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Trope was cut/disambiguated due to cleanup
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* ArcherArchetype: An aloof hermit who lives in the wilderness, honing her archery skills on any foolish bandits that come close.
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Trope was cut/disambiguated due to cleanup
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* DyingMomentOfAwesome: From his point of view, his death at the hands of the player counts. Especially if the latter's Dragonborn identity has been revealed. And ''especially'' especially if you have already completed Malacath's Daedric Quest: that way, not only does the Old Orc die in battle as he wanted, but ''he also dies at the hands of a legendary dragonslayer who was acknowledged by Malacath himself as his Champion''. Bonus points if you use [[DropTheHammer Volendrung]], Malacath's own artifact weapon, during the battle.
to:
* DyingMomentOfAwesome: From his point of view, his death at the hands of the player counts. Especially if the latter's Dragonborn identity has been revealed. And ''especially'' especially if you have already completed Malacath's Daedric Quest: that way, not only does the Old Orc die in battle as he wanted, but ''he also dies at the hands of a legendary dragonslayer who was acknowledged by Malacath himself as his Champion''. Bonus points if you use [[DropTheHammer Volendrung]], Volendrung, Malacath's own artifact weapon, during the battle.
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* OneDegreeOfSeparation: Her sister is Moira, the Hagraven [[spoiler:to whom the Dragonborn gets drunkenly engaged]] during "A Night to Remember".
to:
* OneDegreeOfSeparation: Her sister is Moira, the Hagraven [[spoiler:to to whom the Dragonborn gets [[spoiler:gets drunkenly engaged]] engaged to]] during "A Night to Remember".
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Evil Is One Big Happy Family is about villains being allies, not about villains being literally blood-related.
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* EvilIsOneBigHappyFamily: Her sister is Moira, the Hagraven [[spoiler:to whom the Dragonborn gets drunkenly engaged]] during "A Night to Remember".
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* OneDegreeOfSeparation: Her sister is Moira, the Hagraven [[spoiler:to whom the Dragonborn gets drunkenly engaged]] during "A Night to Remember".
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* AmbiguouslyEvil: Really, it's hard to determine how evil she is. Yes, she's a vampire... but she seems to just want to live on her own with her husband. Her dialogue implies that some of her victims have been Imperial soldiers that were patrolling and were "nosy", but the specifics aren't given. Did they stumble upon her bloody murder shed and see past victims? Did they realize she was a vampire and try to kill her for the simple reason of '''being''' a vampire, so she and her husband killed them in self-defense? Or did she murder them in cold blood after luring them in? Even the extent of her victims isn't known. Were they travelers, merchants, and other innocent people? Or does she prey upon bandits, necromancers, and other scum that won't be missed from society? She and her husband don't seem to care much for other vampires, going by the fact that if the Dragonborn is a blood-starved one they'll become hostile to you. But at the same time, their ability to walk in the sun without issue indicates that they have been feeding regularly -- people, venison, trolls, cattle.
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added example(s)
* AvengingTheVillain: In a way, he seeks to revive interest in the Mythic Dawn cult through his museum and somewhat rehabilitate their image from delusional madmen to noble agents of change.
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* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy. He seems to think that he's in a setting where simply collecting pieces of an infamous doomsday cult's weapon is both easy and not that dangerous, despite the fact that the being who gave said weapon still is around and would have followers still.
to:
* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy. He seems to think that he's in a setting where simply collecting pieces of an infamous doomsday cult's weapon is both easy and not that dangerous, despite the fact that the being who gave said weapon still is around and would have followers still. Worse yet, he seemed to believe that Mehrunes Dagon would simply do as he asked with no sacrifice as if the Daedric Princes were little more than benevolent genies.
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* SadisticChoice: [[spoiler:You can either betray and kill Silus to get Mehrunes' Razor, or spare his life and forfeit the chance to reforge the weapon, leaving you with only the disassembled fragments.]]
to:
* SadisticChoice: [[spoiler:You can either betray and kill Silus to get Mehrunes' Razor, Razor or spare his life and forfeit the chance to reforge the weapon, leaving you with only the disassembled fragments.]]
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* BunnyEarsLawyer: Septimus is clearly insane, but he's also the ''most'' knowledgeable Dwemer researcher we have ever encountered save for Sotha Sil and Vivec who had firsthand knowledge. His ramblings, while odd and seemingly nonsensical, are actually quite close to how the Dwemer perceived the world. Referring to their technology and designs as "musical" in nature and looking at the world in a purely cosmic manner where time and distance aren't as relevant as whether or not something exists at all.
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* VillainOfAnotherStory: He admits to doing horrible things in the service of [[spoiler: Hermaeus Mora]] such as murder and spreading plagues. He also came into contact with an Elder Scrolls at some point in the past which damaged his mind.
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No spoiler markup above the description line.
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A Nord imprisoned in Falkreath jail for murdering a child. [[spoiler:He's actually a werewolf who got cursed by Hircine for stealing his Ring.]]
to:
A Nord imprisoned in Falkreath jail for murdering a child. [[spoiler:He's He's actually a werewolf who got cursed by Hircine for stealing his Ring.]]
Changed line(s) 56,59 (click to see context) from:
* TheAtoner: He admits that he probably deserves to die for what he's done, and [[spoiler:if you choose to spare him,]] he promises to never return to society.
* BlessedWithSuck: [[spoiler:Hircine's Ring was supposed to allow him to control his transformations, but thanks to Hircine cursing it as revenge for his theft, it ended up causing him to transform randomly and lose even more control over his transformations.]]
* DidYouJustScamCthulhu: Attempted this by stealing [[spoiler:Hircine's ring.]] It didn't work out well for him.
* DoesThisRemindYouOfAnything: Sinding's description of his [[spoiler: werewolf instincts taking over]] at the sight of little girl sounds a lot like a child predator recalling an assault. As repentant as he is, he almost sounds excited during the telling.
* BlessedWithSuck: [[spoiler:Hircine's Ring was supposed to allow him to control his transformations, but thanks to Hircine cursing it as revenge for his theft, it ended up causing him to transform randomly and lose even more control over his transformations.]]
* DidYouJustScamCthulhu: Attempted this by stealing [[spoiler:Hircine's ring.]] It didn't work out well for him.
* DoesThisRemindYouOfAnything: Sinding's description of his [[spoiler: werewolf instincts taking over]] at the sight of little girl sounds a lot like a child predator recalling an assault. As repentant as he is, he almost sounds excited during the telling.
to:
* TheAtoner: He admits that he probably deserves to die for what he's done, and [[spoiler:if if you choose to spare him,]] him, he promises to never return to society.
* BlessedWithSuck:[[spoiler:Hircine's Hircine's Ring was supposed to allow him to control his transformations, but thanks to Hircine cursing it as revenge for his theft, it ended up causing him to transform randomly and lose even more control over his transformations.]]
transformations.
* DidYouJustScamCthulhu: Attemptedthis to get one over on the Daedric Prince Hircine by stealing [[spoiler:Hircine's ring.]] Hircine's Ring. It didn't work turn out well for him.
him since Hircine cursed the ring to make his transformations completely uncontrollable.
* DoesThisRemindYouOfAnything: Sinding's description of his[[spoiler: werewolf instincts taking over]] over at the sight of little girl sounds a lot like a child predator recalling an assault. As repentant as he is, he almost sounds excited during the telling.
* BlessedWithSuck:
* DidYouJustScamCthulhu: Attempted
* DoesThisRemindYouOfAnything: Sinding's description of his
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* WalkingShirtlessScene: Justified, due to him [[spoiler:being a werewolf.]]
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* WalkingShirtlessScene: Justified, due to him [[spoiler:being Since he's a werewolf.]]werewolf he goes around shirtless all the time.
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* SadisticChoice: Either kill him under Hircine's orders and get new armor, or help him kill the other hunters and gain the uncursed Ring of Hircine. [[TakeAThirdOption Or do both]], to exploit a bug to get you both rewards.
to:
* DoesThisRemindYouOfAnything: Sinding's description of his [[spoiler: werewolf instincts taking over]] at the sight of little girl sounds a lot like a child predator recalling an assault. As repentant as he is, he almost sounds excited during the telling.
* SadisticChoice: Either kill him under Hircine's orders and get newarmor, armor or help him kill the other hunters and gain the uncursed Ring of Hircine. [[TakeAThirdOption Or do both]], to exploit a bug to get you both rewards.
* SadisticChoice: Either kill him under Hircine's orders and get new
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[[caption-width-right:289:''"Looking for the blade? You aren't the first!"'']]
[[caption-width-right:225:''"I can be a powerful ally to you. And I would promise to never return to civilized life. I know now that I can't live among people."'']]
[[caption-width-right:268:''"I am the Keeper of the Vigil here in Skyrim. We bring Stendarr's Mercy to the innocent and His Justice to the daedra."'']]
[[caption-width-right:258:''"I realized that the Mythic Dawn's importance -- ''our'' importance -- to history cannot be denied. I'll see everyone in Tamriel remember that for a moment, we held the fate of the world in our hands, for good or ill."'']]
[[caption-width-right:350:''"I'm trying to do as little as possible. You're getting in the way of that."'']]
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-->'''Malur:''' I'm trying to do as little as possible. You're getting in the way of that.
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[[caption-width-right:243:''"Dagur and I have an understanding. He gives me privacy, and I make sure my experiments don't blow up his inn."'']]
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[[caption-width-right:208:''"Dig, Dwemer, in the beyond. I'll know your lost unknown and rise to your depths."'']]
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[[caption-width-right:212:''"M'aiq has heard it is dangerous to be [[DoomMagnet your]] friend."'']]
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[[caption-width-right:245:''"I am waiting for a good death."'']]
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[[caption-width-right:217:''"The wise trader finds the best opportunities, even if he must travel far to find them."'']]
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[[caption-width-right:350:''"Ahh. Smell that fresh air? Truly, this is a good place to play a song."'']]
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* BrickJoke: After completing "Bound Until Death", they can still be found wandering Skyrim, but after having fallen upon quite a bit of bad luck.
to:
* BreakTheHaughty: {{Downplayed|Trope}} with Plautis in their post-wedding encounter. While still not exactly friendly, he admits they lost everything they brought with them and just wants to find his way out of Skyrim.
* BrickJoke: After completing "Bound Until Death", they can still be found wanderingSkyrim, Skyrim as lost as ever, but after having fallen upon quite a bit of bad luck.luck as well.
* CallBack: One or both of them are likely descendants of Narina Carvain, the ruler of Bruma in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''.
* HumiliationConga: According to Plautis post-"Bound Until Death", [[spoiler:they were beset by bandits, his clothes were shredded by a Sabre Cat, and a dragon ate the Legionnaire acting as their bodyguard]].
* BrickJoke: After completing "Bound Until Death", they can still be found wandering
* CallBack: One or both of them are likely descendants of Narina Carvain, the ruler of Bruma in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''.
* HumiliationConga: According to Plautis post-"Bound Until Death", [[spoiler:they were beset by bandits, his clothes were shredded by a Sabre Cat, and a dragon ate the Legionnaire acting as their bodyguard]].
* SkewedPriorities: While Plautis laments their near-deadly troubles with [[spoiler:bandits and wildlife]], Salonia is angriest about ruining her favorite shoes.
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* MacGuffinGuardian: Each holds a piece of Gauldur's amulet. Jyrik pulls double duty by also guarding the Eye of Magnus in the College of Winterhold questline, making him the one you're most likely to encounter first.
to:
* MacGuffinGuardian: Each holds a piece of Gauldur's amulet. Jyrik pulls double duty by also guarding the Eye of Magnus in the College of Winterhold questline, making him the one you're most likely to encounter first.first if you don't actively pursue the quest.
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* MutualKill: The fate of the living Sigdis Gauldurson, in battle with King Harald's personal battlemage Geirmund. There's a reason why the tomb where Sigdis is found is named Geirmund's Hall.
to:
* MutualKill: The fate of the living Sigdis Gauldurson, in battle with King Harald's personal battlemage Geirmund. There's a reason why the tomb where Sigdis is found is and the lake it sits in the middle of are both named Geirmund's Hall.for Geirmund.
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* UnPerson: To ensure that the lure of the Gauldur Amulet would never lead to more bloodshed, High King Harald had Gauldur and his sons' names erased from all records. His efforts did not stand up to the passage of time.
to:
* UnPerson: To ensure that the lure of the Gauldur Amulet would never lead to more bloodshed, High King Harald had Gauldur and his sons' names erased from all records. His efforts ultimately did not stand up to the passage resolve of time.Daynas Valen, who cobbled the details back together over his lifetime in his pursuit of the amulet for himself.
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While Madanach may be the leader of the Forsworn in Skyrim, documents littered around the land mention a being known as "Our Matriarch", who guides the Forsworn as a whole beyond Skyrim. While she does not appear in the game, she is responsible for guiding the Forsworn as far as they have gotten.
to:
While Madanach may be the leader of the Forsworn in Skyrim, documents littered around the land mention a being known as "Our Matriarch", who guides the Forsworn as a whole beyond Skyrim. While she does not appear in the game, game (at least not by her title), she is responsible for guiding the Forsworn as far as they have gotten.
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* TheGhost: Does not make a direct appearance in the game that we know of. It's been theorized that she's either Drascua in Hag Rock Redoubt/Dead Crone Rock or the unnamed Hagraven in Hag's End/Deepwood Redoubt. Both are Hagravens that are surrounded by large Forsworn Camps. The latter of the two is unique in she's also surrounded by a coven of Hags and Witches and she will teleport to a different room after she's taken enough damage. In Deepwood Redoubt there's also a missive that details that the Matriach had the Forsworn head there.
to:
* TheGhost: Does not make a direct appearance in the game that we know of. It's been theorized that she's either Drascua in Hag Rock Redoubt/Dead Crone Rock (who is encountered and fought during the unrelated Daedric Quest "Pieces of the Past") or the unnamed Hagraven in Hag's End/Deepwood Redoubt.Redoubt (which contains a bonus you can earn on [[spoiler:Gaius Maro]]'s contract in the Dark Brotherhood questline). Both are Hagravens that are surrounded by large Forsworn Camps. The latter of the two is unique in she's also surrounded by a coven of Hags and Witches and she will teleport to a different room after she's taken enough damage. In Deepwood Redoubt there's also a missive that details that the Matriach had the Forsworn head there.
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* Characters/SkyrimEastmarch
* Characters/SkyrimHaafingar
* Characters/SkyrimHjaalmarch
* Characters/SkyrimTheReach
* Characters/SkyrimTheRift
* Characters/SkyrimWhiterunHold
* Characters/SkyrimHaafingar
* Characters/SkyrimHjaalmarch
* Characters/SkyrimTheReach
* Characters/SkyrimTheRift
* Characters/SkyrimWhiterunHold
to:
* Characters/SkyrimEastmarch
[[Characters/SkyrimEastmarch Eastmarch]]
*Characters/SkyrimHaafingar
[[Characters/SkyrimHaafingar Haafingar]]
*Characters/SkyrimHjaalmarch
[[Characters/SkyrimHjaalmarch Hjaalmarch]]
*Characters/SkyrimTheReach
[[Characters/SkyrimTheReach The Reach]]
*Characters/SkyrimTheRift
[[Characters/SkyrimTheRift The Rift]]
*Characters/SkyrimWhiterunHold[[Characters/SkyrimWhiterunHold Whiterun Hold]]
*
*
*
*
*
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* Characters/SkyrimTheReach
* Characters/SkyrimTheRift
* Characters/SkyrimTheRift
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!People of The Reach
The Reach is the westernmost province, and is dominated by craggy canyons of the Karth River and its tributaries, and by the soaring peaks of the Druadach Mountains. The rugged wilderness of the hold is home to the Forsworn, hostile Breton natives who seek to gain independence from both Skyrim and the Empire and thus attack all outsiders on sight. Its capital is Markarth, built into the ruins of an old Dwarven city. Markarth is one of the most fortified cities in all Skyrim and it is home to a lucrative silver mining and smithing industry. Its banner is a rack of ram horns. Its Jarl is the Imperial-aligned Igmund, a young man who inherited the position from his father Hrolfdir after he was murdered by the Forsworn.
[[folder:Anton Virane]]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
The Breton chef in Understone Keep, he plays a small but significant role during the Dark Brotherhood storyline.
* AssholeVictim: Considering his xenophobic attitude against the Reachmen and his abuse of his assistants, he is one of the targets late in the questline that the player won't feel so bad about offing.
* BadBoss: Mistreats his assistants; during a idle chat, he may threaten to cut off the fingers from one of them to teach her a lesson.
* FantasticRacism: Virane really dislikes the Reachmen, even the ones that are not Forsworn. He takes offense at being called one and insists that he is a Breton from High Rock.
* FrenchJerk: The fantasy counterpart, at any rate, since he is a chef, a jerk, and a Breton.
* HeKnowsTooMuch: The Dragonborn will interrogate him about the Gourmet's location and he will quickly spill the beans. However, they are instructed to silence Virane so that their mission to [[spoiler:assassinate the Emperor]] won't be tracked up to him.
* SupremeChef: The reason why he is tolerated, according to his assistant Rondach.
-->"Only reason the Jarl keeps Anton on is because he cooks up a storm."
[[/folder]]
[[folder:Borkul the Beast]]
[[quoteright:244:https://static.tvtropes.org/pmwiki/pub/images/borkul_the_beast_9106.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An Orc bandit who serves as Madanach's bodyguard in Cidhna Mine.
The Reach is the westernmost province, and is dominated by craggy canyons of the Karth River and its tributaries, and by the soaring peaks of the Druadach Mountains. The rugged wilderness of the hold is home to the Forsworn, hostile Breton natives who seek to gain independence from both Skyrim and the Empire and thus attack all outsiders on sight. Its capital is Markarth, built into the ruins of an old Dwarven city. Markarth is one of the most fortified cities in all Skyrim and it is home to a lucrative silver mining and smithing industry. Its banner is a rack of ram horns. Its Jarl is the Imperial-aligned Igmund, a young man who inherited the position from his father Hrolfdir after he was murdered by the Forsworn.
[[folder:Anton Virane]]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
The Breton chef in Understone Keep, he plays a small but significant role during the Dark Brotherhood storyline.
* AssholeVictim: Considering his xenophobic attitude against the Reachmen and his abuse of his assistants, he is one of the targets late in the questline that the player won't feel so bad about offing.
* BadBoss: Mistreats his assistants; during a idle chat, he may threaten to cut off the fingers from one of them to teach her a lesson.
* FantasticRacism: Virane really dislikes the Reachmen, even the ones that are not Forsworn. He takes offense at being called one and insists that he is a Breton from High Rock.
* FrenchJerk: The fantasy counterpart, at any rate, since he is a chef, a jerk, and a Breton.
* HeKnowsTooMuch: The Dragonborn will interrogate him about the Gourmet's location and he will quickly spill the beans. However, they are instructed to silence Virane so that their mission to [[spoiler:assassinate the Emperor]] won't be tracked up to him.
* SupremeChef: The reason why he is tolerated, according to his assistant Rondach.
-->"Only reason the Jarl keeps Anton on is because he cooks up a storm."
[[/folder]]
[[folder:Borkul the Beast]]
[[quoteright:244:https://static.tvtropes.org/pmwiki/pub/images/borkul_the_beast_9106.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An Orc bandit who serves as Madanach's bodyguard in Cidhna Mine.
to:
!People of
The Reach
Winterhold is the
[[folder:Anton Virane]]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
The Breton chef in Understone Keep, he plays a small but significant role during the Dark Brotherhood storyline.
* AssholeVictim: Considering his xenophobic attitude against the Reachmen and his abuse
* BadBoss: Mistreats his assistants; during a idle chat, he may threaten to cut off the fingers from one of them to teach her a lesson.
* FantasticRacism: Virane really dislikes the Reachmen, even the ones that are not Forsworn. He takes offense at being called one
* FrenchJerk: The fantasy counterpart, at any rate, since he is a chef, a jerk, and a Breton.
* HeKnowsTooMuch: The Dragonborn will interrogate him about the Gourmet's location and he will quickly spill the beans. However, they are instructed
* SupremeChef: The reason why he is tolerated, according to his assistant Rondach.
-->"Only reason the Jarl keeps Anton on is because he cooks up a storm."
[[/folder]]
[[folder:Borkul the Beast]]
[[quoteright:244:https://static.
[[folder:Malur Seloth]]
[[quoteright:350:https://static.tvtropes.
->'''Voiced by:'''
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* ArsonMurderAndJaywalking: In his own words, he was sentenced to life in prison for "Murder. Banditry. Assault. Theft. And ''lollygagging''".
* BloodKnight: If you decide to challenge him to a brawl in order to get the right to see Madanach, he won't hide his delight. It's also implied to be the reason he joined the Forsworn in the first place.
* BrickJoke: Guards all over Skyrim tersely inform the player that there is to be no lollygagging. Borkul actually got arrested for it.
* TheDragon: To Madanach.
* GrievousHarmWithABody: One of the inmates claims that he once ripped off another prisoner's arm and beat him to death with it.
* InLoveWithYourCarnage: It's implied the reason he joined the Forsworn was because he admires their violence and cruelty. He will also appreciate if you tell him you found your first murder exciting.
* TokenMinority: If you help Madanach and the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not being a Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to the Empire]]'' that the Reachmen historically had strong ties with the Orcs, and learned hedge-magic from them, so it's possible the Forsworn consider Orcs fellow aboriginals.
* WalkingShirtlessScene: In Cidhna Mine, he goes around wearing nothing but ragged trousers. If [[spoiler:you help the Forsworn escape]], he will then go for Forsworn armor, which leaves him shirtless as well.
* BloodKnight: If you decide to challenge him to a brawl in order to get the right to see Madanach, he won't hide his delight. It's also implied to be the reason he joined the Forsworn in the first place.
* BrickJoke: Guards all over Skyrim tersely inform the player that there is to be no lollygagging. Borkul actually got arrested for it.
* TheDragon: To Madanach.
* GrievousHarmWithABody: One of the inmates claims that he once ripped off another prisoner's arm and beat him to death with it.
* InLoveWithYourCarnage: It's implied the reason he joined the Forsworn was because he admires their violence and cruelty. He will also appreciate if you tell him you found your first murder exciting.
* TokenMinority: If you help Madanach and the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not being a Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to the Empire]]'' that the Reachmen historically had strong ties with the Orcs, and learned hedge-magic from them, so it's possible the Forsworn consider Orcs fellow aboriginals.
* WalkingShirtlessScene: In Cidhna Mine, he goes around wearing nothing but ragged trousers. If [[spoiler:you help the Forsworn escape]], he will then go for Forsworn armor, which leaves him shirtless as well.
to:
* ArsonMurderAndJaywalking: In LazyBum: Malur is perfectly content to just sit on his own words, he was sentenced to life in prison for "Murder. Banditry. Assault. Theft. And ''lollygagging''".
* BloodKnight: If you decide to challenge him to a brawl in order to getass and do nothing all day, and bristles at the right to see Madanach, he won't hide his delight. It's also implied to be the reason he joined the Forsworn in the first place.
* BrickJoke: Guards all over Skyrim tersely inform the player that there is to be no lollygagging. Borkulidea of actually got arrested for it.
* TheDragon: To Madanach.
* GrievousHarmWithABody: Onedoing any sort of work.
-->'''Malur:''' I'm trying to do as little as possible. You're getting in theinmates claims way of that.
* MeaningfulName: His surname is uncannily close to "Sloth", which is something he proudly is.
* ThePiratesWhoDontDoAnything: His answer if you ask him what he does as a Steward:
-->'''Malur:''' Me? Nothing. And I hope to keep it that way.
* ProfessionalButtKisser: After doing his Favor Quest, heonce ripped off another prisoner's arm and beat him to death will teach a level of Speech along with it.
dropping this line:
-->'''Malur:''' This should come in handy. Here. Let me show you a few tricks I've learned about buttering up royalty.
*InLoveWithYourCarnage: It's implied the reason he joined the Forsworn was SureLetsGoWithThat: He is just a regular Dark Elf, with no particular experience or knowledge of magic; but because he admires their violence and cruelty. He will also appreciate if you tell him you found your first murder exciting.
* TokenMinority: If you help Madanach and the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not being a Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to the Empire]]'' that the Reachmen historically had strongis an elf, Korir assumed he ''must'' have ties with the Orcs, College of Winterhold, and learned hedge-magic recruited him as a steward. Malur reacted with this trope so he could benefit from them, so it's possible the Forsworn consider Orcs fellow aboriginals.
* WalkingShirtlessScene: In Cidhna Mine, he goes around wearing nothing but ragged trousers. If [[spoiler:you help the Forsworn escape]], he will then go for Forsworn armor, which leaves him shirtless as well.position.
* BloodKnight: If you decide to challenge him to a brawl in order to get
* BrickJoke: Guards all over Skyrim tersely inform the player that there is to be no lollygagging. Borkul
* TheDragon: To Madanach.
* GrievousHarmWithABody: One
-->'''Malur:''' I'm trying to do as little as possible. You're getting in the
* MeaningfulName: His surname is uncannily close to "Sloth", which is something he proudly is.
* ThePiratesWhoDontDoAnything: His answer if you ask him what he does as a Steward:
-->'''Malur:''' Me? Nothing. And I hope to keep it that way.
* ProfessionalButtKisser: After doing his Favor Quest, he
-->'''Malur:''' This should come in handy. Here. Let me show you a few tricks I've learned about buttering up royalty.
*
* TokenMinority: If you help Madanach and the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not being a Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to the Empire]]'' that the Reachmen historically had strong
* WalkingShirtlessScene: In Cidhna Mine, he goes around wearing nothing but ragged trousers. If [[spoiler:you help the Forsworn escape]], he will then go for Forsworn armor, which leaves him shirtless as well.
Changed line(s) 227,231 (click to see context) from:
[[folder:Calcelmo]]
[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/calcelmo_801.png]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
A somewhat eccentric Altmer scholar and archaeologist who serves as the court mage and also runs the Markarth Museum. Obsessed with the Dwemer, he invites anyone (via letter) to come to his museum and will pay handsomely for any Dwarven items they're willing to give him. He is also currently overseeing an excavation of one of the many Dwemer ruins dotting the Reach.
[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/calcelmo_801.png]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
A somewhat eccentric Altmer scholar and archaeologist who serves as the court mage and also runs the Markarth Museum. Obsessed with the Dwemer, he invites anyone (via letter) to come to his museum and will pay handsomely for any Dwarven items they're willing to give him. He is also currently overseeing an excavation of one of the many Dwemer ruins dotting the Reach.
to:
[[quoteright:254:https://static.
[[quoteright:243:https://static.tvtropes.
->'''Voiced by:'''
Changed line(s) 233,245 (click to see context) from:
* AbsentMindedProfessor: Most frequently exhibited by his parting phrase.
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl, but can't bring himself to make a move. You help things along during a quest in praise of Mara, the goddess of love and marriage.
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seems very fond of him.
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can't possibly be more than 40, while Calcelmo has centuries behind him and centuries left to go.
* ShopliftAndDie: He takes the security of his museum ''very'' seriously, and has an entire unit of Markarth guardsmen [[spoiler:and an entire, heavily armed bandit clan]] guarding its halls at all times. They'll let you explore the museum to your heart's content if Calcelmo gives you the key, provided you don't touch anything, but [[spoiler:will attack on sight if you use the key to unlock his private laboratory]].
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item, even if you purchased it from your spouse in the privacy of your own home. Possibly {{hand wave}}d by the fact that he's a mage.
* TwiceShy: It appears Faleen has felt the same for him all along, because when you approach her with the [[spoiler:poem]], it turns out she has a [[spoiler:love letter]] for him on her person, and she finally musters the courage to have it sent to him by that point.
* UngratefulBastard: Even after you kill Nimhe for him, collect the journals of the missing archaeological team, and help him with his love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' Guild questline, so you have no choice but to do it in an illegal way. However, this is justified, as his Falmer translator is his life's work (and being an elf, that is a ''very'' long time), and he can't risk somebody else stealing his research. Why there's no option for you to ''ask him to do it for you'', however, remains a mystery.]]
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl, but can't bring himself to make a move. You help things along during a quest in praise of Mara, the goddess of love and marriage.
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seems very fond of him.
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can't possibly be more than 40, while Calcelmo has centuries behind him and centuries left to go.
* ShopliftAndDie: He takes the security of his museum ''very'' seriously, and has an entire unit of Markarth guardsmen [[spoiler:and an entire, heavily armed bandit clan]] guarding its halls at all times. They'll let you explore the museum to your heart's content if Calcelmo gives you the key, provided you don't touch anything, but [[spoiler:will attack on sight if you use the key to unlock his private laboratory]].
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item, even if you purchased it from your spouse in the privacy of your own home. Possibly {{hand wave}}d by the fact that he's a mage.
* TwiceShy: It appears Faleen has felt the same for him all along, because when you approach her with the [[spoiler:poem]], it turns out she has a [[spoiler:love letter]] for him on her person, and she finally musters the courage to have it sent to him by that point.
* UngratefulBastard: Even after you kill Nimhe for him, collect the journals of the missing archaeological team, and help him with his love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' Guild questline, so you have no choice but to do it in an illegal way. However, this is justified, as his Falmer translator is his life's work (and being an elf, that is a ''very'' long time), and he can't risk somebody else stealing his research. Why there's no option for you to ''ask him to do it for you'', however, remains a mystery.]]
to:
* AbsentMindedProfessor: Most frequently exhibited by his parting phrase.
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl, but can't bring himself to makeAffablyEvil: The 'evil' part is a move. You help things along during a quest in praise bit of Mara, the goddess of love a stretch, since Nelacar is personable, helpful, endearing, and marriage.
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seemsvery fond of him.
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can'tpossibly be more than 40, while Calcelmo has centuries behind him and centuries left to go.
* ShopliftAndDie: He takesthe security of his museum ''very'' seriously, and has an entire unit of Markarth guardsmen [[spoiler:and an entire, heavily armed bandit clan]] guarding its halls at all times. They'll let you explore the museum to your heart's content if Calcelmo gives you the key, provided you don't touch anything, but [[spoiler:will attack on sight if you use the key to unlock his private laboratory]].
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item, even if you purchased it from your spouse''nicest'' Altmer in the privacy of your own home. Possibly {{hand wave}}d by the fact that game next to Viarmo. However, he's also probably a mage.
* TwiceShy: It appears Faleennecromancer who has felt done some vile, vile things. Should the same for him all along, because when you approach her with the [[spoiler:poem]], it turns out she has a [[spoiler:love letter]] for him on her person, and she finally musters the courage to Dragonborn have it sent to him by that point.
* UngratefulBastard: Even after you kill Nimhe for him, collectcompleted the journals of the missing archaeological team, and help him with his love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' Guild College questline, so you have no choice he respectfully addresses them as "Archmage". Of course, it's [[AlternateCharacterInterpretation entirely possible]] he might simply be trying to get on their good side to be allowed back into the College.
* DarkIsNotEvil: Seems to believe this, as he seems to believe that [[spoiler:corrupting Azura's Star into the Black Star]] is preferable than turning it over to its "evil" Daedric master.
* EveryoneHasStandards:
** He's probably done some vile things during his time, butto do it in an illegal way. However, this is justified, as he personally thinks his Falmer translator former teacher went far too far.
** On the other side of the coin, he got himself kicked out of the College of Winterhold somehow, even though the College itself is more tolerant of necromancers than most.
* EvilSmellsBad: Or more specifically, according to Dagur, [[ShoutOut like a beast that's]] "[[Film/GalaxyQuest been turned inside-out and exploded]]."
* {{Necromancer}}: Probably, given hislife's work (and involvement with Malyn Varen's experiments into immortality and his general comfort with the concept of black soul gems. Conversely, he ''did'' express being an elf, that is a ''very'' long time), and he can't risk somebody else stealing appalled at the lengths to which his research. Why there's no option for you former teacher was willing to ''ask him to do it for you'', however, remains a mystery.]]go when studying Azura's Star.
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl, but can't bring himself to make
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seems
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can't
* ShopliftAndDie: He takes
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item, even if you purchased it from your spouse
* TwiceShy: It appears Faleen
* UngratefulBastard: Even after you kill Nimhe for him, collect
* DarkIsNotEvil: Seems to believe this, as he seems to believe that [[spoiler:corrupting Azura's Star into the Black Star]] is preferable than turning it over to its "evil" Daedric master.
* EveryoneHasStandards:
** He's probably done some vile things during his time, but
** On the other side of the coin, he got himself kicked out of the College of Winterhold somehow, even though the College itself is more tolerant of necromancers than most.
* EvilSmellsBad: Or more specifically, according to Dagur, [[ShoutOut like a beast that's]] "[[Film/GalaxyQuest been turned inside-out and exploded]]."
* {{Necromancer}}: Probably, given his
Changed line(s) 248,251 (click to see context) from:
[[folder:Aicantar]]
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
Calcelmo's nephew and assistant, and an obstacle to you translating Gallus' journal for the Thieves' Guild.
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
Calcelmo's nephew and assistant, and an obstacle to you translating Gallus' journal for the Thieves' Guild.
to:
[[quoteright:208:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-septimus_signus_9624.jpg]]
->'''Voiced by:'''
Calcelmo's nephew and assistant, and an obstacle to you translating Gallus' journal for
An ingenious but insane wizard living in a remote island in the
Changed line(s) 253,256 (click to see context) from:
* GadgeteerGenius: Manages to reassemble and control a broken Dwarven spider, which you can sic on some guards in one quest.
* NiceGuy: Outside of the Thieves' Guild questline, he's always polite and friendly to the Dragonborn whenever they stop in to see his uncle.
* VideoGameCaringPotential: He'll confront you in Calcelmo's lab while you're [[spoiler:using the Falmer translator, and will be hostile on sight. Some players, however, find him so sweet that they choose to skip fighting by going immediately into the next room. After you finish the quest, he'll go back to his usual duties and won't remember you breaking in.]]
to:
* NiceGuy: Outside of the Thieves' Guild questline,
* {{Cloudcuckoolander}}: He's a bit eccentric due to having his brain scrambled by Elder Scrolls.
* DealWithTheDevil: He's dealt with Hermaeus Mora due to his thirst for knowledge.
* EerieArcticResearchStation: Septimus’s residence is an ice cave far North of Winterhold where he researches a Dwemer box.
* GoMadFromTheIsolation: Probably a contributing factor to his insanity, but the main cause of it is that...
* GoMadFromTheRevelation: He went insane when he looked upon an Elder Scroll. It's implied that four or more dimensions got crammed into his poor little three-dimensional brain, too.
* TheHermit: He lives all by himself in a outpost north to Winterhold, which is already far from civilization as it is.
* JunkieProphet: Judging by the empty Skooma bottles at his outpost, it's likely.
%%* MadOracle:
* MindScrew: His book, ''Ruminations on the Elder Scrolls,'' shows up in ''Online'', which takes place more than a thousand years before the events of ''Skyrim''. The Moth Priest who found it in the library stacks noted that the postscript says it came from "[=4E 195=]", making him suspect it is a transcription error... but he's not 100% sure on that, considering what he deals with.
** There's some theories that suggest that he didn't die to [[spoiler:Mora]] but that he came to the
* VideoGameCaringPotential: He'll confront you in Calcelmo's lab while you're [[spoiler:using
* MathematiciansAnswer: When asked where one can find
* RhymesOnADime: He tends to speak like this.
* UnwittingPawn: Hermaeus Mora's. He ''thinks'' that
* ThirdPersonPerson: He sporadically refers to himself with his own name, likely due to his
* YouHaveOutlivedYourUsefulness: [[spoiler:Due to his insanity, Hermaeus Mora no longer considers him useful and
Changed line(s) 259,262 (click to see context) from:
[[folder:Degaine]]
->'''Voiced by:''' Creator/WilliamSalyers (English)[[note]]'''Other Languages''':Dmitry Tarnover (Russian)[[/note]]
A Breton beggar and former smelter worker.
->'''Voiced by:''' Creator/WilliamSalyers (English)[[note]]'''Other Languages''':Dmitry Tarnover (Russian)[[/note]]
A Breton beggar and former smelter worker.
to:
[[folder:M'aiq the Liar]]
[[quoteright:212:https://static.tvtropes.org/pmwiki/pub/images/aiqtheliarcc_8934.png]]
->'''Voiced by:'''
A
For more information on M'aiq outside of the context of ''Skyrim'' itself, see his entry on the [[Characters/TheElderScrollsRecurringCharacters Elder Scrolls Recurring Characters]] page.
Changed line(s) 264,268 (click to see context) from:
* CareerEndingInjury: Suffered ''some'' sort of injury that left him unfit to work at the smelter. As for the details, Degaine seems to make up new stories on a regular basis.
* DirtyOldMan: He was reportedly kicked out of the Temple of Dibella, with his tone when asked about the event suggesting that he wasn't there for the worship. He also gives you a miscellaneous quest to steal a statue of Dibella for the temple, again with the implications that he's going to be using it for less-than-savory purposes.
* EntitledBastard: Unlike every other beggar, who at least attempts to garner your pity, he basically tells you to throw money at him because he's a beggar that needs it more than you.
* {{Jerkass}}: While most beggars thank you for your kindness if you give them money, Degaine basically takes your coin and tells you to piss off. He's also a habitual liar and a sleazebag to boot.
* PetTheDog: Stealing the statue of Dibella for him makes him a little bit nicer to you. Incidentally, this also makes him [[KickTheSonOfABitch a prime candidate for feeding the Ebony Blade]], especially since completing "No One Escapes Cidhna Mine" also erases your bounty in the Reach.
* DirtyOldMan: He was reportedly kicked out of the Temple of Dibella, with his tone when asked about the event suggesting that he wasn't there for the worship. He also gives you a miscellaneous quest to steal a statue of Dibella for the temple, again with the implications that he's going to be using it for less-than-savory purposes.
* EntitledBastard: Unlike every other beggar, who at least attempts to garner your pity, he basically tells you to throw money at him because he's a beggar that needs it more than you.
* {{Jerkass}}: While most beggars thank you for your kindness if you give them money, Degaine basically takes your coin and tells you to piss off. He's also a habitual liar and a sleazebag to boot.
* PetTheDog: Stealing the statue of Dibella for him makes him a little bit nicer to you. Incidentally, this also makes him [[KickTheSonOfABitch a prime candidate for feeding the Ebony Blade]], especially since completing "No One Escapes Cidhna Mine" also erases your bounty in the Reach.
to:
* CareerEndingInjury: Suffered ''some'' sort of injury that left him unfit to work at ArtifactTitle: In-universe example. M'aiq the smelter. As Liar served as an AuthorAvatar giving cryptic {{Take That}}s right from his introduction in ''Morrowind'', but the ''in-universe'' untruthfulness of (most of) his comments were toned down for ''Oblivion'' and ''Skyrim''.
-->'''M'aiq:''' Some say Alduin is Akatosh. Some say M'aiq is a liar. Don't you believe either of those things.
* AuthorAvatar: The only reason he has a role in thedetails, Degaine seems game is to make up new stories on a regular basis.
* DirtyOldMan: He was reportedly kicked out ofvoice the Temple of Dibella, with his tone when asked creators' opinion about the event suggesting UnpleasableFanbase.
* BewareTheSillyOnes: One possible variant of his encounter can consist of finding him standing next to a burned cart, several dead human bodies, and the corpse of ''a dragon''.
* CatchPhrase: Averted. He sometimes does utter the catchphrase of his ancestor ("M'aiq knows much, tells some. M'aiq knows many things others do not."), but does not use enough to make it his own catchphrase.
* {{Cloudcuckoolander}}: He comes across as very detached from the setting. Logical, since he is something of a literal AuthorAvatar.
* DeadpanSnarker: Some of his speeches are very sarcastic.
* EasterEgg: As a MetaGuy FourthWallObserver who runs randomly around Skyrim. It's entirely possible to play for hours without running into him, and his dialogue is mostly just for fun.
* LegacyCharacter: There was also a Khajiit with his name 206 years earlier in Morrowind and 200 years earlier in Cyrodiil. This is explained by the fact that the name is passed down to newer generations.
--> '''M'aiq:''' M'aiq's father was also called M'aiq. As was M'aiq's father's father. At least, that's what his father said.
* MushroomSamba: He always has Skooma on his person, which might explain his bizarre, if fairly accurate, view of the world.
* NoodleIncident: He was [[YourSoulIsMine soul-trapped once]] and didn't appreciate the experience. Come the ''Dawnguard'' expansion and the reveal of the Soul Cairn, a not-very-nice place where trapped souls end up, it's not hard to see why.
* TakeThat: Just about every speech he makes is a reaction the makers have about an aspect of the game fans aren't pleased about.
* TakeThatUs: He also starts snarking at some minor gripes concerning ''Oblivion''. A noteworthy snark is when he repeats a much ridiculed line about mudcrabs from the previous game. He also mocks several bits about Skyrim's lack of immersion in spots, such as the supposed 7,000 steps.
* ThirdPersonPerson: Like most Khajiit, M'aiq talks about M'aiq in this fashion almost every time M'aiq speaks.
* UnusuallyUninterestingSight: For whatever reason, he won't attack the player if they're in Vampire Lord, or Beast Form, nor will he attack the player if they're a stage four vampire.
* VideoGameCrueltyPotential: M'aiq is marked as essential and isn't affiliated with anyone, meaning that hewasn't there for the worship. He also gives you a miscellaneous quest can be assaulted to steal a statue of Dibella for the temple, again grind your combat skills with the implications that he's going to be using it for less-than-savory purposes.
* EntitledBastard: Unlike every other beggar, who at least attempts to garner your pity, he basically tells you to throw money at him because he's a beggar that needs it more than you.
* {{Jerkass}}: While most beggars thank you for your kindness if you give them money, Degaine basically takes your coin and tells you to piss off. He's also a habitual liar and a sleazebag to boot.
* PetTheDog: Stealing the statue of Dibella for him makes him a little bit nicer to you. Incidentally, this also makes him [[KickTheSonOfABitch a prime candidate for feeding the Ebony Blade]], especially since completing "No One Escapes Cidhna Mine" also erases your bounty in the Reach.no repercussions.
-->'''M'aiq:''' Some say Alduin is Akatosh. Some say M'aiq is a liar. Don't you believe either of those things.
* AuthorAvatar: The only reason he has a role in the
* DirtyOldMan: He was reportedly kicked out of
* BewareTheSillyOnes: One possible variant of his encounter can consist of finding him standing next to a burned cart, several dead human bodies, and the corpse of ''a dragon''.
* CatchPhrase: Averted. He sometimes does utter the catchphrase of his ancestor ("M'aiq knows much, tells some. M'aiq knows many things others do not."), but does not use enough to make it his own catchphrase.
* {{Cloudcuckoolander}}: He comes across as very detached from the setting. Logical, since he is something of a literal AuthorAvatar.
* DeadpanSnarker: Some of his speeches are very sarcastic.
* EasterEgg: As a MetaGuy FourthWallObserver who runs randomly around Skyrim. It's entirely possible to play for hours without running into him, and his dialogue is mostly just for fun.
* LegacyCharacter: There was also a Khajiit with his name 206 years earlier in Morrowind and 200 years earlier in Cyrodiil. This is explained by the fact that the name is passed down to newer generations.
--> '''M'aiq:''' M'aiq's father was also called M'aiq. As was M'aiq's father's father. At least, that's what his father said.
* MushroomSamba: He always has Skooma on his person, which might explain his bizarre, if fairly accurate, view of the world.
* NoodleIncident: He was [[YourSoulIsMine soul-trapped once]] and didn't appreciate the experience. Come the ''Dawnguard'' expansion and the reveal of the Soul Cairn, a not-very-nice place where trapped souls end up, it's not hard to see why.
* TakeThat: Just about every speech he makes is a reaction the makers have about an aspect of the game fans aren't pleased about.
* TakeThatUs: He also starts snarking at some minor gripes concerning ''Oblivion''. A noteworthy snark is when he repeats a much ridiculed line about mudcrabs from the previous game. He also mocks several bits about Skyrim's lack of immersion in spots, such as the supposed 7,000 steps.
* ThirdPersonPerson: Like most Khajiit, M'aiq talks about M'aiq in this fashion almost every time M'aiq speaks.
* UnusuallyUninterestingSight: For whatever reason, he won't attack the player if they're in Vampire Lord, or Beast Form, nor will he attack the player if they're a stage four vampire.
* VideoGameCrueltyPotential: M'aiq is marked as essential and isn't affiliated with anyone, meaning that he
* EntitledBastard: Unlike every other beggar, who at least attempts to garner your pity, he basically tells you to throw money at him because he's a beggar that needs it more than you.
* {{Jerkass}}: While most beggars thank you for your kindness if you give them money, Degaine basically takes your coin and tells you to piss off. He's also a habitual liar and a sleazebag to boot.
* PetTheDog: Stealing the statue of Dibella for him makes him a little bit nicer to you. Incidentally, this also makes him [[KickTheSonOfABitch a prime candidate for feeding the Ebony Blade]], especially since completing "No One Escapes Cidhna Mine" also erases your bounty in the Reach.
Changed line(s) 271,274 (click to see context) from:
[[folder:Eltrys]]
->'''Voiced by:''' Creator/JasonMarsden (English)[[note]]'''Other Languages''':Anton Kolesnikov (Russian)[[/note]]
A Breton living in Markath who recruits the Dragonborn's help to investigate a conspiracy involving the Forsworn.
->'''Voiced by:''' Creator/JasonMarsden (English)[[note]]'''Other Languages''':Anton Kolesnikov (Russian)[[/note]]
A Breton living in Markath who recruits the Dragonborn's help to investigate a conspiracy involving the Forsworn.
to:
[[quoteright:245:https://static.tvtropes.org/pmwiki/pub/images/old_orc_7914.png]]
->'''Voiced by:'''
Changed line(s) 276,280 (click to see context) from:
* FacialMarkings: Not immediately apparent, due to him mostly staying in a dark area, but he has [[http://images.uesp.net//c/cc/SR-npc-Eltrys.jpg tattoos all over his face]].
* DisappearedDad: He was only a boy when his father died. [[spoiler:Tragically, Eltrys himself becomes this trope when he is killed by the city's guards; earlier in the quest chain, he off-handedly mentions that his wife is pregnant, meaning that his child will become SomeoneToRememberHimBy.]]
* FreudianExcuse: A discussion with him will reveal his father was killed in the conspiracy when he was a child. He has been haunted by this ever since, leading to his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill him to cover up the conspiracy.]]
* VideoGameCaringPotential: Not that it helps him, sadly, but some players exhibit this toward his wife, Rhiada. She is in the same room as Betrid Silver-Blood when Betrid is attacked. Due to her pregnancy, quite a few players reverse-pickpocket a stronger weapon on her, to help her so she doesn't die.
* DisappearedDad: He was only a boy when his father died. [[spoiler:Tragically, Eltrys himself becomes this trope when he is killed by the city's guards; earlier in the quest chain, he off-handedly mentions that his wife is pregnant, meaning that his child will become SomeoneToRememberHimBy.]]
* FreudianExcuse: A discussion with him will reveal his father was killed in the conspiracy when he was a child. He has been haunted by this ever since, leading to his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill him to cover up the conspiracy.]]
* VideoGameCaringPotential: Not that it helps him, sadly, but some players exhibit this toward his wife, Rhiada. She is in the same room as Betrid Silver-Blood when Betrid is attacked. Due to her pregnancy, quite a few players reverse-pickpocket a stronger weapon on her, to help her so she doesn't die.
to:
* FacialMarkings: Not immediately apparent, due to DeathSeeker: He has seen a vision from Malacath telling him mostly staying in to seek a dark area, but he has [[http://images.uesp.net//c/cc/SR-npc-Eltrys.jpg tattoos all over glorious death. By the time the Dragonborn gets to him, he's surrounded by saber cat corpses. Apparently, they weren't glorious enough.
* DyingMomentOfAwesome: From hisface]].
* DisappearedDad: He was only a boy whenpoint of view, his father died. [[spoiler:Tragically, Eltrys himself becomes this trope when he is killed by death at the city's guards; earlier in hands of the quest chain, he off-handedly mentions that his wife is pregnant, meaning that his child will become SomeoneToRememberHimBy.]]
* FreudianExcuse: A discussion with him will reveal his father was killed inplayer counts. Especially if the conspiracy when he was a child. He latter's Dragonborn identity has been haunted by this ever since, leading to his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill him to cover up the conspiracy.]]
* VideoGameCaringPotential: Notrevealed. And ''especially'' especially if you have already completed Malacath's Daedric Quest: that it helps him, sadly, way, not only does the Old Orc die in battle as he wanted, but some players exhibit this toward ''he also dies at the hands of a legendary dragonslayer who was acknowledged by Malacath himself as his wife, Rhiada. She is in Champion''. Bonus points if you use [[DropTheHammer Volendrung]], Malacath's own artifact weapon, during the same room as Betrid Silver-Blood when Betrid battle.
* ExactlyWhatItSaysOnTheTin: His character name isattacked. Due just "Old Orc." And that's exactly what he is!
* FaceDeathWithDignity: He explains that he wishes toher pregnancy, quite die while he can "still call himself a few players reverse-pickpocket a stronger weapon on her, to help her so she proper man", elaborating that he doesn't die.want to linger on to the point where he's frail and feeble. He further explains that it's "unseemly" to cling to something after it becomes useless, even more so when that thing is yourself.
* HonorBeforeReason: He's honestly not ''that'' old, but he's past his prime in traditional Orc culture. Even though you can tell him this, and point out his potential usefulness to others outside the strongholds, he still insists on dying because Malacath wills it.
* ICannotSelfTerminate: If asked, he'll clarify that he can't kill himself because "it would displease Malacath."
* OldSoldier: Fittingly. He's also fairly tough as [=NPCs=] go; if you encounter him at a low level, it's probably in your best interest to just ignore him.
* VideoGameCrueltyPotential: There's nothing that stops the Dragonborn from using Soul Trap on him.
* DyingMomentOfAwesome: From his
* DisappearedDad: He was only a boy when
* FreudianExcuse: A discussion with him will reveal his father was killed in
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill him to cover up the conspiracy.]]
* VideoGameCaringPotential: Not
* ExactlyWhatItSaysOnTheTin: His character name is
* FaceDeathWithDignity: He explains that he wishes to
* HonorBeforeReason: He's honestly not ''that'' old, but he's past his prime in traditional Orc culture. Even though you can tell him this, and point out his potential usefulness to others outside the strongholds, he still insists on dying because Malacath wills it.
* ICannotSelfTerminate: If asked, he'll clarify that he can't kill himself because "it would displease Malacath."
* OldSoldier: Fittingly. He's also fairly tough as [=NPCs=] go; if you encounter him at a low level, it's probably in your best interest to just ignore him.
* VideoGameCrueltyPotential: There's nothing that stops the Dragonborn from using Soul Trap on him.
Changed line(s) 283,286 (click to see context) from:
[[folder:Faleen]]
->'''Voiced by:''' Creator/ClaudiaChristian (English)[[note]]'''Other Languages''':Ramilya Iskander (Russian)[[/note]]
Jarl Igmund's Redguard Housecarl, who previously served his father.
->'''Voiced by:''' Creator/ClaudiaChristian (English)[[note]]'''Other Languages''':Ramilya Iskander (Russian)[[/note]]
Jarl Igmund's Redguard Housecarl, who previously served his father.
to:
[[quoteright:217:https://static.tvtropes.org/pmwiki/pub/images/saad_5002.png]]
->'''Voiced by:'''
Changed line(s) 288,292 (click to see context) from:
%%zce* AmazonianBeauty: Calcelmo certainly thinks so.
* CulturedBadass: She's a skilled warrior who has a weak spot for poetry.
* HypercompetentSidekick: To Igmund. She's probably half the reason why he is still in power by the time the game starts. The other half is probably his uncle and steward, Raerek.
* MayflyDecemberRomance: Calcelmo's hundreds of years older than she is and - being an elf - will almost certainly outlive her.
%%zce* UndyingLoyalty: To Igmund, and his father before him.
* CulturedBadass: She's a skilled warrior who has a weak spot for poetry.
* HypercompetentSidekick: To Igmund. She's probably half the reason why he is still in power by the time the game starts. The other half is probably his uncle and steward, Raerek.
* MayflyDecemberRomance: Calcelmo's hundreds of years older than she is and - being an elf - will almost certainly outlive her.
%%zce* UndyingLoyalty: To Igmund, and his father before him.
to:
* HypercompetentSidekick: To Igmund. She's probably half
* MayflyDecemberRomance: Calcelmo's hundreds of years older than she is and - being an elf - will almost certainly outlive her.
%%zce* UndyingLoyalty: To Igmund,
* MySpeciesDothProtestTooMuch: Though the Khajiit Kingdoms of Elsweyr joined the Aldmeri Dominion willingly, he regards Khajiit working with the Thalmor poorly, calling them "Thalmor Filth" and noting that they give all Khajiit a bad name.
* NiceGuy: He (if you talk to the other Khajiit merchants) was the guy who helped them all carve out a lucrative trading niche in the economy of Skyrim, and he even took a few with troubled backgrounds and made them respectable. Ysolda of Whiterun, who wishes to be a shopkeeper, also states that despite their reputation, the Khajiit are fairly honest businessmen by her account.
* ThenLetMeBeEvil: A possible way to look at him being a fence for the guild and selling moon sugar. If he's going to be shunned anyway, he might as well make a profit from it...
Changed line(s) 295,296 (click to see context) from:
[[folder:Coven of Namira]]
A coven of Namira worshippers who are all cannibals. Several are residents of Markarth, keeping their eating habits and worship a secret.
A coven of Namira worshippers who are all cannibals. Several are residents of Markarth, keeping their eating habits and worship a secret.
to:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/talsgar_the_wanderer.png]]
->'''Voiced by:''' Creator/MichaelJGough (English)[[note]]'''Other Languages''':Denis Shvedov (Russian)[[/note]]
A
Changed line(s) 298,300 (click to see context) from:
* DarkSecret: They tend to want to keep their habits secret from the general populace, shushing the Dragonborn should they bring it up.
* ImAHumanitarian: They are all cannibals, eating human flesh willingly.
* TheyLookJustLikeAnyoneElse: despite being cannibals, it would be hard to tell without seeing it in action. Members include [[spoiler:Banning, a male Breton dog breeder outside the local stables; Lisbet, a female Nord food vendor; and Hogni Red-Arm, a male Nord food merchant]], all found around Markarth.
* ImAHumanitarian: They are all cannibals, eating human flesh willingly.
* TheyLookJustLikeAnyoneElse: despite being cannibals, it would be hard to tell without seeing it in action. Members include [[spoiler:Banning, a male Breton dog breeder outside the local stables; Lisbet, a female Nord food vendor; and Hogni Red-Arm, a male Nord food merchant]], all found around Markarth.
to:
* DarkSecret: They tend CulturedBadass: One version of his appearance code brings a pair of bandits along with him, both of whom he beats quite handily. Of course, since he's marked an essential NPC, it's basically impossible for him to want to keep their habits secret from the general populace, shushing the Dragonborn should they bring it up.
* ImAHumanitarian: They are all cannibals, eating human flesh willingly.
* TheyLookJustLikeAnyoneElse: despite being cannibals, it wouldlose. At higher levels, he can be hard to tell without seeing it in action. Members include [[spoiler:Banning, a male Breton dog breeder outside the local stables; Lisbet, a female Nord food vendor; and Hogni Red-Arm, a male Nord food merchant]], all found around Markarth.going one on one against Frost Trolls and even ''dragons''.
* NoodleIncident: One where it's pretty easy to fill in the blanks. You can ask him to train you in Speech, but he'll politely refuse, saying, "Ah. Well. After a little incident with a roguish lad and the daughter of a prominent thane... Well, let's just say, best not."
* ImAHumanitarian: They are all cannibals, eating human flesh willingly.
* TheyLookJustLikeAnyoneElse: despite being cannibals, it would
* NoodleIncident: One where it's pretty easy to fill in the blanks. You can ask him to train you in Speech, but he'll politely refuse, saying, "Ah. Well. After a little incident with a roguish lad and the daughter of a prominent thane... Well, let's just say, best not."
Changed line(s) 303,306 (click to see context) from:
[[folder:The Forsworn]]
->''"The Reach will be ours again!"''
A group that operate primarily in the Reach. They are mostly composed of Reachmen, the original inhabitants of the Reach descended from Nords and Bretons living on the border between Skyrim and High Rock. This has given rise to the claim the territory is theirs by right and they have a long history of bloody conflict with the local Nords over control of the Hold. Several years before the events of ''Skyrim'', they actually managed to take control of Markarth, only to be brutally overthrown by Nord militia led by Ulfric Stormcloak in what became known as the infamous Markarth Incident. Despite this brutal loss, the Forsworn are still determined to take back what they believe is rightfully theirs, and have begun consorting with Hagravens to become powerful mage-warriors known as Briarhearts.
->''"The Reach will be ours again!"''
A group that operate primarily in the Reach. They are mostly composed of Reachmen, the original inhabitants of the Reach descended from Nords and Bretons living on the border between Skyrim and High Rock. This has given rise to the claim the territory is theirs by right and they have a long history of bloody conflict with the local Nords over control of the Hold. Several years before the events of ''Skyrim'', they actually managed to take control of Markarth, only to be brutally overthrown by Nord militia led by Ulfric Stormcloak in what became known as the infamous Markarth Incident. Despite this brutal loss, the Forsworn are still determined to take back what they believe is rightfully theirs, and have begun consorting with Hagravens to become powerful mage-warriors known as Briarhearts.
to:
->''"The Reach will be ours again!"''
A group that operate primarily in the Reach. They are mostly composed of Reachmen, the original inhabitants of the Reach descended from Nords
An Imperial husband and
Changed line(s) 308,332 (click to see context) from:
* AttackAttackRetreatRetreat: It's not uncommon to see Forsworn running at you yelling battle cries only to immediately turn tail and run when you loose an atronach or a zombie on them.
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviour and RapePillageAndBurn actions. One of the in-game books mentions that they sometimes attack people and slaughter them, without bothering to steal any goods from them.
* BadPeopleAbuseAnimals: It's not clear if they're doing it out of bloodlust or for some foul occult purpose, but their lairs are absolutely ''littered'' with butchered animals and tortured Spriggans.
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn as a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but it's mentioned that several of their members started out as innocents and ended up joining them in the first place because of the brutal and unfair Nord retribution after Ulfric took back Markarth. And that's excluding the corruption of the Silver-Blood family.
* BoomerangBigot: Their hatred of the Nords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual used to turn a Forsworn into a Briarheart gives them greater combat skill, but robs them of their free will.
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though they really don't care for anyone who isn't pledged to their cause.
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for using what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced with Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not affiliated with any of those factions.
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To the Forsworn, if a person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The fact that they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the books you can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense of the Forsworn, and attempts to justify their rightful historical claim to the Reach while presenting the Nords involved as brutal oppressors. The author in question, however, has a vested interested in demonizing the Stormcloaks, given his position as an Imperial scholar. This leaves most of the book's contents questionable at best; none of the claims it makes align with the Forsworn's behavior, nor with the cultural history outlined in books like ''The Legend Of Red Eagle''.
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviour and RapePillageAndBurn actions. One of the in-game books mentions that they sometimes attack people and slaughter them, without bothering to steal any goods from them.
* BadPeopleAbuseAnimals: It's not clear if they're doing it out of bloodlust or for some foul occult purpose, but their lairs are absolutely ''littered'' with butchered animals and tortured Spriggans.
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn as a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but it's mentioned that several of their members started out as innocents and ended up joining them in the first place because of the brutal and unfair Nord retribution after Ulfric took back Markarth. And that's excluding the corruption of the Silver-Blood family.
* BoomerangBigot: Their hatred of the Nords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual used to turn a Forsworn into a Briarheart gives them greater combat skill, but robs them of their free will.
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though they really don't care for anyone who isn't pledged to their cause.
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for using what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced with Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not affiliated with any of those factions.
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To the Forsworn, if a person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The fact that they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the books you can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense of the Forsworn, and attempts to justify their rightful historical claim to the Reach while presenting the Nords involved as brutal oppressors. The author in question, however, has a vested interested in demonizing the Stormcloaks, given his position as an Imperial scholar. This leaves most of the book's contents questionable at best; none of the claims it makes align with the Forsworn's behavior, nor with the cultural history outlined in books like ''The Legend Of Red Eagle''.
to:
* AttackAttackRetreatRetreat: It's not uncommon to see Forsworn running at you yelling battle cries only to immediately turn tail and run when you loose an atronach or a zombie on them.
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviour and RapePillageAndBurn actions. One of the in-game books mentions thatBrickJoke: After completing "Bound Until Death", they sometimes attack people and slaughter them, without bothering to steal any goods from them.
* BadPeopleAbuseAnimals: It's not clear if they're doing it out of bloodlust or for some foul occult purpose,can still be found wandering Skyrim, but their lairs are absolutely ''littered'' with butchered animals and tortured Spriggans.
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on whichafter having fallen upon quite a bit of them bad luck.
* {{Jerkass}}: If youtake in account. The Forsworn as a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but it's mentioned that several of their members started out as innocents and ended up joining try to engage them in dialogue, you'll quickly find them to be anything but friendly. Salonia takes the first place because of cake post-wedding, referring to the brutal Dragonborn as "[[ItIsDehumanizing it]]" and unfair Nord retribution after Ulfric took swearing to hire an army of battlemages to burn Skyrim to ashes once they get back Markarth. And that's excluding the corruption of the Silver-Blood family.
* BoomerangBigot: Their hatred of the Nords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual usedto turn a Forsworn into a Briarheart gives them greater combat skill, but robs them of Cyrodiil for their free will.
misfortunes.
*DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though they really don't care for anyone who isn't pledged to their cause.
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonishNoSenseOfDirection: If you follow them for using what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the peoplelong enough, they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance,arrive not at Solitude, but Windhelm. And since they favor DualWielding, most can be encountered multiple times, it can be assumed that this has been going on for a while.
* ProfessionalButtKisser: The whole point ofthem can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy visit is to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these peopleingratiate themselves are innocent or not.
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replacedwith Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not affiliated with any of those factions.
* RapePillageAndBurn: It doesn't matter ifVittoria, establish a person is a Nord or not. To the Forsworn, if a person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The fact that they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the books you can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense of the Forsworn, and attempts to justify their rightful historical claim to the Reach while presenting the Nords involved as brutal oppressors. The author in question, however, has a vested interested in demonizing the Stormcloaks, given his position as an Imperial scholar. This leaves most of the book's contents questionable at best; none of the claims it makes alignbusiness deal with the Forsworn's behavior, nor East Empire Trading Company, and eventually land an audience with Emporer Titus Mede II for some unspecified reason.
* UnsympatheticComedyProtagonist: Minus thecultural history outlined "protagonist" part. They're not that likable, and everything about their encounters is in books like ''The Legend Of Red Eagle''.service of comic relief.
* UpperClassTwit: They're rich snobs from Cyrodiil that look down on the Dragonborn.
* VideoGameCrueltyPotential: Pre-"Bound Until Death", they carry several valuable gems and necklaces meant for Vittoria, and dialogue provides the Dragonborn the opportunity to attempt to rob them, turning the bodyguard hostile.
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviour and RapePillageAndBurn actions. One of the in-game books mentions that
* BadPeopleAbuseAnimals: It's not clear if they're doing it out of bloodlust or for some foul occult purpose,
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which
* {{Jerkass}}: If you
* BoomerangBigot: Their hatred of the Nords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual used
*
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though they really don't care for anyone who isn't pledged to their cause.
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance,
* ProfessionalButtKisser: The whole point of
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not affiliated with any of those factions.
* RapePillageAndBurn: It doesn't matter if
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The fact that they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the books you can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense of the Forsworn, and attempts to justify their rightful historical claim to the Reach while presenting the Nords involved as brutal oppressors. The author in question, however, has a vested interested in demonizing the Stormcloaks, given his position as an Imperial scholar. This leaves most of the book's contents questionable at best; none of the claims it makes align
* UnsympatheticComedyProtagonist: Minus the
* UpperClassTwit: They're rich snobs from Cyrodiil that look down on the Dragonborn.
* VideoGameCrueltyPotential: Pre-"Bound Until Death", they carry several valuable gems and necklaces meant for Vittoria, and dialogue provides the Dragonborn the opportunity to attempt to rob them, turning the bodyguard hostile.
Changed line(s) 335,338 (click to see context) from:
[[folder:Ghost of Old Hroldan]]
->'''Voiced by:''' Craig Sechler (English)[[note]]'''Other Languages''':Sergey Burunov (Russian)[[/note]]
The ghost of a warrior that haunts the Old Hroldan Inn, and seems to have been a companion to Tiber Septim in his early days.
->'''Voiced by:''' Craig Sechler (English)[[note]]'''Other Languages''':Sergey Burunov (Russian)[[/note]]
The ghost of a warrior that haunts the Old Hroldan Inn, and seems to have been a companion to Tiber Septim in his early days.
to:
[[folder:The Sons of
->'''Voiced by:''' Craig Sechler (English)[[note]]'''Other Languages''':Sergey Burunov (Russian)[[/note]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gauldursonbrothers.JPG]]
The
Changed line(s) 340,344 (click to see context) from:
* GhostlyGoals: His ghost is restless due to "Hjalti" (aka Tiber Septim) apparently promising to grant him his sword after a battle as a sign that they were sworn brothers. For some unstated reason - though it's strongly implied that the warrior died before or during the battle in question - this never happened. After mistaking the Dragonborn for Hjalti (due to both being Dragonborn), he begs them to find the sword and fulfill this oath.
-->'''Ghost:''' Even after the enemies' arrows dug into my chest and their hammers crushed my bones. I've waited.
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases his soul to do this.
* HauntedHouse: His presence technically makes the Old Hroldan Inn this. However, the way the inn's owner reacts to seeing him seems to indicate that it's the presence of the Dragonborn which causes him to appear.
* MistakenIdentity: Perhaps because the Player Character and "Hjalti" were both Dragonborn, the Ghost believes the Last Dragonborn is Hjalti.
-->'''Ghost:''' Even after the enemies' arrows dug into my chest and their hammers crushed my bones. I've waited.
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases his soul to do this.
* HauntedHouse: His presence technically makes the Old Hroldan Inn this. However, the way the inn's owner reacts to seeing him seems to indicate that it's the presence of the Dragonborn which causes him to appear.
* MistakenIdentity: Perhaps because the Player Character and "Hjalti" were both Dragonborn, the Ghost believes the Last Dragonborn is Hjalti.
to:
* GhostlyGoals: His ghost is restless due to "Hjalti" (aka Tiber Septim) apparently promising to grant him his sword after a battle as a sign ArcVillain: All three of them, for the quest "Forbidden Legend."
* BarrierChangeBoss: Jyrik surrounds himself in an elemental cloak that gives him heavy resistance to either fire, frost, or shock. You'll have to use one of the other elements to beat him ([[TakeAThirdOption or just bash his face in with a weapon]]).
* BossRush: At the end of their quest, all three brothers reappear to fight you in succession. [[spoiler:Once beaten again, theywere sworn brothers. For some unstated reason - though it's strongly implied prepare to all attack you at once, but [[BigDamnHeroes Gauldur's spirit puts an end to that]].]]
* DoppelgangerSpin: Throughout his fight, Sigdis will periodically create clones of himself that can attack with both arrows and Shouts.
* FighterMageThief: Mikrul is thewarrior died before or during Fighter, as he attacks you up close with a gaggle of Draugr flunkies, and carries the battle in question - this never happened. After mistaking health-boosting piece of the amulet. Sigdis peppers you with arrows from long range, and his piece of the amulet gives a stamina boost, making him the Thief. Jyrik wields magic to protect himself and attack you, and his amulet piece boosts the magic stat, so he's the Mage.
* FinalBossPreview: When encountered, Jyrik will draw power from the Eye of Magnus to make himself invulnerable until Tolfdir starts draining that power away. At the end of the College questline, [[spoiler:Ancano]] uses the same strategy and must be defeated the same way.
* FlunkyBoss: Mikrul fights accompanied by a number of Draugr Thralls. They're exceedingly weak, unarmed, and die when Mikrul himself goes down, so they're not much of a problem, and an archer Dragonbornfor Hjalti (due can actually take Mikrul out before he has the chance to both being Dragonborn), he begs summon most or even all of them to find the sword and fulfill this oath.
-->'''Ghost:''' Even after the enemies' arrows dug into my chestfrom their tombs.
* KinslayingIsASpecialKindOfEvil: Between their reign of terror, and theirhammers crushed my bones. I've waited.
* GoIntoTheLight: After thousandsmurder of years of waiting, receiving Hjalti's sword finally releases their father to obtain his soul to do this.
* HauntedHouse: His presence technically makesAmulet, the Old Hroldan Inn this. Sons of Gauldur were [[UnPerson damned from history]] by King Harald.
* MacGuffinGuardian: Each holds a piece of Gauldur's amulet. Jyrik pulls double duty by also guarding the Eye of Magnus in the College of Winterhold questline, making him the one you're most likely to encounter first.
* MagicStaff: Jyrik's staff possesses a unique shock spell that burns magicka equal to ''double'' its damage; most other shock spells burn a lesser or equal amount to the damage dealt. However,the way the inn's owner reacts to seeing him seems to indicate that he doesn't actually use it; it's instead lying on a table in front of him.
* MassOhCrap: [[spoiler:When Archmage Gauldur's spirit rises from his grave behind them, thepresence brothers can only [[SayMyName exclaim his name]] before he banishes their souls for good.]]
* MutualKill: The fate of theDragonborn which causes him to appear.
* MistakenIdentity: Perhaps becauseliving Sigdis Gauldurson, in battle with King Harald's personal battlemage Geirmund. There's a reason why the Player Character tomb where Sigdis is found is named Geirmund's Hall.
* SelfMadeOrphan: They conspired together to murder their father in order to claim the power of an enchanted amulet he created for themselves.
* UnPerson: To ensure that the lure of the Gauldur Amulet would never lead to more bloodshed, High King Harald had Gauldur and"Hjalti" were both Dragonborn, his sons' names erased from all records. His efforts did not stand up to the Ghost believes the Last Dragonborn is Hjalti.passage of time.
* BarrierChangeBoss: Jyrik surrounds himself in an elemental cloak that gives him heavy resistance to either fire, frost, or shock. You'll have to use one of the other elements to beat him ([[TakeAThirdOption or just bash his face in with a weapon]]).
* BossRush: At the end of their quest, all three brothers reappear to fight you in succession. [[spoiler:Once beaten again, they
* DoppelgangerSpin: Throughout his fight, Sigdis will periodically create clones of himself that can attack with both arrows and Shouts.
* FighterMageThief: Mikrul is the
* FinalBossPreview: When encountered, Jyrik will draw power from the Eye of Magnus to make himself invulnerable until Tolfdir starts draining that power away. At the end of the College questline, [[spoiler:Ancano]] uses the same strategy and must be defeated the same way.
* FlunkyBoss: Mikrul fights accompanied by a number of Draugr Thralls. They're exceedingly weak, unarmed, and die when Mikrul himself goes down, so they're not much of a problem, and an archer Dragonborn
-->'''Ghost:''' Even after the enemies' arrows dug into my chest
* KinslayingIsASpecialKindOfEvil: Between their reign of terror, and their
* GoIntoTheLight: After thousands
* HauntedHouse: His presence technically makes
* MacGuffinGuardian: Each holds a piece of Gauldur's amulet. Jyrik pulls double duty by also guarding the Eye of Magnus in the College of Winterhold questline, making him the one you're most likely to encounter first.
* MagicStaff: Jyrik's staff possesses a unique shock spell that burns magicka equal to ''double'' its damage; most other shock spells burn a lesser or equal amount to the damage dealt. However,
* MassOhCrap: [[spoiler:When Archmage Gauldur's spirit rises from his grave behind them, the
* MutualKill: The fate of the
* MistakenIdentity: Perhaps because
* SelfMadeOrphan: They conspired together to murder their father in order to claim the power of an enchanted amulet he created for themselves.
* UnPerson: To ensure that the lure of the Gauldur Amulet would never lead to more bloodshed, High King Harald had Gauldur and
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[[folder:Lash gra-Dushnikh]]
->'''Voiced by:''' Creator/DianeSalinger (English)[[note]]'''Other Languages''':Elena Morozova (Russian)[[/note]]
An Orc miner from the Dushnikh-Yal stronghold that works in Sanuarach Mine in Karthwasten.
->'''Voiced by:''' Creator/DianeSalinger (English)[[note]]'''Other Languages''':Elena Morozova (Russian)[[/note]]
An Orc miner from the Dushnikh-Yal stronghold that works in Sanuarach Mine in Karthwasten.
to:
->'''Voiced by:''' Creator/DianeSalinger (English)[[note]]'''Other Languages''':Elena Morozova (Russian)[[/note]]
An Orc miner from
While Madanach may be the
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* AnArmAndALeg: She threatens Belchimac with this when he complains about Orc cleanliness in her presence.
-->'''Belchimac:''' I don't like bunking with Orcs. It's not... clean.\\
'''Lash:''' If you want me to leave, you could challenge me to a fight. I promise to stop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in the barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lash that she's no longer welcome back at Dushnikh-Yal.
* InterspeciesRomance: She seems to have a crush on fellow miner Ragnar, a Nord, and he seemingly returns it, judging by their conversations.
* YouAreACreditToYourRace: Amusingly, she and Ragnar both compliment each other in this fashion.
-->'''Belchimac:''' I don't like bunking with Orcs. It's not... clean.\\
'''Lash:''' If you want me to leave, you could challenge me to a fight. I promise to stop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in the barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lash that she's no longer welcome back at Dushnikh-Yal.
* InterspeciesRomance: She seems to have a crush on fellow miner Ragnar, a Nord, and he seemingly returns it, judging by their conversations.
* YouAreACreditToYourRace: Amusingly, she and Ragnar both compliment each other in this fashion.
to:
* AnArmAndALeg: She threatens Belchimac with this when he complains about Orc cleanliness TheGhost: Does not make a direct appearance in her presence.
-->'''Belchimac:''' I don't like bunking with Orcs.the game that we know of. It's not... clean.\\
'''Lash:''' If you want me to leave, you could challenge me to a fight. I promise to stop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in the barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lashbeen theorized that she's no longer welcome back at Dushnikh-Yal.
either Drascua in Hag Rock Redoubt/Dead Crone Rock or the unnamed Hagraven in Hag's End/Deepwood Redoubt. Both are Hagravens that are surrounded by large Forsworn Camps. The latter of the two is unique in she's also surrounded by a coven of Hags and Witches and she will teleport to a different room after she's taken enough damage. In Deepwood Redoubt there's also a missive that details that the Matriach had the Forsworn head there.
*InterspeciesRomance: GreaterScopeVillain: Madanach puts a face to the organization, but she's the one in real power behind the scenes.
* OneBadMother: Sheseems to have a crush on fellow miner Ragnar, a Nord, goes by "The Matriarch", and he seemingly returns it, judging by their conversations.
she's the leader of the Forsworn as a whole.
*YouAreACreditToYourRace: Amusingly, she and Ragnar both compliment each other in this fashion.TheWomanBehindTheMan: She's issuing orders to the Forsworn behind the scenes (or at least to some of the Forsworn cells around the Reach).
-->'''Belchimac:''' I don't like bunking with Orcs.
'''Lash:''' If you want me to leave, you could challenge me to a fight. I promise to stop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in the barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lash
*
* OneBadMother: She
*
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[[folder:Madanach]]
[[quoteright:297:https://static.tvtropes.org/pmwiki/pub/images/madanach_forsworn_9626.png]]
-> '''Voiced by:''' Stephen Russell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
The King in Rags, leader of the Forsworn.
----
* AffablyEvil: The Forsworn aren't exactly paragons of virtue, but Madanach is personable enough.
* AuthorityEqualsAsskicking: The leader of the Forsworn proves himself quite the powerful mage if you help him escape the mine (or try to off him inside it).
* BoxedCrook: Thonar keeps him alive in prison instead of executing him so he can use Madanach's Forsworn as his personal assassins. Thonar doesn't have nearly as much control over Madanach as he believes, though.
* DudeWheresMyRespect: Even if [[spoiler:you help him escape]], Forsworn will still attack you, with a few exceptions. Could be a bit of RealityIsUnrealistic; Forsworn are under orders to attack everyone on the roads on sight. Even if Madanach were to make an exception for you, he likely wouldn't have a way to communicate it quickly to his scattered people or provide them with an effective means of determining your identity. The one camp where they don't attack you after his release is the one where he is personally staying.
* FightingForAHomeland: High Rock and Skyrim have fought over the Reach in the past, but Madanach wants to see it independent.
* GoodOldWays: From his point of view, anyway. Like all Forsworn, he worships the unidentified "old gods" (which are implied in various NPC dialogue to be the Daedric Princes) rather than the Nine Divines.
* ImpoverishedPatrician: There's a reason he's called "the King in Rags".
* KilledOffForReal: [[spoiler:One way to resolve the quest. Instead of killing the prisoner he wants killed and helping everyone escape, you can kill ''him'' - you have no weapons, but you have your Shouts and magic spells as well as fists - and then loot the key from his body and escape on your own.]]
* KnightTemplar: Madanach talks a lot about the "injustice" of The Reach, but he's hardly a saint himself.
%% * LargeHam
* LuxuryPrisonSuite: By the standards of Cidhna Mine, at least. He not only has his own private cave with a personal bodyguard, it includes a bed and desk, drawers filled with books and paper and ink; he also apparently does not have to do any labor in the mine. By contrast, everyone else has to sleep on the ground and mine silver all day long.
* MightAsWellNotBeInPrisonAtAll: Despite being a prisoner of Cidhna Mine, Madanach is still capable of coordinating the Forsworn, a fact which Thonar exploits for his own ends.
* NotSoDifferentRemark: Argues this when you've been [[spoiler:unjustly arrested in Markarth]]. It's more poignant when you're a Nord.
* RebelLeader: For the Forsworn.
* RedBaron: The King in Rags.
* TheRevolutionWillNotBeCivilized: While he claims that his ultimate goal is peace once the Reach gains independence, he's not overly concerned about who has to die to accomplish that, and he ''hates'' the Nords. He does make an exception for a Nord Dragonborn, though, if only because he [[spoiler:needs help getting out of Cidhna Mine]]. [[DudeWheresMyRespect Granted, that won't protect you from all future attacks]], but that's true regardless of race.
* YouHaveOutlivedYourUsefulness:
** Says this about Grisvar the Unlucky, whom he tells the player to kill as a test of loyalty.
** He also essentially says this to ''you'', if you [[spoiler:help him and his men escape]]. He and the Forsworn stationed at his camp won't be hostile to you, but Madanach does pretty much tell you before he runs off that his allegiance with you is basically done.
* YourTerroristsAreOurFreedomFighters: The Dragonborn can hear the Forsworn's side of the story of the Reach from him.
[[/folder]]
[[folder:Margret]]
->'''Voiced by:''' Colleen Delany (English)
A Nord woman who claims she is visiting Markarth to buy jewelry for her sister. She plays a role in “The Forsworn Conspiracy” quest.
----
* AndYourRewardIsClothes: If you rescue her, she will thank you by giving you a necklace.
* InTheBack: If successful, Weylin kills her by stabbing her in the back.
* PlotTriggeringDeath: Potentially. When the Dragonborn first enters Markarth, Weylin attempts to kill Margret. Her death can trigger “The Forsworn Conspiracy” quest, but you can save her and the quest will still start.
* ScrewThisImOuttaHere: If you rescue her, after you talk to her in the Silver-Blood Inn and [[spoiler:discover she is a spy]], she talks about leaving Markarth [[spoiler:even though she did not successfully complete her assignment]]. She does disappear from the inn after a while, apparently making good on this.
* VideoGameCaringPotential: The ability to save her from Weylin’s attack certainly qualifies as this.
* WalkingSpoiler: She is actually [[spoiler:a spy sent by General Tullius to investigate the treasury house and the Silver-Blood family.]]
[[/folder]]
[[folder:Melka]]
One of two Hagravens residing in Blind Cliff Cave, she was betrayed by the other one, named Petra, and locked away. She recruits the Dragonborn to free her and help reclaim her tower, and rewards them with her unique staff afterward.
----
* AffablyEvil: Granted, she ''is'' a Hagraven and likely has done some nasty things, but she at least tries to be friendly and make small talk while you help her out and actually keeps her word to reward you instead of betraying you like you might expect.
* CainAndAbel: The Abel (for a certain definition of "good") to Petra's Cain, as she calls Petra her sister after she's killed.
* CollectorOfTheStrange: Mentions that she collects ''eyeballs'' in post-quest dialogue.
* FailedASpotCheck: She does ''not'' have a great track record when it comes to discerning the player's race: if the Dragonborn is a Khajiit or Argonian, she thinks they're an Orc; any other race, and she thinks they're a Breton.
* TechnicolorToxin: {{Discussed|Trope}}. She describes poisons as "pretty".
* TrapMaster: {{Justified|Trope}}. It's her tower, so of course she knows exactly how all the traps function and are overcome, which she will share with the Dragonborn as they traverse it.
[[/folder]]
[[folder:Muiri]]
[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/muiri_5757.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
A young Breton girl working for the Markarth apothecary. Despite her innocent demeanor, she experienced a tragic past, causing her to become obsessed with revenge. She's obsessed to the point of summoning the Dark Brotherhood to carry it out.
----
* AllGirlsWantBadBoys: If the Dragonborn kills both Alain and Nilsine, her dialogue indicates she falls for them, and she becomes a marriage option.
* BreakTheCutie: [[spoiler:She lived in Windhelm and was good friends with the well-known Clan Shatter-Shield. When one of said family's daughters was killed by The Butcher, Muiri was comforted by a man called Alain Dufont. It turns out that Alain only used Muiri to get to the Shatter-Shields and rob them. The Shatter-Shields blamed Muiri for this robbery and effectively banished her from Windhelm, taking away the life she built there.]]
* BrokenBird: She presumably used to be a nicer person, until [[spoiler:Alain Dufont happened and Clan Shatter-Shield wanted nothing more to do with her]]. Now she's broken enough to [[spoiler:put out a hit on one of the people in the family she was once friends with]].
* DudeMagnet: She notes the men in the city won’t leave her alone.
* MiscarriageOfJustice: [[spoiler:The victim of a {{frameup}} that ruined her relationship with Clan Shatter-Shield.]]
* SheWhoFightsMonsters: [[spoiler:Also puts the innocent Nilsine Shatter-Shield on the murder contract, just to make the family matron Tova feel rotten. This results in Tova's suicide, and the Shatter-Shield patriarch to fall into a deep depression.]]
[[/folder]]
[[folder:Nepos the Nose]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
An old and rich Reachman living in Markath. Secretly a Forsworn escapee from the Nord purge and an agent of Madanach while he is in Cidhna Mine.
----
* AffablyEvil: When you track back to him, he congratulates you for your success, answers every question you ask, then politely informs you he can't let you get out alive.
* HeKnowsTooMuch: Tries to pull this on you, and is implied to have done it many times before.
* IgnoredEpiphany: His journal reveals that he genuinely feels guilt for sending so many young men to their deaths in the terrorist acts he accomplishes under Madanach's orders, but he apparently thinks he has gone too far to stop now.
* JustFollowingOrders: His reasoning for handing out Madanach's orders and sending people to their deaths.
--> '''Nepos:''' I don't know how, but he lives. I get his messages, and I hand out his orders without question.
* SunkCostFallacy: He knows he's wasted time, money, and lives on Madanach's rebellion, but he says that that isn't a reason to stop. He tries to explain that to stop now would be a bigger waste; see the above IgnoredEpiphany. The Dragonborn will almost certainly kill him for it.
* UnderestimatingBadassery: He clearly underestimates the Dragonborn.
* UndyingLoyalty: [[spoiler:He hasn't seen Madanach in decades, but he still calls him his king and carries out all his orders without question. It is rather disconcerting hearing him talk about his master and gives you an idea just how fanatical the Forsworn are. He even lampshades it himself.]]
[[/folder]]
[[folder:Raerek]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
Jarl Igmund's steward is also his uncle.
----
* {{Blackmail}}: He is secretly a Talos worshiper. If you join the Stormcloak war effort, you will be sent to blackmail him with this information and obtain some valuable intel.
* CoolOldGuy
* HypercompetentSidekick: Far more competent than Igmund himself. His concerns regarding the Silver-Blood family in particular are completely justified.
[[/folder]]
[[folder:Thonar Silver-Blood]]
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/thonar_silver-blood_6597.png]]
->'''Voiced by:''' Christian Svensson (English)[[note]]'''Other Languages''':Alexander Taragin (Russian)[[/note]]
A member of the corrupt Silver-Blood family who runs Markarth's Treasury House.
----
* ArcVillain: Of the short Forsworn questline consisting of the "Forsworn Conspiracy" and [[spoiler:"No One Escapes Cidhna Mine"]] quests.
* ArsonMurderAndJaywalking: He mentions that he used Madanach to get rid of "competitors, agents, idiots".
* AssholeVictim: [[spoiler:If you side with the Forsworn during "No One Escapes Cidhna Mine," he'll show up personally with a contingent of guards to confront the escapees. Given that the Forsworn and the guards at his back are all much more durable than he is and that [[TooDumbToLive he stands right at the front]], he'll almost certainly be the first to die, with no sympathy spared.]]
* BigBadDuumvirate: With his brother, Thongvor. Thonar runs the family business and Thongvar concentrates on politics.
* CorruptCorporateExecutive: As far as he's concerned, hiring mercenaries to hound his competitors and forcing criminals to mine for him for the rest of their lives is perfectly fine if he gets more silver out of it.
* {{Jerkass}}: He doesn't try to put on any pretense of being likable or caring about anything other than money.
* KarmaHoudini: [[spoiler:A possible outcome of the Forsworn questline. The player can kill Madanach, after which Thonar will thank and pardon you, but still continue with his corrupt activities.]] Still, not a complete Houdini with the KickTheSonOfABitch aspect taken into account. That being said, [[spoiler:he immediately loses his essential status at the end of the mission and he greets you in a place with no guards. You can immediately go into sneak mode and kill him with a handful of arrows before the guards notice.]]
* KarmicDeath: [[spoiler:A possible outcome of the Forsworn questline. The player can ally with Madanach and help him escape, after which they and the other prisoners attack and (probably) kill Thonar. He gets slain by the people he tried to seal away.]]
* KickTheSonOfABitch: He loses his wife in a Forsworn attack on his own treasury. Even if you choose the sympathetic "I'm sorry" response, he's savvy enough to know he's an asshole and doesn't believe you. You can also basically invoke the trope by telling him "You deserved this."
* LaserGuidedKarma: Of course, there's nothing stopping you from [[PayEvilUntoEvil murdering him]] after the quest is done, since he's no longer tagged as essential. A particularly delicious way is to enter stealth and shoot him in the back with a [[HoistByHisOwnPetard Forsworn arrow]], making it appear as if he was yet another victim in the string of assassinations carried out by the "Forsworn".
** You can also cast Frenzy on him, having the [[DirtyCop corrupt guards that do his bidding]] kill him, instead.
** If you take his route out of Cidhna Mine (killing the Forsworn present and escaping), then he conveniently becomes a connection to you. A connection you can sacrifice to empower the Ebony Blade. Possibly one of the few times a player will feel glee at hearing "Excellent work, my child~".
* MealTicket: To his wife, Betrid, who proudly boasts of being a GoldDigger.
* SmugSnake: Much like Maven Black-Briar, and admittedly it's not entirely unreasonable as he's been keeping up a rather impressive operation with only a ''very'' few key players knowing (unlike Maven, who is rather open and direct about who's really in charge of Riften) for twenty years now. It's entirely probable that even his brother doesn't know what he's been doing. Thonar believes he has fully cowed Madanach and has the Forsworn completely under his thumb: even Madanach admits it wasn't until around the time of "The Forsworn Conspiracy" that the Forsworn had finally built up the resources to finally make their move against him. Thonar is later brutally proven wrong when Forsworn agents in his own house murder his wife and try to kill him too.
* TrophyWife: Probably Betrid; she looks to be younger than him by a fair bit. Despite this, he seems genuinely grief-stricken by her death.
[[/folder]]
[[folder:Red Eagle]]
A famous Reachman hero from back when the Reach wasn't controlled by the Nords. He led the Reachmen's resistance against the Empire when they invaded Tamriel, and was the first Briarheart.
----
* TheChosenOne: A weird subversion; he was supposed to become this according to a prophecy, which stated he would unite the ten kings ruling the Reach. However, [[OutsideContextProblem the Empire]] arrived and invaded the Reach, killing or bribing the ten kings and ruining all his chances to fulfill the prophecy.
* CoolSword: Red Eagle's Fury (or Red Eagle's Bane in its true form), his weapon, also serves as the key to his tomb.
* DealWithTheDevil: He made one with a Hagraven; in exchange for sacrificing his heart, his will, and his humanity, he gained incredible powers and became a pitiless spirit of vengeance. It was this deal that inspired the Briarheart.
* FlamingSword: Regardless of which version of the sword you have on you, it has a fire damage enchantment on it. [[spoiler:When you fight him, he's packing a fire-enchanted {{BFS}}.]]
* FullFrontalAssault: It was said that he made his LastStand "robed in nothing but his righteous fury".
* GameplayAndStorySegregation: [[spoiler:He appears as a regular Draugr boss in-game - complete with [[MakeMeWannaShout dragon Shouts]] - despite his backstory having nothing to do with the Dragon Cult. At high levels, he may even spawn as a Dragon Priest, which is even worse]].
* MeaningfulName: His birth name, Faolan, is a mix of this and LineOfSightName. It translates as 'red eagle,' and according to ''The Legend of Red Eagle,'' he was named for the cry of an eagle that was heard when he was born and the fact that it was autumn and the trees were covered in red leaves.
* LastStand: As mentioned above, he confronted the Imperial Legion on his own with nothing but his sword in the final battle, and managed to slaughter a thousand of them before dying.
* OneManArmy: While alive, he managed to kick the Imperial Legion out of the Reach, and even though they came back and eventually defeated him, he managed to slaughter a thousand enemies before dying.
* TheParagon: Seen as this by the Forsworn.
[[/folder]]
!People of The Rift
The Rift is in the southeastern corner of the province, and features a massive plateau with a perpetually autumnal aspen forest. Steep cliffs and mountains seperate it from the rest of the world and the rich soil and temperate climate allow good farming and fishing which sustains the hold's strong economy. Its capital is the crime-ridden Riften, home of the provincial chapter of the Thieves' Guild; notable features of the city include the central market square, the Black-Briar Meadery, and a labyrinth of sewers used as a refuge by the impoverished and outlawed known as the Ratway. Its banner is a pair of crossed swords on a purple background. Its Jarl is the Stormcloak-aligned Laila Law-Giver... supposedly, as in truth the amount of influence she actually has over the goings-on of her hold is debatable.
[[folder:Brand-Shei (Brandyl Telvanni)]]
[[quoteright:259:https://static.tvtropes.org/pmwiki/pub/images/brend-shei_4027.png]]
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
One of the merchants in Riften marketplace. Seemingly the first target of the Thieves' Guild (though you can [[GuideDangIt fail it on purpose]]).
----
* AerithAndBob: You can comment on him having weird name for a Dark Elf, though there is a very good reason for it.
%%* DeadpanSnarker
* GameplayAndStorySegregation: A walking example if the ''Dragonborn'' DLC has been installed. [[spoiler:He's one of the last surviving members of House Telvanni. If the Dragonborn completes Master Neloth's quests, they are made an honorary member of the same house. Unfortunately, there's no option at any point to tell Brand-Shei about this, or make any sort of offer to introduce him to Neloth.]] Even without the ''Dragonborn'' DLC, [[spoiler:Brelyna Maryon of the College of Winterhold is also a member of House Telvanni, and given that she's a potential spouse, it's possible for the Dragonborn themselves to be a member of House Telvanni by marriage.]]
** In the first quest for the ThievesGuild questline, you are told that framing him would only put him in jail for a few days - but Bethesda never programmed a time frame for him to be released so he'll stay in prison indefinitely. However, you can subvert sending him to jail in the first place by simply dropping the ring you are asked to plant on him. You can then tell your guild contact that you "lost it;" naturally, he assumes you were pickpocketed like a chump.
* GoodParents: He was raised by a kindly Argonian couple. Just so we're clear, this is the Dunmer and Argonians we're talking about -- two races known for [[FantasticRacism their animosity toward each other]].[[labelnote:Context]]In the backstory, the Dunmer enslaved the Argonians; following the events of ''Morrowind'' and ''Oblivion'', the Argonians revolted and took over much of the Dunmer's homeland.[[/labelnote]] This makes Brand-Shei's adoptive parents one of the best examples of this trope ''ever''.
* HappilyAdopted: His backstory.
* NiceGuy: Snarks aside, he easily is one of the nicest merchants in Riften, especially compared to [[JerkAss Grelka]]. He politely salutes you whenever you pass close to his shop, gladly explains his origins to you, and is very grateful when you help him recover a clue about said origins.
-->'''Brand-Shei:''' I really appreciate what you've done for me. I'll never forget it.
* OrphansPlotTrinket: The journal you can find for him.
* RaisedByNatives: Raised by Argonians.
* SecretLegacy: He's actually one of last surviving members of House Telvanni.
* SnarkToSnarkCombat: With Brynjolf in the starting Thieves' Guild quest.
* VideoGameCaringPotential: The first Thieves' Guild mission has you frame him for stealing, which leaves him in jail for the rest of the game. But if you prefer, you can drop the ring that you were supposed to place on him; he never gets arrested, and you still get into the guild.
[[/folder]]
[[folder:Chief Yamarz]]
[[quoteright:263:https://static.tvtropes.org/pmwiki/pub/images/chiefyamarz_8011.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
Chieftain of the Orcs at Largashbur. His tribe has recently been besieged by giants sensing weakness in them, and they worry that Malacath has turned his sight from them.
----
* AssholeVictim: He either dies when he foolishly tries to fight the giant leader himself or does so when he tries to kill the Dragonborn to cover up the truth. Either way, he certainly had it coming.
* AsskickingLeadsToLeadership: As per usual with orcs, the chieftain proves he's worthy of his position by being a great warrior. The problem for this particular tribe is that Yamarz very, very much isn't.
* BoisterousWeakling: He talks a big game and if you make him fight the giant leader himself, he claims that it'll only take a second. [[MegatonPunch He's not wrong about that last part.]]
* CurbStompBattle: If you talk him into fighting the leader of the giants himself, he's summarily crushed.
* DirtyCoward: In very sharp contrast to most Orcs. When challenged to defeat the leader of the giants by Malacath, he immediately demands your help in the task; since he was only told to kill the leader, he wants you to kill the rest. On the trip through the cave to said leader, he pointedly flees from the giants, and once you actually get to the leader, he tries to bribe you to kill it and let him take the credit.
* JerkAss: Even ''before'' you learn he is a DirtyCoward and an UngratefulBastard, you will most likely already find him unsympathetic due to him being rude and xenophobic toward you.
* NeverSpeakIllOfTheDead: The player has the option of telling his tribe that he faced his death with honor and courage. However, even if they do this, Malacath will speak up and tell them the truth: that Yamarz was "a coward and a weakling."
* NoTrueScotsman: He will express this opinion toward an Orc Dragonborn, whom he will call a "filthy city Orc". Ironically enough, this trope is what Malacath thinks of ''him''.
-->'''Malacath:''' You don't deserve to call yourself an Orc! You're weak, you're small, and you're an embarrassment!
* TooDumbToLive: Besides the fact that he tries to off you after you just killed the giant he was too cowardly to face himself, does he really think he can put one over on a ''Daedric Prince'' who cursed his tribe in the first place because he knew Yamarz was a wimp?
* UngratefulBastard: Even though you make efforts to help him and his tribe to get rid of their curse, not only does he keep acting rude toward you all along, but he also tries to pull a YouHaveOutlivedYourUsefulness on you.
* YouHaveOutlivedYourUsefulness: If you agree to kill the Giant for him, he will try to kill you immediately after you are done to ensure you won't tell the truth.
[[/folder]]
[[folder:Froki Whetted-Blade]]
->'''Voiced by:''' Creator/{{Jim Cummings|1952}} (English)[[note]]'''Other Languages''':Alexey Kuznetsov (Russian)[[/note]]
An elderly hunter who worships the old Nordic goddess Kyne. Notable for being the grandfather of Haming, the child Hadvar rescues during Alduin's attack on Helgen, who lives with him now.
----
* GreatWhiteHunter: For religious reasons, out of respect for Kyne's animals.
* GrumpyOldMan: Stemming from how city Nords now worship the Nine Divines, which he believes are "stolen idols" and watered down versions of the Nordic pantheon.
* TheMissionary: Judging by his reaction when he first sees you, he really does not like these.
* OutlivingOnesOffspring: His son, Haming's father, is killed during the dragon attack in the prologue.
* ScrewPolitenessIAmASenior: Upon seeing you, he insults you, believing you have come to tell him about the Nine Divines. He warms up if you tell him you don't believe in the Divines.
[[/folder]]
[[folder:Grelka]]
[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/grelka2.png]]
->'''Voiced by:''' Creator/AprilStewart (English)[[note]]'''Other Languages''':Inna Koroleva (Russian)[[/note]]
A rather unlikable Nord armor merchant working in the Riften marketplace.
----
* FantasticRacism: If you visit Haelga's Bunkhouse while she is there, you can hear a conversation in which she insults Madesi and clearly expresses her dislike of Argonians.
** GameplayAndStorySegregation: Nothing is stopping you from marrying her as an Argonian in the Special Edition, though.
* JerkAss: Basically tells you to just buy something or leave whenever you try to engage conversation with her. Also, see FantasticRacism above.
* MissingSecret: Looking in the game's code reveals that Grelka was intended to be a potential spouse; but because she doesn't offer any quests, it's impossible to raise her disposition towards you and she never becomes available for marriage, barring mods or using console commands to make her like you.
* ScrewThisImOuttaHere: This is her motivation; she wants to get as much money as possible so she can leave Skyrim. Considering the country is in the middle of a Civil War, dragons are coming, and she lives in a WretchedHive to boot, you can hardly blame her. [[GameplayAndStorySegregation However, no matter how much gold you personally spend at her stall, she never actually leaves, nor does fixing any of those things lessen her desire to go.]]
[[/folder]]
[[folder:Grelod the Kind]]
[[quoteright:209:https://static.tvtropes.org/pmwiki/pub/images/20120123125459grelod_the_kind_7436.png]]
->'''Voiced by:''' Diane Michelle (English)[[note]]'''Other Languages''':Marina Bakina (Russian)[[/note]]
Manager of Honorhall Orphanage and the target of Aventus Arentino's Black Sacrament.
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* AndThereWasMuchRejoicing: The reaction to her death.
** With one notable exception: Constance Michel, who never endorsed Grelod's cruelty but defended Grelod, saying she's old and has no other life. Constance's reaction to Grelod's death is to panic at the thought of someone being murdered in cold blood, but everyone ''else'' engages in much rejoicing.
** Played with via the Hold Guards. Those outside of Riften, who didn't know Grelod personally, consider the news to be that of the tragic murder of an elderly woman. Hold Guards ''inside'' Riften, however, consider her such an AssholeVictim that they don't bother to arrest you, even if they see you leave the orphanage on the day she was killed.
* AssholeVictim: When she's killed, the children ''cheer'', and her more kind-hearted assistant is more shocked by how blatant and abrupt the murder was than by the fact that it happened at all. You don't even get a bounty for killing her and everybody in town just rolls with it, because everyone agrees that she was a horrible person. Considering [[WretchedHive what Riften is like]], this says a ''lot'' about her.
** This even extends into Astrid's opinion of her, since she outright says that the "old crone had it coming".
* ChildHater: To put it mildly. When you visit the orphanage for the first time, she's in the middle of telling the children that she'll never let them be adopted and if they don't work hard enough, they'll get an ''extra'' beating. Then she demands that they tell her they love her. She even has a cell in the orphanage with shackles on the wall.
* DefiantToTheEnd: To give her credit, she can face her death apathetically and fearlessly if the Dragonborn tells her that they are part of the ''Dark Brotherhood'' or saying they are here on [[GiveMyRegardsInTheNextWorld Arentino's behest]].
* EvilOldFolks: Her treatment of the children at her orphanage should be proof enough. Even the Riften guards think so, and will let you off the hook for killing her simply because they agree that she had it coming.
* EvilOrphanageLady: To an extreme: starving and beating children, locking them in shackles, constantly telling them how worthless they are, refusing to let anyone adopt them, [[InsaneTrollLogic complaining that nobody's adopting them...]]
* {{Expy}}: Shows similarities to Miss Hannigan from ''Theatre/{{Annie}}''.
* FantasticRacism: She carries a book titled ''The Pig Children,'' which is all about how horrible Orcs are.
* HateSink: The first thing you hear when you enter the orphanage is her warning the kids that if they shirk their chores, they'll get an ''extra'' beating. She is obviously designed to be a cruel, hateful, awful creature, so you can kill her without feeling a shred of remorse.
* IllPretendIDidntHearThat: Some of the guards in Riften are happy to tell you that they saw you walk out of the orphanage on the day she was murdered, but won't arrest you for it. Yes, even if you walk up to her in full view of the children and breath fire in her face using a Shout! (One of the guards will even call you a Greybeard for it.)
* IronicNickname: She's called "the Kind", but is anything but. Even adults know that it's a complete lie.
* {{Jerkass}}: If spending your days verbally and physically abusing children doesn't make you this, then what does?
* KarmicDeath: One of the ways to kill her is to use a fear spell to chase her out of the orphanage. There, Edda the beggar will, suddenly, kill her instead. The only explanation for this is the possibility that Edda grew up in Grelod's [[SarcasmMode "care"]] before being thrown out into the streets of Riften.
** Although this is likely just a coincidence caused by the game mechanics: befriended [=NPCs=] tend to assist the Dragonborn in combat and beggars such as Edda were the easiest to befriend (you just need to give them a septim once).
* OneHitPointWonder: Since she's an old lady, she's not exactly tough. Grelod is so weak that the first word of the Unrelenting Force shout, which doesn't do any damage and just pushes your enemy back a bit, kills her outright.
* PaperTiger: She's shamelessly abrasive to anyone who has the misfortune of speaking to her, and she physically abuses the children in her care. She also has the lowest amount of health and will die in one strike.
[[/folder]]
[[folder:Haelga]]
[[quoteright:216:https://static.tvtropes.org/pmwiki/pub/images/haelga_6109.png]]
->'''Voiced by:''' Susan Eisenburg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
The owner of the bunkhouse in Riften, which houses many of the city's residents.
----
* {{Expy}}: Of Mirabelle Monet, a rude innkeeper from Anvil in ''Oblivion'' who also [[ReallyGetsAround really got around]].
* {{Jerkass}}: Even if you haven't done anything to make her dislike you, she will frequently tell you that you are ''not'' welcome in her Bunkhouse, since she only allows workers and not travelers or adventurers to be there. She is also mentioned to be abrasive toward her niece, Svana.
* JerkassHasAPoint: If you stick long enough in the Bunkhouse, you might hear a dialogue between her and Svana revealing that Svana is in a flirting relationship with Sibbi Black-Briar. Haelga tells her niece rather cynically that Sibbi just wants to sleep with her. While it's mean to say such a thing, considering [[TheCasanova what we know]] of [[TheSociopath Sibbi]], she is almost certainly right.
* KickTheSonOfABitch: One of the missions required to join the Thieves' Guild includes collecting money for protection from various persons in Riften, her included. You will most likely not feel sorry when coming for her.
* {{Noodle Implement}}s: Poking around her bed shows that she has shackles attached to the wall, which is kinky but not this trope. However, ''under'' the bed you'll find some leather straps and a ''horker tusk''. A letter from one of her lovers also mentions her [[SexGoddess prowess in bed]] while wearing Daedric boots, which begs the question not only of what their purpose is but also where she acquired them in the first place.
* PetTheDog: If you give her one of the brochures from the Temple of Mara while doing that small sidequest for the priestess, Haelga acknowledges that she's more into the teachings of Dibella (and boy is she ever); but she'll accept the brochure nonetheless and even promises to read it with some slight interest. It's pretty much the closest thing to a pleasant conversation you can have with her.
* ReallyGetsAround: Much to her niece's disgust. A sidequest even involves collecting "Marks of Dibella" from the various men she slept with recently. Mentions from said men include her doing it in the stables and an implication that she might have [[SlippingAMickey drugged one of them]] so she could sleep with him (though it's left ambiguous if he is telling the truth or not). According to overworld conversations, she's even interested in ''[[LizardFolk Madesi.]]''
[[/folder]]
[[folder:Hofgrir Horse-Crusher]]
->'''Voiced by:''' Popeye Vogelsang (English)[[note]]'''Other Languages''':Viktor Bakin (Russian)[[/note]]
Owner of the Riften Stables.
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* DefeatMeansFriendship: You can brawl him, and after you defeat him, he becomes much friendlier and you can ride any of his horses for free.
* EmbarrassingNickname: It comes from a time when he was drunk and tried to ride a colt instead of a full-grown horse; he accidentally broke the colt's back. He has decided to no longer ride horses thanks to that.
[[/folder]]
[[folder:Ingun Black-Briar]]
[[quoteright:262:https://static.tvtropes.org/pmwiki/pub/images/ingun_8600.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
Daughter to [[TheDon Maven Black-Briar]] and part of the infamous family. She's easily the most personable of the bunch, but she still has her... issues.
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* AffablyEvil: Aside from being a Black-Briar and an aspiring MasterPoisoner, Ingun is one of the most genuinely friendly people in Riften.
* TheApprentice: To Elgrim.
* DeathByIrony: The entire reason she likes alchemy - that the same ingredients that can be used to create, save or restore life can be used to kill or maim.
* DefectorFromDecadence: Double-subverted. While she bemoans her family's greed and decadence, it's because she feels that it's pointless, not because it's wrong. She feels that she was meant for more than they can offer. Considering her particular focus in alchemy, she could potentially be the ''most'' dangerous of them all.
* FetchQuest: She has one of the most long-spanning and exhausting fetch quests in the game, asking you to find 20 of each of three relatively rare alchemy ingredients - Nightshade, Deathbell, and Nirnroot. It's not so bad if you know where to look (Nightshade and Deathbell are plentiful in Morthal, and you can even raise them in your own gardens if you have ''Hearthfire'' installed), but still a lot harder than finding 20 Salt Piles would be. It's also worth noting that all three ingredients are used in deadly poisons...
* LikeFatherUnlikeSon: Ingun may share her appearance with Maven, but while Ingun is rather up-front about her more questionable quirks but is a decent person otherwise, Maven is just an asshole through and through.
* MadScientist: In the making.
* NiceGirl: Her creepier predilections aside, she is always very polite to you, pays well for your hard work, and even provides a renewable source of alchemy goods if you complete the quest, simply because of a sense of ''noblesse oblige''.
* NightmareFetishist: Her reasons for being interested in alchemy are... disturbing to say the least. She seems to have a thing for the morbid and macabre.
* StrongFamilyResemblance: She looks exactly like a young Maven. They even wear the same outfit, for Mara's sake.
* ToBeAMaster: Of alchemy.
* WellDoneDaughterGirl: Her other motivation. She wants to make her mother proud.
[[/folder]]
[[folder:Lu'ah Al-Skaven]]
A Redguard necromancer who has taken refuge in Ansilvund, the tomb of the legendary warriors Holgier and Fjori. She now plans to revive them and raise an army of Draugr to destroy both sides of the civil war.
----
* FlunkyBoss: She fights with Holgier and Fjori helping her. To win, you must defeat all three of them.
* FreudianExcuse: She's sworn vengeance against the Empire because her husband Saeel, an Imperial Legionaire, was killed during the Battle of the Red Ring.
* ILoveTheDead: Her biggest grief with the Empire is that they cremated her husband's remains instead of turning them over to her, so she couldn't reanimate him like she wanted. She's settled for channeling his spirit into Holgeir's decayed corpse instead.
* LoveMakesYouCrazy: Misses her dead husband and wants him back... and, being a necromancer, is entirely capable of doing just that, and then some.
* VillainHasAPoint: The reason why Lu'ah wants to cause this much death? Her husband died during the Thalmor siege on the Imperial City, and the Legion had his body cremated without her permission. She also sneers at the Stormcloaks since, while they talk big about overhrowing the Empire and its injustices, they did nothing to help Hammerfell in its own push for independence because it wasn't Skyrim's problem then. And while it is correct that the Civil War will lead to more death, it would be even worse if Lu'ah achieved her goal and caused both sides to be killed.
[[/folder]]
[[folder:Madesi]]
->'''Voiced by:''' Tim Blaney (English)[[note]]'''Other Languages''':Stanislav Strelkov (Russian)[[/note]]
An Argonian merchant who sells jewelry in Riften. The first quest to join the Thieves' Guild involves stealing one of his rings and framing Brand-Shei for it. He can also give the Dragonborn a quest to collect materials for his jewelry.
----
* NiceGuy: He's always polite and rewards you well for his quest. Really, he rivals Brand-Shei as one of the nicest people in Riften.
* UnwittingPawn: The very first Thieves Guild quest has you steal one of his rings and plant it on Brand-Shei in order to frame the latter and "teach him a lesson."
[[/folder]]
[[folder:Maramal]]
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
A Redguard Priest in charge of the Temple of Mara in Riften. He is the one selling Amulets of Mara and arranging weddings, including, potentially, the Dragonborn's.
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* BabiesEverAfter: According to dialogue you can overhear, his wife is pregnant with their first child.
* HappilyMarried: To Dinya Balu, one of the priestesses in the Temple.
* InterspeciesRomance: His wife is a Dark Elf.
* SillyRabbitIdealismIsForKids: This usually is how most people in Riften react to his preaching. Obviously, it's not easy being the priest for a Divinity of Love in a WretchedHive.
[[/folder]]
[[folder:Maul]]
->'''Voiced by:''' Popeye Vogelsang (English)[[note]]'''Other Languages''':Viktor Bakin (Russian)[[/note]]
Right-hand man of Maven Black-Briar and her primary enforcer on the street. His brother, Dirge, is the bouncer for the Ragged Flagon. Should Maven be named Jarl, Maul becomes her housecarl.
----
* ArmsAndArmorThemeNaming: "Maul" is more likely a nickname, or maybe a self-selected appellation, but he's still named after a weapon.
* TheDragon: To Maven Black-Briar.
* NamesToRunAwayFromReallyFast: To maul is to wound by scratching and tearing. ''A'' maul is basically [[DropTheHammer a big ass hammer]].
[[/folder]]
[[folder:Romlyn Dreth]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/romlyndreth.png]]
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
A Dark Elf working at the Black-Briar Meadery, who secretly steals mead to sell illegally in his own business.
----
* BlatantLies: "The Dreth family doesn't steal, Indaryn." Not only was his ancestor most likely a criminal, but he himself is smuggling Black-Briar mead to sell it cheaper and make profit for himself.
* ContinuityNod: He is a descendant of Valen Dreth, the JerkAss Dark Elf from the beginning of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''. One of his conversations with innkeeper Keerava involves him narrating an exaggerated tale of his ancestor during the Oblivion Crisis.
* DenyingTheDeadParentsSins: Possibly; ''Oblivion'' clearly shows his ancestor Valen was a jerk and most likely a criminal, but Romlyn still insists that "The Dreth family doesn't steal" and delivers ridiculous stories portraying Valen as a hero. Either he really is oblivious to his ancestor’s real past, or he is in denial about it.
* LovableRogue: Especially compared to his ancestor. He ''is'' stealing mead and selling it on the black market, yes, but [[KickTheSonOfABitch the people he is stealing it from are far from sympathetic]], and if you help him in his business without denouncing him, he will prove pretty grateful, to the point he becomes available for marriage.
[[/folder]]
[[folder:Shadr]]
->'''Voiced by:''' Creator/JasonMarsden (English)[[note]]'''Other Languages''':Anton Kolesnikov (Russian)[[/note]]
A stable worker in Riften and an apprentice of Hofgrir Horse-Crusher. He gets scammed by Sapphire and fears for his life because of it.
----
* EntertaininglyWrong: He assumes his life is in danger because he owes money to the Thieves' Guild and has no way to make that payment. This would be logical, except he doesn't know that the guild has strict rules against its members killing people except as a last resort.
* InterspeciesRomance: Listening in on his marketplace interactions reveals that he has an attraction to Marise Aravel the Dunmer food merchant, as he will invite her for a drink at the Bee and Barb and is saving up for a trinket from Madesi. Whether or not she's aware is unknown, although another dialogue implies she reciprocates it and she's certainly not opposed to the idea of getting that drink. She has a conversation with Dinya Balu about whether Mara would approve of her marrying someone who isn't a Dunmer. Dinya replies that Mara approves of any love.
* MayflyDecemberRomance: Given that he's a young Redguard, probably in his 20s, and Marise is a white-haired Dunmer, she's likely at least a couple hundred years his senior.
[[/folder]]
[[folder:Sibbi Black-Briar]]
[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/sibbi_black-briar_9390.png]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
One of Maven Black-Briar's sons. Considered by Mjoll the Lioness to be the worst member of the family. Currently incarcerated in Riften Jail because even his mother got sick of his out-of-control nature.
----
* TheCasanova: Makes it clear to the Dragonborn, when the latter visits, that he's out to get all the women he can get his hands on - this is effectively what landed him in jail. He even flirts with a female Dragonborn.
* ConMan: Sold Louis Letrush a horse that actually belongs to the whole Black-Briar family.
* HairTriggerTemper: Maven had him jailed for eight months just so she wouldn't have to deal with this for a while. Apparently, murdering a guy in public was the final straw for her.
* ItsAllAboutMe: His dialogue consists entirely of him whining about his predicament. He honestly believes his fiancee was wrong to be offended by his infidelity. He also blames her for his current incarceration (she confided in her brother about Sibbi's infidelity, angry brother confronted Sibbi, Sibbi ''stabbed her brother to death'' and got jail time for it, and he blames ''her'') and wants her dead for it.
* {{Jerkass}}: Mjoll will tell you that he's the worst Black-Briar. Considering what the Black-Briar family is like, that is saying something.
* KarmaHoudini: Averted; where the rest of his family is tagged essential, you only need to wait until you're through with the quest to steal Frost before you can kill him.
* LuxuryPrisonSuite: Sibbi gets all of the comforts of home in his cell during his eight month incarceration for ''murder''. And the only reason he was imprisoned at all was because Maven thought he needed to cool off. [[UngratefulBastard Sibbi still complains.]]
* TheSociopath: Sibbi has a hugely inflated opinion of himself and no regard for the thoughts and feelings of anyone else. He's not as superficially affable as most examples, but otherwise fits the description like a glove.
* UngratefulBastard: Thinks his mother's being too harsh with him by giving him a long overdue time-out when he ought to be grateful he's not getting a worse punishment for murdering someone.
[[/folder]]
[[folder:Clan Snow-Shod]]
->'''Voiced by:''' Creator/{{Jim Cummings|1952}} (Vulwulf); Martina Lotun (Nura); Paul Ganus (Unmid); Christian Svensson (Asgeir) (English)[[note]]'''Other Languages''':Denis Shvedov (Vulwulf); Tatyana Shitova (Nura); Artyom Kretov (Unmid); Alexander Taragin (Asgeir) (Russian)[[/note]]
A Nord upper-class family living in Riften. Notable for being outspoken Stormcloak supporters. The family consists of Patriarch Vulwulf, his wife Nura, a priestess of Talos, and their sons Unmid and Asgeir, the former of which serves as Jarl Laila's housecarl. They also had a daughter named Lilja, who joined the Stormcloak forces and was killed in action.
----
* TheDutifulSon: Asgeir ''wants'' to be one; unfortunately, Vulwulf disapproves immensely of his Imperial contacts, what with the ongoing civil war..
* FatherIDontWantToFight: Asgeir aspires to become a businessman, has made some influential Imperial contacts, and is due to marry the Emperor's first cousin. Vulwulf is immensely disappointed in him.
* GrumpyOldMan: Vulwulf is constantly grouchy, especially in affairs related to the Empire.
* HonestCorporateExecutive: Both Vulwulf and Asgeir, who apparently have [[HorribleJudgeOfCharacter no idea]] about their partner [[DevilInPlainSight Maven Black-Briar's]] business practices.
* IWantGrandkids: Nura, as seen at her son's wedding:
-->'''Nura Snow-Shod:''' Vittoria may be pretty, but does she have the right hips for the job? I want grandchildren, and lots of them.
* InterspeciesRomance: Unmid, who is apparently sleeping with Jarl Laila's Bosmeri steward Anuriel. You can occasionally overhear them talking about their "special weapon training."
* LetHerGrowUpDear: Nura occasionally tries to mediate this way between her husband and her son Asgeir.
* ObnoxiousInLaws: Vulwulf, whom you can find bickering about politics even at his son's wedding with his daughter-in-law's (equally obnoxious) mother. Nura, by contrast, tries her best to invert this.
* OutlivingOnesOffspring: And they're bitter about it.
* RainbowPimpGear: Unmid may be a powerful warrior, but his fashion sense is certainly rather odd. That elven armor would look garish even without the red mohawk or the purple face paint.
* RightForTheWrongReasons: Right after [[spoiler:assassinating Vittoria Vici for the Dark Brotherhood]], Vulwulf will cry foul that the whole thing has to be an Imperial plot to discredit the Stormcloaks. Obviously he's only saying this because he reflexively blames the "damned Imperials" for everything and wants to exonerate his own side, but he's not far off the mark: [[spoiler:The assassination was schemed by an Imperial Elder Council member (well, technically a Breton, but one with deep roots in Cyrodiil) as the first step of a larger, more sinister plan, and part of it hinges on Vittoria's death being blamed on the Stormcloaks]].
* ShootTheMedicFirst: What apparently happened to Lilja. She wasn't a combatant, but a healer, seeing as she was trained as a priestess of Talos by her mother.
* VideoGameCrueltyPotential: During the Dark Brotherhood questline, most of the family will show up for Asgeir's wedding to Vittoria Vici - the same one where you're supposed to assassinate the bride. Assassinating the groom as well is, of course, completely up to the player, and will likely result in a brawl that gets all of them killed.
* WellDoneSonGuy: Asgeir again.
[[/folder]]
[[folder:Wylandriah]]
[[quoteright:207:https://static.tvtropes.org/pmwiki/pub/images/wylandriah_3728.png]]
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
Court mage for The Rift, and perennially scatter-brained.
----
* AbsentMindedProfessor: If her rambling at you for two minutes in MagiBabble wasn't indication enough, she'll send you out to find some experiment materials she misplaced. In three different cities. When you return them, of course, she's completely forgotten she sent you out to find them or that she lost them in the first place, but she's grateful and rewards you all the same.
* {{Cloudcuckoolander}}: The College of Winterhold treasures her correspondence letters, which are apparently complete and utter nonsense; she once requested a sample of ''the Heart of Lorkhan''. She blithely asked them to give her the heart of the dead creator-god which may or may not be responsible for the vanishing of the Dwemer, and who definitely disappeared himself centuries ago. However, in the letter that mentions the Heart of Lorkhan sample, another mention is made of her requesting "[[RightForTheWrongReasons greenmote]]," a mind-altering and potentially lethal drug found only in the Shivering Isles, but which the senders take to refer to "[[YouDontWantToCatchThis greenspore]]", a dementia-inducing disease found only in fish.
* TheCuckoolanderWasRight: Turns out that there actually is a working model of the Heart of Lorkhan in the College - namely, Arniel's warped soul gem. However, since no one else in the College is aware of this fact, it's presumably some sort of lucky guess on her part.
* CourtMage: For Riften.
* ObfuscatingStupidity: Implied. The guide says she acts this way so people will leave her alone. In-game, she's awfully clear and concise when telling [[AbhorrentAdmirer Hemming Black-Briar]] to stop harassing her.
[[/folder]]
[[folder:Wyndelius Gatharian]]
[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/wyndelius_gatharian.png]]
A Dunmer who came to Ivarstead with the intention to find the treasure in Shroud Hearth Barrow, and disappeared soon before the place was found out to be haunted. Or so it seems; in truth, he is himself posing as a ghost to scare away the villagers so he can keep searching in peace.
----
* AccidentalTruth: While Shroud Hearth Barrow doesn't have ghosts (or at least [[MaybeMagicMaybeMundane doesn't appear to]]), it ''does'' have restless dead guarding it in the form of the usual Draugr; they just happen to be in areas Wyndelius couldn't reach.
* BecomingTheMask: Thanks to his SanitySlippage, he ended up believing he really ''was'' a ghost guarding the Barrow.
* GraveRobbing: Originally came to steal treasures inside the Barrow. By the time you meet him, he's switched to keeping other potential grave-robbers out.
* {{Irony}}: The Sapphire Claw, the search for which apparently drove him mad because he couldn't find it, actually was owned by ''the very innkeeper he was trying to scare away''. To add insult to injury, when you do get to the Barrow's treasure room, you find out it has a secret entrance which opens... the back wall of Wyndelius' lab. There was no way for him to access it, but he was practically sleeping ''right next to the treasure'' all along without realizing it.
* MythologyGag: Wyndelius' name is only one letter away from '''S'''yndelius Gatharian, a Dunmer mage and part of a hapless adventuring party that ventured into The Shivering Isles in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion's]]'' eponymous expansion. Like his apparent descendant, Syndelius can (depending on the players' choice) be driven into a maniacal, obsessive search for a key that will unlock untold riches. Likewise, Syndelius' partner Grommok can (again depending on your choices) be made to believe that he has become a living ghost, also not unlike Wyndelius.
* MaybeMagicMaybeMundane: It isn't clear if his SanitySlippage was caused by a side effect of his potion, a combination of despair from failing and isolation, or actual ghosts tormenting him. Or maybe two or all three.
* SanitySlippage: As revealed by his journal, he started out merely as a ConMan posing as a ghost to scare away villagers. As he kept searching in vain for the Sapphire Claw needed to access the lower chambers of the Barrow, however, he gradually lost his sanity, until he started ''really'' believing he was a ghost guarding the place. This arguably makes fighting him to the death a MercyKill.
* ScoobyDooHoax: He is using an alchemical potion of his invention to make himself glow like a ghost, allowing him to scare away villagers so he can keep searching for a treasure.
[[/folder]]
!People of Winterhold
Winterhold is the northeastern-most province, and primarily an Arctic wasteland of snowy coasts and snowier mountains. There is very little industry and only the hardiest of animals and people can survive here. Its capital is also called Winterhold, and in its prime it was an ancient rival to Solitude, but a cataclysm in the not-too-distant past has left it a faint shadow of its former self. Winterhold is however home to the College of Winterhold, a fortified mages' school which attracts students from far and wide. There are very few residents in the town who are not affliated with the College, and most of them are poor and spend most of their days drinking their sorrows away in the Frozen Hearth Inn. Its banner is a three-pronged crown, with braided strands comprising the lengths of the three prongs. Its Jarl is the Stormcloak-aligned Korir, a young man who bemoans the decline of his hold and has ambitions to restore it to past glory.
[[folder:Malur Seloth]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/malur_seloth.png]]
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
The Jarl's Steward (regardless of which side of the Civil War is controlling the town). Due to being a Dunmer, Korir assumes he has ties to the College of Winterhold, and as such recruited him. In truth, Malur is a slouch with no marketable skills, but goes along with it to benefit from the position.
----
* LazyBum: Malur is perfectly content to just sit on his ass and do nothing all day, and bristles at the idea of actually doing any sort of work.
-->'''Malur:''' I'm trying to do as little as possible. You're getting in the way of that.
* MeaningfulName: His surname is uncannily close to "Sloth", which is something he proudly is.
* ThePiratesWhoDontDoAnything: His answer if you ask him what he does as a Steward:
-->'''Malur:''' Me? Nothing. And I hope to keep it that way.
* ProfessionalButtKisser: After doing his Favor Quest, he will teach a level of Speech along with dropping this line:
-->'''Malur:''' This should come in handy. Here. Let me show you a few tricks I've learned about buttering up royalty.
* SureLetsGoWithThat: He is just a regular Dark Elf, with no particular experience or knowledge of magic; but because he is an elf, Korir assumed he ''must'' have ties with the College of Winterhold, and recruited him as a steward. Malur reacted with this trope so he could benefit from the position.
[[/folder]]
[[folder:Nelacar]]
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/nelacar_6736.png]]
->'''Voiced by:''' Neil Dickson (English)[[note]]'''Other Languages''':Andrey Finyagin (Russian)[[/note]]
Expelled from the College of Winterhold, this Altmer mage lives at the Frozen Hearth Inn, staying within the city of Winterhold.
----
* AffablyEvil: The 'evil' part is a bit of a stretch, since Nelacar is personable, helpful, endearing, and very possibly the ''nicest'' Altmer in the game next to Viarmo. However, he's also probably a necromancer who has done some vile, vile things. Should the Dragonborn have completed the College questline, he respectfully addresses them as "Archmage". Of course, it's [[AlternateCharacterInterpretation entirely possible]] he might simply be trying to get on their good side to be allowed back into the College.
* DarkIsNotEvil: Seems to believe this, as he seems to believe that [[spoiler:corrupting Azura's Star into the Black Star]] is preferable than turning it over to its "evil" Daedric master.
* EveryoneHasStandards:
** He's probably done some vile things during his time, but he personally thinks his former teacher went far too far.
** On the other side of the coin, he got himself kicked out of the College of Winterhold somehow, even though the College itself is more tolerant of necromancers than most.
* EvilSmellsBad: Or more specifically, according to Dagur, [[ShoutOut like a beast that's]] "[[Film/GalaxyQuest been turned inside-out and exploded]]."
* {{Necromancer}}: Probably, given his involvement with Malyn Varen's experiments into immortality and his general comfort with the concept of black soul gems. Conversely, he ''did'' express being appalled at the lengths to which his former teacher was willing to go when studying Azura's Star.
[[/folder]]
[[folder:Septimus Signus]]
[[quoteright:208:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-septimus_signus_9624.jpg]]
->'''Voiced by:''' Creator/PaulEiding (English)[[note]]'''Other Languages''':Alexander Gruzdev (Russian)[[/note]]
An ingenious but insane wizard living in a remote island in the Sea of Ghosts.
----
* AffablyEvil: He's nice enough for a madman, but he openly admits that he's done some very nasty things in service to Hermaeus Mora.
* {{Cloudcuckoolander}}: He's a bit eccentric due to having his brain scrambled by Elder Scrolls.
* DealWithTheDevil: He's dealt with Hermaeus Mora due to his thirst for knowledge.
* EerieArcticResearchStation: Septimus’s residence is an ice cave far North of Winterhold where he researches a Dwemer box.
* GoMadFromTheIsolation: Probably a contributing factor to his insanity, but the main cause of it is that...
* GoMadFromTheRevelation: He went insane when he looked upon an Elder Scroll. It's implied that four or more dimensions got crammed into his poor little three-dimensional brain, too.
* TheHermit: He lives all by himself in a outpost north to Winterhold, which is already far from civilization as it is.
* JunkieProphet: Judging by the empty Skooma bottles at his outpost, it's likely.
%%* MadOracle:
* MindScrew: His book, ''Ruminations on the Elder Scrolls,'' shows up in ''Online'', which takes place more than a thousand years before the events of ''Skyrim''. The Moth Priest who found it in the library stacks noted that the postscript says it came from "[=4E 195=]", making him suspect it is a transcription error... but he's not 100% sure on that, considering what he deals with.
** There's some theories that suggest that he didn't die to [[spoiler:Mora]] but that he came to the same conclusions about the nature of the universe that Talos did because he [[spoiler:read Mora's book]]. Unlike Talos, though, he wasn't ready for the truth and thus ''ceased to exist completely'' instead of gaining godlike powers. This is based on the idea that the daedric gods can't just kill people from beyond their own dimension, because otherwise they wouldn't need Champions and cultists to do the killings for them.
* MathematiciansAnswer: When asked where one can find an Elder Scroll, he says it is very close... in the sense of being in the same three-dimensional plane as them. Of course, this is actually one of the longer quests in the game, because you can't travel in four dimensions!
* RhymesOnADime: He tends to speak like this.
* UnwittingPawn: Hermaeus Mora's. He ''thinks'' that Mora's helping him retrieve the Heart of Lorkhan. He's actually being used by Mora to unleash the ''[[TomeOfEldritchLore Oghma Infinium]]'' on the world.
* ThirdPersonPerson: He sporadically refers to himself with his own name, likely due to his insanity.
* YouHaveOutlivedYourUsefulness: [[spoiler:Due to his insanity, Hermaeus Mora no longer considers him useful and he turns into a pile of ash upon finding the ''Oghma Infinium''.]]
[[/folder]]
!Wanderers
[[folder:M'aiq the Liar]]
[[quoteright:212:https://static.tvtropes.org/pmwiki/pub/images/aiqtheliarcc_8934.png]]
->'''Voiced by:''' Creator/AndreSogliuzzo (English)[[note]]'''Other Languages''':Alexander Dzyuba (Russian)[[/note]]
A Khajiit monk who wanders the land. He is named after his ancestors and carries on the family tradition of delivering cryptic {{Take That}}s to the player as well as toward the creators themselves.
For more information on M'aiq outside of the context of ''Skyrim'' itself, see his entry on the [[Characters/TheElderScrollsRecurringCharacters Elder Scrolls Recurring Characters]] page.
----
* ArtifactTitle: In-universe example. M'aiq the Liar served as an AuthorAvatar giving cryptic {{Take That}}s right from his introduction in ''Morrowind'', but the ''in-universe'' untruthfulness of (most of) his comments were toned down for ''Oblivion'' and ''Skyrim''.
-->'''M'aiq:''' Some say Alduin is Akatosh. Some say M'aiq is a liar. Don't you believe either of those things.
* AuthorAvatar: The only reason he has a role in the game is to voice the creators' opinion about the UnpleasableFanbase.
* BewareTheSillyOnes: One possible variant of his encounter can consist of finding him standing next to a burned cart, several dead human bodies, and the corpse of ''a dragon''.
* CatchPhrase: Averted. He sometimes does utter the catchphrase of his ancestor ("M'aiq knows much, tells some. M'aiq knows many things others do not."), but does not use enough to make it his own catchphrase.
* {{Cloudcuckoolander}}: He comes across as very detached from the setting. Logical, since he is something of a literal AuthorAvatar.
* DeadpanSnarker: Some of his speeches are very sarcastic.
* EasterEgg: As a MetaGuy FourthWallObserver who runs randomly around Skyrim. It's entirely possible to play for hours without running into him, and his dialogue is mostly just for fun.
* LegacyCharacter: There was also a Khajiit with his name 206 years earlier in Morrowind and 200 years earlier in Cyrodiil. This is explained by the fact that the name is passed down to newer generations.
--> '''M'aiq:''' M'aiq's father was also called M'aiq. As was M'aiq's father's father. At least, that's what his father said.
* MushroomSamba: He always has Skooma on his person, which might explain his bizarre, if fairly accurate, view of the world.
* NoodleIncident: He was [[YourSoulIsMine soul-trapped once]] and didn't appreciate the experience. Come the ''Dawnguard'' expansion and the reveal of the Soul Cairn, a not-very-nice place where trapped souls end up, it's not hard to see why.
* TakeThat: Just about every speech he makes is a reaction the makers have about an aspect of the game fans aren't pleased about.
* TakeThatUs: He also starts snarking at some minor gripes concerning ''Oblivion''. A noteworthy snark is when he repeats a much ridiculed line about mudcrabs from the previous game. He also mocks several bits about Skyrim's lack of immersion in spots, such as the supposed 7,000 steps.
* ThirdPersonPerson: Like most Khajiit, M'aiq talks about M'aiq in this fashion almost every time M'aiq speaks.
* UnusuallyUninterestingSight: For whatever reason, he won't attack the player if they're in Vampire Lord, or Beast Form, nor will he attack the player if they're a stage four vampire.
* VideoGameCrueltyPotential: M'aiq is marked as essential and isn't affiliated with anyone, meaning that he can be assaulted to grind your combat skills with no repercussions.
[[/folder]]
[[folder:Old Orc]]
[[quoteright:245:https://static.tvtropes.org/pmwiki/pub/images/old_orc_7914.png]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An aging Orc found in the wilderness. He has been [[DeathSeeker looking for a good death]], and the Dragonborn can give it to him.
----
* DeathSeeker: He has seen a vision from Malacath telling him to seek a glorious death. By the time the Dragonborn gets to him, he's surrounded by saber cat corpses. Apparently, they weren't glorious enough.
* DyingMomentOfAwesome: From his point of view, his death at the hands of the player counts. Especially if the latter's Dragonborn identity has been revealed. And ''especially'' especially if you have already completed Malacath's Daedric Quest: that way, not only does the Old Orc die in battle as he wanted, but ''he also dies at the hands of a legendary dragonslayer who was acknowledged by Malacath himself as his Champion''. Bonus points if you use [[DropTheHammer Volendrung]], Malacath's own artifact weapon, during the battle.
* ExactlyWhatItSaysOnTheTin: His character name is just "Old Orc." And that's exactly what he is!
* FaceDeathWithDignity: He explains that he wishes to die while he can "still call himself a proper man", elaborating that he doesn't want to linger on to the point where he's frail and feeble. He further explains that it's "unseemly" to cling to something after it becomes useless, even more so when that thing is yourself.
* HonorBeforeReason: He's honestly not ''that'' old, but he's past his prime in traditional Orc culture. Even though you can tell him this, and point out his potential usefulness to others outside the strongholds, he still insists on dying because Malacath wills it.
* ICannotSelfTerminate: If asked, he'll clarify that he can't kill himself because "it would displease Malacath."
* OldSoldier: Fittingly. He's also fairly tough as [=NPCs=] go; if you encounter him at a low level, it's probably in your best interest to just ignore him.
* VideoGameCrueltyPotential: There's nothing that stops the Dragonborn from using Soul Trap on him.
[[/folder]]
[[folder:Ri'saad]]
[[quoteright:217:https://static.tvtropes.org/pmwiki/pub/images/saad_5002.png]]
->'''Voiced by:''' Creator/AndreSogliuzzo (English)[[note]]'''Other Languages''':Alexander Dzyuba (Russian)[[/note]]
Head of the Khajiit caravans. Ri'saad leads one of them and is behind forming the other two, who work for him.
----
* {{Hypocrite}}: The Khajiit caravans are not allowed inside any of the cities, because the Nords think them to be thieves and smugglers. Ri'saad laments this "racist" attitude... except he openly sells illegal Moon Sugar and Skooma. [[spoiler:Join the Thieves' Guild, and one mission shows that Ri'saad and his caravans willingly smuggle goods and act as fences for little more than a few bribes.]]
* MySpeciesDothProtestTooMuch: Though the Khajiit Kingdoms of Elsweyr joined the Aldmeri Dominion willingly, he regards Khajiit working with the Thalmor poorly, calling them "Thalmor Filth" and noting that they give all Khajiit a bad name.
* NiceGuy: He (if you talk to the other Khajiit merchants) was the guy who helped them all carve out a lucrative trading niche in the economy of Skyrim, and he even took a few with troubled backgrounds and made them respectable. Ysolda of Whiterun, who wishes to be a shopkeeper, also states that despite their reputation, the Khajiit are fairly honest businessmen by her account.
* ThenLetMeBeEvil: A possible way to look at him being a fence for the guild and selling moon sugar. If he's going to be shunned anyway, he might as well make a profit from it...
[[/folder]]
[[folder:Talsgar the Wanderer]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/talsgar_the_wanderer.png]]
->'''Voiced by:''' Creator/MichaelJGough (English)[[note]]'''Other Languages''':Denis Shvedov (Russian)[[/note]]
A Nord bard occasionally found wandering the main roads.
----
* CulturedBadass: One version of his appearance code brings a pair of bandits along with him, both of whom he beats quite handily. Of course, since he's marked an essential NPC, it's basically impossible for him to lose. At higher levels, he can be found going one on one against Frost Trolls and even ''dragons''.
* NoodleIncident: One where it's pretty easy to fill in the blanks. You can ask him to train you in Speech, but he'll politely refuse, saying, "Ah. Well. After a little incident with a roguish lad and the daughter of a prominent thane... Well, let's just say, best not."
[[/folder]]
[[folder:Plautis and Salonia Carvain]]
An Imperial husband and wife trying (and failing miserably) to get to Solitude in time for Vittoria Vici's wedding.
----
* BrickJoke: After completing "Bound Until Death", they can still be found wandering Skyrim, but after having fallen upon quite a bit of bad luck.
* {{Jerkass}}: If you try to engage them in dialogue, you'll quickly find them to be anything but friendly. Salonia takes the cake post-wedding, referring to the Dragonborn as "[[ItIsDehumanizing it]]" and swearing to hire an army of battlemages to burn Skyrim to ashes once they get back to Cyrodiil for their misfortunes.
* NoSenseOfDirection: If you follow them for long enough, they arrive not at Solitude, but Windhelm. And since they can be encountered multiple times, it can be assumed that this has been going on for a while.
* ProfessionalButtKisser: The whole point of their visit is to ingratiate themselves with Vittoria, establish a business deal with the East Empire Trading Company, and eventually land an audience with Emporer Titus Mede II for some unspecified reason.
* UnsympatheticComedyProtagonist: Minus the "protagonist" part. They're not that likable, and everything about their encounters is in service of comic relief.
* UpperClassTwit: They're rich snobs from Cyrodiil that look down on the Dragonborn.
* VideoGameCrueltyPotential: Pre-"Bound Until Death", they carry several valuable gems and necklaces meant for Vittoria, and dialogue provides the Dragonborn the opportunity to attempt to rob them, turning the bodyguard hostile.
[[/folder]]
!Other Characters
[[folder:The Sons of Gauldur]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gauldursonbrothers.JPG]]
The covetous, patricidal sons of Archmage Gauldur from an age long past, who conspired to murder their father and claim his magical amulet. Their deeds led to them being hunted down, slain, and sealed away with the amulet's fragments, and their names struck from the annals of history alongside Gauldur's own... But the past never seems to stay buried.
----
* ArcVillain: All three of them, for the quest "Forbidden Legend."
* BarrierChangeBoss: Jyrik surrounds himself in an elemental cloak that gives him heavy resistance to either fire, frost, or shock. You'll have to use one of the other elements to beat him ([[TakeAThirdOption or just bash his face in with a weapon]]).
* BossRush: At the end of their quest, all three brothers reappear to fight you in succession. [[spoiler:Once beaten again, they prepare to all attack you at once, but [[BigDamnHeroes Gauldur's spirit puts an end to that]].]]
* DoppelgangerSpin: Throughout his fight, Sigdis will periodically create clones of himself that can attack with both arrows and Shouts.
* FighterMageThief: Mikrul is the Fighter, as he attacks you up close with a gaggle of Draugr flunkies, and carries the health-boosting piece of the amulet. Sigdis peppers you with arrows from long range, and his piece of the amulet gives a stamina boost, making him the Thief. Jyrik wields magic to protect himself and attack you, and his amulet piece boosts the magic stat, so he's the Mage.
* FinalBossPreview: When encountered, Jyrik will draw power from the Eye of Magnus to make himself invulnerable until Tolfdir starts draining that power away. At the end of the College questline, [[spoiler:Ancano]] uses the same strategy and must be defeated the same way.
* FlunkyBoss: Mikrul fights accompanied by a number of Draugr Thralls. They're exceedingly weak, unarmed, and die when Mikrul himself goes down, so they're not much of a problem, and an archer Dragonborn can actually take Mikrul out before he has the chance to summon most or even all of them from their tombs.
* KinslayingIsASpecialKindOfEvil: Between their reign of terror, and their murder of their father to obtain his Amulet, the Sons of Gauldur were [[UnPerson damned from history]] by King Harald.
* MacGuffinGuardian: Each holds a piece of Gauldur's amulet. Jyrik pulls double duty by also guarding the Eye of Magnus in the College of Winterhold questline, making him the one you're most likely to encounter first.
* MagicStaff: Jyrik's staff possesses a unique shock spell that burns magicka equal to ''double'' its damage; most other shock spells burn a lesser or equal amount to the damage dealt. However, he doesn't actually use it; it's instead lying on a table in front of him.
* MassOhCrap: [[spoiler:When Archmage Gauldur's spirit rises from his grave behind them, the brothers can only [[SayMyName exclaim his name]] before he banishes their souls for good.]]
* MutualKill: The fate of the living Sigdis Gauldurson, in battle with King Harald's personal battlemage Geirmund. There's a reason why the tomb where Sigdis is found is named Geirmund's Hall.
* SelfMadeOrphan: They conspired together to murder their father in order to claim the power of an enchanted amulet he created for themselves.
* UnPerson: To ensure that the lure of the Gauldur Amulet would never lead to more bloodshed, High King Harald had Gauldur and his sons' names erased from all records. His efforts did not stand up to the passage of time.
[[/folder]]
[[folder:The Matriarch]]
While Madanach may be the leader of the Forsworn in Skyrim, documents littered around the land mention a being known as "Our Matriarch", who guides the Forsworn as a whole beyond Skyrim. While she does not appear in the game, she is responsible for guiding the Forsworn as far as they have gotten.
----
* TheGhost: Does not make a direct appearance in the game that we know of. It's been theorized that she's either Drascua in Hag Rock Redoubt/Dead Crone Rock or the unnamed Hagraven in Hag's End/Deepwood Redoubt. Both are Hagravens that are surrounded by large Forsworn Camps. The latter of the two is unique in she's also surrounded by a coven of Hags and Witches and she will teleport to a different room after she's taken enough damage. In Deepwood Redoubt there's also a missive that details that the Matriach had the Forsworn head there.
* GreaterScopeVillain: Madanach puts a face to the organization, but she's the one in real power behind the scenes.
* OneBadMother: She goes by "The Matriarch", and she's the leader of the Forsworn as a whole.
* TheWomanBehindTheMan: She's issuing orders to the Forsworn behind the scenes (or at least to some of the Forsworn cells around the Reach).
[[/folder]]
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* Characters/SkyrimHjaalmarch
Changed line(s) 119,126 (click to see context) from:
!People of Hjaalmarch
Hjaalmarch is directly southeast of Haafingar, and features a large frozen salt marsh. Its capital is the quiet town of Morthal. Hjaalmarch is remote and isolated and of little strategic importance; Morthal's small lumbermill and the iron mining settlement of Stonehills are the primary supports of the hold's weak economy. Hjaalmarch has a reputation as a foreboding and haunted hold, as a heavy fog rests over it most of the time, the locals are reclusive and the swamp is home to all manner of monstrous fauna as well as the ancient and haunted ruined city of Labyrinthian. There is little reason to go to Hjaalmarch and many reasons to steer clear. Its banner is a simple triskelion on a green background. Its Jarl is the Imperial-aligned Igmond Ravencrone, an elderly mystic who supposedly receives visions but is criticised for her "hands-off" approach to leadership.
[[folder:Alva]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/alva_3335.jpg]]
->'''Voiced by:''' Susan Eisenberg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
A local woman who recently started a relationship with Hroggar after his wife and daughter died in a tragic fire.
Hjaalmarch is directly southeast of Haafingar, and features a large frozen salt marsh. Its capital is the quiet town of Morthal. Hjaalmarch is remote and isolated and of little strategic importance; Morthal's small lumbermill and the iron mining settlement of Stonehills are the primary supports of the hold's weak economy. Hjaalmarch has a reputation as a foreboding and haunted hold, as a heavy fog rests over it most of the time, the locals are reclusive and the swamp is home to all manner of monstrous fauna as well as the ancient and haunted ruined city of Labyrinthian. There is little reason to go to Hjaalmarch and many reasons to steer clear. Its banner is a simple triskelion on a green background. Its Jarl is the Imperial-aligned Igmond Ravencrone, an elderly mystic who supposedly receives visions but is criticised for her "hands-off" approach to leadership.
[[folder:Alva]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/alva_3335.jpg]]
->'''Voiced by:''' Susan Eisenberg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
A local woman who recently started a relationship with Hroggar after his wife and daughter died in a tragic fire.
to:
!People of
Hjaalmarch
The Pale is
[[folder:Alva]]
[[quoteright:240:https://static.
[[folder:Arondil]]
[[quoteright:336:https://static.tvtropes.
->'''Voiced by:'''
A
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* FalseSoulmate: To poor Hroggar.
* HoneyTrap: For Hroggar, and apparently, Movarth had planned for her to seduce ''all'' of the guards, one at a time.
* ImpossiblyLowNeckline: Wears the infamous and exceedingly rare female version of "Tavern Clothes".
* InformedSpecies: In a way. She's not actually flagged as a vampire in the game data, and consequently does not get the associated GlowingEyesOfDoom if ''Dawnguard'' is installed, though she ''does'' use Vampiric Drain in battle.
* KarmaHoudini: If she survives the quest which involves her, she remains in Morthal and nobody seems to care. This is apparently a programming oversight; if Hroggar survives as well, he'll thank the player for saving him from Alva ''while she's sleeping in his basement.''
%%zce* ManipulativeBitch: And it backfired in her face, completely.
* TheMole: For her sire, Movarth.
* OurVampiresAreDifferent: She sleeps in a coffin, unlike most vampires in the Elder Scrolls universe. There's no real reason stated to do so. Further, her ruse is helped by the fact that she's a DaywalkingVampire, and she doesn't even hide out in caves or dress in dark robes like the more conspicuous ones of her kind (like Movarth himself).
* {{Romancing the Widow}}er: The locals don't approve, believing it's too soon for Hroggar to move on after his family died in such suspicious circumstances. [[spoiler:Not that there's any real love involved - Hroggar is just Alva's thrall.]]
* TragicMonster: Read the first passage in Alva's journal and you'll see that she was once a doe-eyed, innocent girl who dreamed of being loved and romanced by a handsome Nord. Then she met Movarth...
* TheUndead: She's actually a vampire.
* TheVamp: Literally and figuratively - her master Movarth sent her to Morthal to seduce and enslave the people there.
* VampiresSleepInCoffins: If you sneak into the basement of her and Hroggar's house during the daytime, she can be found sleeping in a coffin in the basement, along with her diary.
* WouldHurtAChild: She had instructed a turned Laelette to kill Hroggar's wife and daughter. Her plans backfired because Laelette didn't want to hurt Helgi, and in fact tried to turn her.
* HoneyTrap: For Hroggar, and apparently, Movarth had planned for her to seduce ''all'' of the guards, one at a time.
* ImpossiblyLowNeckline: Wears the infamous and exceedingly rare female version of "Tavern Clothes".
* InformedSpecies: In a way. She's not actually flagged as a vampire in the game data, and consequently does not get the associated GlowingEyesOfDoom if ''Dawnguard'' is installed, though she ''does'' use Vampiric Drain in battle.
* KarmaHoudini: If she survives the quest which involves her, she remains in Morthal and nobody seems to care. This is apparently a programming oversight; if Hroggar survives as well, he'll thank the player for saving him from Alva ''while she's sleeping in his basement.''
%%zce* ManipulativeBitch: And it backfired in her face, completely.
* TheMole: For her sire, Movarth.
* OurVampiresAreDifferent: She sleeps in a coffin, unlike most vampires in the Elder Scrolls universe. There's no real reason stated to do so. Further, her ruse is helped by the fact that she's a DaywalkingVampire, and she doesn't even hide out in caves or dress in dark robes like the more conspicuous ones of her kind (like Movarth himself).
* {{Romancing the Widow}}er: The locals don't approve, believing it's too soon for Hroggar to move on after his family died in such suspicious circumstances. [[spoiler:Not that there's any real love involved - Hroggar is just Alva's thrall.]]
* TragicMonster: Read the first passage in Alva's journal and you'll see that she was once a doe-eyed, innocent girl who dreamed of being loved and romanced by a handsome Nord. Then she met Movarth...
* TheUndead: She's actually a vampire.
* TheVamp: Literally and figuratively - her master Movarth sent her to Morthal to seduce and enslave the people there.
* VampiresSleepInCoffins: If you sneak into the basement of her and Hroggar's house during the daytime, she can be found sleeping in a coffin in the basement, along with her diary.
* WouldHurtAChild: She had instructed a turned Laelette to kill Hroggar's wife and daughter. Her plans backfired because Laelette didn't want to hurt Helgi, and in fact tried to turn her.
to:
* FalseSoulmate: To poor Hroggar.
* HoneyTrap: For Hroggar,AmazonBrigade: A particularly horrifying example; his undead minions, be it draugr or ghosts, are all female, and apparently, Movarth had planned for her to seduce ''all'' of it's heavily implied that he [[ILoveTheDead sleeps with them]].
* EvilSorcerer: A very perverted {{necromancer}} who kills women and turns them into his undead slaves.
* KarmicDeath: A stealthy Dragonborn can sneak behind his throne and remove theguards, one at a time.
* ImpossiblyLowNeckline: Wearssoul gem that controls his guards or shoot it off the infamous pedestal with an arrow, [[HoistByHisOwnPetard turning them against Arondil and exceedingly rare female version of "Tavern Clothes".
killing him]].
*InformedSpecies: In a way. She's not actually flagged as a vampire in ILoveTheDead: While it's never outright said out loud, his diaries heavily imply it, and there is also the game data, and consequently does not get the associated GlowingEyesOfDoom if ''Dawnguard'' is installed, though she ''does'' use Vampiric Drain in battle.
* KarmaHoudini: If she survives the quest which involves her, she remains in Morthal and nobody seems to care. This is apparentlyfact you can find a programming oversight; if Hroggar survives as well, he'll thank the player for saving him from Alva ''while she's ghost sleeping in his basement.''
%%zce* ManipulativeBitch: And it backfired in her face, completely.
bed...
*TheMole: For her sire, Movarth.
* OurVampiresAreDifferent: She sleeps inPowerPerversionPotential: He's a coffin, unlike most vampires in the Elder Scrolls universe. There's no real reason stated to do so. Further, her ruse is helped by the fact that she's a DaywalkingVampire, and she doesn't even hide out in caves or dress in dark robes like the more conspicuous ones of her kind (like Movarth himself).
