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[[folder:In general]]
* GameplayProtagonistStoryProtagonist: The Agents don't really do anything in the story campaigns outside of be a vessel for the player to do things, filling the role of the gameplay protagonists. Meanwhile, the Idols usually have personal stakes in each campaign (such as the Squid Sisters' grand-uncle being kidnapped in the first game) and they're also around to sell the big cutscenes, marking them as the story protagonists.
* HeroicMime: The protagonists almost never speak, and the closest you'll get are the Booyah! and This Way! {{Holler Button}}s during gameplay. The other characters take notice of this, with Marie paraphrasing Captain 3's very quiet speech in ''Splatoon 3'', or Marina noting that Eight is very shy during repeated visits to the final boss of ''Side Order''.
* YouAreNumberSix: Each of the Agents are referred to via a number.
[[/folder]]



* ThePigPen: When talking to Marie in the second game, she'll mention that Agent 3 didn't have the best hygiene. However, this is only in the West, whereas in the original, Marie complimented Agent 4 for having similarly good looks as Agent 3. The localized sentiment seems to carry over into ''Splatoon 3'', as their outfit is incredibly ragged and unprofessional, and Craig remarks about the curretn Captain's hygenie when passing the Hero Suit down to the New Agent 3.

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* ThePigPen: When talking to Marie in the second game, she'll mention that Agent 3 didn't have the best hygiene. However, this is only in the West, whereas in the original, Marie complimented Agent 4 for having similarly good looks as Agent 3. The localized sentiment seems to carry over into ''Splatoon 3'', as their outfit is incredibly ragged and unprofessional, and Craig remarks about the curretn current Captain's hygenie when passing the Hero Suit down to the New Agent 3.



* MysteriousPast: Due to their lost memories, not much is know about who Eight was before coming to Inkopolis outside of the fact they had listened to the Calamari Inkantation and where in the process of escaping to the surface. The only details known are inferred from the Mem Cakes you collect during ''Octo Expansion'':

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* MysteriousPast: Due to their lost memories, not much is know known about who Eight was before coming to Inkopolis outside of the fact they had listened to the first game's version of the Calamari Inkantation and where were in the process of escaping to the surface. The only details known are inferred from the Mem Cakes you collect during ''Octo Expansion'':Expansion''... and even then, ''Side Order''[='s=] Dev Diaries have Marina voice frustration that the Mem Cakes aren't sorted and point out how it's possible for them to be made out of multiple Octolings' memories, so there's the very real possibility that even those aren't reliable.

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* AmnesiacHero: They wake up in the old subway tunnels underneath Inkopolis with no idea how they got there -- or much of anything else, really, aside from a soul-deep call to see the surface, Inkopolis, and the Squid Sisters again. A significant thrust of 100% completion of ''OE'' is recovering Agent 8's memories.

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* AmnesiacHero: They wake up in the old subway tunnels underneath Inkopolis with no idea how they got there -- or much of anything else, really, aside from a soul-deep call to see the surface, Inkopolis, and the Squid Sisters again. A significant thrust of 100% completion of ''OE'' is recovering Agent 8's memories.memories, [[spoiler:as well as the reason why ''Side Order'' happens in the first place.]]


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* MysteriousPast: Due to their lost memories, not much is know about who Eight was before coming to Inkopolis outside of the fact they had listened to the Calamari Inkantation and where in the process of escaping to the surface. The only details known are inferred from the Mem Cakes you collect during ''Octo Expansion'':
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** When they do that thing that lets you access the final dungeon in ''3'', it's announced with the same "ping!" sound effect and BattleAura as when the player's Special Weapon is ready, letting you know what happens next will be no small feat.

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** When they do that thing that lets you access the final dungeon level in ''3'', it's announced with the same "ping!" sound effect and BattleAura as when the player's Special Weapon is ready, letting you know what happens next will be no small feat.



* ThePigPen: When talking to Marie in the second game, she'll mention that Agent 3 didn't have the best hygiene. However, this is only in the west, whereas in the original, Marie complimented Agent 4 for having similarly good looks as Agent 3. The localized sentiment seems to carry over into ''Splatoon 3'', as their outfit is incredibly ragged and unprofessional.

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* ThePigPen: When talking to Marie in the second game, she'll mention that Agent 3 didn't have the best hygiene. However, this is only in the west, West, whereas in the original, Marie complimented Agent 4 for having similarly good looks as Agent 3. The localized sentiment seems to carry over into ''Splatoon 3'', as their outfit is incredibly ragged and unprofessional.unprofessional, and Craig remarks about the curretn Captain's hygenie when passing the Hero Suit down to the New Agent 3.



