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* CurbStompBattle: In ''Old School'', the entire Myreque faces down Lord Drakan himself, backed up by Vanescula and her vyres. [[spoiler:Drakan effortlessly wipes out all but a handful of them, and takes Vanescula captive]].




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* PyrrhicVictory: At the end of The Lord of Vampyrium, Lowerniel Drakan is dead, but almost the entire Myreque is dead or captured and Vanescula is gearing up to invade Misthalin.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* LooksLikeOrlok: Vampyres can take a [[UncannyValley human form]]. Most of the mooks look like Orlok. More plot relevant Vampyres have more distinct forms while still looking distinctly inhuman.

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* LooksLikeOrlok: Vampyres can take a [[UncannyValley human form]].form. Most of the mooks look like Orlok. More plot relevant Vampyres have more distinct forms while still looking distinctly inhuman.
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* DruidicSickle: A silver sickle is their symbol and WeaponOfChoice.

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* DruidicSickle: A silver sickle is their symbol and WeaponOfChoice.weapon.
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** It seems that old habits die hard, as the [=TzekHaar=] ([[FreezeFrameBonus and Shrimpy]]) stand by as spectators when [=TzKal-Zuk=] decides to fight you personally.

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moving Char to Other Characters


!!Hreidmar

Leader of the Red Axe, and the BigBad of the Rise of the Red Axe quest series.

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!!Hreidmar

Leader of the Red Axe,
!!Char
A fire enchantress
and the BigBad one of the Rise of the Red Axe quest series.Zaros' most loyal followers.


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* DidTheyOrDidntThey: According to Perjour, there were rumours about her being Zaros' concubine, but there was no evidence to prove them. Char herself refuses to divulge any information on the subject.
* DisproportionateRetribution: She takes out her anger at Zamorak's betrayal on the firemakers, a group of innocents who had absolutely nothing to do with it.
* FromNobodyToNightmare: She started out as an orphan who was rescued in the desert and became a dancer. She wound up as one of Zaros' disciples and an incredibly strong fighter.
* LastOfTheirKind: Her people were attacked and killed by the Fremennik. A small number were enslaved, but after Char destroyed the Fremennik village, it's not certain if any of them survived.
* OneWingedAngel: Turns into a giant, six-armed version of herself during her boss fight.
* PlayingWithFire: The Auspah are all fire-mages.
* RipVanWinkle: She spent thousands of years in an enchanted sleep, waiting for Zaros to come wake her up, but Zamorak's plot succeeded and he couldn't help her.
* RoaringRampageOfRevenge: Went on one after being kidnapped by the Fremennik and discovering that they had enslaved many of her people.
* TooDumbToLive: Yes, Char, go ahead and use a power-amplifying artefact while standing next to an Elder Artefact [[spoiler:that's actually a portal to a dimension full of shadow monsters. Really, she's lucky that she only got pulled into Erebus, and didn't let another wave of monsters loose.]]
* UncertainDoom: [[spoiler:She gets pulled into Erebus during the Battle of the Monolith; whether or not she survives afterwards is unclear.]]

!!Hreidmar

Leader of the Red Axe, and the BigBad of the Rise of the Red Axe quest series.
----
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* TurnsRed: [[spoiler:He uses a dragon battlestaff to turn himself, Veldaban, and Colonel Grimmson into chaos dwarves. Veldaban, however, spends the battle resisting the chaos transformation, and you are left on your own to deal with both Hreidmar and Grimmson.]]

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* TurnsRed: [[spoiler:He uses a dragon battlestaff to turn himself, Veldaban, and Colonel Grimmson into chaos dwarves. Veldaban, however, spends the battle [[ResistTheBeast resisting the chaos transformation, transformation]], and you are left on your own to deal with both Hreidmar and Grimmson.]]
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* SheKnowsTooMuch: Or rather, might learn too much. Elena's attempts to investigate the plague and find a cure draw the attention of the mourners, who arrest her with the flimsy justification that she might catch the plague. [[spoiler:In truth, they were afraid that she might discover that there is no plague.]]
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* ShelteredAristocrat: When Lowerniel states his intention to force the vampyres to return to Vampyrium, Vanescula accuses him of having grown out of touch with his own people after secluding himself for so long. Lowerniel is such a despotic tyrant that he doesn't care for what his people want: as ruler of Morytania, his word alone is law.

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moving dragonkin to their own page


* [[Characters/RuneScapeDragonkin Dragonkin]]



[[folder:The Dragonkin]]

The creators of dragons.

!!Tropes applying to the race as a whole
* AlwaysABiggerFish: [[spoiler:While Lucien gains an advantage at first over the Dragonkin he fights, he ultimately [[ImpaledWithExtremePrejudice gets skewered]] by the Staff of Armadyl, courtesy of Sakirth. The Dragonkin then warn the others present of their intention to destroy cities.]]
* BeingTorturedMakesYouEvil: Zig-zagged. As part of their binding to the Stone of Jas, the Dragonkin suffer continual torment whenever someone who isn't an Elder God (a false user) draws power from the Stone. The Necrosyrtes have given in to the curse, and endlessly scheme to kill the False Users and anyone who draws their ire. The Dactyl, on the other hand, fight off the curse and, as a result, are somewhat less malevolent.
* BigBadEnsemble: They and the Mahjarrat are the biggest direct threats in the game. The Elder Gods are the GreaterScopeVillain to both.
* BirdPeople: The character models for the Dragonkin used to resemble vultures, since they were inspired by the Skeksis from ''Film/TheDarkCrystal'', but later they were changed to look more like dragons.
* BlessedWithSuck: Their ties to the Stone of Jas. Whenever someone other than Jas uses the stone to gain power, the Dragonkin will gain an equivalent amount. However, this also puts them in terrible pain that can only be eased by destroying things, preferably the false user.
* BreathWeapon: {{Fireballs}}, as demonstrated in the Mos Le'Harmless section of "The Ritual of the Mahjarrat".
* CombatPragmatist: Justified that their opponent was [[spoiler:powered by two artifacts and rejuvenated by their ritual]], but two against one isn't exactly fair.
* TheDreaded: They ravaged the world during the Fourth Age, effortlessly thrashed Lucien, and are strong enough to pose a threat to the younger gods. They are very widely feared.
* EnemyWithin: [[spoiler:According to Kerapac, Jas's curse on the Dragonkin has a fail safe mechanism that manifests as a sort of inner demon, an Echo of Jas. In order to weaken the curse's hold over Strisath, Kerapac has the player defeat it]].
* EvilerThanThou: In "Sliske's Endgame", [[spoiler: they unexpectedly manage to pull this on the eponymous villain, demolishing his plans figuratively by demolishing the Stone of Jas quite literally]].
* EvilutionaryBiologist: The Dactyl qualify as this, performing all sorts of torturous and unethical experiments in their efforts to break free of the curse and create a new race to carry on their legacy.
* {{Expy}}: The Dragonkin were originally based on the Skeksis from ''Film/TheDarkCrystal''.
* FantasticCasteSystem: There are four factions of the Dragonkin; the Necrosyrtes (previously the Syrtes), the Dactyl. the Nodon, and the Aughra. The Necrosyrtes have given in to the curse, and seek only to kill False Users and anyone who gets in their way. The Dactyl are more scientific, and seek to either break the curse or create a new species free of Jas' influence, whatever the cost. The other two sects are more obscure, though it's known that the Nodon tried to (magically) hibernate through the curse, and the Aughra were an abyss-based sect that had a focus in exploring other worlds.
* HairTriggerTemper: The pain inflicted by the curse makes them rather touchy. Given their immense strength and power, this makes them very dangerous to be around.
* ImmortalProcreationClause: The Dragonkin are practically immortal, but can still be killed, and lost the ability to reproduce after getting cursed by the Elder Gods.
* KillTheGod: They are compelled to fight False Users, many of which are the younger gods. They also want to kill Jas for enslaving them.
* MacGuffinGuardian: Enslaved by Jas for the purpose of protecting the Stone of Jas.
* TheMaker: They are the creators of the dragon race.
* MakeWayForTheNewVillains: At the end of "The Ritual of the Mahjarrat", when they [[spoiler:[[KickTheSonOfABitch kill Lucien]]]].
* NoNameGiven: The Dragonkin that Robert the Strong fought as seen in a flashback in "A Tail of Two Cats" is unnamed.
* NoSell: Power drawn from the Stone of Jas is almost completely ineffective on them. The Kethsians and Lucien found this out the hard way.
* SanitySlippage: The constant torment inflicted by their curse causes many of them to slowly lose their minds.
* SlaveRace: Enslaved by Jas with a curse to protect the Stone of Jas from being misused. They hate Jas for doing this to them and are looking for a way to free themselves.
* TimeAbyss: [[spoiler:All of the surviving Dragonkin. Dialogue with Zaros implies that their race pre-dates the birth of the five Elder Gods and the current universe.]]
* UnstoppableRage: Anyone who touches/uses the power of the Stone of Jas causes a rage in the hearts of the dragonkin, leading them to take it out on anyone they think deserves it, especially the one using the power- thus, the deaths of [[spoiler:Lucien, who used the power and tried to keep the stone for himself, and Idria, who foolishly tried to make an alliance with them when they were discussing who to kill.]]
* WhatHappenedToTheMouse: The Necrosyrtes have been conspicuously absent from the plot after [[spoiler: Kerapac destroyed the Stone of Jas during [[Recap/RuneScapeSliskesEndgame Sliske's Endgame]]]].
* TheWorfEffect: They [[spoiler:manage to slay Lucien with ease and Lucien was the most powerful mahjarrat at the time]].
* YouWouldntLikeMeWhenImAngry: Most of the Dragonkin have [[ComicBook/TheIncredibleHulk "You won't like them when they're angry."]] as their examine texts.

!!Kerapac
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/kerapac_desperate_times.png]]

A Dactyl dragonkin. Brilliant, determined, and absolutely amoral, Kerapac created many of the dragons seen in game, such as the Queen Black Dragon, frost dragons, and celestial dragons.

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[[folder:The Dragonkin]]

The creators
[[folder:Player-Owned Ports/Eastern Lands]]
!!Quin
A seasinger who discovered a magical horn which allowed her to control legions
of dragons.

!!Tropes applying to the race as a whole
* AlwaysABiggerFish: [[spoiler:While Lucien gains an advantage at first
sea monsters, instead of one like most sea singers, Quin took over the Dragonkin he fights, he ultimately [[ImpaledWithExtremePrejudice gets skewered]] by Eastern Lands, starting a war which cut off contact with the Staff of Armadyl, courtesy of Sakirth. The Dragonkin then warn the others present of their intention to destroy cities.]]
* BeingTorturedMakesYouEvil: Zig-zagged. As part of their binding to the Stone of Jas, the Dragonkin suffer continual torment whenever someone who isn't
West. After an Elder God (a false user) draws power from the Stone. The Necrosyrtes have given in to the curse, assassination attempt, Quin became obsessed with immortality. Her genocidal tendencies become her own undoing, as it alienates her chief Occultist, and endlessly scheme her attempt to kill Ling enrages the False Users and anyone who draws their ire. The Dactyl, on pirates of Tattanogi. Both the other hand, fight off the curse and, as a result, are somewhat less malevolent.
* BigBadEnsemble: They
Occultist and the Mahjarrat are the biggest direct threats pirates play a crucial role in the game. The Elder Gods are the GreaterScopeVillain to both.
* BirdPeople: The character models for the Dragonkin used to resemble vultures, since they were inspired by the Skeksis from ''Film/TheDarkCrystal'', but later they were changed to look more like dragons.
* BlessedWithSuck: Their ties to the Stone of Jas. Whenever someone other than Jas uses the stone to gain power, the Dragonkin will gain an equivalent amount. However, this also puts them in terrible pain that can only be eased by destroying things, preferably the false user.
* BreathWeapon: {{Fireballs}}, as demonstrated in the Mos Le'Harmless section of "The Ritual of the Mahjarrat".
* CombatPragmatist: Justified that their opponent was [[spoiler:powered by two artifacts and rejuvenated by their ritual]], but two against one isn't exactly fair.
* TheDreaded: They ravaged the world during the Fourth Age, effortlessly thrashed Lucien, and are strong enough to pose a threat to the younger gods. They are very widely feared.
* EnemyWithin: [[spoiler:According to Kerapac, Jas's curse on the Dragonkin has a fail safe mechanism that manifests as a sort of inner demon, an Echo of Jas. In order to weaken the curse's hold over Strisath, Kerapac has the player defeat it]].
* EvilerThanThou: In "Sliske's Endgame", [[spoiler: they unexpectedly manage to pull this on the eponymous villain, demolishing his plans figuratively by demolishing the Stone of Jas quite literally]].
* EvilutionaryBiologist: The Dactyl qualify as this, performing
her death, all sorts of torturous and unethical experiments in their efforts to break free of the curse and create a new race to carry on their legacy.
* {{Expy}}: The Dragonkin were originally based on the Skeksis from ''Film/TheDarkCrystal''.
* FantasticCasteSystem: There are four factions of the Dragonkin; the Necrosyrtes (previously the Syrtes), the Dactyl. the Nodon, and the Aughra. The Necrosyrtes have given in to the curse, and seek only to kill False Users and anyone who gets in their way. The Dactyl are more scientific, and seek to either break the curse or create a new species free of Jas' influence, whatever the cost. The other two sects are more obscure, though it's known that the Nodon tried to (magically) hibernate through the curse, and the Aughra were an abyss-based sect that had a focus in exploring other worlds.
* HairTriggerTemper: The pain inflicted by the curse makes them rather touchy. Given their immense strength and power, this makes them very dangerous to be around.
* ImmortalProcreationClause: The Dragonkin are practically immortal, but can still be killed, and lost the ability to reproduce after getting cursed by the Elder Gods.
* KillTheGod: They are compelled to fight False Users, many
of which are is organized by the younger gods. They also want to kill Jas for enslaving them.
* MacGuffinGuardian: Enslaved by Jas for the purpose of protecting the Stone of Jas.
* TheMaker: They are the creators of the dragon race.
* MakeWayForTheNewVillains: At the end of "The Ritual of the Mahjarrat", when they [[spoiler:[[KickTheSonOfABitch kill Lucien]]]].
* NoNameGiven: The Dragonkin that Robert the Strong fought as seen in a flashback in "A Tail of Two Cats" is unnamed.
* NoSell: Power drawn from the Stone of Jas is almost completely ineffective on them. The Kethsians and Lucien found this out the hard way.
* SanitySlippage: The constant torment inflicted by their curse causes many of them to slowly lose their minds.
* SlaveRace: Enslaved by Jas with a curse to protect the Stone of Jas from being misused. They hate Jas for doing this to them and are looking for a way to free themselves.
* TimeAbyss: [[spoiler:All of the surviving Dragonkin. Dialogue with Zaros implies that their race pre-dates the birth of the five Elder Gods and the current universe.]]
* UnstoppableRage: Anyone who touches/uses the power of the Stone of Jas causes a rage in the hearts of the dragonkin, leading them to take it out on anyone they think deserves it, especially the one using the power- thus, the deaths of [[spoiler:Lucien, who used the power and tried to keep the stone for himself, and Idria, who foolishly tried to make an alliance with them when they were discussing who to kill.]]
* WhatHappenedToTheMouse: The Necrosyrtes have been conspicuously absent from the plot after [[spoiler: Kerapac destroyed the Stone of Jas during [[Recap/RuneScapeSliskesEndgame Sliske's Endgame]]]].
* TheWorfEffect: They [[spoiler:manage to slay Lucien with ease and Lucien was the most powerful mahjarrat at the time]].
* YouWouldntLikeMeWhenImAngry: Most of the Dragonkin have [[ComicBook/TheIncredibleHulk "You won't like them when they're angry."]] as their examine texts.

!!Kerapac
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/kerapac_desperate_times.png]]

A Dactyl dragonkin. Brilliant, determined, and absolutely amoral, Kerapac created many of the dragons seen in game, such as the Queen Black Dragon, frost dragons, and celestial dragons.
player.



* AntiVillain: Although not malicious at heart, he'll use whatever means imaginable to destroy the Elder Gods, even if it comes at the cost of [[spoiler:all life on Gielinor]].
* ArmorPiercingQuestion: Seren voices her aversion to the idea of putting the Elder Gods into a permanent sleep as she reveres them as creators of mortal life. Kerapac quickly refutes her, questioning her whether that alone is an acceptable excuse for the Elder Gods to treat mortals as little more than playthings.
* BrokeYourArmPunchingOutCthulhu: [[spoiler:He gets his long-awaited revenge against Jas in the climax of "Extinction", using both the power of the Needle and the Staff of Armadyl to defy and defeat her, followed by a shadow leviathan dragging her into Erebus. Kerapac is unable to stop himself from getting dragged into Erebus, but is content with his fate, having finally avenged his people for all the suffering Jas put them through for aeons.]]
* TheChessmaster: Upon learning of Sakirth's experiment, he [[spoiler: arranges for him to acquire a test subject in the form of [[TheLoad Tarshak]] and gain access to the Vault, where the Elder Mirror is kept]], seemingly without Sakirth realizing, just so he could gain insight from it.
* DeathSeeker: He begs for death after [[spoiler:Jas seize the Needle's power from him and enslaves him, but she denies his request and he is at her mercy once again]].
* {{Determinator}}: Even by the usual standards of the Dactyl, Kerapac is singlemindedly determined to free himself from the curse. Although he succeeds in [[spoiler:destroying the Stone of Jas]], the rest of his hard work goes out the window after [[spoiler:Jas seizes the Needle's power from him and binds him to her will once again, with the World Guardian's intervention]].
* HairTriggerTemper: Kerapac once speared one of his students in the throat [[NoodleIncident over an issue so minor]] Phalaks cannot remember what it was.
* HoistByHisOwnPetard: Despite the World Guardian's attempts to disrupt his plans of [[spoiler:sacrificing Gielinor]], Kerapac doesn't kill them immediately out of pity and respect. This act of mercy becomes his own undoing; [[spoiler:after the World Guardian infiltrates his lab and dispels it of shadow anima to allow the Elder Gods to intervene, Jas seizes the Needle's power from him and enslaves him to her will once again]].
* ILied: Dismissive of Seren's proposal to peacefully appease the Elder Gods, Kerapac instead proposes putting them into a permanent sleep using the power of the Needle. [[spoiler:However, Kerapac has a true plan in mind, as he swipes the power of the Needle from Gail and begins to formulate his own plans to sacrifice Gielinor and destroy the Elder Gods.]]
* KillTheGod: His ultimate goal is to kill ''Jas'', an Elder God. [[spoiler:Though he doesn't kill Jas in "Extinction", he is able to defy and defeat her even while under her mercy, which also allows a shadow leviathan to drag her into Erebus and end the threat she poses towards the multiverse permanently.]]
* LackOfEmpathy: Doesn't hold a high opinion on so-called "lesser races", and dismisses one of his creations, Therragorn, as a failed experiment.
* LoopholeAbuse: [[spoiler: When Jas arrives at Freneskae to retrieve the eggs of her sisters, Kerapac is able to use the [[TimeMaster Needle]] against her only because she did not order him ''not'' to. He was visibly surprised when it worked, too.]]
* ManipulativeBastard: Plays [[spoiler: the Council of Seren, Charos and the World Guardian]] like a damn fiddle and they do not realize until [[spoiler: he steals the [[MacGuffin Needle]]]], at which point they are powerless to stop him.
* NoSell: Due to his ability to [[spoiler:control time after acquiring the Needle's power, any damaged inflicted on him is undone immediately]].
* NothingPersonal: He holds no ill will against the World Guardian despite his intention to [[spoiler:sacrifice Gielinor and destroy all of the Elder Gods]], and encourages them to make the most of their remaining time with their loved ones before [[spoiler:Gielinor is no more]].
* OmnicidalManiac: [[spoiler:After he acquires the power of the Needle for himself, he makes plans to sacrifice Gielinor to destroy all of the Elder Gods and save the rest of the multiverse from suffering the same imminent fate as Gielinor.]]
* OutgrownSuchSillySuperstitions: He doesn't think much of spiritual beliefs such as fate or afterlives.
* PowerupFullColorChange: [[spoiler:After he seizes control of the Needle from Gail, his entire body turns crystal blue.]]
* SillyRabbitIdealismIsForKids: Seren adamantly believes that peaceful appeasement is the only acceptable solution to convince the Elder Gods of the worth of mortal life. Kerapac disagrees, as he and his kind attempted to do the same thing themselves an aeon ago, only to instead be bound and enslaved to their wills.
* SuddenlyShouting: Which gives his ensuing action the proper gravitas:
-> '''Kerapac:''' [[spoiler: [[SlaveLiberation WE WILL NO LONGER BE SLAVES!]]]]
* TimeMaster: [[spoiler:His acquisition of the Needle's power grants him power to manipulate time, undoing any damage to him as if nothing occurred in the first place.]]
* UncertainDoom: [[spoiler:His status following Jas's defeat in [[Recap/RunescapeExtinction Extinction]] is unclear after he himself is dragged into Erebus. He is content with his fate, however, having finally avenged his people for all the suffering Jas put them through for aeons.]]
* TheUnfettered: He'll do anything to ensure that his race is freed from Jas's curse, not giving a damn what others think.
* WellIntentionedExtremist: He's of the sentiment that the Elder Gods need to be stopped. Unfortunately, this culminates to him [[spoiler:backstabbing the World Guardian by acquiring the power of the Needle for himself, and leaving for Orthen to make plans to destroy the Elder Gods (which involve sacrificing Gielinor)]].

!!Forcae
A Dactyl dragonkin and one of Kerapac's peers. Forcae is responsible for the creation of the metal dragons.
----
* TheGhost: Doesn't appear directly in-game and is only known through his journal, in which all ten of its pages are obtained as drops from adamant and rune dragons.
* AGodAmI: After spending who knows how many centuries creating different kinds of dragons, he develops a bit of a god complex.
* HoistByHisOwnPetard: He gets ripped apart by his own creations.
* IHaveNoSon: Has a daughter, Lasthes, who he disowned after she joined the Necrosyrtes.
* PosthumousCharacter: By the time the player finds the ruins of his lab, he is long since dead.
* TooDumbToLive: After creating the NighInvulnerable runite dragons, severely weakening himself in the process, he tried to discipline them and force them to respect him.

!!Tarshak
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/tarshak_2.png]]

A Dactyl dragonkin. At the behest of Kerapac, he pursued the Fremmenik hero-god V. He was eventually captured by the Necrosyrtes and infused with V's divine energy as a test. It all went downhill from there.
----
* AlmightyIdiot: Devolves into this by the time the World Guardian finds him in his sanctum.
* AlwaysABiggerFish: Inverted. While the Dragonkin are usually widely feared, he ultimately meets his demise at the hands of the World Guardian (which is also the first instance of the player character killing a Dragonkin) after he mutates into a nameless monstrosity.
* BodyHorror: He eventually devolves into a hideous, mindless atrocity. Phalaks speculates that it could be a fail-safe in the curse to stop them becoming too powerful, or simply a side effect of Tarshak abusing his connection with the Stone of Jas.
* DumbMuscle: Both the Dactyl and the Necrosyrtes comment that Tarshak was never very smart.
* HalfTheManHeUsedToBe: Is torn in half as a result of a giant banite rock being dropped on him, but this still doesn't kill him.
* LovecraftianSuperpower: His deformations made him strong enough to go toe-to-toe with Strisath, Sakirth, and Kalibath, and he most likely would have won if Kalibath hadn't stolen one of his protective charms. When he mutates into the Abomination, he's more than a match for the player even after getting torn in half.
* PowerUpgradingDeformation: He begins mutating into an abomination after being infused with V's power.
* RasputinianDeath: He takes a ''lot'' of punishment to bring down. He gets beaten on by the Necrosyrtes, gets shot with a poisoned dragonbane dart (which Phalaks notes should have killed him almost immediately), fights the player, gets crushed beneath a massive lode of bane ore, ''tears himself in half'' trying to get out from under the rocks, and is finally put down by the player kiting him through his own fire and the collapsing ceiling of his lair.
* SanitySlippage: He goes completely insane very quickly.
* WeHardlyKnewYe: His first and last appearance was in "Hero's Welcome", where the World Guardian ends his life after he transforms into an abomination.

!!Sakirth
The self-proclaimed leader of the Necrosyrtes.
----
* AsskickingEqualsAuthority: He certainly seems to think so.
* DidYouJustPunchOutCthulhu: Kills a severely weakened V with the Elder Mirror, transferring his leftover power to Tarshak.
* HeroKiller: He's the one who takes out both V and Lucien.
* KickTheSonOfABitch: He ends Lucien's life with a staff of Armadyl to the chest. [[TheFriendNobodyLikes None of Lucien's Mahjarrat comrades (including his cousin Zemouregal) mourned his death.]]
* KillTheGod: Uses the Elder Mirror to kill a severely weakened V.

!!Strisath
A Necrosyrtes dragonkin usually seen with Sakirth and Sithaph.
----
* AttackAttackAttack: Attempting this on [[ManipulativeBastard Sliske]] got him trapped in the Shadow Realm.
* BeatTheCurseOutOfHim: Kerapac's experiment allows Strisath's rage to subside for a time, long enough that the two can talk in a somewhat civilized manner.
* EnemyWithin: When Kerapac sends the World Guardian into a construct representing the curse, they encounter an Echo of Jas who violently objects to their presence. Defeating it temporarily weakens the curse's hold on Strisath, but is not enough to permanently remove it.
* SmallRoleBigImpact: Kerapac's experiment on Strisath, amongst several other factors, allows Kerapac to find a way to theoretically put an end to the curse of the Dragonkin. [[spoiler: This culminates in [[WhamShot the destruction of the Stone of Jas]] during [[Recap/RuneScapeSliskesEndgame Sliske's Endgame]].]]
* UnstoppableRage: Like all Dragonkin, Strisath feels incredible pain and rage towards False Users of the Stone of Jas that can only be alleviated by killing them or by causing massive destruction to vent their rage. When Sliske lets him loose in the Empyrean Citadel, he goes on a destructive rampage that sends all the gods [[ScrewThisImOuttaHere running]].
* UnwittingInstigatorOfDoom: Sliske lured Strisath into the Shadow Realm while he was guarding the [[MacGuffin Staff of Armadyl]], allowing Sliske to steal it. This allowed Sliske to locate the [[ArtifactOfDoom Stone of Jas]] after the player and their allies went to great lengths to hide it where no one could possibly find it. ''[[FromBadToWorse This]]'', in turn, allowed Sliske to kickstart [[DivineConflict a second war between the gods]].
* UnwittingTestSubject: Kerapac captures Strisath after his rampage in the Empyrean Citadel and, with the World Guardian's assistance, experiments on him in an attempt to better understand the curse of Jas.
* WickedCultured: Before the curse of Jas set in, Strisath was one of the Dragonkin's most celebrated philosophers. These days he mostly spits curses (and fireballs) at False Users.

!!Skeka
An Aughra mystic and one of the main characters of the Orthen Archaeology mysteries.
----
* AppropriatedAppellation: When the rest of the Dragonkin mockingly began calling her 'Skeka', she decided to adopt the word as her name.
* AstralProjection: This was one of her abilities.
* BodySurf: As her discoveries increased, she and her team continually jumped into the bodies of dinosaurs.
* CharmPerson: Some of the Aughra, Skeka included, can do this. After spending so much time in the Abyss, their abilities intensified.
* FreakyFridaySabotage: She wanted to pull a GrandTheftMe on the Raksha to escape the pain of the curse, but something went very, very wrong and it didn't work.
* HiveMind: The end result of the above FreakyFridaySabotage- Skeka's mind was scattered among a group of yellow salamanders called the Xolo.
* MaliciousMisnaming: 'Skeka' means either 'killer' or refers to the personification of death. She got the name for her dissections of local fauna, even though she always treated them with respect and care, and only dissected those who hadn't been killed by the dragonkin.
* NamedByDemocracy: The other dragonkin called her Skeka, which she wound up using.
* OnlyKnownByTheirNickname: Even Skeka herself never wrote down her real name in any of the documents found in Orthen.
* PlatonicLifePartners: With Varanus. His death hit her hard.
* TheStoner: She and her team used to get high on various substances regularly.

!!Varanus
A Nodon hunter responsible for the capture of the Raksha and one of the main characters of the Orthen Archaeology mysteries.
----
* TheBeastmaster: With the aid of Skeka, Varanus was able to refine his approach to hunting dinosaurs until he was able to tame an entire pack of varanusaurs (which Skeka named after him) to assist him in his hunting trips. Varanus was even able to eventually subdue the rexes inhabiting Anachronia. The only notable exception was Raksha, [[ItCanThink who was too intelligent to be tamed.]]
* ChallengeSeeker: Varanus was constantly looking for bigger and deadlier prey to hunt, until he finally met his match in the form of the Raksha.
* [[spoiler: CombatCommentator: Serves as this while fighting the Raksha.]]
* CruelAndUnusualDeath: When Varanus captured the Raksha, it showed him a vision of the violence it intended to inflict upon him. While Varanus was reeling from the vision, the Raksha sticked him with one of his poison spikes, [[SoreLoser content that Varanus would not survive to enjoy his victory]]. [[spoiler: Except Varanus ''did'' survive, [[TheJailer and would go on to become the custodian]] [[{{Irony}} of the Raksha's prison]].]]
* TheExtremistWasRight: [[spoiler: While Varanus will concede that Kerapac's methods can be [[{{Understatement}} extreme]], he determined that binding himself to the Raksha was [[NecessaryEvil necessary]] in order to keep it imprisoned.]]
* [[spoiler: FakingTheDead: After being poisoned by the Raksha, Kerapac managed to save his life. Realizing the Raksha would need someone to keep it contained within its prison, Varanus agreed to become its keeper, having firsthand experience of how cruel and vicious it could be. Afraid that other Dragonkin would attempt to free him of his role, or perhaps even [[MercyKill euthanize]] him, he declined to reveal his true name when he was visited and allowed the rest of the Dragonkin to believe that he had died.]]
* [[spoiler: FateWorseThanDeath: [[DefiedTrope Defied]]; Varanus is quite content with his current situation since it means he can keep the Raksha imprisoned [[TheNeedsOfTheMany and stop it from killing anyone else.]] He is, however, aware that other Dragonkin might disagree with him on this, which is why [[FakingTheDead he kept his identity a secret]] after becoming the Raksha's keeper in case anyone tried to free him.]]
* GreatWhiteHunter: Varanus was such a skilled hunter that he was able to capture the [[OutsideContextProblem Raksha]] when everyone else failed. After his death he was buried in his own crypt, an honor reserved for the most revered among the Dragonkin.
* [[spoiler: HalfTheManHeUsedToBe: Following whatever procedure Kerapac performed to preserve his life, Varanus no longer has legs, his lower torso replaced by machinery.]]
* HeroicSacrifice: Varanus captured the Raksha at the price of his own life. [[spoiler: Or so he let everyone believe.]]
* HumbleHero: While Varanus was rightfully proud of his achievements, he never let his pride blind him to the bigger picture. Notably, after the Raksha poisoned him, his biggest concern was ensuring that it would never hurt anyone else.
* [[spoiler: TheJailer: After faking his death, Varanus was made the Raksha's jailer, being the only dragonkin with the necessary experience for the job. He would identify himself as The Keeper to any Dragonkin who came to visit, so that they would continue to believe that he was dead.]]
* [[spoiler: ManInTheMachine: Kerapac managed to keep Varanus alive after he was poisoned, eventually placing him in charge of the Raksha's prison. Currently he's encased within a large [[PeopleJars glass tube]] and connected via machinery to the prison systems.]]
* [[spoiler: MrExposition: Explains the Raksha's backstory at great length so that the player understands how vital it is that the Raksha ''does not escape imprisonment''.]]
* [[spoiler: OnlyKnownByTheirNickname: [[InvokedTrope Invoked]]; he identifies himself as "The Keeper" to all who visit the Raksha's prison in a deliberate effort to maintain the illusion of his death, [[JustifiedTrope as he felt that if word got out that he was still alive his fellow Dragonkin would attempt to free him of his role, potentially releasing the Raksha.]] The player is only able to deduce his identity after recovering his journals from his crypt.]]
* PlatonicLifePartners: With Skeka. Varanus provided her with new fauna to dissect and study, and Skeka provided him with data to refine his approaches. After his death, Varanus bequeathed his pet hypnotic dinosaur to her.
* UnderestimatingBadassery: Varanus did not believe that the Raksha could communicate, thinking it to be a creature of instinct and the rumors greatly exaggerated. This proved to be his undoing.
* WorthyOpponent: After having hunted virtually every other dinosaur in Anachronia, Varanus saw the Raksha as a quarry worthy of his skill.

!!Vicendithas
Kerapac's son, a Dactyl scientist and the indirect creator of the gemstone dragons.
----
* AbusiveParents: His father treated him badly, constantly belittling and mocking him. For his part, Vicendithas never seemed to like Kerapac much.
* CloningBlues: Using the Effigy Incubator for several months reveals that [[spoiler:Vicendithas isn't Kerapac's son, Kerapac tried to clone himself to escape the curse. After many, many failures, the result was Vicendithas. He's genuinely shocked by this, but eventually decides that he is more than the circumstances of his creation.]]
* LikeASonToMe: He considered the dragons he created to be his children. This got him a lot of mockery and abuse from the other Dactyl.
* SinsOfOurFathers: He's shunned by the other Dragonkin in part because of what Kerapac did. Fittingly, the sidequest where the player decides to work with him is named after this trope.
* TakeUpMySword: A variant: Kerapac promised to fix the Ilujanka's infertility, but while he tried to do so, he wound up not fulfilling his promise. Vicendithas independently decided to finish what his father started, and has been making some headway.
* WhatIsThisThingYouCallLove: Vicendithas, being [[{{UsefulNotes/Asexual}} asexual]], admits he does not understand the appeal of romance and finds the concept exhausting. He even ponders if [[spoiler: Kerapac [[JerkassHasAPoint might've had a point]] when he chose to reproduce via cloning.]]
* WhiteSheep: While he can be blunt and brusque on occasion, he is ''considerably'' kinder and more moral than his father. [[spoiler:Which is actually pretty surprising, given that he's a clone.]]

!!Naressa
A Nodon dragonkin who broke free of Kerapac's mind control in Senntisten.
----
* FightingFromTheInside: Naressa was able to realize she was not in Orthen and fought against the dream Kerapac used to control her.
* HeroicWillpower: Though Kerapac forced the Nodon to attack Senntisten, only Naressa was able to overcome his control.
* OddFriendship: With Gregorovic. [[spoiler: It becomes less odd (or perhaps even odder) when it is revealed that Gregorovic is a Chthonian demon named Erasinus.]]
** After [[Recap/RunescapeTwilightOfTheGods Twilight of the Gods]], Naressa moves back to Orthen, where she stays in Vicendithas's lab and becomes friends with him. She considers his work impressive.

!!Zorgoth
An elder Dactyl.
----
* CanonImmigrant: Zorgoth's first appearance was in ''Old School'' as the BigBad of the Grandmaster quest Dragon Slayer II. He would later make a cameo appearance in the main game, showing up during a flashback in the quest Desperate Measures.
[[/folder]]

[[folder:Player-Owned Ports/Eastern Lands]]
!!Quin
A seasinger who discovered a magical horn which allowed her to control legions of sea monsters, instead of one like most sea singers, Quin took over the Eastern Lands, starting a war which cut off contact with the West. After an assassination attempt, Quin became obsessed with immortality. Her genocidal tendencies become her own undoing, as it alienates her chief Occultist, and her attempt to kill Ling enrages the pirates of Tattanogi. Both the Occultist and the pirates play a crucial role in her death, all of which is organized by the player.
----

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* EnemyCivilWar: There are four factions of the Dragonkin; the Necrosyrtes (previously the Syrtes), the Dactyl. the Nodon, and the Aughra. The Necrosyrtes have given in to the curse, and seek only to kill False Users and anyone who gets in their way. The Dactyl are more scientific, and seek to either break the curse or create a new species free of Jas' influence, whatever the cost. The other two sects are more obscure, though it's known that the Nodon tried to (magically) hibernate through the curse, and the Aughra were an abyss-based sect that had a focus in exploring other worlds.


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* FantasticCasteSystem: There are four factions of the Dragonkin; the Necrosyrtes (previously the Syrtes), the Dactyl. the Nodon, and the Aughra. The Necrosyrtes have given in to the curse, and seek only to kill False Users and anyone who gets in their way. The Dactyl are more scientific, and seek to either break the curse or create a new species free of Jas' influence, whatever the cost. The other two sects are more obscure, though it's known that the Nodon tried to (magically) hibernate through the curse, and the Aughra were an abyss-based sect that had a focus in exploring other worlds.
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* WhatHappenedToTheMouse: Not a peep as been heard of him following Sliske's Endgame. Did he finally die? Did he survive and is now biding his time for his next move?

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* WhatHappenedToTheMouse: Not a peep as has been heard of him following Sliske's Endgame. Did he finally die? Did he survive and is now biding his time for his next move?
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* WhatHappenedToTheMouse: Not a peep as been heard of him following Sliske's Endgame. Did he finally die? Did he survive and is now biding his time for his next move?
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* LegFocus: See MagicSkirt above.

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* LegFocus: See MagicSkirt above.below.
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* FanservicePack: Her new "mage" outfit when she is in combat reveals [[LegFocusmuch more thigh]].

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* FanservicePack: Her new "mage" outfit when she is in combat reveals [[LegFocusmuch [[LegFocus much more thigh]].

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* [[Characters/RuneScapeMahjarrat Mahjarrat]]



* FanservicePack: Her new "mage" outfit when she is in combat reveals [[ShesGotLegs much more thigh]].

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* FanservicePack: Her new "mage" outfit when she is in combat reveals [[ShesGotLegs much [[LegFocusmuch more thigh]].



* LegFocus: See MagicSkirt above.



* ShesGotLegs: See MagicSkirt above.



[[folder:The Mahjarrat]]
Some of the most powerful mortal beings in the game, and thus coming with some of the most storyline-heavy and epic quests in the game, the Mahjarrat are one of the many tribes hailing from a race of demigodly beings known as Dreams of Mah, brought in from another world, [[DeathWorld Freneskae]].

to:

[[folder:The Mahjarrat]]
Some of the most powerful mortal beings in the game,
[[folder:Plague and thus coming with some of the most storyline-heavy and epic quests in the game, the Mahjarrat are one of the many tribes hailing Elf Questline]]

Characters
from a race the Plague, Elf, and Mourning's End quests.

!!Arianwyn

Leader
of demigodly beings known as Dreams of Mah, brought an Elven clan and a key figure in from another world, [[DeathWorld Freneskae]].several quests.



!!Tropes associated with the Mahjarrat in general:

* BigBadEnsemble: They and the Dragonkin are the biggest direct threats in the game. The Elder Gods are the GreaterScopeVillain to both.
* DeathWorld: Freneskae has been described by a Mahjarrat, and by human standards, it's not a particularly nice place. You go there in "Fate of the Gods" and it exceeds expectations.
* DidTheEarthMoveForYouToo: The Mahjarrat have a tradition of only mating during earthquakes. This likely contributed to there being so few of them left. They do this because on their homeworld they believed that earthquakes were caused by their god Mah and they needed to calm her. [[spoiler:Their older sister, Seren, had promoted this practice, basically teaching them to siphon energy from Mother Mah for reproduction to send her deeper into slumber and thus stop the quakes]].
* HumanoidAliens: Being Dreams of Mah, the Mahjarrat all have a humanoid physique to them, with their facial features being their biggest standout compared to regular humans.
* HumanSacrifice: The Mahjarrat sacrifice one of their own every half millennium to grow stronger and add to their already considerable lifespan.
* ImmortalProcreationClause: Their species, the Dreams of Mah, are able to breed, but unlike mortals, it costs them massive amounts of their difficult to replenish divine LifeEnergy. This ultimately lead to the extinction of the other two tribes of their race, and is gradually diminishing the Mahjarrat tribe as well.
* {{Magick}}: The Mahjarrat are the most prominent users of Ancient Magicks, and Azzanadra is the one who teaches these to the player after Desert Treasure.
* MeaningfulName: Mahjarrat means "Children of Mah", which is also the name of a quest focused on the tribe itself.
* PowerCrystal: In their natural forms, all Mahjarrat have divine crystals in their foreheads.
* ReallySevenHundredYearsOld: They have overall very lengthy lifespans, and are capable of living for many millennia.
* SemiDivine:
** They may be quasi mortal, but they are also the last sapient children of Mother Mah and were made out of her own failing energies.
** A Q&A revealed that the Mahjarrat could be considered very low tier divine beings. [[spoiler:After the events of Children of Mah, they all gained more power than ever by siphoning power directly from Mah, indirectly contributing to her death and empowering them to the point of Demigodhood.]]
* ScrewThisImOuttaHere: All of the Mahjarrat present in the 18th Ritual of Rejuvenation, except Sliske, quickly teleport away after witnessing the threat that the Dragonkin pose, having killed off [[spoiler:Lucien]].
* SkullForAHead: All of the Mahjarrat qualify for this in their weakened pre-ritual form. After they undergo a Ritual of Rejuvenation, they gain more flesh-like facial features.
* VoluntaryShapeshifting: Mahjarrat can change their shape to some extent.
* WarIsGlorious: The standard Mahjarrat mentality, however some, like Azzanadra, Jhallan, and Kharshai disagree on this.
* WithUsOrAgainstUs: Not explicitly, but the divide between the Zarosian and Zamorakian factions seems to be this. Kharshai, the only neutral Mahjarrat has been trying to rekindle both and has so far failed. Had he attended the ritual it is very possible he would have been sacrificed.

!!Akthanakos

A Zarosian Mahjarrat who trained the camels of the Kharidian Desert to fight, and a sworn enemy of Enakhra. He also created the Camel Warriors (also known as Ugthanatos).

to:

!!Tropes associated with the Mahjarrat * AntiVillain: [[spoiler:Joins Lord Iorwerth's side in general:

* BigBadEnsemble: They and the Dragonkin are the biggest direct threats in the game. The Elder Gods are the GreaterScopeVillain to both.
* DeathWorld: Freneskae has been described by a Mahjarrat, and by human standards, it's not a particularly nice place. You go there in "Fate
''Old School'''s Song of the Gods" and it exceeds expectations.
* DidTheEarthMoveForYouToo: The Mahjarrat have a tradition of only mating during earthquakes. This likely contributed to there being so few of them left. They do this
Elves because on their homeworld they believed there's evidence that earthquakes were caused by their god Mah and they needed to calm her. [[spoiler:Their older sister, Seren, had promoted this practice, basically teaching them to siphon energy from Mother Mah for reproduction to send her deeper into slumber and thus stop Seren is still alive]].
* BigGood: For
the quakes]].
Elves fighting against Lord Iorwerth.
* HumanoidAliens: Being Dreams KingIncognito: [[spoiler: hid his status as leader of Mah, the Mahjarrat all have a humanoid physique to them, with their facial features being their biggest standout compared to regular humans.
* HumanSacrifice: The Mahjarrat sacrifice
one of their own every half millennium to grow stronger and add to their already considerable lifespan.
* ImmortalProcreationClause: Their species,
the Dreams of Mah, are able to breed, but unlike mortals, it costs them massive amounts of their difficult to replenish divine LifeEnergy. This ultimately lead to the extinction of the other two tribes of their race, and is gradually diminishing the Mahjarrat tribe as well.
* {{Magick}}: The Mahjarrat are the most prominent users of Ancient Magicks, and Azzanadra is the one who teaches these to the player after Desert Treasure.
* MeaningfulName: Mahjarrat means "Children of Mah", which is also the name of a quest focused on the tribe itself.
* PowerCrystal: In their natural forms, all Mahjarrat have divine crystals
ruling clans while in their foreheads.
* ReallySevenHundredYearsOld: They have overall very lengthy lifespans, and are capable of living for many millennia.
* SemiDivine:
** They may be quasi mortal, but they are also the last sapient children of Mother Mah and were made out of her own failing energies.
** A Q&A revealed that the Mahjarrat could be considered very low tier divine beings. [[spoiler:After the events of Children of Mah, they all gained more power than ever by siphoning power directly
hiding from Mah, indirectly contributing to her death and empowering them to the point of Demigodhood.]]
* ScrewThisImOuttaHere: All of the Mahjarrat present in the 18th Ritual of Rejuvenation, except Sliske, quickly teleport away after witnessing the threat that the Dragonkin pose, having killed off [[spoiler:Lucien]].
* SkullForAHead: All of the Mahjarrat qualify for this in their weakened pre-ritual form. After they undergo a Ritual of Rejuvenation, they gain more flesh-like facial features.
* VoluntaryShapeshifting: Mahjarrat can change their shape to some extent.
* WarIsGlorious:
Iorweth Clan]]


!!Bravek

The standard Mahjarrat mentality, however some, like Azzanadra, Jhallan, and Kharshai disagree on this.
* WithUsOrAgainstUs: Not explicitly, but the divide between the Zarosian and Zamorakian factions seems to be this. Kharshai, the only neutral Mahjarrat has been trying to rekindle both and has so far failed. Had he attended the ritual it is very possible he would have been sacrificed.

!!Akthanakos

A Zarosian Mahjarrat who trained the camels
Warden of the Kharidian Desert to fight, and a sworn enemy of Enakhra. He also created the Camel Warriors (also known as Ugthanatos).West Ardougne.



* DemotedToExtra: By far the least known of the Zarosian Mahjarrat, or any of them really. Even the dead ones have gotten more development.
* GodGuise: Pretended to be a camel god by taking the form of a humanoid camel, copying the form of the desert gods.
* MeaningfulName: His name means 'deathless', a suitable name for a member of an near-immortal race.
* NonHumanHead: He often appears in the form of a human with a camel's head, imitating the appearance of the desert gods.
* PetTheDog: He apparently has some connection with the desert camels, and as a token of favor gives you an amulet of Camelspeak. The Camel Warriors are his work, as well.
%%* TheRival: To Enakhra.
* SealedBadassInACan: Was trapped in Enakhra's temple in the form of a Bone Guard by Enakhra until the player frees him by building a wall between the two of them to block Enakhra's spell.

!!Bilrach
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/bilrach_children_of_mah_rejuvenated.png]]

The master of Daemonheim, Bilrach is [[TheGhost an unseen presence]], though definitely a felt one. Described as [[FromNobodyToNightmare "average"]] by his contemporaries, he is utterly loyal to Zamorak, and is using the dungeons of the place in order to dig his way to [[EldritchLocation the Rift]], a portal to his master's plane-and free him through it.

to:

* DemotedToExtra: By far the least known of the Zarosian Mahjarrat, or any of them really. Even the dead ones have gotten more development.
* GodGuise: Pretended to be a camel god by taking the form of a humanoid camel, copying the form of the desert gods.
* MeaningfulName: His name means 'deathless', a suitable name for a member of an near-immortal race.
* NonHumanHead: He often appears in the form of a human with a camel's head, imitating the appearance of the desert gods.
* PetTheDog: He apparently has some connection
TheAlcoholic: Copes with the desert camels, stress of dealing with the plague by drinking heavily.
* KickedUpstairs: Placed in charge of West Argougne to keep him out of trouble,
and as a token keep him trapped, because if he ever does attempt to expose the hoax, he would disappear under the guise of favor gives you an amulet catching the plague.
* ObliviouslyEvil: Completely unaware that the plague is a hoax and that the Mourners have... less-than-good intentions. [[spoiler:Or so it seems. In truth, he has a pretty good idea
of Camelspeak. The Camel Warriors are his work, as well.
%%* TheRival: To Enakhra.
* SealedBadassInACan: Was trapped
what is going on, and while he isn't in Enakhra's temple on it, he is also too cowardly to stop them, knowing they would make him disappear if he tried it.]]


!!Elena

A young woman caught up
in the form of a Bone Guard by Enakhra until plot when she attempted to take some samples back to East Ardougne for study, in an attempt to find the player frees him by building a wall between the two of them to block Enakhra's spell.

!!Bilrach
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/bilrach_children_of_mah_rejuvenated.png]]

The master of Daemonheim, Bilrach is [[TheGhost an unseen presence]], though definitely a felt one. Described as [[FromNobodyToNightmare "average"]] by his contemporaries, he is utterly loyal to Zamorak, and is using the dungeons of the place in order to dig his way to [[EldritchLocation the Rift]], a portal to his master's plane-and free him through it.
cure.



* CoDragons: He's a fiercely loyal Zamorakian who serves as Zamorak's right-hand man, along with Moia as the left-hand woman.
* DeadAllAlong: [[spoiler:Dialogue with Ali the Wise after Ritual of the Mahjarrat implies that this is his fate; specifically, the "strange power" phenomenon is what happens when a Dreams of Mah dies. "Dishonour among Thieves" reveals he is alive and well, however.]]
* DungeonMaster: Was the founder of Daemonheim, which he created primarily to bring Zamorak into Gielinor, but also to supplement himself with an army.
* TheGhost: Was unseen prior to "Nadir", the fourth chapter of the Fremennik Saga.
* InSeriesNickname: Astea Frostweb and Lexicus Runewright refer to him as "Bill" in their journals.
* NotSoHarmlessVillain: Viewed as "average" by Azzandra, with no notable qualities to speak of. Boy, was he wrong.
* ReportsOfMyDeathWereGreatlyExaggerated: [[spoiler:As of the "Dishonour among Thieves" quest, it turns out that he's alive and well and is serving as Zamorak's right-hand man.]]
* UndyingLoyalty: He is vehemently loyal to Zamorak to the point that he went to great lengths to help Zamorak circumvent the Edicts of Guthix and bring him into Gielinor.

!!Enakhra
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/enakhra_children_of_mah.png]]

The last of the female Mahjarrat, Enakhra is well versed in the Ancient Magicks of Zaros, and is also madly in love with Zamorak. Whenever she appears, her Zarosian rival Mahjarrat Akthanakos will also appear.

to:

* CoDragons: He's BackForTheFinale: After spending every other quest since Biohazard out of focus, she and her family finally get to [[spoiler: go on a fiercely loyal Zamorakian who serves as Zamorak's right-hand man, along with Moia as RoaringRampageOfRevenge against the left-hand woman.
* DeadAllAlong: [[spoiler:Dialogue with Ali
Mourners and Lathas for the Wise after Ritual mistreatment of the Mahjarrat implies that this is his fate; specifically, the "strange power" phenomenon is what happens when a Dreams of Mah dies. "Dishonour among Thieves" reveals he is alive and well, however.]]
"plague victims."]]
* DungeonMaster: Was the founder of Daemonheim, which he created primarily to bring Zamorak into Gielinor, but also to supplement himself DamselInDistress: Your first encounter with an army.
* TheGhost: Was unseen prior
her is attempting to "Nadir", free her from the fourth chapter Mourners, who had imprisoned her.
* ScrewTheRulesImDoingWhatsRight: Strict rules on how to keep the plague contained within West Ardougne be damned, she will do her best to find a cure.
* ShipTease: With the player in Biohazard and the ''Old School'' quest Song
of the Fremennik Saga.
Elves.
* InSeriesNickname: Astea Frostweb and Lexicus Runewright refer SmallRoleBigImpact: Is key to him as "Bill" the first two quests, then is sidelined for the rest. Averted in their journals.
* NotSoHarmlessVillain: Viewed as "average" by Azzandra, with no notable qualities to speak of. Boy, was he wrong.
* ReportsOfMyDeathWereGreatlyExaggerated: [[spoiler:As
''Old School'', where she has a prominent role in Song of the "Dishonour among Thieves" quest, it turns out that he's alive and well and is serving as Zamorak's right-hand man.]]
* UndyingLoyalty: He is vehemently loyal to Zamorak to the point that he went to great lengths to help Zamorak circumvent the Edicts of Guthix and bring him into Gielinor.

!!Enakhra
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/enakhra_children_of_mah.png]]

Elves.


!!King Lathas

The last King of East Ardougne, who is trying to keep his half of the female Mahjarrat, Enakhra is well versed in city prosperous while keeping the Ancient Magicks plague from spreading out of Zaros, and is also madly in love with Zamorak. Whenever she appears, her Zarosian rival Mahjarrat Akthanakos will also appear.the other half of the city.



