves forsaking the Republic and becoming a full-on pirate/criminal/crime boss. Humorously, it doesn't affect your gameplay allegiance and you are still considered a Republic character.]]
** [[spoiler:It's implied that this is because the Smuggler somehow hides their involvement with the recent upsurge in pirate attacks. Alternately, it could be considered an EnemyMine.]]
* FightMagnet: Freely admits that they tend to attract a certain level of danger.
--> '''Smuggler''': I've been shot more times than a family holo-camera.
* FiveManBand:
** TheLeader: The Smuggler
** TheLancer: Corso Riggs
** TheBigGuy: Bowdaar
** [[TheSmartGuy The Smart Girl]]: Risha
** TheChick: Guss Tuno
** SixthRanger: Akaavi Spar
* FromNobodyToNightmare: You started out as a small time [[ArmsDealer gun runner]] operating on [[CrapsackWorld Ord Mantell]], by the end of the story, [[spoiler:[[TheDon you will have a significant portion of the galactic criminal underworld under your command]]]].
* GoodBadGirl: Light Side Female Smuggler, Dark Side not so much.
* GoodIsNotSoft: Light Side options will occasionally involve pointing a blaster at someone's head and [[TranquilFury telling them to run]].
* GoodOldFisticuffs: A few abilities involve simply punching the target, complete with the [[KungFoley usual sound effect]].
* GroinAttack: The aptly-named Dirty Kick ability.
* GunsAkimbo: Gunslingers specialize in this. Even the Scoundrel is a variant of this, using a Scattergun as a sidearm.
* TheGunslinger: Literally; it's one of the advanced classes.
* GuileHero: No force-powers, no military training, the Smuggler has to make do with just brains, luck and a blaster.
* HealingShiv: Scoundrels will shoot people with kolto.
* InformedAttractiveness: The number of people who talk about the Female Smuggler being 'radiant', 'pretty', 'gorgeous', etc. is astounding.
* InHarmsWay: The Smuggler can claim the reason they became a spacer is because it's just so much more ''exciting'' than regular, boring life.
* IntrepidMerchant
* InstantSedation: The Scoundrel's "tranquilizer" ability
* ItsPersonal: Makes it clear that Skavak will ''not'' get away with stealing their ship.
* LoveableRogue: Clearly intended to be played as such.
* MostDefinitelyNotAVillain: Whether it be a SuspiciouslySpecificDenial when accused of smuggling or convincing guards that there is a dangerous criminal about, despite being the ''[[RefugeInAudacity only]]'' person standing in a room filled with dead bodies.
* NeverHurtAnInnocent: The Light Side Smuggler has no issue with breaking the law, as long as innocent people don't suffer for it.
* OnlyInItForTheMoney: Can definitely be played as this.
* PersonaNonGrata: Implied to be this on a few worlds. When first arriving on Coruscant, the Smuggler is immediately red-flagged by security, forcing Corso to distract the droid while they subtly rewire the console. Cue the Droid happily greeting them again as "[[RefugeInAudacity Admiral Numinn]]".
* {{Privateer}}: For the Republic, starting with Chapter 2. [[spoiler:But it was all part of a plan by Imperial Intelligence to manipulate you into doing their bidding. The end of the class-quest storyline (on the Light side and neutral paths) ends with the Smuggler being offered renewed sponsorship in the role.]]
* PistolWhipping: The Blaster Whip ability.
* ThePollyanna: The Smuggler gets lots of chances to maintain an upbeat, cheerful attitude, even at the prospect of flying into certain danger or doom.
* QuickDraw: Best demonstrated on on Alderaan, where the Smuggler can stand in as the champion for a noble family during a formal duel. Despite being an expert duelist responsible for killing several men in previous bouts, the Smuggler quickly proves to be the better marksman. They even have this as a Gunslinger-exclusive move, which serves to finish off enemies with low health.
* RapePillageAndBurn: [[spoiler:Sums up the dark side ending.]]
* ReallyGetsAround: Has nearly as many one-night stands as the Imperial Agent.
** Lampshaded by Corso when, after reaching the end of his character arc, he promises to help sort out the inevitable mess over any children that come out of the woodwork.
-->'''Smuggler''': You know something I don't?
-->'''Corso''': All the ladies you get? You really think there's no little captains running around the galaxy?
* RefugeInAudacity: Frequently delves into this.
* SawedOffShotgun: Scoundrels use a pistol-sized one called a "scattergun".
* SeenItAll: The Smuggler is rarely fazed by the bizarre tasks they're asked to perform, often alluding to similar [[WeirdnessMagnet ridiculous events]] in their past. Like the time they served with a captain who decided to smuggle illegal ''grenades'' [[TreasureChestCavity inside his own body]] to avoid customs officials.
* ShotInTheAss: The appropriately named Back Blast and Shoot First ability.
* TakeCover: Like the Agent, the Smuggler can hide behind cover for defensive bonuses as well as to trigger special moves.
* TalkingYourWayOut: They can try this, their generous offers ranging from flirting to bribery.
* {{Troll}}: On Coruscant, the Smuggler can ask a computer hacker to help them ruin Skavak's reputation by listing him in the Republic database as [[spoiler: a plague carrier with numerous sexually-transmitted diseases]]. Even Skavak is [[RefugeInAudacity amazed that you could stoop to such levels]].
* UncertainDoom: If the Smuggler did not become the Outlander in ''Fallen Empire'', the codex states they disappeared sometime during the invasion.
* UnwittingPawn: [[spoiler:To Imperial Intelligence. Your entire career working as a {{Privateer}} for the Republic was orchestrated by the their agents within the Republic. Luckily, you turn against them once you find out.]]
* [[WalkingTheEarth Wandering The Galaxy]]: Can invoke this when Corso inquires why they fell into their line of work.
* YouKillItYouBoughtIt: [[spoiler:Upon killing the Voidwolf, the Smuggler gains control of his pirate fleet and is given the choice of either turning them into a Republic privateer fleet, take command of them to be a crime lord that attacks both sides or to simply walk away.]]


!'''Corso Riggs'''
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/300px-corso02_1661.png]]

-->''"Now you're dumb, ugly, ''and'' dead!"''

Corso Riggs is a cheerful, disarmingly optimistic mercenary soldier. Raised as a rancher's son on the rough frontier of Ord Mantell, Corso developed a mixture of naive innocence and primitive toughness, wrapped with old-fashioned chivalry.

In addition to his gung-ho enjoyment of a good,dirty fight and his encyclopedic knowledge of weapons, Corso remains a ray of sunshine in even the worst circumstances. He has no sense of his own mortality and is absolutely convinced that he's going to live forever. Corso also has a soft spot for damsels in distress, even when they clear they're no up to no good.

He's also a potential love interest for the female smuggler. Mechanically, he's the Smuggler's ranged tank companion. Voiced by Troy Hall.

* AntiHero: Even though he's very nice, he's still a hired gun for a criminal.
* AmbiguouslyBrown: Though it can be changed with some customization.
* BattleCouple: With a Female Smuggler, if romanced.
* BrokenPedestal: Upon learning that his cousin was dealing in spice.
* [[ClingyJealousGirl Clingy Jealous Guy]]: Gets jealous whenever the Female Smuggler flirts, even if she's not romancing him. Is usually PlayedForLaughs, though if you've initiated a romance with him and haven't broken it by the start of chapter 3, [[spoiler:you can't break up with him. At all. As in, pick the cruelest or rudest options one conversation, and the next one he's still going on one knee to propose.]]
* DescriptionPorn: When it comes to his weaponry, he describes their appearance and destructive capability in loving detail.
* DoggedNiceGuy: If resistant to his romance. He's ''somewhat'' of the EntitledToHaveYou type, as while he doesn't outright say it, he's clearly jealous and upset about the female Smuggler saying "no".
* DreadlockWarrior: Downplayed; they're tied up in a ponytail of sorts.
* GoodOlBoy: Was raised as a farmer's son before seperatists killed his family. One of his battle cries is even "Yee-Haw!"
* GoodIsOldFashioned: Even admits that some of his values and sensibilities tend to come across as this. He also disapproves of a Male Smuggler's tendency to hook up with a different girl in every port.
* GiverOfLameNames: He names his arsenal, but isn't terribly creative about it. See ICallItVera.
* TheHeart
* [[HiredGuns Hired Gun]]
* ICallItVera: Every weapon he owns has a name. Unfortunately, his taste is somewhat... odd. Torchy, Hewey, Flashy...
* ItsPersonal: He wants to hunt Skavak as much as you do - that creep stole ''his favorite gun!''
* {{Keet}}: As excitable as a squirrel on a sugar and caffine high, and you could fit his sense of self-preservation in a thimble.
* TheLancer
* MyGreatestFailure: Regrets being unable to save his family, as his weapons had been locked away.
* MySisterIsOffLimits: When a Male Smuggler expresses interest in meeting his cousin Rona, Corso immediately begins to rethink his plans of introducing them. When you finally do meet her, he disapproves if you take the option to flirt with her.
* NiceGuy: Really, the most genuinely nice of the Smuggler's companions. Akaavi can't believe he's involved in the mercenary business and even the criminal underworld in general, considering his virtuous outlook.
* OOCIsSeriousBusiness: When dealing with the separatists, he becomes a lot darker and more violent, bordering on HeWhoFightsMonsters.
* SillyRabbitIdealismIsForKids: On occasion the Smuggler can query why he's so fond of a lifestyle that can potentially involve some pretty dreadful deeds and choices, and many conversation options, especially early on, cause the captain to lose patience with his incessantly moral conversation subjects. All of these choices lose affection with Corso, who doesn't see why you think so little of him having a moral stance despite not working for the Republic.
* WouldntHitAGirl: He dislikes violence against women as that was part the values instilled in him by his parents. He worries that this makes him old-fashioned and patronizing. The odd thing is, he sometimes extends this to women who might [[AssholeVictim deserve to get killed]].
** As a specific example, you discover at the end of the Ord Mantell storyline that [[spoiler:Viidu's girlfriend, Syreena, was TheMole for Skavak, but that he [[YouHaveOutlivedYourUsefulness abandoned her to her fate once she did what he wanted]], in true Skavac fashion. If you kill her, he complains; if not, he says he's glad you didn't. You can point out in either case that she betrayed you and killed Viidu; in the case of the former, he gives you a typical "Yes, but..." response, but in the latter case he replies that he knows -- and [[ExactWords instead of killing her, he'll spread the word about what she did]], presumably so that the Republic equivalent of the police want a word with her.]]

!'''Bowdaar'''
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/300px-bowdaar_4461.png]]
The mighty Wookiee gladiator named Bowdaar has spent over a century facing countless opponents without ever losing a match. He solidified his title as the galaxy's greatest gladiator when he defeated notorious Wookiee-hunter Karssk on Ord Mantell. The more gullible underworld scum whisper that Bowdaar is an immortal creature who can't be killed, but those who have faced him and lived know that he is simply the best there is.

On the surface, Bowdaar may seem like a simple-minded brute, but nothing could be further from the truth. Case in point: Bowdaar eventually discovered the identity of the Trandoshans who first captured and enslaved him. One night in an arena on Loovria, Bowdaar learned that his former captors were sitting in the stands. An unfortunate "weapons malfunction" caused the drunken Trandoshan slavers to meet an untimely--and extremely messy--end.

