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* DidYouJustPunchOutCthulhu: [[spoiler: Manages to defeat Zamorak in battle and banish him from Gielinor.]]


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* LivingLegend: Is the HopeBringer and TheDreaded in equal measure, depending on who you ask.
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* BroughtDownToBadass: [[spoiler:They conduct a ritual to re-establish the Edicts of Guthix to counter Zamorak and his threat towards Gielinor after the Elder God Wars, at the cost of permanently surrendering their World Guardian powers.]]
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* HairTriggerTemper: Kerapac once speared one of his students in the throat [[NoodleIncident over an issue so minor]] Phalaks cannot remember what it was.
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* TheChessmaster: Upon learning of Sakirth's experiment, he [[spoiler: arranges for him to acquire a test subject in the form of [[TheLoad Tarshak]] and gain access to the Vault, where the Elder Mirror is kept]], seemingly without Sakirth realizing, just so he could gain insight from it.


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* ManipulativeBastard: Plays [[spoiler: the Council of Seren, Charos and the World Guardian]] like a damn fiddle and they do not realize until [[spoiler: he steals the [[MacGuffin Needle]]]], at which point they are powerless to stop him.
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* SuddenlyShouting: Which gives his ensuing action the proper gravitas:
-> '''Kerapac:''' [[spoiler: [[SlaveLiberation WE WILL NO LONGER BE SLAVES!]]]]

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* PosthumousCharacter: Has been dead for 1,000 years by the time the player learns his name.



* WhatHappenedToTheMouse: The Necrosyrtes have been conspicuously absent from the plot after [[spoiler: Kerapac destroyed the Stone of Jas during [[Recap/RuneScapeSliskesEndgame Sliske's Endgame]]]].



* {{Determinator}}: Even by the usual standards of the Dactyl, Kerapac is singlemindedly determined to free himself from the curse. Although he succeeds in [[spoiler:destroying the Stone of Jas]], the rest of his hard work goes out the window after [[spoiler:Jas seizes the Needle's power from him and bounds him to her will once again, with the World Guardian's intervention]].

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* {{Determinator}}: Even by the usual standards of the Dactyl, Kerapac is singlemindedly determined to free himself from the curse. Although he succeeds in [[spoiler:destroying the Stone of Jas]], the rest of his hard work goes out the window after [[spoiler:Jas seizes the Needle's power from him and bounds binds him to her will once again, with the World Guardian's intervention]].



!!Skeka
An Aughra mystic and one of the main characters of the Orthen Archaeology mysteries.

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!!Skeka
An Aughra mystic
!!Strisath
A Necrosyrtes dragonkin usually seen with Sakirth
and one of the main characters of the Orthen Archaeology mysteries.Sithaph.


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* AttackAttackAttack: Attempting this on [[ManipulativeBastard Sliske]] got him trapped in the Shadow Realm.
* BeatTheCurseOutOfHim: Kerapac's experiment allows Strisath's rage to subside for a time, long enough that the two can talk in a somewhat civilized manner.
* EnemyWithin: When Kerapac sends the World Guardian into a construct representing the curse, they encounter an Echo of Jas who violently objects to their presence. Defeating it temporarily weakens the curse's hold on Strisath, but is not enough to permanently remove it.
* SmallRoleBigImpact: Kerapac's experiment on Strisath, amongst several other factors, allows Kerapac to find a way to theoretically put an end to the curse of the Dragonkin. [[spoiler: This culminates in [[WhamShot the destruction of the Stone of Jas]] during [[Recap/RuneScapeSliskesEndgame Sliske's Endgame]].]]
* UnstoppableRage: Like all Dragonkin, Strisath feels incredible pain and rage towards False Users of the Stone of Jas that can only be alleviated by killing them or by causing massive destruction to vent their rage. When Sliske lets him loose in the Empyrean Citadel, he goes on a destructive rampage that sends all the gods [[ScrewThisImOuttaHere running]].
* UnwittingInstigatorOfDoom: Sliske lured Strisath into the Shadow Realm while he was guarding the [[MacGuffin Staff of Armadyl]], allowing Sliske to steal it. This allowed Sliske to locate the [[ArtifactOfDoom Stone of Jas]] after the player and their allies went to great lengths to hide it where no one could possibly find it. ''[[FromBadToWorse This]]'', in turn, allowed Sliske to kickstart [[DivineConflict a second war between the gods]].
* UnwittingTestSubject: Kerapac captures Strisath after his rampage in the Empyrean Citadel and, with the World Guardian's assistance, experiments on him in an attempt to better understand the curse of Jas.
* WickedCultured: Before the curse of Jas set in, Strisath was one of the Dragonkin's most celebrated philosophers. These days he mostly spits curses (and fireballs) at False Users.

!!Skeka
An Aughra mystic and one of the main characters of the Orthen Archaeology mysteries.
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* LukeYouAreMyFather: [[DownplayedTrope Heavily downplayed]], in that he already knew, but at the end of [[Recap/RuneScapeAftermath Aftermath]] Trindine casually addresses [[spoiler: Azzanadra]] as "Dad".
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* OnlyFriend: Jhallan considered [[NiceGuy Kharshai]] to be this during the days of the Zarosian Empire, being the only one who didn't demand that Jhallan pick a side in everyone else's political games.
-> '''Kharshai:''' Whenever I talk to the others about you, they call you rude, but you have always been kind to me.\\
'''Jhallan:''' Oh, that. It is because I am not interested in playing their political games. All the time everyone is demanding that I pick sides. When I refuse, [[NeutralityBacklash they just assume]] [[WithUsOrAgainstUs I am on the other side]].\\
'''Kharshai:''' I know exactly what you mean.
* ShootTheShaggyDog: Skipped the last ritual, [[ProperlyParanoid rightfully believing that he would be picked for the next sacrifice]], and froze himself beneath the ritual site in an attempt to become more powerful. On the eve of the ritual, he was found by humans and awakened, only to learn he was no longer under the ritual site. After cutting a deal with the human who found him, he uses what little strength he has left to freeze himself once more. Come the ritual, Lucien drags him to the surface and [[AllForNothing has him sacrificed]].


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* TeamSwitzerland: At least, before the fall of Zaros; eventually he joined the Zarosian faction, most likely in an attempt to protect himself.


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!!Lamistard
A Zamorakian Mahjarrat who was sacrificed 1,000 years ago.
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* DudeWheresMyRespect: Though he was loyal to Zamorak, he never seemed to get any respect among his peers. At least part of the reason seems to be that he was not an active participant in Zamorak's cult of personality.
* ProperlyParanoid: 1,500 years ago, Lamistard skipped the Ritual of Rejuvenation, fearing that he would be picked as the sacrifice, which resulted in Mizzarch being chosen instead. Zemouregal's notes indicate that he was right to be afraid.
* SmallRoleBigImpact: Lamistard's tunnels are used by the player character to infiltrate Zemoregal's fort 1,000 years after his death. Eventually this results in Arrav regaining his freedom and [[TheDogBitesBack turning against Zemouregal]] during the Ritual.
* ShootTheShaggyDog: In an attempt to gain more power in the coming ritual, Lamistard attempted to dig his way under the ritual site. Not only was his tunneling inefficient and imperfect, he accidentally dug a tunnel into Zemouregal's basement, who promptly captured him and suggested that he be sacrificed. The vote was unanimous.
* TooDumbToLive: Lamistard accidentally broke into an unknown building while attempting to secretly dig his way under the ritual site. Rather than turn back, he entered the building in an attempt to get his bearings. He was promptly captured by Zemouregal for his trouble.

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* BadGuysDoTheDirtyWork: Azzanadra essentially asks Trindine to be this [[spoiler: to [[TheHighQueen Adrasteia]] after the Edicts of Guthix are re-established in [[Recap/RuneScapeAftermath Aftermath]].]]



* GossipyHens: Has shades of this: when plans to retrieve a powerful relic during [[Recap/RuneScapeEyeOfHet Eye of Het]] are sabotaged and a note is left incriminating her, Trindine finds the whole affair juicy.
* KnowWhenToFoldEm: Related to the above incident, Trindine does not believe clearing her name is worth [[DidYouJustFlipOffCthulhu provoking gods]].



* DudeWheresMyRespect: Gets hit with this over time after Ritual of the Mahjarrat.



* SignificantAnagram: [[spoiler:Ali the Wise = Wahisietel]]

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* SignificantAnagram: [[spoiler:Ali the Wise = Wahisietel]]
Wahisietel.]]

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* WhatIsThisThingYouCallLove: Vicendithas, being [[{{UsefulNotes/Asexual}} asexual]], admits he does not understand the appeal of romance and finds the concept exhausting. He even ponders if [[spoiler: Kerapac [[JerkassHasAPoint might've had a point]] when he chose to reproduce via cloning.]]



!!Zorgoth
An elder Dactyl.

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!!Zorgoth
An elder Dactyl.
!!Naressa
A Nodon dragonkin who broke free of Kerapac's mind control in Senntisten.


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* FightingFromTheInside: Naressa was able to realize she was not in Orthen and fought against the dream Kerapac used to control her.
* HeroicWillpower: Though Kerapac forced the Nodon to attack Senntisten, only Naressa was able to overcome his control.
* OddFriendship: With Gregorovic. [[spoiler: It becomes less odd (or perhaps even odder) when it is revealed that Gregorovic is a Chthonian demon named Erasinus.]]
** After [[Recap/RunescapeTwilightOfTheGods Twilight of the Gods]], Naressa moves back to Orthen, where she stays in Vicendithas's lab and becomes friends with him. She considers his work impressive.

!!Zorgoth
An elder Dactyl.
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* [[Characters/RuneScapeBosses Bosses]]



An important character in the ''Old School'' version of the Elf Quest Series, [[spoiler:The original king of the elves who was from a time when Seren was still alive, King Baxtorian ruled over Priffindas and was a close friend and confidant of Seren's. After the God Wars ended, King Baxtorian fought against Lord Iorwerth back when the latter was rising to power, due to him discovering a part of Seren was still alive when Baxtorian was away trying to make an eastern kingdom and trying to help the increasingly-anxious elves rediscover a sense of stability. By the time Baxtorian returned, Priffindas' elves were so dissatisfied with him that he ended up trying (and failing) to regain control by seiging the city. After that, his more recent eastern kingdom was nearly destroyed and his wife abducted in his absense. After a failed attempt to rescue her, he turned himself to stone out of despair, hoping she would be the one to wake him. Come Song of the Elves, you awaken him from his petrification and recruit him into joining you]].

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An important character in the ''Old School'' version of the Elf Quest Series, [[spoiler:The original king of the elves who was from a time when Seren was still alive, King Baxtorian ruled over Priffindas Prifddinas and was a close friend and confidant of Seren's. After the God Wars ended, King Baxtorian fought against Lord Iorwerth back when the latter was rising to power, due to him discovering a part of Seren was still alive when Baxtorian was away trying to make an eastern kingdom and trying to help the increasingly-anxious elves rediscover a sense of stability. By the time Baxtorian returned, Priffindas' Prifddinas' elves were so dissatisfied with him that he ended up trying (and failing) to regain control by seiging the city. After that, his more recent eastern kingdom was nearly destroyed and his wife abducted in his absense. After a failed attempt to rescue her, he turned himself to stone out of despair, hoping she would be the one to wake him. Come Song of the Elves, you awaken him from his petrification and recruit him into joining you]].



* TheReasonYouSuckSpeech: [[spoiler:You give him one after he gives up when Lord Iorwerth attacks Llyeta and obtains the Sphere of Light, despite the war not being lost just yet]].

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* TheReasonYouSuckSpeech: [[spoiler:You give him one after he gives up when Lord Iorwerth attacks Llyeta Lletya and obtains the Sphere of Light, despite the war not being lost just yet]].



[[folder:Dungeoneering Bosses]]
Members of Bilrach's team and creatures from the beyond summoned by him to keep out anyone trying to get to him.

!!The Stalkers
The Stalkers are [[EldritchAbomination huge, grotesque beings]] [[EyesDoNotBelongThere with eyes all over their body]]. They are all very skilled at magic and are highly resistant to it. Their naming convention is [[LukeNounverber Noun-verber]] [[TheUnpronounceable Unpronounceable]].

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[[folder:Dungeoneering Bosses]]
Members
[[folder:Player-Owned Ports/Eastern Lands]]
!!Quin
A seasinger who discovered a magical horn which allowed her to control legions
of Bilrach's team and creatures from sea monsters, instead of one like most sea singers, Quin took over the beyond summoned by him to keep out anyone trying to get to him.

!!The Stalkers
The Stalkers are [[EldritchAbomination huge, grotesque beings]] [[EyesDoNotBelongThere
Eastern Lands, starting a war which cut off contact with eyes the West. After an assassination attempt, Quin became obsessed with immortality. Her genocidal tendencies become her own undoing, as it alienates her chief Occultist, and her attempt to kill Ling enrages the pirates of Tattanogi. Both the Occultist and the pirates play a crucial role in her death, all over their body]]. They are all very skilled at magic and are highly resistant to it. Their naming convention of which is [[LukeNounverber Noun-verber]] [[TheUnpronounceable Unpronounceable]].organized by the player.



* BlackSpeech: Not only their native language, but what usually results from attempts at pronouncing their names.
* BossRemix: Ihlakhizan's theme.
* BrownNote: When a guy asked one of them to say their name in their own language, the sound of it gave him a headache and a nosebleed.
* DarkReprise: Again, Ihlakhizan's theme.
* EldritchAbomination: [[EyesDoNotBelongThere Yup]].
* EyeScream: Obviously, since they're essentially covered in eyes. Their weakness is stab attacks.
* LukeNounverber: Their whole naming convention.
* NamesToRunAwayFromReallyFast: Let's see, with names like Plane-freezer Lakhrahnaz, Night-gazer Khighorahk, Shadow-forger Ihlakhizan, Flesh-spoiler Haasghenahk and [[UpToEleven World-gorger]] Shukarhazh...
* TheUnpronounceable: [[BlackSpeech Yup]].

!!The Kal'Gerion
A race of demons brought in by Bilrach, who don't serve him directly, but their leader has instead made a shaky alliance with him. Mostly weak to magic, and each one comes with a few gimmicks of their own. Their naming convention is Na'Me the Nounverber.

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* BlackSpeech: AGodAmI: Somewhat justified, in that her horn is an Elder Artifact which would allow her to ascend to godhood. Unfortunately, she doesn't have it for long enough...
* AmplifierArtifact: Her Horn, which allows her to command an army of sea monsters.
* TheBeastmaster: How she became so powerful in the first place.
* ConspicuousConsumption: She lives in a literal ivory palace, suspended on four golden pillars.
* TheDogBitesBack: Quin is killed by her former Dragon.
Not that she was particularly terrible to Zuzu before the latter left, mind you.
* EvilOverlord: Of the Wushanko Isles. Losing sea monsters conquering the place allowed trade to resume with the West, but she still controls large amounts of territory.
* TheGhost: Never seen in-game,
only mentioned in the Quin POP voyage arc.

!!Cora
The Captain of a dread ship known as the Harbinger.
* ArcVillain: Of ''The Arc'' section of the Wushanko Islands, being the one to hire a slaver named Jed, captain a dread ship that has sunk or enslaved others, and spread a zombifying curse. [[spoiler:She pulls a HeelFaceTurn when you point out that her actions are not helping her beloved khan, but actually causing her to suffer]].
* ArsonMurderAndJaywalking: Her examine text? "Commander of the Harbinger. Scourge of the seven isles. Owner of a crow called Cheryl."
* TheAtoner: [[spoiler:Upon being brought to her senses, she resolves to gather any surviving residents of Goshima in order to rebuild. And while she was the Khan's adopted daughter, she acknowledges that she doesn't deserve to take the Khan's place.]]
* MadeASlave: Some pirates known as the Skulls murdered her parents and sold her into slavery. The Khan of Goshima bought her, released her, and adopted her as a daughter since she was unable to produce any children of her own.
* {{Necromancer}}: She is skilled in TheDarkArts and has used her magic to enslave the dead and punish her enemies.
* {{Necromantic}}: [[spoiler:The Khan of Goshima adopted her and made her her lieutenant. When the Khan died without any heirs, she raised her Khan as a type of vampyric undead called a Jiangshi. The Khan remained as herself at first, only stealing just enough LifeEnergy from her villagers to sustain herself. But the Khan ultimately lost herself to the curse and killed all of her people. To prevent the curse from exploding into a ZombieApocalypse, Coraline started hunting the resulting zombies. She also took slaves in order to feed her Khan. The PlayerCharacter ultimately convinces her to let the Khan go and give her a MercyKill.]]
* {{Revenge}}: She took it upon the pirates that murdered her parents, damning them to a FateWorseThanDeath by using necromancy to bind
their native language, ghosts to their corpses.