* {{Romancing the Widow}}er:necrophiliac who practices necromancy. The locals don't approve, believing it's too soon for Hroggar to move on after his family died in such suspicious circumstances. [[spoiler:Not that there's any real love involved - Hroggar is just Alva's thrall.]]
* TragicMonster: Read the first passage in Alva's journal and you'll see that she was once a doe-eyed, innocent girl who dreamed of being loved and romanced by a handsome Nord. Then she met Movarth...
* TheUndead: She's actually a vampire.
* TheVamp: Literally and figuratively - her master Movarth sent her to Morthal to seduce and enslave the peoplerest should fall into place from there.
*VampiresSleepInCoffins: If you sneak into the basement of her StalkerWithACrush: A very creepy example towards Dawnstar's milkmaids. His journals mention that after being exiled from Dawnstar, he misses them and Hroggar's house during the daytime, she can be found sleeping in a coffin in the basement, along with her diary.
* WouldHurtAChild: She had instructed a turned Laelettehas wet dreams about them. Then one of them accidentally makes it to Yngvild later and is captured by his minions, leading him to kill Hroggar's wife her so he can LeaveNoWitnesses. ''Then'' he finds out he can reanimate her as a ghost, and daughter. Her plans backfired because Laelette didn't want starts actively sending his minions to hurt Helgi, abduct more of them from Dawnstar for him to kill and in fact tried to turn her.raise...
* HoneyTrap: For Hroggar,
* EvilSorcerer: A very perverted {{necromancer}} who kills women and turns them into his undead slaves.
* KarmicDeath: A stealthy Dragonborn can sneak behind his throne and remove the
* ImpossiblyLowNeckline: Wears
*
* KarmaHoudini: If she survives the quest which involves her, she remains in Morthal and nobody seems to care. This is apparently
%%zce* ManipulativeBitch: And it backfired in her face, completely.
*
* OurVampiresAreDifferent: She sleeps in
* {{Romancing the Widow}}er:
* TragicMonster: Read the first passage in Alva's journal and you'll see that she was once a doe-eyed, innocent girl who dreamed of being loved and romanced by a handsome Nord. Then she met Movarth...
* TheUndead: She's actually a vampire.
* TheVamp: Literally and figuratively - her master Movarth sent her to Morthal to seduce and enslave the people
*
* WouldHurtAChild: She had instructed a turned Laelette
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[[folder:Falion]]
[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/falion_skyrim_1802.jpg]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
A Redguard mage who left the College in protest of its restrictive policies on certain studies. If the Dragonborn ever contracts vampirism, he will be willing to provide them with a cure... for a price.
[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/falion_skyrim_1802.jpg]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
A Redguard mage who left the College in protest of its restrictive policies on certain studies. If the Dragonborn ever contracts vampirism, he will be willing to provide them with a cure... for a price.
to:
[[quoteright:218:https://static.
[[quoteright:268:https://static.tvtropes.
->'''Voiced by:'''
A Redguard mage who left
Leader of the
Changed line(s) 151,167 (click to see context) from:
* BadPowersGoodPeople: He secretly practices Necromancy and studied vampirism, and even almost became a vampire himself. However, despite his jerky attitude, he really is protecting Morthal from mystical threats, provides cures for vampirism, and is guided by his desire to protect his ward. When you ask for training in Conjuration, he says, "You deal with powerful forces. Take care they do not overwhelm you."
* BerserkButton: The College of Winterhold and Arch-Mage Savos Aren in particular. When Agni brings up the possibility of studying there, he immediately dissuades her. Phinis Gestor will tell you that Falion could never get along with Savos and disliked the way he ran the College, so he decided to leave altogether.
* CourtMage: Serves as a ''de facto'' court mage to the Jarl of Hjaalmarch.
* CulturalRebel: Redguards generally dislike Illusion and Conjuration magics, and have strong cultural and religious taboos against necromancy. Falion is a Conjuration specialist, and probably a necromancer to boot. What's more, he's open about it; he's probably the only person in normal Skyrim society who would admit to practicing Conjuration - besides his former student, Phinis Gestor at the College of Winterhold.
* DarkIsNotEvil: He practices necromancy, generally believed to be an evil art both in Skyrim and Hammerfell, but he uses his knowledge to protect Morthal.
* DimensionalTraveler: He's extensively explored Oblivion realms and even claims to have encountered the ''Dwemer'' somehow, wherever they are after their disappearance.
* FailedASpotCheck: He claims to protect Morthal from otherworldly dangers and is one of the continent's foremost scholars on vampirism... but fails to notice [[spoiler:that his next-door neighbor is one.]] This is especially odd, since nearly half the town is involved in said quest. Even his sister is involved in it, yet he is not.
* ImmortalitySeeker: But not for himself so much as for his ward, Agni - he knows that he'll die one day and leave her alone, and he's worried that this could happen before Agni can take care of herself. He made a study of vampirism as a way to extend his life, but abandoned it because it might have put her in danger.
* JerkWithAHeartOfGold: He's a good man at heart, if a bit bitter. Of course, just about anyone would be somewhat bitter if they were holed up in a swamp where everyone else hates them.
* KnightInSourArmor: The whole of Morthal thinks he's a creepy jerk. He protects them from mystical threats anyway, though he's pretty grudging about it.
* MoralityPet: Has one in the form of Agni, his ward, who adores him.
* {{Necromancer}}: Likely. He's a Conjuration specialist, he's looking for ways to manipulate life, he left Winterhold College due to irreconcilable differences, and the other residents of Morthal don't like his studies (though that's probably the Nord prejudice against almost all magic). If nothing else, the ritual required to restore a vampiric Dovahkiin to true life requires a filled black soul gem.
* OlderThanTheyLook: He actually trained Phinis Gestor, the College of Winterhold's resident Conjuration expert.
* OverratedAndUnderleveled: He is presented as one of the most powerful mages in the game, but he is only at level 15 and, more glaringly, doesn't know any spells. The same applies to most court wizards who also don't know any spells, but it is especially noticeable with him, because he leaves his house every night to visit a stone circle outside of town and is very likely to stumble onto random wildlife on the way there. It is rather embarrassing to see one of Skyrim's most powerful mages running in terror from a mudcrab.
* ScaryBlackMan: A Redguard necromancer feared by most inhabitants of Morthal.
* SecretKeeper: If the player is a vampire and comes looking for a cure, he tells you outright that he knows you're one.
* SummonMagic: He's the master-level Conjuration trainer.
* BerserkButton: The College of Winterhold and Arch-Mage Savos Aren in particular. When Agni brings up the possibility of studying there, he immediately dissuades her. Phinis Gestor will tell you that Falion could never get along with Savos and disliked the way he ran the College, so he decided to leave altogether.
* CourtMage: Serves as a ''de facto'' court mage to the Jarl of Hjaalmarch.
* CulturalRebel: Redguards generally dislike Illusion and Conjuration magics, and have strong cultural and religious taboos against necromancy. Falion is a Conjuration specialist, and probably a necromancer to boot. What's more, he's open about it; he's probably the only person in normal Skyrim society who would admit to practicing Conjuration - besides his former student, Phinis Gestor at the College of Winterhold.
* DarkIsNotEvil: He practices necromancy, generally believed to be an evil art both in Skyrim and Hammerfell, but he uses his knowledge to protect Morthal.
* DimensionalTraveler: He's extensively explored Oblivion realms and even claims to have encountered the ''Dwemer'' somehow, wherever they are after their disappearance.
* FailedASpotCheck: He claims to protect Morthal from otherworldly dangers and is one of the continent's foremost scholars on vampirism... but fails to notice [[spoiler:that his next-door neighbor is one.]] This is especially odd, since nearly half the town is involved in said quest. Even his sister is involved in it, yet he is not.
* ImmortalitySeeker: But not for himself so much as for his ward, Agni - he knows that he'll die one day and leave her alone, and he's worried that this could happen before Agni can take care of herself. He made a study of vampirism as a way to extend his life, but abandoned it because it might have put her in danger.
* JerkWithAHeartOfGold: He's a good man at heart, if a bit bitter. Of course, just about anyone would be somewhat bitter if they were holed up in a swamp where everyone else hates them.
* KnightInSourArmor: The whole of Morthal thinks he's a creepy jerk. He protects them from mystical threats anyway, though he's pretty grudging about it.
* MoralityPet: Has one in the form of Agni, his ward, who adores him.
* {{Necromancer}}: Likely. He's a Conjuration specialist, he's looking for ways to manipulate life, he left Winterhold College due to irreconcilable differences, and the other residents of Morthal don't like his studies (though that's probably the Nord prejudice against almost all magic). If nothing else, the ritual required to restore a vampiric Dovahkiin to true life requires a filled black soul gem.
* OlderThanTheyLook: He actually trained Phinis Gestor, the College of Winterhold's resident Conjuration expert.
* OverratedAndUnderleveled: He is presented as one of the most powerful mages in the game, but he is only at level 15 and, more glaringly, doesn't know any spells. The same applies to most court wizards who also don't know any spells, but it is especially noticeable with him, because he leaves his house every night to visit a stone circle outside of town and is very likely to stumble onto random wildlife on the way there. It is rather embarrassing to see one of Skyrim's most powerful mages running in terror from a mudcrab.
* ScaryBlackMan: A Redguard necromancer feared by most inhabitants of Morthal.
* SecretKeeper: If the player is a vampire and comes looking for a cure, he tells you outright that he knows you're one.
* SummonMagic: He's the master-level Conjuration trainer.
to:
* BadPowersGoodPeople: He secretly practices Necromancy EveryoneHasStandards: Despite leading an extreme, militant order of monster and studied vampirism, and Daedra-hunters, even almost became Carcette felt that Isran took things a vampire himself. However, despite his jerky attitude, he really is protecting Morthal from mystical threats, provides cures for vampirism, and is guided by his desire to protect his ward. When you ask for training in Conjuration, he says, "You deal bit too far with powerful forces. Take care they do his hatred of vampires.
* FantasticRacism: The sect is notoverwhelm you."
* BerserkButton: The College of Winterhold and Arch-Mage Savos Aren in particular. When Agni brings up the possibility of studying there, he immediately dissuades her. Phinis Gestor will tell you that Falion could never get along with Savos and disliked the way he ran the College, so he decidedvery polite to leave altogether.
* CourtMage: Serves as a ''de facto'' court mage to the Jarl of Hjaalmarch.
* CulturalRebel: Redguards generally dislike Illusion and Conjuration magics, and have strong cultural and religious taboos against necromancy. Falion is a Conjuration specialist, and probably a necromancer to boot. What's more, he's open about it; he's probably the only person in normal Skyrim society who would admit to practicing Conjuration - besides his former student, Phinis Gestor at the College of Winterhold.
* DarkIsNotEvil: He practices necromancy, generally believed to be an evil art both in Skyrim and Hammerfell, but he uses his knowledge to protect Morthal.
* DimensionalTraveler: He's extensively explored Oblivion realms and even claims to have encountered the ''Dwemer'' somehow, wherever they are after their disappearance.
* FailedASpotCheck: He claims to protect Morthal from otherworldly dangers and is one of the continent's foremost scholars on vampirism... but fails to notice [[spoiler:that his next-door neighbor is one.]] This is especially odd, since nearly half the town is involved in said quest. Even his sister is involved in it, yet he is not.
* ImmortalitySeeker: But not for himself so much as for his ward, Agni - he knows that he'll die one day and leave her alone, and he's worried that this could happen before Agni can take care of herself. He made a study of vampirism as a way to extend his life, but abandoned itOrcs, presumably because of their connection to Malacath.
* HealingHands: She's the Expert-level Restoration trainer, not that itmight have put means much with ''Dawnguard'' installed, as there's no realistic way to train Restoration up to its cap with her in danger.
* JerkWithAHeartOfGold: He's a good man at heart, if a bit bitter. Of course, just about anyone wouldbefore the Hall of the Vigilant is destroyed. At least Colette Marence will still be somewhat bitter if they were holed up in a swamp where everyone else hates them.
around, and Dawnguard-aligned players get Florentius to compensate.
*KnightInSourArmor: The whole of Morthal thinks he's a creepy jerk. He protects them from mystical threats anyway, though he's pretty grudging about it.
* MoralityPet: Has oneKilledOffScreen: Everyone in the form of Agni, his ward, who adores him.
* {{Necromancer}}: Likely. He's a Conjuration specialist, he's looking for ways to manipulate life, he left Winterhold College due to irreconcilable differences, and the other residents of Morthal don't like his studies (though that's probably the Nord prejudice against almost all magic). If nothing else, the ritual required to restore a vampiric Dovahkiin to true life requires a filled black soul gem.
* OlderThanTheyLook: He actually trained Phinis Gestor, the College of Winterhold's resident Conjuration expert.
* OverratedAndUnderleveled: He is presented as oneHall of the most powerful mages in the game, but he Vigilant, Carcette included, is only at level 15 and, more glaringly, doesn't know any spells. The same applies to most court wizards who also don't know any spells, but it slain by Volkihar vampires once ''Dawnguard'' is especially noticeable with him, because he leaves his house every night to visit a stone circle outside of town and is very likely to stumble onto random wildlife on the way there. It is rather embarrassing to see one of Skyrim's most powerful mages running in terror from a mudcrab.
* ScaryBlackMan: A Redguard necromancer feared by most inhabitants of Morthal.
* SecretKeeper: Ifinstalled (if the player is a vampire level 10 or higher - lower level players and comes looking for a cure, he tells new characters can still visit the hall before it's destroyed).
* LastStand: If yououtright go to Hall of the Vigilant after it's destroyed, there are several dead vampires and death hounds in the hall, meaning they didn't die easily.
* SuddenSequelDeathSyndrome: Carcette wasn't too remarkable in the vanilla game, isn't attached to any quests, and there was no indication thathe knows you're one.
* SummonMagic: He'sthe master-level Conjuration trainer.Hall of the Vigilants was under any threat. Then you install ''Dawnguard'', and she becomes one of its first casualties.
* TooDumbToLive: ''Dawnguard'' reveals that not only did she not accept that the Volkihar vampires were out of the Vigilants' league, but when warned about it by the leader of the Dawnguard, Carcette ignored him.
* UnderestimatingBadassery: She and her Vigilant fail to realize the threat represented by the Volkihar vampires, leading to their demise.
* FantasticRacism: The sect is not
* BerserkButton: The College of Winterhold and Arch-Mage Savos Aren in particular. When Agni brings up the possibility of studying there, he immediately dissuades her. Phinis Gestor will tell you that Falion could never get along with Savos and disliked the way he ran the College, so he decided
* CourtMage: Serves as a ''de facto'' court mage to the Jarl of Hjaalmarch.
* CulturalRebel: Redguards generally dislike Illusion and Conjuration magics, and have strong cultural and religious taboos against necromancy. Falion is a Conjuration specialist, and probably a necromancer to boot. What's more, he's open about it; he's probably the only person in normal Skyrim society who would admit to practicing Conjuration - besides his former student, Phinis Gestor at the College of Winterhold.
* DarkIsNotEvil: He practices necromancy, generally believed to be an evil art both in Skyrim and Hammerfell, but he uses his knowledge to protect Morthal.
* DimensionalTraveler: He's extensively explored Oblivion realms and even claims to have encountered the ''Dwemer'' somehow, wherever they are after their disappearance.
* FailedASpotCheck: He claims to protect Morthal from otherworldly dangers and is one of the continent's foremost scholars on vampirism... but fails to notice [[spoiler:that his next-door neighbor is one.]] This is especially odd, since nearly half the town is involved in said quest. Even his sister is involved in it, yet he is not.
* ImmortalitySeeker: But not for himself so much as for his ward, Agni - he knows that he'll die one day and leave her alone, and he's worried that this could happen before Agni can take care of herself. He made a study of vampirism as a way to extend his life, but abandoned it
* HealingHands: She's the Expert-level Restoration trainer, not that it
* JerkWithAHeartOfGold: He's a good man at heart, if a bit bitter. Of course, just about anyone would
*
* MoralityPet: Has one
* {{Necromancer}}: Likely. He's a Conjuration specialist, he's looking for ways to manipulate life, he left Winterhold College due to irreconcilable differences, and the other residents of Morthal don't like his studies (though that's probably the Nord prejudice against almost all magic). If nothing else, the ritual required to restore a vampiric Dovahkiin to true life requires a filled black soul gem.
* OlderThanTheyLook: He actually trained Phinis Gestor, the College of Winterhold's resident Conjuration expert.
* OverratedAndUnderleveled: He is presented as one
* ScaryBlackMan: A Redguard necromancer feared by most inhabitants of Morthal.
* SecretKeeper: If
* LastStand: If you
* SuddenSequelDeathSyndrome: Carcette wasn't too remarkable in the vanilla game, isn't attached to any quests, and there was no indication that
* SummonMagic: He's
* TooDumbToLive: ''Dawnguard'' reveals that not only did she not accept that the Volkihar vampires were out of the Vigilants' league, but when warned about it by the leader of the Dawnguard, Carcette ignored him.
* UnderestimatingBadassery: She and her Vigilant fail to realize the threat represented by the Volkihar vampires, leading to their demise.
Changed line(s) 170,174 (click to see context) from:
[[folder:Gorm]]
[[quoteright:154:https://static.tvtropes.org/pmwiki/pub/images/gorm_7703.png]]
->'''Voiced by:''' Creator/MichaelJGough (English)[[note]]'''Other Languages''':Denis Shvedov (Russian)[[/note]]
Nord warrior and housecarl for Jarl Idgrod Ravencrone.
[[quoteright:154:https://static.tvtropes.org/pmwiki/pub/images/gorm_7703.png]]
->'''Voiced by:''' Creator/MichaelJGough (English)[[note]]'''Other Languages''':Denis Shvedov (Russian)[[/note]]
Nord warrior and housecarl for Jarl Idgrod Ravencrone.
to:
[[quoteright:154:https://static.
[[quoteright:250:https://static.tvtropes.
->'''Voiced by:'''
Changed line(s) 176,177 (click to see context) from:
* BodyguardBetrayal: Despite his loyalty to Idgrod, he wishes to see her removed from her position because he thinks her powers are taking their toll on her and she isn't fit for duty anymore. It's as much for her own safety as it is for Morthal. Nothing really comes of it, since his confidant Captain Aldis isn't wholly convinced.
* UndyingLoyalty: Despite questioning her ability to rule, he still respects Idgrod, and warns the Dragonborn to do the same.
* UndyingLoyalty: Despite questioning her ability to rule, he still respects Idgrod, and warns the Dragonborn to do the same.
to:
* BodyguardBetrayal: Despite PlatonicLifePartners: With his loyalty to Idgrod, he wishes to see her removed from her position because he thinks her powers are taking their toll on her and she isn't fit for duty anymore. It's as much for her own safety as it is for Morthal. Nothing really former commander, Brina Merelis.
* RetiredBadass: One who comes out ofit, since his confidant Captain Aldis isn't wholly convinced.
retirement. It takes guts to dust off the old Legion armor in a Stormcloak city when the Jarl wants him executed.
* UndyingLoyalty:Despite questioning her ability to rule, he still respects Idgrod, To the Legion, and warns to Brina for shared service time in the Dragonborn to do Legion. His loyalty is so deep that he openly antagonizes the same.initial Stormcloak-allied Jarl by dusting off his old Legion armor and wearing it about town.
* RetiredBadass: One who comes out of
* UndyingLoyalty:
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[[folder:Helgi]]
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/helgi1_6958.png]]
->'''Voiced by:''' Harley Graham (English)[[note]]'''Other Languages''':Eliza Martirosova (Russian)[[/note]]
Hroggar's daughter. She and her mother recently died in a mysterious fire, and she now exists as a ghost. She is the one who allows the Dragonborn to find out about Alva's scheme.
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/helgi1_6958.png]]
->'''Voiced by:''' Harley Graham (English)[[note]]'''Other Languages''':Eliza Martirosova (Russian)[[/note]]
Hroggar's daughter. She and her mother recently died in a mysterious fire, and she now exists as a ghost. She is the one who allows the Dragonborn to find out about Alva's scheme.
to:
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/helgi1_6958.png]]
->'''Voiced by:'''
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* CheerfulChild: Being dead hasn't gotten her down. When you meet her, she invites you to play hide-and-seek with her just like other children in Skyrim. [[spoiler:Her "hiding" place is her ''grave.'']]
* GoIntoTheLight: Once Movarth has been destroyed, Helgi's spirit appears for a final time, thanking the Dragonborn and noting that "Mother says it's time to rest now." By resolving her murder, you set her spirit free.
* KillTheCutie: Her backstory.
* SpannerInTheWorks: Completely unravels the schemes of Alva and her master Movarth by winning over Alva's pawn Laelette with her adorableness. It doesn't save her from dying, but Laelette's attempt to turn Helgi rather than make her death look like an accident is what causes suspicions among the townspeople, and leads to the Jarl permitting the Dragonborn to investigate. Then, by appearing to play with the Dragonborn, she indirectly leads them to the true culprits behind Morthal's troubles.
* UndeadChild: Not that she minds much.
* GoIntoTheLight: Once Movarth has been destroyed, Helgi's spirit appears for a final time, thanking the Dragonborn and noting that "Mother says it's time to rest now." By resolving her murder, you set her spirit free.
* KillTheCutie: Her backstory.
* SpannerInTheWorks: Completely unravels the schemes of Alva and her master Movarth by winning over Alva's pawn Laelette with her adorableness. It doesn't save her from dying, but Laelette's attempt to turn Helgi rather than make her death look like an accident is what causes suspicions among the townspeople, and leads to the Jarl permitting the Dragonborn to investigate. Then, by appearing to play with the Dragonborn, she indirectly leads them to the true culprits behind Morthal's troubles.
* UndeadChild: Not that she minds much.
to:
* CheerfulChild: Being dead hasn't gotten CourtMage: For Dawnstar.
* MrExposition: You can see herdown. When (futilely) trying to convince Silus Vesuius to close his museum, and if you meet her, ask her on this afterwards, she invites can give you a brief introduction to play hide-and-seek with the Mythic Dawn.
* PutOnABus: Subverted. The player can listen to herjust like other children in Skyrim. [[spoiler:Her "hiding" place is asking the very Stormcloak-allied Jarl to basically do this, and grant her ''grave.'']]
some time away from court, and he very crossly denies the request.
*GoIntoTheLight: Once Movarth has been destroyed, Helgi's spirit appears ShellShockedVeteran: After taking part in the defense of the Imperial City during the Great War, she's seared, frozen, and electrified far too many young elves for a final time, thanking the Dragonborn her peace of mind, and noting is thus pretty much a pacifist. Unfortunately, she's so high-strung from serving under Skald that "Mother says it's time to rest now." By resolving her murder, you set her spirit free.
* KillTheCutie: Her backstory.
* SpannerInTheWorks: Completely unravelsif the schemes of Alva Imperials take Dawnstar and her master Movarth by winning over Alva's pawn Laelette with her adorableness. It Brina Merelis takes the throne, she tends to assume the worst when Brina asks something of her. The fact that Brina's housecarl Horik doesn't save trust her from dying, but Laelette's attempt to turn Helgi rather than make her death look like an accident is what causes suspicions among the townspeople, and leads to the Jarl permitting the Dragonborn to investigate. Then, by appearing to play with the Dragonborn, she indirectly leads them to the true culprits behind Morthal's troubles.
* UndeadChild: Not that she minds much.can't be helping, either.
* MrExposition: You can see her
* PutOnABus: Subverted. The player can listen to her
*
* KillTheCutie: Her backstory.
* SpannerInTheWorks: Completely unravels
* UndeadChild: Not that she minds much.
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[[folder:Hroggar]]
[[quoteright:231:https://static.tvtropes.org/pmwiki/pub/images/hroggar_9569.png]]
->'''Voiced by:''' Christian Svensson (English)[[note]]'''Other Languages''':Alexander Taragin (Russian)[[/note]]
A lumberjack whose wife and daughter died in a tragic and mysterious fire. His neighbors believe he had something to do with it, since he immediately moved in with Alva the very next day.
[[quoteright:231:https://static.tvtropes.org/pmwiki/pub/images/hroggar_9569.png]]
->'''Voiced by:''' Christian Svensson (English)[[note]]'''Other Languages''':Alexander Taragin (Russian)[[/note]]
A lumberjack whose wife and daughter died in a tragic and mysterious fire. His neighbors believe he had something to do with it, since he immediately moved in with Alva the very next day.
to:
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[[quoteright:258:https://static.tvtropes.
->'''Voiced by:'''
A
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* AcquittedTooLate: If you try to enter Alva's house at night and your stealth skill isn't high enough to let you go undetected, you'll be forced to kill him, unless you use a Calm or Fear spell.
* BrainwashedAndCrazy: Comes with being a vampire's thrall.
* IncriminatingIndifference: Him shacking up with another woman one day after his family died while showing little in the way of grief makes him ''very'' suspicious in the eyes of his neighbors.
* MistakenForMurderer: Understandably, considering the conditions, everyone assumes he caused the fire that killed his wife and daughter. He didn't; Laelette did, following Alva's orders.
* SurvivorGuilt: If he survives the quest involving his family, he's crushed and no longer feels any joy in life, even though he's thankful that you saved him (and astonished that you'd even want to speak to him after all he's done).
* UngratefulBastard: Due to a programming quirk. If you finish "Laid to Rest" without killing him, he does occasionally thank you for releasing him from "Alva's evil spell", but killing Alva actually ''lowers'' his disposition towards you. This will result in him [[MoodSwinger sincerely thanking you one moment and rudely brushing you off the next.]]
* BrainwashedAndCrazy: Comes with being a vampire's thrall.
* IncriminatingIndifference: Him shacking up with another woman one day after his family died while showing little in the way of grief makes him ''very'' suspicious in the eyes of his neighbors.
* MistakenForMurderer: Understandably, considering the conditions, everyone assumes he caused the fire that killed his wife and daughter. He didn't; Laelette did, following Alva's orders.
* SurvivorGuilt: If he survives the quest involving his family, he's crushed and no longer feels any joy in life, even though he's thankful that you saved him (and astonished that you'd even want to speak to him after all he's done).
* UngratefulBastard: Due to a programming quirk. If you finish "Laid to Rest" without killing him, he does occasionally thank you for releasing him from "Alva's evil spell", but killing Alva actually ''lowers'' his disposition towards you. This will result in him [[MoodSwinger sincerely thanking you one moment and rudely brushing you off the next.]]
to:
* AcquittedTooLate: BlackShirt: Believes that the Mythic Dawn should be remembered for holding the fate of the Empire within their grasp.
* CallBack: His entire quest is one to ''Oblivion'', being focused around the Mythic Dawn.
* FaceDeathWithDignity: If youtry to enter Alva's house at night decline his offer of money in exchange for sparing his life and your stealth skill isn't high enough decide to let you go undetected, you'll be forced to just kill him, unless you use he elects to go down fighting and attacks you.
* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy. He seems to think that he's in aCalm or Fear spell.
* BrainwashedAndCrazy: Comes withsetting where simply collecting pieces of an infamous doomsday cult's weapon is both easy and not that dangerous, despite the fact that the being who gave said weapon still is around and would have followers still.
* NightmareFetishist: He seems avampire's thrall.
* IncriminatingIndifference: Him shacking up with another woman one day after his family died while showinglittle in too enthusiastic about the way of grief makes him ''very'' suspicious in the eyes Daedric cult of his neighbors.
ancestors.
*MistakenForMurderer: Understandably, considering the conditions, everyone assumes he caused the fire that killed his wife PetTheDog: If you [[spoiler:let him live and daughter. He didn't; Laelette did, following Alva's orders.
* SurvivorGuilt: Ifhe survives the quest involving his family, he's crushed and no longer feels any joy in life, even though he's thankful that you saved him (and astonished that you'd even want to speak to him after all he's done).
* UngratefulBastard: Due to a programming quirk. If you finish "Laid to Rest" without killing him, he does occasionallyDremora attack]], he'll sincerely thank you for releasing him from "Alva's evil spell", it.
* SadisticChoice: [[spoiler:You can either betray and kill Silus to get Mehrunes' Razor, or spare his life and forfeit the chance to reforge the weapon, leaving you with only the disassembled fragments.]]
* SociallyUnacceptableCollection: He turns his house into a museum dedicated to the Mythic Dawn, the ApocalypseCult that murdered Emperor Uriel Septim and caused the Oblivion Crisis [[VideoGame/TheElderScrollsIVOblivion 200 years prior]].
* TooDumbToLive: He not only tries to find all the fragments of Mehrunes' Razor to complete his collection, butkilling Alva he actually ''lowers'' decides to find one of the Dagon's shrines and ''ask him to repair it''. You can call him out on the fact that messing with the Daedric Prince of Destruction's ArtifactOfDoom is a terrible idea, not that he'll listen. [[spoiler:It may just prove to be his disposition towards you. This will result in undoing.]]
* YouHaveOutlivedYourUsefulness: Mehrunes Dagon declares this, although it's up to the player whether to actually kill him[[MoodSwinger sincerely thanking you one moment and rudely brushing you off the next.]]or not.
* CallBack: His entire quest is one to ''Oblivion'', being focused around the Mythic Dawn.
* FaceDeathWithDignity: If you
* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy. He seems to think that he's in a
* BrainwashedAndCrazy: Comes with
* NightmareFetishist: He seems a
* IncriminatingIndifference: Him shacking up with another woman one day after his family died while showing
*
* SurvivorGuilt: If
* UngratefulBastard: Due to a programming quirk. If you finish "Laid to Rest" without killing him, he does occasionally
* SadisticChoice: [[spoiler:You can either betray and kill Silus to get Mehrunes' Razor, or spare his life and forfeit the chance to reforge the weapon, leaving you with only the disassembled fragments.]]
* SociallyUnacceptableCollection: He turns his house into a museum dedicated to the Mythic Dawn, the ApocalypseCult that murdered Emperor Uriel Septim and caused the Oblivion Crisis [[VideoGame/TheElderScrollsIVOblivion 200 years prior]].
* TooDumbToLive: He not only tries to find all the fragments of Mehrunes' Razor to complete his collection, but
* YouHaveOutlivedYourUsefulness: Mehrunes Dagon declares this, although it's up to the player whether to actually kill him
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[[folder:Idgrod the Younger]]
[[quoteright:234:https://static.tvtropes.org/pmwiki/pub/images/idgrod_the_younger_2725.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
The daughter, elder child, and heir to Jarl Idgrod Ravencrone.
[[quoteright:234:https://static.tvtropes.org/pmwiki/pub/images/idgrod_the_younger_2725.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
The daughter, elder child, and heir to Jarl Idgrod Ravencrone.
to:
The Reach is the
[[quoteright:234:https://static.
[[folder:Anton Virane]]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
The Breton chef in Understone Keep, he plays a small but significant role during the Dark Brotherhood storyline.
* AssholeVictim: Considering his xenophobic attitude against the Reachmen and his abuse of his assistants, he is one of the targets late in the questline that the player won't feel so bad about offing.
* BadBoss: Mistreats his assistants; during a idle chat, he may threaten to cut off the fingers from one of them to teach her a lesson.
* FantasticRacism: Virane really dislikes the Reachmen, even the ones that are not Forsworn. He takes offense at being called one and insists that he is a Breton from High Rock.
* FrenchJerk: The fantasy counterpart, at any rate, since he is a chef, a jerk, and a Breton.
* HeKnowsTooMuch: The Dragonborn will interrogate him about the Gourmet's location and he will quickly spill the beans. However, they are instructed to silence Virane so that their mission to [[spoiler:assassinate the Emperor]] won't be tracked up to him.
* SupremeChef: The reason why he is tolerated, according to his assistant Rondach.
-->"Only reason the Jarl keeps Anton on is because he cooks up a storm."
[[/folder]]
[[folder:Borkul the Beast]]
[[quoteright:244:https://static.tvtropes.
->'''Voiced by:'''
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* AllThereInTheManual: According to the official strategy guide, Idgrod is, like her mother, actually a sort of mage. She isn't aware of it herself, but her visions are caused by her subconscious manipulation of Magicka.
* BlessedWithSuck: There's no "off switch" to the abilities of premonition she inherited from her mother.
* {{Cloudcuckoolander}}: Not as severe as her little brother, but she still has "[[BlessedWithSuck The Gift]]" from her mother to some degree, as indicated with several random conversations with Lami, the town's alchemist.
* CloudcuckoolandersMinder: She is this for her little brother, who has "[[BlessedWithSuck The Gift]]" from their mother even more than she herself does.
-->'''Idgrod The Younger''': Please don't mind Joric. He's not mad. Really, he's not.
* NiceGirl: She comes across this way, especially regarding her attempts to help her little brother.
* StrongFamilyResemblance: If you use the console commands on the PC to de-age the elder Idgrod, you'll find that Idgrod the Younger is her spitting image.
* BlessedWithSuck: There's no "off switch" to the abilities of premonition she inherited from her mother.
* {{Cloudcuckoolander}}: Not as severe as her little brother, but she still has "[[BlessedWithSuck The Gift]]" from her mother to some degree, as indicated with several random conversations with Lami, the town's alchemist.
* CloudcuckoolandersMinder: She is this for her little brother, who has "[[BlessedWithSuck The Gift]]" from their mother even more than she herself does.
-->'''Idgrod The Younger''': Please don't mind Joric. He's not mad. Really, he's not.
* NiceGirl: She comes across this way, especially regarding her attempts to help her little brother.
* StrongFamilyResemblance: If you use the console commands on the PC to de-age the elder Idgrod, you'll find that Idgrod the Younger is her spitting image.
to:
* AllThereInTheManual: According ArsonMurderAndJaywalking: In his own words, he was sentenced to life in prison for "Murder. Banditry. Assault. Theft. And ''lollygagging''".
* BloodKnight: If you decide to challenge him to a brawl in order to get theofficial strategy guide, Idgrod is, like her mother, right to see Madanach, he won't hide his delight. It's also implied to be the reason he joined the Forsworn in the first place.
* BrickJoke: Guards all over Skyrim tersely inform the player that there is to be no lollygagging. Borkul actuallya sort got arrested for it.
* TheDragon: To Madanach.
* GrievousHarmWithABody: One ofmage. She isn't aware of it herself, but her visions are caused by her subconscious manipulation of Magicka.
the inmates claims that he once ripped off another prisoner's arm and beat him to death with it.
*BlessedWithSuck: There's no "off switch" InLoveWithYourCarnage: It's implied the reason he joined the Forsworn was because he admires their violence and cruelty. He will also appreciate if you tell him you found your first murder exciting.
* TokenMinority: If you help Madanach and the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not being a Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to theabilities of premonition she inherited Empire]]'' that the Reachmen historically had strong ties with the Orcs, and learned hedge-magic from her mother.
them, so it's possible the Forsworn consider Orcs fellow aboriginals.
*{{Cloudcuckoolander}}: Not as severe as her little brother, WalkingShirtlessScene: In Cidhna Mine, he goes around wearing nothing but she still has "[[BlessedWithSuck The Gift]]" from her mother to some degree, as indicated with several random conversations with Lami, the town's alchemist.
* CloudcuckoolandersMinder: She is this for her little brother, who has "[[BlessedWithSuck The Gift]]" from their mother even more than she herself does.
-->'''Idgrod The Younger''': Please don't mind Joric. He's not mad. Really, he's not.
* NiceGirl: She comes across this way, especially regarding her attempts toragged trousers. If [[spoiler:you help her little brother.
* StrongFamilyResemblance: If you usethe console commands on the PC to de-age the elder Idgrod, you'll find that Idgrod the Younger is her spitting image.Forsworn escape]], he will then go for Forsworn armor, which leaves him shirtless as well.
* BloodKnight: If you decide to challenge him to a brawl in order to get the
* BrickJoke: Guards all over Skyrim tersely inform the player that there is to be no lollygagging. Borkul actually
* TheDragon: To Madanach.
* GrievousHarmWithABody: One of
*
* TokenMinority: If you help Madanach and the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not being a Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to the
*
* CloudcuckoolandersMinder: She is this for her little brother, who has "[[BlessedWithSuck The Gift]]" from their mother even more than she herself does.
-->'''Idgrod The Younger''': Please don't mind Joric. He's not mad. Really, he's not.
* NiceGirl: She comes across this way, especially regarding her attempts to
* StrongFamilyResemblance: If you use
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[[folder:Aslfur]]
[[quoteright:163:https://static.tvtropes.org/pmwiki/pub/images/aslfur_5102.png]]
->'''Voiced by:''' Brandon Ellison (English)[[note]]'''Other Languages''':Alexander Barinov (Russian)[[/note]]
Jarl Idgrod's steward is also her husband and the father of her two children.
[[quoteright:163:https://static.tvtropes.org/pmwiki/pub/images/aslfur_5102.png]]
->'''Voiced by:''' Brandon Ellison (English)[[note]]'''Other Languages''':Alexander Barinov (Russian)[[/note]]
Jarl Idgrod's steward is also her husband and the father of her two children.
to:
[[quoteright:163:https://static.
[[quoteright:254:https://static.tvtropes.
->'''Voiced by:'''
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* AllThereInTheManual: It's really only in the strategy guide that there's any clear mention of the relationship between Idgrod and Aslfur, although if you enter the Jarl's longhouse during the night, you'll find them sharing a double bed.
* BodyguardCrush: How their romance began, apparently. In her youth, Idgrod roamed the breadth of Skyrim in quest of wisdom, and Aslfur traveled with her as her protector. They got married prior to returning home to Morthal.
* CloudcuckoolandersMinder: He's this for his wife, who often gives cryptic advice that the rather simple folks of Morthal don't understand.
* HappilyMarried: They seem to be this, and Aslfur is rather protective of his wife; he initially asks that the Dragonborn come to him with concerns rather than approaching Idgrod directly.
* LetUsNeverSpeakOfThisAgain: Should the Dragonborn kill Gorm, Aslfur will send a thank-you note about it. If questioned about the matter, he will acknowledge sending the note, and then add that their conversation never took place.
* BodyguardCrush: How their romance began, apparently. In her youth, Idgrod roamed the breadth of Skyrim in quest of wisdom, and Aslfur traveled with her as her protector. They got married prior to returning home to Morthal.
* CloudcuckoolandersMinder: He's this for his wife, who often gives cryptic advice that the rather simple folks of Morthal don't understand.
* HappilyMarried: They seem to be this, and Aslfur is rather protective of his wife; he initially asks that the Dragonborn come to him with concerns rather than approaching Idgrod directly.
* LetUsNeverSpeakOfThisAgain: Should the Dragonborn kill Gorm, Aslfur will send a thank-you note about it. If questioned about the matter, he will acknowledge sending the note, and then add that their conversation never took place.
to:
* AllThereInTheManual: It's really only AbsentMindedProfessor: Most frequently exhibited by his parting phrase.
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl, but can't bring himself to make a move. You help things along during a quest in praise of Mara, the goddess of love and marriage.
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seems very fond of him.
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can't possibly be more than 40, while Calcelmo has centuries behind him and centuries left to go.
* ShopliftAndDie: He takes the security of his museum ''very'' seriously, and has an entire unit of Markarth guardsmen [[spoiler:and an entire, heavily armed bandit clan]] guarding its halls at all times. They'll let you explore the museum to your heart's content if Calcelmo gives you the key, provided you don't touch anything, but [[spoiler:will attack on sight if you use the key to unlock his private laboratory]].
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item, even if you purchased it from your spouse in thestrategy guide privacy of your own home. Possibly {{hand wave}}d by the fact that he's a mage.
* TwiceShy: It appears Faleen has felt the same for him all along, because when you approach her with the [[spoiler:poem]], it turns out she has a [[spoiler:love letter]] for him on her person, and she finally musters the courage to have it sent to him by that point.
* UngratefulBastard: Even after you kill Nimhe for him, collect the journals of the missing archaeological team, and help him with his love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' Guild questline, so you have no choice but to do it in an illegal way. However, this is justified, as his Falmer translator is his life's work (and being an elf, that is a ''very'' long time), and he can't risk somebody else stealing his research. Why there'sany clear mention of the relationship between Idgrod and Aslfur, although if no option for you enter the Jarl's longhouse during the night, you'll find them sharing a double bed.
* BodyguardCrush: How their romance began, apparently. In her youth, Idgrod roamed the breadth of Skyrim in quest of wisdom, and Aslfur traveled with her as her protector. They got married priorto returning home ''ask him to Morthal.
* CloudcuckoolandersMinder: He's thisdo it for his wife, who often gives cryptic advice that the rather simple folks of Morthal don't understand.
* HappilyMarried: They seem to be this, and Aslfur is rather protective of his wife; he initially asks that the Dragonborn come to him with concerns rather than approaching Idgrod directly.
* LetUsNeverSpeakOfThisAgain: Should the Dragonborn kill Gorm, Aslfur will sendyou'', however, remains a thank-you note about it. If questioned about the matter, he will acknowledge sending the note, and then add that their conversation never took place.mystery.]]
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl, but can't bring himself to make a move. You help things along during a quest in praise of Mara, the goddess of love and marriage.
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seems very fond of him.
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can't possibly be more than 40, while Calcelmo has centuries behind him and centuries left to go.
* ShopliftAndDie: He takes the security of his museum ''very'' seriously, and has an entire unit of Markarth guardsmen [[spoiler:and an entire, heavily armed bandit clan]] guarding its halls at all times. They'll let you explore the museum to your heart's content if Calcelmo gives you the key, provided you don't touch anything, but [[spoiler:will attack on sight if you use the key to unlock his private laboratory]].
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item, even if you purchased it from your spouse in the
* TwiceShy: It appears Faleen has felt the same for him all along, because when you approach her with the [[spoiler:poem]], it turns out she has a [[spoiler:love letter]] for him on her person, and she finally musters the courage to have it sent to him by that point.
* UngratefulBastard: Even after you kill Nimhe for him, collect the journals of the missing archaeological team, and help him with his love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' Guild questline, so you have no choice but to do it in an illegal way. However, this is justified, as his Falmer translator is his life's work (and being an elf, that is a ''very'' long time), and he can't risk somebody else stealing his research. Why there's
* BodyguardCrush: How their romance began, apparently. In her youth, Idgrod roamed the breadth of Skyrim in quest of wisdom, and Aslfur traveled with her as her protector. They got married prior
* CloudcuckoolandersMinder: He's this
* HappilyMarried: They seem to be this, and Aslfur is rather protective of his wife; he initially asks that the Dragonborn come to him with concerns rather than approaching Idgrod directly.
* LetUsNeverSpeakOfThisAgain: Should the Dragonborn kill Gorm, Aslfur will send
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[[folder:Lurbuk]]
[[quoteright:253:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-lurbuk_7953.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An Orc bard "working" at the Moorside Inn, famous for being the worst bard in all of Skyrim, and a potential target in the Dark Brotherhood storyline.
[[quoteright:253:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-lurbuk_7953.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An Orc bard "working" at the Moorside Inn, famous for being the worst bard in all of Skyrim, and a potential target in the Dark Brotherhood storyline.
to:
[[quoteright:253:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-lurbuk_7953.jpg]]
->'''Voiced by:'''
Changed line(s) 241,248 (click to see context) from:
* DreadfulMusician: He is such a terrible bard that not only have people recruited [[MurderInc the Dark Brotherhood]] to kill him off, but there were so many that Astrid actually had to draw a ''lottery'' to determine exactly whose contract to honor.
* EpicFail: Being a terrible bard is one thing. Being such a terrible bard that people want to kill you is something else. Failing so badly at being a bard that the ''Listener-deprived'' (read: only getting contracts via scouring for word of mouth) Dark Brotherhood can't keep up with all the people that want you dead? That's this trope.
* {{Expy}}: A [[DreadfulMusician Dreadful Bard]] with a major case of SmallNameBigEgo? Sounds a lot like [[ComicBook/{{Asterix}} Cacofonix]].
* GiftedlyBad: Lurbuk believes himself the greatest bard in Skyrim. If the Dark Brotherhood is to be believed, at least half of Skyrim's population disagrees.
* HollywoodToneDeaf: You can ask him for a song before killing him. While the "song" is tuneless and rambling, Lurbuk's actual singing voice isn't all that terrible. One gets the impression that if he wised up and took a few classes at the Bard's College, he'd be okay.
* LiteralMinded: In the Dark Brotherhood contract to kill him, it's possible to threaten him before you kill him by telling him to sing "A song of fear, and death." He apparently doesn't get the hint and starts actually singing a (really, ''really'' bad) song about fear and death.
* MySpeciesDothProtestTooMuch: Seriously, how often have you ever seen an ''[[ProudWarriorRaceGuy Orc]]'' Bard?
* SmallNameBigEgo: Despite obviously being a terrible bard, he is convinced that he's talented and destined to become famous, and oblivious to the hatred people have for him. If you tell him the Dark Brotherhood has been hired to kill him, he will just laugh and call such a thing ludicrous, stating that no one would want to "deprive the world" of his unique talent.
* EpicFail: Being a terrible bard is one thing. Being such a terrible bard that people want to kill you is something else. Failing so badly at being a bard that the ''Listener-deprived'' (read: only getting contracts via scouring for word of mouth) Dark Brotherhood can't keep up with all the people that want you dead? That's this trope.
* {{Expy}}: A [[DreadfulMusician Dreadful Bard]] with a major case of SmallNameBigEgo? Sounds a lot like [[ComicBook/{{Asterix}} Cacofonix]].
* GiftedlyBad: Lurbuk believes himself the greatest bard in Skyrim. If the Dark Brotherhood is to be believed, at least half of Skyrim's population disagrees.
* HollywoodToneDeaf: You can ask him for a song before killing him. While the "song" is tuneless and rambling, Lurbuk's actual singing voice isn't all that terrible. One gets the impression that if he wised up and took a few classes at the Bard's College, he'd be okay.
* LiteralMinded: In the Dark Brotherhood contract to kill him, it's possible to threaten him before you kill him by telling him to sing "A song of fear, and death." He apparently doesn't get the hint and starts actually singing a (really, ''really'' bad) song about fear and death.
* MySpeciesDothProtestTooMuch: Seriously, how often have you ever seen an ''[[ProudWarriorRaceGuy Orc]]'' Bard?
* SmallNameBigEgo: Despite obviously being a terrible bard, he is convinced that he's talented and destined to become famous, and oblivious to the hatred people have for him. If you tell him the Dark Brotherhood has been hired to kill him, he will just laugh and call such a thing ludicrous, stating that no one would want to "deprive the world" of his unique talent.
to:
*
* NiceGuy: Outside of the
* EpicFail: Being a terrible bard is one thing. Being such a terrible bard that people want to kill you is something else. Failing so badly at being a bard that the ''Listener-deprived'' (read: only getting contracts via scouring for word of mouth) Dark Brotherhood can't keep up with all the people that want you dead? That's this trope.
* {{Expy}}: A [[DreadfulMusician Dreadful Bard]] with a major case of SmallNameBigEgo? Sounds a lot like [[ComicBook/{{Asterix}} Cacofonix]].
* GiftedlyBad: Lurbuk believes himself the greatest bard in Skyrim. If the Dark Brotherhood is to be believed, at least half of Skyrim's population disagrees.
* HollywoodToneDeaf: You can ask him for a song before killing him. While the "song" is tuneless and rambling, Lurbuk's actual singing voice isn't all that terrible. One gets the impression that if he wised up and took a few classes at the Bard's College, he'd be okay.
* LiteralMinded: In the Dark Brotherhood contract to kill him, it's possible to threaten him before you kill him by telling him to sing "A song of fear, and death." He apparently doesn't get the hint and starts actually singing a (really, ''really'' bad) song about fear and death.
* MySpeciesDothProtestTooMuch: Seriously, how often have you ever seen an ''[[ProudWarriorRaceGuy Orc]]'' Bard?
* SmallNameBigEgo: Despite obviously being a terrible bard, he is convinced that
* VideoGameCaringPotential: He'll confront you
Changed line(s) 251,254 (click to see context) from:
[[folder:Movarth Piquine]]
[[quoteright:303:https://static.tvtropes.org/pmwiki/pub/images/movarth_4076.jpg]]
The master vampire behind Morthal's recent troubles. He originally appeared in ''Oblivion'' as a significant character in an in-game book called ''Immortal Blood'', which can also be found in ''Skyrim''.
[[quoteright:303:https://static.tvtropes.org/pmwiki/pub/images/movarth_4076.jpg]]
The master vampire behind Morthal's recent troubles. He originally appeared in ''Oblivion'' as a significant character in an in-game book called ''Immortal Blood'', which can also be found in ''Skyrim''.
to:
[[quoteright:303:https://static.tvtropes.org/pmwiki/pub/images/movarth_4076.jpg]]
The master vampire behind Morthal's recent troubles. He originally appeared in ''Oblivion'' as a significant character in an in-game book called ''Immortal Blood'', which can also be found in ''Skyrim''.
->'''Voiced by:''' Creator/WilliamSalyers (English)[[note]]'''Other Languages''':Dmitry Tarnover (Russian)[[/note]]
A Breton beggar and former smelter worker.
Changed line(s) 256,268 (click to see context) from:
* AndThenJohnWasAZombie: Movarth used to be a devoted vampire hunter; it was an obsession that consumed his life. Then he met the author of ''Immortal Blood''. Now he's everything he once fought against and worse.
* ArcVillain: Of the Morthal questline.
* AscendedExtra: Was initially introduced in ''Oblivion'' as a character from one of the many books available over the course of the game. ''Skyrim'' gives him his first (and presumably last) actual appearance in-game.
* BaldOfEvil: Not necessarily in the vanilla game, where his appearance was randomly generated; but by ''Dawnguard'', he has a definite appearance and plays this trope straight.
* BareFistedMonk: Used to be one back when he was alive (in the present day, as typical of vampires, he prefers magic), claiming that you never know when a weapon can fail you, but you always know both the capacities and the limitations of your body. By his own account, he could "[[{{Combos}} land a thousand blows without losing [his] balance, provided [he got] the first strike]]."
* HeWhoFightsMonsters: Started out fighting vampires, only to end up as one himself.
* LooksLikeOrlok: With ''Dawnguard.'' Doesn't have the ears, but plays this much straighter than any other Elder Scrolls vampire, barring the Vampire Lords.
* TheManBehindTheMan: To Alva.
* OhCrap: Upon TheReveal that the anonymous author of ''Immortal Blood'' was a vampire themself. As the author states: "He was surprised, even stunned by the pallor of my flesh, the dark hunger in my ageless eyes, and the teeth. Oh, yes, I think the teeth definitely surprised the man who could not afford to be surprised."
* {{Retcon}}: The ending of ''Immortal Blood'' heavily implies that Movarth was killed when the author attacked him; but as ''Skyrim'' reveals, he suffered not mere death but undeath.
* TheyKilledKennyAgain: A bug causes Movarth to respawn if his lair is targeted for a Radiant quest, making it possible to kill him multiple times.
* TragicMonster: Like Alva, he wasn't bad at all before being turned into a vampire. He was a well-meaning hunter who failed to guess the very simple reason that his teacher in vampire-hunting knew so much about them...
* TheUndead: He's a vampire.
* ArcVillain: Of the Morthal questline.
* AscendedExtra: Was initially introduced in ''Oblivion'' as a character from one of the many books available over the course of the game. ''Skyrim'' gives him his first (and presumably last) actual appearance in-game.
* BaldOfEvil: Not necessarily in the vanilla game, where his appearance was randomly generated; but by ''Dawnguard'', he has a definite appearance and plays this trope straight.
* BareFistedMonk: Used to be one back when he was alive (in the present day, as typical of vampires, he prefers magic), claiming that you never know when a weapon can fail you, but you always know both the capacities and the limitations of your body. By his own account, he could "[[{{Combos}} land a thousand blows without losing [his] balance, provided [he got] the first strike]]."
* HeWhoFightsMonsters: Started out fighting vampires, only to end up as one himself.
* LooksLikeOrlok: With ''Dawnguard.'' Doesn't have the ears, but plays this much straighter than any other Elder Scrolls vampire, barring the Vampire Lords.
* TheManBehindTheMan: To Alva.
* OhCrap: Upon TheReveal that the anonymous author of ''Immortal Blood'' was a vampire themself. As the author states: "He was surprised, even stunned by the pallor of my flesh, the dark hunger in my ageless eyes, and the teeth. Oh, yes, I think the teeth definitely surprised the man who could not afford to be surprised."
* {{Retcon}}: The ending of ''Immortal Blood'' heavily implies that Movarth was killed when the author attacked him; but as ''Skyrim'' reveals, he suffered not mere death but undeath.
* TheyKilledKennyAgain: A bug causes Movarth to respawn if his lair is targeted for a Radiant quest, making it possible to kill him multiple times.
* TragicMonster: Like Alva, he wasn't bad at all before being turned into a vampire. He was a well-meaning hunter who failed to guess the very simple reason that his teacher in vampire-hunting knew so much about them...
* TheUndead: He's a vampire.
to:
* AndThenJohnWasAZombie: Movarth used to be a devoted vampire hunter; it was an obsession CareerEndingInjury: Suffered ''some'' sort of injury that consumed his life. Then he met left him unfit to work at the author of ''Immortal Blood''. Now he's everything he once fought against and worse.
* ArcVillain: Ofsmelter. As for the Morthal questline.
details, Degaine seems to make up new stories on a regular basis.
*AscendedExtra: Was initially introduced in ''Oblivion'' as a character from one DirtyOldMan: He was reportedly kicked out of the many books available over the course Temple of the game. ''Skyrim'' gives him Dibella, with his first (and presumably last) actual appearance in-game.
* BaldOfEvil: Not necessarily in the vanilla game, where his appearance was randomly generated; but by ''Dawnguard'', he has a definite appearance and plays this trope straight.
* BareFistedMonk: Used to be one backtone when he was alive (in asked about the present day, as typical of vampires, he prefers magic), claiming event suggesting that you never know when a weapon can fail you, but you always know both the capacities and the limitations of your body. By his own account, he could "[[{{Combos}} land a thousand blows without losing [his] balance, provided [he got] the first strike]]."
* HeWhoFightsMonsters: Started out fighting vampires, only to end up as one himself.
* LooksLikeOrlok: With ''Dawnguard.'' Doesn't have the ears, but plays this much straighter than any other Elder Scrolls vampire, barring the Vampire Lords.
* TheManBehindTheMan: To Alva.
* OhCrap: Upon TheReveal that the anonymous author of ''Immortal Blood'' was a vampire themself. As the author states: "He was surprised, even stunned by the pallor of my flesh, the dark hunger in my ageless eyes, and the teeth. Oh, yes, I think the teeth definitely surprised the man who could not afford to be surprised."
* {{Retcon}}: The ending of ''Immortal Blood'' heavily implies that Movarth was killed when the author attacked him; but as ''Skyrim'' reveals, he suffered not mere death but undeath.
* TheyKilledKennyAgain: A bug causes Movarth to respawn if his lair is targeted for a Radiant quest, making it possible to kill him multiple times.
* TragicMonster: Like Alva,he wasn't bad at all before being turned into a vampire. He was a well-meaning hunter who failed to guess there for the very simple reason worship. He also gives you a miscellaneous quest to steal a statue of Dibella for the temple, again with the implications that his teacher in vampire-hunting knew so much about them...
he's going to be using it for less-than-savory purposes.
*TheUndead: EntitledBastard: Unlike every other beggar, who at least attempts to garner your pity, he basically tells you to throw money at him because he's a beggar that needs it more than you.
* {{Jerkass}}: While most beggars thank you for your kindness if you give them money, Degaine basically takes your coin and tells you to piss off. He's also avampire.habitual liar and a sleazebag to boot.
* PetTheDog: Stealing the statue of Dibella for him makes him a little bit nicer to you. Incidentally, this also makes him [[KickTheSonOfABitch a prime candidate for feeding the Ebony Blade]], especially since completing "No One Escapes Cidhna Mine" also erases your bounty in the Reach.
* ArcVillain: Of
*
* BaldOfEvil: Not necessarily in the vanilla game, where his appearance was randomly generated; but by ''Dawnguard'', he has a definite appearance and plays this trope straight.
* BareFistedMonk: Used to be one back
* HeWhoFightsMonsters: Started out fighting vampires, only to end up as one himself.
* LooksLikeOrlok: With ''Dawnguard.'' Doesn't have the ears, but plays this much straighter than any other Elder Scrolls vampire, barring the Vampire Lords.
* TheManBehindTheMan: To Alva.
* OhCrap: Upon TheReveal that the anonymous author of ''Immortal Blood'' was a vampire themself. As the author states: "He was surprised, even stunned by the pallor of my flesh, the dark hunger in my ageless eyes, and the teeth. Oh, yes, I think the teeth definitely surprised the man who could not afford to be surprised."
* {{Retcon}}: The ending of ''Immortal Blood'' heavily implies that Movarth was killed when the author attacked him; but as ''Skyrim'' reveals, he suffered not mere death but undeath.
* TheyKilledKennyAgain: A bug causes Movarth to respawn if his lair is targeted for a Radiant quest, making it possible to kill him multiple times.
* TragicMonster: Like Alva,
*
* {{Jerkass}}: While most beggars thank you for your kindness if you give them money, Degaine basically takes your coin and tells you to piss off. He's also a
* PetTheDog: Stealing the statue of Dibella for him makes him a little bit nicer to you. Incidentally, this also makes him [[KickTheSonOfABitch a prime candidate for feeding the Ebony Blade]], especially since completing "No One Escapes Cidhna Mine" also erases your bounty in the Reach.
Changed line(s) 271,275 (click to see context) from:
[[folder:Olaf One-Eye]]
[[quoteright:264:https://static.tvtropes.org/pmwiki/pub/images/wikiolaf_710.jpg]]
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
A former Jarl of Whiterun who became High King. It was he who captured the dragon Numinex, whose head is displayed in Dragonsreach, where he imprisoned the beast. In present times, he's known as a tyrant and an annual festival in Solitude burns an effigy of him.
[[quoteright:264:https://static.tvtropes.org/pmwiki/pub/images/wikiolaf_710.jpg]]
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
A former Jarl of Whiterun who became High King. It was he who captured the dragon Numinex, whose head is displayed in Dragonsreach, where he imprisoned the beast. In present times, he's known as a tyrant and an annual festival in Solitude burns an effigy of him.
to:
[[quoteright:264:https://static.tvtropes.org/pmwiki/pub/images/wikiolaf_710.jpg]]
->'''Voiced by:'''
A
Changed line(s) 277,292 (click to see context) from:
* ZeroPercentApprovalRating: Not only does Solitude have an annual festival denouncing him and celebrating his death, but when it gets cancelled (Elisif feels it's in poor taste with Torygg's recent passing), people protest.
* AmbiguouslyEvil: He's certainly seen as evil in Skyrim these days, and his corpse is fought as the boss of a tomb. [[spoiler:But when you get to Sovngarde, he's living it up in the Hall of Valor and is shown to be a personable, friendly man. He's AffablyEvil at worst.]]
* AmericansHateTingle: In-universe example; Olaf One-Eye is hailed as a hero and a legend in Whiterun (with Jarl Balgruuf descending from him), to the point that most historians don't know that High King Olaf and Olaf One-Eye are the same person, finding his popularity in Whiterun to be irreconcilable with the hatred Solitude has for him.
* AsskickingLeadsToLeadership: He became High King because his defeat of Numinex made him such an inspirational figure to all of Skyrim. Some versions also claim he became Jarl of Whiterun as a reward for the defeat.
* DropTheHammer: Wields a warhammer [[spoiler:in Sovngarde]]. In ''Olaf and the Dragon'', he instead has an axe, but the book itself notes this isn't known for sure.
* EasilyForgiven: [[spoiler:He doesn't seem to mind that Svaknir's tales of him have defamed him so much over the centuries, and hopes to welcome the bard into the Hall once Alduin is slain.]]
* FutureImperfect: Viarmo, one of the more learned historians in the game, is completely shocked to discover that High King Olaf and Olaf One-eye are the same person. As mentioned above, it's likely due to the difficulty reconciling Solitude's historical hatred of King Olaf and Whiterun's hero worship of Olaf One-eye.
* GuileHero: According to King Olaf's Verse, he came to power in Skyrim through deals and promises of power to get the holds to fall in line.
* HandicappedBadass: The name should be a hint.
* AHeroToHisHometown: Though reviled elsewhere in Skyrim, Olaf is still remembered as a hero to the people of Whiterun for defeating and imprisoning the dragon Numinex. He may or may not have originally been from Whiterun, but the people of the town apparently took him up as one of their own just the same, in some tales even naming him their Jarl.
* HistoricalVillainUpgrade: Can be exaggerated when filling in the blanks of King Olaf's Verse. Whatever he did in real life, he most certainly was ''not'' Numinex in human form.
* MakeMeWannaShout: He had the Thu'um.
* NoodleIncident: He certainly did ''something'' to make Solitude hate him so much, although what it was is never made entirely clear.
* RoyalsWhoActuallyDoSomething: He performed one of the only known dragon captures in history, and is revered as a hero by the people of Whiterun.
* ATrueStoryInMyUniverse: The legend of Olaf's battle with Numinex is obscured, and it's theorized by one author that this is on purpose - that Olaf's defeat of Numinex was for whatever reason anticlimactic, so they made up a more heroic tale. As well, the bard Svaknir's account of Olaf's rise to power is heavily biased against him, and is further muddied by you the player randomly filling in missing parts of the last remaining copy of the tale, with the option to declare that Olaf ''was'' Numinex in human form. Your improvisations, which may or may not have any truth to them, are likely to be further passed down through history as truth now.
* WorthyOpponent: Apparently considers Svaknir one. [[spoiler:Olaf comments in Sovngarde that Svaknir is a "fool of a poet", but nevertheless an honest enemy he respects, and he hopes to see him make it into the Hall when the threat of Alduin is passed.]]
* AmbiguouslyEvil: He's certainly seen as evil in Skyrim these days, and his corpse is fought as the boss of a tomb. [[spoiler:But when you get to Sovngarde, he's living it up in the Hall of Valor and is shown to be a personable, friendly man. He's AffablyEvil at worst.]]
* AmericansHateTingle: In-universe example; Olaf One-Eye is hailed as a hero and a legend in Whiterun (with Jarl Balgruuf descending from him), to the point that most historians don't know that High King Olaf and Olaf One-Eye are the same person, finding his popularity in Whiterun to be irreconcilable with the hatred Solitude has for him.
* AsskickingLeadsToLeadership: He became High King because his defeat of Numinex made him such an inspirational figure to all of Skyrim. Some versions also claim he became Jarl of Whiterun as a reward for the defeat.
* DropTheHammer: Wields a warhammer [[spoiler:in Sovngarde]]. In ''Olaf and the Dragon'', he instead has an axe, but the book itself notes this isn't known for sure.
* EasilyForgiven: [[spoiler:He doesn't seem to mind that Svaknir's tales of him have defamed him so much over the centuries, and hopes to welcome the bard into the Hall once Alduin is slain.]]
* FutureImperfect: Viarmo, one of the more learned historians in the game, is completely shocked to discover that High King Olaf and Olaf One-eye are the same person. As mentioned above, it's likely due to the difficulty reconciling Solitude's historical hatred of King Olaf and Whiterun's hero worship of Olaf One-eye.
* GuileHero: According to King Olaf's Verse, he came to power in Skyrim through deals and promises of power to get the holds to fall in line.
* HandicappedBadass: The name should be a hint.
* AHeroToHisHometown: Though reviled elsewhere in Skyrim, Olaf is still remembered as a hero to the people of Whiterun for defeating and imprisoning the dragon Numinex. He may or may not have originally been from Whiterun, but the people of the town apparently took him up as one of their own just the same, in some tales even naming him their Jarl.
* HistoricalVillainUpgrade: Can be exaggerated when filling in the blanks of King Olaf's Verse. Whatever he did in real life, he most certainly was ''not'' Numinex in human form.
* MakeMeWannaShout: He had the Thu'um.
* NoodleIncident: He certainly did ''something'' to make Solitude hate him so much, although what it was is never made entirely clear.
* RoyalsWhoActuallyDoSomething: He performed one of the only known dragon captures in history, and is revered as a hero by the people of Whiterun.
* ATrueStoryInMyUniverse: The legend of Olaf's battle with Numinex is obscured, and it's theorized by one author that this is on purpose - that Olaf's defeat of Numinex was for whatever reason anticlimactic, so they made up a more heroic tale. As well, the bard Svaknir's account of Olaf's rise to power is heavily biased against him, and is further muddied by you the player randomly filling in missing parts of the last remaining copy of the tale, with the option to declare that Olaf ''was'' Numinex in human form. Your improvisations, which may or may not have any truth to them, are likely to be further passed down through history as truth now.
* WorthyOpponent: Apparently considers Svaknir one. [[spoiler:Olaf comments in Sovngarde that Svaknir is a "fool of a poet", but nevertheless an honest enemy he respects, and he hopes to see him make it into the Hall when the threat of Alduin is passed.]]
to:
* ZeroPercentApprovalRating: FacialMarkings: Not immediately apparent, due to him mostly staying in a dark area, but he has [[http://images.uesp.net//c/cc/SR-npc-Eltrys.jpg tattoos all over his face]].
* DisappearedDad: He was onlydoes Solitude have an annual festival denouncing him and celebrating his death, but a boy when it gets cancelled (Elisif feels it's in poor taste with Torygg's recent passing), people protest.
* AmbiguouslyEvil: He's certainly seen as evil in Skyrim these days, andhis corpse is fought as the boss of a tomb. [[spoiler:But father died. [[spoiler:Tragically, Eltrys himself becomes this trope when you get to Sovngarde, he's living it up he is killed by the city's guards; earlier in the Hall of Valor and quest chain, he off-handedly mentions that his wife is shown to be a personable, friendly man. He's AffablyEvil at worst.pregnant, meaning that his child will become SomeoneToRememberHimBy.]]
*AmericansHateTingle: In-universe example; Olaf One-Eye is hailed as a hero and a legend in Whiterun (with Jarl Balgruuf descending from him), to the point that most historians don't know that High King Olaf and Olaf One-Eye are the same person, finding his popularity in Whiterun to be irreconcilable FreudianExcuse: A discussion with him will reveal his father was killed in the hatred Solitude conspiracy when he was a child. He has for him.
* AsskickingLeadsToLeadership: He became High King because his defeat of Numinex made him such an inspirational figure to all of Skyrim. Some versions also claim he became Jarl of Whiterun as a reward for the defeat.
* DropTheHammer: Wields a warhammer [[spoiler:in Sovngarde]]. In ''Olaf and the Dragon'', he instead has an axe, but the book itself notesbeen haunted by this isn't known for sure.
* EasilyForgiven: [[spoiler:He doesn't seemever since, leading to mind that Svaknir's tales of his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill himhave defamed him so much over to cover up the centuries, and hopes to welcome the bard into the Hall once Alduin is slain.conspiracy.]]
*FutureImperfect: Viarmo, one of the more learned historians in the game, is completely shocked to discover VideoGameCaringPotential: Not that High King Olaf and Olaf One-eye are it helps him, sadly, but some players exhibit this toward his wife, Rhiada. She is in the same person. As mentioned above, it's likely due to the difficulty reconciling Solitude's historical hatred of King Olaf and Whiterun's hero worship of Olaf One-eye.
* GuileHero: According to King Olaf's Verse, he came to power in Skyrim through deals and promises of power to get the holds to fall in line.
* HandicappedBadass: The name should be a hint.
* AHeroToHisHometown: Though reviled elsewhere in Skyrim, Olaf is still rememberedroom as a hero to the people of Whiterun for defeating and imprisoning the dragon Numinex. He may or may not have originally been from Whiterun, but the people of the town apparently took him up as one of their own just the same, in some tales even naming him their Jarl.
* HistoricalVillainUpgrade: Can be exaggeratedBetrid Silver-Blood when filling in the blanks of King Olaf's Verse. Whatever he did in real life, he most certainly was ''not'' Numinex in human form.
* MakeMeWannaShout: He had the Thu'um.
* NoodleIncident: He certainly did ''something''Betrid is attacked. Due to make Solitude hate him her pregnancy, quite a few players reverse-pickpocket a stronger weapon on her, to help her so much, although what it was is never made entirely clear.
* RoyalsWhoActuallyDoSomething: He performed one of the only known dragon captures in history, and is revered as a hero by the people of Whiterun.
* ATrueStoryInMyUniverse: The legend of Olaf's battle with Numinex is obscured, and it's theorized by one author that this is on purpose - that Olaf's defeat of Numinex was for whatever reason anticlimactic, so they made up a more heroic tale. As well, the bard Svaknir's account of Olaf's rise to power is heavily biased against him, and is further muddied by you the player randomly filling in missing parts of the last remaining copy of the tale, with the option to declare that Olaf ''was'' Numinex in human form. Your improvisations, which may or may not have any truth to them, are likely to be further passed down through history as truth now.
* WorthyOpponent: Apparently considers Svaknir one. [[spoiler:Olaf comments in Sovngarde that Svaknir is a "fool of a poet", but nevertheless an honest enemy he respects, and he hopes to see him make it into the Hall when the threat of Alduin is passed.]]she doesn't die.
* DisappearedDad: He was only
* AmbiguouslyEvil: He's certainly seen as evil in Skyrim these days, and
*
* AsskickingLeadsToLeadership: He became High King because his defeat of Numinex made him such an inspirational figure to all of Skyrim. Some versions also claim he became Jarl of Whiterun as a reward for the defeat.
* DropTheHammer: Wields a warhammer [[spoiler:in Sovngarde]]. In ''Olaf and the Dragon'', he instead has an axe, but the book itself notes
* EasilyForgiven: [[spoiler:He doesn't seem
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill him
*
* GuileHero: According to King Olaf's Verse, he came to power in Skyrim through deals and promises of power to get the holds to fall in line.
* HandicappedBadass: The name should be a hint.
* AHeroToHisHometown: Though reviled elsewhere in Skyrim, Olaf is still remembered
* HistoricalVillainUpgrade: Can be exaggerated
* MakeMeWannaShout: He had the Thu'um.
* NoodleIncident: He certainly did ''something''
* RoyalsWhoActuallyDoSomething: He performed one of the only known dragon captures in history, and is revered as a hero by the people of Whiterun.
* ATrueStoryInMyUniverse: The legend of Olaf's battle with Numinex is obscured, and it's theorized by one author that this is on purpose - that Olaf's defeat of Numinex was for whatever reason anticlimactic, so they made up a more heroic tale. As well, the bard Svaknir's account of Olaf's rise to power is heavily biased against him, and is further muddied by you the player randomly filling in missing parts of the last remaining copy of the tale, with the option to declare that Olaf ''was'' Numinex in human form. Your improvisations, which may or may not have any truth to them, are likely to be further passed down through history as truth now.
* WorthyOpponent: Apparently considers Svaknir one. [[spoiler:Olaf comments in Sovngarde that Svaknir is a "fool of a poet", but nevertheless an honest enemy he respects, and he hopes to see him make it into the Hall when the threat of Alduin is passed.]]
Changed line(s) 295,296 (click to see context) from:
[[folder:Svaknir]]
A bard who opposed Olaf One-Eye and the writer of King Olaf's Verse. His ghost haunts the tomb where Olaf is buried. You later find his spirit wandering the mists of Sovngarde, if you finished the questline in the tomb and put him to rest.
A bard who opposed Olaf One-Eye and the writer of King Olaf's Verse. His ghost haunts the tomb where Olaf is buried. You later find his spirit wandering the mists of Sovngarde, if you finished the questline in the tomb and put him to rest.
to:
A bard
->'''Voiced by:''' Creator/ClaudiaChristian (English)[[note]]'''Other Languages''':Ramilya Iskander (Russian)[[/note]]
Jarl Igmund's Redguard Housecarl, who
Changed line(s) 298,301 (click to see context) from:
* ArchEnemy: Of Olaf.
* ATrueStoryInMyUniverse: There's no telling if anything Svaknir says of him is true or not.
* UnfinishedBusiness: "Olaf! Let us finish this!"
* WorthyOpponent: One-sided for Olaf.
* ATrueStoryInMyUniverse: There's no telling if anything Svaknir says of him is true or not.
* UnfinishedBusiness: "Olaf! Let us finish this!"
* WorthyOpponent: One-sided for Olaf.
to:
%%zce* AmazonianBeauty: Calcelmo certainly thinks so.
*ArchEnemy: Of Olaf.
* ATrueStoryInMyUniverse: There's no telling if anything Svaknir says of him is true or not.
* UnfinishedBusiness: "Olaf! Let us finish this!"
* WorthyOpponent: One-sidedCulturedBadass: She's a skilled warrior who has a weak spot for Olaf.poetry.
* HypercompetentSidekick: To Igmund. She's probably half the reason why he is still in power by the time the game starts. The other half is probably his uncle and steward, Raerek.
* MayflyDecemberRomance: Calcelmo's hundreds of years older than she is and - being an elf - will almost certainly outlive her.
%%zce* UndyingLoyalty: To Igmund, and his father before him.
*
* ATrueStoryInMyUniverse: There's no telling if anything Svaknir says of him is true or not.
* UnfinishedBusiness: "Olaf! Let us finish this!"
* WorthyOpponent: One-sided
* HypercompetentSidekick: To Igmund. She's probably half the reason why he is still in power by the time the game starts. The other half is probably his uncle and steward, Raerek.
* MayflyDecemberRomance: Calcelmo's hundreds of years older than she is and - being an elf - will almost certainly outlive her.
%%zce* UndyingLoyalty: To Igmund, and his father before him.
Changed line(s) 304,311 (click to see context) from:
!People of The Pale
The Pale is centrally north in the province, and has a predominantly winter forest landscape. The hold is very sparsely populated and the frozen ground is poorly suited to farming, but the southern edge is slightly more hospitable; the cold gives way to grassy plains where the wind chills to the bone and giants lay down their camps. Its capital is Dawnstar, a small town that serves as a port stop with its small dock and has mines that supply Skyrim with iron and quicksilver. Its banner is a four-pointed star. Its Jarl is the Stormcloak-aligned Skald, who has ruled the hold for thirty-five years and is regarded as an arrogant fool with an unpleasant personality.
[[folder:Arondil]]
[[quoteright:336:https://static.tvtropes.org/pmwiki/pub/images/arondil.png]]
->'''Voiced by:''' Neil Dickson (English)[[note]]'''Other Languages''':Andrey Finyagin (Russian)[[/note]]
A necromancer obsessed with women that was exiled from Dawnstar because of his disturbing experiments, he now lives in the ruins of Yngvild. The bartender of the Ragged Flagon tasks the Dragonborn with finding and bringing back the journals describing his (very disturbing) experiments.
The Pale is centrally north in the province, and has a predominantly winter forest landscape. The hold is very sparsely populated and the frozen ground is poorly suited to farming, but the southern edge is slightly more hospitable; the cold gives way to grassy plains where the wind chills to the bone and giants lay down their camps. Its capital is Dawnstar, a small town that serves as a port stop with its small dock and has mines that supply Skyrim with iron and quicksilver. Its banner is a four-pointed star. Its Jarl is the Stormcloak-aligned Skald, who has ruled the hold for thirty-five years and is regarded as an arrogant fool with an unpleasant personality.
[[folder:Arondil]]
[[quoteright:336:https://static.tvtropes.org/pmwiki/pub/images/arondil.png]]
->'''Voiced by:''' Neil Dickson (English)[[note]]'''Other Languages''':Andrey Finyagin (Russian)[[/note]]
A necromancer obsessed with women that was exiled from Dawnstar because of his disturbing experiments, he now lives in the ruins of Yngvild. The bartender of the Ragged Flagon tasks the Dragonborn with finding and bringing back the journals describing his (very disturbing) experiments.
to:
The Pale is centrally north in the province, and has a predominantly winter forest landscape. The hold is very sparsely populated and the frozen ground is poorly suited to farming, but the southern edge is slightly more hospitable; the cold gives way to grassy plains where the wind chills to the bone and giants lay down
A coven of Namira worshippers who are all cannibals. Several are residents of Markarth, keeping their
[[folder:Arondil]]
[[quoteright:336:https://static.tvtropes.org/pmwiki/pub/images/arondil.png]]
->'''Voiced by:''' Neil Dickson (English)[[note]]'''Other Languages''':Andrey Finyagin (Russian)[[/note]]
A necromancer obsessed with women that was exiled from Dawnstar because of his disturbing experiments, he now lives in the ruins of Yngvild. The bartender of the Ragged Flagon tasks the Dragonborn with finding and bringing back the journals describing his (very disturbing) experiments.
Changed line(s) 313,318 (click to see context) from:
* AmazonBrigade: A particularly horrifying example; his undead minions, be it draugr or ghosts, are all female, and it's heavily implied that he [[ILoveTheDead sleeps with them]].
* EvilSorcerer: A very perverted {{necromancer}} who kills women and turns them into his undead slaves.
* KarmicDeath: A stealthy Dragonborn can sneak behind his throne and remove the soul gem that controls his guards or shoot it off the pedestal with an arrow, [[HoistByHisOwnPetard turning them against Arondil and killing him]].
* ILoveTheDead: While it's never outright said out loud, his diaries heavily imply it, and there is also the fact you can find a ghost sleeping in his bed...
* PowerPerversionPotential: He's a necrophiliac who practices necromancy. The rest should fall into place from there.
* StalkerWithACrush: A very creepy example towards Dawnstar's milkmaids. His journals mention that after being exiled from Dawnstar, he misses them and has wet dreams about them. Then one of them accidentally makes it to Yngvild later and is captured by his minions, leading him to kill her so he can LeaveNoWitnesses. ''Then'' he finds out he can reanimate her as a ghost, and starts actively sending his minions to abduct more of them from Dawnstar for him to kill and raise...
* EvilSorcerer: A very perverted {{necromancer}} who kills women and turns them into his undead slaves.
* KarmicDeath: A stealthy Dragonborn can sneak behind his throne and remove the soul gem that controls his guards or shoot it off the pedestal with an arrow, [[HoistByHisOwnPetard turning them against Arondil and killing him]].
* ILoveTheDead: While it's never outright said out loud, his diaries heavily imply it, and there is also the fact you can find a ghost sleeping in his bed...
* PowerPerversionPotential: He's a necrophiliac who practices necromancy. The rest should fall into place from there.
* StalkerWithACrush: A very creepy example towards Dawnstar's milkmaids. His journals mention that after being exiled from Dawnstar, he misses them and has wet dreams about them. Then one of them accidentally makes it to Yngvild later and is captured by his minions, leading him to kill her so he can LeaveNoWitnesses. ''Then'' he finds out he can reanimate her as a ghost, and starts actively sending his minions to abduct more of them from Dawnstar for him to kill and raise...
to:
* AmazonBrigade: A particularly horrifying example; his undead minions, be it draugr or ghosts, are all female, and it's heavily implied that he [[ILoveTheDead sleeps with them]].
* EvilSorcerer: A very perverted {{necromancer}} who kills women and turns them into his undead slaves.
* KarmicDeath: A stealthyDarkSecret: They tend to want to keep their habits secret from the general populace, shushing the Dragonborn can sneak behind his throne and remove the soul gem that controls his guards or shoot it off the pedestal with an arrow, [[HoistByHisOwnPetard turning them against Arondil and killing him]].
* ILoveTheDead: While it's never outright said out loud, his diaries heavily imply it, and there is also the fact you can find a ghost sleeping in his bed...
* PowerPerversionPotential: He's a necrophiliac who practices necromancy. The restshould fall into place from there.
they bring it up.
*StalkerWithACrush: A very creepy example towards Dawnstar's milkmaids. His journals mention that after ImAHumanitarian: They are all cannibals, eating human flesh willingly.
* TheyLookJustLikeAnyoneElse: despite beingexiled from Dawnstar, he misses them cannibals, it would be hard to tell without seeing it in action. Members include [[spoiler:Banning, a male Breton dog breeder outside the local stables; Lisbet, a female Nord food vendor; and has wet dreams about them. Then one of them accidentally makes it to Yngvild later and is captured by his minions, leading him to kill her so he can LeaveNoWitnesses. ''Then'' he finds out he can reanimate her as Hogni Red-Arm, a ghost, and starts actively sending his minions to abduct more of them from Dawnstar for him to kill and raise...male Nord food merchant]], all found around Markarth.
* EvilSorcerer: A very perverted {{necromancer}} who kills women and turns them into his undead slaves.
* KarmicDeath: A stealthy
* ILoveTheDead: While it's never outright said out loud, his diaries heavily imply it, and there is also the fact you can find a ghost sleeping in his bed...
* PowerPerversionPotential: He's a necrophiliac who practices necromancy. The rest
*
* TheyLookJustLikeAnyoneElse: despite being
Changed line(s) 321,325 (click to see context) from:
[[folder:Keeper Carcette]]
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/keeper_carcette_5731.png]]
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
Leader of the Vigilant of Stendarr, she leads the militantly anti-Daedra sect from the Hall of the Vigilant, south of Red Road Pass.
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/keeper_carcette_5731.png]]
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
Leader of the Vigilant of Stendarr, she leads the militantly anti-Daedra sect from the Hall of the Vigilant, south of Red Road Pass.
to:
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/keeper_carcette_5731.png]]
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
Leader
->''"The Reach will be ours again!"''
A group that operate primarily in the Reach. They are mostly composed of Reachmen, the original inhabitants of the
Changed line(s) 327,334 (click to see context) from:
* EveryoneHasStandards: Despite leading an extreme, militant order of monster and Daedra-hunters, even Carcette felt that Isran took things a bit too far with his hatred of vampires.
* FantasticRacism: The sect is not very polite to Orcs, presumably because of their connection to Malacath.
* HealingHands: She's the Expert-level Restoration trainer, not that it means much with ''Dawnguard'' installed, as there's no realistic way to train Restoration up to its cap with her before the Hall of the Vigilant is destroyed. At least Colette Marence will still be around, and Dawnguard-aligned players get Florentius to compensate.
* KilledOffScreen: Everyone in the Hall of the Vigilant, Carcette included, is slain by Volkihar vampires once ''Dawnguard'' is installed (if the player is level 10 or higher - lower level players and new characters can still visit the hall before it's destroyed).
* LastStand: If you go to Hall of the Vigilant after it's destroyed, there are several dead vampires and death hounds in the hall, meaning they didn't die easily.
* SuddenSequelDeathSyndrome: Carcette wasn't too remarkable in the vanilla game, isn't attached to any quests, and there was no indication that the Hall of the Vigilants was under any threat. Then you install ''Dawnguard'', and she becomes one of its first casualties.
* TooDumbToLive: ''Dawnguard'' reveals that not only did she not accept that the Volkihar vampires were out of the Vigilants' league, but when warned about it by the leader of the Dawnguard, Carcette ignored him.
* UnderestimatingBadassery: She and her Vigilant fail to realize the threat represented by the Volkihar vampires, leading to their demise.
* FantasticRacism: The sect is not very polite to Orcs, presumably because of their connection to Malacath.
* HealingHands: She's the Expert-level Restoration trainer, not that it means much with ''Dawnguard'' installed, as there's no realistic way to train Restoration up to its cap with her before the Hall of the Vigilant is destroyed. At least Colette Marence will still be around, and Dawnguard-aligned players get Florentius to compensate.
* KilledOffScreen: Everyone in the Hall of the Vigilant, Carcette included, is slain by Volkihar vampires once ''Dawnguard'' is installed (if the player is level 10 or higher - lower level players and new characters can still visit the hall before it's destroyed).
* LastStand: If you go to Hall of the Vigilant after it's destroyed, there are several dead vampires and death hounds in the hall, meaning they didn't die easily.
* SuddenSequelDeathSyndrome: Carcette wasn't too remarkable in the vanilla game, isn't attached to any quests, and there was no indication that the Hall of the Vigilants was under any threat. Then you install ''Dawnguard'', and she becomes one of its first casualties.
* TooDumbToLive: ''Dawnguard'' reveals that not only did she not accept that the Volkihar vampires were out of the Vigilants' league, but when warned about it by the leader of the Dawnguard, Carcette ignored him.
* UnderestimatingBadassery: She and her Vigilant fail to realize the threat represented by the Volkihar vampires, leading to their demise.
to:
* EveryoneHasStandards: Despite leading an extreme, militant order of monster AttackAttackRetreatRetreat: It's not uncommon to see Forsworn running at you yelling battle cries only to immediately turn tail and Daedra-hunters, even Carcette felt run when you loose an atronach or a zombie on them.
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviour and RapePillageAndBurn actions. One of the in-game books mentions thatIsran they sometimes attack people and slaughter them, without bothering to steal any goods from them.
* BadPeopleAbuseAnimals: It's not clear if they're doing it out of bloodlust or for some foul occult purpose, but their lairs are absolutely ''littered'' with butchered animals and tortured Spriggans.
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn as a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but it's mentioned that several of their members started out as innocents and ended up joining them in the first place because of the brutal and unfair Nord retribution after Ulfric tookthings a bit too far with his back Markarth. And that's excluding the corruption of the Silver-Blood family.
* BoomerangBigot: Their hatred ofvampires.
the Nords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual used to turn a Forsworn into a Briarheart gives them greater combat skill, but robs them of their free will.
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism:The sect is not very polite to Orcs, presumably because of their connection to Malacath.
* HealingHands: She's the Expert-level Restoration trainer, not that it means much with ''Dawnguard'' installed, as there's no realistic way to train Restoration up to its cap with her before the Hall of the Vigilant is destroyed. At least Colette Marence will still be around, and Dawnguard-aligned players get Florentius to compensate.
* KilledOffScreen: Everyone in the Hall of the Vigilant, Carcette included, is slain by Volkihar vampires once ''Dawnguard'' is installed (if the player is level 10 or higher - lower level players and new characters can still visit the hall before it's destroyed).
* LastStand: If you go to Hall of the Vigilant after it's destroyed, there are several dead vampires and death hounds in the hall, meaningParticularly toward Nords, whom they didn't die easily.
* SuddenSequelDeathSyndrome: Carcette wasn't too remarkable in the vanilla game,see as oppressive invaders, though they really don't care for anyone who isn't attached to any quests, and there was no indication that the Hall of the Vigilants was under any threat. Then you install ''Dawnguard'', and she becomes one of its first casualties.
* TooDumbToLive: ''Dawnguard'' reveals that not only did she not accept that the Volkihar vampires were out of the Vigilants' league, but when warned about it by the leader of the Dawnguard, Carcette ignored him.
* UnderestimatingBadassery: She and her Vigilant fail to realize the threat represented by the Volkihar vampires, leadingpledged to their demise.cause.
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for using what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced with Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not affiliated with any of those factions.
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To the Forsworn, if a person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The fact that they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the books you can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense of the Forsworn, and attempts to justify their rightful historical claim to the Reach while presenting the Nords involved as brutal oppressors. The author in question, however, has a vested interested in demonizing the Stormcloaks, given his position as an Imperial scholar. This leaves most of the book's contents questionable at best; none of the claims it makes align with the Forsworn's behavior, nor with the cultural history outlined in books like ''The Legend Of Red Eagle''.
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviour and RapePillageAndBurn actions. One of the in-game books mentions that
* BadPeopleAbuseAnimals: It's not clear if they're doing it out of bloodlust or for some foul occult purpose, but their lairs are absolutely ''littered'' with butchered animals and tortured Spriggans.
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn as a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but it's mentioned that several of their members started out as innocents and ended up joining them in the first place because of the brutal and unfair Nord retribution after Ulfric took
* BoomerangBigot: Their hatred of
* DealWithTheDevil: The ritual used to turn a Forsworn into a Briarheart gives them greater combat skill, but robs them of their free will.
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism:
* HealingHands: She's the Expert-level Restoration trainer, not that it means much with ''Dawnguard'' installed, as there's no realistic way to train Restoration up to its cap with her before the Hall of the Vigilant is destroyed. At least Colette Marence will still be around, and Dawnguard-aligned players get Florentius to compensate.
* KilledOffScreen: Everyone in the Hall of the Vigilant, Carcette included, is slain by Volkihar vampires once ''Dawnguard'' is installed (if the player is level 10 or higher - lower level players and new characters can still visit the hall before it's destroyed).
* LastStand: If you go to Hall of the Vigilant after it's destroyed, there are several dead vampires and death hounds in the hall, meaning
* SuddenSequelDeathSyndrome: Carcette wasn't too remarkable in the vanilla game,
* TooDumbToLive: ''Dawnguard'' reveals that not only did she not accept that the Volkihar vampires were out of the Vigilants' league, but when warned about it by the leader of the Dawnguard, Carcette ignored him.
* UnderestimatingBadassery: She and her Vigilant fail to realize the threat represented by the Volkihar vampires, leading
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for using what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced with Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not affiliated with any of those factions.
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To the Forsworn, if a person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The fact that they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the books you can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense of the Forsworn, and attempts to justify their rightful historical claim to the Reach while presenting the Nords involved as brutal oppressors. The author in question, however, has a vested interested in demonizing the Stormcloaks, given his position as an Imperial scholar. This leaves most of the book's contents questionable at best; none of the claims it makes align with the Forsworn's behavior, nor with the cultural history outlined in books like ''The Legend Of Red Eagle''.
Changed line(s) 337,341 (click to see context) from:
[[folder:Horik Half-Hand]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/horik_halfhand_3200.png]]
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
Fellow veteran to Brina Merelis, who becomes her housecarl should she be anointed Jarl of the Pale.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/horik_halfhand_3200.png]]
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
Fellow veteran to Brina Merelis, who becomes her housecarl should she be anointed Jarl of the Pale.
to:
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/horik_halfhand_3200.png]]
->'''Voiced by:'''
Changed line(s) 343,345 (click to see context) from:
* PlatonicLifePartners: With his former commander, Brina Merelis.
* RetiredBadass: One who comes out of retirement. It takes guts to dust off the old Legion armor in a Stormcloak city when the Jarl wants him executed.
* UndyingLoyalty: To the Legion, and to Brina for shared service time in the Legion. His loyalty is so deep that he openly antagonizes the initial Stormcloak-allied Jarl by dusting off his old Legion armor and wearing it about town.
* RetiredBadass: One who comes out of retirement. It takes guts to dust off the old Legion armor in a Stormcloak city when the Jarl wants him executed.
* UndyingLoyalty: To the Legion, and to Brina for shared service time in the Legion. His loyalty is so deep that he openly antagonizes the initial Stormcloak-allied Jarl by dusting off his old Legion armor and wearing it about town.
to:
* PlatonicLifePartners: With GhostlyGoals: His ghost is restless due to "Hjalti" (aka Tiber Septim) apparently promising to grant him his former commander, Brina Merelis.
* RetiredBadass: One who comes out of retirement. It takes guts to dust off the old Legion armor insword after a Stormcloak city when the Jarl wants him executed.
* UndyingLoyalty: To the Legion, and to Brina for shared service time in the Legion. His loyalty is so deepbattle as a sign that he openly antagonizes they were sworn brothers. For some unstated reason - though it's strongly implied that the initial Stormcloak-allied Jarl by dusting off warrior died before or during the battle in question - this never happened. After mistaking the Dragonborn for Hjalti (due to both being Dragonborn), he begs them to find the sword and fulfill this oath.
-->'''Ghost:''' Even after the enemies' arrows dug into my chest and their hammers crushed my bones. I've waited.
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases hisold Legion armor soul to do this.
* HauntedHouse: His presence technically makes the Old Hroldan Inn this. However, the way the inn's owner reacts to seeing him seems to indicate that it's the presence of the Dragonborn which causes him to appear.
* MistakenIdentity: Perhaps because the Player Character andwearing it about town."Hjalti" were both Dragonborn, the Ghost believes the Last Dragonborn is Hjalti.
* RetiredBadass: One who comes out of retirement. It takes guts to dust off the old Legion armor in
* UndyingLoyalty: To the Legion, and to Brina for shared service time in the Legion. His loyalty is so deep
-->'''Ghost:''' Even after the enemies' arrows dug into my chest and their hammers crushed my bones. I've waited.
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases his
* HauntedHouse: His presence technically makes the Old Hroldan Inn this. However, the way the inn's owner reacts to seeing him seems to indicate that it's the presence of the Dragonborn which causes him to appear.
* MistakenIdentity: Perhaps because the Player Character and
Changed line(s) 348,351 (click to see context) from:
[[folder:Madena]]
->'''Voiced by:''' Creator/AprilStewart (English)[[note]]'''Other Languages''':Inna Koroleva (Russian)[[/note]]
Court mage for Dawnstar. A retired Legion battlemage, she's seen more than she cares for of war.
->'''Voiced by:''' Creator/AprilStewart (English)[[note]]'''Other Languages''':Inna Koroleva (Russian)[[/note]]
Court mage for Dawnstar. A retired Legion battlemage, she's seen more than she cares for of war.
to:
->'''Voiced by:'''
Changed line(s) 353,356 (click to see context) from:
* CourtMage: For Dawnstar.
* MrExposition: You can see her (futilely) trying to convince Silus Vesuius to close his museum, and if you ask her on this afterwards, she can give you a brief introduction to the Mythic Dawn.
* PutOnABus: Subverted. The player can listen to her asking the very Stormcloak-allied Jarl to basically do this, and grant her some time away from court, and he very crossly denies the request.
* ShellShockedVeteran: After taking part in the defense of the Imperial City during the Great War, she's seared, frozen, and electrified far too many young elves for her peace of mind, and is thus pretty much a pacifist. Unfortunately, she's so high-strung from serving under Skald that if the Imperials take Dawnstar and Brina Merelis takes the throne, she tends to assume the worst when Brina asks something of her. The fact that Brina's housecarl Horik doesn't trust her can't be helping, either.
* MrExposition: You can see her (futilely) trying to convince Silus Vesuius to close his museum, and if you ask her on this afterwards, she can give you a brief introduction to the Mythic Dawn.
* PutOnABus: Subverted. The player can listen to her asking the very Stormcloak-allied Jarl to basically do this, and grant her some time away from court, and he very crossly denies the request.
* ShellShockedVeteran: After taking part in the defense of the Imperial City during the Great War, she's seared, frozen, and electrified far too many young elves for her peace of mind, and is thus pretty much a pacifist. Unfortunately, she's so high-strung from serving under Skald that if the Imperials take Dawnstar and Brina Merelis takes the throne, she tends to assume the worst when Brina asks something of her. The fact that Brina's housecarl Horik doesn't trust her can't be helping, either.
to:
* CourtMage: For Dawnstar.
* MrExposition: You can see her (futilely) trying to convince Silus Vesuius to close his museum, and if you ask her onAnArmAndALeg: She threatens Belchimac with this afterwards, she can give when he complains about Orc cleanliness in her presence.
-->'''Belchimac:''' I don't like bunking with Orcs. It's not... clean.\\
'''Lash:''' If youa brief introduction want me to the Mythic Dawn.
* PutOnABus: Subverted. The player can listenleave, you could challenge me to her asking the very Stormcloak-allied Jarl a fight. I promise to basically do this, and grant her some time away from court, and he very crossly denies the request.
* ShellShockedVeteran: After taking partstop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in thedefense of the Imperial City during the Great War, barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lash that she'sseared, frozen, no longer welcome back at Dushnikh-Yal.
* InterspeciesRomance: She seems to have a crush on fellow miner Ragnar, a Nord, andelectrified far too many young elves for her peace of mind, he seemingly returns it, judging by their conversations.
* YouAreACreditToYourRace: Amusingly, she andis thus pretty much a pacifist. Unfortunately, she's so high-strung from serving under Skald that if the Imperials take Dawnstar and Brina Merelis takes the throne, she tends to assume the worst when Brina asks something of her. The fact that Brina's housecarl Horik doesn't trust her can't be helping, either.Ragnar both compliment each other in this fashion.
* MrExposition: You can see her (futilely) trying to convince Silus Vesuius to close his museum, and if you ask her on
-->'''Belchimac:''' I don't like bunking with Orcs. It's not... clean.\\
'''Lash:''' If you
* PutOnABus: Subverted. The player can listen
* ShellShockedVeteran: After taking part
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in the
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lash that she's
* InterspeciesRomance: She seems to have a crush on fellow miner Ragnar, a Nord, and
* YouAreACreditToYourRace: Amusingly, she and
Changed line(s) 359,363 (click to see context) from:
[[folder:Silus Vesuius]]
[[quoteright:258:https://static.tvtropes.org/pmwiki/pub/images/silus_vesuius_2981.png]]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
A descendant of a family of Mythic Dawn members, he opens a museum dedicated to the Mythic Dawn and asks the Dovahkiin to find the pieces of Mehrunes' Razor for him.
[[quoteright:258:https://static.tvtropes.org/pmwiki/pub/images/silus_vesuius_2981.png]]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
A descendant of a family of Mythic Dawn members, he opens a museum dedicated to the Mythic Dawn and asks the Dovahkiin to find the pieces of Mehrunes' Razor for him.
to:
[[quoteright:258:https://static.
[[quoteright:297:https://static.tvtropes.
Changed line(s) 365,374 (click to see context) from:
* BlackShirt: Believes that the Mythic Dawn should be remembered for holding the fate of the Empire within their grasp.
* CallBack: His entire quest is one to ''Oblivion'', being focused around the Mythic Dawn.
* FaceDeathWithDignity: If you decline his offer of money in exchange for sparing his life and decide to just kill him, he elects to go down fighting and attacks you.
* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy. He seems to think that he's in a setting where simply collecting pieces of an infamous doomsday cult's weapon is both easy and not that dangerous, despite the fact that the being who gave said weapon still is around and would have followers still.
* NightmareFetishist: He seems a little too enthusiastic about the Daedric cult of his ancestors.
* PetTheDog: If you [[spoiler:let him live and he survives the Dremora attack]], he'll sincerely thank you for it.
* SadisticChoice: [[spoiler:You can either betray and kill Silus to get Mehrunes' Razor, or spare his life and forfeit the chance to reforge the weapon, leaving you with only the disassembled fragments.]]
* SociallyUnacceptableCollection: He turns his house into a museum dedicated to the Mythic Dawn, the ApocalypseCult that murdered Emperor Uriel Septim and caused the Oblivion Crisis [[VideoGame/TheElderScrollsIVOblivion 200 years prior]].
* TooDumbToLive: He not only tries to find all the fragments of Mehrunes' Razor to complete his collection, but he actually decides to find one of the Dagon's shrines and ''ask him to repair it''. You can call him out on the fact that messing with the Daedric Prince of Destruction's ArtifactOfDoom is a terrible idea, not that he'll listen. [[spoiler:It may just prove to be his undoing.]]
* YouHaveOutlivedYourUsefulness: Mehrunes Dagon declares this, although it's up to the player whether to actually kill him or not.
* CallBack: His entire quest is one to ''Oblivion'', being focused around the Mythic Dawn.
* FaceDeathWithDignity: If you decline his offer of money in exchange for sparing his life and decide to just kill him, he elects to go down fighting and attacks you.
* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy. He seems to think that he's in a setting where simply collecting pieces of an infamous doomsday cult's weapon is both easy and not that dangerous, despite the fact that the being who gave said weapon still is around and would have followers still.
* NightmareFetishist: He seems a little too enthusiastic about the Daedric cult of his ancestors.
* PetTheDog: If you [[spoiler:let him live and he survives the Dremora attack]], he'll sincerely thank you for it.
* SadisticChoice: [[spoiler:You can either betray and kill Silus to get Mehrunes' Razor, or spare his life and forfeit the chance to reforge the weapon, leaving you with only the disassembled fragments.]]
* SociallyUnacceptableCollection: He turns his house into a museum dedicated to the Mythic Dawn, the ApocalypseCult that murdered Emperor Uriel Septim and caused the Oblivion Crisis [[VideoGame/TheElderScrollsIVOblivion 200 years prior]].
* TooDumbToLive: He not only tries to find all the fragments of Mehrunes' Razor to complete his collection, but he actually decides to find one of the Dagon's shrines and ''ask him to repair it''. You can call him out on the fact that messing with the Daedric Prince of Destruction's ArtifactOfDoom is a terrible idea, not that he'll listen. [[spoiler:It may just prove to be his undoing.]]
* YouHaveOutlivedYourUsefulness: Mehrunes Dagon declares this, although it's up to the player whether to actually kill him or not.
to:
* BlackShirt: Believes that the Mythic Dawn should be remembered for holding the fate AffablyEvil: The Forsworn aren't exactly paragons of virtue, but Madanach is personable enough.
* AuthorityEqualsAsskicking: The leader of theEmpire within their grasp.
Forsworn proves himself quite the powerful mage if you help him escape the mine (or try to off him inside it).
*CallBack: His entire quest is BoxedCrook: Thonar keeps him alive in prison instead of executing him so he can use Madanach's Forsworn as his personal assassins. Thonar doesn't have nearly as much control over Madanach as he believes, though.
* DudeWheresMyRespect: Even if [[spoiler:you help him escape]], Forsworn will still attack you, with a few exceptions. Could be a bit of RealityIsUnrealistic; Forsworn are under orders to attack everyone on the roads on sight. Even if Madanach were to make an exception for you, he likely wouldn't have a way to communicate it quickly to his scattered people or provide them with an effective means of determining your identity. The oneto ''Oblivion'', being focused around the Mythic Dawn.
* FaceDeathWithDignity: If you decline his offer of money in exchange for sparing his life and decide to just kill him, he elects to go down fighting and attacks you.
* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy. He seems to think that he's in a settingcamp where simply collecting pieces of an infamous doomsday cult's weapon they don't attack you after his release is both easy the one where he is personally staying.
* FightingForAHomeland: High Rock andnot that dangerous, despite the fact that the being who gave said weapon still is around and would Skyrim have followers still.
fought over the Reach in the past, but Madanach wants to see it independent.
*NightmareFetishist: He seems a little too enthusiastic about GoodOldWays: From his point of view, anyway. Like all Forsworn, he worships the unidentified "old gods" (which are implied in various NPC dialogue to be the Daedric cult Princes) rather than the Nine Divines.
* ImpoverishedPatrician: There's a reason he's called "the King in Rags".
* KilledOffForReal: [[spoiler:One way to resolve the quest. Instead ofhis ancestors.
* PetTheDog: Ifkilling the prisoner he wants killed and helping everyone escape, you [[spoiler:let him live and he survives the Dremora attack]], he'll sincerely thank you for it.
* SadisticChoice: [[spoiler:Youcan either betray and kill Silus to get Mehrunes' Razor, or spare ''him'' - you have no weapons, but you have your Shouts and magic spells as well as fists - and then loot the key from his life body and forfeit the chance to reforge the weapon, leaving you with only the disassembled fragments.escape on your own.]]
*SociallyUnacceptableCollection: He turns his house into KnightTemplar: Madanach talks a museum dedicated to lot about the Mythic Dawn, "injustice" of The Reach, but he's hardly a saint himself.
%% * LargeHam
* LuxuryPrisonSuite: By theApocalypseCult that murdered Emperor Uriel Septim and caused the Oblivion Crisis [[VideoGame/TheElderScrollsIVOblivion 200 years prior]].
* TooDumbToLive:standards of Cidhna Mine, at least. He not only tries has his own private cave with a personal bodyguard, it includes a bed and desk, drawers filled with books and paper and ink; he also apparently does not have to find all do any labor in the fragments of Mehrunes' Razor mine. By contrast, everyone else has to complete his collection, but he actually decides to find one of the Dagon's shrines and ''ask him to repair it''. You can call him out sleep on the ground and mine silver all day long.
* MightAsWellNotBeInPrisonAtAll: Despite being a prisoner of Cidhna Mine, Madanach is still capable of coordinating the Forsworn, a fact which Thonar exploits for his own ends.
* NotSoDifferentRemark: Argues this when you've been [[spoiler:unjustly arrested in Markarth]]. It's more poignant when you're a Nord.
* RebelLeader: For the Forsworn.
* RedBaron: The King in Rags.
* TheRevolutionWillNotBeCivilized: While he claims thatmessing with his ultimate goal is peace once the Daedric Prince of Destruction's ArtifactOfDoom is a terrible idea, Reach gains independence, he's not overly concerned about who has to die to accomplish that, and he ''hates'' the Nords. He does make an exception for a Nord Dragonborn, though, if only because he [[spoiler:needs help getting out of Cidhna Mine]]. [[DudeWheresMyRespect Granted, that he'll listen. [[spoiler:It may just prove to be his undoing.]]
won't protect you from all future attacks]], but that's true regardless of race.
*YouHaveOutlivedYourUsefulness: Mehrunes Dagon declares this, although it's up to YouHaveOutlivedYourUsefulness:
** Says this about Grisvar the Unlucky, whom he tells the playerwhether to actually kill as a test of loyalty.
** He also essentially says this to ''you'', if you [[spoiler:help himor not.and his men escape]]. He and the Forsworn stationed at his camp won't be hostile to you, but Madanach does pretty much tell you before he runs off that his allegiance with you is basically done.
* YourTerroristsAreOurFreedomFighters: The Dragonborn can hear the Forsworn's side of the story of the Reach from him.
* AuthorityEqualsAsskicking: The leader of the
*
* DudeWheresMyRespect: Even if [[spoiler:you help him escape]], Forsworn will still attack you, with a few exceptions. Could be a bit of RealityIsUnrealistic; Forsworn are under orders to attack everyone on the roads on sight. Even if Madanach were to make an exception for you, he likely wouldn't have a way to communicate it quickly to his scattered people or provide them with an effective means of determining your identity. The one
* FaceDeathWithDignity: If you decline his offer of money in exchange for sparing his life and decide to just kill him, he elects to go down fighting and attacks you.
* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy. He seems to think that he's in a setting
* FightingForAHomeland: High Rock and
*
* ImpoverishedPatrician: There's a reason he's called "the King in Rags".
* KilledOffForReal: [[spoiler:One way to resolve the quest. Instead of
* PetTheDog: If
* SadisticChoice: [[spoiler:You
*
%% * LargeHam
* LuxuryPrisonSuite: By the
* TooDumbToLive:
* MightAsWellNotBeInPrisonAtAll: Despite being a prisoner of Cidhna Mine, Madanach is still capable of coordinating the Forsworn, a fact which Thonar exploits for his own ends.
* NotSoDifferentRemark: Argues this when you've been [[spoiler:unjustly arrested in Markarth]]. It's more poignant when you're a Nord.
* RebelLeader: For the Forsworn.
* RedBaron: The King in Rags.
* TheRevolutionWillNotBeCivilized: While he claims that
*
** Says this about Grisvar the Unlucky, whom he tells the player
** He also essentially says this to ''you'', if you [[spoiler:help him
* YourTerroristsAreOurFreedomFighters: The Dragonborn can hear the Forsworn's side of the story of the Reach from him.
Changed line(s) 377,398 (click to see context) from:
!People of The Reach
The Reach is the westernmost province, and is dominated by craggy canyons of the Karth River and its tributaries, and by the soaring peaks of the Druadach Mountains. The rugged wilderness of the hold is home to the Forsworn, hostile Breton natives who seek to gain independence from both Skyrim and the Empire and thus attack all outsiders on sight. Its capital is Markarth, built into the ruins of an old Dwarven city. Markarth is one of the most fortified cities in all Skyrim and it is home to a lucrative silver mining and smithing industry. Its banner is a rack of ram horns. Its Jarl is the Imperial-aligned Igmund, a young man who inherited the position from his father Hrolfdir after he was murdered by the Forsworn.
[[folder:Anton Virane]]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
The Breton chef in Understone Keep, he plays a small but significant role during the Dark Brotherhood storyline.
* AssholeVictim: Considering his xenophobic attitude against the Reachmen and his abuse of his assistants, he is one of the targets late in the questline that the player won't feel so bad about offing.
* BadBoss: Mistreats his assistants; during a idle chat, he may threaten to cut off the fingers from one of them to teach her a lesson.
* FantasticRacism: Virane really dislikes the Reachmen, even the ones that are not Forsworn. He takes offense at being called one and insists that he is a Breton from High Rock.
* FrenchJerk: The fantasy counterpart, at any rate, since he is a chef, a jerk, and a Breton.
* HeKnowsTooMuch: The Dragonborn will interrogate him about the Gourmet's location and he will quickly spill the beans. However, they are instructed to silence Virane so that their mission to [[spoiler:assassinate the Emperor]] won't be tracked up to him.
* SupremeChef: The reason why he is tolerated, according to his assistant Rondach.
-->"Only reason the Jarl keeps Anton on is because he cooks up a storm."
[[/folder]]
[[folder:Borkul the Beast]]
[[quoteright:244:https://static.tvtropes.org/pmwiki/pub/images/borkul_the_beast_9106.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An Orc bandit who serves as Madanach's bodyguard in Cidhna Mine.
The Reach is the westernmost province, and is dominated by craggy canyons of the Karth River and its tributaries, and by the soaring peaks of the Druadach Mountains. The rugged wilderness of the hold is home to the Forsworn, hostile Breton natives who seek to gain independence from both Skyrim and the Empire and thus attack all outsiders on sight. Its capital is Markarth, built into the ruins of an old Dwarven city. Markarth is one of the most fortified cities in all Skyrim and it is home to a lucrative silver mining and smithing industry. Its banner is a rack of ram horns. Its Jarl is the Imperial-aligned Igmund, a young man who inherited the position from his father Hrolfdir after he was murdered by the Forsworn.
[[folder:Anton Virane]]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
The Breton chef in Understone Keep, he plays a small but significant role during the Dark Brotherhood storyline.
* AssholeVictim: Considering his xenophobic attitude against the Reachmen and his abuse of his assistants, he is one of the targets late in the questline that the player won't feel so bad about offing.
* BadBoss: Mistreats his assistants; during a idle chat, he may threaten to cut off the fingers from one of them to teach her a lesson.
* FantasticRacism: Virane really dislikes the Reachmen, even the ones that are not Forsworn. He takes offense at being called one and insists that he is a Breton from High Rock.
* FrenchJerk: The fantasy counterpart, at any rate, since he is a chef, a jerk, and a Breton.
* HeKnowsTooMuch: The Dragonborn will interrogate him about the Gourmet's location and he will quickly spill the beans. However, they are instructed to silence Virane so that their mission to [[spoiler:assassinate the Emperor]] won't be tracked up to him.
* SupremeChef: The reason why he is tolerated, according to his assistant Rondach.
-->"Only reason the Jarl keeps Anton on is because he cooks up a storm."
[[/folder]]
[[folder:Borkul the Beast]]
[[quoteright:244:https://static.tvtropes.org/pmwiki/pub/images/borkul_the_beast_9106.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An Orc bandit who serves as Madanach's bodyguard in Cidhna Mine.
to:
The Reach is the westernmost province, and is dominated by craggy canyons of the Karth River and its tributaries, and by the soaring peaks of the Druadach Mountains. The rugged wilderness of the hold is home to the Forsworn, hostile Breton natives who seek to gain independence from both Skyrim and the Empire and thus attack all outsiders on sight. Its capital is Markarth, built into the ruins of an old Dwarven city. Markarth is one of the most fortified cities in all Skyrim and it is home to a lucrative silver mining and smithing industry. Its banner is a rack of ram horns. Its Jarl is the Imperial-aligned Igmund, a young man who inherited the position from his father Hrolfdir after he was murdered by the Forsworn.
[[folder:Anton Virane]]
->'''Voiced by:'''
The Breton chef in Understone Keep, he
A Nord woman who claims she is visiting Markarth to buy jewelry for her sister. She plays a
* AssholeVictim: Considering his xenophobic attitude against the Reachmen and his abuse of his assistants, he is one of the targets late
* BadBoss: Mistreats his assistants; during a idle chat, he may threaten to cut off the fingers from one of them to teach her a lesson.
* FantasticRacism: Virane really dislikes the Reachmen, even the ones that are not Forsworn. He takes offense at being called one and insists that he is a Breton from High Rock.
* FrenchJerk: The fantasy counterpart, at any rate, since he is a chef, a jerk, and a Breton.
* HeKnowsTooMuch: The Dragonborn will interrogate him about the Gourmet's location and he will quickly spill the beans. However, they are instructed to silence Virane so that their mission to [[spoiler:assassinate the Emperor]] won't be tracked up to him.
* SupremeChef: The reason why he is tolerated, according to his assistant Rondach.
-->"Only reason the Jarl keeps Anton on is because he cooks up a storm."
[[/folder]]
[[folder:Borkul the Beast]]
[[quoteright:244:https://static.tvtropes.org/pmwiki/pub/images/borkul_the_beast_9106.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An Orc bandit who serves as Madanach's bodyguard in Cidhna Mine.
Changed line(s) 400,407 (click to see context) from:
* ArsonMurderAndJaywalking: In his own words, he was sentenced to life in prison for "Murder. Banditry. Assault. Theft. And ''lollygagging''".
* BloodKnight: If you decide to challenge him to a brawl in order to get the right to see Madanach, he won't hide his delight. It's also implied to be the reason he joined the Forsworn in the first place.
* BrickJoke: Guards all over Skyrim tersely inform the player that there is to be no lollygagging. Borkul actually got arrested for it.
* TheDragon: To Madanach.
* GrievousHarmWithABody: One of the inmates claims that he once ripped off another prisoner's arm and beat him to death with it.
* InLoveWithYourCarnage: It's implied the reason he joined the Forsworn was because he admires their violence and cruelty. He will also appreciate if you tell him you found your first murder exciting.
* TokenMinority: If you help Madanach and the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not being a Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to the Empire]]'' that the Reachmen historically had strong ties with the Orcs, and learned hedge-magic from them, so it's possible the Forsworn consider Orcs fellow aboriginals.
* WalkingShirtlessScene: In Cidhna Mine, he goes around wearing nothing but ragged trousers. If [[spoiler:you help the Forsworn escape]], he will then go for Forsworn armor, which leaves him shirtless as well.
* BloodKnight: If you decide to challenge him to a brawl in order to get the right to see Madanach, he won't hide his delight. It's also implied to be the reason he joined the Forsworn in the first place.
* BrickJoke: Guards all over Skyrim tersely inform the player that there is to be no lollygagging. Borkul actually got arrested for it.
* TheDragon: To Madanach.
* GrievousHarmWithABody: One of the inmates claims that he once ripped off another prisoner's arm and beat him to death with it.
* InLoveWithYourCarnage: It's implied the reason he joined the Forsworn was because he admires their violence and cruelty. He will also appreciate if you tell him you found your first murder exciting.
* TokenMinority: If you help Madanach and the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not being a Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to the Empire]]'' that the Reachmen historically had strong ties with the Orcs, and learned hedge-magic from them, so it's possible the Forsworn consider Orcs fellow aboriginals.
* WalkingShirtlessScene: In Cidhna Mine, he goes around wearing nothing but ragged trousers. If [[spoiler:you help the Forsworn escape]], he will then go for Forsworn armor, which leaves him shirtless as well.
to:
* ArsonMurderAndJaywalking: In his own words, he was sentenced to life in prison for "Murder. Banditry. Assault. Theft. And ''lollygagging''".
* BloodKnight:AndYourRewardIsClothes: If you decide to challenge him to rescue her, she will thank you by giving you a brawl necklace.
* InTheBack: If successful, Weylin kills her by stabbing her inorder to get the right to see Madanach, he won't hide his delight. It's also implied to be back.
* PlotTriggeringDeath: Potentially. When thereason he joined the Dragonborn first enters Markarth, Weylin attempts to kill Margret. Her death can trigger “The Forsworn Conspiracy” quest, but you can save her and the quest will still start.
* ScrewThisImOuttaHere: If you rescue her, after you talk to her in thefirst place.
* BrickJoke: Guards all over Skyrim tersely informSilver-Blood Inn and [[spoiler:discover she is a spy]], she talks about leaving Markarth [[spoiler:even though she did not successfully complete her assignment]]. She does disappear from the player that there inn after a while, apparently making good on this.
* VideoGameCaringPotential: The ability to save her from Weylin’s attack certainly qualifies as this.
* WalkingSpoiler: She isto be no lollygagging. Borkul actually got arrested for it.
* TheDragon: To Madanach.
* GrievousHarmWithABody: One of[[spoiler:a spy sent by General Tullius to investigate the inmates claims that he once ripped off another prisoner's arm and beat him to death with it.
* InLoveWithYourCarnage: It's implied the reason he joined the Forsworn was because he admires their violence and cruelty. He will also appreciate if you tell him you found your first murder exciting.
* TokenMinority: If you help Madanachtreasury house and the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not being a Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to the Empire]]'' that the Reachmen historically had strong ties with the Orcs, and learned hedge-magic from them, so it's possible the Forsworn consider Orcs fellow aboriginals.
* WalkingShirtlessScene: In Cidhna Mine, he goes around wearing nothing but ragged trousers. If [[spoiler:you help the Forsworn escape]], he will then go for Forsworn armor, which leaves him shirtless as well.Silver-Blood family.]]
* BloodKnight:
* InTheBack: If successful, Weylin kills her by stabbing her in
* PlotTriggeringDeath: Potentially. When the
* ScrewThisImOuttaHere: If you rescue her, after you talk to her in the
* BrickJoke: Guards all over Skyrim tersely inform
* VideoGameCaringPotential: The ability to save her from Weylin’s attack certainly qualifies as this.
* WalkingSpoiler: She is
* TheDragon: To Madanach.
* GrievousHarmWithABody: One of
* InLoveWithYourCarnage: It's implied the reason he joined the Forsworn was because he admires their violence and cruelty. He will also appreciate if you tell him you found your first murder exciting.
* TokenMinority: If you help Madanach
* WalkingShirtlessScene: In Cidhna Mine, he goes around wearing nothing but ragged trousers. If [[spoiler:you help the Forsworn escape]], he will then go for Forsworn armor, which leaves him shirtless as well.
Changed line(s) 410,414 (click to see context) from:
[[folder:Calcelmo]]
[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/calcelmo_801.png]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
A somewhat eccentric Altmer scholar and archaeologist who serves as the court mage and also runs the Markarth Museum. Obsessed with the Dwemer, he invites anyone (via letter) to come to his museum and will pay handsomely for any Dwarven items they're willing to give him. He is also currently overseeing an excavation of one of the many Dwemer ruins dotting the Reach.
[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/calcelmo_801.png]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
A somewhat eccentric Altmer scholar and archaeologist who serves as the court mage and also runs the Markarth Museum. Obsessed with the Dwemer, he invites anyone (via letter) to come to his museum and will pay handsomely for any Dwarven items they're willing to give him. He is also currently overseeing an excavation of one of the many Dwemer ruins dotting the Reach.
to:
[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/calcelmo_801.png]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
A somewhat eccentric Altmer scholar
One of two Hagravens residing in Blind Cliff Cave, she was betrayed by the other one, named Petra, and
Changed line(s) 416,428 (click to see context) from:
* AbsentMindedProfessor: Most frequently exhibited by his parting phrase.
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl, but can't bring himself to make a move. You help things along during a quest in praise of Mara, the goddess of love and marriage.
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seems very fond of him.
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can't possibly be more than 40, while Calcelmo has centuries behind him and centuries left to go.
* ShopliftAndDie: He takes the security of his museum ''very'' seriously, and has an entire unit of Markarth guardsmen [[spoiler:and an entire, heavily armed bandit clan]] guarding its halls at all times. They'll let you explore the museum to your heart's content if Calcelmo gives you the key, provided you don't touch anything, but [[spoiler:will attack on sight if you use the key to unlock his private laboratory]].
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item, even if you purchased it from your spouse in the privacy of your own home. Possibly {{hand wave}}d by the fact that he's a mage.
* TwiceShy: It appears Faleen has felt the same for him all along, because when you approach her with the [[spoiler:poem]], it turns out she has a [[spoiler:love letter]] for him on her person, and she finally musters the courage to have it sent to him by that point.
* UngratefulBastard: Even after you kill Nimhe for him, collect the journals of the missing archaeological team, and help him with his love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' Guild questline, so you have no choice but to do it in an illegal way. However, this is justified, as his Falmer translator is his life's work (and being an elf, that is a ''very'' long time), and he can't risk somebody else stealing his research. Why there's no option for you to ''ask him to do it for you'', however, remains a mystery.]]
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl, but can't bring himself to make a move. You help things along during a quest in praise of Mara, the goddess of love and marriage.
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seems very fond of him.
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can't possibly be more than 40, while Calcelmo has centuries behind him and centuries left to go.
* ShopliftAndDie: He takes the security of his museum ''very'' seriously, and has an entire unit of Markarth guardsmen [[spoiler:and an entire, heavily armed bandit clan]] guarding its halls at all times. They'll let you explore the museum to your heart's content if Calcelmo gives you the key, provided you don't touch anything, but [[spoiler:will attack on sight if you use the key to unlock his private laboratory]].
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item, even if you purchased it from your spouse in the privacy of your own home. Possibly {{hand wave}}d by the fact that he's a mage.
* TwiceShy: It appears Faleen has felt the same for him all along, because when you approach her with the [[spoiler:poem]], it turns out she has a [[spoiler:love letter]] for him on her person, and she finally musters the courage to have it sent to him by that point.
* UngratefulBastard: Even after you kill Nimhe for him, collect the journals of the missing archaeological team, and help him with his love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' Guild questline, so you have no choice but to do it in an illegal way. However, this is justified, as his Falmer translator is his life's work (and being an elf, that is a ''very'' long time), and he can't risk somebody else stealing his research. Why there's no option for you to ''ask him to do it for you'', however, remains a mystery.]]
to:
* AbsentMindedProfessor: Most frequently exhibited by his parting phrase.
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl,AffablyEvil: Granted, she ''is'' a Hagraven and likely has done some nasty things, but can't bring himself she at least tries to be friendly and make a move. You help things along during a quest in praise of Mara, the goddess of love and marriage.
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seems very fond of him.
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can't possibly be more than 40,small talk while Calcelmo has centuries behind him you help her out and centuries left actually keeps her word to go.
reward you instead of betraying you like you might expect.
*ShopliftAndDie: He takes CainAndAbel: The Abel (for a certain definition of "good") to Petra's Cain, as she calls Petra her sister after she's killed.
* CollectorOfTheStrange: Mentions that she collects ''eyeballs'' in post-quest dialogue.
* FailedASpotCheck: She does ''not'' have a great track record when it comes to discerning thesecurity of his museum ''very'' seriously, player's race: if the Dragonborn is a Khajiit or Argonian, she thinks they're an Orc; any other race, and has an entire unit she thinks they're a Breton.
* TechnicolorToxin: {{Discussed|Trope}}. She describes poisons as "pretty".
* TrapMaster: {{Justified|Trope}}. It's her tower, so ofMarkarth guardsmen [[spoiler:and an entire, heavily armed bandit clan]] guarding its halls at all times. They'll let you explore the museum to your heart's content if Calcelmo gives you the key, provided you don't touch anything, but [[spoiler:will attack on sight if you use the key to unlock his private laboratory]].
* StalkerWithoutACrush: He somehowcourse she knows ''exactly'' when you've purchased a Dwarven item, even if you purchased it from your spouse in exactly how all the privacy of your own home. Possibly {{hand wave}}d by the fact that he's a mage.
* TwiceShy: It appears Faleen has felt the same for him all along, because when you approach hertraps function and are overcome, which she will share with the [[spoiler:poem]], it turns out she has a [[spoiler:love letter]] for him on her person, and she finally musters the courage to have it sent to him by that point.
* UngratefulBastard: Even after you kill Nimhe for him, collect the journals of the missing archaeological team, and help him with his love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' Guild questline, so you have no choice but to do it in an illegal way. However, this is justified,Dragonborn as his Falmer translator is his life's work (and being an elf, that is a ''very'' long time), and he can't risk somebody else stealing his research. Why there's no option for you to ''ask him to do it for you'', however, remains a mystery.]]they traverse it.
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl,
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seems very fond of him.
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can't possibly be more than 40,
*
* CollectorOfTheStrange: Mentions that she collects ''eyeballs'' in post-quest dialogue.
* FailedASpotCheck: She does ''not'' have a great track record when it comes to discerning the
* TechnicolorToxin: {{Discussed|Trope}}. She describes poisons as "pretty".
* TrapMaster: {{Justified|Trope}}. It's her tower, so of
* StalkerWithoutACrush: He somehow
* TwiceShy: It appears Faleen has felt the same for him all along, because when you approach her
* UngratefulBastard: Even after you kill Nimhe for him, collect the journals of the missing archaeological team, and help him with his love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' Guild questline, so you have no choice but to do it in an illegal way. However, this is justified,
Changed line(s) 431,434 (click to see context) from:
[[folder:Aicantar]]
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
Calcelmo's nephew and assistant, and an obstacle to you translating Gallus' journal for the Thieves' Guild.
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
Calcelmo's nephew and assistant, and an obstacle to you translating Gallus' journal for the Thieves' Guild.
to:
[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/muiri_5757.png]]
->'''Voiced by:'''
Changed line(s) 436,439 (click to see context) from:
* GadgeteerGenius: Manages to reassemble and control a broken Dwarven spider, which you can sic on some guards in one quest.
* NiceGuy: Outside of the Thieves' Guild questline, he's always polite and friendly to the Dragonborn whenever they stop in to see his uncle.
* VideoGameCaringPotential: He'll confront you in Calcelmo's lab while you're [[spoiler:using the Falmer translator, and will be hostile on sight. Some players, however, find him so sweet that they choose to skip fighting by going immediately into the next room. After you finish the quest, he'll go back to his usual duties and won't remember you breaking in.]]
to:
* NiceGuy: Outside of the Thieves' Guild questline, he's always polite and friendly to
* BreakTheCutie: [[spoiler:She lived in
* VideoGameCaringPotential: He'll confront you in Calcelmo's lab while you're [[spoiler:using
* BrokenBird: She presumably used to be a nicer person, until [[spoiler:Alain Dufont happened and Clan Shatter-Shield wanted nothing more to do with her]]. Now she's broken enough to [[spoiler:put out a hit on one of the people in the family she was once friends with]].
* DudeMagnet: She notes the men in the city won’t leave her alone.
* MiscarriageOfJustice: [[spoiler:The victim of a {{frameup}} that ruined her relationship with Clan Shatter-Shield.]]
* SheWhoFightsMonsters: [[spoiler:Also puts the innocent Nilsine Shatter-Shield on the murder contract, just to make the family matron Tova feel rotten. This results in Tova's suicide, and the Shatter-Shield patriarch to fall into
Changed line(s) 442,445 (click to see context) from:
[[folder:Degaine]]
->'''Voiced by:''' Creator/WilliamSalyers (English)[[note]]'''Other Languages''':Dmitry Tarnover (Russian)[[/note]]
A Breton beggar and former smelter worker.
->'''Voiced by:''' Creator/WilliamSalyers (English)[[note]]'''Other Languages''':Dmitry Tarnover (Russian)[[/note]]
A Breton beggar and former smelter worker.
to:
->'''Voiced by:'''
Changed line(s) 447,451 (click to see context) from:
* CareerEndingInjury: Suffered ''some'' sort of injury that left him unfit to work at the smelter. As for the details, Degaine seems to make up new stories on a regular basis.
* DirtyOldMan: He was reportedly kicked out of the Temple of Dibella, with his tone when asked about the event suggesting that he wasn't there for the worship. He also gives you a miscellaneous quest to steal a statue of Dibella for the temple, again with the implications that he's going to be using it for less-than-savory purposes.
* EntitledBastard: Unlike every other beggar, who at least attempts to garner your pity, he basically tells you to throw money at him because he's a beggar that needs it more than you.
* {{Jerkass}}: While most beggars thank you for your kindness if you give them money, Degaine basically takes your coin and tells you to piss off. He's also a habitual liar and a sleazebag to boot.
* PetTheDog: Stealing the statue of Dibella for him makes him a little bit nicer to you. Incidentally, this also makes him [[KickTheSonOfABitch a prime candidate for feeding the Ebony Blade]], especially since completing "No One Escapes Cidhna Mine" also erases your bounty in the Reach.
* DirtyOldMan: He was reportedly kicked out of the Temple of Dibella, with his tone when asked about the event suggesting that he wasn't there for the worship. He also gives you a miscellaneous quest to steal a statue of Dibella for the temple, again with the implications that he's going to be using it for less-than-savory purposes.
* EntitledBastard: Unlike every other beggar, who at least attempts to garner your pity, he basically tells you to throw money at him because he's a beggar that needs it more than you.
* {{Jerkass}}: While most beggars thank you for your kindness if you give them money, Degaine basically takes your coin and tells you to piss off. He's also a habitual liar and a sleazebag to boot.
* PetTheDog: Stealing the statue of Dibella for him makes him a little bit nicer to you. Incidentally, this also makes him [[KickTheSonOfABitch a prime candidate for feeding the Ebony Blade]], especially since completing "No One Escapes Cidhna Mine" also erases your bounty in the Reach.
to:
* CareerEndingInjury: Suffered ''some'' sort of injury that left him unfit to work at the smelter. As for the details, Degaine seems to make up new stories on a regular basis.
* DirtyOldMan: He was reportedly kicked out of the Temple of Dibella, with his tone when asked about the event suggesting that he wasn't there for the worship. He also givesAffablyEvil: When you a miscellaneous quest track back to steal a statue of Dibella for the temple, again with the implications that he's going to be using it for less-than-savory purposes.
* EntitledBastard: Unlike every other beggar, who at least attempts to garner your pity,him, he basically tells you to throw money at him because he's a beggar that needs it more than you.
* {{Jerkass}}: While most beggars thankcongratulates you for your kindness if success, answers every question you give them ask, then politely informs you he can't let you get out alive.
* HeKnowsTooMuch: Tries to pull this on you, and is implied to have done it many times before.
* IgnoredEpiphany: His journal reveals that he genuinely feels guilt for sending so many young men to their deaths in the terrorist acts he accomplishes under Madanach's orders, but he apparently thinks he has gone too far to stop now.
* JustFollowingOrders: His reasoning for handing out Madanach's orders and sending people to their deaths.
--> '''Nepos:''' I don't know how, but he lives. I get his messages, and I hand out his orders without question.
* SunkCostFallacy: He knows he's wasted time, money,Degaine basically takes your coin and tells lives on Madanach's rebellion, but he says that that isn't a reason to stop. He tries to explain that to stop now would be a bigger waste; see the above IgnoredEpiphany. The Dragonborn will almost certainly kill him for it.
* UnderestimatingBadassery: He clearly underestimates the Dragonborn.
* UndyingLoyalty: [[spoiler:He hasn't seen Madanach in decades, but he still calls him his king and carries out all his orders without question. It is rather disconcerting hearing him talk about his master and gives youto piss off. He's also a habitual liar and a sleazebag to boot.
* PetTheDog: Stealingan idea just how fanatical the statue of Dibella for him makes him a little bit nicer to you. Incidentally, this also makes him [[KickTheSonOfABitch a prime candidate for feeding the Ebony Blade]], especially since completing "No One Escapes Cidhna Mine" also erases your bounty in the Reach.Forsworn are. He even lampshades it himself.]]
* DirtyOldMan: He was reportedly kicked out of the Temple of Dibella, with his tone when asked about the event suggesting that he wasn't there for the worship. He also gives
* EntitledBastard: Unlike every other beggar, who at least attempts to garner your pity,
* {{Jerkass}}: While most beggars thank
* HeKnowsTooMuch: Tries to pull this on you, and is implied to have done it many times before.
* IgnoredEpiphany: His journal reveals that he genuinely feels guilt for sending so many young men to their deaths in the terrorist acts he accomplishes under Madanach's orders, but he apparently thinks he has gone too far to stop now.
* JustFollowingOrders: His reasoning for handing out Madanach's orders and sending people to their deaths.
--> '''Nepos:''' I don't know how, but he lives. I get his messages, and I hand out his orders without question.
* SunkCostFallacy: He knows he's wasted time, money,
* UnderestimatingBadassery: He clearly underestimates the Dragonborn.
* UndyingLoyalty: [[spoiler:He hasn't seen Madanach in decades, but he still calls him his king and carries out all his orders without question. It is rather disconcerting hearing him talk about his master and gives you
* PetTheDog: Stealing
Changed line(s) 454,457 (click to see context) from:
[[folder:Eltrys]]
->'''Voiced by:''' Creator/JasonMarsden (English)[[note]]'''Other Languages''':Anton Kolesnikov (Russian)[[/note]]
A Breton living in Markath who recruits the Dragonborn's help to investigate a conspiracy involving the Forsworn.
->'''Voiced by:''' Creator/JasonMarsden (English)[[note]]'''Other Languages''':Anton Kolesnikov (Russian)[[/note]]
A Breton living in Markath who recruits the Dragonborn's help to investigate a conspiracy involving the Forsworn.
to:
->'''Voiced by:'''
Changed line(s) 459,463 (click to see context) from:
* FacialMarkings: Not immediately apparent, due to him mostly staying in a dark area, but he has [[http://images.uesp.net//c/cc/SR-npc-Eltrys.jpg tattoos all over his face]].
* DisappearedDad: He was only a boy when his father died. [[spoiler:Tragically, Eltrys himself becomes this trope when he is killed by the city's guards; earlier in the quest chain, he off-handedly mentions that his wife is pregnant, meaning that his child will become SomeoneToRememberHimBy.]]
* FreudianExcuse: A discussion with him will reveal his father was killed in the conspiracy when he was a child. He has been haunted by this ever since, leading to his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill him to cover up the conspiracy.]]
* VideoGameCaringPotential: Not that it helps him, sadly, but some players exhibit this toward his wife, Rhiada. She is in the same room as Betrid Silver-Blood when Betrid is attacked. Due to her pregnancy, quite a few players reverse-pickpocket a stronger weapon on her, to help her so she doesn't die.
* DisappearedDad: He was only a boy when his father died. [[spoiler:Tragically, Eltrys himself becomes this trope when he is killed by the city's guards; earlier in the quest chain, he off-handedly mentions that his wife is pregnant, meaning that his child will become SomeoneToRememberHimBy.]]
* FreudianExcuse: A discussion with him will reveal his father was killed in the conspiracy when he was a child. He has been haunted by this ever since, leading to his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill him to cover up the conspiracy.]]
* VideoGameCaringPotential: Not that it helps him, sadly, but some players exhibit this toward his wife, Rhiada. She is in the same room as Betrid Silver-Blood when Betrid is attacked. Due to her pregnancy, quite a few players reverse-pickpocket a stronger weapon on her, to help her so she doesn't die.
to:
* FacialMarkings: Not immediately apparent, due {{Blackmail}}: He is secretly a Talos worshiper. If you join the Stormcloak war effort, you will be sent to blackmail him mostly staying in a dark area, but he has [[http://images.uesp.net//c/cc/SR-npc-Eltrys.jpg tattoos all over his face]].
* DisappearedDad: He was only a boy when his father died. [[spoiler:Tragically, Eltrys himself becomeswith this trope when he is killed by the city's guards; earlier in the quest chain, he off-handedly mentions that his wife is pregnant, meaning that his child will become SomeoneToRememberHimBy.]]
* FreudianExcuse: A discussion with him will reveal his father was killed in the conspiracy when he was a child. He has been haunted by this ever since, leading to his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigationinformation and kill him to cover up the conspiracy.]]
* VideoGameCaringPotential: Not that it helps him, sadly, butobtain some players exhibit this toward his wife, Rhiada. She is in valuable intel.
* CoolOldGuy
* HypercompetentSidekick: Far more competent than Igmund himself. His concerns regarding thesame room as Betrid Silver-Blood when Betrid is attacked. Due to her pregnancy, quite a few players reverse-pickpocket a stronger weapon on her, to help her so she doesn't die.family in particular are completely justified.
* DisappearedDad: He was only a boy when his father died. [[spoiler:Tragically, Eltrys himself becomes
* FreudianExcuse: A discussion with him will reveal his father was killed in the conspiracy when he was a child. He has been haunted by this ever since, leading to his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation
* VideoGameCaringPotential: Not that it helps him, sadly, but
* CoolOldGuy
* HypercompetentSidekick: Far more competent than Igmund himself. His concerns regarding the
Changed line(s) 466,469 (click to see context) from:
[[folder:Faleen]]
->'''Voiced by:''' Creator/ClaudiaChristian (English)[[note]]'''Other Languages''':Ramilya Iskander (Russian)[[/note]]
Jarl Igmund's Redguard Housecarl, who previously served his father.
->'''Voiced by:''' Creator/ClaudiaChristian (English)[[note]]'''Other Languages''':Ramilya Iskander (Russian)[[/note]]
Jarl Igmund's Redguard Housecarl, who previously served his father.
to:
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/thonar_silver-blood_6597.png]]
->'''Voiced by:'''
Changed line(s) 471,475 (click to see context) from:
%%zce* AmazonianBeauty: Calcelmo certainly thinks so.
* CulturedBadass: She's a skilled warrior who has a weak spot for poetry.
* HypercompetentSidekick: To Igmund. She's probably half the reason why he is still in power by the time the game starts. The other half is probably his uncle and steward, Raerek.
* MayflyDecemberRomance: Calcelmo's hundreds of years older than she is and - being an elf - will almost certainly outlive her.
%%zce* UndyingLoyalty: To Igmund, and his father before him.
* CulturedBadass: She's a skilled warrior who has a weak spot for poetry.
* HypercompetentSidekick: To Igmund. She's probably half the reason why he is still in power by the time the game starts. The other half is probably his uncle and steward, Raerek.
* MayflyDecemberRomance: Calcelmo's hundreds of years older than she is and - being an elf - will almost certainly outlive her.
%%zce* UndyingLoyalty: To Igmund, and his father before him.
to:
* HypercompetentSidekick: To Igmund. She's probably half
* ArsonMurderAndJaywalking: He mentions that he used Madanach to get rid of "competitors, agents, idiots".
* AssholeVictim: [[spoiler:If you side with the
* MayflyDecemberRomance: Calcelmo's hundreds of years older
%%zce* UndyingLoyalty: To Igmund,
* BigBadDuumvirate: With his brother, Thongvor. Thonar runs the family business and Thongvar concentrates on politics.
* CorruptCorporateExecutive: As far as he's concerned, hiring mercenaries to hound his
* {{Jerkass}}: He doesn't try to put on any pretense of being likable or caring about anything other than money.
* KarmaHoudini: [[spoiler:A possible outcome of the Forsworn questline. The player can kill Madanach, after which Thonar will thank and pardon you, but still continue with his corrupt activities.]] Still, not a complete Houdini with the KickTheSonOfABitch aspect taken into account. That being said, [[spoiler:he immediately loses his essential status at the end of the mission and he greets you in a place with no guards. You can immediately go into sneak mode and kill him with a handful of arrows before
* KarmicDeath: [[spoiler:A possible outcome of the Forsworn questline. The player can ally with Madanach and help him escape, after which they and the other prisoners attack and (probably) kill Thonar. He gets slain by the people he tried to seal away.]]
* KickTheSonOfABitch: He loses his wife in a Forsworn attack on his own treasury. Even if you choose the sympathetic "I'm sorry" response, he's savvy enough to know he's an asshole and doesn't believe you. You can also basically invoke the trope by telling him "You deserved this."
* LaserGuidedKarma: Of course, there's nothing stopping you from [[PayEvilUntoEvil murdering him]] after the quest is done, since he's no longer tagged as essential. A particularly delicious way is to enter stealth and shoot him in the back with a [[HoistByHisOwnPetard Forsworn arrow]], making it appear as if he was yet another victim in the string of assassinations carried out by the "Forsworn".
** You can also cast Frenzy on him, having the [[DirtyCop corrupt guards that do his bidding]] kill him, instead.
** If you take his route out of Cidhna Mine (killing the Forsworn present and escaping), then he conveniently becomes a connection to you. A connection you can sacrifice to empower the Ebony Blade. Possibly one of the few times a player will feel glee at hearing "Excellent work, my child~".
* MealTicket: To his wife, Betrid, who proudly boasts of being a GoldDigger.
* SmugSnake: Much like Maven Black-Briar, and admittedly it's not entirely unreasonable as he's been keeping up a rather impressive operation with only a ''very'' few key players knowing (unlike Maven, who is rather open and direct about who's really in charge of Riften) for twenty years now. It's entirely probable that even his brother doesn't know what he's been doing. Thonar believes he has fully cowed Madanach and has the Forsworn completely under his thumb: even Madanach admits it wasn't until around the time of "The Forsworn Conspiracy" that the Forsworn had finally built up the resources to finally make their move against him. Thonar is later brutally proven wrong when Forsworn agents in his own house murder his wife and try to kill him too.
* TrophyWife: Probably Betrid; she looks to be younger than him by a fair bit. Despite this, he seems genuinely grief-stricken by her death.
Changed line(s) 478,479 (click to see context) from:
[[folder:Coven of Namira]]
A coven of Namira worshippers who are all cannibals. Several are residents of Markarth, keeping their eating habits and worship a secret.
A coven of Namira worshippers who are all cannibals. Several are residents of Markarth, keeping their eating habits and worship a secret.
to:
A
Changed line(s) 481,483 (click to see context) from:
* DarkSecret: They tend to want to keep their habits secret from the general populace, shushing the Dragonborn should they bring it up.
* ImAHumanitarian: They are all cannibals, eating human flesh willingly.
* TheyLookJustLikeAnyoneElse: despite being cannibals, it would be hard to tell without seeing it in action. Members include [[spoiler:Banning, a male Breton dog breeder outside the local stables; Lisbet, a female Nord food vendor; and Hogni Red-Arm, a male Nord food merchant]], all found around Markarth.
* ImAHumanitarian: They are all cannibals, eating human flesh willingly.
* TheyLookJustLikeAnyoneElse: despite being cannibals, it would be hard to tell without seeing it in action. Members include [[spoiler:Banning, a male Breton dog breeder outside the local stables; Lisbet, a female Nord food vendor; and Hogni Red-Arm, a male Nord food merchant]], all found around Markarth.
to:
* DarkSecret: They tend TheChosenOne: A weird subversion; he was supposed to want become this according to keep their habits secret from a prophecy, which stated he would unite the general populace, shushing ten kings ruling the Dragonborn should they bring it up.
* ImAHumanitarian: They areReach. However, [[OutsideContextProblem the Empire]] arrived and invaded the Reach, killing or bribing the ten kings and ruining all cannibals, eating human flesh willingly.
his chances to fulfill the prophecy.
*TheyLookJustLikeAnyoneElse: CoolSword: Red Eagle's Fury (or Red Eagle's Bane in its true form), his weapon, also serves as the key to his tomb.
* DealWithTheDevil: He made one with a Hagraven; in exchange for sacrificing his heart, his will, and his humanity, he gained incredible powers and became a pitiless spirit of vengeance. It was this deal that inspired the Briarheart.
* FlamingSword: Regardless of which version of the sword you have on you, it has a fire damage enchantment on it. [[spoiler:When you fight him, he's packing a fire-enchanted {{BFS}}.]]
* FullFrontalAssault: It was said that he made his LastStand "robed in nothing but his righteous fury".
* GameplayAndStorySegregation: [[spoiler:He appears as a regular Draugr boss in-game - complete with [[MakeMeWannaShout dragon Shouts]] - despitebeing cannibals, it would be hard his backstory having nothing to tell without seeing it in action. Members include [[spoiler:Banning, a male Breton dog breeder outside do with the local stables; Lisbet, Dragon Cult. At high levels, he may even spawn as a female Nord food vendor; Dragon Priest, which is even worse]].
* MeaningfulName: His birth name, Faolan, is a mix of this andHogni Red-Arm, LineOfSightName. It translates as 'red eagle,' and according to ''The Legend of Red Eagle,'' he was named for the cry of an eagle that was heard when he was born and the fact that it was autumn and the trees were covered in red leaves.
* LastStand: As mentioned above, he confronted the Imperial Legion on his own with nothing but his sword in the final battle, and managed to slaughter amale Nord food merchant]], all found around Markarth.thousand of them before dying.
* OneManArmy: While alive, he managed to kick the Imperial Legion out of the Reach, and even though they came back and eventually defeated him, he managed to slaughter a thousand enemies before dying.
* TheParagon: Seen as this by the Forsworn.
* ImAHumanitarian: They are
*
* DealWithTheDevil: He made one with a Hagraven; in exchange for sacrificing his heart, his will, and his humanity, he gained incredible powers and became a pitiless spirit of vengeance. It was this deal that inspired the Briarheart.
* FlamingSword: Regardless of which version of the sword you have on you, it has a fire damage enchantment on it. [[spoiler:When you fight him, he's packing a fire-enchanted {{BFS}}.]]
* FullFrontalAssault: It was said that he made his LastStand "robed in nothing but his righteous fury".
* GameplayAndStorySegregation: [[spoiler:He appears as a regular Draugr boss in-game - complete with [[MakeMeWannaShout dragon Shouts]] - despite
* MeaningfulName: His birth name, Faolan, is a mix of this and
* LastStand: As mentioned above, he confronted the Imperial Legion on his own with nothing but his sword in the final battle, and managed to slaughter a
* OneManArmy: While alive, he managed to kick the Imperial Legion out of the Reach, and even though they came back and eventually defeated him, he managed to slaughter a thousand enemies before dying.
* TheParagon: Seen as this by the Forsworn.
Changed line(s) 486,489 (click to see context) from:
[[folder:The Forsworn]]
->''"The Reach will be ours again!"''
A group that operate primarily in the Reach. They are mostly composed of Reachmen, the original inhabitants of the Reach descended from Nords and Bretons living on the border between Skyrim and High Rock. This has given rise to the claim the territory is theirs by right and they have a long history of bloody conflict with the local Nords over control of the Hold. Several years before the events of ''Skyrim'', they actually managed to take control of Markarth, only to be brutally overthrown by Nord militia led by Ulfric Stormcloak in what became known as the infamous Markarth Incident. Despite this brutal loss, the Forsworn are still determined to take back what they believe is rightfully theirs, and have begun consorting with Hagravens to become powerful mage-warriors known as Briarhearts.
->''"The Reach will be ours again!"''
A group that operate primarily in the Reach. They are mostly composed of Reachmen, the original inhabitants of the Reach descended from Nords and Bretons living on the border between Skyrim and High Rock. This has given rise to the claim the territory is theirs by right and they have a long history of bloody conflict with the local Nords over control of the Hold. Several years before the events of ''Skyrim'', they actually managed to take control of Markarth, only to be brutally overthrown by Nord militia led by Ulfric Stormcloak in what became known as the infamous Markarth Incident. Despite this brutal loss, the Forsworn are still determined to take back what they believe is rightfully theirs, and have begun consorting with Hagravens to become powerful mage-warriors known as Briarhearts.
to:
->''"The Reach will be ours again!"''
A group that operate primarily
The Rift is in the
[[folder:Brand-Shei (Brandyl Telvanni)]]
[[quoteright:259:https://static.tvtropes.org/pmwiki/pub/images/brend-shei_4027.png]]
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
One of the merchants in Riften marketplace. Seemingly the first target of the Thieves' Guild (though you can [[GuideDangIt fail it on purpose]]).
Changed line(s) 491,515 (click to see context) from:
* AttackAttackRetreatRetreat: It's not uncommon to see Forsworn running at you yelling battle cries only to immediately turn tail and run when you loose an atronach or a zombie on them.
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviour and RapePillageAndBurn actions. One of the in-game books mentions that they sometimes attack people and slaughter them, without bothering to steal any goods from them.
* BadPeopleAbuseAnimals: It's not clear if they're doing it out of bloodlust or for some foul occult purpose, but their lairs are absolutely ''littered'' with butchered animals and tortured Spriggans.
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn as a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but it's mentioned that several of their members started out as innocents and ended up joining them in the first place because of the brutal and unfair Nord retribution after Ulfric took back Markarth. And that's excluding the corruption of the Silver-Blood family.
* BoomerangBigot: Their hatred of the Nords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual used to turn a Forsworn into a Briarheart gives them greater combat skill, but robs them of their free will.
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though they really don't care for anyone who isn't pledged to their cause.
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for using what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced with Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not affiliated with any of those factions.
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To the Forsworn, if a person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The fact that they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the books you can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense of the Forsworn, and attempts to justify their rightful historical claim to the Reach while presenting the Nords involved as brutal oppressors. The author in question, however, has a vested interested in demonizing the Stormcloaks, given his position as an Imperial scholar. This leaves most of the book's contents questionable at best; none of the claims it makes align with the Forsworn's behavior, nor with the cultural history outlined in books like ''The Legend Of Red Eagle''.
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviour and RapePillageAndBurn actions. One of the in-game books mentions that they sometimes attack people and slaughter them, without bothering to steal any goods from them.
* BadPeopleAbuseAnimals: It's not clear if they're doing it out of bloodlust or for some foul occult purpose, but their lairs are absolutely ''littered'' with butchered animals and tortured Spriggans.
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn as a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but it's mentioned that several of their members started out as innocents and ended up joining them in the first place because of the brutal and unfair Nord retribution after Ulfric took back Markarth. And that's excluding the corruption of the Silver-Blood family.
* BoomerangBigot: Their hatred of the Nords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual used to turn a Forsworn into a Briarheart gives them greater combat skill, but robs them of their free will.
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though they really don't care for anyone who isn't pledged to their cause.
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for using what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced with Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not affiliated with any of those factions.
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To the Forsworn, if a person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The fact that they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the books you can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense of the Forsworn, and attempts to justify their rightful historical claim to the Reach while presenting the Nords involved as brutal oppressors. The author in question, however, has a vested interested in demonizing the Stormcloaks, given his position as an Imperial scholar. This leaves most of the book's contents questionable at best; none of the claims it makes align with the Forsworn's behavior, nor with the cultural history outlined in books like ''The Legend Of Red Eagle''.
to:
* AttackAttackRetreatRetreat: It's not uncommon to see Forsworn running at you yelling battle cries only to immediately turn tail and run when you loose an atronach or a zombie AerithAndBob: You can comment on them.
him having weird name for a Dark Elf, though there is a very good reason for it.
%%* DeadpanSnarker
*AxeCrazy: They are perceived as this by most people due to their aggressive behaviour and RapePillageAndBurn actions. One GameplayAndStorySegregation: A walking example if the ''Dragonborn'' DLC has been installed. [[spoiler:He's one of the in-game books mentions that last surviving members of House Telvanni. If the Dragonborn completes Master Neloth's quests, they sometimes attack people and slaughter them, are made an honorary member of the same house. Unfortunately, there's no option at any point to tell Brand-Shei about this, or make any sort of offer to introduce him to Neloth.]] Even without bothering to steal any goods from them.