Bowdaar is the second companion to be acquired, on Nar Shaddaa. Mechanically, he's the Smuggler's melee tank companion.

* BigEater
* TheBigGuy
* BloodKnight: Bowdaar is actually a person of rather high morals regarding doing the right thing over the legal thing and [[WeHelpTheHelpless helping the helpless]], but his greatest joys are combat and violence rather than [[ReluctantWarrior peaceful pursuits]].
--> "Facing an endless army of worthy foes under an open sky. That is my dream."
* {{Expy}}: He's clearly meant to invoke Chewbacca, being the Wookiee companion of a smart-mouthed smuggler.
* FantasticRacism: Bowdaar absolutely hates Trandoshans, calling them 'filthy lizard men' and proudly admits that he enjoyed killing them in arena fights. It is understandable, since many Trandoshans hunt Wookies for sport and skin them (even the otherwise heroic Consular companion Qyzen Fess does it!), and there's a lot of bad blood and racial tension between the two species. In fact, it gets to the point where some of his dialogue regarding them dips into AxCrazy... [[GoodIsNotNice and he's one of your more moral companions, by the way.]]
* FoeTossingCharge: Can do this to lesser enemies with many of his abilities.
* GeniusBruiser: He's actually very wise, in a "barbarian sage" kinda way, and he has ''very'' good instincts about not trusting ObviouslyEvil characters you come across. And, as noted in his backstory, he's quite capable of subtle plotting and long-term thinking.
* GentleGiant: Played with. Bowdaar is a pretty pleasant guy when hanging out with his friends "off the clock," but he's also a brutal warrior who revels in violence and loves to kill - provided they're the right people, of course.
* INeedToGoIronMyDog: He comes up with some rather ''creative'' reasons to [[LeaveTheTwoLovebirdsAlone excuse himself]] when it looks like the Smuggler is about to [[ReallyGetsAround get to know somebody better]].
-->'''Bowdaar:''' I want to climb a tree before we leave. I'll be back...
* IOweYouMyLife: Averted. Bowdaar compares the Life Debt to slavery.
-->'''Smuggler:''' That sounds like slavery. [[FelonyMisdemeanor Or, worse, marriage]]. No thanks.
* MadeASlave: He was taken as a young wookie to be made into an [[GladiatorGames arena gladiator]], until he was the best in the galaxy. Unusually, he eventually realized that he rather enjoyed being a gladiator, if not the slavery that accompanied it.
* ThirdPersonPerson: Usually a part of his {{Badass Boast}}s, with him referring to himself in the first person the other half. Probably an artifact of his days in the arena.
* UndyingLoyalty: To the Smuggler. More or less.
* {{Vibroweapon}}
* WarriorPoet: On the topic of slavery, he sometimes forgets he's free. And then he remembers, "And it's like the sun rising."

!'''Risha [[spoiler: Drayen]]'''
[[quoteright:226:http://static.tvtropes.org/pmwiki/pub/images/latest_5711.png]]

The daughter of a vicious crimelord [[spoiler: and also heir to a planet's throne]], Risha is a fundamentally good person hardened by years of seeing and enduring the ugliest parts of the galaxy. Bitingly sarcastic and often selfish, Risha nevertheless joins the Smuggler on Alderaan. Romance option for male Smugglers. Mechanically, she's the class's ranged damage companion. Voiced by Creator/TaraStrong.

* ActionGirl
* BattleCouple: With a male Smuggler, if romanced.
* BrainyBrunette: She a [[WrenchWench talented starship mechanic]] with extensive knowledge and connections on the galactic criminal underworld. Her person storyline also shows that she is very talented in political manipulation.
* BlueBlood: [[spoiler:A royalty in exile from the planet Dubrillion.]]
* ChildhoodFriends: With Vette.
* ClingyJealousGirl: Risha tends to disapprove when the male Smuggler flirts with anyone besides her.
* ColdSniper[=/=]FriendlySniper: A bit of both.
* CoolBigSis: She was formerly this to Sith Warrior companion Vette, who served with her father's crew when they were young.
* TheCynic: She was raised by a violent gangster and then left behind by him by the age of eleven and had to fend for herself in the criminal underworld. Her experience made her quite cynical in her outlook in life.
* DeadpanSnarker
* {{Expy}}: Of Leia. An [[BrainyBrunette intelligent]] [[spoiler:[[RoyalsWhoActuallyDoSomething royalty in exile]]]] who is both [[DeadpanSnarker snarky and sarcastic]] and goes around traveling with a smuggler. Her romance with a male smuggler is also a case of BelligerentSexualTension and DefrostingIceQueen.
* GlassCannon
* IHaveManyNames: According to the Encyclopedia, Risha has changed her surname a lot based on the circumstances of her schemes, with her real surname being a mystery. [[spoiler: Turns out she's Nok Drayen's daughter.]]
* JerkWithAHeartOfGold: She's one of the more pragmatic and calculating members of the crew, but she does have standards and is more than willing to defend those she cares about
* MafiaPrincess: Heavily hinted at throughout Act One, [[spoiler: her father is later revealed to be Nok Drayen himself]].
* NumberTwo: The Smuggler can accept her request to become their first officer, after she points out that Corso, while an excellent [[TheLancer sidekick]], doesn't really know anything about running a starship.
* RoyalsWhoActuallyDoSomething: [[spoiler:Revealed towards the end of Act I to be the (exiled) heir to the Dubrillion throne.]]
* [[TheSmartGuy The Smart Girl]]
* {{Tsundere}}: Type A. She's either insulting the Smuggler's attention span or retorting something snarky, especially when the Smuggler is spouting cheesy pickup lines, but she shows her softer side when he does something spectacularly heroic or romantic.
* VitriolicBestBuds: What her relationship with the female Smuggler can turn into, with affectionate insults flowing freely both ways. But they both stick up for each other no matter what and appreciate the other turning her acerbic wit on other people.
* WrenchWench: Shows aptitude in outfitting and maintaining the smuggler's ship.

!'''Akaavi Spar'''
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/300px-akaavi_spar_4_1936.jpg]]

Akaavi Spar was born into a respected Mandalorian clan and became one of its finest warriors. She killed her first foe--an abusive Abyssin mercenary--at the age of eight using an improvised flamethrower. This victory earned her the nickname "firehand" among her clan and marked the beginning of an impressive career as an Imperial bounty hunter. Akaavi captured and killed all manner of targets in her youth, from career criminals to Jedi.

When her entire clan was framed for crimes against the Empire and executed, Akaavi alone survived the brutal purge--but her outlook on the galaxy changed forever. With no connection to her Mandalorian heritage, she became a wandering mercenary loyal to no one.

Romance option for male Smugglers. Mechanically, she is the Smuggler's melee damage companion. Voiced by Stacy Haiduk.

* ActionGirl
* BattleCouple: With a male Smuggler, if romanced.
* BloodKnight
* TheChampion
* DefectorFromDecadence: Subverted. Her clan used to serve the Empire loyally until they were framed as traitors and dishonored, and now she's the travelling companion of a Republic Privateer. But she makes it abundantly clear she doesn't like the Republic any more than the Empire, and approves if you only work for the Republic [[OnlyInItForTheMoney because it's profitable]].
* DefrostingIceQueen: In a way, she becomes more approachable as you gain her loyalty. If you romance her, she even shows affection to you.
* Expy: She's a red-skinned Zabrak with black facial tattoos who fights with a double-ended weapon; c.f. Darth Maul.
* FacialMarkings: Cultural standard, for Zabrak.
* KillItWithFire: One of her abilities.
* [[ProudWarriorRaceGuy Proud Warrior Race Girl]]: She ''is'' a Mandalorian, after all. You even lose loyalty points with her if you act dishonorably, but she approves of mercenary behaviour against AcceptableTargets.
* SixthRanger
* StatuesqueStunner: Female body type 3.
* TokenEvilTeammate: She isn't really evil. However, out of all the Smuggler's companions, she's the only one that's openly hostile to both the Republic and the Jedi, and frequently disapproves of light-sided actions.
** In fact she freely approves of the Dark Side ending, [[spoiler:which involves betraying the Republic and becoming a pirate,]] an action with no morals or scruples behind it, simply because it involves sticking it to the Republic.
* ViolentlyProtectiveGirlfriend: In one of her romance messages she mentions that in a previous port she encountered someone loudly insulting the smuggler. She gave him once chance to retract what he had said. When he refused Akaavi proceeded [[ForegoneConclusion to beat him senseless.]]

!'''Languss "Guss" Tuno'''
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/300px-guss_tuno_6_2453.jpg]]

A male Mon Calamari who joins the Smuggler on Hoth, Languss Tuno is a failed Jedi Padawan who abandoned the Order but still uses his limited knowledge of the Force and a stolen lightsaber to dupe the gullible while pursuing a life of leisure and hedonism. Mechanically, he is the Smuggler's healer companion. Voiced by Gary Schwartz.

* AntiHero
** ClassicalAntiHero
* TheAtoner: [[spoiler: Comes to regret stealing his old master's saber, and wants to make amends.]]
* TheBarnum
* BerserkButton: According to him, you've never known rage until you've had a four-year-old lecture you about emotions.
* ButtMonkey
* CrouchingMoronHiddenBadass
* TheChick: And a male one at that.
* ConMan
* CombatMedic
* EveryoneHasStandards: He's partial to a good scam, of course, but he disapproves of more bullying actions. He also has surprising insight into the Sith, who creep the hell out of him, and who he hopes he never ends up like:
-->"I never thought I was the type. You know, like all Sith had to be these brooding, sadistic puppet masters. But Master Lorenn was right, the road to the dark side starts with things we all feel: jealousy, greed. They're the seeds of it."
* {{Foil}}: To the Bounty Hunter companion Gault. Both are con men, but while Guss was less successful at it and comes to regret it, Gault is both amoral and cunning enough to be successful at it while also reveling in it.
* GameplayAndStorySegregation: Despite owning a saber, he never uses it. Mostly because it took him a while to figure out how to turn it on.
* HeelFaceTurn: Starts out working for your enemy, and joins the winning side rather quickly. The smuggler is quite happy to remind him about it constantly.
-->'''Smuggler:''' I've got a bad track record with false Jedi.
-->'''Guss:''' I told you I was sorry. What do you want, flowers?
* IneptMage: Despite being Force-sensitive, any Force powers he can invoke are completely random. He's kitted out as a scoundrel sawbones, but continually name-drops Jedi and the Force in combat, just as an intimidation tactic.
* MyFistForgivesYou: A possible choice right before he joins you.
* PunnyName: In keeping with what his species name means in in real life, Languss Tuno's name is a play on "Langostino", a kind of shellfish seafood. Also, his last name is one letter off from a type of fish.
* SophisticatedAsHell: When he was pretending to be a Jedi Knight when you first meet him. HilarityEnsues.
* WontTakeYesForAnAnswer:
-->'''Smuggler''': Grab a bunk and come along. Should be good for some laughs.
-->'''Guss Tuno''': No no no, just listen. I know Rogun. I could help you with... Did you say "yes"?

[[/folder]]

[[folder:Supporting Characters]]

!Darmas Pollaran

Inveterate gambler and unrepentant ladies' man Darmas Pollaran is an information broker operating out of Coruscant's old Galactic Market cantina. If something important is happening in the Republic capital's chaotic criminal underworld, Darmas either knows about it or can find someone who does. His network of informants and confidantes extends to Coruscant's meanest, roughest and deepest levels.