!!Meg
A novice adventurer and fan of the Adventurer.
* ConvenientReplacementCharacter: When she spends a month running a detective agency, Jemi, a novice adventurer seasinger takes her normal spot. She has almost the exact same dialogue as Meg, with the only difference being the name replacement. The voice acting doesn't change at all, which can result in Jemi not saying anything or even calling herself Meg!
* CrouchingMoronHiddenBadass: Some possible quests Meg may need advice for: how to catch shrimps without grossing herself out, how to fight goblins which scare her, how to not fall for "blackened lobsters" scam, how to defeat a harmless ferret that scared Thok, how to ''break into and rob Castle Drakan''.
** Another of Meg's quests involves finding a flail once wielded by one of Saradomin's generals, who fell in Morytania. If she's talking about Verac's Flail, then it means she's familiar with the Barrows.
* DealWithTheDevil: She knows its dangerous to talk to demons for mystical knowledge,
but what usually results from no pain, no gain! She occasionally accidentally gets into pacts with them and asks the Adventurer for advice in getting out of them.
* {{Fangirl}}: To the PlayerCharacter, who she keeps asking for silly advice.
* IAmVeryBritish: What she talks like if she
attempts to do a heroic impersonation of the PlayerCharacter.
* MythologyGag: Some of Meg's misadventures involve scams from older versions of Runescape like "blackened lobsters", or current/recurring jokes like the desire for mounts.
* ShoutOut: Her full name is [[Creator/AgathaChristie Megatha Christie]], and she briefly had a detective service during May 2016.
* TalkLikeAPirate: What she talks like if she attempts to do a neutral impersonation of the PlayerCharacter.
* VampireVords: What she talks like if she attempts to do a villainous impersonation of the PlayerCharacter.

!!Zu Zu, "The Occultist"
!!!'''Voiced by:''' Charlotte More
The former Occultist for Quin, Zu Zu blocked an assassination attempt on her mistress's life. After that, she sacrificed an entire pod of whales to learn how to gain immortality for Quin. Instead, she gained it for herself. Fearful
at pronouncing their names.
what might happen if Quin becomes immortal, Zu Zu flees to the West, and meets the player.
* BossRemix: Ihlakhizan's theme.
AllOfTheOtherReindeer: Because of her tremendous powers, the soothsayers rejected her at a young age, leading Zu Zu to join Quin.
* BrownNote: CompleteImmortality: She can't be killed or hurt by any means.
* ICannotSelfTerminate: Part of Zu Zu's curse, she spends most of her story trying to remove her power.
* NoSell: How she kills Quin. Zu Zu walks through the death traps at Paradise without fear since she can't die.
* OhCrap: Had this reaction in her backstory after successfully making herself immortal- she believes that nobody should have the power of immortality since it'd be impossible to stop them, especially if it was a tyrant like Quin.
* SmugSuper: Frequently talks down ordinary people, such as the "filthy, unimaginative peasants" of Gundong.
* TheVamp:
When she worked for Quin, she received everything she needed, including "oiled man-slaves". In the port, she flirts a guy little with Hubbub and shows an interest in Tomlin. When asked what she is going to do when everything is over, she mentions an interest in eligible bachelors. She even flirts a little bit with the PlayerCharacter, regardless of The Adventurer's gender. The Adventurer tells The Memory that Zu Zu probably wouldn't be a good role model.
* WhoWantsToLiveForever: Zu Zu's story. She changes her mind once everyone who's trying to kill or abduct her is dead.

!!Hubbub, "The Whaler"
A mighty whaler and former khan, Hubbub's village was destroyed by [[TheDragon Discord]] on behalf of Quin. Hubbub offered all of his money to the Death Lotus to take out Quin, but the attempt failed. Hubbub tried to take out his rage on Shuma, the deaf whale. Eventually, he teams up with Shuma to help get revenge on Quin.
* TheBeastmaster: After speaking to the Old Man of the Sea, Hubbub learns that he can talk to sea creatures (unlike seasingers, who can outright control one or two). Hubbub uses this to get Shuma to call off her vendetta on humans and focus on Quin.
* GreatWhiteHunter: Obsessed with killing Shuma, who in turn is targeting humans for unknown reasons.
* HandicappedBadass: Shuma took his leg.
* QuestGiver: When the player travels in the Arc, Hubbub can assign them Fishing contracts to earn chimes. He can be found on Whale's Maw.

!!Ling, "The Assassin"
An elite assassin of the Death Lotus order, Ling was hired by a khan of a small fishing nation to kill Quin. Her attempt is blocked by
one of them Quin's occultists, and Ling is banished from her order. Now, she seeks to say destroy the Death Lotus operatives who are tracking her, and finish Quin.
* CodeOfHonor: Which still involves lots of killing. Poor Kirau.
* HandicappedBadass: Lost a hand to her master's son after failing to kill Quin. That hasn't stopped her in the least.
* ImprobableAge: Eighteen and a half, and she's been killing for years.
* MustMakeAmends: to the pirates of Tattanogi for killing
their name leader after he gave away Ling's location in exchange for his people's safety.
* NotNowKiddo: When Ling first offers information on the khans running the eastern slave rings in hopes of being assigned to remove them, the player character snubs her based on her age.
* QuestGiver: When the player travels in the Arc, Ling can assign them Slayer contracts to earn chimes. She can be found on Aminishi.

!!Marcus Fine, "The Convict" (AKA Horatio Waxenwing)
A convict who is moving to the Eastern Lands to avoid imprisonment on the mainland.
* FrameUp: He angers the Adventurer, who threatens to deal with him. In response, he ensures the Adventurer will be framed for the murders of several White Knights if they don't let him go.
* FugitiveArc: His storyline has him trying to find a place to hide from a man who wants him arrested and hanged after Marcus' relationship with the man's daughter ended and she killed herself from grief. Marcus tells the player that he genuinely cared for the girl and was not involved in her death, but in her father's mind, Marcus may as well have killed her himself.
* GentlemanThief: Embodies this archetype, although we don't see the "gentleman" aspect as much.
* NotSoDifferentRemark: When the player confronts Marcus about his list of crimes, Marcus points out that the player, who has a very high Thieving level at this point, is well known in the criminal underworld.
** He also invokes this trope with regard to the sea orphans, who are also fugitives hiding from persecution.
* ShameIfSomethingHappened: He invokes this trope on the player at one point- he sent the man chasing him a letter telling him to back off as Marcus is the khan of Hyu-Ji and the sea orphans are his army. The player, knowing that the sea orphans are not fighters, is horrified and points out that Marcus could very well get them all killed. Marcus admits that this is true, but asks what he can do about it- after all, the sea orphans are defenceless, Marcus himself has no way of protecting them, but the player does...
* TeamDad: Becomes this to the sea orphans, and becomes very invested
in their own language, safety and welfare.

!!Tomlin, "The Missionary"
A missionary who plans to build a church in
the sound Eastern Lands in the name of Saradomin.
* TheAtoner: He eventually comes to his senses and realizes the harm he has been causing in Saradomin's name, and decides to redeem himself.
* KnightTemplar: He gets better, though.
* RedBaron: Was called 'The Cudgel of Draynor' because he used to go around attacking those who did not follow Saradomin.
* ReligiousBruiser

!!Bethan, "The Biologist"
A scholar from Varrock, documenting species from the Eastern Lands.
* EvilutionaryBiologist: She eventually wants to [[spoiler: expose sea orphans to a plague to see how their immune response works]], ForScience!
* GoneHorriblyWrong: The aforementioned experiment escapes containment. [[spoiler: Probably should have done a background check on [[TheMole the test subject]].]]
* PerilousOldFool: Her missions to gather Ancient Bones tend to involve raiding the nests of local predators like dragons and rocs for the remains of their prey. With the predators still in residence.
* StuffBlowingUp: Has a very extensive knowledge of things that can be combined to go boom.

!!Sojobo and Shanao, "The Tengu"
A living Tengu mask and his host.
* FeelingTheirAge: For all that Shanao can go toe-to-toe with some of the greatest warriors in the Eastern Lands, he still needs to rest very often. Sojobo becomes increasingly concerned that he will lose his closest friend soon, as well as his mobility.
* LastOfHisKind: Shanao is the last of the Sky Orphans, a race of mutant humans similar to the Sea Orphans but with avian traits rather than aquatic.
* QuestGiver: When the player travels in the Arc, Sojobo can assign them random contracts to earn chimes. He/They can be found on Waiko.
* SharingABody: The mask shares a body with a willing host.
* {{Tengu}}: Sojobo, the mask, represents the long-nosed humanoid version of the myth. Shanao, the host, is a crow-based WingedHumanoid whose feathers have gone white from age, representing the white crow version of the myth.

!!Kami/Aagi, "The Memory"
Guthix's memory of his daughter given life.
* ButterflyOfDeathAndRebirth: Her motif. She's surrounded by them, they're patterned on her dress, and you even build a butterfly statue if you want Aagi to visit more often. On Gielinor, butterflies are sacred to Guthix; on Naragun, they were so important that butterfly catcher was a respected career (which Guthix had hoped the original Aagi would pursue).
* ChekhovsHobby: If you ask her what kind of people she'd get along with, the Memory suggests that her "father" was the patron god of runecrafting. This foreshadows her possible duo missions with the Occultist.
* ContinuityNod: In her introduction, she addresses you as "World Guardian", as well as the use of butterfly imagery.
* FirstTimeFeeling: She wants to find new experiences to give herself an identity independent of Guthix's memories.
* LivingMemory: She is literally Guthix's memory of his long-deceased daughter.
* MeaningfulRename: The easterners call her "Kami". She eventually asks the Adventurer to use this name as well, since
it gave him distances her from her original namesake.
* MysteriousWaif
* OtherMeAnnoysMe: She is
a headache surviving fragment of Guthix, more specifically, his memory of someone else, his daughter, and an idealized version of her at that. This is something that annoys her to no end and she resents Guthix for this reason.
* PiecesOfGod: She is basically a sapient divination wisp
and a nosebleed.
broken off fragment of Guthix's own being.
* DarkReprise: Again, Ihlakhizan's theme.
ShyBlueHairedGirl

!!Honovi, "The Exile"
A Ramokee Worldbearer.
* ChekhovsHobby: If you ask her what kind of people she'd get along with, the Exile mentions that she enjoys fishing (for [[RunningGag heim crabs]], of course). This foreshadows her possible duo missions with the Whaler.
* DefrostingIceQueen
* TheExile: As a Ramokee, she was exiled from the Gorajo for some crime. This is in fact the title the Easterners give her, and she introduces herself by it-- her people do not use given names, and she doesn't consider herself worthy of the title "Worldbearer".
* [[spoiler: HappilyAdopted: She was abandoned as an infant by an unknown tribe and raised by a makeshift "tribe" of Ramokee serving Bilrach's followers in Daemonheim, whom she considered her family.]]
* NoNeedForNames: At first, she only uses the title "Exile" for herself. By the end of her solo storyline, she chooses a personal name as part of finding a new role in non-Gorajo society.
* SourOutsideSadInside: Her initial rudeness is masking some serious issues.
* [[spoiler: SurvivorsGuilt: The aforementioned Ramokee tribe was killed in a massacre, of which she was the only survivor. Her guilt is further complicated by learning that her ''brother'' was the killer.]]

!! Reginald Wellington-Smythe, "The Trapper"
A hunter searching the Eastern Lands for untouched hunting grounds, trying to find new species to hunt down.
* GreatWhiteHunter: Embodies this archetype.
* ICallItVera: His favorite gun is named Old Bess.
* {{Shapeshifting}}: [[spoiler:The power of his latest quarry.]]
* Shopkeeper: When the player travels to the Arc, "Reggie" is the one running the hunting store.

!!Carlos Napp, "The Chef"
A crazy- but extremely skilled- chef.
* CordonBleughChef: His existing recipes are excellent, but his experiments with unfamiliar ingredients can be hit-and-miss. His SanitySlippage certainly can't be helping.
--->The Chef wants to make spiced oysters. It might actually be edible this time?
* ExtremeOmnivore: His special resource-gathering missions have him trying to cook with things like azure and jade.
* GrailInTheGarbage: Carlos's pearl-gathering mission says that he wants to cook with the oysters, which suggests the pearls were simply found while cleaning them.
* SanitySlippage: He's more than a little crazy, and also seems to have some memory loss, as he occasionally forgets what's just been said.
* SupremeChef: He embodies this archetype, sometimes.

!!Lidylla, "The Architect"
An architect from the Wushanko Isles, looking for inspiration from the West.
* RaceAgainstTheClock: Her story arc has her trying to find a material to help prevent the houses on her home island from collapsing into the sea after a series of earthquakes.

[[/folder]]

[[folder:Slug Quest Storyline]]
!!Mother Mallum
* DroppedABridgeOnHim: [[AnticlimaxBoss Infamously]], dies as result of being squashed under a pillar.
* EldritchAbomination: [[EyesDoNotBelongThere Yup]].
* EyeScream: Obviously, since they're essentially covered in eyes. Their weakness is stab attacks.
* LukeNounverber: Their whole naming convention.
* NamesToRunAwayFromReallyFast: Let's see, with names like Plane-freezer Lakhrahnaz, Night-gazer Khighorahk, Shadow-forger Ihlakhizan, Flesh-spoiler Haasghenahk and [[UpToEleven World-gorger]] Shukarhazh...
* TheUnpronounceable: [[BlackSpeech Yup]].

!!The Kal'Gerion
A
The ruler of a race of demons brought in body possessing sea slugs from a quest series inspired by Bilrach, who don't serve H.P. Lovecraft.
* HiveQueen: Controls all other sea slugs.
* LargeAndInCharge: Is far larger than the regular sea slugs, and is actually much larger than the human body she controls.
* PuppeteerParasite: Is the ruler of a race of body controlling parasites, and wants to take the player character's body to replace her old one.
* SealedEvilInACan: Until the player is tricked into releasing her.

!!Kennith
* BreakingTheFourthWall: Kennith is a prodigy at magic. If asked to explain how he does it, he tells you to imagine a fourth wall and breaking it.
* CharacterDevelopment: Literally grows up after the player characters calls
him directly, but their leader has instead made out on his brattiness.
* EnfantTerrible: The whole plot of "Kennith's Concerns" is that
a shaky alliance spoiled brat with him. Mostly weak genuine superpowers is not fun to magic, deal with.
* HumanoidAbomination: Invoked. He has unnaturally high magical talent
and each one comes with appears in a few gimmicks Lovecraft inspired quest series. However, his parents are normal humans (and scared to death of their own. Their naming convention is Na'Me him).
* ShoutOut: It's not clear whether he's a king, but he does have a nice yellow coat.
* SoapOperaRapidAgingSyndrome: Between "Kennith's Concerns" and "Salt in
the Nounverber.Wound", Kennith ages up about ten years because he decided that he wanted to be older.

!!Ezekial Lovecraft
!!!'''Voiced by:''' Mark Ogilvie (Mod Mark)
* BrickJoke: "Now I can go home. I wonder if my tuna sandwich is still there."
%%* CloudCuckoolander
* ShoutOut: He mentions his [[Creator/HPLovecraft uncle Howard, an author]].
* StuffBlowingUp: Between "Kennith's Concerns" and "Salt in the Wound" he builds up quite a stockpile of rubium grenades.
* TrademarkFavoriteFood: "Tuna! My favourite!"

!!Eva Cashien
The niece of Sir Tiffy Cashien.



* AnIcePerson: To'Kash. As if the title 'Bloodchiller' didn't say enough.
* BadBoss: If a demon says he failed during Kal'Ger's intro cutscene, the poor sap gets destroyed.
* BarrierChangeBoss: Not exactly, but if you've seen the stats on the celestial catalytic staff, you know Kal'Ger's magic weakness is gone the moment he picks that thing up.
* BigRedDevil: Kal'Ger.
* ClimaxBoss: Kal'Ger is split into ''five'' phases, uses all corners of the combat triangle effectively, slams off your protection prayers if you use them long enough and actually uses his wings. Yk'Lagor is no slouch either, and a fitting finale to the occult floors.
* DropTheHammer: Bal'Lak dual wields enormous warhammers.
* EvilSoundsDeep: Yk'Lagor was the first boss to ever be given voices. They haven't gotten any less deep since.
* HPToOne: Don't keep that protection prayer up against Kal'Ger for too long.
* KaizoTrap: When Kal'Ger dies, he explodes and deals damage anywhere between your maximum base health and 1. If you're really unlucky, this can kill you from full hitpoints.
* KillItWithFire: Har'Lakk's flame portal.
* MagicKnight: The demons primarily fight with magic and melee, both about equally destructive.
* MundaneUtility: To'Kash freezing some poor sap and then shattering them in a shower of LudicrousGibs is said to be a favourite party trick of his.
* NamesToRunAwayFromReallyFast: To'Kash the Bloodchiller, Har'Lakk the Riftsplitter, Bal'Lak the Pummeller, Yk'Lagor the Thunderous and Kal'Ger the Warmonger don't exactly sound friendly.
* NighInvulnerable: Bal'Lak's defenses gradually increase until he's virtually impossible to damage. To make him vulnerable, you have to lure him over the green rifts in the floor, or teleport out and wait for it to drop on its own.
* NoIndoorVoice: Especially Yk'Lagor the [[MeaningfulName Thunderous]].
* OminousPipeOrgan: Yk'Lagor's theme has one. It's rather ominous.
* OneHitKill: Again, see BadBoss. Yk'Lagor's earthquake attack's max hit is also over 12,000, making it a viable OneHitKill as well.
* WingedHumanoid: All, but Kal'Ger actually uses them.
* YouHaveFailedMe: See BadBoss.