* BadPeopleAbuseAnimals: It's not clear if they're doing it outthe ''Dragonborn'' DLC, [[spoiler:Brelyna Maryon of bloodlust or for some foul occult purpose, but their lairs are absolutely ''littered'' with butchered animals the College of Winterhold is also a member of House Telvanni, and tortured Spriggans.
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn asgiven that she's a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but potential spouse, it's mentioned possible for the Dragonborn themselves to be a member of House Telvanni by marriage.]]
** In the first quest for the ThievesGuild questline, you are told thatseveral of their members started out as innocents and ended up joining them framing him would only put him in jail for a few days - but Bethesda never programmed a time frame for him to be released so he'll stay in prison indefinitely. However, you can subvert sending him to jail in the first place because by simply dropping the ring you are asked to plant on him. You can then tell your guild contact that you "lost it;" naturally, he assumes you were pickpocketed like a chump.
* GoodParents: He was raised by a kindly Argonian couple. Just so we're clear, this is the Dunmer and Argonians we're talking about -- two races known for [[FantasticRacism their animosity toward each other]].[[labelnote:Context]]In the backstory, the Dunmer enslaved the Argonians; following the events of ''Morrowind'' and ''Oblivion'', the Argonians revolted and took over much of thebrutal and unfair Nord retribution after Ulfric took back Markarth. And that's excluding the corruption Dunmer's homeland.[[/labelnote]] This makes Brand-Shei's adoptive parents one of the Silver-Blood family.
best examples of this trope ''ever''.
*BoomerangBigot: Their hatred HappilyAdopted: His backstory.
* NiceGuy: Snarks aside, he easily is one of theNords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual usednicest merchants in Riften, especially compared to turn [[JerkAss Grelka]]. He politely salutes you whenever you pass close to his shop, gladly explains his origins to you, and is very grateful when you help him recover a Forsworn into a Briarheart gives them greater combat skill, but robs them of their free will.
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though theyclue about said origins.
-->'''Brand-Shei:''' I reallydon't care for anyone who isn't pledged to their cause.
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for usingappreciate what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Althoughyou've done for me. I'll never outright stated, it is heavily implied that at least some of them are cannibals.
forget it.
*LiteralChangeOfHeart: OrphansPlotTrinket: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced with Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not affiliated with any of those factions.
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To the Forsworn, if a person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The fact that they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the booksjournal you can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense for him.
* RaisedByNatives: Raised by Argonians.
* SecretLegacy: He's actually one of last surviving members of House Telvanni.
* SnarkToSnarkCombat: With Brynjolf in the starting Thieves' Guild quest.
* VideoGameCaringPotential: The first Thieves' Guild mission has you frame him for stealing, which leaves him in jail for the rest of theForsworn, game. But if you prefer, you can drop the ring that you were supposed to place on him; he never gets arrested, and attempts to justify their rightful historical claim to you still get into the Reach while presenting the Nords involved as brutal oppressors. The author in question, however, has a vested interested in demonizing the Stormcloaks, given his position as an Imperial scholar. This leaves most of the book's contents questionable at best; none of the claims it makes align with the Forsworn's behavior, nor with the cultural history outlined in books like ''The Legend Of Red Eagle''.guild.
%%* DeadpanSnarker
*
* BadPeopleAbuseAnimals: It's not clear if they're doing it out
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn as
** In the first quest for the ThievesGuild questline, you are told that
* GoodParents: He was raised by a kindly Argonian couple. Just so we're clear, this is the Dunmer and Argonians we're talking about -- two races known for [[FantasticRacism their animosity toward each other]].[[labelnote:Context]]In the backstory, the Dunmer enslaved the Argonians; following the events of ''Morrowind'' and ''Oblivion'', the Argonians revolted and took over much of the
*
* NiceGuy: Snarks aside, he easily is one of the
* DealWithTheDevil: The ritual used
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though they
-->'''Brand-Shei:''' I really
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for using
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Although
*
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not affiliated with any of those factions.
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To the Forsworn, if a person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The fact that they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the books
* RaisedByNatives: Raised by Argonians.
* SecretLegacy: He's actually one of last surviving members of House Telvanni.
* SnarkToSnarkCombat: With Brynjolf in the starting Thieves' Guild quest.
* VideoGameCaringPotential: The first Thieves' Guild mission has you frame him for stealing, which leaves him in jail for the rest of the
Changed line(s) 518,521 (click to see context) from:
[[folder:Ghost of Old Hroldan]]
->'''Voiced by:''' Craig Sechler (English)[[note]]'''Other Languages''':Sergey Burunov (Russian)[[/note]]
The ghost of a warrior that haunts the Old Hroldan Inn, and seems to have been a companion to Tiber Septim in his early days.
->'''Voiced by:''' Craig Sechler (English)[[note]]'''Other Languages''':Sergey Burunov (Russian)[[/note]]
The ghost of a warrior that haunts the Old Hroldan Inn, and seems to have been a companion to Tiber Septim in his early days.
to:
[[quoteright:263:https://static.tvtropes.org/pmwiki/pub/images/chiefyamarz_8011.jpg]]
->'''Voiced by:'''
Changed line(s) 523,527 (click to see context) from:
* GhostlyGoals: His ghost is restless due to "Hjalti" (aka Tiber Septim) apparently promising to grant him his sword after a battle as a sign that they were sworn brothers. For some unstated reason - though it's strongly implied that the warrior died before or during the battle in question - this never happened. After mistaking the Dragonborn for Hjalti (due to both being Dragonborn), he begs them to find the sword and fulfill this oath.
-->'''Ghost:''' Even after the enemies' arrows dug into my chest and their hammers crushed my bones. I've waited.
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases his soul to do this.
* HauntedHouse: His presence technically makes the Old Hroldan Inn this. However, the way the inn's owner reacts to seeing him seems to indicate that it's the presence of the Dragonborn which causes him to appear.
* MistakenIdentity: Perhaps because the Player Character and "Hjalti" were both Dragonborn, the Ghost believes the Last Dragonborn is Hjalti.
-->'''Ghost:''' Even after the enemies' arrows dug into my chest and their hammers crushed my bones. I've waited.
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases his soul to do this.
* HauntedHouse: His presence technically makes the Old Hroldan Inn this. However, the way the inn's owner reacts to seeing him seems to indicate that it's the presence of the Dragonborn which causes him to appear.
* MistakenIdentity: Perhaps because the Player Character and "Hjalti" were both Dragonborn, the Ghost believes the Last Dragonborn is Hjalti.
to:
* GhostlyGoals: His ghost is restless due AssholeVictim: He either dies when he foolishly tries to "Hjalti" (aka Tiber Septim) apparently promising to grant him his sword after a battle as a sign that they were sworn brothers. For some unstated reason - though it's strongly implied that fight the warrior died before giant leader himself or during the battle in question - this never happened. After mistaking does so when he tries to kill the Dragonborn for Hjalti (due to both cover up the truth. Either way, he certainly had it coming.
* AsskickingLeadsToLeadership: As per usual with orcs, the chieftain proves he's worthy of his position by beingDragonborn), a great warrior. The problem for this particular tribe is that Yamarz very, very much isn't.
* BoisterousWeakling: He talks a big game and if you make him fight the giant leader himself, hebegs them claims that it'll only take a second. [[MegatonPunch He's not wrong about that last part.]]
* CurbStompBattle: If you talk him into fighting the leader of the giants himself, he's summarily crushed.
* DirtyCoward: In very sharp contrast to most Orcs. When challenged to defeat the leader of the giants by Malacath, he immediately demands your help in the task; since he was only told to kill the leader, he wants you to kill the rest. On the trip through the cave to said leader, he pointedly flees from the giants, and once you actually get to the leader, he tries to bribe you to kill it and let him take the credit.
* JerkAss: Even ''before'' you learn he is a DirtyCoward and an UngratefulBastard, you will most likely already find him unsympathetic due to him being rude and xenophobic toward you.
* NeverSpeakIllOfTheDead: The player has thesword option of telling his tribe that he faced his death with honor and fulfill this oath.
-->'''Ghost:''' Even after the enemies' arrows dug into my chest and their hammers crushed my bones. I've waited.
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases his soul to do this.
* HauntedHouse: His presence technically makes the Old Hroldan Inn this.courage. However, even if they do this, Malacath will speak up and tell them the way the inn's owner reacts to seeing him seems to indicate truth: that it's the presence of the Dragonborn which causes him to appear.
* MistakenIdentity: Perhaps because the Player CharacterYamarz was "a coward and "Hjalti" were both a weakling."
* NoTrueScotsman: He will express this opinion toward an Orc Dragonborn, whom he will call a "filthy city Orc". Ironically enough, this trope is what Malacath thinks of ''him''.
-->'''Malacath:''' You don't deserve to call yourself an Orc! You're weak, you're small, and you're an embarrassment!
* TooDumbToLive: Besides theGhost believes fact that he tries to off you after you just killed the Last Dragonborn is Hjalti.giant he was too cowardly to face himself, does he really think he can put one over on a ''Daedric Prince'' who cursed his tribe in the first place because he knew Yamarz was a wimp?
* UngratefulBastard: Even though you make efforts to help him and his tribe to get rid of their curse, not only does he keep acting rude toward you all along, but he also tries to pull a YouHaveOutlivedYourUsefulness on you.
* YouHaveOutlivedYourUsefulness: If you agree to kill the Giant for him, he will try to kill you immediately after you are done to ensure you won't tell the truth.
* AsskickingLeadsToLeadership: As per usual with orcs, the chieftain proves he's worthy of his position by being
* BoisterousWeakling: He talks a big game and if you make him fight the giant leader himself, he
* CurbStompBattle: If you talk him into fighting the leader of the giants himself, he's summarily crushed.
* DirtyCoward: In very sharp contrast to most Orcs. When challenged to defeat the leader of the giants by Malacath, he immediately demands your help in the task; since he was only told to kill the leader, he wants you to kill the rest. On the trip through the cave to said leader, he pointedly flees from the giants, and once you actually get to the leader, he tries to bribe you to kill it and let him take the credit.
* JerkAss: Even ''before'' you learn he is a DirtyCoward and an UngratefulBastard, you will most likely already find him unsympathetic due to him being rude and xenophobic toward you.
* NeverSpeakIllOfTheDead: The player has the
-->'''Ghost:''' Even after the enemies' arrows dug into my chest and their hammers crushed my bones. I've waited.
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases his soul to do this.
* HauntedHouse: His presence technically makes the Old Hroldan Inn this.
* MistakenIdentity: Perhaps because the Player Character
* NoTrueScotsman: He will express this opinion toward an Orc Dragonborn, whom he will call a "filthy city Orc". Ironically enough, this trope is what Malacath thinks of ''him''.
-->'''Malacath:''' You don't deserve to call yourself an Orc! You're weak, you're small, and you're an embarrassment!
* TooDumbToLive: Besides the
* UngratefulBastard: Even though you make efforts to help him and his tribe to get rid of their curse, not only does he keep acting rude toward you all along, but he also tries to pull a YouHaveOutlivedYourUsefulness on you.
* YouHaveOutlivedYourUsefulness: If you agree to kill the Giant for him, he will try to kill you immediately after you are done to ensure you won't tell the truth.
Changed line(s) 530,533 (click to see context) from:
[[folder:Lash gra-Dushnikh]]
->'''Voiced by:''' Creator/DianeSalinger (English)[[note]]'''Other Languages''':Elena Morozova (Russian)[[/note]]
An Orc miner from the Dushnikh-Yal stronghold that works in Sanuarach Mine in Karthwasten.
->'''Voiced by:''' Creator/DianeSalinger (English)[[note]]'''Other Languages''':Elena Morozova (Russian)[[/note]]
An Orc miner from the Dushnikh-Yal stronghold that works in Sanuarach Mine in Karthwasten.
to:
->'''Voiced by:'''
An
Changed line(s) 535,542 (click to see context) from:
* AnArmAndALeg: She threatens Belchimac with this when he complains about Orc cleanliness in her presence.
-->'''Belchimac:''' I don't like bunking with Orcs. It's not... clean.\\
'''Lash:''' If you want me to leave, you could challenge me to a fight. I promise to stop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in the barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lash that she's no longer welcome back at Dushnikh-Yal.
* InterspeciesRomance: She seems to have a crush on fellow miner Ragnar, a Nord, and he seemingly returns it, judging by their conversations.
* YouAreACreditToYourRace: Amusingly, she and Ragnar both compliment each other in this fashion.
-->'''Belchimac:''' I don't like bunking with Orcs. It's not... clean.\\
'''Lash:''' If you want me to leave, you could challenge me to a fight. I promise to stop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in the barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lash that she's no longer welcome back at Dushnikh-Yal.
* InterspeciesRomance: She seems to have a crush on fellow miner Ragnar, a Nord, and he seemingly returns it, judging by their conversations.
* YouAreACreditToYourRace: Amusingly, she and Ragnar both compliment each other in this fashion.
to:
* AnArmAndALeg: She threatens Belchimac with this when he complains about Orc cleanliness in her presence.
-->'''Belchimac:''' I don't like bunking with Orcs. It's not... clean.\\
'''Lash:''' If you want me to leave, you could challenge me to a fight. I promise to stop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in the barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecifiedGreatWhiteHunter: For religious reasons, out of respect for Kyne's animals.
* GrumpyOldMan: Stemming from how city Nords now worship the Nine Divines, which he believes are "stolen idols" andthis causes her mother to disown her.
watered down versions of the Nordic pantheon.
*IHaveNoSon: Her mother Gharol sends her a sword, to show Lash that she's no longer welcome back at Dushnikh-Yal.
* InterspeciesRomance: She seems to have a crush on fellow miner Ragnar, a Nord, andTheMissionary: Judging by his reaction when he seemingly returns it, judging by their conversations.first sees you, he really does not like these.
*YouAreACreditToYourRace: Amusingly, she and Ragnar both compliment each other OutlivingOnesOffspring: His son, Haming's father, is killed during the dragon attack in this fashion.the prologue.
* ScrewPolitenessIAmASenior: Upon seeing you, he insults you, believing you have come to tell him about the Nine Divines. He warms up if you tell him you don't believe in the Divines.
-->'''Belchimac:''' I don't like bunking with Orcs. It's not... clean.\\
'''Lash:''' If you want me to leave, you could challenge me to a fight. I promise to stop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in the barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecified
* GrumpyOldMan: Stemming from how city Nords now worship the Nine Divines, which he believes are "stolen idols" and
*
* InterspeciesRomance: She seems to have a crush on fellow miner Ragnar, a Nord, and
*
* ScrewPolitenessIAmASenior: Upon seeing you, he insults you, believing you have come to tell him about the Nine Divines. He warms up if you tell him you don't believe in the Divines.
Changed line(s) 545,549 (click to see context) from:
[[folder:Madanach]]
[[quoteright:297:https://static.tvtropes.org/pmwiki/pub/images/madanach_forsworn_9626.png]]
-> '''Voiced by:''' Stephen Russell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
The King in Rags, leader of the Forsworn.
[[quoteright:297:https://static.tvtropes.org/pmwiki/pub/images/madanach_forsworn_9626.png]]
-> '''Voiced by:''' Stephen Russell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
The King in Rags, leader of the Forsworn.
to:
[[quoteright:297:https://static.
[[quoteright:288:https://static.tvtropes.
Changed line(s) 551,570 (click to see context) from:
* AffablyEvil: The Forsworn aren't exactly paragons of virtue, but Madanach is personable enough.
* AuthorityEqualsAsskicking: The leader of the Forsworn proves himself quite the powerful mage if you help him escape the mine (or try to off him inside it).
* BoxedCrook: Thonar keeps him alive in prison instead of executing him so he can use Madanach's Forsworn as his personal assassins. Thonar doesn't have nearly as much control over Madanach as he believes, though.
* DudeWheresMyRespect: Even if [[spoiler:you help him escape]], Forsworn will still attack you, with a few exceptions. Could be a bit of RealityIsUnrealistic; Forsworn are under orders to attack everyone on the roads on sight. Even if Madanach were to make an exception for you, he likely wouldn't have a way to communicate it quickly to his scattered people or provide them with an effective means of determining your identity. The one camp where they don't attack you after his release is the one where he is personally staying.
* FightingForAHomeland: High Rock and Skyrim have fought over the Reach in the past, but Madanach wants to see it independent.
* GoodOldWays: From his point of view, anyway. Like all Forsworn, he worships the unidentified "old gods" (which are implied in various NPC dialogue to be the Daedric Princes) rather than the Nine Divines.
* ImpoverishedPatrician: There's a reason he's called "the King in Rags".
* KilledOffForReal: [[spoiler:One way to resolve the quest. Instead of killing the prisoner he wants killed and helping everyone escape, you can kill ''him'' - you have no weapons, but you have your Shouts and magic spells as well as fists - and then loot the key from his body and escape on your own.]]
* KnightTemplar: Madanach talks a lot about the "injustice" of The Reach, but he's hardly a saint himself.
%% * LargeHam
* LuxuryPrisonSuite: By the standards of Cidhna Mine, at least. He not only has his own private cave with a personal bodyguard, it includes a bed and desk, drawers filled with books and paper and ink; he also apparently does not have to do any labor in the mine. By contrast, everyone else has to sleep on the ground and mine silver all day long.
* MightAsWellNotBeInPrisonAtAll: Despite being a prisoner of Cidhna Mine, Madanach is still capable of coordinating the Forsworn, a fact which Thonar exploits for his own ends.
* NotSoDifferentRemark: Argues this when you've been [[spoiler:unjustly arrested in Markarth]]. It's more poignant when you're a Nord.
* RebelLeader: For the Forsworn.
* RedBaron: The King in Rags.
* TheRevolutionWillNotBeCivilized: While he claims that his ultimate goal is peace once the Reach gains independence, he's not overly concerned about who has to die to accomplish that, and he ''hates'' the Nords. He does make an exception for a Nord Dragonborn, though, if only because he [[spoiler:needs help getting out of Cidhna Mine]]. [[DudeWheresMyRespect Granted, that won't protect you from all future attacks]], but that's true regardless of race.
* YouHaveOutlivedYourUsefulness:
** Says this about Grisvar the Unlucky, whom he tells the player to kill as a test of loyalty.
** He also essentially says this to ''you'', if you [[spoiler:help him and his men escape]]. He and the Forsworn stationed at his camp won't be hostile to you, but Madanach does pretty much tell you before he runs off that his allegiance with you is basically done.
* YourTerroristsAreOurFreedomFighters: The Dragonborn can hear the Forsworn's side of the story of the Reach from him.
* AuthorityEqualsAsskicking: The leader of the Forsworn proves himself quite the powerful mage if you help him escape the mine (or try to off him inside it).
* BoxedCrook: Thonar keeps him alive in prison instead of executing him so he can use Madanach's Forsworn as his personal assassins. Thonar doesn't have nearly as much control over Madanach as he believes, though.
* DudeWheresMyRespect: Even if [[spoiler:you help him escape]], Forsworn will still attack you, with a few exceptions. Could be a bit of RealityIsUnrealistic; Forsworn are under orders to attack everyone on the roads on sight. Even if Madanach were to make an exception for you, he likely wouldn't have a way to communicate it quickly to his scattered people or provide them with an effective means of determining your identity. The one camp where they don't attack you after his release is the one where he is personally staying.
* FightingForAHomeland: High Rock and Skyrim have fought over the Reach in the past, but Madanach wants to see it independent.
* GoodOldWays: From his point of view, anyway. Like all Forsworn, he worships the unidentified "old gods" (which are implied in various NPC dialogue to be the Daedric Princes) rather than the Nine Divines.
* ImpoverishedPatrician: There's a reason he's called "the King in Rags".
* KilledOffForReal: [[spoiler:One way to resolve the quest. Instead of killing the prisoner he wants killed and helping everyone escape, you can kill ''him'' - you have no weapons, but you have your Shouts and magic spells as well as fists - and then loot the key from his body and escape on your own.]]
* KnightTemplar: Madanach talks a lot about the "injustice" of The Reach, but he's hardly a saint himself.
%% * LargeHam
* LuxuryPrisonSuite: By the standards of Cidhna Mine, at least. He not only has his own private cave with a personal bodyguard, it includes a bed and desk, drawers filled with books and paper and ink; he also apparently does not have to do any labor in the mine. By contrast, everyone else has to sleep on the ground and mine silver all day long.
* MightAsWellNotBeInPrisonAtAll: Despite being a prisoner of Cidhna Mine, Madanach is still capable of coordinating the Forsworn, a fact which Thonar exploits for his own ends.
* NotSoDifferentRemark: Argues this when you've been [[spoiler:unjustly arrested in Markarth]]. It's more poignant when you're a Nord.
* RebelLeader: For the Forsworn.
* RedBaron: The King in Rags.
* TheRevolutionWillNotBeCivilized: While he claims that his ultimate goal is peace once the Reach gains independence, he's not overly concerned about who has to die to accomplish that, and he ''hates'' the Nords. He does make an exception for a Nord Dragonborn, though, if only because he [[spoiler:needs help getting out of Cidhna Mine]]. [[DudeWheresMyRespect Granted, that won't protect you from all future attacks]], but that's true regardless of race.
* YouHaveOutlivedYourUsefulness:
** Says this about Grisvar the Unlucky, whom he tells the player to kill as a test of loyalty.
** He also essentially says this to ''you'', if you [[spoiler:help him and his men escape]]. He and the Forsworn stationed at his camp won't be hostile to you, but Madanach does pretty much tell you before he runs off that his allegiance with you is basically done.
* YourTerroristsAreOurFreedomFighters: The Dragonborn can hear the Forsworn's side of the story of the Reach from him.
to:
* AffablyEvil: The Forsworn aren't exactly paragons FantasticRacism: If you visit Haelga's Bunkhouse while she is there, you can hear a conversation in which she insults Madesi and clearly expresses her dislike of virtue, but Madanach Argonians.
** GameplayAndStorySegregation: Nothing ispersonable enough.
* AuthorityEqualsAsskicking: The leader ofstopping you from marrying her as an Argonian in the Forsworn proves himself quite the powerful mage if Special Edition, though.
* JerkAss: Basically tells youhelp him escape the mine (or to just buy something or leave whenever you try to off him inside it).
engage conversation with her. Also, see FantasticRacism above.
*BoxedCrook: Thonar keeps him alive MissingSecret: Looking in prison instead of executing him so he can use Madanach's Forsworn as his personal assassins. Thonar the game's code reveals that Grelka was intended to be a potential spouse; but because she doesn't have nearly offer any quests, it's impossible to raise her disposition towards you and she never becomes available for marriage, barring mods or using console commands to make her like you.
* ScrewThisImOuttaHere: This is her motivation; she wants to get as muchcontrol over Madanach money as he believes, though.
* DudeWheresMyRespect: Even if [[spoiler:you help him escape]], Forsworn will still attack you, with a few exceptions. Could be a bitpossible so she can leave Skyrim. Considering the country is in the middle of RealityIsUnrealistic; Forsworn a Civil War, dragons are under orders coming, and she lives in a WretchedHive to attack everyone on the roads on sight. Even if Madanach were to make an exception for you, he likely wouldn't have a way to communicate it quickly to his scattered people or provide them with an effective means of determining your identity. The one camp where they don't attack boot, you after his release is the one where he is can hardly blame her. [[GameplayAndStorySegregation However, no matter how much gold you personally staying.
* FightingForAHomeland: High Rock and Skyrim have fought over the Reach in the past, but Madanach wants to see it independent.
* GoodOldWays: From his point of view, anyway. Like all Forsworn, he worships the unidentified "old gods" (which are implied in various NPC dialogue to be the Daedric Princes) rather than the Nine Divines.
* ImpoverishedPatrician: There's a reason he's called "the King in Rags".
* KilledOffForReal: [[spoiler:One way to resolve the quest. Instead of killing the prisoner he wants killed and helping everyone escape, you can kill ''him'' - you have no weapons, but you have your Shouts and magic spells as well as fists - and then loot the key from his body and escape on your own.]]
* KnightTemplar: Madanach talks a lot about the "injustice" of The Reach, but he's hardly a saint himself.
%% * LargeHam
* LuxuryPrisonSuite: By the standards of Cidhna Mine,spend at least. He not only has his own private cave with a personal bodyguard, it includes a bed and desk, drawers filled with books and paper and ink; he also apparently her stall, she never actually leaves, nor does not have to do fixing any labor in the mine. By contrast, everyone else has of those things lessen her desire to sleep on the ground and mine silver all day long.
* MightAsWellNotBeInPrisonAtAll: Despite being a prisoner of Cidhna Mine, Madanach is still capable of coordinating the Forsworn, a fact which Thonar exploits for his own ends.
* NotSoDifferentRemark: Argues this when you've been [[spoiler:unjustly arrested in Markarth]]. It's more poignant when you're a Nord.
* RebelLeader: For the Forsworn.
* RedBaron: The King in Rags.
* TheRevolutionWillNotBeCivilized: While he claims that his ultimate goal is peace once the Reach gains independence, he's not overly concerned about who has to die to accomplish that, and he ''hates'' the Nords. He does make an exception for a Nord Dragonborn, though, if only because he [[spoiler:needs help getting out of Cidhna Mine]]. [[DudeWheresMyRespect Granted, that won't protect you from all future attacks]], but that's true regardless of race.
* YouHaveOutlivedYourUsefulness:
** Says this about Grisvar the Unlucky, whom he tells the player to kill as a test of loyalty.
** He also essentially says this to ''you'', if you [[spoiler:help him and his men escape]]. He and the Forsworn stationed at his camp won't be hostile to you, but Madanach does pretty much tell you before he runs off that his allegiance with you is basically done.
* YourTerroristsAreOurFreedomFighters: The Dragonborn can hear the Forsworn's side of the story of the Reach from him.go.]]
** GameplayAndStorySegregation: Nothing is
* AuthorityEqualsAsskicking: The leader of
* JerkAss: Basically tells you
*
* ScrewThisImOuttaHere: This is her motivation; she wants to get as much
* DudeWheresMyRespect: Even if [[spoiler:you help him escape]], Forsworn will still attack you, with a few exceptions. Could be a bit
* FightingForAHomeland: High Rock and Skyrim have fought over the Reach in the past, but Madanach wants to see it independent.
* GoodOldWays: From his point of view, anyway. Like all Forsworn, he worships the unidentified "old gods" (which are implied in various NPC dialogue to be the Daedric Princes) rather than the Nine Divines.
* ImpoverishedPatrician: There's a reason he's called "the King in Rags".
* KilledOffForReal: [[spoiler:One way to resolve the quest. Instead of killing the prisoner he wants killed and helping everyone escape, you can kill ''him'' - you have no weapons, but you have your Shouts and magic spells as well as fists - and then loot the key from his body and escape on your own.]]
* KnightTemplar: Madanach talks a lot about the "injustice" of The Reach, but he's hardly a saint himself.
%% * LargeHam
* LuxuryPrisonSuite: By the standards of Cidhna Mine,
* MightAsWellNotBeInPrisonAtAll: Despite being a prisoner of Cidhna Mine, Madanach is still capable of coordinating the Forsworn, a fact which Thonar exploits for his own ends.
* NotSoDifferentRemark: Argues this when you've been [[spoiler:unjustly arrested in Markarth]]. It's more poignant when you're a Nord.
* RebelLeader: For the Forsworn.
* RedBaron: The King in Rags.
* TheRevolutionWillNotBeCivilized: While he claims that his ultimate goal is peace once the Reach gains independence, he's not overly concerned about who has to die to accomplish that, and he ''hates'' the Nords. He does make an exception for a Nord Dragonborn, though, if only because he [[spoiler:needs help getting out of Cidhna Mine]]. [[DudeWheresMyRespect Granted, that won't protect you from all future attacks]], but that's true regardless of race.
* YouHaveOutlivedYourUsefulness:
** Says this about Grisvar the Unlucky, whom he tells the player to kill as a test of loyalty.
** He also essentially says this to ''you'', if you [[spoiler:help him and his men escape]]. He and the Forsworn stationed at his camp won't be hostile to you, but Madanach does pretty much tell you before he runs off that his allegiance with you is basically done.
* YourTerroristsAreOurFreedomFighters: The Dragonborn can hear the Forsworn's side of the story of the Reach from him.
Changed line(s) 573,576 (click to see context) from:
[[folder:Margret]]
->'''Voiced by:''' Colleen Delany (English)
A Nord woman who claims she is visiting Markarth to buy jewelry for her sister. She plays a role in “The Forsworn Conspiracy” quest.
->'''Voiced by:''' Colleen Delany (English)
A Nord woman who claims she is visiting Markarth to buy jewelry for her sister. She plays a role in “The Forsworn Conspiracy” quest.
to:
[[quoteright:209:https://static.tvtropes.org/pmwiki/pub/images/20120123125459grelod_the_kind_7436.png]]
->'''Voiced by:'''
A Nord woman who claims she is visiting Markarth to buy jewelry for her sister. She plays a role in “The Forsworn Conspiracy” quest.
Manager of Honorhall Orphanage and the target of Aventus Arentino's Black Sacrament.
Changed line(s) 578,583 (click to see context) from:
* AndYourRewardIsClothes: If you rescue her, she will thank you by giving you a necklace.
* InTheBack: If successful, Weylin kills her by stabbing her in the back.
* PlotTriggeringDeath: Potentially. When the Dragonborn first enters Markarth, Weylin attempts to kill Margret. Her death can trigger “The Forsworn Conspiracy” quest, but you can save her and the quest will still start.
* ScrewThisImOuttaHere: If you rescue her, after you talk to her in the Silver-Blood Inn and [[spoiler:discover she is a spy]], she talks about leaving Markarth [[spoiler:even though she did not successfully complete her assignment]]. She does disappear from the inn after a while, apparently making good on this.
* VideoGameCaringPotential: The ability to save her from Weylin’s attack certainly qualifies as this.
* WalkingSpoiler: She is actually [[spoiler:a spy sent by General Tullius to investigate the treasury house and the Silver-Blood family.]]
* InTheBack: If successful, Weylin kills her by stabbing her in the back.
* PlotTriggeringDeath: Potentially. When the Dragonborn first enters Markarth, Weylin attempts to kill Margret. Her death can trigger “The Forsworn Conspiracy” quest, but you can save her and the quest will still start.
* ScrewThisImOuttaHere: If you rescue her, after you talk to her in the Silver-Blood Inn and [[spoiler:discover she is a spy]], she talks about leaving Markarth [[spoiler:even though she did not successfully complete her assignment]]. She does disappear from the inn after a while, apparently making good on this.
* VideoGameCaringPotential: The ability to save her from Weylin’s attack certainly qualifies as this.
* WalkingSpoiler: She is actually [[spoiler:a spy sent by General Tullius to investigate the treasury house and the Silver-Blood family.]]
to:
* AndYourRewardIsClothes: If AndThereWasMuchRejoicing: The reaction to her death.
** With one notable exception: Constance Michel, who never endorsed Grelod's cruelty but defended Grelod, saying she's old and has no other life. Constance's reaction to Grelod's death is to panic at the thought of someone being murdered in cold blood, but everyone ''else'' engages in much rejoicing.
** Played with via the Hold Guards. Those outside of Riften, who didn't know Grelod personally, consider the news to be that of the tragic murder of an elderly woman. Hold Guards ''inside'' Riften, however, consider her such an AssholeVictim that they don't bother to arrest you, even if they see yourescue leave the orphanage on the day she was killed.
* AssholeVictim: When she's killed, the children ''cheer'', and her more kind-hearted assistant is more shocked by how blatant and abrupt the murder was than by the fact that it happened at all. You don't even get a bounty for killing her and everybody in town just rolls with it, because everyone agrees that she was a horrible person. Considering [[WretchedHive what Riften is like]], this says a ''lot'' about her.
** This even extends into Astrid's opinion of her, since shewill thank outright says that the "old crone had it coming".
* ChildHater: To put it mildly. When youby giving you a necklace.
* InTheBack: If successful, Weylin kills her by stabbing hervisit the orphanage for the first time, she's in the back.
middle of telling the children that she'll never let them be adopted and if they don't work hard enough, they'll get an ''extra'' beating. Then she demands that they tell her they love her. She even has a cell in the orphanage with shackles on the wall.
*PlotTriggeringDeath: Potentially. When DefiantToTheEnd: To give her credit, she can face her death apathetically and fearlessly if the Dragonborn tells her that they are part of the ''Dark Brotherhood'' or saying they are here on [[GiveMyRegardsInTheNextWorld Arentino's behest]].
* EvilOldFolks: Her treatment of the children at her orphanage should be proof enough. Even the Riften guards think so, and will let you off the hook for killing her simply because they agree that she had it coming.
* EvilOrphanageLady: To an extreme: starving and beating children, locking them in shackles, constantly telling them how worthless they are, refusing to let anyone adopt them, [[InsaneTrollLogic complaining that nobody's adopting them...]]
* {{Expy}}: Shows similarities to Miss Hannigan from ''Theatre/{{Annie}}''.
* FantasticRacism: She carries a book titled ''The Pig Children,'' which is all about how horrible Orcs are.
* HateSink: The firstenters Markarth, Weylin attempts thing you hear when you enter the orphanage is her warning the kids that if they shirk their chores, they'll get an ''extra'' beating. She is obviously designed to kill Margret. Her death can trigger “The Forsworn Conspiracy” quest, but be a cruel, hateful, awful creature, so you can save kill her and without feeling a shred of remorse.
* IllPretendIDidntHearThat: Some of thequest will still start.
* ScrewThisImOuttaHere: Ifguards in Riften are happy to tell you rescue her, after that they saw you talk walk out of the orphanage on the day she was murdered, but won't arrest you for it. Yes, even if you walk up to her in full view of the Silver-Blood Inn children and [[spoiler:discover she breath fire in her face using a Shout! (One of the guards will even call you a Greybeard for it.)
* IronicNickname: She's called "the Kind", but is anything but. Even adults know that it's aspy]], she talks about leaving Markarth [[spoiler:even though she did not successfully complete lie.
* {{Jerkass}}: If spending your days verbally and physically abusing children doesn't make you this, then what does?
* KarmicDeath: One of the ways to kill herassignment]]. is to use a fear spell to chase her out of the orphanage. There, Edda the beggar will, suddenly, kill her instead. The only explanation for this is the possibility that Edda grew up in Grelod's [[SarcasmMode "care"]] before being thrown out into the streets of Riften.
** Although this is likely just a coincidence caused by the game mechanics: befriended [=NPCs=] tend to assist the Dragonborn in combat and beggars such as Edda were the easiest to befriend (you just need to give them a septim once).
* OneHitPointWonder: Since she's an old lady, she's not exactly tough. Grelod is so weak that the first word of the Unrelenting Force shout, which doesn't do any damage and just pushes your enemy back a bit, kills her outright.
* PaperTiger: She's shamelessly abrasive to anyone who has the misfortune of speaking to her, and she physically abuses the children in her care. Shedoes disappear from also has the inn after a while, apparently making good on this.
* VideoGameCaringPotential: The ability to save her from Weylin’s attack certainly qualifies as this.
* WalkingSpoiler: She is actually [[spoiler:a spy sent by General Tullius to investigate the treasury houselowest amount of health and the Silver-Blood family.]]will die in one strike.
** With one notable exception: Constance Michel, who never endorsed Grelod's cruelty but defended Grelod, saying she's old and has no other life. Constance's reaction to Grelod's death is to panic at the thought of someone being murdered in cold blood, but everyone ''else'' engages in much rejoicing.
** Played with via the Hold Guards. Those outside of Riften, who didn't know Grelod personally, consider the news to be that of the tragic murder of an elderly woman. Hold Guards ''inside'' Riften, however, consider her such an AssholeVictim that they don't bother to arrest you, even if they see you
* AssholeVictim: When she's killed, the children ''cheer'', and her more kind-hearted assistant is more shocked by how blatant and abrupt the murder was than by the fact that it happened at all. You don't even get a bounty for killing her and everybody in town just rolls with it, because everyone agrees that she was a horrible person. Considering [[WretchedHive what Riften is like]], this says a ''lot'' about her.
** This even extends into Astrid's opinion of her, since she
* ChildHater: To put it mildly. When you
* InTheBack: If successful, Weylin kills her by stabbing her
*
* EvilOldFolks: Her treatment of the children at her orphanage should be proof enough. Even the Riften guards think so, and will let you off the hook for killing her simply because they agree that she had it coming.
* EvilOrphanageLady: To an extreme: starving and beating children, locking them in shackles, constantly telling them how worthless they are, refusing to let anyone adopt them, [[InsaneTrollLogic complaining that nobody's adopting them...]]
* {{Expy}}: Shows similarities to Miss Hannigan from ''Theatre/{{Annie}}''.
* FantasticRacism: She carries a book titled ''The Pig Children,'' which is all about how horrible Orcs are.
* HateSink: The first
* IllPretendIDidntHearThat: Some of the
* ScrewThisImOuttaHere: If
* IronicNickname: She's called "the Kind", but is anything but. Even adults know that it's a
* {{Jerkass}}: If spending your days verbally and physically abusing children doesn't make you this, then what does?
* KarmicDeath: One of the ways to kill her
** Although this is likely just a coincidence caused by the game mechanics: befriended [=NPCs=] tend to assist the Dragonborn in combat and beggars such as Edda were the easiest to befriend (you just need to give them a septim once).
* OneHitPointWonder: Since she's an old lady, she's not exactly tough. Grelod is so weak that the first word of the Unrelenting Force shout, which doesn't do any damage and just pushes your enemy back a bit, kills her outright.
* PaperTiger: She's shamelessly abrasive to anyone who has the misfortune of speaking to her, and she physically abuses the children in her care. She
* VideoGameCaringPotential: The ability to save her from Weylin’s attack certainly qualifies as this.
* WalkingSpoiler: She is actually [[spoiler:a spy sent by General Tullius to investigate the treasury house
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[[folder:Melka]]
One of two Hagravens residing in Blind Cliff Cave, she was betrayed by the other one, named Petra, and locked away. She recruits the Dragonborn to free her and help reclaim her tower, and rewards them with her unique staff afterward.
One of two Hagravens residing in Blind Cliff Cave, she was betrayed by the other one, named Petra, and locked away. She recruits the Dragonborn to free her and help reclaim her tower, and rewards them with her unique staff afterward.
to:
One
[[quoteright:216:https://static.tvtropes.org/pmwiki/pub/images/haelga_6109.png]]
->'''Voiced by:''' Susan Eisenburg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
The owner of
Changed line(s) 589,594 (click to see context) from:
* AffablyEvil: Granted, she ''is'' a Hagraven and likely has done some nasty things, but she at least tries to be friendly and make small talk while you help her out and actually keeps her word to reward you instead of betraying you like you might expect.
* CainAndAbel: The Abel (for a certain definition of "good") to Petra's Cain, as she calls Petra her sister after she's killed.
* CollectorOfTheStrange: Mentions that she collects ''eyeballs'' in post-quest dialogue.
* FailedASpotCheck: She does ''not'' have a great track record when it comes to discerning the player's race: if the Dragonborn is a Khajiit or Argonian, she thinks they're an Orc; any other race, and she thinks they're a Breton.
* TechnicolorToxin: {{Discussed|Trope}}. She describes poisons as "pretty".
* TrapMaster: {{Justified|Trope}}. It's her tower, so of course she knows exactly how all the traps function and are overcome, which she will share with the Dragonborn as they traverse it.
* CainAndAbel: The Abel (for a certain definition of "good") to Petra's Cain, as she calls Petra her sister after she's killed.
* CollectorOfTheStrange: Mentions that she collects ''eyeballs'' in post-quest dialogue.
* FailedASpotCheck: She does ''not'' have a great track record when it comes to discerning the player's race: if the Dragonborn is a Khajiit or Argonian, she thinks they're an Orc; any other race, and she thinks they're a Breton.
* TechnicolorToxin: {{Discussed|Trope}}. She describes poisons as "pretty".
* TrapMaster: {{Justified|Trope}}. It's her tower, so of course she knows exactly how all the traps function and are overcome, which she will share with the Dragonborn as they traverse it.
to:
* AffablyEvil: Granted, she ''is'' {{Expy}}: Of Mirabelle Monet, a Hagraven and likely has rude innkeeper from Anvil in ''Oblivion'' who also [[ReallyGetsAround really got around]].
* {{Jerkass}}: Even if you haven't donesome nasty things, but she at least tries anything to be friendly and make small talk while her dislike you, she will frequently tell you help her out and actually keeps her word to reward you instead of betraying you like you might expect.
* CainAndAbel: The Abel (for a certain definition of "good") to Petra's Cain, as she calls Petra her sister after she's killed.
* CollectorOfTheStrange: Mentionsthat she collects ''eyeballs'' in post-quest dialogue.
* FailedASpotCheck: She doesyou are ''not'' have welcome in her Bunkhouse, since she only allows workers and not travelers or adventurers to be there. She is also mentioned to be abrasive toward her niece, Svana.
* JerkassHasAPoint: If you stick long enough in the Bunkhouse, you might hear agreat track record dialogue between her and Svana revealing that Svana is in a flirting relationship with Sibbi Black-Briar. Haelga tells her niece rather cynically that Sibbi just wants to sleep with her. While it's mean to say such a thing, considering [[TheCasanova what we know]] of [[TheSociopath Sibbi]], she is almost certainly right.
* KickTheSonOfABitch: One of the missions required to join the Thieves' Guild includes collecting money for protection from various persons in Riften, her included. You will most likely not feel sorry whenit comes coming for her.
* {{Noodle Implement}}s: Poking around her bed shows that she has shackles attached todiscerning the player's race: if wall, which is kinky but not this trope. However, ''under'' the Dragonborn bed you'll find some leather straps and a ''horker tusk''. A letter from one of her lovers also mentions her [[SexGoddess prowess in bed]] while wearing Daedric boots, which begs the question not only of what their purpose is a Khajiit or Argonian, but also where she thinks they're an Orc; any other race, acquired them in the first place.
* PetTheDog: If you give her one of the brochures from the Temple of Mara while doing that small sidequest for the priestess, Haelga acknowledges that she's more into the teachings of Dibella (and boy is she ever); but she'll accept the brochure nonetheless andshe thinks they're a Breton.
* TechnicolorToxin: {{Discussed|Trope}}. She describes poisons as "pretty".
* TrapMaster: {{Justified|Trope}}.even promises to read it with some slight interest. It's her tower, so of course she knows exactly how all pretty much the traps function and are overcome, which she will share closest thing to a pleasant conversation you can have with her.
* ReallyGetsAround: Much to her niece's disgust. A sidequest even involves collecting "Marks of Dibella" from theDragonborn as they traverse it.various men she slept with recently. Mentions from said men include her doing it in the stables and an implication that she might have [[SlippingAMickey drugged one of them]] so she could sleep with him (though it's left ambiguous if he is telling the truth or not). According to overworld conversations, she's even interested in ''[[LizardFolk Madesi.]]''
* {{Jerkass}}: Even if you haven't done
* CainAndAbel: The Abel (for a certain definition of "good") to Petra's Cain, as she calls Petra her sister after she's killed.
* CollectorOfTheStrange: Mentions
* FailedASpotCheck: She does
* JerkassHasAPoint: If you stick long enough in the Bunkhouse, you might hear a
* KickTheSonOfABitch: One of the missions required to join the Thieves' Guild includes collecting money for protection from various persons in Riften, her included. You will most likely not feel sorry when
* {{Noodle Implement}}s: Poking around her bed shows that she has shackles attached to
* PetTheDog: If you give her one of the brochures from the Temple of Mara while doing that small sidequest for the priestess, Haelga acknowledges that she's more into the teachings of Dibella (and boy is she ever); but she'll accept the brochure nonetheless and
* TechnicolorToxin: {{Discussed|Trope}}. She describes poisons as "pretty".
* TrapMaster: {{Justified|Trope}}.
* ReallyGetsAround: Much to her niece's disgust. A sidequest even involves collecting "Marks of Dibella" from the
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[[folder:Muiri]]
[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/muiri_5757.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
A young Breton girl working for the Markarth apothecary. Despite her innocent demeanor, she experienced a tragic past, causing her to become obsessed with revenge. She's obsessed to the point of summoning the Dark Brotherhood to carry it out.
[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/muiri_5757.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
A young Breton girl working for the Markarth apothecary. Despite her innocent demeanor, she experienced a tragic past, causing her to become obsessed with revenge. She's obsessed to the point of summoning the Dark Brotherhood to carry it out.
to:
[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/muiri_5757.png]]
->'''Voiced by:'''
Changed line(s) 603,608 (click to see context) from:
* AllGirlsWantBadBoys: If the Dragonborn kills both Alain and Nilsine, her dialogue indicates she falls for them, and she becomes a marriage option.
* BreakTheCutie: [[spoiler:She lived in Windhelm and was good friends with the well-known Clan Shatter-Shield. When one of said family's daughters was killed by The Butcher, Muiri was comforted by a man called Alain Dufont. It turns out that Alain only used Muiri to get to the Shatter-Shields and rob them. The Shatter-Shields blamed Muiri for this robbery and effectively banished her from Windhelm, taking away the life she built there.]]
* BrokenBird: She presumably used to be a nicer person, until [[spoiler:Alain Dufont happened and Clan Shatter-Shield wanted nothing more to do with her]]. Now she's broken enough to [[spoiler:put out a hit on one of the people in the family she was once friends with]].
* DudeMagnet: She notes the men in the city won’t leave her alone.
* MiscarriageOfJustice: [[spoiler:The victim of a {{frameup}} that ruined her relationship with Clan Shatter-Shield.]]
* SheWhoFightsMonsters: [[spoiler:Also puts the innocent Nilsine Shatter-Shield on the murder contract, just to make the family matron Tova feel rotten. This results in Tova's suicide, and the Shatter-Shield patriarch to fall into a deep depression.]]
* BreakTheCutie: [[spoiler:She lived in Windhelm and was good friends with the well-known Clan Shatter-Shield. When one of said family's daughters was killed by The Butcher, Muiri was comforted by a man called Alain Dufont. It turns out that Alain only used Muiri to get to the Shatter-Shields and rob them. The Shatter-Shields blamed Muiri for this robbery and effectively banished her from Windhelm, taking away the life she built there.]]
* BrokenBird: She presumably used to be a nicer person, until [[spoiler:Alain Dufont happened and Clan Shatter-Shield wanted nothing more to do with her]]. Now she's broken enough to [[spoiler:put out a hit on one of the people in the family she was once friends with]].
* DudeMagnet: She notes the men in the city won’t leave her alone.
* MiscarriageOfJustice: [[spoiler:The victim of a {{frameup}} that ruined her relationship with Clan Shatter-Shield.]]
* SheWhoFightsMonsters: [[spoiler:Also puts the innocent Nilsine Shatter-Shield on the murder contract, just to make the family matron Tova feel rotten. This results in Tova's suicide, and the Shatter-Shield patriarch to fall into a deep depression.]]
to:
* AllGirlsWantBadBoys: If the Dragonborn kills both Alain DefeatMeansFriendship: You can brawl him, and Nilsine, her dialogue indicates she falls for them, and she after you defeat him, he becomes a marriage option.
* BreakTheCutie: [[spoiler:She lived in Windhelmmuch friendlier and was good friends with the well-known Clan Shatter-Shield. When one you can ride any of said family's daughters was killed by The Butcher, Muiri was comforted by a man called Alain Dufont. It turns out that Alain only used Muiri to get to the Shatter-Shields and rob them. The Shatter-Shields blamed Muiri his horses for this robbery and effectively banished her free.
* EmbarrassingNickname: It comes fromWindhelm, taking away the life she built there.]]
* BrokenBird: She presumably used to bea nicer person, until [[spoiler:Alain Dufont happened time when he was drunk and Clan Shatter-Shield wanted nothing more tried to do with her]]. Now she's broken enough to [[spoiler:put out ride a hit on one of the people in the family she was once friends with]].
* DudeMagnet: She notes the men in the city won’t leave her alone.
* MiscarriageOfJustice: [[spoiler:The victimcolt instead of a {{frameup}} that ruined her relationship with Clan Shatter-Shield.]]
* SheWhoFightsMonsters: [[spoiler:Also putsfull-grown horse; he accidentally broke the innocent Nilsine Shatter-Shield on the murder contract, just colt's back. He has decided to make the family matron Tova feel rotten. This results in Tova's suicide, and the Shatter-Shield patriarch no longer ride horses thanks to fall into a deep depression.]]that.
* BreakTheCutie: [[spoiler:She lived in Windhelm
* EmbarrassingNickname: It comes from
* BrokenBird: She presumably used to be
* DudeMagnet: She notes the men in the city won’t leave her alone.
* MiscarriageOfJustice: [[spoiler:The victim
* SheWhoFightsMonsters: [[spoiler:Also puts
Changed line(s) 611,614 (click to see context) from:
[[folder:Nepos the Nose]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
An old and rich Reachman living in Markath. Secretly a Forsworn escapee from the Nord purge and an agent of Madanach while he is in Cidhna Mine.
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
An old and rich Reachman living in Markath. Secretly a Forsworn escapee from the Nord purge and an agent of Madanach while he is in Cidhna Mine.
to:
[[quoteright:262:https://static.tvtropes.org/pmwiki/pub/images/ingun_8600.png]]
->'''Voiced by:'''
Changed line(s) 616,623 (click to see context) from:
* AffablyEvil: When you track back to him, he congratulates you for your success, answers every question you ask, then politely informs you he can't let you get out alive.
* HeKnowsTooMuch: Tries to pull this on you, and is implied to have done it many times before.
* IgnoredEpiphany: His journal reveals that he genuinely feels guilt for sending so many young men to their deaths in the terrorist acts he accomplishes under Madanach's orders, but he apparently thinks he has gone too far to stop now.
* JustFollowingOrders: His reasoning for handing out Madanach's orders and sending people to their deaths.
--> '''Nepos:''' I don't know how, but he lives. I get his messages, and I hand out his orders without question.
* SunkCostFallacy: He knows he's wasted time, money, and lives on Madanach's rebellion, but he says that that isn't a reason to stop. He tries to explain that to stop now would be a bigger waste; see the above IgnoredEpiphany. The Dragonborn will almost certainly kill him for it.
* UnderestimatingBadassery: He clearly underestimates the Dragonborn.
* UndyingLoyalty: [[spoiler:He hasn't seen Madanach in decades, but he still calls him his king and carries out all his orders without question. It is rather disconcerting hearing him talk about his master and gives you an idea just how fanatical the Forsworn are. He even lampshades it himself.]]
* HeKnowsTooMuch: Tries to pull this on you, and is implied to have done it many times before.
* IgnoredEpiphany: His journal reveals that he genuinely feels guilt for sending so many young men to their deaths in the terrorist acts he accomplishes under Madanach's orders, but he apparently thinks he has gone too far to stop now.
* JustFollowingOrders: His reasoning for handing out Madanach's orders and sending people to their deaths.
--> '''Nepos:''' I don't know how, but he lives. I get his messages, and I hand out his orders without question.
* SunkCostFallacy: He knows he's wasted time, money, and lives on Madanach's rebellion, but he says that that isn't a reason to stop. He tries to explain that to stop now would be a bigger waste; see the above IgnoredEpiphany. The Dragonborn will almost certainly kill him for it.
* UnderestimatingBadassery: He clearly underestimates the Dragonborn.
* UndyingLoyalty: [[spoiler:He hasn't seen Madanach in decades, but he still calls him his king and carries out all his orders without question. It is rather disconcerting hearing him talk about his master and gives you an idea just how fanatical the Forsworn are. He even lampshades it himself.]]
to:
* AffablyEvil: When you track back to him, he congratulates you for your success, answers every question you ask, then politely informs you he can't let you get out alive.
* HeKnowsTooMuch: Tries to pull this on you,Aside from being a Black-Briar and an aspiring MasterPoisoner, Ingun is implied to have done it many times before.
* IgnoredEpiphany: His journal reveals that heone of the most genuinely friendly people in Riften.
* TheApprentice: To Elgrim.
* DeathByIrony: The entire reason she likes alchemy - that the same ingredients that can be used to create, save or restore life can be used to kill or maim.
* DefectorFromDecadence: Double-subverted. While she bemoans her family's greed and decadence, it's because she feelsguilt that it's pointless, not because it's wrong. She feels that she was meant for sending so many young men to their deaths more than they can offer. Considering her particular focus in alchemy, she could potentially be the ''most'' dangerous of them all.
* FetchQuest: She has one of the most long-spanning and exhausting fetch quests in theterrorist acts he accomplishes under Madanach's orders, but he apparently thinks he has gone too far game, asking you to stop now.
* JustFollowingOrders: His reasoning for handing out Madanach's ordersfind 20 of each of three relatively rare alchemy ingredients - Nightshade, Deathbell, and sending people to their deaths.
--> '''Nepos:''' I don'tNirnroot. It's not so bad if you know how, where to look (Nightshade and Deathbell are plentiful in Morthal, and you can even raise them in your own gardens if you have ''Hearthfire'' installed), but he lives. I get his messages, and I hand out his orders without question.
* SunkCostFallacy: He knows he's wasted time, money, and lives on Madanach's rebellion, but he says that that isn'tstill a reason to stop. He tries to explain that to stop now lot harder than finding 20 Salt Piles would be a bigger waste; see the above IgnoredEpiphany. The Dragonborn will almost certainly kill him for it.
* UnderestimatingBadassery: He clearly underestimates the Dragonborn.
* UndyingLoyalty: [[spoiler:He hasn't seen Madanachbe. It's also worth noting that all three ingredients are used in decades, deadly poisons...
* LikeFatherUnlikeSon: Ingun may share her appearance with Maven, buthe still calls him his king and carries out all his orders without question. It while Ingun is rather disconcerting hearing him talk up-front about his master and gives you an idea her more questionable quirks but is a decent person otherwise, Maven is just how fanatical an asshole through and through.
* MadScientist: In theForsworn are. He making.
* NiceGirl: Her creepier predilections aside, she is always very polite to you, pays well for your hard work, and evenlampshades it himself.]]provides a renewable source of alchemy goods if you complete the quest, simply because of a sense of ''noblesse oblige''.
* NightmareFetishist: Her reasons for being interested in alchemy are... disturbing to say the least. She seems to have a thing for the morbid and macabre.
* StrongFamilyResemblance: She looks exactly like a young Maven. They even wear the same outfit, for Mara's sake.
* ToBeAMaster: Of alchemy.
* WellDoneDaughterGirl: Her other motivation. She wants to make her mother proud.
* HeKnowsTooMuch: Tries to pull this on you,
* IgnoredEpiphany: His journal reveals that he
* TheApprentice: To Elgrim.
* DeathByIrony: The entire reason she likes alchemy - that the same ingredients that can be used to create, save or restore life can be used to kill or maim.
* DefectorFromDecadence: Double-subverted. While she bemoans her family's greed and decadence, it's because she feels
* FetchQuest: She has one of the most long-spanning and exhausting fetch quests in the
* JustFollowingOrders: His reasoning for handing out Madanach's orders
--> '''Nepos:''' I don't
* SunkCostFallacy: He knows he's wasted time, money, and lives on Madanach's rebellion, but he says that that isn't
* UnderestimatingBadassery: He clearly underestimates the Dragonborn.
* UndyingLoyalty: [[spoiler:He hasn't seen Madanach
* LikeFatherUnlikeSon: Ingun may share her appearance with Maven, but
* MadScientist: In the
* NiceGirl: Her creepier predilections aside, she is always very polite to you, pays well for your hard work, and even
* NightmareFetishist: Her reasons for being interested in alchemy are... disturbing to say the least. She seems to have a thing for the morbid and macabre.
* StrongFamilyResemblance: She looks exactly like a young Maven. They even wear the same outfit, for Mara's sake.
* ToBeAMaster: Of alchemy.
* WellDoneDaughterGirl: Her other motivation. She wants to make her mother proud.
Changed line(s) 626,633 (click to see context) from:
[[folder:Raerek]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
Jarl Igmund's steward is also his uncle.
----
* {{Blackmail}}: He is secretly a Talos worshiper. If you join the Stormcloak war effort, you will be sent to blackmail him with this information and obtain some valuable intel.
* CoolOldGuy
* HypercompetentSidekick: Far more competent than Igmund himself. His concerns regarding the Silver-Blood family in particular are completely justified.
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
Jarl Igmund's steward is also his uncle.
----
* {{Blackmail}}: He is secretly a Talos worshiper. If you join the Stormcloak war effort, you will be sent to blackmail him with this information and obtain some valuable intel.
* CoolOldGuy
* HypercompetentSidekick: Far more competent than Igmund himself. His concerns regarding the Silver-Blood family in particular are completely justified.
to:
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
Jarl Igmund's steward
A Redguard necromancer who has taken refuge in Ansilvund, the tomb of the legendary warriors Holgier and Fjori. She now plans to revive them and raise an army of Draugr to destroy both sides of the civil war.
----
* FlunkyBoss: She fights with Holgier and Fjori helping her. To win, you must defeat all three of them.
* FreudianExcuse: She's sworn vengeance against the Empire because her husband Saeel, an Imperial Legionaire, was killed during the Battle of the Red Ring.
* ILoveTheDead: Her biggest grief with the Empire is that they cremated her husband's remains instead of turning them over to her, so she couldn't reanimate him like she wanted. She's settled for channeling his spirit into Holgeir's decayed corpse instead.
* LoveMakesYouCrazy: Misses her dead husband and wants him back... and, being a necromancer, is entirely capable of doing just that, and then some.
* VillainHasAPoint: The reason why Lu'ah wants to cause this much death? Her husband died during the Thalmor siege on the Imperial City, and the Legion had his body cremated without her permission. She also
----
* {{Blackmail}}: He is secretly a Talos worshiper. If you join
* CoolOldGuy
* HypercompetentSidekick: Far
Changed line(s) 636,640 (click to see context) from:
[[folder:Thonar Silver-Blood]]
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/thonar_silver-blood_6597.png]]
->'''Voiced by:''' Christian Svensson (English)[[note]]'''Other Languages''':Alexander Taragin (Russian)[[/note]]
A member of the corrupt Silver-Blood family who runs Markarth's Treasury House.
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/thonar_silver-blood_6597.png]]
->'''Voiced by:''' Christian Svensson (English)[[note]]'''Other Languages''':Alexander Taragin (Russian)[[/note]]
A member of the corrupt Silver-Blood family who runs Markarth's Treasury House.
to:
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/thonar_silver-blood_6597.png]]
->'''Voiced by:'''
Changed line(s) 642,656 (click to see context) from:
* ArcVillain: Of the short Forsworn questline consisting of the "Forsworn Conspiracy" and [[spoiler:"No One Escapes Cidhna Mine"]] quests.
* ArsonMurderAndJaywalking: He mentions that he used Madanach to get rid of "competitors, agents, idiots".
* AssholeVictim: [[spoiler:If you side with the Forsworn during "No One Escapes Cidhna Mine," he'll show up personally with a contingent of guards to confront the escapees. Given that the Forsworn and the guards at his back are all much more durable than he is and that [[TooDumbToLive he stands right at the front]], he'll almost certainly be the first to die, with no sympathy spared.]]
* BigBadDuumvirate: With his brother, Thongvor. Thonar runs the family business and Thongvar concentrates on politics.
* CorruptCorporateExecutive: As far as he's concerned, hiring mercenaries to hound his competitors and forcing criminals to mine for him for the rest of their lives is perfectly fine if he gets more silver out of it.
* {{Jerkass}}: He doesn't try to put on any pretense of being likable or caring about anything other than money.
* KarmaHoudini: [[spoiler:A possible outcome of the Forsworn questline. The player can kill Madanach, after which Thonar will thank and pardon you, but still continue with his corrupt activities.]] Still, not a complete Houdini with the KickTheSonOfABitch aspect taken into account. That being said, [[spoiler:he immediately loses his essential status at the end of the mission and he greets you in a place with no guards. You can immediately go into sneak mode and kill him with a handful of arrows before the guards notice.]]
* KarmicDeath: [[spoiler:A possible outcome of the Forsworn questline. The player can ally with Madanach and help him escape, after which they and the other prisoners attack and (probably) kill Thonar. He gets slain by the people he tried to seal away.]]
* KickTheSonOfABitch: He loses his wife in a Forsworn attack on his own treasury. Even if you choose the sympathetic "I'm sorry" response, he's savvy enough to know he's an asshole and doesn't believe you. You can also basically invoke the trope by telling him "You deserved this."
* LaserGuidedKarma: Of course, there's nothing stopping you from [[PayEvilUntoEvil murdering him]] after the quest is done, since he's no longer tagged as essential. A particularly delicious way is to enter stealth and shoot him in the back with a [[HoistByHisOwnPetard Forsworn arrow]], making it appear as if he was yet another victim in the string of assassinations carried out by the "Forsworn".
** You can also cast Frenzy on him, having the [[DirtyCop corrupt guards that do his bidding]] kill him, instead.
** If you take his route out of Cidhna Mine (killing the Forsworn present and escaping), then he conveniently becomes a connection to you. A connection you can sacrifice to empower the Ebony Blade. Possibly one of the few times a player will feel glee at hearing "Excellent work, my child~".
* MealTicket: To his wife, Betrid, who proudly boasts of being a GoldDigger.
* SmugSnake: Much like Maven Black-Briar, and admittedly it's not entirely unreasonable as he's been keeping up a rather impressive operation with only a ''very'' few key players knowing (unlike Maven, who is rather open and direct about who's really in charge of Riften) for twenty years now. It's entirely probable that even his brother doesn't know what he's been doing. Thonar believes he has fully cowed Madanach and has the Forsworn completely under his thumb: even Madanach admits it wasn't until around the time of "The Forsworn Conspiracy" that the Forsworn had finally built up the resources to finally make their move against him. Thonar is later brutally proven wrong when Forsworn agents in his own house murder his wife and try to kill him too.
* TrophyWife: Probably Betrid; she looks to be younger than him by a fair bit. Despite this, he seems genuinely grief-stricken by her death.
* ArsonMurderAndJaywalking: He mentions that he used Madanach to get rid of "competitors, agents, idiots".
* AssholeVictim: [[spoiler:If you side with the Forsworn during "No One Escapes Cidhna Mine," he'll show up personally with a contingent of guards to confront the escapees. Given that the Forsworn and the guards at his back are all much more durable than he is and that [[TooDumbToLive he stands right at the front]], he'll almost certainly be the first to die, with no sympathy spared.]]
* BigBadDuumvirate: With his brother, Thongvor. Thonar runs the family business and Thongvar concentrates on politics.
* CorruptCorporateExecutive: As far as he's concerned, hiring mercenaries to hound his competitors and forcing criminals to mine for him for the rest of their lives is perfectly fine if he gets more silver out of it.
* {{Jerkass}}: He doesn't try to put on any pretense of being likable or caring about anything other than money.
* KarmaHoudini: [[spoiler:A possible outcome of the Forsworn questline. The player can kill Madanach, after which Thonar will thank and pardon you, but still continue with his corrupt activities.]] Still, not a complete Houdini with the KickTheSonOfABitch aspect taken into account. That being said, [[spoiler:he immediately loses his essential status at the end of the mission and he greets you in a place with no guards. You can immediately go into sneak mode and kill him with a handful of arrows before the guards notice.]]
* KarmicDeath: [[spoiler:A possible outcome of the Forsworn questline. The player can ally with Madanach and help him escape, after which they and the other prisoners attack and (probably) kill Thonar. He gets slain by the people he tried to seal away.]]
* KickTheSonOfABitch: He loses his wife in a Forsworn attack on his own treasury. Even if you choose the sympathetic "I'm sorry" response, he's savvy enough to know he's an asshole and doesn't believe you. You can also basically invoke the trope by telling him "You deserved this."
* LaserGuidedKarma: Of course, there's nothing stopping you from [[PayEvilUntoEvil murdering him]] after the quest is done, since he's no longer tagged as essential. A particularly delicious way is to enter stealth and shoot him in the back with a [[HoistByHisOwnPetard Forsworn arrow]], making it appear as if he was yet another victim in the string of assassinations carried out by the "Forsworn".
** You can also cast Frenzy on him, having the [[DirtyCop corrupt guards that do his bidding]] kill him, instead.
** If you take his route out of Cidhna Mine (killing the Forsworn present and escaping), then he conveniently becomes a connection to you. A connection you can sacrifice to empower the Ebony Blade. Possibly one of the few times a player will feel glee at hearing "Excellent work, my child~".
* MealTicket: To his wife, Betrid, who proudly boasts of being a GoldDigger.
* SmugSnake: Much like Maven Black-Briar, and admittedly it's not entirely unreasonable as he's been keeping up a rather impressive operation with only a ''very'' few key players knowing (unlike Maven, who is rather open and direct about who's really in charge of Riften) for twenty years now. It's entirely probable that even his brother doesn't know what he's been doing. Thonar believes he has fully cowed Madanach and has the Forsworn completely under his thumb: even Madanach admits it wasn't until around the time of "The Forsworn Conspiracy" that the Forsworn had finally built up the resources to finally make their move against him. Thonar is later brutally proven wrong when Forsworn agents in his own house murder his wife and try to kill him too.
* TrophyWife: Probably Betrid; she looks to be younger than him by a fair bit. Despite this, he seems genuinely grief-stricken by her death.
to:
* ArcVillain: Of the short Forsworn questline consisting of the "Forsworn Conspiracy" NiceGuy: He's always polite and [[spoiler:"No One Escapes Cidhna Mine"]] quests.
* ArsonMurderAndJaywalking: He mentions that he used Madanach to get rid of "competitors, agents, idiots".
* AssholeVictim: [[spoiler:Ifrewards you side with the Forsworn during "No One Escapes Cidhna Mine," he'll show up personally with a contingent of guards to confront the escapees. Given that the Forsworn and the guards at well for his back are all much more durable than quest. Really, he is and that [[TooDumbToLive he stands right at the front]], he'll almost certainly be the first to die, with no sympathy spared.]]
* BigBadDuumvirate: With his brother, Thongvor. Thonar runs the family business and Thongvar concentrates on politics.
* CorruptCorporateExecutive: As farrivals Brand-Shei as he's concerned, hiring mercenaries to hound his competitors and forcing criminals to mine for him for the rest of their lives is perfectly fine if he gets more silver out of it.
* {{Jerkass}}: He doesn't try to put on any pretense of being likable or caring about anything other than money.
* KarmaHoudini: [[spoiler:A possible outcome of the Forsworn questline. The player can kill Madanach, after which Thonar will thank and pardon you, but still continue with his corrupt activities.]] Still, not a complete Houdini with the KickTheSonOfABitch aspect taken into account. That being said, [[spoiler:he immediately loses his essential status at the end of the mission and he greets you in a place with no guards. You can immediately go into sneak mode and kill him with a handful of arrows before the guards notice.]]
* KarmicDeath: [[spoiler:A possible outcome of the Forsworn questline. The player can ally with Madanach and help him escape, after which they and the other prisoners attack and (probably) kill Thonar. He gets slain by the people he tried to seal away.]]
* KickTheSonOfABitch: He loses his wife in a Forsworn attack on his own treasury. Even if you choose the sympathetic "I'm sorry" response, he's savvy enough to know he's an asshole and doesn't believe you. You can also basically invoke the trope by telling him "You deserved this."
* LaserGuidedKarma: Of course, there's nothing stopping you from [[PayEvilUntoEvil murdering him]] after the quest is done, since he's no longer tagged as essential. A particularly delicious way is to enter stealth and shoot him in the back with a [[HoistByHisOwnPetard Forsworn arrow]], making it appear as if he was yet another victim in the string of assassinations carried out by the "Forsworn".
** You can also cast Frenzy on him, having the [[DirtyCop corrupt guards that do his bidding]] kill him, instead.
** If you take his route out of Cidhna Mine (killing the Forsworn present and escaping), then he conveniently becomes a connection to you. A connection you can sacrifice to empower the Ebony Blade. Possiblyone of the few times a player will feel glee at hearing "Excellent work, my child~".
nicest people in Riften.
*MealTicket: To UnwittingPawn: The very first Thieves Guild quest has you steal one of his wife, Betrid, who proudly boasts of being a GoldDigger.
* SmugSnake: Much like Maven Black-Briar,rings and admittedly it's not entirely unreasonable as he's been keeping up a rather impressive operation with only a ''very'' few key players knowing (unlike Maven, who is rather open plant it on Brand-Shei in order to frame the latter and direct about who's really in charge of Riften) for twenty years now. It's entirely probable that even his brother doesn't know what he's been doing. Thonar believes he has fully cowed Madanach and has the Forsworn completely under his thumb: even Madanach admits it wasn't until around the time of "The Forsworn Conspiracy" that the Forsworn had finally built up the resources to finally make their move against him. Thonar is later brutally proven wrong when Forsworn agents in his own house murder his wife and try to kill "teach him too.
* TrophyWife: Probably Betrid; she looks to be younger than him bya fair bit. Despite this, he seems genuinely grief-stricken by her death.lesson."
* ArsonMurderAndJaywalking: He mentions that he used Madanach to get rid of "competitors, agents, idiots".
* AssholeVictim: [[spoiler:If
* BigBadDuumvirate: With his brother, Thongvor. Thonar runs the family business and Thongvar concentrates on politics.
* CorruptCorporateExecutive: As far
* {{Jerkass}}: He doesn't try to put on any pretense of being likable or caring about anything other than money.
* KarmaHoudini: [[spoiler:A possible outcome of the Forsworn questline. The player can kill Madanach, after which Thonar will thank and pardon you, but still continue with his corrupt activities.]] Still, not a complete Houdini with the KickTheSonOfABitch aspect taken into account. That being said, [[spoiler:he immediately loses his essential status at the end of the mission and he greets you in a place with no guards. You can immediately go into sneak mode and kill him with a handful of arrows before the guards notice.]]
* KarmicDeath: [[spoiler:A possible outcome of the Forsworn questline. The player can ally with Madanach and help him escape, after which they and the other prisoners attack and (probably) kill Thonar. He gets slain by the people he tried to seal away.]]
* KickTheSonOfABitch: He loses his wife in a Forsworn attack on his own treasury. Even if you choose the sympathetic "I'm sorry" response, he's savvy enough to know he's an asshole and doesn't believe you. You can also basically invoke the trope by telling him "You deserved this."
* LaserGuidedKarma: Of course, there's nothing stopping you from [[PayEvilUntoEvil murdering him]] after the quest is done, since he's no longer tagged as essential. A particularly delicious way is to enter stealth and shoot him in the back with a [[HoistByHisOwnPetard Forsworn arrow]], making it appear as if he was yet another victim in the string of assassinations carried out by the "Forsworn".
** You can also cast Frenzy on him, having the [[DirtyCop corrupt guards that do his bidding]] kill him, instead.
** If you take his route out of Cidhna Mine (killing the Forsworn present and escaping), then he conveniently becomes a connection to you. A connection you can sacrifice to empower the Ebony Blade. Possibly
*
* SmugSnake: Much like Maven Black-Briar,
* TrophyWife: Probably Betrid; she looks to be younger than him by
Changed line(s) 659,660 (click to see context) from:
[[folder:Red Eagle]]
A famous Reachman hero from back when the Reach wasn't controlled by the Nords. He led the Reachmen's resistance against the Empire when they invaded Tamriel, and was the first Briarheart.
A famous Reachman hero from back when the Reach wasn't controlled by the Nords. He led the Reachmen's resistance against the Empire when they invaded Tamriel, and was the first Briarheart.
to:
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
A
Changed line(s) 662,671 (click to see context) from:
* TheChosenOne: A weird subversion; he was supposed to become this according to a prophecy, which stated he would unite the ten kings ruling the Reach. However, [[OutsideContextProblem the Empire]] arrived and invaded the Reach, killing or bribing the ten kings and ruining all his chances to fulfill the prophecy.
* CoolSword: Red Eagle's Fury (or Red Eagle's Bane in its true form), his weapon, also serves as the key to his tomb.
* DealWithTheDevil: He made one with a Hagraven; in exchange for sacrificing his heart, his will, and his humanity, he gained incredible powers and became a pitiless spirit of vengeance. It was this deal that inspired the Briarheart.
* FlamingSword: Regardless of which version of the sword you have on you, it has a fire damage enchantment on it. [[spoiler:When you fight him, he's packing a fire-enchanted {{BFS}}.]]
* FullFrontalAssault: It was said that he made his LastStand "robed in nothing but his righteous fury".
* GameplayAndStorySegregation: [[spoiler:He appears as a regular Draugr boss in-game - complete with [[MakeMeWannaShout dragon Shouts]] - despite his backstory having nothing to do with the Dragon Cult. At high levels, he may even spawn as a Dragon Priest, which is even worse]].
* MeaningfulName: His birth name, Faolan, is a mix of this and LineOfSightName. It translates as 'red eagle,' and according to ''The Legend of Red Eagle,'' he was named for the cry of an eagle that was heard when he was born and the fact that it was autumn and the trees were covered in red leaves.
* LastStand: As mentioned above, he confronted the Imperial Legion on his own with nothing but his sword in the final battle, and managed to slaughter a thousand of them before dying.
* OneManArmy: While alive, he managed to kick the Imperial Legion out of the Reach, and even though they came back and eventually defeated him, he managed to slaughter a thousand enemies before dying.
* TheParagon: Seen as this by the Forsworn.
* CoolSword: Red Eagle's Fury (or Red Eagle's Bane in its true form), his weapon, also serves as the key to his tomb.
* DealWithTheDevil: He made one with a Hagraven; in exchange for sacrificing his heart, his will, and his humanity, he gained incredible powers and became a pitiless spirit of vengeance. It was this deal that inspired the Briarheart.
* FlamingSword: Regardless of which version of the sword you have on you, it has a fire damage enchantment on it. [[spoiler:When you fight him, he's packing a fire-enchanted {{BFS}}.]]
* FullFrontalAssault: It was said that he made his LastStand "robed in nothing but his righteous fury".
* GameplayAndStorySegregation: [[spoiler:He appears as a regular Draugr boss in-game - complete with [[MakeMeWannaShout dragon Shouts]] - despite his backstory having nothing to do with the Dragon Cult. At high levels, he may even spawn as a Dragon Priest, which is even worse]].
* MeaningfulName: His birth name, Faolan, is a mix of this and LineOfSightName. It translates as 'red eagle,' and according to ''The Legend of Red Eagle,'' he was named for the cry of an eagle that was heard when he was born and the fact that it was autumn and the trees were covered in red leaves.
* LastStand: As mentioned above, he confronted the Imperial Legion on his own with nothing but his sword in the final battle, and managed to slaughter a thousand of them before dying.
* OneManArmy: While alive, he managed to kick the Imperial Legion out of the Reach, and even though they came back and eventually defeated him, he managed to slaughter a thousand enemies before dying.
* TheParagon: Seen as this by the Forsworn.
to:
* TheChosenOne: A weird subversion; he was supposed BabiesEverAfter: According to become this according to a prophecy, which stated he would unite dialogue you can overhear, his wife is pregnant with their first child.
* HappilyMarried: To Dinya Balu, one of theten kings ruling priestesses in the Reach. However, [[OutsideContextProblem the Empire]] arrived and invaded the Reach, killing or bribing the ten kings and ruining all his chances to fulfill the prophecy.
Temple.
*CoolSword: Red Eagle's Fury (or Red Eagle's Bane InterspeciesRomance: His wife is a Dark Elf.
* SillyRabbitIdealismIsForKids: This usually is how most people inits true form), his weapon, also serves as the key Riften react to his tomb.
* DealWithTheDevil: He made one with a Hagraven; in exchangepreaching. Obviously, it's not easy being the priest for sacrificing his heart, his will, and his humanity, he gained incredible powers and became a pitiless spirit Divinity of vengeance. It was this deal that inspired the Briarheart.
* FlamingSword: Regardless of which version of the sword you have on you, it has a fire damage enchantment on it. [[spoiler:When you fight him, he's packing a fire-enchanted {{BFS}}.]]
* FullFrontalAssault: It was said that he made his LastStand "robedLove in nothing but his righteous fury".
* GameplayAndStorySegregation: [[spoiler:He appears asa regular Draugr boss in-game - complete with [[MakeMeWannaShout dragon Shouts]] - despite his backstory having nothing to do with the Dragon Cult. At high levels, he may even spawn as a Dragon Priest, which is even worse]].
* MeaningfulName: His birth name, Faolan, is a mix of this and LineOfSightName. It translates as 'red eagle,' and according to ''The Legend of Red Eagle,'' he was named for the cry of an eagle that was heard when he was born and the fact that it was autumn and the trees were covered in red leaves.
* LastStand: As mentioned above, he confronted the Imperial Legion on his own with nothing but his sword in the final battle, and managed to slaughter a thousand of them before dying.
* OneManArmy: While alive, he managed to kick the Imperial Legion out of the Reach, and even though they came back and eventually defeated him, he managed to slaughter a thousand enemies before dying.
* TheParagon: Seen as this by the Forsworn.WretchedHive.
* HappilyMarried: To Dinya Balu, one of the
*
* SillyRabbitIdealismIsForKids: This usually is how most people in
* DealWithTheDevil: He made one with a Hagraven; in exchange
* FlamingSword: Regardless of which version of the sword you have on you, it has a fire damage enchantment on it. [[spoiler:When you fight him, he's packing a fire-enchanted {{BFS}}.]]
* FullFrontalAssault: It was said that he made his LastStand "robed
* GameplayAndStorySegregation: [[spoiler:He appears as
* MeaningfulName: His birth name, Faolan, is a mix of this and LineOfSightName. It translates as 'red eagle,' and according to ''The Legend of Red Eagle,'' he was named for the cry of an eagle that was heard when he was born and the fact that it was autumn and the trees were covered in red leaves.
* LastStand: As mentioned above, he confronted the Imperial Legion on his own with nothing but his sword in the final battle, and managed to slaughter a thousand of them before dying.
* OneManArmy: While alive, he managed to kick the Imperial Legion out of the Reach, and even though they came back and eventually defeated him, he managed to slaughter a thousand enemies before dying.
* TheParagon: Seen as this by the Forsworn.
Changed line(s) 674,681 (click to see context) from:
!People of The Rift
The Rift is in the southeastern corner of the province, and features a massive plateau with a perpetually autumnal aspen forest. Steep cliffs and mountains seperate it from the rest of the world and the rich soil and temperate climate allow good farming and fishing which sustains the hold's strong economy. Its capital is the crime-ridden Riften, home of the provincial chapter of the Thieves' Guild; notable features of the city include the central market square, the Black-Briar Meadery, and a labyrinth of sewers used as a refuge by the impoverished and outlawed known as the Ratway. Its banner is a pair of crossed swords on a purple background. Its Jarl is the Stormcloak-aligned Laila Law-Giver... supposedly, as in truth the amount of influence she actually has over the goings-on of her hold is debatable.
[[folder:Brand-Shei (Brandyl Telvanni)]]
[[quoteright:259:https://static.tvtropes.org/pmwiki/pub/images/brend-shei_4027.png]]
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
One of the merchants in Riften marketplace. Seemingly the first target of the Thieves' Guild (though you can [[GuideDangIt fail it on purpose]]).
The Rift is in the southeastern corner of the province, and features a massive plateau with a perpetually autumnal aspen forest. Steep cliffs and mountains seperate it from the rest of the world and the rich soil and temperate climate allow good farming and fishing which sustains the hold's strong economy. Its capital is the crime-ridden Riften, home of the provincial chapter of the Thieves' Guild; notable features of the city include the central market square, the Black-Briar Meadery, and a labyrinth of sewers used as a refuge by the impoverished and outlawed known as the Ratway. Its banner is a pair of crossed swords on a purple background. Its Jarl is the Stormcloak-aligned Laila Law-Giver... supposedly, as in truth the amount of influence she actually has over the goings-on of her hold is debatable.
[[folder:Brand-Shei (Brandyl Telvanni)]]
[[quoteright:259:https://static.tvtropes.org/pmwiki/pub/images/brend-shei_4027.png]]
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
One of the merchants in Riften marketplace. Seemingly the first target of the Thieves' Guild (though you can [[GuideDangIt fail it on purpose]]).
to:
The Rift is in the southeastern corner of the province, and features a massive plateau with a perpetually autumnal aspen forest. Steep cliffs and mountains seperate it from the rest of the world and the rich soil and temperate climate allow good farming and fishing which sustains the hold's strong economy. Its capital is the crime-ridden Riften, home of the provincial chapter of the Thieves' Guild; notable features of the city include the central market square, the Black-Briar Meadery, and a labyrinth of sewers used as a refuge by the impoverished and outlawed known as the Ratway. Its banner is a pair of crossed swords on a purple background. Its Jarl is the Stormcloak-aligned Laila Law-Giver... supposedly, as in truth the amount of influence she actually has over the goings-on of her hold is debatable.
[[folder:Brand-Shei (Brandyl Telvanni)]]
[[quoteright:259:https://static.tvtropes.org/pmwiki/pub/images/brend-shei_4027.png]]
->'''Voiced by:'''
Changed line(s) 683,695 (click to see context) from:
* AerithAndBob: You can comment on him having weird name for a Dark Elf, though there is a very good reason for it.
%%* DeadpanSnarker
* GameplayAndStorySegregation: A walking example if the ''Dragonborn'' DLC has been installed. [[spoiler:He's one of the last surviving members of House Telvanni. If the Dragonborn completes Master Neloth's quests, they are made an honorary member of the same house. Unfortunately, there's no option at any point to tell Brand-Shei about this, or make any sort of offer to introduce him to Neloth.]] Even without the ''Dragonborn'' DLC, [[spoiler:Brelyna Maryon of the College of Winterhold is also a member of House Telvanni, and given that she's a potential spouse, it's possible for the Dragonborn themselves to be a member of House Telvanni by marriage.]]
** In the first quest for the ThievesGuild questline, you are told that framing him would only put him in jail for a few days - but Bethesda never programmed a time frame for him to be released so he'll stay in prison indefinitely. However, you can subvert sending him to jail in the first place by simply dropping the ring you are asked to plant on him. You can then tell your guild contact that you "lost it;" naturally, he assumes you were pickpocketed like a chump.
* GoodParents: He was raised by a kindly Argonian couple. Just so we're clear, this is the Dunmer and Argonians we're talking about -- two races known for [[FantasticRacism their animosity toward each other]].[[labelnote:Context]]In the backstory, the Dunmer enslaved the Argonians; following the events of ''Morrowind'' and ''Oblivion'', the Argonians revolted and took over much of the Dunmer's homeland.[[/labelnote]] This makes Brand-Shei's adoptive parents one of the best examples of this trope ''ever''.
* HappilyAdopted: His backstory.
* NiceGuy: Snarks aside, he easily is one of the nicest merchants in Riften, especially compared to [[JerkAss Grelka]]. He politely salutes you whenever you pass close to his shop, gladly explains his origins to you, and is very grateful when you help him recover a clue about said origins.
-->'''Brand-Shei:''' I really appreciate what you've done for me. I'll never forget it.
* OrphansPlotTrinket: The journal you can find for him.
* RaisedByNatives: Raised by Argonians.
* SecretLegacy: He's actually one of last surviving members of House Telvanni.
* SnarkToSnarkCombat: With Brynjolf in the starting Thieves' Guild quest.
* VideoGameCaringPotential: The first Thieves' Guild mission has you frame him for stealing, which leaves him in jail for the rest of the game. But if you prefer, you can drop the ring that you were supposed to place on him; he never gets arrested, and you still get into the guild.
%%* DeadpanSnarker
* GameplayAndStorySegregation: A walking example if the ''Dragonborn'' DLC has been installed. [[spoiler:He's one of the last surviving members of House Telvanni. If the Dragonborn completes Master Neloth's quests, they are made an honorary member of the same house. Unfortunately, there's no option at any point to tell Brand-Shei about this, or make any sort of offer to introduce him to Neloth.]] Even without the ''Dragonborn'' DLC, [[spoiler:Brelyna Maryon of the College of Winterhold is also a member of House Telvanni, and given that she's a potential spouse, it's possible for the Dragonborn themselves to be a member of House Telvanni by marriage.]]
** In the first quest for the ThievesGuild questline, you are told that framing him would only put him in jail for a few days - but Bethesda never programmed a time frame for him to be released so he'll stay in prison indefinitely. However, you can subvert sending him to jail in the first place by simply dropping the ring you are asked to plant on him. You can then tell your guild contact that you "lost it;" naturally, he assumes you were pickpocketed like a chump.
* GoodParents: He was raised by a kindly Argonian couple. Just so we're clear, this is the Dunmer and Argonians we're talking about -- two races known for [[FantasticRacism their animosity toward each other]].[[labelnote:Context]]In the backstory, the Dunmer enslaved the Argonians; following the events of ''Morrowind'' and ''Oblivion'', the Argonians revolted and took over much of the Dunmer's homeland.[[/labelnote]] This makes Brand-Shei's adoptive parents one of the best examples of this trope ''ever''.
* HappilyAdopted: His backstory.
* NiceGuy: Snarks aside, he easily is one of the nicest merchants in Riften, especially compared to [[JerkAss Grelka]]. He politely salutes you whenever you pass close to his shop, gladly explains his origins to you, and is very grateful when you help him recover a clue about said origins.
-->'''Brand-Shei:''' I really appreciate what you've done for me. I'll never forget it.
* OrphansPlotTrinket: The journal you can find for him.
* RaisedByNatives: Raised by Argonians.
* SecretLegacy: He's actually one of last surviving members of House Telvanni.
* SnarkToSnarkCombat: With Brynjolf in the starting Thieves' Guild quest.
* VideoGameCaringPotential: The first Thieves' Guild mission has you frame him for stealing, which leaves him in jail for the rest of the game. But if you prefer, you can drop the ring that you were supposed to place on him; he never gets arrested, and you still get into the guild.
to:
* AerithAndBob: You can comment on him having weird name for a Dark Elf, though there ArmsAndArmorThemeNaming: "Maul" is more likely a very good reason for it.
%%* DeadpanSnarker
* GameplayAndStorySegregation: A walking example if the ''Dragonborn'' DLC has been installed. [[spoiler:He's one of the last surviving members of House Telvanni. If the Dragonborn completes Master Neloth's quests, they are made an honorary member of the same house. Unfortunately, there's no option at any point to tell Brand-Shei about this,nickname, or make any sort of offer to introduce him to Neloth.]] Even without the ''Dragonborn'' DLC, [[spoiler:Brelyna Maryon of the College of Winterhold is also maybe a member of House Telvanni, and given that she's a potential spouse, it's possible for the Dragonborn themselves to be a member of House Telvanni by marriage.]]
** In the first quest for the ThievesGuild questline, you are told that framing him would only put him in jail for a few days -self-selected appellation, but Bethesda never programmed a time frame for him to be released so he'll stay in prison indefinitely. However, you can subvert sending him to jail in the first place by simply dropping the ring you are asked to plant on him. You can then tell your guild contact that you "lost it;" naturally, he assumes you were pickpocketed like a chump.
* GoodParents: He was raised by a kindly Argonian couple. Just so we're clear, this is the Dunmer and Argonians we're talking about -- two races known for [[FantasticRacism their animosity toward each other]].[[labelnote:Context]]In the backstory, the Dunmer enslaved the Argonians; following the events of ''Morrowind'' and ''Oblivion'', the Argonians revolted and took over much of the Dunmer's homeland.[[/labelnote]] This makes Brand-Shei's adoptive parents one of the best examples of this trope ''ever''.
* HappilyAdopted: His backstory.
* NiceGuy: Snarks aside, he easily is one of the nicest merchants in Riften, especially compared to [[JerkAss Grelka]]. He politely salutes you whenever you pass close to his shop, gladly explains his origins to you, and is very grateful when you help him recover a clue about said origins.
-->'''Brand-Shei:''' I really appreciate what you've done for me. I'll never forget it.
* OrphansPlotTrinket: The journal you can find for him.
* RaisedByNatives: Raised by Argonians.
* SecretLegacy: He's actually one of last surviving members of House Telvanni.
* SnarkToSnarkCombat: With Brynjolf in the starting Thieves' Guild quest.
* VideoGameCaringPotential: The first Thieves' Guild mission has you frame him for stealing, which leaves him in jail for the rest of the game. But if you prefer, you can drop the ring that you were supposed to place on him; he never gets arrested, and youhe's still get into the guild. named after a weapon.
* TheDragon: To Maven Black-Briar.
* NamesToRunAwayFromReallyFast: To maul is to wound by scratching and tearing. ''A'' maul is basically [[DropTheHammer a big ass hammer]].
%%* DeadpanSnarker
* GameplayAndStorySegregation: A walking example if the ''Dragonborn'' DLC has been installed. [[spoiler:He's one of the last surviving members of House Telvanni. If the Dragonborn completes Master Neloth's quests, they are made an honorary member of the same house. Unfortunately, there's no option at any point to tell Brand-Shei about this,
** In the first quest for the ThievesGuild questline, you are told that framing him would only put him in jail for a few days -
* GoodParents: He was raised by a kindly Argonian couple. Just so we're clear, this is the Dunmer and Argonians we're talking about -- two races known for [[FantasticRacism their animosity toward each other]].[[labelnote:Context]]In the backstory, the Dunmer enslaved the Argonians; following the events of ''Morrowind'' and ''Oblivion'', the Argonians revolted and took over much of the Dunmer's homeland.[[/labelnote]] This makes Brand-Shei's adoptive parents one of the best examples of this trope ''ever''.
* HappilyAdopted: His backstory.
* NiceGuy: Snarks aside, he easily is one of the nicest merchants in Riften, especially compared to [[JerkAss Grelka]]. He politely salutes you whenever you pass close to his shop, gladly explains his origins to you, and is very grateful when you help him recover a clue about said origins.
-->'''Brand-Shei:''' I really appreciate what you've done for me. I'll never forget it.
* OrphansPlotTrinket: The journal you can find for him.
* RaisedByNatives: Raised by Argonians.
* SecretLegacy: He's actually one of last surviving members of House Telvanni.
* SnarkToSnarkCombat: With Brynjolf in the starting Thieves' Guild quest.
* VideoGameCaringPotential: The first Thieves' Guild mission has you frame him for stealing, which leaves him in jail for the rest of the game. But if you prefer, you can drop the ring that you were supposed to place on him; he never gets arrested, and you
* TheDragon: To Maven Black-Briar.
* NamesToRunAwayFromReallyFast: To maul is to wound by scratching and tearing. ''A'' maul is basically [[DropTheHammer a big ass hammer]].
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[[folder:Chief Yamarz]]
[[quoteright:263:https://static.tvtropes.org/pmwiki/pub/images/chiefyamarz_8011.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
Chieftain of the Orcs at Largashbur. His tribe has recently been besieged by giants sensing weakness in them, and they worry that Malacath has turned his sight from them.
[[quoteright:263:https://static.tvtropes.org/pmwiki/pub/images/chiefyamarz_8011.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
Chieftain of the Orcs at Largashbur. His tribe has recently been besieged by giants sensing weakness in them, and they worry that Malacath has turned his sight from them.
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->'''Voiced by:'''
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* AssholeVictim: He either dies when he foolishly tries to fight the giant leader himself or does so when he tries to kill the Dragonborn to cover up the truth. Either way, he certainly had it coming.
* AsskickingLeadsToLeadership: As per usual with orcs, the chieftain proves he's worthy of his position by being a great warrior. The problem for this particular tribe is that Yamarz very, very much isn't.
* BoisterousWeakling: He talks a big game and if you make him fight the giant leader himself, he claims that it'll only take a second. [[MegatonPunch He's not wrong about that last part.]]
* CurbStompBattle: If you talk him into fighting the leader of the giants himself, he's summarily crushed.
* DirtyCoward: In very sharp contrast to most Orcs. When challenged to defeat the leader of the giants by Malacath, he immediately demands your help in the task; since he was only told to kill the leader, he wants you to kill the rest. On the trip through the cave to said leader, he pointedly flees from the giants, and once you actually get to the leader, he tries to bribe you to kill it and let him take the credit.
* JerkAss: Even ''before'' you learn he is a DirtyCoward and an UngratefulBastard, you will most likely already find him unsympathetic due to him being rude and xenophobic toward you.
* NeverSpeakIllOfTheDead: The player has the option of telling his tribe that he faced his death with honor and courage. However, even if they do this, Malacath will speak up and tell them the truth: that Yamarz was "a coward and a weakling."
* NoTrueScotsman: He will express this opinion toward an Orc Dragonborn, whom he will call a "filthy city Orc". Ironically enough, this trope is what Malacath thinks of ''him''.
-->'''Malacath:''' You don't deserve to call yourself an Orc! You're weak, you're small, and you're an embarrassment!
* TooDumbToLive: Besides the fact that he tries to off you after you just killed the giant he was too cowardly to face himself, does he really think he can put one over on a ''Daedric Prince'' who cursed his tribe in the first place because he knew Yamarz was a wimp?
* UngratefulBastard: Even though you make efforts to help him and his tribe to get rid of their curse, not only does he keep acting rude toward you all along, but he also tries to pull a YouHaveOutlivedYourUsefulness on you.
* YouHaveOutlivedYourUsefulness: If you agree to kill the Giant for him, he will try to kill you immediately after you are done to ensure you won't tell the truth.
* AsskickingLeadsToLeadership: As per usual with orcs, the chieftain proves he's worthy of his position by being a great warrior. The problem for this particular tribe is that Yamarz very, very much isn't.
* BoisterousWeakling: He talks a big game and if you make him fight the giant leader himself, he claims that it'll only take a second. [[MegatonPunch He's not wrong about that last part.]]
* CurbStompBattle: If you talk him into fighting the leader of the giants himself, he's summarily crushed.
* DirtyCoward: In very sharp contrast to most Orcs. When challenged to defeat the leader of the giants by Malacath, he immediately demands your help in the task; since he was only told to kill the leader, he wants you to kill the rest. On the trip through the cave to said leader, he pointedly flees from the giants, and once you actually get to the leader, he tries to bribe you to kill it and let him take the credit.
* JerkAss: Even ''before'' you learn he is a DirtyCoward and an UngratefulBastard, you will most likely already find him unsympathetic due to him being rude and xenophobic toward you.
* NeverSpeakIllOfTheDead: The player has the option of telling his tribe that he faced his death with honor and courage. However, even if they do this, Malacath will speak up and tell them the truth: that Yamarz was "a coward and a weakling."
* NoTrueScotsman: He will express this opinion toward an Orc Dragonborn, whom he will call a "filthy city Orc". Ironically enough, this trope is what Malacath thinks of ''him''.
-->'''Malacath:''' You don't deserve to call yourself an Orc! You're weak, you're small, and you're an embarrassment!
* TooDumbToLive: Besides the fact that he tries to off you after you just killed the giant he was too cowardly to face himself, does he really think he can put one over on a ''Daedric Prince'' who cursed his tribe in the first place because he knew Yamarz was a wimp?
* UngratefulBastard: Even though you make efforts to help him and his tribe to get rid of their curse, not only does he keep acting rude toward you all along, but he also tries to pull a YouHaveOutlivedYourUsefulness on you.
* YouHaveOutlivedYourUsefulness: If you agree to kill the Giant for him, he will try to kill you immediately after you are done to ensure you won't tell the truth.
to:
* AssholeVictim: He either dies when he foolishly tries to fight the giant leader himself or does so when he tries to kill the Dragonborn to cover up the truth. Either way, he certainly had it coming.
* AsskickingLeadsToLeadership: As per usual with orcs, the chieftain proves he's worthy of his position by being a great warrior. The problem for this particular tribe is that Yamarz very, very much isn't.
* BoisterousWeakling: He talks a big game and if you make him fight the giant leader himself, he claims that it'llBlatantLies: "The Dreth family doesn't steal, Indaryn." Not only take a second. [[MegatonPunch He's not wrong about that last part.]]
* CurbStompBattle: If you talk him into fighting the leader of the giants himself, he's summarily crushed.
* DirtyCoward: In very sharp contrast to most Orcs. When challenged to defeat the leader of the giants by Malacath, he immediately demands your help in the task; since hewas only told to kill the leader, he wants you to kill the rest. On the trip through the cave to said leader, he pointedly flees from the giants, and once you actually get to the leader, he tries to bribe you to kill it and let him take the credit.
* JerkAss: Even ''before'' you learn he is a DirtyCoward and an UngratefulBastard, you willhis ancestor most likely already find a criminal, but he himself is smuggling Black-Briar mead to sell it cheaper and make profit for himself.
* ContinuityNod: He is a descendant of Valen Dreth, the JerkAss Dark Elf from the beginning of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''. One of his conversations with innkeeper Keerava involves himunsympathetic due to him being rude narrating an exaggerated tale of his ancestor during the Oblivion Crisis.
* DenyingTheDeadParentsSins: Possibly; ''Oblivion'' clearly shows his ancestor Valen was a jerk andxenophobic toward you.
* NeverSpeakIllOfTheDead: The player has the option of telling his tribemost likely a criminal, but Romlyn still insists that he faced his death with honor "The Dreth family doesn't steal" and courage. However, even if they do this, Malacath will speak up and tell them the truth: that Yamarz was "a coward and delivers ridiculous stories portraying Valen as a weakling."
* NoTrueScotsman: He will express this opinion toward an Orc Dragonborn, whom he will call a "filthy city Orc". Ironically enough, this trope is what Malacath thinks of ''him''.
-->'''Malacath:''' You don't deserve to call yourself an Orc! You're weak, you're small, and you're an embarrassment!
* TooDumbToLive: Besides the fact that he tries to off you after you just killed the giant he was too cowardly to face himself, doeshero. Either he really think he can put one over on a ''Daedric Prince'' who cursed is oblivious to his tribe ancestor’s real past, or he is in denial about it.
* LovableRogue: Especially compared to his ancestor. He ''is'' stealing mead and selling it on thefirst place because black market, yes, but [[KickTheSonOfABitch the people he knew Yamarz was a wimp?
* UngratefulBastard: Even thoughis stealing it from are far from sympathetic]], and if you make efforts to help him and in his tribe to get rid of their curse, not only does he keep acting rude toward you all along, but he also tries to pull a YouHaveOutlivedYourUsefulness on you.
* YouHaveOutlivedYourUsefulness: If you agree to kill the Giant forbusiness without denouncing him, he will try prove pretty grateful, to kill you immediately after you are done to ensure you won't tell the truth.point he becomes available for marriage.
* AsskickingLeadsToLeadership: As per usual with orcs, the chieftain proves he's worthy of his position by being a great warrior. The problem for this particular tribe is that Yamarz very, very much isn't.
* BoisterousWeakling: He talks a big game and if you make him fight the giant leader himself, he claims that it'll
* CurbStompBattle: If you talk him into fighting the leader of the giants himself, he's summarily crushed.
* DirtyCoward: In very sharp contrast to most Orcs. When challenged to defeat the leader of the giants by Malacath, he immediately demands your help in the task; since he
* JerkAss: Even ''before'' you learn he is a DirtyCoward and an UngratefulBastard, you will
* ContinuityNod: He is a descendant of Valen Dreth, the JerkAss Dark Elf from the beginning of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''. One of his conversations with innkeeper Keerava involves him
* DenyingTheDeadParentsSins: Possibly; ''Oblivion'' clearly shows his ancestor Valen was a jerk and
* NeverSpeakIllOfTheDead: The player has the option of telling his tribe
* NoTrueScotsman: He will express this opinion toward an Orc Dragonborn, whom he will call a "filthy city Orc". Ironically enough, this trope is what Malacath thinks of ''him''.
-->'''Malacath:''' You don't deserve to call yourself an Orc! You're weak, you're small, and you're an embarrassment!
* TooDumbToLive: Besides the fact that he tries to off you after you just killed the giant he was too cowardly to face himself, does
* LovableRogue: Especially compared to his ancestor. He ''is'' stealing mead and selling it on the
* UngratefulBastard: Even though
* YouHaveOutlivedYourUsefulness: If you agree to kill the Giant for
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[[folder:Froki Whetted-Blade]]
->'''Voiced by:''' Creator/{{Jim Cummings|1952}} (English)[[note]]'''Other Languages''':Alexey Kuznetsov (Russian)[[/note]]
An elderly hunter who worships the old Nordic goddess Kyne. Notable for being the grandfather of Haming, the child Hadvar rescues during Alduin's attack on Helgen, who lives with him now.
->'''Voiced by:''' Creator/{{Jim Cummings|1952}} (English)[[note]]'''Other Languages''':Alexey Kuznetsov (Russian)[[/note]]
An elderly hunter who worships the old Nordic goddess Kyne. Notable for being the grandfather of Haming, the child Hadvar rescues during Alduin's attack on Helgen, who lives with him now.
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->'''Voiced by:'''
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* GreatWhiteHunter: For religious reasons, out of respect for Kyne's animals.
* GrumpyOldMan: Stemming from how city Nords now worship the Nine Divines, which he believes are "stolen idols" and watered down versions of the Nordic pantheon.
* TheMissionary: Judging by his reaction when he first sees you, he really does not like these.
* OutlivingOnesOffspring: His son, Haming's father, is killed during the dragon attack in the prologue.
* ScrewPolitenessIAmASenior: Upon seeing you, he insults you, believing you have come to tell him about the Nine Divines. He warms up if you tell him you don't believe in the Divines.
* GrumpyOldMan: Stemming from how city Nords now worship the Nine Divines, which he believes are "stolen idols" and watered down versions of the Nordic pantheon.
* TheMissionary: Judging by his reaction when he first sees you, he really does not like these.
* OutlivingOnesOffspring: His son, Haming's father, is killed during the dragon attack in the prologue.
* ScrewPolitenessIAmASenior: Upon seeing you, he insults you, believing you have come to tell him about the Nine Divines. He warms up if you tell him you don't believe in the Divines.
to:
* GreatWhiteHunter: For religious reasons, out of respect EntertaininglyWrong: He assumes his life is in danger because he owes money to the Thieves' Guild and has no way to make that payment. This would be logical, except he doesn't know that the guild has strict rules against its members killing people except as a last resort.
* InterspeciesRomance: Listening in on his marketplace interactions reveals that he has an attraction to Marise Aravel the Dunmer food merchant, as he will invite her forKyne's animals.
* GrumpyOldMan: Stemminga drink at the Bee and Barb and is saving up for a trinket from how city Nords now worship Madesi. Whether or not she's aware is unknown, although another dialogue implies she reciprocates it and she's certainly not opposed to the Nine Divines, which he believes are "stolen idols" and watered down versions idea of the Nordic pantheon.
* TheMissionary: Judging by his reaction when he first sees you, he really does not like these.
* OutlivingOnesOffspring: His son, Haming's father, is killed during the dragon attack in the prologue.
* ScrewPolitenessIAmASenior: Upon seeing you, he insults you, believing you have come to tell himgetting that drink. She has a conversation with Dinya Balu about the Nine Divines. He warms up if you tell him you don't believe whether Mara would approve of her marrying someone who isn't a Dunmer. Dinya replies that Mara approves of any love.
* MayflyDecemberRomance: Given that he's a young Redguard, probably inthe Divines.his 20s, and Marise is a white-haired Dunmer, she's likely at least a couple hundred years his senior.
* InterspeciesRomance: Listening in on his marketplace interactions reveals that he has an attraction to Marise Aravel the Dunmer food merchant, as he will invite her for
* GrumpyOldMan: Stemming
* TheMissionary: Judging by his reaction when he first sees you, he really does not like these.
* OutlivingOnesOffspring: His son, Haming's father, is killed during the dragon attack in the prologue.
* ScrewPolitenessIAmASenior: Upon seeing you, he insults you, believing you have come to tell him
* MayflyDecemberRomance: Given that he's a young Redguard, probably in
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[[folder:Grelka]]
[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/grelka2.png]]
->'''Voiced by:''' Creator/AprilStewart (English)[[note]]'''Other Languages''':Inna Koroleva (Russian)[[/note]]
A rather unlikable Nord armor merchant working in the Riften marketplace.
[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/grelka2.png]]
->'''Voiced by:''' Creator/AprilStewart (English)[[note]]'''Other Languages''':Inna Koroleva (Russian)[[/note]]
A rather unlikable Nord armor merchant working in the Riften marketplace.
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* FantasticRacism: If you visit Haelga's Bunkhouse while she is there, you can hear a conversation in which she insults Madesi and clearly expresses her dislike of Argonians.
** GameplayAndStorySegregation: Nothing is stopping you from marrying her as an Argonian in the Special Edition, though.
* JerkAss: Basically tells you to just buy something or leave whenever you try to engage conversation with her. Also, see FantasticRacism above.
* MissingSecret: Looking in the game's code reveals that Grelka was intended to be a potential spouse; but because she doesn't offer any quests, it's impossible to raise her disposition towards you and she never becomes available for marriage, barring mods or using console commands to make her like you.
* ScrewThisImOuttaHere: This is her motivation; she wants to get as much money as possible so she can leave Skyrim. Considering the country is in the middle of a Civil War, dragons are coming, and she lives in a WretchedHive to boot, you can hardly blame her. [[GameplayAndStorySegregation However, no matter how much gold you personally spend at her stall, she never actually leaves, nor does fixing any of those things lessen her desire to go.]]
** GameplayAndStorySegregation: Nothing is stopping you from marrying her as an Argonian in the Special Edition, though.
* JerkAss: Basically tells you to just buy something or leave whenever you try to engage conversation with her. Also, see FantasticRacism above.
* MissingSecret: Looking in the game's code reveals that Grelka was intended to be a potential spouse; but because she doesn't offer any quests, it's impossible to raise her disposition towards you and she never becomes available for marriage, barring mods or using console commands to make her like you.
* ScrewThisImOuttaHere: This is her motivation; she wants to get as much money as possible so she can leave Skyrim. Considering the country is in the middle of a Civil War, dragons are coming, and she lives in a WretchedHive to boot, you can hardly blame her. [[GameplayAndStorySegregation However, no matter how much gold you personally spend at her stall, she never actually leaves, nor does fixing any of those things lessen her desire to go.]]
to:
* FantasticRacism: If you visit Haelga's Bunkhouse while she is there, you can hear a conversation in which she insults Madesi and clearly expresses her dislike of Argonians.
** GameplayAndStorySegregation: Nothing is stopping you from marrying her as an Argonian inTheCasanova: Makes it clear to the Special Edition, though.
* JerkAss: Basically tells you to just buy something or leave whenever you try to engage conversation with her. Also, see FantasticRacism above.
* MissingSecret: Looking inDragonborn, when the game's code reveals latter visits, that Grelka was intended to be a potential spouse; but because she doesn't offer any quests, it's impossible to raise her disposition towards you and she never becomes available for marriage, barring mods or using console commands to make her like you.
* ScrewThisImOuttaHere: This is her motivation; she wantshe's out to get as much money as possible all the women he can get his hands on - this is effectively what landed him in jail. He even flirts with a female Dragonborn.
* ConMan: Sold Louis Letrush a horse that actually belongs to the whole Black-Briar family.
* HairTriggerTemper: Maven had him jailed for eight months just so shecan leave Skyrim. wouldn't have to deal with this for a while. Apparently, murdering a guy in public was the final straw for her.
* ItsAllAboutMe: His dialogue consists entirely of him whining about his predicament. He honestly believes his fiancee was wrong to be offended by his infidelity. He also blames her for his current incarceration (she confided in her brother about Sibbi's infidelity, angry brother confronted Sibbi, Sibbi ''stabbed her brother to death'' and got jail time for it, and he blames ''her'') and wants her dead for it.
* {{Jerkass}}: Mjoll will tell you that he's the worst Black-Briar. Considering what thecountry Black-Briar family is in like, that is saying something.
* KarmaHoudini: Averted; where themiddle rest of a Civil War, dragons are coming, and she lives in a WretchedHive his family is tagged essential, you only need to boot, wait until you're through with the quest to steal Frost before you can hardly blame her. [[GameplayAndStorySegregation However, kill him.
* LuxuryPrisonSuite: Sibbi gets all of the comforts of home in his cell during his eight month incarceration for ''murder''. And the only reason he was imprisoned at all was because Maven thought he needed to cool off. [[UngratefulBastard Sibbi still complains.]]
* TheSociopath: Sibbi has a hugely inflated opinion of himself and nomatter how much gold you personally spend at her stall, she never actually leaves, nor does fixing any regard for the thoughts and feelings of those things lessen her desire anyone else. He's not as superficially affable as most examples, but otherwise fits the description like a glove.
* UngratefulBastard: Thinks his mother's being too harsh with him by giving him a long overdue time-out when he ought togo.]]be grateful he's not getting a worse punishment for murdering someone.
** GameplayAndStorySegregation: Nothing is stopping you from marrying her as an Argonian in
* JerkAss: Basically tells you to just buy something or leave whenever you try to engage conversation with her. Also, see FantasticRacism above.
* MissingSecret: Looking in
* ScrewThisImOuttaHere: This is her motivation; she wants
* ConMan: Sold Louis Letrush a horse that actually belongs to the whole Black-Briar family.
* HairTriggerTemper: Maven had him jailed for eight months just so she
* ItsAllAboutMe: His dialogue consists entirely of him whining about his predicament. He honestly believes his fiancee was wrong to be offended by his infidelity. He also blames her for his current incarceration (she confided in her brother about Sibbi's infidelity, angry brother confronted Sibbi, Sibbi ''stabbed her brother to death'' and got jail time for it, and he blames ''her'') and wants her dead for it.
* {{Jerkass}}: Mjoll will tell you that he's the worst Black-Briar. Considering what the
* KarmaHoudini: Averted; where the
* LuxuryPrisonSuite: Sibbi gets all of the comforts of home in his cell during his eight month incarceration for ''murder''. And the only reason he was imprisoned at all was because Maven thought he needed to cool off. [[UngratefulBastard Sibbi still complains.]]
* TheSociopath: Sibbi has a hugely inflated opinion of himself and no
* UngratefulBastard: Thinks his mother's being too harsh with him by giving him a long overdue time-out when he ought to
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[[folder:Grelod the Kind]]
[[quoteright:209:https://static.tvtropes.org/pmwiki/pub/images/20120123125459grelod_the_kind_7436.png]]
->'''Voiced by:''' Diane Michelle (English)[[note]]'''Other Languages''':Marina Bakina (Russian)[[/note]]
Manager of Honorhall Orphanage and the target of Aventus Arentino's Black Sacrament.
[[quoteright:209:https://static.tvtropes.org/pmwiki/pub/images/20120123125459grelod_the_kind_7436.png]]
->'''Voiced by:''' Diane Michelle (English)[[note]]'''Other Languages''':Marina Bakina (Russian)[[/note]]
Manager of Honorhall Orphanage and the target of Aventus Arentino's Black Sacrament.
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->'''Voiced by:'''
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* AndThereWasMuchRejoicing: The reaction to her death.
** With one notable exception: Constance Michel, who never endorsed Grelod's cruelty but defended Grelod, saying she's old and has no other life. Constance's reaction to Grelod's death is to panic at the thought of someone being murdered in cold blood, but everyone ''else'' engages in much rejoicing.
** Played with via the Hold Guards. Those outside of Riften, who didn't know Grelod personally, consider the news to be that of the tragic murder of an elderly woman. Hold Guards ''inside'' Riften, however, consider her such an AssholeVictim that they don't bother to arrest you, even if they see you leave the orphanage on the day she was killed.
* AssholeVictim: When she's killed, the children ''cheer'', and her more kind-hearted assistant is more shocked by how blatant and abrupt the murder was than by the fact that it happened at all. You don't even get a bounty for killing her and everybody in town just rolls with it, because everyone agrees that she was a horrible person. Considering [[WretchedHive what Riften is like]], this says a ''lot'' about her.
** This even extends into Astrid's opinion of her, since she outright says that the "old crone had it coming".
* ChildHater: To put it mildly. When you visit the orphanage for the first time, she's in the middle of telling the children that she'll never let them be adopted and if they don't work hard enough, they'll get an ''extra'' beating. Then she demands that they tell her they love her. She even has a cell in the orphanage with shackles on the wall.
* DefiantToTheEnd: To give her credit, she can face her death apathetically and fearlessly if the Dragonborn tells her that they are part of the ''Dark Brotherhood'' or saying they are here on [[GiveMyRegardsInTheNextWorld Arentino's behest]].
* EvilOldFolks: Her treatment of the children at her orphanage should be proof enough. Even the Riften guards think so, and will let you off the hook for killing her simply because they agree that she had it coming.
* EvilOrphanageLady: To an extreme: starving and beating children, locking them in shackles, constantly telling them how worthless they are, refusing to let anyone adopt them, [[InsaneTrollLogic complaining that nobody's adopting them...]]
* {{Expy}}: Shows similarities to Miss Hannigan from ''Theatre/{{Annie}}''.
* FantasticRacism: She carries a book titled ''The Pig Children,'' which is all about how horrible Orcs are.
* HateSink: The first thing you hear when you enter the orphanage is her warning the kids that if they shirk their chores, they'll get an ''extra'' beating. She is obviously designed to be a cruel, hateful, awful creature, so you can kill her without feeling a shred of remorse.
* IllPretendIDidntHearThat: Some of the guards in Riften are happy to tell you that they saw you walk out of the orphanage on the day she was murdered, but won't arrest you for it. Yes, even if you walk up to her in full view of the children and breath fire in her face using a Shout! (One of the guards will even call you a Greybeard for it.)
* IronicNickname: She's called "the Kind", but is anything but. Even adults know that it's a complete lie.
* {{Jerkass}}: If spending your days verbally and physically abusing children doesn't make you this, then what does?
* KarmicDeath: One of the ways to kill her is to use a fear spell to chase her out of the orphanage. There, Edda the beggar will, suddenly, kill her instead. The only explanation for this is the possibility that Edda grew up in Grelod's [[SarcasmMode "care"]] before being thrown out into the streets of Riften.
** Although this is likely just a coincidence caused by the game mechanics: befriended [=NPCs=] tend to assist the Dragonborn in combat and beggars such as Edda were the easiest to befriend (you just need to give them a septim once).
* OneHitPointWonder: Since she's an old lady, she's not exactly tough. Grelod is so weak that the first word of the Unrelenting Force shout, which doesn't do any damage and just pushes your enemy back a bit, kills her outright.
* PaperTiger: She's shamelessly abrasive to anyone who has the misfortune of speaking to her, and she physically abuses the children in her care. She also has the lowest amount of health and will die in one strike.
** With one notable exception: Constance Michel, who never endorsed Grelod's cruelty but defended Grelod, saying she's old and has no other life. Constance's reaction to Grelod's death is to panic at the thought of someone being murdered in cold blood, but everyone ''else'' engages in much rejoicing.
** Played with via the Hold Guards. Those outside of Riften, who didn't know Grelod personally, consider the news to be that of the tragic murder of an elderly woman. Hold Guards ''inside'' Riften, however, consider her such an AssholeVictim that they don't bother to arrest you, even if they see you leave the orphanage on the day she was killed.
* AssholeVictim: When she's killed, the children ''cheer'', and her more kind-hearted assistant is more shocked by how blatant and abrupt the murder was than by the fact that it happened at all. You don't even get a bounty for killing her and everybody in town just rolls with it, because everyone agrees that she was a horrible person. Considering [[WretchedHive what Riften is like]], this says a ''lot'' about her.
** This even extends into Astrid's opinion of her, since she outright says that the "old crone had it coming".
* ChildHater: To put it mildly. When you visit the orphanage for the first time, she's in the middle of telling the children that she'll never let them be adopted and if they don't work hard enough, they'll get an ''extra'' beating. Then she demands that they tell her they love her. She even has a cell in the orphanage with shackles on the wall.
* DefiantToTheEnd: To give her credit, she can face her death apathetically and fearlessly if the Dragonborn tells her that they are part of the ''Dark Brotherhood'' or saying they are here on [[GiveMyRegardsInTheNextWorld Arentino's behest]].
* EvilOldFolks: Her treatment of the children at her orphanage should be proof enough. Even the Riften guards think so, and will let you off the hook for killing her simply because they agree that she had it coming.
* EvilOrphanageLady: To an extreme: starving and beating children, locking them in shackles, constantly telling them how worthless they are, refusing to let anyone adopt them, [[InsaneTrollLogic complaining that nobody's adopting them...]]
* {{Expy}}: Shows similarities to Miss Hannigan from ''Theatre/{{Annie}}''.
* FantasticRacism: She carries a book titled ''The Pig Children,'' which is all about how horrible Orcs are.
* HateSink: The first thing you hear when you enter the orphanage is her warning the kids that if they shirk their chores, they'll get an ''extra'' beating. She is obviously designed to be a cruel, hateful, awful creature, so you can kill her without feeling a shred of remorse.
* IllPretendIDidntHearThat: Some of the guards in Riften are happy to tell you that they saw you walk out of the orphanage on the day she was murdered, but won't arrest you for it. Yes, even if you walk up to her in full view of the children and breath fire in her face using a Shout! (One of the guards will even call you a Greybeard for it.)
* IronicNickname: She's called "the Kind", but is anything but. Even adults know that it's a complete lie.
* {{Jerkass}}: If spending your days verbally and physically abusing children doesn't make you this, then what does?
* KarmicDeath: One of the ways to kill her is to use a fear spell to chase her out of the orphanage. There, Edda the beggar will, suddenly, kill her instead. The only explanation for this is the possibility that Edda grew up in Grelod's [[SarcasmMode "care"]] before being thrown out into the streets of Riften.
** Although this is likely just a coincidence caused by the game mechanics: befriended [=NPCs=] tend to assist the Dragonborn in combat and beggars such as Edda were the easiest to befriend (you just need to give them a septim once).
* OneHitPointWonder: Since she's an old lady, she's not exactly tough. Grelod is so weak that the first word of the Unrelenting Force shout, which doesn't do any damage and just pushes your enemy back a bit, kills her outright.
* PaperTiger: She's shamelessly abrasive to anyone who has the misfortune of speaking to her, and she physically abuses the children in her care. She also has the lowest amount of health and will die in one strike.
to:
* AndThereWasMuchRejoicing: The reaction to her death.
** With one notable exception: Constance Michel, who never endorsed Grelod's cruelty but defended Grelod, saying she's old and has no other life. Constance's reaction to Grelod's death is to panic at the thought of someone being murdered in cold blood, but everyone ''else'' engages in much rejoicing.
** Played with via the Hold Guards. Those outside of Riften, who didn't know Grelod personally, consider the newsTheDutifulSon: Asgeir ''wants'' to be that one; unfortunately, Vulwulf disapproves immensely of the tragic murder of an elderly woman. Hold Guards ''inside'' Riften, however, consider her such an AssholeVictim that they don't bother to arrest you, even if they see you leave the orphanage on the day she was killed.
* AssholeVictim: When she's killed, the children ''cheer'', and her more kind-hearted assistant is more shocked by how blatant and abrupt the murder was than by the fact that it happened at all. You don't even get a bounty for killing her and everybody in town just rollshis Imperial contacts, what with it, because everyone agrees that she was a horrible person. Considering [[WretchedHive what Riften is like]], this says a ''lot'' about her.
** This even extends into Astrid's opinion of her, since she outright says thatthe "old crone had it coming".
ongoing civil war..
*ChildHater: To put it mildly. When you visit FatherIDontWantToFight: Asgeir aspires to become a businessman, has made some influential Imperial contacts, and is due to marry the orphanage for the Emperor's first time, she's cousin. Vulwulf is immensely disappointed in the middle of telling the children that she'll never let them be adopted and if they don't work hard enough, they'll get an ''extra'' beating. Then she demands that they tell her they love her. She even has a cell in the orphanage with shackles on the wall.
him.
*DefiantToTheEnd: To give her credit, she can face her death apathetically and fearlessly if the Dragonborn tells her that they are part of the ''Dark Brotherhood'' or saying they are here on [[GiveMyRegardsInTheNextWorld Arentino's behest]].
* EvilOldFolks: Her treatment of the children at her orphanage should be proof enough. Even the Riften guards think so, and will let you off the hook for killing her simply because they agree that she had it coming.
* EvilOrphanageLady: To an extreme: starving and beating children, locking them in shackles,GrumpyOldMan: Vulwulf is constantly telling them how worthless they are, refusing grouchy, especially in affairs related to let anyone adopt them, [[InsaneTrollLogic complaining that nobody's adopting them...]]
the Empire.
*{{Expy}}: Shows similarities to Miss Hannigan from ''Theatre/{{Annie}}''.
* FantasticRacism: She carries a book titled ''The Pig Children,'' which is allHonestCorporateExecutive: Both Vulwulf and Asgeir, who apparently have [[HorribleJudgeOfCharacter no idea]] about how horrible Orcs are.
* HateSink: The first thing you hear when you enter the orphanage is her warning the kids that if they shirktheir chores, they'll get an ''extra'' beating. She partner [[DevilInPlainSight Maven Black-Briar's]] business practices.
* IWantGrandkids: Nura, as seen at her son's wedding:
-->'''Nura Snow-Shod:''' Vittoria may be pretty, but does she have the right hips for the job? I want grandchildren, and lots of them.
* InterspeciesRomance: Unmid, who isobviously designed apparently sleeping with Jarl Laila's Bosmeri steward Anuriel. You can occasionally overhear them talking about their "special weapon training."
* LetHerGrowUpDear: Nura occasionally tries tobe a cruel, hateful, awful creature, so mediate this way between her husband and her son Asgeir.
* ObnoxiousInLaws: Vulwulf, whom you cankill find bickering about politics even at his son's wedding with his daughter-in-law's (equally obnoxious) mother. Nura, by contrast, tries her best to invert this.
* OutlivingOnesOffspring: And they're bitter about it.
* RainbowPimpGear: Unmid may be a powerful warrior, but his fashion sense is certainly rather odd. That elven armor would look garish even withoutfeeling a shred of remorse.
* IllPretendIDidntHearThat: Some ofthe guards in Riften are happy to tell you red mohawk or the purple face paint.
* RightForTheWrongReasons: Right after [[spoiler:assassinating Vittoria Vici for the Dark Brotherhood]], Vulwulf will cry foul thatthey saw you walk out of the orphanage on whole thing has to be an Imperial plot to discredit the day she was murdered, but won't arrest you for it. Yes, even if you walk up to her in full view of the children and breath fire in her face using a Shout! (One of the guards will even call you a Greybeard for it.)
* IronicNickname: She's called "the Kind", but is anything but. Even adults know that it's a complete lie.
* {{Jerkass}}: If spending your days verbally and physically abusing children doesn't make you this, then what does?
* KarmicDeath: One of the ways to kill her is to use a fear spell to chase her out of the orphanage. There, Edda the beggar will, suddenly, kill her instead. TheStormcloaks. Obviously he's only explanation for saying this is because he reflexively blames the possibility that Edda grew up in Grelod's [[SarcasmMode "care"]] before being thrown out into "damned Imperials" for everything and wants to exonerate his own side, but he's not far off the streets of Riften.
** Although this is likely just a coincidence causedmark: [[spoiler:The assassination was schemed by the game mechanics: befriended [=NPCs=] tend to assist the Dragonborn an Imperial Elder Council member (well, technically a Breton, but one with deep roots in combat and beggars such Cyrodiil) as Edda were the easiest to befriend (you just need to give them a septim once).
* OneHitPointWonder: Since she's an old lady, she's not exactly tough. Grelod is so weak thatthe first word step of a larger, more sinister plan, and part of it hinges on Vittoria's death being blamed on the Stormcloaks]].
* ShootTheMedicFirst: What apparently happened to Lilja. She wasn't a combatant, but a healer, seeing as she was trained as a priestess of Talos by her mother.
* VideoGameCrueltyPotential: During the Dark Brotherhood questline, most of theUnrelenting Force shout, which doesn't do any damage and just pushes your enemy back a bit, kills her outright.
* PaperTiger: She's shamelessly abrasivefamily will show up for Asgeir's wedding to anyone who has Vittoria Vici - the misfortune of speaking same one where you're supposed to her, and she physically abuses assassinate the children in her care. She also has bride. Assassinating the lowest amount groom as well is, of health course, completely up to the player, and will die likely result in one strike.a brawl that gets all of them killed.
* WellDoneSonGuy: Asgeir again.
** With one notable exception: Constance Michel, who never endorsed Grelod's cruelty but defended Grelod, saying she's old and has no other life. Constance's reaction to Grelod's death is to panic at the thought of someone being murdered in cold blood, but everyone ''else'' engages in much rejoicing.
** Played with via the Hold Guards. Those outside of Riften, who didn't know Grelod personally, consider the news
* AssholeVictim: When she's killed, the children ''cheer'', and her more kind-hearted assistant is more shocked by how blatant and abrupt the murder was than by the fact that it happened at all. You don't even get a bounty for killing her and everybody in town just rolls
** This even extends into Astrid's opinion of her, since she outright says that
*
*
* EvilOldFolks: Her treatment of the children at her orphanage should be proof enough. Even the Riften guards think so, and will let you off the hook for killing her simply because they agree that she had it coming.
* EvilOrphanageLady: To an extreme: starving and beating children, locking them in shackles,
*
* FantasticRacism: She carries a book titled ''The Pig Children,'' which is all
* HateSink: The first thing you hear when you enter the orphanage is her warning the kids that if they shirk
* IWantGrandkids: Nura, as seen at her son's wedding:
-->'''Nura Snow-Shod:''' Vittoria may be pretty, but does she have the right hips for the job? I want grandchildren, and lots of them.
* InterspeciesRomance: Unmid, who is
* LetHerGrowUpDear: Nura occasionally tries to
* ObnoxiousInLaws: Vulwulf, whom you can
* OutlivingOnesOffspring: And they're bitter about it.
* RainbowPimpGear: Unmid may be a powerful warrior, but his fashion sense is certainly rather odd. That elven armor would look garish even without
* IllPretendIDidntHearThat: Some of
* RightForTheWrongReasons: Right after [[spoiler:assassinating Vittoria Vici for the Dark Brotherhood]], Vulwulf will cry foul that
* IronicNickname: She's called "the Kind", but is anything but. Even adults know that it's a complete lie.
* {{Jerkass}}: If spending your days verbally and physically abusing children doesn't make you this, then what does?
* KarmicDeath: One of the ways to kill her is to use a fear spell to chase her out of the orphanage. There, Edda the beggar will, suddenly, kill her instead. The
** Although this is likely just a coincidence caused
* OneHitPointWonder: Since she's an old lady, she's not exactly tough. Grelod is so weak that
* ShootTheMedicFirst: What apparently happened to Lilja. She wasn't a combatant, but a healer, seeing as she was trained as a priestess of Talos by her mother.
* VideoGameCrueltyPotential: During the Dark Brotherhood questline, most of the
* PaperTiger: She's shamelessly abrasive
* WellDoneSonGuy: Asgeir again.
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[[folder:Haelga]]
[[quoteright:216:https://static.tvtropes.org/pmwiki/pub/images/haelga_6109.png]]
->'''Voiced by:''' Susan Eisenburg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
The owner of the bunkhouse in Riften, which houses many of the city's residents.
[[quoteright:216:https://static.tvtropes.org/pmwiki/pub/images/haelga_6109.png]]
->'''Voiced by:''' Susan Eisenburg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
The owner of the bunkhouse in Riften, which houses many of the city's residents.
to:
[[quoteright:216:https://static.
[[quoteright:207:https://static.tvtropes.
->'''Voiced by:'''
Court mage for The
Changed line(s) 776,782 (click to see context) from:
* {{Expy}}: Of Mirabelle Monet, a rude innkeeper from Anvil in ''Oblivion'' who also [[ReallyGetsAround really got around]].
* {{Jerkass}}: Even if you haven't done anything to make her dislike you, she will frequently tell you that you are ''not'' welcome in her Bunkhouse, since she only allows workers and not travelers or adventurers to be there. She is also mentioned to be abrasive toward her niece, Svana.
* JerkassHasAPoint: If you stick long enough in the Bunkhouse, you might hear a dialogue between her and Svana revealing that Svana is in a flirting relationship with Sibbi Black-Briar. Haelga tells her niece rather cynically that Sibbi just wants to sleep with her. While it's mean to say such a thing, considering [[TheCasanova what we know]] of [[TheSociopath Sibbi]], she is almost certainly right.
* KickTheSonOfABitch: One of the missions required to join the Thieves' Guild includes collecting money for protection from various persons in Riften, her included. You will most likely not feel sorry when coming for her.
* {{Noodle Implement}}s: Poking around her bed shows that she has shackles attached to the wall, which is kinky but not this trope. However, ''under'' the bed you'll find some leather straps and a ''horker tusk''. A letter from one of her lovers also mentions her [[SexGoddess prowess in bed]] while wearing Daedric boots, which begs the question not only of what their purpose is but also where she acquired them in the first place.
* PetTheDog: If you give her one of the brochures from the Temple of Mara while doing that small sidequest for the priestess, Haelga acknowledges that she's more into the teachings of Dibella (and boy is she ever); but she'll accept the brochure nonetheless and even promises to read it with some slight interest. It's pretty much the closest thing to a pleasant conversation you can have with her.
* ReallyGetsAround: Much to her niece's disgust. A sidequest even involves collecting "Marks of Dibella" from the various men she slept with recently. Mentions from said men include her doing it in the stables and an implication that she might have [[SlippingAMickey drugged one of them]] so she could sleep with him (though it's left ambiguous if he is telling the truth or not). According to overworld conversations, she's even interested in ''[[LizardFolk Madesi.]]''
* {{Jerkass}}: Even if you haven't done anything to make her dislike you, she will frequently tell you that you are ''not'' welcome in her Bunkhouse, since she only allows workers and not travelers or adventurers to be there. She is also mentioned to be abrasive toward her niece, Svana.
* JerkassHasAPoint: If you stick long enough in the Bunkhouse, you might hear a dialogue between her and Svana revealing that Svana is in a flirting relationship with Sibbi Black-Briar. Haelga tells her niece rather cynically that Sibbi just wants to sleep with her. While it's mean to say such a thing, considering [[TheCasanova what we know]] of [[TheSociopath Sibbi]], she is almost certainly right.
* KickTheSonOfABitch: One of the missions required to join the Thieves' Guild includes collecting money for protection from various persons in Riften, her included. You will most likely not feel sorry when coming for her.
* {{Noodle Implement}}s: Poking around her bed shows that she has shackles attached to the wall, which is kinky but not this trope. However, ''under'' the bed you'll find some leather straps and a ''horker tusk''. A letter from one of her lovers also mentions her [[SexGoddess prowess in bed]] while wearing Daedric boots, which begs the question not only of what their purpose is but also where she acquired them in the first place.
* PetTheDog: If you give her one of the brochures from the Temple of Mara while doing that small sidequest for the priestess, Haelga acknowledges that she's more into the teachings of Dibella (and boy is she ever); but she'll accept the brochure nonetheless and even promises to read it with some slight interest. It's pretty much the closest thing to a pleasant conversation you can have with her.
* ReallyGetsAround: Much to her niece's disgust. A sidequest even involves collecting "Marks of Dibella" from the various men she slept with recently. Mentions from said men include her doing it in the stables and an implication that she might have [[SlippingAMickey drugged one of them]] so she could sleep with him (though it's left ambiguous if he is telling the truth or not). According to overworld conversations, she's even interested in ''[[LizardFolk Madesi.]]''
to:
* {{Expy}}: Of Mirabelle Monet, a rude innkeeper from Anvil in ''Oblivion'' who also [[ReallyGetsAround really got around]].
* {{Jerkass}}: Even ifAbsentMindedProfessor: If her rambling at you haven't done anything to make her dislike you, she will frequently tell for two minutes in MagiBabble wasn't indication enough, she'll send you that you are ''not'' welcome in her Bunkhouse, since she only allows workers and not travelers or adventurers out to be there. She is also mentioned to be abrasive toward her niece, Svana.
* JerkassHasAPoint: If you stick long enough in the Bunkhouse, you might hear a dialogue between her and Svana revealing that Svana is in a flirting relationship with Sibbi Black-Briar. Haelga tells her niece rather cynically that Sibbi just wants to sleep with her. While it's mean to say such a thing, considering [[TheCasanova what we know]] of [[TheSociopath Sibbi]], she is almost certainly right.
* KickTheSonOfABitch: One of the missions required to join the Thieves' Guild includes collecting money for protection from various persons in Riften, her included. You will most likely not feel sorry when coming for her.
* {{Noodle Implement}}s: Poking around her bed shows that she has shackles attached to the wall, which is kinky but not this trope. However, ''under'' the bed you'llfind some leather straps and a ''horker tusk''. A letter from one of her lovers also mentions her [[SexGoddess prowess in bed]] while wearing Daedric boots, which begs the question not only of what their purpose is but also where experiment materials she acquired misplaced. In three different cities. When you return them, of course, she's completely forgotten she sent you out to find them or that she lost them in the first place.
* PetTheDog: If you give her one of the brochures from the Temple of Mara while doing that small sidequest for the priestess, Haelga acknowledges thatplace, but she's more into grateful and rewards you all the teachings same.
* {{Cloudcuckoolander}}: The College ofDibella (and boy is Winterhold treasures her correspondence letters, which are apparently complete and utter nonsense; she ever); but she'll accept once requested a sample of ''the Heart of Lorkhan''. She blithely asked them to give her the brochure nonetheless heart of the dead creator-god which may or may not be responsible for the vanishing of the Dwemer, and even promises to read it with some slight interest. It's pretty much the closest thing to a pleasant conversation you can have with her.
* ReallyGetsAround: Much to her niece's disgust. A sidequest even involves collecting "Marks of Dibella" from the various men she slept with recently. Mentions from said men include her doing itwho definitely disappeared himself centuries ago. However, in the stables and an implication letter that she might have [[SlippingAMickey drugged mentions the Heart of Lorkhan sample, another mention is made of her requesting "[[RightForTheWrongReasons greenmote]]," a mind-altering and potentially lethal drug found only in the Shivering Isles, but which the senders take to refer to "[[YouDontWantToCatchThis greenspore]]", a dementia-inducing disease found only in fish.
* TheCuckoolanderWasRight: Turns out that there actually is a working model of the Heart of Lorkhan in the College - namely, Arniel's warped soul gem. However, since no one else in the College is aware ofthem]] so she could sleep with him (though this fact, it's left ambiguous if he is telling the truth or not). According to overworld conversations, presumably some sort of lucky guess on her part.
* CourtMage: For Riften.
* ObfuscatingStupidity: Implied. The guide says she acts this way so people will leave her alone. In-game, she'seven interested in ''[[LizardFolk Madesi.]]''awfully clear and concise when telling [[AbhorrentAdmirer Hemming Black-Briar]] to stop harassing her.
* {{Jerkass}}: Even if
* JerkassHasAPoint: If you stick long enough in the Bunkhouse, you might hear a dialogue between her and Svana revealing that Svana is in a flirting relationship with Sibbi Black-Briar. Haelga tells her niece rather cynically that Sibbi just wants to sleep with her. While it's mean to say such a thing, considering [[TheCasanova what we know]] of [[TheSociopath Sibbi]], she is almost certainly right.
* KickTheSonOfABitch: One of the missions required to join the Thieves' Guild includes collecting money for protection from various persons in Riften, her included. You will most likely not feel sorry when coming for her.
* {{Noodle Implement}}s: Poking around her bed shows that she has shackles attached to the wall, which is kinky but not this trope. However, ''under'' the bed you'll
* PetTheDog: If you give her one of the brochures from the Temple of Mara while doing that small sidequest for the priestess, Haelga acknowledges that
* {{Cloudcuckoolander}}: The College of
* ReallyGetsAround: Much to her niece's disgust. A sidequest even involves collecting "Marks of Dibella" from the various men she slept with recently. Mentions from said men include her doing it
* TheCuckoolanderWasRight: Turns out that there actually is a working model of the Heart of Lorkhan in the College - namely, Arniel's warped soul gem. However, since no one else in the College is aware of
* CourtMage: For Riften.
* ObfuscatingStupidity: Implied. The guide says she acts this way so people will leave her alone. In-game, she's
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[[folder:Hofgrir Horse-Crusher]]
->'''Voiced by:''' Popeye Vogelsang (English)[[note]]'''Other Languages''':Viktor Bakin (Russian)[[/note]]
Owner of the Riften Stables.
->'''Voiced by:''' Popeye Vogelsang (English)[[note]]'''Other Languages''':Viktor Bakin (Russian)[[/note]]
Owner of the Riften Stables.
to:
->'''Voiced by:''' Popeye Vogelsang (English)[[note]]'''Other Languages''':Viktor Bakin (Russian)[[/note]]
Owner of
[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/wyndelius_gatharian.png]]
A Dunmer who came to Ivarstead with the
Changed line(s) 790,791 (click to see context) from:
* DefeatMeansFriendship: You can brawl him, and after you defeat him, he becomes much friendlier and you can ride any of his horses for free.
* EmbarrassingNickname: It comes from a time when he was drunk and tried to ride a colt instead of a full-grown horse; he accidentally broke the colt's back. He has decided to no longer ride horses thanks to that.
* EmbarrassingNickname: It comes from a time when he was drunk and tried to ride a colt instead of a full-grown horse; he accidentally broke the colt's back. He has decided to no longer ride horses thanks to that.
to:
* DefeatMeansFriendship: You can brawl AccidentalTruth: While Shroud Hearth Barrow doesn't have ghosts (or at least [[MaybeMagicMaybeMundane doesn't appear to]]), it ''does'' have restless dead guarding it in the form of the usual Draugr; they just happen to be in areas Wyndelius couldn't reach.
* BecomingTheMask: Thanks to his SanitySlippage, he ended up believing he really ''was'' a ghost guarding the Barrow.
* GraveRobbing: Originally came to steal treasures inside the Barrow. By the time you meet him, he's switched to keeping other potential grave-robbers out.
* {{Irony}}: The Sapphire Claw, the search for which apparently drove him mad because he couldn't find it, actually was owned by ''the very innkeeper he was trying to scare away''. To add insult to injury, when you do get to the Barrow's treasure room, you find out it has a secret entrance which opens... the back wall of Wyndelius' lab. There was no way for him to access it, but he was practically sleeping ''right next to the treasure'' all along without realizing it.
* MythologyGag: Wyndelius' name is only one letter away from '''S'''yndelius Gatharian, a Dunmer mage andafter you defeat him, he becomes much friendlier and you part of a hapless adventuring party that ventured into The Shivering Isles in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion's]]'' eponymous expansion. Like his apparent descendant, Syndelius can ride any (depending on the players' choice) be driven into a maniacal, obsessive search for a key that will unlock untold riches. Likewise, Syndelius' partner Grommok can (again depending on your choices) be made to believe that he has become a living ghost, also not unlike Wyndelius.
* MaybeMagicMaybeMundane: It isn't clear if his SanitySlippage was caused by a side effect of hishorses for free.
* EmbarrassingNickname: It comespotion, a combination of despair from failing and isolation, or actual ghosts tormenting him. Or maybe two or all three.
* SanitySlippage: As revealed by his journal, he started out merely as atime when ConMan posing as a ghost to scare away villagers. As he kept searching in vain for the Sapphire Claw needed to access the lower chambers of the Barrow, however, he gradually lost his sanity, until he started ''really'' believing he was drunk and tried to ride a colt instead of a full-grown horse; he accidentally broke ghost guarding the colt's back. place. This arguably makes fighting him to the death a MercyKill.
* ScoobyDooHoax: Hehas decided is using an alchemical potion of his invention to no longer ride horses thanks make himself glow like a ghost, allowing him to that.scare away villagers so he can keep searching for a treasure.
* BecomingTheMask: Thanks to his SanitySlippage, he ended up believing he really ''was'' a ghost guarding the Barrow.
* GraveRobbing: Originally came to steal treasures inside the Barrow. By the time you meet him, he's switched to keeping other potential grave-robbers out.
* {{Irony}}: The Sapphire Claw, the search for which apparently drove him mad because he couldn't find it, actually was owned by ''the very innkeeper he was trying to scare away''. To add insult to injury, when you do get to the Barrow's treasure room, you find out it has a secret entrance which opens... the back wall of Wyndelius' lab. There was no way for him to access it, but he was practically sleeping ''right next to the treasure'' all along without realizing it.
* MythologyGag: Wyndelius' name is only one letter away from '''S'''yndelius Gatharian, a Dunmer mage and
* MaybeMagicMaybeMundane: It isn't clear if his SanitySlippage was caused by a side effect of his
* EmbarrassingNickname: It comes
* SanitySlippage: As revealed by his journal, he started out merely as a
* ScoobyDooHoax: He
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[[folder:Ingun Black-Briar]]
[[quoteright:262:https://static.tvtropes.org/pmwiki/pub/images/ingun_8600.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
Daughter to [[TheDon Maven Black-Briar]] and part of the infamous family. She's easily the most personable of the bunch, but she still has her... issues.
[[quoteright:262:https://static.tvtropes.org/pmwiki/pub/images/ingun_8600.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
Daughter to [[TheDon Maven Black-Briar]] and part of the infamous family. She's easily the most personable of the bunch, but she still has her... issues.
to:
[[quoteright:262:https://static.
!People of Winterhold
Winterhold is the northeastern-most province, and primarily an Arctic wasteland of snowy coasts and snowier mountains. There is very little industry and only the hardiest of animals and people can survive here. Its capital is also called Winterhold, and in its prime it was an ancient rival to Solitude, but a cataclysm in the not-too-distant past has left it a faint shadow of its former self. Winterhold is however home to the College of Winterhold, a fortified mages' school which attracts students from far and wide. There are very few residents in the town who are not affliated with the College, and most of them are poor and spend most of their days drinking their sorrows away in the Frozen Hearth Inn. Its banner is a three-pronged crown, with braided strands comprising the lengths of the three prongs. Its Jarl is the Stormcloak-aligned Korir, a young man who bemoans the decline of his hold and has ambitions to restore it to past glory.
[[folder:Malur Seloth]]
[[quoteright:350:https://static.tvtropes.
->'''Voiced by:'''
Changed line(s) 800,811 (click to see context) from:
* AffablyEvil: Aside from being a Black-Briar and an aspiring MasterPoisoner, Ingun is one of the most genuinely friendly people in Riften.
* TheApprentice: To Elgrim.
* DeathByIrony: The entire reason she likes alchemy - that the same ingredients that can be used to create, save or restore life can be used to kill or maim.
* DefectorFromDecadence: Double-subverted. While she bemoans her family's greed and decadence, it's because she feels that it's pointless, not because it's wrong. She feels that she was meant for more than they can offer. Considering her particular focus in alchemy, she could potentially be the ''most'' dangerous of them all.
* FetchQuest: She has one of the most long-spanning and exhausting fetch quests in the game, asking you to find 20 of each of three relatively rare alchemy ingredients - Nightshade, Deathbell, and Nirnroot. It's not so bad if you know where to look (Nightshade and Deathbell are plentiful in Morthal, and you can even raise them in your own gardens if you have ''Hearthfire'' installed), but still a lot harder than finding 20 Salt Piles would be. It's also worth noting that all three ingredients are used in deadly poisons...
* LikeFatherUnlikeSon: Ingun may share her appearance with Maven, but while Ingun is rather up-front about her more questionable quirks but is a decent person otherwise, Maven is just an asshole through and through.
* MadScientist: In the making.
* NiceGirl: Her creepier predilections aside, she is always very polite to you, pays well for your hard work, and even provides a renewable source of alchemy goods if you complete the quest, simply because of a sense of ''noblesse oblige''.
* NightmareFetishist: Her reasons for being interested in alchemy are... disturbing to say the least. She seems to have a thing for the morbid and macabre.
* StrongFamilyResemblance: She looks exactly like a young Maven. They even wear the same outfit, for Mara's sake.
* ToBeAMaster: Of alchemy.
* WellDoneDaughterGirl: Her other motivation. She wants to make her mother proud.
* TheApprentice: To Elgrim.
* DeathByIrony: The entire reason she likes alchemy - that the same ingredients that can be used to create, save or restore life can be used to kill or maim.
* DefectorFromDecadence: Double-subverted. While she bemoans her family's greed and decadence, it's because she feels that it's pointless, not because it's wrong. She feels that she was meant for more than they can offer. Considering her particular focus in alchemy, she could potentially be the ''most'' dangerous of them all.
* FetchQuest: She has one of the most long-spanning and exhausting fetch quests in the game, asking you to find 20 of each of three relatively rare alchemy ingredients - Nightshade, Deathbell, and Nirnroot. It's not so bad if you know where to look (Nightshade and Deathbell are plentiful in Morthal, and you can even raise them in your own gardens if you have ''Hearthfire'' installed), but still a lot harder than finding 20 Salt Piles would be. It's also worth noting that all three ingredients are used in deadly poisons...
* LikeFatherUnlikeSon: Ingun may share her appearance with Maven, but while Ingun is rather up-front about her more questionable quirks but is a decent person otherwise, Maven is just an asshole through and through.
* MadScientist: In the making.
* NiceGirl: Her creepier predilections aside, she is always very polite to you, pays well for your hard work, and even provides a renewable source of alchemy goods if you complete the quest, simply because of a sense of ''noblesse oblige''.
* NightmareFetishist: Her reasons for being interested in alchemy are... disturbing to say the least. She seems to have a thing for the morbid and macabre.
* StrongFamilyResemblance: She looks exactly like a young Maven. They even wear the same outfit, for Mara's sake.
* ToBeAMaster: Of alchemy.
* WellDoneDaughterGirl: Her other motivation. She wants to make her mother proud.
to:
* AffablyEvil: Aside from being a Black-Briar LazyBum: Malur is perfectly content to just sit on his ass and an aspiring MasterPoisoner, Ingun is one of do nothing all day, and bristles at the most genuinely friendly people idea of actually doing any sort of work.
-->'''Malur:''' I'm trying to do as little as possible. You're getting inRiften.
the way of that.
*TheApprentice: To Elgrim.
MeaningfulName: His surname is uncannily close to "Sloth", which is something he proudly is.
*DeathByIrony: The entire reason she likes alchemy - ThePiratesWhoDontDoAnything: His answer if you ask him what he does as a Steward:
-->'''Malur:''' Me? Nothing. And I hope to keep it thatthe same ingredients that can be used to create, save or restore life can be used to kill or maim.
way.
*DefectorFromDecadence: Double-subverted. While she bemoans her family's greed and decadence, it's because she feels that it's pointless, not because it's wrong. She feels that she was meant for more than they can offer. Considering her ProfessionalButtKisser: After doing his Favor Quest, he will teach a level of Speech along with dropping this line:
-->'''Malur:''' This should come in handy. Here. Let me show you a few tricks I've learned about buttering up royalty.
* SureLetsGoWithThat: He is just a regular Dark Elf, with no particularfocus in alchemy, she could potentially be the ''most'' dangerous experience or knowledge of them all.
* FetchQuest: She has one of the most long-spanning and exhausting fetch quests in the game, asking you to find 20 of each of three relatively rare alchemy ingredients - Nightshade, Deathbell, and Nirnroot. It's not so bad if you know where to look (Nightshade and Deathbell are plentiful in Morthal, and you can even raise them in your own gardens if you have ''Hearthfire'' installed),magic; but still a lot harder than finding 20 Salt Piles would be. It's also worth noting that all three ingredients are used in deadly poisons...
* LikeFatherUnlikeSon: Ingun may share her appearance with Maven, but while Ingun is rather up-front about her more questionable quirks but is a decent person otherwise, Maven is just an asshole through and through.
* MadScientist: In the making.
* NiceGirl: Her creepier predilections aside, she is always very polite to you, pays well for your hard work, and even provides a renewable source of alchemy goods if you complete the quest, simplybecause of a sense of ''noblesse oblige''.
* NightmareFetishist: Her reasons for being interested in alchemy are... disturbing to say the least. She seems tohe is an elf, Korir assumed he ''must'' have a thing for ties with the morbid College of Winterhold, and macabre.
* StrongFamilyResemblance: She looks exactly likerecruited him as a young Maven. They even wear steward. Malur reacted with this trope so he could benefit from the same outfit, for Mara's sake.
* ToBeAMaster: Of alchemy.
* WellDoneDaughterGirl: Her other motivation. She wants to make her mother proud.position.
-->'''Malur:''' I'm trying to do as little as possible. You're getting in
*
*
-->'''Malur:''' Me? Nothing. And I hope to keep it that
*
-->'''Malur:''' This should come in handy. Here. Let me show you a few tricks I've learned about buttering up royalty.
* SureLetsGoWithThat: He is just a regular Dark Elf, with no particular
* FetchQuest: She has one of the most long-spanning and exhausting fetch quests in the game, asking you to find 20 of each of three relatively rare alchemy ingredients - Nightshade, Deathbell, and Nirnroot. It's not so bad if you know where to look (Nightshade and Deathbell are plentiful in Morthal, and you can even raise them in your own gardens if you have ''Hearthfire'' installed),
* LikeFatherUnlikeSon: Ingun may share her appearance with Maven, but while Ingun is rather up-front about her more questionable quirks but is a decent person otherwise, Maven is just an asshole through and through.
* MadScientist: In the making.
* NiceGirl: Her creepier predilections aside, she is always very polite to you, pays well for your hard work, and even provides a renewable source of alchemy goods if you complete the quest, simply
* NightmareFetishist: Her reasons for being interested in alchemy are... disturbing to say the least. She seems to
* StrongFamilyResemblance: She looks exactly like
* ToBeAMaster: Of alchemy.
* WellDoneDaughterGirl: Her other motivation. She wants to make her mother proud.
Changed line(s) 814,828 (click to see context) from:
[[folder:Lu'ah Al-Skaven]]
A Redguard necromancer who has taken refuge in Ansilvund, the tomb of the legendary warriors Holgier and Fjori. She now plans to revive them and raise an army of Draugr to destroy both sides of the civil war.
----
* FlunkyBoss: She fights with Holgier and Fjori helping her. To win, you must defeat all three of them.
* FreudianExcuse: She's sworn vengeance against the Empire because her husband Saeel, an Imperial Legionaire, was killed during the Battle of the Red Ring.
* ILoveTheDead: Her biggest grief with the Empire is that they cremated her husband's remains instead of turning them over to her, so she couldn't reanimate him like she wanted. She's settled for channeling his spirit into Holgeir's decayed corpse instead.
* LoveMakesYouCrazy: Misses her dead husband and wants him back... and, being a necromancer, is entirely capable of doing just that, and then some.