Darmas charges a high premium for his data and contacts, supplementing that sizable income with his impressive winning streak gambling at the card game known as sabacc. Although more than one poor loser has quietly accused Darmas of cheating behind his back, no one would dare make such an accusation to his face. Darmas doesn't take insults to his gentlemanliness lightly--and he has the blaster-handle notches to prove it.

[[spoiler:The man known as Darmas Pollaran is an elaborate fiction--a cover identity crafted by one of Imperial Intelligence's most successful infiltrators. Every woman romanced, every hand of sabacc played and every scrap of information gathered has all been in service to the Sith Empire. He is fiercely loyal to the brutal oppressors he so faithfully serves.]]

[[spoiler:Darmas despises everything about the Republic, but reserves special hatred for its criminal denizens. Now that his true identity is revealed, certain past calamities within the galactic underworld--like the rise and fall of the Migrant Merchants' Guild on Coruscant--must be viewed in a new light. It is almost certain Darmas had a direct hand in these events.]]

Minor romance option for female Smugglers.

* TheCharmer: It's why he's often surrounded by lady friends whenever the player meets him, and he openly flirts with a female Smuggler.
* TheChessmaster: [[spoiler:As it turns out, he's been using you for the Empire the whole time]].
* FoeRomanceSubtext: [[spoiler:With a female Smuggler who romances him.]]
* InspectorJavert: [[spoiler:He seems to hate the Republic for it's corruption more than anything else]].
** JerkassHasAPoint: [[spoiler:Given the shit you can get up to as a Smuggler, he may come off as perfectly reasonable.]]
* KnowledgeBroker
* {{Mentor|s}}: He comes across as this to the Smuggler on several occasions, although only a Neutral or Dark-sided Smuggler seems to actually take his advice seriously. While they often get involved with some shady characters or encourage shady behaviour in the name of making a quick buck, often letting Darmas in on the proceeds, the Light-sided Smuggler turns down all those opportunities to make a tidy, if questionable profit down.
* TheMole: [[spoiler:He's actually an Imperial agent.]]
* UndyingLoyalty: [[spoiler:Got to hand it to him, most Imperials aren't nearly as dedicated.]]
* UsingYouAllAlong: [[spoiler:He has been manipulating the Smuggler to do the Voidwolf's bidding throughout the Smuggler's career as a Republic privateer.]]
* WalkingSpoiler: Let's just say that he's more than just a gambler who knows things.

!Skavak

The smuggler's nemesis for the first act and {{Jerkass}} extraordinaire. He steals the smuggler's ship at the very beginning of the game and gets you in trouble with all sorts of unsavory types. He's after Nok Drayen's legendary lost riches, just like our hero.

* AllGirlsWantBadBoys: Seems to play this fairly straight, given the number of women that he's canonically seduced. (Of course, since none of them seem to be [[BrainlessBeauty paragons of intellect]], he might just target the easily impressed.)
* AlwaysSomeoneBetter: As much as he'd like to think of himself as [[SmallNameBigEgo being this]] to the Smuggler, in truth, the Smuggler spends most of Act One constantly outwitting him and leaving him in their vapour trails.
* BaitTheDog
* ChronicBackstabbingDisorder: Starting with the smuggler and his codex entry, plus later events on Coruscant, show s/he was not the first and definitely wasn't the last.
** Likewise convinces Syreena to betray and kill her lover Viidu, before admitting that he never had ''any'' intention of coming back to Ord Mantell to rescue her. But hey, at least she's getting paid, right? [[KickTheDog Yeah, about that...]]
* {{Determinator}}
* FacialMarkings: Has a very cool tattoo covering the right side of his face. Its origin is unknown and is never commented on in-game.
* TheGunslinger
* HandsomeLech: Has a bunch of 'girlfriends' he's abused for money.
* {{Hypocrite}}: He steals from you and claims that it's business as usual. When you steal your ship back, he deems your actions as unforgivable.
* {{Jerkass}}
* NiceJobFixingItVillain: The Smuggler might well have been content as a small-time gunrunner if Skavak hadn't... well, [[ShapedLikeItself been Skavak]].
* RedBaron: He has the nickname "The Jackal of the Stars" and it isn't too hard to guess why.
* SmugSnake: [[spoiler:You eventually get to wipe that smile off his face.]]
* TheSociopath: Skavak certainly demonstrates many of the disorder's traits, including: [[LackOfEmpathy a decided lack of empathy for anyone that isn't]], well, [[ItsAllAboutMe himself]]; a great deal of [[TheCharmer superficial charm]], and a tendency to [[EntitledBastard act as though he and his possessions are sacrosanct while he has the right to do as he pleases to others without consequence]].
* TallDarkAndSnarky
* VikingFuneral: [[spoiler:After the Smuggler finally kills him, his body is unceremoniously left on a disintegrating spaceship, seconds away from falling into the event horizon of a massive black hole]].

!Beryl Throne

A former acquaintance, business partner, and...frienemy?...of Risha's. She helps you on Taris; depending on how that goes, you can help her out on Quesh. [[spoiler:In Shadow of Revan, she comes to you on Rishi with a ZanyScheme.]] Voiced by Ann Christine.

* AlwaysSomeoneBetter: With the Smuggler's meteoric rise during chapter 3 and 4, she expresses some of this towards the smuggler in Shadow of Revan.
* FallenOnHardTimesJob: With the war heating up, in Shadow of Revan, [[spoiler:she's just ahead of some people who don't like her, she's had to leave her droid behind on Nar Shaddaa, and she's come to the Smuggler with a desperate get-rich-quick scheme, which as the smugger can note isn't like her.]] That she managed to hold onto her ship and has a zany plan is actually a ''victory''.)
* OptionalSexualEncounter: Not once, but twice.
* TheRival: With Risha. Apparently they compete at, well, everything. For a male Smuggler romancing Risha...
-->'''Beryl:''' Oh, yes. The captain does love his heroic rescues. Without his gallantry, [[spoiler:I’d be stuck in a Taris prison cell right now]].\\
'''Risha:''' "Oh, really? You left that part out of the story, ''love-bug''.\\
'''Beryl:''' "Uh-oh. Does that mean--? Ha. One time, sister, I got there first, and there’s nothing you can do about it!
* VitriolicBestBuds: In classic StarWars style, with her protocol/mechanic droid, Argo.

![[spoiler: Nok Drayen]]

* AncientConspiracy: The Imperial Agent's storyline reveals that [[spoiler:he was part of the Star Cabal.]]
* BodyHorror: Was infected by a plague by a traitorous lieutenant.
* DisappointedInYou: [[spoiler:His final words to Risha when she sides with you against him.]]
* EvenEvilHasStandards: If the stories from Vette in the Sith Warrior's storyline is any indication, he might be a ruthless crime lord, but he also liberates slaves and treats his men well.
* HollywoodCyborg: Chose to replace infected body parts and organs with cybernetics to slow the progress of his disease.
* HumanPopsicle
* IncurableCoughOfDeath
* LukeIAmYourFather: [[spoiler:He's the father of Risha.]]
* TheMafia: One of the most powerful crime lords to have ever lived.
* OneDegreeOfSeparation: Knew Braden from the Bounty Hunter storyline in the past and as noted above, the Imperial Agent storyline also reveals that [[spoiler: he was part of the Star Cabal]].
* YouHaveOutlivedYourUsefulness: [[spoiler:Tells Risha to kill you after she's done with you, though she refuses.]]

!Rogun The Butcher

* BadBoss
* {{Jerkass}}
** EvenEvilHasStandards[=/=]JerkWithAHeartOfGold: [[spoiler:Is actually a supporter of the Republic. Not that he won't join your fleet if you choose to become a pirate lord.]]
* TheDragon: To the Voidwolf. [[spoiler:[[SubvertedTrope Except he's not.]]]]
* TheDreaded: He's not called TheButcher for nothing and while he was mentioned at the start, he only made an appearance on the second chapter.
* EnemyMine: [[spoiler:He eventually swallows his pride and decides to work with the Smuggler, realizing that when you've both become the dupes of the Voidwolf, a single crate of blasters doesn't mean much in the long run.]]
* [[spoiler:[[GoodAllAlong Neutral All Along]]: Supports the Republic.]]
* TheMafia
* MisplacedRetribution: The Smuggler was meant to deliver a consignment of blasters meant for Rogun, but unfortunately Skavak betrayed them, stole their starship and sold the blasters. In response, Rogun decided to send bounty hunters and assassins after the ''Smuggler'' and not Skavak, because apparently stealing his goods is fine, but ''losing'' them is unforgivable!
** When the Smuggler finally gets into direct contact with him and points this out to him, [[spoiler: and that Skavak is now dead]], Rogun counters that he considers it a big enough transgression that he doesn't mind spreading the blame around a little.
* SmugSnake
* WeCanRuleTogether: [[spoiler:An option, provided you didn't choose to PayEvilUntoEvil]].
* YouHaveFailedMe: His motivation of sending bounty hunters after the smuggler.

!Grand Admiral Harridax Kirill (The Voidwolf)

The nemesis of the smuggler in Act III, the Voidwolf was a slaver and Imperial privateer who was made a Grand Admiral in the Imperial Navy after personally capturing a ship full of Force-sensitive children and killing their Jedi defenders. His experience in the underworld made him an effective dirty fighter, but his "low tactics" made him unpopular with the aristocratic officer corps of the Imperial military.

* ActuallyPrettyFunny: Dialogue implies he thinks this about some of the Smuggler's snark.
* AsskickingEqualsAuthority: How he got his position
* BadassNormal: He lacks force-sensitivity, but can still put up a fight.
* BigBad: For Act 2 and 3 of the Smuggler's story
* BritishAccents: A very Cockney-like lower class one, that makes him sound like a LowerClassLout.
* CombatPragmatist: [[spoiler:He wiped out three other Moffs at the start of the war by backstab in a power grabbing maneuver.]]
* DeadpanSnarker: A lot, especially to other imperials.
** SnarkToSnarkCombat: He engages in this with the smuggler quite a bit, and seems to enjoy it.
* EmbarrassingNickname: According to the Smuggler, who refers to him as "a slaver with a stupid name". One wonders what the Smuggler thinks of people calling them the Voidhound after defeating him.
* EvilIsFunny:
* FatBastard: Male body type 4.
* GrenadeHotPotato: [[spoiler:His demise.]]
* KickTheSonOfABitch: [[spoiler: Murdering the three Moffs counts.]]
* ManipulativeBastard: [[spoiler:Every mission that the Smuggler did when under the employment as a Republic privateer was part of his plan.]]
* PrivateMilitaryContractor: Formerly.
* RedBaron: His nickname, The Voidwolf.

!Master Sumalee

A friend of Risha's who later joined the Jedi and attained the rank of Master. She's a bit more subtle and clever, and less formal, than other Jedi, as one might expect from someone who got on well with Risha. She asks the Smuggler for help rescuing an old friend, then helps the Smuggler out in Chapter 3, particularly on Corellia. Voiced by Vanessa Marshall.