* AndIMustScream:
** Inflicted this fate on Pentyn, a knight of Avarrocka, as part of the Blood enchantment for her temple's security.
** Also did this to Hannibus, the last of the [[DragonRider Illujanka]]. She was never able to deliver the statue, though. In a Postbag Letter, she fiercely denied that the Dragon Riders had ever existed, possibly to make up for her failure.
* DestructiveRomance: To show her love for Zamorak, she built a temple to him in the desert..... which he didn't care about, being more interested in a weapon that could kill other gods. Enakhra has been hiding out in her temple since the 3rd Age, along with her rival who was trapped there.
* AnIcePerson: One of her abilities which she used against knights who tried to burn her temple to Zamorak.
* LastOfHerKind: Not the last, but as the only female, Enakhra has tremendous importance to her race. [[spoiler:Said importance has been slightly diminished with the reveal that Trindine is also alive and well.]]
* LifeDrain: She has the power to drain life from her enemies to heal herself. During the boss fight with her however, the fewer HitPoints you have, the fewer she can drain, a weakness that can be exploited.
* ThePowerOfLove: During The World Wakes, Enakhra insists that her passion for Zamorak will make her a more worthy foe than Zemouregal. [[ThatOneAttack Unfortunately]], it would appear that she is [[HealingFactor correct]].
* SingleTargetSexuality: Zemouregal offers to sire children with her, and she states she only loves Zamorak. This is despite Zemouregal's notes that it wouldn't be for love, it would be for the survival of their race.

!!Hazeel
A Zamorakian Mahjarrat warlord who conquered Ardougne until he was defeated by Saradominist peasants lead by the Carnilleans.

to:

* AndIMustScream:
** Inflicted this fate on Pentyn, a knight of Avarrocka, as
[[spoiler:BigBad: Turns out, he's part of the Blood enchantment for her temple's security.
** Also did this to Hannibus, the last of the [[DragonRider Illujanka]]. She was never able to deliver the statue, though. In
a Postbag Letter, she fiercely denied that the Dragon Riders had ever existed, possibly to make up for her failure.
* DestructiveRomance: To show her love for Zamorak, she built a temple to him in the desert..... which he didn't care about, being more interested in a weapon that could kill other gods. Enakhra has been hiding out in her temple since the 3rd Age, along
BigBadEnsemble with her rival who was trapped there.
* AnIcePerson: One of her abilities which she used against knights who tried to burn her temple to Zamorak.
* LastOfHerKind: Not the last, but as the only female, Enakhra has tremendous importance to her race. [[spoiler:Said importance has been slightly diminished with the reveal that Trindine is also alive and well.
Lord Iorwerth.]]
* LifeDrain: She has the power [[spoiler:CainAndAbel: The Cain to drain life from her enemies to heal herself. During the boss fight his brother's Abel, with her however, you as the fewer HitPoints you have, one to do the fewer she can drain, a weakness that can be exploited.
* ThePowerOfLove: During The World Wakes, Enakhra insists that her passion for Zamorak will make her a more worthy foe than Zemouregal. [[ThatOneAttack Unfortunately]], it would appear that she is [[HealingFactor correct]].
* SingleTargetSexuality: Zemouregal offers
deed. All because he wanted gardens and didn't want to sire children share his kingdom with her, Camelot.]]
* CessationOfExistence: [[spoiler:Whether the Adventurer kills him or merely sends him into exile, either way, the Dark Lord devours his soul.]]
* [[spoiler:EvilIsPetty: He doesn't want to rule West Ardougne, he wants to raze it
and she states she only loves Zamorak. This is despite Zemouregal's notes that it wouldn't be for love, it would be build a personal garden in its place.]]
* IDidWhatIHadToDo: His justification
for the survival plague hoax was to keep the Underground Pass contained in case his fallen brother ever brought evil machinations from it. [[spoiler:Except not really, the hoax is there to create cheap slave labor to excavate the Temple of their race.

!!Hazeel
A Zamorakian Mahjarrat warlord who conquered
Light alongside Lord Iorwerth]].
* JerkAss: [[spoiler:Why does he want to kill his brother and take his kingdom? He wants to turn West
Ardougne until he was defeated by Saradominist peasants lead by into his personal garden. That's it.]]
* WalkingSpoiler: Notice all of those blacked out entries.


!!Lord Iorwerth

Leader of
the Carnilleans.Iorwerth clan of elves, Lathas' contact on the other side, currently a key player in the Elven Civil War.



* AffablyEvil: For a ruthless warlord he can be rather polite and reasonable.
* HornsOfVillainy: "Children of Mah" reveals that [[spoiler:his horns were inherited from his former allegiance to the Mahserrat tribe.]]
* HumansAreCthulhu: Hazeel is disgusted by how humans have to consume flesh to live; he also finds it hypocritical of humans to eat "lower" creatures but never each other.
* SealedEvilInACan: For a time, his body was stored in a coffin, which was hidden in the Ardougne sewers.

!!Jhallan
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/jhallan_rejuvenated.png]]

Jhallan plays a major role in "The Tale of the Muspah", where the PlayerCharacter helps hide him in an ice cave to regain his strength. Despite their efforts, he is sacrificed in the mahjarrats' Ritual of Rejuvenation during "The Ritual of the Mahjarrat".

to:

* AffablyEvil: For a ruthless warlord he can be rather polite and reasonable.
* HornsOfVillainy: "Children
AntiVillain: ''Old School'''s Song of Mah" the Elves reveals that [[spoiler:his horns were inherited from his former allegiance [[spoiler:he doesn't worship the Dark Lord or Zamorak, and only used those names to convince Lathas to give him access to the Mahserrat tribe.Temple of Light, considering him nothing more than a disposable pawn. His real goal is reviving Seren, though as he unfortunately doesn't know the full story, he doesn't understand the consequences of what he's doing]].
* BigBad: Co-Big Bad with [[spoiler:King Lathas]]. Wants to rule over all of the Elves with the Dark Lord's help.
* CessationOfExistence: [[spoiler:To increase its power, the Dark Lord devours his soul.
]]
* HumansAreCthulhu: Hazeel is disgusted by how humans have DealWithTheDevil: He made a deal with the Dark Lord, offering it sacrifices in order to consume flesh to live; he also finds it hypocritical of humans to eat "lower" creatures but never each other.
* SealedEvilInACan: For a time,
conquer the other elves. [[spoiler:He ultimately learns the hard way that EvilIsNotAToy when the Dark Lord summons him and devours his body soul]].
* KarmicDeath: [[spoiler:He gets eaten by the very same evil god he
was stored in a coffin, which was hidden offering {{Human Sacrifice}}s to.]]
* SoulEater: It is rumored that he extended his lifespan by devouring human souls.
* WellIntentionedExtremist: [[spoiler:"Song of the Elves" reveals that all he does is
in the Ardougne sewers.

!!Jhallan
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/jhallan_rejuvenated.png]]

Jhallan plays a major role in "The Tale
name of reviving Seren and restoring the elves to their glory days]].

!!King Tyras

The King of West Ardougne, who was coerced into drinking from the Chalice of Eternity by the Dark Lord, and began to try and work for the Dark Lord's ends. His assassination is the focus
of the Muspah", where quest Regicide. [[spoiler:Except he turns out to have been TheGoodKing and was working against Lord Iorwerth to reclaim Prifddinas and keep the PlayerCharacter helps hide him in an ice cave to regain his strength. Despite their efforts, he is sacrificed in the mahjarrats' Ritual of Rejuvenation during "The Ritual of the Mahjarrat".Dark Lord sealed away.]]



* AssholeVictim: He's a condescending jerk to the player when they wake him up, and only apologizes when it's clear that he can't do anything on his own and you threaten him with exposure. Don't feel too bad that he gets sacrificed in his next appearance.
* FriendlessBackground: According to Azzanadra, Jhallan's hostility isolates him from the rest of the Mahjarrat.
* HatedByAll: Both the Zarosian and Zamorakian factions dislike Jhallan. Nobody particularly cares when Lucien offs him.
* HumanPopsicle: You find him frozen in a block of ice and thaw him out. Then he asks you to help him ''re''-freeze himself in a better spot. Lucien still knew he was there anyway.
* HumanSacrifice: Despite your efforts to find a better place for him to freeze in, he becomes the sacrifice for the 18th Ritual of Rejuvenation.
* InvoluntaryShapeshifting: He turned into a Muspah in his frozen sleep due to a nightmare.
* LivingMacGuffin: Became the sacrifice for the 18th Ritual of Rejuvenation even though the player helped him find a better spot to freeze in.
* OnlyFriend: Jhallan considered [[NiceGuy Kharshai]] to be this during the days of the Zarosian Empire, being the only one who didn't demand that Jhallan pick a side in everyone else's political games.
-> '''Kharshai:''' Whenever I talk to the others about you, they call you rude, but you have always been kind to me.\\
'''Jhallan:''' Oh, that. It is because I am not interested in playing their political games. All the time everyone is demanding that I pick sides. When I refuse, [[NeutralityBacklash they just assume]] [[WithUsOrAgainstUs I am on the other side]].\\
'''Kharshai:''' I know exactly what you mean.
* ShootTheShaggyDog: Skipped the last ritual, [[ProperlyParanoid rightfully believing that he would be picked for the next sacrifice]], and froze himself beneath the ritual site in an attempt to become more powerful. On the eve of the ritual, he was found by humans and awakened, only to learn he was no longer under the ritual site. After cutting a deal with the human who found him, he uses what little strength he has left to freeze himself once more. Come the ritual, Lucien drags him to the surface and [[AllForNothing has him sacrificed]].
* SmallNameBigEgo: He talks down to the player when they first meet because the player's human, but he missed the last Ritual of Rejuvination and is so weak he can barely stand.
* TeamSwitzerland: At least, before the fall of Zaros; eventually he joined the Zarosian faction, most likely in an attempt to protect himself.
* UngratefulBastard: Azzanadra notes that he had trouble fitting in because he was so rude and unpleasant. He's not exactly friendly to the player after being woken up, and he's still rude even after you help him out.

!!Khazard
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/general_khazard_children_of_mah.png]]

The youngest of the Mahjarrat, and one of the few to be born in Gielinor. He features heavily in the "Fight Arena" quest as well as its sequel, the "General's Shadow" miniquest, and is a minor character in subsequent Mahjarrat-centric quests.

to:

* AssholeVictim: He's a condescending jerk TheGoodKing: Before his fall. [[spoiler:Except he never fell.]]
* TheUnseen: Never seen outside of his tent.
* WeHardlyKnewYe: Only around
to be killed off by the player when they wake him up, and only apologizes when it's clear that he can't do anything on his own and you threaten him with exposure. Don't feel too bad that he gets sacrificed in his next appearance.
* FriendlessBackground: According to Azzanadra, Jhallan's hostility isolates him from the rest of the Mahjarrat.
* HatedByAll: Both the Zarosian and Zamorakian factions dislike Jhallan. Nobody particularly cares when Lucien offs him.
* HumanPopsicle: You find him frozen in a block of ice and thaw him out. Then he asks you to help him ''re''-freeze himself in a better spot. Lucien still knew he was there anyway.
* HumanSacrifice: Despite your efforts to find a better place for him to freeze in, he becomes the sacrifice for the 18th Ritual of Rejuvenation.
* InvoluntaryShapeshifting: He turned into a Muspah in his frozen sleep due to a nightmare.
* LivingMacGuffin: Became the sacrifice for the 18th Ritual of Rejuvenation even though the player helped him find a better spot to freeze in.
* OnlyFriend: Jhallan considered [[NiceGuy Kharshai]] to be this during the days of the Zarosian Empire, being the only one who didn't demand that Jhallan pick a side in everyone else's political games.
-> '''Kharshai:''' Whenever I talk to the others about you, they call you rude, but you have always been kind to me.\\
'''Jhallan:''' Oh, that. It is because I am not interested in playing their political games. All the time everyone is demanding that I pick sides. When I refuse, [[NeutralityBacklash they just assume]] [[WithUsOrAgainstUs I am on the other side]].\\
'''Kharshai:''' I know exactly what you mean.
* ShootTheShaggyDog: Skipped the last ritual, [[ProperlyParanoid rightfully believing that he would be picked for the next sacrifice]], and froze himself beneath the ritual site in an attempt to become more powerful. On the eve of the ritual, he was found by humans and awakened, only to learn he was no longer under the ritual site. After cutting a deal with the human who found him, he uses what little strength he has left to freeze himself once more. Come the ritual, Lucien drags him to the surface and [[AllForNothing has him sacrificed]].
* SmallNameBigEgo: He talks down to the player when they first meet because the player's human, but he missed the last Ritual of Rejuvination and is so weak he can barely stand.
* TeamSwitzerland: At least, before the fall of Zaros; eventually he joined the Zarosian faction, most likely in an attempt to protect himself.
* UngratefulBastard: Azzanadra notes that he had trouble fitting in because he was so rude and unpleasant. He's not exactly friendly to the player after being woken up, and he's still rude even after you help him out.

!!Khazard
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/general_khazard_children_of_mah.png]]

The youngest of the Mahjarrat, and one of the few to be born in Gielinor. He features heavily
in the "Fight Arena" quest as well as its sequel, the "General's Shadow" miniquest, and is a minor Regicide quest.

!!King Baxtorian

An important
character in subsequent Mahjarrat-centric quests.the ''Old School'' version of the Elf Quest Series, [[spoiler:The original king of the elves who was from a time when Seren was still alive, King Baxtorian ruled over Prifddinas and was a close friend and confidant of Seren's. After the God Wars ended, King Baxtorian fought against Lord Iorwerth back when the latter was rising to power, due to him discovering a part of Seren was still alive when Baxtorian was away trying to make an eastern kingdom and trying to help the increasingly-anxious elves rediscover a sense of stability. By the time Baxtorian returned, Prifddinas' elves were so dissatisfied with him that he ended up trying (and failing) to regain control by seiging the city. After that, his more recent eastern kingdom was nearly destroyed and his wife abducted in his absense. After a failed attempt to rescue her, he turned himself to stone out of despair, hoping she would be the one to wake him. Come Song of the Elves, you awaken him from his petrification and recruit him into joining you]].

He also appears in ''Runescape 3'' but doesn't play the same role.



* ArchEnemy: To the southern gnomes. The war between Khazard and the Tree Gnome Village is referenced numerous times in the gnome quest series. Khazard's human followers are also used by [[TheHeavy Glough]] as his reason for despising humans.
* BreadAndCircuses: His Fight Arena in southern Kandarin, a WretchedHive where prisoners and monsters fight [[DuelToTheDeath to the death]] for his amusement and that of his [[{{Mooks}} personal army]].
* FourStarBadass: Leads a sizable army, and has the [[AuthorityEqualsAsskicking power to back it up]].
* IGaveMyWord: He agrees to let go of the Servils if the player takes their place and wins two fights. While enraged that his hellhound, Bouncer, was killed, he nevertheless keeps his word and releases the Servils before attacking the player.
%%* GeneralRipper
* LukeYouAreMyFather: Khazard is revealed to be the son of [[spoiler:Zamorak]] during Children of Mah.
* MissingMom: His mother, Palkeera, died shortly after his birth.
* NobleDemon: Shows an honorable side during his premier quest, "Fight Arena". The player attempts to rescue the Servil family from being killed in the titular arena. Khazard agrees to let them go if the player takes their place and wins two fights. Khazard is enraged when the player succeeds in killing [[OnlyFriend Bouncer]], and even tries to attack the player himself, but first he orders the release of the Servils, just as promised.
* PetTheDog: He adores his pet hellhound Bouncer.
* RageBreakingPoint: He becomes vehemently pissed off after the player character kills off Bouncer; though he upholds his promise of releasing the Servils, he deems the player character to be troublesome, and vows to end them himself.
* VillainWithGoodPublicity: Despite being the youngest of the Mahjarrat, Khazard has a very large human following. Unlike most of the Mahjarrat, who operate in either the shadows or away from human settlements, Khazard (a devout Zamorakian) operates openly right in the middle of a region where [[CrystalDragonJesus Saradomin]] is widely worshipped.

!!Lucien
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/lucien_nadir.png]]

One of the most powerful Mahjarrat currently, possibly trailing directly behind Zamorak, he initially appears as a simple mage who asks the player to retrieve a staff. [[AGodAmI It all went downhill from there.]]

to:

* ArchEnemy: To BrokenPedestal: [[spoiler:Everyone who interacts with him realizes that for as legendary as a historical figure he might be, he feels the southern gnomes. weight of his failures so heavily that he's practically useless come Song of the Elves]].
* DespairEventHorizon: [[spoiler:Fell into this after everything that happened, with his wife's abduction and his failure to rescue her being the final thing that broke him. He still very heavily feels it to this day]].
* FailureHero: [[spoiler:Most of what's known about him are his failures, which he admits to. Not always openly]].
* TheReasonYouSuckSpeech: [[spoiler:You give him one after he gives up when Lord Iorwerth attacks Lletya and obtains the Sphere of Light, despite the war not being lost just yet]].
* TraumaCongaLine: As is detailed in the spoilers, this individual has ''not'' had an easy life.
* WalkingSpoiler: Very, very much so, to the point where even sharing a part of their backstory would be a massive spoiler.
[[/folder]]

[[folder:The Dragonkin]]

The war between Khazard creators of dragons.

!!Tropes applying to the race as a whole
* AlwaysABiggerFish: [[spoiler:While Lucien gains an advantage at first over the Dragonkin he fights, he ultimately [[ImpaledWithExtremePrejudice gets skewered]] by the Staff of Armadyl, courtesy of Sakirth. The Dragonkin then warn the others present of their intention to destroy cities.]]
* BeingTorturedMakesYouEvil: Zig-zagged. As part of their binding to the Stone of Jas, the Dragonkin suffer continual torment whenever someone who isn't an Elder God (a false user) draws power from the Stone. The Necrosyrtes have given in to the curse, and endlessly scheme to kill the False Users and anyone who draws their ire. The Dactyl, on the other hand, fight off the curse and, as a result, are somewhat less malevolent.
* BigBadEnsemble: They
and the Tree Gnome Village is referenced numerous times Mahjarrat are the biggest direct threats in the gnome quest series. Khazard's human followers game. The Elder Gods are also the GreaterScopeVillain to both.
* BirdPeople: The character models for the Dragonkin
used to resemble vultures, since they were inspired by [[TheHeavy Glough]] as his reason for despising humans.
the Skeksis from ''Film/TheDarkCrystal'', but later they were changed to look more like dragons.
* BreadAndCircuses: His Fight Arena in southern Kandarin, a WretchedHive where prisoners and monsters fight [[DuelToTheDeath BlessedWithSuck: Their ties to the death]] for his amusement and Stone of Jas. Whenever someone other than Jas uses the stone to gain power, the Dragonkin will gain an equivalent amount. However, this also puts them in terrible pain that of his [[{{Mooks}} personal army]].
* FourStarBadass: Leads a sizable army, and has
can only be eased by destroying things, preferably the [[AuthorityEqualsAsskicking power to back it up]].
false user.
* IGaveMyWord: He agrees to let go BreathWeapon: {{Fireballs}}, as demonstrated in the Mos Le'Harmless section of "The Ritual of the Servils if Mahjarrat".
* CombatPragmatist: Justified that their opponent was [[spoiler:powered by two artifacts and rejuvenated by their ritual]], but two against one isn't exactly fair.
* TheDreaded: They ravaged the world during the Fourth Age, effortlessly thrashed Lucien, and are strong enough to pose a threat to the younger gods. They are very widely feared.
* EnemyCivilWar: There are four factions of the Dragonkin; the Necrosyrtes (previously the Syrtes), the Dactyl. the Nodon, and the Aughra. The Necrosyrtes have given in to the curse, and seek only to kill False Users and anyone who gets in their way. The Dactyl are more scientific, and seek to either break the curse or create a new species free of Jas' influence, whatever the cost. The other two sects are more obscure, though it's known that the Nodon tried to (magically) hibernate through the curse, and the Aughra were an abyss-based sect that had a focus in exploring other worlds.
* EnemyWithin: [[spoiler:According to Kerapac, Jas's curse on the Dragonkin has a fail safe mechanism that manifests as a sort of inner demon, an Echo of Jas. In order to weaken the curse's hold over Strisath, Kerapac has
the player takes defeat it]].
* EvilerThanThou: In "Sliske's Endgame", [[spoiler: they unexpectedly manage to pull this on the eponymous villain, demolishing his plans figuratively by demolishing the Stone of Jas quite literally]].
* EvilutionaryBiologist: The Dactyl qualify as this, performing all sorts of torturous and unethical experiments in
their place efforts to break free of the curse and wins two fights. While enraged that his hellhound, Bouncer, was create a new race to carry on their legacy.
* {{Expy}}: The Dragonkin were originally based on the Skeksis from ''Film/TheDarkCrystal''.
* HairTriggerTemper: The pain inflicted by the curse makes them rather touchy. Given their immense strength and power, this makes them very dangerous to be around.
* ImmortalProcreationClause: The Dragonkin are practically immortal, but can still be
killed, he nevertheless keeps his word and releases lost the Servils before attacking the player.
%%* GeneralRipper
* LukeYouAreMyFather: Khazard is revealed
ability to be the son of [[spoiler:Zamorak]] during Children of Mah.
* MissingMom: His mother, Palkeera, died shortly
reproduce after his birth.
getting cursed by the Elder Gods.
* NobleDemon: Shows an honorable side during his premier quest, "Fight Arena". KillTheGod: They are compelled to fight False Users, many of which are the younger gods. They also want to kill Jas for enslaving them.
* MacGuffinGuardian: Enslaved by Jas for the purpose of protecting the Stone of Jas.
* TheMaker: They are the creators of the dragon race.
* MakeWayForTheNewVillains: At the end of "The Ritual of the Mahjarrat", when they [[spoiler:[[KickTheSonOfABitch kill Lucien]]]].
* NoNameGiven:
The player attempts to rescue Dragonkin that Robert the Servil family Strong fought as seen in a flashback in "A Tail of Two Cats" is unnamed.
* NoSell: Power drawn from the Stone of Jas is almost completely ineffective on them. The Kethsians and Lucien found this out the hard way.
* SanitySlippage: The constant torment inflicted by their curse causes many of them to slowly lose their minds.
* SlaveRace: Enslaved by Jas with a curse to protect the Stone of Jas
from being killed misused. They hate Jas for doing this to them and are looking for a way to free themselves.
* TimeAbyss: [[spoiler:All of the surviving Dragonkin. Dialogue with Zaros implies that their race pre-dates the birth of the five Elder Gods and the current universe.]]
* UnstoppableRage: Anyone who touches/uses the power of the Stone of Jas causes a rage
in the titular arena. Khazard agrees to let hearts of the dragonkin, leading them go if to take it out on anyone they think deserves it, especially the player takes their place one using the power- thus, the deaths of [[spoiler:Lucien, who used the power and wins two fights. Khazard is enraged when tried to keep the player succeeds in killing [[OnlyFriend Bouncer]], and even tries to attack the player stone for himself, but first he orders and Idria, who foolishly tried to make an alliance with them when they were discussing who to kill.]]
* WhatHappenedToTheMouse: The Necrosyrtes have been conspicuously absent from
the release plot after [[spoiler: Kerapac destroyed the Stone of Jas during [[Recap/RuneScapeSliskesEndgame Sliske's Endgame]]]].
* TheWorfEffect: They [[spoiler:manage to slay Lucien with ease and Lucien was the most powerful mahjarrat at the time]].
* YouWouldntLikeMeWhenImAngry: Most
of the Servils, just as promised.
* PetTheDog: He adores his pet hellhound Bouncer.
* RageBreakingPoint: He becomes vehemently pissed off after the player character kills off Bouncer; though he upholds his promise of releasing the Servils, he deems the player character to be troublesome, and vows to end
Dragonkin have [[ComicBook/TheIncredibleHulk "You won't like them himself.
* VillainWithGoodPublicity: Despite being the youngest of the Mahjarrat, Khazard has a very large human following. Unlike most of the Mahjarrat, who operate in either the shadows or away from human settlements, Khazard (a devout Zamorakian) operates openly right in the middle of a region where [[CrystalDragonJesus Saradomin]] is widely worshipped.

!!Lucien
[[quoteright:200:https://static.
when they're angry."]] as their examine texts.

!!Kerapac
[[quoteright:300:https://static.
tvtropes.org/pmwiki/pub/images/lucien_nadir.org/pmwiki/pub/images/kerapac_desperate_times.png]]

One A Dactyl dragonkin. Brilliant, determined, and absolutely amoral, Kerapac created many of the most powerful Mahjarrat currently, possibly trailing directly behind Zamorak, he initially appears dragons seen in game, such as a simple mage who asks the player to retrieve a staff. [[AGodAmI It all went downhill from there.]]Queen Black Dragon, frost dragons, and celestial dragons.



* AbusiveParents: He never held a high opinion on his own daughter, dismissing her as a failed experiment and often reminded her of her supposed worthlessness.
* AssholeVictim: None of his Mahjarrat comrades, including his cousin Zemouregal, mourned his death. Moia welcomes his death as fortunate, but regrets not being able to end him herself.
* BackFromTheDead: Subverted. He resurfaced in the 2018 Halloween event, though he technically appeared as a manifestation of Moia's greatest fears, which was amplified by Xau-Tak's powers.
* CurbStompBattle: Six of the eight heroes that confront him during "While Guthix Sleeps" are effortlessly wiped out by him. The player does not take their deaths well, especially Hazelmere's.
* DoNotTauntCthulhu: Do NOT address him condescendingly. And if you try to attack him in "Ritual of the Mahjarrat", he'll damage you hard in retaliation.
* FailureIsTheOnlyOption: Whether or not you deliver him the Staff of Armadyl during Temple of Ikov does not matter, he obtains it anyhow.
* AGodAmI: He's stolen ''two'' artifacts of the gods, including the one that Zamorak ascended to godhood with. In "Ritual of the Mahjarrat", he claims himself to be a god. Then he dies.
* GodhoodSeeker: He acquires the staff of Armadyl and Stone of Jas, with the intent of ascending to godhood.
* HoistByHisOwnPetard: His reliance on the Stone of Jas backfires, as a group of enraged Necrosyrte Dragonkin arrive to finish him off.
* ImpaledWithExtremePrejudice: Right in the heart with the Staff of Armadyl by one of the Dragonkin. ''Ouch''.
* JediMindTrick: If you try to attack Lucien during "Temple of Ikov" before you side with Armadyleans, he does this to you in order to prevent you from attacking.
* KilledOffForReal: He is killed by the dragonkin in the Ritual of the Mahjarrat.
* KnightOfCerebus: ''[=RuneScape=]'' became a lot darker with the release of the quest "While Guthix Sleeps", during which he kills off a large number of named characters, many of which were good friends of the player character. And the quest ends with [[TheBadGuyWins him succeeding]] in taking The Stone of Jas. This also results in the coming of the Dragonkin, who are a much worse threat, as it is later revealed that using The Stone of Jas enrages them.
* LaserGuidedKarma: During Ritual of the Mahjarrat, Zemouregal's zombies are overwhelmed by Sliske's wights and the newly-freed Arrav. Zemouregal calls out to Lucien for help, but Lucien rebuffs him, causing all the other Mahjarrat to turn on him. When the Dragonkin show up, however, all the other Mahjarrat sit back and watch as Lucien gets his ass handed to him.
* MeanCharacterNiceActor: One of the gags during the largely non-canonical Gower Quest reveals his AnimatedActor is a perfectly friendly guy.
* {{Necromancer}}: Not as prominent as his cousin Zemouregal, but very skilled nonetheless.
* NotSoHarmlessVillain:
** During "Temple of Ikov", he is level 14. Cue "While Guthix Sleeps"...
** Also present with the [=NPCs=] themselves, who regarded him as frail and weak prior to obtaining the staff of Armadyl.
%%* ObviouslyEvil
* TheWorfEffect:
** The player is shown just how powerful he is when he first kills six of the heroes, including [[spoiler:Hazelmere and Cyrisus]], and later summons a pair of tormented demons as lowly familiars to dispose of the player.
** Used again in Ritual of the Mahjarrat, on him. The dragonkin almost effortlessly kill him, showing just how powerful they are.
* ZombieApocalypse: A few years before the events of the game, he tried to invade Varrock with an army of undead in order to obtain the Shield of Arrav, but failed.

!!Kharshai
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/kharshai.png]]

A Mahjarrat who is aligned with neither Zaros or Zamorak for the sake of balance, and desires peace amongst his people.

to:

* AbusiveParents: He never held a high opinion on his own daughter, dismissing her as a failed experiment and often reminded her of her supposed worthlessness.
* AssholeVictim: None of his Mahjarrat comrades, including his cousin Zemouregal, mourned his death. Moia welcomes his death as fortunate, but regrets
AntiVillain: Although not being able to end him herself.
* BackFromTheDead: Subverted. He resurfaced in the 2018 Halloween event, though he technically appeared as a manifestation of Moia's greatest fears, which was amplified by Xau-Tak's powers.
* CurbStompBattle: Six of the eight heroes that confront him during "While Guthix Sleeps" are effortlessly wiped out by him. The player does not take their deaths well, especially Hazelmere's.
* DoNotTauntCthulhu: Do NOT address him condescendingly. And if you try to attack him in "Ritual of the Mahjarrat",
malicious at heart, he'll damage you hard use whatever means imaginable to destroy the Elder Gods, even if it comes at the cost of [[spoiler:all life on Gielinor]].
* ArmorPiercingQuestion: Seren voices her aversion to the idea of putting the Elder Gods into a permanent sleep as she reveres them as creators of mortal life. Kerapac quickly refutes her, questioning her whether that alone is an acceptable excuse for the Elder Gods to treat mortals as little more than playthings.
* BrokeYourArmPunchingOutCthulhu: [[spoiler:He gets his long-awaited revenge against Jas
in retaliation.
* FailureIsTheOnlyOption: Whether or not you deliver him
the climax of "Extinction", using both the power of the Needle and the Staff of Armadyl during Temple of Ikov does not matter, he obtains it anyhow.
* AGodAmI: He's stolen ''two'' artifacts of the gods, including the one that Zamorak ascended
to godhood with. In "Ritual of the Mahjarrat", he claims defy and defeat her, followed by a shadow leviathan dragging her into Erebus. Kerapac is unable to stop himself to be a god. Then he dies.
* GodhoodSeeker: He acquires
from getting dragged into Erebus, but is content with his fate, having finally avenged his people for all the staff suffering Jas put them through for aeons.]]
* TheChessmaster: Upon learning
of Armadyl Sakirth's experiment, he [[spoiler: arranges for him to acquire a test subject in the form of [[TheLoad Tarshak]] and gain access to the Vault, where the Elder Mirror is kept]], seemingly without Sakirth realizing, just so he could gain insight from it.
* DeathSeeker: He begs for death after [[spoiler:Jas seize the Needle's power from him and enslaves him, but she denies his request and he is at her mercy once again]].
* {{Determinator}}: Even by the usual standards of the Dactyl, Kerapac is singlemindedly determined to free himself from the curse. Although he succeeds in [[spoiler:destroying the
Stone of Jas, Jas]], the rest of his hard work goes out the window after [[spoiler:Jas seizes the Needle's power from him and binds him to her will once again, with the intent World Guardian's intervention]].
* HairTriggerTemper: Kerapac once speared one
of ascending to godhood.
his students in the throat [[NoodleIncident over an issue so minor]] Phalaks cannot remember what it was.
* HoistByHisOwnPetard: Despite the World Guardian's attempts to disrupt his plans of [[spoiler:sacrificing Gielinor]], Kerapac doesn't kill them immediately out of pity and respect. This act of mercy becomes his own undoing; [[spoiler:after the World Guardian infiltrates his lab and dispels it of shadow anima to allow the Elder Gods to intervene, Jas seizes the Needle's power from him and enslaves him to her will once again]].
* ILied: Dismissive of Seren's proposal to peacefully appease the Elder Gods, Kerapac instead proposes putting them into a permanent sleep using the power of the Needle. [[spoiler:However, Kerapac has a true plan in mind, as he swipes the power of the Needle from Gail and begins to formulate his own plans to sacrifice Gielinor and destroy the Elder Gods.]]
* KillTheGod:
His reliance on ultimate goal is to kill ''Jas'', an Elder God. [[spoiler:Though he doesn't kill Jas in "Extinction", he is able to defy and defeat her even while under her mercy, which also allows a shadow leviathan to drag her into Erebus and end the Stone threat she poses towards the multiverse permanently.]]
* LackOfEmpathy: Doesn't hold a high opinion on so-called "lesser races", and dismisses one
of Jas backfires, his creations, Therragorn, as a group failed experiment.
* LoopholeAbuse: [[spoiler: When Jas arrives at Freneskae to retrieve the eggs
of enraged Necrosyrte Dragonkin arrive her sisters, Kerapac is able to finish use the [[TimeMaster Needle]] against her only because she did not order him off.
''not'' to. He was visibly surprised when it worked, too.]]
* ImpaledWithExtremePrejudice: Right ManipulativeBastard: Plays [[spoiler: the Council of Seren, Charos and the World Guardian]] like a damn fiddle and they do not realize until [[spoiler: he steals the [[MacGuffin Needle]]]], at which point they are powerless to stop him.
* NoSell: Due to his ability to [[spoiler:control time after acquiring the Needle's power, any damaged inflicted on him is undone immediately]].
* NothingPersonal: He holds no ill will against the World Guardian despite his intention to [[spoiler:sacrifice Gielinor and destroy all of the Elder Gods]], and encourages them to make the most of their remaining time with their loved ones before [[spoiler:Gielinor is no more]].
* OmnicidalManiac: [[spoiler:After he acquires the power of the Needle for himself, he makes plans to sacrifice Gielinor to destroy all of the Elder Gods and save the rest of the multiverse from suffering the same imminent fate as Gielinor.]]
* OutgrownSuchSillySuperstitions: He doesn't think much of spiritual beliefs such as fate or afterlives.
* PowerupFullColorChange: [[spoiler:After he seizes control of the Needle from Gail, his entire body turns crystal blue.]]
* SillyRabbitIdealismIsForKids: Seren adamantly believes that peaceful appeasement is the only acceptable solution to convince the Elder Gods of the worth of mortal life. Kerapac disagrees, as he and his kind attempted to do the same thing themselves an aeon ago, only to instead be bound and enslaved to their wills.
* SuddenlyShouting: Which gives his ensuing action the proper gravitas:
-> '''Kerapac:''' [[spoiler: [[SlaveLiberation WE WILL NO LONGER BE SLAVES!]]]]
* TimeMaster: [[spoiler:His acquisition of the Needle's power grants him power to manipulate time, undoing any damage to him as if nothing occurred
in the heart first place.]]
* UncertainDoom: [[spoiler:His status following Jas's defeat in [[Recap/RunescapeExtinction Extinction]] is unclear after he himself is dragged into Erebus. He is content
with his fate, however, having finally avenged his people for all the Staff of Armadyl by one suffering Jas put them through for aeons.]]
* TheUnfettered: He'll do anything to ensure that his race is freed from Jas's curse, not giving a damn what others think.
* WellIntentionedExtremist: He's
of the Dragonkin. ''Ouch''.
* JediMindTrick: If you try
sentiment that the Elder Gods need to attack Lucien during "Temple of Ikov" before you side with Armadyleans, he does be stopped. Unfortunately, this culminates to you in order to prevent you from attacking.
* KilledOffForReal: He is killed by
him [[spoiler:backstabbing the World Guardian by acquiring the power of the Needle for himself, and leaving for Orthen to make plans to destroy the Elder Gods (which involve sacrificing Gielinor)]].

!!Forcae
A Dactyl
dragonkin in the Ritual of the Mahjarrat.
* KnightOfCerebus: ''[=RuneScape=]'' became a lot darker with the release of the quest "While Guthix Sleeps", during which he kills off a large number of named characters, many of which were good friends of the player character. And the quest ends with [[TheBadGuyWins him succeeding]] in taking The Stone of Jas. This also results in the coming of the Dragonkin, who are a much worse threat, as it is later revealed that using The Stone of Jas enrages them.
* LaserGuidedKarma: During Ritual of the Mahjarrat, Zemouregal's zombies are overwhelmed by Sliske's wights
and the newly-freed Arrav. Zemouregal calls out to Lucien for help, but Lucien rebuffs him, causing all the other Mahjarrat to turn on him. When the Dragonkin show up, however, all the other Mahjarrat sit back and watch as Lucien gets his ass handed to him.
* MeanCharacterNiceActor: One
one of the gags during the largely non-canonical Gower Quest reveals his AnimatedActor Kerapac's peers. Forcae is a perfectly friendly guy.
* {{Necromancer}}: Not as prominent as his cousin Zemouregal, but very skilled nonetheless.
* NotSoHarmlessVillain:
** During "Temple of Ikov", he is level 14. Cue "While Guthix Sleeps"...
** Also present with the [=NPCs=] themselves, who regarded him as frail and weak prior to obtaining the staff of Armadyl.
%%* ObviouslyEvil
* TheWorfEffect:
** The player is shown just how powerful he is when he first kills six of the heroes, including [[spoiler:Hazelmere and Cyrisus]], and later summons a pair of tormented demons as lowly familiars to dispose of the player.
** Used again in Ritual of the Mahjarrat, on him. The dragonkin almost effortlessly kill him, showing just how powerful they are.
* ZombieApocalypse: A few years before the events of the game, he tried to invade Varrock with an army of undead in order to obtain the Shield of Arrav, but failed.

!!Kharshai
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/kharshai.png]]

A Mahjarrat who is aligned with neither Zaros or Zamorak
responsible for the sake creation of balance, and desires peace amongst his people.the metal dragons.



* AmnesiacDissonance: When he recovers his memories, he's a bit disturbed by his previous BloodKnight behavior. Most likely, he remembered the carnage he'd witnessed in the God Wars.
* BloodKnight: [[spoiler:He was this more so than most Fremenniks as Koschei, but after his transformation, he noticeably mellows out a bit.]]
* ButNowIMustGo: After "Children of Mah", he reveals his intention to [[spoiler:leave Gielinor altogether and explore other worlds]].
* CompleteImmortality: They didn't call him [[spoiler:Koschei the Deathless]] for nothing.
* IdentityAmnesia: [[spoiler:Invoked on himself as a means of maintaining his youth and power. It worked so well that neither he nor any of his kin knew who he was afterwards, and had his subconscious not willed him to remember, he likely would've stayed as Koschei for an eternity.]]
* MemoryGambit: He intentionally sealed away his memories in order to make himself undetectable to other Mahjarrat.
* NiceGuy: He's one of the very few (if not the only) Mahjarrat who isn't actively hostile towards the World Guardian, and views them as a friend.
* OnlySaneMan: He is well aware that what the Mahjarrat are doing to each other is extremely detrimental to their race and refuses to join either side because it would disrupt the balance of the two factions.
* ResurrectiveImmortality: [[spoiler:During the quest Blood Runs Deep, Koschei acts disoriented after battling the Dagganoth Kings, remarks that "I must have died again", and compares the experience to being drunk.]]
* TakeAThirdOption: Caught in the civil war between the Mahjarrat who still follow Zaros and those who supported Zamorak's rebellion, Karshai tells members of both sides that he will side with neither of them. This is emphasized in the "Mahjarrat Memories" miniquest; Zaros's followers leave purple memories and Zamorak's followers leave red ones, but Karshai's is grey.
* TeamSwitzerland: He's the only Mahjarrat who wants the two warring sides to settle their differences, end their warlike ways, and live in peace.
* WalkingSpoiler: It's hard to talk about him without referring to the fact that he [[spoiler:took the form of Koschei the Deathless after erasing his own memories]].
* WarIsHell: When the majority of the Mahjarrat decided to betray the Menaphites to Zaros, he went with the strongest as is custom, but it was never something he was comfortable with. The Mahjarrat easily slaughtered those of their kin who had refused to defect and conquered their former allies, but Tumeken made a HeroicSacrifice to make it a PyrrhicVictory. Kharshai saw his race dwindle from 500 to less than 100 in a single act.

!!Moia
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/moia_artwork.png]]

The half-human daughter of Lucien, Moia acted as TheDragon to him, though he makes no effort to hide his utter disgust at her very existence. Lucien sends her to track down Bilrach, who in turn shows her how portal magic can let her wield the power of her Mahjarrat side. Currently, she is one of Zamorak's major generals.

to:

* AmnesiacDissonance: When he recovers TheGhost: Doesn't appear directly in-game and is only known through his memories, he's journal, in which all ten of its pages are obtained as drops from adamant and rune dragons.
* AGodAmI: After spending who knows how many centuries creating different kinds of dragons, he develops
a bit disturbed of a god complex.
* HoistByHisOwnPetard: He gets ripped apart
by his previous BloodKnight behavior. Most likely, own creations.
* IHaveNoSon: Has a daughter, Lasthes, who
he remembered the carnage he'd witnessed in the God Wars.
* BloodKnight: [[spoiler:He was this more so than most Fremenniks as Koschei, but
disowned after she joined the Necrosyrtes.
* PosthumousCharacter: By the time the player finds the ruins of
his transformation, lab, he noticeably mellows out a bit.]]
is long since dead.
* ButNowIMustGo: TooDumbToLive: After "Children of Mah", he reveals his intention to [[spoiler:leave Gielinor altogether and explore other worlds]].
* CompleteImmortality: They didn't call him [[spoiler:Koschei
creating the Deathless]] for nothing.
* IdentityAmnesia: [[spoiler:Invoked on
NighInvulnerable runite dragons, severely weakening himself as a means of maintaining his youth and power. It worked so well that neither he nor any of his kin knew who he was afterwards, and had his subconscious not willed him to remember, he likely would've stayed as Koschei for an eternity.]]
* MemoryGambit: He intentionally sealed away his memories in order to make himself undetectable to other Mahjarrat.
* NiceGuy: He's one of the very few (if not the only) Mahjarrat who isn't actively hostile towards the World Guardian, and views them as a friend.
* OnlySaneMan: He is well aware that what the Mahjarrat are doing to each other is extremely detrimental to their race and refuses to join either side because it would disrupt the balance of the two factions.
* ResurrectiveImmortality: [[spoiler:During the quest Blood Runs Deep, Koschei acts disoriented after battling the Dagganoth Kings, remarks that "I must have died again", and compares the experience to being drunk.]]
* TakeAThirdOption: Caught
in the civil war between the Mahjarrat who still follow Zaros process, he tried to discipline them and those who supported Zamorak's rebellion, Karshai tells members of both sides that he will side with neither of them. This is emphasized in the "Mahjarrat Memories" miniquest; Zaros's followers leave purple memories and Zamorak's followers leave red ones, but Karshai's is grey.
* TeamSwitzerland: He's the only Mahjarrat who wants the two warring sides
force them to settle their differences, end their warlike ways, and live in peace.
* WalkingSpoiler: It's hard to talk about him without referring to the fact that he [[spoiler:took the form of Koschei the Deathless after erasing his own memories]].
* WarIsHell: When the majority of the Mahjarrat decided to betray the Menaphites to Zaros, he went with the strongest as is custom, but it was never something he was comfortable with. The Mahjarrat easily slaughtered those of their kin who had refused to defect and conquered their former allies, but Tumeken made a HeroicSacrifice to make it a PyrrhicVictory. Kharshai saw his race dwindle from 500 to less than 100 in a single act.

!!Moia
[[quoteright:250:https://static.
respect him.

!!Tarshak
[[quoteright:200:https://static.
tvtropes.org/pmwiki/pub/images/moia_artwork.png]]

The half-human daughter of Lucien, Moia acted as TheDragon to him, though he makes no effort to hide his utter disgust at her very existence. Lucien sends her to track down Bilrach, who in turn shows her how portal magic can let her wield
org/pmwiki/pub/images/tarshak_2.png]]

A Dactyl dragonkin. At
the power behest of her Mahjarrat side. Currently, she is one of Zamorak's major generals.Kerapac, he pursued the Fremmenik hero-god V. He was eventually captured by the Necrosyrtes and infused with V's divine energy as a test. It all went downhill from there.



* CoDragons: Some time after she was introduced to Zamorak, she became his left-hand woman, alongside Bilrach (as the right-hand).
* ElementalPowers: Before the Evolution of Combat, portals gave her fire, water, and earth magic.
* HalfHumanHybrid: Half human from her mother's side, and half Mahjarrat from her father's side.
* HatesTheirParent: Due to the way Lucien treated her in the past, Moia unsurprisingly developed a hatred towards her father. She also welcomes his death as fortunate, but regrets not being the one to kill him.
* MindProbe: Was using this to assume the identities of various people during the Nadir saga.
* MissingMom: Her mother died centuries prior to the present events of the game.
* TookALevelInBadass: Zamorak saw potential in her and groomed this Mahjarrat/human hybrid into being one of his generals of the Sixth Age.
* UndyingLoyalty: She looks up to Zamorak as the father she never had, to the point that she went out of her way to save a weakened Zamorak from death in the conclusion of the Battle of Lumbridge.
* WellDoneSonGuy: She was always trying to get Lucien's approval prior to entering Daemonheim.
* WithGreatPowerComesGreatInsanity: during the earlier parts of the Nadir saga, Moia is somewhat honorable, as she regrets killing [[PunchClockVillain Captain Toma]] and shows disgust at the practices of the Necrolords in Daemonheim. After juicing up on portal magic, she ruthlessly slaughters everyone and anybody in her way.

!!Sliske
!!!'''Voiced by:''' Peter Marinker
[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/sliske_detail.png]]

A follower of Zaros, Sliske specializes in Shadow magic. Like some others, he uses necromancy, but unlike others, he prefers a small group of elite wights over a massive zombie horde.

to:

* CoDragons: Some AlmightyIdiot: Devolves into this by the time the World Guardian finds him in his sanctum.
* AlwaysABiggerFish: Inverted. While the Dragonkin are usually widely feared, he ultimately meets his demise at the hands of the World Guardian (which is also the first instance of the player character killing a Dragonkin)
after she was introduced to Zamorak, she became his left-hand woman, alongside Bilrach (as the right-hand).
he mutates into a nameless monstrosity.
* ElementalPowers: Before the Evolution of Combat, portals gave her fire, water, and earth magic.
* HalfHumanHybrid: Half human from her mother's side, and half Mahjarrat from her father's side.
* HatesTheirParent: Due to the way Lucien treated her
BodyHorror: He eventually devolves into a hideous, mindless atrocity. Phalaks speculates that it could be a fail-safe in the past, Moia unsurprisingly developed curse to stop them becoming too powerful, or simply a hatred towards her father. She also welcomes side effect of Tarshak abusing his death connection with the Stone of Jas.
* DumbMuscle: Both the Dactyl and the Necrosyrtes comment that Tarshak was never very smart.
* HalfTheManHeUsedToBe: Is torn in half
as fortunate, but regrets not a result of a giant banite rock being the one to dropped on him, but this still doesn't kill him.
* MindProbe: Was using this LovecraftianSuperpower: His deformations made him strong enough to assume the identities of various people during the Nadir saga.
* MissingMom: Her mother died centuries prior to the present events of the game.
* TookALevelInBadass: Zamorak saw potential in her
go toe-to-toe with Strisath, Sakirth, and groomed this Mahjarrat/human hybrid into being Kalibath, and he most likely would have won if Kalibath hadn't stolen one of his generals of protective charms. When he mutates into the Sixth Age.
* UndyingLoyalty: She looks up to Zamorak as
Abomination, he's more than a match for the father she never had, player even after getting torn in half.
* PowerUpgradingDeformation: He begins mutating into an abomination after being infused with V's power.
* RasputinianDeath: He takes a ''lot'' of punishment
to bring down. He gets beaten on by the point that she went out of her way to save Necrosyrtes, gets shot with a weakened Zamorak from death in poisoned dragonbane dart (which Phalaks notes should have killed him almost immediately), fights the conclusion player, gets crushed beneath a massive lode of the Battle of Lumbridge.
* WellDoneSonGuy: She was always
bane ore, ''tears himself in half'' trying to get Lucien's approval prior to entering Daemonheim.
* WithGreatPowerComesGreatInsanity: during
out from under the earlier parts rocks, and is finally put down by the player kiting him through his own fire and the collapsing ceiling of his lair.
* SanitySlippage: He goes completely insane very quickly.
* WeHardlyKnewYe: His first and last appearance was in "Hero's Welcome", where the World Guardian ends his life after he transforms into an abomination.

!!Sakirth
The self-proclaimed leader
of the Nadir saga, Moia is somewhat honorable, as she regrets killing [[PunchClockVillain Captain Toma]] and shows disgust at the practices of the Necrolords in Daemonheim. After juicing up on portal magic, she ruthlessly slaughters everyone and anybody in her way.

!!Sliske
!!!'''Voiced by:''' Peter Marinker
[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/sliske_detail.png]]

A follower of Zaros, Sliske specializes in Shadow magic. Like some others, he uses necromancy, but unlike others, he prefers a small group of elite wights over a massive zombie horde.
Necrosyrtes.