* VillainHasAPoint: The reason why Lu'ah wants to cause this much death? Her husband died during the Thalmor siege on the Imperial City, and the Legion had his body cremated without her permission. She also sneers at the Stormcloaks since, while they talk big about overhrowing the Empire and its injustices, they did nothing to help Hammerfell in its own push for independence because it wasn't Skyrim's problem then. And while it is correct that the Civil War will lead to more death, it would be even worse if Lu'ah achieved her goal and caused both sides to be killed.
[[/folder]]
[[folder:Madesi]]
->'''Voiced by:''' Tim Blaney (English)[[note]]'''Other Languages''':Stanislav Strelkov (Russian)[[/note]]
An Argonian merchant who sells jewelry in Riften. The first quest to join the Thieves' Guild involves stealing one of his rings and framing Brand-Shei for it. He can also give the Dragonborn a quest to collect materials for his jewelry.
A Redguard necromancer who has taken refuge in Ansilvund, the tomb of the legendary warriors Holgier and Fjori. She now plans to revive them and raise an army of Draugr to destroy both sides of the civil war.
----
* FlunkyBoss: She fights with Holgier and Fjori helping her. To win, you must defeat all three of them.
* FreudianExcuse: She's sworn vengeance against the Empire because her husband Saeel, an Imperial Legionaire, was killed during the Battle of the Red Ring.
* ILoveTheDead: Her biggest grief with the Empire is that they cremated her husband's remains instead of turning them over to her, so she couldn't reanimate him like she wanted. She's settled for channeling his spirit into Holgeir's decayed corpse instead.
* LoveMakesYouCrazy: Misses her dead husband and wants him back... and, being a necromancer, is entirely capable of doing just that, and then some.
* VillainHasAPoint: The reason why Lu'ah wants to cause this much death? Her husband died during the Thalmor siege on the Imperial City, and the Legion had his body cremated without her permission. She also sneers at the Stormcloaks since, while they talk big about overhrowing the Empire and its injustices, they did nothing to help Hammerfell in its own push for independence because it wasn't Skyrim's problem then. And while it is correct that the Civil War will lead to more death, it would be even worse if Lu'ah achieved her goal and caused both sides to be killed.
[[/folder]]
[[folder:Madesi]]
->'''Voiced by:''' Tim Blaney (English)[[note]]'''Other Languages''':Stanislav Strelkov (Russian)[[/note]]
An Argonian merchant who sells jewelry in Riften. The first quest to join the Thieves' Guild involves stealing one of his rings and framing Brand-Shei for it. He can also give the Dragonborn a quest to collect materials for his jewelry.
to:
A Redguard necromancer who has taken refuge in Ansilvund, the tomb of the legendary warriors Holgier and Fjori. She now plans to revive them and raise an army of Draugr to destroy both sides of the civil war.
----
* FlunkyBoss: She fights with Holgier and Fjori helping her. To win, you must defeat all three of them.
* FreudianExcuse: She's sworn vengeance against the Empire because her husband Saeel, an Imperial Legionaire, was killed during the Battle of the Red Ring.
* ILoveTheDead: Her biggest grief with the Empire is that they cremated her husband's remains instead of turning them over to her, so she couldn't reanimate him like she wanted. She's settled for channeling his spirit into Holgeir's decayed corpse instead.
* LoveMakesYouCrazy: Misses her dead husband and wants him back... and, being a necromancer, is entirely capable of doing just that, and then some.
* VillainHasAPoint: The reason why Lu'ah wants to cause this much death? Her husband died during the Thalmor siege on the Imperial City, and the Legion had his body cremated without her permission. She also sneers at the Stormcloaks since, while they talk big about overhrowing the Empire and its injustices, they did nothing to help Hammerfell in its own push for independence because it wasn't Skyrim's problem then. And while it is correct that the Civil War will lead to more death, it would be even worse if Lu'ah achieved her goal and caused both sides to be killed.
[[/folder]]
[[folder:Madesi]]
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/nelacar_6736.png]]
->'''Voiced by:'''
Changed line(s) 830,831 (click to see context) from:
* NiceGuy: He's always polite and rewards you well for his quest. Really, he rivals Brand-Shei as one of the nicest people in Riften.
* UnwittingPawn: The very first Thieves Guild quest has you steal one of his rings and plant it on Brand-Shei in order to frame the latter and "teach him a lesson."
* UnwittingPawn: The very first Thieves Guild quest has you steal one of his rings and plant it on Brand-Shei in order to frame the latter and "teach him a lesson."
to:
* NiceGuy: AffablyEvil: The 'evil' part is a bit of a stretch, since Nelacar is personable, helpful, endearing, and very possibly the ''nicest'' Altmer in the game next to Viarmo. However, he's also probably a necromancer who has done some vile, vile things. Should the Dragonborn have completed the College questline, he respectfully addresses them as "Archmage". Of course, it's [[AlternateCharacterInterpretation entirely possible]] he might simply be trying to get on their good side to be allowed back into the College.
* DarkIsNotEvil: Seems to believe this, as he seems to believe that [[spoiler:corrupting Azura's Star into the Black Star]] is preferable than turning it over to its "evil" Daedric master.
* EveryoneHasStandards:
** He'salways polite and rewards you well for probably done some vile things during his quest. Really, time, but he rivals Brand-Shei as one personally thinks his former teacher went far too far.
** On the other side of thenicest people in Riften.
* UnwittingPawn: The very first Thieves Guild quest has you steal onecoin, he got himself kicked out of the College of Winterhold somehow, even though the College itself is more tolerant of necromancers than most.
* EvilSmellsBad: Or more specifically, according to Dagur, [[ShoutOut like a beast that's]] "[[Film/GalaxyQuest been turned inside-out and exploded]]."
* {{Necromancer}}: Probably, given hisrings involvement with Malyn Varen's experiments into immortality and plant it on Brand-Shei in order to frame his general comfort with the latter and "teach him a lesson."concept of black soul gems. Conversely, he ''did'' express being appalled at the lengths to which his former teacher was willing to go when studying Azura's Star.
* DarkIsNotEvil: Seems to believe this, as he seems to believe that [[spoiler:corrupting Azura's Star into the Black Star]] is preferable than turning it over to its "evil" Daedric master.
* EveryoneHasStandards:
** He's
** On the other side of the
* UnwittingPawn: The very first Thieves Guild quest has you steal one
* EvilSmellsBad: Or more specifically, according to Dagur, [[ShoutOut like a beast that's]] "[[Film/GalaxyQuest been turned inside-out and exploded]]."
* {{Necromancer}}: Probably, given his
Changed line(s) 834,837 (click to see context) from:
[[folder:Maramal]]
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
A Redguard Priest in charge of the Temple of Mara in Riften. He is the one selling Amulets of Mara and arranging weddings, including, potentially, the Dragonborn's.
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
A Redguard Priest in charge of the Temple of Mara in Riften. He is the one selling Amulets of Mara and arranging weddings, including, potentially, the Dragonborn's.
to:
[[quoteright:208:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-septimus_signus_9624.jpg]]
->'''Voiced by:'''
A Redguard Priest
An ingenious but insane wizard living in
Changed line(s) 839,842 (click to see context) from:
* BabiesEverAfter: According to dialogue you can overhear, his wife is pregnant with their first child.
* HappilyMarried: To Dinya Balu, one of the priestesses in the Temple.
* InterspeciesRomance: His wife is a Dark Elf.
* SillyRabbitIdealismIsForKids: This usually is how most people in Riften react to his preaching. Obviously, it's not easy being the priest for a Divinity of Love in a WretchedHive.
* HappilyMarried: To Dinya Balu, one of the priestesses in the Temple.
* InterspeciesRomance: His wife is a Dark Elf.
* SillyRabbitIdealismIsForKids: This usually is how most people in Riften react to his preaching. Obviously, it's not easy being the priest for a Divinity of Love in a WretchedHive.
to:
* BabiesEverAfter: According AffablyEvil: He's nice enough for a madman, but he openly admits that he's done some very nasty things in service to dialogue you can overhear, Hermaeus Mora.
* {{Cloudcuckoolander}}: He's a bit eccentric due to having hiswife is pregnant brain scrambled by Elder Scrolls.
* DealWithTheDevil: He's dealt with Hermaeus Mora due to his thirst for knowledge.
* EerieArcticResearchStation: Septimus’s residence is an ice cave far North of Winterhold where he researches a Dwemer box.
* GoMadFromTheIsolation: Probably a contributing factor to his insanity, but the main cause of it is that...
* GoMadFromTheRevelation: He went insane when he looked upon an Elder Scroll. It's implied that four or more dimensions got crammed into his poor little three-dimensional brain, too.
* TheHermit: He lives all by himself in a outpost north to Winterhold, which is already far from civilization as it is.
* JunkieProphet: Judging by the empty Skooma bottles at his outpost, it's likely.
%%* MadOracle:
* MindScrew: His book, ''Ruminations on the Elder Scrolls,'' shows up in ''Online'', which takes place more than a thousand years before the events of ''Skyrim''. The Moth Priest who found it in the library stacks noted that the postscript says it came from "[=4E 195=]", making him suspect it is a transcription error... but he's not 100% sure on that, considering what he deals with.
** There's some theories that suggest that he didn't die to [[spoiler:Mora]] but that he came to the same conclusions about the nature of the universe that Talos did because he [[spoiler:read Mora's book]]. Unlike Talos, though, he wasn't ready for the truth and thus ''ceased to exist completely'' instead of gaining godlike powers. This is based on the idea that the daedric gods can't just kill people from beyond theirfirst child.
own dimension, because otherwise they wouldn't need Champions and cultists to do the killings for them.
*HappilyMarried: To Dinya Balu, MathematiciansAnswer: When asked where one can find an Elder Scroll, he says it is very close... in the sense of being in the same three-dimensional plane as them. Of course, this is actually one of the priestesses longer quests in the Temple.
* InterspeciesRomance: His wife is a Dark Elf.
* SillyRabbitIdealismIsForKids: This usually is how most peoplegame, because you can't travel in Riften react four dimensions!
* RhymesOnADime: He tends to speak like this.
* UnwittingPawn: Hermaeus Mora's. He ''thinks'' that Mora's helping him retrieve the Heart of Lorkhan. He's actually being used by Mora to unleash the ''[[TomeOfEldritchLore Oghma Infinium]]'' on the world.
* ThirdPersonPerson: He sporadically refers to himself with his own name, likely due to hispreaching. Obviously, it's not easy being insanity.
* YouHaveOutlivedYourUsefulness: [[spoiler:Due to his insanity, Hermaeus Mora no longer considers him useful and he turns into a pile of ash upon finding thepriest for a Divinity of Love in a WretchedHive.''Oghma Infinium''.]]
* {{Cloudcuckoolander}}: He's a bit eccentric due to having his
* DealWithTheDevil: He's dealt with Hermaeus Mora due to his thirst for knowledge.
* EerieArcticResearchStation: Septimus’s residence is an ice cave far North of Winterhold where he researches a Dwemer box.
* GoMadFromTheIsolation: Probably a contributing factor to his insanity, but the main cause of it is that...
* GoMadFromTheRevelation: He went insane when he looked upon an Elder Scroll. It's implied that four or more dimensions got crammed into his poor little three-dimensional brain, too.
* TheHermit: He lives all by himself in a outpost north to Winterhold, which is already far from civilization as it is.
* JunkieProphet: Judging by the empty Skooma bottles at his outpost, it's likely.
%%* MadOracle:
* MindScrew: His book, ''Ruminations on the Elder Scrolls,'' shows up in ''Online'', which takes place more than a thousand years before the events of ''Skyrim''. The Moth Priest who found it in the library stacks noted that the postscript says it came from "[=4E 195=]", making him suspect it is a transcription error... but he's not 100% sure on that, considering what he deals with.
** There's some theories that suggest that he didn't die to [[spoiler:Mora]] but that he came to the same conclusions about the nature of the universe that Talos did because he [[spoiler:read Mora's book]]. Unlike Talos, though, he wasn't ready for the truth and thus ''ceased to exist completely'' instead of gaining godlike powers. This is based on the idea that the daedric gods can't just kill people from beyond their
*
* InterspeciesRomance: His wife is a Dark Elf.
* SillyRabbitIdealismIsForKids: This usually is how most people
* RhymesOnADime: He tends to speak like this.
* UnwittingPawn: Hermaeus Mora's. He ''thinks'' that Mora's helping him retrieve the Heart of Lorkhan. He's actually being used by Mora to unleash the ''[[TomeOfEldritchLore Oghma Infinium]]'' on the world.
* ThirdPersonPerson: He sporadically refers to himself with his own name, likely due to his
* YouHaveOutlivedYourUsefulness: [[spoiler:Due to his insanity, Hermaeus Mora no longer considers him useful and he turns into a pile of ash upon finding the
Changed line(s) 845,848 (click to see context) from:
[[folder:Maul]]
->'''Voiced by:''' Popeye Vogelsang (English)[[note]]'''Other Languages''':Viktor Bakin (Russian)[[/note]]
Right-hand man of Maven Black-Briar and her primary enforcer on the street. His brother, Dirge, is the bouncer for the Ragged Flagon. Should Maven be named Jarl, Maul becomes her housecarl.
->'''Voiced by:''' Popeye Vogelsang (English)[[note]]'''Other Languages''':Viktor Bakin (Russian)[[/note]]
Right-hand man of Maven Black-Briar and her primary enforcer on the street. His brother, Dirge, is the bouncer for the Ragged Flagon. Should Maven be named Jarl, Maul becomes her housecarl.
to:
[[folder:M'aiq the Liar]]
[[quoteright:212:https://static.tvtropes.org/pmwiki/pub/images/aiqtheliarcc_8934.png]]
->'''Voiced by:'''
For more information on M'aiq outside of the context of ''Skyrim'' itself, see his entry on the [[Characters/TheElderScrollsRecurringCharacters Elder Scrolls Recurring Characters]] page.
Changed line(s) 850,852 (click to see context) from:
* ArmsAndArmorThemeNaming: "Maul" is more likely a nickname, or maybe a self-selected appellation, but he's still named after a weapon.
* TheDragon: To Maven Black-Briar.
* NamesToRunAwayFromReallyFast: To maul is to wound by scratching and tearing. ''A'' maul is basically [[DropTheHammer a big ass hammer]].
* TheDragon: To Maven Black-Briar.
* NamesToRunAwayFromReallyFast: To maul is to wound by scratching and tearing. ''A'' maul is basically [[DropTheHammer a big ass hammer]].
to:
* ArmsAndArmorThemeNaming: "Maul" is more likely a nickname, or maybe a self-selected appellation, ArtifactTitle: In-universe example. M'aiq the Liar served as an AuthorAvatar giving cryptic {{Take That}}s right from his introduction in ''Morrowind'', but he's still named after the ''in-universe'' untruthfulness of (most of) his comments were toned down for ''Oblivion'' and ''Skyrim''.
-->'''M'aiq:''' Some say Alduin is Akatosh. Some say M'aiq is aweapon.
liar. Don't you believe either of those things.
*TheDragon: To Maven Black-Briar.
* NamesToRunAwayFromReallyFast: To maulAuthorAvatar: The only reason he has a role in the game is to wound by scratching voice the creators' opinion about the UnpleasableFanbase.
* BewareTheSillyOnes: One possible variant of his encounter can consist of finding him standing next to a burned cart, several dead human bodies, andtearing. ''A'' maul the corpse of ''a dragon''.
* CatchPhrase: Averted. He sometimes does utter the catchphrase of his ancestor ("M'aiq knows much, tells some. M'aiq knows many things others do not."), but does not use enough to make it his own catchphrase.
* {{Cloudcuckoolander}}: He comes across as very detached from the setting. Logical, since he isbasically [[DropTheHammer something of a big ass hammer]].literal AuthorAvatar.
* DeadpanSnarker: Some of his speeches are very sarcastic.
* EasterEgg: As a MetaGuy FourthWallObserver who runs randomly around Skyrim. It's entirely possible to play for hours without running into him, and his dialogue is mostly just for fun.
* LegacyCharacter: There was also a Khajiit with his name 206 years earlier in Morrowind and 200 years earlier in Cyrodiil. This is explained by the fact that the name is passed down to newer generations.
--> '''M'aiq:''' M'aiq's father was also called M'aiq. As was M'aiq's father's father. At least, that's what his father said.
* MushroomSamba: He always has Skooma on his person, which might explain his bizarre, if fairly accurate, view of the world.
* NoodleIncident: He was [[YourSoulIsMine soul-trapped once]] and didn't appreciate the experience. Come the ''Dawnguard'' expansion and the reveal of the Soul Cairn, a not-very-nice place where trapped souls end up, it's not hard to see why.
* TakeThat: Just about every speech he makes is a reaction the makers have about an aspect of the game fans aren't pleased about.
* TakeThatUs: He also starts snarking at some minor gripes concerning ''Oblivion''. A noteworthy snark is when he repeats a much ridiculed line about mudcrabs from the previous game. He also mocks several bits about Skyrim's lack of immersion in spots, such as the supposed 7,000 steps.
* ThirdPersonPerson: Like most Khajiit, M'aiq talks about M'aiq in this fashion almost every time M'aiq speaks.
* UnusuallyUninterestingSight: For whatever reason, he won't attack the player if they're in Vampire Lord, or Beast Form, nor will he attack the player if they're a stage four vampire.
* VideoGameCrueltyPotential: M'aiq is marked as essential and isn't affiliated with anyone, meaning that he can be assaulted to grind your combat skills with no repercussions.
-->'''M'aiq:''' Some say Alduin is Akatosh. Some say M'aiq is a
*
* NamesToRunAwayFromReallyFast: To maul
* BewareTheSillyOnes: One possible variant of his encounter can consist of finding him standing next to a burned cart, several dead human bodies, and
* CatchPhrase: Averted. He sometimes does utter the catchphrase of his ancestor ("M'aiq knows much, tells some. M'aiq knows many things others do not."), but does not use enough to make it his own catchphrase.
* {{Cloudcuckoolander}}: He comes across as very detached from the setting. Logical, since he is
* DeadpanSnarker: Some of his speeches are very sarcastic.
* EasterEgg: As a MetaGuy FourthWallObserver who runs randomly around Skyrim. It's entirely possible to play for hours without running into him, and his dialogue is mostly just for fun.
* LegacyCharacter: There was also a Khajiit with his name 206 years earlier in Morrowind and 200 years earlier in Cyrodiil. This is explained by the fact that the name is passed down to newer generations.
--> '''M'aiq:''' M'aiq's father was also called M'aiq. As was M'aiq's father's father. At least, that's what his father said.
* MushroomSamba: He always has Skooma on his person, which might explain his bizarre, if fairly accurate, view of the world.
* NoodleIncident: He was [[YourSoulIsMine soul-trapped once]] and didn't appreciate the experience. Come the ''Dawnguard'' expansion and the reveal of the Soul Cairn, a not-very-nice place where trapped souls end up, it's not hard to see why.
* TakeThat: Just about every speech he makes is a reaction the makers have about an aspect of the game fans aren't pleased about.
* TakeThatUs: He also starts snarking at some minor gripes concerning ''Oblivion''. A noteworthy snark is when he repeats a much ridiculed line about mudcrabs from the previous game. He also mocks several bits about Skyrim's lack of immersion in spots, such as the supposed 7,000 steps.
* ThirdPersonPerson: Like most Khajiit, M'aiq talks about M'aiq in this fashion almost every time M'aiq speaks.
* UnusuallyUninterestingSight: For whatever reason, he won't attack the player if they're in Vampire Lord, or Beast Form, nor will he attack the player if they're a stage four vampire.
* VideoGameCrueltyPotential: M'aiq is marked as essential and isn't affiliated with anyone, meaning that he can be assaulted to grind your combat skills with no repercussions.
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[[folder:Romlyn Dreth]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/romlyndreth.png]]
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
A Dark Elf working at the Black-Briar Meadery, who secretly steals mead to sell illegally in his own business.
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/romlyndreth.png]]
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
A Dark Elf working at the Black-Briar Meadery, who secretly steals mead to sell illegally in his own business.
to:
[[quoteright:255:https://static.
[[quoteright:245:https://static.tvtropes.
->'''Voiced by:'''
Changed line(s) 861,864 (click to see context) from:
* BlatantLies: "The Dreth family doesn't steal, Indaryn." Not only was his ancestor most likely a criminal, but he himself is smuggling Black-Briar mead to sell it cheaper and make profit for himself.
* ContinuityNod: He is a descendant of Valen Dreth, the JerkAss Dark Elf from the beginning of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''. One of his conversations with innkeeper Keerava involves him narrating an exaggerated tale of his ancestor during the Oblivion Crisis.
* DenyingTheDeadParentsSins: Possibly; ''Oblivion'' clearly shows his ancestor Valen was a jerk and most likely a criminal, but Romlyn still insists that "The Dreth family doesn't steal" and delivers ridiculous stories portraying Valen as a hero. Either he really is oblivious to his ancestor’s real past, or he is in denial about it.
* LovableRogue: Especially compared to his ancestor. He ''is'' stealing mead and selling it on the black market, yes, but [[KickTheSonOfABitch the people he is stealing it from are far from sympathetic]], and if you help him in his business without denouncing him, he will prove pretty grateful, to the point he becomes available for marriage.
* ContinuityNod: He is a descendant of Valen Dreth, the JerkAss Dark Elf from the beginning of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''. One of his conversations with innkeeper Keerava involves him narrating an exaggerated tale of his ancestor during the Oblivion Crisis.
* DenyingTheDeadParentsSins: Possibly; ''Oblivion'' clearly shows his ancestor Valen was a jerk and most likely a criminal, but Romlyn still insists that "The Dreth family doesn't steal" and delivers ridiculous stories portraying Valen as a hero. Either he really is oblivious to his ancestor’s real past, or he is in denial about it.
* LovableRogue: Especially compared to his ancestor. He ''is'' stealing mead and selling it on the black market, yes, but [[KickTheSonOfABitch the people he is stealing it from are far from sympathetic]], and if you help him in his business without denouncing him, he will prove pretty grateful, to the point he becomes available for marriage.
to:
* BlatantLies: "The Dreth family DeathSeeker: He has seen a vision from Malacath telling him to seek a glorious death. By the time the Dragonborn gets to him, he's surrounded by saber cat corpses. Apparently, they weren't glorious enough.
* DyingMomentOfAwesome: From his point of view, his death at the hands of the player counts. Especially if the latter's Dragonborn identity has been revealed. And ''especially'' especially if you have already completed Malacath's Daedric Quest: that way, not only does the Old Orc die in battle as he wanted, but ''he also dies at the hands of a legendary dragonslayer who was acknowledged by Malacath himself as his Champion''. Bonus points if you use [[DropTheHammer Volendrung]], Malacath's own artifact weapon, during the battle.
* ExactlyWhatItSaysOnTheTin: His character name is just "Old Orc." And that's exactly what he is!
* FaceDeathWithDignity: He explains that he wishes to die while he can "still call himself a proper man", elaborating that he doesn'tsteal, Indaryn." Not only was want to linger on to the point where he's frail and feeble. He further explains that it's "unseemly" to cling to something after it becomes useless, even more so when that thing is yourself.
* HonorBeforeReason: He's honestly not ''that'' old, but he's past hisancestor most likely a criminal, but he himself is smuggling Black-Briar mead to sell it cheaper prime in traditional Orc culture. Even though you can tell him this, and make profit for himself.
* ContinuityNod: He is a descendant of Valen Dreth,point out his potential usefulness to others outside the JerkAss Dark Elf from the beginning of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''. One of his conversations with innkeeper Keerava involves him narrating an exaggerated tale of his ancestor during the Oblivion Crisis.
* DenyingTheDeadParentsSins: Possibly; ''Oblivion'' clearly shows his ancestor Valen was a jerk and most likely a criminal, but Romlynstrongholds, he still insists that "The Dreth family doesn't steal" and delivers ridiculous stories portraying Valen as a hero. Either he really is oblivious to his ancestor’s real past, or he is in denial about on dying because Malacath wills it.
*LovableRogue: Especially compared to his ancestor. He ''is'' stealing mead and selling it on the black market, yes, but [[KickTheSonOfABitch the people ICannotSelfTerminate: If asked, he'll clarify that he is stealing it from are far from sympathetic]], and can't kill himself because "it would displease Malacath."
* OldSoldier: Fittingly. He's also fairly tough as [=NPCs=] go; if youhelp encounter him at a low level, it's probably in his business without denouncing him, he will prove pretty grateful, your best interest to just ignore him.
* VideoGameCrueltyPotential: There's nothing that stops thepoint he becomes available for marriage.Dragonborn from using Soul Trap on him.
* DyingMomentOfAwesome: From his point of view, his death at the hands of the player counts. Especially if the latter's Dragonborn identity has been revealed. And ''especially'' especially if you have already completed Malacath's Daedric Quest: that way, not only does the Old Orc die in battle as he wanted, but ''he also dies at the hands of a legendary dragonslayer who was acknowledged by Malacath himself as his Champion''. Bonus points if you use [[DropTheHammer Volendrung]], Malacath's own artifact weapon, during the battle.
* ExactlyWhatItSaysOnTheTin: His character name is just "Old Orc." And that's exactly what he is!
* FaceDeathWithDignity: He explains that he wishes to die while he can "still call himself a proper man", elaborating that he doesn't
* HonorBeforeReason: He's honestly not ''that'' old, but he's past his
* ContinuityNod: He is a descendant of Valen Dreth,
* DenyingTheDeadParentsSins: Possibly; ''Oblivion'' clearly shows his ancestor Valen was a jerk and most likely a criminal, but Romlyn
*
* OldSoldier: Fittingly. He's also fairly tough as [=NPCs=] go; if you
* VideoGameCrueltyPotential: There's nothing that stops the
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[[folder:Shadr]]
->'''Voiced by:''' Creator/JasonMarsden (English)[[note]]'''Other Languages''':Anton Kolesnikov (Russian)[[/note]]
A stable worker in Riften and an apprentice of Hofgrir Horse-Crusher. He gets scammed by Sapphire and fears for his life because of it.
->'''Voiced by:''' Creator/JasonMarsden (English)[[note]]'''Other Languages''':Anton Kolesnikov (Russian)[[/note]]
A stable worker in Riften and an apprentice of Hofgrir Horse-Crusher. He gets scammed by Sapphire and fears for his life because of it.
to:
[[quoteright:217:https://static.tvtropes.org/pmwiki/pub/images/saad_5002.png]]
->'''Voiced by:'''
Changed line(s) 872,874 (click to see context) from:
* EntertaininglyWrong: He assumes his life is in danger because he owes money to the Thieves' Guild and has no way to make that payment. This would be logical, except he doesn't know that the guild has strict rules against its members killing people except as a last resort.
* InterspeciesRomance: Listening in on his marketplace interactions reveals that he has an attraction to Marise Aravel the Dunmer food merchant, as he will invite her for a drink at the Bee and Barb and is saving up for a trinket from Madesi. Whether or not she's aware is unknown, although another dialogue implies she reciprocates it and she's certainly not opposed to the idea of getting that drink. She has a conversation with Dinya Balu about whether Mara would approve of her marrying someone who isn't a Dunmer. Dinya replies that Mara approves of any love.
* MayflyDecemberRomance: Given that he's a young Redguard, probably in his 20s, and Marise is a white-haired Dunmer, she's likely at least a couple hundred years his senior.
* InterspeciesRomance: Listening in on his marketplace interactions reveals that he has an attraction to Marise Aravel the Dunmer food merchant, as he will invite her for a drink at the Bee and Barb and is saving up for a trinket from Madesi. Whether or not she's aware is unknown, although another dialogue implies she reciprocates it and she's certainly not opposed to the idea of getting that drink. She has a conversation with Dinya Balu about whether Mara would approve of her marrying someone who isn't a Dunmer. Dinya replies that Mara approves of any love.
* MayflyDecemberRomance: Given that he's a young Redguard, probably in his 20s, and Marise is a white-haired Dunmer, she's likely at least a couple hundred years his senior.
to:
* EntertaininglyWrong: He assumes his life is in danger {{Hypocrite}}: The Khajiit caravans are not allowed inside any of the cities, because the Nords think them to be thieves and smugglers. Ri'saad laments this "racist" attitude... except he owes money to openly sells illegal Moon Sugar and Skooma. [[spoiler:Join the Thieves' Guild Guild, and has no one mission shows that Ri'saad and his caravans willingly smuggle goods and act as fences for little more than a few bribes.]]
* MySpeciesDothProtestTooMuch: Though the Khajiit Kingdoms of Elsweyr joined the Aldmeri Dominion willingly, he regards Khajiit working with the Thalmor poorly, calling them "Thalmor Filth" and noting that they give all Khajiit a bad name.
* NiceGuy: He (if you talk to the other Khajiit merchants) was the guy who helped them all carve out a lucrative trading niche in the economy of Skyrim, and he even took a few with troubled backgrounds and made them respectable. Ysolda of Whiterun, who wishes to be a shopkeeper, also states that despite their reputation, the Khajiit are fairly honest businessmen by her account.
* ThenLetMeBeEvil: A possible way tomake that payment. This would be logical, except he doesn't know that look at him being a fence for the guild has strict rules against its members killing people except as a last resort.
* InterspeciesRomance: Listening in on his marketplace interactions reveals that he has an attraction to Marise Aravel the Dunmer food merchant, as he will invite her for a drink at the Beeand Barb and is saving up for a trinket from Madesi. Whether or not she's aware is unknown, although another dialogue implies she reciprocates it and she's certainly not opposed to the idea of getting that drink. She has a conversation with Dinya Balu about whether Mara would approve of her marrying someone who isn't a Dunmer. Dinya replies that Mara approves of any love.
* MayflyDecemberRomance: Given thatselling moon sugar. If he's going to be shunned anyway, he might as well make a young Redguard, probably in his 20s, and Marise is a white-haired Dunmer, she's likely at least a couple hundred years his senior.profit from it...
* MySpeciesDothProtestTooMuch: Though the Khajiit Kingdoms of Elsweyr joined the Aldmeri Dominion willingly, he regards Khajiit working with the Thalmor poorly, calling them "Thalmor Filth" and noting that they give all Khajiit a bad name.
* NiceGuy: He (if you talk to the other Khajiit merchants) was the guy who helped them all carve out a lucrative trading niche in the economy of Skyrim, and he even took a few with troubled backgrounds and made them respectable. Ysolda of Whiterun, who wishes to be a shopkeeper, also states that despite their reputation, the Khajiit are fairly honest businessmen by her account.
* ThenLetMeBeEvil: A possible way to
* InterspeciesRomance: Listening in on his marketplace interactions reveals that he has an attraction to Marise Aravel the Dunmer food merchant, as he will invite her for a drink at the Bee
* MayflyDecemberRomance: Given that
Changed line(s) 877,881 (click to see context) from:
[[folder:Sibbi Black-Briar]]
[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/sibbi_black-briar_9390.png]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
One of Maven Black-Briar's sons. Considered by Mjoll the Lioness to be the worst member of the family. Currently incarcerated in Riften Jail because even his mother got sick of his out-of-control nature.
[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/sibbi_black-briar_9390.png]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
One of Maven Black-Briar's sons. Considered by Mjoll the Lioness to be the worst member of the family. Currently incarcerated in Riften Jail because even his mother got sick of his out-of-control nature.
to:
[[quoteright:260:https://static.
[[quoteright:350:https://static.tvtropes.
->'''Voiced by:'''
Changed line(s) 883,891 (click to see context) from:
* TheCasanova: Makes it clear to the Dragonborn, when the latter visits, that he's out to get all the women he can get his hands on - this is effectively what landed him in jail. He even flirts with a female Dragonborn.
* ConMan: Sold Louis Letrush a horse that actually belongs to the whole Black-Briar family.
* HairTriggerTemper: Maven had him jailed for eight months just so she wouldn't have to deal with this for a while. Apparently, murdering a guy in public was the final straw for her.
* ItsAllAboutMe: His dialogue consists entirely of him whining about his predicament. He honestly believes his fiancee was wrong to be offended by his infidelity. He also blames her for his current incarceration (she confided in her brother about Sibbi's infidelity, angry brother confronted Sibbi, Sibbi ''stabbed her brother to death'' and got jail time for it, and he blames ''her'') and wants her dead for it.
* {{Jerkass}}: Mjoll will tell you that he's the worst Black-Briar. Considering what the Black-Briar family is like, that is saying something.
* KarmaHoudini: Averted; where the rest of his family is tagged essential, you only need to wait until you're through with the quest to steal Frost before you can kill him.
* LuxuryPrisonSuite: Sibbi gets all of the comforts of home in his cell during his eight month incarceration for ''murder''. And the only reason he was imprisoned at all was because Maven thought he needed to cool off. [[UngratefulBastard Sibbi still complains.]]
* TheSociopath: Sibbi has a hugely inflated opinion of himself and no regard for the thoughts and feelings of anyone else. He's not as superficially affable as most examples, but otherwise fits the description like a glove.
* UngratefulBastard: Thinks his mother's being too harsh with him by giving him a long overdue time-out when he ought to be grateful he's not getting a worse punishment for murdering someone.
* ConMan: Sold Louis Letrush a horse that actually belongs to the whole Black-Briar family.
* HairTriggerTemper: Maven had him jailed for eight months just so she wouldn't have to deal with this for a while. Apparently, murdering a guy in public was the final straw for her.
* ItsAllAboutMe: His dialogue consists entirely of him whining about his predicament. He honestly believes his fiancee was wrong to be offended by his infidelity. He also blames her for his current incarceration (she confided in her brother about Sibbi's infidelity, angry brother confronted Sibbi, Sibbi ''stabbed her brother to death'' and got jail time for it, and he blames ''her'') and wants her dead for it.
* {{Jerkass}}: Mjoll will tell you that he's the worst Black-Briar. Considering what the Black-Briar family is like, that is saying something.
* KarmaHoudini: Averted; where the rest of his family is tagged essential, you only need to wait until you're through with the quest to steal Frost before you can kill him.
* LuxuryPrisonSuite: Sibbi gets all of the comforts of home in his cell during his eight month incarceration for ''murder''. And the only reason he was imprisoned at all was because Maven thought he needed to cool off. [[UngratefulBastard Sibbi still complains.]]
* TheSociopath: Sibbi has a hugely inflated opinion of himself and no regard for the thoughts and feelings of anyone else. He's not as superficially affable as most examples, but otherwise fits the description like a glove.
* UngratefulBastard: Thinks his mother's being too harsh with him by giving him a long overdue time-out when he ought to be grateful he's not getting a worse punishment for murdering someone.
to:
* TheCasanova: Makes it clear to the Dragonborn, when the latter visits, that CulturedBadass: One version of his appearance code brings a pair of bandits along with him, both of whom he beats quite handily. Of course, since he's out marked an essential NPC, it's basically impossible for him to get all the women lose. At higher levels, he can get his hands be found going one on - this is effectively what landed him in jail. He one against Frost Trolls and even flirts ''dragons''.
* NoodleIncident: One where it's pretty easy to fill in the blanks. You can ask him to train you in Speech, but he'll politely refuse, saying, "Ah. Well. After a little incident with afemale Dragonborn.
* ConMan: Sold Louis Letrush a horse that actually belongs toroguish lad and the whole Black-Briar family.
* HairTriggerTemper: Maven had him jailed for eight monthsdaughter of a prominent thane... Well, let's just so she wouldn't have to deal with this for a while. Apparently, murdering a guy in public was the final straw for her.
* ItsAllAboutMe: His dialogue consists entirely of him whining about his predicament. He honestly believes his fiancee was wrong to be offended by his infidelity. He also blames her for his current incarceration (she confided in her brother about Sibbi's infidelity, angry brother confronted Sibbi, Sibbi ''stabbed her brother to death'' and got jail time for it, and he blames ''her'') and wants her dead for it.
* {{Jerkass}}: Mjoll will tell you that he's the worst Black-Briar. Considering what the Black-Briar family is like, that is saying something.
* KarmaHoudini: Averted; where the rest of his family is tagged essential, you only need to wait until you're through with the quest to steal Frost before you can kill him.
* LuxuryPrisonSuite: Sibbi gets all of the comforts of home in his cell during his eight month incarceration for ''murder''. And the only reason he was imprisoned at all was because Maven thought he needed to cool off. [[UngratefulBastard Sibbi still complains.]]
* TheSociopath: Sibbi has a hugely inflated opinion of himself and no regard for the thoughts and feelings of anyone else. He's not as superficially affable as most examples, but otherwise fits the description like a glove.
* UngratefulBastard: Thinks his mother's being too harsh with him by giving him a long overdue time-out when he ought to be grateful he's not getting a worse punishment for murdering someone.say, best not."
* NoodleIncident: One where it's pretty easy to fill in the blanks. You can ask him to train you in Speech, but he'll politely refuse, saying, "Ah. Well. After a little incident with a
* ConMan: Sold Louis Letrush a horse that actually belongs to
* HairTriggerTemper: Maven had him jailed for eight months
* ItsAllAboutMe: His dialogue consists entirely of him whining about his predicament. He honestly believes his fiancee was wrong to be offended by his infidelity. He also blames her for his current incarceration (she confided in her brother about Sibbi's infidelity, angry brother confronted Sibbi, Sibbi ''stabbed her brother to death'' and got jail time for it, and he blames ''her'') and wants her dead for it.
* {{Jerkass}}: Mjoll will tell you that he's the worst Black-Briar. Considering what the Black-Briar family is like, that is saying something.
* KarmaHoudini: Averted; where the rest of his family is tagged essential, you only need to wait until you're through with the quest to steal Frost before you can kill him.
* LuxuryPrisonSuite: Sibbi gets all of the comforts of home in his cell during his eight month incarceration for ''murder''. And the only reason he was imprisoned at all was because Maven thought he needed to cool off. [[UngratefulBastard Sibbi still complains.]]
* TheSociopath: Sibbi has a hugely inflated opinion of himself and no regard for the thoughts and feelings of anyone else. He's not as superficially affable as most examples, but otherwise fits the description like a glove.
* UngratefulBastard: Thinks his mother's being too harsh with him by giving him a long overdue time-out when he ought to be grateful he's not getting a worse punishment for murdering someone.
Changed line(s) 894,897 (click to see context) from:
[[folder:Clan Snow-Shod]]
->'''Voiced by:''' Creator/{{Jim Cummings|1952}} (Vulwulf); Martina Lotun (Nura); Paul Ganus (Unmid); Christian Svensson (Asgeir) (English)[[note]]'''Other Languages''':Denis Shvedov (Vulwulf); Tatyana Shitova (Nura); Artyom Kretov (Unmid); Alexander Taragin (Asgeir) (Russian)[[/note]]
A Nord upper-class family living in Riften. Notable for being outspoken Stormcloak supporters. The family consists of Patriarch Vulwulf, his wife Nura, a priestess of Talos, and their sons Unmid and Asgeir, the former of which serves as Jarl Laila's housecarl. They also had a daughter named Lilja, who joined the Stormcloak forces and was killed in action.
->'''Voiced by:''' Creator/{{Jim Cummings|1952}} (Vulwulf); Martina Lotun (Nura); Paul Ganus (Unmid); Christian Svensson (Asgeir) (English)[[note]]'''Other Languages''':Denis Shvedov (Vulwulf); Tatyana Shitova (Nura); Artyom Kretov (Unmid); Alexander Taragin (Asgeir) (Russian)[[/note]]
A Nord upper-class family living in Riften. Notable for being outspoken Stormcloak supporters. The family consists of Patriarch Vulwulf, his wife Nura, a priestess of Talos, and their sons Unmid and Asgeir, the former of which serves as Jarl Laila's housecarl. They also had a daughter named Lilja, who joined the Stormcloak forces and was killed in action.
to:
->'''Voiced by:''' Creator/{{Jim Cummings|1952}} (Vulwulf); Martina Lotun (Nura); Paul Ganus (Unmid); Christian Svensson (Asgeir) (English)[[note]]'''Other Languages''':Denis Shvedov (Vulwulf); Tatyana Shitova (Nura); Artyom Kretov (Unmid); Alexander Taragin (Asgeir) (Russian)[[/note]]
A Nord upper-class family living in Riften. Notable for being outspoken Stormcloak supporters. The family consists of Patriarch Vulwulf, his
An Imperial husband and wife
Changed line(s) 899,913 (click to see context) from:
* TheDutifulSon: Asgeir ''wants'' to be one; unfortunately, Vulwulf disapproves immensely of his Imperial contacts, what with the ongoing civil war..
* FatherIDontWantToFight: Asgeir aspires to become a businessman, has made some influential Imperial contacts, and is due to marry the Emperor's first cousin. Vulwulf is immensely disappointed in him.
* GrumpyOldMan: Vulwulf is constantly grouchy, especially in affairs related to the Empire.
* HonestCorporateExecutive: Both Vulwulf and Asgeir, who apparently have [[HorribleJudgeOfCharacter no idea]] about their partner [[DevilInPlainSight Maven Black-Briar's]] business practices.
* IWantGrandkids: Nura, as seen at her son's wedding:
-->'''Nura Snow-Shod:''' Vittoria may be pretty, but does she have the right hips for the job? I want grandchildren, and lots of them.
* InterspeciesRomance: Unmid, who is apparently sleeping with Jarl Laila's Bosmeri steward Anuriel. You can occasionally overhear them talking about their "special weapon training."
* LetHerGrowUpDear: Nura occasionally tries to mediate this way between her husband and her son Asgeir.
* ObnoxiousInLaws: Vulwulf, whom you can find bickering about politics even at his son's wedding with his daughter-in-law's (equally obnoxious) mother. Nura, by contrast, tries her best to invert this.
* OutlivingOnesOffspring: And they're bitter about it.
* RainbowPimpGear: Unmid may be a powerful warrior, but his fashion sense is certainly rather odd. That elven armor would look garish even without the red mohawk or the purple face paint.
* RightForTheWrongReasons: Right after [[spoiler:assassinating Vittoria Vici for the Dark Brotherhood]], Vulwulf will cry foul that the whole thing has to be an Imperial plot to discredit the Stormcloaks. Obviously he's only saying this because he reflexively blames the "damned Imperials" for everything and wants to exonerate his own side, but he's not far off the mark: [[spoiler:The assassination was schemed by an Imperial Elder Council member (well, technically a Breton, but one with deep roots in Cyrodiil) as the first step of a larger, more sinister plan, and part of it hinges on Vittoria's death being blamed on the Stormcloaks]].
* ShootTheMedicFirst: What apparently happened to Lilja. She wasn't a combatant, but a healer, seeing as she was trained as a priestess of Talos by her mother.
* VideoGameCrueltyPotential: During the Dark Brotherhood questline, most of the family will show up for Asgeir's wedding to Vittoria Vici - the same one where you're supposed to assassinate the bride. Assassinating the groom as well is, of course, completely up to the player, and will likely result in a brawl that gets all of them killed.
* WellDoneSonGuy: Asgeir again.
* FatherIDontWantToFight: Asgeir aspires to become a businessman, has made some influential Imperial contacts, and is due to marry the Emperor's first cousin. Vulwulf is immensely disappointed in him.
* GrumpyOldMan: Vulwulf is constantly grouchy, especially in affairs related to the Empire.
* HonestCorporateExecutive: Both Vulwulf and Asgeir, who apparently have [[HorribleJudgeOfCharacter no idea]] about their partner [[DevilInPlainSight Maven Black-Briar's]] business practices.
* IWantGrandkids: Nura, as seen at her son's wedding:
-->'''Nura Snow-Shod:''' Vittoria may be pretty, but does she have the right hips for the job? I want grandchildren, and lots of them.
* InterspeciesRomance: Unmid, who is apparently sleeping with Jarl Laila's Bosmeri steward Anuriel. You can occasionally overhear them talking about their "special weapon training."
* LetHerGrowUpDear: Nura occasionally tries to mediate this way between her husband and her son Asgeir.
* ObnoxiousInLaws: Vulwulf, whom you can find bickering about politics even at his son's wedding with his daughter-in-law's (equally obnoxious) mother. Nura, by contrast, tries her best to invert this.
* OutlivingOnesOffspring: And they're bitter about it.
* RainbowPimpGear: Unmid may be a powerful warrior, but his fashion sense is certainly rather odd. That elven armor would look garish even without the red mohawk or the purple face paint.
* RightForTheWrongReasons: Right after [[spoiler:assassinating Vittoria Vici for the Dark Brotherhood]], Vulwulf will cry foul that the whole thing has to be an Imperial plot to discredit the Stormcloaks. Obviously he's only saying this because he reflexively blames the "damned Imperials" for everything and wants to exonerate his own side, but he's not far off the mark: [[spoiler:The assassination was schemed by an Imperial Elder Council member (well, technically a Breton, but one with deep roots in Cyrodiil) as the first step of a larger, more sinister plan, and part of it hinges on Vittoria's death being blamed on the Stormcloaks]].
* ShootTheMedicFirst: What apparently happened to Lilja. She wasn't a combatant, but a healer, seeing as she was trained as a priestess of Talos by her mother.
* VideoGameCrueltyPotential: During the Dark Brotherhood questline, most of the family will show up for Asgeir's wedding to Vittoria Vici - the same one where you're supposed to assassinate the bride. Assassinating the groom as well is, of course, completely up to the player, and will likely result in a brawl that gets all of them killed.
* WellDoneSonGuy: Asgeir again.
to:
* TheDutifulSon: Asgeir ''wants'' BrickJoke: After completing "Bound Until Death", they can still be found wandering Skyrim, but after having fallen upon quite a bit of bad luck.
* {{Jerkass}}: If you try to engage them in dialogue, you'll quickly find them to beone; unfortunately, Vulwulf disapproves immensely anything but friendly. Salonia takes the cake post-wedding, referring to the Dragonborn as "[[ItIsDehumanizing it]]" and swearing to hire an army of his Imperial contacts, what battlemages to burn Skyrim to ashes once they get back to Cyrodiil for their misfortunes.
* NoSenseOfDirection: If you follow them for long enough, they arrive not at Solitude, but Windhelm. And since they can be encountered multiple times, it can be assumed that this has been going on for a while.
* ProfessionalButtKisser: The whole point of their visit is to ingratiate themselves with Vittoria, establish a business deal with theongoing civil war..
* FatherIDontWantToFight: Asgeir aspires to become a businessman, has madeEast Empire Trading Company, and eventually land an audience with Emporer Titus Mede II for some influential Imperial contacts, unspecified reason.
* UnsympatheticComedyProtagonist: Minus the "protagonist" part. They're not that likable, andis due to marry the Emperor's first cousin. Vulwulf is immensely disappointed in him.
* GrumpyOldMan: Vulwulf is constantly grouchy, especially in affairs related to the Empire.
* HonestCorporateExecutive: Both Vulwulf and Asgeir, who apparently have [[HorribleJudgeOfCharacter no idea]]everything about their partner [[DevilInPlainSight Maven Black-Briar's]] business practices.
* IWantGrandkids: Nura, as seen at her son's wedding:
-->'''Nura Snow-Shod:''' Vittoria may be pretty, but does she have the right hips for the job? I want grandchildren, and lotsencounters is in service of them.
comic relief.
*InterspeciesRomance: Unmid, who is apparently sleeping with Jarl Laila's Bosmeri steward Anuriel. You can occasionally overhear them talking about their "special weapon training."
* LetHerGrowUpDear: Nura occasionally tries to mediate this way between her husband and her son Asgeir.
* ObnoxiousInLaws: Vulwulf, whom you can find bickering about politics even at his son's wedding with his daughter-in-law's (equally obnoxious) mother. Nura, by contrast, tries her best to invert this.
* OutlivingOnesOffspring: And they're bitter about it.
* RainbowPimpGear: Unmid may be a powerful warrior, but his fashion sense is certainly rather odd. That elven armor wouldUpperClassTwit: They're rich snobs from Cyrodiil that look garish even without the red mohawk or the purple face paint.
* RightForTheWrongReasons: Right after [[spoiler:assassinating Vittoria Vici for the Dark Brotherhood]], Vulwulf will cry foul that the whole thing has to be an Imperial plot to discredit the Stormcloaks. Obviously he's only saying this because he reflexively blames the "damned Imperials" for everything and wants to exonerate his own side, but he's not far off the mark: [[spoiler:The assassination was schemed by an Imperial Elder Council member (well, technically a Breton, but one with deep roots in Cyrodiil) as the first step of a larger, more sinister plan, and part of it hinges on Vittoria's death being blameddown on the Stormcloaks]].
* ShootTheMedicFirst: What apparently happened to Lilja. She wasn't a combatant, but a healer, seeing as she was trained as a priestess of Talos by her mother.
Dragonborn.
* VideoGameCrueltyPotential:During Pre-"Bound Until Death", they carry several valuable gems and necklaces meant for Vittoria, and dialogue provides the Dark Brotherhood questline, most of Dragonborn the family will show up for Asgeir's wedding opportunity to Vittoria Vici - attempt to rob them, turning the same one where you're supposed to assassinate the bride. Assassinating the groom as well is, of course, completely up to the player, and will likely result in a brawl that gets all of them killed.
* WellDoneSonGuy: Asgeir again.bodyguard hostile.
* {{Jerkass}}: If you try to engage them in dialogue, you'll quickly find them to be
* NoSenseOfDirection: If you follow them for long enough, they arrive not at Solitude, but Windhelm. And since they can be encountered multiple times, it can be assumed that this has been going on for a while.
* ProfessionalButtKisser: The whole point of their visit is to ingratiate themselves with Vittoria, establish a business deal with the
* FatherIDontWantToFight: Asgeir aspires to become a businessman, has made
* UnsympatheticComedyProtagonist: Minus the "protagonist" part. They're not that likable, and
* GrumpyOldMan: Vulwulf is constantly grouchy, especially in affairs related to the Empire.
* HonestCorporateExecutive: Both Vulwulf and Asgeir, who apparently have [[HorribleJudgeOfCharacter no idea]]
* IWantGrandkids: Nura, as seen at her son's wedding:
-->'''Nura Snow-Shod:''' Vittoria may be pretty, but does she have the right hips for the job? I want grandchildren, and lots
*
* LetHerGrowUpDear: Nura occasionally tries to mediate this way between her husband and her son Asgeir.
* ObnoxiousInLaws: Vulwulf, whom you can find bickering about politics even at his son's wedding with his daughter-in-law's (equally obnoxious) mother. Nura, by contrast, tries her best to invert this.
* OutlivingOnesOffspring: And they're bitter about it.
* RainbowPimpGear: Unmid may be a powerful warrior, but his fashion sense is certainly rather odd. That elven armor would
* RightForTheWrongReasons: Right after [[spoiler:assassinating Vittoria Vici for the Dark Brotherhood]], Vulwulf will cry foul that the whole thing has to be an Imperial plot to discredit the Stormcloaks. Obviously he's only saying this because he reflexively blames the "damned Imperials" for everything and wants to exonerate his own side, but he's not far off the mark: [[spoiler:The assassination was schemed by an Imperial Elder Council member (well, technically a Breton, but one with deep roots in Cyrodiil) as the first step of a larger, more sinister plan, and part of it hinges on Vittoria's death being blamed
* ShootTheMedicFirst: What apparently happened to Lilja. She wasn't a combatant, but a healer, seeing as she was trained as a priestess of Talos by her mother.
* VideoGameCrueltyPotential:
* WellDoneSonGuy: Asgeir again.
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[[folder:Wylandriah]]
[[quoteright:207:https://static.tvtropes.org/pmwiki/pub/images/wylandriah_3728.png]]
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
Court mage for The Rift, and perennially scatter-brained.
[[quoteright:207:https://static.tvtropes.org/pmwiki/pub/images/wylandriah_3728.png]]
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
Court mage for The Rift, and perennially scatter-brained.
to:
[[quoteright:207:https://static.
[[folder:The Sons of Gauldur]]
[[quoteright:350:https://static.tvtropes.
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
Court mage for
The
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* AbsentMindedProfessor: If her rambling at you for two minutes in MagiBabble wasn't indication enough, she'll send you out to find some experiment materials she misplaced. In three different cities. When you return them, of course, she's completely forgotten she sent you out to find them or that she lost them in the first place, but she's grateful and rewards you all the same.
* {{Cloudcuckoolander}}: The College of Winterhold treasures her correspondence letters, which are apparently complete and utter nonsense; she once requested a sample of ''the Heart of Lorkhan''. She blithely asked them to give her the heart of the dead creator-god which may or may not be responsible for the vanishing of the Dwemer, and who definitely disappeared himself centuries ago. However, in the letter that mentions the Heart of Lorkhan sample, another mention is made of her requesting "[[RightForTheWrongReasons greenmote]]," a mind-altering and potentially lethal drug found only in the Shivering Isles, but which the senders take to refer to "[[YouDontWantToCatchThis greenspore]]", a dementia-inducing disease found only in fish.
* TheCuckoolanderWasRight: Turns out that there actually is a working model of the Heart of Lorkhan in the College - namely, Arniel's warped soul gem. However, since no one else in the College is aware of this fact, it's presumably some sort of lucky guess on her part.
* CourtMage: For Riften.
* ObfuscatingStupidity: Implied. The guide says she acts this way so people will leave her alone. In-game, she's awfully clear and concise when telling [[AbhorrentAdmirer Hemming Black-Briar]] to stop harassing her.
* {{Cloudcuckoolander}}: The College of Winterhold treasures her correspondence letters, which are apparently complete and utter nonsense; she once requested a sample of ''the Heart of Lorkhan''. She blithely asked them to give her the heart of the dead creator-god which may or may not be responsible for the vanishing of the Dwemer, and who definitely disappeared himself centuries ago. However, in the letter that mentions the Heart of Lorkhan sample, another mention is made of her requesting "[[RightForTheWrongReasons greenmote]]," a mind-altering and potentially lethal drug found only in the Shivering Isles, but which the senders take to refer to "[[YouDontWantToCatchThis greenspore]]", a dementia-inducing disease found only in fish.
* TheCuckoolanderWasRight: Turns out that there actually is a working model of the Heart of Lorkhan in the College - namely, Arniel's warped soul gem. However, since no one else in the College is aware of this fact, it's presumably some sort of lucky guess on her part.
* CourtMage: For Riften.
* ObfuscatingStupidity: Implied. The guide says she acts this way so people will leave her alone. In-game, she's awfully clear and concise when telling [[AbhorrentAdmirer Hemming Black-Briar]] to stop harassing her.
to:
* AbsentMindedProfessor: If her rambling at you for two minutes in MagiBabble wasn't indication enough, she'll send you out to find some experiment materials she misplaced. In ArcVillain: All three different cities. When you return of them, for the quest "Forbidden Legend."
* BarrierChangeBoss: Jyrik surrounds himself in an elemental cloak that gives him heavy resistance to either fire, frost, or shock. You'll have to use one ofcourse, she's completely forgotten she sent the other elements to beat him ([[TakeAThirdOption or just bash his face in with a weapon]]).
* BossRush: At the end of their quest, all three brothers reappear to fight you in succession. [[spoiler:Once beaten again, they prepare to all attack you at once, but [[BigDamnHeroes Gauldur's spirit puts an end to that]].]]
* DoppelgangerSpin: Throughout his fight, Sigdis will periodically create clones of himself that can attack with both arrows and Shouts.
* FighterMageThief: Mikrul is the Fighter, as he attacks you up close with a gaggle of Draugr flunkies, and carries the health-boosting piece of the amulet. Sigdis peppers you with arrows from long range, and his piece of the amulet gives a stamina boost, making him the Thief. Jyrik wields magic to protect himself and attack you, and his amulet piece boosts the magic stat, so he's the Mage.
* FinalBossPreview: When encountered, Jyrik will draw power from the Eye of Magnus to make himself invulnerable until Tolfdir starts draining that power away. At the end of the College questline, [[spoiler:Ancano]] uses the same strategy and must be defeated the same way.
* FlunkyBoss: Mikrul fights accompanied by a number of Draugr Thralls. They're exceedingly weak, unarmed, and die when Mikrul himself goes down, so they're not much of a problem, and an archer Dragonborn can actually take Mikrul out before he has the chance tofind summon most or even all of them or that she lost them from their tombs.
* KinslayingIsASpecialKindOfEvil: Between their reign of terror, and their murder of their father to obtain his Amulet, the Sons of Gauldur were [[UnPerson damned from history]] by King Harald.
* MacGuffinGuardian: Each holds a piece of Gauldur's amulet. Jyrik pulls double duty by also guarding the Eye of Magnus in thefirst place, but she's grateful and rewards you all the same.
* {{Cloudcuckoolander}}: TheCollege of Winterhold treasures her correspondence letters, which are apparently complete and utter nonsense; she once requested a sample of ''the Heart of Lorkhan''. She blithely asked them to give her questline, making him the heart of one you're most likely to encounter first.
* MagicStaff: Jyrik's staff possesses a unique shock spell that burns magicka equal to ''double'' its damage; most other shock spells burn a lesser or equal amount to thedead creator-god which may or may not be responsible for the vanishing of the Dwemer, and who definitely disappeared himself centuries ago. damage dealt. However, in the letter that mentions the Heart of Lorkhan sample, another mention is made of her requesting "[[RightForTheWrongReasons greenmote]]," a mind-altering and potentially lethal drug found only in the Shivering Isles, but which the senders take to refer to "[[YouDontWantToCatchThis greenspore]]", a dementia-inducing disease found only in fish.
* TheCuckoolanderWasRight: Turns out that therehe doesn't actually is a working model of the Heart of Lorkhan in the College - namely, Arniel's warped soul gem. However, since no one else in the College is aware of this fact, use it; it's presumably some sort instead lying on a table in front of lucky guess on her part.
him.
*CourtMage: For Riften.
MassOhCrap: [[spoiler:When Archmage Gauldur's spirit rises from his grave behind them, the brothers can only [[SayMyName exclaim his name]] before he banishes their souls for good.]]
*ObfuscatingStupidity: Implied. MutualKill: The guide says she acts this way so people will leave her alone. In-game, she's awfully clear fate of the living Sigdis Gauldurson, in battle with King Harald's personal battlemage Geirmund. There's a reason why the tomb where Sigdis is found is named Geirmund's Hall.
* SelfMadeOrphan: They conspired together to murder their father in order to claim the power of an enchanted amulet he created for themselves.
* UnPerson: To ensure that the lure of the Gauldur Amulet would never lead to more bloodshed, High King Harald had Gauldur andconcise when telling [[AbhorrentAdmirer Hemming Black-Briar]] his sons' names erased from all records. His efforts did not stand up to stop harassing her.the passage of time.
* BarrierChangeBoss: Jyrik surrounds himself in an elemental cloak that gives him heavy resistance to either fire, frost, or shock. You'll have to use one of
* BossRush: At the end of their quest, all three brothers reappear to fight you in succession. [[spoiler:Once beaten again, they prepare to all attack you at once, but [[BigDamnHeroes Gauldur's spirit puts an end to that]].]]
* DoppelgangerSpin: Throughout his fight, Sigdis will periodically create clones of himself that can attack with both arrows and Shouts.
* FighterMageThief: Mikrul is the Fighter, as he attacks you up close with a gaggle of Draugr flunkies, and carries the health-boosting piece of the amulet. Sigdis peppers you with arrows from long range, and his piece of the amulet gives a stamina boost, making him the Thief. Jyrik wields magic to protect himself and attack you, and his amulet piece boosts the magic stat, so he's the Mage.
* FinalBossPreview: When encountered, Jyrik will draw power from the Eye of Magnus to make himself invulnerable until Tolfdir starts draining that power away. At the end of the College questline, [[spoiler:Ancano]] uses the same strategy and must be defeated the same way.
* FlunkyBoss: Mikrul fights accompanied by a number of Draugr Thralls. They're exceedingly weak, unarmed, and die when Mikrul himself goes down, so they're not much of a problem, and an archer Dragonborn can actually take Mikrul out before he has the chance to
* KinslayingIsASpecialKindOfEvil: Between their reign of terror, and their murder of their father to obtain his Amulet, the Sons of Gauldur were [[UnPerson damned from history]] by King Harald.
* MacGuffinGuardian: Each holds a piece of Gauldur's amulet. Jyrik pulls double duty by also guarding the Eye of Magnus in the
* {{Cloudcuckoolander}}: The
* MagicStaff: Jyrik's staff possesses a unique shock spell that burns magicka equal to ''double'' its damage; most other shock spells burn a lesser or equal amount to the
* TheCuckoolanderWasRight: Turns out that there
*
*
* SelfMadeOrphan: They conspired together to murder their father in order to claim the power of an enchanted amulet he created for themselves.
* UnPerson: To ensure that the lure of the Gauldur Amulet would never lead to more bloodshed, High King Harald had Gauldur and
Changed line(s) 929,932 (click to see context) from:
[[folder:Wyndelius Gatharian]]
[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/wyndelius_gatharian.png]]
A Dunmer who came to Ivarstead with the intention to find the treasure in Shroud Hearth Barrow, and disappeared soon before the place was found out to be haunted. Or so it seems; in truth, he is himself posing as a ghost to scare away the villagers so he can keep searching in peace.
[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/wyndelius_gatharian.png]]
A Dunmer who came to Ivarstead with the intention to find the treasure in Shroud Hearth Barrow, and disappeared soon before the place was found out to be haunted. Or so it seems; in truth, he is himself posing as a ghost to scare away the villagers so he can keep searching in peace.
to:
[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/wyndelius_gatharian.png]]
A Dunmer
While Madanach may be the leader of the Forsworn in Skyrim, documents littered around the land mention a being known as "Our Matriarch", who
Changed line(s) 934,941 (click to see context) from:
* AccidentalTruth: While Shroud Hearth Barrow doesn't have ghosts (or at least [[MaybeMagicMaybeMundane doesn't appear to]]), it ''does'' have restless dead guarding it in the form of the usual Draugr; they just happen to be in areas Wyndelius couldn't reach.
* BecomingTheMask: Thanks to his SanitySlippage, he ended up believing he really ''was'' a ghost guarding the Barrow.
* GraveRobbing: Originally came to steal treasures inside the Barrow. By the time you meet him, he's switched to keeping other potential grave-robbers out.
* {{Irony}}: The Sapphire Claw, the search for which apparently drove him mad because he couldn't find it, actually was owned by ''the very innkeeper he was trying to scare away''. To add insult to injury, when you do get to the Barrow's treasure room, you find out it has a secret entrance which opens... the back wall of Wyndelius' lab. There was no way for him to access it, but he was practically sleeping ''right next to the treasure'' all along without realizing it.
* MythologyGag: Wyndelius' name is only one letter away from '''S'''yndelius Gatharian, a Dunmer mage and part of a hapless adventuring party that ventured into The Shivering Isles in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion's]]'' eponymous expansion. Like his apparent descendant, Syndelius can (depending on the players' choice) be driven into a maniacal, obsessive search for a key that will unlock untold riches. Likewise, Syndelius' partner Grommok can (again depending on your choices) be made to believe that he has become a living ghost, also not unlike Wyndelius.
* MaybeMagicMaybeMundane: It isn't clear if his SanitySlippage was caused by a side effect of his potion, a combination of despair from failing and isolation, or actual ghosts tormenting him. Or maybe two or all three.
* SanitySlippage: As revealed by his journal, he started out merely as a ConMan posing as a ghost to scare away villagers. As he kept searching in vain for the Sapphire Claw needed to access the lower chambers of the Barrow, however, he gradually lost his sanity, until he started ''really'' believing he was a ghost guarding the place. This arguably makes fighting him to the death a MercyKill.
* ScoobyDooHoax: He is using an alchemical potion of his invention to make himself glow like a ghost, allowing him to scare away villagers so he can keep searching for a treasure.
* BecomingTheMask: Thanks to his SanitySlippage, he ended up believing he really ''was'' a ghost guarding the Barrow.
* GraveRobbing: Originally came to steal treasures inside the Barrow. By the time you meet him, he's switched to keeping other potential grave-robbers out.
* {{Irony}}: The Sapphire Claw, the search for which apparently drove him mad because he couldn't find it, actually was owned by ''the very innkeeper he was trying to scare away''. To add insult to injury, when you do get to the Barrow's treasure room, you find out it has a secret entrance which opens... the back wall of Wyndelius' lab. There was no way for him to access it, but he was practically sleeping ''right next to the treasure'' all along without realizing it.
* MythologyGag: Wyndelius' name is only one letter away from '''S'''yndelius Gatharian, a Dunmer mage and part of a hapless adventuring party that ventured into The Shivering Isles in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion's]]'' eponymous expansion. Like his apparent descendant, Syndelius can (depending on the players' choice) be driven into a maniacal, obsessive search for a key that will unlock untold riches. Likewise, Syndelius' partner Grommok can (again depending on your choices) be made to believe that he has become a living ghost, also not unlike Wyndelius.
* MaybeMagicMaybeMundane: It isn't clear if his SanitySlippage was caused by a side effect of his potion, a combination of despair from failing and isolation, or actual ghosts tormenting him. Or maybe two or all three.
* SanitySlippage: As revealed by his journal, he started out merely as a ConMan posing as a ghost to scare away villagers. As he kept searching in vain for the Sapphire Claw needed to access the lower chambers of the Barrow, however, he gradually lost his sanity, until he started ''really'' believing he was a ghost guarding the place. This arguably makes fighting him to the death a MercyKill.
* ScoobyDooHoax: He is using an alchemical potion of his invention to make himself glow like a ghost, allowing him to scare away villagers so he can keep searching for a treasure.
to:
* AccidentalTruth: While Shroud Hearth Barrow doesn't have ghosts TheGhost: Does not make a direct appearance in the game that we know of. It's been theorized that she's either Drascua in Hag Rock Redoubt/Dead Crone Rock or the unnamed Hagraven in Hag's End/Deepwood Redoubt. Both are Hagravens that are surrounded by large Forsworn Camps. The latter of the two is unique in she's also surrounded by a coven of Hags and Witches and she will teleport to a different room after she's taken enough damage. In Deepwood Redoubt there's also a missive that details that the Matriach had the Forsworn head there.
* GreaterScopeVillain: Madanach puts a face to the organization, but she's the one in real power behind the scenes.
* OneBadMother: She goes by "The Matriarch", and she's the leader of the Forsworn as a whole.
* TheWomanBehindTheMan: She's issuing orders to the Forsworn behind the scenes (or at least[[MaybeMagicMaybeMundane doesn't appear to]]), it ''does'' have restless dead guarding it in the form to some of the usual Draugr; they just happen to be in areas Wyndelius couldn't reach.
* BecomingTheMask: Thanks to his SanitySlippage, he ended up believing he really ''was'' a ghost guardingForsworn cells around the Barrow.
* GraveRobbing: Originally came to steal treasures inside the Barrow. By the time you meet him, he's switched to keeping other potential grave-robbers out.
* {{Irony}}: The Sapphire Claw, the search for which apparently drove him mad because he couldn't find it, actually was owned by ''the very innkeeper he was trying to scare away''. To add insult to injury, when you do get to the Barrow's treasure room, you find out it has a secret entrance which opens... the back wall of Wyndelius' lab. There was no way for him to access it, but he was practically sleeping ''right next to the treasure'' all along without realizing it.
* MythologyGag: Wyndelius' name is only one letter away from '''S'''yndelius Gatharian, a Dunmer mage and part of a hapless adventuring party that ventured into The Shivering Isles in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion's]]'' eponymous expansion. Like his apparent descendant, Syndelius can (depending on the players' choice) be driven into a maniacal, obsessive search for a key that will unlock untold riches. Likewise, Syndelius' partner Grommok can (again depending on your choices) be made to believe that he has become a living ghost, also not unlike Wyndelius.
* MaybeMagicMaybeMundane: It isn't clear if his SanitySlippage was caused by a side effect of his potion, a combination of despair from failing and isolation, or actual ghosts tormenting him. Or maybe two or all three.
* SanitySlippage: As revealed by his journal, he started out merely as a ConMan posing as a ghost to scare away villagers. As he kept searching in vain for the Sapphire Claw needed to access the lower chambers of the Barrow, however, he gradually lost his sanity, until he started ''really'' believing he was a ghost guarding the place. This arguably makes fighting him to the death a MercyKill.
* ScoobyDooHoax: He is using an alchemical potion of his invention to make himself glow like a ghost, allowing him to scare away villagers so he can keep searching for a treasure.Reach).
* GreaterScopeVillain: Madanach puts a face to the organization, but she's the one in real power behind the scenes.
* OneBadMother: She goes by "The Matriarch", and she's the leader of the Forsworn as a whole.
* TheWomanBehindTheMan: She's issuing orders to the Forsworn behind the scenes (or at least
* BecomingTheMask: Thanks to his SanitySlippage, he ended up believing he really ''was'' a ghost guarding
* GraveRobbing: Originally came to steal treasures inside the Barrow. By the time you meet him, he's switched to keeping other potential grave-robbers out.
* {{Irony}}: The Sapphire Claw, the search for which apparently drove him mad because he couldn't find it, actually was owned by ''the very innkeeper he was trying to scare away''. To add insult to injury, when you do get to the Barrow's treasure room, you find out it has a secret entrance which opens... the back wall of Wyndelius' lab. There was no way for him to access it, but he was practically sleeping ''right next to the treasure'' all along without realizing it.
* MythologyGag: Wyndelius' name is only one letter away from '''S'''yndelius Gatharian, a Dunmer mage and part of a hapless adventuring party that ventured into The Shivering Isles in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion's]]'' eponymous expansion. Like his apparent descendant, Syndelius can (depending on the players' choice) be driven into a maniacal, obsessive search for a key that will unlock untold riches. Likewise, Syndelius' partner Grommok can (again depending on your choices) be made to believe that he has become a living ghost, also not unlike Wyndelius.
* MaybeMagicMaybeMundane: It isn't clear if his SanitySlippage was caused by a side effect of his potion, a combination of despair from failing and isolation, or actual ghosts tormenting him. Or maybe two or all three.
* SanitySlippage: As revealed by his journal, he started out merely as a ConMan posing as a ghost to scare away villagers. As he kept searching in vain for the Sapphire Claw needed to access the lower chambers of the Barrow, however, he gradually lost his sanity, until he started ''really'' believing he was a ghost guarding the place. This arguably makes fighting him to the death a MercyKill.
* ScoobyDooHoax: He is using an alchemical potion of his invention to make himself glow like a ghost, allowing him to scare away villagers so he can keep searching for a treasure.
Deleted line(s) 943,1112 (click to see context) :
!People of Winterhold
Winterhold is the northeastern-most province, and primarily an Arctic wasteland of snowy coasts and snowier mountains. There is very little industry and only the hardiest of animals and people can survive here. Its capital is also called Winterhold, and in its prime it was an ancient rival to Solitude, but a cataclysm in the not-too-distant past has left it a faint shadow of its former self. Winterhold is however home to the College of Winterhold, a fortified mages' school which attracts students from far and wide. There are very few residents in the town who are not affliated with the College, and most of them are poor and spend most of their days drinking their sorrows away in the Frozen Hearth Inn. Its banner is a three-pronged crown, with braided strands comprising the lengths of the three prongs. Its Jarl is the Stormcloak-aligned Korir, a young man who bemoans the decline of his hold and has ambitions to restore it to past glory.
[[folder:Malur Seloth]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/malur_seloth.png]]
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
The Jarl's Steward (regardless of which side of the Civil War is controlling the town). Due to being a Dunmer, Korir assumes he has ties to the College of Winterhold, and as such recruited him. In truth, Malur is a slouch with no marketable skills, but goes along with it to benefit from the position.
----
* LazyBum: Malur is perfectly content to just sit on his ass and do nothing all day, and bristles at the idea of actually doing any sort of work.
-->'''Malur:''' I'm trying to do as little as possible. You're getting in the way of that.
* MeaningfulName: His surname is uncannily close to "Sloth", which is something he proudly is.
* ThePiratesWhoDontDoAnything: His answer if you ask him what he does as a Steward:
-->'''Malur:''' Me? Nothing. And I hope to keep it that way.
* ProfessionalButtKisser: After doing his Favor Quest, he will teach a level of Speech along with dropping this line:
-->'''Malur:''' This should come in handy. Here. Let me show you a few tricks I've learned about buttering up royalty.
* SureLetsGoWithThat: He is just a regular Dark Elf, with no particular experience or knowledge of magic; but because he is an elf, Korir assumed he ''must'' have ties with the College of Winterhold, and recruited him as a steward. Malur reacted with this trope so he could benefit from the position.
[[/folder]]
[[folder:Nelacar]]
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/nelacar_6736.png]]
->'''Voiced by:''' Neil Dickson (English)[[note]]'''Other Languages''':Andrey Finyagin (Russian)[[/note]]
Expelled from the College of Winterhold, this Altmer mage lives at the Frozen Hearth Inn, staying within the city of Winterhold.
----
* AffablyEvil: The 'evil' part is a bit of a stretch, since Nelacar is personable, helpful, endearing, and very possibly the ''nicest'' Altmer in the game next to Viarmo. However, he's also probably a necromancer who has done some vile, vile things. Should the Dragonborn have completed the College questline, he respectfully addresses them as "Archmage". Of course, it's [[AlternateCharacterInterpretation entirely possible]] he might simply be trying to get on their good side to be allowed back into the College.
* DarkIsNotEvil: Seems to believe this, as he seems to believe that [[spoiler:corrupting Azura's Star into the Black Star]] is preferable than turning it over to its "evil" Daedric master.
* EveryoneHasStandards:
** He's probably done some vile things during his time, but he personally thinks his former teacher went far too far.
** On the other side of the coin, he got himself kicked out of the College of Winterhold somehow, even though the College itself is more tolerant of necromancers than most.
* EvilSmellsBad: Or more specifically, according to Dagur, [[ShoutOut like a beast that's]] "[[Film/GalaxyQuest been turned inside-out and exploded]]."
* {{Necromancer}}: Probably, given his involvement with Malyn Varen's experiments into immortality and his general comfort with the concept of black soul gems. Conversely, he ''did'' express being appalled at the lengths to which his former teacher was willing to go when studying Azura's Star.
[[/folder]]
[[folder:Septimus Signus]]
[[quoteright:208:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-septimus_signus_9624.jpg]]
->'''Voiced by:''' Creator/PaulEiding (English)[[note]]'''Other Languages''':Alexander Gruzdev (Russian)[[/note]]
An ingenious but insane wizard living in a remote island in the Sea of Ghosts.
----
* AffablyEvil: He's nice enough for a madman, but he openly admits that he's done some very nasty things in service to Hermaeus Mora.
* {{Cloudcuckoolander}}: He's a bit eccentric due to having his brain scrambled by Elder Scrolls.
* DealWithTheDevil: He's dealt with Hermaeus Mora due to his thirst for knowledge.
* EerieArcticResearchStation: Septimus’s residence is an ice cave far North of Winterhold where he researches a Dwemer box.
* GoMadFromTheIsolation: Probably a contributing factor to his insanity, but the main cause of it is that...
* GoMadFromTheRevelation: He went insane when he looked upon an Elder Scroll. It's implied that four or more dimensions got crammed into his poor little three-dimensional brain, too.
* TheHermit: He lives all by himself in a outpost north to Winterhold, which is already far from civilization as it is.
* JunkieProphet: Judging by the empty Skooma bottles at his outpost, it's likely.
%%* MadOracle:
* MindScrew: His book, ''Ruminations on the Elder Scrolls,'' shows up in ''Online'', which takes place more than a thousand years before the events of ''Skyrim''. The Moth Priest who found it in the library stacks noted that the postscript says it came from "[=4E 195=]", making him suspect it is a transcription error... but he's not 100% sure on that, considering what he deals with.
** There's some theories that suggest that he didn't die to [[spoiler:Mora]] but that he came to the same conclusions about the nature of the universe that Talos did because he [[spoiler:read Mora's book]]. Unlike Talos, though, he wasn't ready for the truth and thus ''ceased to exist completely'' instead of gaining godlike powers. This is based on the idea that the daedric gods can't just kill people from beyond their own dimension, because otherwise they wouldn't need Champions and cultists to do the killings for them.
* MathematiciansAnswer: When asked where one can find an Elder Scroll, he says it is very close... in the sense of being in the same three-dimensional plane as them. Of course, this is actually one of the longer quests in the game, because you can't travel in four dimensions!
* RhymesOnADime: He tends to speak like this.
* UnwittingPawn: Hermaeus Mora's. He ''thinks'' that Mora's helping him retrieve the Heart of Lorkhan. He's actually being used by Mora to unleash the ''[[TomeOfEldritchLore Oghma Infinium]]'' on the world.
* ThirdPersonPerson: He sporadically refers to himself with his own name, likely due to his insanity.
* YouHaveOutlivedYourUsefulness: [[spoiler:Due to his insanity, Hermaeus Mora no longer considers him useful and he turns into a pile of ash upon finding the ''Oghma Infinium''.]]
[[/folder]]
!Wanderers
[[folder:M'aiq the Liar]]
[[quoteright:212:https://static.tvtropes.org/pmwiki/pub/images/aiqtheliarcc_8934.png]]
->'''Voiced by:''' Creator/AndreSogliuzzo (English)[[note]]'''Other Languages''':Alexander Dzyuba (Russian)[[/note]]
A Khajiit monk who wanders the land. He is named after his ancestors and carries on the family tradition of delivering cryptic {{Take That}}s to the player as well as toward the creators themselves.
For more information on M'aiq outside of the context of ''Skyrim'' itself, see his entry on the [[Characters/TheElderScrollsRecurringCharacters Elder Scrolls Recurring Characters]] page.
----
* ArtifactTitle: In-universe example. M'aiq the Liar served as an AuthorAvatar giving cryptic {{Take That}}s right from his introduction in ''Morrowind'', but the ''in-universe'' untruthfulness of (most of) his comments were toned down for ''Oblivion'' and ''Skyrim''.
-->'''M'aiq:''' Some say Alduin is Akatosh. Some say M'aiq is a liar. Don't you believe either of those things.
* AuthorAvatar: The only reason he has a role in the game is to voice the creators' opinion about the UnpleasableFanbase.
* BewareTheSillyOnes: One possible variant of his encounter can consist of finding him standing next to a burned cart, several dead human bodies, and the corpse of ''a dragon''.
* CatchPhrase: Averted. He sometimes does utter the catchphrase of his ancestor ("M'aiq knows much, tells some. M'aiq knows many things others do not."), but does not use enough to make it his own catchphrase.
* {{Cloudcuckoolander}}: He comes across as very detached from the setting. Logical, since he is something of a literal AuthorAvatar.
* DeadpanSnarker: Some of his speeches are very sarcastic.
* EasterEgg: As a MetaGuy FourthWallObserver who runs randomly around Skyrim. It's entirely possible to play for hours without running into him, and his dialogue is mostly just for fun.
* LegacyCharacter: There was also a Khajiit with his name 206 years earlier in Morrowind and 200 years earlier in Cyrodiil. This is explained by the fact that the name is passed down to newer generations.
--> '''M'aiq:''' M'aiq's father was also called M'aiq. As was M'aiq's father's father. At least, that's what his father said.
* MushroomSamba: He always has Skooma on his person, which might explain his bizarre, if fairly accurate, view of the world.
* NoodleIncident: He was [[YourSoulIsMine soul-trapped once]] and didn't appreciate the experience. Come the ''Dawnguard'' expansion and the reveal of the Soul Cairn, a not-very-nice place where trapped souls end up, it's not hard to see why.
* TakeThat: Just about every speech he makes is a reaction the makers have about an aspect of the game fans aren't pleased about.
* TakeThatUs: He also starts snarking at some minor gripes concerning ''Oblivion''. A noteworthy snark is when he repeats a much ridiculed line about mudcrabs from the previous game. He also mocks several bits about Skyrim's lack of immersion in spots, such as the supposed 7,000 steps.
* ThirdPersonPerson: Like most Khajiit, M'aiq talks about M'aiq in this fashion almost every time M'aiq speaks.
* UnusuallyUninterestingSight: For whatever reason, he won't attack the player if they're in Vampire Lord, or Beast Form, nor will he attack the player if they're a stage four vampire.
* VideoGameCrueltyPotential: M'aiq is marked as essential and isn't affiliated with anyone, meaning that he can be assaulted to grind your combat skills with no repercussions.
[[/folder]]
[[folder:Old Orc]]
[[quoteright:245:https://static.tvtropes.org/pmwiki/pub/images/old_orc_7914.png]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An aging Orc found in the wilderness. He has been [[DeathSeeker looking for a good death]], and the Dragonborn can give it to him.
----
* DeathSeeker: He has seen a vision from Malacath telling him to seek a glorious death. By the time the Dragonborn gets to him, he's surrounded by saber cat corpses. Apparently, they weren't glorious enough.
* DyingMomentOfAwesome: From his point of view, his death at the hands of the player counts. Especially if the latter's Dragonborn identity has been revealed. And ''especially'' especially if you have already completed Malacath's Daedric Quest: that way, not only does the Old Orc die in battle as he wanted, but ''he also dies at the hands of a legendary dragonslayer who was acknowledged by Malacath himself as his Champion''. Bonus points if you use [[DropTheHammer Volendrung]], Malacath's own artifact weapon, during the battle.
* ExactlyWhatItSaysOnTheTin: His character name is just "Old Orc." And that's exactly what he is!
* FaceDeathWithDignity: He explains that he wishes to die while he can "still call himself a proper man", elaborating that he doesn't want to linger on to the point where he's frail and feeble. He further explains that it's "unseemly" to cling to something after it becomes useless, even more so when that thing is yourself.
* HonorBeforeReason: He's honestly not ''that'' old, but he's past his prime in traditional Orc culture. Even though you can tell him this, and point out his potential usefulness to others outside the strongholds, he still insists on dying because Malacath wills it.
* ICannotSelfTerminate: If asked, he'll clarify that he can't kill himself because "it would displease Malacath."
* OldSoldier: Fittingly. He's also fairly tough as [=NPCs=] go; if you encounter him at a low level, it's probably in your best interest to just ignore him.
* VideoGameCrueltyPotential: There's nothing that stops the Dragonborn from using Soul Trap on him.
[[/folder]]
[[folder:Ri'saad]]
[[quoteright:217:https://static.tvtropes.org/pmwiki/pub/images/saad_5002.png]]
->'''Voiced by:''' Creator/AndreSogliuzzo (English)[[note]]'''Other Languages''':Alexander Dzyuba (Russian)[[/note]]
Head of the Khajiit caravans. Ri'saad leads one of them and is behind forming the other two, who work for him.
----
* {{Hypocrite}}: The Khajiit caravans are not allowed inside any of the cities, because the Nords think them to be thieves and smugglers. Ri'saad laments this "racist" attitude... except he openly sells illegal Moon Sugar and Skooma. [[spoiler:Join the Thieves' Guild, and one mission shows that Ri'saad and his caravans willingly smuggle goods and act as fences for little more than a few bribes.]]
* MySpeciesDothProtestTooMuch: Though the Khajiit Kingdoms of Elsweyr joined the Aldmeri Dominion willingly, he regards Khajiit working with the Thalmor poorly, calling them "Thalmor Filth" and noting that they give all Khajiit a bad name.
* NiceGuy: He (if you talk to the other Khajiit merchants) was the guy who helped them all carve out a lucrative trading niche in the economy of Skyrim, and he even took a few with troubled backgrounds and made them respectable. Ysolda of Whiterun, who wishes to be a shopkeeper, also states that despite their reputation, the Khajiit are fairly honest businessmen by her account.
* ThenLetMeBeEvil: A possible way to look at him being a fence for the guild and selling moon sugar. If he's going to be shunned anyway, he might as well make a profit from it...
[[/folder]]
[[folder:Talsgar the Wanderer]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/talsgar_the_wanderer.png]]
->'''Voiced by:''' Creator/MichaelJGough (English)[[note]]'''Other Languages''':Denis Shvedov (Russian)[[/note]]
A Nord bard occasionally found wandering the main roads.
----
* CulturedBadass: One version of his appearance code brings a pair of bandits along with him, both of whom he beats quite handily. Of course, since he's marked an essential NPC, it's basically impossible for him to lose. At higher levels, he can be found going one on one against Frost Trolls and even ''dragons''.
* NoodleIncident: One where it's pretty easy to fill in the blanks. You can ask him to train you in Speech, but he'll politely refuse, saying, "Ah. Well. After a little incident with a roguish lad and the daughter of a prominent thane... Well, let's just say, best not."
[[/folder]]
[[folder:Plautis and Salonia Carvain]]
An Imperial husband and wife trying (and failing miserably) to get to Solitude in time for Vittoria Vici's wedding.
----
* BrickJoke: After completing "Bound Until Death", they can still be found wandering Skyrim, but after having fallen upon quite a bit of bad luck.
* {{Jerkass}}: If you try to engage them in dialogue, you'll quickly find them to be anything but friendly. Salonia takes the cake post-wedding, referring to the Dragonborn as "[[ItIsDehumanizing it]]" and swearing to hire an army of battlemages to burn Skyrim to ashes once they get back to Cyrodiil for their misfortunes.
* NoSenseOfDirection: If you follow them for long enough, they arrive not at Solitude, but Windhelm. And since they can be encountered multiple times, it can be assumed that this has been going on for a while.
* ProfessionalButtKisser: The whole point of their visit is to ingratiate themselves with Vittoria, establish a business deal with the East Empire Trading Company, and eventually land an audience with Emporer Titus Mede II for some unspecified reason.
* UnsympatheticComedyProtagonist: Minus the "protagonist" part. They're not that likable, and everything about their encounters is in service of comic relief.
* UpperClassTwit: They're rich snobs from Cyrodiil that look down on the Dragonborn.
* VideoGameCrueltyPotential: Pre-"Bound Until Death", they carry several valuable gems and necklaces meant for Vittoria, and dialogue provides the Dragonborn the opportunity to attempt to rob them, turning the bodyguard hostile.
[[/folder]]
!Other Characters
[[folder:The Sons of Gauldur]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gauldursonbrothers.JPG]]
The covetous, patricidal sons of Archmage Gauldur from an age long past, who conspired to murder their father and claim his magical amulet. Their deeds led to them being hunted down, slain, and sealed away with the amulet's fragments, and their names struck from the annals of history alongside Gauldur's own... But the past never seems to stay buried.
----
* ArcVillain: All three of them, for the quest "Forbidden Legend."
* BarrierChangeBoss: Jyrik surrounds himself in an elemental cloak that gives him heavy resistance to either fire, frost, or shock. You'll have to use one of the other elements to beat him ([[TakeAThirdOption or just bash his face in with a weapon]]).
* BossRush: At the end of their quest, all three brothers reappear to fight you in succession. [[spoiler:Once beaten again, they prepare to all attack you at once, but [[BigDamnHeroes Gauldur's spirit puts an end to that]].]]
* DoppelgangerSpin: Throughout his fight, Sigdis will periodically create clones of himself that can attack with both arrows and Shouts.
* FighterMageThief: Mikrul is the Fighter, as he attacks you up close with a gaggle of Draugr flunkies, and carries the health-boosting piece of the amulet. Sigdis peppers you with arrows from long range, and his piece of the amulet gives a stamina boost, making him the Thief. Jyrik wields magic to protect himself and attack you, and his amulet piece boosts the magic stat, so he's the Mage.
* FinalBossPreview: When encountered, Jyrik will draw power from the Eye of Magnus to make himself invulnerable until Tolfdir starts draining that power away. At the end of the College questline, [[spoiler:Ancano]] uses the same strategy and must be defeated the same way.
* FlunkyBoss: Mikrul fights accompanied by a number of Draugr Thralls. They're exceedingly weak, unarmed, and die when Mikrul himself goes down, so they're not much of a problem, and an archer Dragonborn can actually take Mikrul out before he has the chance to summon most or even all of them from their tombs.
* KinslayingIsASpecialKindOfEvil: Between their reign of terror, and their murder of their father to obtain his Amulet, the Sons of Gauldur were [[UnPerson damned from history]] by King Harald.
* MacGuffinGuardian: Each holds a piece of Gauldur's amulet. Jyrik pulls double duty by also guarding the Eye of Magnus in the College of Winterhold questline, making him the one you're most likely to encounter first.
* MagicStaff: Jyrik's staff possesses a unique shock spell that burns magicka equal to ''double'' its damage; most other shock spells burn a lesser or equal amount to the damage dealt. However, he doesn't actually use it; it's instead lying on a table in front of him.
* MassOhCrap: [[spoiler:When Archmage Gauldur's spirit rises from his grave behind them, the brothers can only [[SayMyName exclaim his name]] before he banishes their souls for good.]]
* MutualKill: The fate of the living Sigdis Gauldurson, in battle with King Harald's personal battlemage Geirmund. There's a reason why the tomb where Sigdis is found is named Geirmund's Hall.
* SelfMadeOrphan: They conspired together to murder their father in order to claim the power of an enchanted amulet he created for themselves.
* UnPerson: To ensure that the lure of the Gauldur Amulet would never lead to more bloodshed, High King Harald had Gauldur and his sons' names erased from all records. His efforts did not stand up to the passage of time.
[[/folder]]
[[folder:The Matriarch]]
While Madanach may be the leader of the Forsworn in Skyrim, documents littered around the land mention a being known as "Our Matriarch", who guides the Forsworn as a whole beyond Skyrim. While she does not appear in the game, she is responsible for guiding the Forsworn as far as they have gotten.
----
* TheGhost: Does not make a direct appearance in the game that we know of. It's been theorized that she's either Drascua in Hag Rock Redoubt/Dead Crone Rock or the unnamed Hagraven in Hag's End/Deepwood Redoubt. Both are Hagravens that are surrounded by large Forsworn Camps. The latter of the two is unique in she's also surrounded by a coven of Hags and Witches and she will teleport to a different room after she's taken enough damage. In Deepwood Redoubt there's also a missive that details that the Matriach had the Forsworn head there.
* GreaterScopeVillain: Madanach puts a face to the organization, but she's the one in real power behind the scenes.
* OneBadMother: She goes by "The Matriarch", and she's the leader of the Forsworn as a whole.
* TheWomanBehindTheMan: She's issuing orders to the Forsworn behind the scenes (or at least to some of the Forsworn cells around the Reach).
[[/folder]]
Is there an issue? Send a MessageReason:
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[[index]]
* Characters/SkyrimEastmarch
* Characters/SkyrimHaafingar
* Characters/SkyrimWhiterunHold
[[/index]]
Changed line(s) 5,11 (click to see context) from:
!People of Eastmarch
Eastmarch is a hold in eastern Skyrim, with its primary geographical feature being its volcanic tundra, dotted with steam vents and hot springs, but there is also the highlands and boreal forests of Giant's Run. Its capital is Windhelm, a major port city situated on the mouth of the Yorgrim river leading out to the perilous Sea of Ghosts, bringing in commerce across the north of the continent. Windhelm was built by the Atmorans in the Merethic Era and so is the oldest continuously inhabited human settlement in all Tamriel, and many Nordic kings through the ages have called this city their seat of power, giving the city great cultural and historical significance. Dunmer and Argonians have a notably big presence in the capital due to the hold bordering Morrowind which lies across the Velothi Mountains to the east, but they find little hospitality from the locals. Its banner is a profiled head of a roaring bear on a blue background, an emblem shared by the Stormcloak Militia. Its Jarl is Ulfric Stormcloak, leader of the Stormcloak Rebellion.
[[folder:Alain Dufont]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
An infamous bandit lord that has taken over the Dwarven ruins of Raldbthar. Sometime before the events of the game, he took advantage of Clan Shatter-Shield's grief over Friga's death to con a large sum of gold from them and fled the city, leaving his fling Miuri to take the fall for the theft.
Eastmarch is a hold in eastern Skyrim, with its primary geographical feature being its volcanic tundra, dotted with steam vents and hot springs, but there is also the highlands and boreal forests of Giant's Run. Its capital is Windhelm, a major port city situated on the mouth of the Yorgrim river leading out to the perilous Sea of Ghosts, bringing in commerce across the north of the continent. Windhelm was built by the Atmorans in the Merethic Era and so is the oldest continuously inhabited human settlement in all Tamriel, and many Nordic kings through the ages have called this city their seat of power, giving the city great cultural and historical significance. Dunmer and Argonians have a notably big presence in the capital due to the hold bordering Morrowind which lies across the Velothi Mountains to the east, but they find little hospitality from the locals. Its banner is a profiled head of a roaring bear on a blue background, an emblem shared by the Stormcloak Militia. Its Jarl is Ulfric Stormcloak, leader of the Stormcloak Rebellion.
[[folder:Alain Dufont]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
An infamous bandit lord that has taken over the Dwarven ruins of Raldbthar. Sometime before the events of the game, he took advantage of Clan Shatter-Shield's grief over Friga's death to con a large sum of gold from them and fled the city, leaving his fling Miuri to take the fall for the theft.
to:
!People of Eastmarch
EastmarchFalkreath Hold
Falkreath Hold isa the southernmost hold in eastern of Skyrim, with and is noted for its primary geographical feature being its volcanic tundra, dotted with steam vents and hot springs, but there is also the highlands and boreal verdant evergreen forests and relatively temperate climate. Moving through the Pale Pass to the south leads to Bruma in Cyrodiil, so the strategic value of Giant's Run. this hold for both sides of the civil war is obvious; the Imperial Legion's ability to reinforce their hold on Skyrim is determined on holding the pass. Its capital is Windhelm, a major port city situated on shares the mouth of the Yorgrim river leading out hold's name, and is home to the perilous Sea of Ghosts, bringing largest graveyard in commerce across the north of the continent. Windhelm was built by the Atmorans in the Merethic Era and so is the oldest continuously inhabited human settlement in all Tamriel, and many Nordic kings through the ages have called this city their seat of power, giving the city great cultural and historical significance. Dunmer and Argonians have a notably big presence in Skyrim. Outside the capital due to the hold bordering Morrowind which lies across the Velothi Mountains to the east, is very sparsely populated, but they find little hospitality there are numerous small camps dotted around for lumberjacks, hunters and fishermen who make a good living from the locals. hold's rich resources. Its banner is a profiled head of a roaring bear stag with tangled antlers, on a blue background, an emblem shared by the Stormcloak Militia. lavender background. Its Jarl is Ulfric Stormcloak, leader of the Stormcloak Rebellion.
[[folder:Alain Dufont]]
Imperial-aligned Siddgeir, who deposed his pro-Stormcloak uncle Dengeir for the position.
[[folder:Ghunzul]]
[[quoteright:289:https://static.tvtropes.org/pmwiki/pub/images/ghunzul_3026.png]]
->'''Voiced by:'''Creator/StephenRussell Noah Nelson (English)[[note]]'''Other Languages''':Eugene Waltz Languages''':Sergey Lavygin (Russian)[[/note]]
An infamous bandit lord that has taken over the Dwarven ruins Orc leader of Raldbthar. Sometime before the events Cracked Tusk Keep and protector of the game, he took advantage blade shards of Clan Shatter-Shield's grief over Friga's death to con a large sum of gold from them and fled the city, leaving his fling Miuri to take the fall for the theft.Mehrunes' Razor.
Eastmarch
Falkreath Hold is
[[folder:Alain Dufont]]
[[folder:Ghunzul]]
[[quoteright:289:https://static.tvtropes.org/pmwiki/pub/images/ghunzul_3026.png]]
->'''Voiced by:'''
Changed line(s) 13,15 (click to see context) from:
* AssholeVictim: Most Dark Brotherhood contracts are genuinely nice people who absolutely do not deserve their fates. Alain is ''not'' one of them.
* DropTheHammer: Wields the unique warhammer Aegisbane, which he stole from the Shatter-Shields.
* SequenceBreaking: It is entirely possible to come across Raldbthar and kill him and his men without ever even joining the Brotherhood.
* DropTheHammer: Wields the unique warhammer Aegisbane, which he stole from the Shatter-Shields.
* SequenceBreaking: It is entirely possible to come across Raldbthar and kill him and his men without ever even joining the Brotherhood.
to:
* AssholeVictim: Most Dark Brotherhood contracts are genuinely nice people CrazyPrepared: Ghunzul doesn't simply use himself and his bandits to protect the shards. He keeps them locked in the dungeon, protected by several button-activated bars, numerous tripwire traps, and spikes that stab at anyone who absolutely do not deserve their fates. Alain is ''not'' one of opens the chest containing them.
*DropTheHammer: Wields OldSoldier: When was the unique warhammer Aegisbane, which he stole from last time you saw an Orc with ''white'' hair?
* RetiredBadass: The book ''The Keepers of theShatter-Shields.
Razor'' suggests he once served in the Imperial Legion.
*SequenceBreaking: It SecretKeeper: He is entirely possible to come the eighth descendant of the Inner Circle that shattered Mehrunes' Razor and divided the fragments across Raldbthar and kill him and his men without ever even joining the Brotherhood.Skyrim.
*
* RetiredBadass: The book ''The Keepers of the
*
Changed line(s) 18,21 (click to see context) from:
[[folder:Ambarys Rendar]]
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
The innkeeper of the New Gnisis Cornerclub in Windhelm. He is a Dunmer supporter of the Empire and extremely vocal about his dislike of Nords.
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
The innkeeper of the New Gnisis Cornerclub in Windhelm. He is a Dunmer supporter of the Empire and extremely vocal about his dislike of Nords.
to:
[[quoteright:248:https://static.tvtropes.org/pmwiki/pub/images/tes5-skyrim-journal-runil-003_5907.jpg]]
->'''Voiced by:'''
Changed line(s) 23,28 (click to see context) from:
* FreudianExcuse: His abrasiveness is due to Ulfric's mistreatment of the Dunmer.
* {{Jerkass}}: While his hatred of the Stormcloaks and the racist Nords in Windhelm is understandable, he extends this hatred to all Nords (even if the Empire, which he openly admires and has many Nord warriors, takes Windhelm) and treats his fellow dark elf Suvaris Atheron like a CategoryTraitor for working for Nords. He will also be snarky towards the player if they are non-Dunmer (especially if they are Nords themselves), but he will be otherwise [[JerkWithAHeartOfGold friendly]] to you if you are a Dunmer.
* MissingWhiteWomanSyndrome: Inverted. He is uncaring towards the victims of Windhelm's serial killer because they were Nords.
-->'''Rendar:''' None of that matters to me. Until someone takes a Dunmer, I let Windhelm deal with its own problems.
* NoSympathy: He is very inconsiderate towards Dunmer that work for Nords, as well as the serial killer's female victims.
* SociallyUnacceptableCollection: He has a display of Imperial armor on the second floor of his establishment despite it being in a staunchly anti-Imperial city, likely in protest at the FantasticRacism his people receive from the locals.
* {{Jerkass}}: While his hatred of the Stormcloaks and the racist Nords in Windhelm is understandable, he extends this hatred to all Nords (even if the Empire, which he openly admires and has many Nord warriors, takes Windhelm) and treats his fellow dark elf Suvaris Atheron like a CategoryTraitor for working for Nords. He will also be snarky towards the player if they are non-Dunmer (especially if they are Nords themselves), but he will be otherwise [[JerkWithAHeartOfGold friendly]] to you if you are a Dunmer.
* MissingWhiteWomanSyndrome: Inverted. He is uncaring towards the victims of Windhelm's serial killer because they were Nords.
-->'''Rendar:''' None of that matters to me. Until someone takes a Dunmer, I let Windhelm deal with its own problems.
* NoSympathy: He is very inconsiderate towards Dunmer that work for Nords, as well as the serial killer's female victims.
* SociallyUnacceptableCollection: He has a display of Imperial armor on the second floor of his establishment despite it being in a staunchly anti-Imperial city, likely in protest at the FantasticRacism his people receive from the locals.
to:
* FreudianExcuse: His abrasiveness is due TheAtoner: [[spoiler:He was a Dominion battlemage, and he's now a Priest of Arkay to Ulfric's mistreatment atone.]]
* CoolOldGuy: One of theDunmer.
nicest Altmer you will meet in Skyrim.
*{{Jerkass}}: While CulturalRebel: [[spoiler:He's very grateful for the friendship and respect the humans of Falkreath have shown him during his hatred time there. Contrast this with his former masters in the Aldmeri Dominion, who would love nothing more than to see humanity wiped off the face of Nirn.]]
* DreamingOfThingsToCome: Runil has a dream portending the coming of Alduin, and of his own eventual path-crossing with the Dragonborn. His first scene in your presence has him giving last rites over a grave, just as his dream foretells.
* GoodShepherd: As a priest of Arkay, the god of birth and death, he presides over funerals and comforts the family and friends of theStormcloaks and the racist Nords in Windhelm is understandable, he extends this hatred to all Nords (even if the Empire, which he openly admires and has many Nord warriors, takes Windhelm) and treats his fellow dark elf Suvaris Atheron like a CategoryTraitor for working for Nords. deceased.
* HeelFaithTurn: Hewill also be snarky towards the player if they are non-Dunmer (especially if they are Nords themselves), but he will be otherwise [[JerkWithAHeartOfGold friendly]] to you if you are a Dunmer.
* MissingWhiteWomanSyndrome: Inverted. He is uncaring towards the victims of Windhelm's serial killer because they were Nords.
-->'''Rendar:''' None ofexplains that matters to me. Until someone takes he became a Dunmer, I let Windhelm deal with its own problems.
* NoSympathy: He is very inconsiderate towards Dunmer that work for Nords, as well as the serial killer's female victims.
* SociallyUnacceptableCollection: He has a displayfollower of Imperial armor on the second floor of his establishment despite it being in a staunchly anti-Imperial city, likely in protest at the FantasticRacism his people receive Arkay [[spoiler:and presumably defected from the locals.Aldmeri Dominion]] after the Great War, feeling the weight of all the people he killed and hoping to be redeemed.
* RetiredBadass: A veteran of the Great War who's still quite skilled.
* ShellShockedVeteran: Much like Madena, he's got some shell shock over all the lives he terminated during the Great War with his magefire. [[spoiler:His journal indicates he was on the Aldmeri Dominion side, who weren't known for holding back in the magic department either.]]
* SummonMagic: He is the common-level Conjuration trainer.
* CoolOldGuy: One of the
*
* DreamingOfThingsToCome: Runil has a dream portending the coming of Alduin, and of his own eventual path-crossing with the Dragonborn. His first scene in your presence has him giving last rites over a grave, just as his dream foretells.
* GoodShepherd: As a priest of Arkay, the god of birth and death, he presides over funerals and comforts the family and friends of the
* HeelFaithTurn: He
* MissingWhiteWomanSyndrome: Inverted. He is uncaring towards the victims of Windhelm's serial killer because they were Nords.
-->'''Rendar:''' None of
* NoSympathy: He is very inconsiderate towards Dunmer that work for Nords, as well as the serial killer's female victims.
* SociallyUnacceptableCollection: He has a display
* RetiredBadass: A veteran of the Great War who's still quite skilled.
* ShellShockedVeteran: Much like Madena, he's got some shell shock over all the lives he terminated during the Great War with his magefire. [[spoiler:His journal indicates he was on the Aldmeri Dominion side, who weren't known for holding back in the magic department either.]]
* SummonMagic: He is the common-level Conjuration trainer.
Changed line(s) 31,35 (click to see context) from:
[[folder:Aventus Arentino]]
[[quoteright:236:https://static.tvtropes.org/pmwiki/pub/images/aventus_aretino_9906.jpg]]
->'''Voiced by:''' Reese C. Hartwig (English)[[note]]'''Other Languages''':Irina Grishina (Russian)[[/note]]
A young boy whose mother recently passed away. Aventus was sent to the Honorhall Orphanage in Riften, but he flees back to Windhelm to escape Grelod the Kind's abuse, and rumors start circulating of his attempts to contact the Dark Brotherhood.
[[quoteright:236:https://static.tvtropes.org/pmwiki/pub/images/aventus_aretino_9906.jpg]]
->'''Voiced by:''' Reese C. Hartwig (English)[[note]]'''Other Languages''':Irina Grishina (Russian)[[/note]]
A young boy whose mother recently passed away. Aventus was sent to the Honorhall Orphanage in Riften, but he flees back to Windhelm to escape Grelod the Kind's abuse, and rumors start circulating of his attempts to contact the Dark Brotherhood.
to:
[[quoteright:236:https://static.
[[quoteright:225:https://static.tvtropes.
->'''Voiced by:'''
A
Changed line(s) 37,45 (click to see context) from:
* CreepyChild: He's a little boy trying to contact a cult of death-worshiping assassins using what are heavily implied to be ''his dead mother's remains'' as the necessary body parts for the Black Sacrament. It's also clear that some time has passed between his mother's death, his stay at the orphanage, and his return to Windhelm - meaning that he would have had to go grave-robbing to retrieve her remains, if they are even hers.
* ConfirmationBias: InUniverse. When you speak to him, no matter how you try to say otherwise, he will refuse to see you as anything other than the Dark Brotherhood assassin savior sent to him by the Night Mother.
* {{Determinator}}: No matter how exhausted he is ("So... very tired..."), he won't stop chanting and praying the Night Mother until you put an end to his misery by talking to him.
* HeartwarmingOrphan: Bizarrely enough, he still manages to be this too. He's only contacting the Brotherhood because he wants to save his friends from Grelod's horrible abuse.
* HeroWorshipper: To the ''[[MurderInc Dark Brotherhood]]'' after you fulfill his contract. He tells you that he's going to become an assassin when he grows up, so he can help other children like you helped him.
* FolkHero: Becomes one to the children at the Orphanage, who cheer Aventus for getting the Dark Brotherhood to kill Grelod and leaves at least one of them musing on the things that can be accomplished through murder. [[NiceJobBreakingItHero Nice work, Dovahkiin]].
* TakeThatAudience: His quest, and the overall introduction to the Dark Brotherhood, is carefully designed to make you feel a little ashamed of yourself. In ''Oblivion'', it was possible to be contacted by the Brotherhood by accident, but not so in this game. Specifically, you must break into Aventus's home, get mistaken for or pretend to be someone you're not (although the only other choice is to walk away and leave the quest unfinished), murder an AssholeVictim in cold blood, and then return to a child and tell him that you just solved all of his problems through murder. He also tells you, quite happily, that he's going to grow up to be an assassin like you so he can help children, too. Also, due to a bug, he'll never actually return to the orphanage so you can't adopt him (with the ''Hearthfire'' DLC) and potentially guide him towards a nobler path.
* UnwittingInstigatorOfDoom: Arentino's childish attempts to contact the Brotherhood ultimately determine the future of the Brotherhood itself, ranging from [[spoiler:its potential destruction]] to [[spoiler:the death of the Emperor]].
* VagueAge: Not counting [[ReallySevenHundredYearsOld Babette]], he's the sole aversion of this trope among the children in Skyrim. A letter in his house very clearly states he was 10 when his mother died, making him either 10 or 11 during the events of the game.
* ConfirmationBias: InUniverse. When you speak to him, no matter how you try to say otherwise, he will refuse to see you as anything other than the Dark Brotherhood assassin savior sent to him by the Night Mother.
* {{Determinator}}: No matter how exhausted he is ("So... very tired..."), he won't stop chanting and praying the Night Mother until you put an end to his misery by talking to him.
* HeartwarmingOrphan: Bizarrely enough, he still manages to be this too. He's only contacting the Brotherhood because he wants to save his friends from Grelod's horrible abuse.
* HeroWorshipper: To the ''[[MurderInc Dark Brotherhood]]'' after you fulfill his contract. He tells you that he's going to become an assassin when he grows up, so he can help other children like you helped him.
* FolkHero: Becomes one to the children at the Orphanage, who cheer Aventus for getting the Dark Brotherhood to kill Grelod and leaves at least one of them musing on the things that can be accomplished through murder. [[NiceJobBreakingItHero Nice work, Dovahkiin]].
* TakeThatAudience: His quest, and the overall introduction to the Dark Brotherhood, is carefully designed to make you feel a little ashamed of yourself. In ''Oblivion'', it was possible to be contacted by the Brotherhood by accident, but not so in this game. Specifically, you must break into Aventus's home, get mistaken for or pretend to be someone you're not (although the only other choice is to walk away and leave the quest unfinished), murder an AssholeVictim in cold blood, and then return to a child and tell him that you just solved all of his problems through murder. He also tells you, quite happily, that he's going to grow up to be an assassin like you so he can help children, too. Also, due to a bug, he'll never actually return to the orphanage so you can't adopt him (with the ''Hearthfire'' DLC) and potentially guide him towards a nobler path.
* UnwittingInstigatorOfDoom: Arentino's childish attempts to contact the Brotherhood ultimately determine the future of the Brotherhood itself, ranging from [[spoiler:its potential destruction]] to [[spoiler:the death of the Emperor]].
* VagueAge: Not counting [[ReallySevenHundredYearsOld Babette]], he's the sole aversion of this trope among the children in Skyrim. A letter in his house very clearly states he was 10 when his mother died, making him either 10 or 11 during the events of the game.
to:
* CreepyChild: He's a little boy trying TheAtoner: He admits that he probably deserves to contact a cult of death-worshiping assassins using die for what are heavily implied to be ''his dead mother's remains'' as the necessary body parts for the Black Sacrament. It's also clear that some time has passed between his mother's death, his stay at the orphanage, he's done, and his [[spoiler:if you choose to spare him,]] he promises to never return to Windhelm - meaning that he would have had society.
* BlessedWithSuck: [[spoiler:Hircine's Ring was supposed togo grave-robbing allow him to retrieve her remains, if they are control his transformations, but thanks to Hircine cursing it as revenge for his theft, it ended up causing him to transform randomly and lose even hers.
more control over his transformations.]]
*ConfirmationBias: InUniverse. When you speak to him, no matter how you try to say otherwise, he will refuse to see you as anything DidYouJustScamCthulhu: Attempted this by stealing [[spoiler:Hircine's ring.]] It didn't work out well for him.
* SadisticChoice: Either kill him under Hircine's orders and get new armor, or help him kill the otherthan hunters and gain the Dark Brotherhood assassin savior sent uncursed Ring of Hircine. [[TakeAThirdOption Or do both]], to exploit a bug to get you both rewards.
* TragicMonster: He didn't want to murder the child, but owing to Hircine's curse he ended up doing so against his own will.
* WalkingShirtlessScene: Justified, due to himby the Night Mother.
* {{Determinator}}: No matter how exhausted he is ("So... very tired..."), he won't stop chanting and praying the Night Mother until you put an end to his misery by talking to him.
* HeartwarmingOrphan: Bizarrely enough, he still manages to be this too. He's only contacting the Brotherhood because he wants to save his friends from Grelod's horrible abuse.
* HeroWorshipper: To the ''[[MurderInc Dark Brotherhood]]'' after you fulfill his contract. He tells you that he's going to become an assassin when he grows up, so he can help other children like you helped him.
* FolkHero: Becomes one to the children at the Orphanage, who cheer Aventus for getting the Dark Brotherhood to kill Grelod and leaves at least one of them musing on the things that can be accomplished through murder. [[NiceJobBreakingItHero Nice work, Dovahkiin]].
* TakeThatAudience: His quest, and the overall introduction to the Dark Brotherhood, is carefully designed to make you feel[[spoiler:being a little ashamed of yourself. In ''Oblivion'', it was possible to be contacted by the Brotherhood by accident, but not so in this game. Specifically, you must break into Aventus's home, get mistaken for or pretend to be someone you're not (although the only other choice is to walk away and leave the quest unfinished), murder an AssholeVictim in cold blood, and then return to a child and tell him that you just solved all of his problems through murder. He also tells you, quite happily, that he's going to grow up to be an assassin like you so he can help children, too. Also, due to a bug, he'll never actually return to the orphanage so you can't adopt him (with the ''Hearthfire'' DLC) and potentially guide him towards a nobler path.
* UnwittingInstigatorOfDoom: Arentino's childish attempts to contact the Brotherhood ultimately determine the future of the Brotherhood itself, ranging from [[spoiler:its potential destruction]] to [[spoiler:the death of the Emperor]].
* VagueAge: Not counting [[ReallySevenHundredYearsOld Babette]], he's the sole aversion of this trope among the children in Skyrim. A letter in his house very clearly states he was 10 when his mother died, making him either 10 or 11 during the events of the game.werewolf.]]
* BlessedWithSuck: [[spoiler:Hircine's Ring was supposed to
*
* SadisticChoice: Either kill him under Hircine's orders and get new armor, or help him kill the other
* TragicMonster: He didn't want to murder the child, but owing to Hircine's curse he ended up doing so against his own will.
* WalkingShirtlessScene: Justified, due to him
* {{Determinator}}: No matter how exhausted he is ("So... very tired..."), he won't stop chanting and praying the Night Mother until you put an end to his misery by talking to him.
* HeartwarmingOrphan: Bizarrely enough, he still manages to be this too. He's only contacting the Brotherhood because he wants to save his friends from Grelod's horrible abuse.
* HeroWorshipper: To the ''[[MurderInc Dark Brotherhood]]'' after you fulfill his contract. He tells you that he's going to become an assassin when he grows up, so he can help other children like you helped him.
* FolkHero: Becomes one to the children at the Orphanage, who cheer Aventus for getting the Dark Brotherhood to kill Grelod and leaves at least one of them musing on the things that can be accomplished through murder. [[NiceJobBreakingItHero Nice work, Dovahkiin]].
* TakeThatAudience: His quest, and the overall introduction to the Dark Brotherhood, is carefully designed to make you feel
* UnwittingInstigatorOfDoom: Arentino's childish attempts to contact the Brotherhood ultimately determine the future of the Brotherhood itself, ranging from [[spoiler:its potential destruction]] to [[spoiler:the death of the Emperor]].
* VagueAge: Not counting [[ReallySevenHundredYearsOld Babette]], he's the sole aversion of this trope among the children in Skyrim. A letter in his house very clearly states he was 10 when his mother died, making him either 10 or 11 during the events of the game.
Changed line(s) 48,52 (click to see context) from:
[[folder:Calixto Corrium]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/npc_calixtocorrium_4889.jpg]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
The eccentric proprietor of Windhelm's House of Curiosities, where he has an interesting variety of items on display. And a very dark secret.
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/npc_calixtocorrium_4889.jpg]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
The eccentric proprietor of Windhelm's House of Curiosities, where he has an interesting variety of items on display. And a very dark secret.
to:
[[quoteright:240:https://static.
[[quoteright:216:https://static.tvtropes.
->'''Voiced by:'''
Changed line(s) 54,75 (click to see context) from:
* AffablyEvil: He's pretty friendly [[spoiler: for a brutal murderer.]]
* AlasPoorVillain: [[spoiler:The reveal from his journals that he was trying to resurrect his sister elicit some sympathy for him.]]
* AngstySurvivingTwin: If asked, he talks about his departed sister Lucilla, whom he's still mourning. [[AllThereInTheManual The official strategy guide mentions that they were twins.]]
* BewareTheNiceOnes: His cheery and eccentric demeanour masks a core of ''stone-cold lunacy''.
* BrotherSisterIncest: This may have been the case, though it's not confirmed. After [[spoiler:you confront and kill Calixto at the end of the quest, you can loot his body]] to get the key to his personal trunk, then enter his house/museum and go upstairs to unlock said trunk. Inside is his journal, in which he writes as though speaking to his sister, and some of the wording is a little {{squick}}y.
* ChekhovsGunman: When you first come upon a murder victim in Windhelm, he'll be one of the witnesses, and the game sets him up as just a random bystander. Turns out, he's a just little more important than that...
* CollectorOfTheStrange: Among other things, he's collected some embalming tools from ancient Nord barrows, a shelf full of rare alchemy ingredients, several soul gems, a 'Book of Fate' (which looks blank to you, but it's supposed to reveal your future[[note]]There is a reason why the Dovahkiin would only see blank pages in the Book of Fate even if Calixto is telling the truth about it showing one's future: [[http://www.uesp.net/wiki/Lore:Hero the Dovahkiin]] doesn't exactly ''have'' a defined destiny in the way most others have.[[/note]]), and a supposedly mystical flute whose tune could make any listener dance uncontrollably.
* FreudianExcuse: He lost his sister while adventuring, and [[spoiler:committed the murders as part of a ritual to resurrect her.]]
* MemeticBadass: He tells a story about an in-universe one: Ysgramor, who was able to eat soup with a ''fork''. And he has the very implement on display! (It's even labelled 'Ysgramor's Soup Spoon' despite being a fork.)
* MisanthropeSupreme: [[spoiler:His disdain for the people of Skyrim is made evident in one of his journals. The one person he ''doesn't'' hate is his sister.]]
* {{Necromancer}}: Speaking with him about the mysterious amulet found in Hjerim suggests that despite his supposed ignorance, he knows a great deal on the subject. [[spoiler:It's later revealed that it's actually the infamous Necromancer's Amulet and belonged to him, with his Butcher journal revealing that his entire killing spree was to acquire parts to resurrect his sister.]]
* ObfuscatingStupidity: His cheerful persona and (according to Wuunferth) ignorance of most of the magical items in his shop are revealed to be a ruse, designed to deflect suspicion off himself.
* RedHerring: Bring him the Strange Amulet you find among a murderer's possessions and he'll identify it as a Wheelstone, tokens given to some court mages upon their appointment to the position. Describe it to Windhelm's actual court mage and he'll all but {{facepalm}} at the misidentification. [[spoiler:Of course, this is entirely deliberate on Calixto's part - he's throwing you off the trail. The Amulet is a powerful necromancer's token.]]
** Astute players might SpotTheThread if [[spoiler:you show it to Jorleif, the steward in the Windhelm court, who pretty much says, "I dunno what it is, take it to Calixto." That he doesn't recognize it as an heirloom of the Windhelm court is telling.]]
* RetiredBadass: Journeyed all over Tamriel with his sister.
* SerialKiller: [[spoiler:He targets women (or wo''mer'') and surgically removes parts of their bodies for use in his ritual to resurrect his sister.]]
* SiblingTeam: He and his sister apparently went on all sorts of adventures in the past.
* TooDumbToLive:
** Many probably won't notice it, but he is without a doubt one of the most worthy people of this trope in the game. He somehow thinks he can get away with [[spoiler:murdering someone right ''in the middle of the market area'' of Windhelm]], and what showers him with this trope even more is the fact that he isn't wearing any robe, hood, or mask, and is attempting the murder barely a dozen yards from a permanently posted guard. Even at night, he'd be hard to miss.
** The person he attacks is this too. [[spoiler:If you go to the Steward instead of the Court Mage, the Mage gets imprisoned and Calixto somehow manages to get away with that murder.]]
* WalkingSpoiler: Him being [[spoiler:the Butcher of Windhelm]] is not initially made clear and has to be pieced together throughout the "Blood on the Ice" quest.
* WellIntentionedExtremist: He adored his sister and desperately searched to find some artifact or method to bring her back to life; eventually, he did find one. Unfortunately, that's proven a little problematic, leading him and sanity to say [[JumpingOffTheSlipperySlope goodbye to one another]].
* AlasPoorVillain: [[spoiler:The reveal from his journals that he was trying to resurrect his sister elicit some sympathy for him.]]
* AngstySurvivingTwin: If asked, he talks about his departed sister Lucilla, whom he's still mourning. [[AllThereInTheManual The official strategy guide mentions that they were twins.]]
* BewareTheNiceOnes: His cheery and eccentric demeanour masks a core of ''stone-cold lunacy''.
* BrotherSisterIncest: This may have been the case, though it's not confirmed. After [[spoiler:you confront and kill Calixto at the end of the quest, you can loot his body]] to get the key to his personal trunk, then enter his house/museum and go upstairs to unlock said trunk. Inside is his journal, in which he writes as though speaking to his sister, and some of the wording is a little {{squick}}y.
* ChekhovsGunman: When you first come upon a murder victim in Windhelm, he'll be one of the witnesses, and the game sets him up as just a random bystander. Turns out, he's a just little more important than that...
* CollectorOfTheStrange: Among other things, he's collected some embalming tools from ancient Nord barrows, a shelf full of rare alchemy ingredients, several soul gems, a 'Book of Fate' (which looks blank to you, but it's supposed to reveal your future[[note]]There is a reason why the Dovahkiin would only see blank pages in the Book of Fate even if Calixto is telling the truth about it showing one's future: [[http://www.uesp.net/wiki/Lore:Hero the Dovahkiin]] doesn't exactly ''have'' a defined destiny in the way most others have.[[/note]]), and a supposedly mystical flute whose tune could make any listener dance uncontrollably.
* FreudianExcuse: He lost his sister while adventuring, and [[spoiler:committed the murders as part of a ritual to resurrect her.]]
* MemeticBadass: He tells a story about an in-universe one: Ysgramor, who was able to eat soup with a ''fork''. And he has the very implement on display! (It's even labelled 'Ysgramor's Soup Spoon' despite being a fork.)
* MisanthropeSupreme: [[spoiler:His disdain for the people of Skyrim is made evident in one of his journals. The one person he ''doesn't'' hate is his sister.]]
* {{Necromancer}}: Speaking with him about the mysterious amulet found in Hjerim suggests that despite his supposed ignorance, he knows a great deal on the subject. [[spoiler:It's later revealed that it's actually the infamous Necromancer's Amulet and belonged to him, with his Butcher journal revealing that his entire killing spree was to acquire parts to resurrect his sister.]]
* ObfuscatingStupidity: His cheerful persona and (according to Wuunferth) ignorance of most of the magical items in his shop are revealed to be a ruse, designed to deflect suspicion off himself.
* RedHerring: Bring him the Strange Amulet you find among a murderer's possessions and he'll identify it as a Wheelstone, tokens given to some court mages upon their appointment to the position. Describe it to Windhelm's actual court mage and he'll all but {{facepalm}} at the misidentification. [[spoiler:Of course, this is entirely deliberate on Calixto's part - he's throwing you off the trail. The Amulet is a powerful necromancer's token.]]
** Astute players might SpotTheThread if [[spoiler:you show it to Jorleif, the steward in the Windhelm court, who pretty much says, "I dunno what it is, take it to Calixto." That he doesn't recognize it as an heirloom of the Windhelm court is telling.]]
* RetiredBadass: Journeyed all over Tamriel with his sister.
* SerialKiller: [[spoiler:He targets women (or wo''mer'') and surgically removes parts of their bodies for use in his ritual to resurrect his sister.]]
* SiblingTeam: He and his sister apparently went on all sorts of adventures in the past.
* TooDumbToLive:
** Many probably won't notice it, but he is without a doubt one of the most worthy people of this trope in the game. He somehow thinks he can get away with [[spoiler:murdering someone right ''in the middle of the market area'' of Windhelm]], and what showers him with this trope even more is the fact that he isn't wearing any robe, hood, or mask, and is attempting the murder barely a dozen yards from a permanently posted guard. Even at night, he'd be hard to miss.
** The person he attacks is this too. [[spoiler:If you go to the Steward instead of the Court Mage, the Mage gets imprisoned and Calixto somehow manages to get away with that murder.]]
* WalkingSpoiler: Him being [[spoiler:the Butcher of Windhelm]] is not initially made clear and has to be pieced together throughout the "Blood on the Ice" quest.
* WellIntentionedExtremist: He adored his sister and desperately searched to find some artifact or method to bring her back to life; eventually, he did find one. Unfortunately, that's proven a little problematic, leading him and sanity to say [[JumpingOffTheSlipperySlope goodbye to one another]].
to:
* AffablyEvil: He's pretty friendly [[spoiler: for a brutal murderer.]]
* AlasPoorVillain: [[spoiler:The reveal from his journalsArcherArchetype: An aloof hermit who lives in the wilderness, honing her archery skills on any foolish bandits that he was trying to resurrect his sister elicit some sympathy for him.]]
come close.
*AngstySurvivingTwin: If asked, he talks about his departed sister Lucilla, whom he's still mourning. [[AllThereInTheManual The official strategy guide mentions that they were twins.]]
* BewareTheNiceOnes: His cheery and eccentric demeanour masks a core of ''stone-cold lunacy''.
* BrotherSisterIncest: This may have been the case, though it's not confirmed. After [[spoiler:you confront and kill Calixto at the endDontYouDarePityMe: Part of the quest, you can loot his body]] to get the key to his personal trunk, then enter his house/museum and go upstairs to unlock said trunk. Inside is his journal, in which he writes as though speaking to his sister, and some of the wording is a little {{squick}}y.
* ChekhovsGunman: When you first come upon a murder victim in Windhelm, he'll be one of the witnesses, and the game sets him up as just a random bystander. Turns out, he's a just little more important than that...
* CollectorOfTheStrange: Among other things, he's collected some embalming tools from ancient Nord barrows, a shelf full of rare alchemy ingredients, several soul gems, a 'Book of Fate' (which looks blank to you, but it's supposed to reveal your future[[note]]There is areason why the Dovahkiin would she lives outside of society. Offer your sympathies after she tells you her story and she'll get angry.
-->'''Angi:''' Don't be like them. Don't feel sorry for me.
* DoomedHometown: She was born and raised in Helgen.
* FriendlySniper: First impressions notwithstanding; she threatens to put an arrow in your head when you first meet her, but that's onlysee blank pages in because most of the Book of Fate even if Calixto is telling the truth about it showing one's future: [[http://www.uesp.net/wiki/Lore:Hero the Dovahkiin]] people visiting her shack are either trying to rob her or kill her. If you act friendly towards her, she happily teaches you her formidable archery skills, gives you her personal bow when you pass all her tests, and thanks you for keeping her company.
* TheHermit: Lives alone on a mountain ridge, but doesn'texactly ''have'' a defined destiny in the way most others have.[[/note]]), and a supposedly mystical flute whose tune could make any listener dance uncontrollably.
mind.
*FreudianExcuse: He lost his sister while adventuring, and [[spoiler:committed the murders as part of a ritual to resurrect her.]]
* MemeticBadass: He tells a story about an in-universe one: Ysgramor, who was able to eat soup with a ''fork''. And he has the very implement on display! (It's even labelled 'Ysgramor's Soup Spoon' despite being a fork.)
* MisanthropeSupreme: [[spoiler:His disdain for the people of Skyrim is made evident in one of his journals. The one person he ''doesn't'' hate is his sister.]]
* {{Necromancer}}: Speaking with him about the mysterious amulet found in Hjerim suggests that despite his supposed ignorance, he knows a great dealKickTheDog: Can be on the subject. [[spoiler:It's later revealed that it's actually receiving end of a ''major'' one from the infamous Necromancer's Amulet and belonged to him, with his Butcher journal revealing that his entire killing spree was to acquire parts to resurrect his sister.]]
Dragonborn; see "YouHaveOutlivedYourUsefulness" below.
*ObfuscatingStupidity: His cheerful persona and (according to Wuunferth) ignorance of most MasterArcher: One of the magical items three only master archery trainers in his shop are revealed to be a ruse, designed to deflect suspicion off himself.
Skyrim.
*RedHerring: Bring him the Strange Amulet you find among a murderer's possessions and he'll identify it as a Wheelstone, tokens given to some court mages upon their appointment to the position. Describe it to Windhelm's actual court mage and he'll all but {{facepalm}} at the misidentification. [[spoiler:Of course, OnlyFriend: The Dragonborn can become this is entirely deliberate on Calixto's part - he's throwing you off to her.
* RoaringRampageOfRevenge: She made sure thetrail. The Amulet is a powerful necromancer's token.]]
** Astute players might SpotTheThread if [[spoiler:you show it to Jorleif, the steward in the Windhelm court, who pretty much says, "I dunnotwo drunk Imperial soldiers that killed her family got what it is, take it they had coming to Calixto." That he doesn't recognize it as an heirloom of the Windhelm court is telling.]]
them.
*RetiredBadass: Journeyed all over Tamriel with his sister.
* SerialKiller: [[spoiler:He targets women (or wo''mer'') and surgically removes parts of their bodies for use in his ritual to resurrect his sister.]]
* SiblingTeam: He and his sister apparently went on all sorts of adventures in the past.
* TooDumbToLive:
** ManyYouCantGoHomeAgain: Implied, even before Helgen was destroyed. The Imperial Legion probably won't notice it, but he is without a doubt one of wasn't too happy when she murdered those two soldiers, justified or not. Good thing she already wanted to leave town.
* YouHaveOutlivedYourUsefulness: After she has taught themost worthy people of this trope in Dragonborn everything she knows about archery and offered them her special bow as a parting gift, the game. He somehow thinks he player can get away with [[spoiler:murdering someone right ''in the middle tell her that [[KickTheDog she is of the market area'' of Windhelm]], and what showers him with this trope even no more is the fact that he isn't wearing any robe, hood, or mask, use to them]] and is attempting the murder barely a dozen yards from a permanently posted guard. Even at night, he'd be hard they are now going to miss.
** The person he attacks is this too. [[spoiler:If you go to the Steward instead of the Court Mage, the Mage gets imprisoned and Calixto somehow manages to get away with that murder.]]
* WalkingSpoiler: Him being [[spoiler:the Butcher of Windhelm]] is not initially made clear and has to be pieced together throughout the "Blood on the Ice" quest.
* WellIntentionedExtremist: He adored his sister and desperately searched to find some artifact or method to bring her back to life; eventually, he did find one. Unfortunately, that's proven a little problematic, leading him and sanity to say [[JumpingOffTheSlipperySlope goodbye to one another]].[[UngratefulBastard kill her]].
* AlasPoorVillain: [[spoiler:The reveal from his journals
*
* BewareTheNiceOnes: His cheery and eccentric demeanour masks a core of ''stone-cold lunacy''.
* BrotherSisterIncest: This may have been the case, though it's not confirmed. After [[spoiler:you confront and kill Calixto at the end
* ChekhovsGunman: When you first come upon a murder victim in Windhelm, he'll be one of the witnesses, and the game sets him up as just a random bystander. Turns out, he's a just little more important than that...
* CollectorOfTheStrange: Among other things, he's collected some embalming tools from ancient Nord barrows, a shelf full of rare alchemy ingredients, several soul gems, a 'Book of Fate' (which looks blank to you, but it's supposed to reveal your future[[note]]There is a
-->'''Angi:''' Don't be like them. Don't feel sorry for me.
* DoomedHometown: She was born and raised in Helgen.
* FriendlySniper: First impressions notwithstanding; she threatens to put an arrow in your head when you first meet her, but that's only
* TheHermit: Lives alone on a mountain ridge, but doesn't
*
* MemeticBadass: He tells a story about an in-universe one: Ysgramor, who was able to eat soup with a ''fork''. And he has the very implement on display! (It's even labelled 'Ysgramor's Soup Spoon' despite being a fork.)
* MisanthropeSupreme: [[spoiler:His disdain for the people of Skyrim is made evident in one of his journals. The one person he ''doesn't'' hate is his sister.]]
* {{Necromancer}}: Speaking with him about the mysterious amulet found in Hjerim suggests that despite his supposed ignorance, he knows a great deal
*
*
* RoaringRampageOfRevenge: She made sure the
** Astute players might SpotTheThread if [[spoiler:you show it to Jorleif, the steward in the Windhelm court, who pretty much says, "I dunno
*
* SerialKiller: [[spoiler:He targets women (or wo''mer'') and surgically removes parts of their bodies for use in his ritual to resurrect his sister.]]
* SiblingTeam: He and his sister apparently went on all sorts of adventures in the past.
* TooDumbToLive:
** Many
* YouHaveOutlivedYourUsefulness: After she has taught the
** The person he attacks is this too. [[spoiler:If you go to the Steward instead of the Court Mage, the Mage gets imprisoned and Calixto somehow manages to get away with that murder.]]
* WalkingSpoiler: Him being [[spoiler:the Butcher of Windhelm]] is not initially made clear and has to be pieced together throughout the "Blood on the Ice" quest.
* WellIntentionedExtremist: He adored his sister and desperately searched to find some artifact or method to bring her back to life; eventually, he did find one. Unfortunately, that's proven a little problematic, leading him and sanity to say [[JumpingOffTheSlipperySlope goodbye to one another]].
Changed line(s) 78,81 (click to see context) from:
[[folder:Jorleif]]
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
Ulfric Stormcloak's steward, tasked with the day-to-day operations of the hold, as his own mind is focused on the civil war.
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
Ulfric Stormcloak's steward, tasked with the day-to-day operations of the hold, as his own mind is focused on the civil war.
to:
->'''Voiced by:'''
Changed line(s) 83,86 (click to see context) from:
* HonestAdvisor: Ulfric occasionally asks for his counsel, even on matters on which he isn't an expert, because he doesn't hesitate to speak his mind.
* HypercompetentSidekick: He is basically in charge of Windhelm, because Ulfric and Galmar are too occupied with the war.
* LoyalToThePosition: Unlike other stewards, Jorleif remains in his position when the Jarl is deposed and continues his day-to-day duties. His post-Civil War dialogue has him expressing relief that it's over even if the Stormcloaks lost.
%%* ReasonableAuthorityFigure
* HypercompetentSidekick: He is basically in charge of Windhelm, because Ulfric and Galmar are too occupied with the war.
* LoyalToThePosition: Unlike other stewards, Jorleif remains in his position when the Jarl is deposed and continues his day-to-day duties. His post-Civil War dialogue has him expressing relief that it's over even if the Stormcloaks lost.
%%* ReasonableAuthorityFigure
to:
* HonestAdvisor: Ulfric occasionally asks AffablyEvil: She's extremely polite to the Dragonborn and pays them well if they chop firewood for his counsel, her. If she likes the Dragonborn, she'll even on matters on which he isn't an expert, because he doesn't hesitate to speak his mind.
let them have free lumber as long as they cut it themselves. That being said, she's still a vampire who feeds off of travelers.
*HypercompetentSidekick: He is basically CuteMonsterGirl: She's this in charge of Windhelm, because Ulfric and Galmar are too occupied the vanilla game. [[NightmareFace Not so much]] with ''Dawnguard'' installed, though.
* CutLexLuthorACheck: She actually makes an honest living selling lumber.
* KarmaHoudini: If you choose to destroy thewar.
* LoyalToThePosition: Unlike other stewards, Jorleif remains in his position whenDark Brotherhood rather than join it, you can never get the Jarl is deposed quest directing you to kill her and continues his day-to-day duties. His post-Civil War her husband and they'll be free to keep killing innocent travelers. Since they're not marked essential, however, you ''can'' kill them independently of the quest, though the game will simply treat it as common murder in spite of their wickedness.
* SchmuckBait: Some of her random dialoguehas him expressing relief that it's over even if will have her offer to let you stay the Stormcloaks lost.
%%* ReasonableAuthorityFigurenight, although you have no way to accept this. Lucky for the Dragonborn, as the various fed-upon corpses in the basement reveals what happens to those who do.
* UnholyMatrimony: She's married to Hern, another vampire and a Dark Brotherhood contract.
*
* CutLexLuthorACheck: She actually makes an honest living selling lumber.
* KarmaHoudini: If you choose to destroy the
* LoyalToThePosition: Unlike other stewards, Jorleif remains in his position when
* SchmuckBait: Some of her random dialogue
%%* ReasonableAuthorityFigure
* UnholyMatrimony: She's married to Hern, another vampire and a Dark Brotherhood contract.
Changed line(s) 89,93 (click to see context) from:
[[folder:Wuunferth the Unliving]]
[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/sr-npc-wuunferth_the_unliving_5980.jpg]]
->'''Voiced by:''' Creator/{{Jim Cummings|1952}} (English)[[note]]'''Other Languages''':Alexey Kuznetsov (Russian)[[/note]]
The Court Mage of Windhelm, and a master of the Destruction school of magic. He has a a bit of a ferocious reputation, but is a mostly decent fellow aside from his anti-social ways. By his own admission he does little around the castle, but Ulfric allows him to stick around and work undisturbed due to their friendship with each other.
[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/sr-npc-wuunferth_the_unliving_5980.jpg]]
->'''Voiced by:''' Creator/{{Jim Cummings|1952}} (English)[[note]]'''Other Languages''':Alexey Kuznetsov (Russian)[[/note]]
The Court Mage of Windhelm, and a master of the Destruction school of magic. He has a a bit of a ferocious reputation, but is a mostly decent fellow aside from his anti-social ways. By his own admission he does little around the castle, but Ulfric allows him to stick around and work undisturbed due to their friendship with each other.
to:
[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/sr-npc-wuunferth_the_unliving_5980.jpg]]
->'''Voiced by:'''
Changed line(s) 95,108 (click to see context) from:
* BadassBookworm: He's an extremely capable Destruction Wizard, and provides training in that school.
* BadassBoast: Makes one when you meet him.
-->'''Wuunferth:''' Whatever you've heard I can do is probably true.
* CourtMage: To Ulfric, but Ulfric has little need for magic on account of his mastery of the Voice, so Wuunferth is mostly allowed to work on personal projects.
-->'''Dragonborn:''' Does Ulfric have much need for magic?\\
'''Wuunferth:''' No. But then, I have little need for Ulfric. We mostly just leave each other to our work.
* DarkIsNotEvil: Despite living in the darkest part of the Palace of Kings, and his sobriquet implying he may be a Necromancer, he's actually one of the most reasonable and sensible wizards to be found in Skyrim. And unlike Farengar, he doesn't let the Nordic suspicion of magic turn him into a passive-aggressive asshole.
** His potentially being a Necromancer -- or at least well-versed in the subject -- isn't even illegal, according to the Mages in the College of Winterhold. They admit that even when it was banned by the Mages' Guild, the law was ''never'' enforced in Skyrim.
* GrumpyOldMan: He's polite, but kind of irritable.
* JerkWithAHeartOfGold: Over the course of the questline to find the Butcher, the player can go to him and tell him what they've found. While he takes offense to being suspected of necromancy, he quickly gets over it and starts readily sharing some very extensive knowledge that proves integral in capturing the murderer, and holds no hard feelings to the player for [[spoiler:idiotically suspecting him of being the culprit with no proof]].
* RedHerring: [[spoiler:For the "Blood on the ice" quest. When you find the killer's diary detailing his past at the College of Winterhold, Wuunferth is the obvious suspect, since he is the only known mage in town and spends nearly all of his time [[PoorCommunicationKills brooding alone in his room in the palace]], and both Viola Giordano and Calixto Corrium will tell you to immediately go to the steward and have him arrested. This is all a trap to lead you off the trail of the real killer.]]
* UndyingLoyalty: To Ulfric. Everybody else can go hang, far as he's concerned.
-->'''Wuunferth:''' If Ulfric needs a favour, he has it. Anyone ''else'' better pay well for the service.
* WizardBeard: By far one of the most traditional-looking wizards in Skyrim.
* BadassBoast: Makes one when you meet him.
-->'''Wuunferth:''' Whatever you've heard I can do is probably true.
* CourtMage: To Ulfric, but Ulfric has little need for magic on account of his mastery of the Voice, so Wuunferth is mostly allowed to work on personal projects.
-->'''Dragonborn:''' Does Ulfric have much need for magic?\\
'''Wuunferth:''' No. But then, I have little need for Ulfric. We mostly just leave each other to our work.
* DarkIsNotEvil: Despite living in the darkest part of the Palace of Kings, and his sobriquet implying he may be a Necromancer, he's actually one of the most reasonable and sensible wizards to be found in Skyrim. And unlike Farengar, he doesn't let the Nordic suspicion of magic turn him into a passive-aggressive asshole.
** His potentially being a Necromancer -- or at least well-versed in the subject -- isn't even illegal, according to the Mages in the College of Winterhold. They admit that even when it was banned by the Mages' Guild, the law was ''never'' enforced in Skyrim.
* GrumpyOldMan: He's polite, but kind of irritable.
* JerkWithAHeartOfGold: Over the course of the questline to find the Butcher, the player can go to him and tell him what they've found. While he takes offense to being suspected of necromancy, he quickly gets over it and starts readily sharing some very extensive knowledge that proves integral in capturing the murderer, and holds no hard feelings to the player for [[spoiler:idiotically suspecting him of being the culprit with no proof]].
* RedHerring: [[spoiler:For the "Blood on the ice" quest. When you find the killer's diary detailing his past at the College of Winterhold, Wuunferth is the obvious suspect, since he is the only known mage in town and spends nearly all of his time [[PoorCommunicationKills brooding alone in his room in the palace]], and both Viola Giordano and Calixto Corrium will tell you to immediately go to the steward and have him arrested. This is all a trap to lead you off the trail of the real killer.]]
* UndyingLoyalty: To Ulfric. Everybody else can go hang, far as he's concerned.
-->'''Wuunferth:''' If Ulfric needs a favour, he has it. Anyone ''else'' better pay well for the service.
* WizardBeard: By far one of the most traditional-looking wizards in Skyrim.
to:
* BadassBookworm: He's an extremely capable Destruction Wizard, and provides training EvilIsOneBigHappyFamily: Her sister is Moira, the Hagraven [[spoiler:to whom the Dragonborn gets drunkenly engaged]] during "A Night to Remember".
* EvilOldFolks: Again, she's a witch.
* FauxAffablyEvil: When you first meet her, she remarks on how nice it is to have a visitor. She even has the typical "friendly old lady" voice set.
* HeKnowsTooMuch: If you go snooping around inthat school.
* BadassBoast: Makes oneher basement, she'll attack you when you meet him.
-->'''Wuunferth:''' Whatever you've heard I can do is probably true.
come back out.
*CourtMage: To Ulfric, but Ulfric has little need for magic on account of his mastery of the Voice, so Wuunferth is mostly allowed to work on personal projects.
-->'''Dragonborn:''' Does Ulfric have much need for magic?\\
'''Wuunferth:''' No. But then, I have little need for Ulfric. We mostly just leave each other to our work.
* DarkIsNotEvil: Despite living in the darkest part of the Palace of Kings, and his sobriquet implying he may be a Necromancer, he's actually one of the most reasonable and sensible wizards to be found in Skyrim. And unlike Farengar, he doesn't let the Nordic suspicion of magic turn him into a passive-aggressive asshole.
** His potentially being a Necromancer -- or at least well-versed in the subject -- isn't even illegal, according to the Mages in the College of Winterhold. They admit that even when it was banned by the Mages' Guild, the law was ''never'' enforced in Skyrim.
* GrumpyOldMan: He's polite, but kind of irritable.
* JerkWithAHeartOfGold: Over the course of the questline to find the Butcher, the player can go to him and tell him what they've found. While he takes offense to being suspected of necromancy, he quickly gets over it and starts readily sharing some very extensive knowledge that proves integral in capturing the murderer, and holds no hard feelings to the player for [[spoiler:idiotically suspecting him of being the culprit with no proof]].
* RedHerring: [[spoiler:For the "Blood on the ice" quest.MostDefinitelyNotAVillain: When you find the killer's diary detailing his past at the College of Winterhold, Wuunferth is the obvious suspect, since he is the only known mage in town and spends nearly all of his time [[PoorCommunicationKills brooding alone in his room in the palace]], and both Viola Giordano and Calixto Corrium will tell you talk to immediately go to the steward and have him arrested. This is all her, she may say that she's just a trap to lead you off the trail of the real killer.]]
* UndyingLoyalty: To Ulfric. Everybody else can go hang, far as he's concerned.
-->'''Wuunferth:''' If Ulfric needs a favour, he has it. Anyone ''else'' better pay well for the service.
* WizardBeard: By far one of the most traditional-looking wizards in Skyrim.poor old woman with nothing interesting.
* EvilOldFolks: Again, she's a witch.
* FauxAffablyEvil: When you first meet her, she remarks on how nice it is to have a visitor. She even has the typical "friendly old lady" voice set.
* HeKnowsTooMuch: If you go snooping around in
* BadassBoast: Makes one
-->'''Wuunferth:''' Whatever you've heard I can do is probably true.
*
-->'''Dragonborn:''' Does Ulfric have much need for magic?\\
'''Wuunferth:''' No. But then, I have little need for Ulfric. We mostly just leave each other to our work.
* DarkIsNotEvil: Despite living in the darkest part of the Palace of Kings, and his sobriquet implying he may be a Necromancer, he's actually one of the most reasonable and sensible wizards to be found in Skyrim. And unlike Farengar, he doesn't let the Nordic suspicion of magic turn him into a passive-aggressive asshole.
** His potentially being a Necromancer -- or at least well-versed in the subject -- isn't even illegal, according to the Mages in the College of Winterhold. They admit that even when it was banned by the Mages' Guild, the law was ''never'' enforced in Skyrim.
* GrumpyOldMan: He's polite, but kind of irritable.
* JerkWithAHeartOfGold: Over the course of the questline to find the Butcher, the player can go to him and tell him what they've found. While he takes offense to being suspected of necromancy, he quickly gets over it and starts readily sharing some very extensive knowledge that proves integral in capturing the murderer, and holds no hard feelings to the player for [[spoiler:idiotically suspecting him of being the culprit with no proof]].
* RedHerring: [[spoiler:For the "Blood on the ice" quest.
* UndyingLoyalty: To Ulfric. Everybody else can go hang, far as he's concerned.
-->'''Wuunferth:''' If Ulfric needs a favour, he has it. Anyone ''else'' better pay well for the service.
* WizardBeard: By far one of the most traditional-looking wizards in Skyrim.
Changed line(s) 111,114 (click to see context) from:
[[folder:Clan Shatter-Shield]]
->'''Voiced by:''' Creator/WilliamSalyers (Torbjorn); Martina Lotun (Tova); Corri English (Nilsine) (English)[[note]]'''Other Languages''':Dmitry Tarnover (Torbjorn); Tatyana Shitova (Tova); Daria Frolova (Nilsine) (Russian)[[/note]]
A family in mourning, they are trying to cope with a pair of recent tragedies. First, Friga Shatter-Shield was murdered by the Windhelm serial killer, and then they were robbed, seemingly by a family friend.
->'''Voiced by:''' Creator/WilliamSalyers (Torbjorn); Martina Lotun (Tova); Corri English (Nilsine) (English)[[note]]'''Other Languages''':Dmitry Tarnover (Torbjorn); Tatyana Shitova (Tova); Daria Frolova (Nilsine) (Russian)[[/note]]
A family in mourning, they are trying to cope with a pair of recent tragedies. First, Friga Shatter-Shield was murdered by the Windhelm serial killer, and then they were robbed, seemingly by a family friend.
to:
->'''Voiced by:'''
Changed line(s) 116,127 (click to see context) from:
* AncestralWeapon: Aegisbane is the family [[DropTheHammer warhammer]] that was stolen by Alain Dufont. While you can loot it from his corpse, there is no way to return it to them.
* AssholeVictim: Torbjorn and Tova are not exactly as innocent as they seem, though there is no way to see this unless you do "Rise in the East," a quest unrelated to the Dark Brotherhood. See CorruptCorporateExecutive and FantasticRacism below.
* CorruptCorporateExecutive: They paid the Blood Horker pirates to attack traders of the East Empire Trading company.
* DrivenToSuicide: If Nilsine dies by the time of "Mourning Never Comes", Tova commits suicide in her grief, leaving her husband Torbjorn as the only surviving member.
* DrowningMySorrows: Torbjorn Shatter-Shield has taken to alcohol to cope with his daughter's death.
* FantasticRacism: They only pay the Argonian dock workers a fraction of Nord workers' pay. Some of the workers admit to stealing cargo from them, but this is clearly only a result of said wages.
* GameplayAndStorySegregation: You can find Alain Dufont, kill him (regardless of whether you're with the Dark Brotherhood or not), and take the stolen Shatter-Shield family weapon from his corpse. But there's no dialogue option that lets you return it to Torbjorn to prove Muiri's innocence.
* ItsAllJunk: If you eavesdrop on conversations in the Windhelm marketplace, Tova requests to bring some of Friga's belongings to Revyn Sadri to sell, noting that "my daughter doesn't need them anymore." He very gently assures her he'd be happy to look at them whenever it's convenient for her.
* MeaningfulName: Aegisbane, the warhammer, is definitely one for a clan named "Shatter-Shield".
* MiscarriageOfJustice: Muiri, a family friend, came to share in the family's grief, only to be charmed by the bandit Alain Dufont. He managed to rob the family ''and'' [[{{Frameup}} convince them that Muiri did it]], ruining their relationship. [[spoiler:[[FromBadToWorse Muiri took this so hard that she puts Nilsine as a bonus objective for her Dark Brotherhood contract on Alain - her fuzzy logic is that with both of their real daughters dead, Torbjorn and Tova will look on her as their daughter instead.]]]]
* PetTheDog: If you speak to Torbjorn about the dock workers' pay disparity, after helping him ease his wife's grief with an Amulet of Arkay (it's supposed to remind her that their daughter is in a better place), he agrees to drastically increase their pay with no protest - primarily out of respect for you.
* TraumaCongaLine: A particularly tragic example. Friga Shatter-Shield was murdered by The Butcher. Shortly afterwards, a bandit named Alain Dufont stole the family warhammer, Aegisbane. If the player joins the Dark Brotherhood, Nilsine Shatter-Shield is one of the earliest targets, and her murder results in the clan matriarch Tova committing suicide, leaving Torbjorn the only survivor.
* AssholeVictim: Torbjorn and Tova are not exactly as innocent as they seem, though there is no way to see this unless you do "Rise in the East," a quest unrelated to the Dark Brotherhood. See CorruptCorporateExecutive and FantasticRacism below.
* CorruptCorporateExecutive: They paid the Blood Horker pirates to attack traders of the East Empire Trading company.
* DrivenToSuicide: If Nilsine dies by the time of "Mourning Never Comes", Tova commits suicide in her grief, leaving her husband Torbjorn as the only surviving member.
* DrowningMySorrows: Torbjorn Shatter-Shield has taken to alcohol to cope with his daughter's death.
* FantasticRacism: They only pay the Argonian dock workers a fraction of Nord workers' pay. Some of the workers admit to stealing cargo from them, but this is clearly only a result of said wages.
* GameplayAndStorySegregation: You can find Alain Dufont, kill him (regardless of whether you're with the Dark Brotherhood or not), and take the stolen Shatter-Shield family weapon from his corpse. But there's no dialogue option that lets you return it to Torbjorn to prove Muiri's innocence.
* ItsAllJunk: If you eavesdrop on conversations in the Windhelm marketplace, Tova requests to bring some of Friga's belongings to Revyn Sadri to sell, noting that "my daughter doesn't need them anymore." He very gently assures her he'd be happy to look at them whenever it's convenient for her.
* MeaningfulName: Aegisbane, the warhammer, is definitely one for a clan named "Shatter-Shield".
* MiscarriageOfJustice: Muiri, a family friend, came to share in the family's grief, only to be charmed by the bandit Alain Dufont. He managed to rob the family ''and'' [[{{Frameup}} convince them that Muiri did it]], ruining their relationship. [[spoiler:[[FromBadToWorse Muiri took this so hard that she puts Nilsine as a bonus objective for her Dark Brotherhood contract on Alain - her fuzzy logic is that with both of their real daughters dead, Torbjorn and Tova will look on her as their daughter instead.]]]]