* CelibateHero: You can flirt up a storm with her as a male Smuggler, but the only thing you'll get out of it is a hit to your affection with Risha and Akaavi. The most she'll say is that she might have considered it if she hadn't renounced worldly pleasures.
* GuileHero: Even Akaavi, who openly dislikes Jedi, will admit she does not behave the way most Jedi do.
* PowerTrio: It's hard to say which of the PowerTrio subtropes they qualify for, but Sumalee, Risha, and a Mirialan SIS agent named Shaniss Katurr used to run together (presumably before they became Jedi, SIS, and [[spoiler:declared queen of Dubrillion]]) as a group called the Triple Threat.
* SuspiciouslySimilarSubstitute: A Togruta Jedi Master with unusual (for a Jedi) behavior voiced by Vanessa Marshall? Are we sure we're not talking about Master Kiwiiks?
[[/folder]]

!!Republic Trooper
[[folder: Trooper & Companions]]

!The Trooper

-->''"We did not start this war. For us, there is no glory. We fight because it's our duty to defend the people and the principles of the Republic. On every world the Sith Empire strikes, we will be there, too. We will sacrifice when necessary, but we will never surrender. For hope... for freedom... FOR THE REPUBLIC!"''

A decorated sergeant in the Republic military, the Trooper is a new recruit into Havoc Squad, the pinnacle of Republic Special Forces, and deployed to the war-torn world of Ord Mantell. Subsequent events catapult the Trooper into the thick of the war - both on the physical battlefield, and politics on Coruscant. The female Trooper is voiced by Creator/JenniferHale. The male Trooper is voiced by Creator/BrianBloom.

* AsskickingEqualsAuthority: You get promoted in rank as you complete more missions.
* ASpaceMarineIsYou: Although you're technically not a Marine, it's the closest you're gonna get.
* BadassBoast: Drops a powerful one in Rise of the Emperor, when [[spoiler: taunting Vitiate, the former Sith Emperor,]] into a fight.
-->''"Attention former [[spoiler: Sith Emperor]]. Your repeated and horrific crimes against the Republic and innocent civilians throughout the galaxy will not go unpunished. On the authority of the army of the Galactic Republic, I hereby notify you of your impending annihilation. Whatever you truly are, whatever power you think you have, it won't save you from me."''
* BadassNormal: Unlike the unnaturally lucky Smuggler, the Trooper is very explicitly the best of the best.
* BloodKnight: One possible response to being asked why they joined the army is "shooting Imps". [[GoodIsNotSoft Note that this is not a Dark-side option]], meaning even Light-side Troopers may have this shade.
* ButHeSoundsHandsome: While infiltrating [[spoiler:the Republic defectors]], the Trooper is asked if there's any truth to the rumor that a lone Republic soldier has been single-handedly demolishing their operations. The possible responses are mostly made of this trope, including one in which the Trooper gets to describe him- or herself in breathless awe as a "[[OneManArmy one (wo)man army]]".
* ByTheBookCop: Dark-side Troopers tend to follow their orders to the letter, even if they're unethical. Light-side ones, in contrast, go [[ScrewTheRulesImDoingWhatsRight the other way]].
* {{BFG}}: The Commando advanced class gets this, and it is beautiful.
* CassandraTruth: After learning that [[spoiler: the rest of Havoc Squad has defected]], you can cheerfully inform them that you've just deactivated the Republic missile they're gifting to the Empire, so all they have is a giant radioactive paperweight.
* CatchPhrase:
** "I take it you have a plan in mind?"
** "What's our next move?"
* CasualKink: When romancing Elara, in one conversation [[CrowningMomentofFunny they ask]] if she's going to be the [[HospitalHottie promiscuous nurse]], [[CallForward the Hutt slave girl]], or an ambassador.
* ChainsawGripBFG: Provides the trope image.
* ChildSoldier: If darkside or neutral, Jorgan mentions in dialogue that you've been fighting the Empire "since you were old enough to hold a blaster", implying this.
* DeflectorShields: Vanguards. It's how they tank.
* DoAnythingSoldier: Technically, you are an infantry officer. You also pilot a spaceship and run intelligence operations.
* EliteArmy: The unit you are part of, [=SpecForce=] Division, is explicitly said to be this.
* EliteMooks: In the eyes of the enemy, you and your entire squad are an example of this.
* ElitesAreMoreGlamorous
* EnsignNewbie: If you're light-sided, then you're fresh out of the Academy when you first join Havoc Squad.
* ExtendedDisarming: Implied: a guard on Belsavis's orbital station asks the Trooper if they're carrying any rifles, vibroblades, grenades...
--> Sign me up for all of the above.
* EyepatchOfPower: One of the unique options available for {{Cyborg}} Troopers.
* FiveManBand:
** TheLeader: The Trooper
** TheLancer: Aric Jorgan
** TheBigGuy: M1-4X
** TheSmartGuy: Yuun
** TheChick: Elara Dorne
** TheSixthRanger: Tanno Vik
* HurtingHero: Jorgan implies the Dark side and Neutral trooper was a child soldier.
** TheLostLenore: A male Trooper who romanced [[spoiler: Ava Jaxo]] when they are killed.
* JackBauerInterrogationTechnique: A dark-sided trooper can engage in this to get information from enemy [=POWs=] and uncooperative civilians.
* LaResistance: The darkside or neutral Trooper ran one when they were younger.
* MilitaryMaverick: The Trooper can be rather lax about rules, telling their crew they can speak their mind whenever they want and seemingly caring little for formalities and decorum. They can also display a disdain for politics and even lie to the Senators on occasion.
* MultinationalTeam: The Trooper has a very diverse crew consisting of a Cathar (Jorgan), an Imperial Human (Dorne), a Weequay (Vik), and a Gand (Yuun). Gains an additional layer if the Trooper is an alien themselves.
* MyCountryRightOrWrong: The Trooper is, naturally, fiercely loyal to the Republic and its ideals. No matter how Dark you play them, they never do anything that actually ''harms'' it, and state time and again that they're loyal Republic citizens.
* NewMeat: It's implied the Light Side Trooper is fresh out of the academy.
* NothingUpMySleeve: The Gut ability for Vanguard, which produces a BladeBelowTheShoulder.
* OfficerAndAGentleman: Light Sided Troopers come across as this in most flirtation dialogues.
* PatrioticFervor: The Light Side trooper would make CaptainAmerica proud, although he gets outshone by M1-4X later on. Further highlighted by the fact that the male trooper's voice actor, Creator/BrianBloom, is also known for [[WesternAnimation/TheAvengersEarthsMightiestHeroes voicing]] [[VideoGame/MarvelVsCapcom3 Cap]].
* PistolWhipping: The Stock Strike ability is the rifle version.
* PoweredArmor: Standard issue for Havoc Squad.
* RewardedAsATraitorDeserves: "Death to all traitors!" is a common enough response when faced with said traitors.
* ScrewTheRulesImDoingWhatsRight: Played as a Light-sided Trooper usually results in them disregarding orders they find morally reprehensible and [[TakeAThirdOption Taking a Third Option]] to get the job done ''right''.
* ShockAndAwe: Has a number of electrical attacks, too.
* SociopathicSoldier: A dark-sided trooper can commit war crimes such as killing wounded enemy soldiers that have surrendered or abusing their position as an officer in the army to extort money and resources out of people.
** One of the first Tatooine missions actually has an option to demand sex from a woman you just saved from exploding droids.
** If you're dark, or gray leaning dark, it's implied in a conversation with Jorgan that (in contrast to NewMeat, above) you'd already seen some pretty brutal fighting before the game even started, which he thinks might have an effect on someone...
* StickyBomb: The aptly named "Sticky Grenade" skill.
* StuffBlowingUp: Gets plenty of explosive attacks.
* SwissArmyGun: From the start, their weapons qualify as these - the basic Trooper starts out with a blaster rifle that also fires grenades or mortars. Both advanced classes can also (potentially) fire off incendiary rounds.
** Vanguards get to add a LightningGun to their rifle's function, as well as possibly having a shock prod built into the stock[[note]]Vanguards who go down the Shield Specialist line can learn a talent that causes Stockstrike to inflict an electricity-based DamageOverTime effect on enemies[[/note]] and a GrapplingHookPistol function to pull enemies to them. This means that Vanguards have effectively turned a long-range, precision rifle into a close-range lightning gun of death. Then again, that's a good idea when you're facing Force users and you don't want to have your shots deflected back at you...
** Commandos' Assault Cannons can shoot rounds that create gravity vortexes on the target (not as spectacular as it sounds - it simply debuffs the target's armor), or fire [[HealingShiv healing beams]] at their allies.
* TreacheryCoverUp: An [[TearJerker even more]] horrible version than usual: at the end of their Tattooine arc, choosing to [[spoiler:kill Fuse]] will cause General Garza to send an email to you stating that his body was found...and his death will be explained as a speeder accident.
* UncertainDoom: If the Trooper did not become the Outlander in ''Fallen Empire'', the codex states they disappeared sometime during the invasion. Specifically, [[spoiler:they mysteriously vanished while exploring the edges of Wild Space.]]
* WithThisHerring: Upon arriving to help save a Republic world from civil war, the elite special forces soldier is equipped with what essentially amounts to a [[StarterEquipment T-shirt and flashlight]].
* WorthyOpponent: Rakton flat out calls the Trooper "the only worthy opponent I have ever fought".
* YouAreInCommandNow: [[spoiler:After the defection of the original Havoc Squad and Jorgans demotion]], the Trooper is place in charge of the new Havoc Squad.

!'''Lieutenant Aric Jorgan'''
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/300px-aric_jorgan_profile_1980.jpg]]

A Cathar stationed on Ord Mantell, in charge of the local loyalist forces. He starts out as the superior and MissionControl of the Republic Trooper, during the first phase of the game. [[spoiler:After Commander Harron Tavis defects to the Sith Empire with the rest of [[TheSquad Havoc Squad]], Jorgan is [[TheScapegoat scapegoated]] for the defection by Republic High Command, and demoted to Sergeant. Recognizing his loyalty and service record, he is reassigned to the now undermanned Havoc Squad, joining as]] a companion character for the Republic Trooper. Romance option for female Troopers. Mechanically, he's the class's ranged damage companion. Voiced by Tim Omundson.

* BaldOfAwesome: His default appearance.
* {{BFG}}: He originally starts out with an Assault Cannon when he first joins Havoc Squad, often having higher DPS than the player character does upon recruitment.
* CatFolk: He's a Cathar, a species with a distinctly feline look.
* ColdSniper: Before Ord Mantell, he was a member of the "Deadeyes" sniper squad.
** One of his two combat stances is called Sniper Mode, despite previously only being capable of wielding Assault Cannons and Blaster Rifles.
* DeadpanSnarker: Strangely, he seems to be one of the few companions with this trope who (usually) doesn't appreciate it if the PC is also snarky.
* GameplayAndStorySegregation: Consistently referred to as a sniper. His weapon of choice is an Assault Cannon, and originally he wasn't even able to equip Sniper rifels. However, as of the 4.0 patch he's been retooled to use Blaster Rifles or Snipers.
* ImprobableUseOfAWeapon: Prior to his retool as an actual sniper, his combat stance is referred to as "Sniper Mode." He also wields a [[{{BFG}} blaster autocannon]]. Usually, people use sniper rifles to do their sniping, but not Jorgan. [[http://en.wikipedia.org/wiki/Carlos_Hathcock#Legacy Then again, neither do certain real-life war heroes]].
* InterspeciesRomance: Since the Cathar were not a playable species until patch 2.1, any romance with him beforehand was this. (And it's still pretty common, since Cartel Coins have to be spent to unlock them.)
* TheLancer: Fills this role in the Trooper's squad.
* LoveInterest: For a female trooper.
** BattleCouple
* MeanBoss: An efficient overseer, committed to the Republic's ideals, but pretty condescending and dismissive of the Republic Trooper when he/she first shows up. Only at first though, as the player character proves their skill while questing to save [[CivilWar Ord Mantell]] in the first part of the game.
* OnlySaneMan: Possibly excepting the player, he is this for the Trooper's Main storyline. He dislikes both JustFollowingOrders, and KnightTemplar attitudes. In every other situation, he likes dutiful and respectful remarks, and dislikes bravado and greed.
* TheScapegoat: [[spoiler:As mentioned above. When Havoc Squad defected and stole a WMD for their new Imperial masters, Republic Command chose to save face by blaming the officer in charge of Spec Ops activity on Ord Mantell for not anticipating it.]]
* ScaryBlackMan: Alien, but his dark skin and fur qualifies him anyway.
* SergeantRock: See his above summary.
** If you're planning on romancing him, you'd be wise to become this trope as well (at least while he's around).
* StrawCivilian: Affection gains and losses on Nar Shaddaa indicate that he has this attitude towards the SIS.