!!The Behemoths
Basically just bigger than usual animals dwelling in Daemonheim, the Behemoths were discovered by Bilrach's party and left as sentries to guard the passages deeper in. Not particularly intelligent, but definitely there in the brute force department. Their names are actually just [[ExactlyWhatItSaysOnTheTin descriptive ones]] given by Bilrach's team.
----
* BigEater: Take a wild guess where the Gluttonous Behemoth got its name from.
* ChargedAttack: The Hope Devourer telegraphs its strongest attack with a roar. Should any player have a protection prayer up when the attack comes, it'll instantly consume it to heal itself, or [[ExactlyWhatItSaysOnTheTin 'devour their faith and hope'.]]
* ExactlyWhatItSaysOnTheTin: Since they were named by the exploration team, their names are mainly descriptions.
* ExtremeOmnivore: The Gluttonous Behemoth will gladly munch a rotten bovimastyx corpse (that has likely been in that state for a very long time) when its health is low.
* HeroicBSOD: The Hope Devourer's effect on people in-universe. [[spoiler: Marmaros literally lost his mind.]]
* LuckBasedMission: Beating Stomp in the minimum of three rockfalls is not always possible without creative use of gatestones or even with it. The rocks may fall so they block either the lodestones, crystals, or both. An update fixed this; it's now possible to break the debris with a pickaxe.
* NamesToRunAwayFromReallyFast: Most of them, but special mention goes to the most powerful, the Hope Devourer.
* NighInvulnerable:
** The Bulwark Beast has a thick outer shell that needs to be hacked off with a pickaxe for Melee or Ranged attacks to hurt it at all. You could try Magic, but its normal defenses are highest against Magic.
** The Runebound Behemoth needs to be exposed to different corners of the combat triangle by deactivating the three crystals in the room.
* PortalCut: Stomp's head gets [[{{Gorn}} most satisfyingly]] [[OffWithHisHead guillotined off]] as the portal it was sticking through gives out.
* ShockwaveStomp: Run under a behemoth and it will trample you.
** Ironically, the behemoth actually named Stomp doesn't and can't do this, as only its head is in the room with you.

to:

* AnIcePerson: To'Kash. As if the title 'Bloodchiller' didn't say enough.
* BadBoss: If a demon says he failed during Kal'Ger's intro cutscene, the poor sap gets destroyed.
* BarrierChangeBoss: Not exactly, but if you've seen the stats on the celestial catalytic staff, you know Kal'Ger's magic weakness is gone the moment he picks that thing up.
* BigRedDevil: Kal'Ger.
* ClimaxBoss: Kal'Ger is split into ''five'' phases, uses all corners
ActionGirl: She's one of the combat triangle effectively, slams off your protection prayers if you use them long enough Temple Knights, swings a mean sword, and actually uses his wings. Yk'Lagor is no slouch either, and a fitting finale to the occult floors.
* DropTheHammer: Bal'Lak dual wields enormous warhammers.
* EvilSoundsDeep: Yk'Lagor was the first boss to ever be given voices. They haven't gotten any less deep since.
* HPToOne: Don't keep that protection prayer up against Kal'Ger for too long.
* KaizoTrap: When Kal'Ger dies, he explodes and deals damage anywhere between your maximum base health and 1. If you're really unlucky, this can kill you from full hitpoints.
* KillItWithFire: Har'Lakk's flame portal.
* MagicKnight: The demons primarily fight with magic and melee, both about equally destructive.
* MundaneUtility: To'Kash freezing some poor sap and then shattering them in a shower of LudicrousGibs is said to be a favourite party trick of his.
* NamesToRunAwayFromReallyFast: To'Kash the Bloodchiller, Har'Lakk the Riftsplitter, Bal'Lak the Pummeller, Yk'Lagor the Thunderous and Kal'Ger the Warmonger don't exactly sound friendly.
* NighInvulnerable: Bal'Lak's defenses gradually increase until he's virtually impossible to damage. To make him vulnerable, you have to lure him over the green rifts in the floor, or teleport out and wait for it to drop on its own.
* NoIndoorVoice: Especially Yk'Lagor the [[MeaningfulName Thunderous]].
* OminousPipeOrgan: Yk'Lagor's theme
presumably has one. It's rather ominous.
* OneHitKill: Again, see BadBoss. Yk'Lagor's earthquake attack's max hit is also over 12,000, making it a viable OneHitKill as well.
* WingedHumanoid: All, but Kal'Ger actually uses them.
* YouHaveFailedMe: See BadBoss.

!!The Behemoths
Basically just bigger than usual animals dwelling in Daemonheim, the Behemoths were discovered by Bilrach's party and left as sentries to guard the passages deeper in. Not particularly intelligent, but definitely there in the brute force department. Their names are actually just [[ExactlyWhatItSaysOnTheTin descriptive ones]] given by Bilrach's team.
----
* BigEater: Take a wild guess where the Gluttonous Behemoth got its name from.
* ChargedAttack: The Hope Devourer telegraphs its strongest attack with a roar. Should any player have a protection prayer up when the attack comes, it'll instantly consume it to heal itself, or [[ExactlyWhatItSaysOnTheTin 'devour their faith and hope'.]]
* ExactlyWhatItSaysOnTheTin: Since they were named by the exploration team, their names are mainly descriptions.
* ExtremeOmnivore: The Gluttonous Behemoth will gladly munch a rotten bovimastyx corpse (that has likely been in that state for
a very long time) when its health is low.
high Strength stat.
* HeroicBSOD: The Hope Devourer's effect on people in-universe. [[spoiler: Marmaros literally lost his mind.]]
* LuckBasedMission: Beating Stomp
HappilyAdopted: She was taken in the minimum of three rockfalls is not always possible without creative use of gatestones or even by Sir Tiffy Cashien after her parents died.
* OnlySaneMan: She's working
with it. The rocks may fall so they block Kennith, who still sometimes acts immature and selfish and has a [[BreakingTheFourthWall strange perspective on magic]], and Ezekiel, who seems [[CloudCuckooLander detached from reality altogether]]. She ends up frustrated by them both quite a bit, and you can either sympathize or aggravate her further.
* ParentalAbandonment: Her parents died when she was young, but Sir Tiffy Cashien adopted her.
* PunnyName: Her name is a pun on evocation.
* WhyDidItHaveToBeSnakes: Despite
the lodestones, crystals, or both. An update fixed this; it's now possible to break name, Eva Cashien is ''not'' fond of wizards and magic, and especially not of unexpected teleportation spells. Kennith repeatedly does the debris with a pickaxe.
* NamesToRunAwayFromReallyFast: Most of them, but special mention goes
latter to the most powerful, the Hope Devourer.
* NighInvulnerable:
** The Bulwark Beast has a thick outer shell that needs to be hacked off with a pickaxe for Melee or Ranged attacks to hurt it at all. You could try Magic, but its normal defenses are highest against Magic.
** The Runebound Behemoth needs to be exposed to different corners of the combat triangle by deactivating the three crystals in the room.
* PortalCut: Stomp's head gets [[{{Gorn}} most satisfyingly]] [[OffWithHisHead guillotined off]] as the portal it was sticking through gives out.
* ShockwaveStomp: Run under a behemoth and it will trample you.
** Ironically, the behemoth actually named Stomp doesn't and can't do this, as only its head is in the room with you.
her, probably because he finds her reactions funny.



[[folder:Temple of Lost Ancients Bosses]]

!!Common Tropes
* FlunkyBoss: They each have three lieutenants at their side. For Nex, she has four along with various other creatures she summons.
* LargeAndInCharge: Kree'arra, K'ril Tsutsaroth, Nex and General Graardor are all very large, command the armies of their gods and are very powerful boss monsters. Inverted with Zilyana, who is just slightly taller than a human, but is just as lethal as the others.
* PraetorianGuard: The bodyguards for all generals at God Wars Dungeon count as these.

!!Commander Zilyana
!!!'''Voiced by:''' Mod Ana
An Icyene who leads Saradomin's army.

to:

[[folder:Temple [[folder:Desert Quest Storyline]]
!!Osman
* FullCircleRevolution: Isn't a much better ruler than the old Pharaoh after taking over Menaphos.
* RightfulKingReturns: He is a descended
of Lost Ancients Bosses]]

!!Common Tropes
the rightful rulers of Menaphos. He succeeds in overthrowing the Pharaoh and taking his rightful place as rule of Menaphos.
* FlunkyBoss: They each have three lieutenants at their side. For Nex, she RoyalBlood: He is a distant descendant of Pharaoh Senliten.
* TheSpymaster: The Spy Master of Al Kharid.

!!The Pharaoh
* AdiposeRex: A very fat ruler, and [[FatBastard not a very nice one.]]
* AGodAmI: He is an egomaniac who is planning to ascend to godhood.
* TheAtoner: When he first became ruler of Menaphos he wanted to be a good ruler to atone for all the sins of the past rulers of his line, but ended up being corrupted by Amascut.
* BeatTheCurseOutOfHim: He is freed from Amascut's control when he is beaten by the player in battle.
* TheCaligula: The greedy and cruel ruler of Menaphos.
* TheCorruption: He used to be a much better ruler before he was corrupted by Amascut.
* EveryoneCallsHimBarkeep: His name is never revealed, he is only ever called Pharaoh.
* FalseFlagOperation: He secretly pays bandits to attack his own citizens.
* GodhoodSeeker: Plans on ascending to godhood.
* HeelFaceDoorSlam: When he gets freed from Amascut's curse, he begs for a chance to redeem himself, whether by being sentenced to hard labor, supporting Menaphos in exile, or begging Tumeken for forgiveness before his execution. Osman spurns him and kills him immediately.
* MyGodWhatHaveIDone: When he is defeated he is freed from Amascut's corruption and begs for mercy and a chance to redeem himself.
* NephariousPharaoh: The villainous pharaoh who rules over Menaphos.
* PuppetKing: Under the control of Amascut.
* TheUsurper: Descended from a usurper line.
* RedRightHand: Underneath his mask he
has four along with a horrible facial scar, likely the result of his corruption.
* RoyalsWhoActuallyDoSomething: He might be fat, but he is a tough boss fight.
* ZeroPercentApprovalRating: Everyone in Menaphos knows that he is a terrible ruler, getting the leaders of the
various other creatures she summons.
* LargeAndInCharge: Kree'arra, K'ril Tsutsaroth, Nex and General Graardor are all very large, command
factions of the armies of their gods and are very powerful boss monsters. Inverted with Zilyana, city to turn on him isn't too hard.

!!Ambassador Jabari
* AssInAmbassador: Menaphos's ambassador to Al Kharid
who is just slightly taller than very ObviouslyEvil, it isn't much of a human, but surprise when it is just as lethal as revealed that he assassinated the others.
Emir by putting poison in his incense burners.
* PraetorianGuard: TheDragon: To the Pharaoh and to his true master Amascut.
* EvilChancellor:
The bodyguards Pharaoh's evil advisor who is working for Amascut.
* MasterOfIllusion: Uses illusions in battle to make copies of himself.
[[/folder]]


[[folder:Myreque Quest Storyline]]
!!The Myreque
* DruidicSickle: A silver sickle is their symbol and WeaponOfChoice.
* DwindlingParty: By the end of "The Lord of Vampyrium"
all generals at God Wars Dungeon count as these.

!!Commander Zilyana
!!!'''Voiced by:''' Mod Ana
An
of them are dead except for [[spoiler: Ivan Strom and Veliaf Hurtz]] and the player character.
* DespairEventHorizon: After [[spoiler: Vanescula's betrayal and the death of Safalaan]], Veliaf gives up all hope of saving Morytania and disbands what little remains of the Myreque.
* LaResistance: A group of humans fighting a HopelessWar to free the people of Morytania from the tyranny of the Vampyres.

!!Safalaan Hallow
* HalfHumanHybrid: The half human son of the
Icyene Queen Efaritay.
* HybridMonster: [[spoiler:Is turned into a Vampyre by Vanescula, but because of his Icyene ancestry he becomes a special kind of vampire called a Wyrd.]]
* IKnowYouAreInThereSomewhereFight: [[spoiler:The player has to fight against him to save him from his bloodlust as a Wyrd. Eventually the player gets through to him to get him to give a sample of his blood to make a cure.]]
* ShoutOut: Uses the name Deathly Hallows when disguised as a Vampyre.

!!Ivandis Seergaze
Ivandis Seergaze is a legendary figure
who leads Saradomin's army.was the leader of the Seven Priestly Warriors who fought against the vampyres of Morytania in the past.



* BitchInSheepsClothing: Comes off as a righteous commander, but is very easy to piss off.
* FieryRedhead: The HotBlooded kind, not the PlayingWithFire kind.
* GlassCannon: Before Evolution of Combat, she was not too hard to damage, but she can nail you ''hard'' if she gets into melee range.
* TheLancer: There's a reason why Saradomin chose to resurrect her using the Stone Of Jas after she lost to K'Ril Tsutsaroth.
* LastOfHerKind: When she was first released, it was though she were the last icyene alive, but as time went on, it turned out that there were more alive on their homerealm [[spoiler:and before that, Safalaan was later confirmed to be at least part icyene.]]
* LightIsNotGood: Although being a creature of the God of Order Saradomin, [[spoiler:she orders Kree'arra to kill the player during The World Wakes, and is the most determined of the god-followers to kill Guthix. To top it all off, during the quest she reveals that she was manipulating her supposed ally Kree'arra, openly mocking his desire for Armadyl to return.]]
* LightningBruiser: The fastest out of all the God Wars generals.
* MagicKnight: If you fight her in the God Wars Dungeon, she'll attack with both melee and magic.
* OurAngelsAreDifferent
* OneHandedZweihander: She is capable of wielding a two-handed Saradomin Sword on one hand. Possibly justified as the sword was probably never intended to be used by humans and it's roughly the size of a longsword to her.
* PantheraAwesome: One of her bodyguards is a giant armored spell casting lion named Growler.
* ShockAndAwe: She can shoot lighting out of her sword. In hard mode she can also create thunderclouds.
* TurnsRed: When she is fought in hard mode, the fight is split into two phases. In the second phase, she starts creating thunder clouds that rapidly damage the player if they are standing in them and she cannot be killed by anything other than an ultimate ability.
* WingedHumanoid: She's an Icyene, to be exact.

!!General Graardor
An Ourg who leads Bandos's army.

to:

* BitchInSheepsClothing: Comes off as a righteous commander, BloodMagic: Used some form of evil blood magic to create the barrier keeping the vampyres and werewolves from leaving Morytania.
* HeWhoFightsMonsters: A legendary hero who fought against the vampyres,
but is very easy ended up being forced to piss off.
* FieryRedhead: The HotBlooded kind, not
use evil means to create the PlayingWithFire kind.
* GlassCannon: Before Evolution of Combat, she was not too hard to damage, but she can nail you ''hard'' if she gets into melee range.
* TheLancer: There's a reason why Saradomin chose to resurrect her using the Stone Of Jas after she lost to K'Ril Tsutsaroth.
* LastOfHerKind: When she was first released, it was though she were the last icyene alive, but as time went on, it turned out that there were more alive on their homerealm
River Salve barrier, [[spoiler:and before that, Safalaan was later confirmed to be at least part icyene.as a result became a vampyre himself.]]
* LightIsNotGood: Although being HorrorHunger: [[spoiler:Became a creature vampyre as a cost of the God of Order Saradomin, [[spoiler:she orders Kree'arra ritual to kill create the player during The World Wakes, River Salve barrier and is the most determined of the god-followers to kill Guthix. To top it all off, during the quest she reveals that she was manipulating her supposed ally Kree'arra, openly mocking his desire suffered from a craving for Armadyl to return.blood.]]
* LightningBruiser: The fastest out IDidWhatIHadToDo: It is revealed in "River of all Blood" that he and the God Wars generals.
* MagicKnight: If you fight her in
Seven Priestly Warriors used some form of evil blood magic to create the God Wars Dungeon, she'll attack with both melee and magic.
* OurAngelsAreDifferent
* OneHandedZweihander: She is capable of wielding a two-handed Saradomin Sword on one hand. Possibly justified as
barrier surrounding Morytania. It isn't clear what exactly the sword was ritual consisted of, but it probably never intended involved HumanSacrifice, but they considered this a NecessaryEvil to be used by humans and it's roughly protect the size of a longsword to her.
* PantheraAwesome: One of her bodyguards is a giant armored spell casting lion named Growler.
* ShockAndAwe: She can shoot lighting out of her sword. In hard mode she can also create thunderclouds.
* TurnsRed: When she is fought in hard mode,
world from the fight is split vampyres.
* NoImmortalInertia: [[spoiler: Ivandis interred himself
into two phases. In a coffin to ensure his fully vampyrized self wouldn't hurt anyone. After the second phase, she starts creating thunder clouds that rapidly damage quest, "River of Blood", he appears to have died, presumably due to the enhanced blessing on the Salve river reverting him back to human.]]
* PostHumousCharacter: Died a long time ago. [[spoiler:However, during "River Of Blood"
the player opens up his grave to find that it doesn't contain his body and finds a diary that reveals he was turned into a vampyre as a result of the blood ritual. WordOfGod confirmed the fan theory that unseen vampyre in the Paterdomus coffin was him, so he wasn't dead at all until after "River of Blood".]]