* ArcVillain: The quest series which began with "Missing, Presumed Death" and concluded with "Sliske's Endgame" are focused on him and his schemes.
* BewareTheSillyOnes: By far the goofiest of the Mahjarrat, and without question the most dangerous.
* BigBad: Of the eponymous Sliske quest series.
* BreakingTheFourthWall: During "Missing, Presumed Death", some of his avatars will randomly accuse you of using a guide as you travel through the quest.
* CastingAShadow: Described as having unusual control over shadows and the Shadow Realm.
* ChronicBackstabbingDisorder: He may aid someone with one hand, but could just as easily backstab them with the other. Even the Zarosian mahjarrat do not trust him, especially now that his games are bordering on madness and even his loyalty to Zaros is in doubt. He has made the claim that he allowed Zamorak's rebellion to overthrow Zaros, even though he could have stopped it. After tempting the PlayerCharacter with the option of sabotaging Zaros's return, Zaros ends up excommunicating him, and they are now in open war.
* ClimaxBoss: After you deal with his three Champions in "Sliske's Endgame", you ''finally'' take the fight to Sliske himself.
* CommanderContrarian: Back when the Mahjarrat were in service of Icthlarin (the desert god of death and a blatant expy of Anubis), Sliske won a battle against Zaros's forces using his shadow magic and a group of enslaved wights fromed from his enemies. Icthlarin, being responsible for getting souls to the afterlife, ordered Sliske to release the wights. Sliske refused, so Icthlarin snapped his fingers and did it himself. [[ScrewThisImOutOfHere Sliske then became the first Mahjarrat to leave Icthlarin]].
* ConsummateLiar: If he is a god, he is the god of darkness and lies, according to his emissary.
* ConservationOfNinjutsu: Whereas Zemouregal summons a huge horde to ZergRush enemies to death, Sliske prefers only his Barrows wights, who were once elite Saradominist warriors.
* ControlFreak: And he does not take it well when things aren't under his control. In "Kindred Spirits", the player accidentally discovers a hidden room where they find out Sliske's real plans. When Sliske finds that out, he ''loses it'', ranting about how the 'pawns' in his game aren't allowed to play the game for themselves. Then he beats the player nearly to death.
* DealWithTheDevil:
** The Barrows Brothers received powerful equipment from him, but he ultimately arranged for them to fall in battle and raised them as wights.
** An ill madman named Gregorovic tortured and experimented on elves in an attempt to save himself but failed. He offered Sliske his soul in return for his aid. Sliske fulfilled his end of the bargain by killing him and raising him as his undead slave, with the power to LifeDrain others to extend his own life and increase his power.
** [[spoiler:Linza betrays the Adventurer to him in return for his protection from the Dragonkin. As part of the bargain, she was supposed to serve as one of his wights after she died, but Sliske decides to speed things up a bit and kills her directly.]]
* DidYouJustPunchOutCthulhu: To Guthix, no less. He also manages to capture a dragonkin, in spite of its raw power, through trickery.
* DieLaughing: [[spoiler:After the World Guardian skewers him with the Staff of Armadyl, he stabs them with the other end of the staff while also transferring some sort of essence into them, and gets one last laugh before he turns to stone and crumbles to nothing.]]
* EvilLaugh: His standard evil laugh clip is used copious times throughout the quests where he appears. [[spoiler:After he physically dies upon transferring a piece of his essence into the PlayerCharacter, the player can still periodically hear the laugh clip at unexpected times. It's implied that Relomia can hear it as well because, after the player breaks the news of Sliske's death to her, they black out and hear the laugh, only to wake up and find Relomia appearing to have quickly made peace with her master's demise.]]
* AGodIAmNot: During "Missing, Presumed Death", Sliske plays coy about whether he has ascended or not, but after "Fate of the Gods", the player can get one straight answer from him. Sliske will truthfully state that he is not a god if asked.
* HateSink: With the antics and suffering he inflicted on everyone throughout the history of his life, often done for little to no discernible reason, he has no qualms with going out of his way to make himself one of the most despicable characters to ever walk Gielinor's surface.
* HeroKiller: To the Barrows Brothers and [[spoiler:Akrisae and Linza]].
* HiddenAgendaVillain: He portrays himself as someone who stirs up trouble ForTheEvulz, but he does in fact have an ulterior purpose behind his actions, and [[spoiler:serves a mysterious master, eventually revealed to be the Elder God Jas]].
* HighCollarOfDoom: Sliske dons one in his appearances in the Sixth Age.
* {{Hypocrite}}: In Sliske's Endgame, it's revealed that [[spoiler:his motivation is to cause chaos for his own amusement, simply because he's so ''bored'' from his [[WhoWantsToLiveForever extremely long life]]. His ultimate goal is to destroy Glienor, causing the God Wars to consume the entire multiverse, finally creating something "different".]] Despite this, [[spoiler:Sliske is an obsessive [[TheChessmaster Chessmaster]] who is prone to violent temper tantrums whenever things don't go according to his plans, like beating the World Guardian within an inch of their life for finding out ''very'' vague information about who Sliske works for.]]
* ILied: In "Kindred Spirits", he promises to reward you with the Staff of Armadyl if you participate in his sadistic game and win. Of course, Sliske being Sliske, he doesn't uphold his word come the climax of the quest; he instead uses the staff to [[spoiler:siphon a portion of your soul]].
* ImpaledWithExtremePrejudice: Downplayed, but he [[spoiler:gets skewered in the abdomen by the tip of the Staff of Armadyl, courtesy of the World Guardian]].
* InvisibleJerkass: Sliske is especially good at hiding in the shadows; at one point, he and the player hide in the shadows well enough that fellow Mahjarrat Zemouregal can't see them.
* IronicHell: As part of his games, he subjects the Barrows Brothers to torments reflecting their sins in life.
* ItAmusedMe: His main motive and character trait. He has grown very bored over the millenia and watched everyone repeat the same mistakes over and over again, falling into what he feels is stagnation. Even Zamorak's ideology of chaos does not sufficiently disrupt the world to entertain him. As such, he wants to force a war between the gods in the hope of shaking things up.
* JerkWithAHeartOfJerk: Relomia was a housemaid who somehow got trapped in the Shadow Realm. After spending years there, she met Sliske, who rescued her. Since Relomia doesn't seem to be of any use to Sliske at all (advertising his existence and motives isn't something he does), he may very well have done it because he felt like being nice that one time.
* JokerImmunity: ''All over the place.'' [[BigBad Naturally]], most of the quests involving him end up with him getting away [[KarmaHoudini more or less unscathed]] as a SequelHook to further parts of his quest series. [[spoiler:Even as the ClimaxBoss in "Sliske's Endgame", he doesn't get KilledOffForReal; the PlayerCharacter and Sliske mutually get impaled on the Staff of Armadyl, so Sliske [[PutOnABusToHell transfers at least some of his soul]] into the World Guardian before getting in a final EvilLaugh.]]
* KarmaHoudini: If he wasn't one after [[spoiler:enslaving Akrisae]], he sure is now after [[spoiler:killing Guthix]].
* KarmaHoudiniWarranty:
** He comes off of "Ritual of the Mahjarrat," "The World Wakes," and "Missing, Presumed Death" each time better off than before.
** Come "Fate of the Gods," however, [[spoiler: he makes the mistake of pissing off his master Zaros and is cut off from any divine aid for his treachery]].
** Later in [[spoiler:Dishonour Among Thieves, the Adventurer has the option to help Zamorak land a devastating blast on Sliske or simply stand by and watch Zamorak do roughly the same thing.]]
** Come "Kindred Spirits", [[spoiler:the player learns about his long-term goals, which gets under his skin ''big time''.]] Also, the player is given the option to punch him in the face earlier in the quest.
** In "Sliske's Endgame", [[spoiler:Sliske's plans finally come crashing down when the player finally takes the fight to him. It culminates with Sliske [[ImpaledWithExtremePrejudice getting skewered]] on the Staff of Armadyl. And yet, [[PutOnABusToHell he's still]] [[JokerImmunity not truly dead]] ...]]
* KickTheDog: Try to count the number of times he ''doesn't'' inflict suffering on anyone without good reason.
** Everything he does in "Kindred Spirits". And worse, he did it because he was [[ForTheEvulz BORED]].
** When Azzanadra attempts to reason with Sliske, Sliske confesses to being [[spoiler:the true murderer of Azzanadra's little brother and tricking Azzanadra into wiping out another tribe for it]]. He proceeds to gloat that he did this for no particular reason.
* KickTheSonOfABitch: Regardless of if the World Guardian spares or kills [[spoiler:Nomad]], Sliske takes him away and turns him into one of his wights.
* KillTheGod: The first being on-screen to kill a god, and a major one at that.
* LaughingMad: Especially during the climax of his endgame, after [[spoiler:Kerapac destroys the Stone of Jas.]]
* {{Leitmotif}}: "Dying Light" and "Dying Light II".
* LetsYouAndHimFight: Sliske attempts to manipulate the gods into fighting a second God War, with the prize for killing the most gods being the Stone of Jas. Fortunately, Bandos was the only god who was actually malevolent and manipulable enough to actively participate, which ultimately got him killed early in the game.
* TheManBehindTheMan: A memory viewed in "Kindred Spirits" indicates [[spoiler:there's someone pulling his strings, which was eventually revealed to be Jas in "Sliske's Endgame"]]. [[UnstoppableRage He is not happy to know that you know]].
* ManipulativeBastard: He has no issues (or trouble) manipulating others in his schemes. In the quest, "Missing, Presumed Death", he even goes so far as to manipulate the gods themselves into attending his game.
* {{Naytheist}}: He resents the gods because their power and immortality mean that they tend to keep the world going in the same boring direction.
* NoHoldsBarredBeatdown: He pummels the World Guardian within an inch of their life in "Kindred Spirits" after [[spoiler:finding out they saw a glimpse of his real plans.]]
* NonStandardCharacterDesign: His character model is visibly different compared to the rest of the Mahjarrat.
* {{Necromancer}}: He kills and raises those who catch his eye into a type of undead monster called a wight to serve as his slaves. Victims include the Barrows Brothers, [[spoiler:Akrisae, and Linza]]. He has also demonstrated the power to pull the souls of the deceased out of the afterlife for his entertainment.
* AnOfferYouCantRefuse: He forces the PlayerCharacter to participate in his sadistic games by killing a hostage and threatening to kill more if they don't cooperate. He also captures an entire Saradominist army and forces them to fight to the death against one of his undead slaves, Dharok, on the threat of doing unpleasant things to their loved ones if they do not obey.
* OffWithHisHead: A hallucination, which randomly occurs via the "Hallucinogenic" Invention perk or by nibbling sliced mushrooms from The Arc, involves the Giant Mole tearing off Sliske's head.
* OOCIsSeriousBusiness: It takes a lot of work to get under his skin, but after he finds out [[spoiler:you saw a glimpse of his real plans]], he becomes ''royally'' pissed off, and [[NoHoldsBarredBeatdown beats you to a pulp]].
* PutOnABusToHell: [[spoiler:While he was seemingly killed off by the World Guardian during the climax of his endgame, it's [[ImpliedTrope implied]] that his soul still lingers, as he appeared to transfer a portion of his soul into the World Guardian after stabbing and injuring them with the other end of the Staff of Armadyl as a last act.]]
* PyrrhicVictory: In "Kindred Spirits". [[spoiler:He manages to take a piece of the player's soul and gives them a beating for good measure, but the player sees that Sliske has a bigger plan in motion, and the Barrows Brothers have gained a small amount of freedom and agree to stand by the player when the time comes. It ultimately leads to his demise at the player's hands in Sliske's Endgame.]]
* PhysicalGod: After "The World Wakes", he may very well be a god; Azzanadra says that Sliske wouldn't really want the responsibility of ruling the world and that he really is a devout Zarosian. Following "Fate of the Gods," he will offer to answer you one question truthfully. One of them is "Are you a god?" to which he will respond [[spoiler: he is not, nor did he ever intend to be. He is, however, roughly equal in power to the Adventurer's [[ChosenOne World Guardian]] abilities]]. WordOfGod confirms he is telling the truth.
* RevengeByProxy: [[spoiler:When the PlayerCharacter enrages him, he attempts to order his Barrow Wights to kill their friends and family.]]
* RuleOfThree: Has a group of three wights collectively known as the Champions of Sliske, them being Gregorovic, Nomad, and the Barrows sister.
* ShutUpKirk: In "Sliske's Endgame", when you are asked to pick a faction to support and you attempt to abstain from backing anyone, Sliske will dismiss your decision for being boring, and again demand that you [[PunctuatedForEmphasis "Pick. A. Side!"]].
* StalkerWithoutACrush:
** The "without" part might be debatable, but he's been watching the Player Character for a long time. [[spoiler: he's been waiting for your birth for thousands of years, as a matter of fact, after hearing you were name-dropped by a sailor who had a run-in with Xau-Tak.]]
** In "Sliske's Endgame", he will rebuke you if you try to side with him. If you say you thought he loved you, he will laugh, and then muse that he's never had more contempt for someone, a bigger thorn, a bigger headache, or a bigger unwelcome obsession then the player. He admits in that way, [[JerkWithAHeartOfJerk he may have "loved" you, but he never liked you]].
* TakingYouWithMe: Downplayed. [[spoiler:Before he dies, he manages to stab and injure the World Guardian with the Staff of Armadyl, as well as use it to transfer a portion of his soul into them.]]
* ThisCannotBe: He is left in shock and disbelief after Kerapac destroys [[spoiler:the Stone of Jas]].
* {{Troll}}: Sliske and his followers view life as a game and enjoy manipulating, leading on, and making mockeries out of the other players. He has even done this to his fellow Zarosians, causing them to stop viewing him as one of their own.
* UnstoppableRage:
** Flips out HARD on you after finding out [[spoiler:you saw what he's really up to]].
** He [[ThisCannotBe loses it]] ''again'' after Kerapac destroys [[spoiler:the Stone of Jas]].
* VillainousBreakdown:
** In "Kindred Spirits", after the player finds evidence that someone is [[spoiler:pulling his strings]], he ''completely loses his shit'', beats the player half to death, steals [[spoiler:Linza's]] soul, and tries to collapse his base on top of the rest of the party.
** And again in "Sliske's Endgame", when Kerapac destroys [[spoiler:the Stone of Jas]]. He sends hoards of wights after you, followed by his three champions, before Sliske finally battles you himself.
* WildCard: Despite being clearly Zarosian, even the other Zarosian Mahjarrat are unwilling to fully trust him and cannot exactly predict his actions any better than most. [[spoiler:Zaros formally excommunicates him at the end of "Fate of the Gods".]]
* YellowEyesOfSneakiness: [[NonStandardCharacterDesign Unlike the other Mahjarrat]] who have [[RedEyesTakeWarning red sclera in their eyes]], his sclera are yellow, highlighting his cunning nature.
* YourSoulIsMine: He tries to siphon a portion of [[spoiler:the World Guardian's]] soul in "Kindred Spirits", and partially succeeds. He later uses said portion to [[spoiler:turn Nomad into a wight]].

!!Trindine
A Zarosian Mahjarrat who supposedly died during the God Wars.

to:

* ArcVillain: The quest series which began with "Missing, Presumed Death" and concluded with "Sliske's Endgame" are focused on him and his schemes.
* BewareTheSillyOnes: By far the goofiest of the Mahjarrat, and without question the most dangerous.
* BigBad: Of the eponymous Sliske quest series.
* BreakingTheFourthWall: During "Missing, Presumed Death", some of his avatars will randomly accuse you of using a guide as you travel through the quest.
* CastingAShadow: Described as having unusual control over shadows and the Shadow Realm.
* ChronicBackstabbingDisorder:
AsskickingEqualsAuthority: He may aid someone with one hand, but could just as easily backstab them certainly seems to think so.
* DidYouJustPunchOutCthulhu: Kills a severely weakened V
with the other. Even Elder Mirror, transferring his leftover power to Tarshak.
* HeroKiller: He's
the Zarosian mahjarrat do not trust him, especially now that his games are bordering on madness one who takes out both V and even his loyalty to Zaros is in doubt. Lucien.
* KickTheSonOfABitch:
He has made the claim that he allowed Zamorak's rebellion to overthrow Zaros, even though he could have stopped it. After tempting the PlayerCharacter ends Lucien's life with a staff of Armadyl to the option chest. [[TheFriendNobodyLikes None of sabotaging Zaros's return, Zaros ends up excommunicating him, and they are now in open war.
* ClimaxBoss: After you deal with his three Champions in "Sliske's Endgame", you ''finally'' take the fight to Sliske himself.
* CommanderContrarian: Back when the
Lucien's Mahjarrat were in service of Icthlarin (the desert god of death and a blatant expy of Anubis), Sliske won a battle against Zaros's forces using comrades (including his shadow magic and a group of enslaved wights fromed from cousin Zemouregal) mourned his enemies. Icthlarin, being responsible for getting souls to the afterlife, ordered Sliske to release the wights. Sliske refused, so Icthlarin snapped his fingers and did it himself. [[ScrewThisImOutOfHere Sliske then became the first Mahjarrat to leave Icthlarin]].
* ConsummateLiar: If he is a god, he is the god of darkness and lies, according to his emissary.
* ConservationOfNinjutsu: Whereas Zemouregal summons a huge horde to ZergRush enemies to death, Sliske prefers only his Barrows wights, who were once elite Saradominist warriors.
* ControlFreak: And he does not take it well when things aren't under his control. In "Kindred Spirits", the player accidentally discovers a hidden room where they find out Sliske's real plans. When Sliske finds that out, he ''loses it'', ranting about how the 'pawns' in his game aren't allowed to play the game for themselves. Then he beats the player nearly to death.
* DealWithTheDevil:
** The Barrows Brothers received powerful equipment from him, but he ultimately arranged for them to fall in battle and raised them as wights.
** An ill madman named Gregorovic tortured and experimented on elves in an attempt to save himself but failed. He offered Sliske his soul in return for his aid. Sliske fulfilled his end of the bargain by killing him and raising him as his undead slave, with the power to LifeDrain others to extend his own life and increase his power.
** [[spoiler:Linza betrays the Adventurer to him in return for his protection from the Dragonkin. As part of the bargain, she was supposed to serve as one of his wights after she died, but Sliske decides to speed things up a bit and kills her directly.
death.]]
* DidYouJustPunchOutCthulhu: To Guthix, no less. He also manages to capture a dragonkin, in spite of its raw power, through trickery.
* DieLaughing: [[spoiler:After the World Guardian skewers him with the Staff of Armadyl, he stabs them with the other end of the staff while also transferring some sort of essence into them, and gets one last laugh before he turns to stone and crumbles to nothing.]]
* EvilLaugh: His standard evil laugh clip is used copious times throughout the quests where he appears. [[spoiler:After he physically dies upon transferring a piece of his essence into the PlayerCharacter, the player can still periodically hear the laugh clip at unexpected times. It's implied that Relomia can hear it as well because, after the player breaks the news of Sliske's death to her, they black out and hear the laugh, only to wake up and find Relomia appearing to have quickly made peace with her master's demise.]]
* AGodIAmNot: During "Missing, Presumed Death", Sliske plays coy about whether he has ascended or not, but after "Fate of the Gods", the player can get one straight answer from him. Sliske will truthfully state that he is not a god if asked.
* HateSink: With the antics and suffering he inflicted on everyone throughout the history of his life, often done for little to no discernible reason, he has no qualms with going out of his way to make himself one of the most despicable characters to ever walk Gielinor's surface.
* HeroKiller: To the Barrows Brothers and [[spoiler:Akrisae and Linza]].
* HiddenAgendaVillain: He portrays himself as someone who stirs up trouble ForTheEvulz, but he does in fact have an ulterior purpose behind his actions, and [[spoiler:serves a mysterious master, eventually revealed to be the Elder God Jas]].
* HighCollarOfDoom: Sliske dons one in his appearances in the Sixth Age.
* {{Hypocrite}}: In Sliske's Endgame, it's revealed that [[spoiler:his motivation is to cause chaos for his own amusement, simply because he's so ''bored'' from his [[WhoWantsToLiveForever extremely long life]]. His ultimate goal is to destroy Glienor, causing the God Wars to consume the entire multiverse, finally creating something "different".]] Despite this, [[spoiler:Sliske is an obsessive [[TheChessmaster Chessmaster]] who is prone to violent temper tantrums whenever things don't go according to his plans, like beating the World Guardian within an inch of their life for finding out ''very'' vague information about who Sliske works for.]]
* ILied: In "Kindred Spirits", he promises to reward you with the Staff of Armadyl if you participate in his sadistic game and win. Of course, Sliske being Sliske, he doesn't uphold his word come the climax of the quest; he instead uses the staff to [[spoiler:siphon a portion of your soul]].
* ImpaledWithExtremePrejudice: Downplayed, but he [[spoiler:gets skewered in the abdomen by the tip of the Staff of Armadyl, courtesy of the World Guardian]].
* InvisibleJerkass: Sliske is especially good at hiding in the shadows; at one point, he and the player hide in the shadows well enough that fellow Mahjarrat Zemouregal can't see them.
* IronicHell: As part of his games, he subjects the Barrows Brothers to torments reflecting their sins in life.
* ItAmusedMe: His main motive and character trait. He has grown very bored over the millenia and watched everyone repeat the same mistakes over and over again, falling into what he feels is stagnation. Even Zamorak's ideology of chaos does not sufficiently disrupt the world to entertain him. As such, he wants to force a war between the gods in the hope of shaking things up.
* JerkWithAHeartOfJerk: Relomia was a housemaid who somehow got trapped in the Shadow Realm. After spending years there, she met Sliske, who rescued her. Since Relomia doesn't seem to be of any use to Sliske at all (advertising his existence and motives isn't something he does), he may very well have done it because he felt like being nice that one time.
* JokerImmunity: ''All over the place.'' [[BigBad Naturally]], most of the quests involving him end up with him getting away [[KarmaHoudini more or less unscathed]] as a SequelHook to further parts of his quest series. [[spoiler:Even as the ClimaxBoss in "Sliske's Endgame", he doesn't get KilledOffForReal; the PlayerCharacter and Sliske mutually get impaled on the Staff of Armadyl, so Sliske [[PutOnABusToHell transfers at least some of his soul]] into the World Guardian before getting in a final EvilLaugh.]]
* KarmaHoudini: If he wasn't one after [[spoiler:enslaving Akrisae]], he sure is now after [[spoiler:killing Guthix]].
* KarmaHoudiniWarranty:
** He comes off of "Ritual of the Mahjarrat," "The World Wakes," and "Missing, Presumed Death" each time better off than before.
** Come "Fate of the Gods," however, [[spoiler: he makes the mistake of pissing off his master Zaros and is cut off from any divine aid for his treachery]].
** Later in [[spoiler:Dishonour Among Thieves, the Adventurer has the option to help Zamorak land a devastating blast on Sliske or simply stand by and watch Zamorak do roughly the same thing.]]
** Come "Kindred Spirits", [[spoiler:the player learns about his long-term goals, which gets under his skin ''big time''.]] Also, the player is given the option to punch him in the face earlier in the quest.
** In "Sliske's Endgame", [[spoiler:Sliske's plans finally come crashing down when the player finally takes the fight to him. It culminates with Sliske [[ImpaledWithExtremePrejudice getting skewered]] on the Staff of Armadyl. And yet, [[PutOnABusToHell he's still]] [[JokerImmunity not truly dead]] ...]]
* KickTheDog: Try to count the number of times he ''doesn't'' inflict suffering on anyone without good reason.
** Everything he does in "Kindred Spirits". And worse, he did it because he was [[ForTheEvulz BORED]].
** When Azzanadra attempts to reason with Sliske, Sliske confesses to being [[spoiler:the true murderer of Azzanadra's little brother and tricking Azzanadra into wiping out another tribe for it]]. He proceeds to gloat that he did this for no particular reason.
* KickTheSonOfABitch: Regardless of if the World Guardian spares or kills [[spoiler:Nomad]], Sliske takes him away and turns him into one of his wights.
* KillTheGod: The first being on-screen Uses the Elder Mirror to kill a god, and a major one at that.
* LaughingMad: Especially during the climax of his endgame, after [[spoiler:Kerapac destroys the Stone of Jas.]]
* {{Leitmotif}}: "Dying Light" and "Dying Light II".
* LetsYouAndHimFight: Sliske attempts to manipulate the gods into fighting a second God War,
severely weakened V.

!!Strisath
A Necrosyrtes dragonkin usually seen
with the prize for killing the most gods being the Stone of Jas. Fortunately, Bandos was the only god who was actually malevolent Sakirth and manipulable enough to actively participate, which ultimately got him killed early in the game.
* TheManBehindTheMan: A memory viewed in "Kindred Spirits" indicates [[spoiler:there's someone pulling his strings, which was eventually revealed to be Jas in "Sliske's Endgame"]]. [[UnstoppableRage He is not happy to know that you know]].
* ManipulativeBastard: He has no issues (or trouble) manipulating others in his schemes. In the quest, "Missing, Presumed Death", he even goes so far as to manipulate the gods themselves into attending his game.
* {{Naytheist}}: He resents the gods because their power and immortality mean that they tend to keep the world going in the same boring direction.
* NoHoldsBarredBeatdown: He pummels the World Guardian within an inch of their life in "Kindred Spirits" after [[spoiler:finding out they saw a glimpse of his real plans.]]
* NonStandardCharacterDesign: His character model is visibly different compared to the rest of the Mahjarrat.
* {{Necromancer}}: He kills and raises those who catch his eye into a type of undead monster called a wight to serve as his slaves. Victims include the Barrows Brothers, [[spoiler:Akrisae, and Linza]]. He has also demonstrated the power to pull the souls of the deceased out of the afterlife for his entertainment.
* AnOfferYouCantRefuse: He forces the PlayerCharacter to participate in his sadistic games by killing a hostage and threatening to kill more if they don't cooperate. He also captures an entire Saradominist army and forces them to fight to the death against one of his undead slaves, Dharok, on the threat of doing unpleasant things to their loved ones if they do not obey.
* OffWithHisHead: A hallucination, which randomly occurs via the "Hallucinogenic" Invention perk or by nibbling sliced mushrooms from The Arc, involves the Giant Mole tearing off Sliske's head.
* OOCIsSeriousBusiness: It takes a lot of work to get under his skin, but after he finds out [[spoiler:you saw a glimpse of his real plans]], he becomes ''royally'' pissed off, and [[NoHoldsBarredBeatdown beats you to a pulp]].
* PutOnABusToHell: [[spoiler:While he was seemingly killed off by the World Guardian during the climax of his endgame, it's [[ImpliedTrope implied]] that his soul still lingers, as he appeared to transfer a portion of his soul into the World Guardian after stabbing and injuring them with the other end of the Staff of Armadyl as a last act.]]
* PyrrhicVictory: In "Kindred Spirits". [[spoiler:He manages to take a piece of the player's soul and gives them a beating for good measure, but the player sees that Sliske has a bigger plan in motion, and the Barrows Brothers have gained a small amount of freedom and agree to stand by the player when the time comes. It ultimately leads to his demise at the player's hands in Sliske's Endgame.]]
* PhysicalGod: After "The World Wakes", he may very well be a god; Azzanadra says that Sliske wouldn't really want the responsibility of ruling the world and that he really is a devout Zarosian. Following "Fate of the Gods," he will offer to answer you one question truthfully. One of them is "Are you a god?" to which he will respond [[spoiler: he is not, nor did he ever intend to be. He is, however, roughly equal in power to the Adventurer's [[ChosenOne World Guardian]] abilities]]. WordOfGod confirms he is telling the truth.
* RevengeByProxy: [[spoiler:When the PlayerCharacter enrages him, he attempts to order his Barrow Wights to kill their friends and family.]]
* RuleOfThree: Has a group of three wights collectively known as the Champions of Sliske, them being Gregorovic, Nomad, and the Barrows sister.
* ShutUpKirk: In "Sliske's Endgame", when you are asked to pick a faction to support and you attempt to abstain from backing anyone, Sliske will dismiss your decision for being boring, and again demand that you [[PunctuatedForEmphasis "Pick. A. Side!"]].
* StalkerWithoutACrush:
** The "without" part might be debatable, but he's been watching the Player Character for a long time. [[spoiler: he's been waiting for your birth for thousands of years, as a matter of fact, after hearing you were name-dropped by a sailor who had a run-in with Xau-Tak.]]
** In "Sliske's Endgame", he will rebuke you if you try to side with him. If you say you thought he loved you, he will laugh, and then muse that he's never had more contempt for someone, a bigger thorn, a bigger headache, or a bigger unwelcome obsession then the player. He admits in that way, [[JerkWithAHeartOfJerk he may have "loved" you, but he never liked you]].
* TakingYouWithMe: Downplayed. [[spoiler:Before he dies, he manages to stab and injure the World Guardian with the Staff of Armadyl, as well as use it to transfer a portion of his soul into them.]]
* ThisCannotBe: He is left in shock and disbelief after Kerapac destroys [[spoiler:the Stone of Jas]].
* {{Troll}}: Sliske and his followers view life as a game and enjoy manipulating, leading on, and making mockeries out of the other players. He has even done this to his fellow Zarosians, causing them to stop viewing him as one of their own.
* UnstoppableRage:
** Flips out HARD on you after finding out [[spoiler:you saw what he's really up to]].
** He [[ThisCannotBe loses it]] ''again'' after Kerapac destroys [[spoiler:the Stone of Jas]].
* VillainousBreakdown:
** In "Kindred Spirits", after the player finds evidence that someone is [[spoiler:pulling his strings]], he ''completely loses his shit'', beats the player half to death, steals [[spoiler:Linza's]] soul, and tries to collapse his base on top of the rest of the party.
** And again in "Sliske's Endgame", when Kerapac destroys [[spoiler:the Stone of Jas]]. He sends hoards of wights after you, followed by his three champions, before Sliske finally battles you himself.
* WildCard: Despite being clearly Zarosian, even the other Zarosian Mahjarrat are unwilling to fully trust him and cannot exactly predict his actions any better than most. [[spoiler:Zaros formally excommunicates him at the end of "Fate of the Gods".]]
* YellowEyesOfSneakiness: [[NonStandardCharacterDesign Unlike the other Mahjarrat]] who have [[RedEyesTakeWarning red sclera in their eyes]], his sclera are yellow, highlighting his cunning nature.
* YourSoulIsMine: He tries to siphon a portion of [[spoiler:the World Guardian's]] soul in "Kindred Spirits", and partially succeeds. He later uses said portion to [[spoiler:turn Nomad into a wight]].

!!Trindine
A Zarosian Mahjarrat who supposedly died during the God Wars.
Sithaph.



* AndIMustScream: She spent about five thousand years alone in the Shadow Realm, waiting in vain for Sliske to come let her out.
* BadGuysDoTheDirtyWork: Azzanadra essentially asks Trindine to be this [[spoiler: to [[TheHighQueen Adrasteia]] after the Edicts of Guthix are re-established in [[Recap/RuneScapeAftermath Aftermath]].]]
* BunnyEarsLawyer: Trindine is unable to drop the snark even while disguising, and her reports to [[spoiler:Adrasteia]] include surprisingly detailed drawings, but her track record shows that she is an incredibly capable spy.
* TheChessmaster: Assists [[spoiler:Moia]] during [[Recap/RunescapeDaughterOfChaos Daughter of Chaos]] in order to [[spoiler:prolong the [[EnemyCivilWar Zamorakian Civil War]]. Moia sees her assistance for what it is, but is in no position to refuse]].
* DeadpanSnarker: She spends most of 'Azzanadra's Quest' being really snarky.
* DistractedByTheSexy: She thinks [[DarkActionGirl Moia]] has luscious hair, which she went out of her way to capture in a drawing. Mind you, she was meant to investigate the corpses Moia left behind at the time.
* GossipyHens: Has shades of this: when plans to retrieve a powerful relic during [[Recap/RuneScapeEyeOfHet Eye of Het]] are sabotaged and a note is left incriminating her, Trindine finds the whole affair juicy.
* HughMann: In spite of her downright horrible attempts at disguising, she manages to fool everyone into thinking she's just a random human (or at least, everyone she wants to).
* HumanDisguise: As part of whatever mission she's undertaking at the time, Trindine usually disguises herself as a human.
* KnowWhenToFoldEm:
** Related to the Eye of Het incident, Trindine does not believe clearing her name is worth [[DidYouJustFlipOffCthulhu provoking gods]].
** Likewise, she stays away from the Codex during the [[Recap/RuneScapeBattleOfTheMonolith Battle of the Monolith]], stating that its shadow was trying to draw her in. Having only recently escaped the Shadow Realm after being trapped for thousands of years, Trindine wisely decides not to risk it.
* LovesTheSoundOfScreaming: If she is to be believed, Trindine used to keep a phylactery on her nightstand; the screams of [[AndIMustScream the demon soul trapped inside]] "added to the ambience".
* LukeYouAreMyFather: [[DownplayedTrope Heavily downplayed]], in that he already knew, but at the end of [[Recap/RuneScapeAftermath Aftermath]] Trindine casually addresses [[spoiler: Azzanadra]] as "Dad".
* MasterOfDisguise: She's disguised herself as a White Knight, a wizard, [[ShapedLikeItself a spy]] and a Zamorakian cultist.
* OOCIsSeriousBusiness: Trindine notably drops the snark when the player suggests that she try to close the Shadow Breach during the Battle of the Monolith, fearing that even getting close might trap her inside.
* OverlyLongGag: Sent Adrasteia a 20 page letter mostly filled with nothing but "drawn-out, condescending drivel", all just to tell her that she wanted to meet the World Guardian.
* PaperThinDisguise: Trindine doesn't try particularly hard to disguise herself as a human, with varying results. On the other hand, most of the people able to see through her disguises are already acquainted with her and her [[DeadpanSnarker mannerisms]]. [[DiscussedTrope That being said, Trindine has stated that she could and would use a more elaborate disguise if she really wanted to fool the World Guardian.]]
* PunchClockVillain: Unlike other Zarosians, she's not very devout and she isn't particularly dedicated to Zaros or his plans- she's mostly sticking with him because A, she thinks things were better for everyone when the Empire was in control, and B, the Mahjarrat are her friends and her people, so she wants to stay with them. (She's also very upbeat and friendly for someone who used to be one of the officers in Zaros' secret police.)
* PunnyName: When disguised as a White Knight, Trindine goes by "Sir Upticious".
* ReportsOfMyDeathWereGreatlyExaggerated: Everyone thought she died during the God Wars, and Azzanadra asks the player to find out how she died. Turns out she was hiding in the Shadow Realm.
* SignificantAnagram:
** She jokes that the alternative to serving Zaros would be to [[StartingANewLife hide among the humans]] and go by "Innedirt".
** [[spoiler:She goes by Anne Dimitri ("I am Trindine") during [[Recap/RunescapeDaughterOfChaos Daughter of Chaos]] while working as a spy for Adrasteia, though both Adrasteia and Moia [[PaperThinDisguise are able to see through her without much effort]].]]
** Jokingly suggests a potential disguise as "Erin Dint".
* SueDonym: Wizard Trindy.
* ThereIsAnother: Everyone thought that Enahkra was the last living female Mahjarrat, and they were wrong.
* WalkingSpoiler: Given that everyone thought she was dead until fairly recently in-game.

!!Wahisietel
A Zarosian Mahjarrat based in Nardah, under the guise of a human scholar.

to:

* AndIMustScream: She spent about five thousand years alone AttackAttackAttack: Attempting this on [[ManipulativeBastard Sliske]] got him trapped in the Shadow Realm, waiting in vain Realm.
* BeatTheCurseOutOfHim: Kerapac's experiment allows Strisath's rage to subside
for Sliske a time, long enough that the two can talk in a somewhat civilized manner.
* EnemyWithin: When Kerapac sends the World Guardian into a construct representing the curse, they encounter an Echo of Jas who violently objects
to come let her out.
* BadGuysDoTheDirtyWork: Azzanadra essentially asks Trindine
their presence. Defeating it temporarily weakens the curse's hold on Strisath, but is not enough to be this permanently remove it.
* SmallRoleBigImpact: Kerapac's experiment on Strisath, amongst several other factors, allows Kerapac to find a way to theoretically put an end to the curse of the Dragonkin.
[[spoiler: to [[TheHighQueen Adrasteia]] after This culminates in [[WhamShot the Edicts destruction of Guthix are re-established in [[Recap/RuneScapeAftermath Aftermath]].the Stone of Jas]] during [[Recap/RuneScapeSliskesEndgame Sliske's Endgame]].]]
* BunnyEarsLawyer: Trindine is unable to drop the snark even while disguising, UnstoppableRage: Like all Dragonkin, Strisath feels incredible pain and her reports to [[spoiler:Adrasteia]] include surprisingly detailed drawings, but her track record shows that she is an incredibly capable spy.
* TheChessmaster: Assists [[spoiler:Moia]] during [[Recap/RunescapeDaughterOfChaos Daughter of Chaos]] in order to [[spoiler:prolong the [[EnemyCivilWar Zamorakian Civil War]]. Moia sees her assistance for what it is, but is in no position to refuse]].
* DeadpanSnarker: She spends most of 'Azzanadra's Quest' being really snarky.
* DistractedByTheSexy: She thinks [[DarkActionGirl Moia]] has luscious hair, which she went out of her way to capture in a drawing. Mind you, she was meant to investigate the corpses Moia left behind at the time.
* GossipyHens: Has shades of this: when plans to retrieve a powerful relic during [[Recap/RuneScapeEyeOfHet Eye of Het]] are sabotaged and a note is left incriminating her, Trindine finds the whole affair juicy.
* HughMann: In spite of her downright horrible attempts at disguising, she manages to fool everyone into thinking she's just a random human (or at least, everyone she wants to).
* HumanDisguise: As part of whatever mission she's undertaking at the time, Trindine usually disguises herself as a human.
* KnowWhenToFoldEm:
** Related to the Eye of Het incident, Trindine does not believe clearing her name is worth [[DidYouJustFlipOffCthulhu provoking gods]].
** Likewise, she stays away from the Codex during the [[Recap/RuneScapeBattleOfTheMonolith Battle
rage towards False Users of the Monolith]], stating Stone of Jas that its shadow was trying to draw her in. Having can only recently escaped be alleviated by killing them or by causing massive destruction to vent their rage. When Sliske lets him loose in the Empyrean Citadel, he goes on a destructive rampage that sends all the gods [[ScrewThisImOuttaHere running]].
* UnwittingInstigatorOfDoom: Sliske lured Strisath into
the Shadow Realm while he was guarding the [[MacGuffin Staff of Armadyl]], allowing Sliske to steal it. This allowed Sliske to locate the [[ArtifactOfDoom Stone of Jas]] after being trapped for thousands of years, Trindine wisely decides not to risk it.
* LovesTheSoundOfScreaming: If she is to be believed, Trindine used to keep a phylactery on her nightstand; the screams of [[AndIMustScream the demon soul trapped inside]] "added to the ambience".
* LukeYouAreMyFather: [[DownplayedTrope Heavily downplayed]], in that he already knew, but at the end of [[Recap/RuneScapeAftermath Aftermath]] Trindine casually addresses [[spoiler: Azzanadra]] as "Dad".
* MasterOfDisguise: She's disguised herself as a White Knight, a wizard, [[ShapedLikeItself a spy]] and a Zamorakian cultist.
* OOCIsSeriousBusiness: Trindine notably drops the snark when
the player suggests that she try and their allies went to close great lengths to hide it where no one could possibly find it. ''[[FromBadToWorse This]]'', in turn, allowed Sliske to kickstart [[DivineConflict a second war between the Shadow Breach during gods]].
* UnwittingTestSubject: Kerapac captures Strisath after his rampage in
the Battle of the Monolith, fearing that even getting close might trap her inside.
* OverlyLongGag: Sent Adrasteia a 20 page letter mostly filled
Empyrean Citadel and, with nothing but "drawn-out, condescending drivel", all just to tell her that she wanted to meet the World Guardian.
* PaperThinDisguise: Trindine doesn't try particularly hard to disguise herself as a human, with varying results. On the other hand, most of the people able to see through her disguises are already acquainted with her and her [[DeadpanSnarker mannerisms]]. [[DiscussedTrope That being said, Trindine has stated that she could and would use a more elaborate disguise if she really wanted to fool the World Guardian.]]
* PunchClockVillain: Unlike other Zarosians, she's not very devout and she isn't particularly dedicated to Zaros or his plans- she's mostly sticking with
Guardian's assistance, experiments on him because A, she thinks things were in an attempt to better for everyone when understand the Empire curse of Jas.
* WickedCultured: Before the curse of Jas set in, Strisath
was in control, and B, the Mahjarrat are her friends and her people, so she wants to stay with them. (She's also very upbeat and friendly for someone who used to be one of the officers in Zaros' secret police.)
* PunnyName: When disguised as a White Knight, Trindine goes by "Sir Upticious".
* ReportsOfMyDeathWereGreatlyExaggerated: Everyone thought she died during
Dragonkin's most celebrated philosophers. These days he mostly spits curses (and fireballs) at False Users.

!!Skeka
An Aughra mystic and one of
the God Wars, and Azzanadra asks main characters of the player to find out how she died. Turns out she was hiding in the Shadow Realm.
* SignificantAnagram:
** She jokes that the alternative to serving Zaros would be to [[StartingANewLife hide among the humans]] and go by "Innedirt".
** [[spoiler:She goes by Anne Dimitri ("I am Trindine") during [[Recap/RunescapeDaughterOfChaos Daughter of Chaos]] while working as a spy for Adrasteia, though both Adrasteia and Moia [[PaperThinDisguise are able to see through her without much effort]].]]
** Jokingly suggests a potential disguise as "Erin Dint".
* SueDonym: Wizard Trindy.
* ThereIsAnother: Everyone thought that Enahkra was the last living female Mahjarrat, and they were wrong.
* WalkingSpoiler: Given that everyone thought she was dead until fairly recently in-game.

!!Wahisietel
A Zarosian Mahjarrat based in Nardah, under the guise of a human scholar.
Orthen Archaeology mysteries.



%%* BadassBookworm
* DarkIsNotEvil: Despite being a Zarosian who was only doing it for necessity, when he teamed up with the forces of Saradomin and Armadyl against Lucien, he made a good teammate and was willing to single handedly hold back [[PhysicalGod Lucien]] in order to protect his temporary allies.
* DudeWheresMyRespect: Gets hit with this over time after Ritual of the Mahjarrat.
* ManipulativeBastard: Attempted during the God Wars. The forces of Saradomin and Zamorak were preparing to attack the Zarosian holy city of Senntisten. Wahisietel tried and failed to pit them against each other.
* SignificantAnagram: [[spoiler:Ali the Wise = Wahisietel.]]

!!Zemouregal
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/zemouregal_concept_art.png]]

A powerful Zamorakian necromancer.

to:

%%* BadassBookworm
* DarkIsNotEvil: Despite being a Zarosian who was only doing it for necessity, when he teamed up with AppropriatedAppellation: When the forces of Saradomin and Armadyl against Lucien, he made a good teammate and was willing to single handedly hold back [[PhysicalGod Lucien]] in order to protect his temporary allies.
* DudeWheresMyRespect: Gets hit with this over time after Ritual
rest of the Mahjarrat.
* ManipulativeBastard: Attempted during
Dragonkin mockingly began calling her 'Skeka', she decided to adopt the God Wars. word as her name.
* AstralProjection: This was one of her abilities.
* BodySurf: As her discoveries increased, she and her team continually jumped into the bodies of dinosaurs.
* CharmPerson: Some of the Aughra, Skeka included, can do this. After spending so much time in the Abyss, their abilities intensified.
* FreakyFridaySabotage: She wanted to pull a GrandTheftMe on the Raksha to escape the pain of the curse, but something went very, very wrong and it didn't work.
* HiveMind:
The forces end result of Saradomin and Zamorak were preparing to attack the Zarosian holy city above FreakyFridaySabotage- Skeka's mind was scattered among a group of Senntisten. Wahisietel tried and failed yellow salamanders called the Xolo.
* MaliciousMisnaming: 'Skeka' means either 'killer' or refers
to pit the personification of death. She got the name for her dissections of local fauna, even though she always treated them against each other.
* SignificantAnagram: [[spoiler:Ali
with respect and care, and only dissected those who hadn't been killed by the Wise = Wahisietel.]]

!!Zemouregal
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/zemouregal_concept_art.png]]

dragonkin.
* NamedByDemocracy: The other dragonkin called her Skeka, which she wound up using.
* OnlyKnownByTheirNickname: Even Skeka herself never wrote down her real name in any of the documents found in Orthen.
* PlatonicLifePartners: With Varanus. His death hit her hard.
* TheStoner: She and her team used to get high on various substances regularly.

!!Varanus
A powerful Zamorakian necromancer.Nodon hunter responsible for the capture of the Raksha and one of the main characters of the Orthen Archaeology mysteries.



* CardCarryingVillain: A version of him in an AlternateUniverse where he won shows him to be this.
* CloningBlues: In "Dimension of Disaster", he creates a bobblehead pet version of himself... to abuse and force into meaningless tasks while the most it can do in response is swear and [[INeedAFreakingDrink demand brew]].
* DisappearedDad: "Children of Mah" reveals that his father, also named Zemouregal, died pouring the last of his energy into his son.
%%* {{Expy}}: Of [[Franchise/MastersOfTheUniverse Skeletor.]]
* GodhoodSeeker: When talked to during "Missing, Presumed Death", he shows interest on ascending to godhood.
* ItsAllAboutMe: Often thinks highly of himself and doesn't hold a high opinion on the weak. He also shows quite a bit of this in an AlternateUniverse in which the player character doesn't exist.
* ManInABikini: One of the paintings you can vandalize in Dimension of Disaster results in this. Nice polka dots, Zemo.
* {{Necromancer}}: Commands an undead army.
* NotSoHarmlessVillain: In the Dimension of Disaster, he has trophies of all six Signature Heroes, ''and'' Kara-Meir, implying that he bested them ''all''. Not to mention, his defeat and enslavement of Arrav in both timelines.
* OnlyYouCanRepopulateMyRace: Propositioned Enakhra for this purpose once, and was rejected. He's also apparently expressed interest in his half-human niece Moia, much to her disgust. Strangely, the Dimension of Disaster version of him disdains them both and shows no interest in continuing the species.
* TheStarscream: Implied to be considering this in the main universe. And an alternate version of him has performed several acts of blasphemy against Zamorak, desecrating Zamorak's wine and temple. His notes outright state that Zamorak is of little relevance to him.
* TrophyRoom: In an AlternateUniverse, he keeps one suggesting an unhealthy amount of {{Pride}}.
* VictoryIsBoring: In an alternate universe where the PlayerCharacter never existed, he prevailed and conquered the kingdom of Varrock. He has stopped various heroes very easily and grown rather bored with his rule. Even though he could easily kill you when you first enter his world, he gives you the chance to build up your power before confronting him for his entertainment.
* VillainExitStageLeft: During the end of Defender of Varrock, when his zombies are decimated by the Shield of Arrav, he, [[FateWorseThanDeath Arrav]] and [[OurGargoylesRock Sharath]][[TheDragon teerk]] escape to recuperate and prepare for "Ritual of the Mahjarrat".
* ZombieApocalypse: He has tried to use this to conquer Varrock at least twice using this tactique in order to obtain the Shield of Arrav, but has never succeeded. The 200th quest shows an alternate universe where the PlayerCharacter does not exist, and the Zombie Apocalypse is in full force for Varrock.

!!Lamistard
A Zamorakian Mahjarrat who was sacrificed 1,000 years ago.

to:

* CardCarryingVillain: A version TheBeastmaster: With the aid of Skeka, Varanus was able to refine his approach to hunting dinosaurs until he was able to tame an entire pack of varanusaurs (which Skeka named after him) to assist him in an AlternateUniverse where he won shows him his hunting trips. Varanus was even able to eventually subdue the rexes inhabiting Anachronia. The only notable exception was Raksha, [[ItCanThink who was too intelligent to be this.
* CloningBlues: In "Dimension of Disaster", he creates a bobblehead pet version of himself... to abuse and force into meaningless tasks while the most it can do in response is swear and [[INeedAFreakingDrink demand brew]].
* DisappearedDad: "Children of Mah" reveals that his father, also named Zemouregal, died pouring the last of his energy into his son.
%%* {{Expy}}: Of [[Franchise/MastersOfTheUniverse Skeletor.
tamed.]]
* GodhoodSeeker: ChallengeSeeker: Varanus was constantly looking for bigger and deadlier prey to hunt, until he finally met his match in the form of the Raksha.
* [[spoiler: CombatCommentator: Serves as this while fighting the Raksha.]]
* CruelAndUnusualDeath:
When talked Varanus captured the Raksha, it showed him a vision of the violence it intended to during "Missing, Presumed Death", inflict upon him. While Varanus was reeling from the vision, the Raksha sticked him with one of his poison spikes, [[SoreLoser content that Varanus would not survive to enjoy his victory]]. [[spoiler: Except Varanus ''did'' survive, [[TheJailer and would go on to become the custodian]] [[{{Irony}} of the Raksha's prison]].]]
* TheExtremistWasRight: [[spoiler: While Varanus will concede that Kerapac's methods can be [[{{Understatement}} extreme]],
he shows interest on ascending to godhood.
* ItsAllAboutMe: Often thinks highly of
determined that binding himself and doesn't hold a high opinion on to the weak. He also shows quite a bit of this in an AlternateUniverse in which the player character doesn't exist.
* ManInABikini: One of the paintings you can vandalize in Dimension of Disaster results in this. Nice polka dots, Zemo.
* {{Necromancer}}: Commands an undead army.
* NotSoHarmlessVillain: In the Dimension of Disaster, he has trophies of all six Signature Heroes, ''and'' Kara-Meir, implying that he bested them ''all''. Not to mention, his defeat and enslavement of Arrav in both timelines.
* OnlyYouCanRepopulateMyRace: Propositioned Enakhra for this purpose once, and
Raksha was rejected. He's also apparently expressed interest in his half-human niece Moia, much to her disgust. Strangely, the Dimension of Disaster version of him disdains them both and shows no interest in continuing the species.
* TheStarscream: Implied to be considering this in the main universe. And an alternate version of him has performed several acts of blasphemy against Zamorak, desecrating Zamorak's wine and temple. His notes outright state that Zamorak is of little relevance to him.
* TrophyRoom: In an AlternateUniverse, he keeps one suggesting an unhealthy amount of {{Pride}}.
* VictoryIsBoring: In an alternate universe where the PlayerCharacter never existed, he prevailed and conquered the kingdom of Varrock. He has stopped various heroes very easily and grown rather bored with his rule. Even though he could easily kill you when you first enter his world, he gives you the chance to build up your power before confronting him for his entertainment.
* VillainExitStageLeft: During the end of Defender of Varrock, when his zombies are decimated by the Shield of Arrav, he, [[FateWorseThanDeath Arrav]] and [[OurGargoylesRock Sharath]][[TheDragon teerk]] escape to recuperate and prepare for "Ritual of the Mahjarrat".
* ZombieApocalypse: He has tried to use this to conquer Varrock at least twice using this tactique
[[NecessaryEvil necessary]] in order to obtain keep it imprisoned.]]
* [[spoiler: FakingTheDead: After being poisoned by
the Shield Raksha, Kerapac managed to save his life. Realizing the Raksha would need someone to keep it contained within its prison, Varanus agreed to become its keeper, having firsthand experience of Arrav, but how cruel and vicious it could be. Afraid that other Dragonkin would attempt to free him of his role, or perhaps even [[MercyKill euthanize]] him, he declined to reveal his true name when he was visited and allowed the rest of the Dragonkin to believe that he had died.]]
* [[spoiler: FateWorseThanDeath: [[DefiedTrope Defied]]; Varanus is quite content with his current situation since it means he can keep the Raksha imprisoned [[TheNeedsOfTheMany and stop it from killing anyone else.]] He is, however, aware that other Dragonkin might disagree with him on this, which is why [[FakingTheDead he kept his identity a secret]] after becoming the Raksha's keeper in case anyone tried to free him.]]
* GreatWhiteHunter: Varanus was such a skilled hunter that he was able to capture the [[OutsideContextProblem Raksha]] when everyone else failed. After his death he was buried in his own crypt, an honor reserved for the most revered among the Dragonkin.
* [[spoiler: HalfTheManHeUsedToBe: Following whatever procedure Kerapac performed to preserve his life, Varanus no longer
has legs, his lower torso replaced by machinery.]]
* HeroicSacrifice: Varanus captured the Raksha at the price of his own life. [[spoiler: Or so he let everyone believe.]]
* HumbleHero: While Varanus was rightfully proud of his achievements, he
never succeeded. let his pride blind him to the bigger picture. Notably, after the Raksha poisoned him, his biggest concern was ensuring that it would never hurt anyone else.
* [[spoiler: TheJailer: After faking his death, Varanus was made the Raksha's jailer, being the only dragonkin with the necessary experience for the job. He would identify himself as
The 200th quest shows an alternate universe where Keeper to any Dragonkin who came to visit, so that they would continue to believe that he was dead.]]
* [[spoiler: ManInTheMachine: Kerapac managed to keep Varanus alive after he was poisoned, eventually placing him in charge of
the PlayerCharacter does Raksha's prison. Currently he's encased within a large [[PeopleJars glass tube]] and connected via machinery to the prison systems.]]
* [[spoiler: MrExposition: Explains the Raksha's backstory at great length so that the player understands how vital it is that the Raksha ''does
not exist, escape imprisonment''.]]
* [[spoiler: OnlyKnownByTheirNickname: [[InvokedTrope Invoked]]; he identifies himself as "The Keeper" to all who visit the Raksha's prison in a deliberate effort to maintain the illusion of his death, [[JustifiedTrope as he felt that if word got out that he was still alive his fellow Dragonkin would attempt to free him of his role, potentially releasing the Raksha.]] The player is only able to deduce his identity after recovering his journals from his crypt.]]
* PlatonicLifePartners: With Skeka. Varanus provided her with new fauna to dissect and study, and Skeka provided him with data to refine his approaches. After his death, Varanus bequeathed his pet hypnotic dinosaur to her.
* UnderestimatingBadassery: Varanus did not believe that the Raksha could communicate, thinking it to be a creature of instinct
and the Zombie Apocalypse is rumors greatly exaggerated. This proved to be his undoing.
* WorthyOpponent: After having hunted virtually every other dinosaur
in full force for Varrock.

!!Lamistard
A Zamorakian Mahjarrat who was sacrificed 1,000 years ago.
Anachronia, Varanus saw the Raksha as a quarry worthy of his skill.

!!Vicendithas
Kerapac's son, a Dactyl scientist and the indirect creator of the gemstone dragons.



* DudeWheresMyRespect: Though he was loyal to Zamorak, he never seemed to get any respect among his peers. At least part of the reason seems to be that he was not an active participant in Zamorak's cult of personality.
* PosthumousCharacter: Has been dead for 1,000 years by the time the player learns his name.
* ProperlyParanoid: 1,500 years ago, Lamistard skipped the Ritual of Rejuvenation, fearing that he would be picked as the sacrifice, which resulted in Mizzarch being chosen instead. Zemouregal's notes indicate that he was right to be afraid.
* SmallRoleBigImpact: Lamistard's tunnels are used by the player character to infiltrate Zemoregal's fort 1,000 years after his death. Eventually this results in Arrav regaining his freedom and [[TheDogBitesBack turning against Zemouregal]] during the Ritual.
* ShootTheShaggyDog: In an attempt to gain more power in the coming ritual, Lamistard attempted to dig his way under the ritual site. Not only was his tunneling inefficient and imperfect, he accidentally dug a tunnel into Zemouregal's basement, who promptly captured him and suggested that he be sacrificed. The vote was unanimous.
* TooDumbToLive: Lamistard accidentally broke into an unknown building while attempting to secretly dig his way under the ritual site. Rather than turn back, he entered the building in an attempt to get his bearings. He was promptly captured by Zemouregal for his trouble.
[[/folder]]

[[folder:Plague and Elf Questline]]

Characters from the Plague, Elf, and Mourning's End quests.