!'''Elara Dorne'''
[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/elara-1_5752.jpg]]

A former Imperial soldier who defected to the Republic over moral differences, Elara Dorne is a combat medic serving on Taris where she is recruited by the Trooper to fill the same job in the reformed squad. Romance option for male Troopers. Mechanically, she is the class's healer companion. Voiced by Moira Quirk.

* TheAtoner: She hasn't committed any atrocities herself, but desperately wants to prove to everyone her loyalty to the Republic despite her background as an Imperial.
* BabiesEverAfter: What she hopes for if you complete her romance.
* BadassBookworm: She's not only a skilled CombatMedic, but also an expert in both [[HelloAttorney Republic legal terminology]] and [[HotScientist medical science]].
* BadassBureaucrat: Well-versed in legal terminology, and has probably learned both the Imperial and Republic codes and regulations off by heart.
** During her romance sequence Elara keeps track of the squad's paperwork, [[AwesomenessByAnalysis calculates how long it will take each member to fill theirs out]], sends you around with data-pads, and then informs you that based on past experience you two have seventy-three minutes to kill before the first one finishes their back paperwork. It's very clear she's engineered this situation so she can get a quickie out of you.
* BeleagueredBureaucrat: After she joined Havoc squad, she was put in charge of taking care of all their paperwork. If you romance her, she uses this to her advantage and forces everyone to leave the ship and fill out their paperwork, allowing you two to have the entire ship to yourselves.
* BritishAccents: Speaks in a heavy Imperial accent. General Garza describe it as "pure Dromund Kaas".
* [[ByTheBookCop By The Book NCO]]: She generally approves when you follow rules and regulations to the letter and do things the proper way by obeying orders. However, there are moments in which she [[OOCIsSeriousBusiness encourages you to disobey ethically questionable orders]] [[spoiler: or even to commit what's a few steps away from war crimes, such as when she encourage you to kill a surrendered Imperial officer (her former CO and a war criminal himself) instead of releasing him.]]
* TheChick: Excluding a female Trooper, she's the only female member of Havoc Squad, a healer, and is generally concerned with making the right choices.
* CombatMedic: Her specialty.
* DefectorFromDecadence: Formerly an Imperial trooper that defected to the Republic for moral reasons.
* DefrostingIceQueen: Her personality in general and romance in particular.
** Appropriately one of her combat abilities involves [[HumanPopsicle encasing a foe in carbonite]].
* FantasticRacism: It's quite clear that a good number of people in the Republic treat her with this for her Imperial background. One man ''she helps you rescue'' on Taris makes a snide comment about her reuniting with her Imperial buddies, and the antagonist of her character arc is a Mirialan who treats her with suspicion and barely-concealed loathing.
* TheFriendNobodyLikes: Most people in the military dislike her, either for her Imperial birth or for her stuffy adherence to rules. The Trooper can be the first real friend she's ever had.
* ImmigrantPatriotism: Extremely loyal to the Republic and what it stands for despite being from a bloodline of Imperials with a strong military tradition.
* LadyOfWar: Comes across as this. The British accent helps.
* LoveInterest: For a male trooper.
** BattleCouple
** UnequalPairing: Depending on if you promote her to be your XO or not, you are still her commanding officer, who outranks her by either one or two pay grades. This is evident in that even if you romance her, she will still call you 'sir' in private conversations. [[spoiler:She managed to bypass the regulations against relationships between enlisted personnel and officers by filling out all the correct paperwork, allowing the two of you to go official with your relationship.]]
* MilitaryBrat: She comes from a long family tradition of military service - ''Imperial'' military service, that is. Needless to say, this has not made her life any easier. [[spoiler:She later ends up helping her brother to defect.]]
* TheStoic: Her attitude is apparently a common outcome of Imperial upbringing.
** NotSoStoic: But it doesn't stop her from masking up deep feelings of hurt over the FantasticRacism she receives, even despairingly wondering at one point whether she'll ''ever'' be able to prove herself and what it'll take for the Republic to stop hating her.
* TokenHuman: If the Trooper isn't human themselves, then Elara is the only human on the squad. Fortunately, despite her background in the highly-racially-segregated Imperial military, there's no FantasticRacism to work through.

!'''M1-4X'''
[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/250px-m1-4x_5725.jpg]]
->"We shall ride [[CoolStarship this durasteel eagle]] into the heart of TheEmpire and bring our [[PatrioticFervor fight for freedom]] to the door of TheEmperor himself!"

A prototype assault droid, possibly the most advanced in the Republic military, M1-4X is programmed to be the ideal soldier and specifically designed to be a part of Havoc Squad. The Trooper recruits him/it on Nar Shaddaa. Mechanically, he is the Trooper's ranged tank companion. Voiced by Creator/TomKane.

* ApologeticAttacker: [[spoiler:As he was programmed to be incredibly patriotic, he hates being forced to attack the player, to the point he actually gives the player advice on how to destroy him.]]
* TheBigGuy: Your first tank ''and'' one of the biggest companions in the game.
* DefeatEqualsFriendship: After learning that Captain Andrik and his group are traitors, they use 4X's command codes in order to force him to fight the Trooper. Afterwards, he was rebuilt and put in Havok Squad.
* GoodIsNotNice: Patriotic to the point of zealotry. Seeks to uphold the Republic's ideals in everything that he does. ''Volunteers himself on assassination missions purely to boost Republic morale.'' He also tends to approve of overwhelming brutality towards the Empire and any enemy of the Republic.
** Likewise, in ''Knights of the Fallen Empire'' he'll only join the Alliance if the Outlander is a Trooper or wins a significant number of player versus player battles against the Empire.
* LargeHam: He's ''programmed'' to be an overly enthusiastic, patriotic soldier.
* MutuallyExclusivePartyMembers: In ''Knights of the Fallen Empire'', the Outlander's faction background determines whether or not they get to recruit 4X or Pierce.
* NoSenseOfPersonalSpace: His companion AI is set to follow as closely as other companions - unfortunately, being much larger than most of them, this leads to him somehow '''always''' parking himself right on top of things you're trying to click.
* OffscreenMomentOfAwesome: If you encourage him to take initiative in attacking the Empire he'll often bring up a target for Havoc Squad to take down before the screen briefly fades to black. When it fades back in he'll give you an incredible tale of amazing heroics that most likely would have been impossible to render in the game's engine due to an overload of patriotic-powered awesomeness.
* OverrideCommand: Though he hates it when forced to do things against his will.
* PatrioticFervor: He manages to outdo the Light-side trooper, an incredible patriot in their own right.
* [[AmericanRobot Republic Robot]]

!'''Tanno Vik'''
[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/250px-tannovik_1527.jpg]]

A Weequay demolitions expert born on Nar Shaadaa. Formerly serving the Republic military, Tanno Vik was faced with criminal accusations throughout his short career, until he was finally convicted for masterminding a protection racket while defending a Republic outpost on Talay. After his discharge, Vik resorted to mercenary work, and still plies his abilities in the galaxy's deadliest conflict areas to this day. Mechanically, he is the Trooper's melee tank companion. Voiced by David Anthony Pizzuto and later by Fred Tatasciore.

* AffablyEvil: Downplayed. As far as his biography has told, Tanno is charming, but amoral, and much more interested in achieving his own goals first.
* AffectionateNickname: He calls you "boss", while everyone else calls you "sir", which is just one of the things that marks him as different from the other companions.
* AwesomenessByAnalysis: His biography mentions that he impressed his instructors with his ability to quickly find structural weaknesses in buildings and vehicles.
* DemolitionsExpert: His military specialty and why he was recruited into the squad.
* EvenBadMenLoveTheirMamas: He takes insults about his mother very personally since his mother died to make sure he survived as a baby.
* HotBlooded: He's been called belligerent and rebellious in his biography, to the point where his disregard for authority is what prevented the Republic Special Forces from recruiting him.
* KilledOffForReal: He can be killed in Knights of the Fallen Empire.
* NiceJobBreakingItHero: [[spoiler:Agreeing to his offer to sell the missiles off leads to them being bought by Darmas Pollaran of the Smuggler storyline, who also happens to be an Imperial Agent.]]
* TheOtherDarrin: Due to his original voice actor passing away, he's voiced by Fred Tatasciore as of Rise of the Hutt Cartel.
* PunchClockHero: While he lived on Nar Shaddaa, Vik hopped around various gangs as a demolition expert, which earned him more than a few enemies whom he escaped by enlisting. He doesn't think much of the moralistic side of the war either, and freely lines his own pockets during off-duty hours while sharing the proceeds with his boss. Considering Nar Shaddaa is an utter WretchedHive, his shady past and self-interest aren't too surprising, mind you. When he reunites with the Trooper in ''Fallen Empire'', he's just as blase towards them as he is with any other Outlander since he no longer recognizes them as his commander.
* ShipSinking: There's no real flirting possible anyway, but in his final conversation, as a female trooper you can ask if he's hitting on you.
-->"Don't be dense. You're not nearly trashy enough for me. [[HumansAreUgly Plus your people are ugly as Hutts]]."
* TokenEvilTeammate: He isn't really evil per se, but Vik is the only member of the new squad that isn't loyal to or even interested in the ideals of the Republic. [[PunchClockHero He's only in the army to benefit from the protection against the criminals that are after him]]. And his personal quest involves him trying to persuade you to abuse your position as a Republic officer to run a criminal racketeering gang with him.

!'''Sergeant Yuun'''
[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/250px-yuun_9650.png]]

A male Gand Findsman and Republic soldier, Yuun is a highly capable technician in the military and shamanistic tracker among his people, though some find his insectoid appearance disturbing. He joins the Trooper's squad on Hoth, and is the class's melee damage companion.