!!Vanescula Drakan
* AntiVillain: Genuinely wants the best for the Vampyre race and is willing to help the human resistance to help her goals.
* BigBad: Replaces Lowerniel as the villain of the Myreque storyline for the final quest.
* ChronicBackstabbingDisorder: Lowerniel warns the Myreque before his death that Vanescula will betray them, and he turns out to be right.
* DeadpanSnarker: Vanescula has a penchant for making snide remarks.
* IllKillYou: At the end of "River of Blood" she warns the adventurer that she will be the poison in their cup
if they are standing ever make her feel like a stranger in her own home (read: if they try to wipe out vampyres, instead of letting them live).
* GracefulLoser: After the player ruins her plans to invade Misthalin, but also makes the invasion unnecessary, she admits defeat
and she cannot be killed by anything agrees to a truce but gives the player a warning to leave things as they are, instead of trying to wipe out vampyres entirely.
* KnowWhenToFoldEm: Gives up her plan to invade Misthalin after the player's actions make the invasion impossible and unnecessary.
* MundaneSolution: Her goal in overseeing the Everlight Dig Site is putting out the lighthouse beacon, which is disturbing the vampyres living nearby. When the player finishes excavating the lighthouse and fails to put out the beacon, Vanescula settles for putting a cover on it.
* NecessaryEvil: She sees her plan to invade Misthalin as this. She has more respect for humans than most
other than an ultimate ability.
vampyres do, but she also wants to make sure her people are fed and so hopes that the humans won't resist the invasion.
* WingedHumanoid: She's an Icyene, NonStandardCharacterDesign: Has blood red skin in her true form, unlike any other known vampyre, most of whom have grey skin.
* PlayingBothSides: Allies with the Myreque to take down her brother, but then betrays them to take Safalaan's blood which she can use to make vampyres and werewolves immune to the River Salve barrier.
* SiblingMurder: Conspires with the Myreque to kill her brothers and take control over Morytania. She directly kills Ramis and injures Lowerniel enough for him
to be exact.

!!General Graardor
An Ourg who leads Bandos's army.
killed.
* TheStarscream: To her brothers. She ends up succeeding.
* VampireMonarch: Becomes the ruler of the vampyres after Lowerniel is killed.
* WellIntentionedExtremist: Plans into invade Misthalin to provide the vampyres with more blood so that the humans of Morytania will not be burdened so much by the blood tithes.
* WoundedGazelleGambit: First appear disguised as a crying child.

!!Lowerniel Vergidiyad Drakan
Ruler of the vampires, and the main antagonist of Lord Of Vampirium.



* AttackReflector: When fought on hard mode or during The World Wakes, he can enter to a mode where he will reflect the damage dealt to him back at you.
* BloodKnight: As a Bandosian, he gets a thrill out of combat.
* CherryTapping: You get an achievement for killing him [[GoodOldFisticuffs using your fists.]]
* CoolHelmet: If you're persistent enough at fighting General Graardor, you might get it as a drop.
* DumbMuscle: Compared to the other God Wars Generals, he's not too bright, though in Hard Mode he gets smarter and starts using reflective abilities.
%%* FangsAreEvil
* GoodOldFisticuffs: Most of the time. During the Mighty Fall quest, he [[TookALevelInBadass picks up a weapon.....]]
* {{Hulkspeak}}: Like almost all Bandosians, he speaks like this.
* LastOfHisKind: Originally, he was thought to be the last of the Ourgs. It has since been confirmed that there are a handful remaining asides Graardor, but as a race they're no longer viable.

!!Kree'Arra
A giant Aviansie who leads Armadyl's army.

to:

* AttackReflector: When fought on hard mode or during The World Wakes, he can enter to a mode AncientEvil: He's been around since the God Wars.
* BigBad: Of the Vampyre quest series, naturally. [[spoiler: Until the end of the penultimate quest,
where he will reflect it's revealed that his WellIntentionedExtremist sister Vanescula was PlayingBothSides the damage dealt whole time to him back at you.
take power herself]].
* BloodKnight: As a Bandosian, ButForMeItWasTuesday: He takes this attitude when [[spoiler:Salafaan attacks him, saying Drakan killed his parents. He later does remember, but claims that he gets a thrill out ''didn't'' kill Safalaan's parents, but one of combat.
* CherryTapping: You get an achievement for killing him [[GoodOldFisticuffs using your fists.
the Myreque killed his father. He is telling the truth; he turned Safalaan's human father into Vanstrom Klause, so ''you'' killed him.]]
--> '''Drakan:''' ''I have killed many parents, boy. Many children too. I don't remember them; I won't remember you.''
* CoolHelmet: If you're persistent enough ClippedWingAngel: [[spoiler:When Vanescula stabs him with the Sunspear, he loses his wings and only has 20,000 HP, as opposed to him having 50,000 HP earlier. He also loses all of his special abilities.]]
* FaceDeathWithDignity: Upon finally being defeated
at fighting General Graardor, the end of his long boss fight, he acknowledges your power and fight to survive and declares IRegretNothing before you might get it as kill him with the Sunspear.
* FauxAffablyEvil: Though he acts much like your typical vampyre would, he is ultimately
a drop.
beast.
* DumbMuscle: Compared FisherKing: When he takes over Hallowvale, he immediately turns into the haunted swampland of Morytania to suit his liking.
* ForTheEvulz: Shamelessly gloats that he loves to hunt his prey for the fun of it.
* HumanResources: He built Meiyerditch for the purpose of gathering humans so that he could feast on their blood.
* HuntingTheMostDangerousGame: The plot of "The Lord of Vampyrium" turns into this after your assassination attempt goes wrong.
* ImpaledWithExtremePrejudice: Vanescula impales him with his own weapon, the Sunspear, during the boss fight against him, but this doesn't kill him. After the player defeats him one more time, they finish him off by stabbing him though the head with the broken off blade of the Sunspear.
* IHaveYourWife: Took King Ascertes captive to force Queen Elfaritay to surrender Hallowvale
to the other God Wars Generals, he's not too bright, though in Hard Mode vampyres. [[spoiler: After that was done, he gets smarter and starts using reflective abilities.
%%* FangsAreEvil
* GoodOldFisticuffs: Most of the time. During the Mighty Fall quest, he [[TookALevelInBadass picks up a weapon.....
found [[TragicMonster another]] [[TheDragon use]] for his hostage.]]
* {{Hulkspeak}}: Like almost IRegretNothing: A dying Drakan expresses no remorse for his actions before he receives a piercing blow to the head, courtesy of Sunspear.
* KickTheDog: He indiscriminately hunts, kills, and consumes his prey for no discernible reason outside of pure entertainment.
-->''"I hunt and I kill and I eat. I do it to live and because I enjoy it. I am a hunter and you are my prey - there is nothing more pure than this."''
* {{Leitmotif}}: "The Lord of Vampyrium".
* NotSoDifferentRemark: If, at the party, you brag about killing Vanstrom Klaus or suggest that
all Bandosians, he speaks like this.
* LastOfHisKind: Originally, he was thought
human-born vampyres be put to be the last death, Lord Drakan is amused that your viciousness rivals his own.
* NumberOfTheBeast: He boasts a combat level of 666.
* OrcusOnHisThrone: During most
of the Ourgs. It has since been confirmed that Myreque quest series, he remains at his castle lurking behind the scenes. He finally resurfaces in "The Lord of Vampyrium", however.
* SequentialBoss: Unlike Vanstrom Klause from the previous quest, Lord Drakan is actually fought four different times.
* UnwittingPawn: [[spoiler: Of his younger sister Vanescula, the true BigBad of the quest line. Lowerniel is far eviler than Vanescula, however]].
* VampireMonarch: Along with his siblings, he rules over the other vampyres. However,
there are a handful remaining asides Graardor, but vampires in Darkmeyer that are not content with his rule and by extension would rather have Vanescula as their queen.
* WorthyOpponent: Just before you finish him off, he tells you that he's "never fought so hard for
a race they're no longer viable.

!!Kree'Arra
A giant Aviansie who leads Armadyl's army.
meal".

!!Vanstrom Klause
This [[XtremeKoolLetterz Vampyre]] is the principal antagonist of the first part of the [[{{LaResistance}} Myreque]] storyline, and a secondary antagonist in the game's tie-in novels.



* AmbiguousGender: Subverted. In the early years of the God Wars Dungeon, many players debated over whether Kree'Arra was male or female, until WordOfGod confirmed that he is in fact male.
* ApologeticAttacker: In "The World Wakes", he apologizes for having to kill you when you refuse to leave.
* AttackOfThe50FootWhatever: He is abnormally large for an aviansie.
* BewareTheNiceOnes: He is by far the nicest of all the GWD bosses when talked to, but is just as competent combatant as the rest.
* BirdPeople: Like his god Armadyl, he belongs to a race of humanoid birds called the Aviansie.
* BlowYouAway: Uses wind attacks that can blow the player around the arena, and can create tornadoes in hard mode.
* TornadoMove: When fought in hard mode or during the World Wakes, he summons tornadoes that can kill you in seconds.
* TheVoiceless: Unlike other bosses, he doesn't speak when fought in regular mode, which lead people to conclude that this trope applied to him, until the World Wakes came and proved that he in fact can talk.
%%* WindFromBeneathMyWings
%%* WingedHumanoid

!!K'ril Tsutsaroth
A demon who leads Zamorak's Army.

to:

* AmbiguousGender: Subverted. BatmanGambit: When he can’t find the Myreque himself, he hires the PlayerCharacter to look for them and simply waits for the plot to guide them true.
* DirtyOldMan:
In the early tie-in novels, despite being several hundred years old (at least) and presenting as an adult human man, he manipulates Pia, a runaway girl and former thief, into basically loving him enough to do his bidding and protect him by killing one of the Myreque.
* DiskOneFinalBoss: As [[OrcusOnHisThrone Lord Drakan’s]] [[{{TheDragon}} Dragon]], Vanstrom is the main antagonist for the first five quests in that storyline, and his death marks the point at which [[PlayerCharacter the Adventurer]] truly becomes a threat to the vampyres’ reign.
* TheDragon: While most named vampires remain behind the walls of [[WretchedHive Meiyerditch]], Vanstrom is responsible for both collecting the blood tithes and hunting down LaResistance, bringing him into conflict with the Adventurer more often than his masters.
* EnemySummoner: He prefers to fight through proxies and has the ability to call upon a range of monstrosities.
* TheFourthWallWillNotProtectYou: When Vanstrom says "[[CallingYourAttacks Stare into the darkness!]]", your character will take massive damage unless you turn both your character ''and your camera'' away from him.
* HopelessBossFight: Until the Adventurer figures out Vanstrom’s AchillesHeel, they can’t hope to prevail against him.
* IHaveYourWife: [[spoiler:Vanstrom was once King Ascertes Hallow, who was abducted by Lord Drakan and used as a tool to force his wife, Queen Efaritay, to surrender Hallowvale to the vampyres. Once that was done, Drakan turned him into a vampyre and he became TheDragon.]]
* TheMole: Twice. First (in the novelizations) he infiltrates the Hope Rock settlement. Then he uses the Adventurer as his UnwittingPawn to find the Myreque by posing as an ally.
* SecretPolice: Functions as this on Lord Drakan's behalf.
* TragicMonster: The Post-"River of Blood" Q&A revealed that Vanstrom was, in fact, [[spoiler:King Ascertes Hallow, father of Safalaan and husband of Queen Efaritay, having been vampyrised after being used as a hostage to make his wife surrender]].
* WasOnceAMan: [[spoiler:Formerly King Ascertes Hallow, once the co-ruler of Hallowvale and Safalaan Hallow's father, and now twisted into TheDragon to Lord Drakan as the vampyre Vanstrom Klause.]]
[[/folder]]

[[folder:Godless Faction]]
!!Godless Faction
A faction that arose during the 6th age as a response to the return of the gods to the world. The faction includes former Guthix worshipers, demons who want freedom from the contracts they made with the gods, and many other individuals who have been wronged by or just don't want to be ruled by the gods.

!!Kara-Meir
She appears as a protagonist in the novels and shows up in the game later. Originally, Kara Meir was the daughter of a White Knight cast out of Falador for allegedly betraying his order. Her village was destroyed by the Kinshra (Black Knights) under the command of Lord Sulla. Her brother hid her inside the corpse of a wolf to keep her warm and safe. Later, she was found by dwarves, who raised her and gave her her name, which means "wolf cub". Years later, she seeks revenge against Lord Sulla, beginning the events of the Runescape novel. In the present era, with the release
of the God Wars Dungeon, many players debated over whether Kree'Arra was male or female, until WordOfGod confirmed that he is in fact male.
* ApologeticAttacker: In "The World Wakes", he apologizes for having
Emissaries, she appears to kill you when you refuse to leave.
* AttackOfThe50FootWhatever: He is abnormally large for an aviansie.
* BewareTheNiceOnes: He is by far
be heavily involved with the nicest of all the GWD bosses when talked to, but is just as competent combatant as the rest.
* BirdPeople: Like his god Armadyl, he belongs to a race of humanoid birds called the Aviansie.
* BlowYouAway: Uses wind attacks that can blow the player around the arena, and can create tornadoes in hard mode.
* TornadoMove: When fought in hard mode or during the World Wakes, he summons tornadoes that can kill you in seconds.
* TheVoiceless: Unlike other bosses, he doesn't speak when fought in regular mode, which lead people to conclude that this trope applied to him, until the World Wakes came and proved that he in fact can talk.
%%* WindFromBeneathMyWings
%%* WingedHumanoid

!!K'ril Tsutsaroth
A demon who leads Zamorak's Army.
Godless faction.



* BerserkButton: Implied. Turn on any curse or prayer fighting him and expect to get damaged ''very badly''.
* BigRedDevil: As Zamorak's general in the God Wars, this is probably what you would expect him to look like...which he does.
* BloodKnight: He actively encourages his troops to kill Saradomin's followers during his boss banter.
* DualWielding: {{BFS}} SinisterScimitar times two.
* TheDragon: He's described as one of Zamorak's most feared tools of destruction. As such, he serves as this during the God Wars, as well as during The World Wakes, since he's sent to assassinate Guthix since Zamorak is bound to the Guthix Edicts.
* LastOfHisKind: Some people speculate that he might be the last elder demon, due to the recurring use of this trope with the other bosses, though he bears similarities to the Kal'gerion demons in Daemonheim.
* ObviouslyEvil: [[SarcasmMode Gee, he looks quite sweet and cuddly.]]
%%* OurDemonsAreDifferent
* PoisonIsEvil: One of the most evil looking bosses in the game, and one of the few to use poison.
* PoisonedWeapons: His attacks inflict poison.
* SinisterScimitar: He [[DualWielding dual-wields]] a pair of giant, [[{{BFS}} black scimitars.]]
* SpeciesSurname: Tsutsaroth is actually the type of demon he is. Only the strongest Tsutsaroth is allowed to use the tribe's name as their own.
** K'ril is not happy to learn that another Tsutsaroth, Gree'gar, has supplanted him as leader of the tribe during his "sabbatical", and has every intention to reclaim his position.
%%* TheUnpronouncable: Natch.