!!Arianwyn

Leader of an Elven clan and a key figure in several quests.

to:

* DudeWheresMyRespect: Though he was loyal to Zamorak, he AbusiveParents: His father treated him badly, constantly belittling and mocking him. For his part, Vicendithas never seemed to get any respect among his peers. At least part of like Kerapac much.
* CloningBlues: Using
the reason seems Effigy Incubator for several months reveals that [[spoiler:Vicendithas isn't Kerapac's son, Kerapac tried to be clone himself to escape the curse. After many, many failures, the result was Vicendithas. He's genuinely shocked by this, but eventually decides that he was not an active participant in Zamorak's cult is more than the circumstances of personality.
his creation.]]
* PosthumousCharacter: Has been dead for 1,000 years LikeASonToMe: He considered the dragons he created to be his children. This got him a lot of mockery and abuse from the other Dactyl.
* SinsOfOurFathers: He's shunned
by the time other Dragonkin in part because of what Kerapac did. Fittingly, the sidequest where the player learns decides to work with him is named after this trope.
* TakeUpMySword: A variant: Kerapac promised to fix the Ilujanka's infertility, but while he tried to do so, he wound up not fulfilling
his name.
promise. Vicendithas independently decided to finish what his father started, and has been making some headway.
* ProperlyParanoid: 1,500 years ago, Lamistard skipped the Ritual of Rejuvenation, fearing that he would be picked as the sacrifice, which resulted in Mizzarch WhatIsThisThingYouCallLove: Vicendithas, being chosen instead. Zemouregal's notes indicate [[{{UsefulNotes/Asexual}} asexual]], admits he does not understand the appeal of romance and finds the concept exhausting. He even ponders if [[spoiler: Kerapac [[JerkassHasAPoint might've had a point]] when he chose to reproduce via cloning.]]
* WhiteSheep: While he can be blunt and brusque on occasion, he is ''considerably'' kinder and more moral than his father. [[spoiler:Which is actually pretty surprising, given
that he was right to be afraid.
* SmallRoleBigImpact: Lamistard's tunnels are used by the player character to infiltrate Zemoregal's fort 1,000 years after his death. Eventually this results in Arrav regaining his freedom and [[TheDogBitesBack turning against Zemouregal]] during the Ritual.
* ShootTheShaggyDog: In an attempt to gain more power in the coming ritual, Lamistard attempted to dig his way under the ritual site. Not only was his tunneling inefficient and imperfect, he accidentally dug
he's a tunnel into Zemouregal's basement, clone.]]

!!Naressa
A Nodon dragonkin
who promptly captured him and suggested that he be sacrificed. The vote was unanimous.
* TooDumbToLive: Lamistard accidentally
broke into an unknown building while attempting to secretly dig his way under the ritual site. Rather than turn back, he entered the building free of Kerapac's mind control in an attempt to get his bearings. He was promptly captured by Zemouregal for his trouble.
[[/folder]]

[[folder:Plague and Elf Questline]]

Characters from the Plague, Elf, and Mourning's End quests.

!!Arianwyn

Leader of an Elven clan and a key figure in several quests.
Senntisten.



* AntiVillain: [[spoiler:Joins Lord Iorwerth's side in ''Old School'''s Song of the Elves because there's evidence that Seren is still alive]].
* BigGood: For the Elves fighting against Lord Iorwerth.
* KingIncognito: [[spoiler: hid his status as leader of one of the ruling clans while in hiding from the Iorweth Clan]]


!!Bravek

The Warden of West Ardougne.

to:

* AntiVillain: [[spoiler:Joins Lord Iorwerth's side FightingFromTheInside: Naressa was able to realize she was not in ''Old School'''s Song of the Elves because there's evidence that Seren is still alive]].
* BigGood: For the Elves fighting
Orthen and fought against Lord Iorwerth.
the dream Kerapac used to control her.
* KingIncognito: HeroicWillpower: Though Kerapac forced the Nodon to attack Senntisten, only Naressa was able to overcome his control.
* OddFriendship: With Gregorovic.
[[spoiler: hid his status as leader of one It becomes less odd (or perhaps even odder) when it is revealed that Gregorovic is a Chthonian demon named Erasinus.]]
** After [[Recap/RunescapeTwilightOfTheGods Twilight
of the ruling clans while Gods]], Naressa moves back to Orthen, where she stays in hiding from the Iorweth Clan]]


!!Bravek

The Warden of West Ardougne.
Vicendithas's lab and becomes friends with him. She considers his work impressive.

!!Zorgoth
An elder Dactyl.



* TheAlcoholic: Copes with the stress of dealing with the plague by drinking heavily.
* KickedUpstairs: Placed in charge of West Argougne to keep him out of trouble, and keep him trapped, because if he ever does attempt to expose the hoax, he would disappear under the guise of catching the plague.
* ObliviouslyEvil: Completely unaware that the plague is a hoax and that the Mourners have... less-than-good intentions. [[spoiler:Or so it seems. In truth, he has a pretty good idea of what is going on, and while he isn't in on it, he is also too cowardly to stop them, knowing they would make him disappear if he tried it.]]


!!Elena

A young woman caught up in the plot when she attempted to take some samples back to East Ardougne for study, in an attempt to find the cure.

to:

* TheAlcoholic: Copes CanonImmigrant: Zorgoth's first appearance was in ''Old School'' as the BigBad of the Grandmaster quest Dragon Slayer II. He would later make a cameo appearance in the main game, showing up during a flashback in the quest Desperate Measures.
[[/folder]]

[[folder:Player-Owned Ports/Eastern Lands]]
!!Quin
A seasinger who discovered a magical horn which allowed her to control legions of sea monsters, instead of one like most sea singers, Quin took over the Eastern Lands, starting a war which cut off contact
with the stress of dealing West. After an assassination attempt, Quin became obsessed with the plague by drinking heavily.
* KickedUpstairs: Placed in charge of West Argougne to keep him out of trouble,
immortality. Her genocidal tendencies become her own undoing, as it alienates her chief Occultist, and keep him trapped, because if he ever does her attempt to expose kill Ling enrages the hoax, he would disappear under pirates of Tattanogi. Both the guise of catching Occultist and the plague.
* ObliviouslyEvil: Completely unaware that
pirates play a crucial role in her death, all of which is organized by the plague is a hoax and that the Mourners have... less-than-good intentions. [[spoiler:Or so it seems. In truth, he has a pretty good idea of what is going on, and while he isn't in on it, he is also too cowardly to stop them, knowing they would make him disappear if he tried it.]]


!!Elena

A young woman caught up in the plot when she attempted to take some samples back to East Ardougne for study, in an attempt to find the cure.
player.



* BackForTheFinale: After spending every other quest since Biohazard out of focus, she and her family finally get to [[spoiler: go on a RoaringRampageOfRevenge against the Mourners and Lathas for the mistreatment of the "plague victims."]]
* DamselInDistress: Your first encounter with her is attempting to free her from the Mourners, who had imprisoned her.
* ScrewTheRulesImDoingWhatsRight: Strict rules on how to keep the plague contained within West Ardougne be damned, she will do her best to find a cure.
* ShipTease: With the player in Biohazard and the ''Old School'' quest Song of the Elves.
* SmallRoleBigImpact: Is key to the first two quests, then is sidelined for the rest. Averted in ''Old School'', where she has a prominent role in Song of the Elves.


!!King Lathas

The King of East Ardougne, who is trying to keep his half of the city prosperous while keeping the plague from spreading out of the other half of the city.

to:

* BackForTheFinale: After spending every other quest AGodAmI: Somewhat justified, in that her horn is an Elder Artifact which would allow her to ascend to godhood. Unfortunately, she doesn't have it for long enough...
* AmplifierArtifact: Her Horn, which allows her to command an army of sea monsters.
* TheBeastmaster: How she became so powerful in the first place.
* ConspicuousConsumption: She lives in a literal ivory palace, suspended on four golden pillars.
* TheDogBitesBack: Quin is killed by her former Dragon. Not that she was particularly terrible to Zuzu before the latter left, mind you.
* EvilOverlord: Of the Wushanko Isles. Losing sea monsters conquering the place allowed trade to resume with the West, but she still controls large amounts of territory.
* TheGhost: Never seen in-game, only mentioned in the Quin POP voyage arc.

!!Cora
The Captain of a dread ship known as the Harbinger.
* ArcVillain: Of ''The Arc'' section of the Wushanko Islands, being the one to hire a slaver named Jed, captain a dread ship that has sunk or enslaved others, and spread a zombifying curse. [[spoiler:She pulls a HeelFaceTurn when you point out that her actions are not helping her beloved khan, but actually causing her to suffer]].
* ArsonMurderAndJaywalking: Her examine text? "Commander of the Harbinger. Scourge of the seven isles. Owner of a crow called Cheryl."
* TheAtoner: [[spoiler:Upon being brought to her senses, she resolves to gather any surviving residents of Goshima in order to rebuild. And while she was the Khan's adopted daughter, she acknowledges that she doesn't deserve to take the Khan's place.]]
* MadeASlave: Some pirates known as the Skulls murdered her parents and sold her into slavery. The Khan of Goshima bought her, released her, and adopted her as a daughter
since Biohazard she was unable to produce any children of her own.
* {{Necromancer}}: She is skilled in TheDarkArts and has used her magic to enslave the dead and punish her enemies.
* {{Necromantic}}: [[spoiler:The Khan of Goshima adopted her and made her her lieutenant. When the Khan died without any heirs, she raised her Khan as a type of vampyric undead called a Jiangshi. The Khan remained as herself at first, only stealing just enough LifeEnergy from her villagers to sustain herself. But the Khan ultimately lost herself to the curse and killed all of her people. To prevent the curse from exploding into a ZombieApocalypse, Coraline started hunting the resulting zombies. She also took slaves in order to feed her Khan. The PlayerCharacter ultimately convinces her to let the Khan go and give her a MercyKill.]]
* {{Revenge}}: She took it upon the pirates that murdered her parents, damning them to a FateWorseThanDeath by using necromancy to bind their ghosts to their corpses.

!!Meg
A novice adventurer and fan of the Adventurer.
* ConvenientReplacementCharacter: When she spends a month running a detective agency, Jemi, a novice adventurer seasinger takes her normal spot. She has almost the exact same dialogue as Meg, with the only difference being the name replacement. The voice acting doesn't change at all, which can result in Jemi not saying anything or even calling herself Meg!
* CrouchingMoronHiddenBadass: Some possible quests Meg may need advice for: how to catch shrimps without grossing herself out, how to fight goblins which scare her, how to not fall for "blackened lobsters" scam, how to defeat a harmless ferret that scared Thok, how to ''break into and rob Castle Drakan''.
** Another of Meg's quests involves finding a flail once wielded by one of Saradomin's generals, who fell in Morytania. If she's talking about Verac's Flail, then it means she's familiar with the Barrows.
* DealWithTheDevil: She knows its dangerous to talk to demons for mystical knowledge, but no pain, no gain! She occasionally accidentally gets into pacts with them and asks the Adventurer for advice in getting
out of focus, them.
* {{Fangirl}}: To the PlayerCharacter, who
she keeps asking for silly advice.
* IAmVeryBritish: What she talks like if she attempts to do a heroic impersonation of the PlayerCharacter.
* MythologyGag: Some of Meg's misadventures involve scams from older versions of Runescape like "blackened lobsters", or current/recurring jokes like the desire for mounts.
* ShoutOut: Her full name is [[Creator/AgathaChristie Megatha Christie]],
and she briefly had a detective service during May 2016.
* TalkLikeAPirate: What she talks like if she attempts to do a neutral impersonation of the PlayerCharacter.
* VampireVords: What she talks like if she attempts to do a villainous impersonation of the PlayerCharacter.

!!Zu Zu, "The Occultist"
!!!'''Voiced by:''' Charlotte More
The former Occultist for Quin, Zu Zu blocked an assassination attempt on
her family finally mistress's life. After that, she sacrificed an entire pod of whales to learn how to gain immortality for Quin. Instead, she gained it for herself. Fearful at what might happen if Quin becomes immortal, Zu Zu flees to the West, and meets the player.
* AllOfTheOtherReindeer: Because of her tremendous powers, the soothsayers rejected her at a young age, leading Zu Zu to join Quin.
* CompleteImmortality: She can't be killed or hurt by any means.
* ICannotSelfTerminate: Part of Zu Zu's curse, she spends most of her story trying to remove her power.
* NoSell: How she kills Quin. Zu Zu walks through the death traps at Paradise without fear since she can't die.
* OhCrap: Had this reaction in her backstory after successfully making herself immortal- she believes that nobody should have the power of immortality since it'd be impossible to stop them, especially if it was a tyrant like Quin.
* SmugSuper: Frequently talks down ordinary people, such as the "filthy, unimaginative peasants" of Gundong.
* TheVamp: When she worked for Quin, she received everything she needed, including "oiled man-slaves". In the port, she flirts a little with Hubbub and shows an interest in Tomlin. When asked what she is going to do when everything is over, she mentions an interest in eligible bachelors. She even flirts a little bit with the PlayerCharacter, regardless of The Adventurer's gender. The Adventurer tells The Memory that Zu Zu probably wouldn't be a good role model.
* WhoWantsToLiveForever: Zu Zu's story. She changes her mind once everyone who's trying to kill or abduct her is dead.

!!Hubbub, "The Whaler"
A mighty whaler and former khan, Hubbub's village was destroyed by [[TheDragon Discord]] on behalf of Quin. Hubbub offered all of his money to the Death Lotus to take out Quin, but the attempt failed. Hubbub tried to take out his rage on Shuma, the deaf whale. Eventually, he teams up with Shuma to help
get revenge on Quin.
* TheBeastmaster: After speaking to the Old Man of the Sea, Hubbub learns that he can talk to sea creatures (unlike seasingers, who can outright control one or two). Hubbub uses this to get Shuma to call off her vendetta on humans and focus on Quin.
* GreatWhiteHunter: Obsessed with killing Shuma, who in turn is targeting humans for unknown reasons.
* HandicappedBadass: Shuma took his leg.
* QuestGiver: When the player travels in the Arc, Hubbub can assign them Fishing contracts to earn chimes. He can be found on Whale's Maw.

!!Ling, "The Assassin"
An elite assassin of the Death Lotus order, Ling was hired by a khan of a small fishing nation to kill Quin. Her attempt is blocked by one of Quin's occultists, and Ling is banished from her order. Now, she seeks to destroy the Death Lotus operatives who are tracking her, and finish Quin.
* CodeOfHonor: Which still involves lots of killing. Poor Kirau.
* HandicappedBadass: Lost a hand to her master's son after failing to kill Quin. That hasn't stopped her in the least.
* ImprobableAge: Eighteen and a half, and she's been killing for years.
* MustMakeAmends: to the pirates of Tattanogi for killing their leader after he gave away Ling's location in exchange for his people's safety.
* NotNowKiddo: When Ling first offers information on the khans running the eastern slave rings in hopes of being assigned to remove them, the player character snubs her based on her age.
* QuestGiver: When the player travels in the Arc, Ling can assign them Slayer contracts to earn chimes. She can be found on Aminishi.

!!Marcus Fine, "The Convict" (AKA Horatio Waxenwing)
A convict who is moving to the Eastern Lands to avoid imprisonment on the mainland.
* FrameUp: He angers the Adventurer, who threatens to deal with him. In response, he ensures the Adventurer will be framed for the murders of several White Knights if they don't let him go.
* FugitiveArc: His storyline has him trying to find a place to hide from a man who wants him arrested and hanged after Marcus' relationship with the man's daughter ended and she killed herself from grief. Marcus tells the player that he genuinely cared for the girl and was not involved in her death, but in her father's mind, Marcus may as well have killed her himself.
* GentlemanThief: Embodies this archetype, although we don't see the "gentleman" aspect as much.
* NotSoDifferentRemark: When the player confronts Marcus about his list of crimes, Marcus points out that the player, who has a very high Thieving level at this point, is well known in the criminal underworld.
** He also invokes this trope with regard to the sea orphans, who are also fugitives hiding from persecution.
* ShameIfSomethingHappened: He invokes this trope on the player at one point- he sent the man chasing him a letter telling him to back off as Marcus is the khan of Hyu-Ji and the sea orphans are his army. The player, knowing that the sea orphans are not fighters, is horrified and points out that Marcus could very well get them all killed. Marcus admits that this is true, but asks what he can do about it- after all, the sea orphans are defenceless, Marcus himself has no way of protecting them, but the player does...
* TeamDad: Becomes this to the sea orphans, and becomes very invested in their safety and welfare.

!!Tomlin, "The Missionary"
A missionary who plans to build a church in the Eastern Lands in the name of Saradomin.
* TheAtoner: He eventually comes to his senses and realizes the harm he has been causing in Saradomin's name, and decides to redeem himself.
* KnightTemplar: He gets better, though.
* RedBaron: Was called 'The Cudgel of Draynor' because he used to go around attacking those who did not follow Saradomin.
* ReligiousBruiser

!!Bethan, "The Biologist"
A scholar from Varrock, documenting species from the Eastern Lands.
* EvilutionaryBiologist: She eventually wants
to [[spoiler: go expose sea orphans to a plague to see how their immune response works]], ForScience!
* GoneHorriblyWrong: The aforementioned experiment escapes containment. [[spoiler: Probably should have done a background check
on a RoaringRampageOfRevenge against [[TheMole the Mourners test subject]].]]
* PerilousOldFool: Her missions to gather Ancient Bones tend to involve raiding the nests of local predators like dragons
and Lathas rocs for the mistreatment remains of their prey. With the predators still in residence.
* StuffBlowingUp: Has a very extensive knowledge of things that can be combined to go boom.

!!Sojobo and Shanao, "The Tengu"
A living Tengu mask and his host.
* FeelingTheirAge: For all that Shanao can go toe-to-toe with some
of the "plague victims."]]
greatest warriors in the Eastern Lands, he still needs to rest very often. Sojobo becomes increasingly concerned that he will lose his closest friend soon, as well as his mobility.
* DamselInDistress: Your first encounter LastOfHisKind: Shanao is the last of the Sky Orphans, a race of mutant humans similar to the Sea Orphans but with her is attempting to free her from the Mourners, who had imprisoned her.
avian traits rather than aquatic.
* ScrewTheRulesImDoingWhatsRight: Strict rules on how to keep the plague contained within West Ardougne be damned, she will do her best to find a cure.
* ShipTease: With
QuestGiver: When the player travels in Biohazard and the ''Old School'' quest Song Arc, Sojobo can assign them random contracts to earn chimes. He/They can be found on Waiko.
* SharingABody: The mask shares a body with a willing host.
* {{Tengu}}: Sojobo, the mask, represents the long-nosed humanoid version
of the Elves.
* SmallRoleBigImpact: Is key to
myth. Shanao, the first two quests, then host, is sidelined a crow-based WingedHumanoid whose feathers have gone white from age, representing the white crow version of the myth.

!!Kami/Aagi, "The Memory"
Guthix's memory of his daughter given life.
* ButterflyOfDeathAndRebirth: Her motif. She's surrounded by them, they're patterned on her dress, and you even build a butterfly statue if you want Aagi to visit more often. On Gielinor, butterflies are sacred to Guthix; on Naragun, they were so important that butterfly catcher was a respected career (which Guthix had hoped the original Aagi would pursue).
* ChekhovsHobby: If you ask her what kind of people she'd get along with, the Memory suggests that her "father" was the patron god of runecrafting. This foreshadows her possible duo missions with the Occultist.
* ContinuityNod: In her introduction, she addresses you as "World Guardian", as well as the use of butterfly imagery.
* FirstTimeFeeling: She wants to find new experiences to give herself an identity independent of Guthix's memories.
* LivingMemory: She is literally Guthix's memory of his long-deceased daughter.
* MeaningfulRename: The easterners call her "Kami". She eventually asks the Adventurer to use this name as well, since it distances her from her original namesake.
* MysteriousWaif
* OtherMeAnnoysMe: She is a surviving fragment of Guthix, more specifically, his memory of someone else, his daughter, and an idealized version of her at that. This is something that annoys her to no end and she resents Guthix
for this reason.
* PiecesOfGod: She is basically a sapient divination wisp and a broken off fragment of Guthix's own being.
* ShyBlueHairedGirl

!!Honovi, "The Exile"
A Ramokee Worldbearer.
* ChekhovsHobby: If you ask her what kind of people she'd get along with,
the rest. Averted in ''Old School'', where Exile mentions that she has enjoys fishing (for [[RunningGag heim crabs]], of course). This foreshadows her possible duo missions with the Whaler.
* DefrostingIceQueen
* TheExile: As
a prominent Ramokee, she was exiled from the Gorajo for some crime. This is in fact the title the Easterners give her, and she introduces herself by it-- her people do not use given names, and she doesn't consider herself worthy of the title "Worldbearer".
* [[spoiler: HappilyAdopted: She was abandoned as an infant by an unknown tribe and raised by a makeshift "tribe" of Ramokee serving Bilrach's followers in Daemonheim, whom she considered her family.]]
* NoNeedForNames: At first, she only uses the title "Exile" for herself. By the end of her solo storyline, she chooses a personal name as part of finding a new
role in Song non-Gorajo society.
* SourOutsideSadInside: Her initial rudeness is masking some serious issues.
* [[spoiler: SurvivorsGuilt: The aforementioned Ramokee tribe was killed in a massacre,
of which she was the Elves.


!!King Lathas

The King of East Ardougne, who
only survivor. Her guilt is further complicated by learning that her ''brother'' was the killer.]]

!! Reginald Wellington-Smythe, "The Trapper"
A hunter searching the Eastern Lands for untouched hunting grounds,
trying to keep find new species to hunt down.
* GreatWhiteHunter: Embodies this archetype.
* ICallItVera: His favorite gun is named Old Bess.
* {{Shapeshifting}}: [[spoiler:The power of
his half of latest quarry.]]
* Shopkeeper: When
the city prosperous player travels to the Arc, "Reggie" is the one running the hunting store.

!!Carlos Napp, "The Chef"
A crazy- but extremely skilled- chef.
* CordonBleughChef: His existing recipes are excellent, but his experiments with unfamiliar ingredients can be hit-and-miss. His SanitySlippage certainly can't be helping.
--->The Chef wants to make spiced oysters. It might actually be edible this time?
* ExtremeOmnivore: His special resource-gathering missions have him trying to cook with things like azure and jade.
* GrailInTheGarbage: Carlos's pearl-gathering mission says that he wants to cook with the oysters, which suggests the pearls were simply found
while keeping the plague cleaning them.
* SanitySlippage: He's more than a little crazy, and also seems to have some memory loss, as he occasionally forgets what's just been said.
* SupremeChef: He embodies this archetype, sometimes.

!!Lidylla, "The Architect"
An architect
from spreading out of the Wushanko Isles, looking for inspiration from the West.
* RaceAgainstTheClock: Her story arc has her trying to find a material to help prevent the houses on her home island from collapsing into the sea after a series of earthquakes.

[[/folder]]

[[folder:Slug Quest Storyline]]
!!Mother Mallum
* DroppedABridgeOnHim: [[AnticlimaxBoss Infamously]], dies as result of being squashed under a pillar.
* EldritchAbomination: The ruler of a race of body possessing sea slugs from a quest series inspired by H.P. Lovecraft.
* HiveQueen: Controls all
other half of sea slugs.
* LargeAndInCharge: Is far larger than
the city.regular sea slugs, and is actually much larger than the human body she controls.
* PuppeteerParasite: Is the ruler of a race of body controlling parasites, and wants to take the player character's body to replace her old one.
* SealedEvilInACan: Until the player is tricked into releasing her.

!!Kennith
* BreakingTheFourthWall: Kennith is a prodigy at magic. If asked to explain how he does it, he tells you to imagine a fourth wall and breaking it.
* CharacterDevelopment: Literally grows up after the player characters calls him out on his brattiness.
* EnfantTerrible: The whole plot of "Kennith's Concerns" is that a spoiled brat with genuine superpowers is not fun to deal with.
* HumanoidAbomination: Invoked. He has unnaturally high magical talent and appears in a Lovecraft inspired quest series. However, his parents are normal humans (and scared to death of him).
* ShoutOut: It's not clear whether he's a king, but he does have a nice yellow coat.
* SoapOperaRapidAgingSyndrome: Between "Kennith's Concerns" and "Salt in the Wound", Kennith ages up about ten years because he decided that he wanted to be older.

!!Ezekial Lovecraft
!!!'''Voiced by:''' Mark Ogilvie (Mod Mark)
* BrickJoke: "Now I can go home. I wonder if my tuna sandwich is still there."
%%* CloudCuckoolander
* ShoutOut: He mentions his [[Creator/HPLovecraft uncle Howard, an author]].
* StuffBlowingUp: Between "Kennith's Concerns" and "Salt in the Wound" he builds up quite a stockpile of rubium grenades.
* TrademarkFavoriteFood: "Tuna! My favourite!"

!!Eva Cashien
The niece of Sir Tiffy Cashien.



* [[spoiler:BigBad: Turns out, he's part of a BigBadEnsemble with Lord Iorwerth.]]
* [[spoiler:CainAndAbel: The Cain to his brother's Abel, with you as the one to do the deed. All because he wanted gardens and didn't want to share his kingdom with Camelot.]]
* CessationOfExistence: [[spoiler:Whether the Adventurer kills him or merely sends him into exile, either way, the Dark Lord devours his soul.]]
* [[spoiler:EvilIsPetty: He doesn't want to rule West Ardougne, he wants to raze it and build a personal garden in its place.]]
* IDidWhatIHadToDo: His justification for the plague hoax was to keep the Underground Pass contained in case his fallen brother ever brought evil machinations from it. [[spoiler:Except not really, the hoax is there to create cheap slave labor to excavate the Temple of Light alongside Lord Iorwerth]].
* JerkAss: [[spoiler:Why does he want to kill his brother and take his kingdom? He wants to turn West Ardougne into his personal garden. That's it.]]
* WalkingSpoiler: Notice all of those blacked out entries.


!!Lord Iorwerth

Leader of the Iorwerth clan of elves, Lathas' contact on the other side, currently a key player in the Elven Civil War.
----
* AntiVillain: ''Old School'''s Song of the Elves reveals [[spoiler:he doesn't worship the Dark Lord or Zamorak, and only used those names to convince Lathas to give him access to the Temple of Light, considering him nothing more than a disposable pawn. His real goal is reviving Seren, though as he unfortunately doesn't know the full story, he doesn't understand the consequences of what he's doing]].
* BigBad: Co-Big Bad with [[spoiler:King Lathas]]. Wants to rule over all of the Elves with the Dark Lord's help.
* CessationOfExistence: [[spoiler:To increase its power, the Dark Lord devours his soul.]]
* DealWithTheDevil: He made a deal with the Dark Lord, offering it sacrifices in order to conquer the other elves. [[spoiler:He ultimately learns the hard way that EvilIsNotAToy when the Dark Lord summons him and devours his soul]].
* KarmicDeath: [[spoiler:He gets eaten by the very same evil god he was offering {{Human Sacrifice}}s to.]]
* SoulEater: It is rumored that he extended his lifespan by devouring human souls.
* WellIntentionedExtremist: [[spoiler:"Song of the Elves" reveals that all he does is in the name of reviving Seren and restoring the elves to their glory days]].

!!King Tyras

The King of West Ardougne, who was coerced into drinking from the Chalice of Eternity by the Dark Lord, and began to try and work for the Dark Lord's ends. His assassination is the focus of the quest Regicide. [[spoiler:Except he turns out to have been TheGoodKing and was working against Lord Iorwerth to reclaim Prifddinas and keep the Dark Lord sealed away.]]
----
* TheGoodKing: Before his fall. [[spoiler:Except he never fell.]]
* TheUnseen: Never seen outside of his tent.
* WeHardlyKnewYe: Only around to be killed off by the player in the Regicide quest.

!!King Baxtorian

An important character in the ''Old School'' version of the Elf Quest Series, [[spoiler:The original king of the elves who was from a time when Seren was still alive, King Baxtorian ruled over Prifddinas and was a close friend and confidant of Seren's. After the God Wars ended, King Baxtorian fought against Lord Iorwerth back when the latter was rising to power, due to him discovering a part of Seren was still alive when Baxtorian was away trying to make an eastern kingdom and trying to help the increasingly-anxious elves rediscover a sense of stability. By the time Baxtorian returned, Prifddinas' elves were so dissatisfied with him that he ended up trying (and failing) to regain control by seiging the city. After that, his more recent eastern kingdom was nearly destroyed and his wife abducted in his absense. After a failed attempt to rescue her, he turned himself to stone out of despair, hoping she would be the one to wake him. Come Song of the Elves, you awaken him from his petrification and recruit him into joining you]].

He also appears in ''Runescape 3'' but doesn't play the same role.
----
* BrokenPedestal: [[spoiler:Everyone who interacts with him realizes that for as legendary as a historical figure he might be, he feels the weight of his failures so heavily that he's practically useless come Song of the Elves]].
* DespairEventHorizon: [[spoiler:Fell into this after everything that happened, with his wife's abduction and his failure to rescue her being the final thing that broke him. He still very heavily feels it to this day]].
* FailureHero: [[spoiler:Most of what's known about him are his failures, which he admits to. Not always openly]].
* TheReasonYouSuckSpeech: [[spoiler:You give him one after he gives up when Lord Iorwerth attacks Lletya and obtains the Sphere of Light, despite the war not being lost just yet]].
* TraumaCongaLine: As is detailed in the spoilers, this individual has ''not'' had an easy life.
* WalkingSpoiler: Very, very much so, to the point where even sharing a part of their backstory would be a massive spoiler.

to:

* [[spoiler:BigBad: Turns out, he's part of a BigBadEnsemble with Lord Iorwerth.]]
* [[spoiler:CainAndAbel: The Cain to his brother's Abel, with you as the
ActionGirl: She's one to do the deed. All because he wanted gardens and didn't want to share his kingdom with Camelot.]]
* CessationOfExistence: [[spoiler:Whether the Adventurer kills him or merely sends him into exile, either way, the Dark Lord devours his soul.]]
* [[spoiler:EvilIsPetty: He doesn't want to rule West Ardougne, he wants to raze it and build a personal garden in its place.]]
* IDidWhatIHadToDo: His justification for the plague hoax was to keep the Underground Pass contained in case his fallen brother ever brought evil machinations from it. [[spoiler:Except not really, the hoax is there to create cheap slave labor to excavate
of the Temple of Light alongside Lord Iorwerth]].
* JerkAss: [[spoiler:Why does he want to kill his brother
Knights, swings a mean sword, and take his kingdom? He wants to turn West Ardougne into his personal garden. That's it.]]
* WalkingSpoiler: Notice all of those blacked out entries.


!!Lord Iorwerth

Leader of the Iorwerth clan of elves, Lathas' contact on the other side, currently
presumably has a key player in the Elven Civil War.
----
* AntiVillain: ''Old School'''s Song of the Elves reveals [[spoiler:he doesn't worship the Dark Lord or Zamorak, and only used those names to convince Lathas to give him access to the Temple of Light, considering him nothing more than a disposable pawn. His real goal is reviving Seren, though as he unfortunately doesn't know the full story, he doesn't understand the consequences of what he's doing]].
* BigBad: Co-Big Bad with [[spoiler:King Lathas]]. Wants to rule over all of the Elves with the Dark Lord's help.
* CessationOfExistence: [[spoiler:To increase its power, the Dark Lord devours his soul.]]
* DealWithTheDevil: He made a deal with the Dark Lord, offering it sacrifices in order to conquer the other elves. [[spoiler:He ultimately learns the hard way that EvilIsNotAToy when the Dark Lord summons him and devours his soul]].
* KarmicDeath: [[spoiler:He gets eaten by the
very same evil god he high Strength stat.
* HappilyAdopted: She
was offering {{Human Sacrifice}}s to.]]
* SoulEater: It is rumored that he extended his lifespan
taken in by devouring human souls.
Sir Tiffy Cashien after her parents died.
* WellIntentionedExtremist: [[spoiler:"Song of the Elves" reveals that all he does is in the name of reviving Seren and restoring the elves to their glory days]].

!!King Tyras

The King of West Ardougne, who was coerced into drinking from the Chalice of Eternity by the Dark Lord, and began to try and work for the Dark Lord's ends. His assassination is the focus of the quest Regicide. [[spoiler:Except he turns out to have been TheGoodKing and was
OnlySaneMan: She's working against Lord Iorwerth to reclaim Prifddinas and keep the Dark Lord sealed away.]]
----
* TheGoodKing: Before his fall. [[spoiler:Except he never fell.]]
* TheUnseen: Never seen outside of his tent.
* WeHardlyKnewYe: Only around to be killed off by the player in the Regicide quest.

!!King Baxtorian

An important character in the ''Old School'' version of the Elf Quest Series, [[spoiler:The original king of the elves
with Kennith, who was from a time when Seren was still alive, King Baxtorian ruled over Prifddinas sometimes acts immature and was a close friend selfish and confidant of Seren's. After the God Wars ended, King Baxtorian fought against Lord Iorwerth back has a [[BreakingTheFourthWall strange perspective on magic]], and Ezekiel, who seems [[CloudCuckooLander detached from reality altogether]]. She ends up frustrated by them both quite a bit, and you can either sympathize or aggravate her further.
* ParentalAbandonment: Her parents died
when she was young, but Sir Tiffy Cashien adopted her.
* PunnyName: Her name is a pun on evocation.
* WhyDidItHaveToBeSnakes: Despite
the latter was rising to power, due to him discovering a part of Seren was still alive when Baxtorian was away trying to make an eastern kingdom and trying to help the increasingly-anxious elves rediscover a sense of stability. By the time Baxtorian returned, Prifddinas' elves were so dissatisfied with him that he ended up trying (and failing) to regain control by seiging the city. After that, his more recent eastern kingdom was nearly destroyed and his wife abducted in his absense. After a failed attempt to rescue her, he turned himself to stone out of despair, hoping she would be the one to wake him. Come Song of the Elves, you awaken him from his petrification and recruit him into joining you]].

He also appears in ''Runescape 3'' but doesn't play the same role.
----
* BrokenPedestal: [[spoiler:Everyone who interacts with him realizes that for as legendary as a historical figure he might be, he feels the weight of his failures so heavily that he's practically useless come Song of the Elves]].
* DespairEventHorizon: [[spoiler:Fell into this after everything that happened, with his wife's abduction and his failure to rescue her being the final thing that broke him. He still very heavily feels it to this day]].
* FailureHero: [[spoiler:Most of what's known about him are his failures, which he admits to. Not always openly]].
* TheReasonYouSuckSpeech: [[spoiler:You give him one after he gives up when Lord Iorwerth attacks Lletya and obtains the Sphere of Light, despite the war not being lost just yet]].
* TraumaCongaLine: As
name, Eva Cashien is detailed in the spoilers, this individual has ''not'' had an easy life.
* WalkingSpoiler: Very, very much so, to
fond of wizards and magic, and especially not of unexpected teleportation spells. Kennith repeatedly does the point where even sharing a part of their backstory would be a massive spoiler.latter to her, probably because he finds her reactions funny.



[[folder:The Dragonkin]]

The creators of dragons.

!!Tropes applying to the race as a whole
* AlwaysABiggerFish: [[spoiler:While Lucien gains an advantage at first over the Dragonkin he fights, he ultimately [[ImpaledWithExtremePrejudice gets skewered]] by the Staff of Armadyl, courtesy of Sakirth. The Dragonkin then warn the others present of their intention to destroy cities.]]
* BeingTorturedMakesYouEvil: Zig-zagged. As part of their binding to the Stone of Jas, the Dragonkin suffer continual torment whenever someone who isn't an Elder God (a false user) draws power from the Stone. The Necrosyrtes have given in to the curse, and endlessly scheme to kill the False Users and anyone who draws their ire. The Dactyl, on the other hand, fight off the curse and, as a result, are somewhat less malevolent.
* BigBadEnsemble: They and the Mahjarrat are the biggest direct threats in the game. The Elder Gods are the GreaterScopeVillain to both.
* BirdPeople: The character models for the Dragonkin used to resemble vultures, since they were inspired by the Skeksis from ''Film/TheDarkCrystal'', but later they were changed to look more like dragons.
* BlessedWithSuck: Their ties to the Stone of Jas. Whenever someone other than Jas uses the stone to gain power, the Dragonkin will gain an equivalent amount. However, this also puts them in terrible pain that can only be eased by destroying things, preferably the false user.
* BreathWeapon: {{Fireballs}}, as demonstrated in the Mos Le'Harmless section of "The Ritual of the Mahjarrat".
* CombatPragmatist: Justified that their opponent was [[spoiler:powered by two artifacts and rejuvenated by their ritual]], but two against one isn't exactly fair.
* TheDreaded: They ravaged the world during the Fourth Age, effortlessly thrashed Lucien, and are strong enough to pose a threat to the younger gods. They are very widely feared.
* EnemyCivilWar: There are four factions of the Dragonkin; the Necrosyrtes (previously the Syrtes), the Dactyl. the Nodon, and the Aughra. The Necrosyrtes have given in to the curse, and seek only to kill False Users and anyone who gets in their way. The Dactyl are more scientific, and seek to either break the curse or create a new species free of Jas' influence, whatever the cost. The other two sects are more obscure, though it's known that the Nodon tried to (magically) hibernate through the curse, and the Aughra were an abyss-based sect that had a focus in exploring other worlds.
* EnemyWithin: [[spoiler:According to Kerapac, Jas's curse on the Dragonkin has a fail safe mechanism that manifests as a sort of inner demon, an Echo of Jas. In order to weaken the curse's hold over Strisath, Kerapac has the player defeat it]].
* EvilerThanThou: In "Sliske's Endgame", [[spoiler: they unexpectedly manage to pull this on the eponymous villain, demolishing his plans figuratively by demolishing the Stone of Jas quite literally]].
* EvilutionaryBiologist: The Dactyl qualify as this, performing all sorts of torturous and unethical experiments in their efforts to break free of the curse and create a new race to carry on their legacy.
* {{Expy}}: The Dragonkin were originally based on the Skeksis from ''Film/TheDarkCrystal''.
* HairTriggerTemper: The pain inflicted by the curse makes them rather touchy. Given their immense strength and power, this makes them very dangerous to be around.
* ImmortalProcreationClause: The Dragonkin are practically immortal, but can still be killed, and lost the ability to reproduce after getting cursed by the Elder Gods.
* KillTheGod: They are compelled to fight False Users, many of which are the younger gods. They also want to kill Jas for enslaving them.
* MacGuffinGuardian: Enslaved by Jas for the purpose of protecting the Stone of Jas.
* TheMaker: They are the creators of the dragon race.
* MakeWayForTheNewVillains: At the end of "The Ritual of the Mahjarrat", when they [[spoiler:[[KickTheSonOfABitch kill Lucien]]]].
* NoNameGiven: The Dragonkin that Robert the Strong fought as seen in a flashback in "A Tail of Two Cats" is unnamed.
* NoSell: Power drawn from the Stone of Jas is almost completely ineffective on them. The Kethsians and Lucien found this out the hard way.
* SanitySlippage: The constant torment inflicted by their curse causes many of them to slowly lose their minds.
* SlaveRace: Enslaved by Jas with a curse to protect the Stone of Jas from being misused. They hate Jas for doing this to them and are looking for a way to free themselves.
* TimeAbyss: [[spoiler:All of the surviving Dragonkin. Dialogue with Zaros implies that their race pre-dates the birth of the five Elder Gods and the current universe.]]
* UnstoppableRage: Anyone who touches/uses the power of the Stone of Jas causes a rage in the hearts of the dragonkin, leading them to take it out on anyone they think deserves it, especially the one using the power- thus, the deaths of [[spoiler:Lucien, who used the power and tried to keep the stone for himself, and Idria, who foolishly tried to make an alliance with them when they were discussing who to kill.]]
* WhatHappenedToTheMouse: The Necrosyrtes have been conspicuously absent from the plot after [[spoiler: Kerapac destroyed the Stone of Jas during [[Recap/RuneScapeSliskesEndgame Sliske's Endgame]]]].
* TheWorfEffect: They [[spoiler:manage to slay Lucien with ease and Lucien was the most powerful mahjarrat at the time]].
* YouWouldntLikeMeWhenImAngry: Most of the Dragonkin have [[ComicBook/TheIncredibleHulk "You won't like them when they're angry."]] as their examine texts.

!!Kerapac
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/kerapac_desperate_times.png]]

A Dactyl dragonkin. Brilliant, determined, and absolutely amoral, Kerapac created many of the dragons seen in game, such as the Queen Black Dragon, frost dragons, and celestial dragons.

to:

[[folder:The Dragonkin]]

The creators of dragons.

!!Tropes applying to
[[folder:Desert Quest Storyline]]
!!Osman
* FullCircleRevolution: Isn't a much better ruler than
the race as a whole
* AlwaysABiggerFish: [[spoiler:While Lucien gains an advantage at first
old Pharaoh after taking over Menaphos.
* RightfulKingReturns: He is a descended of
the Dragonkin he fights, he ultimately [[ImpaledWithExtremePrejudice gets skewered]] by rightful rulers of Menaphos. He succeeds in overthrowing the Staff Pharaoh and taking his rightful place as rule of Armadyl, courtesy Menaphos.
* RoyalBlood: He is a distant descendant
of Sakirth. Pharaoh Senliten.
* TheSpymaster:
The Dragonkin then warn the others present Spy Master of their intention to destroy cities.Al Kharid.

!!The Pharaoh
* AdiposeRex: A very fat ruler, and [[FatBastard not a very nice one.
]]
* BeingTorturedMakesYouEvil: Zig-zagged. As part AGodAmI: He is an egomaniac who is planning to ascend to godhood.
* TheAtoner: When he first became ruler
of their binding Menaphos he wanted to be a good ruler to atone for all the Stone sins of Jas, the Dragonkin suffer continual torment whenever someone who isn't an Elder God (a false user) draws power past rulers of his line, but ended up being corrupted by Amascut.
* BeatTheCurseOutOfHim: He is freed
from Amascut's control when he is beaten by the Stone. player in battle.
* TheCaligula:
The Necrosyrtes have given in to the curse, greedy and endlessly scheme to kill the False Users and anyone who draws their ire. The Dactyl, on the other hand, fight off the curse and, as a result, are somewhat less malevolent.
cruel ruler of Menaphos.
* BigBadEnsemble: They and the Mahjarrat are the biggest direct threats in the game. The Elder Gods are the GreaterScopeVillain to both.
* BirdPeople: The character models for the Dragonkin
TheCorruption: He used to resemble vultures, since they were inspired be a much better ruler before he was corrupted by the Skeksis Amascut.
* EveryoneCallsHimBarkeep: His name is never revealed, he is only ever called Pharaoh.
* FalseFlagOperation: He secretly pays bandits to attack his own citizens.
* GodhoodSeeker: Plans on ascending to godhood.
* HeelFaceDoorSlam: When he gets freed
from ''Film/TheDarkCrystal'', Amascut's curse, he begs for a chance to redeem himself, whether by being sentenced to hard labor, supporting Menaphos in exile, or begging Tumeken for forgiveness before his execution. Osman spurns him and kills him immediately.
* MyGodWhatHaveIDone: When he is defeated he is freed from Amascut's corruption and begs for mercy and a chance to redeem himself.
* NephariousPharaoh: The villainous pharaoh who rules over Menaphos.
* PuppetKing: Under the control of Amascut.
* TheUsurper: Descended from a usurper line.
* RedRightHand: Underneath his mask he has a horrible facial scar, likely the result of his corruption.
* RoyalsWhoActuallyDoSomething: He might be fat,
but later they were changed to look more like dragons.
he is a tough boss fight.
* BlessedWithSuck: Their ties to the Stone of Jas. Whenever someone other than Jas uses the stone to gain power, the Dragonkin will gain an equivalent amount. However, this also puts them ZeroPercentApprovalRating: Everyone in Menaphos knows that he is a terrible pain that can only be eased by destroying things, preferably ruler, getting the false user.
* BreathWeapon: {{Fireballs}}, as demonstrated in the Mos Le'Harmless section of "The Ritual
leaders of the Mahjarrat".
* CombatPragmatist: Justified that their opponent was [[spoiler:powered by two artifacts and rejuvenated by their ritual]], but two against one isn't exactly fair.
* TheDreaded: They ravaged the world during the Fourth Age, effortlessly thrashed Lucien, and are strong enough to pose a threat to the younger gods. They are very widely feared.
* EnemyCivilWar: There are four
various factions of the Dragonkin; city to turn on him isn't too hard.

!!Ambassador Jabari
* AssInAmbassador: Menaphos's ambassador to Al Kharid who is very ObviouslyEvil, it isn't much of a surprise when it is revealed that he assassinated
the Necrosyrtes (previously Emir by putting poison in his incense burners.
* TheDragon: To
the Syrtes), the Dactyl. the Nodon, Pharaoh and the Aughra. to his true master Amascut.
* EvilChancellor:
The Necrosyrtes have given in to the curse, and seek only to kill False Users and anyone Pharaoh's evil advisor who gets is working for Amascut.
* MasterOfIllusion: Uses illusions
in battle to make copies of himself.
[[/folder]]


[[folder:Myreque Quest Storyline]]
!!The Myreque
* DruidicSickle: A silver sickle is
their way. The Dactyl are more scientific, symbol and seek to either break the curse or create a new species free of Jas' influence, whatever the cost. The other two sects are more obscure, though it's known that the Nodon tried to (magically) hibernate through the curse, and the Aughra were an abyss-based sect that had a focus in exploring other worlds.
WeaponOfChoice.
* EnemyWithin: [[spoiler:According to Kerapac, Jas's curse on the Dragonkin has a fail safe mechanism that manifests as a sort of inner demon, an Echo of Jas. In order to weaken the curse's hold over Strisath, Kerapac has the player defeat it]].
* EvilerThanThou: In "Sliske's Endgame", [[spoiler: they unexpectedly manage to pull this on the eponymous villain, demolishing his plans figuratively by demolishing the Stone of Jas quite literally]].
* EvilutionaryBiologist: The Dactyl qualify as this, performing all sorts of torturous and unethical experiments in their efforts to break free of the curse and create a new race to carry on their legacy.
* {{Expy}}: The Dragonkin were originally based on the Skeksis from ''Film/TheDarkCrystal''.
* HairTriggerTemper: The pain inflicted by the curse makes them rather touchy. Given their immense strength and power, this makes them very dangerous to be around.
* ImmortalProcreationClause: The Dragonkin are practically immortal, but can still be killed, and lost the ability to reproduce after getting cursed by the Elder Gods.
* KillTheGod: They are compelled to fight False Users, many of which are the younger gods. They also want to kill Jas for enslaving them.
* MacGuffinGuardian: Enslaved by Jas for the purpose of protecting the Stone of Jas.
* TheMaker: They are the creators of the dragon race.
* MakeWayForTheNewVillains: At
DwindlingParty: By the end of "The Ritual Lord of Vampyrium" all of them are dead except for [[spoiler: Ivan Strom and Veliaf Hurtz]] and the player character.
* DespairEventHorizon: After [[spoiler: Vanescula's betrayal and the death of Safalaan]], Veliaf gives up all hope of saving Morytania and disbands what little remains
of the Mahjarrat", when they [[spoiler:[[KickTheSonOfABitch kill Lucien]]]].
Myreque.
* NoNameGiven: The Dragonkin that Robert LaResistance: A group of humans fighting a HopelessWar to free the Strong fought as seen in a flashback in "A Tail people of Two Cats" is unnamed.
* NoSell: Power drawn
Morytania from the Stone of Jas is almost completely ineffective on them. The Kethsians and Lucien found this out the hard way.
* SanitySlippage: The constant torment inflicted by their curse causes many of them to slowly lose their minds.
* SlaveRace: Enslaved by Jas with a curse to protect the Stone of Jas from being misused. They hate Jas for doing this to them and are looking for a way to free themselves.
* TimeAbyss: [[spoiler:All
tyranny of the surviving Dragonkin. Dialogue with Zaros implies that their race pre-dates the birth Vampyres.

!!Safalaan Hallow
* HalfHumanHybrid: The half human son
of the five Elder Gods and the current universe.Icyene Queen Efaritay.
* HybridMonster: [[spoiler:Is turned into a Vampyre by Vanescula, but because of his Icyene ancestry he becomes a special kind of vampire called a Wyrd.
]]
* UnstoppableRage: Anyone who touches/uses IKnowYouAreInThereSomewhereFight: [[spoiler:The player has to fight against him to save him from his bloodlust as a Wyrd. Eventually the power player gets through to him to get him to give a sample of the Stone of Jas causes a rage in the hearts of the dragonkin, leading them to take it out on anyone they think deserves it, especially the one using the power- thus, the deaths of [[spoiler:Lucien, who used the power and tried to keep the stone for himself, and Idria, who foolishly tried his blood to make an alliance with them when they were discussing who to kill.a cure.]]
* WhatHappenedToTheMouse: The Necrosyrtes have been conspicuously absent from ShoutOut: Uses the plot after [[spoiler: Kerapac destroyed the Stone of Jas during [[Recap/RuneScapeSliskesEndgame Sliske's Endgame]]]].
* TheWorfEffect: They [[spoiler:manage to slay Lucien with ease and Lucien
name Deathly Hallows when disguised as a Vampyre.

!!Ivandis Seergaze
Ivandis Seergaze is a legendary figure who
was the most powerful mahjarrat at the time]].
* YouWouldntLikeMeWhenImAngry: Most
leader of the Dragonkin have [[ComicBook/TheIncredibleHulk "You won't like them when they're angry."]] as their examine texts.

!!Kerapac
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/kerapac_desperate_times.png]]

A Dactyl dragonkin. Brilliant, determined, and absolutely amoral, Kerapac created many of
Seven Priestly Warriors who fought against the dragons seen vampyres of Morytania in game, such as the Queen Black Dragon, frost dragons, and celestial dragons.past.