* TheQuietOne: In ''Splatoon 3'', in spite of being the captain of the New Squidbeak Splatoon, they don't say much of anything. Callie and Marie assure New Agent 3 that it's just the way the captain is, and they relay their intentions and dialogue to the new agent. [[spoiler:They end up giving New Agent 3 a (subdued) "booyah"]] at the end of the story mode once you return to Alterna. Even their actions suggest a subdued personality, as their EstablishingTeamShot looks like they're barely bothering to follow along, as opposed to Callie and Marie's more enthusiastic pointing.

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* TheQuietOne: In ''Splatoon 3'', in spite of being the captain Captain of the New Squidbeak Splatoon, they don't say much of anything. Callie and Marie assure New Agent 3 that it's just the way the captain is, and they relay their intentions and dialogue to the new agent. [[spoiler:They end up giving New Agent 3 a (subdued) "booyah"]] at the end of the story mode once you return to Alterna. Even their actions suggest a subdued personality, as their EstablishingTeamShot looks like they're barely bothering to follow along, as opposed to Callie and Marie's more enthusiastic pointing.



* SNKBoss: A non-fighting game example. [[spoiler:The brainwashed Agent 3 removed the limiter on their weapon, becoming capable of using multiple Specials at a time, charging them up much faster than you can in multiplayer, and in the final phase of the fight, using three Splashdowns in quick succession. They can also dodge-roll despite using a shooter and have an virtually unlimited supply of ink due to their frequent use of specials. They continue using multiple Specials in their {{Superboss}} fight, but this time it's set in Agent 8's mind/memories, where they have even better AI, access to Autobombs to keep you on your toes, and even deadlier specials.]]

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* SNKBoss: A non-fighting game example. [[spoiler:The brainwashed Agent 3 removed the limiter on their weapon, becoming capable of using multiple Specials at a time, charging them up much faster than you can in multiplayer, and in the final phase of the fight, using three Splashdowns in quick succession. They can also dodge-roll despite using a shooter and have an virtually unlimited supply of ink due to their frequent use of specials. They continue using multiple Specials in their {{Superboss}} fight, but this time time, it's set in Agent 8's mind/memories, where they have even better AI, access to Autobombs to keep you on your toes, and even deadlier specials.]]



*** Again, not ''that'' much -- it's ''Splatoon'', for cryin' out loud -- but female Agent 8 does crank up the suggestiveness dial a bit compared to her Inkling counterparts. There's the outfit, for starters, but a lot of the [[https://nintendoeverything.com/splatoon-2-octo-expansion-upcoming-content-updates-screenshots/ promo screenshots]] and whatnot feature Agent 8 (with various eye/skin options) in poses and camera angles that are a bit "sexier" than is typical for ''Splatoon''. 8 also engages in something much more like a SupermodelStrut down the platform and train in the trailer than her Inkling counterparts are ever seen doing, in trailers or in-game.

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*** Again, not ''that'' much -- it's ''Splatoon'', for cryin' out loud -- but female Female Agent 8 does crank up the suggestiveness dial quite a bit compared to her Inkling counterparts. There's the outfit, for starters, but a lot of the [[https://nintendoeverything.com/splatoon-2-octo-expansion-upcoming-content-updates-screenshots/ promo screenshots]] and whatnot feature Agent 8 (with various eye/skin options) in poses and camera angles that are a bit "sexier" than is typical for ''Splatoon''. 8 also engages in something much more like a SupermodelStrut down the platform and train in the trailer than her Inkling counterparts are ever seen doing, in trailers or in-game.
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* WorldsStrongestMan: At the very least a contender for this title - the Famitsu interview around ''Side Order'' (which also confirms that the Parallel Canon boss fight was created from Agent 4's data) states that Agent 4 is rumored to be the stongest of the Agents.
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* LostInTranslation: In Japan they're called "Hachi-Gō" or "Number Eight." "Hachi" is the word for the number 8, but it is also a given name. This is implicitly why they prefer to go by Eight as of ''Side Order'', as it identifies them as an individual rather than a number. The same can't exactly be said for the English script, where "Eight" [[CaptainObvious is not a given name]] and solely refers to the number.
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Has nothing to do with gender.


* TertiarySexualCharacteristics: Well, Tertiary ''Species'' Characteristics in this case. Inklings and Octolings share similar appearances and abilities, but have differences both major and minor between each other.
** Inkling eyemasks are connected together through a bridge above the nose, while Octoling eyemasks only surround the eyes.
** Inklings have square fingers and toes, while Octolings have more pointed tips.
** Inkling ears are triangular, while Octoling ears are rounded. One ear always has a divot in it in reference to an Octopuses siphon.
** When ExoticEyeDesigns is applied (most commonly with the idols), Inklings always have plus sign shaped pupils, while Octolings have infinity symbol shaped ones.

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in lack of a better trope, unless someone else finds a more appropriate trope for the differences between Inklings and Octolings.