* PetTheDog: If you speak to Torbjorn about the dock workers' pay disparity, after helping him ease his wife's grief with an Amulet of Arkay (it's supposed to remind her that their daughter is in a better place), he agrees to drastically increase their pay with no protest - primarily out of respect for you.
* TraumaCongaLine: A particularly tragic example. Friga Shatter-Shield was murdered by The Butcher. Shortly afterwards, a bandit named Alain Dufont stole the family warhammer, Aegisbane. If the player joins the Dark Brotherhood, Nilsine Shatter-Shield is one of the earliest targets, and her murder results in the clan matriarch Tova committing suicide, leaving Torbjorn the only survivor.
to:
* AncestralWeapon: Aegisbane is HypercompetentSidekick: Of Siddgeir. He's too lazy to run the family [[DropTheHammer warhammer]] that hold, so he has her run it, which she does well.
* NiceGirl: She's nice and does her best to look after the people of Falkreath.
* OlderThanTheyLook: She served under Dengeir when he wasstolen by Alain Dufont. While you young, and now Siddgeir, but she still looks very young. Justified, since she is a Altmer, who can loot live for hundreds of years.
* ReasonableAuthorityFigure: She runs Falkreath Hold, due to Siddgeir being disinterested in actually running itfrom his corpse, there is no way to return it to them.
* AssholeVictim: Torbjornand Tova are not exactly as innocent as they seem, though there is no way to see this unless you do "Rise she truly does what's best for the people.
* RightHandWoman: Of Jarl Siddgeir, and Dengeir before him. She runs the day-to-day operations in theEast," a quest unrelated to the Dark Brotherhood. See CorruptCorporateExecutive and FantasticRacism below.
Hold.
*CorruptCorporateExecutive: They paid the Blood Horker pirates to attack traders of the East Empire Trading company.
* DrivenToSuicide: If Nilsine dies by the time of "Mourning Never Comes", Tova commits suicide inShoutOut: She shares her grief, leaving her husband Torbjorn as the only surviving member.
* DrowningMySorrows: Torbjorn Shatter-Shield has taken to alcohol to copename with his daughter's death.
* FantasticRacism: They only pay the Argonian dock workers a fraction[[Literature/TheLordOfTheRings Galadriel's ring of Nord workers' pay. Some of the workers admit to stealing cargo from them, but this is clearly only a result of said wages.power]].
*GameplayAndStorySegregation: You can find Alain Dufont, kill him (regardless of whether you're with the Dark Brotherhood or not), and take the stolen Shatter-Shield family weapon from his corpse. But there's no dialogue option that lets you return it to Torbjorn to prove Muiri's innocence.
* ItsAllJunk: If you eavesdrop on conversations in the Windhelm marketplace, Tova requests to bring some of Friga's belongings to Revyn Sadri to sell, noting that "my daughter doesn't need them anymore." HeStatuesqueStunner: She's very gently assures her he'd be happy to look at them whenever it's convenient for her.
* MeaningfulName: Aegisbane, the warhammer, is definitely onecute for a clan named "Shatter-Shield".
* MiscarriageOfJustice: Muiri, a family friend, came to share in the family's grief, only to be charmed by the bandit Alain Dufont. He managed to rob the family ''and'' [[{{Frameup}} convince them that Muiri did it]], ruining their relationship. [[spoiler:[[FromBadToWorse Muiri took this so hard thatAltmer and she puts Nilsine as a bonus objective for her Dark Brotherhood contract on Alain - her fuzzy logic is that with both of their real daughters dead, Torbjorn and Tova will look on her as their daughter instead.]]]]
* PetTheDog: If you speak to Torbjorn about the dock workers' pay disparity, after helping him ease his wife's grief with an Amulet of Arkay (it's supposed to remind her that their daughter is in a better place), he agrees to drastically increase their pay with no protest - primarily out of respect for you.
* TraumaCongaLine: A particularly tragic example. Friga Shatter-Shield was murdered by The Butcher. Shortly afterwards, a bandit named Alain Dufont stole the family warhammer, Aegisbane. If the player joins the Dark Brotherhood, Nilsine Shatter-Shield is one of the earliest targets, and her murder results in the clan matriarch Tova committing suicide, leaving Torbjorn the only survivor.towers over every other non-Altmer.
* NiceGirl: She's nice and does her best to look after the people of Falkreath.
* OlderThanTheyLook: She served under Dengeir when he was
* ReasonableAuthorityFigure: She runs Falkreath Hold, due to Siddgeir being disinterested in actually running it
* AssholeVictim: Torbjorn
* RightHandWoman: Of Jarl Siddgeir, and Dengeir before him. She runs the day-to-day operations in the
*
* DrivenToSuicide: If Nilsine dies by the time of "Mourning Never Comes", Tova commits suicide in
* DrowningMySorrows: Torbjorn Shatter-Shield has taken to alcohol to cope
* FantasticRacism: They only pay the Argonian dock workers a fraction
*
* ItsAllJunk: If you eavesdrop on conversations in the Windhelm marketplace, Tova requests to bring some of Friga's belongings to Revyn Sadri to sell, noting that "my daughter doesn't need them anymore." He
* MeaningfulName: Aegisbane, the warhammer, is definitely one
* MiscarriageOfJustice: Muiri, a family friend, came to share in the family's grief, only to be charmed by the bandit Alain Dufont. He managed to rob the family ''and'' [[{{Frameup}} convince them that Muiri did it]], ruining their relationship. [[spoiler:[[FromBadToWorse Muiri took this so hard that
* PetTheDog: If you speak to Torbjorn about the dock workers' pay disparity, after helping him ease his wife's grief with an Amulet of Arkay (it's supposed to remind her that their daughter is in a better place), he agrees to drastically increase their pay with no protest - primarily out of respect for you.
* TraumaCongaLine: A particularly tragic example. Friga Shatter-Shield was murdered by The Butcher. Shortly afterwards, a bandit named Alain Dufont stole the family warhammer, Aegisbane. If the player joins the Dark Brotherhood, Nilsine Shatter-Shield is one of the earliest targets, and her murder results in the clan matriarch Tova committing suicide, leaving Torbjorn the only survivor.
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[[folder:Captain Lonely-Gale]]
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
A retired Nord ship captain that can often be found in Candlehearth Hall. He was meant to replace Jorlief as Windhelm's steward if the Imperials win the Civil War, but a bug prevented this. Version 1.3.2 of the Unofficial Skyrim Patch fixes this.
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
A retired Nord ship captain that can often be found in Candlehearth Hall. He was meant to replace Jorlief as Windhelm's steward if the Imperials win the Civil War, but a bug prevented this. Version 1.3.2 of the Unofficial Skyrim Patch fixes this.
to:
!People of Hjaalmarch
Hjaalmarch is directly southeast of Haafingar, and features a large frozen salt marsh. Its capital is the quiet town of Morthal. Hjaalmarch is remote and isolated and of little strategic importance; Morthal's small lumbermill and the iron mining settlement of Stonehills are the primary supports of the hold's weak economy. Hjaalmarch has a reputation as a foreboding and haunted hold, as a heavy fog rests over it most of the time, the locals are reclusive and the swamp is home to all manner of monstrous fauna as well as the ancient and haunted ruined city of Labyrinthian. There is little reason to go to Hjaalmarch and many reasons to steer clear. Its banner is a simple triskelion on a green background. Its Jarl is the Imperial-aligned Igmond Ravencrone, an elderly mystic who supposedly receives visions but is criticised for her "hands-off" approach to leadership.
[[folder:Alva]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/alva_3335.jpg]]
->'''Voiced by:'''
A
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* HonestCorporateExecutive: When asked why [[spoiler:Brunwulf chose him as Steward]], he says it's because he always knew how to keep his men loyal, and always knew when to either spend or save coin, both of which come in handy for [[spoiler:Brunwulf's goal to refill Windhelm's coffers to renovate the Grey Quarter, as well as working to ease the tensions between the Nords and Argonians.]]
* TheRival: To Viola Giordano, who is also his AbhorrentAdmirer.
* UndyingLoyalty: When asked about the important people of Windhelm, he speaks of Ulfric with downright reverence in his voice.
-->'''Captain Lonely-Gale:''' ... And of course, there is Jarl Ulfric Stormcloak, the true High King.
* TheRival: To Viola Giordano, who is also his AbhorrentAdmirer.
* UndyingLoyalty: When asked about the important people of Windhelm, he speaks of Ulfric with downright reverence in his voice.
-->'''Captain Lonely-Gale:''' ... And of course, there is Jarl Ulfric Stormcloak, the true High King.
to:
* HonestCorporateExecutive: When asked why [[spoiler:Brunwulf chose FalseSoulmate: To poor Hroggar.
* HoneyTrap: For Hroggar, and apparently, Movarth had planned for her to seduce ''all'' of the guards, one at a time.
* ImpossiblyLowNeckline: Wears the infamous and exceedingly rare female version of "Tavern Clothes".
* InformedSpecies: In a way. She's not actually flagged as a vampire in the game data, and consequently does not get the associated GlowingEyesOfDoom if ''Dawnguard'' is installed, though she ''does'' use Vampiric Drain in battle.
* KarmaHoudini: If she survives the quest which involves her, she remains in Morthal and nobody seems to care. This is apparently a programming oversight; if Hroggar survives as well, he'll thank the player for saving himas Steward]], he says from Alva ''while she's sleeping in his basement.''
%%zce* ManipulativeBitch: And it backfired in her face, completely.
* TheMole: For her sire, Movarth.
* OurVampiresAreDifferent: She sleeps in a coffin, unlike most vampires in the Elder Scrolls universe. There's no real reason stated to do so. Further, her ruse is helped by the fact that she's a DaywalkingVampire, and she doesn't even hide out in caves or dress in dark robes like the more conspicuous ones of her kind (like Movarth himself).
* {{Romancing the Widow}}er: The locals don't approve, believing it'sbecause he always knew how too soon for Hroggar to keep move on after his men loyal, and always knew when to either spend or save coin, both of which come family died in handy for [[spoiler:Brunwulf's goal to refill Windhelm's coffers to renovate the Grey Quarter, as well as working to ease the tensions between the Nords and Argonians.such suspicious circumstances. [[spoiler:Not that there's any real love involved - Hroggar is just Alva's thrall.]]
*TheRival: To Viola Giordano, TragicMonster: Read the first passage in Alva's journal and you'll see that she was once a doe-eyed, innocent girl who is also his AbhorrentAdmirer.
dreamed of being loved and romanced by a handsome Nord. Then she met Movarth...
*UndyingLoyalty: When asked about TheUndead: She's actually a vampire.
* TheVamp: Literally and figuratively - her master Movarth sent her to Morthal to seduce and enslave theimportant people there.
* VampiresSleepInCoffins: If you sneak into the basement ofWindhelm, he speaks of Ulfric her and Hroggar's house during the daytime, she can be found sleeping in a coffin in the basement, along with downright reverence her diary.
* WouldHurtAChild: She had instructed a turned Laelette to kill Hroggar's wife and daughter. Her plans backfired because Laelette didn't want to hurt Helgi, and inhis voice.
-->'''Captain Lonely-Gale:''' ... And of course, there is Jarl Ulfric Stormcloak, the true High King.fact tried to turn her.
* HoneyTrap: For Hroggar, and apparently, Movarth had planned for her to seduce ''all'' of the guards, one at a time.
* ImpossiblyLowNeckline: Wears the infamous and exceedingly rare female version of "Tavern Clothes".
* InformedSpecies: In a way. She's not actually flagged as a vampire in the game data, and consequently does not get the associated GlowingEyesOfDoom if ''Dawnguard'' is installed, though she ''does'' use Vampiric Drain in battle.
* KarmaHoudini: If she survives the quest which involves her, she remains in Morthal and nobody seems to care. This is apparently a programming oversight; if Hroggar survives as well, he'll thank the player for saving him
%%zce* ManipulativeBitch: And it backfired in her face, completely.
* TheMole: For her sire, Movarth.
* OurVampiresAreDifferent: She sleeps in a coffin, unlike most vampires in the Elder Scrolls universe. There's no real reason stated to do so. Further, her ruse is helped by the fact that she's a DaywalkingVampire, and she doesn't even hide out in caves or dress in dark robes like the more conspicuous ones of her kind (like Movarth himself).
* {{Romancing the Widow}}er: The locals don't approve, believing it's
*
*
* TheVamp: Literally and figuratively - her master Movarth sent her to Morthal to seduce and enslave the
* VampiresSleepInCoffins: If you sneak into the basement of
* WouldHurtAChild: She had instructed a turned Laelette to kill Hroggar's wife and daughter. Her plans backfired because Laelette didn't want to hurt Helgi, and in
-->'''Captain Lonely-Gale:''' ... And of course, there is Jarl Ulfric Stormcloak, the true High King.
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[[folder:Nurelion]]
[[quoteright:252:https://static.tvtropes.org/pmwiki/pub/images/nurelion_3853.png]]
->'''Voiced by:''' Creator/{{Jim Cummings|1952}} (English)[[note]]'''Other Languages''':Alexey Kuznetsov (Russian)[[/note]]
The Altmeri proprietor of The White Phial in Windhelm, he's spent his entire life searching for the legendary alchemy flask of the same name.
[[quoteright:252:https://static.tvtropes.org/pmwiki/pub/images/nurelion_3853.png]]
->'''Voiced by:''' Creator/{{Jim Cummings|1952}} (English)[[note]]'''Other Languages''':Alexey Kuznetsov (Russian)[[/note]]
The Altmeri proprietor of The White Phial in Windhelm, he's spent his entire life searching for the legendary alchemy flask of the same name.
to:
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->'''Voiced by:'''
The Altmeri proprietor
A Redguard mage who left the College in protest of
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* DespairEventHorizon: After learning that [[spoiler:the White Phial is broken, and the knowledge to fix it is long gone]].
* GameplayAndStorySegregation: No matter when you retrieve the White Phial from its hiding place, Nurelion will not [[spoiler:start dying until after you've proceeded far enough in the main quest to be able to visit Paarthurnax on the Throat of the World, which is where one of the components required to repair it is located]].
* GrumpyOldMan: Generally rather rude.
* HopeSpot: You finally find the phial and return it to him. However, see DespairEventHorizon above for how that turns out.
* IncurableCoughOfDeath: His very first 'words' when you enter his shop and see him and his assistant talking.
* InsufferableGenius: Lampshaded by his assistant, who mentions that once you get past all the abrasiveness, Nurelion really is a ''brilliant'' alchemist. He's so well-regarded in his field, his assistant came all the way from Cyrodiil just to learn from him.
* {{Jerkass}}: His assistant, Quintus, admits that Nurelion can be rather abrasive. After you show Nurelion [[spoiler:the broken Phial]], he [[DudeWheresMyReward only tips you five gold]] for your troubles, which is just insulting. Then again, Nurelion ''is'' facing the prospect of dying with his lifelong dream unfulfilled. [[spoiler:Quintus apologizes for his master's manners and gives you a more substantial reward.]]
* LastRequest: He knows he's dying and wants the chance to experiment on the phial before he goes.
* LetThemDieHappy: [[spoiler:Quintus eventually repairs the Phial with your help (mostly), and is able to show it to him seconds before his last breath.]]
* RetiredBadass: He used to be an adventurer but has settled down after years of disappointment in his quest for the White Phial.
* GameplayAndStorySegregation: No matter when you retrieve the White Phial from its hiding place, Nurelion will not [[spoiler:start dying until after you've proceeded far enough in the main quest to be able to visit Paarthurnax on the Throat of the World, which is where one of the components required to repair it is located]].
* GrumpyOldMan: Generally rather rude.
* HopeSpot: You finally find the phial and return it to him. However, see DespairEventHorizon above for how that turns out.
* IncurableCoughOfDeath: His very first 'words' when you enter his shop and see him and his assistant talking.
* InsufferableGenius: Lampshaded by his assistant, who mentions that once you get past all the abrasiveness, Nurelion really is a ''brilliant'' alchemist. He's so well-regarded in his field, his assistant came all the way from Cyrodiil just to learn from him.
* {{Jerkass}}: His assistant, Quintus, admits that Nurelion can be rather abrasive. After you show Nurelion [[spoiler:the broken Phial]], he [[DudeWheresMyReward only tips you five gold]] for your troubles, which is just insulting. Then again, Nurelion ''is'' facing the prospect of dying with his lifelong dream unfulfilled. [[spoiler:Quintus apologizes for his master's manners and gives you a more substantial reward.]]
* LastRequest: He knows he's dying and wants the chance to experiment on the phial before he goes.
* LetThemDieHappy: [[spoiler:Quintus eventually repairs the Phial with your help (mostly), and is able to show it to him seconds before his last breath.]]
* RetiredBadass: He used to be an adventurer but has settled down after years of disappointment in his quest for the White Phial.
to:
* DespairEventHorizon: After learning BadPowersGoodPeople: He secretly practices Necromancy and studied vampirism, and even almost became a vampire himself. However, despite his jerky attitude, he really is protecting Morthal from mystical threats, provides cures for vampirism, and is guided by his desire to protect his ward. When you ask for training in Conjuration, he says, "You deal with powerful forces. Take care they do not overwhelm you."
* BerserkButton: The College of Winterhold and Arch-Mage Savos Aren in particular. When Agni brings up the possibility of studying there, he immediately dissuades her. Phinis Gestor will tell you that[[spoiler:the White Phial is broken, Falion could never get along with Savos and disliked the way he ran the College, so he decided to leave altogether.
* CourtMage: Serves as a ''de facto'' court mage to the Jarl of Hjaalmarch.
* CulturalRebel: Redguards generally dislike Illusion and Conjuration magics, and have strong cultural and religious taboos against necromancy. Falion is a Conjuration specialist, and probably a necromancer to boot. What's more, he's open about it; he's probably the only person in normal Skyrim society who would admit to practicing Conjuration - besides his former student, Phinis Gestor at the College of Winterhold.
* DarkIsNotEvil: He practices necromancy, generally believed to be an evil art both in Skyrim and Hammerfell, but he uses his knowledge tofix it is long gone]].
protect Morthal.
*GameplayAndStorySegregation: No matter when you retrieve DimensionalTraveler: He's extensively explored Oblivion realms and even claims to have encountered the White Phial from its hiding place, Nurelion will not [[spoiler:start dying until ''Dwemer'' somehow, wherever they are after you've proceeded far enough in the main quest their disappearance.
* FailedASpotCheck: He claims tobe able to visit Paarthurnax on the Throat of the World, which protect Morthal from otherworldly dangers and is where one of the components continent's foremost scholars on vampirism... but fails to notice [[spoiler:that his next-door neighbor is one.]] This is especially odd, since nearly half the town is involved in said quest. Even his sister is involved in it, yet he is not.
* ImmortalitySeeker: But not for himself so much as for his ward, Agni - he knows that he'll die one day and leave her alone, and he's worried that this could happen before Agni can take care of herself. He made a study of vampirism as a way to extend his life, but abandoned it because it might have put her in danger.
* JerkWithAHeartOfGold: He's a good man at heart, if a bit bitter. Of course, just about anyone would be somewhat bitter if they were holed up in a swamp where everyone else hates them.
* KnightInSourArmor: The whole of Morthal thinks he's a creepy jerk. He protects them from mystical threats anyway, though he's pretty grudging about it.
* MoralityPet: Has one in the form of Agni, his ward, who adores him.
* {{Necromancer}}: Likely. He's a Conjuration specialist, he's looking for ways to manipulate life, he left Winterhold College due to irreconcilable differences, and the other residents of Morthal don't like his studies (though that's probably the Nord prejudice against almost all magic). If nothing else, the ritual required torepair restore a vampiric Dovahkiin to true life requires a filled black soul gem.
* OlderThanTheyLook: He actually trained Phinis Gestor, the College of Winterhold's resident Conjuration expert.
* OverratedAndUnderleveled: He is presented as one of the most powerful mages in the game, but he is only at level 15 and, more glaringly, doesn't know any spells. The same applies to most court wizards who also don't know any spells, but it islocated]].
* GrumpyOldMan: Generallyespecially noticeable with him, because he leaves his house every night to visit a stone circle outside of town and is very likely to stumble onto random wildlife on the way there. It is rather rude.
embarrassing to see one of Skyrim's most powerful mages running in terror from a mudcrab.
*HopeSpot: You finally find ScaryBlackMan: A Redguard necromancer feared by most inhabitants of Morthal.
* SecretKeeper: If thephial player is a vampire and return it to him. However, see DespairEventHorizon above comes looking for how a cure, he tells you outright that turns out.
he knows you're one.
*IncurableCoughOfDeath: His very first 'words' when you enter his shop and see him and his assistant talking.
* InsufferableGenius: Lampshaded by his assistant, who mentions that once you get past all the abrasiveness, Nurelion really is a ''brilliant'' alchemist.SummonMagic: He's so well-regarded in his field, his assistant came all the way from Cyrodiil just to learn from him.
* {{Jerkass}}: His assistant, Quintus, admits that Nurelion can be rather abrasive. After you show Nurelion [[spoiler:the broken Phial]], he [[DudeWheresMyReward only tips you five gold]] for your troubles, which is just insulting. Then again, Nurelion ''is'' facing the prospect of dying with his lifelong dream unfulfilled. [[spoiler:Quintus apologizes for his master's manners and gives you a more substantial reward.]]
* LastRequest: He knows he's dying and wants the chance to experiment on the phial before he goes.
* LetThemDieHappy: [[spoiler:Quintus eventually repairs the Phial with your help (mostly), and is able to show it to him seconds before his last breath.]]
* RetiredBadass: He used to be an adventurer but has settled down after years of disappointment in his quest for the White Phial.master-level Conjuration trainer.
* BerserkButton: The College of Winterhold and Arch-Mage Savos Aren in particular. When Agni brings up the possibility of studying there, he immediately dissuades her. Phinis Gestor will tell you that
* CourtMage: Serves as a ''de facto'' court mage to the Jarl of Hjaalmarch.
* CulturalRebel: Redguards generally dislike Illusion and Conjuration magics, and have strong cultural and religious taboos against necromancy. Falion is a Conjuration specialist, and probably a necromancer to boot. What's more, he's open about it; he's probably the only person in normal Skyrim society who would admit to practicing Conjuration - besides his former student, Phinis Gestor at the College of Winterhold.
* DarkIsNotEvil: He practices necromancy, generally believed to be an evil art both in Skyrim and Hammerfell, but he uses his knowledge to
*
* FailedASpotCheck: He claims to
* ImmortalitySeeker: But not for himself so much as for his ward, Agni - he knows that he'll die one day and leave her alone, and he's worried that this could happen before Agni can take care of herself. He made a study of vampirism as a way to extend his life, but abandoned it because it might have put her in danger.
* JerkWithAHeartOfGold: He's a good man at heart, if a bit bitter. Of course, just about anyone would be somewhat bitter if they were holed up in a swamp where everyone else hates them.
* KnightInSourArmor: The whole of Morthal thinks he's a creepy jerk. He protects them from mystical threats anyway, though he's pretty grudging about it.
* MoralityPet: Has one in the form of Agni, his ward, who adores him.
* {{Necromancer}}: Likely. He's a Conjuration specialist, he's looking for ways to manipulate life, he left Winterhold College due to irreconcilable differences, and the other residents of Morthal don't like his studies (though that's probably the Nord prejudice against almost all magic). If nothing else, the ritual required to
* OlderThanTheyLook: He actually trained Phinis Gestor, the College of Winterhold's resident Conjuration expert.
* OverratedAndUnderleveled: He is presented as one of the most powerful mages in the game, but he is only at level 15 and, more glaringly, doesn't know any spells. The same applies to most court wizards who also don't know any spells, but it is
* GrumpyOldMan: Generally
*
* SecretKeeper: If the
*
* InsufferableGenius: Lampshaded by his assistant, who mentions that once you get past all the abrasiveness, Nurelion really is a ''brilliant'' alchemist.
* {{Jerkass}}: His assistant, Quintus, admits that Nurelion can be rather abrasive. After you show Nurelion [[spoiler:the broken Phial]], he [[DudeWheresMyReward only tips you five gold]] for your troubles, which is just insulting. Then again, Nurelion ''is'' facing the prospect of dying with his lifelong dream unfulfilled. [[spoiler:Quintus apologizes for his master's manners and gives you a more substantial reward.]]
* LastRequest: He knows he's dying and wants the chance to experiment on the phial before he goes.
* LetThemDieHappy: [[spoiler:Quintus eventually repairs the Phial with your help (mostly), and is able to show it to him seconds before his last breath.]]
* RetiredBadass: He used to be an adventurer but has settled down after years of disappointment in his quest for the White Phial.
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[[folder:Oengul War-Anvil]]
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The local blacksmith. A huge supporter of Ulfric, so much that he wants a copy of a sword given to a legendary Queen of Skyrim to give to Ulfric to have as High King. He wishes to prove that he is the best smith in Skyrim. He has an apprentice, Hermir Strong-Heart.
to:
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* {{Determinator}}: Openly states that he'd gladly smith a thousand swords and shields for the Stormcloaks if it helps win them the war.
* HeroicBSOD: Gets one if the Stormcloaks lose the Civil war, considering dropping his trade and just leaving (though where he would go is never explained). He decides to stay for the sake of his apprentice.
* MeaningfulName: War-Anvil, as he's a blacksmith who manufactures for the Stormcloak freedom fighters.
* TheRival: Sees himself as this to Eorlund Gray-Mane.
* UnknownRival: But Eorlund never even mentions him.
* WorthyOpponent: He has the utmost respect for Eorlund and regards him as a great smith. His observation that the Skyforge does give Eorlund a certain advantage over other smiths is not incorrect in the slightest, since the forge is described in several sources as being magical. His opinion of the man is nevertheless ''overwhelmingly'' positive.
* YouBastard: While he doesn't outright admonish you following an Imperial victory in the Civil War, he does become noticeably passive-aggressive towards you, even calling you a "Milk-Drinker". His apprentice, however, is ''much'' more open about her anger towards you.
* HeroicBSOD: Gets one if the Stormcloaks lose the Civil war, considering dropping his trade and just leaving (though where he would go is never explained). He decides to stay for the sake of his apprentice.
* MeaningfulName: War-Anvil, as he's a blacksmith who manufactures for the Stormcloak freedom fighters.
* TheRival: Sees himself as this to Eorlund Gray-Mane.
* UnknownRival: But Eorlund never even mentions him.
* WorthyOpponent: He has the utmost respect for Eorlund and regards him as a great smith. His observation that the Skyforge does give Eorlund a certain advantage over other smiths is not incorrect in the slightest, since the forge is described in several sources as being magical. His opinion of the man is nevertheless ''overwhelmingly'' positive.
* YouBastard: While he doesn't outright admonish you following an Imperial victory in the Civil War, he does become noticeably passive-aggressive towards you, even calling you a "Milk-Drinker". His apprentice, however, is ''much'' more open about her anger towards you.
to:
* {{Determinator}}: Openly states that he'd gladly smith a thousand swords BodyguardBetrayal: Despite his loyalty to Idgrod, he wishes to see her removed from her position because he thinks her powers are taking their toll on her and shields she isn't fit for the Stormcloaks if it helps win them the war.
* HeroicBSOD: Gets one if the Stormcloaks lose the Civil war, considering dropping his trade and just leaving (though where he would go is never explained). He decides to stayduty anymore. It's as much for the sake of his apprentice.
* MeaningfulName: War-Anvil,her own safety as he's a blacksmith who manufactures it is for the Stormcloak freedom fighters.
* TheRival: Sees himself as this to Eorlund Gray-Mane.
* UnknownRival: But Eorlund never even mentions him.
* WorthyOpponent: He has the utmost respect for Eorlund and regards him as a great smith. His observation that the Skyforge does give Eorlund a certain advantage over other smiths is not incorrect in the slightest,Morthal. Nothing really comes of it, since his confidant Captain Aldis isn't wholly convinced.
* UndyingLoyalty: Despite questioning her ability to rule, he still respects Idgrod, and warns theforge is described in several sources as being magical. His opinion of Dragonborn to do the man is nevertheless ''overwhelmingly'' positive.
* YouBastard: While he doesn't outright admonish you following an Imperial victory in the Civil War, he does become noticeably passive-aggressive towards you, even calling you a "Milk-Drinker". His apprentice, however, is ''much'' more open about her anger towards you.same.
* HeroicBSOD: Gets one if the Stormcloaks lose the Civil war, considering dropping his trade and just leaving (though where he would go is never explained). He decides to stay
* MeaningfulName: War-Anvil,
* TheRival: Sees himself as this to Eorlund Gray-Mane.
* UnknownRival: But Eorlund never even mentions him.
* WorthyOpponent: He has the utmost respect for Eorlund and regards him as a great smith. His observation that the Skyforge does give Eorlund a certain advantage over other smiths is not incorrect in the slightest,
* UndyingLoyalty: Despite questioning her ability to rule, he still respects Idgrod, and warns the
* YouBastard: While he doesn't outright admonish you following an Imperial victory in the Civil War, he does become noticeably passive-aggressive towards you, even calling you a "Milk-Drinker". His apprentice, however, is ''much'' more open about her anger towards you.
Changed line(s) 174,177 (click to see context) from:
[[folder:Hermir Strong-Heart]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
Oengul's apprentice, and a huge supporter of Ulfric and the Stormcloaks.
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
Oengul's apprentice, and a huge supporter of Ulfric and the Stormcloaks.
to:
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/helgi1_6958.png]]
->'''Voiced by:'''
Changed line(s) 179,180 (click to see context) from:
* {{Fangirl}}: Of Ulfric.
* HiddenDepths: But should the Imperials win the war, she'll freely admit to still supporting the Stormcloaks and any leader they might have in the future, showing that she cares more about Skyrim's freedom and what Ulfric represented for her than about Ulfric himself.
* HiddenDepths: But should the Imperials win the war, she'll freely admit to still supporting the Stormcloaks and any leader they might have in the future, showing that she cares more about Skyrim's freedom and what Ulfric represented for her than about Ulfric himself.
to:
* {{Fangirl}}: Of Ulfric.
CheerfulChild: Being dead hasn't gotten her down. When you meet her, she invites you to play hide-and-seek with her just like other children in Skyrim. [[spoiler:Her "hiding" place is her ''grave.'']]
*HiddenDepths: But should GoIntoTheLight: Once Movarth has been destroyed, Helgi's spirit appears for a final time, thanking the Imperials win Dragonborn and noting that "Mother says it's time to rest now." By resolving her murder, you set her spirit free.
* KillTheCutie: Her backstory.
* SpannerInTheWorks: Completely unravels thewar, she'll freely admit schemes of Alva and her master Movarth by winning over Alva's pawn Laelette with her adorableness. It doesn't save her from dying, but Laelette's attempt to still supporting turn Helgi rather than make her death look like an accident is what causes suspicions among the Stormcloaks townspeople, and any leader they might have in leads to the future, showing Jarl permitting the Dragonborn to investigate. Then, by appearing to play with the Dragonborn, she indirectly leads them to the true culprits behind Morthal's troubles.
* UndeadChild: Not that shecares more about Skyrim's freedom and what Ulfric represented for her than about Ulfric himself.minds much.
*
* KillTheCutie: Her backstory.
* SpannerInTheWorks: Completely unravels the
* UndeadChild: Not that she
Changed line(s) 183,187 (click to see context) from:
[[folder:Rolff Stone-Fist]]
[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/rolff-stone-fist_1984.jpg]]
->'''Voiced by:''' Thor Edgell (English)[[note]]'''Other Languages''':Yaroslav Agikyan (Russian)[[/note]]
Brother to Galmar. Rolff is seen when one first enters Windhelm bullying a Dunmer, Suvaris Atheron. He spends his days at or around the Candlehearth Hall drinking, and his nights in the Grey Quarters shouting racist insults at the local Dunmer populations, whom he is convinced are all Thalmor or Imperial spies.
[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/rolff-stone-fist_1984.jpg]]
->'''Voiced by:''' Thor Edgell (English)[[note]]'''Other Languages''':Yaroslav Agikyan (Russian)[[/note]]
Brother to Galmar. Rolff is seen when one first enters Windhelm bullying a Dunmer, Suvaris Atheron. He spends his days at or around the Candlehearth Hall drinking, and his nights in the Grey Quarters shouting racist insults at the local Dunmer populations, whom he is convinced are all Thalmor or Imperial spies.
to:
[[quoteright:280:https://static.
[[quoteright:231:https://static.tvtropes.
->'''Voiced by:'''
Changed line(s) 189,204 (click to see context) from:
* TheAlcoholic: Often gets drunk before shouting abuse at Dunmer or Argonians.
* BullyingADragon: Rather rude to [[OneManArmy the Dragonborn]] when they could theoretically kill him several times over.
* ButtMonkey: Owing to his essential status for many Thieves' Guild quests, he can't be killed and therefore is a great target for VideogameCrueltyPotential. He's also this InUniverse for many Dunmer owing to his alcoholic stupidity. In fact, several mods exist which take away his "essential" status, while many other PC players opt to kill him with console commands, just because of how annoying he is.
* DefeatMeansFriendship: Beat him in a brawl and he'll consider you a friend, even if you are a Dunmer or Imperial. Unfortunately, he won't actually shut up about his racism, even if it's the reason you kicked his arse in the first place.
* EstablishingCharacterMoment: The first thing you see him do is bullying a Dunmer and threatening her.
* FantasticRacism: He proudly proclaims his entirely unfounded hatred of Dunmer and Argonians, even if you belong to one of the races, and he walks about the streets of Windhelm at night shouting racial slurs even if no one is there to hear him.
** If you're a Dunmer, the first thing he'll say to you is "You damn gray-skin. Go back to Morrowind!"
* {{Hypocrite}}: He complains the Dunmer must be spies because they do not support or help the Stormcloaks... yet he himself does not do anything to help them, either. He also claims they are parasites, thieves and just living off the Nords - big accusations from a man who does not actually have a job and spends all his days at the inn drinking. Note that unlike his friend, the beggar Angrenor Once-Honored, Rolff doesn't have the excuse of having suffered a debilitating injury on the front line of the rebellion.
* InsaneTrollLogic: He believes that all Dunmer are Imperial spies... owing to the fact that an entirely different species of Mer is manipulating the Empire. He also has no proof that the Dunmer are spying whatsoever.
* {{Jerkass}}: He really does and says everything he can to make you ''not'' want to like him. Frankly, it's a wonder he's related to Galmar at all.
* PatrioticFervor: Not in a good way, unfortunately, as his definition of patriotism is "be a dick to any non-Nords in the nearby vicinity".
* PoliticallyIncorrectVillain: Not exactly ''evil'' per se, but he definitely makes other Stormcloaks (or sympathisers in his case) look downright liberal. To keep this in perspective, his brother and Ulfric will allow you to join regardless of race and you can rise to the second-highest rank possible regardless of race. Rolff will just shout abuse at you until you punch him in the face, and even after he doesn't moderate his views to anybody except you.
* RightForTheWrongReasons: Possibly. Rolff reached his conclusion that all Dunmer are Imperial or Thalmor spies based entirely on his FantasticRacism. However, if you poke around the Dunmer-operated New Gnisis Cornerclub, you'll find Imperial armor and memorabilia prominently displayed, indicating that a few Dark Elves might indeed ''be'' Imperial spies. (Some of them might also be retirees from the Legion, or just like to collect Imperial memorabilia, but there's some ground for suspicion, at least.)
* SiblingYinYang: Galmar Stone-Fist is a ReasonableAuthorityFigure for the Stormcloaks who's willing to accept any recruit, regardless of race, and often has to pull Ulfric's head out of the mythic clouds and back down to reality. Rolff is a drunken slob who does basically nothing other than persecute Dunmer.
* VeryPunchableMan: The ''only'' meaningful interaction you can have with the guy is to start a fistfight with him over his racist attitude, which earns you some gold if you win (and you probably will). That's right, the game ''wants'' you to punch the crap out of him.
* WeHaveWaysOfMakingYouTalk: He threatens various Dunmer with this.
* BullyingADragon: Rather rude to [[OneManArmy the Dragonborn]] when they could theoretically kill him several times over.
* ButtMonkey: Owing to his essential status for many Thieves' Guild quests, he can't be killed and therefore is a great target for VideogameCrueltyPotential. He's also this InUniverse for many Dunmer owing to his alcoholic stupidity. In fact, several mods exist which take away his "essential" status, while many other PC players opt to kill him with console commands, just because of how annoying he is.
* DefeatMeansFriendship: Beat him in a brawl and he'll consider you a friend, even if you are a Dunmer or Imperial. Unfortunately, he won't actually shut up about his racism, even if it's the reason you kicked his arse in the first place.
* EstablishingCharacterMoment: The first thing you see him do is bullying a Dunmer and threatening her.
* FantasticRacism: He proudly proclaims his entirely unfounded hatred of Dunmer and Argonians, even if you belong to one of the races, and he walks about the streets of Windhelm at night shouting racial slurs even if no one is there to hear him.
** If you're a Dunmer, the first thing he'll say to you is "You damn gray-skin. Go back to Morrowind!"
* {{Hypocrite}}: He complains the Dunmer must be spies because they do not support or help the Stormcloaks... yet he himself does not do anything to help them, either. He also claims they are parasites, thieves and just living off the Nords - big accusations from a man who does not actually have a job and spends all his days at the inn drinking. Note that unlike his friend, the beggar Angrenor Once-Honored, Rolff doesn't have the excuse of having suffered a debilitating injury on the front line of the rebellion.
* InsaneTrollLogic: He believes that all Dunmer are Imperial spies... owing to the fact that an entirely different species of Mer is manipulating the Empire. He also has no proof that the Dunmer are spying whatsoever.
* {{Jerkass}}: He really does and says everything he can to make you ''not'' want to like him. Frankly, it's a wonder he's related to Galmar at all.
* PatrioticFervor: Not in a good way, unfortunately, as his definition of patriotism is "be a dick to any non-Nords in the nearby vicinity".
* PoliticallyIncorrectVillain: Not exactly ''evil'' per se, but he definitely makes other Stormcloaks (or sympathisers in his case) look downright liberal. To keep this in perspective, his brother and Ulfric will allow you to join regardless of race and you can rise to the second-highest rank possible regardless of race. Rolff will just shout abuse at you until you punch him in the face, and even after he doesn't moderate his views to anybody except you.
* RightForTheWrongReasons: Possibly. Rolff reached his conclusion that all Dunmer are Imperial or Thalmor spies based entirely on his FantasticRacism. However, if you poke around the Dunmer-operated New Gnisis Cornerclub, you'll find Imperial armor and memorabilia prominently displayed, indicating that a few Dark Elves might indeed ''be'' Imperial spies. (Some of them might also be retirees from the Legion, or just like to collect Imperial memorabilia, but there's some ground for suspicion, at least.)
* SiblingYinYang: Galmar Stone-Fist is a ReasonableAuthorityFigure for the Stormcloaks who's willing to accept any recruit, regardless of race, and often has to pull Ulfric's head out of the mythic clouds and back down to reality. Rolff is a drunken slob who does basically nothing other than persecute Dunmer.
* VeryPunchableMan: The ''only'' meaningful interaction you can have with the guy is to start a fistfight with him over his racist attitude, which earns you some gold if you win (and you probably will). That's right, the game ''wants'' you to punch the crap out of him.
* WeHaveWaysOfMakingYouTalk: He threatens various Dunmer with this.
to:
* TheAlcoholic: Often gets drunk before shouting abuse at Dunmer or Argonians.
* BullyingADragon: Rather rude to [[OneManArmy the Dragonborn]] when they could theoretically kill him several times over.
* ButtMonkey: Owing to his essential status for many Thieves' Guild quests, he can't be killed and therefore is a great target for VideogameCrueltyPotential. He's also this InUniverse for many Dunmer owing to his alcoholic stupidity. In fact, several mods exist which take away his "essential" status, while many other PC players opt to kill him with console commands, just because of how annoying he is.
* DefeatMeansFriendship: Beat him in a brawl and he'll considerAcquittedTooLate: If you a friend, even if you are a Dunmer or Imperial. Unfortunately, he won't actually shut up about his racism, even if it's the reason you kicked his arse in the first place.
* EstablishingCharacterMoment: The first thing you see him do is bullying a Dunmer and threatening her.
* FantasticRacism: He proudly proclaims his entirely unfounded hatred of Dunmer and Argonians, even if you belongtry to one of the races, and he walks about the streets of Windhelm enter Alva's house at night shouting racial slurs even if no one is there and your stealth skill isn't high enough to hear him.
** If you're a Dunmer, the first thing he'll say tolet you is "You damn gray-skin. Go back to Morrowind!"
* {{Hypocrite}}: He complains the Dunmer must be spies because they do not support or help the Stormcloaks... yet he himself does not do anything to help them, either. He also claims they are parasites, thieves and just living off the Nords - big accusations from a man who does not actually have a job and spends all his days at the inn drinking. Note that unlike his friend, the beggar Angrenor Once-Honored, Rolff doesn't have the excuse of having suffered a debilitating injury on the front line of the rebellion.
* InsaneTrollLogic: He believes that all Dunmer are Imperial spies... owing to the fact that an entirely different species of Mer is manipulating the Empire. He also has no proof that the Dunmer are spying whatsoever.
* {{Jerkass}}: He really does and says everything he can to make you ''not'' want to like him. Frankly, it's a wonder he's related to Galmar at all.
* PatrioticFervor: Not in a good way, unfortunately, as his definition of patriotism is "be a dick to any non-Nords in the nearby vicinity".
* PoliticallyIncorrectVillain: Not exactly ''evil'' per se, but he definitely makes other Stormcloaks (or sympathisers in his case) look downright liberal. To keep this in perspective, his brother and Ulfric will allow you to join regardless of race and you can rise to the second-highest rank possible regardless of race. Rolff will just shout abuse at you until you punch him in the face, and even after he doesn't moderate his views to anybody except you.
* RightForTheWrongReasons: Possibly. Rolff reached his conclusion that all Dunmer are Imperial or Thalmor spies based entirely on his FantasticRacism. However, if you poke around the Dunmer-operated New Gnisis Cornerclub,go undetected, you'll find Imperial armor and memorabilia prominently displayed, indicating be forced to kill him, unless you use a Calm or Fear spell.
* BrainwashedAndCrazy: Comes with being a vampire's thrall.
* IncriminatingIndifference: Him shacking up with another woman one day after his family died while showing little in the way of grief makes him ''very'' suspicious in the eyes of his neighbors.
* MistakenForMurderer: Understandably, considering the conditions, everyone assumes he caused the fire that killed his wife and daughter. He didn't; Laelette did, following Alva's orders.
* SurvivorGuilt: If he survives the quest involving his family, he's crushed and no longer feels any joy in life, even though he's thankful that you saved him (and astonished that you'd even want to speak to him after all he's done).
* UngratefulBastard: Due to afew Dark Elves might indeed ''be'' Imperial spies. (Some of them might also be retirees programming quirk. If you finish "Laid to Rest" without killing him, he does occasionally thank you for releasing him from "Alva's evil spell", but killing Alva actually ''lowers'' his disposition towards you. This will result in him [[MoodSwinger sincerely thanking you one moment and rudely brushing you off the Legion, or just like to collect Imperial memorabilia, but there's some ground for suspicion, at least.)
* SiblingYinYang: Galmar Stone-Fist is a ReasonableAuthorityFigure for the Stormcloaks who's willing to accept any recruit, regardless of race, and often has to pull Ulfric's head out of the mythic clouds and back down to reality. Rolff is a drunken slob who does basically nothing other than persecute Dunmer.
* VeryPunchableMan: The ''only'' meaningful interaction you can have with the guy is to start a fistfight with him over his racist attitude, which earns you some gold if you win (and you probably will). That's right, the game ''wants'' you to punch the crap out of him.
* WeHaveWaysOfMakingYouTalk: He threatens various Dunmer with this.next.]]
* BullyingADragon: Rather rude to [[OneManArmy the Dragonborn]] when they could theoretically kill him several times over.
* ButtMonkey: Owing to his essential status for many Thieves' Guild quests, he can't be killed and therefore is a great target for VideogameCrueltyPotential. He's also this InUniverse for many Dunmer owing to his alcoholic stupidity. In fact, several mods exist which take away his "essential" status, while many other PC players opt to kill him with console commands, just because of how annoying he is.
* DefeatMeansFriendship: Beat him in a brawl and he'll consider
* EstablishingCharacterMoment: The first thing you see him do is bullying a Dunmer and threatening her.
* FantasticRacism: He proudly proclaims his entirely unfounded hatred of Dunmer and Argonians, even if you belong
** If you're a Dunmer, the first thing he'll say to
* {{Hypocrite}}: He complains the Dunmer must be spies because they do not support or help the Stormcloaks... yet he himself does not do anything to help them, either. He also claims they are parasites, thieves and just living off the Nords - big accusations from a man who does not actually have a job and spends all his days at the inn drinking. Note that unlike his friend, the beggar Angrenor Once-Honored, Rolff doesn't have the excuse of having suffered a debilitating injury on the front line of the rebellion.
* InsaneTrollLogic: He believes that all Dunmer are Imperial spies... owing to the fact that an entirely different species of Mer is manipulating the Empire. He also has no proof that the Dunmer are spying whatsoever.
* {{Jerkass}}: He really does and says everything he can to make you ''not'' want to like him. Frankly, it's a wonder he's related to Galmar at all.
* PatrioticFervor: Not in a good way, unfortunately, as his definition of patriotism is "be a dick to any non-Nords in the nearby vicinity".
* PoliticallyIncorrectVillain: Not exactly ''evil'' per se, but he definitely makes other Stormcloaks (or sympathisers in his case) look downright liberal. To keep this in perspective, his brother and Ulfric will allow you to join regardless of race and you can rise to the second-highest rank possible regardless of race. Rolff will just shout abuse at you until you punch him in the face, and even after he doesn't moderate his views to anybody except you.
* RightForTheWrongReasons: Possibly. Rolff reached his conclusion that all Dunmer are Imperial or Thalmor spies based entirely on his FantasticRacism. However, if you poke around the Dunmer-operated New Gnisis Cornerclub,
* BrainwashedAndCrazy: Comes with being a vampire's thrall.
* IncriminatingIndifference: Him shacking up with another woman one day after his family died while showing little in the way of grief makes him ''very'' suspicious in the eyes of his neighbors.
* MistakenForMurderer: Understandably, considering the conditions, everyone assumes he caused the fire that killed his wife and daughter. He didn't; Laelette did, following Alva's orders.
* SurvivorGuilt: If he survives the quest involving his family, he's crushed and no longer feels any joy in life, even though he's thankful that you saved him (and astonished that you'd even want to speak to him after all he's done).
* UngratefulBastard: Due to a
* SiblingYinYang: Galmar Stone-Fist is a ReasonableAuthorityFigure for the Stormcloaks who's willing to accept any recruit, regardless of race, and often has to pull Ulfric's head out of the mythic clouds and back down to reality. Rolff is a drunken slob who does basically nothing other than persecute Dunmer.
* VeryPunchableMan: The ''only'' meaningful interaction you can have with the guy is to start a fistfight with him over his racist attitude, which earns you some gold if you win (and you probably will). That's right, the game ''wants'' you to punch the crap out of him.
* WeHaveWaysOfMakingYouTalk: He threatens various Dunmer with this.
Changed line(s) 207,211 (click to see context) from:
[[folder:Niranye]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-niranye-1_359.jpg]]
->'''Voiced by:''' Julianne Buescher (English)[[note]]'''Other Languages''':Bella Co (Russian)[[/note]]
An Altmer merchant in the Windhelm marketplace. Some of her dialogue at first appears... less-than-trustworthy, and for good reason once you find out that she has ties to the Thieves' Guild as well as their rival guild, the Summerset Shadows.
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-niranye-1_359.jpg]]
->'''Voiced by:''' Julianne Buescher (English)[[note]]'''Other Languages''':Bella Co (Russian)[[/note]]
An Altmer merchant in the Windhelm marketplace. Some of her dialogue at first appears... less-than-trustworthy, and for good reason once you find out that she has ties to the Thieves' Guild as well as their rival guild, the Summerset Shadows.
to:
[[quoteright:200:https://static.
[[quoteright:234:https://static.tvtropes.
->'''Voiced by:'''
Changed line(s) 213,220 (click to see context) from:
* EvenEvilHasStandards: Trafficking stolen goods is just fine, but stealing from the dead is not.
* FriendInTheBlackMarket: She has connections to the Thieves' Guild as well as the Summerset Shadows. After dealing with the latter, she goes back to dealing with the Guild and acts as a fence for you.
* MobWar: Finds herself in the middle of one between the Thieves' Guild and the Summerset Shadows. With enough persuasion, she'll sell out the Shadows to you, since they're a lot less honorable than the Guild and they forced her to work for them in the first place.
* MySpeciesDothProtestTooMuch: You can witness her conversation with Jora, wife of Lortheim; the couple are a Priest and Priestess of Talos. She subtly offers to have them smuggled out of the city if the Thalmor were to strike in some way, and even though they refuse, they are grateful for the consideration.
* PetTheDog: Offering to smuggle Jora and Lortheim out if the Thalmor attack certainly counts.
* RobbingTheDead: This is the Summerset Shadows' M.O., and what makes them so detestable to Niranye.
* StatuesqueStunner: She's rather cute and, being a Altmer, is taller than anyone else.
* TechnicolorEyes: In the Special Edition, her eyes are so brightly golden that they almost glow.
* FriendInTheBlackMarket: She has connections to the Thieves' Guild as well as the Summerset Shadows. After dealing with the latter, she goes back to dealing with the Guild and acts as a fence for you.
* MobWar: Finds herself in the middle of one between the Thieves' Guild and the Summerset Shadows. With enough persuasion, she'll sell out the Shadows to you, since they're a lot less honorable than the Guild and they forced her to work for them in the first place.
* MySpeciesDothProtestTooMuch: You can witness her conversation with Jora, wife of Lortheim; the couple are a Priest and Priestess of Talos. She subtly offers to have them smuggled out of the city if the Thalmor were to strike in some way, and even though they refuse, they are grateful for the consideration.
* PetTheDog: Offering to smuggle Jora and Lortheim out if the Thalmor attack certainly counts.
* RobbingTheDead: This is the Summerset Shadows' M.O., and what makes them so detestable to Niranye.
* StatuesqueStunner: She's rather cute and, being a Altmer, is taller than anyone else.
* TechnicolorEyes: In the Special Edition, her eyes are so brightly golden that they almost glow.
to:
* EvenEvilHasStandards: Trafficking stolen goods is just fine, but stealing from the dead is not.
* FriendInTheBlackMarket: She has connectionsAllThereInTheManual: According to the Thieves' Guild as well as official strategy guide, Idgrod is, like her mother, actually a sort of mage. She isn't aware of it herself, but her visions are caused by her subconscious manipulation of Magicka.
* BlessedWithSuck: There's no "off switch" to theSummerset Shadows. After dealing abilities of premonition she inherited from her mother.
* {{Cloudcuckoolander}}: Not as severe as her little brother, but she still has "[[BlessedWithSuck The Gift]]" from her mother to some degree, as indicated withthe latter, she goes back to dealing several random conversations with Lami, the Guild and acts as a fence town's alchemist.
* CloudcuckoolandersMinder: She is this foryou.
* MobWar: Findsher little brother, who has "[[BlessedWithSuck The Gift]]" from their mother even more than she herself in the middle of one between the Thieves' Guild and the Summerset Shadows. With enough persuasion, she'll sell out the Shadows to you, since they're a lot less honorable than the Guild and they forced her to work for them in the first place.
does.
-->'''Idgrod The Younger''': Please don't mind Joric. He's not mad. Really, he's not.
*MySpeciesDothProtestTooMuch: You can witness her conversation with Jora, wife of Lortheim; the couple are a Priest and Priestess of Talos. NiceGirl: She subtly offers to have them smuggled out of the city if the Thalmor were to strike in some comes across this way, and even though they refuse, they are grateful for especially regarding her attempts to help her little brother.
* StrongFamilyResemblance: If you use theconsideration.
* PetTheDog: Offering to smuggle Jora and Lortheim out ifconsole commands on the Thalmor attack certainly counts.
* RobbingTheDead: This isPC to de-age the Summerset Shadows' M.O., and what makes them so detestable to Niranye.
* StatuesqueStunner: She's rather cute and, being a Altmer, is taller than anyone else.
* TechnicolorEyes: In the Special Edition, her eyes are so brightly goldenelder Idgrod, you'll find that they almost glow.Idgrod the Younger is her spitting image.
* FriendInTheBlackMarket: She has connections
* BlessedWithSuck: There's no "off switch" to the
* {{Cloudcuckoolander}}: Not as severe as her little brother, but she still has "[[BlessedWithSuck The Gift]]" from her mother to some degree, as indicated with
* CloudcuckoolandersMinder: She is this for
* MobWar: Finds
-->'''Idgrod The Younger''': Please don't mind Joric. He's not mad. Really, he's not.
*
* StrongFamilyResemblance: If you use the
* PetTheDog: Offering to smuggle Jora and Lortheim out if
* RobbingTheDead: This is
* StatuesqueStunner: She's rather cute and, being a Altmer, is taller than anyone else.
* TechnicolorEyes: In the Special Edition, her eyes are so brightly golden
Changed line(s) 223,227 (click to see context) from:
[[folder:Shahvee]]
[[quoteright:185:https://static.tvtropes.org/pmwiki/pub/images/shahvee_skyrim_8065.jpg]]
->'''Voiced by:''' Renée Victor (English)[[note]]'''Other Languages''':Catherine Novoaydarskaya (Russian)[[/note]]
One of the many Argonians working at Windhelm's docks, who can ask the Dragonborn's help to get her stolen Amulet of Zenithar back. She is the only female Argonian available for marriage.
[[quoteright:185:https://static.tvtropes.org/pmwiki/pub/images/shahvee_skyrim_8065.jpg]]
->'''Voiced by:''' Renée Victor (English)[[note]]'''Other Languages''':Catherine Novoaydarskaya (Russian)[[/note]]
One of the many Argonians working at Windhelm's docks, who can ask the Dragonborn's help to get her stolen Amulet of Zenithar back. She is the only female Argonian available for marriage.
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[[quoteright:185:https://static.
[[quoteright:163:https://static.tvtropes.
->'''Voiced by:'''
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* EarnYourHappyEnding: [[VideoGameCaringPotential If you choose to marry her.]]
* HeelFaithTurn: [[spoiler:If you complete her quest, she will confess she used to be a thief before starting to pray to Zenithar, and teach you some of her old tricks as a reward.]]
* HotGuyUglyWife: Potentially, if you marry her, though whether you find Argonians ugly or not really is a matter of personal opinion and whether or not you're playing an Argonian yourself.
* NiceGirl: Always salutes you politely when you engage conversation with her, and unlike other Argonians in Windhelm, she doesn't seem to feel any grudge against Nords.
* ThePollyanna: She lives in miserable conditions, in a province where [[FantasticRacism her species is ignored at best and despised as worse]], on the dock of a city she is not allowed, and paid pittance to do back-breaking labor. She ''still'' manages to keep a happy and cheerful attitude.
-->"Sometimes life puts you in difficult circumstances you didn't choose. But being happy or unhappy is a choice you make, and I've chosen to make the best of things that I can."
* RagsToRiches: Invoked by the player should a wealthy Dragonborn marry her, especially if she moves into one of the nicer houses in the game.
* HeelFaithTurn: [[spoiler:If you complete her quest, she will confess she used to be a thief before starting to pray to Zenithar, and teach you some of her old tricks as a reward.]]
* HotGuyUglyWife: Potentially, if you marry her, though whether you find Argonians ugly or not really is a matter of personal opinion and whether or not you're playing an Argonian yourself.
* NiceGirl: Always salutes you politely when you engage conversation with her, and unlike other Argonians in Windhelm, she doesn't seem to feel any grudge against Nords.
* ThePollyanna: She lives in miserable conditions, in a province where [[FantasticRacism her species is ignored at best and despised as worse]], on the dock of a city she is not allowed, and paid pittance to do back-breaking labor. She ''still'' manages to keep a happy and cheerful attitude.
-->"Sometimes life puts you in difficult circumstances you didn't choose. But being happy or unhappy is a choice you make, and I've chosen to make the best of things that I can."
* RagsToRiches: Invoked by the player should a wealthy Dragonborn marry her, especially if she moves into one of the nicer houses in the game.
to:
* EarnYourHappyEnding: [[VideoGameCaringPotential If you choose to marry her.]]
* HeelFaithTurn: [[spoiler:If you complete her quest, she will confess she used to be a thief before starting to pray to Zenithar,AllThereInTheManual: It's really only in the strategy guide that there's any clear mention of the relationship between Idgrod and teach you some of her old tricks as a reward.]]
* HotGuyUglyWife: Potentially,Aslfur, although if you marry her, though whether you enter the Jarl's longhouse during the night, you'll find Argonians ugly or not really is them sharing a matter double bed.
* BodyguardCrush: How their romance began, apparently. In her youth, Idgrod roamed the breadth ofpersonal opinion Skyrim in quest of wisdom, and whether or not you're playing an Argonian yourself.
Aslfur traveled with her as her protector. They got married prior to returning home to Morthal.
*NiceGirl: Always salutes you politely when you engage CloudcuckoolandersMinder: He's this for his wife, who often gives cryptic advice that the rather simple folks of Morthal don't understand.
* HappilyMarried: They seem to be this, and Aslfur is rather protective of his wife; he initially asks that the Dragonborn come to him with concerns rather than approaching Idgrod directly.
* LetUsNeverSpeakOfThisAgain: Should the Dragonborn kill Gorm, Aslfur will send a thank-you note about it. If questioned about the matter, he will acknowledge sending the note, and then add that their conversationwith her, and unlike other Argonians in Windhelm, she doesn't seem to feel any grudge against Nords.
* ThePollyanna: She lives in miserable conditions, in a province where [[FantasticRacism her species is ignored at best and despised as worse]], on the dock of a city she is not allowed, and paid pittance to do back-breaking labor. She ''still'' manages to keep a happy and cheerful attitude.
-->"Sometimes life puts you in difficult circumstances you didn't choose. But being happy or unhappy is a choice you make, and I've chosen to make the best of things that I can."
* RagsToRiches: Invoked by the player should a wealthy Dragonborn marry her, especially if she moves into one of the nicer houses in the game.never took place.
* HeelFaithTurn: [[spoiler:If you complete her quest, she will confess she used to be a thief before starting to pray to Zenithar,
* HotGuyUglyWife: Potentially,
* BodyguardCrush: How their romance began, apparently. In her youth, Idgrod roamed the breadth of
*
* HappilyMarried: They seem to be this, and Aslfur is rather protective of his wife; he initially asks that the Dragonborn come to him with concerns rather than approaching Idgrod directly.
* LetUsNeverSpeakOfThisAgain: Should the Dragonborn kill Gorm, Aslfur will send a thank-you note about it. If questioned about the matter, he will acknowledge sending the note, and then add that their conversation
* ThePollyanna: She lives in miserable conditions, in a province where [[FantasticRacism her species is ignored at best and despised as worse]], on the dock of a city she is not allowed, and paid pittance to do back-breaking labor. She ''still'' manages to keep a happy and cheerful attitude.
-->"Sometimes life puts you in difficult circumstances you didn't choose. But being happy or unhappy is a choice you make, and I've chosen to make the best of things that I can."
* RagsToRiches: Invoked by the player should a wealthy Dragonborn marry her, especially if she moves into one of the nicer houses in the game.
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[[folder:Revyn Sadri]]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
A Dunmer merchant running a pawn shop in the Gray Quarter, who accidentally becomes involved in criminal activity.
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
A Dunmer merchant running a pawn shop in the Gray Quarter, who accidentally becomes involved in criminal activity.
to:
[[quoteright:253:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-lurbuk_7953.jpg]]
->'''Voiced by:'''
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* BadLiar: He continually insists that "all [his] goods are legitimate," before admitting his guilt: he had accidentally purchased a ring before realizing it had been stolen from one of the city's more wealthy and prolific citizens.
* FailedASpotCheck: He will continue to remark that he only deals in legitimate merchandise and doesn't need trouble with the law, which crosses into this trope if his spouse the Dragonborn is leader of the ThievesGuild and Dark Brotherhood.
* NiceGuy: Usually friendly and good-natured, and appears to be very charismatic and generous. He thanks the player profusely, should they help him in his dilemma; however, his demeanor takes a sharp turn if you choose to tattle.
* StrongFamilyResemblance: His sister, Idesa, really just looks like a modified version of his model; they even wear the same (gender-specific) outfit.
* SuspiciouslySpecificDenial: Emphasizes to visitors that he buys his goods fairly and legitimately; all it really takes is a suspicious look to make him immediately backtrack.
* FailedASpotCheck: He will continue to remark that he only deals in legitimate merchandise and doesn't need trouble with the law, which crosses into this trope if his spouse the Dragonborn is leader of the ThievesGuild and Dark Brotherhood.
* NiceGuy: Usually friendly and good-natured, and appears to be very charismatic and generous. He thanks the player profusely, should they help him in his dilemma; however, his demeanor takes a sharp turn if you choose to tattle.
* StrongFamilyResemblance: His sister, Idesa, really just looks like a modified version of his model; they even wear the same (gender-specific) outfit.
* SuspiciouslySpecificDenial: Emphasizes to visitors that he buys his goods fairly and legitimately; all it really takes is a suspicious look to make him immediately backtrack.
to:
* BadLiar: DreadfulMusician: He continually insists is such a terrible bard that "all [his] goods are legitimate," not only have people recruited [[MurderInc the Dark Brotherhood]] to kill him off, but there were so many that Astrid actually had to draw a ''lottery'' to determine exactly whose contract to honor.
* EpicFail: Being a terrible bard is one thing. Being such a terrible bard that people want to kill you is something else. Failing so badly at being a bard that the ''Listener-deprived'' (read: only getting contracts via scouring for word of mouth) Dark Brotherhood can't keep up with all the people that want you dead? That's this trope.
* {{Expy}}: A [[DreadfulMusician Dreadful Bard]] with a major case of SmallNameBigEgo? Sounds a lot like [[ComicBook/{{Asterix}} Cacofonix]].
* GiftedlyBad: Lurbuk believes himself the greatest bard in Skyrim. If the Dark Brotherhood is to be believed, at least half of Skyrim's population disagrees.
* HollywoodToneDeaf: You can ask him for a song beforeadmitting his guilt: killing him. While the "song" is tuneless and rambling, Lurbuk's actual singing voice isn't all that terrible. One gets the impression that if he had accidentally purchased wised up and took a ring few classes at the Bard's College, he'd be okay.
* LiteralMinded: In the Dark Brotherhood contract to kill him, it's possible to threaten him beforerealizing it had been stolen from one you kill him by telling him to sing "A song of the city's more wealthy fear, and prolific citizens.
* FailedASpotCheck:death." He will continue to remark that he only deals in legitimate merchandise and apparently doesn't need trouble with get the law, which crosses into this trope if his spouse hint and starts actually singing a (really, ''really'' bad) song about fear and death.
* MySpeciesDothProtestTooMuch: Seriously, how often have you ever seen an ''[[ProudWarriorRaceGuy Orc]]'' Bard?
* SmallNameBigEgo: Despite obviously being a terrible bard, he is convinced that he's talented and destined to become famous, and oblivious to theDragonborn is leader of hatred people have for him. If you tell him the ThievesGuild and Dark Brotherhood.
* NiceGuy: Usually friendly and good-natured, and appearsBrotherhood has been hired to be very charismatic and generous. He thanks the player profusely, should they help him in his dilemma; however, his demeanor takes a sharp turn if you choose to tattle.
* StrongFamilyResemblance: His sister, Idesa, reallykill him, he will just looks like laugh and call such a modified version thing ludicrous, stating that no one would want to "deprive the world" of his model; they even wear the same (gender-specific) outfit.
* SuspiciouslySpecificDenial: Emphasizes to visitors that he buys his goods fairly and legitimately; all it really takes is a suspicious look to make him immediately backtrack.unique talent.
* EpicFail: Being a terrible bard is one thing. Being such a terrible bard that people want to kill you is something else. Failing so badly at being a bard that the ''Listener-deprived'' (read: only getting contracts via scouring for word of mouth) Dark Brotherhood can't keep up with all the people that want you dead? That's this trope.
* {{Expy}}: A [[DreadfulMusician Dreadful Bard]] with a major case of SmallNameBigEgo? Sounds a lot like [[ComicBook/{{Asterix}} Cacofonix]].
* GiftedlyBad: Lurbuk believes himself the greatest bard in Skyrim. If the Dark Brotherhood is to be believed, at least half of Skyrim's population disagrees.
* HollywoodToneDeaf: You can ask him for a song before
* LiteralMinded: In the Dark Brotherhood contract to kill him, it's possible to threaten him before
* FailedASpotCheck:
* MySpeciesDothProtestTooMuch: Seriously, how often have you ever seen an ''[[ProudWarriorRaceGuy Orc]]'' Bard?
* SmallNameBigEgo: Despite obviously being a terrible bard, he is convinced that he's talented and destined to become famous, and oblivious to the
* NiceGuy: Usually friendly and good-natured, and appears
* StrongFamilyResemblance: His sister, Idesa, really
* SuspiciouslySpecificDenial: Emphasizes to visitors that he buys his goods fairly and legitimately; all it really takes is a suspicious look to make him immediately backtrack.
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[[folder:Susannah the Wicked]]
->'''Voiced by:''' Susan Eisenberg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
A barmaid working in the Candlehearth Hall in Windhelm and the most recent victim of a serial killer who already killed four women.
->'''Voiced by:''' Susan Eisenberg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
A barmaid working in the Candlehearth Hall in Windhelm and the most recent victim of a serial killer who already killed four women.
to:
->'''Voiced by:''' Susan Eisenberg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
A barmaid working in the Candlehearth Hall in Windhelm and the most
[[quoteright:303:https://static.tvtropes.org/pmwiki/pub/images/movarth_4076.jpg]]
The master vampire behind Morthal's recent
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* IronicNickname: For someone known as the Wicked, she is actually kind of sweet. In contrast to [[ChildHater Grelod the Kind]]...
* NiceGirl: She is one of the few Nords that shows sympathy for the Dunmer's plight, and while her interactions with the Dragonborn are limited, she is very complementary and welcoming.
* PlotTriggeringDeath: Her death at the hands of the Butcher is scripted to kickstart the "Blood on the Ice" sidequest, and there is nothing that can be done to prevent it. Due to the way the sidequest works, [[PosthumousCharacter it's entirely possible for Susannah to turn up dead as soon as you first set foot in Windhelm]].
* TheTease: She is rather flirty, but according to Elda, it's just to get better tips.
* NiceGirl: She is one of the few Nords that shows sympathy for the Dunmer's plight, and while her interactions with the Dragonborn are limited, she is very complementary and welcoming.
* PlotTriggeringDeath: Her death at the hands of the Butcher is scripted to kickstart the "Blood on the Ice" sidequest, and there is nothing that can be done to prevent it. Due to the way the sidequest works, [[PosthumousCharacter it's entirely possible for Susannah to turn up dead as soon as you first set foot in Windhelm]].
* TheTease: She is rather flirty, but according to Elda, it's just to get better tips.
to:
* IronicNickname: For someone known as AndThenJohnWasAZombie: Movarth used to be a devoted vampire hunter; it was an obsession that consumed his life. Then he met the Wicked, she is actually kind author of sweet. In contrast to [[ChildHater Grelod ''Immortal Blood''. Now he's everything he once fought against and worse.
* ArcVillain: Of theKind]]...
Morthal questline.
*NiceGirl: She is AscendedExtra: Was initially introduced in ''Oblivion'' as a character from one of the few Nords that shows sympathy for many books available over the Dunmer's plight, and while her interactions with the Dragonborn are limited, she is very complementary and welcoming.
* PlotTriggeringDeath: Her death at the handscourse of the Butcher is scripted to kickstart game. ''Skyrim'' gives him his first (and presumably last) actual appearance in-game.
* BaldOfEvil: Not necessarily in the"Blood on vanilla game, where his appearance was randomly generated; but by ''Dawnguard'', he has a definite appearance and plays this trope straight.
* BareFistedMonk: Used to be one back when he was alive (in theIce" sidequest, and there is nothing present day, as typical of vampires, he prefers magic), claiming that you never know when a weapon can be done to prevent it. Due to fail you, but you always know both the way capacities and the sidequest works, [[PosthumousCharacter it's entirely limitations of your body. By his own account, he could "[[{{Combos}} land a thousand blows without losing [his] balance, provided [he got] the first strike]]."
* HeWhoFightsMonsters: Started out fighting vampires, only to end up as one himself.
* LooksLikeOrlok: With ''Dawnguard.'' Doesn't have the ears, but plays this much straighter than any other Elder Scrolls vampire, barring the Vampire Lords.
* TheManBehindTheMan: To Alva.
* OhCrap: Upon TheReveal that the anonymous author of ''Immortal Blood'' was a vampire themself. As the author states: "He was surprised, even stunned by the pallor of my flesh, the dark hunger in my ageless eyes, and the teeth. Oh, yes, I think the teeth definitely surprised the man who could not afford to be surprised."
* {{Retcon}}: The ending of ''Immortal Blood'' heavily implies that Movarth was killed when the author attacked him; but as ''Skyrim'' reveals, he suffered not mere death but undeath.
* TheyKilledKennyAgain: A bug causes Movarth to respawn if his lair is targeted for a Radiant quest, making it possiblefor Susannah to turn up dead as soon as you first set foot kill him multiple times.
* TragicMonster: Like Alva, he wasn't bad at all before being turned into a vampire. He was a well-meaning hunter who failed to guess the very simple reason that his teacher inWindhelm]].
vampire-hunting knew so much about them...
*TheTease: She is rather flirty, but according to Elda, it's just to get better tips.TheUndead: He's a vampire.
* ArcVillain: Of the
*
* PlotTriggeringDeath: Her death at the hands
* BaldOfEvil: Not necessarily in the
* BareFistedMonk: Used to be one back when he was alive (in the
* HeWhoFightsMonsters: Started out fighting vampires, only to end up as one himself.
* LooksLikeOrlok: With ''Dawnguard.'' Doesn't have the ears, but plays this much straighter than any other Elder Scrolls vampire, barring the Vampire Lords.
* TheManBehindTheMan: To Alva.
* OhCrap: Upon TheReveal that the anonymous author of ''Immortal Blood'' was a vampire themself. As the author states: "He was surprised, even stunned by the pallor of my flesh, the dark hunger in my ageless eyes, and the teeth. Oh, yes, I think the teeth definitely surprised the man who could not afford to be surprised."
* {{Retcon}}: The ending of ''Immortal Blood'' heavily implies that Movarth was killed when the author attacked him; but as ''Skyrim'' reveals, he suffered not mere death but undeath.
* TheyKilledKennyAgain: A bug causes Movarth to respawn if his lair is targeted for a Radiant quest, making it possible
* TragicMonster: Like Alva, he wasn't bad at all before being turned into a vampire. He was a well-meaning hunter who failed to guess the very simple reason that his teacher in
*
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!People of Falkreath Hold
Falkreath Hold is the southernmost hold of Skyrim, and is noted for its verdant evergreen forests and relatively temperate climate. Moving through the Pale Pass to the south leads to Bruma in Cyrodiil, so the strategic value of this hold for both sides of the civil war is obvious; the Imperial Legion's ability to reinforce their hold on Skyrim is determined on holding the pass. Its capital shares the hold's name, and is home to the largest graveyard in Skyrim. Outside the capital the hold is very sparsely populated, but there are numerous small camps dotted around for lumberjacks, hunters and fishermen who make a good living from the hold's rich resources. Its banner is a stag with tangled antlers, on a lavender background. Its Jarl is the Imperial-aligned Siddgeir, who deposed his pro-Stormcloak uncle Dengeir for the position.
[[folder:Ghunzul]]
[[quoteright:289:https://static.tvtropes.org/pmwiki/pub/images/ghunzul_3026.png]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
Orc leader of Cracked Tusk Keep and protector of the blade shards of Mehrunes' Razor.
Falkreath Hold is the southernmost hold of Skyrim, and is noted for its verdant evergreen forests and relatively temperate climate. Moving through the Pale Pass to the south leads to Bruma in Cyrodiil, so the strategic value of this hold for both sides of the civil war is obvious; the Imperial Legion's ability to reinforce their hold on Skyrim is determined on holding the pass. Its capital shares the hold's name, and is home to the largest graveyard in Skyrim. Outside the capital the hold is very sparsely populated, but there are numerous small camps dotted around for lumberjacks, hunters and fishermen who make a good living from the hold's rich resources. Its banner is a stag with tangled antlers, on a lavender background. Its Jarl is the Imperial-aligned Siddgeir, who deposed his pro-Stormcloak uncle Dengeir for the position.
[[folder:Ghunzul]]
[[quoteright:289:https://static.tvtropes.org/pmwiki/pub/images/ghunzul_3026.png]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
Orc leader of Cracked Tusk Keep and protector of the blade shards of Mehrunes' Razor.
to:
Falkreath Hold is the southernmost hold of Skyrim, and is noted for its verdant evergreen forests and relatively temperate climate. Moving through the Pale Pass to the south leads to Bruma in Cyrodiil, so the strategic value of this hold for both sides of the civil war is obvious; the Imperial Legion's ability to reinforce their hold on Skyrim is determined on holding the pass. Its capital shares the hold's name, and is home to the largest graveyard in Skyrim. Outside the capital the hold is very sparsely populated, but there are numerous small camps dotted around for lumberjacks, hunters and fishermen who make a good living from the hold's rich resources. Its banner is a stag with tangled antlers, on a lavender background. Its Jarl is the Imperial-aligned Siddgeir, who deposed his pro-Stormcloak uncle Dengeir for the position.
[[folder:Ghunzul]]
[[quoteright:289:https://static.
[[quoteright:264:https://static.tvtropes.
->'''Voiced by:'''
Changed line(s) 270,273 (click to see context) from:
* CrazyPrepared: Ghunzul doesn't simply use himself and his bandits to protect the shards. He keeps them locked in the dungeon, protected by several button-activated bars, numerous tripwire traps, and spikes that stab at anyone who opens the chest containing them.
* OldSoldier: When was the last time you saw an Orc with ''white'' hair?
* RetiredBadass: The book ''The Keepers of the Razor'' suggests he once served in the Imperial Legion.
* SecretKeeper: He is the eighth descendant of the Inner Circle that shattered Mehrunes' Razor and divided the fragments across Skyrim.
* OldSoldier: When was the last time you saw an Orc with ''white'' hair?
* RetiredBadass: The book ''The Keepers of the Razor'' suggests he once served in the Imperial Legion.
* SecretKeeper: He is the eighth descendant of the Inner Circle that shattered Mehrunes' Razor and divided the fragments across Skyrim.
to:
* CrazyPrepared: Ghunzul ZeroPercentApprovalRating: Not only does Solitude have an annual festival denouncing him and celebrating his death, but when it gets cancelled (Elisif feels it's in poor taste with Torygg's recent passing), people protest.
* AmbiguouslyEvil: He's certainly seen as evil in Skyrim these days, and his corpse is fought as the boss of a tomb. [[spoiler:But when you get to Sovngarde, he's living it up in the Hall of Valor and is shown to be a personable, friendly man. He's AffablyEvil at worst.]]
* AmericansHateTingle: In-universe example; Olaf One-Eye is hailed as a hero and a legend in Whiterun (with Jarl Balgruuf descending from him), to the point that most historians don't know that High King Olaf and Olaf One-Eye are the same person, finding his popularity in Whiterun to be irreconcilable with the hatred Solitude has for him.
* AsskickingLeadsToLeadership: He became High King because his defeat of Numinex made him such an inspirational figure to all of Skyrim. Some versions also claim he became Jarl of Whiterun as a reward for the defeat.
* DropTheHammer: Wields a warhammer [[spoiler:in Sovngarde]]. In ''Olaf and the Dragon'', he instead has an axe, but the book itself notes this isn't known for sure.
* EasilyForgiven: [[spoiler:He doesn'tsimply use himself seem to mind that Svaknir's tales of him have defamed him so much over the centuries, and his bandits hopes to protect welcome the shards. He keeps them locked bard into the Hall once Alduin is slain.]]
* FutureImperfect: Viarmo, one of the more learned historians in thedungeon, protected by several button-activated bars, numerous tripwire traps, and spikes game, is completely shocked to discover that stab at anyone who opens High King Olaf and Olaf One-eye are the chest containing them.
same person. As mentioned above, it's likely due to the difficulty reconciling Solitude's historical hatred of King Olaf and Whiterun's hero worship of Olaf One-eye.
*OldSoldier: When GuileHero: According to King Olaf's Verse, he came to power in Skyrim through deals and promises of power to get the holds to fall in line.
* HandicappedBadass: The name should be a hint.
* AHeroToHisHometown: Though reviled elsewhere in Skyrim, Olaf is still remembered as a hero to the people of Whiterun for defeating and imprisoning the dragon Numinex. He may or may not have originally been from Whiterun, but the people of the town apparently took him up as one of their own just the same, in some tales even naming him their Jarl.
* HistoricalVillainUpgrade: Can be exaggerated when filling in the blanks of King Olaf's Verse. Whatever he did in real life, he most certainly was ''not'' Numinex in human form.
* MakeMeWannaShout: He had the Thu'um.
* NoodleIncident: He certainly did ''something'' to make Solitude hate him so much, although what it was is never made entirely clear.
* RoyalsWhoActuallyDoSomething: He performed one of the only known dragon captures in history, and is revered as a hero by the people of Whiterun.
* ATrueStoryInMyUniverse: The legend of Olaf's battle with Numinex is obscured, and it's theorized by one author that this is on purpose - that Olaf's defeat of Numinex was for whatever reason anticlimactic, so they made up a more heroic tale. As well, the bard Svaknir's account of Olaf's rise to power is heavily biased against him, and is further muddied by you the player randomly filling in missing parts of the lasttime you saw an Orc with ''white'' hair?
* RetiredBadass: The book ''The Keepersremaining copy of the Razor'' suggests he once served in tale, with the Imperial Legion.
* SecretKeeper: He is the eighth descendant of the Inner Circleoption to declare that shattered Mehrunes' Razor Olaf ''was'' Numinex in human form. Your improvisations, which may or may not have any truth to them, are likely to be further passed down through history as truth now.
* WorthyOpponent: Apparently considers Svaknir one. [[spoiler:Olaf comments in Sovngarde that Svaknir is a "fool of a poet", but nevertheless an honest enemy he respects, anddivided he hopes to see him make it into the fragments across Skyrim.Hall when the threat of Alduin is passed.]]
* AmbiguouslyEvil: He's certainly seen as evil in Skyrim these days, and his corpse is fought as the boss of a tomb. [[spoiler:But when you get to Sovngarde, he's living it up in the Hall of Valor and is shown to be a personable, friendly man. He's AffablyEvil at worst.]]
* AmericansHateTingle: In-universe example; Olaf One-Eye is hailed as a hero and a legend in Whiterun (with Jarl Balgruuf descending from him), to the point that most historians don't know that High King Olaf and Olaf One-Eye are the same person, finding his popularity in Whiterun to be irreconcilable with the hatred Solitude has for him.
* AsskickingLeadsToLeadership: He became High King because his defeat of Numinex made him such an inspirational figure to all of Skyrim. Some versions also claim he became Jarl of Whiterun as a reward for the defeat.
* DropTheHammer: Wields a warhammer [[spoiler:in Sovngarde]]. In ''Olaf and the Dragon'', he instead has an axe, but the book itself notes this isn't known for sure.
* EasilyForgiven: [[spoiler:He doesn't
* FutureImperfect: Viarmo, one of the more learned historians in the
*
* HandicappedBadass: The name should be a hint.
* AHeroToHisHometown: Though reviled elsewhere in Skyrim, Olaf is still remembered as a hero to the people of Whiterun for defeating and imprisoning the dragon Numinex. He may or may not have originally been from Whiterun, but the people of the town apparently took him up as one of their own just the same, in some tales even naming him their Jarl.
* HistoricalVillainUpgrade: Can be exaggerated when filling in the blanks of King Olaf's Verse. Whatever he did in real life, he most certainly was ''not'' Numinex in human form.
* MakeMeWannaShout: He had the Thu'um.
* NoodleIncident: He certainly did ''something'' to make Solitude hate him so much, although what it was is never made entirely clear.
* RoyalsWhoActuallyDoSomething: He performed one of the only known dragon captures in history, and is revered as a hero by the people of Whiterun.
* ATrueStoryInMyUniverse: The legend of Olaf's battle with Numinex is obscured, and it's theorized by one author that this is on purpose - that Olaf's defeat of Numinex was for whatever reason anticlimactic, so they made up a more heroic tale. As well, the bard Svaknir's account of Olaf's rise to power is heavily biased against him, and is further muddied by you the player randomly filling in missing parts of the last
* RetiredBadass: The book ''The Keepers
* SecretKeeper: He is the eighth descendant of the Inner Circle
* WorthyOpponent: Apparently considers Svaknir one. [[spoiler:Olaf comments in Sovngarde that Svaknir is a "fool of a poet", but nevertheless an honest enemy he respects, and
Changed line(s) 276,280 (click to see context) from:
[[folder:Runil]]
[[quoteright:248:https://static.tvtropes.org/pmwiki/pub/images/tes5-skyrim-journal-runil-003_5907.jpg]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
Altmer priest of Arkay, and overseer of the graveyard that puts Falkreath on the map.
[[quoteright:248:https://static.tvtropes.org/pmwiki/pub/images/tes5-skyrim-journal-runil-003_5907.jpg]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
Altmer priest of Arkay, and overseer of the graveyard that puts Falkreath on the map.
to:
[[quoteright:248:https://static.tvtropes.org/pmwiki/pub/images/tes5-skyrim-journal-runil-003_5907.jpg]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
Altmer priest of Arkay,
A bard who opposed Olaf One-Eye and
Changed line(s) 282,290 (click to see context) from:
* TheAtoner: [[spoiler:He was a Dominion battlemage, and he's now a Priest of Arkay to atone.]]
* CoolOldGuy: One of the nicest Altmer you will meet in Skyrim.
* CulturalRebel: [[spoiler:He's very grateful for the friendship and respect the humans of Falkreath have shown him during his time there. Contrast this with his former masters in the Aldmeri Dominion, who would love nothing more than to see humanity wiped off the face of Nirn.]]
* DreamingOfThingsToCome: Runil has a dream portending the coming of Alduin, and of his own eventual path-crossing with the Dragonborn. His first scene in your presence has him giving last rites over a grave, just as his dream foretells.
* GoodShepherd: As a priest of Arkay, the god of birth and death, he presides over funerals and comforts the family and friends of the deceased.
* HeelFaithTurn: He explains that he became a follower of Arkay [[spoiler:and presumably defected from the Aldmeri Dominion]] after the Great War, feeling the weight of all the people he killed and hoping to be redeemed.
* RetiredBadass: A veteran of the Great War who's still quite skilled.
* ShellShockedVeteran: Much like Madena, he's got some shell shock over all the lives he terminated during the Great War with his magefire. [[spoiler:His journal indicates he was on the Aldmeri Dominion side, who weren't known for holding back in the magic department either.]]
* SummonMagic: He is the common-level Conjuration trainer.
* CoolOldGuy: One of the nicest Altmer you will meet in Skyrim.
* CulturalRebel: [[spoiler:He's very grateful for the friendship and respect the humans of Falkreath have shown him during his time there. Contrast this with his former masters in the Aldmeri Dominion, who would love nothing more than to see humanity wiped off the face of Nirn.]]
* DreamingOfThingsToCome: Runil has a dream portending the coming of Alduin, and of his own eventual path-crossing with the Dragonborn. His first scene in your presence has him giving last rites over a grave, just as his dream foretells.
* GoodShepherd: As a priest of Arkay, the god of birth and death, he presides over funerals and comforts the family and friends of the deceased.
* HeelFaithTurn: He explains that he became a follower of Arkay [[spoiler:and presumably defected from the Aldmeri Dominion]] after the Great War, feeling the weight of all the people he killed and hoping to be redeemed.
* RetiredBadass: A veteran of the Great War who's still quite skilled.
* ShellShockedVeteran: Much like Madena, he's got some shell shock over all the lives he terminated during the Great War with his magefire. [[spoiler:His journal indicates he was on the Aldmeri Dominion side, who weren't known for holding back in the magic department either.]]
* SummonMagic: He is the common-level Conjuration trainer.
to:
* TheAtoner: [[spoiler:He was a Dominion battlemage, and he's now a Priest ArchEnemy: Of Olaf.
* ATrueStoryInMyUniverse: There's no telling if anything Svaknir says ofArkay to atone.]]
him is true or not.
*CoolOldGuy: One of the nicest Altmer you will meet in Skyrim.
UnfinishedBusiness: "Olaf! Let us finish this!"
*CulturalRebel: [[spoiler:He's very grateful WorthyOpponent: One-sided for the friendship and respect the humans of Falkreath have shown him during his time there. Contrast this with his former masters in the Aldmeri Dominion, who would love nothing more than to see humanity wiped off the face of Nirn.]]
* DreamingOfThingsToCome: Runil has a dream portending the coming of Alduin, and of his own eventual path-crossing with the Dragonborn. His first scene in your presence has him giving last rites over a grave, just as his dream foretells.
* GoodShepherd: As a priest of Arkay, the god of birth and death, he presides over funerals and comforts the family and friends of the deceased.
* HeelFaithTurn: He explains that he became a follower of Arkay [[spoiler:and presumably defected from the Aldmeri Dominion]] after the Great War, feeling the weight of all the people he killed and hoping to be redeemed.
* RetiredBadass: A veteran of the Great War who's still quite skilled.
* ShellShockedVeteran: Much like Madena, he's got some shell shock over all the lives he terminated during the Great War with his magefire. [[spoiler:His journal indicates he was on the Aldmeri Dominion side, who weren't known for holding back in the magic department either.]]
* SummonMagic: He is the common-level Conjuration trainer.Olaf.
* ATrueStoryInMyUniverse: There's no telling if anything Svaknir says of
*
*
* DreamingOfThingsToCome: Runil has a dream portending the coming of Alduin, and of his own eventual path-crossing with the Dragonborn. His first scene in your presence has him giving last rites over a grave, just as his dream foretells.
* GoodShepherd: As a priest of Arkay, the god of birth and death, he presides over funerals and comforts the family and friends of the deceased.
* HeelFaithTurn: He explains that he became a follower of Arkay [[spoiler:and presumably defected from the Aldmeri Dominion]] after the Great War, feeling the weight of all the people he killed and hoping to be redeemed.
* RetiredBadass: A veteran of the Great War who's still quite skilled.
* ShellShockedVeteran: Much like Madena, he's got some shell shock over all the lives he terminated during the Great War with his magefire. [[spoiler:His journal indicates he was on the Aldmeri Dominion side, who weren't known for holding back in the magic department either.]]
* SummonMagic: He is the common-level Conjuration trainer.
Changed line(s) 293,297 (click to see context) from:
[[folder:Sinding]]
[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/sinding_5943.jpg]]
->'''Voiced by:''' Thor Edgell (English)[[note]]'''Other Languages''':Yaroslav Agikyan (Russian)[[/note]]
A Nord imprisoned in Falkreath jail for murdering a child. [[spoiler:He's actually a werewolf who got cursed by Hircine for stealing his Ring.]]
[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/sinding_5943.jpg]]
->'''Voiced by:''' Thor Edgell (English)[[note]]'''Other Languages''':Yaroslav Agikyan (Russian)[[/note]]
A Nord imprisoned in Falkreath jail for murdering a child. [[spoiler:He's actually a werewolf who got cursed by Hircine for stealing his Ring.]]
to:
[[quoteright:225:https://static.
The Pale is centrally north in the province, and has a predominantly winter forest landscape. The hold is very sparsely populated and the frozen ground is poorly suited to farming, but the southern edge is slightly more hospitable; the cold gives way to grassy plains where the wind chills to the bone and giants lay down their camps. Its capital is Dawnstar, a small town that serves as a port stop with its small dock and has mines that supply Skyrim with iron and quicksilver. Its banner is a four-pointed star. Its Jarl is the Stormcloak-aligned Skald, who has ruled the hold for thirty-five years and is regarded as an arrogant fool with an unpleasant personality.
[[folder:Arondil]]
[[quoteright:336:https://static.tvtropes.
->'''Voiced by:'''
A
Changed line(s) 299,304 (click to see context) from:
* TheAtoner: He admits that he probably deserves to die for what he's done, and [[spoiler:if you choose to spare him,]] he promises to never return to society.
* BlessedWithSuck: [[spoiler:Hircine's Ring was supposed to allow him to control his transformations, but thanks to Hircine cursing it as revenge for his theft, it ended up causing him to transform randomly and lose even more control over his transformations.]]
* DidYouJustScamCthulhu: Attempted this by stealing [[spoiler:Hircine's ring.]] It didn't work out well for him.
* SadisticChoice: Either kill him under Hircine's orders and get new armor, or help him kill the other hunters and gain the uncursed Ring of Hircine. [[TakeAThirdOption Or do both]], to exploit a bug to get you both rewards.
* TragicMonster: He didn't want to murder the child, but owing to Hircine's curse he ended up doing so against his own will.
* WalkingShirtlessScene: Justified, due to him [[spoiler:being a werewolf.]]
* BlessedWithSuck: [[spoiler:Hircine's Ring was supposed to allow him to control his transformations, but thanks to Hircine cursing it as revenge for his theft, it ended up causing him to transform randomly and lose even more control over his transformations.]]
* DidYouJustScamCthulhu: Attempted this by stealing [[spoiler:Hircine's ring.]] It didn't work out well for him.
* SadisticChoice: Either kill him under Hircine's orders and get new armor, or help him kill the other hunters and gain the uncursed Ring of Hircine. [[TakeAThirdOption Or do both]], to exploit a bug to get you both rewards.
* TragicMonster: He didn't want to murder the child, but owing to Hircine's curse he ended up doing so against his own will.
* WalkingShirtlessScene: Justified, due to him [[spoiler:being a werewolf.]]
to:
* TheAtoner: He admits AmazonBrigade: A particularly horrifying example; his undead minions, be it draugr or ghosts, are all female, and it's heavily implied that he probably deserves to die for what he's done, [[ILoveTheDead sleeps with them]].
* EvilSorcerer: A very perverted {{necromancer}} who kills women and[[spoiler:if you choose to spare him,]] he promises to never return to society.
* BlessedWithSuck: [[spoiler:Hircine's Ring was supposed to allow him to controlturns them into his transformations, but thanks to Hircine cursing it as revenge for undead slaves.
* KarmicDeath: A stealthy Dragonborn can sneak behind histheft, it ended up causing him to transform randomly throne and lose even more control over remove the soul gem that controls his transformations.]]
* DidYouJustScamCthulhu: Attempted this by stealing [[spoiler:Hircine's ring.]] It didn't work out well for him.
* SadisticChoice: Either kill him under Hircine's orders and get new armor,guards or help him kill shoot it off the other hunters and gain the uncursed Ring of Hircine. [[TakeAThirdOption Or do both]], to exploit a bug to get you both rewards.
* TragicMonster: He didn't want to murder the child, but owing to Hircine's curse he ended up doing sopedestal with an arrow, [[HoistByHisOwnPetard turning them against Arondil and killing him]].
* ILoveTheDead: While it's never outright said out loud, hisown will.
diaries heavily imply it, and there is also the fact you can find a ghost sleeping in his bed...
*WalkingShirtlessScene: Justified, due PowerPerversionPotential: He's a necrophiliac who practices necromancy. The rest should fall into place from there.
* StalkerWithACrush: A very creepy example towards Dawnstar's milkmaids. His journals mention that after being exiled from Dawnstar, he misses them and has wet dreams about them. Then one of them accidentally makes it to Yngvild later and is captured by his minions, leading him[[spoiler:being to kill her so he can LeaveNoWitnesses. ''Then'' he finds out he can reanimate her as a werewolf.]]ghost, and starts actively sending his minions to abduct more of them from Dawnstar for him to kill and raise...
* EvilSorcerer: A very perverted {{necromancer}} who kills women and
* BlessedWithSuck: [[spoiler:Hircine's Ring was supposed to allow him to control
* KarmicDeath: A stealthy Dragonborn can sneak behind his
* DidYouJustScamCthulhu: Attempted this by stealing [[spoiler:Hircine's ring.]] It didn't work out well for him.
* SadisticChoice: Either kill him under Hircine's orders and get new armor,
* TragicMonster: He didn't want to murder the child, but owing to Hircine's curse he ended up doing so
* ILoveTheDead: While it's never outright said out loud, his
*
* StalkerWithACrush: A very creepy example towards Dawnstar's milkmaids. His journals mention that after being exiled from Dawnstar, he misses them and has wet dreams about them. Then one of them accidentally makes it to Yngvild later and is captured by his minions, leading him
Changed line(s) 307,311 (click to see context) from:
[[folder:Angi]]
[[quoteright:216:https://static.tvtropes.org/pmwiki/pub/images/tesv_angi_5815.png]]
->'''Voiced by:''' Martina Lotun (English)[[note]]'''Other Languages''':Tatyana Shitova (Russian)[[/note]]
A Nord ranger who lives in a shack high upon a mountain ridge south of Falkreath. Born and raised in Helgen, she decided to live alone in the wilderness after her family was killed, having grown tired of the townspeople all feeling sorry for her.
[[quoteright:216:https://static.tvtropes.org/pmwiki/pub/images/tesv_angi_5815.png]]
->'''Voiced by:''' Martina Lotun (English)[[note]]'''Other Languages''':Tatyana Shitova (Russian)[[/note]]
A Nord ranger who lives in a shack high upon a mountain ridge south of Falkreath. Born and raised in Helgen, she decided to live alone in the wilderness after her family was killed, having grown tired of the townspeople all feeling sorry for her.
to:
[[quoteright:216:https://static.
[[quoteright:268:https://static.tvtropes.
->'''Voiced by:'''
Changed line(s) 313,324 (click to see context) from:
* ArcherArchetype: An aloof hermit who lives in the wilderness, honing her archery skills on any foolish bandits that come close.
* DontYouDarePityMe: Part of the reason why she lives outside of society. Offer your sympathies after she tells you her story and she'll get angry.
-->'''Angi:''' Don't be like them. Don't feel sorry for me.
* DoomedHometown: She was born and raised in Helgen.
* FriendlySniper: First impressions notwithstanding; she threatens to put an arrow in your head when you first meet her, but that's only because most of the people visiting her shack are either trying to rob her or kill her. If you act friendly towards her, she happily teaches you her formidable archery skills, gives you her personal bow when you pass all her tests, and thanks you for keeping her company.
* TheHermit: Lives alone on a mountain ridge, but doesn't mind.
* KickTheDog: Can be on the receiving end of a ''major'' one from the Dragonborn; see "YouHaveOutlivedYourUsefulness" below.
* MasterArcher: One of the three only master archery trainers in Skyrim.
* OnlyFriend: The Dragonborn can become this to her.
* RoaringRampageOfRevenge: She made sure the two drunk Imperial soldiers that killed her family got what they had coming to them.
* YouCantGoHomeAgain: Implied, even before Helgen was destroyed. The Imperial Legion probably wasn't too happy when she murdered those two soldiers, justified or not. Good thing she already wanted to leave town.
* YouHaveOutlivedYourUsefulness: After she has taught the Dragonborn everything she knows about archery and offered them her special bow as a parting gift, the player can tell her that [[KickTheDog she is of no more use to them]] and they are now going to [[UngratefulBastard kill her]].
* DontYouDarePityMe: Part of the reason why she lives outside of society. Offer your sympathies after she tells you her story and she'll get angry.
-->'''Angi:''' Don't be like them. Don't feel sorry for me.
* DoomedHometown: She was born and raised in Helgen.
* FriendlySniper: First impressions notwithstanding; she threatens to put an arrow in your head when you first meet her, but that's only because most of the people visiting her shack are either trying to rob her or kill her. If you act friendly towards her, she happily teaches you her formidable archery skills, gives you her personal bow when you pass all her tests, and thanks you for keeping her company.
* TheHermit: Lives alone on a mountain ridge, but doesn't mind.
* KickTheDog: Can be on the receiving end of a ''major'' one from the Dragonborn; see "YouHaveOutlivedYourUsefulness" below.
* MasterArcher: One of the three only master archery trainers in Skyrim.
* OnlyFriend: The Dragonborn can become this to her.
* RoaringRampageOfRevenge: She made sure the two drunk Imperial soldiers that killed her family got what they had coming to them.
* YouCantGoHomeAgain: Implied, even before Helgen was destroyed. The Imperial Legion probably wasn't too happy when she murdered those two soldiers, justified or not. Good thing she already wanted to leave town.
* YouHaveOutlivedYourUsefulness: After she has taught the Dragonborn everything she knows about archery and offered them her special bow as a parting gift, the player can tell her that [[KickTheDog she is of no more use to them]] and they are now going to [[UngratefulBastard kill her]].
to:
* ArcherArchetype: An aloof hermit who lives in the wilderness, honing her archery skills on any foolish bandits EveryoneHasStandards: Despite leading an extreme, militant order of monster and Daedra-hunters, even Carcette felt that come close.
* DontYouDarePityMe: PartIsran took things a bit too far with his hatred of the reason why she lives outside of society. Offer your sympathies after she tells you her story and she'll get angry.
-->'''Angi:''' Don't be like them. Don't feel sorry for me.
vampires.
*DoomedHometown: She was born and raised in Helgen.
* FriendlySniper: First impressions notwithstanding; she threatensFantasticRacism: The sect is not very polite to put an arrow in your head when you first meet her, but that's only Orcs, presumably because most of their connection to Malacath.
* HealingHands: She's the Expert-level Restoration trainer, not that it means much with ''Dawnguard'' installed, as there's no realistic way to train Restoration up to its cap with her before the Hall of thepeople visiting her shack are either trying to rob her or kill her. If you act friendly towards her, she happily teaches you her formidable archery skills, gives you her personal bow when you pass all her tests, and thanks you for keeping her company.
* TheHermit: Lives alone on a mountain ridge, but doesn't mind.
* KickTheDog: Can be on the receiving end of a ''major'' one from the Dragonborn; see "YouHaveOutlivedYourUsefulness" below.
* MasterArcher: One of the three only master archery trainers in Skyrim.
* OnlyFriend: The Dragonborn can become this to her.
* RoaringRampageOfRevenge: She made sure the two drunk Imperial soldiers that killed her family got what they had coming to them.
* YouCantGoHomeAgain: Implied, even before Helgen wasVigilant is destroyed. The Imperial Legion probably At least Colette Marence will still be around, and Dawnguard-aligned players get Florentius to compensate.
* KilledOffScreen: Everyone in the Hall of the Vigilant, Carcette included, is slain by Volkihar vampires once ''Dawnguard'' is installed (if the player is level 10 or higher - lower level players and new characters can still visit the hall before it's destroyed).
* LastStand: If you go to Hall of the Vigilant after it's destroyed, there are several dead vampires and death hounds in the hall, meaning they didn't die easily.
* SuddenSequelDeathSyndrome: Carcette wasn't toohappy remarkable in the vanilla game, isn't attached to any quests, and there was no indication that the Hall of the Vigilants was under any threat. Then you install ''Dawnguard'', and she becomes one of its first casualties.
* TooDumbToLive: ''Dawnguard'' reveals that not only did she not accept that the Volkihar vampires were out of the Vigilants' league, but whenshe murdered those two soldiers, justified or not. Good thing she already wanted to leave town.
* YouHaveOutlivedYourUsefulness: After she has taught the Dragonborn everything she knowswarned about archery it by the leader of the Dawnguard, Carcette ignored him.
* UnderestimatingBadassery: She andoffered them her special bow as a parting gift, Vigilant fail to realize the player can tell her that [[KickTheDog she is of no more use threat represented by the Volkihar vampires, leading to them]] and they are now going to [[UngratefulBastard kill her]].their demise.
* DontYouDarePityMe: Part
-->'''Angi:''' Don't be like them. Don't feel sorry for me.
*
* FriendlySniper: First impressions notwithstanding; she threatens
* HealingHands: She's the Expert-level Restoration trainer, not that it means much with ''Dawnguard'' installed, as there's no realistic way to train Restoration up to its cap with her before the Hall of the
* TheHermit: Lives alone on a mountain ridge, but doesn't mind.
* KickTheDog: Can be on the receiving end of a ''major'' one from the Dragonborn; see "YouHaveOutlivedYourUsefulness" below.
* MasterArcher: One of the three only master archery trainers in Skyrim.
* OnlyFriend: The Dragonborn can become this to her.
* RoaringRampageOfRevenge: She made sure the two drunk Imperial soldiers that killed her family got what they had coming to them.
* YouCantGoHomeAgain: Implied, even before Helgen was
* KilledOffScreen: Everyone in the Hall of the Vigilant, Carcette included, is slain by Volkihar vampires once ''Dawnguard'' is installed (if the player is level 10 or higher - lower level players and new characters can still visit the hall before it's destroyed).
* LastStand: If you go to Hall of the Vigilant after it's destroyed, there are several dead vampires and death hounds in the hall, meaning they didn't die easily.
* SuddenSequelDeathSyndrome: Carcette wasn't too
* TooDumbToLive: ''Dawnguard'' reveals that not only did she not accept that the Volkihar vampires were out of the Vigilants' league, but when
* YouHaveOutlivedYourUsefulness: After she has taught the Dragonborn everything she knows
* UnderestimatingBadassery: She and
Changed line(s) 327,330 (click to see context) from:
[[folder:Hert]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
A Nord vampire who runs Half-Moon Mill. She provides lumber for Falkreath, and used to also provide for Helgen before Alduin destroyed it. She's actually rather friendly with the Dragonborn, and will provide them with lumber for their homesteads as well.
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
A Nord vampire who runs Half-Moon Mill. She provides lumber for Falkreath, and used to also provide for Helgen before Alduin destroyed it. She's actually rather friendly with the Dragonborn, and will provide them with lumber for their homesteads as well.
to:
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/horik_halfhand_3200.png]]
->'''Voiced by:'''
Changed line(s) 332,337 (click to see context) from:
* AffablyEvil: She's extremely polite to the Dragonborn and pays them well if they chop firewood for her. If she likes the Dragonborn, she'll even let them have free lumber as long as they cut it themselves. That being said, she's still a vampire who feeds off of travelers.
* CuteMonsterGirl: She's this in the vanilla game. [[NightmareFace Not so much]] with ''Dawnguard'' installed, though.
* CutLexLuthorACheck: She actually makes an honest living selling lumber.
* KarmaHoudini: If you choose to destroy the Dark Brotherhood rather than join it, you can never get the quest directing you to kill her and her husband and they'll be free to keep killing innocent travelers. Since they're not marked essential, however, you ''can'' kill them independently of the quest, though the game will simply treat it as common murder in spite of their wickedness.
* SchmuckBait: Some of her random dialogue will have her offer to let you stay the night, although you have no way to accept this. Lucky for the Dragonborn, as the various fed-upon corpses in the basement reveals what happens to those who do.
* UnholyMatrimony: She's married to Hern, another vampire and a Dark Brotherhood contract.
* CuteMonsterGirl: She's this in the vanilla game. [[NightmareFace Not so much]] with ''Dawnguard'' installed, though.
* CutLexLuthorACheck: She actually makes an honest living selling lumber.
* KarmaHoudini: If you choose to destroy the Dark Brotherhood rather than join it, you can never get the quest directing you to kill her and her husband and they'll be free to keep killing innocent travelers. Since they're not marked essential, however, you ''can'' kill them independently of the quest, though the game will simply treat it as common murder in spite of their wickedness.
* SchmuckBait: Some of her random dialogue will have her offer to let you stay the night, although you have no way to accept this. Lucky for the Dragonborn, as the various fed-upon corpses in the basement reveals what happens to those who do.
* UnholyMatrimony: She's married to Hern, another vampire and a Dark Brotherhood contract.
to:
* AffablyEvil: She's extremely polite PlatonicLifePartners: With his former commander, Brina Merelis.
* RetiredBadass: One who comes out of retirement. It takes guts to dust off theDragonborn old Legion armor in a Stormcloak city when the Jarl wants him executed.
* UndyingLoyalty: To the Legion, andpays them well if they chop firewood to Brina for her. If she likes the Dragonborn, she'll even let them have free lumber as long as they cut it themselves. That being said, she's still a vampire who feeds off of travelers.
* CuteMonsterGirl: She's thisshared service time in the vanilla game. [[NightmareFace Not Legion. His loyalty is so much]] with ''Dawnguard'' installed, though.
* CutLexLuthorACheck: She actually makes an honest living selling lumber.
* KarmaHoudini: If you choose to destroydeep that he openly antagonizes the Dark Brotherhood rather than join it, you can never get the quest directing you to kill her initial Stormcloak-allied Jarl by dusting off his old Legion armor and her husband and they'll be free to keep killing innocent travelers. Since they're not marked essential, however, you ''can'' kill them independently of the quest, though the game will simply treat wearing it as common murder in spite of their wickedness.
* SchmuckBait: Some of her random dialogue will have her offer to let you stay the night, although you have no way to accept this. Lucky for the Dragonborn, as the various fed-upon corpses in the basement reveals what happens to those who do.
* UnholyMatrimony: She's married to Hern, another vampire and a Dark Brotherhood contract.about town.
* RetiredBadass: One who comes out of retirement. It takes guts to dust off the
* UndyingLoyalty: To the Legion, and
* CuteMonsterGirl: She's this
* CutLexLuthorACheck: She actually makes an honest living selling lumber.
* KarmaHoudini: If you choose to destroy
* SchmuckBait: Some of her random dialogue will have her offer to let you stay the night, although you have no way to accept this. Lucky for the Dragonborn, as the various fed-upon corpses in the basement reveals what happens to those who do.
* UnholyMatrimony: She's married to Hern, another vampire and a Dark Brotherhood contract.
Changed line(s) 340,343 (click to see context) from:
[[folder:Anise]]
->'''Voiced by:''' Alice Hirson (English)[[note]]'''Other Languages''':Lyudmila Ilyina (Russian)[[/note]]
An elderly woman who lives in a secluded shack north of Lake Ilinalta. She comes off as very friendly and lonely, but she's actually a powerful witch attempting to start a new coven.
->'''Voiced by:''' Alice Hirson (English)[[note]]'''Other Languages''':Lyudmila Ilyina (Russian)[[/note]]
An elderly woman who lives in a secluded shack north of Lake Ilinalta. She comes off as very friendly and lonely, but she's actually a powerful witch attempting to start a new coven.
to:
->'''Voiced by:'''
Changed line(s) 345,349 (click to see context) from:
* EvilIsOneBigHappyFamily: Her sister is Moira, the Hagraven [[spoiler:to whom the Dragonborn gets drunkenly engaged]] during "A Night to Remember".
* EvilOldFolks: Again, she's a witch.
* FauxAffablyEvil: When you first meet her, she remarks on how nice it is to have a visitor. She even has the typical "friendly old lady" voice set.
* HeKnowsTooMuch: If you go snooping around in her basement, she'll attack you when you come back out.
* MostDefinitelyNotAVillain: When you talk to her, she may say that she's just a poor old woman with nothing interesting.
* EvilOldFolks: Again, she's a witch.
* FauxAffablyEvil: When you first meet her, she remarks on how nice it is to have a visitor. She even has the typical "friendly old lady" voice set.
* HeKnowsTooMuch: If you go snooping around in her basement, she'll attack you when you come back out.
* MostDefinitelyNotAVillain: When you talk to her, she may say that she's just a poor old woman with nothing interesting.
to:
* EvilIsOneBigHappyFamily: Her sister is Moira, CourtMage: For Dawnstar.
* MrExposition: You can see her (futilely) trying to convince Silus Vesuius to close his museum, and if you ask her on this afterwards, she can give you a brief introduction to theHagraven [[spoiler:to whom Mythic Dawn.
* PutOnABus: Subverted. The player can listen to her asking theDragonborn gets drunkenly engaged]] very Stormcloak-allied Jarl to basically do this, and grant her some time away from court, and he very crossly denies the request.
* ShellShockedVeteran: After taking part in the defense of the Imperial City during"A Night to Remember".
* EvilOldFolks: Again,the Great War, she's a witch.
* FauxAffablyEvil: When you first meet her, she remarks on how nice it is to have a visitor. She even has the typical "friendly old lady" voice set.
* HeKnowsTooMuch: If you go snooping around inseared, frozen, and electrified far too many young elves for her basement, she'll attack you when you come back out.
* MostDefinitelyNotAVillain: When you talk to her, she may say thatpeace of mind, and is thus pretty much a pacifist. Unfortunately, she's just a poor old woman with nothing interesting.so high-strung from serving under Skald that if the Imperials take Dawnstar and Brina Merelis takes the throne, she tends to assume the worst when Brina asks something of her. The fact that Brina's housecarl Horik doesn't trust her can't be helping, either.
* MrExposition: You can see her (futilely) trying to convince Silus Vesuius to close his museum, and if you ask her on this afterwards, she can give you a brief introduction to the
* PutOnABus: Subverted. The player can listen to her asking the
* ShellShockedVeteran: After taking part in the defense of the Imperial City during
* EvilOldFolks: Again,
* FauxAffablyEvil: When you first meet her, she remarks on how nice it is to have a visitor. She even has the typical "friendly old lady" voice set.
* HeKnowsTooMuch: If you go snooping around in
* MostDefinitelyNotAVillain: When you talk to her, she may say that
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[[folder:Nenya]]
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
The Altmer steward of Falkreath Hold and right hand woman of Jarl Siddgeir.
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
The Altmer steward of Falkreath Hold and right hand woman of Jarl Siddgeir.
to:
[[quoteright:258:https://static.tvtropes.org/pmwiki/pub/images/silus_vesuius_2981.png]]
->'''Voiced by:'''
Changed line(s) 357,363 (click to see context) from:
* HypercompetentSidekick: Of Siddgeir. He's too lazy to run the hold, so he has her run it, which she does well.
* NiceGirl: She's nice and does her best to look after the people of Falkreath.
* OlderThanTheyLook: She served under Dengeir when he was young, and now Siddgeir, but she still looks very young. Justified, since she is a Altmer, who can live for hundreds of years.
* ReasonableAuthorityFigure: She runs Falkreath Hold, due to Siddgeir being disinterested in actually running it and she truly does what's best for the people.
* RightHandWoman: Of Jarl Siddgeir, and Dengeir before him. She runs the day-to-day operations in the Hold.
* ShoutOut: She shares her name with [[Literature/TheLordOfTheRings Galadriel's ring of power]].
* StatuesqueStunner: She's very cute for a Altmer and she towers over every other non-Altmer.
* NiceGirl: She's nice and does her best to look after the people of Falkreath.
* OlderThanTheyLook: She served under Dengeir when he was young, and now Siddgeir, but she still looks very young. Justified, since she is a Altmer, who can live for hundreds of years.
* ReasonableAuthorityFigure: She runs Falkreath Hold, due to Siddgeir being disinterested in actually running it and she truly does what's best for the people.
* RightHandWoman: Of Jarl Siddgeir, and Dengeir before him. She runs the day-to-day operations in the Hold.
* ShoutOut: She shares her name with [[Literature/TheLordOfTheRings Galadriel's ring of power]].
* StatuesqueStunner: She's very cute for a Altmer and she towers over every other non-Altmer.
to:
* HypercompetentSidekick: Of Siddgeir. He's too lazy to run BlackShirt: Believes that the hold, so he has her run it, which she does well.
* NiceGirl: She's nice and does her best to look afterMythic Dawn should be remembered for holding the people fate of Falkreath.
* OlderThanTheyLook: She served under Dengeir when he was young, and now Siddgeir, but she still looks very young. Justified, since she is a Altmer, who can live for hundreds of years.
* ReasonableAuthorityFigure: She runs Falkreath Hold, due to Siddgeir being disinterested in actually running it and she truly does what's best forthe people.
* RightHandWoman: Of Jarl Siddgeir, and Dengeir before him. She runs the day-to-day operations in the Hold.
* ShoutOut: She shares her name with [[Literature/TheLordOfTheRings Galadriel's ring of power]].Empire within their grasp.
*StatuesqueStunner: She's very cute CallBack: His entire quest is one to ''Oblivion'', being focused around the Mythic Dawn.
* FaceDeathWithDignity: If you decline his offer of money in exchange fora Altmer sparing his life and she towers over every other non-Altmer.decide to just kill him, he elects to go down fighting and attacks you.
* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy. He seems to think that he's in a setting where simply collecting pieces of an infamous doomsday cult's weapon is both easy and not that dangerous, despite the fact that the being who gave said weapon still is around and would have followers still.
* NightmareFetishist: He seems a little too enthusiastic about the Daedric cult of his ancestors.
* PetTheDog: If you [[spoiler:let him live and he survives the Dremora attack]], he'll sincerely thank you for it.
* SadisticChoice: [[spoiler:You can either betray and kill Silus to get Mehrunes' Razor, or spare his life and forfeit the chance to reforge the weapon, leaving you with only the disassembled fragments.]]
* SociallyUnacceptableCollection: He turns his house into a museum dedicated to the Mythic Dawn, the ApocalypseCult that murdered Emperor Uriel Septim and caused the Oblivion Crisis [[VideoGame/TheElderScrollsIVOblivion 200 years prior]].
* TooDumbToLive: He not only tries to find all the fragments of Mehrunes' Razor to complete his collection, but he actually decides to find one of the Dagon's shrines and ''ask him to repair it''. You can call him out on the fact that messing with the Daedric Prince of Destruction's ArtifactOfDoom is a terrible idea, not that he'll listen. [[spoiler:It may just prove to be his undoing.]]
* YouHaveOutlivedYourUsefulness: Mehrunes Dagon declares this, although it's up to the player whether to actually kill him or not.
* NiceGirl: She's nice and does her best to look after
* OlderThanTheyLook: She served under Dengeir when he was young, and now Siddgeir, but she still looks very young. Justified, since she is a Altmer, who can live for hundreds of years.
* ReasonableAuthorityFigure: She runs Falkreath Hold, due to Siddgeir being disinterested in actually running it and she truly does what's best for
* RightHandWoman: Of Jarl Siddgeir, and Dengeir before him. She runs the day-to-day operations in the Hold.
* ShoutOut: She shares her name with [[Literature/TheLordOfTheRings Galadriel's ring of power]].
*
* FaceDeathWithDignity: If you decline his offer of money in exchange for
* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy. He seems to think that he's in a setting where simply collecting pieces of an infamous doomsday cult's weapon is both easy and not that dangerous, despite the fact that the being who gave said weapon still is around and would have followers still.
* NightmareFetishist: He seems a little too enthusiastic about the Daedric cult of his ancestors.
* PetTheDog: If you [[spoiler:let him live and he survives the Dremora attack]], he'll sincerely thank you for it.
* SadisticChoice: [[spoiler:You can either betray and kill Silus to get Mehrunes' Razor, or spare his life and forfeit the chance to reforge the weapon, leaving you with only the disassembled fragments.]]
* SociallyUnacceptableCollection: He turns his house into a museum dedicated to the Mythic Dawn, the ApocalypseCult that murdered Emperor Uriel Septim and caused the Oblivion Crisis [[VideoGame/TheElderScrollsIVOblivion 200 years prior]].
* TooDumbToLive: He not only tries to find all the fragments of Mehrunes' Razor to complete his collection, but he actually decides to find one of the Dagon's shrines and ''ask him to repair it''. You can call him out on the fact that messing with the Daedric Prince of Destruction's ArtifactOfDoom is a terrible idea, not that he'll listen. [[spoiler:It may just prove to be his undoing.]]
* YouHaveOutlivedYourUsefulness: Mehrunes Dagon declares this, although it's up to the player whether to actually kill him or not.
Changed line(s) 366,376 (click to see context) from:
!People of Haafingar
Haafingar is in the northwestern corner of Skyrim, and is known for its opposite extremes in climate - its southern regions are warmer from the Karth River flow, while its northern regions are more typical of its latitude. Its capital is Solitude, built upon a gigantic natural rock arch spanning the mouth of the Karth River. Solitude is the largest city in Skyrim and the provincial capital, it is the main base of the East Empire Trading Company, it is where the Imperial Legion directs their efforts in the civil war, and the Thalmor have their embassy close by the city. It is a city of great political and economic import with strong natural defences and a diverse population. In short, it is the jewel of Imperial power in Skyrim. Haafingar is also where the Thalmor embassy in Skyrim is located. Its banner is a wolf head on a red cross background. Its Jarl is Elisif the Fair, the widow of High King Torygg and ''de-facto'' High Queen of Skyrim.
[[folder:Brelas]]
->'''Voiced by:''' Ellen Dubin (English)[[note]]'''Other Languages''':Maria Ryschenkova (Russian)[[/note]]
A Bosmer slave girl who works for Elenwen. She is seen during Elenwen's party. Gets sent to the torture chambers after Erikur frames her because she rejected his romantic advances.
----
* BreakTheCutie: She serves Elenwen against her will. Then she may be sent to the torture chambers for not reacting to Erikur's advances. If you decide to save her, she's shivering in fear, very confused, and doesn't know where to go at all.
* {{Maid}}: Heavily implied to be forced into this role.
* WhatHappenedToTheMouse: Can invoke this trope after fleeing the Thalmor Embassy. If a player goes their own way after freeing her, she is known to disappear without a trace. This is because she's set to go to Windhelm, but because she's very weak, she has a high chance of dying during her travels, as well as the fact that, for some reason, her AI isn't as good at finding its way to the city as Malborn's.
Haafingar is in the northwestern corner of Skyrim, and is known for its opposite extremes in climate - its southern regions are warmer from the Karth River flow, while its northern regions are more typical of its latitude. Its capital is Solitude, built upon a gigantic natural rock arch spanning the mouth of the Karth River. Solitude is the largest city in Skyrim and the provincial capital, it is the main base of the East Empire Trading Company, it is where the Imperial Legion directs their efforts in the civil war, and the Thalmor have their embassy close by the city. It is a city of great political and economic import with strong natural defences and a diverse population. In short, it is the jewel of Imperial power in Skyrim. Haafingar is also where the Thalmor embassy in Skyrim is located. Its banner is a wolf head on a red cross background. Its Jarl is Elisif the Fair, the widow of High King Torygg and ''de-facto'' High Queen of Skyrim.
[[folder:Brelas]]
->'''Voiced by:''' Ellen Dubin (English)[[note]]'''Other Languages''':Maria Ryschenkova (Russian)[[/note]]
A Bosmer slave girl who works for Elenwen. She is seen during Elenwen's party. Gets sent to the torture chambers after Erikur frames her because she rejected his romantic advances.
----
* BreakTheCutie: She serves Elenwen against her will. Then she may be sent to the torture chambers for not reacting to Erikur's advances. If you decide to save her, she's shivering in fear, very confused, and doesn't know where to go at all.
* {{Maid}}: Heavily implied to be forced into this role.
* WhatHappenedToTheMouse: Can invoke this trope after fleeing the Thalmor Embassy. If a player goes their own way after freeing her, she is known to disappear without a trace. This is because she's set to go to Windhelm, but because she's very weak, she has a high chance of dying during her travels, as well as the fact that, for some reason, her AI isn't as good at finding its way to the city as Malborn's.
to:
!People of Haafingar
HaafingarThe Reach
The Reach isin the northwestern corner of Skyrim, westernmost province, and is known for its opposite extremes in climate - its southern regions are warmer from dominated by craggy canyons of the Karth River flow, while and its northern regions are more typical tributaries, and by the soaring peaks of its latitude. the Druadach Mountains. The rugged wilderness of the hold is home to the Forsworn, hostile Breton natives who seek to gain independence from both Skyrim and the Empire and thus attack all outsiders on sight. Its capital is Solitude, Markarth, built upon a gigantic natural rock arch spanning into the mouth ruins of an old Dwarven city. Markarth is one of the Karth River. Solitude is the largest city most fortified cities in all Skyrim and the provincial capital, it is the main base of the East Empire Trading Company, it is where the Imperial Legion directs their efforts in the civil war, home to a lucrative silver mining and the Thalmor have their embassy close by the city. It is a city of great political and economic import with strong natural defences and a diverse population. In short, it is the jewel of Imperial power in Skyrim. Haafingar is also where the Thalmor embassy in Skyrim is located. smithing industry. Its banner is a wolf head on a red cross background. rack of ram horns. Its Jarl is Elisif the Fair, Imperial-aligned Igmund, a young man who inherited the widow of High King Torygg and ''de-facto'' High Queen of Skyrim.
[[folder:Brelas]]
position from his father Hrolfdir after he was murdered by the Forsworn.
[[folder:Anton Virane]]
->'''Voiced by:'''Ellen Dubin Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Maria Ryschenkova Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
A Bosmer slave girl who works for Elenwen. She is seen The Breton chef in Understone Keep, he plays a small but significant role during Elenwen's party. Gets sent to the torture chambers after Erikur frames her because she rejected Dark Brotherhood storyline.
* AssholeVictim: Considering hisromantic advances.
----
* BreakTheCutie: She serves Elenwenxenophobic attitude against her will. Then she may be sent to the torture chambers for not reacting to Erikur's advances. If you decide to save her, she's shivering in fear, very confused, Reachmen and doesn't know where to go at all.
* {{Maid}}: Heavily implied to be forced into this role.
* WhatHappenedToTheMouse: Can invoke this trope after fleeinghis abuse of his assistants, he is one of the Thalmor Embassy. If a targets late in the questline that the player goes won't feel so bad about offing.
* BadBoss: Mistreats his assistants; during a idle chat, he may threaten to cut off the fingers from one of them to teach her a lesson.
* FantasticRacism: Virane really dislikes the Reachmen, even the ones that are not Forsworn. He takes offense at being called one and insists that he is a Breton from High Rock.
* FrenchJerk: The fantasy counterpart, at any rate, since he is a chef, a jerk, and a Breton.
* HeKnowsTooMuch: The Dragonborn will interrogate him about the Gourmet's location and he will quickly spill the beans. However, they are instructed to silence Virane so that theirown way after freeing her, she mission to [[spoiler:assassinate the Emperor]] won't be tracked up to him.
* SupremeChef: The reason why he isknown tolerated, according to disappear without a trace. This his assistant Rondach.
-->"Only reason the Jarl keeps Anton on is becauseshe's set to go to Windhelm, but because she's very weak, she has he cooks up a high chance of dying during her travels, as well as the fact that, for some reason, her AI isn't as good at finding its way to the city as Malborn's.storm."
Haafingar
The Reach is
[[folder:Brelas]]
[[folder:Anton Virane]]
->'''Voiced by:'''
* AssholeVictim: Considering his
----
* BreakTheCutie: She serves Elenwen
* {{Maid}}: Heavily implied to be forced into this role.
* WhatHappenedToTheMouse: Can invoke this trope after fleeing
* BadBoss: Mistreats his assistants; during a idle chat, he may threaten to cut off the fingers from one of them to teach her a lesson.
* FantasticRacism: Virane really dislikes the Reachmen, even the ones that are not Forsworn. He takes offense at being called one and insists that he is a Breton from High Rock.
* FrenchJerk: The fantasy counterpart, at any rate, since he is a chef, a jerk, and a Breton.
* HeKnowsTooMuch: The Dragonborn will interrogate him about the Gourmet's location and he will quickly spill the beans. However, they are instructed to silence Virane so that their
* SupremeChef: The reason why he is
-->"Only reason the Jarl keeps Anton on is because
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[[folder:Captain Aldis]]
[[quoteright:228:https://static.tvtropes.org/pmwiki/pub/images/solitude_captainaldis_584.png]]
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
Captain of the Guard in Solitude. He's in charge of training the guards against outside threats... and a possible siege by the Stormcloaks.
[[quoteright:228:https://static.tvtropes.org/pmwiki/pub/images/solitude_captainaldis_584.png]]
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
Captain of the Guard in Solitude. He's in charge of training the guards against outside threats... and a possible siege by the Stormcloaks.
to:
[[quoteright:228:https://static.
[[quoteright:244:https://static.tvtropes.
->'''Voiced by:'''
Changed line(s) 385,393 (click to see context) from:
* BenevolentBoss: He is concerned with the progress his soldiers are making, and seems to be concerned with training them so that their skill will save their lives rather than just achieve victory.
* BerserkButton: While normally a reasonable man, [[DevelopersForesight he becomes extremely hostile if you approach him in Stormcloak armor]]. You can apologize and he'll let you off with a warning, or you can declare allegiance to Ulfric, which causes him to slap a bounty on your head and attack, backed by ''every guard in the vicinity''.
* HelmetsAreHardlyHeroic: Forgoes the Solitude Guard helmet, making him easy to identify at a distance compared to his men.
* IDidWhatIHadToDo: In regards to Roggvir's execution. He respected Roggvir and saw him as a good man, but, according to him, he really was wrong and his execution was the only valid answer.
-->'''Aldis:''' You don't have to hate a man to kill him... although it helps.
* MyCountryRightOrWrong: He's a loyal soldier of Solitude, regardless of what side it's on in the Civil War.
* NiceGuy: Didn't want to break the news to poor Angeline about her daughter's death, but can be easily persuaded that telling her the truth is the right thing to do.
* ReasonableAuthorityFigure: While he does conduct Roggvir's execution, he agrees to let Styrr, the city's Priest of Arkay, give the man's body a proper Nord burial despite his crimes.
* WhatHappenedToTheMouse: Aldis disappears if the Civil War is won for the Stormcloaks, presumably being either removed from his position or killed in battle.
* BerserkButton: While normally a reasonable man, [[DevelopersForesight he becomes extremely hostile if you approach him in Stormcloak armor]]. You can apologize and he'll let you off with a warning, or you can declare allegiance to Ulfric, which causes him to slap a bounty on your head and attack, backed by ''every guard in the vicinity''.
* HelmetsAreHardlyHeroic: Forgoes the Solitude Guard helmet, making him easy to identify at a distance compared to his men.
* IDidWhatIHadToDo: In regards to Roggvir's execution. He respected Roggvir and saw him as a good man, but, according to him, he really was wrong and his execution was the only valid answer.
-->'''Aldis:''' You don't have to hate a man to kill him... although it helps.
* MyCountryRightOrWrong: He's a loyal soldier of Solitude, regardless of what side it's on in the Civil War.
* NiceGuy: Didn't want to break the news to poor Angeline about her daughter's death, but can be easily persuaded that telling her the truth is the right thing to do.
* ReasonableAuthorityFigure: While he does conduct Roggvir's execution, he agrees to let Styrr, the city's Priest of Arkay, give the man's body a proper Nord burial despite his crimes.
* WhatHappenedToTheMouse: Aldis disappears if the Civil War is won for the Stormcloaks, presumably being either removed from his position or killed in battle.
to:
* BenevolentBoss: ArsonMurderAndJaywalking: In his own words, he was sentenced to life in prison for "Murder. Banditry. Assault. Theft. And ''lollygagging''".
* BloodKnight: If you decide to challenge him to a brawl in order to get the right to see Madanach, he won't hide his delight. It's also implied to be the reason he joined the Forsworn in the first place.
* BrickJoke: Guards all over Skyrim tersely inform the player that there is to be no lollygagging. Borkul actually got arrested for it.
* TheDragon: To Madanach.
* GrievousHarmWithABody: One of the inmates claims that he once ripped off another prisoner's arm and beat him to death with it.
* InLoveWithYourCarnage: It's implied the reason he joined the Forsworn was because he admires their violence and cruelty. Heis concerned will also appreciate if you tell him you found your first murder exciting.
* TokenMinority: If you help Madanach and the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not being a Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to the Empire]]'' that the Reachmen historically had strong ties with theprogress his soldiers are making, Orcs, and seems to be concerned with training them learned hedge-magic from them, so that their skill will save their lives rather than just achieve victory.
* BerserkButton: While normally a reasonable man, [[DevelopersForesight he becomes extremely hostile if you approach him in Stormcloak armor]]. You can apologize and he'll let you off with a warning, or you can declare allegiance to Ulfric, which causes him to slap a bounty on your head and attack, backed by ''every guard in the vicinity''.
* HelmetsAreHardlyHeroic: Forgoes the Solitude Guard helmet, making him easy to identify at a distance compared to his men.
* IDidWhatIHadToDo: In regards to Roggvir's execution. He respected Roggvir and saw him as a good man, but, according to him, he really was wrong and his execution was the only valid answer.
-->'''Aldis:''' You don't have to hate a man to kill him... although it helps.
* MyCountryRightOrWrong: He's a loyal soldier of Solitude, regardless of what sideit's on in possible the Civil War.
Forsworn consider Orcs fellow aboriginals.
*NiceGuy: Didn't want to break WalkingShirtlessScene: In Cidhna Mine, he goes around wearing nothing but ragged trousers. If [[spoiler:you help the news to poor Angeline about her daughter's death, but can be easily persuaded that telling her the truth is the right thing to do.
* ReasonableAuthorityFigure: WhileForsworn escape]], he does conduct Roggvir's execution, he agrees to let Styrr, the city's Priest of Arkay, give the man's body a proper Nord burial despite his crimes.
* WhatHappenedToTheMouse: Aldis disappears if the Civil War is wonwill then go for the Stormcloaks, presumably being either removed from his position or killed in battle.Forsworn armor, which leaves him shirtless as well.
* BloodKnight: If you decide to challenge him to a brawl in order to get the right to see Madanach, he won't hide his delight. It's also implied to be the reason he joined the Forsworn in the first place.
* BrickJoke: Guards all over Skyrim tersely inform the player that there is to be no lollygagging. Borkul actually got arrested for it.
* TheDragon: To Madanach.
* GrievousHarmWithABody: One of the inmates claims that he once ripped off another prisoner's arm and beat him to death with it.
* InLoveWithYourCarnage: It's implied the reason he joined the Forsworn was because he admires their violence and cruelty. He
* TokenMinority: If you help Madanach and the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not being a Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to the Empire]]'' that the Reachmen historically had strong ties with the
* BerserkButton: While normally a reasonable man, [[DevelopersForesight he becomes extremely hostile if you approach him in Stormcloak armor]]. You can apologize and he'll let you off with a warning, or you can declare allegiance to Ulfric, which causes him to slap a bounty on your head and attack, backed by ''every guard in the vicinity''.
* HelmetsAreHardlyHeroic: Forgoes the Solitude Guard helmet, making him easy to identify at a distance compared to his men.
* IDidWhatIHadToDo: In regards to Roggvir's execution. He respected Roggvir and saw him as a good man, but, according to him, he really was wrong and his execution was the only valid answer.
-->'''Aldis:''' You don't have to hate a man to kill him... although it helps.
* MyCountryRightOrWrong: He's a loyal soldier of Solitude, regardless of what side
*
* ReasonableAuthorityFigure: While
* WhatHappenedToTheMouse: Aldis disappears if the Civil War is won
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[[folder:Erikur]]
[[quoteright:281:https://static.tvtropes.org/pmwiki/pub/images/tesv_erikur_full_8903.png]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
An arrogant and shady Thane of Haafingar. Has close ties with the ThievesGuild.
[[quoteright:281:https://static.tvtropes.org/pmwiki/pub/images/tesv_erikur_full_8903.png]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
An arrogant and shady Thane of Haafingar. Has close ties with the ThievesGuild.
to:
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->'''Voiced by:'''
Changed line(s) 402,417 (click to see context) from:
* AndThereWasMuchRejoicing: If you kill him, his own sister or housecarl might send you a letter thanking you for it.
* AristocratsAreEvil: Most of Elisif's court is made up of decent people. Erikur is not one of them.
* CorruptCorporateExecutive: Or rather, corrupt indulgent businessman, but the majority of his influence comes from his investments and so forth.
* FauxAffablyEvil: Very well-mannered and welcoming, but also a sociopath and needlessly cruel.
* HatedByAll: Nobody likes this man, considering that he's very upfront about being a self-absorbed SmugSnake.
* {{Hypocrite}}: Should you lower his disposition to you, he will have this to say: "Well, if it isn't the bully who goes around hurting people".
* {{Jerkass}}: In addition to just being generally unpleasant, he causes a Bosmer slave girl to be sent to the Thalmor torture chambers, just because she refused his romantic advances.
* KarmaHoudini: As mentioned, he causes a Bosmer slave girl to be sent to the Thalmor torture chambers, just because she refused his romantic advances. Sadly, the player cannot make him repent the deed, as he is an essential (unkillable) character. To make matters worse, this will raise his disposition towards you, so every time he encounters the player afterward, he acts overly friendly towards them. On the other hand, his "essential" tag gets removed after Vittoria Vici's wedding, so after that he's free game. The only thing his death screws up is [[spoiler:an achievement/trophy tied to the Thieves' Guild questline]], and even then, only if you don't wait to obtain and complete a single specific quest beforehand.
** You can also punish him non-lethally; if you are a vampire, for example, he is [[KickTheSonOfABitch a perfect choice of character to feed from without feeling remorse]].
* KickTheDog: The aforementioned Bosmer slave girl incident.
* MySpeciesDothProtestTooMuch: Don't you dare lump Erikur in with those ''common'' Nords! With their obsession with strength, honor, and warrior skill! He's good at one thing, and one thing only: making money!
* OnlyInItForTheMoney: Why he supports the Empire. One bit of ambient dialogue involves a discussion with his housecarl, where he mentions that he'd be perfectly willing to sell weapons to the Stormcloaks if they gave him a good offer. His housecarl points out [[DeadpanSnarker what a shining example of loyalty Erikur is setting]].
* SmallNameBigEgo: While he is a Thane and thus an important person, Erikur is convinced that he's the most important person in the Blue Palace. According to his sister, though, Falk Firebeard is the ''real'' power in the Palace, and Erikur is just a self-important fop.
* SmugSnake: He's an arrogant snob that talks down to everyone, including the player, who's not only infinitely more badass than he is, but may very well have equal standing in the court of Solitude.
* TheSociopath: Talking to his sister Gisli reveals he does not think about others. Really cements this position by causing a Bosmer slave to get tortured for not liking him, without any form of regret.
* UnexpectedSuccessor: There is a DummiedOut second Daedric Quest for Boethiah in the game data called "Boethiah's Bidding," which would have ended with Elisif's assassination by the Dragonborn at the Daedric Prince's behest. Unused dialogue in the Creation Kit indicates Erikur would replace her as Jarl of Solitude and pardon the Dragonborn for the act, implying he was behind it all.
* AristocratsAreEvil: Most of Elisif's court is made up of decent people. Erikur is not one of them.
* CorruptCorporateExecutive: Or rather, corrupt indulgent businessman, but the majority of his influence comes from his investments and so forth.
* FauxAffablyEvil: Very well-mannered and welcoming, but also a sociopath and needlessly cruel.
* HatedByAll: Nobody likes this man, considering that he's very upfront about being a self-absorbed SmugSnake.
* {{Hypocrite}}: Should you lower his disposition to you, he will have this to say: "Well, if it isn't the bully who goes around hurting people".
* {{Jerkass}}: In addition to just being generally unpleasant, he causes a Bosmer slave girl to be sent to the Thalmor torture chambers, just because she refused his romantic advances.
* KarmaHoudini: As mentioned, he causes a Bosmer slave girl to be sent to the Thalmor torture chambers, just because she refused his romantic advances. Sadly, the player cannot make him repent the deed, as he is an essential (unkillable) character. To make matters worse, this will raise his disposition towards you, so every time he encounters the player afterward, he acts overly friendly towards them. On the other hand, his "essential" tag gets removed after Vittoria Vici's wedding, so after that he's free game. The only thing his death screws up is [[spoiler:an achievement/trophy tied to the Thieves' Guild questline]], and even then, only if you don't wait to obtain and complete a single specific quest beforehand.
** You can also punish him non-lethally; if you are a vampire, for example, he is [[KickTheSonOfABitch a perfect choice of character to feed from without feeling remorse]].
* KickTheDog: The aforementioned Bosmer slave girl incident.
* MySpeciesDothProtestTooMuch: Don't you dare lump Erikur in with those ''common'' Nords! With their obsession with strength, honor, and warrior skill! He's good at one thing, and one thing only: making money!
* OnlyInItForTheMoney: Why he supports the Empire. One bit of ambient dialogue involves a discussion with his housecarl, where he mentions that he'd be perfectly willing to sell weapons to the Stormcloaks if they gave him a good offer. His housecarl points out [[DeadpanSnarker what a shining example of loyalty Erikur is setting]].
* SmallNameBigEgo: While he is a Thane and thus an important person, Erikur is convinced that he's the most important person in the Blue Palace. According to his sister, though, Falk Firebeard is the ''real'' power in the Palace, and Erikur is just a self-important fop.
* SmugSnake: He's an arrogant snob that talks down to everyone, including the player, who's not only infinitely more badass than he is, but may very well have equal standing in the court of Solitude.
* TheSociopath: Talking to his sister Gisli reveals he does not think about others. Really cements this position by causing a Bosmer slave to get tortured for not liking him, without any form of regret.
* UnexpectedSuccessor: There is a DummiedOut second Daedric Quest for Boethiah in the game data called "Boethiah's Bidding," which would have ended with Elisif's assassination by the Dragonborn at the Daedric Prince's behest. Unused dialogue in the Creation Kit indicates Erikur would replace her as Jarl of Solitude and pardon the Dragonborn for the act, implying he was behind it all.
to:
* AndThereWasMuchRejoicing: If you kill him, his own sister or housecarl might send you a letter thanking you for it.
* AristocratsAreEvil:AbsentMindedProfessor: Most of Elisif's court is made up of decent people. Erikur is not one of them.
frequently exhibited by his parting phrase.
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
*CorruptCorporateExecutive: Or rather, corrupt indulgent businessman, AmazonChaser: For Faleen.
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl, but can't bring himself to make a move. You help things along during a quest in praise of Mara, themajority goddess of love and marriage.
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seems very fond of him.
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can't possibly be more than 40, while Calcelmo has centuries behind him and centuries left to go.
* ShopliftAndDie: He takes the security of hisinfluence comes museum ''very'' seriously, and has an entire unit of Markarth guardsmen [[spoiler:and an entire, heavily armed bandit clan]] guarding its halls at all times. They'll let you explore the museum to your heart's content if Calcelmo gives you the key, provided you don't touch anything, but [[spoiler:will attack on sight if you use the key to unlock his private laboratory]].
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item, even if you purchased it fromhis investments and so forth.
* FauxAffablyEvil: Very well-mannered and welcoming, but also a sociopath and needlessly cruel.
* HatedByAll: Nobody likes this man, consideringyour spouse in the privacy of your own home. Possibly {{hand wave}}d by the fact that he's very upfront about being a self-absorbed SmugSnake.
mage.
*{{Hypocrite}}: Should TwiceShy: It appears Faleen has felt the same for him all along, because when you lower his disposition approach her with the [[spoiler:poem]], it turns out she has a [[spoiler:love letter]] for him on her person, and she finally musters the courage to you, he will have this to say: "Well, if it isn't the bully who goes around hurting people".
* {{Jerkass}}: In addition to just being generally unpleasant, he causes a Bosmer slave girl to besent to the Thalmor torture chambers, just because she refused his romantic advances.
* KarmaHoudini: As mentioned, he causes a Bosmer slave girl to be sent to the Thalmor torture chambers, just because she refused his romantic advances. Sadly, the player cannot makehim repent the deed, as he is an essential (unkillable) character. To make matters worse, this will raise his disposition towards you, so every time he encounters the player afterward, he acts overly friendly towards them. On the other hand, his "essential" tag gets removed by that point.
* UngratefulBastard: Even afterVittoria Vici's wedding, so after that he's free game. The only thing you kill Nimhe for him, collect the journals of the missing archaeological team, and help him with his death screws up is [[spoiler:an achievement/trophy tied love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' Guild questline]], and even then, only if questline, so you don't wait to obtain and complete a single specific quest beforehand.
** You can also punish him non-lethally; if you are a vampire, for example, he is [[KickTheSonOfABitch a perfecthave no choice of character but to feed from without feeling remorse]].
* KickTheDog: The aforementioned Bosmer slave girl incident.
* MySpeciesDothProtestTooMuch: Don't you dare lump Erikurdo it in with those ''common'' Nords! With their obsession with strength, honor, and warrior skill! He's good at one thing, and one thing only: making money!
* OnlyInItForTheMoney: Why he supports the Empire. One bit of ambient dialogue involves a discussion withan illegal way. However, this is justified, as his housecarl, where he mentions Falmer translator is his life's work (and being an elf, that he'd be perfectly willing to sell weapons to the Stormcloaks if they gave him a good offer. His housecarl points out [[DeadpanSnarker what a shining example of loyalty Erikur is setting]].
* SmallNameBigEgo: While heis a Thane ''very'' long time), and thus an important person, Erikur is convinced that he's the most important person in the Blue Palace. According to he can't risk somebody else stealing his sister, though, Falk Firebeard is the ''real'' power in the Palace, and Erikur is just a self-important fop.
* SmugSnake: He's an arrogant snob that talks down to everyone, including the player, who's not only infinitely more badass than he is, but may very well have equal standing in the court of Solitude.
* TheSociopath: Talking to his sister Gisli reveals he does not think about others. Really cements this position by causing a Bosmer slave to get torturedresearch. Why there's no option for not liking him, without any form of regret.
* UnexpectedSuccessor: There is a DummiedOut second Daedric Questyou to ''ask him to do it for Boethiah in the game data called "Boethiah's Bidding," which would have ended with Elisif's assassination by the Dragonborn at the Daedric Prince's behest. Unused dialogue in the Creation Kit indicates Erikur would replace her as Jarl of Solitude and pardon the Dragonborn for the act, implying he was behind it all.you'', however, remains a mystery.]]
* AristocratsAreEvil:
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
*
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl, but can't bring himself to make a move. You help things along during a quest in praise of Mara, the
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seems very fond of him.
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can't possibly be more than 40, while Calcelmo has centuries behind him and centuries left to go.
* ShopliftAndDie: He takes the security of his
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item, even if you purchased it from
* FauxAffablyEvil: Very well-mannered and welcoming, but also a sociopath and needlessly cruel.
* HatedByAll: Nobody likes this man, considering
*
* {{Jerkass}}: In addition to just being generally unpleasant, he causes a Bosmer slave girl to be
* KarmaHoudini: As mentioned, he causes a Bosmer slave girl to be sent to the Thalmor torture chambers, just because she refused his romantic advances. Sadly, the player cannot make
* UngratefulBastard: Even after
** You can also punish him non-lethally; if you are a vampire, for example, he is [[KickTheSonOfABitch a perfect
* KickTheDog: The aforementioned Bosmer slave girl incident.
* MySpeciesDothProtestTooMuch: Don't you dare lump Erikur
* OnlyInItForTheMoney: Why he supports the Empire. One bit of ambient dialogue involves a discussion with
* SmallNameBigEgo: While he
* SmugSnake: He's an arrogant snob that talks down to everyone, including the player, who's not only infinitely more badass than he is, but may very well have equal standing in the court of Solitude.
* TheSociopath: Talking to his sister Gisli reveals he does not think about others. Really cements this position by causing a Bosmer slave to get tortured
* UnexpectedSuccessor: There is a DummiedOut second Daedric Quest
Changed line(s) 420,424 (click to see context) from:
[[folder:Falk Firebeard]]
[[quoteright:245:https://static.tvtropes.org/pmwiki/pub/images/falk-firebeard_1243.jpg]]
->'''Voiced by:''' Creator/MichaelJGough (English)[[note]]'''Other Languages''':Denis Shvedov (Russian)[[/note]]
The steward of Jarl Elisif's court. Has his hands full with his job's duties as well as curbing the exuberance and inexperience of his lady Elisif.
[[quoteright:245:https://static.tvtropes.org/pmwiki/pub/images/falk-firebeard_1243.jpg]]
->'''Voiced by:''' Creator/MichaelJGough (English)[[note]]'''Other Languages''':Denis Shvedov (Russian)[[/note]]
The steward of Jarl Elisif's court. Has his hands full with his job's duties as well as curbing the exuberance and inexperience of his lady Elisif.
to:
[[quoteright:245:https://static.tvtropes.org/pmwiki/pub/images/falk-firebeard_1243.jpg]]
->'''Voiced by:'''
Changed line(s) 426,431 (click to see context) from:
* HypercompetentSidekick: Elisif is an over-eager young woman, to say the least. Falk realizes that she means well, and appears genuinely fond of her, but she'd be lost without him.
* ItsProbablyNothing: Has this reaction to the reports of weird things being heard from Wolfskull Cave. Of course, it's ''never'' just nothing. This is Skyrim, after all. He wises up very quickly when he realizes the "nothing" he was planning to dismiss as natural phenomena was actually the activities of a cult trying to resurrect [[GodSaveUsFromTheQueen Potema]], and as soon as complications arise, he ''immediately'' sends word to the Dragonborn.
* OhCrap: Has this reaction when the Dragonborn confirms that a necromancer cult was really trying to raise Potema from the dead.
* ReasonableAuthorityFigure: After you stop the resurrection of Potema once, Falk gains complete faith in you and vouches for you in the Jarl's company. If you complete the Wolf Queen questline and then ask for permission to go into the forbidden Pelagius Wing of the Palace, he will at first turn you down, but you can turn that around by saying, in layman's terms, "Dude, c'mon, it's ''me.''"
* RetiredBadass: According to the strategy guide he is actually a former member of the Companions. [[AllThereInTheManual There are absolutely no clues to this in the game itself]].
* SecretRelationship: With Bryling, one of the other thanes of Solitude. They have to keep it a secret, lest [[{{Jerkass}} Erikur]] find out and force him to resign, which would enable [[SmugSnake Erikur]] to bend Jarl Elisif around his finger. Once the war has ended, however, Falk would gladly resign if it means they can stop sneaking around.
* ItsProbablyNothing: Has this reaction to the reports of weird things being heard from Wolfskull Cave. Of course, it's ''never'' just nothing. This is Skyrim, after all. He wises up very quickly when he realizes the "nothing" he was planning to dismiss as natural phenomena was actually the activities of a cult trying to resurrect [[GodSaveUsFromTheQueen Potema]], and as soon as complications arise, he ''immediately'' sends word to the Dragonborn.
* OhCrap: Has this reaction when the Dragonborn confirms that a necromancer cult was really trying to raise Potema from the dead.
* ReasonableAuthorityFigure: After you stop the resurrection of Potema once, Falk gains complete faith in you and vouches for you in the Jarl's company. If you complete the Wolf Queen questline and then ask for permission to go into the forbidden Pelagius Wing of the Palace, he will at first turn you down, but you can turn that around by saying, in layman's terms, "Dude, c'mon, it's ''me.''"
* RetiredBadass: According to the strategy guide he is actually a former member of the Companions. [[AllThereInTheManual There are absolutely no clues to this in the game itself]].
* SecretRelationship: With Bryling, one of the other thanes of Solitude. They have to keep it a secret, lest [[{{Jerkass}} Erikur]] find out and force him to resign, which would enable [[SmugSnake Erikur]] to bend Jarl Elisif around his finger. Once the war has ended, however, Falk would gladly resign if it means they can stop sneaking around.
to:
*
* NiceGuy: Outside of the
* ItsProbablyNothing: Has this reaction
* OhCrap: Has this reaction when
* VideoGameCaringPotential: He'll confront you in Calcelmo's lab while you're [[spoiler:using the Falmer translator, and will be hostile on sight. Some players, however, find him so sweet that
* ReasonableAuthorityFigure:
* RetiredBadass: According to the strategy guide he is actually a former member of the Companions. [[AllThereInTheManual There are absolutely no clues to this in the game itself]].
* SecretRelationship: With Bryling, one of the other thanes of Solitude. They have to keep it a secret, lest [[{{Jerkass}} Erikur]] find out and force him to resign, which would enable [[SmugSnake Erikur]] to bend Jarl Elisif around his finger. Once the war has ended, however, Falk would gladly resign if it means they can stop sneaking around.
Changed line(s) 434,437 (click to see context) from:
[[folder:Giraud Gemane]]
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
The librarian of the Bard's College, and Viarmo's right hand. He assists the Dragonborn with finding Olaf's Verse, as well as selling them several tomes regarding Dragons. He is also the Master Speech trainer.
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
The librarian of the Bard's College, and Viarmo's right hand. He assists the Dragonborn with finding Olaf's Verse, as well as selling them several tomes regarding Dragons. He is also the Master Speech trainer.
to:
->'''Voiced by:'''
Changed line(s) 439,443 (click to see context) from:
* BadassBookworm: Seeing how he is both a Bard (which in this universe requires a significant amount of knowledge of the history of Nirn) and a librarian...
* CulturedBadass: Well, he ''is'' a bard.
* GuileHero: It comes with being the Speech master.
* NumberTwo: To Viarmo.
* RetiredBadass: Used to be in the Legion. If you find the drum of a legendary bard for him, he'll teach you a few of his old tricks - giving you a skill point in each martial skill.
* CulturedBadass: Well, he ''is'' a bard.
* GuileHero: It comes with being the Speech master.
* NumberTwo: To Viarmo.
* RetiredBadass: Used to be in the Legion. If you find the drum of a legendary bard for him, he'll teach you a few of his old tricks - giving you a skill point in each martial skill.
to:
* BadassBookworm: Seeing how he is both a Bard (which in this universe requires a significant amount CareerEndingInjury: Suffered ''some'' sort of knowledge injury that left him unfit to work at the smelter. As for the details, Degaine seems to make up new stories on a regular basis.
* DirtyOldMan: He was reportedly kicked out of thehistory Temple of Nirn) Dibella, with his tone when asked about the event suggesting that he wasn't there for the worship. He also gives you a miscellaneous quest to steal a statue of Dibella for the temple, again with the implications that he's going to be using it for less-than-savory purposes.
* EntitledBastard: Unlike every other beggar, who at least attempts to garner your pity, he basically tells you to throw money at him because he's a beggar that needs it more than you.
* {{Jerkass}}: While most beggars thank you for your kindness if you give them money, Degaine basically takes your coin and tells you to piss off. He's also a habitual liar and alibrarian...
sleazebag to boot.
*CulturedBadass: Well, he ''is'' a bard.