* AntiVillain: Although not malicious at heart, he'll use whatever means imaginable to destroy the Elder Gods, even if it comes at the cost of [[spoiler:all life on Gielinor]].
* ArmorPiercingQuestion: Seren voices her aversion to the idea of putting the Elder Gods into a permanent sleep as she reveres them as creators of mortal life. Kerapac quickly refutes her, questioning her whether that alone is an acceptable excuse for the Elder Gods to treat mortals as little more than playthings.
* BrokeYourArmPunchingOutCthulhu: [[spoiler:He gets his long-awaited revenge against Jas in the climax of "Extinction", using both the power of the Needle and the Staff of Armadyl to defy and defeat her, followed by a shadow leviathan dragging her into Erebus. Kerapac is unable to stop himself from getting dragged into Erebus, but is content with his fate, having finally avenged his people for all the suffering Jas put them through for aeons.]]
* TheChessmaster: Upon learning of Sakirth's experiment, he [[spoiler: arranges for him to acquire a test subject in the form of [[TheLoad Tarshak]] and gain access to the Vault, where the Elder Mirror is kept]], seemingly without Sakirth realizing, just so he could gain insight from it.
* DeathSeeker: He begs for death after [[spoiler:Jas seize the Needle's power from him and enslaves him, but she denies his request and he is at her mercy once again]].
* {{Determinator}}: Even by the usual standards of the Dactyl, Kerapac is singlemindedly determined to free himself from the curse. Although he succeeds in [[spoiler:destroying the Stone of Jas]], the rest of his hard work goes out the window after [[spoiler:Jas seizes the Needle's power from him and binds him to her will once again, with the World Guardian's intervention]].
* HairTriggerTemper: Kerapac once speared one of his students in the throat [[NoodleIncident over an issue so minor]] Phalaks cannot remember what it was.
* HoistByHisOwnPetard: Despite the World Guardian's attempts to disrupt his plans of [[spoiler:sacrificing Gielinor]], Kerapac doesn't kill them immediately out of pity and respect. This act of mercy becomes his own undoing; [[spoiler:after the World Guardian infiltrates his lab and dispels it of shadow anima to allow the Elder Gods to intervene, Jas seizes the Needle's power from him and enslaves him to her will once again]].
* ILied: Dismissive of Seren's proposal to peacefully appease the Elder Gods, Kerapac instead proposes putting them into a permanent sleep using the power of the Needle. [[spoiler:However, Kerapac has a true plan in mind, as he swipes the power of the Needle from Gail and begins to formulate his own plans to sacrifice Gielinor and destroy the Elder Gods.]]
* KillTheGod: His ultimate goal is to kill ''Jas'', an Elder God. [[spoiler:Though he doesn't kill Jas in "Extinction", he is able to defy and defeat her even while under her mercy, which also allows a shadow leviathan to drag her into Erebus and end the threat she poses towards the multiverse permanently.]]
* LackOfEmpathy: Doesn't hold a high opinion on so-called "lesser races", and dismisses one of his creations, Therragorn, as a failed experiment.
* LoopholeAbuse: [[spoiler: When Jas arrives at Freneskae to retrieve the eggs of her sisters, Kerapac is able to use the [[TimeMaster Needle]] against her only because she did not order him ''not'' to. He was visibly surprised when it worked, too.]]
* ManipulativeBastard: Plays [[spoiler: the Council of Seren, Charos and the World Guardian]] like a damn fiddle and they do not realize until [[spoiler: he steals the [[MacGuffin Needle]]]], at which point they are powerless to stop him.
* NoSell: Due to his ability to [[spoiler:control time after acquiring the Needle's power, any damaged inflicted on him is undone immediately]].
* NothingPersonal: He holds no ill will against the World Guardian despite his intention to [[spoiler:sacrifice Gielinor and destroy all of the Elder Gods]], and encourages them to make the most of their remaining time with their loved ones before [[spoiler:Gielinor is no more]].
* OmnicidalManiac: [[spoiler:After he acquires the power of the Needle for himself, he makes plans to sacrifice Gielinor to destroy all of the Elder Gods and save the rest of the multiverse from suffering the same imminent fate as Gielinor.]]
* OutgrownSuchSillySuperstitions: He doesn't think much of spiritual beliefs such as fate or afterlives.
* PowerupFullColorChange: [[spoiler:After he seizes control of the Needle from Gail, his entire body turns crystal blue.]]
* SillyRabbitIdealismIsForKids: Seren adamantly believes that peaceful appeasement is the only acceptable solution to convince the Elder Gods of the worth of mortal life. Kerapac disagrees, as he and his kind attempted to do the same thing themselves an aeon ago, only to instead be bound and enslaved to their wills.
* SuddenlyShouting: Which gives his ensuing action the proper gravitas:
-> '''Kerapac:''' [[spoiler: [[SlaveLiberation WE WILL NO LONGER BE SLAVES!]]]]
* TimeMaster: [[spoiler:His acquisition of the Needle's power grants him power to manipulate time, undoing any damage to him as if nothing occurred in the first place.]]
* UncertainDoom: [[spoiler:His status following Jas's defeat in [[Recap/RunescapeExtinction Extinction]] is unclear after he himself is dragged into Erebus. He is content with his fate, however, having finally avenged his people for all the suffering Jas put them through for aeons.]]
* TheUnfettered: He'll do anything to ensure that his race is freed from Jas's curse, not giving a damn what others think.
* WellIntentionedExtremist: He's of the sentiment that the Elder Gods need to be stopped. Unfortunately, this culminates to him [[spoiler:backstabbing the World Guardian by acquiring the power of the Needle for himself, and leaving for Orthen to make plans to destroy the Elder Gods (which involve sacrificing Gielinor)]].

!!Forcae
A Dactyl dragonkin and one of Kerapac's peers. Forcae is responsible for the creation of the metal dragons.

to:

* AntiVillain: Although not malicious at heart, he'll use whatever means imaginable BloodMagic: Used some form of evil blood magic to destroy create the Elder Gods, even if it comes at barrier keeping the cost of [[spoiler:all life on Gielinor]].
vampyres and werewolves from leaving Morytania.
* ArmorPiercingQuestion: Seren voices her aversion to the idea of putting the Elder Gods into a permanent sleep as she reveres them as creators of mortal life. Kerapac quickly refutes her, questioning her whether that alone is an acceptable excuse for the Elder Gods to treat mortals as little more than playthings.
* BrokeYourArmPunchingOutCthulhu: [[spoiler:He gets his long-awaited revenge
HeWhoFightsMonsters: A legendary hero who fought against Jas in the climax of "Extinction", using both vampyres, but ended up being forced to use evil means to create the power of the Needle and the Staff of Armadyl to defy and defeat her, followed by River Salve barrier, [[spoiler:and as a shadow leviathan dragging her into Erebus. Kerapac is unable to stop himself from getting dragged into Erebus, but is content with his fate, having finally avenged his people for all the suffering Jas put them through for aeons.result became a vampyre himself.]]
* TheChessmaster: Upon learning of Sakirth's experiment, he [[spoiler: arranges for him to acquire HorrorHunger: [[spoiler:Became a test subject in the form of [[TheLoad Tarshak]] and gain access to the Vault, where the Elder Mirror is kept]], seemingly without Sakirth realizing, just so he could gain insight from it.
* DeathSeeker: He begs for death after [[spoiler:Jas seize the Needle's power from him and enslaves him, but she denies his request and he is at her mercy once again]].
* {{Determinator}}: Even by the usual standards
vampyre as a cost of the Dactyl, Kerapac is singlemindedly determined ritual to free himself create the River Salve barrier and suffered from the curse. Although he succeeds in [[spoiler:destroying the Stone of Jas]], the rest of his hard work goes out the window after [[spoiler:Jas seizes the Needle's power from him and binds him to her will once again, with the World Guardian's intervention]].
* HairTriggerTemper: Kerapac once speared one of his students in the throat [[NoodleIncident over an issue so minor]] Phalaks cannot remember what it was.
* HoistByHisOwnPetard: Despite the World Guardian's attempts to disrupt his plans of [[spoiler:sacrificing Gielinor]], Kerapac doesn't kill them immediately out of pity and respect. This act of mercy becomes his own undoing; [[spoiler:after the World Guardian infiltrates his lab and dispels it of shadow anima to allow the Elder Gods to intervene, Jas seizes the Needle's power from him and enslaves him to her will once again]].
* ILied: Dismissive of Seren's proposal to peacefully appease the Elder Gods, Kerapac instead proposes putting them into
a permanent sleep using the power of the Needle. [[spoiler:However, Kerapac has a true plan in mind, as he swipes the power of the Needle from Gail and begins to formulate his own plans to sacrifice Gielinor and destroy the Elder Gods.craving for blood.]]
* KillTheGod: His ultimate goal IDidWhatIHadToDo: It is to kill ''Jas'', an Elder God. [[spoiler:Though revealed in "River of Blood" that he doesn't kill Jas in "Extinction", he is able to defy and defeat her even while under her mercy, which also allows a shadow leviathan the Seven Priestly Warriors used some form of evil blood magic to drag her create the barrier surrounding Morytania. It isn't clear what exactly the ritual consisted of, but it probably involved HumanSacrifice, but they considered this a NecessaryEvil to protect the world from the vampyres.
* NoImmortalInertia: [[spoiler: Ivandis interred himself
into Erebus and end a coffin to ensure his fully vampyrized self wouldn't hurt anyone. After the threat she poses towards quest, "River of Blood", he appears to have died, presumably due to the multiverse permanently.enhanced blessing on the Salve river reverting him back to human.]]
* LackOfEmpathy: Doesn't hold PostHumousCharacter: Died a high opinion on so-called "lesser races", and dismisses one of his creations, Therragorn, as a failed experiment.
* LoopholeAbuse: [[spoiler: When Jas arrives at Freneskae to retrieve the eggs of her sisters, Kerapac is able to use the [[TimeMaster Needle]] against her only because she did not order him ''not'' to. He was visibly surprised when it worked, too.]]
* ManipulativeBastard: Plays [[spoiler: the Council of Seren, Charos and the World Guardian]] like a damn fiddle and they do not realize until [[spoiler: he steals the [[MacGuffin Needle]]]], at which point they are powerless to stop him.
* NoSell: Due to his ability to [[spoiler:control
long time after acquiring ago. [[spoiler:However, during "River Of Blood" the Needle's power, any damaged inflicted on him is undone immediately]].
* NothingPersonal: He holds no ill will against the World Guardian despite
player opens up his intention grave to [[spoiler:sacrifice Gielinor and destroy all of the Elder Gods]], and encourages them to make the most of their remaining time with their loved ones before [[spoiler:Gielinor is no more]].
* OmnicidalManiac: [[spoiler:After he acquires the power of the Needle for himself, he makes plans to sacrifice Gielinor to destroy all of the Elder Gods and save the rest of the multiverse from suffering the same imminent fate as Gielinor.]]
* OutgrownSuchSillySuperstitions: He
find that it doesn't think much contain his body and finds a diary that reveals he was turned into a vampyre as a result of spiritual beliefs such the blood ritual. WordOfGod confirmed the fan theory that unseen vampyre in the Paterdomus coffin was him, so he wasn't dead at all until after "River of Blood".]]

!!Vanescula Drakan
* AntiVillain: Genuinely wants the best for the Vampyre race and is willing to help the human resistance to help her goals.
* BigBad: Replaces Lowerniel
as fate or afterlives.
the villain of the Myreque storyline for the final quest.
* PowerupFullColorChange: [[spoiler:After ChronicBackstabbingDisorder: Lowerniel warns the Myreque before his death that Vanescula will betray them, and he seizes turns out to be right.
* DeadpanSnarker: Vanescula has a penchant for making snide remarks.
* IllKillYou: At the end of "River of Blood" she warns the adventurer that she will be the poison in their cup if they ever make her feel like a stranger in her own home (read: if they try to wipe out vampyres, instead of letting them live).
* GracefulLoser: After the player ruins her plans to invade Misthalin, but also makes the invasion unnecessary, she admits defeat and agrees to a truce but gives the player a warning to leave things as they are, instead of trying to wipe out vampyres entirely.
* KnowWhenToFoldEm: Gives up her plan to invade Misthalin after the player's actions make the invasion impossible and unnecessary.
* MundaneSolution: Her goal in overseeing the Everlight Dig Site is putting out the lighthouse beacon, which is disturbing the vampyres living nearby. When the player finishes excavating the lighthouse and fails to put out the beacon, Vanescula settles for putting a cover on it.
* NecessaryEvil: She sees her plan to invade Misthalin as this. She has more respect for humans than most other vampyres do, but she also wants to make sure her people are fed and so hopes that the humans won't resist the invasion.
* NonStandardCharacterDesign: Has blood red skin in her true form, unlike any other known vampyre, most of whom have grey skin.
* PlayingBothSides: Allies with the Myreque to take down her brother, but then betrays them to take Safalaan's blood which she can use to make vampyres and werewolves immune to the River Salve barrier.
* SiblingMurder: Conspires with the Myreque to kill her brothers and take
control over Morytania. She directly kills Ramis and injures Lowerniel enough for him to be killed.
* TheStarscream: To her brothers. She ends up succeeding.
* VampireMonarch: Becomes the ruler
of the Needle from Gail, his entire body turns crystal blue.]]
* SillyRabbitIdealismIsForKids: Seren adamantly believes that peaceful appeasement is the only acceptable solution to convince the Elder Gods of the worth of mortal life. Kerapac disagrees, as he and his kind attempted to do the same thing themselves an aeon ago, only to instead be bound and enslaved to their wills.
* SuddenlyShouting: Which gives his ensuing action the proper gravitas:
-> '''Kerapac:''' [[spoiler: [[SlaveLiberation WE WILL NO LONGER BE SLAVES!]]]]
* TimeMaster: [[spoiler:His acquisition of the Needle's power grants him power to manipulate time, undoing any damage to him as if nothing occurred in the first place.]]
* UncertainDoom: [[spoiler:His status following Jas's defeat in [[Recap/RunescapeExtinction Extinction]] is unclear
vampyres after he himself Lowerniel is dragged into Erebus. He is content with his fate, however, having finally avenged his people for all the suffering Jas put them through for aeons.]]
* TheUnfettered: He'll do anything to ensure that his race is freed from Jas's curse, not giving a damn what others think.
killed.
* WellIntentionedExtremist: He's of Plans into invade Misthalin to provide the sentiment vampyres with more blood so that the Elder Gods need to humans of Morytania will not be stopped. Unfortunately, this culminates to him [[spoiler:backstabbing burdened so much by the World Guardian by acquiring the power blood tithes.
* WoundedGazelleGambit: First appear disguised as a crying child.

!!Lowerniel Vergidiyad Drakan
Ruler
of the Needle for himself, vampires, and leaving for Orthen to make plans to destroy the Elder Gods (which involve sacrificing Gielinor)]].

!!Forcae
A Dactyl dragonkin and one
main antagonist of Kerapac's peers. Forcae is responsible for the creation of the metal dragons.Lord Of Vampirium.



* TheGhost: Doesn't appear directly in-game and is only known through his journal, in which all ten of its pages are obtained as drops from adamant and rune dragons.
* AGodAmI: After spending who knows how many centuries creating different kinds of dragons, he develops a bit of a god complex.
* HoistByHisOwnPetard: He gets ripped apart by his own creations.
* IHaveNoSon: Has a daughter, Lasthes, who he disowned after she joined the Necrosyrtes.
* PosthumousCharacter: By the time the player finds the ruins of his lab, he is long since dead.
* TooDumbToLive: After creating the NighInvulnerable runite dragons, severely weakening himself in the process, he tried to discipline them and force them to respect him.

!!Tarshak
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/tarshak_2.png]]

A Dactyl dragonkin. At the behest of Kerapac, he pursued the Fremmenik hero-god V. He was eventually captured by the Necrosyrtes and infused with V's divine energy as a test. It all went downhill from there.

to:

* TheGhost: Doesn't appear directly in-game AncientEvil: He's been around since the God Wars.
* BigBad: Of the Vampyre quest series, naturally. [[spoiler: Until the end of the penultimate quest, where it's revealed that his WellIntentionedExtremist sister Vanescula was PlayingBothSides the whole time to take power herself]].
* ButForMeItWasTuesday: He takes this attitude when [[spoiler:Salafaan attacks him, saying Drakan killed his parents. He later does remember, but claims that he ''didn't'' kill Safalaan's parents, but one of the Myreque killed his father. He is telling the truth; he turned Safalaan's human father into Vanstrom Klause, so ''you'' killed him.]]
--> '''Drakan:''' ''I have killed many parents, boy. Many children too. I don't remember them; I won't remember you.''
* ClippedWingAngel: [[spoiler:When Vanescula stabs him with the Sunspear, he loses his wings
and is only known through has 20,000 HP, as opposed to him having 50,000 HP earlier. He also loses all of his journal, in which all ten special abilities.]]
* FaceDeathWithDignity: Upon finally being defeated at the end
of its pages are obtained as drops from adamant his long boss fight, he acknowledges your power and rune dragons.
fight to survive and declares IRegretNothing before you kill him with the Sunspear.
* AGodAmI: After spending who knows how many centuries creating different kinds FauxAffablyEvil: Though he acts much like your typical vampyre would, he is ultimately a beast.
* FisherKing: When he takes over Hallowvale, he immediately turns into the haunted swampland
of dragons, Morytania to suit his liking.
* ForTheEvulz: Shamelessly gloats that
he develops a bit loves to hunt his prey for the fun of a god complex.
it.
* HoistByHisOwnPetard: HumanResources: He gets ripped apart by built Meiyerditch for the purpose of gathering humans so that he could feast on their blood.
* HuntingTheMostDangerousGame: The plot of "The Lord of Vampyrium" turns into this after your assassination attempt goes wrong.
* ImpaledWithExtremePrejudice: Vanescula impales him with
his own creations.
* IHaveNoSon: Has a daughter, Lasthes, who he disowned after she joined
weapon, the Necrosyrtes.
* PosthumousCharacter: By
Sunspear, during the time boss fight against him, but this doesn't kill him. After the player finds defeats him one more time, they finish him off by stabbing him though the ruins head with the broken off blade of his lab, he is long since dead.
the Sunspear.
* TooDumbToLive: IHaveYourWife: Took King Ascertes captive to force Queen Elfaritay to surrender Hallowvale to the vampyres. [[spoiler: After creating that was done, he found [[TragicMonster another]] [[TheDragon use]] for his hostage.]]
* IRegretNothing: A dying Drakan expresses no remorse for his actions before he receives a piercing blow to
the NighInvulnerable runite dragons, severely weakening himself head, courtesy of Sunspear.
* KickTheDog: He indiscriminately hunts, kills, and consumes his prey for no discernible reason outside of pure entertainment.
-->''"I hunt and I kill and I eat. I do it to live and because I enjoy it. I am a hunter and you are my prey - there is nothing more pure than this."''
* {{Leitmotif}}: "The Lord of Vampyrium".
* NotSoDifferentRemark: If, at the party, you brag about killing Vanstrom Klaus or suggest that all human-born vampyres be put to death, Lord Drakan is amused that your viciousness rivals his own.
* NumberOfTheBeast: He boasts a combat level of 666.
* OrcusOnHisThrone: During most of the Myreque quest series, he remains at his castle lurking behind the scenes. He finally resurfaces in "The Lord of Vampyrium", however.
* SequentialBoss: Unlike Vanstrom Klause from the previous quest, Lord Drakan is actually fought four different times.
* UnwittingPawn: [[spoiler: Of his younger sister Vanescula, the true BigBad of the quest line. Lowerniel is far eviler than Vanescula, however]].
* VampireMonarch: Along with his siblings, he rules over the other vampyres. However, there are vampires in Darkmeyer that are not content with his rule and by extension would rather have Vanescula as their queen.
* WorthyOpponent: Just before you finish him off, he tells you that he's "never fought so hard for a meal".

!!Vanstrom Klause
This [[XtremeKoolLetterz Vampyre]] is the principal antagonist of the first part of the [[{{LaResistance}} Myreque]] storyline, and a secondary antagonist
in the process, he tried to discipline them and force them to respect him.

!!Tarshak
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/tarshak_2.png]]

A Dactyl dragonkin. At the behest of Kerapac, he pursued the Fremmenik hero-god V. He was eventually captured by the Necrosyrtes and infused with V's divine energy as a test. It all went downhill from there.
game's tie-in novels.



* AlmightyIdiot: Devolves into this by the time the World Guardian finds him in his sanctum.
* AlwaysABiggerFish: Inverted. While the Dragonkin are usually widely feared, he ultimately meets his demise at the hands of the World Guardian (which is also the first instance of the player character killing a Dragonkin) after he mutates into a nameless monstrosity.
* BodyHorror: He eventually devolves into a hideous, mindless atrocity. Phalaks speculates that it could be a fail-safe in the curse to stop them becoming too powerful, or simply a side effect of Tarshak abusing his connection with the Stone of Jas.
* DumbMuscle: Both the Dactyl and the Necrosyrtes comment that Tarshak was never very smart.
* HalfTheManHeUsedToBe: Is torn in half as a result of a giant banite rock being dropped on him, but this still doesn't kill him.
* LovecraftianSuperpower: His deformations made him strong enough to go toe-to-toe with Strisath, Sakirth, and Kalibath, and he most likely would have won if Kalibath hadn't stolen one of his protective charms. When he mutates into the Abomination, he's more than a match for the player even after getting torn in half.
* PowerUpgradingDeformation: He begins mutating into an abomination after being infused with V's power.
* RasputinianDeath: He takes a ''lot'' of punishment to bring down. He gets beaten on by the Necrosyrtes, gets shot with a poisoned dragonbane dart (which Phalaks notes should have killed him almost immediately), fights the player, gets crushed beneath a massive lode of bane ore, ''tears himself in half'' trying to get out from under the rocks, and is finally put down by the player kiting him through his own fire and the collapsing ceiling of his lair.
* SanitySlippage: He goes completely insane very quickly.
* WeHardlyKnewYe: His first and last appearance was in "Hero's Welcome", where the World Guardian ends his life after he transforms into an abomination.

!!Sakirth
The self-proclaimed leader of the Necrosyrtes.

to:

* AlmightyIdiot: Devolves BatmanGambit: When he can’t find the Myreque himself, he hires the PlayerCharacter to look for them and simply waits for the plot to guide them true.
* DirtyOldMan: In the tie-in novels, despite being several hundred years old (at least) and presenting as an adult human man, he manipulates Pia, a runaway girl and former thief,
into this by the time the World Guardian finds basically loving him in enough to do his sanctum.
* AlwaysABiggerFish: Inverted. While the Dragonkin are usually widely feared, he ultimately meets his demise at the hands
bidding and protect him by killing one of the World Guardian (which Myreque.
* DiskOneFinalBoss: As [[OrcusOnHisThrone Lord Drakan’s]] [[{{TheDragon}} Dragon]], Vanstrom
is also the main antagonist for the first instance of five quests in that storyline, and his death marks the player point at which [[PlayerCharacter the Adventurer]] truly becomes a threat to the vampyres’ reign.
* TheDragon: While most named vampires remain behind the walls of [[WretchedHive Meiyerditch]], Vanstrom is responsible for both collecting the blood tithes and hunting down LaResistance, bringing him into conflict with the Adventurer more often than his masters.
* EnemySummoner: He prefers to fight through proxies and has the ability to call upon a range of monstrosities.
* TheFourthWallWillNotProtectYou: When Vanstrom says "[[CallingYourAttacks Stare into the darkness!]]", your
character killing will take massive damage unless you turn both your character ''and your camera'' away from him.
* HopelessBossFight: Until the Adventurer figures out Vanstrom’s AchillesHeel, they can’t hope to prevail against him.
* IHaveYourWife: [[spoiler:Vanstrom was once King Ascertes Hallow, who was abducted by Lord Drakan and used as
a Dragonkin) after he mutates tool to force his wife, Queen Efaritay, to surrender Hallowvale to the vampyres. Once that was done, Drakan turned him into a nameless monstrosity.
* BodyHorror: He eventually devolves into a hideous, mindless atrocity. Phalaks speculates that it could be a fail-safe in the curse to stop them becoming too powerful, or simply a side effect of Tarshak abusing his connection with the Stone of Jas.
* DumbMuscle: Both the Dactyl and the Necrosyrtes comment that Tarshak was never very smart.
* HalfTheManHeUsedToBe: Is torn in half as a result of a giant banite rock being dropped on him, but this still doesn't kill him.
* LovecraftianSuperpower: His deformations made him strong enough to go toe-to-toe with Strisath, Sakirth, and Kalibath,
vampyre and he most likely would have won if Kalibath hadn't stolen one of became TheDragon.]]
* TheMole: Twice. First (in the novelizations) he infiltrates the Hope Rock settlement. Then he uses the Adventurer as
his protective charms. When he mutates into UnwittingPawn to find the Abomination, he's more than a match for the player even after getting torn Myreque by posing as an ally.
* SecretPolice: Functions as this on Lord Drakan's behalf.
* TragicMonster: The Post-"River of Blood" Q&A revealed that Vanstrom was,
in half.
* PowerUpgradingDeformation: He begins mutating into an abomination
fact, [[spoiler:King Ascertes Hallow, father of Safalaan and husband of Queen Efaritay, having been vampyrised after being infused used as a hostage to make his wife surrender]].
* WasOnceAMan: [[spoiler:Formerly King Ascertes Hallow, once the co-ruler of Hallowvale and Safalaan Hallow's father, and now twisted into TheDragon to Lord Drakan as the vampyre Vanstrom Klause.]]
[[/folder]]

[[folder:Godless Faction]]
!!Godless Faction
A faction that arose during the 6th age as a response to the return of the gods to the world. The faction includes former Guthix worshipers, demons who want freedom from the contracts they made
with V's power.
* RasputinianDeath: He takes a ''lot'' of punishment
the gods, and many other individuals who have been wronged by or just don't want to bring down. He gets beaten on be ruled by the Necrosyrtes, gets shot with gods.

!!Kara-Meir
She appears as
a poisoned dragonbane dart (which Phalaks notes should have killed him almost immediately), fights protagonist in the player, gets crushed beneath a massive lode novels and shows up in the game later. Originally, Kara Meir was the daughter of bane ore, ''tears himself in half'' trying to get a White Knight cast out from of Falador for allegedly betraying his order. Her village was destroyed by the Kinshra (Black Knights) under the rocks, command of Lord Sulla. Her brother hid her inside the corpse of a wolf to keep her warm and is finally put down safe. Later, she was found by dwarves, who raised her and gave her her name, which means "wolf cub". Years later, she seeks revenge against Lord Sulla, beginning the player kiting him through his own fire and the collapsing ceiling of his lair.
* SanitySlippage: He goes completely insane very quickly.
* WeHardlyKnewYe: His first and last appearance was in "Hero's Welcome", where the World Guardian ends his life after he transforms into an abomination.

!!Sakirth
The self-proclaimed leader
events of the Necrosyrtes.Runescape novel. In the present era, with the release of the God Emissaries, she appears to be heavily involved with the Godless faction.



* AsskickingEqualsAuthority: He certainly seems to think so.
* DidYouJustPunchOutCthulhu: Kills a severely weakened V with the Elder Mirror, transferring his leftover power to Tarshak.
* HeroKiller: He's the one who takes out both V and Lucien.
* KickTheSonOfABitch: He ends Lucien's life with a staff of Armadyl to the chest. [[TheFriendNobodyLikes None of Lucien's Mahjarrat comrades (including his cousin Zemouregal) mourned his death.]]
* KillTheGod: Uses the Elder Mirror to kill a severely weakened V.

!!Strisath
A Necrosyrtes dragonkin usually seen with Sakirth and Sithaph.

to:

%%* ActionGirl
* AsskickingEqualsAuthority: He certainly seems to think so.
* DidYouJustPunchOutCthulhu: Kills
BlackAndWhiteInsanity: Doesn't give a severely weakened V with damn about the Elder Mirror, transferring his leftover gods and their motivations, whether or not they can be taken seriously, and would much prefer that they be wiped off from the face of Gielinor.
* TheComicallySerious: When Brassica Prime and Marimbo hold a party competition, she gives a glorious speech about how the Godless are going to liberate mortals from the tyranny of the gods, only to be pelted by cabbages and ... [[DungFu other stuff]]. The Godless's more radical leadership are overall annoyed at the lack of seriousness, which is PlayedForLaughs.
* {{Hypocrite}}:
** She complains about the hypocrisy of TechnicalPacifist gods, like Armadyl, who are willing to wage war in order to enforce peace. And yet, she herself leads the Godless faction's militant branch, which is basically trying to do the same thing.
** She proposes killing a god so that mortals can win the Stone of Jas, the artefact responsible for empowering many of the gods, from Sliske's "game". That way, she could claim its
power for herself and use it to Tarshak.
* HeroKiller: He's
destroy all the one gods. If the PlayerCharacter points out that this would make her [[NotSoDifferentRemark no better than they are]], it troubles her, and she offers no response.
* InterspeciesRomance: There appear to be some hints of her having feelings for Gar'th, a [[MySpeciesDothProtestTooMuch half-werewolf
who takes out both V and Lucien.
* KickTheSonOfABitch: He ends Lucien's life with a staff of Armadyl to
left the chest. [[TheFriendNobodyLikes None violent lifestyle of Lucien's Mahjarrat comrades (including his cousin Zemouregal) mourned his death.]]
kind]].
* KillTheGod: Uses the Elder Mirror Her main goal is to kill a severely weakened V.

!!Strisath
A Necrosyrtes dragonkin usually seen
all of them, though she admits that this isn't currently realistic.
* MysteriousWatcher: Overlooks the battle occuring in Lumbridge.
* {{Naytheist}}: Kara Meir is one of the major players in the Godless faction, who feel the gods should leave the citizens of Runescape in peace. She actually came up
with Sakirth and Sithaph.the name for the faction. She leads the more militant branch, which seeks to remove the gods by force.
* NotSoDifferentRemark: The player character can invoke this against her, questioning whether or not she'd be any different from the gods after she proposes winning the Stone of Jas in the name of the Godless so she can use its power to destroy all the gods. Troubled, she offers no response.
* RedOniBlueOni: The red oni to Garlandia's blue.

!!Garlandia
An Icyene in service to the Godless. She heads the Godless faction's more moderate division, which wants to persuade the gods to leave Gielinor peacefully.



* AttackAttackAttack: Attempting this on [[ManipulativeBastard Sliske]] got him trapped in the Shadow Realm.
* BeatTheCurseOutOfHim: Kerapac's experiment allows Strisath's rage to subside for a time, long enough that the two can talk in a somewhat civilized manner.
* EnemyWithin: When Kerapac sends the World Guardian into a construct representing the curse, they encounter an Echo of Jas who violently objects to their presence. Defeating it temporarily weakens the curse's hold on Strisath, but is not enough to permanently remove it.
* SmallRoleBigImpact: Kerapac's experiment on Strisath, amongst several other factors, allows Kerapac to find a way to theoretically put an end to the curse of the Dragonkin. [[spoiler: This culminates in [[WhamShot the destruction of the Stone of Jas]] during [[Recap/RuneScapeSliskesEndgame Sliske's Endgame]].]]
* UnstoppableRage: Like all Dragonkin, Strisath feels incredible pain and rage towards False Users of the Stone of Jas that can only be alleviated by killing them or by causing massive destruction to vent their rage. When Sliske lets him loose in the Empyrean Citadel, he goes on a destructive rampage that sends all the gods [[ScrewThisImOuttaHere running]].
* UnwittingInstigatorOfDoom: Sliske lured Strisath into the Shadow Realm while he was guarding the [[MacGuffin Staff of Armadyl]], allowing Sliske to steal it. This allowed Sliske to locate the [[ArtifactOfDoom Stone of Jas]] after the player and their allies went to great lengths to hide it where no one could possibly find it. ''[[FromBadToWorse This]]'', in turn, allowed Sliske to kickstart [[DivineConflict a second war between the gods]].
* UnwittingTestSubject: Kerapac captures Strisath after his rampage in the Empyrean Citadel and, with the World Guardian's assistance, experiments on him in an attempt to better understand the curse of Jas.
* WickedCultured: Before the curse of Jas set in, Strisath was one of the Dragonkin's most celebrated philosophers. These days he mostly spits curses (and fireballs) at False Users.

!!Skeka
An Aughra mystic and one of the main characters of the Orthen Archaeology mysteries.

to:

* AttackAttackAttack: Attempting this on [[ManipulativeBastard Sliske]] got him trapped in BlueBlood: She was a member of the Shadow Realm.
Icyene nobility.
* BeatTheCurseOutOfHim: Kerapac's experiment allows Strisath's rage BrokenAngel: She is an Icyene, and her race are [=RuneScape=]'s [[OurAngelsAreDifferent equivalent to subside angels]]. Saradomin ripped off her wings as punishment for a time, long enough embarrassing him.
* DidYouJustFlipOffCthulhu: Saradomin asked her which division of his army she would join. Feeling
that the two can talk in a somewhat civilized manner.
* EnemyWithin: When Kerapac sends the World Guardian into a construct representing the curse, they encounter
[[GodIsFlawed gods are flawed]], she tried to underline that point by rejecting him, saying that she had no intention of fighting at all. Embarrassed and perceiving her response as an Echo of Jas who violently objects to their presence. Defeating it temporarily weakens the curse's hold insult, Saradomin then [[KickTheDog ripped off her wings]], a near death sentence on Strisath, but is not enough to permanently remove it.
* SmallRoleBigImpact: Kerapac's experiment on Strisath, amongst several other factors, allows Kerapac to find a way to theoretically put an end to the curse of the Dragonkin.
her world. [[spoiler: This culminates in [[WhamShot In truth, he felt she might lead others to abandon the destruction GuiltFreeExterminationWar, so he [[MakeAnExampleOfThem ripped of her wings as an example of what the enemy would do to them if they didn't all fight]], an act he felt horrified by, but felt/feels [[IDidWhatIHadToDo it was the lesser of two evils]]]]
* HypocrisyNod: She admits that supporting Kara-Meir's efforts to [[KillTheGod wage war against the gods]] may be hypocritical on her part, since their wars are her main motive for opposing them in the first place.
* {{Naytheist}}: She acknowledges that the gods have brought some good things to the world, but does not feel they are worth the trouble that comes with the gods. She hopes to persuade the gods that their presence is not wanted and they should leave Gielinor in peace.
* RedOniBlueOni: The blue oni to Kara-Meir's red.
* UndeathlyPallor: With the loss of her wings, she was unable to migrate with the rest
of the Stone Icyene. Thanks to the harsh conditions on her world, her skin lost its colour.
[[/folder]]

[[folder:Other characters]]

!!Zanik
[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/scz4yla.png]]
Heroine
of Jas]] during [[Recap/RuneScapeSliskesEndgame Sliske's Endgame]].Dorgesh-Kaan.

* ActionGirl: When you get her crossbow, you'll probably notice that it's much stronger that regular ones.
* BackFromTheDead:
** [[spoiler:In Death to the Dorgeshuun, the H.A.M. tortures her to death, but Bandos resurrects her with his own power. In The Mighty Fall, it is revealed that the gods have this power, but it is CastFromHitPoints and ties the subject's life to the god's own. Bandos now dead, Zanik [[CantLiveWithoutYou Can't Live Without Him]], and is gradually dying. Regardless of your choice at the end of The Mighty Fall, she dies shortly afterward.
]]
* UnstoppableRage: Like all Dragonkin, Strisath feels incredible pain and rage towards False Users ** [[spoiler: At the end of Nomad's Elegy, you have the choice to have Icthlarin resurrect her, at which point she takes over operation of Soul Wars,]]
** [[spoiler:Regardless of your choice in Nomad's Elegy, she returns in Desperate Times as part
of the Stone council of Jas that can only be alleviated by killing them or by causing massive destruction Seren to vent their rage. When Sliske lets him loose represent the Underworld as a voice for the dead.]]
* BadassAdorable: She is fairly cute for a goblin. Just look at her!
* BadToTheBone: Her weapon of choice, Dorgeshuun crossbow, is made of bone. She uses a poisoned bone dagger as well.
%%* BlessedWithSuck: Hoo boy.
* ChainedToARailway: During the climax of "Another Slice of H.A.M.", she is bound to some railtracks built
in the Empyrean Citadel, he goes on a destructive rampage that sends all the gods [[ScrewThisImOuttaHere running]].
* UnwittingInstigatorOfDoom: Sliske lured Strisath into the Shadow Realm while he was guarding the [[MacGuffin Staff of Armadyl]], allowing Sliske to steal it. This allowed Sliske to locate the [[ArtifactOfDoom Stone of Jas]] after the player and their allies went to great lengths to hide it where no one could possibly find it. ''[[FromBadToWorse This]]'', in turn, allowed Sliske to kickstart [[DivineConflict a second war
underground (which link between the gods]].
* UnwittingTestSubject: Kerapac captures Strisath after his rampage in the Empyrean Citadel and, with the World Guardian's assistance, experiments on him
Keldagrim and Dorgesh-Kaan) by Sigmund, who sets this up in an attempt to entice a war between the cave goblins and dwarfs.
* TheChosenOne: [[spoiler:She was chosen by Bandos to become the Avatar of Bandos; essentially, a brain-washed slave-general-puppet with no free will.]]
* DamselInDistress: Seems to get in trouble at least once per quest, until The Chosen Commander.
* DisneyDeath: [[spoiler:In Death to the Dorgeshuun and optionally at the end of The Chosen Commander]].
* {{Expy}}: According to WordOfGod, she's is essentially Starbuck, and her voice is that of Regina Spektor.
* FateWorseThanDeath: [[spoiler:Nomad's Elegy reveals that, after her death, she was sent to the Bandosian afterlife where she and other cave goblins were doomed to be endlessly slain by the spirits of the loyal Bandosians for their defiance. The player puts a stop to this.]]
* ImmuneToFate: After the Chosen Commander. Bandos tampered with her natural destiny to make her his [[TheChosenOne chosen puppet general]]. In defeating him, a hole was left in her fate.
* InTheBack: Has developed a technique to instantly kill someone when shooting them in the back with her crossbow, and promises to teach it to the player someday. [[spoiler:She also kills the arrested H.A.M. agent that tried to poison the goblin children this way.]]
%%* ItSucksToBeTheChosenOne
* KilledOffForReal:
** [[spoiler:In the finale of The Mighty Fall, you can choose to kill her. But even if you choose to spare her, you will never see her again and she will likely die on her own, due to her previous resurrection being reliant on Bandos's own life as well as the dangers of Yu'biusk.]]
** [[spoiler:If you choose to spare her at the end of the Mighty Fall, however, she does mention feeling
better understand since entering Yu'Biusk, which would imply that staying in the curse of Jas.
realm could at least extend her lifespan. ]]
* WickedCultured: Before LivingOnBorrowedTime: Inverted in "Nomad's Elegy." [[spoiler: Bandos's magic artificially shortened her life, giving her the curse option to come back]].
* NaiveNewcomer: To the surface world, the first time she explores it.
* {{Naytheist}}: Like all the Dorgeshuun, she has had bad experiences with the gods, especially Bandos, and is deeply mistrustful
of Jas set in, Strisath was them. In the 6th Age, she joins the Godless to help them protect the innocent and stand against the gods. However, she finds herself questioning their effectiveness, since Kara-Meir just stood by and watched during the Battle of Lumbridge, and instead of helping Armadyl stop Bandos, chose to launch random and completely unproductive attacks on both sides.
* ScrewDestiny: Bandos tampered with her destiny to make her TheChosenOne and his mind controlled pawn. But she ultimately chooses to fight against him.
* ShootTheDog: At the end of "The Mighty Fall", [[spoiler: the Adventurer can choose to kill her, which while it will probably make you feel like an ass, will also have the effect of finally ending the feud between the mainstream Bandosians and the Dorgeshuun. Alternately, if she is spared, the Adventurer delegates leadership of Bandos's forces to her, and she takes them into the wilderness of Yu'biusk to await her own death. Either way, though, both her end and that of Bandosian hostility for the foreseeable future are assured]].
* WhatHappenedToTheMouse: In "Dimension of Disaster", you can find
one of Zemouregal's diaries making reference to a cave goblin champion of Bandos who entered the Dragonkin's most celebrated philosophers. These days he mostly spits curses (and fireballs) at False Users.

!!Skeka
An Aughra mystic
God Wars Dungeon to join forces with Graardor [[spoiler: and one of the main characters of the Orthen Archaeology mysteries.was killed by Nex]].

!!My Arm

A troll farmer.



* AppropriatedAppellation: When the rest of the Dragonkin mockingly began calling her 'Skeka', she decided to adopt the word as her name.
* AstralProjection: This was one of her abilities.
* BodySurf: As her discoveries increased, she and her team continually jumped into the bodies of dinosaurs.
* CharmPerson: Some of the Aughra, Skeka included, can do this. After spending so much time in the Abyss, their abilities intensified.
* FreakyFridaySabotage: She wanted to pull a GrandTheftMe on the Raksha to escape the pain of the curse, but something went very, very wrong and it didn't work.
* HiveMind: The end result of the above FreakyFridaySabotage- Skeka's mind was scattered among a group of yellow salamanders called the Xolo.
* MaliciousMisnaming: 'Skeka' means either 'killer' or refers to the personification of death. She got the name for her dissections of local fauna, even though she always treated them with respect and care, and only dissected those who hadn't been killed by the dragonkin.
* NamedByDemocracy: The other dragonkin called her Skeka, which she wound up using.
* OnlyKnownByTheirNickname: Even Skeka herself never wrote down her real name in any of the documents found in Orthen.
* PlatonicLifePartners: With Varanus. His death hit her hard.
* TheStoner: She and her team used to get high on various substances regularly.

!!Varanus
A Nodon hunter responsible for the capture of the Raksha and one of the main characters of the Orthen Archaeology mysteries.

to:

* AppropriatedAppellation: When LogicalFallacies: Prior to trying to grow goutweed, it's mentioned that he attempted to grow goats using a farming patch. However, he realizes that Burntmeat's reward of a large amount of burnt meat is not what the rest of the Dragonkin mockingly began calling her 'Skeka', she decided to adopt the word as her name.
* AstralProjection: This was one of her abilities.
* BodySurf: As her discoveries increased, she
player wants and her team continually jumped into the bodies of dinosaurs.
* CharmPerson: Some of the Aughra, Skeka included, can do this. After spending so
gives them a much time better award and is willing to look after their herb patch for free.
* PersonOfMassDestruction: He causes a lot of havoc when the player takes him to get goutweed tubers.
* ProtagonistTitle: My Arm's Big Adventure is obviously about him going on an adventure to learn how to farm goutweed.
* PunnyName: If examined while farming, the description will say that "My rake is is
in the Abyss, their abilities intensified.
* FreakyFridaySabotage: She wanted to pull a GrandTheftMe on the Raksha to escape the pain
hand of the curse, but something went very, very wrong and it didn't work.
my arm."
* HiveMind: The end result of the above FreakyFridaySabotage- Skeka's mind was scattered among a group of yellow salamanders called the Xolo.
* MaliciousMisnaming: 'Skeka' means either 'killer' or refers to the personification of death. She got the name for her dissections of local fauna, even though she always treated them
ThirdPersonPerson: Like others trolls, he does not use I statements.

!!Evil Dave

A Zamorakian who is bizarrely obsessed
with respect and care, and only dissected those who hadn't been killed by the dragonkin.
* NamedByDemocracy: The other dragonkin called her Skeka, which she wound up using.
* OnlyKnownByTheirNickname: Even Skeka herself never wrote down her real name
evilness. Lives in any of the documents found in Orthen.
* PlatonicLifePartners: With Varanus. His death hit her hard.
* TheStoner: She and her team used to get high on various substances regularly.

!!Varanus
A Nodon hunter responsible for the capture of the Raksha and one of the main characters of the Orthen Archaeology mysteries.
his mother's basement.



* TheBeastmaster: With the aid of Skeka, Varanus was able to refine his approach to hunting dinosaurs until he was able to tame an entire pack of varanusaurs (which Skeka named after him) to assist him in his hunting trips. Varanus was even able to eventually subdue the rexes inhabiting Anachronia. The only notable exception was Raksha, [[ItCanThink who was too intelligent to be tamed.]]
* ChallengeSeeker: Varanus was constantly looking for bigger and deadlier prey to hunt, until he finally met his match in the form of the Raksha.
* [[spoiler: CombatCommentator: Serves as this while fighting the Raksha.]]
* CruelAndUnusualDeath: When Varanus captured the Raksha, it showed him a vision of the violence it intended to inflict upon him. While Varanus was reeling from the vision, the Raksha sticked him with one of his poison spikes, [[SoreLoser content that Varanus would not survive to enjoy his victory]]. [[spoiler: Except Varanus ''did'' survive, [[TheJailer and would go on to become the custodian]] [[{{Irony}} of the Raksha's prison]].]]
* TheExtremistWasRight: [[spoiler: While Varanus will concede that Kerapac's methods can be [[{{Understatement}} extreme]], he determined that binding himself to the Raksha was [[NecessaryEvil necessary]] in order to keep it imprisoned.]]
* [[spoiler: FakingTheDead: After being poisoned by the Raksha, Kerapac managed to save his life. Realizing the Raksha would need someone to keep it contained within its prison, Varanus agreed to become its keeper, having firsthand experience of how cruel and vicious it could be. Afraid that other Dragonkin would attempt to free him of his role, or perhaps even [[MercyKill euthanize]] him, he declined to reveal his true name when he was visited and allowed the rest of the Dragonkin to believe that he had died.]]
* [[spoiler: FateWorseThanDeath: [[DefiedTrope Defied]]; Varanus is quite content with his current situation since it means he can keep the Raksha imprisoned [[TheNeedsOfTheMany and stop it from killing anyone else.]] He is, however, aware that other Dragonkin might disagree with him on this, which is why [[FakingTheDead he kept his identity a secret]] after becoming the Raksha's keeper in case anyone tried to free him.]]
* GreatWhiteHunter: Varanus was such a skilled hunter that he was able to capture the [[OutsideContextProblem Raksha]] when everyone else failed. After his death he was buried in his own crypt, an honor reserved for the most revered among the Dragonkin.
* [[spoiler: HalfTheManHeUsedToBe: Following whatever procedure Kerapac performed to preserve his life, Varanus no longer has legs, his lower torso replaced by machinery.]]
* HeroicSacrifice: Varanus captured the Raksha at the price of his own life. [[spoiler: Or so he let everyone believe.]]
* HumbleHero: While Varanus was rightfully proud of his achievements, he never let his pride blind him to the bigger picture. Notably, after the Raksha poisoned him, his biggest concern was ensuring that it would never hurt anyone else.
* [[spoiler: TheJailer: After faking his death, Varanus was made the Raksha's jailer, being the only dragonkin with the necessary experience for the job. He would identify himself as The Keeper to any Dragonkin who came to visit, so that they would continue to believe that he was dead.]]
* [[spoiler: ManInTheMachine: Kerapac managed to keep Varanus alive after he was poisoned, eventually placing him in charge of the Raksha's prison. Currently he's encased within a large [[PeopleJars glass tube]] and connected via machinery to the prison systems.]]
* [[spoiler: MrExposition: Explains the Raksha's backstory at great length so that the player understands how vital it is that the Raksha ''does not escape imprisonment''.]]
* [[spoiler: OnlyKnownByTheirNickname: [[InvokedTrope Invoked]]; he identifies himself as "The Keeper" to all who visit the Raksha's prison in a deliberate effort to maintain the illusion of his death, [[JustifiedTrope as he felt that if word got out that he was still alive his fellow Dragonkin would attempt to free him of his role, potentially releasing the Raksha.]] The player is only able to deduce his identity after recovering his journals from his crypt.]]
* PlatonicLifePartners: With Skeka. Varanus provided her with new fauna to dissect and study, and Skeka provided him with data to refine his approaches. After his death, Varanus bequeathed his pet hypnotic dinosaur to her.
* UnderestimatingBadassery: Varanus did not believe that the Raksha could communicate, thinking it to be a creature of instinct and the rumors greatly exaggerated. This proved to be his undoing.
* WorthyOpponent: After having hunted virtually every other dinosaur in Anachronia, Varanus saw the Raksha as a quarry worthy of his skill.

!!Vicendithas
Kerapac's son, a Dactyl scientist and the indirect creator of the gemstone dragons.

to:

* TheBeastmaster: With the aid of Skeka, Varanus was able to refine BadIsGoodAndGoodIsBad: He's very gung-ho about his approach to hunting dinosaurs until he was able to tame an entire pack of varanusaurs (which Skeka named after him) to assist him evil-ness and shows it by speaking this way.
* BasementDweller: He still lives
in his hunting trips. Varanus was even able to eventually subdue the rexes inhabiting Anachronia. The only notable exception was Raksha, [[ItCanThink who was too intelligent to be tamed.]]
mom's basement.
* ChallengeSeeker: Varanus was constantly looking for bigger and deadlier prey to hunt, until BeCarefulWhatYouWishFor: When he finally met his match ends up in the form of the Raksha.
* [[spoiler: CombatCommentator: Serves as this while fighting the Raksha.]]
* CruelAndUnusualDeath: When Varanus captured the Raksha, it showed him a vision of the violence it intended
Adventurer's body, he hopes to inflict upon him. While Varanus was reeling from the vision, the Raksha sticked him with one of his poison spikes, [[SoreLoser content that Varanus would not survive to enjoy his victory]]. [[spoiler: Except Varanus ''did'' survive, [[TheJailer and would go on to become the custodian]] [[{{Irony}} of the Raksha's prison]].]]
* TheExtremistWasRight: [[spoiler: While Varanus will concede that Kerapac's methods can be [[{{Understatement}} extreme]], he determined that binding
impress Zamorak by involving himself in Zamorak's ancient dispute with Saradomin. It didn't occur to him just how serious the Raksha was [[NecessaryEvil necessary]] situation might get, and he runs away in order horror when it leads to keep it imprisoned.]]
Saradomin and Zamorak's knights getting killed.
* [[spoiler: FakingTheDead: After being poisoned CloudCuckoolander: He can be rather out there with his evilness spiel.
* CrouchingMoronHiddenBadass: A possibly unintentional one: During "Evil Dave's Big Day Out", he somehow manages to get into Zamorak's hidden base beneath Daemonheim all
by himself. While the Raksha, Kerapac game heavily recommends you complete Dishonor Among Thieves first (which gives the player an object to teleport there), it's possible to start the quest without doing that one first, meaning the player has no way into the base. This means that Dave managed to save his life. Realizing fend off the Raksha would need someone to keep it contained within its prison, Varanus agreed to become its keeper, having firsthand experience horrors of how cruel Daemonheim, solve a ton of puzzles, and vicious it descend a grand total of 60 floors, all by ''himself''. In what could be. Afraid that other Dragonkin would attempt to free him of his role, or perhaps even [[MercyKill euthanize]] him, he declined to reveal his true name when he was visited and allowed have only been a ''few hours''.
* ADayInTheLimelight: He's
the rest focus of the Dragonkin to believe that "Evil Dave's Big Day Out" quest, where he had died.]]
* [[spoiler: FateWorseThanDeath: [[DefiedTrope Defied]]; Varanus is quite content with his current situation since it means he can keep the Raksha imprisoned [[TheNeedsOfTheMany and stop it from killing anyone else.]] He is, however, aware that other Dragonkin might disagree with him on this, which is why [[FakingTheDead he kept his identity a secret]] after becoming the Raksha's keeper in case anyone tried to free him.]]
* GreatWhiteHunter: Varanus was such a skilled hunter that he was able to capture the [[OutsideContextProblem Raksha]] when everyone else failed. After his death he was buried in his own crypt, an honor reserved for the most revered among the Dragonkin.
* [[spoiler: HalfTheManHeUsedToBe: Following whatever procedure Kerapac performed to preserve his life, Varanus no longer has legs, his lower torso replaced by machinery.]]
* HeroicSacrifice: Varanus captured the Raksha at the price of his own life. [[spoiler: Or so he let everyone believe.]]
* HumbleHero: While Varanus was rightfully proud of his achievements, he never let his pride blind him to the bigger picture. Notably, after the Raksha poisoned him, his biggest concern was ensuring that it would never hurt anyone else.
* [[spoiler: TheJailer: After faking his death, Varanus was made the Raksha's jailer, being the only dragonkin
[[FreakyFridayFlip body swaps]] with the necessary experience for the job. He would identify himself as The Keeper to any Dragonkin who came to visit, so that they would continue to believe that he was dead.]]
* [[spoiler: ManInTheMachine: Kerapac managed to keep Varanus alive
Adventurer after he was poisoned, eventually placing him a ritual goes wrong, and goes to meet with Zamorak in charge the guise of the Raksha's prison. Currently he's encased within a large [[PeopleJars glass tube]] and connected via machinery to World Guardian, hoping the prison systems.]]
god of chaos will reciprocate his "evilness".
* [[spoiler: MrExposition: Explains GirlsWithMoustaches: During the Raksha's backstory at great length "Evil Dave's Big Day Out" quest, his body is temporarily converted into one as a disguise so that the player understands how vital it is that adventurer can sneak into the Raksha ''does not escape imprisonment''.]]
city while stuck in his body.
* [[spoiler: OnlyKnownByTheirNickname: [[InvokedTrope Invoked]]; he identifies himself as "The Keeper" HarmlessVillain: According to Gypsy Aris, this is the reason Evil Dave is part of the Lumbridge Castle Secret Society. They're contractually obligated to have a TokenEvilTeammate, but they didn't want anyone who could cause actual ''problems''.
* IneptMage: Has been trying to summon demons in his basement, but
all who visit the Raksha's prison in a deliberate effort he has managed to maintain the illusion summon are harmless Hellrats.
* LargeHam: Just listen to his ramblings about evil.
* NiceGuy: In spite
of his death, [[JustifiedTrope as he felt that if word got out that obsession with evilness, he's a great guy, and can't stand violence (which makes him faint) or vandalism.
* PokeThePoodle: This is his brand of evil. When he's confronted with genuine evil, [[EvenEvilHasStandards he's rather disturbed.]] This is the reason why
he was still alive his fellow Dragonkin would attempt chosen to free him be part of his role, potentially releasing the Raksha.]] The player is only able Lumbridge Council, as the council in question needed to deduce his identity after recovering his journals from his crypt.]]
* PlatonicLifePartners: With Skeka. Varanus provided her with new fauna to dissect
include a dark wizard and study, and Skeka provided him with data to refine his approaches. After his death, Varanus bequeathed his pet hypnotic dinosaur to her.
* UnderestimatingBadassery: Varanus
they did not believe desire one that was a major threat such as Solus Dellagar.
* TrademarkFavoriteFood: Spicy Stew, or as he calls it "EVIL STEW [[DoomyDoomsOfDoom OF DOOM]]." In Evil Dave's subquest of ''Recipe for Disaster''
the Raksha could communicate, thinking it player must figure out exactly right amount of spices to be make his favourite stew though a creature of instinct trial and the rumors greatly exaggerated. This proved to be his undoing.
error puzzle.
* WorthyOpponent: After having hunted virtually every other dinosaur YourAnswerToEverything: His livelihood heavily revolves around harping on about evilness.