!!Nex
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nex_profile.png]]

An immensely powerful HybridMonster who leads Zaros's army.

to:

%%* ActionGirl
* BerserkButton: Implied. Turn on any curse or prayer fighting him BlackAndWhiteInsanity: Doesn't give a damn about the gods and expect to get damaged ''very badly''.
* BigRedDevil: As Zamorak's general in the God Wars, this is probably what you
their motivations, whether or not they can be taken seriously, and would expect him much prefer that they be wiped off from the face of Gielinor.
* TheComicallySerious: When Brassica Prime and Marimbo hold a party competition, she gives a glorious speech about how the Godless are going
to look like...liberate mortals from the tyranny of the gods, only to be pelted by cabbages and ... [[DungFu other stuff]]. The Godless's more radical leadership are overall annoyed at the lack of seriousness, which he does.
is PlayedForLaughs.
* BloodKnight: He actively encourages {{Hypocrite}}:
** She complains about the hypocrisy of TechnicalPacifist gods, like Armadyl, who are willing to wage war in order to enforce peace. And yet, she herself leads the Godless faction's militant branch, which is basically trying to do the same thing.
** She proposes killing a god so that mortals can win the Stone of Jas, the artefact responsible for empowering many of the gods, from Sliske's "game". That way, she could claim its power for herself and use it to destroy all the gods. If the PlayerCharacter points out that this would make her [[NotSoDifferentRemark no better than they are]], it troubles her, and she offers no response.
* InterspeciesRomance: There appear to be some hints of her having feelings for Gar'th, a [[MySpeciesDothProtestTooMuch half-werewolf who left the violent lifestyle of
his troops kind]].
* KillTheGod: Her main goal is
to kill Saradomin's followers during his boss banter.
* DualWielding: {{BFS}} SinisterScimitar times two.
* TheDragon: He's described as one
all of Zamorak's most feared tools of destruction. As such, he serves as this during the God Wars, as well as during The World Wakes, since he's sent to assassinate Guthix since Zamorak is bound to the Guthix Edicts.
* LastOfHisKind: Some people speculate that he might be the last elder demon, due to the recurring use of this trope with the other bosses,
them, though he bears similarities to she admits that this isn't currently realistic.
* MysteriousWatcher: Overlooks
the Kal'gerion demons battle occuring in Daemonheim.
Lumbridge.
* ObviouslyEvil: [[SarcasmMode Gee, he looks quite sweet and cuddly.]]
%%* OurDemonsAreDifferent
* PoisonIsEvil: One of the most evil looking bosses in the game, and
{{Naytheist}}: Kara Meir is one of the few to use poison.
* PoisonedWeapons: His attacks inflict poison.
* SinisterScimitar: He [[DualWielding dual-wields]] a pair
major players in the Godless faction, who feel the gods should leave the citizens of giant, [[{{BFS}} black scimitars.]]
* SpeciesSurname: Tsutsaroth is
Runescape in peace. She actually came up with the type of demon he is. Only the strongest Tsutsaroth is allowed to use the tribe's name as their own.
** K'ril is
for the faction. She leads the more militant branch, which seeks to remove the gods by force.
* NotSoDifferentRemark: The player character can invoke this against her, questioning whether or
not happy to learn that another Tsutsaroth, Gree'gar, has supplanted him as leader she'd be any different from the gods after she proposes winning the Stone of Jas in the name of the tribe during his "sabbatical", and has every intention Godless so she can use its power to reclaim his position.
%%* TheUnpronouncable: Natch.

!!Nex
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nex_profile.png]]

destroy all the gods. Troubled, she offers no response.
* RedOniBlueOni: The red oni to Garlandia's blue.

!!Garlandia
An immensely powerful HybridMonster who leads Zaros's army.Icyene in service to the Godless. She heads the Godless faction's more moderate division, which wants to persuade the gods to leave Gielinor peacefully.



* DiscountLesbians: Implied by a line in the Gower Quest, though she was "[[AnimatedActors off the clock]]" at the time. She also seems to be very close to Char...
* TheDreaded: Subverted. It is initially assumed that the gods fear her for her power, based on her examine text. This is not the case, although she is powerful. They fear her because of what she represents: she was directly created by Zaros, something that the young gods cannot do.
* GodzillaThreshold: It took Nex breaking from her prison for the gods to form an EnemyMine and fight together to seal her back.
* HybridMonster: She is a combination of a demon, a vampyre, an aviansie, and a icyene.
* LastOfHerKind: Subverted. Nex is a creature called a Nihil, which were beings created by Zaros using divine energy siphoned from [[EldritchAbomination Mah]]. Zaros took her with him and trained her so that the [[PetTheDog other Nihil]] wouldn't [[AllOfTheOtherReindeer kill her for having unusual strength]].
* NamesToRunAwayFromReallyFast: It's amazing how a single syllable can cause even the gods to quake in fear. Doubles as a BilingualBonus when you learn that Nex is Latin for "violent death".
* OneHitKill: Has one of these in the Angel of Death encounter. She marks one player to take the full force of the Ancient elements, and that player must go to the center of the arena or else die instantly.
%%* OneManArmy
%%* PersonOfMassDestruction
* SssssnakeTalk: She talks like this during the World Wakes.
* ShapedLikeItself: "Many words could be used to describe the force of nature that is Nex--graceful, vicious, quick, cruel, efficient, deadly. The only word that truly describes her, though, is Nex." This gains some additional meaning when you learn that [[BilingualBonus "Nex" is the Latin word for a violent death]].
* SuspiciousVideoGameGenerosity: Funny how Nex seems to have a bank set up right before her chamber, isn't it? It's there for a very good reason.
* TakingYouWithMe: Nex uses the Wrath prayer upon death to deal damage to everyone around her.
* TookALevelInBadass: Nex: Angel of Death is more or less a Hard Mode version of the original fight.
* WingedHumanoid: Initially, her arms greatly resembled wings, but with her graphical rework, she received actual wings.

to:

* DiscountLesbians: Implied BlueBlood: She was a member of the Icyene nobility.
* BrokenAngel: She is an Icyene, and her race are [=RuneScape=]'s [[OurAngelsAreDifferent equivalent to angels]]. Saradomin ripped off her wings as punishment for embarrassing him.
* DidYouJustFlipOffCthulhu: Saradomin asked her which division of his army she would join. Feeling that the [[GodIsFlawed gods are flawed]], she tried to underline that point
by rejecting him, saying that she had no intention of fighting at all. Embarrassed and perceiving her response as an insult, Saradomin then [[KickTheDog ripped off her wings]], a line near death sentence on her world. [[spoiler: In truth, he felt she might lead others to abandon the GuiltFreeExterminationWar, so he [[MakeAnExampleOfThem ripped of her wings as an example of what the enemy would do to them if they didn't all fight]], an act he felt horrified by, but felt/feels [[IDidWhatIHadToDo it was the lesser of two evils]]]]
* HypocrisyNod: She admits that supporting Kara-Meir's efforts to [[KillTheGod wage war against the gods]] may be hypocritical on her part, since their wars are her main motive for opposing them
in the Gower Quest, though she was "[[AnimatedActors off the clock]]" at the time. first place.
* {{Naytheist}}:
She also seems to be very close to Char...
* TheDreaded: Subverted. It is initially assumed
acknowledges that the gods fear her for her power, based on her examine text. This is have brought some good things to the world, but does not feel they are worth the case, although she is powerful. They fear her because of what she represents: she was directly created by Zaros, something trouble that comes with the young gods cannot do.
* GodzillaThreshold: It took Nex breaking from her prison for
gods. She hopes to persuade the gods to form an EnemyMine that their presence is not wanted and fight together they should leave Gielinor in peace.
* RedOniBlueOni: The blue oni
to seal Kara-Meir's red.
* UndeathlyPallor: With the loss of
her back.
* HybridMonster: She is a combination of a demon, a vampyre, an aviansie, and a icyene.
* LastOfHerKind: Subverted. Nex is a creature called a Nihil, which were beings created by Zaros using divine energy siphoned from [[EldritchAbomination Mah]]. Zaros took her
wings, she was unable to migrate with him and trained her so that the [[PetTheDog other Nihil]] wouldn't [[AllOfTheOtherReindeer kill her for having unusual strength]].
* NamesToRunAwayFromReallyFast: It's amazing how a single syllable can cause even the gods to quake in fear. Doubles as a BilingualBonus when you learn that Nex is Latin for "violent death".
* OneHitKill: Has one of these in the Angel of Death encounter. She marks one player to take the full force
rest of the Ancient elements, and that player must go Icyene. Thanks to the center of the arena or else die instantly.
%%* OneManArmy
%%* PersonOfMassDestruction
* SssssnakeTalk: She talks like this during the World Wakes.
* ShapedLikeItself: "Many words could be used to describe the force of nature that is Nex--graceful, vicious, quick, cruel, efficient, deadly. The only word that truly describes her, though, is Nex." This gains some additional meaning when you learn that [[BilingualBonus "Nex" is the Latin word for a violent death]].
* SuspiciousVideoGameGenerosity: Funny how Nex seems to have a bank set up right before
harsh conditions on her chamber, isn't it? It's there for a very good reason.
* TakingYouWithMe: Nex uses the Wrath prayer upon death to deal damage to everyone around her.
* TookALevelInBadass: Nex: Angel of Death is more or less a Hard Mode version of the original fight.
* WingedHumanoid: Initially,
world, her arms greatly resembled wings, but with her graphical rework, she received actual wings.skin lost its colour.



[[folder:Heart of Gielinor Bosses]]
!!Helwyr
The Serenist general, and the leader of the Cywir Clan.

to:

[[folder:Heart [[folder:Other characters]]

!!Zanik
[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/scz4yla.png]]
Heroine
of Gielinor Bosses]]
!!Helwyr
Dorgesh-Kaan.

* ActionGirl: When you get her crossbow, you'll probably notice that it's much stronger that regular ones.
* BackFromTheDead:
** [[spoiler:In Death to the Dorgeshuun, the H.A.M. tortures her to death, but Bandos resurrects her with his own power. In
The Serenist general, Mighty Fall, it is revealed that the gods have this power, but it is CastFromHitPoints and ties the subject's life to the god's own. Bandos now dead, Zanik [[CantLiveWithoutYou Can't Live Without Him]], and is gradually dying. Regardless of your choice at the end of The Mighty Fall, she dies shortly afterward.]]
** [[spoiler: At the end of Nomad's Elegy, you have the choice to have Icthlarin resurrect her, at which point she takes over operation of Soul Wars,]]
** [[spoiler:Regardless of your choice in Nomad's Elegy, she returns in Desperate Times as part of the council of Seren to represent the Underworld as a voice for the dead.]]
* BadassAdorable: She is fairly cute for a goblin. Just look at her!
* BadToTheBone: Her weapon of choice, Dorgeshuun crossbow, is made of bone. She uses a poisoned bone dagger as well.
%%* BlessedWithSuck: Hoo boy.
* ChainedToARailway: During the climax of "Another Slice of H.A.M.", she is bound to some railtracks built in the underground (which link between Keldagrim and Dorgesh-Kaan) by Sigmund, who sets this up in an attempt to entice a war between the cave goblins and dwarfs.
* TheChosenOne: [[spoiler:She was chosen by Bandos to become the Avatar of Bandos; essentially, a brain-washed slave-general-puppet with no free will.]]
* DamselInDistress: Seems to get in trouble at least once per quest, until The Chosen Commander.
* DisneyDeath: [[spoiler:In Death to the Dorgeshuun and optionally at the end of The Chosen Commander]].
* {{Expy}}: According to WordOfGod, she's is essentially Starbuck, and her voice is that of Regina Spektor.
* FateWorseThanDeath: [[spoiler:Nomad's Elegy reveals that, after her death, she was sent to the Bandosian afterlife where she and other cave goblins were doomed to be endlessly slain by the spirits of the loyal Bandosians for their defiance. The player puts a stop to this.]]
* ImmuneToFate: After the Chosen Commander. Bandos tampered with her natural destiny to make her his [[TheChosenOne chosen puppet general]]. In defeating him, a hole was left in her fate.
* InTheBack: Has developed a technique to instantly kill someone when shooting them in the back with her crossbow, and promises to teach it to the player someday. [[spoiler:She also kills the arrested H.A.M. agent that tried to poison the goblin children this way.]]
%%* ItSucksToBeTheChosenOne
* KilledOffForReal:
** [[spoiler:In the finale of The Mighty Fall, you can choose to kill her. But even if you choose to spare her, you will never see her again and she will likely die on her own, due to her previous resurrection being reliant on Bandos's own life as well as the dangers of Yu'biusk.]]
** [[spoiler:If you choose to spare her at the end of the Mighty Fall, however, she does mention feeling better since entering Yu'Biusk, which would imply that staying in the realm could at least extend her lifespan. ]]
* LivingOnBorrowedTime: Inverted in "Nomad's Elegy." [[spoiler: Bandos's magic artificially shortened her life, giving her the option to come back]].
* NaiveNewcomer: To the surface world, the first time she explores it.
* {{Naytheist}}: Like all the Dorgeshuun, she has had bad experiences with the gods, especially Bandos, and is deeply mistrustful of them. In the 6th Age, she joins the Godless to help them protect the innocent and stand against the gods. However, she finds herself questioning their effectiveness, since Kara-Meir just stood by and watched during the Battle of Lumbridge, and instead of helping Armadyl stop Bandos, chose to launch random and completely unproductive attacks on both sides.
* ScrewDestiny: Bandos tampered with her destiny to make her TheChosenOne and his mind controlled pawn. But she ultimately chooses to fight against him.
* ShootTheDog: At the end of "The Mighty Fall", [[spoiler: the Adventurer can choose to kill her, which while it will probably make you feel like an ass, will also have the effect of finally ending the feud between the mainstream Bandosians
and the leader of Dorgeshuun. Alternately, if she is spared, the Cywir Clan.Adventurer delegates leadership of Bandos's forces to her, and she takes them into the wilderness of Yu'biusk to await her own death. Either way, though, both her end and that of Bandosian hostility for the foreseeable future are assured]].
* WhatHappenedToTheMouse: In "Dimension of Disaster", you can find one of Zemouregal's diaries making reference to a cave goblin champion of Bandos who entered the God Wars Dungeon to join forces with Graardor [[spoiler: and was killed by Nex]].

!!My Arm

A troll farmer.



* BerserkButton: During Azzanadra's Quest, Gregorovic taunts Helwyr over his dead son, whom Gregorovic apparently ate. Helwyr promptly loses his temper and orders his troops to tear him to pieces.
* FlunkyBoss: Can summon Cywir Alphas to add him in battle.
* MixAndMatchCritters: The Hunllef has traits of [[BearsAreBadNews bear]], [[NobleWolf wolf]], and [[TheMarvelousDeer deer]].
* PunctuatedForEmphasis: "You. Will. '''BLEED!'''"
* {{Revenge}}: He seeks this against Gregorovic for experimenting on his elven comrades.
* VoluntaryShapeshifting: In combat, he takes on the form of a beast he slew and absorbed the energy of, known as the Hunllef:
--> Helwyr proved himself the strongest of the Cywir clan by entering its lair and slaying the great beast. He then used ancient elven magic to harness the creature's energy, bending it to his own will in order to take on its form himself.

!!Gregorovic
The Sliskean general. A sickly human desperate to escape the end of his life, he made a deal with Sliske and was reborn in the shell of an undead monster.

to:

* BerserkButton: During Azzanadra's Quest, Gregorovic taunts Helwyr over his dead son, whom Gregorovic apparently ate. Helwyr promptly loses his temper LogicalFallacies: Prior to trying to grow goutweed, it's mentioned that he attempted to grow goats using a farming patch. However, he realizes that Burntmeat's reward of a large amount of burnt meat is not what the player wants and orders his troops gives them a much better award and is willing to tear look after their herb patch for free.
* PersonOfMassDestruction: He causes a lot of havoc when the player takes
him to pieces.
get goutweed tubers.
* FlunkyBoss: Can summon Cywir Alphas to add ProtagonistTitle: My Arm's Big Adventure is obviously about him in battle.
* MixAndMatchCritters: The Hunllef has traits of [[BearsAreBadNews bear]], [[NobleWolf wolf]], and [[TheMarvelousDeer deer]].
* PunctuatedForEmphasis: "You. Will. '''BLEED!'''"
* {{Revenge}}: He seeks this against Gregorovic for experimenting
going on his elven comrades.
an adventure to learn how to farm goutweed.
* VoluntaryShapeshifting: In combat, he takes on PunnyName: If examined while farming, the form of a beast he slew and absorbed the energy of, known as the Hunllef:
--> Helwyr proved himself the strongest of the Cywir clan by entering its lair and slaying the great beast. He then used ancient elven magic to harness the creature's energy, bending it to his own
description will in order to take on its form himself.

!!Gregorovic
The Sliskean general. A sickly human desperate to escape the end of his life, he made a deal with Sliske and was reborn
say that "My rake is is in the shell hand of an undead monster.my arm."
* ThirdPersonPerson: Like others trolls, he does not use I statements.

!!Evil Dave

A Zamorakian who is bizarrely obsessed with evilness. Lives in his mother's basement.