* GuileHero: It comes with beingPetTheDog: Stealing the Speech master.
* NumberTwo: To Viarmo.
* RetiredBadass: Usedstatue of Dibella for him makes him a little bit nicer to be you. Incidentally, this also makes him [[KickTheSonOfABitch a prime candidate for feeding the Ebony Blade]], especially since completing "No One Escapes Cidhna Mine" also erases your bounty in the Legion. If you find the drum of a legendary bard for him, he'll teach you a few of his old tricks - giving you a skill point in each martial skill.Reach.
* DirtyOldMan: He was reportedly kicked out of the
* EntitledBastard: Unlike every other beggar, who at least attempts to garner your pity, he basically tells you to throw money at him because he's a beggar that needs it more than you.
* {{Jerkass}}: While most beggars thank you for your kindness if you give them money, Degaine basically takes your coin and tells you to piss off. He's also a habitual liar and a
*
* GuileHero: It comes with being
* NumberTwo: To Viarmo.
* RetiredBadass: Used
Changed line(s) 446,449 (click to see context) from:
[[folder:Jaree-Ra and Deeja]]
->'''Voiced by:''' Tim Blaney (Jaree-Ra) and Renée Victor (Deeja) (English)[[note]]'''Other Languages''':Stanislav Strelkov (Jaree-Ra) and Catherine Novoaydarskaya (Deeja) (Russian)[[/note]]
Argonian siblings who are involved with a band of marauders.
->'''Voiced by:''' Tim Blaney (Jaree-Ra) and Renée Victor (Deeja) (English)[[note]]'''Other Languages''':Stanislav Strelkov (Jaree-Ra) and Catherine Novoaydarskaya (Deeja) (Russian)[[/note]]
Argonian siblings who are involved with a band of marauders.
to:
->'''Voiced by:'''
Changed line(s) 451,462 (click to see context) from:
* BlackmailIsSuchAnUglyWord: Jaree-Ra describes his sister and himself as "Treasure Hunters" rather than thieves or pillagers.
* BlatantLies: When trying to convince you to shut down the lighthouse so his band can loot the ''Icerunner'', he assures you that there won't be any victims, and that you will even be able to pass for a hero by saving them. Of course, when you actually reach the ''Icerunner'' later, the boat is full of dead bodies.
* BrotherSisterTeam: They commit crimes together. It's never stated in game, but Thieves' Guild fence Gulum-Ei is listed as their brother in the creation kit, too.
* BullyingADragon: They are just two of the many characters in the game stupid enough to think trying to use the Dragonborn as an UnwittingPawn is a good idea.
* FauxAffablyEvil: Jaree-Ra acts polite and friendly when he first meets you, but [[BitchInSheepsClothing it's just a facade to lure you into helping him]]. Once he's gotten the loot and silenced the witnesses, he has his men (try to) dispose of you.
* {{Jerkass}}: Deeja doesn't even try to feign friendliness towards you until Jaree-Ra sends you to meet her, which makes it all the more satisfying if, when she attacks, you're lucky enough to finish her with a kill cam involving stabbing her through the stomach. "Knives in your belly," indeed.
* MoralMyopia: During the final confrontation with Jaree-Ra, he calls you out for murdering his men and his sister. Given that he ordered said sister and men to kill you (on top of all the other murders that they were likely responsible for), he's hardly one to talk.
* ShameIfSomethingHappened: How Jaree-Ra "masks" what he wants the Dragonborn to do.
* SmugSnake: Both of them are too confident for their own good.
* TooDumbToLive: Even if you're decked out in scary Daedric or Dragonbone armor and lugging around an InfinityPlusOneSword, [[BullyingADragon they still think of you as an easily-disposed schmuck]].
** For added stupidity, when Deeja prepares to eliminate you after YouHaveOutlivedYourUsefulness, she tries to do it herself, while she is alone with you in an isolated room, even though there are no witnesses and she has all her men close. She is likely to get killed before any of them can lift a finger to stop you.
* YouHaveOutlivedYourUsefulness: They try to pull this on you. [[BullyingADragon It goes as well as you would expect]].
* BlatantLies: When trying to convince you to shut down the lighthouse so his band can loot the ''Icerunner'', he assures you that there won't be any victims, and that you will even be able to pass for a hero by saving them. Of course, when you actually reach the ''Icerunner'' later, the boat is full of dead bodies.
* BrotherSisterTeam: They commit crimes together. It's never stated in game, but Thieves' Guild fence Gulum-Ei is listed as their brother in the creation kit, too.
* BullyingADragon: They are just two of the many characters in the game stupid enough to think trying to use the Dragonborn as an UnwittingPawn is a good idea.
* FauxAffablyEvil: Jaree-Ra acts polite and friendly when he first meets you, but [[BitchInSheepsClothing it's just a facade to lure you into helping him]]. Once he's gotten the loot and silenced the witnesses, he has his men (try to) dispose of you.
* {{Jerkass}}: Deeja doesn't even try to feign friendliness towards you until Jaree-Ra sends you to meet her, which makes it all the more satisfying if, when she attacks, you're lucky enough to finish her with a kill cam involving stabbing her through the stomach. "Knives in your belly," indeed.
* MoralMyopia: During the final confrontation with Jaree-Ra, he calls you out for murdering his men and his sister. Given that he ordered said sister and men to kill you (on top of all the other murders that they were likely responsible for), he's hardly one to talk.
* ShameIfSomethingHappened: How Jaree-Ra "masks" what he wants the Dragonborn to do.
* SmugSnake: Both of them are too confident for their own good.
* TooDumbToLive: Even if you're decked out in scary Daedric or Dragonbone armor and lugging around an InfinityPlusOneSword, [[BullyingADragon they still think of you as an easily-disposed schmuck]].
** For added stupidity, when Deeja prepares to eliminate you after YouHaveOutlivedYourUsefulness, she tries to do it herself, while she is alone with you in an isolated room, even though there are no witnesses and she has all her men close. She is likely to get killed before any of them can lift a finger to stop you.
* YouHaveOutlivedYourUsefulness: They try to pull this on you. [[BullyingADragon It goes as well as you would expect]].
to:
* BlackmailIsSuchAnUglyWord: Jaree-Ra describes FacialMarkings: Not immediately apparent, due to him mostly staying in a dark area, but he has [[http://images.uesp.net//c/cc/SR-npc-Eltrys.jpg tattoos all over his sister and face]].
* DisappearedDad: He was only a boy when his father died. [[spoiler:Tragically, Eltrys himselfas "Treasure Hunters" rather than thieves or pillagers.
* BlatantLies: When trying to convince you to shut down the lighthouse so his band can loot the ''Icerunner'', he assures you that there won't be any victims, and that you will even be able to pass for a hero by saving them. Of course, when you actually reach the ''Icerunner'' later, the boat is full of dead bodies.
* BrotherSisterTeam: They commit crimes together. It's never stated in game, but Thieves' Guild fence Gulum-Ei is listed as their brother in the creation kit, too.
* BullyingADragon: They are just two of the many characters in the game stupid enough to think trying to use the Dragonborn as an UnwittingPawn is a good idea.
* FauxAffablyEvil: Jaree-Ra acts polite and friendlybecomes this trope when he first meets you, is killed by the city's guards; earlier in the quest chain, he off-handedly mentions that his wife is pregnant, meaning that his child will become SomeoneToRememberHimBy.]]
* FreudianExcuse: A discussion with him will reveal his father was killed in the conspiracy when he was a child. He has been haunted by this ever since, leading to his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill him to cover up the conspiracy.]]
* VideoGameCaringPotential: Not that it helps him, sadly, but[[BitchInSheepsClothing it's just a facade to lure you into helping him]]. Once he's gotten some players exhibit this toward his wife, Rhiada. She is in the loot and silenced the witnesses, he has his men (try to) dispose of you.
* {{Jerkass}}: Deejasame room as Betrid Silver-Blood when Betrid is attacked. Due to her pregnancy, quite a few players reverse-pickpocket a stronger weapon on her, to help her so she doesn't even try to feign friendliness towards you until Jaree-Ra sends you to meet her, which makes it all the more satisfying if, when she attacks, you're lucky enough to finish her with a kill cam involving stabbing her through the stomach. "Knives in your belly," indeed.
* MoralMyopia: During the final confrontation with Jaree-Ra, he calls you out for murdering his men and his sister. Given that he ordered said sister and men to kill you (on top of all the other murders that they were likely responsible for), he's hardly one to talk.
* ShameIfSomethingHappened: How Jaree-Ra "masks" what he wants the Dragonborn to do.
* SmugSnake: Both of them are too confident for their own good.
* TooDumbToLive: Even if you're decked out in scary Daedric or Dragonbone armor and lugging around an InfinityPlusOneSword, [[BullyingADragon they still think of you as an easily-disposed schmuck]].
** For added stupidity, when Deeja prepares to eliminate you after YouHaveOutlivedYourUsefulness, she tries to do it herself, while she is alone with you in an isolated room, even though there are no witnesses and she has all her men close. She is likely to get killed before any of them can lift a finger to stop you.
* YouHaveOutlivedYourUsefulness: They try to pull this on you. [[BullyingADragon It goes as well as you would expect]].die.
* DisappearedDad: He was only a boy when his father died. [[spoiler:Tragically, Eltrys himself
* BlatantLies: When trying to convince you to shut down the lighthouse so his band can loot the ''Icerunner'', he assures you that there won't be any victims, and that you will even be able to pass for a hero by saving them. Of course, when you actually reach the ''Icerunner'' later, the boat is full of dead bodies.
* BrotherSisterTeam: They commit crimes together. It's never stated in game, but Thieves' Guild fence Gulum-Ei is listed as their brother in the creation kit, too.
* BullyingADragon: They are just two of the many characters in the game stupid enough to think trying to use the Dragonborn as an UnwittingPawn is a good idea.
* FauxAffablyEvil: Jaree-Ra acts polite and friendly
* FreudianExcuse: A discussion with him will reveal his father was killed in the conspiracy when he was a child. He has been haunted by this ever since, leading to his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill him to cover up the conspiracy.]]
* VideoGameCaringPotential: Not that it helps him, sadly, but
* {{Jerkass}}: Deeja
* MoralMyopia: During the final confrontation with Jaree-Ra, he calls you out for murdering his men and his sister. Given that he ordered said sister and men to kill you (on top of all the other murders that they were likely responsible for), he's hardly one to talk.
* ShameIfSomethingHappened: How Jaree-Ra "masks" what he wants the Dragonborn to do.
* SmugSnake: Both of them are too confident for their own good.
* TooDumbToLive: Even if you're decked out in scary Daedric or Dragonbone armor and lugging around an InfinityPlusOneSword, [[BullyingADragon they still think of you as an easily-disposed schmuck]].
** For added stupidity, when Deeja prepares to eliminate you after YouHaveOutlivedYourUsefulness, she tries to do it herself, while she is alone with you in an isolated room, even though there are no witnesses and she has all her men close. She is likely to get killed before any of them can lift a finger to stop you.
* YouHaveOutlivedYourUsefulness: They try to pull this on you. [[BullyingADragon It goes as well as you would expect]].
Changed line(s) 465,469 (click to see context) from:
[[folder:Malborn]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/malborn.png]]
-> '''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
A Bosmer servant at the Thalmor Embassy. He is an associate of Delphine's, and helps you infiltrate the embassy during the main quest.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/malborn.png]]
-> '''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
A Bosmer servant at the Thalmor Embassy. He is an associate of Delphine's, and helps you infiltrate the embassy during the main quest.
to:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/malborn.png]]
-> '''Voiced
->'''Voiced by:'''
Changed line(s) 471,476 (click to see context) from:
* ExpectingSomeoneTaller: The first thing he says when you tell him Delphine sent you is "Really? ''You're'' who she picked!?"
* HiddenHeartOfGold: Your first impression of him is... not endearing, to say the least. Furthermore, if you find him in Windhelm after "Diplomatic Immunity," he'll be bitterly sarcastic toward you, even though by this time you've already saved his life twice. He eventually admits that he's just been so scared and that he should be more grateful.
* NonActionGuy: He carries no weapons and cannot fight, which is made worse by the fact that he will ''still try''. The final act of "Diplomatic Immunity" has you protecting him from Thalmor soldiers and then a frost troll, and he has an extremely high chance of dying. If he survives, he'll be holed up in Windhelm, hiding from a Thalmor assassin waiting for him outside. After ''that,'' he'll run for Morrowind, but will likely be killed by animals unless you go along and protect him once again.
* ProperlyParanoid: One of your options during the Thalmor assassin quest is to tell him he's just being paranoid. Of course, he has a lot of really good reasons to be paranoid, and there actually ''is'' an assassin after him.
* RightUnderTheirNoses: Malborn's family were killed in ThePurge in Valenwood for political reasons. Delphine says that if the Thalmor knew who he really is, he wouldn't be working in the embassy.
* WhatHappenedToTheMouse: He gets caught during your escape from the embassy, and it's possible for the game to glitch in such a way that even if you kill the Thalmor who capture him, he completely disappears - you won't even find his body.
* HiddenHeartOfGold: Your first impression of him is... not endearing, to say the least. Furthermore, if you find him in Windhelm after "Diplomatic Immunity," he'll be bitterly sarcastic toward you, even though by this time you've already saved his life twice. He eventually admits that he's just been so scared and that he should be more grateful.
* NonActionGuy: He carries no weapons and cannot fight, which is made worse by the fact that he will ''still try''. The final act of "Diplomatic Immunity" has you protecting him from Thalmor soldiers and then a frost troll, and he has an extremely high chance of dying. If he survives, he'll be holed up in Windhelm, hiding from a Thalmor assassin waiting for him outside. After ''that,'' he'll run for Morrowind, but will likely be killed by animals unless you go along and protect him once again.
* ProperlyParanoid: One of your options during the Thalmor assassin quest is to tell him he's just being paranoid. Of course, he has a lot of really good reasons to be paranoid, and there actually ''is'' an assassin after him.
* RightUnderTheirNoses: Malborn's family were killed in ThePurge in Valenwood for political reasons. Delphine says that if the Thalmor knew who he really is, he wouldn't be working in the embassy.
* WhatHappenedToTheMouse: He gets caught during your escape from the embassy, and it's possible for the game to glitch in such a way that even if you kill the Thalmor who capture him, he completely disappears - you won't even find his body.
to:
%%zce* AmazonianBeauty: Calcelmo certainly thinks so.
*ExpectingSomeoneTaller: The first thing he says when you tell him Delphine sent you is "Really? ''You're'' CulturedBadass: She's a skilled warrior who she picked!?"
has a weak spot for poetry.
*HiddenHeartOfGold: Your first impression of him is... not endearing, to say HypercompetentSidekick: To Igmund. She's probably half the least. Furthermore, if you find him reason why he is still in Windhelm after "Diplomatic Immunity," he'll be bitterly sarcastic toward you, even though by this time you've already saved his life twice. He eventually admits that he's just been so scared and that he should be more grateful.
* NonActionGuy: He carries no weapons and cannot fight, which is made worsepower by the fact that he will ''still try''. The final act of "Diplomatic Immunity" has you protecting him from Thalmor soldiers and then a frost troll, and he has an extremely high chance of dying. If he survives, he'll be holed up in Windhelm, hiding from a Thalmor assassin waiting for him outside. After ''that,'' he'll run for Morrowind, but will likely be killed by animals unless you go along and protect him once again.
* ProperlyParanoid: One of your options during the Thalmor assassin quest is to tell him he's just being paranoid. Of course, he has a lot of really good reasons to be paranoid, and there actually ''is'' an assassin after him.
* RightUnderTheirNoses: Malborn's family were killed in ThePurge in Valenwood for political reasons. Delphine says that if the Thalmor knew who he really is, he wouldn't be working in the embassy.
* WhatHappenedToTheMouse: He gets caught during your escape from the embassy, and it's possible fortime the game to glitch in such a way that even if you kill the Thalmor who capture him, he completely disappears - you won't even find starts. The other half is probably his body.uncle and steward, Raerek.
* MayflyDecemberRomance: Calcelmo's hundreds of years older than she is and - being an elf - will almost certainly outlive her.
%%zce* UndyingLoyalty: To Igmund, and his father before him.
*
*
* NonActionGuy: He carries no weapons and cannot fight, which is made worse
* ProperlyParanoid: One of your options during the Thalmor assassin quest is to tell him he's just being paranoid. Of course, he has a lot of really good reasons to be paranoid, and there actually ''is'' an assassin after him.
* RightUnderTheirNoses: Malborn's family were killed in ThePurge in Valenwood for political reasons. Delphine says that if the Thalmor knew who he really is, he wouldn't be working in the embassy.
* WhatHappenedToTheMouse: He gets caught during your escape from the embassy, and it's possible for
* MayflyDecemberRomance: Calcelmo's hundreds of years older than she is and - being an elf - will almost certainly outlive her.
%%zce* UndyingLoyalty: To Igmund, and his father before him.
Changed line(s) 479,482 (click to see context) from:
[[folder:Malkoran]]
[[quoteright:292:https://static.tvtropes.org/pmwiki/pub/images/malkoran.png]]
A necromancer who hid in the ruins of an old temple dedicated to the Daedric Lord Meridia, desecrating corpses to create his undead minions and using her Daedric Artifact [[CoolSword Dawnbreaker]] to fuel his magic. Meridia tasks the Dragonborn with slaying him.
[[quoteright:292:https://static.tvtropes.org/pmwiki/pub/images/malkoran.png]]
A necromancer who hid in the ruins of an old temple dedicated to the Daedric Lord Meridia, desecrating corpses to create his undead minions and using her Daedric Artifact [[CoolSword Dawnbreaker]] to fuel his magic. Meridia tasks the Dragonborn with slaying him.
to:
[[quoteright:292:https://static.tvtropes.org/pmwiki/pub/images/malkoran.png]]
A
Changed line(s) 484,491 (click to see context) from:
* BackFromTheDead: Once you manage to slay his human form, he raises himself as an undead shadow, forcing you to kill him a second time. However...
* ClippedWingAngel: ...in his shadow form, he stops using ice magic and instead uses lighting magic mixed with a fire aura. Since his ice magic was so powerful in his human form, he’s much easier to kill.
* DoNotTauntCthulhu: Meridia, who hates undead with a burning passion, tasks you with teaching this guy why [[TooDumbToLive practicing necromancy in her temple with her artifact is a really bad idea]].
* FlunkyBoss: In typical necromancer fashion, he fights you using an entire squad of undead to support him.
* AnIcePerson: His human form primarily fights using ice-based spells.
* {{Necromancer}}: He is desecrating corpses to raise them as his minions.
* ShockAndAwe: In contrast with his mortal form, his Shadow form fights using lightning spells.
* TheVoiceless: Unlike virtually every other boss in the game, he doesn’t say a thing - he doesn’t even grunt when you hit him.
* ClippedWingAngel: ...in his shadow form, he stops using ice magic and instead uses lighting magic mixed with a fire aura. Since his ice magic was so powerful in his human form, he’s much easier to kill.
* DoNotTauntCthulhu: Meridia, who hates undead with a burning passion, tasks you with teaching this guy why [[TooDumbToLive practicing necromancy in her temple with her artifact is a really bad idea]].
* FlunkyBoss: In typical necromancer fashion, he fights you using an entire squad of undead to support him.
* AnIcePerson: His human form primarily fights using ice-based spells.
* {{Necromancer}}: He is desecrating corpses to raise them as his minions.
* ShockAndAwe: In contrast with his mortal form, his Shadow form fights using lightning spells.
* TheVoiceless: Unlike virtually every other boss in the game, he doesn’t say a thing - he doesn’t even grunt when you hit him.
to:
* BackFromTheDead: Once you manage DarkSecret: They tend to slay his want to keep their habits secret from the general populace, shushing the Dragonborn should they bring it up.
* ImAHumanitarian: They are all cannibals, eating humanform, he raises himself as an undead shadow, forcing you flesh willingly.
* TheyLookJustLikeAnyoneElse: despite being cannibals, it would be hard tokill him a second time. However...
* ClippedWingAngel: ...tell without seeing it in his shadow form, he stops using ice magic action. Members include [[spoiler:Banning, a male Breton dog breeder outside the local stables; Lisbet, a female Nord food vendor; and instead uses lighting magic mixed with Hogni Red-Arm, a fire aura. Since his ice magic was so powerful in his human form, he’s much easier to kill.
* DoNotTauntCthulhu: Meridia, who hates undead with a burning passion, tasks you with teaching this guy why [[TooDumbToLive practicing necromancy in her temple with her artifact is a really bad idea]].
* FlunkyBoss: In typical necromancer fashion, he fights you using an entire squad of undead to support him.
* AnIcePerson: His human form primarily fights using ice-based spells.
* {{Necromancer}}: He is desecrating corpses to raise them as his minions.
* ShockAndAwe: In contrast with his mortal form, his Shadow form fights using lightning spells.
* TheVoiceless: Unlike virtually every other boss in the game, he doesn’t say a thing - he doesn’t even grunt when you hit him.male Nord food merchant]], all found around Markarth.
* ImAHumanitarian: They are all cannibals, eating human
* TheyLookJustLikeAnyoneElse: despite being cannibals, it would be hard to
* ClippedWingAngel: ...
* DoNotTauntCthulhu: Meridia, who hates undead with a burning passion, tasks you with teaching this guy why [[TooDumbToLive practicing necromancy in her temple with her artifact is a really bad idea]].
* FlunkyBoss: In typical necromancer fashion, he fights you using an entire squad of undead to support him.
* AnIcePerson: His human form primarily fights using ice-based spells.
* {{Necromancer}}: He is desecrating corpses to raise them as his minions.
* ShockAndAwe: In contrast with his mortal form, his Shadow form fights using lightning spells.
* TheVoiceless: Unlike virtually every other boss in the game, he doesn’t say a thing - he doesn’t even grunt when you hit him.
Changed line(s) 494,497 (click to see context) from:
[[folder:Razelan]]
->'''Voiced by:''' Creator/WilliamSalyers (English)[[note]]'''Other Languages''':Dmitry Tarnover (Russian)[[/note]]
A high-ranking Redguard in the East Empire Company and regular attendee of parties at the Thalmor Embassy. During the "Diplomatic Immunity" quest, the Dragonborn will often use him as a distraction, even if not intentionally...
->'''Voiced by:''' Creator/WilliamSalyers (English)[[note]]'''Other Languages''':Dmitry Tarnover (Russian)[[/note]]
A high-ranking Redguard in the East Empire Company and regular attendee of parties at the Thalmor Embassy. During the "Diplomatic Immunity" quest, the Dragonborn will often use him as a distraction, even if not intentionally...
to:
->'''Voiced by:''' Creator/WilliamSalyers (English)[[note]]'''Other Languages''':Dmitry Tarnover (Russian)[[/note]]
->''"The Reach will be ours again!"''
A
Changed line(s) 499,503 (click to see context) from:
* TheAlcoholic: He attends Elenwen's parties mainly for the alcohol and is already drunk when he arrives at the embassy, to the point where the Thalmor refuse to give him any more. If you want him to cause the distraction, you first need to get a drink from either Malborn or Brelas and bring it to him.
* ButtMonkey: With the sole exceptions of his own and Brelas/Erikur's, every distraction that might be available to the Dragonborn during the party involves someone walking up to him and falsely accusing him of various things.
* NoodleIncident: If you get someone else to cause a distraction by hassling him, Razelan will protest to Elenwen that ''this time'' he's innocent. If you get ''him'' to cause the distraction, he'll trash-talk Elenwen, leading one to wonder what kind of colorful comments and acts he's been responsible for in the past.
* WeNeedADistraction: And one way or another, he'll end up providing it.
* WontTakeYesForAnAnswer: After whoever you get to hassle him backs down from having him thrown out, he continues to protest his innocence for a second.
* ButtMonkey: With the sole exceptions of his own and Brelas/Erikur's, every distraction that might be available to the Dragonborn during the party involves someone walking up to him and falsely accusing him of various things.
* NoodleIncident: If you get someone else to cause a distraction by hassling him, Razelan will protest to Elenwen that ''this time'' he's innocent. If you get ''him'' to cause the distraction, he'll trash-talk Elenwen, leading one to wonder what kind of colorful comments and acts he's been responsible for in the past.
* WeNeedADistraction: And one way or another, he'll end up providing it.
* WontTakeYesForAnAnswer: After whoever you get to hassle him backs down from having him thrown out, he continues to protest his innocence for a second.
to:
* TheAlcoholic: He attends Elenwen's parties mainly for the alcohol AttackAttackRetreatRetreat: It's not uncommon to see Forsworn running at you yelling battle cries only to immediately turn tail and is already drunk run when he arrives at you loose an atronach or a zombie on them.
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviour and RapePillageAndBurn actions. One of theembassy, in-game books mentions that they sometimes attack people and slaughter them, without bothering to steal any goods from them.
* BadPeopleAbuseAnimals: It's not clear if they're doing it out of bloodlust or for some foul occult purpose, but their lairs are absolutely ''littered'' with butchered animals and tortured Spriggans.
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn as a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but it's mentioned that several of their members started out as innocents and ended up joining them in the first place because of the brutal and unfair Nord retribution after Ulfric took back Markarth. And that's excluding the corruption of the Silver-Blood family.
* BoomerangBigot: Their hatred of the Nords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual used to turn a Forsworn into a Briarheart gives them greater combat skill, but robs them of their free will.
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though they really don't care for anyone who isn't pledged to their cause.
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for using what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced with Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to thepoint where empire, the Thalmor refuse to give him Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not affiliated with any more. If you want him to cause of those factions.
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To thedistraction, you first need to get Forsworn, if a drink from either Malborn or Brelas person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, andbring it females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting tohim.
* ButtMonkey: With the sole exceptions of his own and Brelas/Erikur's, every distractiontake back their homeland. The fact that might be available they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the books you can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense of the Forsworn, and attempts to justify their rightful historical claim to theDragonborn during Reach while presenting the party involves someone walking up to him and falsely accusing him of various things.
* NoodleIncident: If you get someone else to causeNords involved as brutal oppressors. The author in question, however, has a distraction by hassling him, Razelan will protest to Elenwen that ''this time'' he's innocent. If you get ''him'' to cause vested interested in demonizing the distraction, he'll trash-talk Elenwen, leading one to wonder what kind Stormcloaks, given his position as an Imperial scholar. This leaves most of colorful comments and acts he's been responsible for in the past.
* WeNeedADistraction: And one way or another, he'll end up providing it.
* WontTakeYesForAnAnswer: After whoever you get to hassle him backs down from having him thrown out, he continues to protest his innocence for a second.book's contents questionable at best; none of the claims it makes align with the Forsworn's behavior, nor with the cultural history outlined in books like ''The Legend Of Red Eagle''.
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviour and RapePillageAndBurn actions. One of the
* BadPeopleAbuseAnimals: It's not clear if they're doing it out of bloodlust or for some foul occult purpose, but their lairs are absolutely ''littered'' with butchered animals and tortured Spriggans.
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn as a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but it's mentioned that several of their members started out as innocents and ended up joining them in the first place because of the brutal and unfair Nord retribution after Ulfric took back Markarth. And that's excluding the corruption of the Silver-Blood family.
* BoomerangBigot: Their hatred of the Nords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual used to turn a Forsworn into a Briarheart gives them greater combat skill, but robs them of their free will.
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though they really don't care for anyone who isn't pledged to their cause.
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for using what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced with Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To the
* {{Stripperiffic}}: Their armors leave most males shirtless, and
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to
* ButtMonkey: With the sole exceptions of his own and Brelas/Erikur's, every distraction
* WrittenByTheVictors: Played with. One of the books you can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense of the Forsworn, and attempts to justify their rightful historical claim to the
* NoodleIncident: If you get someone else to cause
* WeNeedADistraction: And one way or another, he'll end up providing it.
* WontTakeYesForAnAnswer: After whoever you get to hassle him backs down from having him thrown out, he continues to protest his innocence for a second.
Changed line(s) 506,510 (click to see context) from:
[[folder:Roggvir]]
[[quoteright:221:https://static.tvtropes.org/pmwiki/pub/images/roggvir__3030.jpg]]
->'''Voiced by:''' Creator/MichaelJGough (English)[[note]]'''Other Languages''':Denis Shvedov (Russian)[[/note]]
The player will witness him being executed upon their first entry into Solitude (there's no way to stop this), because he allowed Ulfric Stormcloak to escape Solitude by opening the main gate.
[[quoteright:221:https://static.tvtropes.org/pmwiki/pub/images/roggvir__3030.jpg]]
->'''Voiced by:''' Creator/MichaelJGough (English)[[note]]'''Other Languages''':Denis Shvedov (Russian)[[/note]]
The player will witness him being executed upon their first entry into Solitude (there's no way to stop this), because he allowed Ulfric Stormcloak to escape Solitude by opening the main gate.
to:
[[quoteright:221:https://static.tvtropes.org/pmwiki/pub/images/roggvir__3030.jpg]]
->'''Voiced by:'''
The
Changed line(s) 512,524 (click to see context) from:
* AlternativeCharacterInterpretation: In-universe; most people describe him as a good man and a true Nord who was at worse misguided and at best a martyr, but Sorex Vinius describes him as a bully and a jerk who [[AssholeVictim deserved his fate]]. In general, only the Nords of Solitude have any sympathy for him. Sorex Vinius remembers him as a schoolyard bully, and Vivienne Onis thinks he is a jerk for letting Ulfric escape, starting a war in which her cousin was killed.
* BadassBystander: This is the man who, more or less, allowed the Civil War to come to be. If you win the Civil War for the Stormcloaks, then he essentially becomes a liberator of Skyrim by proxy.
* BarredFromTheAfterlife: Despite his LastWords, he's [[spoiler:nowhere to be seen when you visit Sovngarde during the main quest; whether his soul got devoured by Alduin or he just never was granted entry in the first place is unknown.]]
* CoolUncle: His niece seems to think he was.
* FaceDeathWithDignity: And ''how''.
* LastWords: And by Talos, he's got some ''awesome'' ones at that.
-->"On this day, I go to Sovngarde..."
* NiceGuy: Even the man who ''ordered his execution'' has nice things to say about him.
-->"It's a shame, Roggvir. You were a damned good man."
* NoTrueScotsman: Feels that any true Nord would understand what Ulfric did, and would have opened the gate in his place.
* NotQuiteTheRightThing: Letting Ulfric escape Solitude, as viewed by the people of Solitude. Sure, he may have been following ancient laws (of dubious validity), but he aided and abetted regicide by allowing Ulfric to escape retribution. The people of Solitude, being staunchly Imperial, are not impressed.
* SchoolyardBullyAllGrownUp: According to Sorex Vinius, when they were kids Roggvir tormented him after learning he had a crush on Vivienne Onis. He even somehow slipped a beehive into the guy's bed. Evidently he continued bullying Sorex into adulthood.
* ScrewTheRulesImDoingWhatsRight: He opened the gates for Ulfric Stormcloak when he escaped the city, which means that everyone in Solitude blames him for a war that could have been stopped before it began. To his last breath, though, he stands by his decision.
* BadassBystander: This is the man who, more or less, allowed the Civil War to come to be. If you win the Civil War for the Stormcloaks, then he essentially becomes a liberator of Skyrim by proxy.
* BarredFromTheAfterlife: Despite his LastWords, he's [[spoiler:nowhere to be seen when you visit Sovngarde during the main quest; whether his soul got devoured by Alduin or he just never was granted entry in the first place is unknown.]]
* CoolUncle: His niece seems to think he was.
* FaceDeathWithDignity: And ''how''.
* LastWords: And by Talos, he's got some ''awesome'' ones at that.
-->"On this day, I go to Sovngarde..."
* NiceGuy: Even the man who ''ordered his execution'' has nice things to say about him.
-->"It's a shame, Roggvir. You were a damned good man."
* NoTrueScotsman: Feels that any true Nord would understand what Ulfric did, and would have opened the gate in his place.
* NotQuiteTheRightThing: Letting Ulfric escape Solitude, as viewed by the people of Solitude. Sure, he may have been following ancient laws (of dubious validity), but he aided and abetted regicide by allowing Ulfric to escape retribution. The people of Solitude, being staunchly Imperial, are not impressed.
* SchoolyardBullyAllGrownUp: According to Sorex Vinius, when they were kids Roggvir tormented him after learning he had a crush on Vivienne Onis. He even somehow slipped a beehive into the guy's bed. Evidently he continued bullying Sorex into adulthood.
* ScrewTheRulesImDoingWhatsRight: He opened the gates for Ulfric Stormcloak when he escaped the city, which means that everyone in Solitude blames him for a war that could have been stopped before it began. To his last breath, though, he stands by his decision.
to:
* AlternativeCharacterInterpretation: In-universe; most people describe GhostlyGoals: His ghost is restless due to "Hjalti" (aka Tiber Septim) apparently promising to grant him his sword after a battle as a good man and a true Nord who was at worse misguided and at best a martyr, but Sorex Vinius describes him as a bully and a jerk who [[AssholeVictim deserved his fate]]. In general, only sign that they were sworn brothers. For some unstated reason - though it's strongly implied that the Nords of Solitude have any sympathy for him. Sorex Vinius remembers him as a schoolyard bully, and Vivienne Onis thinks he is a jerk for letting Ulfric escape, starting a war in which her cousin was killed.
* BadassBystander: This is the man who, morewarrior died before or less, allowed the Civil War to come to be. If you win the Civil War for the Stormcloaks, then he essentially becomes a liberator of Skyrim by proxy.
* BarredFromTheAfterlife: Despite his LastWords, he's [[spoiler:nowhere to be seen when you visit Sovngardeduring the main quest; whether battle in question - this never happened. After mistaking the Dragonborn for Hjalti (due to both being Dragonborn), he begs them to find the sword and fulfill this oath.
-->'''Ghost:''' Even after the enemies' arrows dug into my chest and their hammers crushed my bones. I've waited.
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases his soulgot devoured by Alduin or he just never was granted entry in to do this.
* HauntedHouse: His presence technically makes thefirst place is unknown.]]
* CoolUncle: His nieceOld Hroldan Inn this. However, the way the inn's owner reacts to seeing him seems to think he was.
* FaceDeathWithDignity: And ''how''.
* LastWords: And by Talos, he's got some ''awesome'' ones at that.
-->"On this day, I go to Sovngarde..."
* NiceGuy: Even the man who ''ordered his execution'' has nice things to say about him.
-->"It's a shame, Roggvir. You were a damned good man."
* NoTrueScotsman: Feelsindicate that any true Nord would understand what Ulfric did, and would have opened it's the gate in his place.
* NotQuiteTheRightThing: Letting Ulfric escape Solitude, as viewed bypresence of the people of Solitude. Sure, he may have been following ancient laws (of dubious validity), but he aided and abetted regicide by allowing Ulfric to escape retribution. The people of Solitude, being staunchly Imperial, are not impressed.
* SchoolyardBullyAllGrownUp: According to Sorex Vinius, when they were kids Roggvir tormented him after learning he had a crush on Vivienne Onis. He even somehow slipped a beehive into the guy's bed. Evidently he continued bullying Sorex into adulthood.
* ScrewTheRulesImDoingWhatsRight: He opened the gates for Ulfric Stormcloak when he escaped the city,Dragonborn which means that everyone in Solitude blames causes him for a war that could have been stopped before it began. To his last breath, though, he stands by his decision.to appear.
* MistakenIdentity: Perhaps because the Player Character and "Hjalti" were both Dragonborn, the Ghost believes the Last Dragonborn is Hjalti.
* BadassBystander: This is the man who, more
* BarredFromTheAfterlife: Despite his LastWords, he's [[spoiler:nowhere to be seen when you visit Sovngarde
-->'''Ghost:''' Even after the enemies' arrows dug into my chest and their hammers crushed my bones. I've waited.
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases his soul
* HauntedHouse: His presence technically makes the
* CoolUncle: His niece
* FaceDeathWithDignity: And ''how''.
* LastWords: And by Talos, he's got some ''awesome'' ones at that.
-->"On this day, I go to Sovngarde..."
* NiceGuy: Even the man who ''ordered his execution'' has nice things to say about him.
-->"It's a shame, Roggvir. You were a damned good man."
* NoTrueScotsman: Feels
* NotQuiteTheRightThing: Letting Ulfric escape Solitude, as viewed by
* SchoolyardBullyAllGrownUp: According to Sorex Vinius, when they were kids Roggvir tormented him after learning he had a crush on Vivienne Onis. He even somehow slipped a beehive into the guy's bed. Evidently he continued bullying Sorex into adulthood.
* ScrewTheRulesImDoingWhatsRight: He opened the gates for Ulfric Stormcloak when he escaped the city,
* MistakenIdentity: Perhaps because the Player Character and "Hjalti" were both Dragonborn, the Ghost believes the Last Dragonborn is Hjalti.
Changed line(s) 527,531 (click to see context) from:
[[folder:Sybille Stentor]]
[[quoteright:223:https://static.tvtropes.org/pmwiki/pub/images/sybille_stentor_4996.png]]
->'''Voiced by:''' Susan Eisenberg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
The court mage for Jarl Elisif's court. She is actually a vampire, which seems to be a well-kept secret among the higher members of the Haafingar court.
[[quoteright:223:https://static.tvtropes.org/pmwiki/pub/images/sybille_stentor_4996.png]]
->'''Voiced by:''' Susan Eisenberg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
The court mage for Jarl Elisif's court. She is actually a vampire, which seems to be a well-kept secret among the higher members of the Haafingar court.
to:
[[quoteright:223:https://static.tvtropes.org/pmwiki/pub/images/sybille_stentor_4996.png]]
->'''Voiced by:'''
Changed line(s) 533,546 (click to see context) from:
* AmbiguouslyEvil: While she acts [[GoodIsNotNice benevolent, if very curt]], there are some hints she might not be so good at all. In ''Dawnguard'', she is heavily implied to have helped the vampire Venarus Vulpin use Skooma addicts as food source. And if you use Auriel's Bow to darken the sun, she will gladly proclaim that "the Tyranny of the Sun is over". It's also implied that she is disgusted with other vampires not so much for moral reasons (such as feeding on innocents), but more due to their living conditions.
* BoomerangBigot: Finds baser vampires disgusting, as she prefers finery and civilized company such as one finds in a palace.
* CourtMage: For Elisif.
* {{Expy}}: She's basically a female version of [[VideoGame/TheElderScrollsIVOblivion Janus Hassildor]].
* FriendlyNeighborhoodVampire: She's a bit of a {{Jerkass}}, sure, but when compared to most vampires out there, at least she's a good guy. Of course, if you use Auriel's Bow to blot out the sun, she'll run outside and proclaim that the Tyranny of the Sun is over.
* HeavySleeper: Due to a bug, she spends her entire time following the conclusion of "The Man Who Cried Wolf" sleeping in her bed.
* JerkWithAHeartOfGold: She's not entirely nice, but she means well and will praise you for doing what you do if you help Elisif. She also treated High King Torygg like a son.
* KickTheSonOfABitch: It's implied that she tends to... spend a lot of time in the dungeons, with the worst of the criminals. Apparently, it's how she keeps fed.
* LadyOfBlackMagic: She's the Expert trainer of Destruction Magic.
* LikeASonToMe: High King Torygg was. She helped raise him as a boy, and was shocked by his death.
* OlderThanTheyLook: She claims to have aged well. Of course, she neglects to mention ''how.''
* OpenSecret: Though her status as a vampire is never openly referenced in conversation, its implied her secret is well-known beyond Solitude's court. The headsman, the dungeon guards, and Erikur's housecarl Melaran know that she feeds on the prisoners when she has a bad day, and the Blue Palace's cook is absolutely terrified of her if you talk with him. Considering how despised vampires are, it's truly a wonder they keep her nature secret, much less let her close to the Jarl; however, given that she helped to raise King Torygg, she probably has seniority over the rest of the court, and they don't have the ''authority'' to dismiss her even if they would wish it.
* SecretKeeper: She seems to be aware of Falk Firebeard and Bryling's SecretRelationship. She doesn't do anything with that information, however, aside from snarking about how unsubtle they are about it.
* TheUndead: An open secret, at least among the court of Solitude.
* BoomerangBigot: Finds baser vampires disgusting, as she prefers finery and civilized company such as one finds in a palace.
* CourtMage: For Elisif.
* {{Expy}}: She's basically a female version of [[VideoGame/TheElderScrollsIVOblivion Janus Hassildor]].
* FriendlyNeighborhoodVampire: She's a bit of a {{Jerkass}}, sure, but when compared to most vampires out there, at least she's a good guy. Of course, if you use Auriel's Bow to blot out the sun, she'll run outside and proclaim that the Tyranny of the Sun is over.
* HeavySleeper: Due to a bug, she spends her entire time following the conclusion of "The Man Who Cried Wolf" sleeping in her bed.
* JerkWithAHeartOfGold: She's not entirely nice, but she means well and will praise you for doing what you do if you help Elisif. She also treated High King Torygg like a son.
* KickTheSonOfABitch: It's implied that she tends to... spend a lot of time in the dungeons, with the worst of the criminals. Apparently, it's how she keeps fed.
* LadyOfBlackMagic: She's the Expert trainer of Destruction Magic.
* LikeASonToMe: High King Torygg was. She helped raise him as a boy, and was shocked by his death.
* OlderThanTheyLook: She claims to have aged well. Of course, she neglects to mention ''how.''
* OpenSecret: Though her status as a vampire is never openly referenced in conversation, its implied her secret is well-known beyond Solitude's court. The headsman, the dungeon guards, and Erikur's housecarl Melaran know that she feeds on the prisoners when she has a bad day, and the Blue Palace's cook is absolutely terrified of her if you talk with him. Considering how despised vampires are, it's truly a wonder they keep her nature secret, much less let her close to the Jarl; however, given that she helped to raise King Torygg, she probably has seniority over the rest of the court, and they don't have the ''authority'' to dismiss her even if they would wish it.
* SecretKeeper: She seems to be aware of Falk Firebeard and Bryling's SecretRelationship. She doesn't do anything with that information, however, aside from snarking about how unsubtle they are about it.
* TheUndead: An open secret, at least among the court of Solitude.
to:
* AmbiguouslyEvil: While she acts [[GoodIsNotNice benevolent, if very curt]], there are some hints she might not be so good at all. In ''Dawnguard'', she is heavily implied to have helped the vampire Venarus Vulpin use Skooma addicts as food source. And if you use Auriel's Bow to darken the sun, she will gladly proclaim that "the Tyranny of the Sun is over". AnArmAndALeg: She threatens Belchimac with this when he complains about Orc cleanliness in her presence.
-->'''Belchimac:''' I don't like bunking with Orcs. It'salso implied not... clean.\\
'''Lash:''' If you want me to leave, you could challenge me to a fight. I promise to stop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in the barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lash thatshe is disgusted with other vampires not so much for moral reasons (such as feeding on innocents), but more due to their living conditions.
* BoomerangBigot: Finds baser vampires disgusting, as she prefers finery and civilized company such as one finds in a palace.
* CourtMage: For Elisif.
* {{Expy}}: She's basically a female version of [[VideoGame/TheElderScrollsIVOblivion Janus Hassildor]].
* FriendlyNeighborhoodVampire: She's a bit of a {{Jerkass}}, sure, but when compared to most vampires out there, at leastshe's a good guy. Of course, if you use Auriel's Bow to blot out the sun, she'll run outside and proclaim that the Tyranny of the Sun is over.
no longer welcome back at Dushnikh-Yal.
*HeavySleeper: Due to a bug, she spends her entire time following the conclusion of "The Man Who Cried Wolf" sleeping in her bed.
* JerkWithAHeartOfGold: She's not entirely nice, but she means well and will praise you for doing what you do if you help Elisif. She also treated High King Torygg like a son.
* KickTheSonOfABitch: It's implied that she tends to... spend a lot of time in the dungeons, with the worst of the criminals. Apparently, it's how she keeps fed.
* LadyOfBlackMagic: She's the Expert trainer of Destruction Magic.
* LikeASonToMe: High King Torygg was. She helped raise him as a boy, and was shocked by his death.
* OlderThanTheyLook: She claims to have aged well. Of course, she neglects to mention ''how.''
* OpenSecret: Though her status as a vampire is never openly referenced in conversation, its implied her secret is well-known beyond Solitude's court. The headsman, the dungeon guards, and Erikur's housecarl Melaran know that she feeds on the prisoners when she has a bad day, and the Blue Palace's cook is absolutely terrified of her if you talk with him. Considering how despised vampires are, it's truly a wonder they keep her nature secret, much less let her close to the Jarl; however, given that she helped to raise King Torygg, she probably has seniority over the rest of the court, and they don't have the ''authority'' to dismiss her even if they would wish it.
* SecretKeeper:InterspeciesRomance: She seems to be aware of Falk Firebeard have a crush on fellow miner Ragnar, a Nord, and Bryling's SecretRelationship. She doesn't do anything with that information, however, aside from snarking about how unsubtle they are about it.
he seemingly returns it, judging by their conversations.
*TheUndead: An open secret, at least among the court of Solitude.YouAreACreditToYourRace: Amusingly, she and Ragnar both compliment each other in this fashion.
-->'''Belchimac:''' I don't like bunking with Orcs. It's
'''Lash:''' If you want me to leave, you could challenge me to a fight. I promise to stop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in the barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lash that
* BoomerangBigot: Finds baser vampires disgusting, as she prefers finery and civilized company such as one finds in a palace.
* CourtMage: For Elisif.
* {{Expy}}: She's basically a female version of [[VideoGame/TheElderScrollsIVOblivion Janus Hassildor]].
* FriendlyNeighborhoodVampire: She's a bit of a {{Jerkass}}, sure, but when compared to most vampires out there, at least
*
* JerkWithAHeartOfGold: She's not entirely nice, but she means well and will praise you for doing what you do if you help Elisif. She also treated High King Torygg like a son.
* KickTheSonOfABitch: It's implied that she tends to... spend a lot of time in the dungeons, with the worst of the criminals. Apparently, it's how she keeps fed.
* LadyOfBlackMagic: She's the Expert trainer of Destruction Magic.
* LikeASonToMe: High King Torygg was. She helped raise him as a boy, and was shocked by his death.
* OlderThanTheyLook: She claims to have aged well. Of course, she neglects to mention ''how.''
* OpenSecret: Though her status as a vampire is never openly referenced in conversation, its implied her secret is well-known beyond Solitude's court. The headsman, the dungeon guards, and Erikur's housecarl Melaran know that she feeds on the prisoners when she has a bad day, and the Blue Palace's cook is absolutely terrified of her if you talk with him. Considering how despised vampires are, it's truly a wonder they keep her nature secret, much less let her close to the Jarl; however, given that she helped to raise King Torygg, she probably has seniority over the rest of the court, and they don't have the ''authority'' to dismiss her even if they would wish it.
* SecretKeeper:
*
Changed line(s) 549,552 (click to see context) from:
[[folder:Taarie]]
->'''Voiced by:''' Julianne Buescher (English)[[note]]'''Other Languages''':Bella Co (Russian)[[/note]]
The High Elven proprietor of The Radiant Raiment and tailor. She runs the shop with her sister, Endarie.
->'''Voiced by:''' Julianne Buescher (English)[[note]]'''Other Languages''':Bella Co (Russian)[[/note]]
The High Elven proprietor of The Radiant Raiment and tailor. She runs the shop with her sister, Endarie.
to:
->'''Voiced
[[quoteright:297:https://static.tvtropes.org/pmwiki/pub/images/madanach_forsworn_9626.png]]
-> '''Voiced by:'''
The
Changed line(s) 554,566 (click to see context) from:
* BrutalHonesty: She will flat-out call your clothes "old rags" when meeting you and suggest you pass by her shop to get something better. If called out for insulting people, she will clarify that she didn't see it as an insult:
-->'''Dragonborn''': Do you always insult people when you meet them?
-->'''Taarie''': It's not an insult, just an observation. If I were walking around with a wound, I would want you to tell me to see a doctor. Your outfit is sort of an open wound... where attire is concerned.
* GirlishPigtails: Has her hair done up in pigtails.
* HeelFaceTurn: If the Taarie that is in ''Morrowind'' is her, she changed from being a hostile sorcerer that worked with Daedra to just someone who's just kind of a jerk.
* JerkWithAHeartOfGold: She's slightly nicer than her sister and reprimands her sister when she's being rude to the customers. She's also nicer if you've invested in her shop.
* LoveInterest: She's available to marry and is notably the only Altmer that can be married in the game.
* OlderThanTheyLook: Being an Altmer, that's a given, but she first appeared in ''Morrowind'', more than 200 years before ''Skyrim''.
* RichBitch: Looks down her nose at you, and disparages your clothes, [[GameplayAndStorySegregation even if you're wearing Radiant Raiment's own Fine Clothes]]. Downplayed in that her attitude is more patronizing than truly disdainful.
* StatuesqueStunner: The Dovahkiin could see her as one, since she's marriageable and, being a Altmer, she's taller than every other race.
* ThickerThanWater: If you marry her, Endarie will follow her to whatever town or homestead she goes to.
* {{Tsundere}}: She can be married and still has some of the haughtier aspects of her tone, but is much friendlier.
-->'''Taarie:''' (Angrily, then lovingly) Leaving? Take the world by storm, dearest!
-->'''Dragonborn''': Do you always insult people when you meet them?
-->'''Taarie''': It's not an insult, just an observation. If I were walking around with a wound, I would want you to tell me to see a doctor. Your outfit is sort of an open wound... where attire is concerned.
* GirlishPigtails: Has her hair done up in pigtails.
* HeelFaceTurn: If the Taarie that is in ''Morrowind'' is her, she changed from being a hostile sorcerer that worked with Daedra to just someone who's just kind of a jerk.
* JerkWithAHeartOfGold: She's slightly nicer than her sister and reprimands her sister when she's being rude to the customers. She's also nicer if you've invested in her shop.
* LoveInterest: She's available to marry and is notably the only Altmer that can be married in the game.
* OlderThanTheyLook: Being an Altmer, that's a given, but she first appeared in ''Morrowind'', more than 200 years before ''Skyrim''.
* RichBitch: Looks down her nose at you, and disparages your clothes, [[GameplayAndStorySegregation even if you're wearing Radiant Raiment's own Fine Clothes]]. Downplayed in that her attitude is more patronizing than truly disdainful.
* StatuesqueStunner: The Dovahkiin could see her as one, since she's marriageable and, being a Altmer, she's taller than every other race.
* ThickerThanWater: If you marry her, Endarie will follow her to whatever town or homestead she goes to.
* {{Tsundere}}: She can be married and still has some of the haughtier aspects of her tone, but is much friendlier.
-->'''Taarie:''' (Angrily, then lovingly) Leaving? Take the world by storm, dearest!
to:
* BrutalHonesty: She AffablyEvil: The Forsworn aren't exactly paragons of virtue, but Madanach is personable enough.
* AuthorityEqualsAsskicking: The leader of the Forsworn proves himself quite the powerful mage if you help him escape the mine (or try to off him inside it).
* BoxedCrook: Thonar keeps him alive in prison instead of executing him so he can use Madanach's Forsworn as his personal assassins. Thonar doesn't have nearly as much control over Madanach as he believes, though.
* DudeWheresMyRespect: Even if [[spoiler:you help him escape]], Forsworn willflat-out call still attack you, with a few exceptions. Could be a bit of RealityIsUnrealistic; Forsworn are under orders to attack everyone on the roads on sight. Even if Madanach were to make an exception for you, he likely wouldn't have a way to communicate it quickly to his scattered people or provide them with an effective means of determining your clothes identity. The one camp where they don't attack you after his release is the one where he is personally staying.
* FightingForAHomeland: High Rock and Skyrim have fought over the Reach in the past, but Madanach wants to see it independent.
* GoodOldWays: From his point of view, anyway. Like all Forsworn, he worships the unidentified "oldrags" when meeting you and suggest you pass by her shop gods" (which are implied in various NPC dialogue to get something better. If be the Daedric Princes) rather than the Nine Divines.
* ImpoverishedPatrician: There's a reason he's calledout for insulting people, she will clarify that she didn't see it as an insult:
-->'''Dragonborn''': Do"the King in Rags".
* KilledOffForReal: [[spoiler:One way to resolve the quest. Instead of killing the prisoner he wants killed and helping everyone escape, youalways insult people when can kill ''him'' - you meet them?
-->'''Taarie''': It'shave no weapons, but you have your Shouts and magic spells as well as fists - and then loot the key from his body and escape on your own.]]
* KnightTemplar: Madanach talks a lot about the "injustice" of The Reach, but he's hardly a saint himself.
%% * LargeHam
* LuxuryPrisonSuite: By the standards of Cidhna Mine, at least. He notan insult, just an observation. If I were walking around only has his own private cave with a wound, I would want you personal bodyguard, it includes a bed and desk, drawers filled with books and paper and ink; he also apparently does not have to tell me to see a doctor. Your outfit is sort of an open wound... where attire is concerned.
* GirlishPigtails: Has her hair done updo any labor in pigtails.
* HeelFaceTurn: Ifthe Taarie that is in ''Morrowind'' is her, she changed from mine. By contrast, everyone else has to sleep on the ground and mine silver all day long.
* MightAsWellNotBeInPrisonAtAll: Despite being ahostile sorcerer that worked with Daedra to just someone who's just kind prisoner of Cidhna Mine, Madanach is still capable of coordinating the Forsworn, a jerk.
fact which Thonar exploits for his own ends.
*JerkWithAHeartOfGold: She's slightly nicer than her sister and reprimands her sister NotSoDifferentRemark: Argues this when she's being rude to the customers. She's also nicer if you've invested been [[spoiler:unjustly arrested in her shop.
Markarth]]. It's more poignant when you're a Nord.
*LoveInterest: She's available RebelLeader: For the Forsworn.
* RedBaron: The King in Rags.
* TheRevolutionWillNotBeCivilized: While he claims that his ultimate goal is peace once the Reach gains independence, he's not overly concerned about who has tomarry die to accomplish that, and is notably he ''hates'' the Nords. He does make an exception for a Nord Dragonborn, though, if only Altmer because he [[spoiler:needs help getting out of Cidhna Mine]]. [[DudeWheresMyRespect Granted, that can be married in the game.
* OlderThanTheyLook: Being an Altmer,won't protect you from all future attacks]], but that's a given, but she first appeared in ''Morrowind'', more than 200 years before ''Skyrim''.
* RichBitch: Looks down her nose at you, and disparages your clothes, [[GameplayAndStorySegregation even if you're wearing Radiant Raiment's own Fine Clothes]]. Downplayed in that her attitude is more patronizing than truly disdainful.
* StatuesqueStunner: The Dovahkiin could see her as one, since she's marriageable and, being a Altmer, she's taller than every othertrue regardless of race.
*ThickerThanWater: If YouHaveOutlivedYourUsefulness:
** Says this about Grisvar the Unlucky, whom he tells the player to kill as a test of loyalty.
** He also essentially says this to ''you'', if youmarry her, Endarie will follow her [[spoiler:help him and his men escape]]. He and the Forsworn stationed at his camp won't be hostile to whatever town or homestead she goes to.
you, but Madanach does pretty much tell you before he runs off that his allegiance with you is basically done.
*{{Tsundere}}: She YourTerroristsAreOurFreedomFighters: The Dragonborn can be married and still has some hear the Forsworn's side of the haughtier aspects story of her tone, but is much friendlier.
-->'''Taarie:''' (Angrily, then lovingly) Leaving? Takethe world by storm, dearest! Reach from him.
* AuthorityEqualsAsskicking: The leader of the Forsworn proves himself quite the powerful mage if you help him escape the mine (or try to off him inside it).
* BoxedCrook: Thonar keeps him alive in prison instead of executing him so he can use Madanach's Forsworn as his personal assassins. Thonar doesn't have nearly as much control over Madanach as he believes, though.
* DudeWheresMyRespect: Even if [[spoiler:you help him escape]], Forsworn will
* FightingForAHomeland: High Rock and Skyrim have fought over the Reach in the past, but Madanach wants to see it independent.
* GoodOldWays: From his point of view, anyway. Like all Forsworn, he worships the unidentified "old
* ImpoverishedPatrician: There's a reason he's called
-->'''Dragonborn''': Do
* KilledOffForReal: [[spoiler:One way to resolve the quest. Instead of killing the prisoner he wants killed and helping everyone escape, you
-->'''Taarie''': It's
* KnightTemplar: Madanach talks a lot about the "injustice" of The Reach, but he's hardly a saint himself.
%% * LargeHam
* LuxuryPrisonSuite: By the standards of Cidhna Mine, at least. He not
* GirlishPigtails: Has her hair done up
* HeelFaceTurn: If
* MightAsWellNotBeInPrisonAtAll: Despite being a
*
*
* RedBaron: The King in Rags.
* TheRevolutionWillNotBeCivilized: While he claims that his ultimate goal is peace once the Reach gains independence, he's not overly concerned about who has to
* OlderThanTheyLook: Being an Altmer,
* RichBitch: Looks down her nose at you, and disparages your clothes, [[GameplayAndStorySegregation even if you're wearing Radiant Raiment's own Fine Clothes]]. Downplayed in that her attitude is more patronizing than truly disdainful.
* StatuesqueStunner: The Dovahkiin could see her as one, since she's marriageable and, being a Altmer, she's taller than every other
*
** Says this about Grisvar the Unlucky, whom he tells the player to kill as a test of loyalty.
** He also essentially says this to ''you'', if you
*
-->'''Taarie:''' (Angrily, then lovingly) Leaving? Take
Changed line(s) 569,573 (click to see context) from:
[[folder:Viarmo]]
[[quoteright:198:https://static.tvtropes.org/pmwiki/pub/images/reading-king-olafs-verse_6921.jpg]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
The High Elven headmaster of the Bards' College. He enlists the Dragonborn's help in convincing Elisif to allow the Burning of King Olaf festival in the wake of Torygg's murder, and afterwards has them recover several stolen ancient instruments.
[[quoteright:198:https://static.tvtropes.org/pmwiki/pub/images/reading-king-olafs-verse_6921.jpg]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
The High Elven headmaster of the Bards' College. He enlists the Dragonborn's help in convincing Elisif to allow the Burning of King Olaf festival in the wake of Torygg's murder, and afterwards has them recover several stolen ancient instruments.
to:
[[quoteright:198:https://static.tvtropes.org/pmwiki/pub/images/reading-king-olafs-verse_6921.jpg]]
->'''Voiced by:'''
The High Elven headmaster of the Bards' College. He enlists the Dragonborn's help
A Nord woman who claims she is visiting Markarth to buy jewelry for her sister. She plays a role in
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* CoolOldGuy: As far as Altmer go, he is one of the nicest; he welcomes you with open arms to the Bards' College regardless of your race, is very grateful when you help him save King Olaf's festival, and generally has a thoroughly affable attitude. He's also a bit of a LargeHam, if his dramatic reading for the Jarl is any indication.
* CulturalRebel: He has a great appreciation for Nordic culture, evidenced by his enthusiasm for traditions such as the Burning of King Olaf and the Poetic Edda. The Thalmor, on the other hand, have nothing but scorn for anything created by humans, and historically the Altmer and the Nords were bitter enemies.
* GuileHero: If you opt to reconstruct the poem, he'll back you on it with only a little hesitation.
* MySpeciesDothProtestTooMuch: He is pretty much the antithesis of the Thalmor personality-wise. Even his voice type (Creator/StephenRussell, or "[=MaleSlyCynical=]" as labeled in the Creation Kit; you know, the same voice type used for [[SmugSnake Erikur]], [[AbusiveParents Lemkil]], and [[TheSociopath Sibbi Black-Briar]]?) is in contrast to his warm personality.
* ReasonableAuthorityFigure: To the Bards' College.
* ShaggyDogStory: Subverted with his quest; he sends you to recover King Olaf's verse, in the hopes that the text will allow him to convince Elisif to allow the festival. When you successfully recover said verse, it turns out the copy is so old that most parts are missing, meaning it's useless as it is. The subversion comes when the Dragonborn suggests they make up the missing parts to reconstruct the poem, and it actually works.
* CulturalRebel: He has a great appreciation for Nordic culture, evidenced by his enthusiasm for traditions such as the Burning of King Olaf and the Poetic Edda. The Thalmor, on the other hand, have nothing but scorn for anything created by humans, and historically the Altmer and the Nords were bitter enemies.
* GuileHero: If you opt to reconstruct the poem, he'll back you on it with only a little hesitation.
* MySpeciesDothProtestTooMuch: He is pretty much the antithesis of the Thalmor personality-wise. Even his voice type (Creator/StephenRussell, or "[=MaleSlyCynical=]" as labeled in the Creation Kit; you know, the same voice type used for [[SmugSnake Erikur]], [[AbusiveParents Lemkil]], and [[TheSociopath Sibbi Black-Briar]]?) is in contrast to his warm personality.
* ReasonableAuthorityFigure: To the Bards' College.
* ShaggyDogStory: Subverted with his quest; he sends you to recover King Olaf's verse, in the hopes that the text will allow him to convince Elisif to allow the festival. When you successfully recover said verse, it turns out the copy is so old that most parts are missing, meaning it's useless as it is. The subversion comes when the Dragonborn suggests they make up the missing parts to reconstruct the poem, and it actually works.
to:
* CoolOldGuy: As far as Altmer go, he is one of the nicest; he welcomes you with open arms to the Bards' College regardless of your race, is very grateful when you help him save King Olaf's festival, and generally has a thoroughly affable attitude. He's also a bit of a LargeHam, if his dramatic reading for the Jarl is any indication.
* CulturalRebel: He has a great appreciation for Nordic culture, evidenced by his enthusiasm for traditions such as the Burning of King Olaf and the Poetic Edda. The Thalmor, on the other hand, have nothing but scorn for anything created by humans, and historically the Altmer and the Nords were bitter enemies.
* GuileHero:AndYourRewardIsClothes: If you opt to reconstruct the poem, he'll back rescue her, she will thank you on it with only by giving you a little hesitation.
necklace.
*MySpeciesDothProtestTooMuch: He is pretty much the antithesis of the Thalmor personality-wise. Even his voice type (Creator/StephenRussell, or "[=MaleSlyCynical=]" as labeled InTheBack: If successful, Weylin kills her by stabbing her in the Creation Kit; you know, the same voice type used for [[SmugSnake Erikur]], [[AbusiveParents Lemkil]], and [[TheSociopath Sibbi Black-Briar]]?) is in contrast to his warm personality.
back.
*ReasonableAuthorityFigure: To the Bards' College.
* ShaggyDogStory: Subverted with his quest; he sends you to recover King Olaf's verse, in the hopes that the text will allow him to convince Elisif to allow the festival.PlotTriggeringDeath: Potentially. When you successfully recover said verse, it turns out the copy is so old that most parts are missing, meaning it's useless as it is. The subversion comes when the Dragonborn suggests they make up first enters Markarth, Weylin attempts to kill Margret. Her death can trigger “The Forsworn Conspiracy” quest, but you can save her and the missing parts quest will still start.
* ScrewThisImOuttaHere: If you rescue her, after you talk toreconstruct her in the poem, Silver-Blood Inn and it [[spoiler:discover she is a spy]], she talks about leaving Markarth [[spoiler:even though she did not successfully complete her assignment]]. She does disappear from the inn after a while, apparently making good on this.
* VideoGameCaringPotential: The ability to save her from Weylin’s attack certainly qualifies as this.
* WalkingSpoiler: She is actuallyworks.[[spoiler:a spy sent by General Tullius to investigate the treasury house and the Silver-Blood family.]]
* CulturalRebel: He has a great appreciation for Nordic culture, evidenced by his enthusiasm for traditions such as the Burning of King Olaf and the Poetic Edda. The Thalmor, on the other hand, have nothing but scorn for anything created by humans, and historically the Altmer and the Nords were bitter enemies.
* GuileHero:
*
*
* ShaggyDogStory: Subverted with his quest; he sends you to recover King Olaf's verse, in the hopes that the text will allow him to convince Elisif to allow the festival.
* ScrewThisImOuttaHere: If you rescue her, after you talk to
* VideoGameCaringPotential: The ability to save her from Weylin’s attack certainly qualifies as this.
* WalkingSpoiler: She is actually
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[[folder:Vittoria Vici]]
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
A cousin of the Emperor who manages the shipment of goods for the East Empire Trading Company at Solitude's docks. She is engaged to Asgeir Snow-Shod, but thanks to the Dark Brotherhood, that arrangement may be short-lived.
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
A cousin of the Emperor who manages the shipment of goods for the East Empire Trading Company at Solitude's docks. She is engaged to Asgeir Snow-Shod, but thanks to the Dark Brotherhood, that arrangement may be short-lived.
to:
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
A cousin
One of two Hagravens residing in Blind Cliff Cave, she was betrayed by the
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* TheChewToy: Not only does she get whacked on her wedding day by the Dark Brotherhood, the game gives you multiple options for carrying out the assassination. Players often set aside an entire save file just to find different ways to kill her messily.
* CorruptCorporateExecutive: Downplayed as she doesn't appear too corrupt in the game itself, but according to the Creation Kit, she's the boss of Jaree-Ra and Deeja. You know, those two Argonians in charge of a group of bandits. A very-rarely played scene implies this also extends to Gulum-Ei, the Solitude Thieves' Guild fence.
* DeathByLookingUp: One of the options for killing Vittoria is to dislodge a loose gargoyle over her head.
* NeverASelfMadeWoman: Defied; despite her BlueBlood, Vittoria had to work her way up through the Company's ranks.
-->"Some say I got my position because my cousin is the Emperor. Nonsense. The man's given me nothing. He can't even be bothered to attend my wedding."
* OneHitPointWonder: She actually has 2 hit points, but she'll still die to just about anything.
* WidowedAtTheWedding: Her groom will be, and you get to do it, if you join the Dark Brotherhood. Killing him as well is optional, of course.
* CorruptCorporateExecutive: Downplayed as she doesn't appear too corrupt in the game itself, but according to the Creation Kit, she's the boss of Jaree-Ra and Deeja. You know, those two Argonians in charge of a group of bandits. A very-rarely played scene implies this also extends to Gulum-Ei, the Solitude Thieves' Guild fence.
* DeathByLookingUp: One of the options for killing Vittoria is to dislodge a loose gargoyle over her head.
* NeverASelfMadeWoman: Defied; despite her BlueBlood, Vittoria had to work her way up through the Company's ranks.
-->"Some say I got my position because my cousin is the Emperor. Nonsense. The man's given me nothing. He can't even be bothered to attend my wedding."
* OneHitPointWonder: She actually has 2 hit points, but she'll still die to just about anything.
* WidowedAtTheWedding: Her groom will be, and you get to do it, if you join the Dark Brotherhood. Killing him as well is optional, of course.
to:
* TheChewToy: Not only does AffablyEvil: Granted, she get whacked on ''is'' a Hagraven and likely has done some nasty things, but she at least tries to be friendly and make small talk while you help her wedding day by the Dark Brotherhood, the game gives out and actually keeps her word to reward you multiple options for carrying out the assassination. Players often set aside an entire save file just instead of betraying you like you might expect.
* CainAndAbel: The Abel (for a certain definition of "good") tofind different ways to kill her messily.
* CorruptCorporateExecutive: DownplayedPetra's Cain, as she doesn't appear too corrupt in the game itself, but according to the Creation Kit, calls Petra her sister after she's killed.
* CollectorOfTheStrange: Mentions that she collects ''eyeballs'' in post-quest dialogue.
* FailedASpotCheck: She does ''not'' have a great track record when it comes to discerning theboss of Jaree-Ra player's race: if the Dragonborn is a Khajiit or Argonian, she thinks they're an Orc; any other race, and Deeja. You know, those two Argonians in charge she thinks they're a Breton.
* TechnicolorToxin: {{Discussed|Trope}}. She describes poisons as "pretty".
* TrapMaster: {{Justified|Trope}}. It's her tower, so ofa group of bandits. A very-rarely played scene implies this also extends to Gulum-Ei, course she knows exactly how all the Solitude Thieves' Guild fence.
* DeathByLookingUp: One of the options for killing Vittoria is to dislodge a loose gargoyle over her head.
* NeverASelfMadeWoman: Defied; despite her BlueBlood, Vittoria had to work her way up through the Company's ranks.
-->"Some say I got my position because my cousin is the Emperor. Nonsense. The man's given me nothing. He can't even be bothered to attend my wedding."
* OneHitPointWonder: She actually has 2 hit points, but she'll still die to just about anything.
* WidowedAtTheWedding: Her groomtraps function and are overcome, which she will be, and you get to do it, if you join share with the Dark Brotherhood. Killing him Dragonborn as well is optional, of course.they traverse it.
* CainAndAbel: The Abel (for a certain definition of "good") to
* CorruptCorporateExecutive: Downplayed
* CollectorOfTheStrange: Mentions that she collects ''eyeballs'' in post-quest dialogue.
* FailedASpotCheck: She does ''not'' have a great track record when it comes to discerning the
* TechnicolorToxin: {{Discussed|Trope}}. She describes poisons as "pretty".
* TrapMaster: {{Justified|Trope}}. It's her tower, so of
* DeathByLookingUp: One of the options for killing Vittoria is to dislodge a loose gargoyle over her head.
* NeverASelfMadeWoman: Defied; despite her BlueBlood, Vittoria had to work her way up through the Company's ranks.
-->"Some say I got my position because my cousin is the Emperor. Nonsense. The man's given me nothing. He can't even be bothered to attend my wedding."
* OneHitPointWonder: She actually has 2 hit points, but she'll still die to just about anything.
* WidowedAtTheWedding: Her groom
Changed line(s) 597,601 (click to see context) from:
[[folder:Wolf Queen Potema Septim]]
[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/sr-creature-queen_potema_9085.jpg]]
->'''Voiced by:''' Creator/ClaudiaChristian (English)[[note]]'''Other Languages''':Ramilya Iskander (Russian)[[/note]]
An insane necromancer from the second century of the Third Era who attempted to usurp the Imperial throne, but was defeated and killed. Her story can be read in the FlavorText book series ''The Wolf Queen'' if you collect all eight volumes. The Dragonborn stumbles upon a plot by a group of necromancers to resurrect her and bind her to the mortal realm.
[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/sr-creature-queen_potema_9085.jpg]]
->'''Voiced by:''' Creator/ClaudiaChristian (English)[[note]]'''Other Languages''':Ramilya Iskander (Russian)[[/note]]
An insane necromancer from the second century of the Third Era who attempted to usurp the Imperial throne, but was defeated and killed. Her story can be read in the FlavorText book series ''The Wolf Queen'' if you collect all eight volumes. The Dragonborn stumbles upon a plot by a group of necromancers to resurrect her and bind her to the mortal realm.
to:
[[quoteright:284:https://static.
[[quoteright:230:https://static.tvtropes.
->'''Voiced by:'''
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* AnimalMotifs: SavageWolves, as indicative of her title, and also [[AxCrazy very savage]].
* AxCrazy: The one thing she's best remembered for by the citizens of Skyrim. Falk is very right to be worried about her returning to life.
* BadBoss: A quote of hers on one of the {{Loading Screen}}s bluntly states that she would gladly sacrifice her servants to the Daedra in exchange for some comforts. By all accounts, she did.
* BigYes: Her reaction to being summoned and then bound by the necromancers in Wolfskull Cave.
-->'''Potema:''' Yes! YES! Return me to this realm!
* ClimaxBoss: Before you can even face her, you must fight wave after wave of high level draugr and vampires, and when you finally confront her, she quickly proves to be as much of a master mage in death as she was in life. Not to mention the fancy light show that occurs in the arena.
* DeadGuyJunior: Her son, Uriel, was named after her grandfather, who arranged for her marriage to the King of Solitude.
* DisproportionateRetribution: Once sent a woman to the ''Soul Cairn'' for criticizing her dress.
* DotingParent: Arguably the one good thing that could be said about her is that she truly loved her son Uriel.
* EvilIsHammy: Between her dramatics in life and the BigYes which introduces her in the game, she fits the trope.
* FlunkyBoss: She is invulnerable at first, and while attacking you with lightning, she sends various draugr and vampires to fight you.
* GasLeakCoverup: At first, Falk Firebeard dismisses the odd lights and sounds in Wolfskull Cave as natural phenomena, but welcomes your offer to go into the cave and clear out anything you find, just in case. After you find out the truth and Potema's return is evident, Falk implores you that you ''must'' keep Potema's near-return a secret to avoid a major panic in Solitude.
* GodSaveUsFromTheQueen: In life, her greatest crime was the plunging the Septim empire into a civil war known as the War of the Red Diamond, being the party most responsible for the assassination of her niece Kintyra II (the Empress at the time). In the war that followed, Potema very nearly destroyed the Empire by herself - truly frightening, when you consider that even after the extinction of the Septim bloodline, an Oblivion invasion, a siege by the Aldmeri Dominion, and nearly two hundred years of decline, the Empire is still a powerful force in Tamriel. And if that isn't enough, when the war was over, and her subjects finally started abandoning her because of her sheer ruthlessness, she eventually began sacrificing her servants in order to form contracts with Daedra - selling their souls for more power and "comforts", and then raising them as undead to serve her, refusing to concede fighting a losing battle or surrender her rule right to the very end. Death has ''not'' improved her demeanor.
* GuideDangIt: The last part of her questline is only unlocked by leveling up. If you start this quest after reaching level 81, [[PermanentlyMissableContent you will never receive the courier's message from Falk]]. No longer a concern with patch 1.9, as you can make a skill Legendary and keep leveling up.
* HatedByAll: Absolutely no one in Skyrim has anything nice to say about her, and for very good reasons.
* HumanResources: She resurrects human corpses as her servants and, after being opposed and abandoned by most of Haafingar, once ruled Solitude with a court of the undead.
* HumanoidAbomination: She's less of a ghost and more of a force of nature bound into vaguely human shape.
* {{Irony}}: The local priest of Arkay notes that a resurrected Potema would actually be the rightful Empress of Tamriel, since she is a member of the Septim line, which makes it that much more important to prevent her return.
** For more potential irony, defeat one of the greatest necromancers of all time ''as a vampire''.
* IShallTauntYou: She's really ''very'' grateful to you for preventing her binding, but feels it would be best for all involved if you just lay down, let her current subjects take you away, and then you can rise up and stand by her side, resplendent with her glory... [[UngratefulBastard as her undead thrall.]]
* LargeHam: What dialogue she has in the game is delivered in hammy glory.
* LawOfInverseFertility: It took fifteen years for her to have a child with her husband, with several miscarriages along the way.
* ManipulativeBitch: She was this in life, if ''The Wolf Queen'' contains any truth to it. (It reads like a novel more than a straight-up biography, so separating fact from fiction is difficult.)
* NiceJobBreakingItHero: By defeating the necromancers attempting to revive her, you stopped them from binding her to their will - but you weren't quick enough to stop her spirit from coming back to Nirn. When you complete the first quest, you witness her spirit escaping the cave, and later a courier brings a message from Falk Firebeard informing you that Potema's spirit is loose and slowly gaining power. Now you have to finish her off for good and purify her remains.
* {{Necromancer}}: She was very good with her skills in raising the dead in life considering she replaced her own kingdom with an undead army after almost everyone ditched her because of how much of a nutcase she was, and she still has the Lazarus touch even in death, as she reanimates a small army of draugr and skeletons to help her in her quest to revive herself.
* OldManMarryingAChild: According to ''The Wolf Queen'', she was fourteen years old when she married King Mantiarco of Solitude, whose son by his first wife was two years older than Potema.
* OutlivingOnesOffspring: Her son Uriel's death ended the War of the Red Diamond. Potema lived for another decade afterward.
* PerfectlyArrangedMarriage: If ''The Wolf Queen'' is to be believed, her marriage to King Mantiarco was happy; he genuinely loved her and she at the very least put on a good show of returning his affections.
* PracticallyDifferentGenerations: Her older half-brother Antiochus was sixteen years older than Potema.
* TrapIsTheOnlyOption: The second quest begins with the player traveling into Potema's Catacombs, and before even entering the first section, it becomes obvious that Potema is not only expecting you, but has been ''drawing you there'' because she wants you as the ideal undead minion. You have no choice but to take the bait to continue the quest.
* TheUndead: Is one and specializes in resurrecting and controlling them.
* VillainousBreakdown: As you are descending in her catacombs to come for her, she keeps [[IShallTauntYou taunting you and encouraging you to come to her so she can turn you in one of her undead servants]]. When you actually start fighting her and her council, her reaction gradually goes from the taunt to "don't flatter yourself too soon, worm", to yelling at her minions to rip your eyes open. She finally gets desperate enough to repossess her own skeleton to have one final shot at killing you, before being slain for good.
* WasOnceAPerson: It's speculated in-game that Potema has become... something else since her death. She's certainly no mere ghost.
* WeCanRuleTogether: After the Dragonborn prevents her binding, she decides they would make an ''excellent'' undead minion.
* WickedStepmother: To Prince Bathorgh, her husband's son by his first wife. If ''The Wolf Queen'' is accurate, they never liked each other. After the birth of her son Uriel, Potema manufactured evidence that Bathorgh was the product of his mother's liaison with another man, causing him to be banished and making Uriel the heir to Solitude.
* WouldHurtAChild: If ''The Wolf Queen'' is to be believed. It speculates, at the end, that she may have been responsible for causing her nephew Pelagius to go mad by giving him a cursed amulet when he was a boy.
* AxCrazy: The one thing she's best remembered for by the citizens of Skyrim. Falk is very right to be worried about her returning to life.
* BadBoss: A quote of hers on one of the {{Loading Screen}}s bluntly states that she would gladly sacrifice her servants to the Daedra in exchange for some comforts. By all accounts, she did.
* BigYes: Her reaction to being summoned and then bound by the necromancers in Wolfskull Cave.
-->'''Potema:''' Yes! YES! Return me to this realm!
* ClimaxBoss: Before you can even face her, you must fight wave after wave of high level draugr and vampires, and when you finally confront her, she quickly proves to be as much of a master mage in death as she was in life. Not to mention the fancy light show that occurs in the arena.
* DeadGuyJunior: Her son, Uriel, was named after her grandfather, who arranged for her marriage to the King of Solitude.
* DisproportionateRetribution: Once sent a woman to the ''Soul Cairn'' for criticizing her dress.
* DotingParent: Arguably the one good thing that could be said about her is that she truly loved her son Uriel.
* EvilIsHammy: Between her dramatics in life and the BigYes which introduces her in the game, she fits the trope.
* FlunkyBoss: She is invulnerable at first, and while attacking you with lightning, she sends various draugr and vampires to fight you.
* GasLeakCoverup: At first, Falk Firebeard dismisses the odd lights and sounds in Wolfskull Cave as natural phenomena, but welcomes your offer to go into the cave and clear out anything you find, just in case. After you find out the truth and Potema's return is evident, Falk implores you that you ''must'' keep Potema's near-return a secret to avoid a major panic in Solitude.
* GodSaveUsFromTheQueen: In life, her greatest crime was the plunging the Septim empire into a civil war known as the War of the Red Diamond, being the party most responsible for the assassination of her niece Kintyra II (the Empress at the time). In the war that followed, Potema very nearly destroyed the Empire by herself - truly frightening, when you consider that even after the extinction of the Septim bloodline, an Oblivion invasion, a siege by the Aldmeri Dominion, and nearly two hundred years of decline, the Empire is still a powerful force in Tamriel. And if that isn't enough, when the war was over, and her subjects finally started abandoning her because of her sheer ruthlessness, she eventually began sacrificing her servants in order to form contracts with Daedra - selling their souls for more power and "comforts", and then raising them as undead to serve her, refusing to concede fighting a losing battle or surrender her rule right to the very end. Death has ''not'' improved her demeanor.
* GuideDangIt: The last part of her questline is only unlocked by leveling up. If you start this quest after reaching level 81, [[PermanentlyMissableContent you will never receive the courier's message from Falk]]. No longer a concern with patch 1.9, as you can make a skill Legendary and keep leveling up.
* HatedByAll: Absolutely no one in Skyrim has anything nice to say about her, and for very good reasons.
* HumanResources: She resurrects human corpses as her servants and, after being opposed and abandoned by most of Haafingar, once ruled Solitude with a court of the undead.
* HumanoidAbomination: She's less of a ghost and more of a force of nature bound into vaguely human shape.
* {{Irony}}: The local priest of Arkay notes that a resurrected Potema would actually be the rightful Empress of Tamriel, since she is a member of the Septim line, which makes it that much more important to prevent her return.
** For more potential irony, defeat one of the greatest necromancers of all time ''as a vampire''.
* IShallTauntYou: She's really ''very'' grateful to you for preventing her binding, but feels it would be best for all involved if you just lay down, let her current subjects take you away, and then you can rise up and stand by her side, resplendent with her glory... [[UngratefulBastard as her undead thrall.]]
* LargeHam: What dialogue she has in the game is delivered in hammy glory.
* LawOfInverseFertility: It took fifteen years for her to have a child with her husband, with several miscarriages along the way.
* ManipulativeBitch: She was this in life, if ''The Wolf Queen'' contains any truth to it. (It reads like a novel more than a straight-up biography, so separating fact from fiction is difficult.)
* NiceJobBreakingItHero: By defeating the necromancers attempting to revive her, you stopped them from binding her to their will - but you weren't quick enough to stop her spirit from coming back to Nirn. When you complete the first quest, you witness her spirit escaping the cave, and later a courier brings a message from Falk Firebeard informing you that Potema's spirit is loose and slowly gaining power. Now you have to finish her off for good and purify her remains.
* {{Necromancer}}: She was very good with her skills in raising the dead in life considering she replaced her own kingdom with an undead army after almost everyone ditched her because of how much of a nutcase she was, and she still has the Lazarus touch even in death, as she reanimates a small army of draugr and skeletons to help her in her quest to revive herself.
* OldManMarryingAChild: According to ''The Wolf Queen'', she was fourteen years old when she married King Mantiarco of Solitude, whose son by his first wife was two years older than Potema.
* OutlivingOnesOffspring: Her son Uriel's death ended the War of the Red Diamond. Potema lived for another decade afterward.
* PerfectlyArrangedMarriage: If ''The Wolf Queen'' is to be believed, her marriage to King Mantiarco was happy; he genuinely loved her and she at the very least put on a good show of returning his affections.
* PracticallyDifferentGenerations: Her older half-brother Antiochus was sixteen years older than Potema.
* TrapIsTheOnlyOption: The second quest begins with the player traveling into Potema's Catacombs, and before even entering the first section, it becomes obvious that Potema is not only expecting you, but has been ''drawing you there'' because she wants you as the ideal undead minion. You have no choice but to take the bait to continue the quest.
* TheUndead: Is one and specializes in resurrecting and controlling them.
* VillainousBreakdown: As you are descending in her catacombs to come for her, she keeps [[IShallTauntYou taunting you and encouraging you to come to her so she can turn you in one of her undead servants]]. When you actually start fighting her and her council, her reaction gradually goes from the taunt to "don't flatter yourself too soon, worm", to yelling at her minions to rip your eyes open. She finally gets desperate enough to repossess her own skeleton to have one final shot at killing you, before being slain for good.
* WasOnceAPerson: It's speculated in-game that Potema has become... something else since her death. She's certainly no mere ghost.
* WeCanRuleTogether: After the Dragonborn prevents her binding, she decides they would make an ''excellent'' undead minion.
* WickedStepmother: To Prince Bathorgh, her husband's son by his first wife. If ''The Wolf Queen'' is accurate, they never liked each other. After the birth of her son Uriel, Potema manufactured evidence that Bathorgh was the product of his mother's liaison with another man, causing him to be banished and making Uriel the heir to Solitude.
* WouldHurtAChild: If ''The Wolf Queen'' is to be believed. It speculates, at the end, that she may have been responsible for causing her nephew Pelagius to go mad by giving him a cursed amulet when he was a boy.
to:
* AnimalMotifs: SavageWolves, as indicative of AllGirlsWantBadBoys: If the Dragonborn kills both Alain and Nilsine, her title, dialogue indicates she falls for them, and also [[AxCrazy very savage]].
* AxCrazy: The one thing she's best remembered for by the citizens of Skyrim. Falk is very right to be worried about her returning to life.
* BadBoss: A quote of hers on one of the {{Loading Screen}}s bluntly states thatshe would gladly sacrifice her servants to the Daedra in exchange for some comforts. By all accounts, she did.
* BigYes: Her reaction to being summoned and then bound by the necromancers in Wolfskull Cave.
-->'''Potema:''' Yes! YES! Return me to this realm!
* ClimaxBoss: Before you can even face her, you must fight wave after wave of high level draugr and vampires, and when you finally confront her, she quickly proves to be as much ofbecomes a master mage in death as she was in life. Not to mention the fancy light show that occurs in the arena.
* DeadGuyJunior: Her son, Uriel, was named after her grandfather, who arranged for hermarriage option.
* BreakTheCutie: [[spoiler:She lived in Windhelm and was good friends with the well-known Clan Shatter-Shield. When one of said family's daughters was killed by The Butcher, Muiri was comforted by a man called Alain Dufont. It turns out that Alain only used Muiri to get to theKing of Solitude.
* DisproportionateRetribution: Once sent a woman toShatter-Shields and rob them. The Shatter-Shields blamed Muiri for this robbery and effectively banished her from Windhelm, taking away the ''Soul Cairn'' for criticizing her dress.
* DotingParent: Arguably the one good thing that could be said about her is that she truly loved her son Uriel.
* EvilIsHammy: Between her dramatics inlife and the BigYes which introduces her in the game, she fits the trope.
* FlunkyBoss: She is invulnerable at first, and while attacking you with lightning, she sends various draugr and vampires to fight you.
* GasLeakCoverup: At first, Falk Firebeard dismisses the odd lights and sounds in Wolfskull Cave as natural phenomena, but welcomes your offer to go into the cave and clear out anything you find, just in case. After you find out the truth and Potema's return is evident, Falk implores you that you ''must'' keep Potema's near-return a secret to avoid a major panic in Solitude.
* GodSaveUsFromTheQueen: In life, her greatest crime was the plunging the Septim empire into a civil war known as the War of the Red Diamond, being the party most responsible for the assassination of her niece Kintyra II (the Empress at the time). In the war that followed, Potema very nearly destroyed the Empire by herself - truly frightening, when you consider that even after the extinction of the Septim bloodline, an Oblivion invasion, a siege by the Aldmeri Dominion, and nearly two hundred years of decline, the Empire is still a powerful force in Tamriel. And if that isn't enough, when the war was over, and her subjects finally started abandoning her because of her sheer ruthlessness, she eventually began sacrificing her servants in order to form contracts with Daedra - selling their souls for more power and "comforts", and then raising them as undead to serve her, refusing to concede fighting a losing battle or surrender her rule right to the very end. Death has ''not'' improved her demeanor.
* GuideDangIt: The last part of her questline is only unlocked by leveling up. If you start this quest after reaching level 81, [[PermanentlyMissableContent you will never receive the courier's message from Falk]]. No longer a concern with patch 1.9, as you can make a skill Legendary and keep leveling up.
* HatedByAll: Absolutely no one in Skyrim has anything nice to say about her, and for very good reasons.
* HumanResources: She resurrects human corpses as her servants and, after being opposed and abandoned by most of Haafingar, once ruled Solitude with a court of the undead.
* HumanoidAbomination: She's less of a ghost and more of a force of nature bound into vaguely human shape.
* {{Irony}}: The local priest of Arkay notes that a resurrected Potema would actually be the rightful Empress of Tamriel, since she is a member of the Septim line, which makes it that much more important to prevent her return.
** For more potential irony, defeat one of the greatest necromancers of all time ''as a vampire''.
* IShallTauntYou: She's really ''very'' grateful to you for preventing her binding, but feels it would be best for all involved if you just lay down, let her current subjects take you away, and then you can rise up and stand by her side, resplendent with her glory... [[UngratefulBastard as her undead thrall.built there.]]
*LargeHam: What dialogue she has in the game is delivered in hammy glory.
* LawOfInverseFertility: It took fifteen years for herBrokenBird: She presumably used to have be a child nicer person, until [[spoiler:Alain Dufont happened and Clan Shatter-Shield wanted nothing more to do with her husband, with several miscarriages along the way.
* ManipulativeBitch: She was this in life, if ''The Wolf Queen'' contains any truth to it. (It reads like a novel more than a straight-up biography, so separating fact from fiction is difficult.)
* NiceJobBreakingItHero: By defeating the necromancers attempting to revive her, you stopped them from binding her to their will - but you weren't quickher]]. Now she's broken enough to stop her spirit from coming back to Nirn. When you complete [[spoiler:put out a hit on one of the first quest, you witness her spirit escaping people in the cave, and later a courier brings a message from Falk Firebeard informing you that Potema's spirit is loose and slowly gaining power. Now you have to finish her off for good and purify her remains.
* {{Necromancer}}: She was very good with her skills in raising the dead in life considering she replaced her own kingdom with an undead army after almost everyone ditched her because of how much of a nutcase she was, and she still has the Lazarus touch even in death, as she reanimates a small army of draugr and skeletons to help her in her quest to revive herself.
* OldManMarryingAChild: According to ''The Wolf Queen'',family she was fourteen years old when she married King Mantiarco of Solitude, whose son by his first wife was two years older than Potema.
once friends with]].
*OutlivingOnesOffspring: Her son Uriel's death ended DudeMagnet: She notes the War of men in the Red Diamond. Potema lived for another decade afterward.
* PerfectlyArrangedMarriage: If ''The Wolf Queen'' is to be believed,city won’t leave her marriage to King Mantiarco was happy; he genuinely loved alone.
* MiscarriageOfJustice: [[spoiler:The victim of a {{frameup}} that ruined herand she at the very least put on a good show of returning his affections.
* PracticallyDifferentGenerations: Her older half-brother Antiochus was sixteen years older than Potema.
* TrapIsTheOnlyOption: The second quest beginsrelationship with Clan Shatter-Shield.]]
* SheWhoFightsMonsters: [[spoiler:Also puts theplayer traveling innocent Nilsine Shatter-Shield on the murder contract, just to make the family matron Tova feel rotten. This results in Tova's suicide, and the Shatter-Shield patriarch to fall into Potema's Catacombs, and before even entering the first section, it becomes obvious that Potema is not only expecting you, but has been ''drawing you there'' because she wants you as the ideal undead minion. You have no choice but to take the bait to continue the quest.
* TheUndead: Is one and specializes in resurrecting and controlling them.
* VillainousBreakdown: As you are descending in her catacombs to come for her, she keeps [[IShallTauntYou taunting you and encouraging you to come to her so she can turn you in one of her undead servants]]. When you actually start fighting her and her council, her reaction gradually goes from the taunt to "don't flatter yourself too soon, worm", to yelling at her minions to rip your eyes open. She finally gets desperate enough to repossess her own skeleton to have one final shot at killing you, before being slain for good.
* WasOnceAPerson: It's speculated in-game that Potema has become... something else since her death. She's certainly no mere ghost.
* WeCanRuleTogether: After the Dragonborn prevents her binding, she decides they would make an ''excellent'' undead minion.
* WickedStepmother: To Prince Bathorgh, her husband's son by his first wife. If ''The Wolf Queen'' is accurate, they never liked each other. After the birth of her son Uriel, Potema manufactured evidence that Bathorgh was the product of his mother's liaison with another man, causing him to be banished and making Uriel the heir to Solitude.
* WouldHurtAChild: If ''The Wolf Queen'' is to be believed. It speculates, at the end, that she may have been responsible for causing her nephew Pelagius to go mad by giving hima cursed amulet when he was a boy.deep depression.]]
* AxCrazy: The one thing she's best remembered for by the citizens of Skyrim. Falk is very right to be worried about her returning to life.
* BadBoss: A quote of hers on one of the {{Loading Screen}}s bluntly states that
* BigYes: Her reaction to being summoned and then bound by the necromancers in Wolfskull Cave.
-->'''Potema:''' Yes! YES! Return me to this realm!
* ClimaxBoss: Before you can even face her, you must fight wave after wave of high level draugr and vampires, and when you finally confront her, she quickly proves to be as much of
* DeadGuyJunior: Her son, Uriel, was named after her grandfather, who arranged for her
* BreakTheCutie: [[spoiler:She lived in Windhelm and was good friends with the well-known Clan Shatter-Shield. When one of said family's daughters was killed by The Butcher, Muiri was comforted by a man called Alain Dufont. It turns out that Alain only used Muiri to get to the
* DisproportionateRetribution: Once sent a woman to
* DotingParent: Arguably the one good thing that could be said about her is that she truly loved her son Uriel.
* EvilIsHammy: Between her dramatics in
* FlunkyBoss: She is invulnerable at first, and while attacking you with lightning, she sends various draugr and vampires to fight you.
* GasLeakCoverup: At first, Falk Firebeard dismisses the odd lights and sounds in Wolfskull Cave as natural phenomena, but welcomes your offer to go into the cave and clear out anything you find, just in case. After you find out the truth and Potema's return is evident, Falk implores you that you ''must'' keep Potema's near-return a secret to avoid a major panic in Solitude.
* GodSaveUsFromTheQueen: In life, her greatest crime was the plunging the Septim empire into a civil war known as the War of the Red Diamond, being the party most responsible for the assassination of her niece Kintyra II (the Empress at the time). In the war that followed, Potema very nearly destroyed the Empire by herself - truly frightening, when you consider that even after the extinction of the Septim bloodline, an Oblivion invasion, a siege by the Aldmeri Dominion, and nearly two hundred years of decline, the Empire is still a powerful force in Tamriel. And if that isn't enough, when the war was over, and her subjects finally started abandoning her because of her sheer ruthlessness, she eventually began sacrificing her servants in order to form contracts with Daedra - selling their souls for more power and "comforts", and then raising them as undead to serve her, refusing to concede fighting a losing battle or surrender her rule right to the very end. Death has ''not'' improved her demeanor.
* GuideDangIt: The last part of her questline is only unlocked by leveling up. If you start this quest after reaching level 81, [[PermanentlyMissableContent you will never receive the courier's message from Falk]]. No longer a concern with patch 1.9, as you can make a skill Legendary and keep leveling up.
* HatedByAll: Absolutely no one in Skyrim has anything nice to say about her, and for very good reasons.
* HumanResources: She resurrects human corpses as her servants and, after being opposed and abandoned by most of Haafingar, once ruled Solitude with a court of the undead.
* HumanoidAbomination: She's less of a ghost and more of a force of nature bound into vaguely human shape.
* {{Irony}}: The local priest of Arkay notes that a resurrected Potema would actually be the rightful Empress of Tamriel, since she is a member of the Septim line, which makes it that much more important to prevent her return.
** For more potential irony, defeat one of the greatest necromancers of all time ''as a vampire''.
* IShallTauntYou: She's really ''very'' grateful to you for preventing her binding, but feels it would be best for all involved if you just lay down, let her current subjects take you away, and then you can rise up and stand by her side, resplendent with her glory... [[UngratefulBastard as her undead thrall.
*
* LawOfInverseFertility: It took fifteen years for her
* ManipulativeBitch: She was this in life, if ''The Wolf Queen'' contains any truth to it. (It reads like a novel more than a straight-up biography, so separating fact from fiction is difficult.)
* NiceJobBreakingItHero: By defeating the necromancers attempting to revive her, you stopped them from binding her to their will - but you weren't quick
* {{Necromancer}}: She was very good with her skills in raising the dead in life considering she replaced her own kingdom with an undead army after almost everyone ditched her because of how much of a nutcase she was, and she still has the Lazarus touch even in death, as she reanimates a small army of draugr and skeletons to help her in her quest to revive herself.
* OldManMarryingAChild: According to ''The Wolf Queen'',
*
* PerfectlyArrangedMarriage: If ''The Wolf Queen'' is to be believed,
* MiscarriageOfJustice: [[spoiler:The victim of a {{frameup}} that ruined her
* PracticallyDifferentGenerations: Her older half-brother Antiochus was sixteen years older than Potema.
* TrapIsTheOnlyOption: The second quest begins
* SheWhoFightsMonsters: [[spoiler:Also puts the
* TheUndead: Is one and specializes in resurrecting and controlling them.
* VillainousBreakdown: As you are descending in her catacombs to come for her, she keeps [[IShallTauntYou taunting you and encouraging you to come to her so she can turn you in one of her undead servants]]. When you actually start fighting her and her council, her reaction gradually goes from the taunt to "don't flatter yourself too soon, worm", to yelling at her minions to rip your eyes open. She finally gets desperate enough to repossess her own skeleton to have one final shot at killing you, before being slain for good.
* WasOnceAPerson: It's speculated in-game that Potema has become... something else since her death. She's certainly no mere ghost.
* WeCanRuleTogether: After the Dragonborn prevents her binding, she decides they would make an ''excellent'' undead minion.
* WickedStepmother: To Prince Bathorgh, her husband's son by his first wife. If ''The Wolf Queen'' is accurate, they never liked each other. After the birth of her son Uriel, Potema manufactured evidence that Bathorgh was the product of his mother's liaison with another man, causing him to be banished and making Uriel the heir to Solitude.
* WouldHurtAChild: If ''The Wolf Queen'' is to be believed. It speculates, at the end, that she may have been responsible for causing her nephew Pelagius to go mad by giving him
Changed line(s) 641,648 (click to see context) from:
!People of Hjaalmarch
Hjaalmarch is directly southeast of Haafingar, and features a large frozen salt marsh. Its capital is the quiet town of Morthal. Hjaalmarch is remote and isolated and of little strategic importance; Morthal's small lumbermill and the iron mining settlement of Stonehills are the primary supports of the hold's weak economy. Hjaalmarch has a reputation as a foreboding and haunted hold, as a heavy fog rests over it most of the time, the locals are reclusive and the swamp is home to all manner of monstrous fauna as well as the ancient and haunted ruined city of Labyrinthian. There is little reason to go to Hjaalmarch and many reasons to steer clear. Its banner is a simple triskelion on a green background. Its Jarl is the Imperial-aligned Igmond Ravencrone, an elderly mystic who supposedly receives visions but is criticised for her "hands-off" approach to leadership.
[[folder:Alva]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/alva_3335.jpg]]
->'''Voiced by:''' Susan Eisenberg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
A local woman who recently started a relationship with Hroggar after his wife and daughter died in a tragic fire.
Hjaalmarch is directly southeast of Haafingar, and features a large frozen salt marsh. Its capital is the quiet town of Morthal. Hjaalmarch is remote and isolated and of little strategic importance; Morthal's small lumbermill and the iron mining settlement of Stonehills are the primary supports of the hold's weak economy. Hjaalmarch has a reputation as a foreboding and haunted hold, as a heavy fog rests over it most of the time, the locals are reclusive and the swamp is home to all manner of monstrous fauna as well as the ancient and haunted ruined city of Labyrinthian. There is little reason to go to Hjaalmarch and many reasons to steer clear. Its banner is a simple triskelion on a green background. Its Jarl is the Imperial-aligned Igmond Ravencrone, an elderly mystic who supposedly receives visions but is criticised for her "hands-off" approach to leadership.
[[folder:Alva]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/alva_3335.jpg]]
->'''Voiced by:''' Susan Eisenberg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
A local woman who recently started a relationship with Hroggar after his wife and daughter died in a tragic fire.
to:
Hjaalmarch is directly southeast of Haafingar, and features a large frozen salt marsh. Its capital is
[[folder:Alva]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/alva_3335.jpg]]
->'''Voiced by:'''
Changed line(s) 650,663 (click to see context) from:
* FalseSoulmate: To poor Hroggar.
* HoneyTrap: For Hroggar, and apparently, Movarth had planned for her to seduce ''all'' of the guards, one at a time.
* ImpossiblyLowNeckline: Wears the infamous and exceedingly rare female version of "Tavern Clothes".
* InformedSpecies: In a way. She's not actually flagged as a vampire in the game data, and consequently does not get the associated GlowingEyesOfDoom if ''Dawnguard'' is installed, though she ''does'' use Vampiric Drain in battle.
* KarmaHoudini: If she survives the quest which involves her, she remains in Morthal and nobody seems to care. This is apparently a programming oversight; if Hroggar survives as well, he'll thank the player for saving him from Alva ''while she's sleeping in his basement.''
%%zce* ManipulativeBitch: And it backfired in her face, completely.
* TheMole: For her sire, Movarth.
* OurVampiresAreDifferent: She sleeps in a coffin, unlike most vampires in the Elder Scrolls universe. There's no real reason stated to do so. Further, her ruse is helped by the fact that she's a DaywalkingVampire, and she doesn't even hide out in caves or dress in dark robes like the more conspicuous ones of her kind (like Movarth himself).
* {{Romancing the Widow}}er: The locals don't approve, believing it's too soon for Hroggar to move on after his family died in such suspicious circumstances. [[spoiler:Not that there's any real love involved - Hroggar is just Alva's thrall.]]
* TragicMonster: Read the first passage in Alva's journal and you'll see that she was once a doe-eyed, innocent girl who dreamed of being loved and romanced by a handsome Nord. Then she met Movarth...
* TheUndead: She's actually a vampire.
* TheVamp: Literally and figuratively - her master Movarth sent her to Morthal to seduce and enslave the people there.
* VampiresSleepInCoffins: If you sneak into the basement of her and Hroggar's house during the daytime, she can be found sleeping in a coffin in the basement, along with her diary.
* WouldHurtAChild: She had instructed a turned Laelette to kill Hroggar's wife and daughter. Her plans backfired because Laelette didn't want to hurt Helgi, and in fact tried to turn her.
* HoneyTrap: For Hroggar, and apparently, Movarth had planned for her to seduce ''all'' of the guards, one at a time.
* ImpossiblyLowNeckline: Wears the infamous and exceedingly rare female version of "Tavern Clothes".
* InformedSpecies: In a way. She's not actually flagged as a vampire in the game data, and consequently does not get the associated GlowingEyesOfDoom if ''Dawnguard'' is installed, though she ''does'' use Vampiric Drain in battle.
* KarmaHoudini: If she survives the quest which involves her, she remains in Morthal and nobody seems to care. This is apparently a programming oversight; if Hroggar survives as well, he'll thank the player for saving him from Alva ''while she's sleeping in his basement.''
%%zce* ManipulativeBitch: And it backfired in her face, completely.
* TheMole: For her sire, Movarth.
* OurVampiresAreDifferent: She sleeps in a coffin, unlike most vampires in the Elder Scrolls universe. There's no real reason stated to do so. Further, her ruse is helped by the fact that she's a DaywalkingVampire, and she doesn't even hide out in caves or dress in dark robes like the more conspicuous ones of her kind (like Movarth himself).
* {{Romancing the Widow}}er: The locals don't approve, believing it's too soon for Hroggar to move on after his family died in such suspicious circumstances. [[spoiler:Not that there's any real love involved - Hroggar is just Alva's thrall.]]
* TragicMonster: Read the first passage in Alva's journal and you'll see that she was once a doe-eyed, innocent girl who dreamed of being loved and romanced by a handsome Nord. Then she met Movarth...
* TheUndead: She's actually a vampire.
* TheVamp: Literally and figuratively - her master Movarth sent her to Morthal to seduce and enslave the people there.
* VampiresSleepInCoffins: If you sneak into the basement of her and Hroggar's house during the daytime, she can be found sleeping in a coffin in the basement, along with her diary.
* WouldHurtAChild: She had instructed a turned Laelette to kill Hroggar's wife and daughter. Her plans backfired because Laelette didn't want to hurt Helgi, and in fact tried to turn her.
to:
* FalseSoulmate: To poor Hroggar.
AffablyEvil: When you track back to him, he congratulates you for your success, answers every question you ask, then politely informs you he can't let you get out alive.
*HoneyTrap: For Hroggar, HeKnowsTooMuch: Tries to pull this on you, and apparently, Movarth had planned is implied to have done it many times before.
* IgnoredEpiphany: His journal reveals that he genuinely feels guilt forher sending so many young men to seduce ''all'' of the guards, one at a time.
* ImpossiblyLowNeckline: Wears the infamous and exceedingly rare female version of "Tavern Clothes".
* InformedSpecies: In a way. She's not actually flagged as a vampiretheir deaths in the game data, and consequently does not get the associated GlowingEyesOfDoom if ''Dawnguard'' is installed, though she ''does'' use Vampiric Drain in battle.
* KarmaHoudini: If she survives the quest which involves her, she remains in Morthal and nobody seems to care. This isterrorist acts he accomplishes under Madanach's orders, but he apparently a programming oversight; if Hroggar survives as well, he'll thank the player thinks he has gone too far to stop now.
* JustFollowingOrders: His reasoning forsaving him from Alva ''while she's sleeping in his basement.''
%%zce* ManipulativeBitch: And it backfired in her face, completely.
* TheMole: For her sire, Movarth.
* OurVampiresAreDifferent: She sleeps in a coffin, unlike most vampires in the Elder Scrolls universe. There's no real reason stated to do so. Further, her ruse is helped by the fact that she's a DaywalkingVampire,handing out Madanach's orders and she doesn't even hide out in caves or dress in dark robes like the more conspicuous ones of her kind (like Movarth himself).
* {{Romancing the Widow}}er: The localssending people to their deaths.
--> '''Nepos:''' I don'tapprove, believing it's too soon for Hroggar to move on after know how, but he lives. I get his family died in such suspicious circumstances. [[spoiler:Not messages, and I hand out his orders without question.
* SunkCostFallacy: He knows he's wasted time, money, and lives on Madanach's rebellion, but he says thatthere's any real love involved - Hroggar is just Alva's thrall.]]
* TragicMonster: Read the first passage in Alva's journal and you'll seethat she was once isn't a doe-eyed, innocent girl who dreamed of being loved reason to stop. He tries to explain that to stop now would be a bigger waste; see the above IgnoredEpiphany. The Dragonborn will almost certainly kill him for it.
* UnderestimatingBadassery: He clearly underestimates the Dragonborn.
* UndyingLoyalty: [[spoiler:He hasn't seen Madanach in decades, but he still calls him his king andromanced by a handsome Nord. Then she met Movarth...
* TheUndead: She's actually a vampire.
* TheVamp: Literally and figuratively - hercarries out all his orders without question. It is rather disconcerting hearing him talk about his master Movarth sent her to Morthal to seduce and enslave gives you an idea just how fanatical the people there.
* VampiresSleepInCoffins: If you sneak into the basement of her and Hroggar's house during the daytime, she can be found sleeping in a coffin in the basement, along with her diary.
* WouldHurtAChild: She had instructed a turned Laelette to kill Hroggar's wife and daughter. Her plans backfired because Laelette didn't want to hurt Helgi, and in fact tried to turn her.Forsworn are. He even lampshades it himself.]]
*
* IgnoredEpiphany: His journal reveals that he genuinely feels guilt for
* ImpossiblyLowNeckline: Wears the infamous and exceedingly rare female version of "Tavern Clothes".
* InformedSpecies: In a way. She's not actually flagged as a vampire
* KarmaHoudini: If she survives the quest which involves her, she remains in Morthal and nobody seems to care. This is
* JustFollowingOrders: His reasoning for
%%zce* ManipulativeBitch: And it backfired in her face, completely.
* TheMole: For her sire, Movarth.
* OurVampiresAreDifferent: She sleeps in a coffin, unlike most vampires in the Elder Scrolls universe. There's no real reason stated to do so. Further, her ruse is helped by the fact that she's a DaywalkingVampire,
* {{Romancing the Widow}}er: The locals
--> '''Nepos:''' I don't
* SunkCostFallacy: He knows he's wasted time, money, and lives on Madanach's rebellion, but he says that
* TragicMonster: Read the first passage in Alva's journal and you'll see
* UnderestimatingBadassery: He clearly underestimates the Dragonborn.
* UndyingLoyalty: [[spoiler:He hasn't seen Madanach in decades, but he still calls him his king and
* TheUndead: She's actually a vampire.
* TheVamp: Literally and figuratively - her
* VampiresSleepInCoffins: If you sneak into the basement of her and Hroggar's house during the daytime, she can be found sleeping in a coffin in the basement, along with her diary.
* WouldHurtAChild: She had instructed a turned Laelette to kill Hroggar's wife and daughter. Her plans backfired because Laelette didn't want to hurt Helgi, and in fact tried to turn her.
Changed line(s) 666,671 (click to see context) from:
[[folder:Falion]]
[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/falion_skyrim_1802.jpg]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
A Redguard mage who left the College in protest of its restrictive policies on certain studies. If the Dragonborn ever contracts vampirism, he will be willing to provide them with a cure... for a price.
[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/falion_skyrim_1802.jpg]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
A Redguard mage who left the College in protest of its restrictive policies on certain studies. If the Dragonborn ever contracts vampirism, he will be willing to provide them with a cure... for a price.
to:
[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/falion_skyrim_1802.jpg]]
->'''Voiced by:'''
A Redguard mage who left the College in protest of its restrictive policies on certain studies. If the Dragonborn ever contracts vampirism, he will be willing to provide them with a cure... for a price.
Jarl Igmund's steward is also his uncle.
Changed line(s) 673,689 (click to see context) from:
* BadPowersGoodPeople: He secretly practices Necromancy and studied vampirism, and even almost became a vampire himself. However, despite his jerky attitude, he really is protecting Morthal from mystical threats, provides cures for vampirism, and is guided by his desire to protect his ward. When you ask for training in Conjuration, he says, "You deal with powerful forces. Take care they do not overwhelm you."
* BerserkButton: The College of Winterhold and Arch-Mage Savos Aren in particular. When Agni brings up the possibility of studying there, he immediately dissuades her. Phinis Gestor will tell you that Falion could never get along with Savos and disliked the way he ran the College, so he decided to leave altogether.
* CourtMage: Serves as a ''de facto'' court mage to the Jarl of Hjaalmarch.
* CulturalRebel: Redguards generally dislike Illusion and Conjuration magics, and have strong cultural and religious taboos against necromancy. Falion is a Conjuration specialist, and probably a necromancer to boot. What's more, he's open about it; he's probably the only person in normal Skyrim society who would admit to practicing Conjuration - besides his former student, Phinis Gestor at the College of Winterhold.
* DarkIsNotEvil: He practices necromancy, generally believed to be an evil art both in Skyrim and Hammerfell, but he uses his knowledge to protect Morthal.
* DimensionalTraveler: He's extensively explored Oblivion realms and even claims to have encountered the ''Dwemer'' somehow, wherever they are after their disappearance.
* FailedASpotCheck: He claims to protect Morthal from otherworldly dangers and is one of the continent's foremost scholars on vampirism... but fails to notice [[spoiler:that his next-door neighbor is one.]] This is especially odd, since nearly half the town is involved in said quest. Even his sister is involved in it, yet he is not.
* ImmortalitySeeker: But not for himself so much as for his ward, Agni - he knows that he'll die one day and leave her alone, and he's worried that this could happen before Agni can take care of herself. He made a study of vampirism as a way to extend his life, but abandoned it because it might have put her in danger.
* JerkWithAHeartOfGold: He's a good man at heart, if a bit bitter. Of course, just about anyone would be somewhat bitter if they were holed up in a swamp where everyone else hates them.
* KnightInSourArmor: The whole of Morthal thinks he's a creepy jerk. He protects them from mystical threats anyway, though he's pretty grudging about it.
* MoralityPet: Has one in the form of Agni, his ward, who adores him.
* {{Necromancer}}: Likely. He's a Conjuration specialist, he's looking for ways to manipulate life, he left Winterhold College due to irreconcilable differences, and the other residents of Morthal don't like his studies (though that's probably the Nord prejudice against almost all magic). If nothing else, the ritual required to restore a vampiric Dovahkiin to true life requires a filled black soul gem.
* OlderThanTheyLook: He actually trained Phinis Gestor, the College of Winterhold's resident Conjuration expert.
* OverratedAndUnderleveled: He is presented as one of the most powerful mages in the game, but he is only at level 15 and, more glaringly, doesn't know any spells. The same applies to most court wizards who also don't know any spells, but it is especially noticeable with him, because he leaves his house every night to visit a stone circle outside of town and is very likely to stumble onto random wildlife on the way there. It is rather embarrassing to see one of Skyrim's most powerful mages running in terror from a mudcrab.
* ScaryBlackMan: A Redguard necromancer feared by most inhabitants of Morthal.
* SecretKeeper: If the player is a vampire and comes looking for a cure, he tells you outright that he knows you're one.
* SummonMagic: He's the master-level Conjuration trainer.
* BerserkButton: The College of Winterhold and Arch-Mage Savos Aren in particular. When Agni brings up the possibility of studying there, he immediately dissuades her. Phinis Gestor will tell you that Falion could never get along with Savos and disliked the way he ran the College, so he decided to leave altogether.
* CourtMage: Serves as a ''de facto'' court mage to the Jarl of Hjaalmarch.
* CulturalRebel: Redguards generally dislike Illusion and Conjuration magics, and have strong cultural and religious taboos against necromancy. Falion is a Conjuration specialist, and probably a necromancer to boot. What's more, he's open about it; he's probably the only person in normal Skyrim society who would admit to practicing Conjuration - besides his former student, Phinis Gestor at the College of Winterhold.
* DarkIsNotEvil: He practices necromancy, generally believed to be an evil art both in Skyrim and Hammerfell, but he uses his knowledge to protect Morthal.
* DimensionalTraveler: He's extensively explored Oblivion realms and even claims to have encountered the ''Dwemer'' somehow, wherever they are after their disappearance.
* FailedASpotCheck: He claims to protect Morthal from otherworldly dangers and is one of the continent's foremost scholars on vampirism... but fails to notice [[spoiler:that his next-door neighbor is one.]] This is especially odd, since nearly half the town is involved in said quest. Even his sister is involved in it, yet he is not.
* ImmortalitySeeker: But not for himself so much as for his ward, Agni - he knows that he'll die one day and leave her alone, and he's worried that this could happen before Agni can take care of herself. He made a study of vampirism as a way to extend his life, but abandoned it because it might have put her in danger.
* JerkWithAHeartOfGold: He's a good man at heart, if a bit bitter. Of course, just about anyone would be somewhat bitter if they were holed up in a swamp where everyone else hates them.
* KnightInSourArmor: The whole of Morthal thinks he's a creepy jerk. He protects them from mystical threats anyway, though he's pretty grudging about it.
* MoralityPet: Has one in the form of Agni, his ward, who adores him.
* {{Necromancer}}: Likely. He's a Conjuration specialist, he's looking for ways to manipulate life, he left Winterhold College due to irreconcilable differences, and the other residents of Morthal don't like his studies (though that's probably the Nord prejudice against almost all magic). If nothing else, the ritual required to restore a vampiric Dovahkiin to true life requires a filled black soul gem.
* OlderThanTheyLook: He actually trained Phinis Gestor, the College of Winterhold's resident Conjuration expert.
* OverratedAndUnderleveled: He is presented as one of the most powerful mages in the game, but he is only at level 15 and, more glaringly, doesn't know any spells. The same applies to most court wizards who also don't know any spells, but it is especially noticeable with him, because he leaves his house every night to visit a stone circle outside of town and is very likely to stumble onto random wildlife on the way there. It is rather embarrassing to see one of Skyrim's most powerful mages running in terror from a mudcrab.
* ScaryBlackMan: A Redguard necromancer feared by most inhabitants of Morthal.
* SecretKeeper: If the player is a vampire and comes looking for a cure, he tells you outright that he knows you're one.
* SummonMagic: He's the master-level Conjuration trainer.
to:
* BadPowersGoodPeople: {{Blackmail}}: He is secretly practices Necromancy a Talos worshiper. If you join the Stormcloak war effort, you will be sent to blackmail him with this information and studied vampirism, and even almost became a vampire obtain some valuable intel.
* CoolOldGuy
* HypercompetentSidekick: Far more competent than Igmund himself.However, despite his jerky attitude, he really is protecting Morthal from mystical threats, provides cures for vampirism, and is guided by his desire to protect his ward. When you ask for training in Conjuration, he says, "You deal with powerful forces. Take care they do not overwhelm you."
* BerserkButton: The College of Winterhold and Arch-Mage Savos Aren in particular. When Agni brings upHis concerns regarding the possibility of studying there, he immediately dissuades her. Phinis Gestor will tell you that Falion could never get along with Savos and disliked the way he ran the College, so he decided to leave altogether.
* CourtMage: Serves as a ''de facto'' court mage to the Jarl of Hjaalmarch.
* CulturalRebel: Redguards generally dislike Illusion and Conjuration magics, and have strong cultural and religious taboos against necromancy. Falion is a Conjuration specialist, and probably a necromancer to boot. What's more, he's open about it; he's probably the only personSilver-Blood family in normal Skyrim society who would admit to practicing Conjuration - besides his former student, Phinis Gestor at the College of Winterhold.
* DarkIsNotEvil: He practices necromancy, generally believed to be an evil art both in Skyrim and Hammerfell, but he uses his knowledge to protect Morthal.
* DimensionalTraveler: He's extensively explored Oblivion realms and even claims to have encountered the ''Dwemer'' somehow, wherever theyparticular are after their disappearance.
* FailedASpotCheck: He claims to protect Morthal from otherworldly dangers and is one of the continent's foremost scholars on vampirism... but fails to notice [[spoiler:that his next-door neighbor is one.]] This is especially odd, since nearly half the town is involved in said quest. Even his sister is involved in it, yet he is not.
* ImmortalitySeeker: But not for himself so much as for his ward, Agni - he knows that he'll die one day and leave her alone, and he's worried that this could happen before Agni can take care of herself. He made a study of vampirism as a way to extend his life, but abandoned it because it might have put her in danger.
* JerkWithAHeartOfGold: He's a good man at heart, if a bit bitter. Of course, just about anyone would be somewhat bitter if they were holed up in a swamp where everyone else hates them.
* KnightInSourArmor: The whole of Morthal thinks he's a creepy jerk. He protects them from mystical threats anyway, though he's pretty grudging about it.
* MoralityPet: Has one in the form of Agni, his ward, who adores him.
* {{Necromancer}}: Likely. He's a Conjuration specialist, he's looking for ways to manipulate life, he left Winterhold College due to irreconcilable differences, and the other residents of Morthal don't like his studies (though that's probably the Nord prejudice against almost all magic). If nothing else, the ritual required to restore a vampiric Dovahkiin to true life requires a filled black soul gem.
* OlderThanTheyLook: He actually trained Phinis Gestor, the College of Winterhold's resident Conjuration expert.
* OverratedAndUnderleveled: He is presented as one of the most powerful mages in the game, but he is only at level 15 and, more glaringly, doesn't know any spells. The same applies to most court wizards who also don't know any spells, but it is especially noticeable with him, because he leaves his house every night to visit a stone circle outside of town and is very likely to stumble onto random wildlife on the way there. It is rather embarrassing to see one of Skyrim's most powerful mages running in terror from a mudcrab.
* ScaryBlackMan: A Redguard necromancer feared by most inhabitants of Morthal.
* SecretKeeper: If the player is a vampire and comes looking for a cure, he tells you outright that he knows you're one.
* SummonMagic: He's the master-level Conjuration trainer.completely justified.
* CoolOldGuy
* HypercompetentSidekick: Far more competent than Igmund himself.
* BerserkButton: The College of Winterhold and Arch-Mage Savos Aren in particular. When Agni brings up
* CourtMage: Serves as a ''de facto'' court mage to the Jarl of Hjaalmarch.
* CulturalRebel: Redguards generally dislike Illusion and Conjuration magics, and have strong cultural and religious taboos against necromancy. Falion is a Conjuration specialist, and probably a necromancer to boot. What's more, he's open about it; he's probably the only person
* DarkIsNotEvil: He practices necromancy, generally believed to be an evil art both in Skyrim and Hammerfell, but he uses his knowledge to protect Morthal.
* DimensionalTraveler: He's extensively explored Oblivion realms and even claims to have encountered the ''Dwemer'' somehow, wherever they
* FailedASpotCheck: He claims to protect Morthal from otherworldly dangers and is one of the continent's foremost scholars on vampirism... but fails to notice [[spoiler:that his next-door neighbor is one.]] This is especially odd, since nearly half the town is involved in said quest. Even his sister is involved in it, yet he is not.
* ImmortalitySeeker: But not for himself so much as for his ward, Agni - he knows that he'll die one day and leave her alone, and he's worried that this could happen before Agni can take care of herself. He made a study of vampirism as a way to extend his life, but abandoned it because it might have put her in danger.
* JerkWithAHeartOfGold: He's a good man at heart, if a bit bitter. Of course, just about anyone would be somewhat bitter if they were holed up in a swamp where everyone else hates them.
* KnightInSourArmor: The whole of Morthal thinks he's a creepy jerk. He protects them from mystical threats anyway, though he's pretty grudging about it.
* MoralityPet: Has one in the form of Agni, his ward, who adores him.
* {{Necromancer}}: Likely. He's a Conjuration specialist, he's looking for ways to manipulate life, he left Winterhold College due to irreconcilable differences, and the other residents of Morthal don't like his studies (though that's probably the Nord prejudice against almost all magic). If nothing else, the ritual required to restore a vampiric Dovahkiin to true life requires a filled black soul gem.
* OlderThanTheyLook: He actually trained Phinis Gestor, the College of Winterhold's resident Conjuration expert.
* OverratedAndUnderleveled: He is presented as one of the most powerful mages in the game, but he is only at level 15 and, more glaringly, doesn't know any spells. The same applies to most court wizards who also don't know any spells, but it is especially noticeable with him, because he leaves his house every night to visit a stone circle outside of town and is very likely to stumble onto random wildlife on the way there. It is rather embarrassing to see one of Skyrim's most powerful mages running in terror from a mudcrab.
* ScaryBlackMan: A Redguard necromancer feared by most inhabitants of Morthal.
* SecretKeeper: If the player is a vampire and comes looking for a cure, he tells you outright that he knows you're one.
* SummonMagic: He's the master-level Conjuration trainer.
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[[folder:Gorm]]
[[quoteright:154:https://static.tvtropes.org/pmwiki/pub/images/gorm_7703.png]]
->'''Voiced by:''' Creator/MichaelJGough (English)[[note]]'''Other Languages''':Denis Shvedov (Russian)[[/note]]
Nord warrior and housecarl for Jarl Idgrod Ravencrone.
[[quoteright:154:https://static.tvtropes.org/pmwiki/pub/images/gorm_7703.png]]
->'''Voiced by:''' Creator/MichaelJGough (English)[[note]]'''Other Languages''':Denis Shvedov (Russian)[[/note]]
Nord warrior and housecarl for Jarl Idgrod Ravencrone.
to:
[[quoteright:154:https://static.
[[quoteright:268:https://static.tvtropes.
->'''Voiced by:'''
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* BodyguardBetrayal: Despite his loyalty to Idgrod, he wishes to see her removed from her position because he thinks her powers are taking their toll on her and she isn't fit for duty anymore. It's as much for her own safety as it is for Morthal. Nothing really comes of it, since his confidant Captain Aldis isn't wholly convinced.
* UndyingLoyalty: Despite questioning her ability to rule, he still respects Idgrod, and warns the Dragonborn to do the same.
* UndyingLoyalty: Despite questioning her ability to rule, he still respects Idgrod, and warns the Dragonborn to do the same.
to:
* BodyguardBetrayal: Despite ArcVillain: Of the short Forsworn questline consisting of the "Forsworn Conspiracy" and [[spoiler:"No One Escapes Cidhna Mine"]] quests.
* ArsonMurderAndJaywalking: He mentions that he used Madanach to get rid of "competitors, agents, idiots".
* AssholeVictim: [[spoiler:If you side with the Forsworn during "No One Escapes Cidhna Mine," he'll show up personally with a contingent of guards to confront the escapees. Given that the Forsworn and the guards at hisloyalty to Idgrod, he wishes to see her removed from her position because he thinks her powers back are taking all much more durable than he is and that [[TooDumbToLive he stands right at the front]], he'll almost certainly be the first to die, with no sympathy spared.]]
* BigBadDuumvirate: With his brother, Thongvor. Thonar runs the family business and Thongvar concentrates on politics.
* CorruptCorporateExecutive: As far as he's concerned, hiring mercenaries to hound his competitors and forcing criminals to mine for him for the rest of theirtoll lives is perfectly fine if he gets more silver out of it.
* {{Jerkass}}: He doesn't try to put onher any pretense of being likable or caring about anything other than money.
* KarmaHoudini: [[spoiler:A possible outcome of the Forsworn questline. The player can kill Madanach, after which Thonar will thank andshe isn't fit pardon you, but still continue with his corrupt activities.]] Still, not a complete Houdini with the KickTheSonOfABitch aspect taken into account. That being said, [[spoiler:he immediately loses his essential status at the end of the mission and he greets you in a place with no guards. You can immediately go into sneak mode and kill him with a handful of arrows before the guards notice.]]
* KarmicDeath: [[spoiler:A possible outcome of the Forsworn questline. The player can ally with Madanach and help him escape, after which they and the other prisoners attack and (probably) kill Thonar. He gets slain by the people he tried to seal away.]]
* KickTheSonOfABitch: He loses his wife in a Forsworn attack on his own treasury. Even if you choose the sympathetic "I'm sorry" response, he's savvy enough to know he's an asshole and doesn't believe you. You can also basically invoke the trope by telling him "You deserved this."
* LaserGuidedKarma: Of course, there's nothing stopping you from [[PayEvilUntoEvil murdering him]] after the quest is done, since he's no longer tagged as essential. A particularly delicious way is to enter stealth and shoot him in the back with a [[HoistByHisOwnPetard Forsworn arrow]], making it appear as if he was yet another victim in the string of assassinations carried out by the "Forsworn".
** You can also cast Frenzy on him, having the [[DirtyCop corrupt guards that do his bidding]] kill him, instead.
** If you take his route out of Cidhna Mine (killing the Forsworn present and escaping), then he conveniently becomes a connection to you. A connection you can sacrifice to empower the Ebony Blade. Possibly one of the few times a player will feel glee at hearing "Excellent work, my child~".
* MealTicket: To his wife, Betrid, who proudly boasts of being a GoldDigger.
* SmugSnake: Much like Maven Black-Briar, and admittedly it's not entirely unreasonable as he's been keeping up a rather impressive operation with only a ''very'' few key players knowing (unlike Maven, who is rather open and direct about who's really in charge of Riften) forduty anymore. twenty years now. It's as much for her entirely probable that even his brother doesn't know what he's been doing. Thonar believes he has fully cowed Madanach and has the Forsworn completely under his thumb: even Madanach admits it wasn't until around the time of "The Forsworn Conspiracy" that the Forsworn had finally built up the resources to finally make their move against him. Thonar is later brutally proven wrong when Forsworn agents in his own safety as it is for Morthal. Nothing really comes of it, since house murder his confidant Captain Aldis isn't wholly convinced.
wife and try to kill him too.
*UndyingLoyalty: TrophyWife: Probably Betrid; she looks to be younger than him by a fair bit. Despite questioning this, he seems genuinely grief-stricken by her ability to rule, he still respects Idgrod, and warns the Dragonborn to do the same.death.
* ArsonMurderAndJaywalking: He mentions that he used Madanach to get rid of "competitors, agents, idiots".
* AssholeVictim: [[spoiler:If you side with the Forsworn during "No One Escapes Cidhna Mine," he'll show up personally with a contingent of guards to confront the escapees. Given that the Forsworn and the guards at his
* BigBadDuumvirate: With his brother, Thongvor. Thonar runs the family business and Thongvar concentrates on politics.
* CorruptCorporateExecutive: As far as he's concerned, hiring mercenaries to hound his competitors and forcing criminals to mine for him for the rest of their
* {{Jerkass}}: He doesn't try to put on
* KarmaHoudini: [[spoiler:A possible outcome of the Forsworn questline. The player can kill Madanach, after which Thonar will thank and
* KarmicDeath: [[spoiler:A possible outcome of the Forsworn questline. The player can ally with Madanach and help him escape, after which they and the other prisoners attack and (probably) kill Thonar. He gets slain by the people he tried to seal away.]]
* KickTheSonOfABitch: He loses his wife in a Forsworn attack on his own treasury. Even if you choose the sympathetic "I'm sorry" response, he's savvy enough to know he's an asshole and doesn't believe you. You can also basically invoke the trope by telling him "You deserved this."
* LaserGuidedKarma: Of course, there's nothing stopping you from [[PayEvilUntoEvil murdering him]] after the quest is done, since he's no longer tagged as essential. A particularly delicious way is to enter stealth and shoot him in the back with a [[HoistByHisOwnPetard Forsworn arrow]], making it appear as if he was yet another victim in the string of assassinations carried out by the "Forsworn".
** You can also cast Frenzy on him, having the [[DirtyCop corrupt guards that do his bidding]] kill him, instead.
** If you take his route out of Cidhna Mine (killing the Forsworn present and escaping), then he conveniently becomes a connection to you. A connection you can sacrifice to empower the Ebony Blade. Possibly one of the few times a player will feel glee at hearing "Excellent work, my child~".
* MealTicket: To his wife, Betrid, who proudly boasts of being a GoldDigger.
* SmugSnake: Much like Maven Black-Briar, and admittedly it's not entirely unreasonable as he's been keeping up a rather impressive operation with only a ''very'' few key players knowing (unlike Maven, who is rather open and direct about who's really in charge of Riften) for
*
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[[folder:Helgi]]
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/helgi1_6958.png]]
->'''Voiced by:''' Harley Graham (English)[[note]]'''Other Languages''':Eliza Martirosova (Russian)[[/note]]
Hroggar's daughter. She and her mother recently died in a mysterious fire, and she now exists as a ghost. She is the one who allows the Dragonborn to find out about Alva's scheme.
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/helgi1_6958.png]]
->'''Voiced by:''' Harley Graham (English)[[note]]'''Other Languages''':Eliza Martirosova (Russian)[[/note]]
Hroggar's daughter. She and her mother recently died in a mysterious fire, and she now exists as a ghost. She is the one who allows the Dragonborn to find out about Alva's scheme.
to:
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/helgi1_6958.png]]
->'''Voiced by:''' Harley Graham (English)[[note]]'''Other Languages''':Eliza Martirosova (Russian)[[/note]]
Hroggar's daughter. She
A famous Reachman hero from back when the Reach wasn't controlled by the Nords. He led the Reachmen's resistance against the Empire when they invaded Tamriel, and
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* CheerfulChild: Being dead hasn't gotten her down. When you meet her, she invites you to play hide-and-seek with her just like other children in Skyrim. [[spoiler:Her "hiding" place is her ''grave.'']]
* GoIntoTheLight: Once Movarth has been destroyed, Helgi's spirit appears for a final time, thanking the Dragonborn and noting that "Mother says it's time to rest now." By resolving her murder, you set her spirit free.
* KillTheCutie: Her backstory.
* SpannerInTheWorks: Completely unravels the schemes of Alva and her master Movarth by winning over Alva's pawn Laelette with her adorableness. It doesn't save her from dying, but Laelette's attempt to turn Helgi rather than make her death look like an accident is what causes suspicions among the townspeople, and leads to the Jarl permitting the Dragonborn to investigate. Then, by appearing to play with the Dragonborn, she indirectly leads them to the true culprits behind Morthal's troubles.
* UndeadChild: Not that she minds much.
* GoIntoTheLight: Once Movarth has been destroyed, Helgi's spirit appears for a final time, thanking the Dragonborn and noting that "Mother says it's time to rest now." By resolving her murder, you set her spirit free.
* KillTheCutie: Her backstory.
* SpannerInTheWorks: Completely unravels the schemes of Alva and her master Movarth by winning over Alva's pawn Laelette with her adorableness. It doesn't save her from dying, but Laelette's attempt to turn Helgi rather than make her death look like an accident is what causes suspicions among the townspeople, and leads to the Jarl permitting the Dragonborn to investigate. Then, by appearing to play with the Dragonborn, she indirectly leads them to the true culprits behind Morthal's troubles.
* UndeadChild: Not that she minds much.
to:
* CheerfulChild: Being dead hasn't gotten her down. When you meet her, she invites you TheChosenOne: A weird subversion; he was supposed to play hide-and-seek become this according to a prophecy, which stated he would unite the ten kings ruling the Reach. However, [[OutsideContextProblem the Empire]] arrived and invaded the Reach, killing or bribing the ten kings and ruining all his chances to fulfill the prophecy.
* CoolSword: Red Eagle's Fury (or Red Eagle's Bane in its true form), his weapon, also serves as the key to his tomb.
* DealWithTheDevil: He made one withher just like other children a Hagraven; in Skyrim. [[spoiler:Her "hiding" place is her ''grave.'']]
* GoIntoTheLight: Once Movarth has been destroyed, Helgi'sexchange for sacrificing his heart, his will, and his humanity, he gained incredible powers and became a pitiless spirit of vengeance. It was this deal that inspired the Briarheart.
* FlamingSword: Regardless of which version of the sword you have on you, it has a fire damage enchantment on it. [[spoiler:When you fight him, he's packing a fire-enchanted {{BFS}}.]]
* FullFrontalAssault: It was said that he made his LastStand "robed in nothing but his righteous fury".
* GameplayAndStorySegregation: [[spoiler:He appearsfor as a final time, thanking the Dragonborn and noting that "Mother says it's time to rest now." By resolving her murder, you set her spirit free.
* KillTheCutie: Her backstory.
* SpannerInTheWorks: Completely unravels the schemes of Alva and her master Movarth by winning over Alva's pawn Laeletteregular Draugr boss in-game - complete with her adorableness. It doesn't save her from dying, but Laelette's attempt [[MakeMeWannaShout dragon Shouts]] - despite his backstory having nothing to turn Helgi rather than make her death look like an accident is what causes suspicions among the townspeople, and leads to the Jarl permitting the Dragonborn to investigate. Then, by appearing to play do with the Dragonborn, she indirectly leads Dragon Cult. At high levels, he may even spawn as a Dragon Priest, which is even worse]].
* MeaningfulName: His birth name, Faolan, is a mix of this and LineOfSightName. It translates as 'red eagle,' and according to ''The Legend of Red Eagle,'' he was named for the cry of an eagle that was heard when he was born and the fact that it was autumn and the trees were covered in red leaves.
* LastStand: As mentioned above, he confronted the Imperial Legion on his own with nothing but his sword in the final battle, and managed to slaughter a thousand of them before dying.
* OneManArmy: While alive, he managed to kick thetrue culprits behind Morthal's troubles.
Imperial Legion out of the Reach, and even though they came back and eventually defeated him, he managed to slaughter a thousand enemies before dying.
*UndeadChild: Not that she minds much.TheParagon: Seen as this by the Forsworn.
* CoolSword: Red Eagle's Fury (or Red Eagle's Bane in its true form), his weapon, also serves as the key to his tomb.
* DealWithTheDevil: He made one with
* GoIntoTheLight: Once Movarth has been destroyed, Helgi's
* FlamingSword: Regardless of which version of the sword you have on you, it has a fire damage enchantment on it. [[spoiler:When you fight him, he's packing a fire-enchanted {{BFS}}.]]
* FullFrontalAssault: It was said that he made his LastStand "robed in nothing but his righteous fury".
* GameplayAndStorySegregation: [[spoiler:He appears
* KillTheCutie: Her backstory.
* SpannerInTheWorks: Completely unravels the schemes of Alva and her master Movarth by winning over Alva's pawn Laelette
* MeaningfulName: His birth name, Faolan, is a mix of this and LineOfSightName. It translates as 'red eagle,' and according to ''The Legend of Red Eagle,'' he was named for the cry of an eagle that was heard when he was born and the fact that it was autumn and the trees were covered in red leaves.
* LastStand: As mentioned above, he confronted the Imperial Legion on his own with nothing but his sword in the final battle, and managed to slaughter a thousand of them before dying.
* OneManArmy: While alive, he managed to kick the
*
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[[folder:Hroggar]]
[[quoteright:231:https://static.tvtropes.org/pmwiki/pub/images/hroggar_9569.png]]
->'''Voiced by:''' Christian Svensson (English)[[note]]'''Other Languages''':Alexander Taragin (Russian)[[/note]]
A lumberjack whose wife and daughter died in a tragic and mysterious fire. His neighbors believe he had something to do with it, since he immediately moved in with Alva the very next day.
[[quoteright:231:https://static.tvtropes.org/pmwiki/pub/images/hroggar_9569.png]]
->'''Voiced by:''' Christian Svensson (English)[[note]]'''Other Languages''':Alexander Taragin (Russian)[[/note]]
A lumberjack whose wife and daughter died in a tragic and mysterious fire. His neighbors believe he had something to do with it, since he immediately moved in with Alva the very next day.
to:
[[quoteright:231:https://static.
The Rift is in the southeastern corner of the province, and features a massive plateau with a perpetually autumnal aspen forest. Steep cliffs and mountains seperate it from the rest of the world and the rich soil and temperate climate allow good farming and fishing which sustains the hold's strong economy. Its capital is the crime-ridden Riften, home of the provincial chapter of the Thieves' Guild; notable features of the city include the central market square, the Black-Briar Meadery, and a labyrinth of sewers used as a refuge by the impoverished and outlawed known as the Ratway. Its banner is a pair of crossed swords on a purple background. Its Jarl is the Stormcloak-aligned Laila Law-Giver... supposedly, as in truth the amount of influence she actually has over the goings-on of her hold is debatable.
[[folder:Brand-Shei (Brandyl Telvanni)]]
[[quoteright:259:https://static.tvtropes.
->'''Voiced by:'''
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* AcquittedTooLate: If you try to enter Alva's house at night and your stealth skill isn't high enough to let you go undetected, you'll be forced to kill him, unless you use a Calm or Fear spell.
* BrainwashedAndCrazy: Comes with being a vampire's thrall.
* IncriminatingIndifference: Him shacking up with another woman one day after his family died while showing little in the way of grief makes him ''very'' suspicious in the eyes of his neighbors.
* MistakenForMurderer: Understandably, considering the conditions, everyone assumes he caused the fire that killed his wife and daughter. He didn't; Laelette did, following Alva's orders.
* SurvivorGuilt: If he survives the quest involving his family, he's crushed and no longer feels any joy in life, even though he's thankful that you saved him (and astonished that you'd even want to speak to him after all he's done).
* UngratefulBastard: Due to a programming quirk. If you finish "Laid to Rest" without killing him, he does occasionally thank you for releasing him from "Alva's evil spell", but killing Alva actually ''lowers'' his disposition towards you. This will result in him [[MoodSwinger sincerely thanking you one moment and rudely brushing you off the next.]]
* BrainwashedAndCrazy: Comes with being a vampire's thrall.
* IncriminatingIndifference: Him shacking up with another woman one day after his family died while showing little in the way of grief makes him ''very'' suspicious in the eyes of his neighbors.
* MistakenForMurderer: Understandably, considering the conditions, everyone assumes he caused the fire that killed his wife and daughter. He didn't; Laelette did, following Alva's orders.
* SurvivorGuilt: If he survives the quest involving his family, he's crushed and no longer feels any joy in life, even though he's thankful that you saved him (and astonished that you'd even want to speak to him after all he's done).
* UngratefulBastard: Due to a programming quirk. If you finish "Laid to Rest" without killing him, he does occasionally thank you for releasing him from "Alva's evil spell", but killing Alva actually ''lowers'' his disposition towards you. This will result in him [[MoodSwinger sincerely thanking you one moment and rudely brushing you off the next.]]
to:
* AcquittedTooLate: AerithAndBob: You can comment on him having weird name for a Dark Elf, though there is a very good reason for it.
%%* DeadpanSnarker
* GameplayAndStorySegregation: A walking example if the ''Dragonborn'' DLC has been installed. [[spoiler:He's one of the last surviving members of House Telvanni. If the Dragonborn completes Master Neloth's quests, they are made an honorary member of the same house. Unfortunately, there's no option at any point to tell Brand-Shei about this, or make any sort of offer to introduce him to Neloth.]] Even without the ''Dragonborn'' DLC, [[spoiler:Brelyna Maryon of the College of Winterhold is also a member of House Telvanni, and given that she's a potential spouse, it's possible for the Dragonborn themselves to be a member of House Telvanni by marriage.]]
** In the first quest for the ThievesGuild questline, youtry are told that framing him would only put him in jail for a few days - but Bethesda never programmed a time frame for him to enter Alva's house at night and your stealth skill isn't high enough to let be released so he'll stay in prison indefinitely. However, you go undetected, you'll be forced can subvert sending him to kill him, unless you use a Calm or Fear spell.
* BrainwashedAndCrazy: Comes with being a vampire's thrall.
* IncriminatingIndifference: Him shacking up with another woman one day after his family died while showing littlejail in the way of grief makes him ''very'' suspicious in first place by simply dropping the eyes of his neighbors.
* MistakenForMurderer: Understandably, considering the conditions, everyonering you are asked to plant on him. You can then tell your guild contact that you "lost it;" naturally, he assumes he caused you were pickpocketed like a chump.
* GoodParents: He was raised by a kindly Argonian couple. Just so we're clear, this is thefire that killed his wife Dunmer and daughter. He didn't; Laelette did, Argonians we're talking about -- two races known for [[FantasticRacism their animosity toward each other]].[[labelnote:Context]]In the backstory, the Dunmer enslaved the Argonians; following Alva's orders.
* SurvivorGuilt: If he survivesthe quest involving events of ''Morrowind'' and ''Oblivion'', the Argonians revolted and took over much of the Dunmer's homeland.[[/labelnote]] This makes Brand-Shei's adoptive parents one of the best examples of this trope ''ever''.
* HappilyAdopted: His backstory.
* NiceGuy: Snarks aside, he easily is one of the nicest merchants in Riften, especially compared to [[JerkAss Grelka]]. He politely salutes you whenever you pass close to hisfamily, he's crushed shop, gladly explains his origins to you, and no longer feels any joy is very grateful when you help him recover a clue about said origins.
-->'''Brand-Shei:''' I really appreciate what you've done for me. I'll never forget it.
* OrphansPlotTrinket: The journal you can find for him.
* RaisedByNatives: Raised by Argonians.
* SecretLegacy: He's actually one of last surviving members of House Telvanni.
* SnarkToSnarkCombat: With Brynjolf inlife, even though he's thankful the starting Thieves' Guild quest.
* VideoGameCaringPotential: The first Thieves' Guild mission has you frame him for stealing, which leaves him in jail for the rest of the game. But if you prefer, you can drop the ring that yousaved him (and astonished that you'd even want were supposed to speak to him after all he's done).
* UngratefulBastard: Due to a programming quirk. Ifplace on him; he never gets arrested, and you finish "Laid to Rest" without killing him, he does occasionally thank you for releasing him from "Alva's evil spell", but killing Alva actually ''lowers'' his disposition towards you. This will result in him [[MoodSwinger sincerely thanking you one moment and rudely brushing you off still get into the next.]]guild.
%%* DeadpanSnarker
* GameplayAndStorySegregation: A walking example if the ''Dragonborn'' DLC has been installed. [[spoiler:He's one of the last surviving members of House Telvanni. If the Dragonborn completes Master Neloth's quests, they are made an honorary member of the same house. Unfortunately, there's no option at any point to tell Brand-Shei about this, or make any sort of offer to introduce him to Neloth.]] Even without the ''Dragonborn'' DLC, [[spoiler:Brelyna Maryon of the College of Winterhold is also a member of House Telvanni, and given that she's a potential spouse, it's possible for the Dragonborn themselves to be a member of House Telvanni by marriage.]]
** In the first quest for the ThievesGuild questline, you
* BrainwashedAndCrazy: Comes with being a vampire's thrall.
* IncriminatingIndifference: Him shacking up with another woman one day after his family died while showing little
* MistakenForMurderer: Understandably, considering the conditions, everyone
* GoodParents: He was raised by a kindly Argonian couple. Just so we're clear, this is the
* SurvivorGuilt: If he survives
* HappilyAdopted: His backstory.
* NiceGuy: Snarks aside, he easily is one of the nicest merchants in Riften, especially compared to [[JerkAss Grelka]]. He politely salutes you whenever you pass close to his
-->'''Brand-Shei:''' I really appreciate what you've done for me. I'll never forget it.
* OrphansPlotTrinket: The journal you can find for him.
* RaisedByNatives: Raised by Argonians.
* SecretLegacy: He's actually one of last surviving members of House Telvanni.
* SnarkToSnarkCombat: With Brynjolf in
* VideoGameCaringPotential: The first Thieves' Guild mission has you frame him for stealing, which leaves him in jail for the rest of the game. But if you prefer, you can drop the ring that you
* UngratefulBastard: Due to a programming quirk. If
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[[folder:Idgrod the Younger]]
[[quoteright:234:https://static.tvtropes.org/pmwiki/pub/images/idgrod_the_younger_2725.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
The daughter, elder child, and heir to Jarl Idgrod Ravencrone.
[[quoteright:234:https://static.tvtropes.org/pmwiki/pub/images/idgrod_the_younger_2725.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
The daughter, elder child, and heir to Jarl Idgrod Ravencrone.
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->'''Voiced by:'''
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* AllThereInTheManual: According to the official strategy guide, Idgrod is, like her mother, actually a sort of mage. She isn't aware of it herself, but her visions are caused by her subconscious manipulation of Magicka.
* BlessedWithSuck: There's no "off switch" to the abilities of premonition she inherited from her mother.
* {{Cloudcuckoolander}}: Not as severe as her little brother, but she still has "[[BlessedWithSuck The Gift]]" from her mother to some degree, as indicated with several random conversations with Lami, the town's alchemist.
* CloudcuckoolandersMinder: She is this for her little brother, who has "[[BlessedWithSuck The Gift]]" from their mother even more than she herself does.
-->'''Idgrod The Younger''': Please don't mind Joric. He's not mad. Really, he's not.
* NiceGirl: She comes across this way, especially regarding her attempts to help her little brother.
* StrongFamilyResemblance: If you use the console commands on the PC to de-age the elder Idgrod, you'll find that Idgrod the Younger is her spitting image.
* BlessedWithSuck: There's no "off switch" to the abilities of premonition she inherited from her mother.
* {{Cloudcuckoolander}}: Not as severe as her little brother, but she still has "[[BlessedWithSuck The Gift]]" from her mother to some degree, as indicated with several random conversations with Lami, the town's alchemist.
* CloudcuckoolandersMinder: She is this for her little brother, who has "[[BlessedWithSuck The Gift]]" from their mother even more than she herself does.
-->'''Idgrod The Younger''': Please don't mind Joric. He's not mad. Really, he's not.
* NiceGirl: She comes across this way, especially regarding her attempts to help her little brother.
* StrongFamilyResemblance: If you use the console commands on the PC to de-age the elder Idgrod, you'll find that Idgrod the Younger is her spitting image.
to:
* AllThereInTheManual: According AssholeVictim: He either dies when he foolishly tries to fight the official strategy guide, Idgrod is, like her mother, actually a sort of mage. She isn't aware of it herself, but her visions are caused by her subconscious manipulation of Magicka.
* BlessedWithSuck: There's no "off switch"giant leader himself or does so when he tries to kill the abilities of premonition she inherited from her mother.
* {{Cloudcuckoolander}}: Not as severe as her little brother, but she still has "[[BlessedWithSuck The Gift]]" from her motherDragonborn to some degree, as indicated cover up the truth. Either way, he certainly had it coming.
* AsskickingLeadsToLeadership: As per usual withseveral random conversations with Lami, orcs, the town's alchemist.
* CloudcuckoolandersMinder: She ischieftain proves he's worthy of his position by being a great warrior. The problem for this for her little brother, who has "[[BlessedWithSuck The Gift]]" from their mother even more than she herself does.
-->'''Idgrod The Younger''': Please don't mind Joric.particular tribe is that Yamarz very, very much isn't.
* BoisterousWeakling: He talks a big game and if you make him fight the giant leader himself, he claims that it'll only take a second. [[MegatonPunch He's notmad. Really, wrong about that last part.]]
* CurbStompBattle: If you talk him into fighting the leader of the giants himself, he'snot.
summarily crushed.
*NiceGirl: She comes across DirtyCoward: In very sharp contrast to most Orcs. When challenged to defeat the leader of the giants by Malacath, he immediately demands your help in the task; since he was only told to kill the leader, he wants you to kill the rest. On the trip through the cave to said leader, he pointedly flees from the giants, and once you actually get to the leader, he tries to bribe you to kill it and let him take the credit.
* JerkAss: Even ''before'' you learn he is a DirtyCoward and an UngratefulBastard, you will most likely already find him unsympathetic due to him being rude and xenophobic toward you.
* NeverSpeakIllOfTheDead: The player has the option of telling his tribe that he faced his death with honor and courage. However, even if they do this, Malacath will speak up and tell them the truth: that Yamarz was "a coward and a weakling."
* NoTrueScotsman: He will express thisway, especially regarding her attempts opinion toward an Orc Dragonborn, whom he will call a "filthy city Orc". Ironically enough, this trope is what Malacath thinks of ''him''.
-->'''Malacath:''' You don't deserve to call yourself an Orc! You're weak, you're small, and you're an embarrassment!
* TooDumbToLive: Besides the fact that he tries to off you after you just killed the giant he was too cowardly to face himself, does he really think he can put one over on a ''Daedric Prince'' who cursed his tribe in the first place because he knew Yamarz was a wimp?
* UngratefulBastard: Even though you make efforts to helpher little brother.
him and his tribe to get rid of their curse, not only does he keep acting rude toward you all along, but he also tries to pull a YouHaveOutlivedYourUsefulness on you.
*StrongFamilyResemblance: YouHaveOutlivedYourUsefulness: If you use agree to kill the console commands on Giant for him, he will try to kill you immediately after you are done to ensure you won't tell the PC to de-age the elder Idgrod, you'll find that Idgrod the Younger is her spitting image.truth.
* BlessedWithSuck: There's no "off switch"
* {{Cloudcuckoolander}}: Not as severe as her little brother, but she still has "[[BlessedWithSuck The Gift]]" from her mother
* AsskickingLeadsToLeadership: As per usual with
* CloudcuckoolandersMinder: She is
-->'''Idgrod The Younger''': Please don't mind Joric.
* BoisterousWeakling: He talks a big game and if you make him fight the giant leader himself, he claims that it'll only take a second. [[MegatonPunch He's not
* CurbStompBattle: If you talk him into fighting the leader of the giants himself, he's
*
* JerkAss: Even ''before'' you learn he is a DirtyCoward and an UngratefulBastard, you will most likely already find him unsympathetic due to him being rude and xenophobic toward you.