!!Wise Old Man AKA Dionysius

A retired adventurer who resides
in Anachronia, Varanus saw the Raksha as a quarry worthy of his skill.

!!Vicendithas
Kerapac's son, a Dactyl scientist and the indirect creator of the gemstone dragons.
Draynor Village.



* AbusiveParents: His father treated him badly, constantly belittling and mocking him. For his part, Vicendithas never seemed to like Kerapac much.
* CloningBlues: Using the Effigy Incubator for several months reveals that [[spoiler:Vicendithas isn't Kerapac's son, Kerapac tried to clone himself to escape the curse. After many, many failures, the result was Vicendithas. He's genuinely shocked by this, but eventually decides that he is more than the circumstances of his creation.]]
* LikeASonToMe: He considered the dragons he created to be his children. This got him a lot of mockery and abuse from the other Dactyl.
* SinsOfOurFathers: He's shunned by the other Dragonkin in part because of what Kerapac did. Fittingly, the sidequest where the player decides to work with him is named after this trope.
* TakeUpMySword: A variant: Kerapac promised to fix the Ilujanka's infertility, but while he tried to do so, he wound up not fulfilling his promise. Vicendithas independently decided to finish what his father started, and has been making some headway.
* WhatIsThisThingYouCallLove: Vicendithas, being [[{{UsefulNotes/Asexual}} asexual]], admits he does not understand the appeal of romance and finds the concept exhausting. He even ponders if [[spoiler: Kerapac [[JerkassHasAPoint might've had a point]] when he chose to reproduce via cloning.]]
* WhiteSheep: While he can be blunt and brusque on occasion, he is ''considerably'' kinder and more moral than his father. [[spoiler:Which is actually pretty surprising, given that he's a clone.]]

!!Naressa
A Nodon dragonkin who broke free of Kerapac's mind control in Senntisten.

to:

* AbusiveParents: AffectionateNickname: Zenevivia, Xenia, and Elsie address him as "Dissy".
* BankRobbery:
His father treated him badly, constantly belittling most infamous caper in which he attacked and mocking him. For robbed Draynor Bank, and the same incident where he got his part, Vicendithas never seemed to like Kerapac much.
blue party hat.
* CloningBlues: Using BattleCouple: With Zenevivia.
* CameraAbuse: When he robs
the Effigy Incubator for several months reveals bank, he smashes the camera to end the cutscene.
* DudeWheresMyReward: Feels
that [[spoiler:Vicendithas isn't Kerapac's son, Kerapac tried to clone himself to escape the curse. After many, many failures, people of Gielinor owe him compensation after heroic acts in the result was Vicendithas. He's genuinely shocked by this, past.
* KidHero: He started adventuring at the age of 15.
* KnowWhenToFoldEm: His attempt to rob the Wizards' Tower alongside Zenevivia goes well at first... until Traiborn somehow summons a Thingummywut, which overwhelms the pair with a barrage of Earth Surges. With no hope of fighting back against said monstrosity, they quickly teleport out of harm's way.
* RetiredBadass: Used to be a hero,
but eventually decides that now resides in a cluttered house full of stolen treasures in Draynor Village.
* ScrewTheRulesIHaveSupernaturalPowers: Abuses his powers to murder innocents and break into the Draynor Village bank simply because he feels
he is more than entitled to a greater reward. It's also hinted that his next target is the circumstances of Wizards' Tower to the south, [[spoiler:which he and his creation.girlfriend Zenevivia promptly go and attack after they are reunited. It fails miserably.]]
* LikeASonToMe: He considered the dragons he created to be his children. This got him a lot of mockery and abuse from the other Dactyl.
* SinsOfOurFathers: He's shunned by the other Dragonkin in part because of what Kerapac did. Fittingly, the sidequest where the player decides to work with him is named after this trope.
* TakeUpMySword: A variant: Kerapac promised to fix the Ilujanka's infertility, but while he tried to do so, he wound up not fulfilling his promise. Vicendithas independently decided to finish what his father started, and has been making some headway.
* WhatIsThisThingYouCallLove: Vicendithas,
UnscrupulousHero: Despite being [[{{UsefulNotes/Asexual}} asexual]], admits a good guy, he does not understand has no qualms about using his power to break the appeal law for his own gain.
* WalkingTheEarth: In his youth, he wandered the globe in search
of romance adventure.

!![[TheGrimReaper Death]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/harold_death_esquire.png]]

A Guardian of Guthix
and finds guide of souls to the concept exhausting. underworld. He even ponders if [[spoiler: Kerapac [[JerkassHasAPoint might've had a point]] is responsible for freeing the souls of the dead from their bodies when he chose to reproduce via cloning.]]
* WhiteSheep: While he
they die so they can be blunt and brusque on occasion, he is ''considerably'' kinder and more moral than his father. [[spoiler:Which is actually pretty surprising, given that he's a clone.]]

!!Naressa
A Nodon dragonkin who broke free of Kerapac's mind control in Senntisten.
move on.



* FightingFromTheInside: Naressa was able to realize she was not in Orthen and fought against the dream Kerapac used to control her.
* HeroicWillpower: Though Kerapac forced the Nodon to attack Senntisten, only Naressa was able to overcome his control.
* OddFriendship: With Gregorovic. [[spoiler: It becomes less odd (or perhaps even odder) when it is revealed that Gregorovic is a Chthonian demon named Erasinus.]]
** After [[Recap/RunescapeTwilightOfTheGods Twilight of the Gods]], Naressa moves back to Orthen, where she stays in Vicendithas's lab and becomes friends with him. She considers his work impressive.

!!Zorgoth
An elder Dactyl.

to:

* FightingFromTheInside: Naressa BadassInDistress: "Missing, Presumed Death" kicks off with Death going missing (as he is abducted by Sliske), and you and Icthlarin work together to find out what happened to him after encountering the souls of a few monks who are unable to pass on properly.
* BlackCloak: The Edicts of Guthix decreed that he must always wear one.
* DeathsHourglass: Depicted with one of these in the "Living on Borrowed Time" emote.
* DemBones: Is composed of bones, and is one of the Guardians of Guthix.
* DontFearTheReaper: Despite his menacing appearance, he's actually very friendly.
* GameOverMan: You are sent to his office when you die, and he retrieves your lost items for you. However, he charges you a fee to return them back to your possession. He explains the mechanics of dying the first time you visit his office.
* GodJob: As the first person to die on Gielinor, he
was able appointed by Guthix as Gielinor's guide of souls to realize she was the underworld, but other worlds have their own.
* HonorBeforeReason: Vows to
not in Orthen and fought allow [[spoiler:Icthlarin]] to experience a painful end, not giving a damn that it goes against the dream Kerapac used to control her.
* HeroicWillpower: Though Kerapac forced the Nodon to attack Senntisten, only Naressa was able to overcome
his control.
oath to Guthix.
* OddFriendship: With Gregorovic. [[spoiler: It becomes less odd (or perhaps even odder) when it is revealed that Gregorovic is a Chthonian demon named Erasinus.]]
** After [[Recap/RunescapeTwilightOfTheGods Twilight
HorsemenOfTheApocalypse: One of the Gods]], Naressa moves back to Orthen, where she stays in Vicendithas's lab five founders and becomes friends with him. She considers the leader of a clan known as The Horsemen.
* PetMonstrosity: Owns a skeletal hellhound known as Muncher.
* ScrewTheRulesImDoingWhatsRight: If you ask for [[spoiler:Ichtlarin's]] fate in "Sliske's Endgame", it turns out the poor guy is slated for a very painful end. Death states he will NOT allow that to happen, even if it means breaking
his work impressive.

!!Zorgoth
oath to Guthix.
* SpecialPersonNormalName: His true name is Harold.
* SinisterScythe: He uses it to release souls from the bodies of the deceased.
* WouldYouLikeToHearHowTheyDied: As the one responsible for ferrying mortal souls to the afterlife, by concentrating he can discern the fashion in which a person is fated to die. [[spoiler:In "Sliske's Endgame", due to the gods being BroughtDownToNormal within the labyrinth, he can sense how they will die, something that is normally impossible due to gods forfeiting an afterlife upon ascension. He will divulge to you the fate of one god of your choice.]]

!!Thok
An elder Dactyl.extremely powerful Fremmenik warrior who helps them guard Daemonheim.



* CanonImmigrant: Zorgoth's first appearance was in ''Old School'' as the BigBad of the Grandmaster quest Dragon Slayer II. He would later make a cameo appearance in the main game, showing up during a flashback in the quest Desperate Measures.
[[/folder]]

[[folder:Player-Owned Ports/Eastern Lands]]
!!Quin
A seasinger who discovered a magical horn which allowed her to control legions of sea monsters, instead of one like most sea singers, Quin took over the Eastern Lands, starting a war which cut off contact with the West. After an assassination attempt, Quin became obsessed with immortality. Her genocidal tendencies become her own undoing, as it alienates her chief Occultist, and her attempt to kill Ling enrages the pirates of Tattanogi. Both the Occultist and the pirates play a crucial role in her death, all of which is organized by the player.

to:

* CanonImmigrant: Zorgoth's first appearance BadassCape: Possesses the Dungeoneering Skillcape but cannot wear it since he has no evidence he reached the bottom floor of Daemonheim.
* BashBrothers: Was this with Marmaros.
%%* BoisterousBruiser
* CoolSword: His Primal Two-handed Sword, the strongest weapon available in Daemonheim,
was in ''Old School'' a gift from Divine Skinweaver.
* DumbMuscle: He possesses enough raw strength to literally smash most of Daemonheim's defenses, but is reliant on Marmaros to deal with tricker challenges.
* ImprobableWeaponUser: When he loses his Primal 2h during Thok Your Block Off, he uses [[RunningGag heim crabs]]
as weapons.
* InterspeciesRomance: Has feelings for a Divine Skinweaver who he nicknames "Pretty Lass".
* MookHorrorShow: The forces of Bilrach react with absolute horror every time they see him and they keep resorting to desperate gambits that fail each and every time.
* RatedMForManly: A well-built Fremmenik warrior who is said to have conquered
the BigBad entirety of Daemonheim with brute strength.
* TrueCompanions: With his little brother, Marmaros.
* WhyDidItHaveToBeSnakes: He is one
of the Grandmaster quest Dragon Slayer II. He would later make a cameo appearance mightiest melee fighters in the main game, showing up during a flashback in entire world, and yet he is absolutely terrified of ordinary ferrets.
* WorldsStrongestMan: According to
the quest Desperate Measures.
[[/folder]]

[[folder:Player-Owned Ports/Eastern Lands]]
!!Quin
WordOfGod.

!!Nomad
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nomad_concept_art.jpg]]
A seasinger mage of incredible might who discovered a magical horn which allowed her to control legions of sea monsters, instead of one like most sea singers, Quin took over created the Eastern Lands, starting a war which cut off contact with the West. After an assassination attempt, Quin became obsessed with immortality. Her genocidal tendencies become her own undoing, as it alienates her chief Occultist, and her attempt to kill Ling enrages the pirates of Tattanogi. Both the Occultist and the pirates play a crucial role in her death, all of which is organized by the player.Soul Wars minigame.



* AGodAmI: Somewhat justified, in that her horn is an Elder Artifact which would allow her to ascend to godhood. Unfortunately, she doesn't have it for long enough...
* AmplifierArtifact: Her Horn, which allows her to command an army of sea monsters.
* TheBeastmaster: How she became so powerful in the first place.
* ConspicuousConsumption: She lives in a literal ivory palace, suspended on four golden pillars.
* TheDogBitesBack: Quin is killed by her former Dragon. Not that she was particularly terrible to Zuzu before the latter left, mind you.
* EvilOverlord: Of the Wushanko Isles. Losing sea monsters conquering the place allowed trade to resume with the West, but she still controls large amounts of territory.
* TheGhost: Never seen in-game, only mentioned in the Quin POP voyage arc.

!!Cora
The Captain of a dread ship known as the Harbinger.
* ArcVillain: Of ''The Arc'' section of the Wushanko Islands, being the one to hire a slaver named Jed, captain a dread ship that has sunk or enslaved others, and spread a zombifying curse. [[spoiler:She pulls a HeelFaceTurn when you point out that her actions are not helping her beloved khan, but actually causing her to suffer]].
* ArsonMurderAndJaywalking: Her examine text? "Commander of the Harbinger. Scourge of the seven isles. Owner of a crow called Cheryl."
* TheAtoner: [[spoiler:Upon being brought to her senses, she resolves to gather any surviving residents of Goshima in order to rebuild. And while she was the Khan's adopted daughter, she acknowledges that she doesn't deserve to take the Khan's place.]]
* MadeASlave: Some pirates known as the Skulls murdered her parents and sold her into slavery. The Khan of Goshima bought her, released her, and adopted her as a daughter since she was unable to produce any children of her own.
* {{Necromancer}}: She is skilled in TheDarkArts and has used her magic to enslave the dead and punish her enemies.
* {{Necromantic}}: [[spoiler:The Khan of Goshima adopted her and made her her lieutenant. When the Khan died without any heirs, she raised her Khan as a type of vampyric undead called a Jiangshi. The Khan remained as herself at first, only stealing just enough LifeEnergy from her villagers to sustain herself. But the Khan ultimately lost herself to the curse and killed all of her people. To prevent the curse from exploding into a ZombieApocalypse, Coraline started hunting the resulting zombies. She also took slaves in order to feed her Khan. The PlayerCharacter ultimately convinces her to let the Khan go and give her a MercyKill.]]
* {{Revenge}}: She took it upon the pirates that murdered her parents, damning them to a FateWorseThanDeath by using necromancy to bind their ghosts to their corpses.

!!Meg
A novice adventurer and fan of the Adventurer.
* ConvenientReplacementCharacter: When she spends a month running a detective agency, Jemi, a novice adventurer seasinger takes her normal spot. She has almost the exact same dialogue as Meg, with the only difference being the name replacement. The voice acting doesn't change at all, which can result in Jemi not saying anything or even calling herself Meg!
* CrouchingMoronHiddenBadass: Some possible quests Meg may need advice for: how to catch shrimps without grossing herself out, how to fight goblins which scare her, how to not fall for "blackened lobsters" scam, how to defeat a harmless ferret that scared Thok, how to ''break into and rob Castle Drakan''.
** Another of Meg's quests involves finding a flail once wielded by one of Saradomin's generals, who fell in Morytania. If she's talking about Verac's Flail, then it means she's familiar with the Barrows.
* DealWithTheDevil: She knows its dangerous to talk to demons for mystical knowledge, but no pain, no gain! She occasionally accidentally gets into pacts with them and asks the Adventurer for advice in getting out of them.
* {{Fangirl}}: To the PlayerCharacter, who she keeps asking for silly advice.
* IAmVeryBritish: What she talks like if she attempts to do a heroic impersonation of the PlayerCharacter.
* MythologyGag: Some of Meg's misadventures involve scams from older versions of Runescape like "blackened lobsters", or current/recurring jokes like the desire for mounts.
* ShoutOut: Her full name is [[Creator/AgathaChristie Megatha Christie]], and she briefly had a detective service during May 2016.
* TalkLikeAPirate: What she talks like if she attempts to do a neutral impersonation of the PlayerCharacter.
* VampireVords: What she talks like if she attempts to do a villainous impersonation of the PlayerCharacter.

!!Zu Zu, "The Occultist"
!!!'''Voiced by:''' Charlotte More
The former Occultist for Quin, Zu Zu blocked an assassination attempt on her mistress's life. After that, she sacrificed an entire pod of whales to learn how to gain immortality for Quin. Instead, she gained it for herself. Fearful at what might happen if Quin becomes immortal, Zu Zu flees to the West, and meets the player.
* AllOfTheOtherReindeer: Because of her tremendous powers, the soothsayers rejected her at a young age, leading Zu Zu to join Quin.
* CompleteImmortality: She can't be killed or hurt by any means.
* ICannotSelfTerminate: Part of Zu Zu's curse, she spends most of her story trying to remove her power.
* NoSell: How she kills Quin. Zu Zu walks through the death traps at Paradise without fear since she can't die.
* OhCrap: Had this reaction in her backstory after successfully making herself immortal- she believes that nobody should have the power of immortality since it'd be impossible to stop them, especially if it was a tyrant like Quin.
* SmugSuper: Frequently talks down ordinary people, such as the "filthy, unimaginative peasants" of Gundong.
* TheVamp: When she worked for Quin, she received everything she needed, including "oiled man-slaves". In the port, she flirts a little with Hubbub and shows an interest in Tomlin. When asked what she is going to do when everything is over, she mentions an interest in eligible bachelors. She even flirts a little bit with the PlayerCharacter, regardless of The Adventurer's gender. The Adventurer tells The Memory that Zu Zu probably wouldn't be a good role model.
* WhoWantsToLiveForever: Zu Zu's story. She changes her mind once everyone who's trying to kill or abduct her is dead.

!!Hubbub, "The Whaler"
A mighty whaler and former khan, Hubbub's village was destroyed by [[TheDragon Discord]] on behalf of Quin. Hubbub offered all of his money to the Death Lotus to take out Quin, but the attempt failed. Hubbub tried to take out his rage on Shuma, the deaf whale. Eventually, he teams up with Shuma to help get revenge on Quin.
* TheBeastmaster: After speaking to the Old Man of the Sea, Hubbub learns that he can talk to sea creatures (unlike seasingers, who can outright control one or two). Hubbub uses this to get Shuma to call off her vendetta on humans and focus on Quin.
* GreatWhiteHunter: Obsessed with killing Shuma, who in turn is targeting humans for unknown reasons.
* HandicappedBadass: Shuma took his leg.
* QuestGiver: When the player travels in the Arc, Hubbub can assign them Fishing contracts to earn chimes. He can be found on Whale's Maw.

!!Ling, "The Assassin"
An elite assassin of the Death Lotus order, Ling was hired by a khan of a small fishing nation to kill Quin. Her attempt is blocked by one of Quin's occultists, and Ling is banished from her order. Now, she seeks to destroy the Death Lotus operatives who are tracking her, and finish Quin.
* CodeOfHonor: Which still involves lots of killing. Poor Kirau.
* HandicappedBadass: Lost a hand to her master's son after failing to kill Quin. That hasn't stopped her in the least.
* ImprobableAge: Eighteen and a half, and she's been killing for years.
* MustMakeAmends: to the pirates of Tattanogi for killing their leader after he gave away Ling's location in exchange for his people's safety.
* NotNowKiddo: When Ling first offers information on the khans running the eastern slave rings in hopes of being assigned to remove them, the player character snubs her based on her age.
* QuestGiver: When the player travels in the Arc, Ling can assign them Slayer contracts to earn chimes. She can be found on Aminishi.

!!Marcus Fine, "The Convict" (AKA Horatio Waxenwing)
A convict who is moving to the Eastern Lands to avoid imprisonment on the mainland.
* FrameUp: He angers the Adventurer, who threatens to deal with him. In response, he ensures the Adventurer will be framed for the murders of several White Knights if they don't let him go.
* FugitiveArc: His storyline has him trying to find a place to hide from a man who wants him arrested and hanged after Marcus' relationship with the man's daughter ended and she killed herself from grief. Marcus tells the player that he genuinely cared for the girl and was not involved in her death, but in her father's mind, Marcus may as well have killed her himself.
* GentlemanThief: Embodies this archetype, although we don't see the "gentleman" aspect as much.
* NotSoDifferentRemark: When the player confronts Marcus about his list of crimes, Marcus points out that the player, who has a very high Thieving level at this point, is well known in the criminal underworld.
** He also invokes this trope with regard to the sea orphans, who are also fugitives hiding from persecution.
* ShameIfSomethingHappened: He invokes this trope on the player at one point- he sent the man chasing him a letter telling him to back off as Marcus is the khan of Hyu-Ji and the sea orphans are his army. The player, knowing that the sea orphans are not fighters, is horrified and points out that Marcus could very well get them all killed. Marcus admits that this is true, but asks what he can do about it- after all, the sea orphans are defenceless, Marcus himself has no way of protecting them, but the player does...
* TeamDad: Becomes this to the sea orphans, and becomes very invested in their safety and welfare.

!!Tomlin, "The Missionary"
A missionary who plans to build a church in the Eastern Lands in the name of Saradomin.
* TheAtoner: He eventually comes to his senses and realizes the harm he has been causing in Saradomin's name, and decides to redeem himself.
* KnightTemplar: He gets better, though.
* RedBaron: Was called 'The Cudgel of Draynor' because he used to go around attacking those who did not follow Saradomin.
* ReligiousBruiser

!!Bethan, "The Biologist"
A scholar from Varrock, documenting species from the Eastern Lands.
* EvilutionaryBiologist: She eventually wants to [[spoiler: expose sea orphans to a plague to see how their immune response works]], ForScience!
* GoneHorriblyWrong: The aforementioned experiment escapes containment. [[spoiler: Probably should have done a background check on [[TheMole the test subject]].]]
* PerilousOldFool: Her missions to gather Ancient Bones tend to involve raiding the nests of local predators like dragons and rocs for the remains of their prey. With the predators still in residence.
* StuffBlowingUp: Has a very extensive knowledge of things that can be combined to go boom.

!!Sojobo and Shanao, "The Tengu"
A living Tengu mask and his host.
* FeelingTheirAge: For all that Shanao can go toe-to-toe with some of the greatest warriors in the Eastern Lands, he still needs to rest very often. Sojobo becomes increasingly concerned that he will lose his closest friend soon, as well as his mobility.
* LastOfHisKind: Shanao is the last of the Sky Orphans, a race of mutant humans similar to the Sea Orphans but with avian traits rather than aquatic.
* QuestGiver: When the player travels in the Arc, Sojobo can assign them random contracts to earn chimes. He/They can be found on Waiko.
* SharingABody: The mask shares a body with a willing host.
* {{Tengu}}: Sojobo, the mask, represents the long-nosed humanoid version of the myth. Shanao, the host, is a crow-based WingedHumanoid whose feathers have gone white from age, representing the white crow version of the myth.

!!Kami/Aagi, "The Memory"
Guthix's memory of his daughter given life.
* ButterflyOfDeathAndRebirth: Her motif. She's surrounded by them, they're patterned on her dress, and you even build a butterfly statue if you want Aagi to visit more often. On Gielinor, butterflies are sacred to Guthix; on Naragun, they were so important that butterfly catcher was a respected career (which Guthix had hoped the original Aagi would pursue).
* ChekhovsHobby: If you ask her what kind of people she'd get along with, the Memory suggests that her "father" was the patron god of runecrafting. This foreshadows her possible duo missions with the Occultist.
* ContinuityNod: In her introduction, she addresses you as "World Guardian", as well as the use of butterfly imagery.
* FirstTimeFeeling: She wants to find new experiences to give herself an identity independent of Guthix's memories.
* LivingMemory: She is literally Guthix's memory of his long-deceased daughter.
* MeaningfulRename: The easterners call her "Kami". She eventually asks the Adventurer to use this name as well, since it distances her from her original namesake.
* MysteriousWaif
* OtherMeAnnoysMe: She is a surviving fragment of Guthix, more specifically, his memory of someone else, his daughter, and an idealized version of her at that. This is something that annoys her to no end and she resents Guthix for this reason.
* PiecesOfGod: She is basically a sapient divination wisp and a broken off fragment of Guthix's own being.
* ShyBlueHairedGirl

!!Honovi, "The Exile"
A Ramokee Worldbearer.
* ChekhovsHobby: If you ask her what kind of people she'd get along with, the Exile mentions that she enjoys fishing (for [[RunningGag heim crabs]], of course). This foreshadows her possible duo missions with the Whaler.
* DefrostingIceQueen
* TheExile: As a Ramokee, she was exiled from the Gorajo for some crime. This is in fact the title the Easterners give her, and she introduces herself by it-- her people do not use given names, and she doesn't consider herself worthy of the title "Worldbearer".
* [[spoiler: HappilyAdopted: She was abandoned as an infant by an unknown tribe and raised by a makeshift "tribe" of Ramokee serving Bilrach's followers in Daemonheim, whom she considered her family.]]
* NoNeedForNames: At first, she only uses the title "Exile" for herself. By the end of her solo storyline, she chooses a personal name as part of finding a new role in non-Gorajo society.
* SourOutsideSadInside: Her initial rudeness is masking some serious issues.
* [[spoiler: SurvivorsGuilt: The aforementioned Ramokee tribe was killed in a massacre, of which she was the only survivor. Her guilt is further complicated by learning that her ''brother'' was the killer.]]

!! Reginald Wellington-Smythe, "The Trapper"
A hunter searching the Eastern Lands for untouched hunting grounds, trying to find new species to hunt down.
* GreatWhiteHunter: Embodies this archetype.
* ICallItVera: His favorite gun is named Old Bess.
* {{Shapeshifting}}: [[spoiler:The power of his latest quarry.]]
* Shopkeeper: When the player travels to the Arc, "Reggie" is the one running the hunting store.

!!Carlos Napp, "The Chef"
A crazy- but extremely skilled- chef.
* CordonBleughChef: His existing recipes are excellent, but his experiments with unfamiliar ingredients can be hit-and-miss. His SanitySlippage certainly can't be helping.
--->The Chef wants to make spiced oysters. It might actually be edible this time?
* ExtremeOmnivore: His special resource-gathering missions have him trying to cook with things like azure and jade.
* GrailInTheGarbage: Carlos's pearl-gathering mission says that he wants to cook with the oysters, which suggests the pearls were simply found while cleaning them.
* SanitySlippage: He's more than a little crazy, and also seems to have some memory loss, as he occasionally forgets what's just been said.
* SupremeChef: He embodies this archetype, sometimes.

!!Lidylla, "The Architect"
An architect from the Wushanko Isles, looking for inspiration from the West.
* RaceAgainstTheClock: Her story arc has her trying to find a material to help prevent the houses on her home island from collapsing into the sea after a series of earthquakes.

[[/folder]]

[[folder:Slug Quest Storyline]]
!!Mother Mallum
* DroppedABridgeOnHim: [[AnticlimaxBoss Infamously]], dies as result of being squashed under a pillar.
* EldritchAbomination: The ruler of a race of body possessing sea slugs from a quest series inspired by H.P. Lovecraft.
* HiveQueen: Controls all other sea slugs.
* LargeAndInCharge: Is far larger than the regular sea slugs, and is actually much larger than the human body she controls.
* PuppeteerParasite: Is the ruler of a race of body controlling parasites, and wants to take the player character's body to replace her old one.
* SealedEvilInACan: Until the player is tricked into releasing her.

!!Kennith
* BreakingTheFourthWall: Kennith is a prodigy at magic. If asked to explain how he does it, he tells you to imagine a fourth wall and breaking it.
* CharacterDevelopment: Literally grows up after the player characters calls him out on his brattiness.
* EnfantTerrible: The whole plot of "Kennith's Concerns" is that a spoiled brat with genuine superpowers is not fun to deal with.
* HumanoidAbomination: Invoked. He has unnaturally high magical talent and appears in a Lovecraft inspired quest series. However, his parents are normal humans (and scared to death of him).
* ShoutOut: It's not clear whether he's a king, but he does have a nice yellow coat.
* SoapOperaRapidAgingSyndrome: Between "Kennith's Concerns" and "Salt in the Wound", Kennith ages up about ten years because he decided that he wanted to be older.

!!Ezekial Lovecraft
!!!'''Voiced by:''' Mark Ogilvie (Mod Mark)
* BrickJoke: "Now I can go home. I wonder if my tuna sandwich is still there."
%%* CloudCuckoolander
* ShoutOut: He mentions his [[Creator/HPLovecraft uncle Howard, an author]].
* StuffBlowingUp: Between "Kennith's Concerns" and "Salt in the Wound" he builds up quite a stockpile of rubium grenades.
* TrademarkFavoriteFood: "Tuna! My favourite!"

!!Eva Cashien
The niece of Sir Tiffy Cashien.

to:

* AGodAmI: Somewhat justified, in that her horn is an Elder Artifact which would allow her to ascend to godhood. Unfortunately, she doesn't have it for long enough...
* AmplifierArtifact: Her Horn, which allows her to command an army of sea monsters.
* TheBeastmaster: How she became so powerful in
AndIMustScream: [[spoiler: Gets turned into a wight by Sliske using the first place.
* ConspicuousConsumption: She lives
part of your soul he took, and fights you twice in a literal ivory palace, suspended Sliske's Endgame. [[{{Sadist}} Sliske]] makes it clear Nomad can feel every injury you inflict on four golden pillars.
* TheDogBitesBack: Quin is killed by her former Dragon. Not that she
him. [[EveryoneHasStandards Even Saradomin was particularly terrible to Zuzu before the latter left, mind you.
* EvilOverlord: Of the Wushanko Isles. Losing sea monsters conquering the place allowed trade to resume with the West, but she still controls large amounts of territory.
* TheGhost: Never seen in-game, only mentioned in the Quin POP voyage arc.

!!Cora
The Captain of a dread ship known as the Harbinger.
* ArcVillain: Of ''The Arc'' section of the Wushanko Islands, being the one to hire a slaver named Jed, captain a dread ship that has sunk or enslaved others, and spread a zombifying curse. [[spoiler:She pulls a HeelFaceTurn when you point out that her actions are not helping her beloved khan, but actually causing her to suffer]].
* ArsonMurderAndJaywalking: Her examine text? "Commander of the Harbinger. Scourge of the seven isles. Owner of a crow called Cheryl."
* TheAtoner: [[spoiler:Upon being brought to her senses, she resolves to gather any surviving residents of Goshima in order to rebuild. And while she was the Khan's adopted daughter, she acknowledges that she doesn't deserve to take the Khan's place.
disgusted at this]].]]
* MadeASlave: Some pirates known as BadBoss: He subjugated his imp minion, Zimberfizz, to quite a bit of abuse.
* DeusEstMachina: He creates a construct imbued with divinity through stolen souls.
* DualBoss: You fight him, Gregorovic, and [[spoiler:Linza
the Skulls murdered her Disgraced]] all at once during the climax of "Sliske's Endgame".
* FreudianExcuse: Icthlarin says that had circumstances been different, he could have been a great hero, but the loss of his
parents and sold her into slavery. The Khan of Goshima bought her, released her, and adopted her as a daughter since she was unable to produce any children of her own.
* {{Necromancer}}: She is skilled in TheDarkArts and has used her magic to enslave the dead and punish her enemies.
* {{Necromantic}}: [[spoiler:The Khan of Goshima adopted her and made her her lieutenant. When the Khan died without any heirs, she raised her Khan as a type of vampyric undead called a Jiangshi. The Khan remained as herself at first, only stealing just enough LifeEnergy from her villagers to sustain herself. But the Khan ultimately lost herself to the curse and killed all of her people. To prevent the curse from exploding into a ZombieApocalypse, Coraline started hunting the
resulting zombies. She grief caused him to turn against everything, but also took slaves in order to feed her Khan. The PlayerCharacter ultimately convinces her to let states that all his choices made him into the Khan go monster he is today and give her nothing is his past justifies his current actions.
* KilledOffForReal: [[spoiler:You are given the option to execute Nomad at the end of "Nomad's Elegy", but regardless of your decision, Sliske takes him away. Double subverted in "Sliske's Endgame", where it is revealed Sliske turned Nomad into
a MercyKill.wight using the part of your soul he took; it's not clear, however, what happens to him after you beat him a second time in the same quest.]]
* {{Revenge}}: She took it upon the pirates that murdered her parents, damning them to a FateWorseThanDeath by using necromancy to bind their ghosts to their corpses.

!!Meg
A novice adventurer and fan of the Adventurer.
{{Leitmotif}}: "Battered Soul".
* ConvenientReplacementCharacter: When she spends a month running a detective agency, Jemi, a novice adventurer seasinger takes her normal spot. She has almost the exact same dialogue as Meg, with the only difference being the name replacement. The voice acting doesn't change at all, which can result in Jemi not saying anything or even calling herself Meg!
* CrouchingMoronHiddenBadass: Some possible quests Meg may need advice for: how to catch shrimps without grossing herself out, how to fight goblins which scare her, how to not fall for "blackened lobsters" scam, how to defeat a harmless ferret that scared Thok, how to ''break into and rob Castle Drakan''.
** Another of Meg's quests involves finding a flail once wielded by one of Saradomin's generals, who fell in Morytania. If she's talking about Verac's Flail, then it means she's familiar with the Barrows.
* DealWithTheDevil: She knows its dangerous to talk to demons for mystical knowledge, but no pain, no gain! She occasionally accidentally gets into pacts with them and asks the Adventurer for advice in getting out of them.
* {{Fangirl}}: To the PlayerCharacter, who she keeps asking for silly advice.
* IAmVeryBritish: What she talks like if she attempts to do a heroic impersonation of the PlayerCharacter.
* MythologyGag: Some of Meg's misadventures involve scams from older versions of Runescape like "blackened lobsters", or current/recurring jokes like the desire for mounts.
* ShoutOut: Her full name
MadScientist: He is [[Creator/AgathaChristie Megatha Christie]], and she briefly had considered a detective service during May 2016.
* TalkLikeAPirate: What she talks like if she attempts to do a neutral impersonation of the PlayerCharacter.
* VampireVords: What she talks like if she attempts to do a villainous impersonation of the PlayerCharacter.

!!Zu Zu, "The Occultist"
!!!'''Voiced by:''' Charlotte More
The former Occultist for Quin, Zu Zu blocked an assassination attempt on her mistress's life. After that, she sacrificed an entire pod of whales to learn how to gain immortality for Quin. Instead, she gained it for herself. Fearful at what might happen if Quin becomes immortal, Zu Zu flees to the West, and meets the player.
* AllOfTheOtherReindeer: Because of her tremendous powers, the soothsayers rejected her at a young age, leading Zu Zu to join Quin.
* CompleteImmortality: She can't be killed or hurt by any means.
* ICannotSelfTerminate: Part of Zu Zu's curse, she spends most of her story trying to remove her power.
* NoSell: How she kills Quin. Zu Zu walks through the death traps at Paradise without fear since she can't die.
* OhCrap: Had this reaction in her backstory after successfully making herself immortal- she believes that nobody should have the power of immortality since it'd be impossible to stop them, especially if it was a tyrant like Quin.
* SmugSuper: Frequently talks down ordinary people, such as the "filthy, unimaginative peasants" of Gundong.
* TheVamp: When she worked for Quin, she received everything she needed, including "oiled man-slaves". In the port, she flirts a little with Hubbub and shows an interest in Tomlin. When asked what she is going to do when everything is over, she mentions an interest in eligible bachelors. She even flirts a little bit with the PlayerCharacter, regardless of The Adventurer's gender. The Adventurer tells The Memory that Zu Zu probably wouldn't be a good role model.
* WhoWantsToLiveForever: Zu Zu's story. She changes her mind once everyone who's trying to kill or abduct her is dead.

!!Hubbub, "The Whaler"
A mighty whaler and former khan, Hubbub's village was destroyed by [[TheDragon Discord]] on behalf of Quin. Hubbub offered all of his money to the Death Lotus to take out Quin, but the attempt failed. Hubbub tried to take out his rage on Shuma, the deaf whale. Eventually, he teams up with Shuma to help get revenge on Quin.
* TheBeastmaster: After speaking to the Old Man of the Sea, Hubbub learns that he can talk to sea creatures (unlike seasingers, who can outright control one or two). Hubbub uses this to get Shuma to call off her vendetta on humans and focus on Quin.
* GreatWhiteHunter: Obsessed with killing Shuma, who in turn is targeting humans for unknown reasons.
* HandicappedBadass: Shuma took his leg.
* QuestGiver: When the player travels in the Arc, Hubbub can assign them Fishing contracts to earn chimes. He can be found on Whale's Maw.

!!Ling, "The Assassin"
An elite assassin of the Death Lotus order, Ling was hired by a khan of a small fishing nation to kill Quin. Her attempt is blocked by one of Quin's occultists, and Ling is banished from her order. Now, she seeks to destroy the Death Lotus operatives who are tracking her, and finish Quin.
* CodeOfHonor: Which still involves lots of killing. Poor Kirau.
* HandicappedBadass: Lost a hand to her master's son after failing to kill Quin. That hasn't stopped her in the least.
* ImprobableAge: Eighteen and a half, and she's been killing for years.
* MustMakeAmends: to the pirates of Tattanogi for killing their leader after he gave away Ling's location in exchange for his people's safety.
* NotNowKiddo: When Ling first offers information on the khans running the eastern slave rings in hopes of being assigned to remove them, the player character snubs her based on her age.
* QuestGiver: When the player travels in the Arc, Ling can assign them Slayer contracts to earn chimes. She can be found on Aminishi.

!!Marcus Fine, "The Convict" (AKA Horatio Waxenwing)
A convict who is moving to the Eastern Lands to avoid imprisonment on the mainland.
* FrameUp: He angers the Adventurer, who threatens to deal with him. In response, he ensures the Adventurer will be framed for the murders of several White Knights if they don't let him go.
* FugitiveArc: His storyline has him trying to find a place to hide from a man who wants him arrested and hanged after Marcus' relationship with the man's daughter ended and she killed herself from grief. Marcus tells the player that he genuinely cared for the girl and was not involved in her death, but in her father's mind, Marcus may as well have killed her himself.
* GentlemanThief: Embodies this archetype, although we don't see the "gentleman" aspect as much.
* NotSoDifferentRemark: When the player confronts Marcus about his list of crimes, Marcus points out that the player, who has a very high Thieving level at this point, is well known in the criminal underworld.
** He also invokes this trope with regard to the sea orphans, who are also fugitives hiding from persecution.
* ShameIfSomethingHappened: He invokes this trope on the player at one point- he sent the man chasing him a letter telling him to back off as Marcus is the khan of Hyu-Ji and the sea orphans are his army. The player, knowing that the sea orphans are not fighters, is horrified and points out that Marcus could very well get them all killed. Marcus admits that this is true, but asks what he can do about it- after all, the sea orphans are defenceless, Marcus himself has no way of protecting them, but the player does...
* TeamDad: Becomes this to the sea orphans, and becomes very invested in their safety and welfare.

!!Tomlin, "The Missionary"
A missionary who plans to build a church in the Eastern Lands in the name of Saradomin.
* TheAtoner: He eventually comes to his senses and realizes the harm he has been causing in Saradomin's name, and decides to redeem himself.
* KnightTemplar: He gets better, though.
* RedBaron: Was called 'The Cudgel of Draynor' because he used to go around attacking those who did not follow Saradomin.
* ReligiousBruiser

!!Bethan, "The Biologist"
A scholar from Varrock, documenting species from the Eastern Lands.
* EvilutionaryBiologist: She eventually wants to [[spoiler: expose sea orphans to a plague to see how their immune response works]], ForScience!
* GoneHorriblyWrong: The aforementioned experiment escapes containment. [[spoiler: Probably should have done a background check on [[TheMole the test subject]].]]
* PerilousOldFool: Her missions to gather Ancient Bones tend to involve raiding the nests of local predators like dragons and rocs for the remains of their prey. With the predators still in residence.
* StuffBlowingUp: Has a very extensive knowledge of things that can be combined to go boom.

!!Sojobo and Shanao, "The Tengu"
A living Tengu mask
madman and his host.
* FeelingTheirAge: For all that Shanao can go toe-to-toe
ethics are depraved, but he is certainly fairly creative with some of {{Magitek}}.
* SoulPower: He specializes in manipulating souls and their connection to divinity.
* TurnsRed: In "Sliske's Endgame", if he is not
the greatest warriors in the Eastern Lands, he still needs first boss to rest very often. Sojobo becomes increasingly concerned that be killed, he will lose use his closest friend soon, as well as his mobility.
* LastOfHisKind: Shanao
Soul Blast attack. If he is the last of the Sky Orphans, a race three bosses to remain, he will summon clones of mutant humans himself. On the bright side, however, killing only one clone is enough to take him down.
* WellIntentionedExtremist: He personally considers himself one, believing himself to be doing horrible things for the greater good. Everyone else considers him a deluded mad man, even Xenia.
* YourSoulIsMine: He steals them to augment his own power and for his projects, in many cases damning them to CessationOfExistence.
* YouWillNotEvadeMe:
** He freezes you to the spot just before using his HPToOne attack and temporarily disables all of your abilities. This ensures that you cannot avoid it and you have to face the full force of it.
** Similarly, you can't teleport away when you face him during the quests or during the repeatable "Memory of Nomad" encounter unlocked after beating "Elegy"; the only way out is by winning or dying,
similar to Araxxor's fight. You can, however, leave via the Sea Orphans doorway in "Elegy", but with avian traits rather than aquatic.
* QuestGiver: When the player travels in the Arc, Sojobo can assign them random contracts to earn chimes. He/They can be found on Waiko.
* SharingABody: The mask shares a body with a willing host.
* {{Tengu}}: Sojobo, the mask, represents the long-nosed humanoid version of the myth. Shanao, the host, is a crow-based WingedHumanoid whose feathers have gone white from age, representing the white crow version of the myth.

!!Kami/Aagi, "The Memory"
Guthix's memory of his daughter given life.
* ButterflyOfDeathAndRebirth: Her motif. She's surrounded by them, they're patterned on her dress, and you even build a butterfly statue if you want Aagi to visit more often. On Gielinor, butterflies are sacred to Guthix; on Naragun, they were so important that butterfly catcher was a respected career (which Guthix had hoped the original Aagi would pursue).
* ChekhovsHobby: If you ask her what kind of people she'd get along with, the Memory suggests that her "father" was the patron god of runecrafting. This foreshadows her possible duo missions with the Occultist.
* ContinuityNod: In her introduction, she addresses you as "World Guardian", as well as the use of butterfly imagery.
* FirstTimeFeeling: She wants to find new experiences to give herself an identity independent of Guthix's memories.
* LivingMemory: She is literally Guthix's memory of his long-deceased daughter.
* MeaningfulRename: The easterners call her "Kami". She eventually asks the Adventurer to use
this name as well, since it distances her from her original namesake.
* MysteriousWaif
* OtherMeAnnoysMe: She is a surviving fragment of Guthix, more specifically, his memory of someone else, his daughter, and an idealized version of her at that. This is something that annoys her to no end and she resents Guthix for this reason.
* PiecesOfGod: She is basically a sapient divination wisp and a broken off fragment of Guthix's own being.
* ShyBlueHairedGirl

!!Honovi, "The Exile"
A Ramokee Worldbearer.
* ChekhovsHobby: If you ask her what kind of people she'd get along with, the Exile mentions that she enjoys fishing (for [[RunningGag heim crabs]], of course). This foreshadows her possible duo missions with the Whaler.
* DefrostingIceQueen
* TheExile: As a Ramokee, she was exiled from the Gorajo for some crime. This is in fact the title the Easterners give her, and she introduces herself by it-- her people do not use given names, and she
doesn't consider herself worthy become an option during the "Memory of Nomad" encounter, when he traps you on the bridge during the final phase.

!!Hreidmar

Leader
of the title "Worldbearer".
* [[spoiler: HappilyAdopted: She was abandoned as an infant by an unknown tribe
Red Axe, and raised by a makeshift "tribe" of Ramokee serving Bilrach's followers in Daemonheim, whom she considered her family.]]
* NoNeedForNames: At first, she only uses
the title "Exile" for herself. By BigBad of the end Rise of her solo storyline, she chooses a personal name as part of finding a new role in non-Gorajo society.
* SourOutsideSadInside: Her initial rudeness is masking some serious issues.
* [[spoiler: SurvivorsGuilt: The aforementioned Ramokee tribe was killed in a massacre, of which she was
the only survivor. Her guilt is further complicated by learning that her ''brother'' was the killer.]]

!! Reginald Wellington-Smythe, "The Trapper"
A hunter searching the Eastern Lands for untouched hunting grounds, trying to find new species to hunt down.
* GreatWhiteHunter: Embodies this archetype.
* ICallItVera: His favorite gun is named Old Bess.
* {{Shapeshifting}}: [[spoiler:The power of his latest quarry.]]
* Shopkeeper: When the player travels to the Arc, "Reggie" is the one running the hunting store.

!!Carlos Napp, "The Chef"
A crazy- but extremely skilled- chef.
* CordonBleughChef: His existing recipes are excellent, but his experiments with unfamiliar ingredients can be hit-and-miss. His SanitySlippage certainly can't be helping.
--->The Chef wants to make spiced oysters. It might actually be edible this time?
* ExtremeOmnivore: His special resource-gathering missions have him trying to cook with things like azure and jade.
* GrailInTheGarbage: Carlos's pearl-gathering mission says that he wants to cook with the oysters, which suggests the pearls were simply found while cleaning them.
* SanitySlippage: He's more than a little crazy, and also seems to have some memory loss, as he occasionally forgets what's just been said.
* SupremeChef: He embodies this archetype, sometimes.

!!Lidylla, "The Architect"
An architect from the Wushanko Isles, looking for inspiration from the West.
* RaceAgainstTheClock: Her story arc has her trying to find a material to help prevent the houses on her home island from collapsing into the sea after a series of earthquakes.

[[/folder]]

[[folder:Slug Quest Storyline]]
!!Mother Mallum
* DroppedABridgeOnHim: [[AnticlimaxBoss Infamously]], dies as result of being squashed under a pillar.
* EldritchAbomination: The ruler of a race of body possessing sea slugs from a
Red Axe quest series inspired by H.P. Lovecraft.
* HiveQueen: Controls all other sea slugs.
* LargeAndInCharge: Is far larger than the regular sea slugs, and is actually much larger than the human body she controls.
* PuppeteerParasite: Is the ruler of a race of body controlling parasites, and wants to take the player character's body to replace her old one.
* SealedEvilInACan: Until the player is tricked into releasing her.

!!Kennith
* BreakingTheFourthWall: Kennith is a prodigy at magic. If asked to explain how he does it, he tells you to imagine a fourth wall and breaking it.
* CharacterDevelopment: Literally grows up after the player characters calls him out on his brattiness.
* EnfantTerrible: The whole plot of "Kennith's Concerns" is that a spoiled brat with genuine superpowers is not fun to deal with.
* HumanoidAbomination: Invoked. He has unnaturally high magical talent and appears in a Lovecraft inspired quest series. However, his parents are normal humans (and scared to death of him).
* ShoutOut: It's not clear whether he's a king, but he does have a nice yellow coat.
* SoapOperaRapidAgingSyndrome: Between "Kennith's Concerns" and "Salt in the Wound", Kennith ages up about ten years because he decided that he wanted to be older.

!!Ezekial Lovecraft
!!!'''Voiced by:''' Mark Ogilvie (Mod Mark)
* BrickJoke: "Now I can go home. I wonder if my tuna sandwich is still there."
%%* CloudCuckoolander
* ShoutOut: He mentions his [[Creator/HPLovecraft uncle Howard, an author]].
* StuffBlowingUp: Between "Kennith's Concerns" and "Salt in the Wound" he builds up quite a stockpile of rubium grenades.
* TrademarkFavoriteFood: "Tuna! My favourite!"

!!Eva Cashien
The niece of Sir Tiffy Cashien.
series.



* ActionGirl: She's one of the Temple Knights, swings a mean sword, and presumably has a very high Strength stat.
* HappilyAdopted: She was taken in by Sir Tiffy Cashien after her parents died.
* OnlySaneMan: She's working with Kennith, who still sometimes acts immature and selfish and has a [[BreakingTheFourthWall strange perspective on magic]], and Ezekiel, who seems [[CloudCuckooLander detached from reality altogether]]. She ends up frustrated by them both quite a bit, and you can either sympathize or aggravate her further.
* ParentalAbandonment: Her parents died when she was young, but Sir Tiffy Cashien adopted her.
* PunnyName: Her name is a pun on evocation.
* WhyDidItHaveToBeSnakes: Despite the name, Eva Cashien is ''not'' fond of wizards and magic, and especially not of unexpected teleportation spells. Kennith repeatedly does the latter to her, probably because he finds her reactions funny.

to:

* ActionGirl: She's one BigBad: The Rise of the Temple Knights, swings a mean sword, Red Axe series is all about stopping him from conquering Keldagrim.
* TheCorrupter: [[spoiler:Transforms himself, Colonel Grimmson,
and presumably has Veldaban into chaos dwarves with a very high Strength stat.
dragon battlestaff. Veldaban, however, spends the duration of the battle resisting the transformation while you are left on your own to deal with the other two.]]
* HappilyAdopted: She was taken DualBoss: In the second half of the final boss battle, Hreidmar fights the player along with his right-hand Colonel Grimmson in by Sir Tiffy Cashien Birthright Of The Dwarves.
* EvilOldFolks: He's 148 years old. [[spoiler:In other words, he wouldn't hold the throne for long, and thus established his own kingdom
after her parents died.
his final attempt to take over Keldagrim failed.]]
* OnlySaneMan: She's working with Kennith, who EvilSorceror: In the boss fight against him, he uses magic to attack.
* RoyalBrat: An older example but
still sometimes acts immature and selfish and has a [[BreakingTheFourthWall strange perspective on magic]], and Ezekiel, who seems [[CloudCuckooLander detached from reality altogether]]. She ends up frustrated counts by them both quite being a bit, and you can either sympathize or aggravate her further.
* ParentalAbandonment: Her parents died when she was young, but Sir Tiffy Cashien adopted her.
* PunnyName: Her name is a pun on evocation.
* WhyDidItHaveToBeSnakes: Despite the name, Eva Cashien is ''not'' fond of wizards and magic, and especially not of unexpected teleportation spells. Kennith repeatedly does the latter
BlueBlood. [[spoiler:The reason he wants to her, probably conquer Keldagrim because he finds her reactions funny.is the king by birthright.]]
* ItsPersonal: In addition to making Hreidmar atone for his vile deeds, Veldaban is motivated to take him down because he turned his girlfriend into a chaos dwarf.
* {{Leitmotif}}: "Rage of the Red Axe".
* MeaningfulName: Hreidmar is named after the king of the dwarves in Norse mythology. [[spoiler:It turns out that HE is the king of dwarves by birthright.]]
* ObviouslyEvil: Discussed in-universe when trying to get the protesters not to help Hreidmar.
* RightHandCat: He owns a cat named Tiddles who is very spoiled.
* RetiredMonster: [[spoiler:Eventually, Hreidmar gives up on trying to conquer Keldagrim and decides to make his own dwarvern city. Justified, as even if he successfully became king of Keldagrim, he would only have a short two years to enjoy his reign before stepping down.]]
* TurnsRed: [[spoiler:He uses a dragon battlestaff to turn himself, Veldaban, and Colonel Grimmson into chaos dwarves. Veldaban, however, spends the battle resisting the chaos transformation, and you are left on your own to deal with both Hreidmar and Grimmson.]]
* TheWrongfulHeirToTheThrone: [[spoiler:He is a descendant of dwarven royalty and wants to claim his lost birthright from the [[PrivatelyOwnedSociety mining consortium]] that currently rules the dwarves]]. His schemes to do so involve [[BrainwashedAndCrazy brainwashing]] poor citizens and turning them into monsters.

!! Charos
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/charos.png]]
[[caption-width-right:350:A legendary enchanter and rogue.]]

A legendary diplomatic human from Morytania. Much of his past is unknown and shrouded in mystery. Throughout his life he took on many disguises; [[spoiler:in fact it's revealed in ''Desperate Times'', that Reldo Trimmly is one of them,]] in order escape a bounty placed on him by Lord Drakan. [[spoiler:See [[Characters/RuneScapeVarrock Varrock character page]] for more on Reldo Trimmly.]]