* ThereAreNoAdults: Almost all the Inklings and Octolings you'll encounter are young teens. The only adults you directly meet in-game are Captain Cuttlefish, DJ Octavio, and the idols (who themselves may only be in their older teens, like the Squid Sisters in the first game).

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* TertiarySexualCharacteristics: Well, Tertiary ''Species'' Characteristics in this case. Inklings and Octolings share similar appearances and abilities, but have differences both major and minor between each other.
** Inkling eyemasks are connected together through a bridge above the nose, while Octoling eyemasks only surround the eyes.
** Inklings have square fingers and toes, while Octolings have more pointed tips.
** Inkling ears are triangular, while Octoling ears are rounded. One ear always has a divot in it in reference to an Octopuses siphon.
** When ExoticEyeDesigns is applied (most commonly with the idols), Inklings always have plus sign shaped pupils, while Octolings have infinity symbol shaped ones.
* ThereAreNoAdults: Almost all the Inklings and Octolings you'll encounter are young teens. The only adults you directly meet in-game are Captain Cuttlefish, DJ Octavio, and the idols (who themselves may only be in their older teens, like the Squid Sisters in the first game).

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* MementoMacguffin: Completing trials in ''Octo Expansion'' gives Mem Cakes, physical manifestations of 8's lost memories. Collecting all of them unlocks their locker in the Deep Sea Metro station, which holds the Golden Toothpick. This one reminds them of their battle with Agent 3 two years ago, which they must relive if they want to collect it.

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* MementoMacguffin: MementoMacguffin:
**
Completing trials in ''Octo Expansion'' gives Mem Cakes, physical manifestations of 8's lost memories. Collecting all of them unlocks their locker in the Deep Sea Metro station, which holds the Golden Toothpick. This one reminds them of their battle with Agent 3 two years ago, which they must relive if they want to collect it.
** '[[spoiler:The Color Chips are ''supposed'' to be this in ''Side Order'', being the Mem Cakes themselves converted into this form so they can seek out their owners, but due to Order's machinations, they don't appear to work for Eight despite collecting them.]]

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Realized that "vague age" should be moved to the shared species folder.


* VagueAge: The playable Inklings and Octolings are described as "teenagers", but their age beyond that isn't too specified, beyond Inklings generally gaining full control of their humanoid form at age 14 (and evidence suggesting Octolings being similar in this regard). Interestingly, Agent 4 is noted by Marie as being two years older than Agent 3 was during Agent 3's adventure, meaning the two are currently the same age -- and yet, the Inklings of ''2'', including Agent 4, don't look any obviously "older" than the ''1'' Inklings. Even five years later in ''3'', neither Agent 3 or Eight have noticeably aged in any way despite being at ''least'' 19 years of age at that point at minimum (if not in their early twenties).



* VagueAge: The playable Inklings are described as "teenagers", but their age beyond that isn't too specified, beyond Inklings generally gaining full control of their humanoid form at age 14. Interestingly, Agent 4 is noted by Marie as being two years older than Agent 3 was during Agent 3's adventure, meaning the two are currently the same age -- and yet, the Inklings of ''2'', including Agent 4, don't look any obviously "older" than the ''1'' Inklings. Even five years later in ''3'', neither Agent 3 or Eight have noticably aged in any way despite being at ''least'' 19 years of age at that point at minimum (if not in their early twenties).

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* {{Metamorphosis}}: When Inklings and Octolings are born, they resemble little baby squidlike/octopus larvae that are nearly indistinguishable from their swim forms. Gradually as they get older, these larvae slowly become more humanoid with each subsequent larval phase until they reach age of fourteen, settling down with the appearance of a [[LittleBitBeastly human with squid/octopus-like features]] as their adult forms. The Inkling growth cycle is the trope image for a reason. There isn't an equivalent image for Octolings, but art of Paul from the band [=SashiMori=] (who is an Octoling of ten years of age around the time of ''Splatoon 2'') shows that Octolings have a similar growth cycle.



* BookDumb: Not the brightest cephalopod species to walk on land. Most of them have less-than-adequate mathematic skills, don't venture beyond places they already know, and believe that Octolings are just Inklings with exotic hairstyles. Doesn't mean they aren't good at what they do best; battling and looking fashionably fresh.

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* BookDumb: Not the brightest cephalopod species to walk on land. Most of them have less-than-adequate mathematic skills, don't venture beyond places they already know, and believe that Octolings are just Inklings with exotic hairstyles.hairstyles (or at least the ones in Inkopolis do, at least, since the two species have coexisted in the Splatlasts for much longer). Doesn't mean they aren't good at what they do best; battling and looking fashionably fresh.