* NeverSpeakIllOfTheDead: The player has the option of telling his tribe that he faced his death with honor and courage. However, even if they do this, Malacath will speak up and tell them the truth: that Yamarz was "a coward and a weakling."
* NoTrueScotsman: He will express this
-->'''Malacath:''' You don't deserve to call yourself an Orc! You're weak, you're small, and you're an embarrassment!
* TooDumbToLive: Besides the fact that he tries to off you after you just killed the giant he was too cowardly to face himself, does he really think he can put one over on a ''Daedric Prince'' who cursed his tribe in the first place because he knew Yamarz was a wimp?
* UngratefulBastard: Even though you make efforts to help
*
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[[folder:Aslfur]]
[[quoteright:163:https://static.tvtropes.org/pmwiki/pub/images/aslfur_5102.png]]
->'''Voiced by:''' Brandon Ellison (English)[[note]]'''Other Languages''':Alexander Barinov (Russian)[[/note]]
Jarl Idgrod's steward is also her husband and the father of her two children.
[[quoteright:163:https://static.tvtropes.org/pmwiki/pub/images/aslfur_5102.png]]
->'''Voiced by:''' Brandon Ellison (English)[[note]]'''Other Languages''':Alexander Barinov (Russian)[[/note]]
Jarl Idgrod's steward is also her husband and the father of her two children.
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->'''Voiced by:'''
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* AllThereInTheManual: It's really only in the strategy guide that there's any clear mention of the relationship between Idgrod and Aslfur, although if you enter the Jarl's longhouse during the night, you'll find them sharing a double bed.
* BodyguardCrush: How their romance began, apparently. In her youth, Idgrod roamed the breadth of Skyrim in quest of wisdom, and Aslfur traveled with her as her protector. They got married prior to returning home to Morthal.
* CloudcuckoolandersMinder: He's this for his wife, who often gives cryptic advice that the rather simple folks of Morthal don't understand.
* HappilyMarried: They seem to be this, and Aslfur is rather protective of his wife; he initially asks that the Dragonborn come to him with concerns rather than approaching Idgrod directly.
* LetUsNeverSpeakOfThisAgain: Should the Dragonborn kill Gorm, Aslfur will send a thank-you note about it. If questioned about the matter, he will acknowledge sending the note, and then add that their conversation never took place.
* BodyguardCrush: How their romance began, apparently. In her youth, Idgrod roamed the breadth of Skyrim in quest of wisdom, and Aslfur traveled with her as her protector. They got married prior to returning home to Morthal.
* CloudcuckoolandersMinder: He's this for his wife, who often gives cryptic advice that the rather simple folks of Morthal don't understand.
* HappilyMarried: They seem to be this, and Aslfur is rather protective of his wife; he initially asks that the Dragonborn come to him with concerns rather than approaching Idgrod directly.
* LetUsNeverSpeakOfThisAgain: Should the Dragonborn kill Gorm, Aslfur will send a thank-you note about it. If questioned about the matter, he will acknowledge sending the note, and then add that their conversation never took place.
to:
* AllThereInTheManual: It's GreatWhiteHunter: For religious reasons, out of respect for Kyne's animals.
* GrumpyOldMan: Stemming from how city Nords now worship the Nine Divines, which he believes are "stolen idols" and watered down versions of the Nordic pantheon.
* TheMissionary: Judging by his reaction when he first sees you, he reallyonly in the strategy guide that there's any clear mention of the relationship between Idgrod and Aslfur, although if you enter the Jarl's longhouse does not like these.
* OutlivingOnesOffspring: His son, Haming's father, is killed during thenight, you'll find them sharing a double bed.
* BodyguardCrush: How their romance began, apparently. In her youth, Idgrod roameddragon attack in the breadth of Skyrim in quest of wisdom, and Aslfur traveled with her as her protector. They got married prior prologue.
* ScrewPolitenessIAmASenior: Upon seeing you, he insults you, believing you have come toreturning home to Morthal.
* CloudcuckoolandersMinder: He's this for his wife, who often gives cryptic advice thattell him about the rather simple folks of Morthal Nine Divines. He warms up if you tell him you don't understand.
* HappilyMarried: They seem to be this, and Aslfur is rather protective of his wife; he initially asks thatbelieve in the Dragonborn come to him with concerns rather than approaching Idgrod directly.
* LetUsNeverSpeakOfThisAgain: Should the Dragonborn kill Gorm, Aslfur will send a thank-you note about it. If questioned about the matter, he will acknowledge sending the note, and then add that their conversation never took place.Divines.
* GrumpyOldMan: Stemming from how city Nords now worship the Nine Divines, which he believes are "stolen idols" and watered down versions of the Nordic pantheon.
* TheMissionary: Judging by his reaction when he first sees you, he really
* OutlivingOnesOffspring: His son, Haming's father, is killed during the
* BodyguardCrush: How their romance began, apparently. In her youth, Idgrod roamed
* ScrewPolitenessIAmASenior: Upon seeing you, he insults you, believing you have come to
* CloudcuckoolandersMinder: He's this for his wife, who often gives cryptic advice that
* HappilyMarried: They seem to be this, and Aslfur is rather protective of his wife; he initially asks that
* LetUsNeverSpeakOfThisAgain: Should the Dragonborn kill Gorm, Aslfur will send a thank-you note about it. If questioned about the matter, he will acknowledge sending the note, and then add that their conversation never took place.
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[[folder:Lurbuk]]
[[quoteright:253:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-lurbuk_7953.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An Orc bard "working" at the Moorside Inn, famous for being the worst bard in all of Skyrim, and a potential target in the Dark Brotherhood storyline.
[[quoteright:253:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-lurbuk_7953.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An Orc bard "working" at the Moorside Inn, famous for being the worst bard in all of Skyrim, and a potential target in the Dark Brotherhood storyline.
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->'''Voiced by:'''
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* DreadfulMusician: He is such a terrible bard that not only have people recruited [[MurderInc the Dark Brotherhood]] to kill him off, but there were so many that Astrid actually had to draw a ''lottery'' to determine exactly whose contract to honor.
* EpicFail: Being a terrible bard is one thing. Being such a terrible bard that people want to kill you is something else. Failing so badly at being a bard that the ''Listener-deprived'' (read: only getting contracts via scouring for word of mouth) Dark Brotherhood can't keep up with all the people that want you dead? That's this trope.
* {{Expy}}: A [[DreadfulMusician Dreadful Bard]] with a major case of SmallNameBigEgo? Sounds a lot like [[ComicBook/{{Asterix}} Cacofonix]].
* GiftedlyBad: Lurbuk believes himself the greatest bard in Skyrim. If the Dark Brotherhood is to be believed, at least half of Skyrim's population disagrees.
* HollywoodToneDeaf: You can ask him for a song before killing him. While the "song" is tuneless and rambling, Lurbuk's actual singing voice isn't all that terrible. One gets the impression that if he wised up and took a few classes at the Bard's College, he'd be okay.
* LiteralMinded: In the Dark Brotherhood contract to kill him, it's possible to threaten him before you kill him by telling him to sing "A song of fear, and death." He apparently doesn't get the hint and starts actually singing a (really, ''really'' bad) song about fear and death.
* MySpeciesDothProtestTooMuch: Seriously, how often have you ever seen an ''[[ProudWarriorRaceGuy Orc]]'' Bard?
* SmallNameBigEgo: Despite obviously being a terrible bard, he is convinced that he's talented and destined to become famous, and oblivious to the hatred people have for him. If you tell him the Dark Brotherhood has been hired to kill him, he will just laugh and call such a thing ludicrous, stating that no one would want to "deprive the world" of his unique talent.
* EpicFail: Being a terrible bard is one thing. Being such a terrible bard that people want to kill you is something else. Failing so badly at being a bard that the ''Listener-deprived'' (read: only getting contracts via scouring for word of mouth) Dark Brotherhood can't keep up with all the people that want you dead? That's this trope.
* {{Expy}}: A [[DreadfulMusician Dreadful Bard]] with a major case of SmallNameBigEgo? Sounds a lot like [[ComicBook/{{Asterix}} Cacofonix]].
* GiftedlyBad: Lurbuk believes himself the greatest bard in Skyrim. If the Dark Brotherhood is to be believed, at least half of Skyrim's population disagrees.
* HollywoodToneDeaf: You can ask him for a song before killing him. While the "song" is tuneless and rambling, Lurbuk's actual singing voice isn't all that terrible. One gets the impression that if he wised up and took a few classes at the Bard's College, he'd be okay.
* LiteralMinded: In the Dark Brotherhood contract to kill him, it's possible to threaten him before you kill him by telling him to sing "A song of fear, and death." He apparently doesn't get the hint and starts actually singing a (really, ''really'' bad) song about fear and death.
* MySpeciesDothProtestTooMuch: Seriously, how often have you ever seen an ''[[ProudWarriorRaceGuy Orc]]'' Bard?
* SmallNameBigEgo: Despite obviously being a terrible bard, he is convinced that he's talented and destined to become famous, and oblivious to the hatred people have for him. If you tell him the Dark Brotherhood has been hired to kill him, he will just laugh and call such a thing ludicrous, stating that no one would want to "deprive the world" of his unique talent.
to:
* DreadfulMusician: He FantasticRacism: If you visit Haelga's Bunkhouse while she is such there, you can hear a terrible bard that not only have people recruited [[MurderInc conversation in which she insults Madesi and clearly expresses her dislike of Argonians.
** GameplayAndStorySegregation: Nothing is stopping you from marrying her as an Argonian in theDark Brotherhood]] to kill him off, but there were so many that Astrid actually had to draw a ''lottery'' to determine exactly whose contract to honor.
Special Edition, though.
*EpicFail: Being a terrible bard is one thing. Being such a terrible bard that people want to kill JerkAss: Basically tells you is to just buy something else. Failing so badly at being a bard or leave whenever you try to engage conversation with her. Also, see FantasticRacism above.
* MissingSecret: Looking in the game's code reveals thatthe ''Listener-deprived'' (read: only getting contracts via scouring for word of mouth) Dark Brotherhood can't keep up with all the people that want you dead? That's this trope.
* {{Expy}}: A [[DreadfulMusician Dreadful Bard]] with a major case of SmallNameBigEgo? Sounds a lot like [[ComicBook/{{Asterix}} Cacofonix]].
* GiftedlyBad: Lurbuk believes himself the greatest bard in Skyrim. If the Dark Brotherhood isGrelka was intended to be believed, at least half of Skyrim's population disagrees.
* HollywoodToneDeaf: You can ask him fora song before killing him. While the "song" is tuneless and rambling, Lurbuk's actual singing voice isn't all that terrible. One gets the impression that if he wised up and took a few classes at the Bard's College, he'd be okay.
* LiteralMinded: In the Dark Brotherhood contract to kill him, it's possible to threaten him before you kill him by telling him to sing "A song of fear, and death." He apparentlypotential spouse; but because she doesn't offer any quests, it's impossible to raise her disposition towards you and she never becomes available for marriage, barring mods or using console commands to make her like you.
* ScrewThisImOuttaHere: This is her motivation; she wants to get as much money as possible so she can leave Skyrim. Considering thehint country is in the middle of a Civil War, dragons are coming, and starts she lives in a WretchedHive to boot, you can hardly blame her. [[GameplayAndStorySegregation However, no matter how much gold you personally spend at her stall, she never actually singing a (really, ''really'' bad) song about fear and death.
* MySpeciesDothProtestTooMuch: Seriously, how often have you ever seen an ''[[ProudWarriorRaceGuy Orc]]'' Bard?
* SmallNameBigEgo: Despite obviously being a terrible bard, he is convinced that he's talented and destinedleaves, nor does fixing any of those things lessen her desire to become famous, and oblivious to the hatred people have for him. If you tell him the Dark Brotherhood has been hired to kill him, he will just laugh and call such a thing ludicrous, stating that no one would want to "deprive the world" of his unique talent.go.]]
** GameplayAndStorySegregation: Nothing is stopping you from marrying her as an Argonian in the
*
* MissingSecret: Looking in the game's code reveals that
* {{Expy}}: A [[DreadfulMusician Dreadful Bard]] with a major case of SmallNameBigEgo? Sounds a lot like [[ComicBook/{{Asterix}} Cacofonix]].
* GiftedlyBad: Lurbuk believes himself the greatest bard in Skyrim. If the Dark Brotherhood is
* HollywoodToneDeaf: You can ask him for
* LiteralMinded: In the Dark Brotherhood contract to kill him, it's possible to threaten him before you kill him by telling him to sing "A song of fear, and death." He apparently
* ScrewThisImOuttaHere: This is her motivation; she wants to get as much money as possible so she can leave Skyrim. Considering the
* MySpeciesDothProtestTooMuch: Seriously, how often have you ever seen an ''[[ProudWarriorRaceGuy Orc]]'' Bard?
* SmallNameBigEgo: Despite obviously being a terrible bard, he is convinced that he's talented and destined
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[[folder:Movarth Piquine]]
[[quoteright:303:https://static.tvtropes.org/pmwiki/pub/images/movarth_4076.jpg]]
The master vampire behind Morthal's recent troubles. He originally appeared in ''Oblivion'' as a significant character in an in-game book called ''Immortal Blood'', which can also be found in ''Skyrim''.
[[quoteright:303:https://static.tvtropes.org/pmwiki/pub/images/movarth_4076.jpg]]
The master vampire behind Morthal's recent troubles. He originally appeared in ''Oblivion'' as a significant character in an in-game book called ''Immortal Blood'', which can also be found in ''Skyrim''.
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The master vampire behind Morthal's recent troubles. He originally appeared in ''Oblivion'' as a significant character in an in-game book called ''Immortal Blood'', which can also be found in ''Skyrim''.
->'''Voiced by:''' Diane Michelle (English)[[note]]'''Other Languages''':Marina Bakina (Russian)[[/note]]
Manager of Honorhall Orphanage and the target of Aventus Arentino's Black Sacrament.
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* AndThenJohnWasAZombie: Movarth used to be a devoted vampire hunter; it was an obsession that consumed his life. Then he met the author of ''Immortal Blood''. Now he's everything he once fought against and worse.
* ArcVillain: Of the Morthal questline.
* AscendedExtra: Was initially introduced in ''Oblivion'' as a character from one of the many books available over the course of the game. ''Skyrim'' gives him his first (and presumably last) actual appearance in-game.
* BaldOfEvil: Not necessarily in the vanilla game, where his appearance was randomly generated; but by ''Dawnguard'', he has a definite appearance and plays this trope straight.
* BareFistedMonk: Used to be one back when he was alive (in the present day, as typical of vampires, he prefers magic), claiming that you never know when a weapon can fail you, but you always know both the capacities and the limitations of your body. By his own account, he could "[[{{Combos}} land a thousand blows without losing [his] balance, provided [he got] the first strike]]."
* HeWhoFightsMonsters: Started out fighting vampires, only to end up as one himself.
* LooksLikeOrlok: With ''Dawnguard.'' Doesn't have the ears, but plays this much straighter than any other Elder Scrolls vampire, barring the Vampire Lords.
* TheManBehindTheMan: To Alva.
* OhCrap: Upon TheReveal that the anonymous author of ''Immortal Blood'' was a vampire themself. As the author states: "He was surprised, even stunned by the pallor of my flesh, the dark hunger in my ageless eyes, and the teeth. Oh, yes, I think the teeth definitely surprised the man who could not afford to be surprised."
* {{Retcon}}: The ending of ''Immortal Blood'' heavily implies that Movarth was killed when the author attacked him; but as ''Skyrim'' reveals, he suffered not mere death but undeath.
* TheyKilledKennyAgain: A bug causes Movarth to respawn if his lair is targeted for a Radiant quest, making it possible to kill him multiple times.
* TragicMonster: Like Alva, he wasn't bad at all before being turned into a vampire. He was a well-meaning hunter who failed to guess the very simple reason that his teacher in vampire-hunting knew so much about them...
* TheUndead: He's a vampire.
* ArcVillain: Of the Morthal questline.
* AscendedExtra: Was initially introduced in ''Oblivion'' as a character from one of the many books available over the course of the game. ''Skyrim'' gives him his first (and presumably last) actual appearance in-game.
* BaldOfEvil: Not necessarily in the vanilla game, where his appearance was randomly generated; but by ''Dawnguard'', he has a definite appearance and plays this trope straight.
* BareFistedMonk: Used to be one back when he was alive (in the present day, as typical of vampires, he prefers magic), claiming that you never know when a weapon can fail you, but you always know both the capacities and the limitations of your body. By his own account, he could "[[{{Combos}} land a thousand blows without losing [his] balance, provided [he got] the first strike]]."
* HeWhoFightsMonsters: Started out fighting vampires, only to end up as one himself.
* LooksLikeOrlok: With ''Dawnguard.'' Doesn't have the ears, but plays this much straighter than any other Elder Scrolls vampire, barring the Vampire Lords.
* TheManBehindTheMan: To Alva.
* OhCrap: Upon TheReveal that the anonymous author of ''Immortal Blood'' was a vampire themself. As the author states: "He was surprised, even stunned by the pallor of my flesh, the dark hunger in my ageless eyes, and the teeth. Oh, yes, I think the teeth definitely surprised the man who could not afford to be surprised."
* {{Retcon}}: The ending of ''Immortal Blood'' heavily implies that Movarth was killed when the author attacked him; but as ''Skyrim'' reveals, he suffered not mere death but undeath.
* TheyKilledKennyAgain: A bug causes Movarth to respawn if his lair is targeted for a Radiant quest, making it possible to kill him multiple times.
* TragicMonster: Like Alva, he wasn't bad at all before being turned into a vampire. He was a well-meaning hunter who failed to guess the very simple reason that his teacher in vampire-hunting knew so much about them...
* TheUndead: He's a vampire.
to:
* AndThenJohnWasAZombie: Movarth used AndThereWasMuchRejoicing: The reaction to her death.
** With one notable exception: Constance Michel, who never endorsed Grelod's cruelty but defended Grelod, saying she's old and has no other life. Constance's reaction to Grelod's death is to panic at the thought of someone being murdered in cold blood, but everyone ''else'' engages in much rejoicing.
** Played with via the Hold Guards. Those outside of Riften, who didn't know Grelod personally, consider the news to bea devoted vampire hunter; it was an obsession that consumed his life. Then he met the author of ''Immortal Blood''. Now he's everything he once fought against and worse.
* ArcVillain: Of the Morthal questline.
* AscendedExtra: Was initially introduced in ''Oblivion'' as a character from oneof the many books available over tragic murder of an elderly woman. Hold Guards ''inside'' Riften, however, consider her such an AssholeVictim that they don't bother to arrest you, even if they see you leave the course of orphanage on the game. ''Skyrim'' gives him his first (and presumably last) actual appearance in-game.
day she was killed.
*BaldOfEvil: Not necessarily in AssholeVictim: When she's killed, the vanilla game, where his appearance children ''cheer'', and her more kind-hearted assistant is more shocked by how blatant and abrupt the murder was randomly generated; but than by ''Dawnguard'', he has the fact that it happened at all. You don't even get a definite appearance bounty for killing her and plays everybody in town just rolls with it, because everyone agrees that she was a horrible person. Considering [[WretchedHive what Riften is like]], this trope straight.
* BareFistedMonk: Used to be one back when he was alive (in the present day, as typicalsays a ''lot'' about her.
** This even extends into Astrid's opinion ofvampires, he prefers magic), claiming her, since she outright says that the "old crone had it coming".
* ChildHater: To put it mildly. When younever know when a weapon can fail you, but you always know both visit the capacities and the limitations of your body. By his own account, he could "[[{{Combos}} land a thousand blows without losing [his] balance, provided [he got] orphanage for the first strike]]."
* HeWhoFightsMonsters: Started out fighting vampires, only to end up as one himself.
* LooksLikeOrlok: With ''Dawnguard.'' Doesn't havetime, she's in the ears, but plays this much straighter than any other Elder Scrolls vampire, barring middle of telling the Vampire Lords.
* TheManBehindTheMan: To Alva.
* OhCrap: Upon TheRevealchildren that the anonymous author of ''Immortal Blood'' was a vampire themself. As the author states: "He was surprised, she'll never let them be adopted and if they don't work hard enough, they'll get an ''extra'' beating. Then she demands that they tell her they love her. She even stunned by has a cell in the pallor of my flesh, orphanage with shackles on the dark hunger in my ageless eyes, wall.
* DefiantToTheEnd: To give her credit, she can face her death apathetically and fearlessly if theteeth. Oh, yes, I Dragonborn tells her that they are part of the ''Dark Brotherhood'' or saying they are here on [[GiveMyRegardsInTheNextWorld Arentino's behest]].
* EvilOldFolks: Her treatment of the children at her orphanage should be proof enough. Even the Riften guards think so, and will let you off theteeth definitely surprised hook for killing her simply because they agree that she had it coming.
* EvilOrphanageLady: To an extreme: starving and beating children, locking them in shackles, constantly telling them how worthless they are, refusing to let anyone adopt them, [[InsaneTrollLogic complaining that nobody's adopting them...]]
* {{Expy}}: Shows similarities to Miss Hannigan from ''Theatre/{{Annie}}''.
* FantasticRacism: She carries a book titled ''The Pig Children,'' which is all about how horrible Orcs are.
* HateSink: The first thing you hear when you enter theman who could not afford orphanage is her warning the kids that if they shirk their chores, they'll get an ''extra'' beating. She is obviously designed to be surprised."
* {{Retcon}}: The endinga cruel, hateful, awful creature, so you can kill her without feeling a shred of ''Immortal Blood'' heavily implies remorse.
* IllPretendIDidntHearThat: Some of the guards in Riften are happy to tell you thatMovarth they saw you walk out of the orphanage on the day she was killed when murdered, but won't arrest you for it. Yes, even if you walk up to her in full view of the author attacked him; children and breath fire in her face using a Shout! (One of the guards will even call you a Greybeard for it.)
* IronicNickname: She's called "the Kind", butas ''Skyrim'' reveals, he suffered not mere death but undeath.
* TheyKilledKennyAgain: A bug causes Movarth to respawn if his lairis targeted for anything but. Even adults know that it's a Radiant quest, making it possible complete lie.
* {{Jerkass}}: If spending your days verbally and physically abusing children doesn't make you this, then what does?
* KarmicDeath: One of the ways to killhim multiple times.
* TragicMonster: Like Alva, he wasn't bad at allher is to use a fear spell to chase her out of the orphanage. There, Edda the beggar will, suddenly, kill her instead. The only explanation for this is the possibility that Edda grew up in Grelod's [[SarcasmMode "care"]] before being turned thrown out into a vampire. He was a well-meaning hunter who failed to guess the very simple reason streets of Riften.
** Although this is likely just a coincidence caused by the game mechanics: befriended [=NPCs=] tend to assist the Dragonborn in combat and beggars such as Edda were the easiest to befriend (you just need to give them a septim once).
* OneHitPointWonder: Since she's an old lady, she's not exactly tough. Grelod is so weak thathis teacher the first word of the Unrelenting Force shout, which doesn't do any damage and just pushes your enemy back a bit, kills her outright.
* PaperTiger: She's shamelessly abrasive to anyone who has the misfortune of speaking to her, and she physically abuses the children invampire-hunting knew so much about them...
* TheUndead: He's a vampire.her care. She also has the lowest amount of health and will die in one strike.
** With one notable exception: Constance Michel, who never endorsed Grelod's cruelty but defended Grelod, saying she's old and has no other life. Constance's reaction to Grelod's death is to panic at the thought of someone being murdered in cold blood, but everyone ''else'' engages in much rejoicing.
** Played with via the Hold Guards. Those outside of Riften, who didn't know Grelod personally, consider the news to be
* ArcVillain: Of the Morthal questline.
* AscendedExtra: Was initially introduced in ''Oblivion'' as a character from one
*
* BareFistedMonk: Used to be one back when he was alive (in the present day, as typical
** This even extends into Astrid's opinion of
* ChildHater: To put it mildly. When you
* HeWhoFightsMonsters: Started out fighting vampires, only to end up as one himself.
* LooksLikeOrlok: With ''Dawnguard.'' Doesn't have
* TheManBehindTheMan: To Alva.
* OhCrap: Upon TheReveal
* DefiantToTheEnd: To give her credit, she can face her death apathetically and fearlessly if the
* EvilOldFolks: Her treatment of the children at her orphanage should be proof enough. Even the Riften guards think so, and will let you off the
* EvilOrphanageLady: To an extreme: starving and beating children, locking them in shackles, constantly telling them how worthless they are, refusing to let anyone adopt them, [[InsaneTrollLogic complaining that nobody's adopting them...]]
* {{Expy}}: Shows similarities to Miss Hannigan from ''Theatre/{{Annie}}''.
* FantasticRacism: She carries a book titled ''The Pig Children,'' which is all about how horrible Orcs are.
* HateSink: The first thing you hear when you enter the
* {{Retcon}}: The ending
* IllPretendIDidntHearThat: Some of the guards in Riften are happy to tell you that
* IronicNickname: She's called "the Kind", but
* TheyKilledKennyAgain: A bug causes Movarth to respawn if his lair
* {{Jerkass}}: If spending your days verbally and physically abusing children doesn't make you this, then what does?
* KarmicDeath: One of the ways to kill
* TragicMonster: Like Alva, he wasn't bad at all
** Although this is likely just a coincidence caused by the game mechanics: befriended [=NPCs=] tend to assist the Dragonborn in combat and beggars such as Edda were the easiest to befriend (you just need to give them a septim once).
* OneHitPointWonder: Since she's an old lady, she's not exactly tough. Grelod is so weak that
* PaperTiger: She's shamelessly abrasive to anyone who has the misfortune of speaking to her, and she physically abuses the children in
* TheUndead: He's a vampire.
Changed line(s) 793,797 (click to see context) from:
[[folder:Olaf One-Eye]]
[[quoteright:264:https://static.tvtropes.org/pmwiki/pub/images/wikiolaf_710.jpg]]
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
A former Jarl of Whiterun who became High King. It was he who captured the dragon Numinex, whose head is displayed in Dragonsreach, where he imprisoned the beast. In present times, he's known as a tyrant and an annual festival in Solitude burns an effigy of him.
[[quoteright:264:https://static.tvtropes.org/pmwiki/pub/images/wikiolaf_710.jpg]]
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
A former Jarl of Whiterun who became High King. It was he who captured the dragon Numinex, whose head is displayed in Dragonsreach, where he imprisoned the beast. In present times, he's known as a tyrant and an annual festival in Solitude burns an effigy of him.
to:
[[quoteright:264:https://static.
[[quoteright:216:https://static.tvtropes.
->'''Voiced by:'''
Changed line(s) 799,814 (click to see context) from:
* ZeroPercentApprovalRating: Not only does Solitude have an annual festival denouncing him and celebrating his death, but when it gets cancelled (Elisif feels it's in poor taste with Torygg's recent passing), people protest.
* AmbiguouslyEvil: He's certainly seen as evil in Skyrim these days, and his corpse is fought as the boss of a tomb. [[spoiler:But when you get to Sovngarde, he's living it up in the Hall of Valor and is shown to be a personable, friendly man. He's AffablyEvil at worst.]]
* AmericansHateTingle: In-universe example; Olaf One-Eye is hailed as a hero and a legend in Whiterun (with Jarl Balgruuf descending from him), to the point that most historians don't know that High King Olaf and Olaf One-Eye are the same person, finding his popularity in Whiterun to be irreconcilable with the hatred Solitude has for him.
* AsskickingLeadsToLeadership: He became High King because his defeat of Numinex made him such an inspirational figure to all of Skyrim. Some versions also claim he became Jarl of Whiterun as a reward for the defeat.
* DropTheHammer: Wields a warhammer [[spoiler:in Sovngarde]]. In ''Olaf and the Dragon'', he instead has an axe, but the book itself notes this isn't known for sure.
* EasilyForgiven: [[spoiler:He doesn't seem to mind that Svaknir's tales of him have defamed him so much over the centuries, and hopes to welcome the bard into the Hall once Alduin is slain.]]
* FutureImperfect: Viarmo, one of the more learned historians in the game, is completely shocked to discover that High King Olaf and Olaf One-eye are the same person. As mentioned above, it's likely due to the difficulty reconciling Solitude's historical hatred of King Olaf and Whiterun's hero worship of Olaf One-eye.
* GuileHero: According to King Olaf's Verse, he came to power in Skyrim through deals and promises of power to get the holds to fall in line.
* HandicappedBadass: The name should be a hint.
* AHeroToHisHometown: Though reviled elsewhere in Skyrim, Olaf is still remembered as a hero to the people of Whiterun for defeating and imprisoning the dragon Numinex. He may or may not have originally been from Whiterun, but the people of the town apparently took him up as one of their own just the same, in some tales even naming him their Jarl.
* HistoricalVillainUpgrade: Can be exaggerated when filling in the blanks of King Olaf's Verse. Whatever he did in real life, he most certainly was ''not'' Numinex in human form.
* MakeMeWannaShout: He had the Thu'um.
* NoodleIncident: He certainly did ''something'' to make Solitude hate him so much, although what it was is never made entirely clear.
* RoyalsWhoActuallyDoSomething: He performed one of the only known dragon captures in history, and is revered as a hero by the people of Whiterun.
* ATrueStoryInMyUniverse: The legend of Olaf's battle with Numinex is obscured, and it's theorized by one author that this is on purpose - that Olaf's defeat of Numinex was for whatever reason anticlimactic, so they made up a more heroic tale. As well, the bard Svaknir's account of Olaf's rise to power is heavily biased against him, and is further muddied by you the player randomly filling in missing parts of the last remaining copy of the tale, with the option to declare that Olaf ''was'' Numinex in human form. Your improvisations, which may or may not have any truth to them, are likely to be further passed down through history as truth now.
* WorthyOpponent: Apparently considers Svaknir one. [[spoiler:Olaf comments in Sovngarde that Svaknir is a "fool of a poet", but nevertheless an honest enemy he respects, and he hopes to see him make it into the Hall when the threat of Alduin is passed.]]
* AmbiguouslyEvil: He's certainly seen as evil in Skyrim these days, and his corpse is fought as the boss of a tomb. [[spoiler:But when you get to Sovngarde, he's living it up in the Hall of Valor and is shown to be a personable, friendly man. He's AffablyEvil at worst.]]
* AmericansHateTingle: In-universe example; Olaf One-Eye is hailed as a hero and a legend in Whiterun (with Jarl Balgruuf descending from him), to the point that most historians don't know that High King Olaf and Olaf One-Eye are the same person, finding his popularity in Whiterun to be irreconcilable with the hatred Solitude has for him.
* AsskickingLeadsToLeadership: He became High King because his defeat of Numinex made him such an inspirational figure to all of Skyrim. Some versions also claim he became Jarl of Whiterun as a reward for the defeat.
* DropTheHammer: Wields a warhammer [[spoiler:in Sovngarde]]. In ''Olaf and the Dragon'', he instead has an axe, but the book itself notes this isn't known for sure.
* EasilyForgiven: [[spoiler:He doesn't seem to mind that Svaknir's tales of him have defamed him so much over the centuries, and hopes to welcome the bard into the Hall once Alduin is slain.]]
* FutureImperfect: Viarmo, one of the more learned historians in the game, is completely shocked to discover that High King Olaf and Olaf One-eye are the same person. As mentioned above, it's likely due to the difficulty reconciling Solitude's historical hatred of King Olaf and Whiterun's hero worship of Olaf One-eye.
* GuileHero: According to King Olaf's Verse, he came to power in Skyrim through deals and promises of power to get the holds to fall in line.
* HandicappedBadass: The name should be a hint.
* AHeroToHisHometown: Though reviled elsewhere in Skyrim, Olaf is still remembered as a hero to the people of Whiterun for defeating and imprisoning the dragon Numinex. He may or may not have originally been from Whiterun, but the people of the town apparently took him up as one of their own just the same, in some tales even naming him their Jarl.
* HistoricalVillainUpgrade: Can be exaggerated when filling in the blanks of King Olaf's Verse. Whatever he did in real life, he most certainly was ''not'' Numinex in human form.
* MakeMeWannaShout: He had the Thu'um.
* NoodleIncident: He certainly did ''something'' to make Solitude hate him so much, although what it was is never made entirely clear.
* RoyalsWhoActuallyDoSomething: He performed one of the only known dragon captures in history, and is revered as a hero by the people of Whiterun.
* ATrueStoryInMyUniverse: The legend of Olaf's battle with Numinex is obscured, and it's theorized by one author that this is on purpose - that Olaf's defeat of Numinex was for whatever reason anticlimactic, so they made up a more heroic tale. As well, the bard Svaknir's account of Olaf's rise to power is heavily biased against him, and is further muddied by you the player randomly filling in missing parts of the last remaining copy of the tale, with the option to declare that Olaf ''was'' Numinex in human form. Your improvisations, which may or may not have any truth to them, are likely to be further passed down through history as truth now.
* WorthyOpponent: Apparently considers Svaknir one. [[spoiler:Olaf comments in Sovngarde that Svaknir is a "fool of a poet", but nevertheless an honest enemy he respects, and he hopes to see him make it into the Hall when the threat of Alduin is passed.]]
to:
* ZeroPercentApprovalRating: Not only does Solitude have an annual festival denouncing him and celebrating his death, but when it gets cancelled (Elisif feels it's in poor taste with Torygg's recent passing), people protest.
* AmbiguouslyEvil: He's certainly seen as evil in Skyrim these days, and his corpse is fought as the boss of{{Expy}}: Of Mirabelle Monet, a tomb. [[spoiler:But when you get to Sovngarde, he's living it up in the Hall of Valor and is shown to be a personable, friendly man. He's AffablyEvil at worst.]]
* AmericansHateTingle: In-universe example; Olaf One-Eye is hailed as a hero and a legend in Whiterun (with Jarl Balgruuf descendingrude innkeeper from him), Anvil in ''Oblivion'' who also [[ReallyGetsAround really got around]].
* {{Jerkass}}: Even if you haven't done anything tothe point make her dislike you, she will frequently tell you that most historians don't know that High King Olaf and Olaf One-Eye you are the same person, finding his popularity in Whiterun to be irreconcilable with the hatred Solitude has for him.
* AsskickingLeadsToLeadership: He became High King because his defeat of Numinex made him such an inspirational figure to all of Skyrim. Some versions also claim he became Jarl of Whiterun as a reward for the defeat.
* DropTheHammer: Wields a warhammer [[spoiler:in Sovngarde]]. In ''Olaf and the Dragon'', he instead has an axe, but the book itself notes this isn't known for sure.
* EasilyForgiven: [[spoiler:He doesn't seem to mind that Svaknir's tales of him have defamed him so much over the centuries, and hopes to welcome the bard into the Hall once Alduin is slain.]]
* FutureImperfect: Viarmo, one of the more learned historians in the game, is completely shocked to discover that High King Olaf and Olaf One-eye are the same person. As mentioned above, it's likely due to the difficulty reconciling Solitude's historical hatred of King Olaf and Whiterun's hero worship of Olaf One-eye.
* GuileHero: According to King Olaf's Verse, he came to power in Skyrim through deals and promises of power to get the holds to fall in line.
* HandicappedBadass: The name should be a hint.
* AHeroToHisHometown: Though reviled elsewhere in Skyrim, Olaf is still remembered as a hero to the people of Whiterun for defeating and imprisoning the dragon Numinex. He may or may not have originally been from Whiterun, but the people of the town apparently took him up as one of their own just the same, in some tales even naming him their Jarl.
* HistoricalVillainUpgrade: Can be exaggerated when filling in the blanks of King Olaf's Verse. Whatever he did in real life, he most certainly was''not'' Numinex welcome in human form.
her Bunkhouse, since she only allows workers and not travelers or adventurers to be there. She is also mentioned to be abrasive toward her niece, Svana.
*MakeMeWannaShout: He had JerkassHasAPoint: If you stick long enough in the Thu'um.
* NoodleIncident: HeBunkhouse, you might hear a dialogue between her and Svana revealing that Svana is in a flirting relationship with Sibbi Black-Briar. Haelga tells her niece rather cynically that Sibbi just wants to sleep with her. While it's mean to say such a thing, considering [[TheCasanova what we know]] of [[TheSociopath Sibbi]], she is almost certainly did ''something'' right.
* KickTheSonOfABitch: One of the missions required tomake Solitude hate him so much, although join the Thieves' Guild includes collecting money for protection from various persons in Riften, her included. You will most likely not feel sorry when coming for her.
* {{Noodle Implement}}s: Poking around her bed shows that she has shackles attached to the wall, which is kinky but not this trope. However, ''under'' the bed you'll find some leather straps and a ''horker tusk''. A letter from one of her lovers also mentions her [[SexGoddess prowess in bed]] while wearing Daedric boots, which begs the question not only of whatit was their purpose is never made entirely clear.
but also where she acquired them in the first place.
*RoyalsWhoActuallyDoSomething: He performed PetTheDog: If you give her one of the only known dragon captures in history, brochures from the Temple of Mara while doing that small sidequest for the priestess, Haelga acknowledges that she's more into the teachings of Dibella (and boy is she ever); but she'll accept the brochure nonetheless and is revered as a hero by the people of Whiterun.
* ATrueStoryInMyUniverse: The legend of Olaf's battleeven promises to read it with Numinex is obscured, some slight interest. It's pretty much the closest thing to a pleasant conversation you can have with her.
* ReallyGetsAround: Much to her niece's disgust. A sidequest even involves collecting "Marks of Dibella" from the various men she slept with recently. Mentions from said men include her doing it in the stables and an implication that she might have [[SlippingAMickey drugged one of them]] so she could sleep with him (though it'stheorized by one author that this left ambiguous if he is on purpose - that Olaf's defeat of Numinex was for whatever reason anticlimactic, so they made up a more heroic tale. As well, telling the bard Svaknir's account of Olaf's rise to power is heavily biased against him, and is further muddied by you the player randomly filling in missing parts of the last remaining copy of the tale, with the option to declare that Olaf ''was'' Numinex in human form. Your improvisations, which may or may not have any truth or not). According to them, are likely to be further passed down through history as truth now.
* WorthyOpponent: Apparently considers Svaknir one. [[spoiler:Olaf commentsoverworld conversations, she's even interested in Sovngarde that Svaknir is a "fool of a poet", but nevertheless an honest enemy he respects, and he hopes to see him make it into the Hall when the threat of Alduin is passed.]]''[[LizardFolk Madesi.]]''
* AmbiguouslyEvil: He's certainly seen as evil in Skyrim these days, and his corpse is fought as the boss of
* AmericansHateTingle: In-universe example; Olaf One-Eye is hailed as a hero and a legend in Whiterun (with Jarl Balgruuf descending
* {{Jerkass}}: Even if you haven't done anything to
* AsskickingLeadsToLeadership: He became High King because his defeat of Numinex made him such an inspirational figure to all of Skyrim. Some versions also claim he became Jarl of Whiterun as a reward for the defeat.
* DropTheHammer: Wields a warhammer [[spoiler:in Sovngarde]]. In ''Olaf and the Dragon'', he instead has an axe, but the book itself notes this isn't known for sure.
* EasilyForgiven: [[spoiler:He doesn't seem to mind that Svaknir's tales of him have defamed him so much over the centuries, and hopes to welcome the bard into the Hall once Alduin is slain.]]
* FutureImperfect: Viarmo, one of the more learned historians in the game, is completely shocked to discover that High King Olaf and Olaf One-eye are the same person. As mentioned above, it's likely due to the difficulty reconciling Solitude's historical hatred of King Olaf and Whiterun's hero worship of Olaf One-eye.
* GuileHero: According to King Olaf's Verse, he came to power in Skyrim through deals and promises of power to get the holds to fall in line.
* HandicappedBadass: The name should be a hint.
* AHeroToHisHometown: Though reviled elsewhere in Skyrim, Olaf is still remembered as a hero to the people of Whiterun for defeating and imprisoning the dragon Numinex. He may or may not have originally been from Whiterun, but the people of the town apparently took him up as one of their own just the same, in some tales even naming him their Jarl.
* HistoricalVillainUpgrade: Can be exaggerated when filling in the blanks of King Olaf's Verse. Whatever he did in real life, he most certainly was
*
* NoodleIncident: He
* KickTheSonOfABitch: One of the missions required to
* {{Noodle Implement}}s: Poking around her bed shows that she has shackles attached to the wall, which is kinky but not this trope. However, ''under'' the bed you'll find some leather straps and a ''horker tusk''. A letter from one of her lovers also mentions her [[SexGoddess prowess in bed]] while wearing Daedric boots, which begs the question not only of what
*
* ATrueStoryInMyUniverse: The legend of Olaf's battle
* ReallyGetsAround: Much to her niece's disgust. A sidequest even involves collecting "Marks of Dibella" from the various men she slept with recently. Mentions from said men include her doing it in the stables and an implication that she might have [[SlippingAMickey drugged one of them]] so she could sleep with him (though it's
* WorthyOpponent: Apparently considers Svaknir one. [[spoiler:Olaf comments
Changed line(s) 817,818 (click to see context) from:
[[folder:Svaknir]]
A bard who opposed Olaf One-Eye and the writer of King Olaf's Verse. His ghost haunts the tomb where Olaf is buried. You later find his spirit wandering the mists of Sovngarde, if you finished the questline in the tomb and put him to rest.
A bard who opposed Olaf One-Eye and the writer of King Olaf's Verse. His ghost haunts the tomb where Olaf is buried. You later find his spirit wandering the mists of Sovngarde, if you finished the questline in the tomb and put him to rest.
to:
A bard who opposed Olaf One-Eye and
->'''Voiced by:''' Popeye Vogelsang (English)[[note]]'''Other Languages''':Viktor Bakin (Russian)[[/note]]
Owner of the
Changed line(s) 820,823 (click to see context) from:
* ArchEnemy: Of Olaf.
* ATrueStoryInMyUniverse: There's no telling if anything Svaknir says of him is true or not.
* UnfinishedBusiness: "Olaf! Let us finish this!"
* WorthyOpponent: One-sided for Olaf.
* ATrueStoryInMyUniverse: There's no telling if anything Svaknir says of him is true or not.
* UnfinishedBusiness: "Olaf! Let us finish this!"
* WorthyOpponent: One-sided for Olaf.
to:
* ArchEnemy: Of Olaf.
* ATrueStoryInMyUniverse: There's no telling if anything Svaknir saysDefeatMeansFriendship: You can brawl him, and after you defeat him, he becomes much friendlier and you can ride any of him is true or not.
* UnfinishedBusiness: "Olaf! Let us finish this!"
* WorthyOpponent: One-sidedhis horses for Olaf.free.
* EmbarrassingNickname: It comes from a time when he was drunk and tried to ride a colt instead of a full-grown horse; he accidentally broke the colt's back. He has decided to no longer ride horses thanks to that.
* ATrueStoryInMyUniverse: There's no telling if anything Svaknir says
* UnfinishedBusiness: "Olaf! Let us finish this!"
* WorthyOpponent: One-sided
* EmbarrassingNickname: It comes from a time when he was drunk and tried to ride a colt instead of a full-grown horse; he accidentally broke the colt's back. He has decided to no longer ride horses thanks to that.
Changed line(s) 826,833 (click to see context) from:
!People of The Pale
The Pale is centrally north in the province, and has a predominantly winter forest landscape. The hold is very sparsely populated and the frozen ground is poorly suited to farming, but the southern edge is slightly more hospitable; the cold gives way to grassy plains where the wind chills to the bone and giants lay down their camps. Its capital is Dawnstar, a small town that serves as a port stop with its small dock and has mines that supply Skyrim with iron and quicksilver. Its banner is a four-pointed star. Its Jarl is the Stormcloak-aligned Skald, who has ruled the hold for thirty-five years and is regarded as an arrogant fool with an unpleasant personality.
[[folder:Arondil]]
[[quoteright:336:https://static.tvtropes.org/pmwiki/pub/images/arondil.png]]
->'''Voiced by:''' Neil Dickson (English)[[note]]'''Other Languages''':Andrey Finyagin (Russian)[[/note]]
A necromancer obsessed with women that was exiled from Dawnstar because of his disturbing experiments, he now lives in the ruins of Yngvild. The bartender of the Ragged Flagon tasks the Dragonborn with finding and bringing back the journals describing his (very disturbing) experiments.
The Pale is centrally north in the province, and has a predominantly winter forest landscape. The hold is very sparsely populated and the frozen ground is poorly suited to farming, but the southern edge is slightly more hospitable; the cold gives way to grassy plains where the wind chills to the bone and giants lay down their camps. Its capital is Dawnstar, a small town that serves as a port stop with its small dock and has mines that supply Skyrim with iron and quicksilver. Its banner is a four-pointed star. Its Jarl is the Stormcloak-aligned Skald, who has ruled the hold for thirty-five years and is regarded as an arrogant fool with an unpleasant personality.
[[folder:Arondil]]
[[quoteright:336:https://static.tvtropes.org/pmwiki/pub/images/arondil.png]]
->'''Voiced by:''' Neil Dickson (English)[[note]]'''Other Languages''':Andrey Finyagin (Russian)[[/note]]
A necromancer obsessed with women that was exiled from Dawnstar because of his disturbing experiments, he now lives in the ruins of Yngvild. The bartender of the Ragged Flagon tasks the Dragonborn with finding and bringing back the journals describing his (very disturbing) experiments.
to:
The Pale is centrally north in the province, and has a predominantly winter forest landscape. The hold is very sparsely populated and the frozen ground is poorly suited to farming, but the southern edge is slightly more hospitable; the cold gives way to grassy plains where the wind chills to the bone and giants lay down their camps. Its capital is Dawnstar, a small town that serves as a port stop with its small dock and has mines that supply Skyrim with iron and quicksilver. Its banner is a four-pointed star. Its Jarl is the Stormcloak-aligned Skald, who has ruled the hold for thirty-five years and is regarded as an arrogant fool with an unpleasant personality.
[[folder:Arondil]]
[[quoteright:336:https://static.
[[quoteright:262:https://static.tvtropes.
->'''Voiced by:'''
Changed line(s) 835,840 (click to see context) from:
* AmazonBrigade: A particularly horrifying example; his undead minions, be it draugr or ghosts, are all female, and it's heavily implied that he [[ILoveTheDead sleeps with them]].
* EvilSorcerer: A very perverted {{necromancer}} who kills women and turns them into his undead slaves.
* KarmicDeath: A stealthy Dragonborn can sneak behind his throne and remove the soul gem that controls his guards or shoot it off the pedestal with an arrow, [[HoistByHisOwnPetard turning them against Arondil and killing him]].
* ILoveTheDead: While it's never outright said out loud, his diaries heavily imply it, and there is also the fact you can find a ghost sleeping in his bed...
* PowerPerversionPotential: He's a necrophiliac who practices necromancy. The rest should fall into place from there.
* StalkerWithACrush: A very creepy example towards Dawnstar's milkmaids. His journals mention that after being exiled from Dawnstar, he misses them and has wet dreams about them. Then one of them accidentally makes it to Yngvild later and is captured by his minions, leading him to kill her so he can LeaveNoWitnesses. ''Then'' he finds out he can reanimate her as a ghost, and starts actively sending his minions to abduct more of them from Dawnstar for him to kill and raise...
* EvilSorcerer: A very perverted {{necromancer}} who kills women and turns them into his undead slaves.
* KarmicDeath: A stealthy Dragonborn can sneak behind his throne and remove the soul gem that controls his guards or shoot it off the pedestal with an arrow, [[HoistByHisOwnPetard turning them against Arondil and killing him]].
* ILoveTheDead: While it's never outright said out loud, his diaries heavily imply it, and there is also the fact you can find a ghost sleeping in his bed...
* PowerPerversionPotential: He's a necrophiliac who practices necromancy. The rest should fall into place from there.
* StalkerWithACrush: A very creepy example towards Dawnstar's milkmaids. His journals mention that after being exiled from Dawnstar, he misses them and has wet dreams about them. Then one of them accidentally makes it to Yngvild later and is captured by his minions, leading him to kill her so he can LeaveNoWitnesses. ''Then'' he finds out he can reanimate her as a ghost, and starts actively sending his minions to abduct more of them from Dawnstar for him to kill and raise...
to:
* AmazonBrigade: A particularly horrifying example; his undead minions, be it draugr or ghosts, are all female, AffablyEvil: Aside from being a Black-Briar and an aspiring MasterPoisoner, Ingun is one of the most genuinely friendly people in Riften.
* TheApprentice: To Elgrim.
* DeathByIrony: The entire reason she likes alchemy - that the same ingredients that can be used to create, save or restore life can be used to kill or maim.
* DefectorFromDecadence: Double-subverted. While she bemoans her family's greed and decadence, it'sheavily implied because she feels that he [[ILoveTheDead sleeps with them]].
* EvilSorcerer: A very perverted {{necromancer}} who kills women and turns them into his undead slaves.
* KarmicDeath: A stealthy Dragonborn can sneak behind his throne and remove the soul gem that controls his guards or shoot it off the pedestal with an arrow, [[HoistByHisOwnPetard turning them against Arondil and killing him]].
* ILoveTheDead: Whileit's never outright said out loud, his diaries heavily imply it, pointless, not because it's wrong. She feels that she was meant for more than they can offer. Considering her particular focus in alchemy, she could potentially be the ''most'' dangerous of them all.
* FetchQuest: She has one of the most long-spanning andthere is also exhausting fetch quests in the fact game, asking you to find 20 of each of three relatively rare alchemy ingredients - Nightshade, Deathbell, and Nirnroot. It's not so bad if you know where to look (Nightshade and Deathbell are plentiful in Morthal, and you can find a ghost sleeping even raise them in his bed...
your own gardens if you have ''Hearthfire'' installed), but still a lot harder than finding 20 Salt Piles would be. It's also worth noting that all three ingredients are used in deadly poisons...
*PowerPerversionPotential: He's LikeFatherUnlikeSon: Ingun may share her appearance with Maven, but while Ingun is rather up-front about her more questionable quirks but is a necrophiliac who practices necromancy. The rest should fall into place from there.
decent person otherwise, Maven is just an asshole through and through.
*StalkerWithACrush: A MadScientist: In the making.
* NiceGirl: Her creepier predilections aside, she is always verycreepy example towards Dawnstar's milkmaids. His journals mention that after polite to you, pays well for your hard work, and even provides a renewable source of alchemy goods if you complete the quest, simply because of a sense of ''noblesse oblige''.
* NightmareFetishist: Her reasons for beingexiled from Dawnstar, he misses them interested in alchemy are... disturbing to say the least. She seems to have a thing for the morbid and has wet dreams about them. Then one of them accidentally makes it macabre.
* StrongFamilyResemblance: She looks exactly like a young Maven. They even wear the same outfit, for Mara's sake.
* ToBeAMaster: Of alchemy.
* WellDoneDaughterGirl: Her other motivation. She wants toYngvild later and is captured by his minions, leading him to kill make her so he can LeaveNoWitnesses. ''Then'' he finds out he can reanimate her as a ghost, and starts actively sending his minions to abduct more of them from Dawnstar for him to kill and raise...mother proud.
* TheApprentice: To Elgrim.
* DeathByIrony: The entire reason she likes alchemy - that the same ingredients that can be used to create, save or restore life can be used to kill or maim.
* DefectorFromDecadence: Double-subverted. While she bemoans her family's greed and decadence, it's
* EvilSorcerer: A very perverted {{necromancer}} who kills women and turns them into his undead slaves.
* KarmicDeath: A stealthy Dragonborn can sneak behind his throne and remove the soul gem that controls his guards or shoot it off the pedestal with an arrow, [[HoistByHisOwnPetard turning them against Arondil and killing him]].
* ILoveTheDead: While
* FetchQuest: She has one of the most long-spanning and
*
*
* NiceGirl: Her creepier predilections aside, she is always very
* NightmareFetishist: Her reasons for being
* StrongFamilyResemblance: She looks exactly like a young Maven. They even wear the same outfit, for Mara's sake.
* ToBeAMaster: Of alchemy.
* WellDoneDaughterGirl: Her other motivation. She wants to
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[[folder:Keeper Carcette]]
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/keeper_carcette_5731.png]]
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
Leader of the Vigilant of Stendarr, she leads the militantly anti-Daedra sect from the Hall of the Vigilant, south of Red Road Pass.
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/keeper_carcette_5731.png]]
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
Leader of the Vigilant of Stendarr, she leads the militantly anti-Daedra sect from the Hall of the Vigilant, south of Red Road Pass.
to:
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/keeper_carcette_5731.png]]
A Redguard necromancer who has taken refuge in Ansilvund, the tomb of the legendary warriors Holgier and Fjori. She now plans to revive them and raise an army of Draugr to destroy both sides of the civil war.
----
* FlunkyBoss: She fights with Holgier and Fjori helping her. To win, you must defeat all three of them.
* FreudianExcuse: She's sworn vengeance against the Empire because her husband Saeel, an Imperial Legionaire, was killed during the Battle of the Red Ring.
* ILoveTheDead: Her biggest grief with the Empire is that they cremated her husband's remains instead of turning them over to her, so she couldn't reanimate him like she wanted. She's settled for channeling his spirit into Holgeir's decayed corpse instead.
* LoveMakesYouCrazy: Misses her dead husband and wants him back... and, being a necromancer, is entirely capable of doing just that, and then some.
* VillainHasAPoint: The reason why Lu'ah wants to cause this much death? Her husband died during the Thalmor siege on the Imperial City, and the Legion had his body cremated without her permission. She also sneers at the Stormcloaks since, while they talk big about overhrowing the Empire and its injustices, they did nothing to help Hammerfell in its own push for independence because it wasn't Skyrim's problem then. And while it is correct that the Civil War will lead to more death, it would be even worse if Lu'ah achieved her goal and caused both sides to be killed.
[[/folder]]
[[folder:Madesi]]
->'''Voiced by:'''
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* EveryoneHasStandards: Despite leading an extreme, militant order of monster and Daedra-hunters, even Carcette felt that Isran took things a bit too far with his hatred of vampires.
* FantasticRacism: The sect is not very polite to Orcs, presumably because of their connection to Malacath.
* HealingHands: She's the Expert-level Restoration trainer, not that it means much with ''Dawnguard'' installed, as there's no realistic way to train Restoration up to its cap with her before the Hall of the Vigilant is destroyed. At least Colette Marence will still be around, and Dawnguard-aligned players get Florentius to compensate.
* KilledOffScreen: Everyone in the Hall of the Vigilant, Carcette included, is slain by Volkihar vampires once ''Dawnguard'' is installed (if the player is level 10 or higher - lower level players and new characters can still visit the hall before it's destroyed).
* LastStand: If you go to Hall of the Vigilant after it's destroyed, there are several dead vampires and death hounds in the hall, meaning they didn't die easily.
* SuddenSequelDeathSyndrome: Carcette wasn't too remarkable in the vanilla game, isn't attached to any quests, and there was no indication that the Hall of the Vigilants was under any threat. Then you install ''Dawnguard'', and she becomes one of its first casualties.
* TooDumbToLive: ''Dawnguard'' reveals that not only did she not accept that the Volkihar vampires were out of the Vigilants' league, but when warned about it by the leader of the Dawnguard, Carcette ignored him.
* UnderestimatingBadassery: She and her Vigilant fail to realize the threat represented by the Volkihar vampires, leading to their demise.
* FantasticRacism: The sect is not very polite to Orcs, presumably because of their connection to Malacath.
* HealingHands: She's the Expert-level Restoration trainer, not that it means much with ''Dawnguard'' installed, as there's no realistic way to train Restoration up to its cap with her before the Hall of the Vigilant is destroyed. At least Colette Marence will still be around, and Dawnguard-aligned players get Florentius to compensate.
* KilledOffScreen: Everyone in the Hall of the Vigilant, Carcette included, is slain by Volkihar vampires once ''Dawnguard'' is installed (if the player is level 10 or higher - lower level players and new characters can still visit the hall before it's destroyed).
* LastStand: If you go to Hall of the Vigilant after it's destroyed, there are several dead vampires and death hounds in the hall, meaning they didn't die easily.
* SuddenSequelDeathSyndrome: Carcette wasn't too remarkable in the vanilla game, isn't attached to any quests, and there was no indication that the Hall of the Vigilants was under any threat. Then you install ''Dawnguard'', and she becomes one of its first casualties.
* TooDumbToLive: ''Dawnguard'' reveals that not only did she not accept that the Volkihar vampires were out of the Vigilants' league, but when warned about it by the leader of the Dawnguard, Carcette ignored him.
* UnderestimatingBadassery: She and her Vigilant fail to realize the threat represented by the Volkihar vampires, leading to their demise.
to:
* EveryoneHasStandards: Despite leading an extreme, militant order of monster and Daedra-hunters, even Carcette felt that Isran took things a bit too far with his hatred of vampires.
* FantasticRacism: The sect is not veryNiceGuy: He's always polite to Orcs, presumably because of their connection to Malacath.
* HealingHands: She's the Expert-level Restoration trainer, not that it means much with ''Dawnguard'' installed,and rewards you well for his quest. Really, he rivals Brand-Shei as there's no realistic way to train Restoration up to its cap with her before the Hall one of the Vigilant is destroyed. At least Colette Marence will still be around, and Dawnguard-aligned players get Florentius to compensate.
* KilledOffScreen: Everyonenicest people in the Hall of the Vigilant, Carcette included, is slain by Volkihar vampires once ''Dawnguard'' is installed (if the player is level 10 or higher - lower level players and new characters can still visit the hall before it's destroyed).
Riften.
*LastStand: If UnwittingPawn: The very first Thieves Guild quest has you go to Hall of the Vigilant after it's destroyed, there are several dead vampires and death hounds in the hall, meaning they didn't die easily.
* SuddenSequelDeathSyndrome: Carcette wasn't too remarkable in the vanilla game, isn't attached to any quests, and there was no indication that the Hall of the Vigilants was under any threat. Then you install ''Dawnguard'', and she becomessteal one of its first casualties.
* TooDumbToLive: ''Dawnguard'' reveals that not only did she not accept thathis rings and plant it on Brand-Shei in order to frame the Volkihar vampires were out of the Vigilants' league, but when warned about it by the leader of the Dawnguard, Carcette ignored him.
* UnderestimatingBadassery: Shelatter and her Vigilant fail to realize the threat represented by the Volkihar vampires, leading to their demise."teach him a lesson."
* FantasticRacism: The sect is not very
* HealingHands: She's the Expert-level Restoration trainer, not that it means much with ''Dawnguard'' installed,
* KilledOffScreen: Everyone
*
* SuddenSequelDeathSyndrome: Carcette wasn't too remarkable in the vanilla game, isn't attached to any quests, and there was no indication that the Hall of the Vigilants was under any threat. Then you install ''Dawnguard'', and she becomes
* TooDumbToLive: ''Dawnguard'' reveals that not only did she not accept that
* UnderestimatingBadassery: She
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[[folder:Horik Half-Hand]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/horik_halfhand_3200.png]]
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
Fellow veteran to Brina Merelis, who becomes her housecarl should she be anointed Jarl of the Pale.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/horik_halfhand_3200.png]]
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
Fellow veteran to Brina Merelis, who becomes her housecarl should she be anointed Jarl of the Pale.
to:
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/horik_halfhand_3200.png]]
->'''Voiced by:'''
Changed line(s) 865,867 (click to see context) from:
* PlatonicLifePartners: With his former commander, Brina Merelis.
* RetiredBadass: One who comes out of retirement. It takes guts to dust off the old Legion armor in a Stormcloak city when the Jarl wants him executed.
* UndyingLoyalty: To the Legion, and to Brina for shared service time in the Legion. His loyalty is so deep that he openly antagonizes the initial Stormcloak-allied Jarl by dusting off his old Legion armor and wearing it about town.
* RetiredBadass: One who comes out of retirement. It takes guts to dust off the old Legion armor in a Stormcloak city when the Jarl wants him executed.
* UndyingLoyalty: To the Legion, and to Brina for shared service time in the Legion. His loyalty is so deep that he openly antagonizes the initial Stormcloak-allied Jarl by dusting off his old Legion armor and wearing it about town.
to:
* PlatonicLifePartners: With BabiesEverAfter: According to dialogue you can overhear, his former commander, Brina Merelis.
wife is pregnant with their first child.
*RetiredBadass: One who comes out HappilyMarried: To Dinya Balu, one of retirement. It takes guts to dust off the old Legion armor in a Stormcloak city when the Jarl wants him executed.
* UndyingLoyalty: To the Legion, and to Brina for shared service timepriestesses in the Legion. Temple.
* InterspeciesRomance: Hisloyalty wife is so deep that he openly antagonizes a Dark Elf.
* SillyRabbitIdealismIsForKids: This usually is how most people in Riften react to his preaching. Obviously, it's not easy being theinitial Stormcloak-allied Jarl by dusting off his old Legion armor and wearing it about town.priest for a Divinity of Love in a WretchedHive.
*
* UndyingLoyalty: To the Legion, and to Brina for shared service time
* InterspeciesRomance: His
* SillyRabbitIdealismIsForKids: This usually is how most people in Riften react to his preaching. Obviously, it's not easy being the
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[[folder:Madena]]
->'''Voiced by:''' Creator/AprilStewart (English)[[note]]'''Other Languages''':Inna Koroleva (Russian)[[/note]]
Court mage for Dawnstar. A retired Legion battlemage, she's seen more than she cares for of war.
->'''Voiced by:''' Creator/AprilStewart (English)[[note]]'''Other Languages''':Inna Koroleva (Russian)[[/note]]
Court mage for Dawnstar. A retired Legion battlemage, she's seen more than she cares for of war.
to:
->'''Voiced by:'''
Changed line(s) 875,878 (click to see context) from:
* CourtMage: For Dawnstar.
* MrExposition: You can see her (futilely) trying to convince Silus Vesuius to close his museum, and if you ask her on this afterwards, she can give you a brief introduction to the Mythic Dawn.
* PutOnABus: Subverted. The player can listen to her asking the very Stormcloak-allied Jarl to basically do this, and grant her some time away from court, and he very crossly denies the request.
* ShellShockedVeteran: After taking part in the defense of the Imperial City during the Great War, she's seared, frozen, and electrified far too many young elves for her peace of mind, and is thus pretty much a pacifist. Unfortunately, she's so high-strung from serving under Skald that if the Imperials take Dawnstar and Brina Merelis takes the throne, she tends to assume the worst when Brina asks something of her. The fact that Brina's housecarl Horik doesn't trust her can't be helping, either.
* MrExposition: You can see her (futilely) trying to convince Silus Vesuius to close his museum, and if you ask her on this afterwards, she can give you a brief introduction to the Mythic Dawn.
* PutOnABus: Subverted. The player can listen to her asking the very Stormcloak-allied Jarl to basically do this, and grant her some time away from court, and he very crossly denies the request.
* ShellShockedVeteran: After taking part in the defense of the Imperial City during the Great War, she's seared, frozen, and electrified far too many young elves for her peace of mind, and is thus pretty much a pacifist. Unfortunately, she's so high-strung from serving under Skald that if the Imperials take Dawnstar and Brina Merelis takes the throne, she tends to assume the worst when Brina asks something of her. The fact that Brina's housecarl Horik doesn't trust her can't be helping, either.
to:
* CourtMage: For Dawnstar.
ArmsAndArmorThemeNaming: "Maul" is more likely a nickname, or maybe a self-selected appellation, but he's still named after a weapon.
*MrExposition: You can see her (futilely) trying TheDragon: To Maven Black-Briar.
* NamesToRunAwayFromReallyFast: To maul is toconvince Silus Vesuius to close his museum, wound by scratching and if you ask her on this afterwards, she can give you a brief introduction to the Mythic Dawn.
* PutOnABus: Subverted. The player can listen to her asking the very Stormcloak-allied Jarl totearing. ''A'' maul is basically do this, and grant her some time away from court, and he very crossly denies the request.
* ShellShockedVeteran: After taking part in the defense of the Imperial City during the Great War, she's seared, frozen, and electrified far too many young elves for her peace of mind, and is thus pretty much[[DropTheHammer a pacifist. Unfortunately, she's so high-strung from serving under Skald that if the Imperials take Dawnstar and Brina Merelis takes the throne, she tends to assume the worst when Brina asks something of her. The fact that Brina's housecarl Horik doesn't trust her can't be helping, either.big ass hammer]].
*
* NamesToRunAwayFromReallyFast: To maul is to
* PutOnABus: Subverted. The player can listen to her asking the very Stormcloak-allied Jarl to
* ShellShockedVeteran: After taking part in the defense of the Imperial City during the Great War, she's seared, frozen, and electrified far too many young elves for her peace of mind, and is thus pretty much
Changed line(s) 881,885 (click to see context) from:
[[folder:Silus Vesuius]]
[[quoteright:258:https://static.tvtropes.org/pmwiki/pub/images/silus_vesuius_2981.png]]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
A descendant of a family of Mythic Dawn members, he opens a museum dedicated to the Mythic Dawn and asks the Dovahkiin to find the pieces of Mehrunes' Razor for him.
[[quoteright:258:https://static.tvtropes.org/pmwiki/pub/images/silus_vesuius_2981.png]]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
A descendant of a family of Mythic Dawn members, he opens a museum dedicated to the Mythic Dawn and asks the Dovahkiin to find the pieces of Mehrunes' Razor for him.
to:
[[quoteright:258:https://static.
[[quoteright:255:https://static.tvtropes.
->'''Voiced by:'''
A
Changed line(s) 887,896 (click to see context) from:
* BlackShirt: Believes that the Mythic Dawn should be remembered for holding the fate of the Empire within their grasp.
* CallBack: His entire quest is one to ''Oblivion'', being focused around the Mythic Dawn.
* FaceDeathWithDignity: If you decline his offer of money in exchange for sparing his life and decide to just kill him, he elects to go down fighting and attacks you.
* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy. He seems to think that he's in a setting where simply collecting pieces of an infamous doomsday cult's weapon is both easy and not that dangerous, despite the fact that the being who gave said weapon still is around and would have followers still.
* NightmareFetishist: He seems a little too enthusiastic about the Daedric cult of his ancestors.
* PetTheDog: If you [[spoiler:let him live and he survives the Dremora attack]], he'll sincerely thank you for it.
* SadisticChoice: [[spoiler:You can either betray and kill Silus to get Mehrunes' Razor, or spare his life and forfeit the chance to reforge the weapon, leaving you with only the disassembled fragments.]]
* SociallyUnacceptableCollection: He turns his house into a museum dedicated to the Mythic Dawn, the ApocalypseCult that murdered Emperor Uriel Septim and caused the Oblivion Crisis [[VideoGame/TheElderScrollsIVOblivion 200 years prior]].
* TooDumbToLive: He not only tries to find all the fragments of Mehrunes' Razor to complete his collection, but he actually decides to find one of the Dagon's shrines and ''ask him to repair it''. You can call him out on the fact that messing with the Daedric Prince of Destruction's ArtifactOfDoom is a terrible idea, not that he'll listen. [[spoiler:It may just prove to be his undoing.]]
* YouHaveOutlivedYourUsefulness: Mehrunes Dagon declares this, although it's up to the player whether to actually kill him or not.
* CallBack: His entire quest is one to ''Oblivion'', being focused around the Mythic Dawn.
* FaceDeathWithDignity: If you decline his offer of money in exchange for sparing his life and decide to just kill him, he elects to go down fighting and attacks you.
* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy. He seems to think that he's in a setting where simply collecting pieces of an infamous doomsday cult's weapon is both easy and not that dangerous, despite the fact that the being who gave said weapon still is around and would have followers still.
* NightmareFetishist: He seems a little too enthusiastic about the Daedric cult of his ancestors.
* PetTheDog: If you [[spoiler:let him live and he survives the Dremora attack]], he'll sincerely thank you for it.
* SadisticChoice: [[spoiler:You can either betray and kill Silus to get Mehrunes' Razor, or spare his life and forfeit the chance to reforge the weapon, leaving you with only the disassembled fragments.]]
* SociallyUnacceptableCollection: He turns his house into a museum dedicated to the Mythic Dawn, the ApocalypseCult that murdered Emperor Uriel Septim and caused the Oblivion Crisis [[VideoGame/TheElderScrollsIVOblivion 200 years prior]].
* TooDumbToLive: He not only tries to find all the fragments of Mehrunes' Razor to complete his collection, but he actually decides to find one of the Dagon's shrines and ''ask him to repair it''. You can call him out on the fact that messing with the Daedric Prince of Destruction's ArtifactOfDoom is a terrible idea, not that he'll listen. [[spoiler:It may just prove to be his undoing.]]
* YouHaveOutlivedYourUsefulness: Mehrunes Dagon declares this, although it's up to the player whether to actually kill him or not.
to:
* BlackShirt: Believes BlatantLies: "The Dreth family doesn't steal, Indaryn." Not only was his ancestor most likely a criminal, but he himself is smuggling Black-Briar mead to sell it cheaper and make profit for himself.
* ContinuityNod: He is a descendant of Valen Dreth, the JerkAss Dark Elf from the beginning of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''. One of his conversations with innkeeper Keerava involves him narrating an exaggerated tale of his ancestor during the Oblivion Crisis.
* DenyingTheDeadParentsSins: Possibly; ''Oblivion'' clearly shows his ancestor Valen was a jerk and most likely a criminal, but Romlyn still insists thatthe Mythic Dawn should be remembered for holding the fate of the Empire within their grasp.
* CallBack: His entire quest is one to ''Oblivion'', being focused around the Mythic Dawn.
* FaceDeathWithDignity: If you decline his offer of money in exchange for sparing his life"The Dreth family doesn't steal" and decide to just kill him, delivers ridiculous stories portraying Valen as a hero. Either he elects to go down fighting and attacks you.
* GenreBlind: Frighteninglyreally is oblivious to the fact that EvilIsNotAToy. He seems to think that he's his ancestor’s real past, or he is in a setting where simply collecting pieces of an infamous doomsday cult's weapon is both easy and not that dangerous, despite the fact that the being who gave said weapon still is around and would have followers still.
* NightmareFetishist: He seems a little too enthusiasticdenial about the Daedric cult of his ancestors.
* PetTheDog: If you [[spoiler:let him live and he survives the Dremora attack]], he'll sincerely thank you forit.
*SadisticChoice: [[spoiler:You can either betray LovableRogue: Especially compared to his ancestor. He ''is'' stealing mead and kill Silus to get Mehrunes' Razor, or spare selling it on the black market, yes, but [[KickTheSonOfABitch the people he is stealing it from are far from sympathetic]], and if you help him in his life and forfeit the chance to reforge the weapon, leaving you with only the disassembled fragments.]]
* SociallyUnacceptableCollection: He turns his house into a museum dedicatedbusiness without denouncing him, he will prove pretty grateful, to the Mythic Dawn, the ApocalypseCult that murdered Emperor Uriel Septim and caused the Oblivion Crisis [[VideoGame/TheElderScrollsIVOblivion 200 years prior]].
* TooDumbToLive: He not only tries to find all the fragments of Mehrunes' Razor to complete his collection, butpoint he actually decides to find one of the Dagon's shrines and ''ask him to repair it''. You can call him out on the fact that messing with the Daedric Prince of Destruction's ArtifactOfDoom is a terrible idea, not that he'll listen. [[spoiler:It may just prove to be his undoing.]]
* YouHaveOutlivedYourUsefulness: Mehrunes Dagon declares this, although it's up to the player whether to actually kill him or not.becomes available for marriage.
* ContinuityNod: He is a descendant of Valen Dreth, the JerkAss Dark Elf from the beginning of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''. One of his conversations with innkeeper Keerava involves him narrating an exaggerated tale of his ancestor during the Oblivion Crisis.
* DenyingTheDeadParentsSins: Possibly; ''Oblivion'' clearly shows his ancestor Valen was a jerk and most likely a criminal, but Romlyn still insists that
* CallBack: His entire quest is one to ''Oblivion'', being focused around the Mythic Dawn.
* FaceDeathWithDignity: If you decline his offer of money in exchange for sparing his life
* GenreBlind: Frighteningly
* NightmareFetishist: He seems a little too enthusiastic
* PetTheDog: If you [[spoiler:let him live and he survives the Dremora attack]], he'll sincerely thank you for
*
* SociallyUnacceptableCollection: He turns his house into a museum dedicated
* TooDumbToLive: He not only tries to find all the fragments of Mehrunes' Razor to complete his collection, but
* YouHaveOutlivedYourUsefulness: Mehrunes Dagon declares this, although it's up to the player whether to actually kill him or not.
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!People of The Reach
The Reach is the westernmost province, and is dominated by craggy canyons of the Karth River and its tributaries, and by the soaring peaks of the Druadach Mountains. The rugged wilderness of the hold is home to the Forsworn, hostile Breton natives who seek to gain independence from both Skyrim and the Empire and thus attack all outsiders on sight. Its capital is Markarth, built into the ruins of an old Dwarven city. Markarth is one of the most fortified cities in all Skyrim and it is home to a lucrative silver mining and smithing industry. Its banner is a rack of ram horns. Its Jarl is the Imperial-aligned Igmund, a young man who inherited the position from his father Hrolfdir after he was murdered by the Forsworn.
[[folder:Anton Virane]]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
The Breton chef in Understone Keep, he plays a small but significant role during the Dark Brotherhood storyline.
* AssholeVictim: Considering his xenophobic attitude against the Reachmen and his abuse of his assistants, he is one of the targets late in the questline that the player won't feel so bad about offing.
* BadBoss: Mistreats his assistants; during a idle chat, he may threaten to cut off the fingers from one of them to teach her a lesson.
* FantasticRacism: Virane really dislikes the Reachmen, even the ones that are not Forsworn. He takes offense at being called one and insists that he is a Breton from High Rock.
* FrenchJerk: The fantasy counterpart, at any rate, since he is a chef, a jerk, and a Breton.
* HeKnowsTooMuch: The Dragonborn will interrogate him about the Gourmet's location and he will quickly spill the beans. However, they are instructed to silence Virane so that their mission to [[spoiler:assassinate the Emperor]] won't be tracked up to him.
* SupremeChef: The reason why he is tolerated, according to his assistant Rondach.
-->"Only reason the Jarl keeps Anton on is because he cooks up a storm."
The Reach is the westernmost province, and is dominated by craggy canyons of the Karth River and its tributaries, and by the soaring peaks of the Druadach Mountains. The rugged wilderness of the hold is home to the Forsworn, hostile Breton natives who seek to gain independence from both Skyrim and the Empire and thus attack all outsiders on sight. Its capital is Markarth, built into the ruins of an old Dwarven city. Markarth is one of the most fortified cities in all Skyrim and it is home to a lucrative silver mining and smithing industry. Its banner is a rack of ram horns. Its Jarl is the Imperial-aligned Igmund, a young man who inherited the position from his father Hrolfdir after he was murdered by the Forsworn.
[[folder:Anton Virane]]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
The Breton chef in Understone Keep, he plays a small but significant role during the Dark Brotherhood storyline.
* AssholeVictim: Considering his xenophobic attitude against the Reachmen and his abuse of his assistants, he is one of the targets late in the questline that the player won't feel so bad about offing.
* BadBoss: Mistreats his assistants; during a idle chat, he may threaten to cut off the fingers from one of them to teach her a lesson.
* FantasticRacism: Virane really dislikes the Reachmen, even the ones that are not Forsworn. He takes offense at being called one and insists that he is a Breton from High Rock.
* FrenchJerk: The fantasy counterpart, at any rate, since he is a chef, a jerk, and a Breton.
* HeKnowsTooMuch: The Dragonborn will interrogate him about the Gourmet's location and he will quickly spill the beans. However, they are instructed to silence Virane so that their mission to [[spoiler:assassinate the Emperor]] won't be tracked up to him.
* SupremeChef: The reason why he is tolerated, according to his assistant Rondach.
-->"Only reason the Jarl keeps Anton on is because he cooks up a storm."
to:
The Reach is the westernmost province, and is dominated by craggy canyons of the Karth River and its tributaries, and by the soaring peaks of the Druadach Mountains. The rugged wilderness of the hold is home to the Forsworn, hostile Breton natives who seek to gain independence from both Skyrim and the Empire and thus attack all outsiders on sight. Its capital is Markarth, built into the ruins of an old Dwarven city. Markarth is one of the most fortified cities in all Skyrim and it is home to a lucrative silver mining and smithing industry. Its banner is a rack of ram horns. Its Jarl is the Imperial-aligned Igmund, a young man who inherited the position from his father Hrolfdir after he was murdered by the Forsworn.
[[folder:Anton Virane]]
->'''Voiced by:'''
* AssholeVictim: Considering
----
* EntertaininglyWrong: He assumes his
* BadBoss: Mistreats his assistants; during a idle chat, he may threaten to cut off the fingers from one of them to teach her a lesson.
* FantasticRacism: Virane really dislikes the Reachmen, even the ones that are not Forsworn. He takes offense at being called one and insists that he is a Breton from High Rock.
* FrenchJerk: The fantasy counterpart, at any rate, since he is a chef, a jerk, and a Breton.
* HeKnowsTooMuch: The Dragonborn will interrogate him about the Gourmet's location and he will quickly spill the beans. However, they are instructed to silence Virane so that their mission to [[spoiler:assassinate the Emperor]] won't be tracked up to him.
* SupremeChef: The reason why he is tolerated, according to his assistant Rondach.
-->"Only reason the Jarl keeps Anton on is
* InterspeciesRomance: Listening in on his marketplace interactions reveals that he has an attraction to Marise Aravel the Dunmer food merchant, as he will invite her for a drink at the Bee and Barb and is saving up for a
* MayflyDecemberRomance: Given that he's a young Redguard, probably in his 20s, and Marise is a white-haired Dunmer, she's likely at least a couple hundred years his senior.
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[[folder:Borkul the Beast]]
[[quoteright:244:https://static.tvtropes.org/pmwiki/pub/images/borkul_the_beast_9106.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An Orc bandit who serves as Madanach's bodyguard in Cidhna Mine.
[[quoteright:244:https://static.tvtropes.org/pmwiki/pub/images/borkul_the_beast_9106.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An Orc bandit who serves as Madanach's bodyguard in Cidhna Mine.
to:
[[quoteright:244:https://static.
[[quoteright:260:https://static.tvtropes.
->'''Voiced by:'''
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* ArsonMurderAndJaywalking: In his own words, he was sentenced to life in prison for "Murder. Banditry. Assault. Theft. And ''lollygagging''".
* BloodKnight: If you decide to challenge him to a brawl in order to get the right to see Madanach, he won't hide his delight. It's also implied to be the reason he joined the Forsworn in the first place.
* BrickJoke: Guards all over Skyrim tersely inform the player that there is to be no lollygagging. Borkul actually got arrested for it.
* TheDragon: To Madanach.
* GrievousHarmWithABody: One of the inmates claims that he once ripped off another prisoner's arm and beat him to death with it.
* InLoveWithYourCarnage: It's implied the reason he joined the Forsworn was because he admires their violence and cruelty. He will also appreciate if you tell him you found your first murder exciting.
* TokenMinority: If you help Madanach and the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not being a Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to the Empire]]'' that the Reachmen historically had strong ties with the Orcs, and learned hedge-magic from them, so it's possible the Forsworn consider Orcs fellow aboriginals.
* WalkingShirtlessScene: In Cidhna Mine, he goes around wearing nothing but ragged trousers. If [[spoiler:you help the Forsworn escape]], he will then go for Forsworn armor, which leaves him shirtless as well.
* BloodKnight: If you decide to challenge him to a brawl in order to get the right to see Madanach, he won't hide his delight. It's also implied to be the reason he joined the Forsworn in the first place.
* BrickJoke: Guards all over Skyrim tersely inform the player that there is to be no lollygagging. Borkul actually got arrested for it.
* TheDragon: To Madanach.
* GrievousHarmWithABody: One of the inmates claims that he once ripped off another prisoner's arm and beat him to death with it.
* InLoveWithYourCarnage: It's implied the reason he joined the Forsworn was because he admires their violence and cruelty. He will also appreciate if you tell him you found your first murder exciting.
* TokenMinority: If you help Madanach and the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not being a Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to the Empire]]'' that the Reachmen historically had strong ties with the Orcs, and learned hedge-magic from them, so it's possible the Forsworn consider Orcs fellow aboriginals.
* WalkingShirtlessScene: In Cidhna Mine, he goes around wearing nothing but ragged trousers. If [[spoiler:you help the Forsworn escape]], he will then go for Forsworn armor, which leaves him shirtless as well.
to:
* ArsonMurderAndJaywalking: In his own words, he was sentenced TheCasanova: Makes it clear to life in prison for "Murder. Banditry. Assault. Theft. And ''lollygagging''".
* BloodKnight: If you decide to challenge him to a brawl in orderthe Dragonborn, when the latter visits, that he's out to get all the right to see Madanach, women he won't hide can get his delight. It's also implied hands on - this is effectively what landed him in jail. He even flirts with a female Dragonborn.
* ConMan: Sold Louis Letrush a horse that actually belongs to the whole Black-Briar family.
* HairTriggerTemper: Maven had him jailed for eight months just so she wouldn't have to deal with this for a while. Apparently, murdering a guy in public was the final straw for her.
* ItsAllAboutMe: His dialogue consists entirely of him whining about his predicament. He honestly believes his fiancee was wrong to be offended by his infidelity. He also blames her for his current incarceration (she confided in her brother about Sibbi's infidelity, angry brother confronted Sibbi, Sibbi ''stabbed her brother to death'' and got jail time for it, and he blames ''her'') and wants her dead for it.
* {{Jerkass}}: Mjoll will tell you that he's the worst Black-Briar. Considering what the Black-Briar family is like, that is saying something.
* KarmaHoudini: Averted; where the rest of his family is tagged essential, you only need to wait until you're through with the quest to steal Frost before you can kill him.
* LuxuryPrisonSuite: Sibbi gets all of the comforts of home in his cell during his eight month incarceration for ''murder''. And the only reason hejoined the Forsworn in the first place.
* BrickJoke: Guardswas imprisoned at all over Skyrim tersely inform the player that there is to be no lollygagging. Borkul actually got arrested for it.
* TheDragon: To Madanach.
* GrievousHarmWithABody: One of the inmates claims that he once ripped off another prisoner's arm and beat him to death with it.
* InLoveWithYourCarnage: It's implied the reason he joined the Forswornwas because Maven thought he admires their violence needed to cool off. [[UngratefulBastard Sibbi still complains.]]
* TheSociopath: Sibbi has a hugely inflated opinion of himself andcruelty. He will also appreciate if you tell him you found your first murder exciting.
* TokenMinority: If you help Madanachno regard for the thoughts and feelings of anyone else. He's not as superficially affable as most examples, but otherwise fits the Forsworn escape Cidhna Mine, Borkul goes with them to Druadach Redoubt, dons Forsworn gear, and proclaims that "The Reach will be ours again!" -- despite not description like a glove.
* UngratefulBastard: Thinks his mother's beinga Reachman. It's mentioned in the ''[[AllThereInTheManual Pocket Guide to the Empire]]'' that the Reachmen historically had strong ties too harsh with the Orcs, and learned hedge-magic from them, so it's possible the Forsworn consider Orcs fellow aboriginals.
* WalkingShirtlessScene: In Cidhna Mine,him by giving him a long overdue time-out when he goes around wearing nothing but ragged trousers. If [[spoiler:you help the Forsworn escape]], he will then go ought to be grateful he's not getting a worse punishment for Forsworn armor, which leaves him shirtless as well.murdering someone.
* BloodKnight: If you decide to challenge him to a brawl in order
* ConMan: Sold Louis Letrush a horse that actually belongs to the whole Black-Briar family.
* HairTriggerTemper: Maven had him jailed for eight months just so she wouldn't have to deal with this for a while. Apparently, murdering a guy in public was the final straw for her.
* ItsAllAboutMe: His dialogue consists entirely of him whining about his predicament. He honestly believes his fiancee was wrong to be offended by his infidelity. He also blames her for his current incarceration (she confided in her brother about Sibbi's infidelity, angry brother confronted Sibbi, Sibbi ''stabbed her brother to death'' and got jail time for it, and he blames ''her'') and wants her dead for it.
* {{Jerkass}}: Mjoll will tell you that he's the worst Black-Briar. Considering what the Black-Briar family is like, that is saying something.
* KarmaHoudini: Averted; where the rest of his family is tagged essential, you only need to wait until you're through with the quest to steal Frost before you can kill him.
* LuxuryPrisonSuite: Sibbi gets all of the comforts of home in his cell during his eight month incarceration for ''murder''. And the only reason he
* BrickJoke: Guards
* TheDragon: To Madanach.
* GrievousHarmWithABody: One of the inmates claims that he once ripped off another prisoner's arm and beat him to death with it.
* InLoveWithYourCarnage: It's implied the reason he joined the Forsworn
* TheSociopath: Sibbi has a hugely inflated opinion of himself and
* TokenMinority: If you help Madanach
* UngratefulBastard: Thinks his mother's being
* WalkingShirtlessScene: In Cidhna Mine,
Changed line(s) 932,936 (click to see context) from:
[[folder:Calcelmo]]
[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/calcelmo_801.png]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
A somewhat eccentric Altmer scholar and archaeologist who serves as the court mage and also runs the Markarth Museum. Obsessed with the Dwemer, he invites anyone (via letter) to come to his museum and will pay handsomely for any Dwarven items they're willing to give him. He is also currently overseeing an excavation of one of the many Dwemer ruins dotting the Reach.
[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/calcelmo_801.png]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
A somewhat eccentric Altmer scholar and archaeologist who serves as the court mage and also runs the Markarth Museum. Obsessed with the Dwemer, he invites anyone (via letter) to come to his museum and will pay handsomely for any Dwarven items they're willing to give him. He is also currently overseeing an excavation of one of the many Dwemer ruins dotting the Reach.
to:
[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/calcelmo_801.png]]
->'''Voiced by:'''
A
Changed line(s) 938,950 (click to see context) from:
* AbsentMindedProfessor: Most frequently exhibited by his parting phrase.
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl, but can't bring himself to make a move. You help things along during a quest in praise of Mara, the goddess of love and marriage.
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seems very fond of him.
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can't possibly be more than 40, while Calcelmo has centuries behind him and centuries left to go.
* ShopliftAndDie: He takes the security of his museum ''very'' seriously, and has an entire unit of Markarth guardsmen [[spoiler:and an entire, heavily armed bandit clan]] guarding its halls at all times. They'll let you explore the museum to your heart's content if Calcelmo gives you the key, provided you don't touch anything, but [[spoiler:will attack on sight if you use the key to unlock his private laboratory]].
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item, even if you purchased it from your spouse in the privacy of your own home. Possibly {{hand wave}}d by the fact that he's a mage.
* TwiceShy: It appears Faleen has felt the same for him all along, because when you approach her with the [[spoiler:poem]], it turns out she has a [[spoiler:love letter]] for him on her person, and she finally musters the courage to have it sent to him by that point.
* UngratefulBastard: Even after you kill Nimhe for him, collect the journals of the missing archaeological team, and help him with his love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' Guild questline, so you have no choice but to do it in an illegal way. However, this is justified, as his Falmer translator is his life's work (and being an elf, that is a ''very'' long time), and he can't risk somebody else stealing his research. Why there's no option for you to ''ask him to do it for you'', however, remains a mystery.]]
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: Has the hots for Faleen, Jarl Igmund's housecarl, but can't bring himself to make a move. You help things along during a quest in praise of Mara, the goddess of love and marriage.
* CoolUncle: He's assisted in his researches by his nephew Aicantar, who seems very fond of him.
* CourtMage: For the Reach.
* InterspeciesRomance: With Faleen, a Redguard.
* MayflyDecemberRomance: Faleen can't possibly be more than 40, while Calcelmo has centuries behind him and centuries left to go.
* ShopliftAndDie: He takes the security of his museum ''very'' seriously, and has an entire unit of Markarth guardsmen [[spoiler:and an entire, heavily armed bandit clan]] guarding its halls at all times. They'll let you explore the museum to your heart's content if Calcelmo gives you the key, provided you don't touch anything, but [[spoiler:will attack on sight if you use the key to unlock his private laboratory]].
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item, even if you purchased it from your spouse in the privacy of your own home. Possibly {{hand wave}}d by the fact that he's a mage.
* TwiceShy: It appears Faleen has felt the same for him all along, because when you approach her with the [[spoiler:poem]], it turns out she has a [[spoiler:love letter]] for him on her person, and she finally musters the courage to have it sent to him by that point.
* UngratefulBastard: Even after you kill Nimhe for him, collect the journals of the missing archaeological team, and help him with his love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' Guild questline, so you have no choice but to do it in an illegal way. However, this is justified, as his Falmer translator is his life's work (and being an elf, that is a ''very'' long time), and he can't risk somebody else stealing his research. Why there's no option for you to ''ask him to do it for you'', however, remains a mystery.]]
to:
* AbsentMindedProfessor: Most frequently exhibited by TheDutifulSon: Asgeir ''wants'' to be one; unfortunately, Vulwulf disapproves immensely of his parting phrase.
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: HasImperial contacts, what with the hots for Faleen, Jarl Igmund's housecarl, but can't bring himself ongoing civil war..
* FatherIDontWantToFight: Asgeir aspires tomake become a move. You help things along during a quest in praise of Mara, businessman, has made some influential Imperial contacts, and is due to marry the goddess of love and marriage.
* CoolUncle: He's assistedEmperor's first cousin. Vulwulf is immensely disappointed in his researches by his nephew Aicantar, who seems very fond of him.
*CourtMage: For GrumpyOldMan: Vulwulf is constantly grouchy, especially in affairs related to the Reach.
Empire.
* HonestCorporateExecutive: Both Vulwulf and Asgeir, who apparently have [[HorribleJudgeOfCharacter no idea]] about their partner [[DevilInPlainSight Maven Black-Briar's]] business practices.
* IWantGrandkids: Nura, as seen at her son's wedding:
-->'''Nura Snow-Shod:''' Vittoria may be pretty, but does she have the right hips for the job? I want grandchildren, and lots of them.
* InterspeciesRomance:With Faleen, a Redguard.
Unmid, who is apparently sleeping with Jarl Laila's Bosmeri steward Anuriel. You can occasionally overhear them talking about their "special weapon training."
*MayflyDecemberRomance: Faleen can't possibly be more than 40, while Calcelmo has centuries behind him LetHerGrowUpDear: Nura occasionally tries to mediate this way between her husband and centuries left to go.
her son Asgeir.
*ShopliftAndDie: He takes the security of his museum ''very'' seriously, and has an entire unit of Markarth guardsmen [[spoiler:and an entire, heavily armed bandit clan]] guarding its halls at all times. They'll let ObnoxiousInLaws: Vulwulf, whom you explore the museum to your heart's content if Calcelmo gives you the key, provided you don't touch anything, but [[spoiler:will attack on sight if you use the key to unlock his private laboratory]].
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item,can find bickering about politics even if you purchased it from your spouse in at his son's wedding with his daughter-in-law's (equally obnoxious) mother. Nura, by contrast, tries her best to invert this.
* OutlivingOnesOffspring: And they're bitter about it.
* RainbowPimpGear: Unmid may be a powerful warrior, but his fashion sense is certainly rather odd. That elven armor would look garish even without theprivacy of your own home. Possibly {{hand wave}}d by red mohawk or the fact purple face paint.
* RightForTheWrongReasons: Right after [[spoiler:assassinating Vittoria Vici for the Dark Brotherhood]], Vulwulf will cry foul that the whole thing has to be an Imperial plot to discredit the Stormcloaks. Obviously he'sa mage.
* TwiceShy: It appears Faleen has felt the same for him all along,only saying this because when you approach her he reflexively blames the "damned Imperials" for everything and wants to exonerate his own side, but he's not far off the mark: [[spoiler:The assassination was schemed by an Imperial Elder Council member (well, technically a Breton, but one with deep roots in Cyrodiil) as the [[spoiler:poem]], first step of a larger, more sinister plan, and part of it turns out hinges on Vittoria's death being blamed on the Stormcloaks]].
* ShootTheMedicFirst: What apparently happened to Lilja. She wasn't a combatant, but a healer, seeing as shehas was trained as a [[spoiler:love letter]] for him on priestess of Talos by her person, and she finally musters mother.
* VideoGameCrueltyPotential: During thecourage to have it sent to him by that point.
* UngratefulBastard: Even after you kill Nimhe for him, collect the journals of the missing archaeological team, and help him with his love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' GuildDark Brotherhood questline, so you have no choice but most of the family will show up for Asgeir's wedding to do it Vittoria Vici - the same one where you're supposed to assassinate the bride. Assassinating the groom as well is, of course, completely up to the player, and will likely result in an illegal way. However, this is justified, as his Falmer translator is his life's work (and being an elf, a brawl that is a ''very'' long time), and he can't risk somebody else stealing his research. Why there's no option for you to ''ask him to do it for you'', however, remains a mystery.]]gets all of them killed.
* WellDoneSonGuy: Asgeir again.
-->'''Calcelmo:''' What? Oh, goodbye.
%%* AdventurerArchaeologist
* AmazonChaser: For Faleen.
* CannotSpitItOut: Has
* FatherIDontWantToFight: Asgeir aspires to
* CoolUncle: He's assisted
*
* HonestCorporateExecutive: Both Vulwulf and Asgeir, who apparently have [[HorribleJudgeOfCharacter no idea]] about their partner [[DevilInPlainSight Maven Black-Briar's]] business practices.
* IWantGrandkids: Nura, as seen at her son's wedding:
-->'''Nura Snow-Shod:''' Vittoria may be pretty, but does she have the right hips for the job? I want grandchildren, and lots of them.
* InterspeciesRomance:
*
*
* StalkerWithoutACrush: He somehow knows ''exactly'' when you've purchased a Dwarven item,
* OutlivingOnesOffspring: And they're bitter about it.
* RainbowPimpGear: Unmid may be a powerful warrior, but his fashion sense is certainly rather odd. That elven armor would look garish even without the
* RightForTheWrongReasons: Right after [[spoiler:assassinating Vittoria Vici for the Dark Brotherhood]], Vulwulf will cry foul that the whole thing has to be an Imperial plot to discredit the Stormcloaks. Obviously he's
* TwiceShy: It appears Faleen has felt the same for him all along,
* ShootTheMedicFirst: What apparently happened to Lilja. She wasn't a combatant, but a healer, seeing as she
* VideoGameCrueltyPotential: During the
* UngratefulBastard: Even after you kill Nimhe for him, collect the journals of the missing archaeological team, and help him with his love problems, he still refuses to [[spoiler:let you use his Falmer translator to translate an important document in the Thieves' Guild
* WellDoneSonGuy: Asgeir again.
Changed line(s) 953,956 (click to see context) from:
[[folder:Aicantar]]
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
Calcelmo's nephew and assistant, and an obstacle to you translating Gallus' journal for the Thieves' Guild.
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
Calcelmo's nephew and assistant, and an obstacle to you translating Gallus' journal for the Thieves' Guild.
to:
[[quoteright:207:https://static.tvtropes.org/pmwiki/pub/images/wylandriah_3728.png]]
->'''Voiced by:'''
Changed line(s) 958,961 (click to see context) from:
* GadgeteerGenius: Manages to reassemble and control a broken Dwarven spider, which you can sic on some guards in one quest.
* NiceGuy: Outside of the Thieves' Guild questline, he's always polite and friendly to the Dragonborn whenever they stop in to see his uncle.
* VideoGameCaringPotential: He'll confront you in Calcelmo's lab while you're [[spoiler:using the Falmer translator, and will be hostile on sight. Some players, however, find him so sweet that they choose to skip fighting by going immediately into the next room. After you finish the quest, he'll go back to his usual duties and won't remember you breaking in.]]
to:
* {{Cloudcuckoolander}}: The College of Winterhold treasures her correspondence letters, which
* NiceGuy: Outside
* TheCuckoolanderWasRight: Turns out that there actually is a working model of the Heart of Lorkhan in the College - namely, Arniel's warped soul gem. However, since no one else in the College is aware of this fact, it's presumably some sort of lucky guess on her part.
* CourtMage: For Riften.
* ObfuscatingStupidity: Implied. The guide says she acts this way so people will leave her alone. In-game, she's awfully clear and concise when telling [[AbhorrentAdmirer Hemming Black-Briar]] to stop
* VideoGameCaringPotential: He'll confront you in Calcelmo's lab while you're [[spoiler:using the Falmer translator, and will be hostile on sight. Some players, however, find him so sweet that they choose to skip fighting by going immediately into the next room. After you finish the quest, he'll go back to his usual duties and won't remember you breaking in.]]
Changed line(s) 964,967 (click to see context) from:
[[folder:Degaine]]
->'''Voiced by:''' Creator/WilliamSalyers (English)[[note]]'''Other Languages''':Dmitry Tarnover (Russian)[[/note]]
A Breton beggar and former smelter worker.
->'''Voiced by:''' Creator/WilliamSalyers (English)[[note]]'''Other Languages''':Dmitry Tarnover (Russian)[[/note]]
A Breton beggar and former smelter worker.
to:
->'''Voiced by:''' Creator/WilliamSalyers (English)[[note]]'''Other Languages''':Dmitry Tarnover (Russian)[[/note]]
[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/wyndelius_gatharian.png]]
A
Changed line(s) 969,973 (click to see context) from:
* CareerEndingInjury: Suffered ''some'' sort of injury that left him unfit to work at the smelter. As for the details, Degaine seems to make up new stories on a regular basis.
* DirtyOldMan: He was reportedly kicked out of the Temple of Dibella, with his tone when asked about the event suggesting that he wasn't there for the worship. He also gives you a miscellaneous quest to steal a statue of Dibella for the temple, again with the implications that he's going to be using it for less-than-savory purposes.
* EntitledBastard: Unlike every other beggar, who at least attempts to garner your pity, he basically tells you to throw money at him because he's a beggar that needs it more than you.
* {{Jerkass}}: While most beggars thank you for your kindness if you give them money, Degaine basically takes your coin and tells you to piss off. He's also a habitual liar and a sleazebag to boot.
* PetTheDog: Stealing the statue of Dibella for him makes him a little bit nicer to you. Incidentally, this also makes him [[KickTheSonOfABitch a prime candidate for feeding the Ebony Blade]], especially since completing "No One Escapes Cidhna Mine" also erases your bounty in the Reach.
* DirtyOldMan: He was reportedly kicked out of the Temple of Dibella, with his tone when asked about the event suggesting that he wasn't there for the worship. He also gives you a miscellaneous quest to steal a statue of Dibella for the temple, again with the implications that he's going to be using it for less-than-savory purposes.
* EntitledBastard: Unlike every other beggar, who at least attempts to garner your pity, he basically tells you to throw money at him because he's a beggar that needs it more than you.
* {{Jerkass}}: While most beggars thank you for your kindness if you give them money, Degaine basically takes your coin and tells you to piss off. He's also a habitual liar and a sleazebag to boot.
* PetTheDog: Stealing the statue of Dibella for him makes him a little bit nicer to you. Incidentally, this also makes him [[KickTheSonOfABitch a prime candidate for feeding the Ebony Blade]], especially since completing "No One Escapes Cidhna Mine" also erases your bounty in the Reach.
to:
* CareerEndingInjury: Suffered ''some'' sort of injury that left him unfit to work AccidentalTruth: While Shroud Hearth Barrow doesn't have ghosts (or at least [[MaybeMagicMaybeMundane doesn't appear to]]), it ''does'' have restless dead guarding it in the smelter. As for the details, Degaine seems to make up new stories on a regular basis.
* DirtyOldMan: He was reportedly kicked outform of the Temple of Dibella, with usual Draugr; they just happen to be in areas Wyndelius couldn't reach.
* BecomingTheMask: Thanks to histone when asked about SanitySlippage, he ended up believing he really ''was'' a ghost guarding the event suggesting that he wasn't there for the worship. He also gives you a miscellaneous quest Barrow.
* GraveRobbing: Originally came to steala statue of Dibella for treasures inside the temple, again with Barrow. By the implications that time you meet him, he's going switched to be using it for less-than-savory purposes.
* EntitledBastard: Unlike everykeeping other beggar, who at least attempts to garner your pity, he basically tells you to throw money at potential grave-robbers out.
* {{Irony}}: The Sapphire Claw, the search for which apparently drove him mad becausehe's a beggar that needs it more than you.
* {{Jerkass}}: While most beggars thankhe couldn't find it, actually was owned by ''the very innkeeper he was trying to scare away''. To add insult to injury, when you for your kindness if do get to the Barrow's treasure room, you give them money, Degaine basically takes your coin and tells you to piss off. He's also find out it has a habitual liar and a sleazebag to boot.
* PetTheDog: Stealingsecret entrance which opens... the statue back wall of Dibella Wyndelius' lab. There was no way for him to access it, but he was practically sleeping ''right next to the treasure'' all along without realizing it.
* MythologyGag: Wyndelius' name is only one letter away from '''S'''yndelius Gatharian, a Dunmer mage and part of a hapless adventuring party that ventured into The Shivering Isles in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion's]]'' eponymous expansion. Like his apparent descendant, Syndelius can (depending on the players' choice) be driven into a maniacal, obsessive search for a key that will unlock untold riches. Likewise, Syndelius' partner Grommok can (again depending on your choices) be made to believe that he has become a living ghost, also not unlike Wyndelius.
* MaybeMagicMaybeMundane: It isn't clear if his SanitySlippage was caused by a side effect of his potion, a combination of despair from failing and isolation, or actual ghosts tormenting him. Or maybe two or all three.
* SanitySlippage: As revealed by his journal, he started out merely as a ConMan posing as a ghost to scare away villagers. As he kept searching in vain for the Sapphire Claw needed to access the lower chambers of the Barrow, however, he gradually lost his sanity, until he started ''really'' believing he was a ghost guarding the place. This arguably makes fighting hima little bit nicer to you. Incidentally, this also makes the death a MercyKill.
* ScoobyDooHoax: He is using an alchemical potion of his invention to make himself glow like a ghost, allowing him[[KickTheSonOfABitch a prime candidate to scare away villagers so he can keep searching for feeding the Ebony Blade]], especially since completing "No One Escapes Cidhna Mine" also erases your bounty in the Reach.a treasure.
* DirtyOldMan: He was reportedly kicked out
* BecomingTheMask: Thanks to his
* GraveRobbing: Originally came to steal
* EntitledBastard: Unlike every
* {{Irony}}: The Sapphire Claw, the search for which apparently drove him mad because
* {{Jerkass}}: While most beggars thank
* PetTheDog: Stealing
* MythologyGag: Wyndelius' name is only one letter away from '''S'''yndelius Gatharian, a Dunmer mage and part of a hapless adventuring party that ventured into The Shivering Isles in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion's]]'' eponymous expansion. Like his apparent descendant, Syndelius can (depending on the players' choice) be driven into a maniacal, obsessive search for a key that will unlock untold riches. Likewise, Syndelius' partner Grommok can (again depending on your choices) be made to believe that he has become a living ghost, also not unlike Wyndelius.
* MaybeMagicMaybeMundane: It isn't clear if his SanitySlippage was caused by a side effect of his potion, a combination of despair from failing and isolation, or actual ghosts tormenting him. Or maybe two or all three.
* SanitySlippage: As revealed by his journal, he started out merely as a ConMan posing as a ghost to scare away villagers. As he kept searching in vain for the Sapphire Claw needed to access the lower chambers of the Barrow, however, he gradually lost his sanity, until he started ''really'' believing he was a ghost guarding the place. This arguably makes fighting him
* ScoobyDooHoax: He is using an alchemical potion of his invention to make himself glow like a ghost, allowing him
Changed line(s) 976,979 (click to see context) from:
[[folder:Eltrys]]
->'''Voiced by:''' Creator/JasonMarsden (English)[[note]]'''Other Languages''':Anton Kolesnikov (Russian)[[/note]]
A Breton living in Markath who recruits the Dragonborn's help to investigate a conspiracy involving the Forsworn.
->'''Voiced by:''' Creator/JasonMarsden (English)[[note]]'''Other Languages''':Anton Kolesnikov (Russian)[[/note]]
A Breton living in Markath who recruits the Dragonborn's help to investigate a conspiracy involving the Forsworn.
to:
!People of Winterhold
Winterhold is the northeastern-most province, and primarily an Arctic wasteland of snowy coasts and snowier mountains. There is very little industry and only the hardiest of animals and people can survive here. Its capital is also called Winterhold, and in its prime it was an ancient rival to Solitude, but a cataclysm in the not-too-distant past has left it a faint shadow of its former self. Winterhold is however home to the College of Winterhold, a fortified mages' school which attracts students from far and wide. There are very few residents in the town who are not affliated with the College, and most of them are poor and spend most of their days drinking their sorrows away in the Frozen Hearth Inn. Its banner is a three-pronged crown, with braided strands comprising the lengths of the three prongs. Its Jarl is the Stormcloak-aligned Korir, a young man who bemoans the decline of his hold and has ambitions to restore it to past glory.
[[folder:Malur Seloth]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/malur_seloth.png]]
->'''Voiced by:'''
Changed line(s) 981,985 (click to see context) from:
* FacialMarkings: Not immediately apparent, due to him mostly staying in a dark area, but he has [[http://images.uesp.net//c/cc/SR-npc-Eltrys.jpg tattoos all over his face]].
* DisappearedDad: He was only a boy when his father died. [[spoiler:Tragically, Eltrys himself becomes this trope when he is killed by the city's guards; earlier in the quest chain, he off-handedly mentions that his wife is pregnant, meaning that his child will become SomeoneToRememberHimBy.]]
* FreudianExcuse: A discussion with him will reveal his father was killed in the conspiracy when he was a child. He has been haunted by this ever since, leading to his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill him to cover up the conspiracy.]]
* VideoGameCaringPotential: Not that it helps him, sadly, but some players exhibit this toward his wife, Rhiada. She is in the same room as Betrid Silver-Blood when Betrid is attacked. Due to her pregnancy, quite a few players reverse-pickpocket a stronger weapon on her, to help her so she doesn't die.
* DisappearedDad: He was only a boy when his father died. [[spoiler:Tragically, Eltrys himself becomes this trope when he is killed by the city's guards; earlier in the quest chain, he off-handedly mentions that his wife is pregnant, meaning that his child will become SomeoneToRememberHimBy.]]
* FreudianExcuse: A discussion with him will reveal his father was killed in the conspiracy when he was a child. He has been haunted by this ever since, leading to his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill him to cover up the conspiracy.]]
* VideoGameCaringPotential: Not that it helps him, sadly, but some players exhibit this toward his wife, Rhiada. She is in the same room as Betrid Silver-Blood when Betrid is attacked. Due to her pregnancy, quite a few players reverse-pickpocket a stronger weapon on her, to help her so she doesn't die.
to:
* FacialMarkings: Not immediately apparent, due LazyBum: Malur is perfectly content to just sit on his ass and do nothing all day, and bristles at the idea of actually doing any sort of work.
-->'''Malur:''' I'm trying to do as little as possible. You're getting in the way of that.
* MeaningfulName: His surname is uncannily close to "Sloth", which is something he proudly is.
* ThePiratesWhoDontDoAnything: His answer if you ask himmostly staying what he does as a Steward:
-->'''Malur:''' Me? Nothing. And I hope to keep it that way.
* ProfessionalButtKisser: After doing his Favor Quest, he will teach a level of Speech along with dropping this line:
-->'''Malur:''' This should come in handy. Here. Let me show you adark area, few tricks I've learned about buttering up royalty.
* SureLetsGoWithThat: He is just a regular Dark Elf, with no particular experience or knowledge of magic; but because hehas [[http://images.uesp.net//c/cc/SR-npc-Eltrys.jpg tattoos all over his face]].
* DisappearedDad: He was onlyis an elf, Korir assumed he ''must'' have ties with the College of Winterhold, and recruited him as a boy when his father died. [[spoiler:Tragically, Eltrys himself becomes steward. Malur reacted with this trope when so he is killed by could benefit from the city's guards; earlier in the quest chain, he off-handedly mentions that his wife is pregnant, meaning that his child will become SomeoneToRememberHimBy.]]
* FreudianExcuse: A discussion with him will reveal his father was killed in the conspiracy when he was a child. He has been haunted by this ever since, leading to his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill him to cover up the conspiracy.]]
* VideoGameCaringPotential: Not that it helps him, sadly, but some players exhibit this toward his wife, Rhiada. She is in the same room as Betrid Silver-Blood when Betrid is attacked. Due to her pregnancy, quite a few players reverse-pickpocket a stronger weapon on her, to help her so she doesn't die.position.
-->'''Malur:''' I'm trying to do as little as possible. You're getting in the way of that.
* MeaningfulName: His surname is uncannily close to "Sloth", which is something he proudly is.
* ThePiratesWhoDontDoAnything: His answer if you ask him
-->'''Malur:''' Me? Nothing. And I hope to keep it that way.
* ProfessionalButtKisser: After doing his Favor Quest, he will teach a level of Speech along with dropping this line:
-->'''Malur:''' This should come in handy. Here. Let me show you a
* SureLetsGoWithThat: He is just a regular Dark Elf, with no particular experience or knowledge of magic; but because he
* DisappearedDad: He was only
* FreudianExcuse: A discussion with him will reveal his father was killed in the conspiracy when he was a child. He has been haunted by this ever since, leading to his obsession with figuring out why his father died.
* HeKnowsTooMuch: [[spoiler:Thonar's corrupt guards eventually find out about his investigation and kill him to cover up the conspiracy.]]
* VideoGameCaringPotential: Not that it helps him, sadly, but some players exhibit this toward his wife, Rhiada. She is in the same room as Betrid Silver-Blood when Betrid is attacked. Due to her pregnancy, quite a few players reverse-pickpocket a stronger weapon on her, to help her so she doesn't die.
Changed line(s) 988,991 (click to see context) from:
[[folder:Faleen]]
->'''Voiced by:''' Creator/ClaudiaChristian (English)[[note]]'''Other Languages''':Ramilya Iskander (Russian)[[/note]]
Jarl Igmund's Redguard Housecarl, who previously served his father.
->'''Voiced by:''' Creator/ClaudiaChristian (English)[[note]]'''Other Languages''':Ramilya Iskander (Russian)[[/note]]
Jarl Igmund's Redguard Housecarl, who previously served his father.
to:
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/nelacar_6736.png]]
->'''Voiced by:'''
Changed line(s) 993,997 (click to see context) from:
%%zce* AmazonianBeauty: Calcelmo certainly thinks so.
* CulturedBadass: She's a skilled warrior who has a weak spot for poetry.
* HypercompetentSidekick: To Igmund. She's probably half the reason why he is still in power by the time the game starts. The other half is probably his uncle and steward, Raerek.
* MayflyDecemberRomance: Calcelmo's hundreds of years older than she is and - being an elf - will almost certainly outlive her.
%%zce* UndyingLoyalty: To Igmund, and his father before him.
* CulturedBadass: She's a skilled warrior who has a weak spot for poetry.
* HypercompetentSidekick: To Igmund. She's probably half the reason why he is still in power by the time the game starts. The other half is probably his uncle and steward, Raerek.
* MayflyDecemberRomance: Calcelmo's hundreds of years older than she is and - being an elf - will almost certainly outlive her.
%%zce* UndyingLoyalty: To Igmund, and his father before him.
to:
* HypercompetentSidekick: To Igmund. She's
* DarkIsNotEvil: Seems to believe this, as he seems to believe that [[spoiler:corrupting Azura's Star into the Black Star]] is preferable than turning it over to its "evil" Daedric master.
* EveryoneHasStandards:
** He's probably done some vile things during his
* MayflyDecemberRomance: Calcelmo's hundreds
** On the other side of
* EvilSmellsBad: Or more specifically, according to Dagur, [[ShoutOut like a beast that's]] "[[Film/GalaxyQuest been turned inside-out and
%%zce* UndyingLoyalty: To Igmund,
* {{Necromancer}}: Probably, given his involvement with Malyn Varen's experiments into immortality and his
Changed line(s) 1000,1001 (click to see context) from:
[[folder:Coven of Namira]]
A coven of Namira worshippers who are all cannibals. Several are residents of Markarth, keeping their eating habits and worship a secret.
A coven of Namira worshippers who are all cannibals. Several are residents of Markarth, keeping their eating habits and worship a secret.
to:
[[quoteright:208:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-septimus_signus_9624.jpg]]
->'''Voiced by:''' Creator/PaulEiding (English)[[note]]'''Other Languages''':Alexander Gruzdev (Russian)[[/note]]
An ingenious but insane wizard living in a remote island in the Sea of
A coven of Namira worshippers who are all cannibals. Several are residents of Markarth, keeping their eating habits and worship a secret.
Changed line(s) 1003,1005 (click to see context) from:
* DarkSecret: They tend to want to keep their habits secret from the general populace, shushing the Dragonborn should they bring it up.
* ImAHumanitarian: They are all cannibals, eating human flesh willingly.
* TheyLookJustLikeAnyoneElse: despite being cannibals, it would be hard to tell without seeing it in action. Members include [[spoiler:Banning, a male Breton dog breeder outside the local stables; Lisbet, a female Nord food vendor; and Hogni Red-Arm, a male Nord food merchant]], all found around Markarth.
* ImAHumanitarian: They are all cannibals, eating human flesh willingly.
* TheyLookJustLikeAnyoneElse: despite being cannibals, it would be hard to tell without seeing it in action. Members include [[spoiler:Banning, a male Breton dog breeder outside the local stables; Lisbet, a female Nord food vendor; and Hogni Red-Arm, a male Nord food merchant]], all found around Markarth.
to:
* DarkSecret: They tend AffablyEvil: He's nice enough for a madman, but he openly admits that he's done some very nasty things in service to want Hermaeus Mora.
* {{Cloudcuckoolander}}: He's a bit eccentric due tokeep having his brain scrambled by Elder Scrolls.
* DealWithTheDevil: He's dealt with Hermaeus Mora due to his thirst for knowledge.
* EerieArcticResearchStation: Septimus’s residence is an ice cave far North of Winterhold where he researches a Dwemer box.
* GoMadFromTheIsolation: Probably a contributing factor to his insanity, but the main cause of it is that...
* GoMadFromTheRevelation: He went insane when he looked upon an Elder Scroll. It's implied that four or more dimensions got crammed into his poor little three-dimensional brain, too.
* TheHermit: He lives all by himself in a outpost north to Winterhold, which is already far from civilization as it is.
* JunkieProphet: Judging by the empty Skooma bottles at his outpost, it's likely.
%%* MadOracle:
* MindScrew: His book, ''Ruminations on the Elder Scrolls,'' shows up in ''Online'', which takes place more than a thousand years before the events of ''Skyrim''. The Moth Priest who found it in the library stacks noted that the postscript says it came from "[=4E 195=]", making him suspect it is a transcription error... but he's not 100% sure on that, considering what he deals with.
** There's some theories that suggest that he didn't die to [[spoiler:Mora]] but that he came to the same conclusions about the nature of the universe that Talos did because he [[spoiler:read Mora's book]]. Unlike Talos, though, he wasn't ready for the truth and thus ''ceased to exist completely'' instead of gaining godlike powers. This is based on the idea that the daedric gods can't just kill people from beyond theirhabits secret from the general populace, shushing the Dragonborn should own dimension, because otherwise they bring wouldn't need Champions and cultists to do the killings for them.
* MathematiciansAnswer: When asked where one can find an Elder Scroll, he says itup.
* ImAHumanitarian: They are all cannibals, eating human flesh willingly.
* TheyLookJustLikeAnyoneElse: despiteis very close... in the sense of being cannibals, it would be hard to tell without seeing it in action. Members include [[spoiler:Banning, a male Breton dog breeder outside the local stables; Lisbet, a female Nord food vendor; same three-dimensional plane as them. Of course, this is actually one of the longer quests in the game, because you can't travel in four dimensions!
* RhymesOnADime: He tends to speak like this.
* UnwittingPawn: Hermaeus Mora's. He ''thinks'' that Mora's helping him retrieve the Heart of Lorkhan. He's actually being used by Mora to unleash the ''[[TomeOfEldritchLore Oghma Infinium]]'' on the world.
* ThirdPersonPerson: He sporadically refers to himself with his own name, likely due to his insanity.
* YouHaveOutlivedYourUsefulness: [[spoiler:Due to his insanity, Hermaeus Mora no longer considers him useful andHogni Red-Arm, he turns into a male Nord food merchant]], all found around Markarth.pile of ash upon finding the ''Oghma Infinium''.]]
* {{Cloudcuckoolander}}: He's a bit eccentric due to
* DealWithTheDevil: He's dealt with Hermaeus Mora due to his thirst for knowledge.
* EerieArcticResearchStation: Septimus’s residence is an ice cave far North of Winterhold where he researches a Dwemer box.
* GoMadFromTheIsolation: Probably a contributing factor to his insanity, but the main cause of it is that...
* GoMadFromTheRevelation: He went insane when he looked upon an Elder Scroll. It's implied that four or more dimensions got crammed into his poor little three-dimensional brain, too.
* TheHermit: He lives all by himself in a outpost north to Winterhold, which is already far from civilization as it is.
* JunkieProphet: Judging by the empty Skooma bottles at his outpost, it's likely.
%%* MadOracle:
* MindScrew: His book, ''Ruminations on the Elder Scrolls,'' shows up in ''Online'', which takes place more than a thousand years before the events of ''Skyrim''. The Moth Priest who found it in the library stacks noted that the postscript says it came from "[=4E 195=]", making him suspect it is a transcription error... but he's not 100% sure on that, considering what he deals with.
** There's some theories that suggest that he didn't die to [[spoiler:Mora]] but that he came to the same conclusions about the nature of the universe that Talos did because he [[spoiler:read Mora's book]]. Unlike Talos, though, he wasn't ready for the truth and thus ''ceased to exist completely'' instead of gaining godlike powers. This is based on the idea that the daedric gods can't just kill people from beyond their
* MathematiciansAnswer: When asked where one can find an Elder Scroll, he says it
* ImAHumanitarian: They are all cannibals, eating human flesh willingly.
* TheyLookJustLikeAnyoneElse: despite
* RhymesOnADime: He tends to speak like this.
* UnwittingPawn: Hermaeus Mora's. He ''thinks'' that Mora's helping him retrieve the Heart of Lorkhan. He's actually being used by Mora to unleash the ''[[TomeOfEldritchLore Oghma Infinium]]'' on the world.
* ThirdPersonPerson: He sporadically refers to himself with his own name, likely due to his insanity.
* YouHaveOutlivedYourUsefulness: [[spoiler:Due to his insanity, Hermaeus Mora no longer considers him useful and
Changed line(s) 1008,1011 (click to see context) from:
[[folder:The Forsworn]]
->''"The Reach will be ours again!"''
A group that operate primarily in the Reach. They are mostly composed of Reachmen, the original inhabitants of the Reach descended from Nords and Bretons living on the border between Skyrim and High Rock. This has given rise to the claim the territory is theirs by right and they have a long history of bloody conflict with the local Nords over control of the Hold. Several years before the events of ''Skyrim'', they actually managed to take control of Markarth, only to be brutally overthrown by Nord militia led by Ulfric Stormcloak in what became known as the infamous Markarth Incident. Despite this brutal loss, the Forsworn are still determined to take back what they believe is rightfully theirs, and have begun consorting with Hagravens to become powerful mage-warriors known as Briarhearts.
->''"The Reach will be ours again!"''
A group that operate primarily in the Reach. They are mostly composed of Reachmen, the original inhabitants of the Reach descended from Nords and Bretons living on the border between Skyrim and High Rock. This has given rise to the claim the territory is theirs by right and they have a long history of bloody conflict with the local Nords over control of the Hold. Several years before the events of ''Skyrim'', they actually managed to take control of Markarth, only to be brutally overthrown by Nord militia led by Ulfric Stormcloak in what became known as the infamous Markarth Incident. Despite this brutal loss, the Forsworn are still determined to take back what they believe is rightfully theirs, and have begun consorting with Hagravens to become powerful mage-warriors known as Briarhearts.
to:
->''"The Reach will be ours again!"''
A group that operate primarily in
[[folder:M'aiq the
[[quoteright:212:https://static.tvtropes.org/pmwiki/pub/images/aiqtheliarcc_8934.png]]
->'''Voiced by:''' Creator/AndreSogliuzzo (English)[[note]]'''Other Languages''':Alexander Dzyuba (Russian)[[/note]]
A Khajiit monk who wanders the
For more information on M'aiq outside of the
Changed line(s) 1013,1037 (click to see context) from:
* AttackAttackRetreatRetreat: It's not uncommon to see Forsworn running at you yelling battle cries only to immediately turn tail and run when you loose an atronach or a zombie on them.
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviour and RapePillageAndBurn actions. One of the in-game books mentions that they sometimes attack people and slaughter them, without bothering to steal any goods from them.
* BadPeopleAbuseAnimals: It's not clear if they're doing it out of bloodlust or for some foul occult purpose, but their lairs are absolutely ''littered'' with butchered animals and tortured Spriggans.
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn as a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but it's mentioned that several of their members started out as innocents and ended up joining them in the first place because of the brutal and unfair Nord retribution after Ulfric took back Markarth. And that's excluding the corruption of the Silver-Blood family.
* BoomerangBigot: Their hatred of the Nords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual used to turn a Forsworn into a Briarheart gives them greater combat skill, but robs them of their free will.
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though they really don't care for anyone who isn't pledged to their cause.
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for using what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced with Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not affiliated with any of those factions.
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To the Forsworn, if a person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The fact that they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the books you can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense of the Forsworn, and attempts to justify their rightful historical claim to the Reach while presenting the Nords involved as brutal oppressors. The author in question, however, has a vested interested in demonizing the Stormcloaks, given his position as an Imperial scholar. This leaves most of the book's contents questionable at best; none of the claims it makes align with the Forsworn's behavior, nor with the cultural history outlined in books like ''The Legend Of Red Eagle''.
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviour and RapePillageAndBurn actions. One of the in-game books mentions that they sometimes attack people and slaughter them, without bothering to steal any goods from them.
* BadPeopleAbuseAnimals: It's not clear if they're doing it out of bloodlust or for some foul occult purpose, but their lairs are absolutely ''littered'' with butchered animals and tortured Spriggans.
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn as a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but it's mentioned that several of their members started out as innocents and ended up joining them in the first place because of the brutal and unfair Nord retribution after Ulfric took back Markarth. And that's excluding the corruption of the Silver-Blood family.
* BoomerangBigot: Their hatred of the Nords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual used to turn a Forsworn into a Briarheart gives them greater combat skill, but robs them of their free will.
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though they really don't care for anyone who isn't pledged to their cause.
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for using what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced with Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not affiliated with any of those factions.
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To the Forsworn, if a person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The fact that they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the books you can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense of the Forsworn, and attempts to justify their rightful historical claim to the Reach while presenting the Nords involved as brutal oppressors. The author in question, however, has a vested interested in demonizing the Stormcloaks, given his position as an Imperial scholar. This leaves most of the book's contents questionable at best; none of the claims it makes align with the Forsworn's behavior, nor with the cultural history outlined in books like ''The Legend Of Red Eagle''.
to:
* AttackAttackRetreatRetreat: ArtifactTitle: In-universe example. M'aiq the Liar served as an AuthorAvatar giving cryptic {{Take That}}s right from his introduction in ''Morrowind'', but the ''in-universe'' untruthfulness of (most of) his comments were toned down for ''Oblivion'' and ''Skyrim''.
-->'''M'aiq:''' Some say Alduin is Akatosh. Some say M'aiq is a liar. Don't you believe either of those things.
* AuthorAvatar: The only reason he has a role in the game is to voice the creators' opinion about the UnpleasableFanbase.
* BewareTheSillyOnes: One possible variant of his encounter can consist of finding him standing next to a burned cart, several dead human bodies, and the corpse of ''a dragon''.
* CatchPhrase: Averted. He sometimes does utter the catchphrase of his ancestor ("M'aiq knows much, tells some. M'aiq knows many things others do not."), but does not use enough to make it his own catchphrase.
* {{Cloudcuckoolander}}: He comes across as very detached from the setting. Logical, since he is something of a literal AuthorAvatar.
* DeadpanSnarker: Some of his speeches are very sarcastic.
* EasterEgg: As a MetaGuy FourthWallObserver who runs randomly around Skyrim. It'snot uncommon entirely possible to see Forsworn play for hours without running at you yelling battle cries only to immediately turn tail into him, and run when you loose an atronach or his dialogue is mostly just for fun.
* LegacyCharacter: There was also azombie on them.
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviourKhajiit with his name 206 years earlier in Morrowind and RapePillageAndBurn actions. One 200 years earlier in Cyrodiil. This is explained by the fact that the name is passed down to newer generations.
--> '''M'aiq:''' M'aiq's father was also called M'aiq. As was M'aiq's father's father. At least, that's what his father said.
* MushroomSamba: He always has Skooma on his person, which might explain his bizarre, if fairly accurate, view of thein-game books mentions that they sometimes world.
* NoodleIncident: He was [[YourSoulIsMine soul-trapped once]] and didn't appreciate the experience. Come the ''Dawnguard'' expansion and the reveal of the Soul Cairn, a not-very-nice place where trapped souls end up, it's not hard to see why.
* TakeThat: Just about every speech he makes is a reaction the makers have about an aspect of the game fans aren't pleased about.
* TakeThatUs: He also starts snarking at some minor gripes concerning ''Oblivion''. A noteworthy snark is when he repeats a much ridiculed line about mudcrabs from the previous game. He also mocks several bits about Skyrim's lack of immersion in spots, such as the supposed 7,000 steps.
* ThirdPersonPerson: Like most Khajiit, M'aiq talks about M'aiq in this fashion almost every time M'aiq speaks.
* UnusuallyUninterestingSight: For whatever reason, he won't attackpeople and slaughter them, without bothering to steal any goods from them.
* BadPeopleAbuseAnimals: It's not clearthe player if they're doing it out of bloodlust in Vampire Lord, or for some foul occult purpose, but their lairs are absolutely ''littered'' with butchered animals Beast Form, nor will he attack the player if they're a stage four vampire.
* VideoGameCrueltyPotential: M'aiq is marked as essential andtortured Spriggans.
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn as a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but it's mentioned that several of their members started out as innocents and ended up joining them in the first place because of the brutal and unfair Nord retribution after Ulfric took back Markarth. And that's excluding the corruption of the Silver-Blood family.
* BoomerangBigot: Their hatred of the Nords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual used to turn a Forsworn into a Briarheart gives them greater combat skill, but robs them of their free will.
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though they really don't care for anyone whoisn't pledged to their cause.
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for using what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced with Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders notaffiliated with any of those factions.
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To the Forsworn, if a person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The factanyone, meaning that they have slaughtered hundreds, if not thousands, of innocent men, women, and children doesn't matter to them.
* WrittenByTheVictors: Played with. One of the books youhe can find dotted about Skyrim, ''The Bear Of Markarth'', invokes this trope; it is a serious defense of the Forsworn, and attempts be assaulted to justify their rightful historical claim to the Reach while presenting the Nords involved as brutal oppressors. The author in question, however, has a vested interested in demonizing the Stormcloaks, given his position as an Imperial scholar. This leaves most of the book's contents questionable at best; none of the claims it makes align grind your combat skills with the Forsworn's behavior, nor with the cultural history outlined in books like ''The Legend Of Red Eagle''.no repercussions.
-->'''M'aiq:''' Some say Alduin is Akatosh. Some say M'aiq is a liar. Don't you believe either of those things.
* AuthorAvatar: The only reason he has a role in the game is to voice the creators' opinion about the UnpleasableFanbase.
* BewareTheSillyOnes: One possible variant of his encounter can consist of finding him standing next to a burned cart, several dead human bodies, and the corpse of ''a dragon''.
* CatchPhrase: Averted. He sometimes does utter the catchphrase of his ancestor ("M'aiq knows much, tells some. M'aiq knows many things others do not."), but does not use enough to make it his own catchphrase.
* {{Cloudcuckoolander}}: He comes across as very detached from the setting. Logical, since he is something of a literal AuthorAvatar.
* DeadpanSnarker: Some of his speeches are very sarcastic.
* EasterEgg: As a MetaGuy FourthWallObserver who runs randomly around Skyrim. It's
* LegacyCharacter: There was also a
* AxeCrazy: They are perceived as this by most people due to their aggressive behaviour
--> '''M'aiq:''' M'aiq's father was also called M'aiq. As was M'aiq's father's father. At least, that's what his father said.
* MushroomSamba: He always has Skooma on his person, which might explain his bizarre, if fairly accurate, view of the
* NoodleIncident: He was [[YourSoulIsMine soul-trapped once]] and didn't appreciate the experience. Come the ''Dawnguard'' expansion and the reveal of the Soul Cairn, a not-very-nice place where trapped souls end up, it's not hard to see why.
* TakeThat: Just about every speech he makes is a reaction the makers have about an aspect of the game fans aren't pleased about.
* TakeThatUs: He also starts snarking at some minor gripes concerning ''Oblivion''. A noteworthy snark is when he repeats a much ridiculed line about mudcrabs from the previous game. He also mocks several bits about Skyrim's lack of immersion in spots, such as the supposed 7,000 steps.
* ThirdPersonPerson: Like most Khajiit, M'aiq talks about M'aiq in this fashion almost every time M'aiq speaks.
* UnusuallyUninterestingSight: For whatever reason, he won't attack
* BadPeopleAbuseAnimals: It's not clear
* VideoGameCrueltyPotential: M'aiq is marked as essential and
* BlackAndGreyMorality: Can be either this or GrayAndGreyMorality depending on which of them you take in account. The Forsworn as a whole definitely are brutal, vicious, and cruel bandits and implied Daedra-worshipers who cause violence in the Reach, but it's mentioned that several of their members started out as innocents and ended up joining them in the first place because of the brutal and unfair Nord retribution after Ulfric took back Markarth. And that's excluding the corruption of the Silver-Blood family.
* BoomerangBigot: Their hatred of the Nords, as they are historically descended from both Bretons ''and'' Nords.
* DealWithTheDevil: The ritual used to turn a Forsworn into a Briarheart gives them greater combat skill, but robs them of their free will.
* DualWielding: Most of them favour this.
* EliteMooks: The Briarhearts.
* FailedASpotCheck: Many of their hideouts are in ancient Nordic ruins that have been around for thousands of years, yet they think that they have the stronger claim of being native.
* FantasticRacism: Particularly toward Nords, whom they see as oppressive invaders, though they really don't care for anyone who
* FreudianExcuseIsNoExcuse: Several [=NPCs=] (as well as, potentially, '''the Dragonborn''') admonish them for using what the Nords did to them as their excuse to slaughter people indiscriminately.
* GenuineHumanHide: The dialogues heavily imply their armors are at least partially made from the tanned skins of the people they have killed.
* GlassCannon: Their light armors made of skin, fur and bones offer very little resistance, since they favor DualWielding, most of them can't block, and their most powerful warriors have a LogicalWeakness that makes them very easy to kill in certain circumstances. However, they move very fast, and that same DualWielding means that even their weaker units can inflict insane amount of damage. Many of them are powerful spellcasters besides.
** Speaking in terms of magic damage however this isn't always the case, as higher level types of Forsworn have innate magic resistance.
* HatesEveryoneEqually: If you're not Forsworn, then the Forsworn hate you.
* {{Hypocrite}}: The Nords of the Reach in the past committed atrocities against them, and the Stormcloaks were apparently ruthless and indiscriminate in their reprisals when they finally took back the Reach from Forsworn control. But the Forsworn of the present attack and slaughter basically anybody unlucky enough to be caught on the roads by them, whether these people themselves are innocent or not.
* IAmAHumanitarian: Although never outright stated, it is heavily implied that at least some of them are cannibals.
* LiteralChangeOfHeart: The Briarhearts, Forsworn chieftains who have had their hearts magically replaced with Briarheart seeds by Hagravens.
* LogicalWeakness: Since Briarhearts gain their enhanced powers through replacement of their heart by enchanted Briarheart, ripping the Briarheart from their chest ([[DevelopersForesight with Pickpocket]]) instantly kills them.
* MySpeciesDothProtestTooMuch: Directed at them. Many non-Forsworn Reachmen are as fed up with their antics as the Nords are.
* OmnicidalNeutral: They are hostile to the empire, the Stormcloaks, the Blades, the Thalmor, the Orc strongholds, other Reachmen who don't support their cause, and random bystanders not
* RapePillageAndBurn: It doesn't matter if a person is a Nord or not. To the Forsworn, if a person is not a "Reachman", they are trespassers who deserve utter destruction.
* {{Stripperiffic}}: Their armors leave most males shirtless, and females with... a lot of skin visible.
* YourTerroristsAreOurFreedomFighters: In their eyes, they are fighting to take back their homeland. The fact
* WrittenByTheVictors: Played with. One of the books you
Changed line(s) 1040,1043 (click to see context) from:
[[folder:Ghost of Old Hroldan]]
->'''Voiced by:''' Craig Sechler (English)[[note]]'''Other Languages''':Sergey Burunov (Russian)[[/note]]
The ghost of a warrior that haunts the Old Hroldan Inn, and seems to have been a companion to Tiber Septim in his early days.
->'''Voiced by:''' Craig Sechler (English)[[note]]'''Other Languages''':Sergey Burunov (Russian)[[/note]]
The ghost of a warrior that haunts the Old Hroldan Inn, and seems to have been a companion to Tiber Septim in his early days.
to:
[[quoteright:245:https://static.tvtropes.org/pmwiki/pub/images/old_orc_7914.png]]
->'''Voiced by:'''
Changed line(s) 1045,1049 (click to see context) from:
* GhostlyGoals: His ghost is restless due to "Hjalti" (aka Tiber Septim) apparently promising to grant him his sword after a battle as a sign that they were sworn brothers. For some unstated reason - though it's strongly implied that the warrior died before or during the battle in question - this never happened. After mistaking the Dragonborn for Hjalti (due to both being Dragonborn), he begs them to find the sword and fulfill this oath.
-->'''Ghost:''' Even after the enemies' arrows dug into my chest and their hammers crushed my bones. I've waited.
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases his soul to do this.
* HauntedHouse: His presence technically makes the Old Hroldan Inn this. However, the way the inn's owner reacts to seeing him seems to indicate that it's the presence of the Dragonborn which causes him to appear.
* MistakenIdentity: Perhaps because the Player Character and "Hjalti" were both Dragonborn, the Ghost believes the Last Dragonborn is Hjalti.
-->'''Ghost:''' Even after the enemies' arrows dug into my chest and their hammers crushed my bones. I've waited.
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases his soul to do this.
* HauntedHouse: His presence technically makes the Old Hroldan Inn this. However, the way the inn's owner reacts to seeing him seems to indicate that it's the presence of the Dragonborn which causes him to appear.
* MistakenIdentity: Perhaps because the Player Character and "Hjalti" were both Dragonborn, the Ghost believes the Last Dragonborn is Hjalti.
to:
* GhostlyGoals: His ghost is restless due to "Hjalti" (aka Tiber Septim) apparently promising to grant DeathSeeker: He has seen a vision from Malacath telling him his sword after to seek a battle as a sign that they were sworn brothers. For some unstated reason - though it's strongly implied that glorious death. By the warrior died before or during the battle in question - this never happened. After mistaking time the Dragonborn for Hjalti (due gets to both being Dragonborn), he begs them to find him, he's surrounded by saber cat corpses. Apparently, they weren't glorious enough.
* DyingMomentOfAwesome: From his point of view, his death at thesword and fulfill this oath.
-->'''Ghost:''' Even afterhands of the enemies' arrows dug into my chest and their hammers crushed my bones. I've waited.
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases his soul to do this.
* HauntedHouse: His presence technically makesplayer counts. Especially if the latter's Dragonborn identity has been revealed. And ''especially'' especially if you have already completed Malacath's Daedric Quest: that way, not only does the Old Hroldan Inn this. However, Orc die in battle as he wanted, but ''he also dies at the way hands of a legendary dragonslayer who was acknowledged by Malacath himself as his Champion''. Bonus points if you use [[DropTheHammer Volendrung]], Malacath's own artifact weapon, during the inn's owner reacts battle.
* ExactlyWhatItSaysOnTheTin: His character name is just "Old Orc." And that's exactly what he is!
* FaceDeathWithDignity: He explains that he wishes toseeing him seems die while he can "still call himself a proper man", elaborating that he doesn't want to indicate linger on to the point where he's frail and feeble. He further explains that it's "unseemly" to cling to something after it becomes useless, even more so when that thing is yourself.
* HonorBeforeReason: He's honestly not ''that'' old, but he's past his prime in traditional Orc culture. Even though you can tell him this, and point out his potential usefulness to others outside thepresence of strongholds, he still insists on dying because Malacath wills it.
* ICannotSelfTerminate: If asked, he'll clarify that he can't kill himself because "it would displease Malacath."
* OldSoldier: Fittingly. He's also fairly tough as [=NPCs=] go; if you encounter him at a low level, it's probably in your best interest to just ignore him.
* VideoGameCrueltyPotential: There's nothing that stops the Dragonbornwhich causes him to appear.
* MistakenIdentity: Perhaps because the Player Character and "Hjalti" were both Dragonborn, the Ghost believes the Last Dragonborn is Hjalti.from using Soul Trap on him.
* DyingMomentOfAwesome: From his point of view, his death at the
-->'''Ghost:''' Even after
* GoIntoTheLight: After thousands of years of waiting, receiving Hjalti's sword finally releases his soul to do this.
* HauntedHouse: His presence technically makes
* ExactlyWhatItSaysOnTheTin: His character name is just "Old Orc." And that's exactly what he is!
* FaceDeathWithDignity: He explains that he wishes to
* HonorBeforeReason: He's honestly not ''that'' old, but he's past his prime in traditional Orc culture. Even though you can tell him this, and point out his potential usefulness to others outside the
* ICannotSelfTerminate: If asked, he'll clarify that he can't kill himself because "it would displease Malacath."
* OldSoldier: Fittingly. He's also fairly tough as [=NPCs=] go; if you encounter him at a low level, it's probably in your best interest to just ignore him.
* VideoGameCrueltyPotential: There's nothing that stops the Dragonborn
* MistakenIdentity: Perhaps because the Player Character and "Hjalti" were both Dragonborn, the Ghost believes the Last Dragonborn is Hjalti.
Changed line(s) 1052,1055 (click to see context) from:
[[folder:Lash gra-Dushnikh]]
->'''Voiced by:''' Creator/DianeSalinger (English)[[note]]'''Other Languages''':Elena Morozova (Russian)[[/note]]
An Orc miner from the Dushnikh-Yal stronghold that works in Sanuarach Mine in Karthwasten.
->'''Voiced by:''' Creator/DianeSalinger (English)[[note]]'''Other Languages''':Elena Morozova (Russian)[[/note]]
An Orc miner from the Dushnikh-Yal stronghold that works in Sanuarach Mine in Karthwasten.
to:
[[quoteright:217:https://static.tvtropes.org/pmwiki/pub/images/saad_5002.png]]
->'''Voiced by:'''
Changed line(s) 1057,1064 (click to see context) from:
* AnArmAndALeg: She threatens Belchimac with this when he complains about Orc cleanliness in her presence.
-->'''Belchimac:''' I don't like bunking with Orcs. It's not... clean.\\
'''Lash:''' If you want me to leave, you could challenge me to a fight. I promise to stop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in the barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lash that she's no longer welcome back at Dushnikh-Yal.
* InterspeciesRomance: She seems to have a crush on fellow miner Ragnar, a Nord, and he seemingly returns it, judging by their conversations.
* YouAreACreditToYourRace: Amusingly, she and Ragnar both compliment each other in this fashion.
-->'''Belchimac:''' I don't like bunking with Orcs. It's not... clean.\\
'''Lash:''' If you want me to leave, you could challenge me to a fight. I promise to stop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here in the barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lash that she's no longer welcome back at Dushnikh-Yal.
* InterspeciesRomance: She seems to have a crush on fellow miner Ragnar, a Nord, and he seemingly returns it, judging by their conversations.
* YouAreACreditToYourRace: Amusingly, she and Ragnar both compliment each other in this fashion.
to:
* AnArmAndALeg: She threatens Belchimac {{Hypocrite}}: The Khajiit caravans are not allowed inside any of the cities, because the Nords think them to be thieves and smugglers. Ri'saad laments this "racist" attitude... except he openly sells illegal Moon Sugar and Skooma. [[spoiler:Join the Thieves' Guild, and one mission shows that Ri'saad and his caravans willingly smuggle goods and act as fences for little more than a few bribes.]]
* MySpeciesDothProtestTooMuch: Though the Khajiit Kingdoms of Elsweyr joined the Aldmeri Dominion willingly, he regards Khajiit working withthis when he complains about Orc cleanliness in her presence.
-->'''Belchimac:''' I don't like bunking with Orcs. It's not... clean.\\
'''Lash:''' Ifthe Thalmor poorly, calling them "Thalmor Filth" and noting that they give all Khajiit a bad name.
* NiceGuy: He (if youwant me talk to leave, you could challenge me to the other Khajiit merchants) was the guy who helped them all carve out a fight. I promise to stop once you've lost an arm.\\
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc herelucrative trading niche in the barracks. They're so... pleasant.
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lash that she's no longer welcome back at Dushnikh-Yal.
* InterspeciesRomance: She seems to have a crush on fellow miner Ragnar, a Nord,economy of Skyrim, and he seemingly returns it, judging by even took a few with troubled backgrounds and made them respectable. Ysolda of Whiterun, who wishes to be a shopkeeper, also states that despite their conversations.
reputation, the Khajiit are fairly honest businessmen by her account.
*YouAreACreditToYourRace: Amusingly, she ThenLetMeBeEvil: A possible way to look at him being a fence for the guild and Ragnar both compliment each other in this fashion.selling moon sugar. If he's going to be shunned anyway, he might as well make a profit from it...
* MySpeciesDothProtestTooMuch: Though the Khajiit Kingdoms of Elsweyr joined the Aldmeri Dominion willingly, he regards Khajiit working with
-->'''Belchimac:''' I don't like bunking with Orcs. It's not... clean.\\
'''Lash:''' If
* NiceGuy: He (if you
'''Belchimac:''' [[VerbalBackpedaling What I meant to say was]]... I love having an Orc here
* CulturalRebel: She left her stronghold for unspecified reasons, and this causes her mother to disown her.
* IHaveNoSon: Her mother Gharol sends her a sword, to show Lash that she's no longer welcome back at Dushnikh-Yal.
* InterspeciesRomance: She seems to have a crush on fellow miner Ragnar, a Nord,
*
Changed line(s) 1067,1071 (click to see context) from:
[[folder:Madanach]]
[[quoteright:297:https://static.tvtropes.org/pmwiki/pub/images/madanach_forsworn_9626.png]]
-> '''Voiced by:''' Stephen Russell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
The King in Rags, leader of the Forsworn.
[[quoteright:297:https://static.tvtropes.org/pmwiki/pub/images/madanach_forsworn_9626.png]]
-> '''Voiced by:''' Stephen Russell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
The King in Rags, leader of the Forsworn.
to:
[[quoteright:297:https://static.
[[quoteright:350:https://static.tvtropes.
-> '''Voiced
->'''Voiced by:'''
Changed line(s) 1073,1092 (click to see context) from:
* AffablyEvil: The Forsworn aren't exactly paragons of virtue, but Madanach is personable enough.
* AuthorityEqualsAsskicking: The leader of the Forsworn proves himself quite the powerful mage if you help him escape the mine (or try to off him inside it).
* BoxedCrook: Thonar keeps him alive in prison instead of executing him so he can use Madanach's Forsworn as his personal assassins. Thonar doesn't have nearly as much control over Madanach as he believes, though.
* DudeWheresMyRespect: Even if [[spoiler:you help him escape]], Forsworn will still attack you, with a few exceptions. Could be a bit of RealityIsUnrealistic; Forsworn are under orders to attack everyone on the roads on sight. Even if Madanach were to make an exception for you, he likely wouldn't have a way to communicate it quickly to his scattered people or provide them with an effective means of determining your identity. The one camp where they don't attack you after his release is the one where he is personally staying.
* FightingForAHomeland: High Rock and Skyrim have fought over the Reach in the past, but Madanach wants to see it independent.
* GoodOldWays: From his point of view, anyway. Like all Forsworn, he worships the unidentified "old gods" (which are implied in various NPC dialogue to be the Daedric Princes) rather than the Nine Divines.
* ImpoverishedPatrician: There's a reason he's called "the King in Rags".
* KilledOffForReal: [[spoiler:One way to resolve the quest. Instead of killing the prisoner he wants killed and helping everyone escape, you can kill ''him'' - you have no weapons, but you have your Shouts and magic spells as well as fists - and then loot the key from his body and escape on your own.]]
* KnightTemplar: Madanach talks a lot about the "injustice" of The Reach, but he's hardly a saint himself.
%% * LargeHam
* LuxuryPrisonSuite: By the standards of Cidhna Mine, at least. He not only has his own private cave with a personal bodyguard, it includes a bed and desk, drawers filled with books and paper and ink; he also apparently does not have to do any labor in the mine. By contrast, everyone else has to sleep on the ground and mine silver all day long.
* MightAsWellNotBeInPrisonAtAll: Despite being a prisoner of Cidhna Mine, Madanach is still capable of coordinating the Forsworn, a fact which Thonar exploits for his own ends.
* NotSoDifferentRemark: Argues this when you've been [[spoiler:unjustly arrested in Markarth]]. It's more poignant when you're a Nord.
* RebelLeader: For the Forsworn.
* RedBaron: The King in Rags.
* TheRevolutionWillNotBeCivilized: While he claims that his ultimate goal is peace once the Reach gains independence, he's not overly concerned about who has to die to accomplish that, and he ''hates'' the Nords. He does make an exception for a Nord Dragonborn, though, if only because he [[spoiler:needs help getting out of Cidhna Mine]]. [[DudeWheresMyRespect Granted, that won't protect you from all future attacks]], but that's true regardless of race.
* YouHaveOutlivedYourUsefulness:
** Says this about Grisvar the Unlucky, whom he tells the player to kill as a test of loyalty.
** He also essentially says this to ''you'', if you [[spoiler:help him and his men escape]]. He and the Forsworn stationed at his camp won't be hostile to you, but Madanach does pretty much tell you before he runs off that his allegiance with you is basically done.
* YourTerroristsAreOurFreedomFighters: The Dragonborn can hear the Forsworn's side of the story of the Reach from him.
* AuthorityEqualsAsskicking: The leader of the Forsworn proves himself quite the powerful mage if you help him escape the mine (or try to off him inside it).
* BoxedCrook: Thonar keeps him alive in prison instead of executing him so he can use Madanach's Forsworn as his personal assassins. Thonar doesn't have nearly as much control over Madanach as he believes, though.
* DudeWheresMyRespect: Even if [[spoiler:you help him escape]], Forsworn will still attack you, with a few exceptions. Could be a bit of RealityIsUnrealistic; Forsworn are under orders to attack everyone on the roads on sight. Even if Madanach were to make an exception for you, he likely wouldn't have a way to communicate it quickly to his scattered people or provide them with an effective means of determining your identity. The one camp where they don't attack you after his release is the one where he is personally staying.
* FightingForAHomeland: High Rock and Skyrim have fought over the Reach in the past, but Madanach wants to see it independent.
* GoodOldWays: From his point of view, anyway. Like all Forsworn, he worships the unidentified "old gods" (which are implied in various NPC dialogue to be the Daedric Princes) rather than the Nine Divines.
* ImpoverishedPatrician: There's a reason he's called "the King in Rags".
* KilledOffForReal: [[spoiler:One way to resolve the quest. Instead of killing the prisoner he wants killed and helping everyone escape, you can kill ''him'' - you have no weapons, but you have your Shouts and magic spells as well as fists - and then loot the key from his body and escape on your own.]]
* KnightTemplar: Madanach talks a lot about the "injustice" of The Reach, but he's hardly a saint himself.
%% * LargeHam
* LuxuryPrisonSuite: By the standards of Cidhna Mine, at least. He not only has his own private cave with a personal bodyguard, it includes a bed and desk, drawers filled with books and paper and ink; he also apparently does not have to do any labor in the mine. By contrast, everyone else has to sleep on the ground and mine silver all day long.
* MightAsWellNotBeInPrisonAtAll: Despite being a prisoner of Cidhna Mine, Madanach is still capable of coordinating the Forsworn, a fact which Thonar exploits for his own ends.
* NotSoDifferentRemark: Argues this when you've been [[spoiler:unjustly arrested in Markarth]]. It's more poignant when you're a Nord.
* RebelLeader: For the Forsworn.
* RedBaron: The King in Rags.
* TheRevolutionWillNotBeCivilized: While he claims that his ultimate goal is peace once the Reach gains independence, he's not overly concerned about who has to die to accomplish that, and he ''hates'' the Nords. He does make an exception for a Nord Dragonborn, though, if only because he [[spoiler:needs help getting out of Cidhna Mine]]. [[DudeWheresMyRespect Granted, that won't protect you from all future attacks]], but that's true regardless of race.
* YouHaveOutlivedYourUsefulness:
** Says this about Grisvar the Unlucky, whom he tells the player to kill as a test of loyalty.
** He also essentially says this to ''you'', if you [[spoiler:help him and his men escape]]. He and the Forsworn stationed at his camp won't be hostile to you, but Madanach does pretty much tell you before he runs off that his allegiance with you is basically done.
* YourTerroristsAreOurFreedomFighters: The Dragonborn can hear the Forsworn's side of the story of the Reach from him.
to:
* AffablyEvil: The Forsworn aren't exactly paragons CulturedBadass: One version of virtue, but Madanach is personable enough.
* AuthorityEqualsAsskicking: The leaderhis appearance code brings a pair of the Forsworn proves himself bandits along with him, both of whom he beats quite the powerful mage if you help him escape the mine (or try to off him inside it).
* BoxedCrook: Thonar keeps him alive in prison instead of executing him so he can use Madanach's Forsworn as his personal assassins. Thonar doesn't have nearly as much control over Madanach as he believes, though.
* DudeWheresMyRespect: Even if [[spoiler:you help him escape]], Forsworn will still attack you, with a few exceptions. Could be a bit of RealityIsUnrealistic; Forsworn are under orders to attack everyone on the roads on sight. Even if Madanach were to make an exception for you, he likely wouldn't have a way to communicate it quickly to his scattered people or provide them with an effective means of determining your identity. The one camp where they don't attack you after his release is the one where he is personally staying.