* {{Badass}}: Supposedly a well-trained Gand who uses a staff, Yuun fights like a ''Jedi.''
* BecauseDestinySaysSo: As you learn during one of your conversations with Yuun, he first joined the Republic army because of a mild case of this; as a Findsman, he is called to follow signs and paths, and when signs pointed him away from the Gand and to the galaxy at large, he couldn't ignore the path. After getting out into the galaxy at large and discovering the Empire's goals, he joined the Republic army because he felt that was why the signs pointed him away from the Gand--to stop the Empire from destroying so much.
** In ''Knights of the Fallen Empire'' the signs bring Yuun immediately into the Alliance's fold. If the signs say he's following a Sith Lord, ruthless bounty hunter, or former Imperial Intelligence agent, so be it.
* DissonantSerenity
* TheEngineer: He's recruited to be Havok Squad's tech specialist. He's so talented that he's Dr. Ogguropp's first choice for a recruit.
* InsectoidAlien
* [[RealMenWearPink Real Men Are Pink]]: His default character model is pink, and his role in the party is primarily that of a damage-dealer.
* ScarilyCompetentTracker: As the Trooper player character finds out during a conversation with Yuun, Yuun was recognized among the Gand as worthy of having the personal name of "Yuun" because he completed training as a "Findsman"; a Findsman's job is to find criminals, missing persons, or lost objects.
* SevenHeavenlyVirtues: Sergeant Yuun embodies the virtue of "patience". He likes Trooper player characters who exercise patience and restraint in their dealings with others, and he practices meditation.
* SimpleStaff
* TheStoic
* ThirdPersonPerson: Justified. As part of Gand culture, he has yet to earn the right to use personal pronouns such as "I" or "me".

[[/folder]]

[[folder:Supporting Characters]]
!'''General Elin Garza'''

A Republic general noted for her strict nature and almost trigger-happy stance on the war, Garza was among the co-founders of the Republic Special Forces (i.e. the Trooper) division. Voiced by Kate Weiman.

* AllThereInTheManual: Her full name and much of her backstory is fleshed out in supplementary works.
* GeneralRipper: She tends to advocate for the most brutal and destructive options, including capturing Imperial [=WMDs=] to be used against the Empire. It's up to the Trooper to decide whether or not to follow them.
* GoodIsNotNice
* IronLady
* JerkWithAHeartOfGold: She's a no-nonsense taskmaster who has a vision for success that may or may not involve making some very morally ambiguous choices. She's also AMotherToHerMen who looks after her troops, defends them from obstructive bureaucrats, and honestly praises their accomplishments, even if they fall short of the outcome she hoped for. She's also remarkable forgiving when [[spoiler: Harron Tavus]] is finally captured.
* JurisdictionFriction: She's not very forthright with information, which really irks the SIS. She's also totally wrong in distrusting them; if you're honest with Agent Jonas Balkar, he is completely helpful.
* KnightTemplar: She faces frequent accusations of ordering covert assaults on Imperial holdings throughout the galaxy. [[spoiler:She's also willing to order the execution of innocent people on the slightest chance they might have been converted into cyborg {{Manchurian Agent}}s.]]
* MilitaryMaverick: In theory, she's beholden to the Senate. This doesn't stop her from lying to them.
-->'''Trooper''': Did you just... lie to a senator?
-->'''Garza''': [[BlatantLies Of course not.]] You've only just told me about [[spoiler: Tavus's Defection]].
* NecessarilyEvil: Most of the time when Garza orders you to perform a dark-sided option, this is usually her justification.
* NiceJobBreakingItHero: After Havok Squad was moved to the front lines on the orders of Supreme Commander Malcolm, Garza created Eclipse Squad, a squad enhanced with Rakatan cybernetics as a [=SpecOps=] replacement. Unfortunately, [[CyberneticsEatYourSoul the soldiers went crazy]] and she needs the Trooper to clean up her mess.
* ReasonableAuthorityFigure: Despite her reputation and how she occasionally orders you to commit morally questionable actions, she comes across as one since she understands the hardship that you and your men are going though and doesn't give you anything more then a harsh lecture even when you disobey said questionable orders.
** After you complete Jorgan's companion quest, she tells you that, despite disapproving of you using Havoc Squad for an unauthorized op, she is ''making'' it a [=SpecForce=] assignment, overruling the SIS major who wanted to blackball your career because you and Balkar went over his head.
* RetiredBadass: She used to be the commander of Havoc Squad before she was given a desk job.
** Another layer [[spoiler:in Shadow of Revan. After the Eclipse Squad debacle, she fully expects to be put out to pasture.]]
* TheRival: A major political rival to the Supreme Chancellor.
* ShadowArchetype: To Keeper in the Imperial Agent's storyline.

!Harron Tavus
The commander of Havoc Squad when the Trooper arrives on Ord Mantell, Tavus is a distinguished war hero and considered one of the best soldiers in the Republic. At the end of Ord Mantell, he and the rest of Havoc Squad defect to the Empire and leave the Trooper for dead. The rest of Chapter I consists of hunting him and the other squadmates down.

* ApologeticAttacker: [[spoiler:He doesn't like having to kill you off, and ponders whether you may have joined him if you'd served together longer.]]
* BadassMustache
* BetterToDieThanBeKilled: [[spoiler:If the Trooper tries to bring him in to stand trial rather than bringing him in to Garza, he'll go out fighting since he knows that's a definite death sentence]].
* ArcVillain: For Chapter I
* DefectorFromDecadence: In his own mind.
* EasilyForgiven: [[spoiler: If you let him live,]] General Garza is surprisingly magnanimous.
* FaceHeelTurn
* HonorBeforeReason: [[spoiler: Why he refuses to let Wraith just execute you: he feels he owes a fellow soldier an explanation.]]
* {{Hypocrite}}: He defects to the Empire, which treats soldiers like dirt.
* {{Jerkass}}
* MoralMyopia: He and his squad decry the corruption of the Republic while engaging in acts of terrorism.
* WhyDontYouJustShootHim: Inverted. [[spoiler:He denies Wraith an easy opportunity to kill you InTheBack so the Imperials present can give you a warrior-style death, which he feels you deserve.]]
* StrawCivilian: How he views non-military folk.

! The Original Havoc Squad

* DefectorFromDecadence: They view the Republic as a corrupt government that treats their soldiers like dirt.
** {{Hypocrite}}: So they join a government that's corrupt and treats their soldiers like dirt, and treat ''other soldiers'' in turn as expendable resources. The Trooper can actually get an Imperial officer to peacefully give them information by pointing out that the Havoc traitors left him to die at their hands.
*** HeelRealization: Gearbox and Tavus will both realise joining the Empire was a bad idea, though the former only realises in time to die. Tavus can be convinced to come back to the Republic.
* FiveBadBand:
** BigBad: Harron Tavus
** TheDragon: Zora, aka "Wraith"
** TheEvilGenius: Ryler Dorant, aka "Needles"
** TheBrute: Bex Kolos, aka "Gearbox"
** TheDarkChick: Vanto Bazren, aka "Fuse"
* [[spoiler: HeelFaceTurn]]: By the end of Chapter I's light side path, [[spoiler: Tavus]] rejoins the Republic, out of remorse for his fallen comrades, and [[spoiler: Fuse]] sacrifices himself so that the Trooper can complete their mission.
* ObviouslyEvil: Come on, was anyone really fooled by Needles or Wraith?
* PlayingWithSyringes: This is Needles' specialty. He's found in a lab on Taris [[spoiler: ''bioengineering a weaponized Rakhghoul virus.'']]
* SelfServingMemory: There are suggestions that the mission they were 'abandoned' on was either not authorized by the senate or Garza, and was putting Republic citizens at risk.
* SociopathicSoldier: All of them besides Fuse give this sort of vibe. Is it any surprise they defected to the government that approves of this sort of behavior?
* StealthExpert: Wraith, naturally. During your mission on the ''Justice'', she sneaks up on you.
* StrawCivilian: They despise the Senate for "abandoning them on Ando Prime."

!'''Jonas Balkar'''

A talented field operative for the Republic's Strategic Information Service, Jonas Balkar has led an impressive career despite his young age, earning him undercover placements on high-risk worlds such as Nar Shaddaa and Balmorra. His exceptional planning and investigatory skills have led to numerous Republic successes, both seen and unseen.

Personnel records also make particular note of Balkar's charming demeanor, encouraging his assignment to operations where personal interactions are key--particularly interactions with female subjects.

He supports the Republic Trooper through out the whole story, serving as the main SIS contact of the character.

* CouldSayItBut: He's not above using this method to let information slip to the Trooper when he's not supposed to, such as in Jorgan's personal mission "Missing In Action":
-->'''Jonas:''' I've got major players breathing down my neck. Otherwise, I'd tell you to investigate that prison the Imperials set up in Shadow Town.
* NiceGuy
* ShipTease: Female Troopers can flirt with him quite a bit, much to Elara's disapproval and Jorgan's dismay.

!'''Ava Jaxo'''

A Republic Sergeant who assisted the new commander of Havoc Squad during the Cold War and the Second Great Galactic War between the Republic and the Sith Empire.

* DueToTheDead: [[spoiler:If she is sacrificed to rescue the prisoners, the Trooper can abstain from telling the rescued commander that Jaxo begged them to let the prisoners die instead]].
* ExplosiveDecompression: [[spoiler:Either she dies this way, or the 300 Republic prisoners you were supposed to rescue do.]]
* HesitantSacrifice: [[spoiler:Said during the rescue operation when she learns the only way to save the prisoners is to vent the area she is in. Very heartbreaking for male Troopers who romanced her]].
* OptionalSexualEncounter: After a joint operation to rescue a kidnapped Senator and midway through chapter 2, she invites the Trooper to her apartment on Coruscant. A male trooper can explore this option each time.
* RomanticRunnerUp: Inevitable when it comes to male Troopers who explored her OptionalSexualEncounter early on, but romanced Elara later on. When you catch up with her, she still shows clear signs of attraction, but [[IWantMyBelovedToBeHappy she accepts it and wishes both of you well]]. [[spoiler:In a meta sense as well, as her romance with the male Trooper either ends with Jaxo spaced or so traumatized she doesn't want to see you again]].
* SadisticChoice: [[spoiler:Saving her or the prisoners at the cost of their lives.]]
* ShaggyDogStory: [[spoiler:Letting her die is pretty hard to watch, especially if you're romancing her. On the other hand, letting her live leads to her suffering from SurvivorsGuilt, and you won't ever talk to her again after that.]]
* SurvivorGuilt: [[spoiler:If you choose to save her at the cost of the prisoners' lives, Jaxo's hit heavily by this once she realizes how many died just to save her. She also can't bear to talk to the Havoc Commander again]].
* WalkingSpoiler

!'''General Rakton'''

-->''"Morality is a matter for peacetime. It has no place in war."''

One of the Empire's greatest strategist and most successful field commander that has a reputation of never being defeated in any of his military campaigns. He was the mastermind behind the development of the Gauntlet super weapon. After its destruction, he led the Empire's campaign in capturing the Bastion on Corellia and hopes to use all intelligence stored in it's databanks to defeat the Republic ones and for all.