* FailedASpotCheck: Despite being taught about the Great Turf War and their Octarian rivals, the Inklings cannot distinguish an Octoling from their own kind, despite [[PaperThinDisguise the Octolings having very different eye highlights, octo-hairstyles, and octopus forms]]. They just see them as "exotic" Inklings that are into weird hairstyle fads. [[spoiler:Fortunately, most Inklings like Pearl don't really care if their friends are revealed to be Octolings.]]
* TheFightingNarcissist: Inklings have the {{Downplayed}} version of this trope as their [[PlanetOfHats hat]]: One Sunken Scroll explicitly calls out Inkling youth culture as singularly obsessed with fighting and fashion, and one of Marie's on-the-spot battle tips is "Remember that losing is temporary, and looking cool is forever." [[spoiler:It's for this reason that Commander Tartar grows to absolutely hate them, dismissing them as less than humanity and wishing to wipe them out.]]

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* FailedASpotCheck: Despite being taught about the Great Turf War and their Octarian rivals, the Inklings living in Inkopolis cannot distinguish an Octoling from their own kind, despite [[PaperThinDisguise the Octolings having very different eye highlights, octo-hairstyles, and octopus forms]]. They just see them as "exotic" Inklings that are into weird hairstyle fads. [[spoiler:Fortunately, most Inklings like Pearl don't really care if their friends are revealed to be Octolings.]]
]] This is not the case for most Inklings living in the Splatlands due to them having never ceased co-existing with the Octolings there.
* TheFightingNarcissist: Inklings have the {{Downplayed}} version of this trope as their [[PlanetOfHats hat]]: One Sunken Scroll explicitly calls out Inkling youth culture as singularly obsessed with fighting and fashion, and one of Marie's on-the-spot battle tips is "Remember that losing is temporary, and looking cool is forever." [[spoiler:It's for this reason that Commander Tartar grows to absolutely hate them, dismissing them as less than humanity and wishing to wipe them out.out, despite being not all that different from humans in that regard.]]



* {{Metamorphosis}}: When Inklings are born, they resemble little baby squidlike larvae that are nearly indistinguishable from their squid forms. Gradually as they get older, these squidlike larvae slowly become more humanoid with each subsequent larval phase until they reach age of fourteen, settling down with the appearance of a [[LittleBitBeastly human with squid-like features]] as their adult forms. They are the trope image for a reason.



* SmallTownBoredom: As stated in the first artbook, many of the young Inklings living in Inkopolis are rural migrants who left their hometowns in order to pursue a more stylish and up-to-date life.

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* SmallTownBoredom: As stated in the first artbook, many of the young Inklings living in Inkopolis are rural migrants who left their hometowns in order to pursue a more stylish and up-to-date life. Agent 4 is certainly implied to be one of these, as their hometown is shown to be quite a distance from Inkopolis.



* VagueAge: The playable Inklings are described as "teenagers", but their age beyond that isn't too specified, beyond Inklings generally gaining full control of their humanoid form at age 14. Interestingly, Agent 4 is noted by Marie as being two years older than Agent 3 was during Agent 3's adventure, meaning the two are currently the same age -- and yet, the Inklings of ''2'', including Agent 4, don't look any obviously "older" than the ''1'' Inklings.

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* VagueAge: The playable Inklings are described as "teenagers", but their age beyond that isn't too specified, beyond Inklings generally gaining full control of their humanoid form at age 14. Interestingly, Agent 4 is noted by Marie as being two years older than Agent 3 was during Agent 3's adventure, meaning the two are currently the same age -- and yet, the Inklings of ''2'', including Agent 4, don't look any obviously "older" than the ''1'' Inklings. Even five years later in ''3'', neither Agent 3 or Eight have noticably aged in any way despite being at ''least'' 19 years of age at that point at minimum (if not in their early twenties).

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* CharacterCustomization: Just like Agents 3 and 4, Agent 8's skin tone, eye color and hairstyle can be edited (though with fewer hair options), with your initial customization happening during the intro of ''Octo Expansion''. Completing the ''Octo Expansion'' story mode will make them, essentially, an unlock for your overall multiplayer avatar.

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* CharacterCustomization: Just like Agents 3 and 4, Agent 8's skin tone, eye color and hairstyle can be edited (though with fewer hair options), with your initial customization happening during the intro of ''Octo Expansion''. Completing the ''Octo Expansion'' story mode will make them, essentially, an unlock for your overall multiplayer avatar. If you have data of ''Octo Expansion'' upon starting ''Side Order'' in ''Splatoon 3'', whatever you chose for Eight will be carried over automatically.


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* TrueCompanions: It's made clear in ''Side Order'' that they've become this with Off the Hook. Pearl refers to them as her "bestie" and is the one to invite Eight to accompany them on their world tour, while Marina's main motivation for [[spoiler:creating the Memverse is to help Eight get their memories back.]] Their enthusiasm in joining the world tour shows Eight enjoys their company greatly.

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