* DealWithTheDevil: Approached Sliske and offered his soul in exchange for eternal life. He was killed and resurrected into a MonsterClown with an insatiable yearning to consume.
* DualBoss: You fight him, Nomad, and [[spoiler:Linza the Disgraced]] all at once during the climax of "Sliske's Endgame".
* EvilutionaryBiologist: He conducted cruel experiments on the Cywir elves in order to gain insight into their longevity.
* FuumaShuriken: Wields a pair of glaives.
* {{Leitmotif}}: Gregorovic.
* MonsterClown: His current form resembles that of a macabre jester.
* {{Sadist}}: Conducted cruel experiments on elves of the Cywir Clan in an unsuccessful attempt to extract the secrets behind their long lifespans.
* TurnsRed: In "Sliske's Endgame", if he is not the first boss to be killed, he will use his knife throwing attacks which cannot be blocked, but damage can be avoided altogether by looking out for shadows on the ground to see where the knives will land. If he is the last of the three bosses to remain, he will summon shadow clones of himself which hit as hard as he does, but only have 3,000 HP each.
* UndyingLoyalty: To Sliske, after being resurrected.

!!Avaryss, the Unceasing & Nymora, the Vengeful, The Twin Furies
A pair of Avernic demons, and the Zamorakian generals.

to:

* DealWithTheDevil: Approached Sliske BadIsGoodAndGoodIsBad: He's very gung-ho about his evil-ness and offered shows it by speaking this way.
* BasementDweller: He still lives in
his soul mom's basement.
* BeCarefulWhatYouWishFor: When he ends up
in exchange for eternal life. He was killed and resurrected into a MonsterClown with an insatiable yearning to consume.
* DualBoss: You fight him, Nomad, and [[spoiler:Linza
the Disgraced]] all at once during the climax of "Sliske's Endgame".
* EvilutionaryBiologist: He conducted cruel experiments on the Cywir elves in order
Adventurer's body, he hopes to gain insight into their longevity.
* FuumaShuriken: Wields a pair of glaives.
* {{Leitmotif}}: Gregorovic.
* MonsterClown: His current form resembles that of a macabre jester.
* {{Sadist}}: Conducted cruel experiments on elves of the Cywir Clan in an unsuccessful attempt to extract the secrets behind their long lifespans.
* TurnsRed: In "Sliske's Endgame", if he is not the first boss to be killed, he will use his knife throwing attacks which cannot be blocked, but damage can be avoided altogether
impress Zamorak by looking out for shadows on the ground to see where the knives will land. If he is the last of the three bosses to remain, he will summon shadow clones of involving himself which hit in Zamorak's ancient dispute with Saradomin. It didn't occur to him just how serious the situation might get, and he runs away in horror when it leads to Saradomin and Zamorak's knights getting killed.
* CloudCuckoolander: He can be rather out there with his evilness spiel.
* CrouchingMoronHiddenBadass: A possibly unintentional one: During "Evil Dave's Big Day Out", he somehow manages to get into Zamorak's hidden base beneath Daemonheim all by himself. While the game heavily recommends you complete Dishonor Among Thieves first (which gives the player an object to teleport there), it's possible to start the quest without doing that one first, meaning the player has no way into the base. This means that Dave managed to fend off the horrors of Daemonheim, solve a ton of puzzles, and descend a grand total of 60 floors, all by ''himself''. In what could have only been a ''few hours''.
* ADayInTheLimelight: He's the focus of the "Evil Dave's Big Day Out" quest, where he [[FreakyFridayFlip body swaps]] with the Adventurer after a ritual goes wrong, and goes to meet with Zamorak in the guise of the World Guardian, hoping the god of chaos will reciprocate his "evilness".
* GirlsWithMoustaches: During the "Evil Dave's Big Day Out" quest, his body is temporarily converted into one
as hard a disguise so that the adventurer can sneak into the city while stuck in his body.
* HarmlessVillain: According to Gypsy Aris, this is the reason Evil Dave is part of the Lumbridge Castle Secret Society. They're contractually obligated to have a TokenEvilTeammate, but they didn't want anyone who could cause actual ''problems''.
* IneptMage: Has been trying to summon demons in his basement, but all he has managed to summon are harmless Hellrats.
* LargeHam: Just listen to his ramblings about evil.
* NiceGuy: In spite of his obsession with evilness, he's a great guy, and can't stand violence (which makes him faint) or vandalism.
* PokeThePoodle: This is his brand of evil. When he's confronted with genuine evil, [[EvenEvilHasStandards he's rather disturbed.]] This is the reason why he was chosen to be part of the Lumbridge Council, as the council in question needed to include a dark wizard and they did not desire one that was a major threat such as Solus Dellagar.
* TrademarkFavoriteFood: Spicy Stew, or
as he does, but only have 3,000 HP each.
* UndyingLoyalty: To Sliske, after being resurrected.

!!Avaryss,
calls it "EVIL STEW [[DoomyDoomsOfDoom OF DOOM]]." In Evil Dave's subquest of ''Recipe for Disaster'' the Unceasing & Nymora, the Vengeful, The Twin Furies
A pair
player must figure out exactly right amount of Avernic demons, spices to make his favourite stew though a trial and the Zamorakian generals.error puzzle.
* YourAnswerToEverything: His livelihood heavily revolves around harping on about evilness.

!!Wise Old Man AKA Dionysius

A retired adventurer who resides in Draynor Village.



* DualBoss: You fight the Twin Furies at the same time. They both share the same health bar, however
* TheOathBreaker: In their original role, the Twin Furies hunted down those who broke their vows to Zamorak.
* OurDemonsAreDifferent: The Furies are unlike any other demon encountered in the game, possessing asymmetrical, fleshy "wings" which mirror one another, with far more feminine forms. Believe it or not, they come from the same species of demon as K'ril Tsusaroth.
* {{Revenge}}: They seek it against Gregorovic for killing their 3rd sister, though Zamorak has forbidden from doing so until they can finish their job of wiping out the Ilujanka.

!!Vindicta
The Zarosian general, an Illujanka who is the daughter of Hannibus (encountered in the One of a Kind quest) and Morvannon. Mounts a dragon named Gorvek, who is also her caretaker.

to:

* DualBoss: You fight the Twin Furies at AffectionateNickname: Zenevivia, Xenia, and Elsie address him as "Dissy".
* BankRobbery: His most infamous caper in which he attacked and robbed Draynor Bank, and
the same time. They both share incident where he got his blue party hat.
* BattleCouple: With Zenevivia.
* CameraAbuse: When he robs
the same health bar, however
* TheOathBreaker: In their original role,
bank, he smashes the Twin Furies hunted down those who broke their vows camera to Zamorak.
end the cutscene.
* OurDemonsAreDifferent: The Furies are unlike any other demon encountered DudeWheresMyReward: Feels that the people of Gielinor owe him compensation after heroic acts in the game, possessing asymmetrical, fleshy "wings" past.
* KidHero: He started adventuring at the age of 15.
* KnowWhenToFoldEm: His attempt to rob the Wizards' Tower alongside Zenevivia goes well at first... until Traiborn somehow summons a Thingummywut,
which mirror one another, overwhelms the pair with far more feminine forms. Believe it or not, they come from the same species a barrage of demon as K'ril Tsusaroth.
* {{Revenge}}: They seek it
Earth Surges. With no hope of fighting back against Gregorovic said monstrosity, they quickly teleport out of harm's way.
* RetiredBadass: Used to be a hero, but now resides in a cluttered house full of stolen treasures in Draynor Village.
* ScrewTheRulesIHaveSupernaturalPowers: Abuses his powers to murder innocents and break into the Draynor Village bank simply because he feels he is entitled to a greater reward. It's also hinted that his next target is the Wizards' Tower to the south, [[spoiler:which he and his girlfriend Zenevivia promptly go and attack after they are reunited. It fails miserably.]]
* UnscrupulousHero: Despite being a good guy, he has no qualms about using his power to break the law
for killing his own gain.
* WalkingTheEarth: In his youth, he wandered the globe in search of adventure.

!![[TheGrimReaper Death]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/harold_death_esquire.png]]

A Guardian of Guthix and guide of souls to the underworld. He is responsible for freeing the souls of the dead from
their 3rd sister, though Zamorak has forbidden from doing bodies when they die so until they can finish their job of wiping out the Ilujanka.

!!Vindicta
The Zarosian general, an Illujanka who is the daughter of Hannibus (encountered in the One of a Kind quest) and Morvannon. Mounts a dragon named Gorvek, who is also her caretaker.
move on.



* BreathWeapon: Gorvek's fire breath manifests in a straight line that deals constant magic damage if you stand in it. Unlike every other dragon in the game, you don't need protection from dragonfire in order to kill it.
* DragonRider: She uses her adoptive parent, a dragon named Gorvek, as her steed.
* DualWielding: Uses a sword and off-hand dagger-thing before she TurnsRed and mounts Gorvek.
* JoustingLance: Wields one as her weapon when she mounts Gorvek.
* LastOfHerKind: Depending on your decisions in the One of a Kind quest, she may be the last Illujanka on Gilenor.
* LizardFolk: Vindicta is an Illujanka.
* ParentalSubstitute: Gorvek, to Vindicta.
* {{Revenge}}: She seeks it for the deaths of the Illujanka. Her name even means "Revenge".
* TheSpeechless: The only one of the Heart generals to not talk during combat. She does speak, however, in Sliske's Endgame, and in her {{Flashback}} from when you fill the Zaros chapter.
* TurnsRed: At half health, Vindicta will mount Gorvek and start doing a different attack rotation entirely, including a heavy-hitting ranged attack.
* YoureNotMyFather: She dismissively brushes off Hannibus as a tiny, frail thing when he came out to her as her father. While the two agree to [[EnemyMine work together to take down the Ambassador]], Vindicta claims she'll never acknowledge Hannibus as her father even if they're blood related. [[{{Tsundere}} Though the player notes she seems the slightest bit happier.]]

!!Telos, the Warden
The protector of the Heart of Gielinor.

to:

* BreathWeapon: Gorvek's fire breath manifests in a straight line that deals constant magic damage if BadassInDistress: "Missing, Presumed Death" kicks off with Death going missing (as he is abducted by Sliske), and you stand in it. Unlike every other dragon in the game, you don't need protection from dragonfire in order to kill it.
* DragonRider: She uses her adoptive parent, a dragon named Gorvek, as her steed.
* DualWielding: Uses a sword
and off-hand dagger-thing before she TurnsRed and mounts Gorvek.
* JoustingLance: Wields one as her weapon when she mounts Gorvek.
* LastOfHerKind: Depending on your decisions in the One of a Kind quest, she may be the last Illujanka on Gilenor.
* LizardFolk: Vindicta is an Illujanka.
* ParentalSubstitute: Gorvek, to Vindicta.
* {{Revenge}}: She seeks it for the deaths of the Illujanka. Her name even means "Revenge".
* TheSpeechless: The only one of the Heart generals to not talk during combat. She does speak, however, in Sliske's Endgame, and in her {{Flashback}} from when you fill the Zaros chapter.
* TurnsRed: At half health, Vindicta will mount Gorvek and start doing a different attack rotation entirely, including a heavy-hitting ranged attack.
* YoureNotMyFather: She dismissively brushes off Hannibus as a tiny, frail thing when he came out to her as her father. While the two agree to [[EnemyMine
Icthlarin work together to take down find out what happened to him after encountering the Ambassador]], Vindicta claims she'll never acknowledge Hannibus souls of a few monks who are unable to pass on properly.
* BlackCloak: The Edicts of Guthix decreed that he must always wear one.
* DeathsHourglass: Depicted with one of these in the "Living on Borrowed Time" emote.
* DemBones: Is composed of bones, and is one of the Guardians of Guthix.
* DontFearTheReaper: Despite his menacing appearance, he's actually very friendly.
* GameOverMan: You are sent to his office when you die, and he retrieves your lost items for you. However, he charges you a fee to return them back to your possession. He explains the mechanics of dying the first time you visit his office.
* GodJob: As the first person to die on Gielinor, he was appointed by Guthix
as her father Gielinor's guide of souls to the underworld, but other worlds have their own.
* HonorBeforeReason: Vows to not allow [[spoiler:Icthlarin]] to experience a painful end, not giving a damn that it goes against his oath to Guthix.
* HorsemenOfTheApocalypse: One of the five founders and the leader of a clan known as The Horsemen.
* PetMonstrosity: Owns a skeletal hellhound known as Muncher.
* ScrewTheRulesImDoingWhatsRight: If you ask for [[spoiler:Ichtlarin's]] fate in "Sliske's Endgame", it turns out the poor guy is slated for a very painful end. Death states he will NOT allow that to happen,
even if they're blood related. [[{{Tsundere}} Though it means breaking his oath to Guthix.
* SpecialPersonNormalName: His true name is Harold.
* SinisterScythe: He uses it to release souls from
the player notes she seems bodies of the slightest bit happier.deceased.
* WouldYouLikeToHearHowTheyDied: As the one responsible for ferrying mortal souls to the afterlife, by concentrating he can discern the fashion in which a person is fated to die. [[spoiler:In "Sliske's Endgame", due to the gods being BroughtDownToNormal within the labyrinth, he can sense how they will die, something that is normally impossible due to gods forfeiting an afterlife upon ascension. He will divulge to you the fate of one god of your choice.
]]

!!Telos, the Warden
The protector of the Heart of Gielinor.
!!Thok
An extremely powerful Fremmenik warrior who helps them guard Daemonheim.



* ElementalEmbodiment: Is an embodiment of the Anima Mundi and was created to protect Gielinor's Heart from damage.
* FlunkyBoss: Can summon anima golems.
* GenderNeutralWriting: Telos is genderless, but most players refer to it with male pronouns.
* OneHitKill: If you do not kill Telos quickly enough during phase 5, he will use an unblockable and unavoidable one hit kill attack. You can survive this only by using the Immortality ability just before he uses it. And during phase 4 he can use a powerful special attack that can inflict damage higher than the normal maximum hp.
* SequentialBoss: Is fought over 4 or 5 phases depending on the enrage level.
* StatusBuff: Gains these from standing in the fonts of Pure, Corrupt, and Volcanic Anima in each phases. You can stand in the anima streams as well, gaining these buffs and denying Telos access.
* TurnsRed: A 'normal' Telos encounter (that is to say, under 100% enrage) has four phases. Once you hit 100% or higher, you enter Phase 5, where Telos is bathed in the Anima of the Heart and [[MakeMyMonsterGrow dwarfs the player]]; this is considered the start of the true fight against Telos.
[[/folder]]

[[folder:Elder God Wars Dungeon Bosses]]
!!Common tropes
* AlienKudzu: The area surrounding the graveyard east of the cathedral has been overrun with fungus thanks to Croesus.
* EliteMooks:
** The Nodon Engineer can use all three combat styles, along with the special attacks of the other Nodon variants.
*** If you kill enough engineers, there's a chance that a [[MookLieutenant Nodon Enforcer]] will spawn, which is even stronger.
** At sufficient enrages, the Arch-Glacor will summon a bolstered glacyte on top of the normal ones.
** [=TzKal-Zuk=] can summon two different types of elite mooks depending on the wave the player is currently at:
*** First, there's the Igneous [=TzekHaar=], which have passive damage reduction and healing until a specific condition has been met depending on the caste.
*** Then there's the [=TzekHaar=] summoned during the challenge waves, which have separate conditions for winning each challenge. Clearing all three challenge waves in one run is required to unlock Zuk's [[UnlockableDifficultyLevels hard mode]].
*** And of course, there's [[DegradedBoss [=TzekHaar-Jad=]]]...
* EnemyMine: The Elder Gods, their generals and their armies are such a threat that virtually ''every'' faction in Gielinor pools their forces to defend Senntisten.
* GodzillaThreshold: Though the Elder God Wars as a whole certainly counts, all the generals are or have been this at some point:
** Kerapac betrayed the Council of Seren, stole the [[TimeMaster Needle]] and attempted to use shadow anima to [[KillTheGod kill the eggs of the Elder Gods]] before they could hatch; he saw [[TheEndOfTheWorldAsWeKnowIt the death of all life on Gielinor]] [[CollateralDamage as an acceptable trade-off]]. In order to stop him, the World Guardian was forced to [[FateWorseThanDeath bind him to Jas once more]].
** The Arch-Glacor is so powerful that the strongest mages of Gielinor have to work together in order to stop its advance and keep it in place, [[RivalsTeamUp some of them having millennia-old grudges against each other]].
** Croesus went on a destructive rampage during the Second Age that culminated with the deaths of 50,000 people and the near-destruction of Zaros's Tenth Legion, necessitating that Zaros [[DivineIntervention personally intervene]] in order to neutralize it.
** [=TzKal-Zuk=] was so [[WildCard powerful and unpredictable]] that Saradomin and Armadyl [[LetsYouAndHimFight sicced Bandos on him]] during the God Wars on the off chance that Zamorak might seek to ally with him.
*** [[spoiler: Zuk crosses the threshold when he finally decides to climb out of the sewer and personally attack the cathedral during [[Recap/RunescapeExtinction Extinction]].]]
* {{Immortality}}: All four generals are effectively immortal, which helps put pressure on their respective fronts:
** Every time he dies, Kerapac is resurrected by Jas using the [[TimeMaster Needle]] to rewind his death. It is likely he does this for fallen Nodon as well.
** Glacors cannot be killed permanently, they just [[CameBackStrong come back stronger]]. The Arch-Glacor's ability to do this can be supressed by Azzanadra: while it will still resurrect every time it is killed, it won't become any stronger than it was before. [[UnlockableDifficultyLevels Unless you politely ask Azzanadra to allow it to]].
** Croesus cannot be killed, period. The best you can do is deprive it of substenance.
** Being bound to the Elder Kiln, it is likely that [=TzKal-Zuk=] would be reborn from the sacred lava should anyone kill him, much like the [=TokHaar=]. Of course, for that to happen, someone would have to manually dunk his corpse into the lava first.
* LethalLavaLand: [=TzKal-Zuk=] and the [=TzekHaar=] turn Senntisten's sewers into this.
* MoreThanMindControl: The Nodon Dragonkin are being controlled by Kerapac using their own dream technology; they are convinced that they are actually fighting a war ''against'' the Elder Gods, rather than ''for'' them. Naressa can't help but sadly point out the irony in the fate of her people.
* TheSiege: The entire war is a city-wide siege on Senntisten's cathedral, where the eggs of the Elder Gods are being kept.
* SiegeEngines: The Nodon bring siege engines that continually rain fire on the cathedral. They will be repaired not long after you destroy them, but in the meantime, and with enough parts, you can sabotage them and give the grunts handling them a [[StuffBlowingUp nasty surprise]]. There are also a few abandoned siege engines that you can repair and [[TurnedAgainstTheirMasters use against the Nodon]].
* SlippySlideyIceWorld: The area of Senntisten between the cathedral and the aqueduct to the south is turned into this, courtesy of the glacors.
* UndergroundMonkey: The [=TzekHaar=] are essentially this; following the [[Recap/RuneScapeBattleOfTheMonolith Battle of the Monolith]], Ful was dissapointed in the performance of the [=TokHaar=] and had them [[TookALevelInBadass reforged]] in the Elder Kiln.