* ArtificialLimbs: Charos possesses an artificial arm.
* CharmPerson: [[spoiler:What the Ring of Charos does- Charos describes it as giving people a gut feeling that tells them 'this is fine', which makes them inclined to go along with whatever the person wearing the ring wants.]]
* FakingTheDead: [[spoiler:Charos made a simulacrum of himself for the sole purpose of it being publicly killed, after Lord Drakan put a price on his head.]]
* FromNobodyToNightmare: [[spoiler:Charos started out as an urchin on the streets of Meyerditch, who became an informant for the vampyres and eventually the assistant of a haemalchemist. After he made the Ring, he rose through the ranks of vampyre society until he became an adviser to Lord Drakan.]]
* IconicItem: [[spoiler: The Ring of Charos, which grants one the power to exert will over the weak-minded.]]
* {{Magitek}}: [[spoiler:Charos is a master of enchantments and invention, and can combine the two easily.]]
* ReallySevenHundredYearsOld: [[spoiler:As Reldo, he's only 28 years old. Charos, in reality, was born in the early 4th Age-- almost 2000 years before the current year of Runescape.]]
* SilverTongue: [[spoiler:Through a combination of enchanments and natural charisma, Charos was able to make his way up the ranks of Lord Drakan's vampire court.]]
* SmallRoleBigImpact: He's the one responsible for cursing Uri Molotov and indirectly creating the Treasure Trails. He also accidentally kicked off the events of Creature of Fenkenstrain by giving the Ring to Lady Rolobrae.
* SoleSurvivor: In Dimension of Disaster, he's the only living human still left in New Varrock.
* WalkingSpoiler: [[spoiler:With the revelation that Reldo is, in fact, Charos.]]

!!Bob the Cat/[[spoiler:Robert the Strong]]
A cat who wanders around Gielnor, occasionally returning home to Unferth in Burthorpe. He's the unofficial mascot of Runescape.
----
* HappilyMarried: He marries Neite in "A Tale of Two Cats."
* OddFriendship: He's friends with the King Black Dragon.
* [[spoiler: WasOnceAMan]]



[[folder:Desert Quest Storyline]]
!!Osman
* FullCircleRevolution: Isn't a much better ruler than the old Pharaoh after taking over Menaphos.
* RightfulKingReturns: He is a descended of the rightful rulers of Menaphos. He succeeds in overthrowing the Pharaoh and taking his rightful place as rule of Menaphos.
* RoyalBlood: He is a distant descendant of Pharaoh Senliten.
* TheSpymaster: The Spy Master of Al Kharid.

!!The Pharaoh
* AdiposeRex: A very fat ruler, and [[FatBastard not a very nice one.]]
* AGodAmI: He is an egomaniac who is planning to ascend to godhood.
* TheAtoner: When he first became ruler of Menaphos he wanted to be a good ruler to atone for all the sins of the past rulers of his line, but ended up being corrupted by Amascut.
* BeatTheCurseOutOfHim: He is freed from Amascut's control when he is beaten by the player in battle.
* TheCaligula: The greedy and cruel ruler of Menaphos.
* TheCorruption: He used to be a much better ruler before he was corrupted by Amascut.
* EveryoneCallsHimBarkeep: His name is never revealed, he is only ever called Pharaoh.
* FalseFlagOperation: He secretly pays bandits to attack his own citizens.
* GodhoodSeeker: Plans on ascending to godhood.
* HeelFaceDoorSlam: When he gets freed from Amascut's curse, he begs for a chance to redeem himself, whether by being sentenced to hard labor, supporting Menaphos in exile, or begging Tumeken for forgiveness before his execution. Osman spurns him and kills him immediately.
* MyGodWhatHaveIDone: When he is defeated he is freed from Amascut's corruption and begs for mercy and a chance to redeem himself.
* NephariousPharaoh: The villainous pharaoh who rules over Menaphos.
* PuppetKing: Under the control of Amascut.
* TheUsurper: Descended from a usurper line.
* RedRightHand: Underneath his mask he has a horrible facial scar, likely the result of his corruption.
* RoyalsWhoActuallyDoSomething: He might be fat, but he is a tough boss fight.
* ZeroPercentApprovalRating: Everyone in Menaphos knows that he is a terrible ruler, getting the leaders of the various factions of the city to turn on him isn't too hard.

!!Ambassador Jabari
* AssInAmbassador: Menaphos's ambassador to Al Kharid who is very ObviouslyEvil, it isn't much of a surprise when it is revealed that he assassinated the Emir by putting poison in his incense burners.
* TheDragon: To the Pharaoh and to his true master Amascut.
* EvilChancellor: The Pharaoh's evil advisor who is working for Amascut.
* MasterOfIllusion: Uses illusions in battle to make copies of himself.
[[/folder]]


[[folder:Myreque Quest Storyline]]
!!The Myreque
* DruidicSickle: A silver sickle is their symbol and WeaponOfChoice.
* DwindlingParty: By the end of "The Lord of Vampyrium" all of them are dead except for [[spoiler: Ivan Strom and Veliaf Hurtz]] and the player character.
* DespairEventHorizon: After [[spoiler: Vanescula's betrayal and the death of Safalaan]], Veliaf gives up all hope of saving Morytania and disbands what little remains of the Myreque.
* LaResistance: A group of humans fighting a HopelessWar to free the people of Morytania from the tyranny of the Vampyres.

!!Safalaan Hallow
* HalfHumanHybrid: The half human son of the Icyene Queen Efaritay.
* HybridMonster: [[spoiler:Is turned into a Vampyre by Vanescula, but because of his Icyene ancestry he becomes a special kind of vampire called a Wyrd.]]
* IKnowYouAreInThereSomewhereFight: [[spoiler:The player has to fight against him to save him from his bloodlust as a Wyrd. Eventually the player gets through to him to get him to give a sample of his blood to make a cure.]]
* ShoutOut: Uses the name Deathly Hallows when disguised as a Vampyre.

!!Ivandis Seergaze
Ivandis Seergaze is a legendary figure who was the leader of the Seven Priestly Warriors who fought against the vampyres of Morytania in the past.

to:

[[folder:Desert Quest Storyline]]
!!Osman
* FullCircleRevolution: Isn't a much better ruler than
[[folder:Unique Races]]

!!Ilujanka
Known to scholars as
the old Pharaoh after taking over Menaphos.
* RightfulKingReturns: He is a descended of the rightful rulers of Menaphos. He succeeds in overthrowing the Pharaoh
Dragon Riders, these beings were, and taking his rightful place as rule of Menaphos.
* RoyalBlood: He is a distant descendant of Pharaoh Senliten.
* TheSpymaster: The Spy Master of Al Kharid.

!!The Pharaoh
* AdiposeRex: A very fat ruler, and [[FatBastard not a very nice one.]]
* AGodAmI: He is an egomaniac who is planning
still are, facing extinction due to ascend to godhood.
* TheAtoner: When he first became ruler of Menaphos he wanted to be a good ruler to atone for all the sins of the past rulers of his line, but ended up being corrupted by Amascut.
* BeatTheCurseOutOfHim: He is freed from Amascut's control when he is beaten by the player in battle.
* TheCaligula: The greedy and cruel ruler of Menaphos.
* TheCorruption: He used to be a much better ruler before he was corrupted by Amascut.
* EveryoneCallsHimBarkeep: His name is never revealed, he is only ever called Pharaoh.
* FalseFlagOperation: He secretly pays bandits to attack his own citizens.
* GodhoodSeeker: Plans on ascending to godhood.
* HeelFaceDoorSlam: When he gets freed from Amascut's curse, he begs for a chance to redeem himself, whether by being sentenced to hard labor, supporting Menaphos in exile, or begging Tumeken for forgiveness before his execution. Osman spurns him and kills him immediately.
* MyGodWhatHaveIDone: When he is defeated he is freed from Amascut's corruption and begs for mercy and a chance to redeem himself.
* NephariousPharaoh: The villainous pharaoh who rules over Menaphos.
* PuppetKing: Under the control of Amascut.
* TheUsurper: Descended from a usurper line.
* RedRightHand: Underneath his mask he has a horrible facial scar, likely the result of his corruption.
* RoyalsWhoActuallyDoSomething: He might be fat, but he is a tough boss fight.
* ZeroPercentApprovalRating: Everyone in Menaphos knows that he is a terrible ruler, getting the leaders of the various factions of the city to turn on him isn't too hard.

!!Ambassador Jabari
* AssInAmbassador: Menaphos's ambassador to Al Kharid who is very ObviouslyEvil, it isn't much of a surprise when it is revealed that he assassinated the Emir by putting poison in his incense burners.
* TheDragon: To the Pharaoh and to his true master Amascut.
* EvilChancellor: The Pharaoh's evil advisor who is working for Amascut.
* MasterOfIllusion: Uses illusions in battle to make copies of himself.
[[/folder]]


[[folder:Myreque Quest Storyline]]
!!The Myreque
* DruidicSickle: A silver sickle is their symbol and WeaponOfChoice.
* DwindlingParty: By the end of "The Lord of Vampyrium" all of
infertility. Zaros brought them are dead except for [[spoiler: Ivan Strom and Veliaf Hurtz]] and the player character.
* DespairEventHorizon: After [[spoiler: Vanescula's betrayal and the death of Safalaan]], Veliaf gives up all hope of saving Morytania and disbands what little remains of the Myreque.
* LaResistance: A group of humans fighting a HopelessWar
to free the people of Morytania from the tyranny of the Vampyres.

!!Safalaan Hallow
* HalfHumanHybrid: The half human son of the Icyene Queen Efaritay.
* HybridMonster: [[spoiler:Is turned into a Vampyre by Vanescula, but because of his Icyene ancestry he becomes a special kind of vampire called a Wyrd.]]
* IKnowYouAreInThereSomewhereFight: [[spoiler:The player has
Gielinor to fight against for him to save him from his bloodlust as a Wyrd. Eventually the player gets through to him to get him to give a sample of his blood to make a cure.]]
* ShoutOut: Uses the name Deathly Hallows when disguised as a Vampyre.

!!Ivandis Seergaze
Ivandis Seergaze is a legendary figure who was the leader of the Seven Priestly Warriors who fought against the vampyres of Morytania
in the past.exchange for fixing that issue.



* BloodMagic: Used some form of evil blood magic to create the barrier keeping the vampyres and werewolves from leaving Morytania.
* HeWhoFightsMonsters: A legendary hero who fought against the vampyres, but ended up being forced to use evil means to create the River Salve barrier, [[spoiler:and as a result became a vampyre himself.]]
* HorrorHunger: [[spoiler:Became a vampyre as a cost of the ritual to create the River Salve barrier and suffered from a craving for blood.]]
* IDidWhatIHadToDo: It is revealed in "River of Blood" that he and the Seven Priestly Warriors used some form of evil blood magic to create the barrier surrounding Morytania. It isn't clear what exactly the ritual consisted of, but it probably involved HumanSacrifice, but they considered this a NecessaryEvil to protect the world from the vampyres.
* NoImmortalInertia: [[spoiler: Ivandis interred himself into a coffin to ensure his fully vampyrized self wouldn't hurt anyone. After the quest, "River of Blood", he appears to have died, presumably due to the enhanced blessing on the Salve river reverting him back to human.]]
* PostHumousCharacter: Died a long time ago. [[spoiler:However, during "River Of Blood" the player opens up his grave to find that it doesn't contain his body and finds a diary that reveals he was turned into a vampyre as a result of the blood ritual. WordOfGod confirmed the fan theory that unseen vampyre in the Paterdomus coffin was him, so he wasn't dead at all until after "River of Blood".]]

!!Vanescula Drakan
* AntiVillain: Genuinely wants the best for the Vampyre race and is willing to help the human resistance to help her goals.
* BigBad: Replaces Lowerniel as the villain of the Myreque storyline for the final quest.
* ChronicBackstabbingDisorder: Lowerniel warns the Myreque before his death that Vanescula will betray them, and he turns out to be right.
* DeadpanSnarker: Vanescula has a penchant for making snide remarks.
* IllKillYou: At the end of "River of Blood" she warns the adventurer that she will be the poison in their cup if they ever make her feel like a stranger in her own home (read: if they try to wipe out vampyres, instead of letting them live).
* GracefulLoser: After the player ruins her plans to invade Misthalin, but also makes the invasion unnecessary, she admits defeat and agrees to a truce but gives the player a warning to leave things as they are, instead of trying to wipe out vampyres entirely.
* KnowWhenToFoldEm: Gives up her plan to invade Misthalin after the player's actions make the invasion impossible and unnecessary.
* MundaneSolution: Her goal in overseeing the Everlight Dig Site is putting out the lighthouse beacon, which is disturbing the vampyres living nearby. When the player finishes excavating the lighthouse and fails to put out the beacon, Vanescula settles for putting a cover on it.
* NecessaryEvil: She sees her plan to invade Misthalin as this. She has more respect for humans than most other vampyres do, but she also wants to make sure her people are fed and so hopes that the humans won't resist the invasion.
* NonStandardCharacterDesign: Has blood red skin in her true form, unlike any other known vampyre, most of whom have grey skin.
* PlayingBothSides: Allies with the Myreque to take down her brother, but then betrays them to take Safalaan's blood which she can use to make vampyres and werewolves immune to the River Salve barrier.
* SiblingMurder: Conspires with the Myreque to kill her brothers and take control over Morytania. She directly kills Ramis and injures Lowerniel enough for him to be killed.
* TheStarscream: To her brothers. She ends up succeeding.
* VampireMonarch: Becomes the ruler of the vampyres after Lowerniel is killed.
* WellIntentionedExtremist: Plans into invade Misthalin to provide the vampyres with more blood so that the humans of Morytania will not be burdened so much by the blood tithes.
* WoundedGazelleGambit: First appear disguised as a crying child.

!!Lowerniel Vergidiyad Drakan
Ruler of the vampires, and the main antagonist of Lord Of Vampirium.

to:

* BloodMagic: Used DragonRider: Ilujanka can form bonds with any large creature. Hannibus was bonded with the King Black Dragon.
* TheEmpath: Ilujanka are able to establish a mental link with the guhrs of their world, allowing them to tame them. The ones that travelled to Gielinor with Zaros used this ability to tame dragons and become [[DragonRider dragon riders]].
* FaceDeathWithDignity: Their race has resolved to do this. They know they will probably die before a cure for their near infertility can be found, so they wish to preserve their history so that when another sentient race arises on their homeworld, they can guide that race in spirit. [[spoiler: When Seren attempts to hatch the eggs of the Elder Gods on Iaia during [[Recap/RunescapeExtinction Extinction]],
some form of evil blood magic to create the barrier keeping Ilujanka choose to stay behind and die with their homeworld while the vampyres and werewolves from leaving Morytania.
* HeWhoFightsMonsters: A legendary hero
rest scramble to evacuate. The ones who fought against stay, however, make sure to [[PassingTheTorch pass their torches]] before the vampyres, but ended up being forced to use evil means to create the River Salve barrier, [[spoiler:and as a result became a vampyre himself.evacuation is complete.]]
* HorrorHunger: [[spoiler:Became a vampyre as a cost of the ritual to create the River Salve barrier FriendToAllLivingThings: Their races philosophy involves this. The Ilujanka lived in harmony with their environment, and suffered from a craving for blood.]]
* IDidWhatIHadToDo: It is revealed in "River of Blood" that he and the Seven Priestly Warriors used some form of evil blood magic
could adapt to create the barrier surrounding Morytania. It isn't clear what exactly the ritual consisted of, but it probably involved HumanSacrifice, but they considered this a NecessaryEvil to protect the world from the vampyres.
* NoImmortalInertia: [[spoiler: Ivandis interred himself into a coffin to ensure his fully vampyrized self wouldn't hurt anyone. After the quest, "River of Blood", he appears to have died, presumably due to the enhanced blessing on the Salve river reverting him back to human.]]
* PostHumousCharacter: Died a long time ago. [[spoiler:However, during "River Of Blood"
other environments by befriending even vicious creatures such as dragons. In addition, when the player opens up his grave to find must protect Hannibus by fending off feral Steel Dragons, Hannibus reacts in horror every time one dies.
* LastOfHisKind: It is implied
that it doesn't contain his body only one is left, Hannibus. Actually, there are some on their homeworld; births are lower than deaths, though, and finds a diary that reveals he was turned into a vampyre as a result of the blood ritual. WordOfGod confirmed the fan theory that unseen vampyre in the Paterdomus coffin was him, so he wasn't dead at all until after "River of Blood".]]

!!Vanescula Drakan
race is prepared to die out.
* AntiVillain: Genuinely wants the best LizardFolk: They are a reptilian race also known as lizardmen.
* NaiveNewcomer: The Ilujanka were unprepared
for the Vampyre race concepts of war and is willing to help the human resistance to help her goals.
* BigBad: Replaces Lowerniel as the villain of the Myreque storyline for the final quest.
* ChronicBackstabbingDisorder: Lowerniel warns the Myreque before his death
betrayal that Vanescula will betray them, they found on Gielinor.
* PintsizedPowerhouse: The Ilujanka are about a head shorter than most humans.
* ReptilesAreAbhorrent: Subverted big time. The Ilujanka are reptilian, with an anatomy being ''very'' similar to the Dragonkin, but are also described as a noble, good race.

!![[RockMonster TzHaar
and he turns out to be right.
* DeadpanSnarker: Vanescula has a penchant for making snide remarks.
* IllKillYou: At
TokHaar]]
The [=TzHaar=] live in
the end of "River of Blood" she warns the adventurer that she will be the poison in Karamja volcano, where their cup if they ever make her feel like society is built on a stranger in her own home (read: if they try to wipe out vampyres, instead sort of letting them live).
* GracefulLoser: After
caste system, including craftsmen, leaders, soldiers, and hunters. [[MyFriendsAndZoidberg And a playwright]]. During a quest, the player ruins her plans to invade Misthalin, but also makes travels deep underground and encounters the invasion unnecessary, she admits defeat and agrees to a truce but gives [=TokHaar=], the player a warning to leave things as they are, instead of trying to wipe out vampyres entirely.
* KnowWhenToFoldEm: Gives up her plan to invade Misthalin after the player's actions make the invasion impossible and unnecessary.
* MundaneSolution: Her goal in overseeing the Everlight Dig Site is putting out the lighthouse beacon, which is disturbing the vampyres living nearby. When the player finishes excavating the lighthouse and fails to put out the beacon, Vanescula settles for putting a cover on it.
* NecessaryEvil: She sees her plan to invade Misthalin as this. She has more respect for humans than most other vampyres do, but she also wants to make sure her people are fed and so hopes that the humans won't resist the invasion.
* NonStandardCharacterDesign: Has blood red skin in her true form, unlike any other known vampyre, most of whom have grey skin.
* PlayingBothSides: Allies with the Myreque to take down her brother, but then betrays them to take Safalaan's blood which she can use to make vampyres and werewolves immune to the River Salve barrier.
* SiblingMurder: Conspires with the Myreque to kill her brothers and take control over Morytania. She directly kills Ramis and injures Lowerniel enough for him to be killed.
* TheStarscream: To her brothers. She ends up succeeding.
* VampireMonarch: Becomes the ruler
ancestors of the vampyres after Lowerniel is killed.
* WellIntentionedExtremist: Plans into invade Misthalin to provide the vampyres with more blood so that the humans of Morytania will not be burdened so much by the blood tithes.
* WoundedGazelleGambit: First appear disguised as
[=TzHaar=] and a crying child.

!!Lowerniel Vergidiyad Drakan
Ruler
direct creation of the vampires, and the main antagonist of Lord Of Vampirium.Elder Gods.



* AncientEvil: He's been around since the God Wars.
* BigBad: Of the Vampyre quest series, naturally. [[spoiler: Until the end of the penultimate quest, where it's revealed that his WellIntentionedExtremist sister Vanescula was PlayingBothSides the whole time to take power herself]].
* ButForMeItWasTuesday: He takes this attitude when [[spoiler:Salafaan attacks him, saying Drakan killed his parents. He later does remember, but claims that he ''didn't'' kill Safalaan's parents, but one of the Myreque killed his father. He is telling the truth; he turned Safalaan's human father into Vanstrom Klause, so ''you'' killed him.]]
--> '''Drakan:''' ''I have killed many parents, boy. Many children too. I don't remember them; I won't remember you.''
* ClippedWingAngel: [[spoiler:When Vanescula stabs him with the Sunspear, he loses his wings and only has 20,000 HP, as opposed to him having 50,000 HP earlier. He also loses all of his special abilities.]]
* FaceDeathWithDignity: Upon finally being defeated at the end of his long boss fight, he acknowledges your power and fight to survive and declares IRegretNothing before you kill him with the Sunspear.
* FauxAffablyEvil: Though he acts much like your typical vampyre would, he is ultimately a beast.
* FisherKing: When he takes over Hallowvale, he immediately turns into the haunted swampland of Morytania to suit his liking.
* ForTheEvulz: Shamelessly gloats that he loves to hunt his prey for the fun of it.
* HumanResources: He built Meiyerditch for the purpose of gathering humans so that he could feast on their blood.
* HuntingTheMostDangerousGame: The plot of "The Lord of Vampyrium" turns into this after your assassination attempt goes wrong.
* ImpaledWithExtremePrejudice: Vanescula impales him with his own weapon, the Sunspear, during the boss fight against him, but this doesn't kill him. After the player defeats him one more time, they finish him off by stabbing him though the head with the broken off blade of the Sunspear.
* IHaveYourWife: Took King Ascertes captive to force Queen Elfaritay to surrender Hallowvale to the vampyres. [[spoiler: After that was done, he found [[TragicMonster another]] [[TheDragon use]] for his hostage.]]
* IRegretNothing: A dying Drakan expresses no remorse for his actions before he receives a piercing blow to the head, courtesy of Sunspear.
* KickTheDog: He indiscriminately hunts, kills, and consumes his prey for no discernible reason outside of pure entertainment.
-->''"I hunt and I kill and I eat. I do it to live and because I enjoy it. I am a hunter and you are my prey - there is nothing more pure than this."''
* {{Leitmotif}}: "The Lord of Vampyrium".
* NotSoDifferentRemark: If, at the party, you brag about killing Vanstrom Klaus or suggest that all human-born vampyres be put to death, Lord Drakan is amused that your viciousness rivals his own.
* NumberOfTheBeast: He boasts a combat level of 666.
* OrcusOnHisThrone: During most of the Myreque quest series, he remains at his castle lurking behind the scenes. He finally resurfaces in "The Lord of Vampyrium", however.
* SequentialBoss: Unlike Vanstrom Klause from the previous quest, Lord Drakan is actually fought four different times.
* UnwittingPawn: [[spoiler: Of his younger sister Vanescula, the true BigBad of the quest line. Lowerniel is far eviler than Vanescula, however]].
* VampireMonarch: Along with his siblings, he rules over the other vampyres. However, there are vampires in Darkmeyer that are not content with his rule and by extension would rather have Vanescula as their queen.
* WorthyOpponent: Just before you finish him off, he tells you that he's "never fought so hard for a meal".

!!Vanstrom Klause
This [[XtremeKoolLetterz Vampyre]] is the principal antagonist of the first part of the [[{{LaResistance}} Myreque]] storyline, and a secondary antagonist in the game's tie-in novels.

to:

* AncientEvil: He's AmplifierArtifact: The [=TokHaar=], and the Kiln they come from, are a tool of creation used by the Elder Goddess Ful.
* BlankSlate: Inverted and played straight. [=TzHaar=] are born with their memories and knowledge of how to fill their role. Recently, [=TzHaar=] eggs haven't
been around since hatching properly, resulting in Ga'al - physically small [=TzHaar=] with no knowledge at all. Unlike [=TzHaar=], though, Ga'al are capable of learning at a very fast rate, including outside knowledge of the God Wars.
* BigBad: Of the Vampyre quest series, naturally.
outside world. [[spoiler: Until the end of the penultimate quest, where it's revealed that his WellIntentionedExtremist sister Vanescula was PlayingBothSides the whole time to take power herself]].
* ButForMeItWasTuesday: He takes
Turns out this attitude began happening when [[spoiler:Salafaan attacks him, saying Drakan killed his parents. He later does remember, but claims that he ''didn't'' kill Safalaan's parents, but one of the Myreque killed his father. He is telling [=TokHaar=] cut off the truth; he turned Safalaan's human father into Vanstrom Klause, so ''you'' killed him.sacred lava which gave the [=TzHaar=] their memories in an attempt to force the [=TzHaar=] to return to the Elder Kiln.]]
--> '''Drakan:''' ''I have killed many parents, boy. Many children too. I don't remember them; I won't remember you.''
* ClippedWingAngel: [[spoiler:When Vanescula stabs him with LivingCurrency: They forge the Sunspear, he loses his wings and only has 20,000 HP, as opposed to him having 50,000 HP earlier. He also loses all bodies of his special abilities.]]
* FaceDeathWithDignity: Upon finally being defeated at the end of his long boss fight, he acknowledges your power and fight to survive and declares IRegretNothing before you kill him with the Sunspear.
* FauxAffablyEvil: Though he acts much like your typical vampyre would, he is ultimately a beast.
* FisherKing: When he takes over Hallowvale, he immediately turns into the haunted swampland of Morytania to suit his liking.
* ForTheEvulz: Shamelessly gloats that he loves to hunt his prey for the fun of it.
* HumanResources: He built Meiyerditch for the purpose of gathering humans so that he could feast on
their blood.
* HuntingTheMostDangerousGame: The plot of "The Lord of Vampyrium" turns
dead into obsidian coins, which are holy to them. They abandon the practice when they learn the AwfulTruth that this after your assassination attempt goes wrong.
* ImpaledWithExtremePrejudice: Vanescula impales him with his own weapon,
treatment leaves the Sunspear, during the boss fight against him, but this doesn't kill him. After the player defeats him one more time, they finish him off by stabbing him though the head with the broken off blade of the Sunspear.
dead [[AndIMustScream aware and in torment]].
* IHaveYourWife: Took King Ascertes captive to force Queen Elfaritay to surrender Hallowvale to the vampyres. [[spoiler: After HiveCasteSystem: [=TzHaar=] and [=TokHaar=] are divided into four castes that was done, he found [[TragicMonster another]] [[TheDragon use]] for his hostage.]]
* IRegretNothing: A dying Drakan expresses no remorse for his actions before he receives a piercing blow to the head, courtesy of Sunspear.
* KickTheDog: He indiscriminately hunts, kills, and consumes his prey for no discernible reason outside of pure entertainment.
-->''"I hunt and I kill and I eat. I do it to live and because I enjoy it. I am a hunter and you
are my prey - there is nothing more pure than this."''
* {{Leitmotif}}: "The Lord of Vampyrium".
* NotSoDifferentRemark: If, at the party, you brag about killing Vanstrom Klaus or suggest that all human-born vampyres be put to death, Lord Drakan is amused that your viciousness rivals his own.
* NumberOfTheBeast: He boasts a combat level of 666.
* OrcusOnHisThrone: During most of the Myreque quest series, he remains at his castle lurking behind the scenes. He finally resurfaces in "The Lord of Vampyrium", however.
* SequentialBoss: Unlike Vanstrom Klause from the previous quest, Lord Drakan is actually fought four
physically different times.
* UnwittingPawn: [[spoiler: Of his younger sister Vanescula,
from each other. Ket are the true BigBad guards, Xil are the hunters, Mej are the mages and seem to be the ruling class of the quest line. Lowerniel is far eviler than Vanescula, however]].
[=TzHaar=], and Hur are the craftsmen. The [=TokHaar=] are ruled by a unique individual called [=TokHaar-Hok=]. The Ga'al are a defective form of [=TzHaar=] who originally were killed at birth but later gained acceptance as a new class.
* VampireMonarch: Along MagmaMan: They are made of living volcanic rock. The [=TzHaar=] are patially molten and glow orange.
* ProudWarriorRaceGuy: They seem to have this going on. The [=TzHaar=] have a number of gladiatorial events which emphasize fighting and dying
with his siblings, he rules over honor. Exaggerated by the other vampyres. However, there are vampires [=TokHaar=]; as long as they stay in Darkmeyer that are not content the Kiln, they literally cannot die, and have amused themselves for centuries with his rule and by extension would rather have Vanescula as combat, although they will often wait until you accept their queen.
* WorthyOpponent: Just
challenge before you finish him off, he tells you that he's "never fought so hard for attacking.

!!Aviansie
A race of human like birds who come from
a meal".

!!Vanstrom Klause
This [[XtremeKoolLetterz Vampyre]]
realm called Abbinah. Abbinah is the principal antagonist of the first part of the [[{{LaResistance}} Myreque]] storyline, and revealed to be a secondary antagonist planet in the game's tie-in novels.same solar system as [[ApocalypseHow Kethsi]]. At some point in the Second Age, an aviansie ascended to godhood using an unknown artifact, and became Armadyl. Armadyl led his followers to Gielinor, where they prospered in the aerial structures which are today used as Clan Citadels. During the God Wars, the aviansie were believed to have been wiped out, but many deserters and infirm had been hiding back in Abbinah, and they would repopulate the race.



* BatmanGambit: When he can’t find the Myreque himself, he hires the PlayerCharacter to look for them and simply waits for the plot to guide them true.
* DirtyOldMan: In the tie-in novels, despite being several hundred years old (at least) and presenting as an adult human man, he manipulates Pia, a runaway girl and former thief, into basically loving him enough to do his bidding and protect him by killing one of the Myreque.
* DiskOneFinalBoss: As [[OrcusOnHisThrone Lord Drakan’s]] [[{{TheDragon}} Dragon]], Vanstrom is the main antagonist for the first five quests in that storyline, and his death marks the point at which [[PlayerCharacter the Adventurer]] truly becomes a threat to the vampyres’ reign.
* TheDragon: While most named vampires remain behind the walls of [[WretchedHive Meiyerditch]], Vanstrom is responsible for both collecting the blood tithes and hunting down LaResistance, bringing him into conflict with the Adventurer more often than his masters.
* EnemySummoner: He prefers to fight through proxies and has the ability to call upon a range of monstrosities.
* TheFourthWallWillNotProtectYou: When Vanstrom says "[[CallingYourAttacks Stare into the darkness!]]", your character will take massive damage unless you turn both your character ''and your camera'' away from him.
* HopelessBossFight: Until the Adventurer figures out Vanstrom’s AchillesHeel, they can’t hope to prevail against him.
* IHaveYourWife: [[spoiler:Vanstrom was once King Ascertes Hallow, who was abducted by Lord Drakan and used as a tool to force his wife, Queen Efaritay, to surrender Hallowvale to the vampyres. Once that was done, Drakan turned him into a vampyre and he became TheDragon.]]
* TheMole: Twice. First (in the novelizations) he infiltrates the Hope Rock settlement. Then he uses the Adventurer as his UnwittingPawn to find the Myreque by posing as an ally.
* SecretPolice: Functions as this on Lord Drakan's behalf.
* TragicMonster: The Post-"River of Blood" Q&A revealed that Vanstrom was, in fact, [[spoiler:King Ascertes Hallow, father of Safalaan and husband of Queen Efaritay, having been vampyrised after being used as a hostage to make his wife surrender]].
* WasOnceAMan: [[spoiler:Formerly King Ascertes Hallow, once the co-ruler of Hallowvale and Safalaan Hallow's father, and now twisted into TheDragon to Lord Drakan as the vampyre Vanstrom Klause.]]
[[/folder]]

[[folder:Godless Faction]]
!!Godless Faction
A faction that arose during the 6th age as a response to the return of the gods to the world. The faction includes former Guthix worshipers, demons who want freedom from the contracts they made with the gods, and many other individuals who have been wronged by or just don't want to be ruled by the gods.

!!Kara-Meir
She appears as a protagonist in the novels and shows up in the game later. Originally, Kara Meir was the daughter of a White Knight cast out of Falador for allegedly betraying his order. Her village was destroyed by the Kinshra (Black Knights) under the command of Lord Sulla. Her brother hid her inside the corpse of a wolf to keep her warm and safe. Later, she was found by dwarves, who raised her and gave her her name, which means "wolf cub". Years later, she seeks revenge against Lord Sulla, beginning the events of the Runescape novel. In the present era, with the release of the God Emissaries, she appears to be heavily involved with the Godless faction.

to:

* BatmanGambit: When he can’t find BirdPeople: Humanoids covered in feathers and with beaks and wings and claws.
* DeathWorld: Abbinah is composed of floating rocks with liquid water existing only at
the Myreque himself, he hires core. According to one aviansie, many have died securing basic provisions.
* FloatingContinent: The islands where they lived in Gielinor.
* GiantFlyer: Kree'ara is a rather large aviansie, but even
the PlayerCharacter to look for regular ones could count. Armadyl is even more enormous.
* HumanPopsicle: An army of
them and simply waits for were frozen alive in the plot to guide them true.
* DirtyOldMan: In the tie-in novels, despite being several hundred years old (at least) and presenting as an adult human man, he manipulates Pia, a runaway girl and former thief, into basically loving him enough to do his bidding and protect him by killing one
Temple of the Myreque.
* DiskOneFinalBoss: As [[OrcusOnHisThrone Lord Drakan’s]] [[{{TheDragon}} Dragon]], Vanstrom is the main antagonist for the first five quests in that storyline, and his death marks the point at which [[PlayerCharacter the Adventurer]] truly becomes a threat to the vampyres’ reign.
* TheDragon: While most named vampires remain behind the walls of [[WretchedHive Meiyerditch]], Vanstrom is responsible for both collecting the blood tithes and hunting down LaResistance, bringing him into conflict with the Adventurer more often than his masters.
* EnemySummoner: He prefers to fight through proxies and has the ability to call upon a range of monstrosities.
* TheFourthWallWillNotProtectYou: When Vanstrom says "[[CallingYourAttacks Stare into the darkness!]]", your character will take massive damage unless you turn both your character ''and your camera'' away from him.
* HopelessBossFight: Until the Adventurer figures out Vanstrom’s AchillesHeel, they can’t hope to prevail against him.
* IHaveYourWife: [[spoiler:Vanstrom was once King Ascertes Hallow, who was abducted by Lord Drakan and used as a tool to force his wife, Queen Efaritay, to surrender Hallowvale to the vampyres. Once that was done, Drakan turned him into a vampyre and he became TheDragon.]]
* TheMole: Twice. First (in the novelizations) he infiltrates the Hope Rock settlement. Then he uses the Adventurer as his UnwittingPawn to find the Myreque by posing as an ally.
* SecretPolice: Functions as this on Lord Drakan's behalf.
* TragicMonster: The Post-"River of Blood" Q&A revealed that Vanstrom was, in fact, [[spoiler:King Ascertes Hallow, father of Safalaan and husband of Queen Efaritay, having been vampyrised after being used as a hostage to make his wife surrender]].
* WasOnceAMan: [[spoiler:Formerly King Ascertes Hallow, once the co-ruler of Hallowvale and Safalaan Hallow's father, and now twisted into TheDragon to Lord Drakan as the vampyre Vanstrom Klause.]]
[[/folder]]

[[folder:Godless Faction]]
!!Godless Faction
A faction that arose
Lost Ancients (or God Wars Dungeon) during the 6th age as a response to god wars and only thawed out in the return 5th age.
* NobleBirdOfPrey: Strong warriors who fight for peace and resemble birds of prey.
* WingedHumanoid: Or maybe humanoid winged creatures.

!!Gorajo
When Bilrach was opening portals in Daemonheim to summon minions, one [[NiceJobFixingItVillain malfunctioned and opened into the realm
of the gods to the world. Gorajo]]. The faction includes former Guthix worshipers, demons who want freedom from the contracts Gorajo were opposed to demon summoning and necromancy, and declared war on Bilrach. Today, they made with the gods, and many other individuals who have been wronged can be summoned as familiars by or just don't want to be ruled by the gods.

!!Kara-Meir
She appears as a protagonist in the novels and shows up in the game later. Originally, Kara Meir was the daughter of a White Knight cast out of Falador for allegedly betraying his order. Her village was destroyed by the Kinshra (Black Knights) under the command of Lord Sulla. Her brother hid her inside the corpse of a wolf to keep her warm and safe. Later, she was found by dwarves, who raised her and gave her her name, which means "wolf cub". Years later, she seeks revenge against Lord Sulla, beginning the events of the Runescape novel. In the present era, with the release of the God Emissaries, she appears to be heavily involved with the Godless faction.
players.



%%* ActionGirl
* BlackAndWhiteInsanity: Doesn't give a damn about the gods and their motivations, whether or not they can be taken seriously, and would much prefer that they be wiped off from the face of Gielinor.
* TheComicallySerious: When Brassica Prime and Marimbo hold a party competition, she gives a glorious speech about how the Godless are going to liberate mortals from the tyranny of the gods, only to be pelted by cabbages and ... [[DungFu other stuff]]. The Godless's more radical leadership are overall annoyed at the lack of seriousness, which is PlayedForLaughs.
* {{Hypocrite}}:
** She complains about the hypocrisy of TechnicalPacifist gods, like Armadyl, who are willing to wage war in order to enforce peace. And yet, she herself leads the Godless faction's militant branch, which is basically trying to do the same thing.
** She proposes killing a god so that mortals can win the Stone of Jas, the artefact responsible for empowering many of the gods, from Sliske's "game". That way, she could claim its power for herself and use it to destroy all the gods. If the PlayerCharacter points out that this would make her [[NotSoDifferentRemark no better than they are]], it troubles her, and she offers no response.
* InterspeciesRomance: There appear to be some hints of her having feelings for Gar'th, a [[MySpeciesDothProtestTooMuch half-werewolf who left the violent lifestyle of his kind]].
* KillTheGod: Her main goal is to kill all of them, though she admits that this isn't currently realistic.
* MysteriousWatcher: Overlooks the battle occuring in Lumbridge.
* {{Naytheist}}: Kara Meir is one of the major players in the Godless faction, who feel the gods should leave the citizens of Runescape in peace. She actually came up with the name for the faction. She leads the more militant branch, which seeks to remove the gods by force.
* NotSoDifferentRemark: The player character can invoke this against her, questioning whether or not she'd be any different from the gods after she proposes winning the Stone of Jas in the name of the Godless so she can use its power to destroy all the gods. Troubled, she offers no response.
* RedOniBlueOni: The red oni to Garlandia's blue.

!!Garlandia
An Icyene in service to the Godless. She heads the Godless faction's more moderate division, which wants to persuade the gods to leave Gielinor peacefully.

to:

%%* ActionGirl
* BlackAndWhiteInsanity: Doesn't give a damn about ActionGirl: The Stormbringer and Deathslinger familiars.
* AstralProjection: What happens when they are summoned, meaning that "dying" will only pain and inconvenience them.
* BoisterousBruiser: Bloodragers are
the gods and friendliest of the Gorajo you can summon.
* DeathWorld: From the Gulega, to massive sinkhole monsters, to creatures who make the dragons of Gielinor look tame, every description given of the Gorajo realm sounds terrifying. Even the Deathslingers, who have only experienced one of the more dangerous locations of Gielinor, agree
their motivations, whether or not world is more horrifying.
* EvilutionaryBiologist: The Polypore Dungeon is the work of an exiled Skinweaver who took interest in fairy rings and began experimenting with parasitic fungi.
* TheExile: The Ramokee. Ramokee are Gorajo who were cast out of the tribe for some crime.
* FamilyHonor: If a Gorajo gives birth to a powerful Stormbringer,
they can will be taken seriously, and would much prefer that they be wiped off crippled from the face of Gielinor.
* TheComicallySerious: When Brassica Prime and Marimbo hold a party competition, she gives a glorious speech about how the Godless are going to liberate mortals from the tyranny
raw magic of the gods, only infant. Mothers who experience this are honored greatly in their culture, and are even given their own Worldbearer servants.
* FantasyCounterpartCulture: The Gorajo appear
to be pelted by cabbages and ... [[DungFu other stuff]]. based off of [[MagicalNativeAmerican Native American cultures]].
* HiveCasteSystem:
The Godless's more radical leadership Gorajo are overall annoyed at the lack of seriousness, born as either Bloodragers (warriors), Deathslingers (hunters and rangers), Stormbringers (mages), Skinweavers (healers), Hoardstalkers (foragers and skilled workers), and Worldbearers (manual laborers). The Exile's story in Ports establishes that there is a caste that has somehow been abolished [[spoiler: Endbringers, which appear to be equivalent to assassins]].
* HumansThroughAlienEyes: Gorajo familiars will sometimes remark on how weird it
is PlayedForLaughs.
* {{Hypocrite}}:
** She complains about the hypocrisy of TechnicalPacifist gods, like Armadyl, who are willing to wage war in order to enforce peace. And yet, she herself leads the Godless faction's militant branch, which is basically trying to do the same thing.
** She proposes killing a god so
that mortals can win humans identify as individuals, by name, instead of having defined roles (a few Gorajo [=NPCs=] show more individuality, particularly if they have been exiled). Skinweavers will wonder aloud how you [[HyperactiveMetabolism heal by eating food]] instead of by treating the Stone of Jas, the artefact responsible for empowering many of the gods, from Sliske's "game". That way, she could claim its power for herself and use it to destroy all the gods. If the PlayerCharacter points out injury.
* InMyLanguageThatSoundsLike: The Worldbearer familiar says
that this would make her [[NotSoDifferentRemark no better than they are]], it troubles her, and she offers no response.
in the Gorajo language, (your name) means "one who juggles pigs".
* InterspeciesRomance: There appear to be some hints The Fremennik Saga "Thok Your Block Off" heavily features Thok's courtship of her having feelings for Gar'th, a [[MySpeciesDothProtestTooMuch half-werewolf who left the violent lifestyle "Pretty Lass" Divine Skinweaver. [[spoiler: At the end of his kind]].
the unabridged saga, they're apparently dating.]]
* KillTheGod: Her main goal is to kill all of them, NonActionGuy: The Hoardstalker familiar detests combat, even though she admits that this isn't currently realistic.
* MysteriousWatcher: Overlooks the battle occuring in Lumbridge.
* {{Naytheist}}: Kara Meir
his caste's secondary function is one to guard resources from Ramokee brigands.
* NoNeedForNames: Most Gorajo are addressed by a title consisting
of the major players in the Godless faction, who feel the gods should leave the citizens of Runescape in peace. She actually came up with the name for the faction. She leads the more militant branch, which seeks to remove the gods by force.
* NotSoDifferentRemark: The player
their skill level (or, if exiled, their Ramokee status) and caste. Your character can invoke discuss this against her, questioning whether or not she'd be any different from the gods after she proposes winning the Stone of Jas in the name with one of the Godless so Gorajo familiars, who finds the notion of personal names ridiculous.
* SourSupporter: The Worldbearer familiar. He thinks you're a stupid cub with a stupid name and a stupid agenda. He doesn't want to talk to you, he doesn't want to look at you. But you summoned him, you need his assistance, and he will help you because that's his ''job'', dammit.
* ThisMeansWar: The Gorajo are a very moral race who are opposed to Bilrach's crimes. The Deathslinger declares that
she is saving a poisoned arrow for his heart. [[HumanoidAbomination Assuming he has one.]]
* WorthyOpponent: How combat-oriented Gorajo react to encountering the Warped Gulega boss. They will declare it to make a worthy trophy, and deal increased damage to it.

!!Demons
A group of races native to a realm called Infernus, these are the native [[OurDemonsAreDifferent devils]] of the setting. There are countless species of demons but they
can use its power to destroy generally be divided into three categories, Avernic, Chthonian, and Infernals. The general theme is that Avernic are more [[BigRedDevil classic archetype]] while Chthonians borrow heavily from [[Franchise/CthulhuMythos HP Lovecraft]]. Each of the three races ruled Infernus and enslaved all the gods. Troubled, she offers no response.
* RedOniBlueOni: The red oni to Garlandia's blue.

!!Garlandia
An Icyene
others and were in service to turn overthrown and exiled by the Godless. She heads next in receding order. Zaros used the Godless faction's more moderate division, which wants Chthonian dukes in his armies to persuade the gods conquer Gielinor. They were overthrown by Avernics after Zamorak ascended to leave Gielinor peacefully.godhood.



* BlueBlood: She was a member of the Icyene nobility.
* BrokenAngel: She is an Icyene, and her race are [=RuneScape=]'s [[OurAngelsAreDifferent equivalent to angels]]. Saradomin ripped off her wings as punishment for embarrassing him.
* DidYouJustFlipOffCthulhu: Saradomin asked her which division of his army she would join. Feeling that the [[GodIsFlawed gods are flawed]], she tried to underline that point by rejecting him, saying that she had no intention of fighting at all. Embarrassed and perceiving her response as an insult, Saradomin then [[KickTheDog ripped off her wings]], a near death sentence on her world. [[spoiler: In truth, he felt she might lead others to abandon the GuiltFreeExterminationWar, so he [[MakeAnExampleOfThem ripped of her wings as an example of what the enemy would do to them if they didn't all fight]], an act he felt horrified by, but felt/feels [[IDidWhatIHadToDo it was the lesser of two evils]]]]
* HypocrisyNod: She admits that supporting Kara-Meir's efforts to [[KillTheGod wage war against the gods]] may be hypocritical on her part, since their wars are her main motive for opposing them in the first place.
* {{Naytheist}}: She acknowledges that the gods have brought some good things to the world, but does not feel they are worth the trouble that comes with the gods. She hopes to persuade the gods that their presence is not wanted and they should leave Gielinor in peace.
* RedOniBlueOni: The blue oni to Kara-Meir's red.
* UndeathlyPallor: With the loss of her wings, she was unable to migrate with the rest of the Icyene. Thanks to the harsh conditions on her world, her skin lost its colour.

to:

* BlueBlood: She was a member BigRedDevil: For all their variety, this is the general characteristic of the Icyene nobility.
Avernics.
* BrokenAngel: She is an Icyene, CannibalTribe: Chthonians were a cannibal race. The Chthonians had a complex legal system set up to prevent them from eating each other. After Hostilius died, it fell apart.
* TheExile: The fate of the Chthonians
and her race Infernals after being overthrown.
* HiveMind: The Penance monsters
are [=RuneScape=]'s [[OurAngelsAreDifferent equivalent described as being minions, not heirs, to angels]]. Saradomin ripped off her Duke Cacus. As such, they are not granted sentience.
* HumansAreUgly: The way Avernics see humans, which has lead to several Zamorakian demons shapeshifting into humanlike forms, albeit with
wings as punishment for embarrassing him.
* DidYouJustFlipOffCthulhu: Saradomin asked her which division
and horns. One of his army she would join. Feeling them admits that the [[GodIsFlawed gods are flawed]], she tried to underline not all of them see things that point by rejecting him, saying way, and she has in fact chosen human features that she had no intention likes.
* IAmAHumanitarian: Hazeel noted that some
of fighting at all. Embarrassed and perceiving her response as an insult, Saradomin then [[KickTheDog ripped off her wings]], a near death sentence on her world. [[spoiler: In truth, he felt she might lead others to abandon the GuiltFreeExterminationWar, so he [[MakeAnExampleOfThem ripped of her wings as an example of what the enemy would do to them if they Chthonian didn't all fight]], an act he felt horrified by, but felt/feels [[IDidWhatIHadToDo it was the lesser of two evils]]]]
* HypocrisyNod: She admits that supporting Kara-Meir's efforts to [[KillTheGod wage war
always follow Zaros's laws against eating humans. On the gods]] may be hypocritical on her part, plus side, Senntisten had very few homeless people.
* IKnowYourTrueName: Most demons are reluctant to give out their true names
since their wars are her main motive for opposing them in the first place.
* {{Naytheist}}: She acknowledges
that the gods gives one power over them. If a demon is open with its name, then that implies that it is a particularly powerful member of its kind and cannot be controlled in this way.
* MagicallyBindingContract: Demons seem to
have brought some good things the ability to create contracts that are nearly unbreakable, even to the world, but does not feel they are worth the trouble that comes with the gods. She hopes gods.
* MyGodWhatHaveIDone: In stark contrast
to persuade the gods that their presence is not wanted and they should leave Gielinor in peace.
* RedOniBlueOni: The blue oni to Kara-Meir's red.
* UndeathlyPallor: With the loss of her wings, she was unable to migrate with
[[AlwaysChaoticEvil how the rest of his race enjoys eating anyone they can]], the Icyene. Thanks demon in [[spoiler: "Broken Home"]] is actually horrified to realize that he consumed a human child, and went insane out of grief.
* OurDemonsAreDifferent: Demons are basically a series of magically powerful alien races native to a planet named Infernus.
** Avernics are [[BigRedDevil Red Devils]] - though they were originally more lanky and goat-like before an update - and are rather tribal. They helped Zamorak overthrow Zaros in exchange for his help freeing them from the Cthonians.
** Cthonians vary significantly in appearance. Though their mentality isn't terribly alien, their appearance can range from a little bit odd to full blown {{Eldritch Abomination}}s. They used to rule over the Avernics, but they overthrew the Cthonians with Zamorak's help, and now mostly reside in the Abyss (the portion of which they reside in/which the player can visit is their leaders giant corpse!)
** A third race, the Infernal demons, used to rule over the former 2 but were driven to (near) extinction by the Chthonians coup so long ago that virtually nothing is known about them as a whole. The sole surviving variety is the Kal'Gerion Demon, which stand easily twice the size of a human, with enormous wings, cloven hooves and MoreTeethThanTheOsmondFamily.
* PhysicalGod: Hostilius the Autocrat, with an emphasis on "physical". Hostilius was not a god, since he lacked a divine nature, but his power had grown
to the harsh conditions on point where he equaled one. Still didn't stop Zamorak from killing him ([[OnlyMostlyDead maybe]]).
* TeleportSpam: Abyssal demons will randomly teleport themselves and the player a few squares away while fighting. This serves more to disorient than as a means of travel.
* TomatoInTheMirror: Senecianus was DrivenToMadness by guilt and [[spoiler:came to believe he ''was'' the human girl he consumed. He took the form of a ghostly version of
her world, and wondered why everyone he tried to play with kept disappearing, being completely unaware he was eating them]].
* VoluntaryShapeshifting: A relatively common power among demons.
* YouAreWhoYouEat: Chthonians could absorb the knowledge and powers of those they ate. Hostilius, the leader, consumed so many Infernals as well as his own kind, that his power became equal to a lesser god, and his corpse became the home to many of his species after being killed and flung into the abyss.
* YourSoulIsMine: Chthonians can completely consume the essence of their prey. One unfortunate victim of this was a Fremmenik named Aesa Fellsdotti, leaving
her skin lost its colour.TheSoulless, and enabling the demon who consumed her to return to Gielinor after her body died. Inside a quest, another Cthonian devours a ghost and offers to devour another if you so request it.

!!Vampyres
The antagonists of the [[LaResistance Myreque]] questline, overlords over all of Morytania, not that they are very satisfied with that. They are kept from invading the human lands only by the power of the River Salve. Most currently live in their capital city called Meiyerditch. The human population of the city live in sectors that are [[IndustrializedEvil rotationally tithed]] to prevent them from dying of blood loss. Other settlements are forced to pay regular tithes in exchange for their continued existence. Lately, the Vampyre population has been growing large enough to strain even this system. The converted come in three stages, Juveniles Juvinates and Vyres. But most powerful are the [[MonsterProgenitor trueborns]], who are a separate race entirely and come from their own realm, Vampyrium.
----
* AchillesHeel: Vampyre juvinates and vyrewatch can only be damaged by silver and blisterwood weaponry.
* AlwaysChaoticEvil: Subverted. Ironically, it's the [[HumansAreTheRealMonsters converted human Vampires]] that show the most cruelty. The trueborns usually fall under PragmaticEvil or [[NobleDemon Noble Demons]] at worst, and a few of them do genuinely want to improve the life of humans.
* BatOutOfHell: Their true form.
* [[BettertoDieThanBeKilled Better to Die Than Be Tithed]]: Not them, but the humans of Port Phasmatys chose undeath rather than being subjected to the tithing system.
* CannotCrossRunningWater: Justified. The river Salve was empowered by a Saradomionist ritual to act as a barrier they can't cross. The barrier in practice is also a shield that covers all of Morytania, ensuring they can't circumvent it.
* FurAgainstFang: The werewolves have been enslaved by the vampyres, and are used for labor, combat, and blood tithes when the humans aren't productive enough. They're appropriately resentful, [[spoiler:which eventually leads to them refusing to attack the World Guardian and declaring their independence from vampyre control during the events of ''River of Blood'']].
* HalfHumanHybrid: The most dangerous type of vampyre is called a Wyrd. They are massive, develop a strong hatred for all that is holy and good, and are very difficult for the vampyric ruling class to control. They are the result of converting human test subjects with sufficient icyene ancestry into vampyres. But, the combination of traits from all three races ultimately proves to be the catalyst needed to cure converted vyres entirely and reduce natural vyres' dependency on blood.
* HenchmenRace: The werewolves. [[spoiler:They declared themselves independent from the Vampyres towards the end of ''River of Blood''.]]
* IndustrializedEvil:
** The ghetto of Meyerditch is a farm for human prey, and withdrawals are scheduled and regulated (poorly) to keep the stock plentiful and (sort of) healthy. New stock is routinely added by capturing or enslaving humans from outside the ghetto.
** Converting humans into vampires requires the subjects to be immersed in a special formula and then exposed to a type of magic rock called Daeyalt. The vampires have created an entire factory and assembly line for this purpose.
* KryptoniteFactor: Most have the standard weakness of Vampires, silver, mithril, [[HolyBurnsEvil holy powers]], but the most effective is the blisterwood tree. Despite the Vampyres trying their hardest to destroy the tree, the best they can do is lock up the tree and put as many guards as they can around it.
* LargeAndInCharge: Lowerniel Drakan towers over the other vampyres, even in flashbacks. No explanation is ever given.
* LooksLikeOrlok: Vampyres can take a [[UncannyValley human form]]. Most of the mooks look like Orlok. More plot relevant Vampyres have more distinct forms while still looking distinctly inhuman.
* OurVampiresAreDifferent: They have traits that are very similar to TheUndead, even to the point of becoming trapped souls, but they are not in fact undead and are not vulnerable to holy water. They are actually an alien race that originates from the lower planes. They are able to convert humans and icyene into similar beings, but this ability is not innate and requires a form of magic called haemalchemy to perform.
* PeopleFarms: Meiyerditch is essentially one giant farm. The "city" is divided into sectors/ghettos that exist only for consumption.
* PhantasySpelling: "Vampyre" instead of Vampire. This was originally to distinguish the vampires of the haunted forest from the intelligent vampyres. Vampires were later renamed feral vampyres.
* UpliftedAnimal: During "Fate of the Gods", one of Zaros's memoriam crystals recalls how he encountered the pack-hunting predators of Vampyrium and introduced sapience, language, and culture to them from the more advanced demons, turning them into a race he saw as more civilized.
* VampiresHateGarlic: They suffer from something similar to an allergic reaction when near garlic. It won't kill them directly, but it makes them irritable and less focused. Garlic is one of the ingredients for the Guthix balance potion.
* VampireMonarch: The trueborns as a whole serve as this, but the most notable is Lowerniel Drakan.