* AllYourBaseAreBelongToUs: Together with Lieutenant Pierce's Black Ops team, he led an assault on the Bastion, which was the Republic's centre of commands on Corellia.
* AntiVillain: A mix of [[SlidingScaleOfAntivillains Type I and III]]
* AuthorityEqualsAsskicking: Even as a high ranking commander, Rakton is still a good soldier and excellent fighter.
* BigBad: For the Trooper storyline.
* CombatPragmatist: See the quote from him above. Despite him treating the trooper as his one and only WorthyOpponent, he is not above using underhanded tactics such as attempting to kill you by luring you in a trap using Republic [=POW=]s as bait, or tried to trick the Republic Senate into shutting Havoc Squad down by slandering your reputation.
* EvilBrit: As with all Imperial character, he speaks with a British accent.
* EvilGenius: He designed the Gauntlet super weapon and plans to defeat the Republic by analyzing all the intelligence stored in the Bastion's databanks and come up with an unbeatable strategy.
* {{Expy}}: In many ways, he's similar to [[TheThrawnTrilogy Grand Admiral Thrawn]], in that even if he's a villain, you have to give him a certain degree of respect.
* HannibalLecture: Delivers one to the trooper about how the Empire is a superior civilization when you confront him.
* KarmaHoudini: Potentially; [[spoiler:If he's captured, Saresh plans to trade him back to the Empire in exchange for countless prisoners of war. The Trooper can either go along with it or stop her from going through with it.]]
* NobleDemon: His codex entry states that soldiers under his command are strictly prohibited from harming civilians in occupied areas. And the Gauntlet super weapon is specifically designed to only be used against military targets and avoid collateral damage on large populations
* PatrioticFervor: He's a fanatic Imperial patriot that passionately believes in the Empire's ideals and thinks that he's fighting a war of enlightenment to bring law and order to the corrupt and inferior Republic.
* ShadowArchetype: To a light-sided trooper. Both are [[AuthorityEqualsAsskicking skilled military commanders]] who are [[PatrioticFervor patriotic]], brave, [[AFatherToHisMen treat the soldiers under their charge well]], and [[WouldNotShootACivilian go out of the way to avoid collateral damage on innocent civilians]]. The only real difference is the country that you serve.
** [[EvilCounterpart Good Counterpart]]: As a result, a dark-side trooper is the embodiment of everything he's sought to fight against.
* WeWillMeetAgain: [[spoiler:His last words to you if you take him alive as a prisoner instead of killing him. If you then go with the light-sided ending, it will very likely be the case.]]
* WrongGenreSavvy: He seems to think he's TheHero of the story, when it's the Trooper who actually holds that title.

[[/folder]]
[[Characters/StarWarsTheOldRepublicRepublicClassSmuggler Smuggler]]
[[/index]]
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* StoneWall: As a Guardian the Knight can withstand much more damage, while dealing DPS one foes.

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* StoneWall: As a Guardian the Knight can withstand much more damage, while dealing DPS one on foes.
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* CasualKink: When romancing Elara, in one conversation [[CrowningMomentofFunny they ask]] if she's going to be the [[HospitalHottie promiscuous nurse]], [[CallForward the Hutt slave girl]], or an ambassador.
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* AcePilot: Demonstrated during their introduction, where they manage to break through the blockade in orbit around Ord Mantell, dodging continuous heavy fire from the anti-aircraft guns, all the way until they touch down. In fact, the Smuggler's call sign in the Republic Armada (the ones that give you the Space Missions) is "Ace".

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* AcePilot: Demonstrated during their introduction, where they manage to break through the blockade in orbit around Ord Mantell, dodging continuous heavy fire from the anti-aircraft guns, all the way until they touch down. In fact, the Smuggler's call sign in the Republic Armada (the ones that give you the Space Missions) is "Ace". [[spoiler: It was "Crackerjack" for a moment until the Smuggler reconsidered.]]
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* {{Tyrannicide}}: The Jedi Knight's story ends with them confronting and killing the Sith Emperor himself.
** [[spoiler:Come ''The Shadow of Revan'', though, it turns out he's NotQuiteDead, and now his spirit has escaped into the galaxy to get up to who knows what sort of mischief.]]
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* BadassBoast: Drops a powerful one in Rise of the Emperor, when [[spoiler: taunting Vitiate, the former Sith Emperor,]] into a fight.
-->''"Attention former [[spoiler: Sith Emperor]]. Your repeated and horrific crimes against the Republic and innocent civilians throughout the galaxy will not go unpunished. On the authority of the army of the Galactic Republic, I hereby notify you of your impending annihilation. Whatever you truly are, whatever power you think you have, it won't save you from me."''
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* PatrioticFervor: The Light Side trooper would make CaptainAmerica proud, although he gets outshone by M1-4X later on. Further highlighted by the fact that the male trooper's voice actor, Creator/BrianBloom, is also known for [[WesternAnimation/AvengersEarthsMightiestHeroes voicing]] [[VideoGame/MarvelVsCapcom3 Cap]].

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* PatrioticFervor: The Light Side trooper would make CaptainAmerica proud, although he gets outshone by M1-4X later on. Further highlighted by the fact that the male trooper's voice actor, Creator/BrianBloom, is also known for [[WesternAnimation/AvengersEarthsMightiestHeroes [[WesternAnimation/TheAvengersEarthsMightiestHeroes voicing]] [[VideoGame/MarvelVsCapcom3 Cap]].
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* TreacheryCoverUp: An [[TearJerker even more]] horrible version than usual: at the end of their Tattooine arc, choosing to [[spoiler:kill Fuse]] will cause General Garza to send an email to you stating that his body was found...and his death will be explained as a speeder accident.
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*HurtingHero: Jorgan implies the Dark side and Neutral trooper was a child soldier.
**TheLostLenore: A male Trooper who romanced [[spoiler: Ava Jaxo]] when they are killed.
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* {{Expy}}: Of Han Solo and [[ShadowsOfTheEmpire Dash Rendar]]. [[spoiler: By the end of the class-quest series, a Light Side smuggler has essentially become the era's [[TheThrawnTrilogy Talon Karrde]] -- a major underworld kingpin (arguably, ''the'' underworld kingpin), who nevertheless is a staunch Republic supporter willing to use his/her criminal empire on its behalf]]. WordOfGod confirmed that the Smuggler's place as a Republic class was inspired by Han's loyalty to the Republic during the original trilogy.

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* {{Expy}}: Of Han Solo and [[ShadowsOfTheEmpire Dash Rendar]]. [[spoiler: By the end of the class-quest series, a Light Side smuggler has essentially become the era's [[TheThrawnTrilogy Talon Karrde]] -- a major underworld kingpin (arguably, ''the'' underworld kingpin), who nevertheless is a staunch Republic supporter willing to use his/her criminal empire on its behalf]]. WordOfGod confirmed that the Smuggler's place as a Republic class was inspired by Han's loyalty to the Republic during the original trilogy. The Smuggler's particular strand of manipulating stupid people is straight-up WesternAnimation/BugsBunny though.
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* AceCustom: The Smuggler's ship, [[spoiler: once they recover it from Skavak]] is a standard light freighter that gets numerous special high-tech upgrades over the course of the first act [[spoiler: to allow it to reach Nok Drayen's lost treasure]].

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* GeneralRipper: She tends to advocate for the most brutal and destructive options. It's up to the Trooper to decide whether or not to follow them.

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* GeneralRipper: She tends to advocate for the most brutal and destructive options.options, including capturing Imperial [=WMDs=] to be used against the Empire. It's up to the Trooper to decide whether or not to follow them.



* ShadowArchetype: To Keeper in the Imperial Agent's storyline

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* ShadowArchetype: To Keeper in the Imperial Agent's storyline
storyline.

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* KilledOffForReal: [[spoiler:He can be killed in Knights of the Fallen Empire]].

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* KilledOffForReal: [[spoiler:He He can be killed in Knights of the Fallen Empire]].Empire.
* NiceJobBreakingItHero: [[spoiler:Agreeing to his offer to sell the missiles off leads to them being bought by Darmas Pollaran of the Smuggler storyline, who also happens to be an Imperial Agent.]]



* PunchClockHero: While he lived on Nar Shaddaa, Vik hopped around various gangs as a demolition expert, which earned him more than a few enemies whom he escaped by enlisting. He doesn't think much of the moralistic side of the war either, and freely lines his own pockets during off-duty hours while sharing the proceeds with his boss. Considering Nar Shaddaa is an utter WretchedHive, his shady past and self-interest aren't too surprising, mind you.

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* PunchClockHero: While he lived on Nar Shaddaa, Vik hopped around various gangs as a demolition expert, which earned him more than a few enemies whom he escaped by enlisting. He doesn't think much of the moralistic side of the war either, and freely lines his own pockets during off-duty hours while sharing the proceeds with his boss. Considering Nar Shaddaa is an utter WretchedHive, his shady past and self-interest aren't too surprising, mind you. When he reunites with the Trooper in ''Fallen Empire'', he's just as blase towards them as he is with any other Outlander since he no longer recognizes them as his commander.


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* GeneralRipper: She tends to advocate for the most brutal and destructive options. It's up to the Trooper to decide whether or not to follow them.
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* MoralMyopia: [[spoiler: Wants to kill the Jedi who killed his son...in self-defence, after he ''ordered and goaded on'' said son to kill said Jedi. Worse, he threatens to kill millions on Coruscant simply to hurt the Jedi; though, since he was planning an invasion already and his son had already killed dozens of people while on a mission in pursuit of that goal, it is likely he would have killed millions anyway- the only difference is, now he is also killing [[EvilIsPetty out of spite.]]]]
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** It's even more noticeable when one compares their reactions to losing their lover, if he became the Outlander in ''Fallen Empire''. [[spoiler:Nadia, who was originally alone save for her father, is now supported by a group of friends and allies, and dedicates herself to finding and rescuing the Consular. Ashara, who originally had friends and ties to the Jedi Order, is now alone in the galaxy after losing the Inquisitor, and dedicates herself to avenging him.]]
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* IWillFindYou: If her romance arc is completed before starting the Knights of the Fallen Empire expansion, [[spoiler:the player receives a message from five years ago, where Nadia knows he's still alive and in great pain. It notable that Nadia is the only romance companion, even among the other Force sensitive, who is absolutely certain he isn't dead and needs saving (Ashara does suspect something is off, but not 100% sure like Nadia). She intends to gather as many allies as she can to find him in the Eternal Empire... or go it alone if need be]].

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* IWillFindYou: If her romance arc is completed before starting the Knights ''Knights of the Fallen Empire Empire'' expansion, [[spoiler:the player receives a message from five years ago, where Nadia knows he's still alive and in great pain. It notable that Nadia is the only romance companion, even among the other Force sensitive, sensitives, who is absolutely certain he isn't dead and needs saving (Ashara does suspect something is off, but not 100% sure like Nadia). She intends to gather as many allies as she can to find him in the Eternal Empire... or go it alone if need be]].
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** Trandoshans believe in reincarnation, after a fashion. Worthy opponents who are not Trandoshan become Trandoshan and get to have a chance at a Score; Trandoshan without a significant Score when they die become prey.
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* IWillFindYou: If her romance arc is completed before starting the Knights of the Fallen Empire expansion, [[spoiler:the player receives a message from five years ago, where Nadia knows he's still alive and in great pain. It notable that Nadia is the only romance companion, even among the other Force sensitive, who is absolutely certain he isn't dead and needs saving (Ashara does suspect something is off, but not 100% sure like Nadia). She intends to gather as many allies as she can to find him in the Eternal Empire... or go it alone if need be]].

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* MyCountryRightOrWrong: The Trooper is, naturally, fiercely loyal to the Republic and its ideals. No matter how Dark you play them, they never do anything that actually ''harms'' it, and state time an again that they're loyal Republic citizens.
* NewMeat: It's implied the lightside sergeant is fresh out of the academy.

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* MyCountryRightOrWrong: The Trooper is, naturally, fiercely loyal to the Republic and its ideals. No matter how Dark you play them, they never do anything that actually ''harms'' it, and state time an and again that they're loyal Republic citizens.
* NewMeat: It's implied the lightside sergeant Light Side Trooper is fresh out of the academy.