!!Kerapac, the Bound
Jas's general, commanding the Nodon Dragonkin.

to:

* ElementalEmbodiment: Is an embodiment of BadassCape: Possesses the Anima Mundi and was created to protect Gielinor's Heart from damage.
* FlunkyBoss: Can summon anima golems.
* GenderNeutralWriting: Telos is genderless,
Dungeoneering Skillcape but most players refer to cannot wear it since he has no evidence he reached the bottom floor of Daemonheim.
* BashBrothers: Was this
with male pronouns.
Marmaros.
%%* BoisterousBruiser
* OneHitKill: If you do not kill Telos quickly enough during phase 5, he will use an unblockable and unavoidable one hit kill attack. You can survive this only by using the Immortality ability just before he uses it. And during phase 4 he can use a powerful special attack that can inflict damage higher than the normal maximum hp.
* SequentialBoss: Is fought over 4 or 5 phases depending on the enrage level.
* StatusBuff: Gains these from standing in the fonts of Pure, Corrupt, and Volcanic Anima in each phases. You can stand in the anima streams as well, gaining these buffs and denying Telos access.
* TurnsRed: A 'normal' Telos encounter (that is to say, under 100% enrage) has four phases. Once you hit 100% or higher, you enter Phase 5, where Telos is bathed in the Anima of the Heart and [[MakeMyMonsterGrow dwarfs the player]]; this is considered the start of the true fight against Telos.
[[/folder]]

[[folder:Elder God Wars Dungeon Bosses]]
!!Common tropes
* AlienKudzu: The area surrounding the graveyard east of the cathedral has been overrun with fungus thanks to Croesus.
* EliteMooks:
** The Nodon Engineer can use all three combat styles, along with the special attacks of the other Nodon variants.
*** If you kill enough engineers, there's a chance that a [[MookLieutenant Nodon Enforcer]] will spawn, which is even stronger.
** At sufficient enrages, the Arch-Glacor will summon a bolstered glacyte on top of the normal ones.
** [=TzKal-Zuk=] can summon two different types of elite mooks depending on the wave the player is currently at:
*** First, there's the Igneous [=TzekHaar=], which have passive damage reduction and healing until a specific condition has been met depending on the caste.
*** Then there's the [=TzekHaar=] summoned during the challenge waves, which have separate conditions for winning each challenge. Clearing all three challenge waves in one run is required to unlock Zuk's [[UnlockableDifficultyLevels hard mode]].
*** And of course, there's [[DegradedBoss [=TzekHaar-Jad=]]]...
* EnemyMine: The Elder Gods, their generals and their armies are such a threat that virtually ''every'' faction in Gielinor pools their forces to defend Senntisten.
* GodzillaThreshold: Though the Elder God Wars as a whole certainly counts, all the generals are or have been this at some point:
** Kerapac betrayed the Council of Seren, stole the [[TimeMaster Needle]] and attempted to use shadow anima to [[KillTheGod kill the eggs of the Elder Gods]] before they could hatch; he saw [[TheEndOfTheWorldAsWeKnowIt the death of all life on Gielinor]] [[CollateralDamage as an acceptable trade-off]]. In order to stop him, the World Guardian was forced to [[FateWorseThanDeath bind him to Jas once more]].
** The Arch-Glacor is so powerful that
CoolSword: His Primal Two-handed Sword, the strongest mages weapon available in Daemonheim, was a gift from Divine Skinweaver.
* DumbMuscle: He possesses enough raw strength to literally smash most
of Gielinor have Daemonheim's defenses, but is reliant on Marmaros to work together in order to stop its advance and keep it in place, [[RivalsTeamUp some of them having millennia-old grudges against each other]].
** Croesus went on a destructive rampage
deal with tricker challenges.
* ImprobableWeaponUser: When he loses his Primal 2h
during the Second Age that culminated Thok Your Block Off, he uses [[RunningGag heim crabs]] as weapons.
* InterspeciesRomance: Has feelings for a Divine Skinweaver who he nicknames "Pretty Lass".
* MookHorrorShow: The forces of Bilrach react
with the deaths of 50,000 people and the near-destruction of Zaros's Tenth Legion, necessitating that Zaros [[DivineIntervention personally intervene]] in order to neutralize it.
** [=TzKal-Zuk=] was so [[WildCard powerful and unpredictable]] that Saradomin and Armadyl [[LetsYouAndHimFight sicced Bandos on him]] during the God Wars on the off chance that Zamorak might seek to ally with him.
*** [[spoiler: Zuk crosses the threshold when he finally decides to climb out of the sewer and personally attack the cathedral during [[Recap/RunescapeExtinction Extinction]].]]
* {{Immortality}}: All four generals are effectively immortal, which helps put pressure on their respective fronts:
** Every time he dies, Kerapac is resurrected by Jas using the [[TimeMaster Needle]] to rewind his death. It is likely he does this for fallen Nodon as well.
** Glacors cannot be killed permanently, they just [[CameBackStrong come back stronger]]. The Arch-Glacor's ability to do this can be supressed by Azzanadra: while it will still resurrect
absolute horror every time it they see him and they keep resorting to desperate gambits that fail each and every time.
* RatedMForManly: A well-built Fremmenik warrior who
is killed, it won't become any stronger than it was before. [[UnlockableDifficultyLevels Unless you politely ask Azzanadra said to allow it to]].
** Croesus cannot be killed, period. The best you can do
have conquered the entirety of Daemonheim with brute strength.
* TrueCompanions: With his little brother, Marmaros.
* WhyDidItHaveToBeSnakes: He
is deprive it one of substenance.
** Being bound
the mightiest melee fighters in the entire world, and yet he is absolutely terrified of ordinary ferrets.
* WorldsStrongestMan: According
to the Elder Kiln, it is likely that [=TzKal-Zuk=] would be reborn from WordOfGod.

!!Nomad
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nomad_concept_art.jpg]]
A mage of incredible might who created
the sacred lava should anyone kill him, much like the [=TokHaar=]. Of course, for that to happen, someone would have to manually dunk his corpse into the lava first.
* LethalLavaLand: [=TzKal-Zuk=] and the [=TzekHaar=] turn Senntisten's sewers into this.
* MoreThanMindControl: The Nodon Dragonkin are being controlled by Kerapac using their own dream technology; they are convinced that they are actually fighting a war ''against'' the Elder Gods, rather than ''for'' them. Naressa can't help but sadly point out the irony in the fate of her people.
* TheSiege: The entire war is a city-wide siege on Senntisten's cathedral, where the eggs of the Elder Gods are being kept.
* SiegeEngines: The Nodon bring siege engines that continually rain fire on the cathedral. They will be repaired not long after you destroy them, but in the meantime, and with enough parts, you can sabotage them and give the grunts handling them a [[StuffBlowingUp nasty surprise]]. There are also a few abandoned siege engines that you can repair and [[TurnedAgainstTheirMasters use against the Nodon]].
* SlippySlideyIceWorld: The area of Senntisten between the cathedral and the aqueduct to the south is turned into this, courtesy of the glacors.
* UndergroundMonkey: The [=TzekHaar=] are essentially this; following the [[Recap/RuneScapeBattleOfTheMonolith Battle of the Monolith]], Ful was dissapointed in the performance of the [=TokHaar=] and had them [[TookALevelInBadass reforged]] in the Elder Kiln.

!!Kerapac, the Bound
Jas's general, commanding the Nodon Dragonkin.
Soul Wars minigame.



* AndIMustScream: Kerapac is being forced by Jas to retrieve the eggs of her sisters at any cost. When he attempts to resist her commands, [[AgonyBeam she drowns him with physical pain]]. When he begs her to just kill him, [[BluntNo she refuses]]. When he asks her if she will set him free once he completes his task, she dismisses the question as inconsequential and [[NonAnswer refuses to answer]]. And when he dies, she uses the Needle to rewind his death and resurrect him.
* ExplosiveOverclocking: Kerapac's abuse of the Needle in hard mode causes time to [[TimeCrash fracture]]: echoes of Kerapac from three other timelines will attack echoes of the player(s), [[WolfpackBoss focusing their attention on you after they're finished unless they are killed first]].
* IncreasinglyLethalEnemy: Kerapac's attacks will become stronger and the player's protection prayer/deflect curses will become less effective throughout phase 4 as he becomes enraged following every auto-attack. Taken [[UpToEleven up to eleven]] in hard mode, where every time one of his or a player's time echoes is killed, both Kerapac and the remaining echoes become enraged. By the time all of Kerapac's time echoes are subdued (which is necessary in order to damage the real Kerapac), chances are he will have already reached his maximum enrage stacks.
* NeverMyFault: Kerapac has the audacity to blame you for the TimeCrash that occurs during the final phase in hard mode.
* RedBaron: "The Bound" refers to how he is once more [[MoreThanMindControl bound to the will of Jas]] through the Needle after [[Recap/RuneScapeDesperateMeasures Desperate Measures]].
* TemporalDuplication: During phases 2 and 3, Kerapac's special attacks are replicated by time echoes of himself, following the same pattern they did during previous phases. Whether or not he does it on purpose is up in the air, considering the Needle appears to have cracked considerably since the events of [[Recap/RuneScapeDesperateMeasures Desperate Measures]].
* TimeMaster: Every time he comes close to dying, he uses the Needle to rewind time and restore his health, moving the battle to the next phase. In normal mode he only does this twice before giving up and settling for blasting you with the Staff of Armadyl. In hard mode, attempting this a third time has... [[ExplosiveOverclocking consequences]].
* YouHaveFailedMe: [[InvertedTrope Inverted]]; every time Kerapac dies, Jas uses the [[TimeMaster Needle]] to resurrect him. [[DeathSeeker Kerapac does not like this one bit:]]
--> '''Kerapac:''' NO! Let me die! JUST LET ME DIE!

!!Arch-Glacor
Wen's general, leading hordes of glacors and glacytes.

to:

* AndIMustScream: Kerapac is being forced [[spoiler: Gets turned into a wight by Jas to retrieve Sliske using the eggs part of her sisters your soul he took, and fights you twice in Sliske's Endgame. [[{{Sadist}} Sliske]] makes it clear Nomad can feel every injury you inflict on him. [[EveryoneHasStandards Even Saradomin was disgusted at any cost. When he attempts this]].]]
* BadBoss: He subjugated his imp minion, Zimberfizz,
to resist her commands, [[AgonyBeam she drowns him quite a bit of abuse.
* DeusEstMachina: He creates a construct imbued
with physical pain]]. When divinity through stolen souls.
* DualBoss: You fight him, Gregorovic, and [[spoiler:Linza the Disgraced]] all at once during the climax of "Sliske's Endgame".
* FreudianExcuse: Icthlarin says that had circumstances been different,
he begs her could have been a great hero, but the loss of his parents and resulting grief caused him to turn against everything, but also states that all his choices made him into the monster he is today and nothing is his past justifies his current actions.
* KilledOffForReal: [[spoiler:You are given the option to execute Nomad at the end of "Nomad's Elegy", but regardless of your decision, Sliske takes him away. Double subverted in "Sliske's Endgame", where it is revealed Sliske turned Nomad into a wight using the part of your soul he took; it's not clear, however, what happens to him after you beat him a second time in the same quest.]]
* {{Leitmotif}}: "Battered Soul".
* MadScientist: He is considered a madman and his ethics are depraved, but he is certainly fairly creative with {{Magitek}}.
* SoulPower: He specializes in manipulating souls and their connection to divinity.
* TurnsRed: In "Sliske's Endgame", if he is not the first boss to be killed, he will use his Soul Blast attack. If he is the last of the three bosses to remain, he will summon clones of himself. On the bright side, however, killing only one clone is enough to take him down.
* WellIntentionedExtremist: He personally considers himself one, believing himself to be doing horrible things for the greater good. Everyone else considers him a deluded mad man, even Xenia.
* YourSoulIsMine: He steals them to augment his own power and for his projects, in many cases damning them to CessationOfExistence.
* YouWillNotEvadeMe:
** He freezes you to the spot
just kill him, [[BluntNo she refuses]]. When he asks her if she will set before using his HPToOne attack and temporarily disables all of your abilities. This ensures that you cannot avoid it and you have to face the full force of it.
** Similarly, you can't teleport away when you face
him free once he completes his task, she dismisses during the question as inconsequential and [[NonAnswer refuses quests or during the repeatable "Memory of Nomad" encounter unlocked after beating "Elegy"; the only way out is by winning or dying, similar to answer]]. And Araxxor's fight. You can, however, leave via the doorway in "Elegy", but this doesn't become an option during the "Memory of Nomad" encounter, when he dies, she uses traps you on the Needle to rewind his death and resurrect him.
* ExplosiveOverclocking: Kerapac's abuse of the Needle in hard mode causes time to [[TimeCrash fracture]]: echoes of Kerapac from three other timelines will attack echoes of the player(s), [[WolfpackBoss focusing their attention on you after they're finished unless they are killed first]].
* IncreasinglyLethalEnemy: Kerapac's attacks will become stronger and the player's protection prayer/deflect curses will become less effective throughout phase 4 as he becomes enraged following every auto-attack. Taken [[UpToEleven up to eleven]] in hard mode, where every time one of his or a player's time echoes is killed, both Kerapac and the remaining echoes become enraged. By the time all of Kerapac's time echoes are subdued (which is necessary in order to damage the real Kerapac), chances are he will have already reached his maximum enrage stacks.
* NeverMyFault: Kerapac has the audacity to blame you for the TimeCrash that occurs
bridge during the final phase in hard mode.
* RedBaron: "The Bound" refers to how he is once more [[MoreThanMindControl bound to
phase.

!!Hreidmar

Leader of
the will of Jas]] through Red Axe, and the Needle after [[Recap/RuneScapeDesperateMeasures Desperate Measures]].
* TemporalDuplication: During phases 2 and 3, Kerapac's special attacks are replicated by time echoes
BigBad of himself, following the same pattern they did during previous phases. Whether or not he does it on purpose is up in Rise of the air, considering the Needle appears to have cracked considerably since the events of [[Recap/RuneScapeDesperateMeasures Desperate Measures]].
* TimeMaster: Every time he comes close to dying, he uses the Needle to rewind time and restore his health, moving the battle to the next phase. In normal mode he only does this twice before giving up and settling for blasting you with the Staff of Armadyl. In hard mode, attempting this a third time has... [[ExplosiveOverclocking consequences]].
* YouHaveFailedMe: [[InvertedTrope Inverted]]; every time Kerapac dies, Jas uses the [[TimeMaster Needle]] to resurrect him. [[DeathSeeker Kerapac does not like this one bit:]]
--> '''Kerapac:''' NO! Let me die! JUST LET ME DIE!