[[folder:Other characters]]

!!Zanik
[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/scz4yla.png]]
Heroine of Dorgesh-Kaan.

* ActionGirl: When you get her crossbow, you'll probably notice that it's much stronger that regular ones.
* BackFromTheDead:
** [[spoiler:In Death to the Dorgeshuun, the H.A.M. tortures her to death, but Bandos resurrects her with his own power. In The Mighty Fall, it is revealed that the gods have this power, but it is CastFromHitPoints and ties the subject's life to the god's own. Bandos now dead, Zanik [[CantLiveWithoutYou Can't Live Without Him]], and is gradually dying. Regardless of your choice at the end of The Mighty Fall, she dies shortly afterward.]]
** [[spoiler: At the end of Nomad's Elegy, you have the choice to have Icthlarin resurrect her, at which point she takes over operation of Soul Wars,]]
** [[spoiler:Regardless of your choice in Nomad's Elegy, she returns in Desperate Times as part of the council of Seren to represent the Underworld as a voice for the dead.]]
* BadassAdorable: She is fairly cute for a goblin. Just look at her!
* BadToTheBone: Her weapon of choice, Dorgeshuun crossbow, is made of bone. She uses a poisoned bone dagger as well.
%%* BlessedWithSuck: Hoo boy.
* ChainedToARailway: During the climax of "Another Slice of H.A.M.", she is bound to some railtracks built in the underground (which link between Keldagrim and Dorgesh-Kaan) by Sigmund, who sets this up in an attempt to entice a war between the cave goblins and dwarfs.
* TheChosenOne: [[spoiler:She was chosen by Bandos to become the Avatar of Bandos; essentially, a brain-washed slave-general-puppet with no free will.]]
* DamselInDistress: Seems to get in trouble at least once per quest, until The Chosen Commander.
* DisneyDeath: [[spoiler:In Death to the Dorgeshuun and optionally at the end of The Chosen Commander]].
* {{Expy}}: According to WordOfGod, she's is essentially Starbuck, and her voice is that of Regina Spektor.
* FateWorseThanDeath: [[spoiler:Nomad's Elegy reveals that, after her death, she was sent to the Bandosian afterlife where she and other cave goblins were doomed to be endlessly slain by the spirits of the loyal Bandosians for their defiance. The player puts a stop to this.]]
* ImmuneToFate: After the Chosen Commander. Bandos tampered with her natural destiny to make her his [[TheChosenOne chosen puppet general]]. In defeating him, a hole was left in her fate.
* InTheBack: Has developed a technique to instantly kill someone when shooting them in the back with her crossbow, and promises to teach it to the player someday. [[spoiler:She also kills the arrested H.A.M. agent that tried to poison the goblin children this way.]]
%%* ItSucksToBeTheChosenOne
* KilledOffForReal:
** [[spoiler:In the finale of The Mighty Fall, you can choose to kill her. But even if you choose to spare her, you will never see her again and she will likely die on her own, due to her previous resurrection being reliant on Bandos's own life as well as the dangers of Yu'biusk.]]
** [[spoiler:If you choose to spare her at the end of the Mighty Fall, however, she does mention feeling better since entering Yu'Biusk, which would imply that staying in the realm could at least extend her lifespan. ]]
* LivingOnBorrowedTime: Inverted in "Nomad's Elegy." [[spoiler: Bandos's magic artificially shortened her life, giving her the option to come back]].
* NaiveNewcomer: To the surface world, the first time she explores it.
* {{Naytheist}}: Like all the Dorgeshuun, she has had bad experiences with the gods, especially Bandos, and is deeply mistrustful of them. In the 6th Age, she joins the Godless to help them protect the innocent and stand against the gods. However, she finds herself questioning their effectiveness, since Kara-Meir just stood by and watched during the Battle of Lumbridge, and instead of helping Armadyl stop Bandos, chose to launch random and completely unproductive attacks on both sides.
* ScrewDestiny: Bandos tampered with her destiny to make her TheChosenOne and his mind controlled pawn. But she ultimately chooses to fight against him.
* ShootTheDog: At the end of "The Mighty Fall", [[spoiler: the Adventurer can choose to kill her, which while it will probably make you feel like an ass, will also have the effect of finally ending the feud between the mainstream Bandosians and the Dorgeshuun. Alternately, if she is spared, the Adventurer delegates leadership of Bandos's forces to her, and she takes them into the wilderness of Yu'biusk to await her own death. Either way, though, both her end and that of Bandosian hostility for the foreseeable future are assured]].
* WhatHappenedToTheMouse: In "Dimension of Disaster", you can find one of Zemouregal's diaries making reference to a cave goblin champion of Bandos who entered the God Wars Dungeon to join forces with Graardor [[spoiler: and was killed by Nex]].

!!My Arm

A troll farmer.
----
* LogicalFallacies: Prior to trying to grow goutweed, it's mentioned that he attempted to grow goats using a farming patch. However, he realizes that Burntmeat's reward of a large amount of burnt meat is not what the player wants and gives them a much better award and is willing to look after their herb patch for free.
* PersonOfMassDestruction: He causes a lot of havoc when the player takes him to get goutweed tubers.
* ProtagonistTitle: My Arm's Big Adventure is obviously about him going on an adventure to learn how to farm goutweed.
* PunnyName: If examined while farming, the description will say that "My rake is is in the hand of my arm."
* ThirdPersonPerson: Like others trolls, he does not use I statements.

!!Evil Dave

A Zamorakian who is bizarrely obsessed with evilness. Lives in his mother's basement.
----
* BadIsGoodAndGoodIsBad: He's very gung-ho about his evil-ness and shows it by speaking this way.
* BasementDweller: He still lives in his mom's basement.
* BeCarefulWhatYouWishFor: When he ends up in the Adventurer's body, he hopes to impress Zamorak by involving himself in Zamorak's ancient dispute with Saradomin. It didn't occur to him just how serious the situation might get, and he runs away in horror when it leads to Saradomin and Zamorak's knights getting killed.
* CloudCuckoolander: He can be rather out there with his evilness spiel.
* CrouchingMoronHiddenBadass: A possibly unintentional one: During "Evil Dave's Big Day Out", he somehow manages to get into Zamorak's hidden base beneath Daemonheim all by himself. While the game heavily recommends you complete Dishonor Among Thieves first (which gives the player an object to teleport there), it's possible to start the quest without doing that one first, meaning the player has no way into the base. This means that Dave managed to fend off the horrors of Daemonheim, solve a ton of puzzles, and descend a grand total of 60 floors, all by ''himself''. In what could have only been a ''few hours''.
* ADayInTheLimelight: He's the focus of the "Evil Dave's Big Day Out" quest, where he [[FreakyFridayFlip body swaps]] with the Adventurer after a ritual goes wrong, and goes to meet with Zamorak in the guise of the World Guardian, hoping the god of chaos will reciprocate his "evilness".
* GirlsWithMoustaches: During the "Evil Dave's Big Day Out" quest, his body is temporarily converted into one as a disguise so that the adventurer can sneak into the city while stuck in his body.
* HarmlessVillain: According to Gypsy Aris, this is the reason Evil Dave is part of the Lumbridge Castle Secret Society. They're contractually obligated to have a TokenEvilTeammate, but they didn't want anyone who could cause actual ''problems''.
* IneptMage: Has been trying to summon demons in his basement, but all he has managed to summon are harmless Hellrats.
* LargeHam: Just listen to his ramblings about evil.
* NiceGuy: In spite of his obsession with evilness, he's a great guy, and can't stand violence (which makes him faint) or vandalism.
* PokeThePoodle: This is his brand of evil. When he's confronted with genuine evil, [[EvenEvilHasStandards he's rather disturbed.]] This is the reason why he was chosen to be part of the Lumbridge Council, as the council in question needed to include a dark wizard and they did not desire one that was a major threat such as Solus Dellagar.
* TrademarkFavoriteFood: Spicy Stew, or as he calls it "EVIL STEW [[DoomyDoomsOfDoom OF DOOM]]." In Evil Dave's subquest of ''Recipe for Disaster'' the player must figure out exactly right amount of spices to make his favourite stew though a trial and error puzzle.
* YourAnswerToEverything: His livelihood heavily revolves around harping on about evilness.

!!Wise Old Man AKA Dionysius

A retired adventurer who resides in Draynor Village.
----
* AffectionateNickname: Zenevivia, Xenia, and Elsie address him as "Dissy".
* BankRobbery: His most infamous caper in which he attacked and robbed Draynor Bank, and the same incident where he got his blue party hat.
* BattleCouple: With Zenevivia.
* CameraAbuse: When he robs the bank, he smashes the camera to end the cutscene.
* DudeWheresMyReward: Feels that the people of Gielinor owe him compensation after heroic acts in the past.
* KidHero: He started adventuring at the age of 15.
* KnowWhenToFoldEm: His attempt to rob the Wizards' Tower alongside Zenevivia goes well at first... until Traiborn somehow summons a Thingummywut, which overwhelms the pair with a barrage of Earth Surges. With no hope of fighting back against said monstrosity, they quickly teleport out of harm's way.
* RetiredBadass: Used to be a hero, but now resides in a cluttered house full of stolen treasures in Draynor Village.
* ScrewTheRulesIHaveSupernaturalPowers: Abuses his powers to murder innocents and break into the Draynor Village bank simply because he feels he is entitled to a greater reward. It's also hinted that his next target is the Wizards' Tower to the south, [[spoiler:which he and his girlfriend Zenevivia promptly go and attack after they are reunited. It fails miserably.]]
* UnscrupulousHero: Despite being a good guy, he has no qualms about using his power to break the law for his own gain.
* WalkingTheEarth: In his youth, he wandered the globe in search of adventure.

!![[TheGrimReaper Death]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/harold_death_esquire.png]]

A Guardian of Guthix and guide of souls to the underworld. He is responsible for freeing the souls of the dead from their bodies when they die so they can move on.
----
* BadassInDistress: "Missing, Presumed Death" kicks off with Death going missing (as he is abducted by Sliske), and you and Icthlarin work together to find out what happened to him after encountering the souls of a few monks who are unable to pass on properly.
* BlackCloak: The Edicts of Guthix decreed that he must always wear one.
* DeathsHourglass: Depicted with one of these in the "Living on Borrowed Time" emote.
* DemBones: Is composed of bones, and is one of the Guardians of Guthix.
* DontFearTheReaper: Despite his menacing appearance, he's actually very friendly.
* GameOverMan: You are sent to his office when you die, and he retrieves your lost items for you. However, he charges you a fee to return them back to your possession. He explains the mechanics of dying the first time you visit his office.
* GodJob: As the first person to die on Gielinor, he was appointed by Guthix as Gielinor's guide of souls to the underworld, but other worlds have their own.
* HonorBeforeReason: Vows to not allow [[spoiler:Icthlarin]] to experience a painful end, not giving a damn that it goes against his oath to Guthix.
* HorsemenOfTheApocalypse: One of the five founders and the leader of a clan known as The Horsemen.
* PetMonstrosity: Owns a skeletal hellhound known as Muncher.
* ScrewTheRulesImDoingWhatsRight: If you ask for [[spoiler:Ichtlarin's]] fate in "Sliske's Endgame", it turns out the poor guy is slated for a very painful end. Death states he will NOT allow that to happen, even if it means breaking his oath to Guthix.
* SpecialPersonNormalName: His true name is Harold.
* SinisterScythe: He uses it to release souls from the bodies of the deceased.
* WouldYouLikeToHearHowTheyDied: As the one responsible for ferrying mortal souls to the afterlife, by concentrating he can discern the fashion in which a person is fated to die. [[spoiler:In "Sliske's Endgame", due to the gods being BroughtDownToNormal within the labyrinth, he can sense how they will die, something that is normally impossible due to gods forfeiting an afterlife upon ascension. He will divulge to you the fate of one god of your choice.]]

!!Thok
An extremely powerful Fremmenik warrior who helps them guard Daemonheim.
----
* BadassCape: Possesses the Dungeoneering Skillcape but cannot wear it since he has no evidence he reached the bottom floor of Daemonheim.
* BashBrothers: Was this with Marmaros.
%%* BoisterousBruiser
* CoolSword: His Primal Two-handed Sword, the strongest weapon available in Daemonheim, was a gift from Divine Skinweaver.
* DumbMuscle: He possesses enough raw strength to literally smash most of Daemonheim's defenses, but is reliant on Marmaros to deal with tricker challenges.
* ImprobableWeaponUser: When he loses his Primal 2h during Thok Your Block Off, he uses [[RunningGag heim crabs]] as weapons.
* InterspeciesRomance: Has feelings for a Divine Skinweaver who he nicknames "Pretty Lass".
* MookHorrorShow: The forces of Bilrach react with absolute horror every time they see him and they keep resorting to desperate gambits that fail each and every time.
* RatedMForManly: A well-built Fremmenik warrior who is said to have conquered the entirety of Daemonheim with brute strength.
* TrueCompanions: With his little brother, Marmaros.
* WhyDidItHaveToBeSnakes: He is one of the mightiest melee fighters in the entire world, and yet he is absolutely terrified of ordinary ferrets.
* WorldsStrongestMan: According to the WordOfGod.

!!Nomad
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nomad_concept_art.jpg]]
A mage of incredible might who created the Soul Wars minigame.
----
* AndIMustScream: [[spoiler: Gets turned into a wight by Sliske using the part of your soul he took, and fights you twice in Sliske's Endgame. [[{{Sadist}} Sliske]] makes it clear Nomad can feel every injury you inflict on him. [[EveryoneHasStandards Even Saradomin was disgusted at this]].]]
* BadBoss: He subjugated his imp minion, Zimberfizz, to quite a bit of abuse.
* DeusEstMachina: He creates a construct imbued with divinity through stolen souls.
* DualBoss: You fight him, Gregorovic, and [[spoiler:Linza the Disgraced]] all at once during the climax of "Sliske's Endgame".
* FreudianExcuse: Icthlarin says that had circumstances been different, he could have been a great hero, but the loss of his parents and resulting grief caused him to turn against everything, but also states that all his choices made him into the monster he is today and nothing is his past justifies his current actions.
* KilledOffForReal: [[spoiler:You are given the option to execute Nomad at the end of "Nomad's Elegy", but regardless of your decision, Sliske takes him away. Double subverted in "Sliske's Endgame", where it is revealed Sliske turned Nomad into a wight using the part of your soul he took; it's not clear, however, what happens to him after you beat him a second time in the same quest.]]
* {{Leitmotif}}: "Battered Soul".
* MadScientist: He is considered a madman and his ethics are depraved, but he is certainly fairly creative with {{Magitek}}.
* SoulPower: He specializes in manipulating souls and their connection to divinity.
* TurnsRed: In "Sliske's Endgame", if he is not the first boss to be killed, he will use his Soul Blast attack. If he is the last of the three bosses to remain, he will summon clones of himself. On the bright side, however, killing only one clone is enough to take him down.
* WellIntentionedExtremist: He personally considers himself one, believing himself to be doing horrible things for the greater good. Everyone else considers him a deluded mad man, even Xenia.
* YourSoulIsMine: He steals them to augment his own power and for his projects, in many cases damning them to CessationOfExistence.
* YouWillNotEvadeMe:
** He freezes you to the spot just before using his HPToOne attack and temporarily disables all of your abilities. This ensures that you cannot avoid it and you have to face the full force of it.
** Similarly, you can't teleport away when you face him during the quests or during the repeatable "Memory of Nomad" encounter unlocked after beating "Elegy"; the only way out is by winning or dying, similar to Araxxor's fight. You can, however, leave via the doorway in "Elegy", but this doesn't become an option during the "Memory of Nomad" encounter, when he traps you on the bridge during the final phase.

!!Hreidmar

Leader of the Red Axe, and the BigBad of the Rise of the Red Axe quest series.
----
* BigBad: The Rise of the Red Axe series is all about stopping him from conquering Keldagrim.
* TheCorrupter: [[spoiler:Transforms himself, Colonel Grimmson, and Veldaban into chaos dwarves with a dragon battlestaff. Veldaban, however, spends the duration of the battle resisting the transformation while you are left on your own to deal with the other two.]]
* DualBoss: In the second half of the final boss battle, Hreidmar fights the player along with his right-hand Colonel Grimmson in Birthright Of The Dwarves.
* EvilOldFolks: He's 148 years old. [[spoiler:In other words, he wouldn't hold the throne for long, and thus established his own kingdom after his final attempt to take over Keldagrim failed.]]
* EvilSorceror: In the boss fight against him, he uses magic to attack.
* RoyalBrat: An older example but still counts by being a BlueBlood. [[spoiler:The reason he wants to conquer Keldagrim because he is the king by birthright.]]
* ItsPersonal: In addition to making Hreidmar atone for his vile deeds, Veldaban is motivated to take him down because he turned his girlfriend into a chaos dwarf.
* {{Leitmotif}}: "Rage of the Red Axe".
* MeaningfulName: Hreidmar is named after the king of the dwarves in Norse mythology. [[spoiler:It turns out that HE is the king of dwarves by birthright.]]
* ObviouslyEvil: Discussed in-universe when trying to get the protesters not to help Hreidmar.
* RightHandCat: He owns a cat named Tiddles who is very spoiled.
* RetiredMonster: [[spoiler:Eventually, Hreidmar gives up on trying to conquer Keldagrim and decides to make his own dwarvern city. Justified, as even if he successfully became king of Keldagrim, he would only have a short two years to enjoy his reign before stepping down.]]
* TurnsRed: [[spoiler:He uses a dragon battlestaff to turn himself, Veldaban, and Colonel Grimmson into chaos dwarves. Veldaban, however, spends the battle resisting the chaos transformation, and you are left on your own to deal with both Hreidmar and Grimmson.]]
* TheWrongfulHeirToTheThrone: [[spoiler:He is a descendant of dwarven royalty and wants to claim his lost birthright from the [[PrivatelyOwnedSociety mining consortium]] that currently rules the dwarves]]. His schemes to do so involve [[BrainwashedAndCrazy brainwashing]] poor citizens and turning them into monsters.

!! Charos
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/charos.png]]
[[caption-width-right:350:A legendary enchanter and rogue.]]

A legendary diplomatic human from Morytania. Much of his past is unknown and shrouded in mystery. Throughout his life he took on many disguises; [[spoiler:in fact it's revealed in ''Desperate Times'', that Reldo Trimmly is one of them,]] in order escape a bounty placed on him by Lord Drakan. [[spoiler:See [[Characters/RuneScapeVarrock Varrock character page]] for more on Reldo Trimmly.]]

* ArtificialLimbs: Charos possesses an artificial arm.
* CharmPerson: [[spoiler:What the Ring of Charos does- Charos describes it as giving people a gut feeling that tells them 'this is fine', which makes them inclined to go along with whatever the person wearing the ring wants.]]
* FakingTheDead: [[spoiler:Charos made a simulacrum of himself for the sole purpose of it being publicly killed, after Lord Drakan put a price on his head.]]
* FromNobodyToNightmare: [[spoiler:Charos started out as an urchin on the streets of Meyerditch, who became an informant for the vampyres and eventually the assistant of a haemalchemist. After he made the Ring, he rose through the ranks of vampyre society until he became an adviser to Lord Drakan.]]
* IconicItem: [[spoiler: The Ring of Charos, which grants one the power to exert will over the weak-minded.]]
* {{Magitek}}: [[spoiler:Charos is a master of enchantments and invention, and can combine the two easily.]]
* ReallySevenHundredYearsOld: [[spoiler:As Reldo, he's only 28 years old. Charos, in reality, was born in the early 4th Age-- almost 2000 years before the current year of Runescape.]]
* SilverTongue: [[spoiler:Through a combination of enchanments and natural charisma, Charos was able to make his way up the ranks of Lord Drakan's vampire court.]]
* SmallRoleBigImpact: He's the one responsible for cursing Uri Molotov and indirectly creating the Treasure Trails. He also accidentally kicked off the events of Creature of Fenkenstrain by giving the Ring to Lady Rolobrae.
* SoleSurvivor: In Dimension of Disaster, he's the only living human still left in New Varrock.
* WalkingSpoiler: [[spoiler:With the revelation that Reldo is, in fact, Charos.]]

!!Bob the Cat/[[spoiler:Robert the Strong]]
A cat who wanders around Gielnor, occasionally returning home to Unferth in Burthorpe. He's the unofficial mascot of Runescape.
----
* HappilyMarried: He marries Neite in "A Tale of Two Cats."
* OddFriendship: He's friends with the King Black Dragon.
* [[spoiler: WasOnceAMan]]
[[/folder]]

[[folder:Unique Races]]

!!Ilujanka
Known to scholars as the Dragon Riders, these beings were, and still are, facing extinction due to infertility. Zaros brought them to Gielinor to fight for him in exchange for fixing that issue.
----
* DragonRider: Ilujanka can form bonds with any large creature. Hannibus was bonded with the King Black Dragon.
* TheEmpath: Ilujanka are able to establish a mental link with the guhrs of their world, allowing them to tame them. The ones that travelled to Gielinor with Zaros used this ability to tame dragons and become [[DragonRider dragon riders]].
* FaceDeathWithDignity: Their race has resolved to do this. They know they will probably die before a cure for their near infertility can be found, so they wish to preserve their history so that when another sentient race arises on their homeworld, they can guide that race in spirit. [[spoiler: When Seren attempts to hatch the eggs of the Elder Gods on Iaia during [[Recap/RunescapeExtinction Extinction]], some of the Ilujanka choose to stay behind and die with their homeworld while the rest scramble to evacuate. The ones who stay, however, make sure to [[PassingTheTorch pass their torches]] before the evacuation is complete.]]
* FriendToAllLivingThings: Their races philosophy involves this. The Ilujanka lived in harmony with their environment, and could adapt to other environments by befriending even vicious creatures such as dragons. In addition, when the player must protect Hannibus by fending off feral Steel Dragons, Hannibus reacts in horror every time one dies.
* LastOfHisKind: It is implied that only one is left, Hannibus. Actually, there are some on their homeworld; births are lower than deaths, though, and the race is prepared to die out.
* LizardFolk: They are a reptilian race also known as lizardmen.
* NaiveNewcomer: The Ilujanka were unprepared for the concepts of war and betrayal that they found on Gielinor.
* PintsizedPowerhouse: The Ilujanka are about a head shorter than most humans.
* ReptilesAreAbhorrent: Subverted big time. The Ilujanka are reptilian, with an anatomy being ''very'' similar to the Dragonkin, but are also described as a noble, good race.

!![[RockMonster TzHaar and TokHaar]]
The [=TzHaar=] live in the Karamja volcano, where their society is built on a sort of caste system, including craftsmen, leaders, soldiers, and hunters. [[MyFriendsAndZoidberg And a playwright]]. During a quest, the player travels deep underground and encounters the [=TokHaar=], the ancestors of the [=TzHaar=] and a direct creation of the Elder Gods.
----
* AmplifierArtifact: The [=TokHaar=], and the Kiln they come from, are a tool of creation used by the Elder Goddess Ful.
* BlankSlate: Inverted and played straight. [=TzHaar=] are born with their memories and knowledge of how to fill their role. Recently, [=TzHaar=] eggs haven't been hatching properly, resulting in Ga'al - physically small [=TzHaar=] with no knowledge at all. Unlike [=TzHaar=], though, Ga'al are capable of learning at a very fast rate, including outside knowledge of the outside world. [[spoiler: Turns out this began happening when the [=TokHaar=] cut off the sacred lava which gave the [=TzHaar=] their memories in an attempt to force the [=TzHaar=] to return to the Elder Kiln.]]
* LivingCurrency: They forge the bodies of their dead into obsidian coins, which are holy to them. They abandon the practice when they learn the AwfulTruth that this treatment leaves the dead [[AndIMustScream aware and in torment]].
* HiveCasteSystem: [=TzHaar=] and [=TokHaar=] are divided into four castes that are physically different from each other. Ket are the guards, Xil are the hunters, Mej are the mages and seem to be the ruling class of the [=TzHaar=], and Hur are the craftsmen. The [=TokHaar=] are ruled by a unique individual called [=TokHaar-Hok=]. The Ga'al are a defective form of [=TzHaar=] who originally were killed at birth but later gained acceptance as a new class.
* MagmaMan: They are made of living volcanic rock. The [=TzHaar=] are patially molten and glow orange.
* ProudWarriorRaceGuy: They seem to have this going on. The [=TzHaar=] have a number of gladiatorial events which emphasize fighting and dying with honor. Exaggerated by the [=TokHaar=]; as long as they stay in the Kiln, they literally cannot die, and have amused themselves for centuries with combat, although they will often wait until you accept their challenge before attacking.

!!Aviansie
A race of human like birds who come from a realm called Abbinah. Abbinah is revealed to be a planet in the same solar system as [[ApocalypseHow Kethsi]]. At some point in the Second Age, an aviansie ascended to godhood using an unknown artifact, and became Armadyl. Armadyl led his followers to Gielinor, where they prospered in the aerial structures which are today used as Clan Citadels. During the God Wars, the aviansie were believed to have been wiped out, but many deserters and infirm had been hiding back in Abbinah, and they would repopulate the race.
----
* BirdPeople: Humanoids covered in feathers and with beaks and wings and claws.
* DeathWorld: Abbinah is composed of floating rocks with liquid water existing only at the core. According to one aviansie, many have died securing basic provisions.
* FloatingContinent: The islands where they lived in Gielinor.
* GiantFlyer: Kree'ara is a rather large aviansie, but even the regular ones could count. Armadyl is even more enormous.
* HumanPopsicle: An army of them were frozen alive in the Temple of Lost Ancients (or God Wars Dungeon) during the god wars and only thawed out in the 5th age.
* NobleBirdOfPrey: Strong warriors who fight for peace and resemble birds of prey.
* WingedHumanoid: Or maybe humanoid winged creatures.

!!Gorajo
When Bilrach was opening portals in Daemonheim to summon minions, one [[NiceJobFixingItVillain malfunctioned and opened into the realm of the Gorajo]]. The Gorajo were opposed to demon summoning and necromancy, and declared war on Bilrach. Today, they can be summoned as familiars by players.
----
* ActionGirl: The Stormbringer and Deathslinger familiars.
* AstralProjection: What happens when they are summoned, meaning that "dying" will only pain and inconvenience them.
* BoisterousBruiser: Bloodragers are the friendliest of the Gorajo you can summon.
* DeathWorld: From the Gulega, to massive sinkhole monsters, to creatures who make the dragons of Gielinor look tame, every description given of the Gorajo realm sounds terrifying. Even the Deathslingers, who have only experienced one of the more dangerous locations of Gielinor, agree their world is more horrifying.
* EvilutionaryBiologist: The Polypore Dungeon is the work of an exiled Skinweaver who took interest in fairy rings and began experimenting with parasitic fungi.
* TheExile: The Ramokee. Ramokee are Gorajo who were cast out of the tribe for some crime.
* FamilyHonor: If a Gorajo gives birth to a powerful Stormbringer, they will be crippled from the raw magic of the infant. Mothers who experience this are honored greatly in their culture, and are even given their own Worldbearer servants.
* FantasyCounterpartCulture: The Gorajo appear to be based off of [[MagicalNativeAmerican Native American cultures]].
* HiveCasteSystem: The Gorajo are born as either Bloodragers (warriors), Deathslingers (hunters and rangers), Stormbringers (mages), Skinweavers (healers), Hoardstalkers (foragers and skilled workers), and Worldbearers (manual laborers). The Exile's story in Ports establishes that there is a caste that has somehow been abolished [[spoiler: Endbringers, which appear to be equivalent to assassins]].
* HumansThroughAlienEyes: Gorajo familiars will sometimes remark on how weird it is that humans identify as individuals, by name, instead of having defined roles (a few Gorajo [=NPCs=] show more individuality, particularly if they have been exiled). Skinweavers will wonder aloud how you [[HyperactiveMetabolism heal by eating food]] instead of by treating the injury.
* InMyLanguageThatSoundsLike: The Worldbearer familiar says that in the Gorajo language, (your name) means "one who juggles pigs".
* InterspeciesRomance: The Fremennik Saga "Thok Your Block Off" heavily features Thok's courtship of the "Pretty Lass" Divine Skinweaver. [[spoiler: At the end of the unabridged saga, they're apparently dating.]]
* NonActionGuy: The Hoardstalker familiar detests combat, even though his caste's secondary function is to guard resources from Ramokee brigands.
* NoNeedForNames: Most Gorajo are addressed by a title consisting of their skill level (or, if exiled, their Ramokee status) and caste. Your character can discuss this with one of the Gorajo familiars, who finds the notion of personal names ridiculous.
* SourSupporter: The Worldbearer familiar. He thinks you're a stupid cub with a stupid name and a stupid agenda. He doesn't want to talk to you, he doesn't want to look at you. But you summoned him, you need his assistance, and he will help you because that's his ''job'', dammit.
* ThisMeansWar: The Gorajo are a very moral race who are opposed to Bilrach's crimes. The Deathslinger declares that she is saving a poisoned arrow for his heart. [[HumanoidAbomination Assuming he has one.]]
* WorthyOpponent: How combat-oriented Gorajo react to encountering the Warped Gulega boss. They will declare it to make a worthy trophy, and deal increased damage to it.

!!Demons
A group of races native to a realm called Infernus, these are the native [[OurDemonsAreDifferent devils]] of the setting. There are countless species of demons but they can generally be divided into three categories, Avernic, Chthonian, and Infernals. The general theme is that Avernic are more [[BigRedDevil classic archetype]] while Chthonians borrow heavily from [[Franchise/CthulhuMythos HP Lovecraft]]. Each of the three races ruled Infernus and enslaved all the others and were in turn overthrown and exiled by the next in receding order. Zaros used the Chthonian dukes in his armies to conquer Gielinor. They were overthrown by Avernics after Zamorak ascended to godhood.
----
* BigRedDevil: For all their variety, this is the general characteristic of the Avernics.
* CannibalTribe: Chthonians were a cannibal race. The Chthonians had a complex legal system set up to prevent them from eating each other. After Hostilius died, it fell apart.
* TheExile: The fate of the Chthonians and Infernals after being overthrown.
* HiveMind: The Penance monsters are described as being minions, not heirs, to Duke Cacus. As such, they are not granted sentience.
* HumansAreUgly: The way Avernics see humans, which has lead to several Zamorakian demons shapeshifting into humanlike forms, albeit with wings and horns. One of them admits that not all of them see things that way, and she has in fact chosen human features that she likes.
* IAmAHumanitarian: Hazeel noted that some of the Chthonian didn't always follow Zaros's laws against eating humans. On the plus side, Senntisten had very few homeless people.
* IKnowYourTrueName: Most demons are reluctant to give out their true names since that gives one power over them. If a demon is open with its name, then that implies that it is a particularly powerful member of its kind and cannot be controlled in this way.
* MagicallyBindingContract: Demons seem to have the ability to create contracts that are nearly unbreakable, even to the gods.
* MyGodWhatHaveIDone: In stark contrast to [[AlwaysChaoticEvil how the rest of his race enjoys eating anyone they can]], the demon in [[spoiler: "Broken Home"]] is actually horrified to realize that he consumed a human child, and went insane out of grief.
* OurDemonsAreDifferent: Demons are basically a series of magically powerful alien races native to a planet named Infernus.
** Avernics are [[BigRedDevil Red Devils]] - though they were originally more lanky and goat-like before an update - and are rather tribal. They helped Zamorak overthrow Zaros in exchange for his help freeing them from the Cthonians.
** Cthonians vary significantly in appearance. Though their mentality isn't terribly alien, their appearance can range from a little bit odd to full blown {{Eldritch Abomination}}s. They used to rule over the Avernics, but they overthrew the Cthonians with Zamorak's help, and now mostly reside in the Abyss (the portion of which they reside in/which the player can visit is their leaders giant corpse!)
** A third race, the Infernal demons, used to rule over the former 2 but were driven to (near) extinction by the Chthonians coup so long ago that virtually nothing is known about them as a whole. The sole surviving variety is the Kal'Gerion Demon, which stand easily twice the size of a human, with enormous wings, cloven hooves and MoreTeethThanTheOsmondFamily.
* PhysicalGod: Hostilius the Autocrat, with an emphasis on "physical". Hostilius was not a god, since he lacked a divine nature, but his power had grown to the point where he equaled one. Still didn't stop Zamorak from killing him ([[OnlyMostlyDead maybe]]).
* TeleportSpam: Abyssal demons will randomly teleport themselves and the player a few squares away while fighting. This serves more to disorient than as a means of travel.
* TomatoInTheMirror: Senecianus was DrivenToMadness by guilt and [[spoiler:came to believe he ''was'' the human girl he consumed. He took the form of a ghostly version of her and wondered why everyone he tried to play with kept disappearing, being completely unaware he was eating them]].
* VoluntaryShapeshifting: A relatively common power among demons.
* YouAreWhoYouEat: Chthonians could absorb the knowledge and powers of those they ate. Hostilius, the leader, consumed so many Infernals as well as his own kind, that his power became equal to a lesser god, and his corpse became the home to many of his species after being killed and flung into the abyss.
* YourSoulIsMine: Chthonians can completely consume the essence of their prey. One unfortunate victim of this was a Fremmenik named Aesa Fellsdotti, leaving her TheSoulless, and enabling the demon who consumed her to return to Gielinor after her body died. Inside a quest, another Cthonian devours a ghost and offers to devour another if you so request it.

!!Vampyres
The antagonists of the [[LaResistance Myreque]] questline, overlords over all of Morytania, not that they are very satisfied with that. They are kept from invading the human lands only by the power of the River Salve. Most currently live in their capital city called Meiyerditch. The human population of the city live in sectors that are [[IndustrializedEvil rotationally tithed]] to prevent them from dying of blood loss. Other settlements are forced to pay regular tithes in exchange for their continued existence. Lately, the Vampyre population has been growing large enough to strain even this system. The converted come in three stages, Juveniles Juvinates and Vyres. But most powerful are the [[MonsterProgenitor trueborns]], who are a separate race entirely and come from their own realm, Vampyrium.
----
* AchillesHeel: Vampyre juvinates and vyrewatch can only be damaged by silver and blisterwood weaponry.
* AlwaysChaoticEvil: Subverted. Ironically, it's the [[HumansAreTheRealMonsters converted human Vampires]] that show the most cruelty. The trueborns usually fall under PragmaticEvil or [[NobleDemon Noble Demons]] at worst, and a few of them do genuinely want to improve the life of humans.
* BatOutOfHell: Their true form.
* [[BettertoDieThanBeKilled Better to Die Than Be Tithed]]: Not them, but the humans of Port Phasmatys chose undeath rather than being subjected to the tithing system.
* CannotCrossRunningWater: Justified. The river Salve was empowered by a Saradomionist ritual to act as a barrier they can't cross. The barrier in practice is also a shield that covers all of Morytania, ensuring they can't circumvent it.
* FurAgainstFang: The werewolves have been enslaved by the vampyres, and are used for labor, combat, and blood tithes when the humans aren't productive enough. They're appropriately resentful, [[spoiler:which eventually leads to them refusing to attack the World Guardian and declaring their independence from vampyre control during the events of ''River of Blood'']].
* HalfHumanHybrid: The most dangerous type of vampyre is called a Wyrd. They are massive, develop a strong hatred for all that is holy and good, and are very difficult for the vampyric ruling class to control. They are the result of converting human test subjects with sufficient icyene ancestry into vampyres. But, the combination of traits from all three races ultimately proves to be the catalyst needed to cure converted vyres entirely and reduce natural vyres' dependency on blood.
* HenchmenRace: The werewolves. [[spoiler:They declared themselves independent from the Vampyres towards the end of ''River of Blood''.]]
* IndustrializedEvil:
** The ghetto of Meyerditch is a farm for human prey, and withdrawals are scheduled and regulated (poorly) to keep the stock plentiful and (sort of) healthy. New stock is routinely added by capturing or enslaving humans from outside the ghetto.
** Converting humans into vampires requires the subjects to be immersed in a special formula and then exposed to a type of magic rock called Daeyalt. The vampires have created an entire factory and assembly line for this purpose.
* KryptoniteFactor: Most have the standard weakness of Vampires, silver, mithril, [[HolyBurnsEvil holy powers]], but the most effective is the blisterwood tree. Despite the Vampyres trying their hardest to destroy the tree, the best they can do is lock up the tree and put as many guards as they can around it.
* LargeAndInCharge: Lowerniel Drakan towers over the other vampyres, even in flashbacks. No explanation is ever given.
* LooksLikeOrlok: Vampyres can take a [[UncannyValley human form]]. Most of the mooks look like Orlok. More plot relevant Vampyres have more distinct forms while still looking distinctly inhuman.
* OurVampiresAreDifferent: They have traits that are very similar to TheUndead, even to the point of becoming trapped souls, but they are not in fact undead and are not vulnerable to holy water. They are actually an alien race that originates from the lower planes. They are able to convert humans and icyene into similar beings, but this ability is not innate and requires a form of magic called haemalchemy to perform.
* PeopleFarms: Meiyerditch is essentially one giant farm. The "city" is divided into sectors/ghettos that exist only for consumption.
* PhantasySpelling: "Vampyre" instead of Vampire. This was originally to distinguish the vampires of the haunted forest from the intelligent vampyres. Vampires were later renamed feral vampyres.
* UpliftedAnimal: During "Fate of the Gods", one of Zaros's memoriam crystals recalls how he encountered the pack-hunting predators of Vampyrium and introduced sapience, language, and culture to them from the more advanced demons, turning them into a race he saw as more civilized.
* VampiresHateGarlic: They suffer from something similar to an allergic reaction when near garlic. It won't kill them directly, but it makes them irritable and less focused. Garlic is one of the ingredients for the Guthix balance potion.
* VampireMonarch: The trueborns as a whole serve as this, but the most notable is Lowerniel Drakan.
[[/folder]]
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** Jokingly suggests a pontential disguise as "Erin Dint".

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** Jokingly suggests a pontential potential disguise as "Erin Dint".

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* MasterOfDisguise: She's disguised herself as a White Knight and a wizard.

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* MasterOfDisguise: She's disguised herself as a White Knight Knight, a wizard, [[ShapedLikeItself a spy]] and a wizard.Zamorakian cultist.



* PaperThinDisguise: Trindine doesn't try particularly hard to disguise herself as a human, with varying results. On the other hand, most of the people able to see through her disguises are already acquainted with her and her [[DeadpanSnarker mannerisms]].

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* OverlyLongGag: Sent Adrasteia a 20 page letter mostly filled with nothing but "drawn-out, condescending drivel", all just to tell her that she wanted to meet the World Guardian.
* PaperThinDisguise: Trindine doesn't try particularly hard to disguise herself as a human, with varying results. On the other hand, most of the people able to see through her disguises are already acquainted with her and her [[DeadpanSnarker mannerisms]]. [[DiscussedTrope That being said, Trindine has stated that she could and would use a more elaborate disguise if she really wanted to fool the World Guardian.]]


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** Jokingly suggests a pontential disguise as "Erin Dint".
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* HappilyMarried: He marries Niete in "A Tale of Two Cats."

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* HappilyMarried: He marries Niete Neite in "A Tale of Two Cats."
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* HappilyMarried: He marries Niete in "A Tale of Two Cats."

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* KnowWhenToFoldEm: Related to the Eye of Het incident, Trindine does not believe clearing her name is worth [[DidYouJustFlipOffCthulhu provoking gods]].

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* KnowWhenToFoldEm: KnowWhenToFoldEm:
**
Related to the Eye of Het incident, Trindine does not believe clearing her name is worth [[DidYouJustFlipOffCthulhu provoking gods]].



* SignificantAnagram: She jokes that the alternative to serving Zaros would be to [[StartingANewLife hide among the humans]] and go by "Innedirt".

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* SignificantAnagram: SignificantAnagram:
**
She jokes that the alternative to serving Zaros would be to [[StartingANewLife hide among the humans]] and go by "Innedirt".

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Moved Reldo related tropes to Varrock.


!! Reldo Trimmly/[[spoiler:Charos]]
The Librarian at the Varrock palace, and a key figure in several quests involving Varrock itself. [[spoiler:In Desperate Times, he's revealed to be a fake identity created by Charos.]]

* ArtificialLimbs: [[spoiler:Charos possesses an artificial arm.]]

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!! Reldo Trimmly/[[spoiler:Charos]]
The Librarian at the Varrock palace,
Charos
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/charos.png]]
[[caption-width-right:350:A legendary enchanter
and a key figure in several quests involving Varrock itself. [[spoiler:In Desperate Times, he's revealed to be a fake identity created by Charos.rogue.]]

A legendary diplomatic human from Morytania. Much of his past is unknown and shrouded in mystery. Throughout his life he took on many disguises; [[spoiler:in fact it's revealed in ''Desperate Times'', that Reldo Trimmly is one of them,]] in order escape a bounty placed on him by Lord Drakan. [[spoiler:See [[Characters/RuneScapeVarrock Varrock character page]] for more on Reldo Trimmly.]]

* ArtificialLimbs: [[spoiler:Charos Charos possesses an artificial arm.]]



* CosmicPlaything: While it has almost certainly been {{Retconned}}, the God Letters state that Zamorak has a habit of tormenting him by arranging for "accidents".



* SmallRoleBigImpact:
** He's the starting point of the Shield of Arrav quest, which leads into at least half a dozen other quests, including lore-important ones like Ritual of the Mahjarrat. He also plays a role in The Lost Tribe, the first Dorgeshunn quest.
** [[spoiler:As Charos, he's the one responsible for cursing Uri Molotov and indirectly creating the Treasure Trails. He also accidentally kicked off the events of Creature of Fenkenstrain by giving the Ring to Lady Rolobrae.]]

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* SmallRoleBigImpact:
**
SmallRoleBigImpact: He's the starting point of the Shield of Arrav quest, which leads into at least half a dozen other quests, including lore-important ones like Ritual of the Mahjarrat. He also plays a role in The Lost Tribe, the first Dorgeshunn quest.
** [[spoiler:As Charos, he's
the one responsible for cursing Uri Molotov and indirectly creating the Treasure Trails. He also accidentally kicked off the events of Creature of Fenkenstrain by giving the Ring to Lady Rolobrae.]]
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* [[Characters/RuneScapeVarrock Varrock]]
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* YouWouldntLikeMeWhenImAngry: Most of the Dragonkin have [[Comicbook/IncredibleHulk "You won't like them when they're angry."]] as their examine texts.

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* YouWouldntLikeMeWhenImAngry: Most of the Dragonkin have [[Comicbook/IncredibleHulk [[ComicBook/TheIncredibleHulk "You won't like them when they're angry."]] as their examine texts.
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* TheChessmaster: Assists [[spoiler:Moia]] during [[spoiler:[[Recap/RunescapeDaughterOfChaos Daughter of Chaos]] in order to prolong the [[EnemyCivilWar Zamorakian Civil War]]. Moia sees her assistance for what it is, but is in no position to refuse]].

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* TheChessmaster: Assists [[spoiler:Moia]] during [[spoiler:[[Recap/RunescapeDaughterOfChaos [[Recap/RunescapeDaughterOfChaos Daughter of Chaos]] in order to prolong [[spoiler:prolong the [[EnemyCivilWar Zamorakian Civil War]]. Moia sees her assistance for what it is, but is in no position to refuse]].



* DistractedByTheSexy: She thinks [[DarkActionGirl Moia]] has luscious hair, which she went out of her way to capture in a drawing.

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* DistractedByTheSexy: She thinks [[DarkActionGirl Moia]] has luscious hair, which she went out of her way to capture in a drawing. Mind you, she was meant to investigate the corpses Moia left behind at the time.
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Up To Eleven is a defunct trope


** By completing [[http://runescape.wikia.com/wiki/Completionist_cape#Requirements a set of requirements]], which range from achieving skill mastery, to quest/mini-quest completion, to unlocking Lunar Spells, players can acquire the Completionist Cape, the best cape in the game. The ''trimmed'' Completionist Cape, on the other hand, requires the completion of (mostly) ''[[UpToEleven even steeper]]'' [[http://runescape.wikia.com/wiki/Completionist_cape_(t)#Requirements requirements]], although it doesn't offer any additional stat bonuses; it's just there to look impressive.

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** By completing [[http://runescape.wikia.com/wiki/Completionist_cape#Requirements a set of requirements]], which range from achieving skill mastery, to quest/mini-quest completion, to unlocking Lunar Spells, players can acquire the Completionist Cape, the best cape in the game. The ''trimmed'' Completionist Cape, on the other hand, requires the completion of (mostly) ''[[UpToEleven even steeper]]'' ''even steeper'' [[http://runescape.wikia.com/wiki/Completionist_cape_(t)#Requirements requirements]], although it doesn't offer any additional stat bonuses; it's just there to look impressive.



* ProudWarriorRaceGuy: They seem to have this going on. The [=TzHaar=] have a number of gladiatorial events which emphasize fighting and dying with honor. Taken UpToEleven by the [=TokHaar=]; as long as they stay in the Kiln, they literally cannot die, and have amused themselves for centuries with combat, although they will often wait until you accept their challenge before attacking.

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* ProudWarriorRaceGuy: They seem to have this going on. The [=TzHaar=] have a number of gladiatorial events which emphasize fighting and dying with honor. Taken UpToEleven Exaggerated by the [=TokHaar=]; as long as they stay in the Kiln, they literally cannot die, and have amused themselves for centuries with combat, although they will often wait until you accept their challenge before attacking.

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* BunnyEarsLawyer: Trindine is unable to drop the snark even while disguising, and her reports to [[spoiler:Adrasteia]] include surprisingly detailed drawings, but her track record shows that she is an incredibly capable spy.
* TheChessmaster: Assists [[spoiler:Moia]] during [[spoiler:[[Recap/RunescapeDaughterOfChaos Daughter of Chaos]] in order to prolong the [[EnemyCivilWar Zamorakian Civil War]]. Moia sees her assistance for what it is, but is in no position to refuse]].



* DistractedByTheSexy: She thinks [[DarkActionGirl Moia]] has luscious hair, which she went out of her way to capture in a drawing.



* KnowWhenToFoldEm: Related to the above incident, Trindine does not believe clearing her name is worth [[DidYouJustFlipOffCthulhu provoking gods]].

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* HughMann: In spite of her downright horrible attempts at disguising, she manages to fool everyone into thinking she's just a random human (or at least, everyone she wants to).
* HumanDisguise: As part of whatever mission she's undertaking at the time, Trindine usually disguises herself as a human.
* KnowWhenToFoldEm: Related to the above Eye of Het incident, Trindine does not believe clearing her name is worth [[DidYouJustFlipOffCthulhu provoking gods]].


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* LovesTheSoundOfScreaming: If she is to be believed, Trindine used to keep a phylactery on her nightstand; the screams of [[AndIMustScream the demon soul trapped inside]] "added to the ambience".


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* MasterOfDisguise: She's disguised herself as a White Knight and a wizard.
* OOCIsSeriousBusiness: Trindine notably drops the snark when the player suggests that she try to close the Shadow Breach during the Battle of the Monolith, fearing that even getting close might trap her inside.
* PaperThinDisguise: Trindine doesn't try particularly hard to disguise herself as a human, with varying results. On the other hand, most of the people able to see through her disguises are already acquainted with her and her [[DeadpanSnarker mannerisms]].


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* PunnyName: When disguised as a White Knight, Trindine goes by "Sir Upticious".


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* SignificantAnagram: She jokes that the alternative to serving Zaros would be to [[StartingANewLife hide among the humans]] and go by "Innedirt".
** [[spoiler:She goes by Anne Dimitri ("I am Trindine") during [[Recap/RunescapeDaughterOfChaos Daughter of Chaos]] while working as a spy for Adrasteia, though both Adrasteia and Moia [[PaperThinDisguise are able to see through her without much effort]].]]
* SueDonym: Wizard Trindy.
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** Likewise, she stays away from the Codex during the [[Recap/RuneScapeBattleOfTheMonolith Battle of the Monolith]], stating that its shadow was trying to draw her in. Having only recently escaped the Shadow Realm after being trapped for thousands of years, Trindine wisely decides not to risk it.

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* BrokeYourArmPunchingOutCthulhu: [[spoiler:They manage to defeat Zamorak in battle and banish him from Gielinor, but not without permanently surrendering their World Guardian powers as a cost to re-establish the Edicts of Guthix.]]



* DidYouJustPunchOutCthulhu: [[spoiler: Manages to defeat Zamorak in battle and banish him from Gielinor.]]

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** You work together with Azzanadra and Trindine to locate the eggs of the Elder Gods in the hopes of devising a way to keep them from hatching. Along the way, [[spoiler: you unwittingly allow Trindine to gather intel necessary to steal Saradomin's [[MacGuffin crown]] for Zaros]].
*** This eventually leads to [[spoiler: the Battle of the Monolith, where Zaros opens the Codex and enters the Shadow Breach to travel to [[EldritchLocation Erebus]]. The resulting flood of [[ToxicPhlebotinum shadow anima]] leads to [[FromBadToWorse the aforementioned eggs being roused]], upon which they prepare to hatch]]. In order to prevent this, [[spoiler: as it would result in the [[ApocalypseHow Great Revision]] and [[EndOfTheWorldAsWeKnowIt the end of the current universe]], Azzanadra is forced to [[GodzillaThreshold move the eggs to Senntisten]], [[ForWantOfANail kickstarting the Elder God Wars]]]]. So, yeah. [[{{Understatement}} Oops.]]



* PlayerCharacter: They are your in-game avatar. In the God Letters, Guthix refers to players as often malevolent spirits from another dimension, taking control of RuneScape citizens for their amusement, while in the game itself, the adventurer has occasionally referred to [[BreakingTheFourthWall an invisible puppet master guiding their actions]].

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* PlayerCharacter: They are your in-game avatar. In the God Letters, Guthix refers to players as often malevolent spirits from another dimension, taking control of RuneScape [=RuneScape=] citizens for their amusement, while in the game itself, the adventurer has occasionally referred to [[BreakingTheFourthWall an invisible puppet master guiding their actions]].
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'''Naturally, there will be spoilers here, some of which ''may be unmarked'', so proceed only with utmost caution. Administrivia/YouHaveBeenWarned.'''

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'''Naturally, there will be spoilers {{spoiler}}s here, some of which ''may be unmarked'', so proceed only with utmost caution. Administrivia/YouHaveBeenWarned.'''

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