* UncertainDoom: If the Trooper did not become the Outlander in ''Fallen Empire'', the codex states they disappeared sometime during the invasion. Specifically, [[spoiler:they mysteriously vanished while exploring the edges of Wild Space.]]
* WithThisHerring: Upon arriving to help save a Republic world from civil war, the elite special forces soldier is equipped with what essentially amounts to a [[StarterEquipment T-shirt and flashlight]].



* UncertainDoom: If the Trooper did not become the Outlander in ''Fallen Empire'', the codex states they disappeared sometime during the invasion. Specifically, [[spoiler:they mysteriously vanished while exploring the edges of Wild Space.]]
* WithThisHerring: Upon arriving to help save a Republic world from civil war, the elite special forces soldier is equipped with what essentially amounts to a [[StarterEquipment T-shirt and flashlight]].



* YouAreinCommandNow: [[spoiler:After the defection of the original Havoc Squad and Jorgans demotion]], the Trooper is place in charge of the new Havoc Squad.

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* YouAreinCommandNow: YouAreInCommandNow: [[spoiler:After the defection of the original Havoc Squad and Jorgans demotion]], the Trooper is place in charge of the new Havoc Squad.

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* BloodKnight: One possible response to being asked why they joined the army is "shooting Imps". [[GoodIsNotSoft Note that this is not a Dark-side option]], meaning even Light-side Troopers may have this shade.



* ByTheBookCop: Dark-side Troopers tend to follow their orders to the letter, even if they're unethical. Light-side ones, in contrast, go [[ScrewTheRulesImDoingWhatsRight the other way]].



* MilitaryMaverick: The Trooper can be rather lax about rules, telling their crew they can speak their mind whenever they want and seemingly caring little for formalities and decorum. They can also display a disdain for politics and even lie to the Senators on occasion.



* MyCountryRightOrWrong: The Trooper is, naturally, fiercely loyal to the Republic and its ideals. No matter how Dark you play them, they never do anything that actually ''harms'' it, and state time an again that they're loyal Republic citizens.



* RewardedAsATraitorDeserves: "Death to all traitors!" is a common enough response when faced with said traitors.
* ScrewTheRulesImDoingWhatsRight: Played as a Light-sided Trooper usually results in them disregarding orders they find morally reprehensible and [[TakeAThirdOption Taking a Third Option]] to get the job done ''right''.



* BeleagueredBureaucrat: After she joined Havoc squad, she was put in charge of taking care of all their paperwork. [[spoiler:If you romance her, she uses this to her advantage and forces everyone to leave the ship and fill out their paperwork, allowing you two to have the entire ship to yourselves.]]

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* BeleagueredBureaucrat: After she joined Havoc squad, she was put in charge of taking care of all their paperwork. [[spoiler:If If you romance her, she uses this to her advantage and forces everyone to leave the ship and fill out their paperwork, allowing you two to have the entire ship to yourselves.]]



** NotSoStoic: But it doesn't stop her from masking up deep feelings of hurt over the FantasticRacism she receives, even despairingly wondering at one point whether she'll ''ever'' be able to prove herself and what it'll take for them to stop hating her.

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** NotSoStoic: But it doesn't stop her from masking up deep feelings of hurt over the FantasticRacism she receives, even despairingly wondering at one point whether she'll ''ever'' be able to prove herself and what it'll take for them the Republic to stop hating her.

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* KarmaHoudini: Potentially; [[spoiler:If he's captured, Saresh plans to trade him back to the Empire in exchange for countless prisoners of war. The Trooper can either go along or tell her why that's a horrible idea.]]

to:

* KarmaHoudini: Potentially; [[spoiler:If he's captured, Saresh plans to trade him back to the Empire in exchange for countless prisoners of war. The Trooper can either go along with it or tell stop her why that's a horrible idea.from going through with it.]]
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Added DiffLines:

* FantasticRacism: It's quite clear that a good number of people in the Republic treat her with this for her Imperial background. One man ''she helps you rescue'' on Taris makes a snide comment about her reuniting with her Imperial buddies, and the antagonist of her character arc is a Mirialan who treats her with suspicion and barely-concealed loathing.
* TheFriendNobodyLikes: Most people in the military dislike her, either for her Imperial birth or for her stuffy adherence to rules. The Trooper can be the first real friend she's ever had.


Added DiffLines:

* TheStoic: Her attitude is apparently a common outcome of Imperial upbringing.
** NotSoStoic: But it doesn't stop her from masking up deep feelings of hurt over the FantasticRacism she receives, even despairingly wondering at one point whether she'll ''ever'' be able to prove herself and what it'll take for them to stop hating her.

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''"Morality is a matter for peacetime. It has no place in war."''

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''"Morality -->''"Morality is a matter for peacetime. It has no place in war."''


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* KarmaHoudini: Potentially; [[spoiler:If he's captured, Saresh plans to trade him back to the Empire in exchange for countless prisoners of war. The Trooper can either go along or tell her why that's a horrible idea.]]

Added: 476

Changed: 376

Removed: 161

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* [[spoiler:AwesomeMomentOfCrowning: A Light-sided Knight is made a Jedi Master by Satele Shan herself in the ending.]]

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* [[spoiler:AwesomeMomentOfCrowning: A AwesomeMomentOfCrowning: [[spoiler:A Light-sided Knight is made a Jedi Master by Satele Shan herself in the ending.]]



* [[spoiler:BrainwashedAndCrazy: Spends an unknown amount of time brainwashed by the Emperor after their first encounter. It's mostly offscreen, however, and s/he's freed by the time gameplay resumes.]]

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* [[spoiler:BrainwashedAndCrazy: Spends BrainwashedAndCrazy: [[spoiler:Spends an unknown amount of time brainwashed by the Emperor after their first encounter. It's mostly offscreen, however, and s/he's freed by the time gameplay resumes.]]



* [[spoiler:DemonicPossession: Gets possessed by the Emperor at the end of Act 1.]]

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* [[spoiler:DemonicPossession: Gets DemonicPossession: [[spoiler:Gets possessed by the Emperor at the end of Act 1.]]



* [[spoiler:HeroicWillpower]]: [[spoiler:She, like the Knight, breaks the Emperor's hold on her with sheer willpower, but gets bonus points for doing it with no outside assistance.]]

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* [[spoiler:HeroicWillpower]]: HeroicWillpower: [[spoiler:She, like the Knight, breaks the Emperor's hold on her with sheer willpower, but gets bonus points for doing it with no outside assistance.]]



* ScrewThisImOuttaHere: [[spoiler:After being defeated, the Knight can convince him to quit being an Imperial Agent by telling him that his superiors will not tolerate failure. He'll later send a letter to the Knight that he's gone into corporate espionage and is loving it.]]



* [[spoiler:UnwillingRoboticization]]: [[spoiler:Lord Sadic turns him into a Power Guard.]]
* [[spoiler:TragicMonster]]: [[spoiler:By the time you catch up with him, Lord Sadic's turned him into a Power Guard and forces him to attack you.]]

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* [[spoiler:UnwillingRoboticization]]: UnwillingRoboticization: [[spoiler:Lord Sadic turns him into a Power Guard.]]
* [[spoiler:TragicMonster]]: TragicMonster: [[spoiler:By the time you catch up with him, Lord Sadic's turned him into a Power Guard and forces him to attack you.]]



* [[spoiler:NeuroVault]]

to:

* [[spoiler:NeuroVault]]NeuroVault



* [[spoiler: TheGlomp: Not quite, but her reaction if a male Jedi Consular gives her a marriage proposal comes very close to being this, and it's combined with a kiss.]]

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* [[spoiler: TheGlomp: Not [[spoiler:Not quite, but her reaction if a male Jedi Consular gives her a marriage proposal comes very close to being this, and it's combined with a kiss.]]



* [[spoiler:BigBad: For the Jedi Consular Story. Or rather, his split personality is.]]
* [[spoiler:BookEnds: He's the first character you meet as a Consular, and his SplitPersonalityTakeover boss fight is the last NPC you fight in the story.]]
* [[spoiler:FightingFromTheInside: A consequence of making your cover identity a powerful Jedi Master.]]
* [[spoiler:IdentityAmnesia: It was necessary to make the Syo Bakarn personality completely genuine, considering he was infiltrating the Jedi order itself.]]
* [[spoiler: MeaningfulBackgroundEvent: While his true identity is buried under layers of brainwashing, it's interesting to note that during his appearance in the Jedi Knight storyline, he shifts uncomfortably in his seat upon hearing the news that Kira is a Child of the Emperor.]]

to:

* [[spoiler:BigBad: For BigBad: [[spoiler:For the Jedi Consular Story. Or rather, his split personality is.]]
* [[spoiler:BookEnds: He's BookEnds: [[spoiler:He's the first character you meet as a Consular, and his SplitPersonalityTakeover boss fight is the last NPC you fight in the story.]]
* [[spoiler:FightingFromTheInside: A FightingFromTheInside: [[spoiler:A consequence of making your cover identity a powerful Jedi Master.]]
* [[spoiler:IdentityAmnesia: It IdentityAmnesia: [[spoiler:It was necessary to make the Syo Bakarn personality completely genuine, considering he was infiltrating the Jedi order itself.]]
* [[spoiler: MeaningfulBackgroundEvent: While [[spoiler:While his true identity is buried under layers of brainwashing, it's interesting to note that during his appearance in the Jedi Knight storyline, he shifts uncomfortably in his seat upon hearing the news that Kira is a Child of the Emperor.]]



* [[spoiler:SplitPersonalityTakeover]]

to:

* [[spoiler:SplitPersonalityTakeover]]SplitPersonalityTakeover



* [[spoiler:TheMole]]

to:

* [[spoiler:TheMole]]TheMole



* [[spoiler: BrainwashedAndCrazy]]
* [[spoiler: DemonicPossession: For most part he was possessed by Terrak Morrhage]]

to:

* [[spoiler: BrainwashedAndCrazy]]
BrainwashedAndCrazy
* [[spoiler: DemonicPossession: For [[spoiler:For most part he was possessed by Terrak Morrhage]]



Bowdaar is the first companion character for the Smuggler to be revealed. In actuality, he's the second companion to be acquired, on Nar Shaddaa. Mechanically, he's the Smuggler's melee tank companion.

to:

Bowdaar is the first companion character for the Smuggler to be revealed. In actuality, he's the second companion to be acquired, on Nar Shaddaa. Mechanically, he's the Smuggler's melee tank companion.



* MultinationalTeam: The Trooper has a very diverse crew consisting of a Cathar (Jorgan), a Human (Dorne), a Weequay (Vik), and a Gand (Yuun). Gains an additional layer if the Trooper is an alien themselves.

to:

* MultinationalTeam: The Trooper has a very diverse crew consisting of a Cathar (Jorgan), a an Imperial Human (Dorne), a Weequay (Vik), and a Gand (Yuun). Gains an additional layer if the Trooper is an alien themselves.



* BetterToDieThanBeKilled: [[spoiler:If the Trooper tries to bring him in to stand trial rather than bringing him in to Garza, he'll go out fighting since he knows that's a definite death sentence]].






* HeroOfAnotherStory: Preparing for Rakton's assault on the Bastion was the crux of the personal storyline of Lieutenant Pierce, a companion of the Sith Warrior.

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