* FightingForAHomeland: High Rock and Skyrim have fought over the Reach in the past, but Madanach wants to see it independent.
* GoodOldWays: From his point of view, anyway. Like all Forsworn, he worships the unidentified "old gods" (which are implied in various NPC dialogue to be the Daedric Princes) rather than the Nine Divines.
* ImpoverishedPatrician: There's a reasonhandily. Of course, since he's called "the King in Rags".
* KilledOffForReal: [[spoiler:One way to resolve the quest. Instead of killing the prisoner he wants killed and helping everyone escape, you can kill ''him'' - you have no weapons, but you have your Shouts and magic spells as well as fists - and then loot the key from his body and escape on your own.]]
* KnightTemplar: Madanach talks a lot about the "injustice" of The Reach, but he's hardly a saint himself.
%% * LargeHam
* LuxuryPrisonSuite: By the standards of Cidhna Mine, at least. He not only has his own private cave with a personal bodyguard, it includes a bed and desk, drawers filled with books and paper and ink; he also apparently does not have to do any labor in the mine. By contrast, everyone else has to sleep on the ground and mine silver all day long.
* MightAsWellNotBeInPrisonAtAll: Despite being a prisoner of Cidhna Mine, Madanach is still capable of coordinating the Forsworn, a fact which Thonar exploits for his own ends.
* NotSoDifferentRemark: Argues this when you've been [[spoiler:unjustly arrested in Markarth]]. It's more poignant when you're a Nord.
* RebelLeader: For the Forsworn.
* RedBaron: The King in Rags.
* TheRevolutionWillNotBeCivilized: While he claims that his ultimate goal is peace once the Reach gains independence, he's not overly concerned about who has to die to accomplish that, and he ''hates'' the Nords. He does makemarked an exception for a Nord Dragonborn, though, if only because he [[spoiler:needs help getting out of Cidhna Mine]]. [[DudeWheresMyRespect Granted, that won't protect you from all future attacks]], but that's true regardless of race.
* YouHaveOutlivedYourUsefulness:
** Says this about Grisvar the Unlucky, whom he tells the player to kill as a test of loyalty.
** He also essentially says this to ''you'', if you [[spoiler:help him and his men escape]]. He and the Forsworn stationed at his camp won't be hostile to you, but Madanach does pretty much tell you before he runs off that his allegiance with you isessential NPC, it's basically done.
* YourTerroristsAreOurFreedomFighters: The Dragonbornimpossible for him to lose. At higher levels, he can hear be found going one on one against Frost Trolls and even ''dragons''.
* NoodleIncident: One where it's pretty easy to fill in theForsworn's side of blanks. You can ask him to train you in Speech, but he'll politely refuse, saying, "Ah. Well. After a little incident with a roguish lad and the story daughter of the Reach from him.a prominent thane... Well, let's just say, best not."
* AuthorityEqualsAsskicking: The leader
* BoxedCrook: Thonar keeps him alive in prison instead of executing him so he can use Madanach's Forsworn as his personal assassins. Thonar doesn't have nearly as much control over Madanach as he believes, though.
* DudeWheresMyRespect: Even if [[spoiler:you help him escape]], Forsworn will still attack you, with a few exceptions. Could be a bit of RealityIsUnrealistic; Forsworn are under orders to attack everyone on the roads on sight. Even if Madanach were to make an exception for you, he likely wouldn't have a way to communicate it quickly to his scattered people or provide them with an effective means of determining your identity. The one camp where they don't attack you after his release is the one where he is personally staying.
* FightingForAHomeland: High Rock and Skyrim have fought over the Reach in the past, but Madanach wants to see it independent.
* GoodOldWays: From his point of view, anyway. Like all Forsworn, he worships the unidentified "old gods" (which are implied in various NPC dialogue to be the Daedric Princes) rather than the Nine Divines.
* ImpoverishedPatrician: There's a reason
* KilledOffForReal: [[spoiler:One way to resolve the quest. Instead of killing the prisoner he wants killed and helping everyone escape, you can kill ''him'' - you have no weapons, but you have your Shouts and magic spells as well as fists - and then loot the key from his body and escape on your own.]]
* KnightTemplar: Madanach talks a lot about the "injustice" of The Reach, but he's hardly a saint himself.
%% * LargeHam
* LuxuryPrisonSuite: By the standards of Cidhna Mine, at least. He not only has his own private cave with a personal bodyguard, it includes a bed and desk, drawers filled with books and paper and ink; he also apparently does not have to do any labor in the mine. By contrast, everyone else has to sleep on the ground and mine silver all day long.
* MightAsWellNotBeInPrisonAtAll: Despite being a prisoner of Cidhna Mine, Madanach is still capable of coordinating the Forsworn, a fact which Thonar exploits for his own ends.
* NotSoDifferentRemark: Argues this when you've been [[spoiler:unjustly arrested in Markarth]]. It's more poignant when you're a Nord.
* RebelLeader: For the Forsworn.
* RedBaron: The King in Rags.
* TheRevolutionWillNotBeCivilized: While he claims that his ultimate goal is peace once the Reach gains independence, he's not overly concerned about who has to die to accomplish that, and he ''hates'' the Nords. He does make
* YouHaveOutlivedYourUsefulness:
** Says this about Grisvar the Unlucky, whom he tells the player to kill as a test of loyalty.
** He also essentially says this to ''you'', if you [[spoiler:help him and his men escape]]. He and the Forsworn stationed at his camp won't be hostile to you, but Madanach does pretty much tell you before he runs off that his allegiance with you is
* YourTerroristsAreOurFreedomFighters: The Dragonborn
* NoodleIncident: One where it's pretty easy to fill in the
Changed line(s) 1095,1098 (click to see context) from:
[[folder:Margret]]
->'''Voiced by:''' Colleen Delany (English)
A Nord woman who claims she is visiting Markarth to buy jewelry for her sister. She plays a role in “The Forsworn Conspiracy” quest.
->'''Voiced by:''' Colleen Delany (English)
A Nord woman who claims she is visiting Markarth to buy jewelry for her sister. She plays a role in “The Forsworn Conspiracy” quest.
to:
->'''Voiced by:''' Colleen Delany (English)
A Nord woman who claims she is visiting Markarth
An Imperial husband and wife trying (and failing miserably) to
Changed line(s) 1100,1105 (click to see context) from:
* AndYourRewardIsClothes: If you rescue her, she will thank you by giving you a necklace.
* InTheBack: If successful, Weylin kills her by stabbing her in the back.
* PlotTriggeringDeath: Potentially. When the Dragonborn first enters Markarth, Weylin attempts to kill Margret. Her death can trigger “The Forsworn Conspiracy” quest, but you can save her and the quest will still start.
* ScrewThisImOuttaHere: If you rescue her, after you talk to her in the Silver-Blood Inn and [[spoiler:discover she is a spy]], she talks about leaving Markarth [[spoiler:even though she did not successfully complete her assignment]]. She does disappear from the inn after a while, apparently making good on this.
* VideoGameCaringPotential: The ability to save her from Weylin’s attack certainly qualifies as this.
* WalkingSpoiler: She is actually [[spoiler:a spy sent by General Tullius to investigate the treasury house and the Silver-Blood family.]]
* InTheBack: If successful, Weylin kills her by stabbing her in the back.
* PlotTriggeringDeath: Potentially. When the Dragonborn first enters Markarth, Weylin attempts to kill Margret. Her death can trigger “The Forsworn Conspiracy” quest, but you can save her and the quest will still start.
* ScrewThisImOuttaHere: If you rescue her, after you talk to her in the Silver-Blood Inn and [[spoiler:discover she is a spy]], she talks about leaving Markarth [[spoiler:even though she did not successfully complete her assignment]]. She does disappear from the inn after a while, apparently making good on this.
* VideoGameCaringPotential: The ability to save her from Weylin’s attack certainly qualifies as this.
* WalkingSpoiler: She is actually [[spoiler:a spy sent by General Tullius to investigate the treasury house and the Silver-Blood family.]]
to:
* AndYourRewardIsClothes: BrickJoke: After completing "Bound Until Death", they can still be found wandering Skyrim, but after having fallen upon quite a bit of bad luck.
* {{Jerkass}}: If yourescue her, she will thank you by giving you a necklace.
* InTheBack: If successful, Weylin kills her by stabbing hertry to engage them in dialogue, you'll quickly find them to be anything but friendly. Salonia takes the back.
* PlotTriggeringDeath: Potentially. Whencake post-wedding, referring to the Dragonborn first enters Markarth, Weylin attempts to kill Margret. Her death can trigger “The Forsworn Conspiracy” quest, but you can save her as "[[ItIsDehumanizing it]]" and the quest will still start.
swearing to hire an army of battlemages to burn Skyrim to ashes once they get back to Cyrodiil for their misfortunes.
*ScrewThisImOuttaHere: NoSenseOfDirection: If you rescue her, after you talk follow them for long enough, they arrive not at Solitude, but Windhelm. And since they can be encountered multiple times, it can be assumed that this has been going on for a while.
* ProfessionalButtKisser: The whole point of their visit is toher in ingratiate themselves with Vittoria, establish a business deal with the Silver-Blood Inn East Empire Trading Company, and [[spoiler:discover she is a spy]], she talks eventually land an audience with Emporer Titus Mede II for some unspecified reason.
* UnsympatheticComedyProtagonist: Minus the "protagonist" part. They're not that likable, and everything aboutleaving Markarth [[spoiler:even though she did not successfully complete her assignment]]. She does disappear their encounters is in service of comic relief.
* UpperClassTwit: They're rich snobs from Cyrodiil that look down on theinn after a while, apparently making good on this.
Dragonborn.
*VideoGameCaringPotential: The ability to save her from Weylin’s attack certainly qualifies as this.
* WalkingSpoiler: She is actually [[spoiler:a spy sent by General Tullius to investigateVideoGameCrueltyPotential: Pre-"Bound Until Death", they carry several valuable gems and necklaces meant for Vittoria, and dialogue provides the treasury house and Dragonborn the Silver-Blood family.]]opportunity to attempt to rob them, turning the bodyguard hostile.
* {{Jerkass}}: If you
* InTheBack: If successful, Weylin kills her by stabbing her
* PlotTriggeringDeath: Potentially. When
*
* ProfessionalButtKisser: The whole point of their visit is to
* UnsympatheticComedyProtagonist: Minus the "protagonist" part. They're not that likable, and everything about
* UpperClassTwit: They're rich snobs from Cyrodiil that look down on the
*
* WalkingSpoiler: She is actually [[spoiler:a spy sent by General Tullius to investigate
Changed line(s) 1108,1109 (click to see context) from:
[[folder:Melka]]
One of two Hagravens residing in Blind Cliff Cave, she was betrayed by the other one, named Petra, and locked away. She recruits the Dragonborn to free her and help reclaim her tower, and rewards them with her unique staff afterward.
One of two Hagravens residing in Blind Cliff Cave, she was betrayed by the other one, named Petra, and locked away. She recruits the Dragonborn to free her and help reclaim her tower, and rewards them with her unique staff afterward.
to:
One
[[folder:The Sons of
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gauldursonbrothers.JPG]]
The covetous, patricidal sons of Archmage Gauldur from an age long past, who conspired to murder their father and
Changed line(s) 1111,1116 (click to see context) from:
* AffablyEvil: Granted, she ''is'' a Hagraven and likely has done some nasty things, but she at least tries to be friendly and make small talk while you help her out and actually keeps her word to reward you instead of betraying you like you might expect.
* CainAndAbel: The Abel (for a certain definition of "good") to Petra's Cain, as she calls Petra her sister after she's killed.
* CollectorOfTheStrange: Mentions that she collects ''eyeballs'' in post-quest dialogue.
* FailedASpotCheck: She does ''not'' have a great track record when it comes to discerning the player's race: if the Dragonborn is a Khajiit or Argonian, she thinks they're an Orc; any other race, and she thinks they're a Breton.
* TechnicolorToxin: {{Discussed|Trope}}. She describes poisons as "pretty".
* TrapMaster: {{Justified|Trope}}. It's her tower, so of course she knows exactly how all the traps function and are overcome, which she will share with the Dragonborn as they traverse it.
* CainAndAbel: The Abel (for a certain definition of "good") to Petra's Cain, as she calls Petra her sister after she's killed.
* CollectorOfTheStrange: Mentions that she collects ''eyeballs'' in post-quest dialogue.
* FailedASpotCheck: She does ''not'' have a great track record when it comes to discerning the player's race: if the Dragonborn is a Khajiit or Argonian, she thinks they're an Orc; any other race, and she thinks they're a Breton.
* TechnicolorToxin: {{Discussed|Trope}}. She describes poisons as "pretty".
* TrapMaster: {{Justified|Trope}}. It's her tower, so of course she knows exactly how all the traps function and are overcome, which she will share with the Dragonborn as they traverse it.
to:
* AffablyEvil: Granted, she ''is'' ArcVillain: All three of them, for the quest "Forbidden Legend."
* BarrierChangeBoss: Jyrik surrounds himself in an elemental cloak that gives him heavy resistance to either fire, frost, or shock. You'll have to use one of the other elements to beat him ([[TakeAThirdOption or just bash his face in with aHagraven weapon]]).
* BossRush: At the end of their quest, all three brothers reappear to fight you in succession. [[spoiler:Once beaten again, they prepare to all attack you at once, but [[BigDamnHeroes Gauldur's spirit puts an end to that]].]]
* DoppelgangerSpin: Throughout his fight, Sigdis will periodically create clones of himself that can attack with both arrows andlikely has done some nasty things, but she at least tries to be friendly Shouts.
* FighterMageThief: Mikrul is the Fighter, as he attacks you up close with a gaggle of Draugr flunkies, and carries the health-boosting piece of the amulet. Sigdis peppers you with arrows from long range, and his piece of the amulet gives a stamina boost, making him the Thief. Jyrik wields magic to protect himself and attack you, and his amulet piece boosts the magic stat, so he's the Mage.
* FinalBossPreview: When encountered, Jyrik will draw power from the Eye of Magnus to makesmall talk while you help her out and actually keeps her word to reward you instead of betraying you like you might expect.
* CainAndAbel: The Abel (for a certain definition of "good") to Petra's Cain, as she calls Petra her sister after she's killed.
* CollectorOfTheStrange: Mentionshimself invulnerable until Tolfdir starts draining that she collects ''eyeballs'' in post-quest dialogue.
power away. At the end of the College questline, [[spoiler:Ancano]] uses the same strategy and must be defeated the same way.
*FailedASpotCheck: She does ''not'' have FlunkyBoss: Mikrul fights accompanied by a great track record number of Draugr Thralls. They're exceedingly weak, unarmed, and die when it comes to discerning the player's race: if the Dragonborn is a Khajiit or Argonian, she thinks Mikrul himself goes down, so they're an Orc; any other race, not much of a problem, and she thinks they're a Breton.
* TechnicolorToxin: {{Discussed|Trope}}. She describes poisons as "pretty".
* TrapMaster: {{Justified|Trope}}. It's her tower, so of course she knows exactly how all the traps function and are overcome, which she will share with thean archer Dragonborn as they traverse it.can actually take Mikrul out before he has the chance to summon most or even all of them from their tombs.
* KinslayingIsASpecialKindOfEvil: Between their reign of terror, and their murder of their father to obtain his Amulet, the Sons of Gauldur were [[UnPerson damned from history]] by King Harald.
* MacGuffinGuardian: Each holds a piece of Gauldur's amulet. Jyrik pulls double duty by also guarding the Eye of Magnus in the College of Winterhold questline, making him the one you're most likely to encounter first.
* MagicStaff: Jyrik's staff possesses a unique shock spell that burns magicka equal to ''double'' its damage; most other shock spells burn a lesser or equal amount to the damage dealt. However, he doesn't actually use it; it's instead lying on a table in front of him.
* MassOhCrap: [[spoiler:When Archmage Gauldur's spirit rises from his grave behind them, the brothers can only [[SayMyName exclaim his name]] before he banishes their souls for good.]]
* MutualKill: The fate of the living Sigdis Gauldurson, in battle with King Harald's personal battlemage Geirmund. There's a reason why the tomb where Sigdis is found is named Geirmund's Hall.
* SelfMadeOrphan: They conspired together to murder their father in order to claim the power of an enchanted amulet he created for themselves.
* UnPerson: To ensure that the lure of the Gauldur Amulet would never lead to more bloodshed, High King Harald had Gauldur and his sons' names erased from all records. His efforts did not stand up to the passage of time.
* BarrierChangeBoss: Jyrik surrounds himself in an elemental cloak that gives him heavy resistance to either fire, frost, or shock. You'll have to use one of the other elements to beat him ([[TakeAThirdOption or just bash his face in with a
* BossRush: At the end of their quest, all three brothers reappear to fight you in succession. [[spoiler:Once beaten again, they prepare to all attack you at once, but [[BigDamnHeroes Gauldur's spirit puts an end to that]].]]
* DoppelgangerSpin: Throughout his fight, Sigdis will periodically create clones of himself that can attack with both arrows and
* FighterMageThief: Mikrul is the Fighter, as he attacks you up close with a gaggle of Draugr flunkies, and carries the health-boosting piece of the amulet. Sigdis peppers you with arrows from long range, and his piece of the amulet gives a stamina boost, making him the Thief. Jyrik wields magic to protect himself and attack you, and his amulet piece boosts the magic stat, so he's the Mage.
* FinalBossPreview: When encountered, Jyrik will draw power from the Eye of Magnus to make
* CainAndAbel: The Abel (for a certain definition of "good") to Petra's Cain, as she calls Petra her sister after she's killed.
* CollectorOfTheStrange: Mentions
*
* TechnicolorToxin: {{Discussed|Trope}}. She describes poisons as "pretty".
* TrapMaster: {{Justified|Trope}}. It's her tower, so of course she knows exactly how all the traps function and are overcome, which she will share with the
* KinslayingIsASpecialKindOfEvil: Between their reign of terror, and their murder of their father to obtain his Amulet, the Sons of Gauldur were [[UnPerson damned from history]] by King Harald.
* MacGuffinGuardian: Each holds a piece of Gauldur's amulet. Jyrik pulls double duty by also guarding the Eye of Magnus in the College of Winterhold questline, making him the one you're most likely to encounter first.
* MagicStaff: Jyrik's staff possesses a unique shock spell that burns magicka equal to ''double'' its damage; most other shock spells burn a lesser or equal amount to the damage dealt. However, he doesn't actually use it; it's instead lying on a table in front of him.
* MassOhCrap: [[spoiler:When Archmage Gauldur's spirit rises from his grave behind them, the brothers can only [[SayMyName exclaim his name]] before he banishes their souls for good.]]
* MutualKill: The fate of the living Sigdis Gauldurson, in battle with King Harald's personal battlemage Geirmund. There's a reason why the tomb where Sigdis is found is named Geirmund's Hall.
* SelfMadeOrphan: They conspired together to murder their father in order to claim the power of an enchanted amulet he created for themselves.
* UnPerson: To ensure that the lure of the Gauldur Amulet would never lead to more bloodshed, High King Harald had Gauldur and his sons' names erased from all records. His efforts did not stand up to the passage of time.
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[[folder:Muiri]]
[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/muiri_5757.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
A young Breton girl working for the Markarth apothecary. Despite her innocent demeanor, she experienced a tragic past, causing her to become obsessed with revenge. She's obsessed to the point of summoning the Dark Brotherhood to carry it out.
[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/muiri_5757.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
A young Breton girl working for the Markarth apothecary. Despite her innocent demeanor, she experienced a tragic past, causing her to become obsessed with revenge. She's obsessed to the point of summoning the Dark Brotherhood to carry it out.
to:
[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/muiri_5757.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
A young Breton girl working
While Madanach may be the leader of the Forsworn in Skyrim, documents littered around the land mention a being known as "Our Matriarch", who guides the Forsworn as a whole beyond Skyrim. While she does not appear in the game, she is responsible for guiding the
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* AllGirlsWantBadBoys: If the Dragonborn kills both Alain and Nilsine, her dialogue indicates she falls for them, and she becomes a marriage option.
* BreakTheCutie: [[spoiler:She lived in Windhelm and was good friends with the well-known Clan Shatter-Shield. When one of said family's daughters was killed by The Butcher, Muiri was comforted by a man called Alain Dufont. It turns out that Alain only used Muiri to get to the Shatter-Shields and rob them. The Shatter-Shields blamed Muiri for this robbery and effectively banished her from Windhelm, taking away the life she built there.]]
* BrokenBird: She presumably used to be a nicer person, until [[spoiler:Alain Dufont happened and Clan Shatter-Shield wanted nothing more to do with her]]. Now she's broken enough to [[spoiler:put out a hit on one of the people in the family she was once friends with]].
* DudeMagnet: She notes the men in the city won’t leave her alone.
* MiscarriageOfJustice: [[spoiler:The victim of a {{frameup}} that ruined her relationship with Clan Shatter-Shield.]]
* SheWhoFightsMonsters: [[spoiler:Also puts the innocent Nilsine Shatter-Shield on the murder contract, just to make the family matron Tova feel rotten. This results in Tova's suicide, and the Shatter-Shield patriarch to fall into a deep depression.]]
* BreakTheCutie: [[spoiler:She lived in Windhelm and was good friends with the well-known Clan Shatter-Shield. When one of said family's daughters was killed by The Butcher, Muiri was comforted by a man called Alain Dufont. It turns out that Alain only used Muiri to get to the Shatter-Shields and rob them. The Shatter-Shields blamed Muiri for this robbery and effectively banished her from Windhelm, taking away the life she built there.]]
* BrokenBird: She presumably used to be a nicer person, until [[spoiler:Alain Dufont happened and Clan Shatter-Shield wanted nothing more to do with her]]. Now she's broken enough to [[spoiler:put out a hit on one of the people in the family she was once friends with]].
* DudeMagnet: She notes the men in the city won’t leave her alone.
* MiscarriageOfJustice: [[spoiler:The victim of a {{frameup}} that ruined her relationship with Clan Shatter-Shield.]]
* SheWhoFightsMonsters: [[spoiler:Also puts the innocent Nilsine Shatter-Shield on the murder contract, just to make the family matron Tova feel rotten. This results in Tova's suicide, and the Shatter-Shield patriarch to fall into a deep depression.]]
to:
* AllGirlsWantBadBoys: If TheGhost: Does not make a direct appearance in the Dragonborn kills both Alain and Nilsine, her dialogue indicates she falls for them, and she becomes a marriage option.
* BreakTheCutie: [[spoiler:She lived in Windhelm and was good friends with the well-known Clan Shatter-Shield. When one of said family's daughters was killed by The Butcher, Muiri was comforted by a man called Alain Dufont. It turns outgame that Alain only used Muiri to get to the Shatter-Shields and rob them. The Shatter-Shields blamed Muiri for this robbery and effectively banished her from Windhelm, taking away the life she built there.]]
* BrokenBird: She presumably used to be a nicer person, until [[spoiler:Alain Dufont happened and Clan Shatter-Shield wanted nothing more to do with her]]. Nowwe know of. It's been theorized that she's broken either Drascua in Hag Rock Redoubt/Dead Crone Rock or the unnamed Hagraven in Hag's End/Deepwood Redoubt. Both are Hagravens that are surrounded by large Forsworn Camps. The latter of the two is unique in she's also surrounded by a coven of Hags and Witches and she will teleport to a different room after she's taken enough damage. In Deepwood Redoubt there's also a missive that details that the Matriach had the Forsworn head there.
* GreaterScopeVillain: Madanach puts a face to[[spoiler:put out a hit on the organization, but she's the one in real power behind the scenes.
* OneBadMother: She goes by "The Matriarch", and she's the leader of thepeople in Forsworn as a whole.
* TheWomanBehindTheMan: She's issuing orders to thefamily she was once friends with]].
* DudeMagnet: She notesForsworn behind the men in scenes (or at least to some of the city won’t leave her alone.
* MiscarriageOfJustice: [[spoiler:The victim of a {{frameup}} that ruined her relationship with Clan Shatter-Shield.]]
* SheWhoFightsMonsters: [[spoiler:Also putsForsworn cells around the innocent Nilsine Shatter-Shield on the murder contract, just to make the family matron Tova feel rotten. This results in Tova's suicide, and the Shatter-Shield patriarch to fall into a deep depression.]]Reach).
* BreakTheCutie: [[spoiler:She lived in Windhelm and was good friends with the well-known Clan Shatter-Shield. When one of said family's daughters was killed by The Butcher, Muiri was comforted by a man called Alain Dufont. It turns out
* BrokenBird: She presumably used to be a nicer person, until [[spoiler:Alain Dufont happened and Clan Shatter-Shield wanted nothing more to do with her]]. Now
* GreaterScopeVillain: Madanach puts a face to
* OneBadMother: She goes by "The Matriarch", and she's the leader of the
* TheWomanBehindTheMan: She's issuing orders to the
* DudeMagnet: She notes
* MiscarriageOfJustice: [[spoiler:The victim of a {{frameup}} that ruined her relationship with Clan Shatter-Shield.]]
* SheWhoFightsMonsters: [[spoiler:Also puts
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[[folder:Nepos the Nose]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
An old and rich Reachman living in Markath. Secretly a Forsworn escapee from the Nord purge and an agent of Madanach while he is in Cidhna Mine.
----
* AffablyEvil: When you track back to him, he congratulates you for your success, answers every question you ask, then politely informs you he can't let you get out alive.
* HeKnowsTooMuch: Tries to pull this on you, and is implied to have done it many times before.
* IgnoredEpiphany: His journal reveals that he genuinely feels guilt for sending so many young men to their deaths in the terrorist acts he accomplishes under Madanach's orders, but he apparently thinks he has gone too far to stop now.
* JustFollowingOrders: His reasoning for handing out Madanach's orders and sending people to their deaths.
--> '''Nepos:''' I don't know how, but he lives. I get his messages, and I hand out his orders without question.
* SunkCostFallacy: He knows he's wasted time, money, and lives on Madanach's rebellion, but he says that that isn't a reason to stop. He tries to explain that to stop now would be a bigger waste; see the above IgnoredEpiphany. The Dragonborn will almost certainly kill him for it.
* UnderestimatingBadassery: He clearly underestimates the Dragonborn.
* UndyingLoyalty: [[spoiler:He hasn't seen Madanach in decades, but he still calls him his king and carries out all his orders without question. It is rather disconcerting hearing him talk about his master and gives you an idea just how fanatical the Forsworn are. He even lampshades it himself.]]
[[/folder]]
[[folder:Raerek]]
->'''Voiced by:''' George Coe (English)[[note]]'''Other Languages''':Alexey Mikhailov (Russian)[[/note]]
Jarl Igmund's steward is also his uncle.
----
* {{Blackmail}}: He is secretly a Talos worshiper. If you join the Stormcloak war effort, you will be sent to blackmail him with this information and obtain some valuable intel.
* CoolOldGuy
* HypercompetentSidekick: Far more competent than Igmund himself. His concerns regarding the Silver-Blood family in particular are completely justified.
[[/folder]]
[[folder:Thonar Silver-Blood]]
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/thonar_silver-blood_6597.png]]
->'''Voiced by:''' Christian Svensson (English)[[note]]'''Other Languages''':Alexander Taragin (Russian)[[/note]]
A member of the corrupt Silver-Blood family who runs Markarth's Treasury House.
----
* ArcVillain: Of the short Forsworn questline consisting of the "Forsworn Conspiracy" and [[spoiler:"No One Escapes Cidhna Mine"]] quests.
* ArsonMurderAndJaywalking: He mentions that he used Madanach to get rid of "competitors, agents, idiots".
* AssholeVictim: [[spoiler:If you side with the Forsworn during "No One Escapes Cidhna Mine," he'll show up personally with a contingent of guards to confront the escapees. Given that the Forsworn and the guards at his back are all much more durable than he is and that [[TooDumbToLive he stands right at the front]], he'll almost certainly be the first to die, with no sympathy spared.]]
* BigBadDuumvirate: With his brother, Thongvor. Thonar runs the family business and Thongvar concentrates on politics.
* CorruptCorporateExecutive: As far as he's concerned, hiring mercenaries to hound his competitors and forcing criminals to mine for him for the rest of their lives is perfectly fine if he gets more silver out of it.
* {{Jerkass}}: He doesn't try to put on any pretense of being likable or caring about anything other than money.
* KarmaHoudini: [[spoiler:A possible outcome of the Forsworn questline. The player can kill Madanach, after which Thonar will thank and pardon you, but still continue with his corrupt activities.]] Still, not a complete Houdini with the KickTheSonOfABitch aspect taken into account. That being said, [[spoiler:he immediately loses his essential status at the end of the mission and he greets you in a place with no guards. You can immediately go into sneak mode and kill him with a handful of arrows before the guards notice.]]
* KarmicDeath: [[spoiler:A possible outcome of the Forsworn questline. The player can ally with Madanach and help him escape, after which they and the other prisoners attack and (probably) kill Thonar. He gets slain by the people he tried to seal away.]]
* KickTheSonOfABitch: He loses his wife in a Forsworn attack on his own treasury. Even if you choose the sympathetic "I'm sorry" response, he's savvy enough to know he's an asshole and doesn't believe you. You can also basically invoke the trope by telling him "You deserved this."
* LaserGuidedKarma: Of course, there's nothing stopping you from [[PayEvilUntoEvil murdering him]] after the quest is done, since he's no longer tagged as essential. A particularly delicious way is to enter stealth and shoot him in the back with a [[HoistByHisOwnPetard Forsworn arrow]], making it appear as if he was yet another victim in the string of assassinations carried out by the "Forsworn".
** You can also cast Frenzy on him, having the [[DirtyCop corrupt guards that do his bidding]] kill him, instead.
** If you take his route out of Cidhna Mine (killing the Forsworn present and escaping), then he conveniently becomes a connection to you. A connection you can sacrifice to empower the Ebony Blade. Possibly one of the few times a player will feel glee at hearing "Excellent work, my child~".
* MealTicket: To his wife, Betrid, who proudly boasts of being a GoldDigger.
* SmugSnake: Much like Maven Black-Briar, and admittedly it's not entirely unreasonable as he's been keeping up a rather impressive operation with only a ''very'' few key players knowing (unlike Maven, who is rather open and direct about who's really in charge of Riften) for twenty years now. It's entirely probable that even his brother doesn't know what he's been doing. Thonar believes he has fully cowed Madanach and has the Forsworn completely under his thumb: even Madanach admits it wasn't until around the time of "The Forsworn Conspiracy" that the Forsworn had finally built up the resources to finally make their move against him. Thonar is later brutally proven wrong when Forsworn agents in his own house murder his wife and try to kill him too.
* TrophyWife: Probably Betrid; she looks to be younger than him by a fair bit. Despite this, he seems genuinely grief-stricken by her death.
[[/folder]]
[[folder:Red Eagle]]
A famous Reachman hero from back when the Reach wasn't controlled by the Nords. He led the Reachmen's resistance against the Empire when they invaded Tamriel, and was the first Briarheart.
----
* TheChosenOne: A weird subversion; he was supposed to become this according to a prophecy, which stated he would unite the ten kings ruling the Reach. However, [[OutsideContextProblem the Empire]] arrived and invaded the Reach, killing or bribing the ten kings and ruining all his chances to fulfill the prophecy.
* CoolSword: Red Eagle's Fury (or Red Eagle's Bane in its true form), his weapon, also serves as the key to his tomb.
* DealWithTheDevil: He made one with a Hagraven; in exchange for sacrificing his heart, his will, and his humanity, he gained incredible powers and became a pitiless spirit of vengeance. It was this deal that inspired the Briarheart.
* FlamingSword: Regardless of which version of the sword you have on you, it has a fire damage enchantment on it. [[spoiler:When you fight him, he's packing a fire-enchanted {{BFS}}.]]
* FullFrontalAssault: It was said that he made his LastStand "robed in nothing but his righteous fury".
* GameplayAndStorySegregation: [[spoiler:He appears as a regular Draugr boss in-game - complete with [[MakeMeWannaShout dragon Shouts]] - despite his backstory having nothing to do with the Dragon Cult. At high levels, he may even spawn as a Dragon Priest, which is even worse]].
* MeaningfulName: His birth name, Faolan, is a mix of this and LineOfSightName. It translates as 'red eagle,' and according to ''The Legend of Red Eagle,'' he was named for the cry of an eagle that was heard when he was born and the fact that it was autumn and the trees were covered in red leaves.
* LastStand: As mentioned above, he confronted the Imperial Legion on his own with nothing but his sword in the final battle, and managed to slaughter a thousand of them before dying.
* OneManArmy: While alive, he managed to kick the Imperial Legion out of the Reach, and even though they came back and eventually defeated him, he managed to slaughter a thousand enemies before dying.
* TheParagon: Seen as this by the Forsworn.
[[/folder]]
!People of The Rift
The Rift is in the southeastern corner of the province, and features a massive plateau with a perpetually autumnal aspen forest. Steep cliffs and mountains seperate it from the rest of the world and the rich soil and temperate climate allow good farming and fishing which sustains the hold's strong economy. Its capital is the crime-ridden Riften, home of the provincial chapter of the Thieves' Guild; notable features of the city include the central market square, the Black-Briar Meadery, and a labyrinth of sewers used as a refuge by the impoverished and outlawed known as the Ratway. Its banner is a pair of crossed swords on a purple background. Its Jarl is the Stormcloak-aligned Laila Law-Giver... supposedly, as in truth the amount of influence she actually has over the goings-on of her hold is debatable.
[[folder:Brand-Shei (Brandyl Telvanni)]]
[[quoteright:259:https://static.tvtropes.org/pmwiki/pub/images/brend-shei_4027.png]]
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
One of the merchants in Riften marketplace. Seemingly the first target of the Thieves' Guild (though you can [[GuideDangIt fail it on purpose]]).
----
* AerithAndBob: You can comment on him having weird name for a Dark Elf, though there is a very good reason for it.
%%* DeadpanSnarker
* GameplayAndStorySegregation: A walking example if the ''Dragonborn'' DLC has been installed. [[spoiler:He's one of the last surviving members of House Telvanni. If the Dragonborn completes Master Neloth's quests, they are made an honorary member of the same house. Unfortunately, there's no option at any point to tell Brand-Shei about this, or make any sort of offer to introduce him to Neloth.]] Even without the ''Dragonborn'' DLC, [[spoiler:Brelyna Maryon of the College of Winterhold is also a member of House Telvanni, and given that she's a potential spouse, it's possible for the Dragonborn themselves to be a member of House Telvanni by marriage.]]
** In the first quest for the ThievesGuild questline, you are told that framing him would only put him in jail for a few days - but Bethesda never programmed a time frame for him to be released so he'll stay in prison indefinitely. However, you can subvert sending him to jail in the first place by simply dropping the ring you are asked to plant on him. You can then tell your guild contact that you "lost it;" naturally, he assumes you were pickpocketed like a chump.
* GoodParents: He was raised by a kindly Argonian couple. Just so we're clear, this is the Dunmer and Argonians we're talking about -- two races known for [[FantasticRacism their animosity toward each other]].[[labelnote:Context]]In the backstory, the Dunmer enslaved the Argonians; following the events of ''Morrowind'' and ''Oblivion'', the Argonians revolted and took over much of the Dunmer's homeland.[[/labelnote]] This makes Brand-Shei's adoptive parents one of the best examples of this trope ''ever''.
* HappilyAdopted: His backstory.
* NiceGuy: Snarks aside, he easily is one of the nicest merchants in Riften, especially compared to [[JerkAss Grelka]]. He politely salutes you whenever you pass close to his shop, gladly explains his origins to you, and is very grateful when you help him recover a clue about said origins.
-->'''Brand-Shei:''' I really appreciate what you've done for me. I'll never forget it.
* OrphansPlotTrinket: The journal you can find for him.
* RaisedByNatives: Raised by Argonians.
* SecretLegacy: He's actually one of last surviving members of House Telvanni.
* SnarkToSnarkCombat: With Brynjolf in the starting Thieves' Guild quest.
* VideoGameCaringPotential: The first Thieves' Guild mission has you frame him for stealing, which leaves him in jail for the rest of the game. But if you prefer, you can drop the ring that you were supposed to place on him; he never gets arrested, and you still get into the guild.
[[/folder]]
[[folder:Chief Yamarz]]
[[quoteright:263:https://static.tvtropes.org/pmwiki/pub/images/chiefyamarz_8011.jpg]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
Chieftain of the Orcs at Largashbur. His tribe has recently been besieged by giants sensing weakness in them, and they worry that Malacath has turned his sight from them.
----
* AssholeVictim: He either dies when he foolishly tries to fight the giant leader himself or does so when he tries to kill the Dragonborn to cover up the truth. Either way, he certainly had it coming.
* AsskickingLeadsToLeadership: As per usual with orcs, the chieftain proves he's worthy of his position by being a great warrior. The problem for this particular tribe is that Yamarz very, very much isn't.
* BoisterousWeakling: He talks a big game and if you make him fight the giant leader himself, he claims that it'll only take a second. [[MegatonPunch He's not wrong about that last part.]]
* CurbStompBattle: If you talk him into fighting the leader of the giants himself, he's summarily crushed.
* DirtyCoward: In very sharp contrast to most Orcs. When challenged to defeat the leader of the giants by Malacath, he immediately demands your help in the task; since he was only told to kill the leader, he wants you to kill the rest. On the trip through the cave to said leader, he pointedly flees from the giants, and once you actually get to the leader, he tries to bribe you to kill it and let him take the credit.
* JerkAss: Even ''before'' you learn he is a DirtyCoward and an UngratefulBastard, you will most likely already find him unsympathetic due to him being rude and xenophobic toward you.
* NeverSpeakIllOfTheDead: The player has the option of telling his tribe that he faced his death with honor and courage. However, even if they do this, Malacath will speak up and tell them the truth: that Yamarz was "a coward and a weakling."
* NoTrueScotsman: He will express this opinion toward an Orc Dragonborn, whom he will call a "filthy city Orc". Ironically enough, this trope is what Malacath thinks of ''him''.
-->'''Malacath:''' You don't deserve to call yourself an Orc! You're weak, you're small, and you're an embarrassment!
* TooDumbToLive: Besides the fact that he tries to off you after you just killed the giant he was too cowardly to face himself, does he really think he can put one over on a ''Daedric Prince'' who cursed his tribe in the first place because he knew Yamarz was a wimp?
* UngratefulBastard: Even though you make efforts to help him and his tribe to get rid of their curse, not only does he keep acting rude toward you all along, but he also tries to pull a YouHaveOutlivedYourUsefulness on you.
* YouHaveOutlivedYourUsefulness: If you agree to kill the Giant for him, he will try to kill you immediately after you are done to ensure you won't tell the truth.
[[/folder]]
[[folder:Froki Whetted-Blade]]
->'''Voiced by:''' Creator/{{Jim Cummings|1952}} (English)[[note]]'''Other Languages''':Alexey Kuznetsov (Russian)[[/note]]
An elderly hunter who worships the old Nordic goddess Kyne. Notable for being the grandfather of Haming, the child Hadvar rescues during Alduin's attack on Helgen, who lives with him now.
----
* GreatWhiteHunter: For religious reasons, out of respect for Kyne's animals.
* GrumpyOldMan: Stemming from how city Nords now worship the Nine Divines, which he believes are "stolen idols" and watered down versions of the Nordic pantheon.
* TheMissionary: Judging by his reaction when he first sees you, he really does not like these.
* OutlivingOnesOffspring: His son, Haming's father, is killed during the dragon attack in the prologue.
* ScrewPolitenessIAmASenior: Upon seeing you, he insults you, believing you have come to tell him about the Nine Divines. He warms up if you tell him you don't believe in the Divines.
[[/folder]]
[[folder:Grelka]]
[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/grelka2.png]]
->'''Voiced by:''' Creator/AprilStewart (English)[[note]]'''Other Languages''':Inna Koroleva (Russian)[[/note]]
A rather unlikable Nord armor merchant working in the Riften marketplace.
----
* FantasticRacism: If you visit Haelga's Bunkhouse while she is there, you can hear a conversation in which she insults Madesi and clearly expresses her dislike of Argonians.
** GameplayAndStorySegregation: Nothing is stopping you from marrying her as an Argonian in the Special Edition, though.
* JerkAss: Basically tells you to just buy something or leave whenever you try to engage conversation with her. Also, see FantasticRacism above.
* MissingSecret: Looking in the game's code reveals that Grelka was intended to be a potential spouse; but because she doesn't offer any quests, it's impossible to raise her disposition towards you and she never becomes available for marriage, barring mods or using console commands to make her like you.
* ScrewThisImOuttaHere: This is her motivation; she wants to get as much money as possible so she can leave Skyrim. Considering the country is in the middle of a Civil War, dragons are coming, and she lives in a WretchedHive to boot, you can hardly blame her. [[GameplayAndStorySegregation However, no matter how much gold you personally spend at her stall, she never actually leaves, nor does fixing any of those things lessen her desire to go.]]
[[/folder]]
[[folder:Grelod the Kind]]
[[quoteright:209:https://static.tvtropes.org/pmwiki/pub/images/20120123125459grelod_the_kind_7436.png]]
->'''Voiced by:''' Diane Michelle (English)[[note]]'''Other Languages''':Marina Bakina (Russian)[[/note]]
Manager of Honorhall Orphanage and the target of Aventus Arentino's Black Sacrament.
----
* AndThereWasMuchRejoicing: The reaction to her death.
** With one notable exception: Constance Michel, who never endorsed Grelod's cruelty but defended Grelod, saying she's old and has no other life. Constance's reaction to Grelod's death is to panic at the thought of someone being murdered in cold blood, but everyone ''else'' engages in much rejoicing.
** Played with via the Hold Guards. Those outside of Riften, who didn't know Grelod personally, consider the news to be that of the tragic murder of an elderly woman. Hold Guards ''inside'' Riften, however, consider her such an AssholeVictim that they don't bother to arrest you, even if they see you leave the orphanage on the day she was killed.
* AssholeVictim: When she's killed, the children ''cheer'', and her more kind-hearted assistant is more shocked by how blatant and abrupt the murder was than by the fact that it happened at all. You don't even get a bounty for killing her and everybody in town just rolls with it, because everyone agrees that she was a horrible person. Considering [[WretchedHive what Riften is like]], this says a ''lot'' about her.
** This even extends into Astrid's opinion of her, since she outright says that the "old crone had it coming".
* ChildHater: To put it mildly. When you visit the orphanage for the first time, she's in the middle of telling the children that she'll never let them be adopted and if they don't work hard enough, they'll get an ''extra'' beating. Then she demands that they tell her they love her. She even has a cell in the orphanage with shackles on the wall.
* DefiantToTheEnd: To give her credit, she can face her death apathetically and fearlessly if the Dragonborn tells her that they are part of the ''Dark Brotherhood'' or saying they are here on [[GiveMyRegardsInTheNextWorld Arentino's behest]].
* EvilOldFolks: Her treatment of the children at her orphanage should be proof enough. Even the Riften guards think so, and will let you off the hook for killing her simply because they agree that she had it coming.
* EvilOrphanageLady: To an extreme: starving and beating children, locking them in shackles, constantly telling them how worthless they are, refusing to let anyone adopt them, [[InsaneTrollLogic complaining that nobody's adopting them...]]
* {{Expy}}: Shows similarities to Miss Hannigan from ''Theatre/{{Annie}}''.
* FantasticRacism: She carries a book titled ''The Pig Children,'' which is all about how horrible Orcs are.
* HateSink: The first thing you hear when you enter the orphanage is her warning the kids that if they shirk their chores, they'll get an ''extra'' beating. She is obviously designed to be a cruel, hateful, awful creature, so you can kill her without feeling a shred of remorse.
* IllPretendIDidntHearThat: Some of the guards in Riften are happy to tell you that they saw you walk out of the orphanage on the day she was murdered, but won't arrest you for it. Yes, even if you walk up to her in full view of the children and breath fire in her face using a Shout! (One of the guards will even call you a Greybeard for it.)
* IronicNickname: She's called "the Kind", but is anything but. Even adults know that it's a complete lie.
* {{Jerkass}}: If spending your days verbally and physically abusing children doesn't make you this, then what does?
* KarmicDeath: One of the ways to kill her is to use a fear spell to chase her out of the orphanage. There, Edda the beggar will, suddenly, kill her instead. The only explanation for this is the possibility that Edda grew up in Grelod's [[SarcasmMode "care"]] before being thrown out into the streets of Riften.
** Although this is likely just a coincidence caused by the game mechanics: befriended [=NPCs=] tend to assist the Dragonborn in combat and beggars such as Edda were the easiest to befriend (you just need to give them a septim once).
* OneHitPointWonder: Since she's an old lady, she's not exactly tough. Grelod is so weak that the first word of the Unrelenting Force shout, which doesn't do any damage and just pushes your enemy back a bit, kills her outright.
* PaperTiger: She's shamelessly abrasive to anyone who has the misfortune of speaking to her, and she physically abuses the children in her care. She also has the lowest amount of health and will die in one strike.
[[/folder]]
[[folder:Haelga]]
[[quoteright:216:https://static.tvtropes.org/pmwiki/pub/images/haelga_6109.png]]
->'''Voiced by:''' Susan Eisenburg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
The owner of the bunkhouse in Riften, which houses many of the city's residents.
----
* {{Expy}}: Of Mirabelle Monet, a rude innkeeper from Anvil in ''Oblivion'' who also [[ReallyGetsAround really got around]].
* {{Jerkass}}: Even if you haven't done anything to make her dislike you, she will frequently tell you that you are ''not'' welcome in her Bunkhouse, since she only allows workers and not travelers or adventurers to be there. She is also mentioned to be abrasive toward her niece, Svana.
* JerkassHasAPoint: If you stick long enough in the Bunkhouse, you might hear a dialogue between her and Svana revealing that Svana is in a flirting relationship with Sibbi Black-Briar. Haelga tells her niece rather cynically that Sibbi just wants to sleep with her. While it's mean to say such a thing, considering [[TheCasanova what we know]] of [[TheSociopath Sibbi]], she is almost certainly right.
* KickTheSonOfABitch: One of the missions required to join the Thieves' Guild includes collecting money for protection from various persons in Riften, her included. You will most likely not feel sorry when coming for her.
* {{Noodle Implement}}s: Poking around her bed shows that she has shackles attached to the wall, which is kinky but not this trope. However, ''under'' the bed you'll find some leather straps and a ''horker tusk''. A letter from one of her lovers also mentions her [[SexGoddess prowess in bed]] while wearing Daedric boots, which begs the question not only of what their purpose is but also where she acquired them in the first place.
* PetTheDog: If you give her one of the brochures from the Temple of Mara while doing that small sidequest for the priestess, Haelga acknowledges that she's more into the teachings of Dibella (and boy is she ever); but she'll accept the brochure nonetheless and even promises to read it with some slight interest. It's pretty much the closest thing to a pleasant conversation you can have with her.
* ReallyGetsAround: Much to her niece's disgust. A sidequest even involves collecting "Marks of Dibella" from the various men she slept with recently. Mentions from said men include her doing it in the stables and an implication that she might have [[SlippingAMickey drugged one of them]] so she could sleep with him (though it's left ambiguous if he is telling the truth or not). According to overworld conversations, she's even interested in ''[[LizardFolk Madesi.]]''
[[/folder]]
[[folder:Hofgrir Horse-Crusher]]
->'''Voiced by:''' Popeye Vogelsang (English)[[note]]'''Other Languages''':Viktor Bakin (Russian)[[/note]]
Owner of the Riften Stables.
----
* DefeatMeansFriendship: You can brawl him, and after you defeat him, he becomes much friendlier and you can ride any of his horses for free.
* EmbarrassingNickname: It comes from a time when he was drunk and tried to ride a colt instead of a full-grown horse; he accidentally broke the colt's back. He has decided to no longer ride horses thanks to that.
[[/folder]]
[[folder:Ingun Black-Briar]]
[[quoteright:262:https://static.tvtropes.org/pmwiki/pub/images/ingun_8600.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
Daughter to [[TheDon Maven Black-Briar]] and part of the infamous family. She's easily the most personable of the bunch, but she still has her... issues.
----
* AffablyEvil: Aside from being a Black-Briar and an aspiring MasterPoisoner, Ingun is one of the most genuinely friendly people in Riften.
* TheApprentice: To Elgrim.
* DeathByIrony: The entire reason she likes alchemy - that the same ingredients that can be used to create, save or restore life can be used to kill or maim.
* DefectorFromDecadence: Double-subverted. While she bemoans her family's greed and decadence, it's because she feels that it's pointless, not because it's wrong. She feels that she was meant for more than they can offer. Considering her particular focus in alchemy, she could potentially be the ''most'' dangerous of them all.
* FetchQuest: She has one of the most long-spanning and exhausting fetch quests in the game, asking you to find 20 of each of three relatively rare alchemy ingredients - Nightshade, Deathbell, and Nirnroot. It's not so bad if you know where to look (Nightshade and Deathbell are plentiful in Morthal, and you can even raise them in your own gardens if you have ''Hearthfire'' installed), but still a lot harder than finding 20 Salt Piles would be. It's also worth noting that all three ingredients are used in deadly poisons...
* LikeFatherUnlikeSon: Ingun may share her appearance with Maven, but while Ingun is rather up-front about her more questionable quirks but is a decent person otherwise, Maven is just an asshole through and through.
* MadScientist: In the making.
* NiceGirl: Her creepier predilections aside, she is always very polite to you, pays well for your hard work, and even provides a renewable source of alchemy goods if you complete the quest, simply because of a sense of ''noblesse oblige''.
* NightmareFetishist: Her reasons for being interested in alchemy are... disturbing to say the least. She seems to have a thing for the morbid and macabre.
* StrongFamilyResemblance: She looks exactly like a young Maven. They even wear the same outfit, for Mara's sake.
* ToBeAMaster: Of alchemy.
* WellDoneDaughterGirl: Her other motivation. She wants to make her mother proud.
[[/folder]]
[[folder:Lu'ah Al-Skaven]]
A Redguard necromancer who has taken refuge in Ansilvund, the tomb of the legendary warriors Holgier and Fjori. She now plans to revive them and raise an army of Draugr to destroy both sides of the civil war.
----
* FlunkyBoss: She fights with Holgier and Fjori helping her. To win, you must defeat all three of them.
* FreudianExcuse: She's sworn vengeance against the Empire because her husband Saeel, an Imperial Legionaire, was killed during the Battle of the Red Ring.
* ILoveTheDead: Her biggest grief with the Empire is that they cremated her husband's remains instead of turning them over to her, so she couldn't reanimate him like she wanted. She's settled for channeling his spirit into Holgeir's decayed corpse instead.
* LoveMakesYouCrazy: Misses her dead husband and wants him back... and, being a necromancer, is entirely capable of doing just that, and then some.
* VillainHasAPoint: The reason why Lu'ah wants to cause this much death? Her husband died during the Thalmor siege on the Imperial City, and the Legion had his body cremated without her permission. She also sneers at the Stormcloaks since, while they talk big about overhrowing the Empire and its injustices, they did nothing to help Hammerfell in its own push for independence because it wasn't Skyrim's problem then. And while it is correct that the Civil War will lead to more death, it would be even worse if Lu'ah achieved her goal and caused both sides to be killed.
[[/folder]]
[[folder:Madesi]]
->'''Voiced by:''' Tim Blaney (English)[[note]]'''Other Languages''':Stanislav Strelkov (Russian)[[/note]]
An Argonian merchant who sells jewelry in Riften. The first quest to join the Thieves' Guild involves stealing one of his rings and framing Brand-Shei for it. He can also give the Dragonborn a quest to collect materials for his jewelry.
----
* NiceGuy: He's always polite and rewards you well for his quest. Really, he rivals Brand-Shei as one of the nicest people in Riften.
* UnwittingPawn: The very first Thieves Guild quest has you steal one of his rings and plant it on Brand-Shei in order to frame the latter and "teach him a lesson."
[[/folder]]
[[folder:Maramal]]
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
A Redguard Priest in charge of the Temple of Mara in Riften. He is the one selling Amulets of Mara and arranging weddings, including, potentially, the Dragonborn's.
----
* BabiesEverAfter: According to dialogue you can overhear, his wife is pregnant with their first child.
* HappilyMarried: To Dinya Balu, one of the priestesses in the Temple.
* InterspeciesRomance: His wife is a Dark Elf.
* SillyRabbitIdealismIsForKids: This usually is how most people in Riften react to his preaching. Obviously, it's not easy being the priest for a Divinity of Love in a WretchedHive.
[[/folder]]
[[folder:Maul]]
->'''Voiced by:''' Popeye Vogelsang (English)[[note]]'''Other Languages''':Viktor Bakin (Russian)[[/note]]
Right-hand man of Maven Black-Briar and her primary enforcer on the street. His brother, Dirge, is the bouncer for the Ragged Flagon. Should Maven be named Jarl, Maul becomes her housecarl.
----
* ArmsAndArmorThemeNaming: "Maul" is more likely a nickname, or maybe a self-selected appellation, but he's still named after a weapon.
* TheDragon: To Maven Black-Briar.
* NamesToRunAwayFromReallyFast: To maul is to wound by scratching and tearing. ''A'' maul is basically [[DropTheHammer a big ass hammer]].
[[/folder]]
[[folder:Romlyn Dreth]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/romlyndreth.png]]
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
A Dark Elf working at the Black-Briar Meadery, who secretly steals mead to sell illegally in his own business.
----
* BlatantLies: "The Dreth family doesn't steal, Indaryn." Not only was his ancestor most likely a criminal, but he himself is smuggling Black-Briar mead to sell it cheaper and make profit for himself.
* ContinuityNod: He is a descendant of Valen Dreth, the JerkAss Dark Elf from the beginning of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''. One of his conversations with innkeeper Keerava involves him narrating an exaggerated tale of his ancestor during the Oblivion Crisis.
* DenyingTheDeadParentsSins: Possibly; ''Oblivion'' clearly shows his ancestor Valen was a jerk and most likely a criminal, but Romlyn still insists that "The Dreth family doesn't steal" and delivers ridiculous stories portraying Valen as a hero. Either he really is oblivious to his ancestor’s real past, or he is in denial about it.
* LovableRogue: Especially compared to his ancestor. He ''is'' stealing mead and selling it on the black market, yes, but [[KickTheSonOfABitch the people he is stealing it from are far from sympathetic]], and if you help him in his business without denouncing him, he will prove pretty grateful, to the point he becomes available for marriage.
[[/folder]]
[[folder:Shadr]]
->'''Voiced by:''' Creator/JasonMarsden (English)[[note]]'''Other Languages''':Anton Kolesnikov (Russian)[[/note]]
A stable worker in Riften and an apprentice of Hofgrir Horse-Crusher. He gets scammed by Sapphire and fears for his life because of it.
----
* EntertaininglyWrong: He assumes his life is in danger because he owes money to the Thieves' Guild and has no way to make that payment. This would be logical, except he doesn't know that the guild has strict rules against its members killing people except as a last resort.
* InterspeciesRomance: Listening in on his marketplace interactions reveals that he has an attraction to Marise Aravel the Dunmer food merchant, as he will invite her for a drink at the Bee and Barb and is saving up for a trinket from Madesi. Whether or not she's aware is unknown, although another dialogue implies she reciprocates it and she's certainly not opposed to the idea of getting that drink. She has a conversation with Dinya Balu about whether Mara would approve of her marrying someone who isn't a Dunmer. Dinya replies that Mara approves of any love.
* MayflyDecemberRomance: Given that he's a young Redguard, probably in his 20s, and Marise is a white-haired Dunmer, she's likely at least a couple hundred years his senior.
[[/folder]]
[[folder:Sibbi Black-Briar]]
[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/sibbi_black-briar_9390.png]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
One of Maven Black-Briar's sons. Considered by Mjoll the Lioness to be the worst member of the family. Currently incarcerated in Riften Jail because even his mother got sick of his out-of-control nature.
----
* TheCasanova: Makes it clear to the Dragonborn, when the latter visits, that he's out to get all the women he can get his hands on - this is effectively what landed him in jail. He even flirts with a female Dragonborn.
* ConMan: Sold Louis Letrush a horse that actually belongs to the whole Black-Briar family.
* HairTriggerTemper: Maven had him jailed for eight months just so she wouldn't have to deal with this for a while. Apparently, murdering a guy in public was the final straw for her.
* ItsAllAboutMe: His dialogue consists entirely of him whining about his predicament. He honestly believes his fiancee was wrong to be offended by his infidelity. He also blames her for his current incarceration (she confided in her brother about Sibbi's infidelity, angry brother confronted Sibbi, Sibbi ''stabbed her brother to death'' and got jail time for it, and he blames ''her'') and wants her dead for it.
* {{Jerkass}}: Mjoll will tell you that he's the worst Black-Briar. Considering what the Black-Briar family is like, that is saying something.
* KarmaHoudini: Averted; where the rest of his family is tagged essential, you only need to wait until you're through with the quest to steal Frost before you can kill him.
* LuxuryPrisonSuite: Sibbi gets all of the comforts of home in his cell during his eight month incarceration for ''murder''. And the only reason he was imprisoned at all was because Maven thought he needed to cool off. [[UngratefulBastard Sibbi still complains.]]
* TheSociopath: Sibbi has a hugely inflated opinion of himself and no regard for the thoughts and feelings of anyone else. He's not as superficially affable as most examples, but otherwise fits the description like a glove.
* UngratefulBastard: Thinks his mother's being too harsh with him by giving him a long overdue time-out when he ought to be grateful he's not getting a worse punishment for murdering someone.
[[/folder]]
[[folder:Clan Snow-Shod]]
->'''Voiced by:''' Creator/{{Jim Cummings|1952}} (Vulwulf); Martina Lotun (Nura); Paul Ganus (Unmid); Christian Svensson (Asgeir) (English)[[note]]'''Other Languages''':Denis Shvedov (Vulwulf); Tatyana Shitova (Nura); Artyom Kretov (Unmid); Alexander Taragin (Asgeir) (Russian)[[/note]]
A Nord upper-class family living in Riften. Notable for being outspoken Stormcloak supporters. The family consists of Patriarch Vulwulf, his wife Nura, a priestess of Talos, and their sons Unmid and Asgeir, the former of which serves as Jarl Laila's housecarl. They also had a daughter named Lilja, who joined the Stormcloak forces and was killed in action.
----
* TheDutifulSon: Asgeir ''wants'' to be one; unfortunately, Vulwulf disapproves immensely of his Imperial contacts, what with the ongoing civil war..
* FatherIDontWantToFight: Asgeir aspires to become a businessman, has made some influential Imperial contacts, and is due to marry the Emperor's first cousin. Vulwulf is immensely disappointed in him.
* GrumpyOldMan: Vulwulf is constantly grouchy, especially in affairs related to the Empire.
* HonestCorporateExecutive: Both Vulwulf and Asgeir, who apparently have [[HorribleJudgeOfCharacter no idea]] about their partner [[DevilInPlainSight Maven Black-Briar's]] business practices.
* IWantGrandkids: Nura, as seen at her son's wedding:
-->'''Nura Snow-Shod:''' Vittoria may be pretty, but does she have the right hips for the job? I want grandchildren, and lots of them.
* InterspeciesRomance: Unmid, who is apparently sleeping with Jarl Laila's Bosmeri steward Anuriel. You can occasionally overhear them talking about their "special weapon training."
* LetHerGrowUpDear: Nura occasionally tries to mediate this way between her husband and her son Asgeir.
* ObnoxiousInLaws: Vulwulf, whom you can find bickering about politics even at his son's wedding with his daughter-in-law's (equally obnoxious) mother. Nura, by contrast, tries her best to invert this.
* OutlivingOnesOffspring: And they're bitter about it.
* RainbowPimpGear: Unmid may be a powerful warrior, but his fashion sense is certainly rather odd. That elven armor would look garish even without the red mohawk or the purple face paint.
* RightForTheWrongReasons: Right after [[spoiler:assassinating Vittoria Vici for the Dark Brotherhood]], Vulwulf will cry foul that the whole thing has to be an Imperial plot to discredit the Stormcloaks. Obviously he's only saying this because he reflexively blames the "damned Imperials" for everything and wants to exonerate his own side, but he's not far off the mark: [[spoiler:The assassination was schemed by an Imperial Elder Council member (well, technically a Breton, but one with deep roots in Cyrodiil) as the first step of a larger, more sinister plan, and part of it hinges on Vittoria's death being blamed on the Stormcloaks]].
* ShootTheMedicFirst: What apparently happened to Lilja. She wasn't a combatant, but a healer, seeing as she was trained as a priestess of Talos by her mother.
* VideoGameCrueltyPotential: During the Dark Brotherhood questline, most of the family will show up for Asgeir's wedding to Vittoria Vici - the same one where you're supposed to assassinate the bride. Assassinating the groom as well is, of course, completely up to the player, and will likely result in a brawl that gets all of them killed.
* WellDoneSonGuy: Asgeir again.
[[/folder]]
[[folder:Wylandriah]]
[[quoteright:207:https://static.tvtropes.org/pmwiki/pub/images/wylandriah_3728.png]]
->'''Voiced by:''' Colleen Delaney (English)[[note]]'''Other Languages''':Maria Ovchinnikova (Russian)[[/note]]
Court mage for The Rift, and perennially scatter-brained.
----
* AbsentMindedProfessor: If her rambling at you for two minutes in MagiBabble wasn't indication enough, she'll send you out to find some experiment materials she misplaced. In three different cities. When you return them, of course, she's completely forgotten she sent you out to find them or that she lost them in the first place, but she's grateful and rewards you all the same.
* {{Cloudcuckoolander}}: The College of Winterhold treasures her correspondence letters, which are apparently complete and utter nonsense; she once requested a sample of ''the Heart of Lorkhan''. She blithely asked them to give her the heart of the dead creator-god which may or may not be responsible for the vanishing of the Dwemer, and who definitely disappeared himself centuries ago. However, in the letter that mentions the Heart of Lorkhan sample, another mention is made of her requesting "[[RightForTheWrongReasons greenmote]]," a mind-altering and potentially lethal drug found only in the Shivering Isles, but which the senders take to refer to "[[YouDontWantToCatchThis greenspore]]", a dementia-inducing disease found only in fish.
* TheCuckoolanderWasRight: Turns out that there actually is a working model of the Heart of Lorkhan in the College - namely, Arniel's warped soul gem. However, since no one else in the College is aware of this fact, it's presumably some sort of lucky guess on her part.
* CourtMage: For Riften.
* ObfuscatingStupidity: Implied. The guide says she acts this way so people will leave her alone. In-game, she's awfully clear and concise when telling [[AbhorrentAdmirer Hemming Black-Briar]] to stop harassing her.
[[/folder]]
[[folder:Wyndelius Gatharian]]
[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/wyndelius_gatharian.png]]
A Dunmer who came to Ivarstead with the intention to find the treasure in Shroud Hearth Barrow, and disappeared soon before the place was found out to be haunted. Or so it seems; in truth, he is himself posing as a ghost to scare away the villagers so he can keep searching in peace.
----
* AccidentalTruth: While Shroud Hearth Barrow doesn't have ghosts (or at least [[MaybeMagicMaybeMundane doesn't appear to]]), it ''does'' have restless dead guarding it in the form of the usual Draugr; they just happen to be in areas Wyndelius couldn't reach.
* BecomingTheMask: Thanks to his SanitySlippage, he ended up believing he really ''was'' a ghost guarding the Barrow.
* GraveRobbing: Originally came to steal treasures inside the Barrow. By the time you meet him, he's switched to keeping other potential grave-robbers out.
* {{Irony}}: The Sapphire Claw, the search for which apparently drove him mad because he couldn't find it, actually was owned by ''the very innkeeper he was trying to scare away''. To add insult to injury, when you do get to the Barrow's treasure room, you find out it has a secret entrance which opens... the back wall of Wyndelius' lab. There was no way for him to access it, but he was practically sleeping ''right next to the treasure'' all along without realizing it.
* MythologyGag: Wyndelius' name is only one letter away from '''S'''yndelius Gatharian, a Dunmer mage and part of a hapless adventuring party that ventured into The Shivering Isles in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion's]]'' eponymous expansion. Like his apparent descendant, Syndelius can (depending on the players' choice) be driven into a maniacal, obsessive search for a key that will unlock untold riches. Likewise, Syndelius' partner Grommok can (again depending on your choices) be made to believe that he has become a living ghost, also not unlike Wyndelius.
* MaybeMagicMaybeMundane: It isn't clear if his SanitySlippage was caused by a side effect of his potion, a combination of despair from failing and isolation, or actual ghosts tormenting him. Or maybe two or all three.
* SanitySlippage: As revealed by his journal, he started out merely as a ConMan posing as a ghost to scare away villagers. As he kept searching in vain for the Sapphire Claw needed to access the lower chambers of the Barrow, however, he gradually lost his sanity, until he started ''really'' believing he was a ghost guarding the place. This arguably makes fighting him to the death a MercyKill.
* ScoobyDooHoax: He is using an alchemical potion of his invention to make himself glow like a ghost, allowing him to scare away villagers so he can keep searching for a treasure.
[[/folder]]
!People of Whiterun Hold
Whiterun Hold is centrally located, with an expansive sub-arctic tundra. The hold is bordered by two major rivers to the north and south and thus the land is well-suited to farming; there are many villages and farmsteads in Whiterun Hold and the roads are well-maintained. Its capital shares its name, and the town's central location, stone walls, rich history and status as a booming trade hub all make it a strategically vital possession for both sides in the civil war. Its banner is a stylized horse head on a yellow background. Its Jarl is the (very tangentially) Imperial-aligned Balgruuf the Greater, a direct descendent of King Olaf One-Eye and admirer of the Greybeards.
[[folder:Alvor, Sigrid, and Dorthe]]
->'''Voiced by:''' Creator/MichaelJGough (Alvor); Colleen Delaney (Sigrid); Harley Graham (Dorthe) (English)[[note]]'''Other Languages''':Denis Shvedov (Alvor); Maria Ovchinnikova (Sigrid); Eliza Martirosova (Dorthe) (Russian)[[/note]]
A Riverwood family who runs the village smithy. The Legionnaire Hadvar is Alvor's nephew by blood.
----
* TheBlacksmith: Alvor is the town blacksmith, and since he is likely the first smith you come across, he is also likely the smith who gives you the Smithing tutorial.
* CoolUncle: Hadvar is clearly very fond of both Alvor and Sigrid, and they of him; Sigrid's first remark when she sees him is to say how worried they've been about him.
* DaddysGirl: To a degree with Dorthe. She much prefers being a junior apprentice to Alvor in the smithy than doing womanly chores with Sigrid.
-->"My father is Alvor, the blacksmith. I'm his assistant. I mean, apprentice."
* FairWeatherFriend: Defied by Alvor's speech, saying Nords are not fair-weather friends, and that the Stormcloaks are wrong for turning their back on the Empire because of its recent hardships.
* FamilyOfChoice: It's very possible to get an inheritance from Alvor if he dies in a dragon attack (he's likely to [[PapaWolf charge the dragon bare-handed if Riverwood is attacked]]).
* FeminineMotherTomboyishDaughter: Sigrid and Dorthe respectively. Dorthe spends most of her time helping her father at the forge and dreams of becoming a smith herself when she grows up - much to the chagrin of her mother, who keeps trying to push her into more "ladylike" interests like cooking, sewing, and gardening.
* GoodParents: Both are nurturing to their daughter Dorthe, but Dorthe seems to gravitate towards her father.
* HappilyMarried: Implied by Sigrid's preemptive rebuffing of a male Dragonborn, though her warning a female Dragonborn to stay away from Alvor makes her come across as a ClingyJealousGirl.
* MrExposition: Alvor gives an Imperial-biased one to the player concerning the Civil War, as well as a few other things.
* MyCountryRightOrWrong: Alvor has his grievances with the Empire, but as he states above, he believes [[NoTrueScotsman True Nords]] aren't just {{Fair Weather Friend}}s, and that the right thing to do is to stick together with the Empire.
* SacredHospitality: Somewhat. If you go with Hadvar, Alvor takes both his nephew and the PlayerCharacter into his home and offers some supplies and food for free. For the rest of the game, the higher level of [[RelationshipValues relationship]] makes many of his household stuff (under a certain coin value) available simply for the taking. However, unlike Gerdur, he does not give you a key and free rein to come and go within his house as you please. Still, since he's the village smith, going with Hadvar makes it much easier to get equipment upgrades early in the game than going with Ralof to his sister's family.
* {{Tomboy}}: Dorthe is turning into one, much to Alvor's delight (he wanted a son but sufficed with Dorthe), while Sigrid is concerned she isn't ladylike enough.
-->"Dorthe, listen to me. Your father and your friend may treat you like a boy, but you're not. Do you understand? So please. Be a girl. For me."
* UnreliableNarrator: Alvor never outright lies but as an Imperial supporter, he gives a very biased view of the Civil War, shifting most of the blame onto the Stormcloaks. For instance, his statement that secret Talos worship was common for years until those evil Stormcloaks started kicking up a storm and forced the Empire's hand conflicts with the fact that the Markarth incident (where the Empire promised Ulfric open Talos worship only to betray him afterwards) happened ''very'' shortly after the Great War.
* WomenAreWiser: Dorthe has a more sensible head on her shoulders than her friend Frodnar, and takes common sense to his prank plan to dress up his dog as a frostbite spider; either no one would believe it, or they'd kill the dog if they did.
* WantedAGenderConformingChild: Dorthe is enamored with her father Alvor and his profession of Blacksmithing. Her mother Sigrid is not thrilled with this.
* YeGoodeOldeDays: Defied as well. Alvor calls Ulfric's barbaric means of "succession" a hearkening back to the "bad old days".
[[/folder]]
[[folder:Amren]]
[[quoteright:231:https://static.tvtropes.org/pmwiki/pub/images/amren_4118.png]]
->'''Voiced by:''' Jon Curry (English)[[note]]'''Other Languages''':Alexander Matrosov (Russian)[[/note]]
A Redguard in the city of Whiterun, and a retired mercenary, who requests the Dragonborn's help in retrieving his family's ancestral sword.
----
* AncestralWeapon: He sends you on a quest to retrieve his family's sword.
* HappilyMarried: To Saffir, a Redguard woman.
* HonorBeforeReason: His wife thinks he is this because he values his father's sword so much that he intends to go take it back from thieves, risking his life in the process. However, his approach of the task is fairly reasonable, as he intends to recruit either mercenaries or members of the Companions to help him, and will agree to let you find it for him.
* LikeFatherUnlikeSon: Given that he's one of the nicer people in Whiterun, it might come as a surprise to learn that his daughter is ''[[BrattyHalfPint Braith]]'', although his own unwillingness to address his daughter's concerns are part of what makes Braith so unpleasant.
* NiceGuy: Virtually nothing you can say to him will annoy him, plus he's a good husband, though he's a mediocre parent.
* ParentalNeglect: While Amren is kind to his daughter, he also is dismissive of the problems she brings him, telling her to ask her mother instead. This begins an unwitting feedback loop, since Saffir sends her back to her father or just dismisses her because she [[{{Bookworm}} prefers to be reading above all else]]...
-->'''Saffir:''' I just want to go home and read.
** Amren does demonstrate some [[GoodParents good parenting]], when Braith asks if she could be his squire. He points out that he's not a knight and that it would be very dangerous for her if he brought her along to battle. He's better if Saffir has died; instead of telling Braith to ask her mother, he says he'll think on her problem with Lars.
* RetiredBadass: Amren used to be a mercenary, and will help improve your block and one-handed weaponry skills if you complete his quest. He'll also recommend you try mercenary work.
[[/folder]]
[[folder:Proventus Avenicci]]
[[quoteright:211:https://static.tvtropes.org/pmwiki/pub/images/250_proventus_avenicci_1217.jpg]]
->'''Voiced by:''' Creator/RichardEpcar (English)[[note]]'''Other Languages''':Alexander Komlev (Russian)[[/note]]
Imperial man, and Steward to Jarl Balgruuf. Doesn't get a lot of the Nordic culture.
----
* CommanderContrarian: May come across as this often. Example about how he's against sending troops to defend Riverwood against a real dragon for fear of provoking the Jarl of Falkreath and how he's expecting "a dagger in the back" from Ulfric despite Ulfric's by-the-book ultimatum.
* GoodParents: He's implied to be this, given how often his daughter asks if you've met him and boasts that he's the steward at Dragonsreach.
* InnocentlyInsensitive: Refers to the legend of the Dragonborn as "Nord nonsense." Hrongar chews him out for it, but Avenicci claims he meant no disrespect.
* JerkWithAHeartOfGold: He comes across as a bit stuck-up, but he's polite and does his best to help, as out of touch as he may be.
* PuppetKing: Puppet Adviser, anyway. Apparently, half the advice he gives the Jarl is actually from his daughter, or so she claims.
* RedOniBlueOni: In term of Jarl Balgruuf's advisers, he's the blue oni to Irileth and Hrongar's red.
[[/folder]]
[[folder:Danica Pure-Spring]]
[[quoteright:209:https://static.tvtropes.org/pmwiki/pub/images/danica_pure-spring_400.png]]
->'''Voiced by:''' Martina Lotun (English)[[note]]'''Other Languages''':Tatyana Shitova (Russian)[[/note]]
The high priestess in the Temple of Kynareth in Whiterun. However, due to the civil war and her eminent skill in Restoration magic, she's finding herself doing more healing than preaching lately.
----
* HealingHands: She's the Restoration magic master trainer.
* InHarmonyWithNature: Though she needs to be reminded of that if you [[spoiler:opt to replace the dead Gildergreen tree in Whiterun's forum with a new sapling]].
* NunTooHoly: Consoles Ahlam on the fact that her husband Nazeem is a total lout, noting on the bright side that, if the Stormcloaks ever decide to attack the city, he might get himself killed. [[spoiler:This can happen.]]
* WellIntentionedExtremist: Toned-down example, in that she doesn't seem to realize she is acting like one; in her quest, she asks you to use a Hagraven weapon to get a sample from the Eldergleam in order to revive the Gildergreen in Whiterun, apparently not realizing that [[spoiler:this involves hurting the Eldergleam and profaning a sanctuary of the very Goddess she is worshiping]]. Fortunately, there is another way to resolve the quest without doing this, and upon hearing your explanation, she very reasonably accepts it.
[[/folder]]
[[folder:Farengar Secret-Fire]]
[[quoteright:219:https://static.tvtropes.org/pmwiki/pub/images/farengar_secret-fire_647.jpg]]
[[caption-width-right:219:''"Come to Dragonsreach to discuss the recent hostilities, like the rest of the 'great warriors'?"'']]
->'''Voiced by:''' Christian Svensson (English)[[note]]'''Other Languages''':Alexander Taragin (Russian)[[/note]]
Court Mage for Whiterun. The first magical vendor you're likely to encounter, and involved in the initial main quest as pertaining to Whiterun. Fascinated with dragons.
----
* AbsentMindedProfessor: If you make your way to him before ever speaking to the Jarl of Whiterun, it's possible for you to point out something he forgot in his research like a Thunder Rune he's about to step into (provided that you have at least decent skill in that Magic).
* BadassBookworm: He is a scholar first and foremost, but that doesn't mean he cannot do tremendous damage with his magic. He is also of the opinion that the most dangerous weapon a person can have is their mind.
* BrutalHonesty: He is nothing if not honest when he explains to you why he needs your help - namely, going through a tomb full of bandits and Draugr to get a mysterious stone that might or might not be there.
* BullyingADragon: ''Literally''. [[spoiler:When Odahviing is first captured, he tries to get samples of blood and scales from the very unwilling and unhappy dragon. Odahviing then scares him off with a fire Shout.]]
* CourtMage: For Whiterun.
* EnragedByIdiocy: He is condescending and terse towards people he regards as intellectual idiots - which, being him, is anyone not pursuing scholarly affairs or incapable of magic. Case in point, if you try visiting him first in Dragonsreach before ever speaking to the Jarl like you're supposed to, he will irritably dismiss you as a waste of his time. If you have a decent level in Destruction, Enchanting, or Alchemy, however, you can make a remark that [[SomethingOnlyTheyWouldSay only another Mage would be able to reasonably make]], and he will realize that you're the real deal.
* ForScience: Farengar seems to be more interested in researching dragons for the research's own sake, rather than the urgently-desired "how to fight them" intel that the Jarl wants him to focus on. When [[spoiler:Odahviing]] is captured, he tries to take some samples for research. [[spoiler:The dragon ''[[KillItWithFire strenuously]]'' objects.]]
-->'''Irileth/Olfina:''' Farengar. Very bad idea. Even for you.
* InsufferableGenius: He can be rather supercilious at times, but most of it stems from bitterness that [[KlingonScientistsGetNoRespect Nordic culture distrusts magic]].
* KlingonScientistsGetNoRespect: Especially not from [[spoiler:angry dragons]]. He's also frustrated with people who are too closed-minded.
-->'''Farengar:''' One sure mark of a fool is to think anything outside of one's experience is impossible.
* NoSocialSkills: Farengar doesn't go out of his way to be condescending or dismissive, but it's clear that he's not good at the whole "social interaction" thing.
* ObliviousToLove: It's heavily implied that Arcadia, the owner of the Whiterun alchemy shop, has a crush on him, and he almost certainly isn't aware of it.
* SecretKeeper: [[spoiler:One of only two people aware of the Ebony Blade's existence in Dragonsreach's basement, the other being Jarl Balgruuf himself. He also may be aware that Delphine is one of the Blades, although this is not confirmed.]]
* SpeechImpediment: Has a very noticeable lisp.
[[/folder]]
[[folder:Hod, Gerdur, and Frodnar]]
->'''Voiced by:''' Creator/MichaelJGough (Hod); Martina Lotun (Gerdur); Reese C. Hartwig (Frodnar) (English)[[note]]'''Other Languages''':Denis Shvedov (Hod); Tatyana Shitova (Gerdur); Ivan Dakhnenko (Frodnar) (Russian)[[/note]]
A Riverwood family. Gerdur is the sister of Stormcloak soldier Ralof. She owns the town sawmill.
----
* ActionGirl: Subverted. Gerdur mentions that she's very proud of Ralof taking up the sword to free Skyrim and laments that she's gotten too old to fight herself.
* BrattyHalfPint: Frodnar shows shades of this, being rather bossy towards the player (no matter how intimidating the player can be) and coming up with plans to make his dog look like a frostbite spider (which Dorthe talks him out of doing, because it would either fail or get his dog killed by the adults of the town).
-->"You're new around here, so I'll go easy on ya, but don't get on my bad side."
* GoodParents: Both Hod and Gerdur are this to Frodnar.
* IOwnThisTown: Gerdur owns the sawmill, which is the main business of the town and the reason Riverwood exists, according to Alvor, and certainly his smithy gets most of its work from Gerdur's mill. In a subversion of the trope, though, Gerdur doesn't really use that influence over the village for anything in particular. If anything, Frodnar shows a more entitled attitude than she does (see BrattyHalfPint). She mostly just uses her position to provide employment to the rest of the town; Sven, Faendal and Alvor are all technically in her employ.
-->'''Gerdur:''' It's my mill... some folk think it's my town too, but it ain't. The Jarl of Whiterun owns both the land and the town; I just pay the taxes.
* LoyalAnimalCompanion: Frodnar has one in his dog Stump.
* ThePrankster: Frodnar, much to his friend Dorthe's displeasure, according to him. His father, however, approves of and encourages it.
-->"My friend Dorthe doesn't like my pranking. 'You're being mean, Frodnar!' So what if I am?"\\
"Get me mad, and I'll prank ya. And not a little. A lot."
* ReasonableAuthorityFigure: Balgruuf himself says that Gerdur is a pillar of the community. But Gerdur, being a firm Stormcloak supporter, doesn't care much for him.
* MsExposition: Gerdur gives a Stormcloak-biased one to the player concerning the Civil war, amongst other things.
[[/folder]]
[[folder:Clans Gray-Mane and Battle-Born]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/graymanevsbattleborn.png]]
The two major families of Whiterun driven into a grim rivalry when they took opposite sides of the war, Battle-Born with the Empire and Gray-Mane with the Stormcloaks. Tropes specific to Vignar Gray-Mane can be found on the Characters/SkyrimCivilWar page, and tropes specific to Eorlund Gray-mane can be found on the Characters/SkyrimFactions page.
----
* AwfulTruth: The truth about the disappearance of Thorald Gray-Mane. [[spoiler:He [[FateWorseThanDeath was taken prisoner by the Thalmor]]. If you ask Idolaf Battle-Born about the matter directly, he says this is why he refuses to tell Fralia what happened to her son.]]
* BadassFamily:
** Clan Gray-Mane has the UltimateBlacksmith, a former Companion member, and one man all too eager to launch a three-man raid (four if you come) on a Thalmor stronghold.
* TheBlacksmith: Eorlund Gray-Mane spends most of his time at the Skyforge, making weapons for the Companions or anyone who wishes to buy.
* BoisterousBruiser: Clan Battle-Born's battlecry paints them as this somewhat.
-->"For Clan Battle-Born! First into the fray and last to quit their ale!"
* CallToAgriculture: At some point in Clan Battle-born's history, since their clan sobriquet is now that of a family that owns a farm around Whiterun.
* CatchPhrase: Both Olfrid Battle-Born and Vignar Gray-Mane have comments that will burn themselves into your brain if you wander around Whiterun (or in Vignar's case, inside Jorrvaskr) very much.
-->'''Olfrid:''' Olfrid! Patron of the great clan Battle-Born! A name I'm sure you know well.\\
'''Vignar:''' When the Empire surrendered to the Aldmeri Dominion, they shamed us all!
* CoolOldGuy: Vignar's a bit grumpy, to be sure, but he's also a lot more humble and respectful when you decide to chat with him than Olfrid is. He's also well-respected by the Companions for having a long history as a warrior, and he served in the Imperial Legion during the Great War. When the Battle of Whiterun kicks off (Dragonborn is on the Stormcloak side), Vignar pulls out a Skyforge Steel sword in the chaos and starts [[CurbStompBattle picking apart]] Imperial soldiers in their twenties and thirties when he looks pushing ''seventy''.
* CorruptCorporateExecutive: Olfrid. See below.
* CruelToBeKind: Idolaf Battle-Born considers being [[spoiler:captured by the Thalmor]] to be a FateWorseThanDeath, which is why he refuses to tell Fralia about what happened to Thorald, even though she's absolutely convinced they know.
* {{Expy}}: They're basically "[[Theatre/RomeoAndJuliet Capulets and Montagues]]: Skyrim edition." Complete with their own Romeo and Juliet who are keeping a relationship with each other secret from their families (namely, Jon Battle-Born and Olfina Gray-Mane).
* FriendInTheBlackMarket: [[spoiler:Olfrid becomes the main contact of the Thieves' Guild in Whiterun after contacting them to help bail a friend out from prison for murder.]]
* FeudingFamilies: Complete with [[Theatre/RomeoAndJuliet Montague and Capulet]] style StarCrossedLovers. They also nicely represent the Imperial/Stormcloak conflict; one side is wealthy and practical but cares little for old Nord ways, the other is proud and definitely cares for Nord traditions.
* HappilyMarried: Eorlund and Fralia. One of the rare examples in Skyrim, a province full of bickering married couples.
* GameplayAndStorySegregation: Avulstein Gray-Mane will remain in hiding even if his uncle Vignar becomes Jarl of Whiterun, and insist on carrying out a covert mission to rescue his brother even if the Stormcloaks have won the civil war and control all of Skyrim.
* GreenEyedMonster: Olfrid Battle-Born suggests that Clan Gray-Mane started the feud because they were jealous of the Battle-Born fortune.
** Played for laughs in some of the interactions between Jon Battle-Born and Olfina Gray-Mane. Among other things, she's trying to encourage him to return to the Bards' College and continue his work there, and he doesn't want to leave her, making jokes about how she's waiting for him to go so she can find herself a rich husband and have a ton of babies. She jokes in return that now he's uncovered her master plan and will probably never leave.
* ImpoverishedPatrician: Clan Gray-Mane has fallen on hard times. They still carry themselves proudly despite their currently modest circumstances (though whenever you offer to buy from [[TheBlacksmith Eorlund]], he always says "Gods be praised!").
* GrumpyOldMan: Both Olfrid and Vignar. Amusingly, they share a voice actor (Jim Cummings).
* HeKnowsTooMuch: An interaction between Olfina Gray-Mane and Anoriath, the hunter who runs the meat stall at the marketplace, has Anoriath implying that he knows about her relationship with Jon Battle-Born, to which she replies that such knowledge can be dangerous to one's health. [[spoiler:Given that Anoriath is an assassination target in the Dark Brotherhood questline, it's not hard to piece together the implications.]]
* {{Jerkass}}: Neither clan is particularly nice overall. The Battle-Born males openly mock the grandmotherly Fralia Gray-Mane when her son is missing, asserting that he's dead [[spoiler:when they know he's actually a prisoner of the Thalmor]]; and if the Stormcloaks take Whiterun and Clan Gray-Mane rises to power, the Battle-Born family is subjected to at least two robberies. While Vignar doesn't specifically target them, he doesn't allow them justice either, saying that they made their choice when the troubles began.
* JerkWithAHeartOfGold: Idolaf Battle-Born might be stand-offish to the Dragonborn at first, asking to them point blank to choose a side between Gray-Manes or the Battle-Borns first talking to him, but choose his family, and his dispostion immediately warms. If befriended, it becomes easier to talk him into revealing what he knows about Thorald Gray-Mane's fate, revealing in the process that despite the hostility between their families, he still considered Thorald an old friend, and tried looking into his sudden disappearence by pulling some of his own strings in the Legion.
* KickTheDog: Both clans can do this to the other.
** The Battle-Borns will frequently brag about their wealth. They also [[spoiler:mock Thorald's disappearance to Fralia's face. They know Thorald is a Thalmor prisoner and if Thorald escapes, then he'll join the Stormcloak rebellion. If the Dragonborn joins the Empire, then Thorald may become an unnamed victim of the war.]]
** [[spoiler:If the Stormcloaks conquer Whiterun, the Gray-Manes will use their newfound authority to punish the Battle-Borns for abandoning long-standing traditions. They punish the Battle-Borns by allowing the Stormcloak soldiers to bully and rob them.]]
* MeaningfulName: Everyone in Clan Gray-Mane has white hair, for one reason or another.
* NiceGuy: Jon Battle-Born, who's also the OnlySaneMan. Olfina Gray-Mane is also a nice person as well (if you're female) and takes the position of [[OnlySaneMan Only Sane Woman]] for ''her'' family. Fittingly, the two are [[StarCrossedLovers more than a little fond of each other]].
* OnlyInItForTheMoney: The Gray-Manes assert that the Battle-Borns are weak and only care about their money.
* RedHerring: During your investigation into the disappearance of Thorald Gray-Mane, [[spoiler:it turns out that not only are the Battle-Borns not responsible for his disappearance, but that [[PetTheDog Idolaf made attempts to find out what happened to him]], and ''did'', but kept it from them because of it being such an AwfulTruth. In actuality, the Thalmor are behind his disappearance.]]
* RetiredBadass: Vignar Gray-Mane served in the Legion for thirty years, fighting in the Great War and living to tell about it. He has the respect of the Companions for it, and as such can often be found in Jorrvaskr.
--> '''Vignar:''' You're looking at a ''real'' warrior! At least I used to be.
* SpartanSibling: Lars Battle-Born, a child, will say that his family regards him as a milk-drinker and a weakling due to 'allowing' himself to be bullied by Braith.
* StarCrossedLovers: Jon Battle-Born and Olfina Gray-Mane, the sole members of each clan who don't care for the feud, are in a secret relationship. The player can overhear interactions which illustrate this clearly, and can even pickpocket Jon's love letter from Olfina.
* StrawFeminist: Olfina Gray-Mane can come across this way. She'll hail a female Dragonborn by telling her not to let the men treat her badly, but snaps (unprovoked) at a male Dragonborn, asking if he just can't stand the sight of a strong woman. She also angrily comments on how much sexism she perceives everywhere in Skyrim. The straw part comes in when you realize [[ShowDontTell there is no such on-screen sexism in the game]], and that both sexes being pretty badass is a documented part of Nord culture that goes back literal centuries.
* WarriorPoet: Jon Battle-Born wants to study at the Bards' College and is very proud of his profession as a skald, upholding the history, honor, glory, and tradition of his people through song and poetry. He finds men who practice the bardic arts solely for coin and women insulting. But more than anything, he laments that Nords are forgetting poetry and romance, becoming "obsessed with death."
* WeUsedToBeFriends: The two families used to be very close, but were driven apart after taking opposite sides in the war.
* WithUsOrAgainstUs: Idolaf Battle-Born tries to invoke this after you enter Whiterun for the first time, asking, "Gray-Mane or Battle-Born?" If you ask for clarification, he elaborates and repeats the question. How you answer the question determines his disposition towards you: answering "Battle-Born" has him calling you a good friend even though he's known you for all of ten seconds, while answering "Gray-Mane" earns his everlasting hostility. If you remain neutral, he simply asserts that everyone chooses a side eventually, but will not pester you again about it.
[[/folder]]
[[folder:Heimskr]]
[[quoteright:295:https://static.tvtropes.org/pmwiki/pub/images/heimskr_2127.png]]
[[caption-width-right:295:''"Trust in me, Whiterun! Trust in Heimskr! For I am the CHOSEN of Talos! ''I alone'' have been anointed by the Ninth to SPREAD... '''HIS HOOOOLY WORD'''!!!"'']]
->'''Voiced by:''' Creator/MichaelJGough (English)[[note]]'''Other Languages''':Denis Shvedov (Russian)[[/note]]
Self-professed prophet of Talos, he perpetually preaches about the God-Emperor by his shrine in Whiterun.
----
* ButtMonkey: He's only involved in one minor quest (a potential kidnap victim in a Companions radiant quest), does nothing of importance, and can be incredibly annoying, so it's not uncommon for players to kill him in whatever way they deem fit. Creator/AchievementHunter even made [[https://www.youtube.com/watch?v=y-JEbHxMSzQ a video]] solely dedicated to showcasing [[VideoGameCrueltyPotential the numerous ways a player can mess with the poor guy.]]
* CanonImmigrant: Not the man himself, but his speech, which was first written as canon (but unofficial) background lore by ''The Elder Scrolls'' [[WordofDante writer Michael Kirkbride for display on the Imperial Library lore website]]. [[http://www.imperial-library.info/content/many-headed-talos You can find it here.]]
* CharacterFilibuster: He ''never'' shuts up about the glory of Talos and his disdain for those trying to snuff out his worship.
* TheCuckoolanderWasRight: It's implied that Talos actually does take some interest in him. At the very least, he has some understanding of the fact that Tiber Septim used CHIM.
* DespairSpeech: Part of his speech: "We are but maggots! '''WRIIIIIIIIITHING''' in the filth of our OWN CORRUPTION!"
* EnemyMine: He seems to want the Empire and the Stormcloaks to put aside their differences and remember that their true enemy is the Thalmor. And given the Thalmor's interests and agenda, he's got a point.
* {{Expy}}: Of Cromwell, the preacher of the Children of Atom in ''VideoGame/{{Fallout 3}},'' who was likewise encountered singing the praises of his god in the center of the first major town you visit. However, Heimskr is ''louder'', and what he preaches make more sense in universe.
* FearlessFool: Openly proclaims his zealotry and devotion to Talos, in the most central location possible in Skyrim. The only thing preventing him from being TooDumbToLive is the total lack of Thalmor presence in Whiterun and Whiterun's (technically) neutral status in the civil war, though it is possible for him to end up imprisoned if the Imperials take control.
* {{Irony}}: Considering his zeal when it comes to Talos, it can easily be inferred that he would rather side with the Stormcloaks over the Imperials... but during the Battle for Whiterun, his house gets destroyed by a Stormcloak catapult.
* LargeHam: Note the amount of caps, italics, and bold in his quotes here, used to emphasize the hamminess of his sermon.
* LoveFreak: "And as man you said, 'Let me SHOW you the power of Talos, Stormcrown, BORN of the North, where my breath is looooooong winterrrrrr. I breathe now in royalty and reshape this land which is mine. I do this for ''you'', Red Legions, for I '''LOVE YOU!'''' Aye, love! ''LOOOOOOOOOOOOOOVE!''"
* MeaningfulName: Heimskr in Old Norse means "foolish/silly". Likewise, the similarly spelled word "Heimskur" is Icelandic for "stupid". Though possibly subverted, as he seems to have some grasp of the existence of CHIM, which, even if he only knows of it by proxy of the text he quotes which goes into how Tiber Septim warped the climate of Cyrodiil, would perhaps make him more privy into the true nature of the Aurbis than virtually anyone else in the game with the possible exception of Fallion.
* NoIndoorVoice: Extols the glories of Talos to anyone who'll listen, or indeed anyone within earshot, which is most of Whiterun because he does it ''at the top of his lungs''.
* OnlySaneMan: Sees himself as this.
-->'''Heimskr:''' ''Trust in me, Whiterun! Trust in Heimskr! For I am the chosen of Talos! I alone have been anointed by the Ninth to spread his holy word!''
* PreacherMan: He's a priest of Talos, and preaches ''non-stop.'' One has to wonder if the townsfolk are grateful to the Dragonborn for talking to him at any point, since it forces him to pause.
* RousingSpeech: He certainly ''thinks'' he is giving one: "So rise up! '''RIIIIIIIIIIIIISE''' up, children of the Empire! Rise up, Stormcloaks!" It's literally a long loop of dialogue - it has no clear beginning or end, but simply repeats over and over.
* ScrewTheRulesImDoingWhatsRight: Though it crosses into TooDumbToLive, because while the Empire and the Jarls may not enforce the ban on Talos worship that strongly, belting out his glories in a town known to be a trading hub of the country is a good way to attract the wrong kind of attention. Tellingly, after the Imperial Battle for Whiterun that puts the hold solidly on the Imperial side, he is supposed to be imprisoned in Dragonsreach, though a couple different bugs can prevent this.
* WellIntentionedExtremist: Downplayed. At worst, he annoys the ever-living crap out of ''anyone'' within earshot of his very loud sermons; he never does anything morally ambiguous. As annoying as he might be, keeping Talos worship alive is basically him doing his part to stave off metaphysical annihilation.
* YouCantGoHomeAgain: When his house gets destroyed in the Siege of Whiterun, he instead camps out in front of Jorrvaskr. It’s not much of a downside for him since now he's only a few inches away from the statue of Talos and doesn’t have very far to walk to start his sermons.
* YouHaveToBelieveMe: As per his character quote.
[[/folder]]
[[folder:Hrongar]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/hrongar2_9039.png]]
->'''Voiced by:''' Paul Ganus (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
Member of the Dragonsreach court and younger brother to Jarl Balgruuf. Staunchly pro-Imperial.
----
* BadassBoast: "I'm not a man, I'm a weapon in human form. Just unsheathe me, and point me at the enemy."
* MrExposition: Serves as this about the legend of the Dragonborn, once the Greybeard summons goes out and you report back in to Jarl Balgruuf after your first dragon kill.
* ProudWarriorRaceGuy: Proof that classical barbarian Nords exist on the pro-Imperial side too.
* RedOniBlueOni: Red to both his elder brother Jarl Balgruuf and the court steward Proventus. He encourages Balgruuf to take part in the Civil War on the Imperial side, whereas Balgruuf prefers to stay neutral as long as he can and Proventus favors a more careful approach.
* SpareToTheThrone: In a DummiedOut quest portion that would have resulted in [[spoiler:Balgruuf's murder by his own children]], Hrongar would have inherited the title of Jarl of Whiterun Hold.
* TyrantTakesTheHelm: In the DummiedOut quest outcome where he becomes Jarl, he would have proved to be this, over-pledging the Hold's soldiers, gold and resources towards aiding the Legion, overtaxing the population to compensate for overspending on guards and weapons, and having anyone dissenting against these new policies thrown in jail or sent to the stockades to be made examples of.
* WarHawk: He is constantly agitating for Whiterun to enter the CivilWar on the side of the Empire. Jarl Balgruuf can even be overheard telling Hrongar to stop pestering him with his warmongering.
[[/folder]]
[[folder:Hulda]]
->'''Voiced by:''' Martina Lotun (English)[[note]]'''Other Languages''':Tatyana Shitova (Russian)[[/note]]
The owner of the Bannered Mare in Whiterun. Like other innkeepers, she will rent a room to the Dragonborn and sell them food, as well as telling them about local gossips.
----
* TheBartender: She's Whiterun's resident inkeeper.
* CoolOldLady: She doesn't look ''that'' old, but she's been in charge of the inn for many years and will often mention that she's considering selling it to Ysolda so she can retire. She's also very kind, will buy redwood from the Dragonborn and is always polite to them, the only exception being listed under ProudWarriorRaceGuy below.
* ProudWarriorRaceGuy: Only apparent if you ask her where you can learn more about magic; she will make her disdain for the arcane arts very obvious, even moreso if the Dragonborn is an Altmer, a Bosmer or a Dunmer. That being said, her lines towards a Mer Dragonborn asking about magic seem to imply that she does have some respect for Nord mages such as Farengar.
* OlderThanTheyLook: Jon Battle-Born calls her "old Hulda" and Hulda herself often mentions that she wants to retire, but she really doesn't look a day over 40. Then again, maybe this is considered "old" in [[GrimUpNorth Skyrim]]...
* {{Retirony}}: She's not flagged as "essential", which means she can be killed. Given how often she mentions her desire to retire, her death can be seen as this [[VideoGameCrueltyPotential should the player decide to kill her]]. If she does die, [[BrickJoke Ysolda will take over the inn]]. It should be noted, however, that Ysolda will ''not'' [[spoiler: talk about the rumors that allow the player to begin the Daedric quest "The Whispering Door"]]. As such, if Hulda is killed beforehand, [[spoiler: that quest and the Ebony Blade [[PermanentlyMissableContent will be gone for good]]]].
[[/folder]]
[[folder:Irileth]]
[[quoteright:196:https://static.tvtropes.org/pmwiki/pub/images/irileth_9082.png]]
[[caption-width-right:196:''"I've got my eye on you."'']]
->'''Voiced by:''' Creator/LaniMinella (English)[[note]]'''Other Languages''':Elena Kischik (Russian)[[/note]]
Dunmeri housecarl to Jarl Balgruuf the Greater of Whiterun Hold.
----
* ActionGirl: Pretty much a prerequisite for a female housecarl, and she gets to show it by leading the charge against Mirmulnir.
* DareToBeBadass: When rallying the Whiterun guards in "Dragon Rising": "Now what do you say? Shall we go kill us a dragon?"
* DubPersonalityChange: Less condescending in the Japanese dub based on her tone of speaking.
* FireForgedFriends: Is this with Balgruuf. Before his days as a Jarl, they were adventurers together.
* JerkWithAHeartOfGold: Best demonstrated where after chewing her fellow soldiers for being amazed by the Dragonborn, she's immediately praising the Dragonborn for winning the fight against the dragon.
* MagicKnight: That lightning bolt you saw flying at Mirmulnir during the first dragon fight? Irileth. She's also packing a frost-enchanted sword.
* PlatonicLifePartners: Again, with Balgruuf. It's incredibly obvious how much he trusts her and respects her opinion, and she would lay down her life for his in a heartbeat. But there's no romantic chemistry whatsoever.
* ProperlyParanoid: Apparently attempts on Balgruuf's life are not unusual. She keeps a wary eye on the player even after they've ingratiated themselves to the Jarl, and her suspicion is proven correct should the player join the Stormcloaks.
* RedOniBlueOni: The red to Proventus Avenicci's blue as Jarl Balgruuf's advisers.
* SeenItAll: According to her, at least. Her reaction to the Dragonborn is "I've seen plenty of things just as outlandish as this."
* TokenMinority: She is the only non-human housecarl at the start of the game, being a Dark Elf instead of a Nord.
* WhyDontYouJustShootHim: She considers stabbing a viable solution against obsequious functionaries and incompetent bureaucrats that hound the Jarl. Unfortunately, she's not allowed to actually do it.
[[/folder]]
[[folder:Lokir]]
->'''Voiced by:''' Creator/RichardEpcar (English)[[note]]'''Other Languages''':Alexander Komlev (Russian)[[/note]]
A Nord horse thief from Rorikstead who's captured along with the Dragonborn, Ulfric Stormcloak, and Ralof by the border to Cyrodiil. After realizing that he'll be executed, he tries to run but is killed by Imperial archers.
----
* AintTooProudToBeg: As he comes closer to the execution, he begs for the Divines to save him.
* DeathByIrony: Had he waited, he may have had a chance to escape thanks to Alduin's attack.
* InTheBack: Shot by archers while trying to escape.
* SacrificialLamb: Helps establish that in Skyrim, people can and will die.
* TemptingFate: Yells "You're not gonna kill me!" as he runs away and immediately gets shot by archers.
[[/folder]]
[[folder:Lemkil]]
->'''Voiced by:''' Creator/StephenRussell (English)[[note]]'''Other Languages''':Eugene Waltz (Russian)[[/note]]
A farmer living in Rorikstead with his daughters, twins Sissel and Britte. His wife died giving birth to them, and he's basically resented them ever since.
----
* AbusiveParents: He beats both of his children and considers them worthless. Most of his dialogue in some way or another is complaining about what a burden they are. His children in turn ''thank you'' if you kill him.
* AlwaysIdenticalTwins: Sissel and Britte are only distinguishable by the color of their dresses and their personalities. (Of course, all of the children in ''Skyrim'' look more or less alike, so it's hard to say whether they're this trope or not.)
* AssholeVictim: Though it is possible to incur a bounty unlike Grelod the Kind, practically nobody in Rorikstead will mourn his death should you kill him, and his daughters even say he will not be missed.
* ChildHater: "Do yourself a favor and don't have children, they're good for nothing at all!"
* DeathByChildbirth: His wife died giving birth to their children. He apparently blames them for it.
* HateSink: Yeah, he's up there as one of the most unpleasant characters you may have the misfortune to meet.
** Bethesda outright ''encourages'' you to kill him. How? His name is an anagram for "[[BlackComedy kill me]]".
* {{Jerkass}}: Again; most of the guy's dialogue is to complain about how much he hates his daughters, and he beats them to boot. It's a common tale among players that, opting out of the four orphans ''Hearthfire'' added, they chose to kill Lemkil and adopt at least Sissel to give his kids a better home.
* PapaWolf: Horribly inverted. He will ''pay you'' should you assault one of his daughters.
* PetTheDog: For all his bad attitude, he will still pay you for harvesting crops. You even raise his disposition toward you by doing so... thus making him, say, a viable guilt-free target for the Ebony Blade, if you're so inclined.
* SignificantAnagram: Possibly. As noted above, the letters in his name can be rearranged to spell "kill me," suggesting that even the devs intended the Dragonborn to murder him.
* VeryPunchableMan: There's nothing forcing players to kill the guy, but given his dickishness, abuse of his daughters, and his name literally anagramming into "kill me" along with a lack of positive interactions you can have with him... well, what's the loss?
* VideoGameCaringPotential: Quite a few people kill him to be this towards his daughters. Britte is a bully, but mostly only because he's such a dickbag to her, and Sissel is a frequent target of adoption after he's killed, not just because she's a sweetie, but also [[DreamingOfThingsToCome because she has dreams of]] [[spoiler:Paarthurnax]].
[[/folder]]
[[folder:Nazeem]]
[[quoteright:239:https://static.tvtropes.org/pmwiki/pub/images/tesv_nazeem_287.png]]
[[caption-width-right:239:''"Do you get to the Cloud District very often? Oh, what am I saying, of course you don't."'']]
->'''Voiced by:''' Creator/KeithSilverstein (English)[[note]]'''Other Languages''':Alexander Kovrizhnykh (Russian)[[/note]]
A "[[SmallNameBigEgo successful]]" Redguard trader who wanders around the Plains District of Whiterun, insulting the merchandise and talking down to the vendors. He owns Chilfurrow Farm, though he apparently sleeps in the Bannered Mare whilst conducting business in Whiterun. His incredibly pretentious and supercilious manner, his naked condescension, and his total lack of relevance to any story-related activity make him one of the most detested characters in Whiterun.
----
* AmbiguouslyBi: He gets "unseasonably warm" if you approach him with no clothes on, regardless of your gender. On the other hand, this could mean that he feels warm to at least have clothes on while you are completely naked... in the cold, especially since this ''is'' in [[GrimUpNorth Skyrim]].
* AssholeVictim: To give you a clue as to how pretty much ''everyone'' hates this guy's guts, even his ''wife'' says he won't be missed if the Dragonborn ends up killing him, which probably won't be long until they do so.
* CatchPhrase: "Do you get to the Cloud District very often? Oh, what am I saying? Of course you don't." Of course, at no point in the game does ''he'' actually go the Cloud District; his schedule involves him walking around the Plains and Wind Districts all day, unlike people who have ''actual'' business in Dragonsreach. It verges on laser-guided stupidity when you remember that (unless you're doing a non-dragon run) Whiterun is the Hold in which you will most likely become Thane first - yet he continues to say this to you even once you've been made a member of the Jarl's court.
* DirtyCoward: If you fight him, he'll run away incredibly quickly.
* HatedByAll: Pretty much no one likes him, and his wife is no exception, to the point where she and Danica can be found jokingly discussing the possibility that he might be killed if the Stormcloaks ever decide to attack the city. If he ''is'' killed, his wife makes only one comment about it, showing how much he's (not) missed.
* HateSink: He's pretty easy to dislike both in and out of universe. Even his wife talks crap about him.
* {{Jerkass}}: Listen in on the market conversations and you'll note that he's unpleasant to pretty much everybody.
* NoAccountingForTaste: Even his own wife wonders why she's married to him.
* PetTheDog: He'll occasionally state that you're "less insufferable" than most people he has to deal with, and give you a random gift in appreciation.
* ProfessionalButtKisser: Very much so. His wife comments on this frequently.
-->'''Ahlam:''' Looking for my husband Nazeem? Check the Jarl's backside -- that's usually where he stuffs himself these days.
* SelfMadeMan: He sees himself as one, though there's the fact that his farm is actually rather small. Still, given his upper-class clothes and loot, he obviously did ''something'' right on the way to where he is now.
* SmallNameBigEgo: Completely convinced that he's more important than ''everyone'' else in Whiterun. Amusingly, one radiant vampire faction quest in ''Dawnguard'' tasks you with murdering a citizen of a major hold, and an optional objective is to kill a "high profile" citizen. You will fail this objective for killing Nazeem, proving just where he actually stands.
* SmugSnake: Not outright villainous, but ''very'' smug.
* TooDumbToLive: He will ''always'' talk crap to just about anyone... ''including the Dragonborn'', who can literally blow him across town with "Fus-ro-DAH!"
* VeryPunchableMan: Between his condescending attitude, snide remarks, and the fact that ''no one'' cares if he dies, it's pretty clear that he's a walking punching bag.
[[/folder]]
[[folder:Saadia]]
->'''Voiced by:''' Susan Eisenburg (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
A Redguard woman who works in the Bannered Mare Inn for Hulda. She has a central role in the "In My Time of Need" sidequest.
----
* AmbiguousSituation: [[spoiler: The game never gives you any indication whether she or her pursuers are in the right. Whether you believe her story or Kematu's is entirely up to you.]]
* BitchInSheepsClothing: [[spoiler:According to Kematu, she betrayed Taneth to the Aldmeri Dominion and fled to Skyrim under a new alias to avoid execution.]]
* ConsummateLiar: [[spoiler: According to Kematu, she's changed her identity multiple times before coming to Skyrim. She tells the Dragonborn that she's the victim of the Thalmor but the in-game narrative doesn't give a clear answer.]]
** [[spoiler:If she spoke out against the Thalmor, why did she run to Skyrim? A place that's currently occupied by the Thalmor during the civil war.]]
** [[spoiler:If she did speak against the Thalmor, why are the Alik'r after her and not Thalmor soldiers or The Dark Brotherhood? Adding to that, the Alik'r don't act like regular assassins and Kematu confirms they are actually mercenaries.]]
** [[spoiler: In the game, there is a book called "The Great War" and it states that the emperor had ''denounced'' Hammerfell as part of Skyrim and handed it over to the Aldmeri Dominion, something that infuriated its inhabitants and convinced them to keep fighting against the Dominion even after when the Empire also removed Hammerfell from their rule to maintain The White Gold Concordia. The citizens of Hammerfell kept fighting for 5 more years until they made an agreement to stop fighting and for the Aldmeri Dominion to leave them alone. Meaning that Hammerfell was never part of The Empire and never had an alliance with the still hated Aldmeri Dominion.]]
* DamselInDistress: [[spoiler:If you believe her side of the story, she's a victim of the Alik'r for speaking out against the Aldmeri Dominion.]]
* TheLastDJ: [[spoiler:If you believe her side of the story, she openly spoke against the Thalmor after they had gained influence in her city.]]
* MysteriousPast: [[spoiler:A traitor that sold her city to Thalmor, or [[TheLastDJ a rebel]] that openly spoke against Thalmor when their influence spread throughout Hammerfell? The game never reveals which side, if either, is telling the truth.]]
* OlderThanTheyLook: [[spoiler:Both sides of story indicate she is at least in her 30s.]]
* TakeAThirdOption: [[spoiler:The Dragonborn can lure her to a stable, accept the payment from Kematu, kill Kematu, cast Calm on Saadia, accept payment from her, and kill her.]]
* TooDumbToLive: [[spoiler:She is a fugitive on the run unwilling to trust the local authorities because how easily they can be bribed... yet she places her trust on a complete stranger like the player character, who might decide to sell her out to her enemies. Meanwhile the local authorities put more attention to the Alik'r looking for her because of their constant frisking of any Redguard woman in Skyrim they encounter.]]
* TheUnreveal: It's not made clear whether [[spoiler:she was a traitor or not]], and there is no way to determine the truth:
** [[spoiler: For what it's worth, if you look into any Thalmor documents, there are no mentions of her nor of any supporter/traitor from Hammerfell in Skyrim, which implies that both she ''and'' Kematu are lying.]]
** [[spoiler:Saadia is a law-abiding Whiterun citizen with proper job, proper residence, and no attention from the authorities, while the Alik'r looking for her go around frisking every Redguard woman they encounter in the land, not just Whiterun, to the point that the Alik'r are disliked by the city guard, and one of them ends up imprisoned for it.]]
** [[spoiler: Adding to this is the fact that if you let Kematu take her, Saadia's belongings will eventually show up in the Whiterun Hall of the Dead just like when a hold citizen dies, [[YouSaidYouWouldLetThemGo despite Kematu's reassurance that she wouldn't be harmed prior to arriving in Hammerfell]] unless she tried an escape attempt but was killed during her attempt. However, it could be that she was convicted in Hammerfell and executed, with her remains being sent back to Whiterun. If you kill Saadia before Kematu can take her to Hammerfell, he will be infuriated since he can't take for a public execution. Saadia's belongings will be found in the Hall of the Dead because of a glitch from Bethesda because anyone killed in their respective hold will automatically be put in their hold's Hall of the Dead.]]
* UnstoppableRage: Should you [[spoiler:decide to sell her out to Kematu and then kill him, she will attack you whenever she sees you, requiring you to either use Calm or kill her (you won't incur a bounty since it was in self-defense)]].
* WalkingSpoiler: As you can see, every character trope entry here for her has a spoiler block, indicating that she's far more than your average tavern waitress.
[[/folder]]
[[folder:Severio Pelagia]]
->'''Voiced by:''' Gideon Emery (English)[[note]]'''Other Languages''':Alexander Barinov (Russian)[[/note]]
An Imperial farmer who owns Pelagia Farm just outside Whiterun. Most of his produce goes to Carlotta's stall.
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* CallToAgriculture: He used to be a soldier, likely in the Imperial Legion, but by the time of the game he's content to settle down on a farm.
* DroppedABridgeOnHim: During the Battle for Whiterun, courtesy of a Stormcloak catapult destroying his house with him inside it.
* MauveShirt: You can sell vegetables to him for a small amount of gold and he has a couple of lines, but otherwise he's another generic NPC who doesn't last too long.
[[/folder]]
[[folder:Sild the Warlock]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sild_der_hexenmeister.png]]
A necromancer who has set up a lair in the Nordic tomb of Rannvieg’s Fast. He has been luring adventurers into a trap and enslaving their ghosts to protect him.
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* ApologeticAttacker: The ghosts who protect him really, ''really'' don’t want to fight you, but if you draw too close, his enchantment will force them to.
* {{Sadist}}: He really gets a kick out of torturing people who fall for his trap.
* SchmuckBait: What his trap boils down to- it’s a chest placed over a trap door leading to a cage where he tortures his victims. Adding insult to injury, there’s nothing in the chest anyway.
* SmugSnake: He smugly monologues about the wicked things he's going to do to you and how foolish you are for falling into his trap... without bothering to make sure that you've been injured by it (which you weren't thanks to SoftWater) nor doing anything to relieve you of anything you might have on hand (such as, say, a bow or lockpick). He likely won't get to even finish his speech before getting his head bashed in.
[[/folder]]
[[folder:Lucan and Camilla Valerius]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lucan_valerius.png]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/3057332_7829286969_latest.jpg]]
->'''Voiced by:''' Creator/StephenRussell (Lucan) and Corri English (Camilla) (English)[[note]]'''Other Languages''':Eugene Waltz (Lucan) and Daria Frolova (Camilla) (Russian)[[/note]]
Imperial immigrants to Skyrim, siblings, and proprietors of the Riverwood Trader. Camilla journeyed from Cyrodiil to start a new life with Lucan after the war with the Thalmor left the province in ruins. When the Dovahkiin meets them, they are arguing over what to do about the theft of [[MacGuffin the Golden Claw]], ostensibly a bauble that Lucan found on his travels, but actually much more... They are the owners of the first general store in the game and give one of the first quests.
----
* AlphaBitch: Camilla surprisingly turns out to be one to a female Dragonborn. She warns her not to intrude on her turf:
-->'''Camilla:''' The men here like my attention and I like theirs. Best know your place.
** Though a female Dovahkiin can still marry her, nonetheless...
* BrainlessBeauty: Camilla has shades. In idle conversation with Lucan, she suggests a sale to attract new customers with jugglers, going on the road to sell their wares, or carrying specialty merchandise for picky customers. Lucan points out that everyone in Riverwood already shops at their store, so there are no "new customers" to attract, and the other two ventures would be a major investment of resources they lack.
* BrotherSisterTeam: They run the Riverwood Trader. Camilla will take over selling gear if, at any point, Lucan is killed.
* DoggedNiceGirl: Camilla to a male Dragonborn who doesn't romance her.
* DudeMagnet: Camilla has basically every guy in town after her; even Hod, who is by all appearances HappilyMarried, will candidly admit to the Dragonborn that he finds her rather alluring. This can also include the Dragonborn. Good thing she doesn't live in a bigger town.
* GirlNextDoor: Camilla.
* JerkWithAHeartOfGold: Lucan. He's a bit abrasive and Camilla calls him "a child;" but if you help him out, he pays you well, lets you grab some supplies for free off his shelves, and declares that you and he are the only people in the world who are "not fools." He also sincerely loves his sister, despite how much they sometimes snipe at each other, as indicated by the HeroicBSOD entry below.
* HeroicBSOD: Lucan basically has one of these if his sister is killed; he never really recovers from the shock of her loss. He only snaps out of it somewhat if the Dragonborn murders her and he's aware of it, as he basically growls at you about it.
* LoveInterest: Camilla becomes a potential one after you return the Golden Claw.
* RedOniBlueOni: Camilla and Lucan respectively. Lucan waits for someone to get the Golden Claw back for him. Camilla is willing to go to Bleak Falls Barrow herself until the Dovahkiin shows up.
* SingleWomanSeeksGoodMan: Camilla. And neither of the two men courting her [[GreyAndGrayMorality are that great.]] The Dovahkiin can TakeAThirdOption for the LoveTriangle and marry her themselves.
[[/folder]]
[[folder:Ysolda]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ysolda.png]]
->'''Voiced by:''' Corri English (English)[[note]]'''Other Languages''':Daria Frolova (Russian)[[/note]]
An aspiring Nord merchant who can often be seeing wandering the marketplace in Whiterun.
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* DarkSecret: If you enter the cave in the Sleeping Tree Camp, [[spoiler:you will find a dead orc with a note from Ysolda, which says that he was supplying her with [[FantasticDrug Sleeping Tree Sap]] and it also mentions a "Skooma trouble", which concludes that Ysolda's "merchant trade" also includes drug dealing. The Dovahkiin can confront her about it, which will make them able to sell Sleeping Tree Sap to Ysolda.]]
* FantasticRacism: Completely averted, at least toward the Khajiit. She seems to admire them and is trading with their caravans.
* GoGetterGirl: She hopes to buy The Bannered Mare from Hulda one day, and is an entrepreneur, currently.
* IWantMyBelovedToBeHappy: Among the [[WhatDidIDoLastNight drunken antics]] in the quest "A Night to Remember", the Dragonborn buys a wedding ring off Ysolda and runs off to get married [[spoiler:to a ''Hagraven'' of all things]]. This will occur even if they are already married to Ysolda.
* LoveInterest: Ma'dran, the leader of one Khajit caravans, asked her for a Mammoth Tusk. If the Dovahkiin brings one to her, she will become available for marriage.
* MadeOfIron: She's permanently essential as of Patch 1.5, due to her involvement with the "A Night To Remember" quest.
* NiceGirl: She is generally friendly and polite towards the Dovahkiin and the other [=NPCs=], with a few exceptions such as [[{{Jerkass}} Nazeem]] for obvious reasons.
[[/folder]]
!People of Winterhold
Winterhold is the northeastern-most province, and primarily an Arctic wasteland of snowy coasts and snowier mountains. There is very little industry and only the hardiest of animals and people can survive here. Its capital is also called Winterhold, and in its prime it was an ancient rival to Solitude, but a cataclysm in the not-too-distant past has left it a faint shadow of its former self. Winterhold is however home to the College of Winterhold, a fortified mages' school which attracts students from far and wide. There are very few residents in the town who are not affliated with the College, and most of them are poor and spend most of their days drinking their sorrows away in the Frozen Hearth Inn. Its banner is a three-pronged crown, with braided strands comprising the lengths of the three prongs. Its Jarl is the Stormcloak-aligned Korir, a young man who bemoans the decline of his hold and has ambitions to restore it to past glory.
[[folder:Malur Seloth]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/malur_seloth.png]]
->'''Voiced by:''' Creator/KeithSzarabajka (English)[[note]]'''Other Languages''':Vladislav Kopp (Russian)[[/note]]
The Jarl's Steward (regardless of which side of the Civil War is controlling the town). Due to being a Dunmer, Korir assumes he has ties to the College of Winterhold, and as such recruited him. In truth, Malur is a slouch with no marketable skills, but goes along with it to benefit from the position.
----
* LazyBum: Malur is perfectly content to just sit on his ass and do nothing all day, and bristles at the idea of actually doing any sort of work.
-->'''Malur:''' I'm trying to do as little as possible. You're getting in the way of that.
* MeaningfulName: His surname is uncannily close to "Sloth", which is something he proudly is.
* ThePiratesWhoDontDoAnything: His answer if you ask him what he does as a Steward:
-->'''Malur:''' Me? Nothing. And I hope to keep it that way.
* ProfessionalButtKisser: After doing his Favor Quest, he will teach a level of Speech along with dropping this line:
-->'''Malur:''' This should come in handy. Here. Let me show you a few tricks I've learned about buttering up royalty.
* SureLetsGoWithThat: He is just a regular Dark Elf, with no particular experience or knowledge of magic; but because he is an elf, Korir assumed he ''must'' have ties with the College of Winterhold, and recruited him as a steward. Malur reacted with this trope so he could benefit from the position.
[[/folder]]
[[folder:Nelacar]]
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/nelacar_6736.png]]
->'''Voiced by:''' Neil Dickson (English)[[note]]'''Other Languages''':Andrey Finyagin (Russian)[[/note]]
Expelled from the College of Winterhold, this Altmer mage lives at the Frozen Hearth Inn, staying within the city of Winterhold.
----
* AffablyEvil: The 'evil' part is a bit of a stretch, since Nelacar is personable, helpful, endearing, and very possibly the ''nicest'' Altmer in the game next to Viarmo. However, he's also probably a necromancer who has done some vile, vile things. Should the Dragonborn have completed the College questline, he respectfully addresses them as "Archmage". Of course, it's [[AlternateCharacterInterpretation entirely possible]] he might simply be trying to get on their good side to be allowed back into the College.
* DarkIsNotEvil: Seems to believe this, as he seems to believe that [[spoiler:corrupting Azura's Star into the Black Star]] is preferable than turning it over to its "evil" Daedric master.
* EveryoneHasStandards:
** He's probably done some vile things during his time, but he personally thinks his former teacher went far too far.
** On the other side of the coin, he got himself kicked out of the College of Winterhold somehow, even though the College itself is more tolerant of necromancers than most.
* EvilSmellsBad: Or more specifically, according to Dagur, [[ShoutOut like a beast that's]] "[[Film/GalaxyQuest been turned inside-out and exploded]]."
* {{Necromancer}}: Probably, given his involvement with Malyn Varen's experiments into immortality and his general comfort with the concept of black soul gems. Conversely, he ''did'' express being appalled at the lengths to which his former teacher was willing to go when studying Azura's Star.
[[/folder]]
[[folder:Septimus Signus]]
[[quoteright:208:https://static.tvtropes.org/pmwiki/pub/images/600px-sr-npc-septimus_signus_9624.jpg]]
->'''Voiced by:''' Creator/PaulEiding (English)[[note]]'''Other Languages''':Alexander Gruzdev (Russian)[[/note]]
An ingenious but insane wizard living in a remote island in the Sea of Ghosts.
----
* AffablyEvil: He's nice enough for a madman, but he openly admits that he's done some very nasty things in service to Hermaeus Mora.
* {{Cloudcuckoolander}}: He's a bit eccentric due to having his brain scrambled by Elder Scrolls.
* DealWithTheDevil: He's dealt with Hermaeus Mora due to his thirst for knowledge.
* EerieArcticResearchStation: Septimus’s residence is an ice cave far North of Winterhold where he researches a Dwemer box.
* GoMadFromTheIsolation: Probably a contributing factor to his insanity, but the main cause of it is that...
* GoMadFromTheRevelation: He went insane when he looked upon an Elder Scroll. It's implied that four or more dimensions got crammed into his poor little three-dimensional brain, too.
* TheHermit: He lives all by himself in a outpost north to Winterhold, which is already far from civilization as it is.
* JunkieProphet: Judging by the empty Skooma bottles at his outpost, it's likely.
%%* MadOracle:
* MindScrew: His book, ''Ruminations on the Elder Scrolls,'' shows up in ''Online'', which takes place more than a thousand years before the events of ''Skyrim''. The Moth Priest who found it in the library stacks noted that the postscript says it came from "[=4E 195=]", making him suspect it is a transcription error... but he's not 100% sure on that, considering what he deals with.
** There's some theories that suggest that he didn't die to [[spoiler:Mora]] but that he came to the same conclusions about the nature of the universe that Talos did because he [[spoiler:read Mora's book]]. Unlike Talos, though, he wasn't ready for the truth and thus ''ceased to exist completely'' instead of gaining godlike powers. This is based on the idea that the daedric gods can't just kill people from beyond their own dimension, because otherwise they wouldn't need Champions and cultists to do the killings for them.
* MathematiciansAnswer: When asked where one can find an Elder Scroll, he says it is very close... in the sense of being in the same three-dimensional plane as them. Of course, this is actually one of the longer quests in the game, because you can't travel in four dimensions!
* RhymesOnADime: He tends to speak like this.
* UnwittingPawn: Hermaeus Mora's. He ''thinks'' that Mora's helping him retrieve the Heart of Lorkhan. He's actually being used by Mora to unleash the ''[[TomeOfEldritchLore Oghma Infinium]]'' on the world.
* ThirdPersonPerson: He sporadically refers to himself with his own name, likely due to his insanity.
* YouHaveOutlivedYourUsefulness: [[spoiler:Due to his insanity, Hermaeus Mora no longer considers him useful and he turns into a pile of ash upon finding the ''Oghma Infinium''.]]
[[/folder]]
!Wanderers
[[folder:M'aiq the Liar]]
[[quoteright:212:https://static.tvtropes.org/pmwiki/pub/images/aiqtheliarcc_8934.png]]
->'''Voiced by:''' Creator/AndreSogliuzzo (English)[[note]]'''Other Languages''':Alexander Dzyuba (Russian)[[/note]]
A Khajiit monk who wanders the land. He is named after his ancestors and carries on the family tradition of delivering cryptic {{Take That}}s to the player as well as toward the creators themselves.
For more information on M'aiq outside of the context of ''Skyrim'' itself, see his entry on the [[Characters/TheElderScrollsRecurringCharacters Elder Scrolls Recurring Characters]] page.
----
* ArtifactTitle: In-universe example. M'aiq the Liar served as an AuthorAvatar giving cryptic {{Take That}}s right from his introduction in ''Morrowind'', but the ''in-universe'' untruthfulness of (most of) his comments were toned down for ''Oblivion'' and ''Skyrim''.
-->'''M'aiq:''' Some say Alduin is Akatosh. Some say M'aiq is a liar. Don't you believe either of those things.
* AuthorAvatar: The only reason he has a role in the game is to voice the creators' opinion about the UnpleasableFanbase.
* BewareTheSillyOnes: One possible variant of his encounter can consist of finding him standing next to a burned cart, several dead human bodies, and the corpse of ''a dragon''.
* CatchPhrase: Averted. He sometimes does utter the catchphrase of his ancestor ("M'aiq knows much, tells some. M'aiq knows many things others do not."), but does not use enough to make it his own catchphrase.
* {{Cloudcuckoolander}}: He comes across as very detached from the setting. Logical, since he is something of a literal AuthorAvatar.
* DeadpanSnarker: Some of his speeches are very sarcastic.
* EasterEgg: As a MetaGuy FourthWallObserver who runs randomly around Skyrim. It's entirely possible to play for hours without running into him, and his dialogue is mostly just for fun.
* LegacyCharacter: There was also a Khajiit with his name 206 years earlier in Morrowind and 200 years earlier in Cyrodiil. This is explained by the fact that the name is passed down to newer generations.
--> '''M'aiq:''' M'aiq's father was also called M'aiq. As was M'aiq's father's father. At least, that's what his father said.
* MushroomSamba: He always has Skooma on his person, which might explain his bizarre, if fairly accurate, view of the world.
* NoodleIncident: He was [[YourSoulIsMine soul-trapped once]] and didn't appreciate the experience. Come the ''Dawnguard'' expansion and the reveal of the Soul Cairn, a not-very-nice place where trapped souls end up, it's not hard to see why.
* TakeThat: Just about every speech he makes is a reaction the makers have about an aspect of the game fans aren't pleased about.
* TakeThatUs: He also starts snarking at some minor gripes concerning ''Oblivion''. A noteworthy snark is when he repeats a much ridiculed line about mudcrabs from the previous game. He also mocks several bits about Skyrim's lack of immersion in spots, such as the supposed 7,000 steps.
* ThirdPersonPerson: Like most Khajiit, M'aiq talks about M'aiq in this fashion almost every time M'aiq speaks.
* UnusuallyUninterestingSight: For whatever reason, he won't attack the player if they're in Vampire Lord, or Beast Form, nor will he attack the player if they're a stage four vampire.
* VideoGameCrueltyPotential: M'aiq is marked as essential and isn't affiliated with anyone, meaning that he can be assaulted to grind your combat skills with no repercussions.
[[/folder]]
[[folder:Old Orc]]
[[quoteright:245:https://static.tvtropes.org/pmwiki/pub/images/old_orc_7914.png]]
->'''Voiced by:''' Noah Nelson (English)[[note]]'''Other Languages''':Sergey Lavygin (Russian)[[/note]]
An aging Orc found in the wilderness. He has been [[DeathSeeker looking for a good death]], and the Dragonborn can give it to him.
----
* DeathSeeker: He has seen a vision from Malacath telling him to seek a glorious death. By the time the Dragonborn gets to him, he's surrounded by saber cat corpses. Apparently, they weren't glorious enough.
* DyingMomentOfAwesome: From his point of view, his death at the hands of the player counts. Especially if the latter's Dragonborn identity has been revealed. And ''especially'' especially if you have already completed Malacath's Daedric Quest: that way, not only does the Old Orc die in battle as he wanted, but ''he also dies at the hands of a legendary dragonslayer who was acknowledged by Malacath himself as his Champion''. Bonus points if you use [[DropTheHammer Volendrung]], Malacath's own artifact weapon, during the battle.
* ExactlyWhatItSaysOnTheTin: His character name is just "Old Orc." And that's exactly what he is!
* FaceDeathWithDignity: He explains that he wishes to die while he can "still call himself a proper man", elaborating that he doesn't want to linger on to the point where he's frail and feeble. He further explains that it's "unseemly" to cling to something after it becomes useless, even more so when that thing is yourself.
* HonorBeforeReason: He's honestly not ''that'' old, but he's past his prime in traditional Orc culture. Even though you can tell him this, and point out his potential usefulness to others outside the strongholds, he still insists on dying because Malacath wills it.
* ICannotSelfTerminate: If asked, he'll clarify that he can't kill himself because "it would displease Malacath."
* OldSoldier: Fittingly. He's also fairly tough as [=NPCs=] go; if you encounter him at a low level, it's probably in your best interest to just ignore him.
* VideoGameCrueltyPotential: There's nothing that stops the Dragonborn from using Soul Trap on him.
[[/folder]]
[[folder:Ri'saad]]
[[quoteright:217:https://static.tvtropes.org/pmwiki/pub/images/saad_5002.png]]
->'''Voiced by:''' Creator/AndreSogliuzzo (English)[[note]]'''Other Languages''':Alexander Dzyuba (Russian)[[/note]]
Head of the Khajiit caravans. Ri'saad leads one of them and is behind forming the other two, who work for him.
----
* {{Hypocrite}}: The Khajiit caravans are not allowed inside any of the cities, because the Nords think them to be thieves and smugglers. Ri'saad laments this "racist" attitude... except he openly sells illegal Moon Sugar and Skooma. [[spoiler:Join the Thieves' Guild, and one mission shows that Ri'saad and his caravans willingly smuggle goods and act as fences for little more than a few bribes.]]
* MySpeciesDothProtestTooMuch: Though the Khajiit Kingdoms of Elsweyr joined the Aldmeri Dominion willingly, he regards Khajiit working with the Thalmor poorly, calling them "Thalmor Filth" and noting that they give all Khajiit a bad name.
* NiceGuy: He (if you talk to the other Khajiit merchants) was the guy who helped them all carve out a lucrative trading niche in the economy of Skyrim, and he even took a few with troubled backgrounds and made them respectable. Ysolda of Whiterun, who wishes to be a shopkeeper, also states that despite their reputation, the Khajiit are fairly honest businessmen by her account.
* ThenLetMeBeEvil: A possible way to look at him being a fence for the guild and selling moon sugar. If he's going to be shunned anyway, he might as well make a profit from it...
[[/folder]]
[[folder:Talsgar the Wanderer]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/talsgar_the_wanderer.png]]
->'''Voiced by:''' Creator/MichaelJGough (English)[[note]]'''Other Languages''':Denis Shvedov (Russian)[[/note]]
A Nord bard occasionally found wandering the main roads.
----
* CulturedBadass: One version of his appearance code brings a pair of bandits along with him, both of whom he beats quite handily. Of course, since he's marked an essential NPC, it's basically impossible for him to lose. At higher levels, he can be found going one on one against Frost Trolls and even ''dragons''.
* NoodleIncident: One where it's pretty easy to fill in the blanks. You can ask him to train you in Speech, but he'll politely refuse, saying, "Ah. Well. After a little incident with a roguish lad and the daughter of a prominent thane... Well, let's just say, best not."
[[/folder]]
[[folder:Plautis and Salonia Carvain]]
An Imperial husband and wife trying (and failing miserably) to get to Solitude in time for Vittoria Vici's wedding.
----
* BrickJoke: After completing "Bound Until Death", they can still be found wandering Skyrim, but after having fallen upon quite a bit of bad luck.
* {{Jerkass}}: If you try to engage them in dialogue, you'll quickly find them to be anything but friendly. Salonia takes the cake post-wedding, referring to the Dragonborn as "[[ItIsDehumanizing it]]" and swearing to hire an army of battlemages to burn Skyrim to ashes once they get back to Cyrodiil for their misfortunes.
* NoSenseOfDirection: If you follow them for long enough, they arrive not at Solitude, but Windhelm. And since they can be encountered multiple times, it can be assumed that this has been going on for a while.
* ProfessionalButtKisser: The whole point of their visit is to ingratiate themselves with Vittoria, establish a business deal with the East Empire Trading Company, and eventually land an audience with Emporer Titus Mede II for some unspecified reason.
* UnsympatheticComedyProtagonist: Minus the "protagonist" part. They're not that likable, and everything about their encounters is in service of comic relief.
* UpperClassTwit: They're rich snobs from Cyrodiil that look down on the Dragonborn.
* VideoGameCrueltyPotential: Pre-"Bound Until Death", they carry several valuable gems and necklaces meant for Vittoria, and dialogue provides the Dragonborn the opportunity to attempt to rob them, turning the bodyguard hostile.
[[/folder]]
!Other Characters
[[folder:The Sons of Gauldur]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gauldursonbrothers.JPG]]
The covetous, patricidal sons of Archmage Gauldur from an age long past, who conspired to murder their father and claim his magical amulet. Their deeds led to them being hunted down, slain, and sealed away with the amulet's fragments, and their names struck from the annals of history alongside Gauldur's own... But the past never seems to stay buried.
----
* ArcVillain: All three of them, for the quest "Forbidden Legend."
* BarrierChangeBoss: Jyrik surrounds himself in an elemental cloak that gives him heavy resistance to either fire, frost, or shock. You'll have to use one of the other elements to beat him ([[TakeAThirdOption or just bash his face in with a weapon]]).
* BossRush: At the end of their quest, all three brothers reappear to fight you in succession. [[spoiler:Once beaten again, they prepare to all attack you at once, but [[BigDamnHeroes Gauldur's spirit puts an end to that]].]]
* DoppelgangerSpin: Throughout his fight, Sigdis will periodically create clones of himself that can attack with both arrows and Shouts.
* FighterMageThief: Mikrul is the Fighter, as he attacks you up close with a gaggle of Draugr flunkies, and carries the health-boosting piece of the amulet. Sigdis peppers you with arrows from long range, and his piece of the amulet gives a stamina boost, making him the Thief. Jyrik wields magic to protect himself and attack you, and his amulet piece boosts the magic stat, so he's the Mage.
* FinalBossPreview: When encountered, Jyrik will draw power from the Eye of Magnus to make himself invulnerable until Tolfdir starts draining that power away. At the end of the College questline, [[spoiler:Ancano]] uses the same strategy and must be defeated the same way.
* FlunkyBoss: Mikrul fights accompanied by a number of Draugr Thralls. They're exceedingly weak, unarmed, and die when Mikrul himself goes down, so they're not much of a problem, and an archer Dragonborn can actually take Mikrul out before he has the chance to summon most or even all of them from their tombs.
* KinslayingIsASpecialKindOfEvil: Between their reign of terror, and their murder of their father to obtain his Amulet, the Sons of Gauldur were [[UnPerson damned from history]] by King Harald.
* MacGuffinGuardian: Each holds a piece of Gauldur's amulet. Jyrik pulls double duty by also guarding the Eye of Magnus in the College of Winterhold questline, making him the one you're most likely to encounter first.
* MagicStaff: Jyrik's staff possesses a unique shock spell that burns magicka equal to ''double'' its damage; most other shock spells burn a lesser or equal amount to the damage dealt. However, he doesn't actually use it; it's instead lying on a table in front of him.
* MassOhCrap: [[spoiler:When Archmage Gauldur's spirit rises from his grave behind them, the brothers can only [[SayMyName exclaim his name]] before he banishes their souls for good.]]
* MutualKill: The fate of the living Sigdis Gauldurson, in battle with King Harald's personal battlemage Geirmund. There's a reason why the tomb where Sigdis is found is named Geirmund's Hall.
* SelfMadeOrphan: They conspired together to murder their father in order to claim the power of an enchanted amulet he created for themselves.
* UnPerson: To ensure that the lure of the Gauldur Amulet would never lead to more bloodshed, High King Harald had Gauldur and his sons' names erased from all records. His efforts did not stand up to the passage of time.
[[/folder]]
[[folder:The Matriarch]]
While Madanach may be the leader of the Forsworn in Skyrim, documents littered around the land mention a being known as "Our Matriarch", who guides the Forsworn as a whole beyond Skyrim. While she does not appear in the game, she is responsible for guiding the Forsworn as far as they have gotten.
----
* TheGhost: Does not make a direct appearance in the game that we know of. It's been theorized that she's either Drascua in Hag Rock Redoubt/Dead Crone Rock or the unnamed Hagraven in Hag's End/Deepwood Redoubt. Both are Hagravens that are surrounded by large Forsworn Camps. The latter of the two is unique in she's also surrounded by a coven of Hags and Witches and she will teleport to a different room after she's taken enough damage. In Deepwood Redoubt there's also a missive that details that the Matriach had the Forsworn head there.
* GreaterScopeVillain: Madanach puts a face to the organization, but she's the one in real power behind the scenes.
* OneBadMother: She goes by "The Matriarch", and she's the leader of the Forsworn as a whole.
* TheWomanBehindTheMan: She's issuing orders to the Forsworn behind the scenes (or at least to some of the Forsworn cells around the Reach).
[[/folder]]
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These descriptions work better when swapped I think.
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* LargeHam: Extols the glories of Talos to anyone who'll listen, or indeed anyone within earshot, which is most of Whiterun because he does it ''at the top of his lungs''.
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* LargeHam: Extols Note the glories amount of Talos caps, italics, and bold in his quotes here, used to anyone who'll listen, or indeed anyone within earshot, which is most of Whiterun because he does it ''at emphasize the top hamminess of his lungs''.sermon.
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* NoIndoorVoice: Note the amount of caps, italics, and bold in his quotes, here used to emphasize the hamminess of his sermon.
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* NoIndoorVoice: Note Extols the amount glories of caps, italics, and bold in his quotes, here used Talos to emphasize anyone who'll listen, or indeed anyone within earshot, which is most of Whiterun because he does it ''at the hamminess top of his sermon.lungs''.
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Corrected typo of "anyine"
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* TheyLookJustLikeAnyineElse: despite being cannibals, it would be hard to tell without seeing it in action. Members include [[spoiler:Banning, a male Breton dog breeder outside the local stables; Lisbet, a female Nord food vendor; and Hogni Red-Arm, a male Nord food merchant]], all found around Markarth.
to:
* TheyLookJustLikeAnyineElse: TheyLookJustLikeAnyoneElse: despite being cannibals, it would be hard to tell without seeing it in action. Members include [[spoiler:Banning, a male Breton dog breeder outside the local stables; Lisbet, a female Nord food vendor; and Hogni Red-Arm, a male Nord food merchant]], all found around Markarth.
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* SociallyUnacceptableCollection: He has a display of Imperial armor on the second floor of his establishment despite it being in a staunchly anti-Imperial city, likely in protest at the FantasticRacism his people receive from the locals.
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* SociallyUnacceptableCollection: He turns his house into a museum dedicated to the Mythic Dawn, the ApocalypseCult that murdered Emperor Uriel Septim and caused the Oblivion Crisis [[VideoGame/TheElderScrollsIVOblivion 200 years prior]].
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* NeverSpeakIllOfTheDead: The player has the option of telling his tribe that he faced his death with honor and courage. However, even if they do this, Malacath will speak up and tell them the truth: that Yamarz was "a coward and a weakling."
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* CallBack: His entire quest is one to ''Oblivion''.
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* CallBack: His entire quest is one to ''Oblivion''.''Oblivion'', being focused around the Mythic Dawn.
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* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy.
to:
* GenreBlind: Frighteningly oblivious to the fact that EvilIsNotAToy. He seems to think that he's in a setting where simply collecting pieces of an infamous doomsday cult's weapon is both easy and not that dangerous, despite the fact that the being who gave said weapon still is around and would have followers still.
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* NoPronunciationGuide: Most [=NPCs=] call him "Mad-a-nock", but at least one refers to him as "Ma-da-nack". What's strange about this is that the [=NPC=] who does so has the same VA as Madanach.
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Changed line(s) 1966,1969 (click to see context) from:
[[folder:The Sons of Gauldur]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gauldursonbrothers.JPG]]
The covetous, patricidal sons of Archmage Gauldur from an age long past, who conspired to murder their father and claim his magical amulet. Their deeds led to them being hunted down, slain, and sealed away with the amulet's fragments, and their names struck from the annals of history alongside Gauldur's own... But the past never seems to stay buried.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gauldursonbrothers.JPG]]
The covetous, patricidal sons of Archmage Gauldur from an age long past, who conspired to murder their father and claim his magical amulet. Their deeds led to them being hunted down, slain, and sealed away with the amulet's fragments, and their names struck from the annals of history alongside Gauldur's own... But the past never seems to stay buried.
to:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gauldursonbrothers.JPG]]
The covetous, patricidal sons of Archmage Gauldur from an age long past, who conspired to murder their father
An Imperial husband and
* BrickJoke: After completing "Bound Until Death", they can still be found wandering Skyrim, but after having fallen upon quite a bit of bad luck.
* {{Jerkass}}: If you try to engage them in dialogue, you'll quickly find them to be anything but friendly. Salonia takes the cake post-wedding, referring to the Dragonborn as "[[ItIsDehumanizing it]]" and swearing to hire an army of battlemages to burn Skyrim to ashes once they get back to Cyrodiil for their misfortunes.
* NoSenseOfDirection: If you follow them for long enough, they arrive not at Solitude, but Windhelm. And since they can be encountered multiple times, it can be assumed that this has been going on for a while.
* ProfessionalButtKisser: The whole point of their visit is to ingratiate themselves with Vittoria, establish a business deal with the East Empire Trading Company, and eventually land an audience with Emporer Titus Mede II for some unspecified reason.
* UnsympatheticComedyProtagonist: Minus the "protagonist" part. They're not that likable, and everything about their encounters is in service of comic relief.
* UpperClassTwit: They're rich snobs from Cyrodiil that look down on the Dragonborn.
* VideoGameCrueltyPotential: Pre-"Bound Until Death", they carry several valuable gems and necklaces meant for Vittoria, and dialogue provides the Dragonborn the opportunity to attempt to rob them, turning the bodyguard hostile.
[[/folder]]
!Other Characters
[[folder:The Sons of Gauldur]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gauldursonbrothers.JPG]]
The covetous, patricidal sons of Archmage Gauldur from an age long past, who conspired to murder their father and claim his magical amulet. Their deeds led to them being hunted down, slain, and sealed away with the amulet's fragments, and their names struck from the annals of history alongside Gauldur's own... But the past never seems to stay buried.
----
* {{Jerkass}}: If you try to engage them in dialogue, you'll quickly find them to be anything but friendly. Salonia takes the cake post-wedding, referring to the Dragonborn as "[[ItIsDehumanizing it]]" and swearing to hire an army of battlemages to burn Skyrim to ashes once they get back to Cyrodiil for their misfortunes.
* NoSenseOfDirection: If you follow them for long enough, they arrive not at Solitude, but Windhelm. And since they can be encountered multiple times, it can be assumed that this has been going on for a while.
* ProfessionalButtKisser: The whole point of their visit is to ingratiate themselves with Vittoria, establish a business deal with the East Empire Trading Company, and eventually land an audience with Emporer Titus Mede II for some unspecified reason.
* UnsympatheticComedyProtagonist: Minus the "protagonist" part. They're not that likable, and everything about their encounters is in service of comic relief.
* UpperClassTwit: They're rich snobs from Cyrodiil that look down on the Dragonborn.
* VideoGameCrueltyPotential: Pre-"Bound Until Death", they carry several valuable gems and necklaces meant for Vittoria, and dialogue provides the Dragonborn the opportunity to attempt to rob them, turning the bodyguard hostile.
[[/folder]]
!Other Characters
[[folder:The Sons of Gauldur]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gauldursonbrothers.JPG]]
The covetous, patricidal sons of Archmage Gauldur from an age long past, who conspired to murder their father and claim his magical amulet. Their deeds led to them being hunted down, slain, and sealed away with the amulet's fragments, and their names struck from the annals of history alongside Gauldur's own... But the past never seems to stay buried.
----
Deleted line(s) 1987,1988 (click to see context) :
!Other Characters
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* VideoGameCrueltyPotential: There's nothing that is letting the Dragonborn in using Soul Trap on him.
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* VideoGameCrueltyPotential: There's nothing that is letting stops the Dragonborn in from using Soul Trap on him.
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* VideoGameCrueltyPotential: There's nothing that is letting the Dragonborn in using Soul Trap on him.
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* HelmetsAreHardlyHeroic: Forgoes the Solitude Guard helmet.
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* HelmetsAreHardlyHeroic: Forgoes the Solitude Guard helmet.helmet, making him easy to identify at a distance compared to his men.
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* OneHitPointWonder: She actually has 2 hit points, but she'll still die to just about anything.
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* AffablyEvil: Granted, she ''is'' a Hagraven and likely has done some nasty things, but she at least tries to be friendly and make small talk while you help her out and actually keeps her word to reward you instead of betraying you like you might expect.
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* VeryPunchableMan: The ''only'' meaningful interaction you can have with the guy is to start a fistfight with him over his racist attitude, which earns you some gold if you win (and you probably will). That's right, the game ''wants'' you to punch the crap out of him.
* VeryPunchableMan: There's nothing forcing players to kill the guy, but given his dickishness, abuse of his daughters, and his name literally anagramming into "kill me" along with a lack of positive interactions you can have with him... well, what's the loss?
* SmugSnake: He smugly monologues about the wicked things he's going to do to you and how foolish you are for falling into his trap... without bothering to make sure that you've been injured by it (which you weren't thanks to SoftWater) nor doing anything to relieve you of anything you might have on hand (such as, say, a bow or lockpick). He likely won't get to even finish his speech before getting his head bashed in.
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%%* ThirdPersonPerson
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* HeKnowsTooMuch: An interaction between Olfina Gray-Mane and Anoriath, the hunter who runs the meat stall at the marketplace, has Anoriath implying that he knows about her relationship with Jon Battle-Born, to which she replies that such knowledge can be dangerous to one's health. [[spoiler:Given that Anoriath is an assassination target in the Dark Brotherhood questline, it's not hard to piece together the implications.]]
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Grammar.
Changed line(s) 1770,1771 (click to see context) from:
* TooDumbToLive: [[spoiler:She is a fugitive on the run unwilling to trust the local authorities because how easily they can be bribed... yet she places her trust on a complete stranger like the player character, who might decide to sell her out to her enemies. While the local authorities put more attention to the Alik'r looking for her because of their constant frisking of any Redguard woman in Skyrim they encounter.]]
* TheUnreveal: [[spoiler:It's not made clear whether she was a traitor or not, and there is no way to determine the truth.]]
* TheUnreveal: [[spoiler:It's not made clear whether she was a traitor or not, and there is no way to determine the truth.]]
to:
* TooDumbToLive: [[spoiler:She is a fugitive on the run unwilling to trust the local authorities because how easily they can be bribed... yet she places her trust on a complete stranger like the player character, who might decide to sell her out to her enemies. While Meanwhile the local authorities put more attention to the Alik'r looking for her because of their constant frisking of any Redguard woman in Skyrim they encounter.]]
* TheUnreveal:[[spoiler:It's It's not made clear whether she [[spoiler:she was a traitor or not, not]], and there is no way to determine the truth.]] truth:
* TheUnreveal:
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** [[spoiler: Saadia is a law-abiding Whiterun citizen with proper job, proper residence, and no attention from the authorities, while the Alik'r looking for her goes into lengths of frisking every Redguard woman they encounter in the land, not just Whiterun, that the Alik'r is disliked by the city guard, and how one of them is imprisoned due to the constant frisking.]]
to:
** [[spoiler: Saadia [[spoiler:Saadia is a law-abiding Whiterun citizen with proper job, proper residence, and no attention from the authorities, while the Alik'r looking for her goes into lengths of go around frisking every Redguard woman they encounter in the land, not just Whiterun, to the point that the Alik'r is are disliked by the city guard, and how one of them is ends up imprisoned due to the constant frisking.for it.]]
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Changed line(s) 1770 (click to see context) from:
* TooDumbToLive: [[spoiler:She is a fugitive on the run unwilling to trust the local authorities because how easily they can be bribed... yet she places her trust on a complete stranger like the player character, who might decide to sell her out to her enemies.]]
to:
* TooDumbToLive: [[spoiler:She is a fugitive on the run unwilling to trust the local authorities because how easily they can be bribed... yet she places her trust on a complete stranger like the player character, who might decide to sell her out to her enemies. While the local authorities put more attention to the Alik'r looking for her because of their constant frisking of any Redguard woman in Skyrim they encounter.]]
Added DiffLines:
** [[spoiler: Saadia is a law-abiding Whiterun citizen with proper job, proper residence, and no attention from the authorities, while the Alik'r looking for her goes into lengths of frisking every Redguard woman they encounter in the land, not just Whiterun, that the Alik'r is disliked by the city guard, and how one of them is imprisoned due to the constant frisking.]]
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* IdiotBall: See the spoilered parts of ForScience, along with the above quote.[[spoiler: Live and unwilling dragons do ''not'' good test subjects make, even if you're only gathering samples.]]
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* BullyingADragon: ''Literally''. [[spoiler:When Odahviing is first captured, he tries to get samples of blood and scales from the very unwilling and unhappy dragon. Odahviing then scares him off with a fire Shout.]]
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* IdiotBall: See the spoilered parts of ForScience.
to:
* IdiotBall: See the spoilered parts of ForScience.ForScience, along with the above quote.[[spoiler: Live and unwilling dragons do ''not'' good test subjects make, even if you're only gathering samples.]]