!!Arch-Glacor
Wen's general, leading hordes of glacors and glacytes.
Red Axe quest series.



* AttackOfThe50FootWhatever: The Arch-Glacor is easily 20 times larger than a normal human.
** It is said that an even larger form of glacor exists, known as an Ur-Glacor; these are reputed to be ''as large as a mountain''.
* AnIcePerson: Glacors are ice elementals.
* BeamSpam: One if its special attacks involves blasting massive beams of ice from above the arena, which then home in on the player.
* ConfusionFu: One of the Arch-Glacor's attacks consists on it randomly alternating between all three combat styles. The only way to survive its onslaught is by [[CallingYourAttacks accurately predicting which style it's about to use]], then using [[HighlySpecificCounterplay the proper protection prayer or deflect curse]].
* CombatCommentator: Azzanadra and Ariane will offer commentary throughout the fight, occasionally warning you when the Arch-Glacor is about to use a special attack.
* ElementalPowers: [[AnIcePerson Ice]].
* FlunkyBoss: Can summon glacyte minions during one of its special attacks. As long as even one of them is still alive, the Arch-Glacor is [[NoSell completely immune to damage]].
* GodzillaThreshold: Bringing the glacors from Leng counts as this for Wen, since they are tainted by [[ToxicPhlebotinum shadow anima]]. She opened portals to Gielinor and hoped for the best.
* IncreasinglyLethalEnemy: One of the Arch-Glacor's special attacks has it expose its icy core while surrounding the player with both of its arms; the core then begins emitting frost that deals increasing damage until the player escapes the core's proximity by destroying one of the arms.
** AttackItsWeakPoint: [[AvertedTrope Averted]]; you would think exposing it's core is a stupid tactic, right? Unfortunately, attacking the core is not even an option; on top of that, the Arch-Glacor is [[NoSell immune to all damage during this attack]].
* StationaryBoss: [[HoldTheLine Thanks to the efforts of Azzanadra and the rest of the mages holding it in place.]]
** During [[Recap/RunescapeExtinction Extinction]], Azzanadra has been left to hold off the Arch-Glacor alone, allowing it to move past the aqueduct.
* UnlockableDifficultyLevels: Defeating the Arch-Glacor in hard mode allows you to fight it again on a higher enrage setting; while its attacks will become stronger and its health will be increased, reaching a higher KillStreak will allow you to reap exponentially higher rewards (of which you will only retain a small fraction if you die).
* WaveMotionGun: One of the Arch-Glacor's special attacks consists of an extremely powerful ice cannon; it takes several seconds to fire and ''will'' kill the player unless they use what little time they have to protect themselves.

!!Croesus
Bik's general, a sentient fungus immune to conventional damage.

to:

* AttackOfThe50FootWhatever: BigBad: The Arch-Glacor is easily 20 times larger than a normal human.
** It is said that an even larger form of glacor exists, known as an Ur-Glacor; these are reputed to be ''as large as a mountain''.
* AnIcePerson: Glacors are ice elementals.
* BeamSpam: One if its special attacks involves blasting massive beams of ice from above the arena, which then home in on the player.
* ConfusionFu: One
Rise of the Arch-Glacor's attacks consists on it randomly alternating between Red Axe series is all three combat styles. The only way to survive its onslaught is by [[CallingYourAttacks accurately predicting which style it's about to use]], then using [[HighlySpecificCounterplay the proper protection prayer or deflect curse]].
* CombatCommentator: Azzanadra and Ariane will offer commentary throughout the fight, occasionally warning you when the Arch-Glacor is about to use a special attack.
* ElementalPowers: [[AnIcePerson Ice]].
* FlunkyBoss: Can summon glacyte minions during one of its special attacks. As long as even one of them is still alive, the Arch-Glacor is [[NoSell completely immune to damage]].
* GodzillaThreshold: Bringing the glacors
stopping him from Leng counts as this for Wen, since they are tainted by [[ToxicPhlebotinum shadow anima]]. She opened portals to Gielinor conquering Keldagrim.
* TheCorrupter: [[spoiler:Transforms himself, Colonel Grimmson,
and hoped for Veldaban into chaos dwarves with a dragon battlestaff. Veldaban, however, spends the best.
* IncreasinglyLethalEnemy: One
duration of the Arch-Glacor's special attacks has it expose its icy core battle resisting the transformation while surrounding the player you are left on your own to deal with both of its arms; the core then begins emitting frost that deals increasing damage until the player escapes the core's proximity by destroying one of the arms.
** AttackItsWeakPoint: [[AvertedTrope Averted]]; you would think exposing it's core is a stupid tactic, right? Unfortunately, attacking the core is not even an option; on top of that, the Arch-Glacor is [[NoSell immune to all damage during this attack]].
* StationaryBoss: [[HoldTheLine Thanks to the efforts of Azzanadra and the rest of the mages holding it in place.
other two.]]
** During [[Recap/RunescapeExtinction Extinction]], Azzanadra has been left to hold off * DualBoss: In the Arch-Glacor alone, allowing it to move past the aqueduct.
* UnlockableDifficultyLevels: Defeating the Arch-Glacor in hard mode allows you to fight it again on a higher enrage setting; while its attacks will become stronger and its health will be increased, reaching a higher KillStreak will allow you to reap exponentially higher rewards (of which you will only retain a small fraction if you die).
* WaveMotionGun: One
second half of the Arch-Glacor's special attacks consists of an extremely powerful ice cannon; it takes several seconds to fire and ''will'' kill final boss battle, Hreidmar fights the player unless they use what little time they along with his right-hand Colonel Grimmson in Birthright Of The Dwarves.
* EvilOldFolks: He's 148 years old. [[spoiler:In other words, he wouldn't hold the throne for long, and thus established his own kingdom after his final attempt to take over Keldagrim failed.]]
* EvilSorceror: In the boss fight against him, he uses magic to attack.
* RoyalBrat: An older example but still counts by being a BlueBlood. [[spoiler:The reason he wants to conquer Keldagrim because he is the king by birthright.]]
* ItsPersonal: In addition to making Hreidmar atone for his vile deeds, Veldaban is motivated to take him down because he turned his girlfriend into a chaos dwarf.
* {{Leitmotif}}: "Rage of the Red Axe".
* MeaningfulName: Hreidmar is named after the king of the dwarves in Norse mythology. [[spoiler:It turns out that HE is the king of dwarves by birthright.]]
* ObviouslyEvil: Discussed in-universe when trying to get the protesters not to help Hreidmar.
* RightHandCat: He owns a cat named Tiddles who is very spoiled.
* RetiredMonster: [[spoiler:Eventually, Hreidmar gives up on trying to conquer Keldagrim and decides to make his own dwarvern city. Justified, as even if he successfully became king of Keldagrim, he would only
have a short two years to protect themselves.

!!Croesus
Bik's general,
enjoy his reign before stepping down.]]
* TurnsRed: [[spoiler:He uses
a sentient fungus immune dragon battlestaff to conventional damage.turn himself, Veldaban, and Colonel Grimmson into chaos dwarves. Veldaban, however, spends the battle resisting the chaos transformation, and you are left on your own to deal with both Hreidmar and Grimmson.]]
* TheWrongfulHeirToTheThrone: [[spoiler:He is a descendant of dwarven royalty and wants to claim his lost birthright from the [[PrivatelyOwnedSociety mining consortium]] that currently rules the dwarves]]. His schemes to do so involve [[BrainwashedAndCrazy brainwashing]] poor citizens and turning them into monsters.

!! Reldo Trimmly/[[spoiler:Charos]]
The Librarian at the Varrock palace, and a key figure in several quests involving Varrock itself. [[spoiler:In Desperate Times, he's revealed to be a fake identity created by Charos.]]

* ArtificialLimbs: [[spoiler:Charos possesses an artificial arm.]]
* CharmPerson: [[spoiler:What the Ring of Charos does- Charos describes it as giving people a gut feeling that tells them 'this is fine', which makes them inclined to go along with whatever the person wearing the ring wants.]]
* CosmicPlaything: While it has almost certainly been {{Retconned}}, the God Letters state that Zamorak has a habit of tormenting him by arranging for "accidents".
* FakingTheDead: [[spoiler:Charos made a simulacrum of himself for the sole purpose of it being publicly killed, after Lord Drakan put a price on his head.]]
* FromNobodyToNightmare: [[spoiler:Charos started out as an urchin on the streets of Meyerditch, who became an informant for the vampyres and eventually the assistant of a haemalchemist. After he made the Ring, he rose through the ranks of vampyre society until he became an adviser to Lord Drakan.]]
* IconicItem: [[spoiler: The Ring of Charos, which grants one the power to exert will over the weak-minded.]]
* {{Magitek}}: [[spoiler:Charos is a master of enchantments and invention, and can combine the two easily.]]
* ReallySevenHundredYearsOld: [[spoiler:As Reldo, he's only 28 years old. Charos, in reality, was born in the early 4th Age-- almost 2000 years before the current year of Runescape.]]
* SilverTongue: [[spoiler:Through a combination of enchanments and natural charisma, Charos was able to make his way up the ranks of Lord Drakan's vampire court.]]
* SmallRoleBigImpact:
** He's the starting point of the Shield of Arrav quest, which leads into at least half a dozen other quests, including lore-important ones like Ritual of the Mahjarrat. He also plays a role in The Lost Tribe, the first Dorgeshunn quest.
** [[spoiler:As Charos, he's the one responsible for cursing Uri Molotov and indirectly creating the Treasure Trails. He also accidentally kicked off the events of Creature of Fenkenstrain by giving the Ring to Lady Rolobrae.]]
* SoleSurvivor: In Dimension of Disaster, he's the only living human still left in New Varrock.
* WalkingSpoiler: [[spoiler:With the revelation that Reldo is, in fact, Charos.]]

!!Bob the Cat/[[spoiler:Robert the Strong]]
A cat who wanders around Gielnor, occasionally returning home to Unferth in Burthorpe. He's the unofficial mascot of Runescape.



* AttackItsWeakPoint: After you and your team expose it, of course.
* AttackOfThe50FootWhatever: Croesus is a ''massive'' blob of fungal matter of vaguely humanoid shape.
* BackFromTheDead: Bik found its remains buried deep beneath Senntisten's graveyard, revived it and sicced it upon the allied forces defending the cathedral.
** BackForTheDead: At the end of [[Recap/RunescapeExtinction Extinction]], Armadyl reveals he incinerated Croesus and eliminated every last trace of it, [[KilledOffForReal ensuring it would never come back]].
* BodyHorror: The Varrock and Lumbridge guardsmen sent to investigate Senntisten's graveyard never stood a chance. Their corpses are littered all over the place and have various forms of fungus growing on them.
* BoltOfDivineRetribution: Restoring and praying to the statues of the four heroes triggers this; it is the only way to expose Croesus's core.
* BotanicalAbomination: A gigangic clump of sentient, hungry fungal matter.
* BuriedAlive: For whatever definition of "alive" fits a being such as Croesus; it took [[RegionalRedecoration burying both Croesus and the entire district it was located in]] before it could be stopped in a way that mattered.
* CombatCommentator: Gorvek, who was part of the Tenth Legion when Croesus first went on a rampage during the Second Age. As such, he is well acquainted with how deadly Croesus is, and advises the team on the steps necessary to neutralize it.
* DivineIntervention: When it became clear than the Tenth Legion was powerless to stop Croesus, Zaros was forced to personally intervene by [[RegionalRedecoration burying the entire district deep beneath the earth]], leaving Croesus without any organic matter to feed upon.
* TheDreaded: Croesus was such an infamous force of destruction that the year in which its second rampage took place, which led to the deaths of over 50,000 people and the Tenth Legion being almost wiped out, came to be known as the Year of Croesus.
* FesteringFungus: Croesus can grow virtually anywhere as long as it has organic matter to feed upon. ''Dead or alive''.
* GoneHorriblyRight: The fungus that would eventually become Croesus was found during an expedition from the Zarosian Empire in the Second Age. Intending to use it as a LivingWeapon, the Praetorians fed it slaves, tested it, burned away its weaknesses and forced it to evolve until after a serious breach they were ordered to stop. [[IgnoredEpiphany The Praetorians ignored that order]], which predictably led to a second breach that ended with an entire district of Senntisten infested with fungus, over 50,000 people dead and Zaros's Tenth Legion wiped out.
* ImAHumanitarian: [[DownplayedTrope Downplayed]]; [[FalseReassurance its diet is not limited to humans.]]
* LegendFadesToMyth: By the end of the Second Age, Croesus was considered a myth. Gorvek will be happy to tell you that Croesus was very real and that the stories have been watered down.
* LivingWeapon: What Croesus was originally conceived as before it became too powerful to control.
* SealedEvilInACan: Until Bik found the can and popped it open.
* StationaryBoss: Croesus stays at the center of the graveyard during the entire fight.
** During [[Recap/RunescapeExtinction Extinction]], it has managed to move from the heroes' graveyard to the regular one. [[HandWave Somehow]].

!![=TzKal-Zuk=]
Ful's general, acting leader of the [=TzekHaar=].

to:

* AttackItsWeakPoint: After you and your team expose it, of course.
* AttackOfThe50FootWhatever: Croesus is a ''massive'' blob of fungal matter of vaguely humanoid shape.
* BackFromTheDead: Bik found its remains buried deep beneath Senntisten's graveyard, revived it and sicced it upon the allied forces defending the cathedral.
** BackForTheDead: At the end of [[Recap/RunescapeExtinction Extinction]], Armadyl reveals he incinerated Croesus and eliminated every last trace of it, [[KilledOffForReal ensuring it would never come back]].
* BodyHorror: The Varrock and Lumbridge guardsmen sent to investigate Senntisten's graveyard never stood a chance. Their corpses are littered all over the place and have various forms of fungus growing on them.
* BoltOfDivineRetribution: Restoring and praying to the statues of the four heroes triggers this; it is the only way to expose Croesus's core.
* BotanicalAbomination: A gigangic clump of sentient, hungry fungal matter.
* BuriedAlive: For whatever definition of "alive" fits a being such as Croesus; it took [[RegionalRedecoration burying both Croesus and the entire district it was located in]] before it could be stopped in a way that mattered.
* CombatCommentator: Gorvek, who was part of the Tenth Legion when Croesus first went on a rampage during the Second Age. As such, he is well acquainted
OddFriendship: He's friends with how deadly Croesus is, and advises the team on the steps necessary King Black Dragon.
* [[spoiler: WasOnceAMan]]
[[/folder]]

[[folder:Unique Races]]

!!Ilujanka
Known
to neutralize it.
* DivineIntervention: When it became clear than the Tenth Legion was powerless to stop Croesus, Zaros was forced to personally intervene by [[RegionalRedecoration burying the entire district deep beneath the earth]], leaving Croesus without any organic matter to feed upon.
* TheDreaded: Croesus was such an infamous force of destruction that the year in which its second rampage took place, which led to the deaths of over 50,000 people and the Tenth Legion being almost wiped out, came to be known
scholars as the Year of Croesus.
* FesteringFungus: Croesus can grow virtually anywhere as long as it has organic matter
Dragon Riders, these beings were, and still are, facing extinction due to feed upon. ''Dead or alive''.
* GoneHorriblyRight: The fungus
infertility. Zaros brought them to Gielinor to fight for him in exchange for fixing that would eventually become Croesus was found during an expedition from the Zarosian Empire in the Second Age. Intending to use it as a LivingWeapon, the Praetorians fed it slaves, tested it, burned away its weaknesses and forced it to evolve until after a serious breach they were ordered to stop. [[IgnoredEpiphany The Praetorians ignored that order]], which predictably led to a second breach that ended with an entire district of Senntisten infested with fungus, over 50,000 people dead and Zaros's Tenth Legion wiped out.
* ImAHumanitarian: [[DownplayedTrope Downplayed]]; [[FalseReassurance its diet is not limited to humans.]]
* LegendFadesToMyth: By the end of the Second Age, Croesus was considered a myth. Gorvek will be happy to tell you that Croesus was very real and that the stories have been watered down.
* LivingWeapon: What Croesus was originally conceived as before it became too powerful to control.
* SealedEvilInACan: Until Bik found the can and popped it open.
* StationaryBoss: Croesus stays at the center of the graveyard during the entire fight.
** During [[Recap/RunescapeExtinction Extinction]], it has managed to move from the heroes' graveyard to the regular one. [[HandWave Somehow]].

!![=TzKal-Zuk=]
Ful's general, acting leader of the [=TzekHaar=].
issue.



* AttackOfThe50FootWhatever: Zuk is the size of a house.
* BattleThemeMusic: [[AutobotsRockOut The Glory of Combat]].
* {{BFS}}: Zuk's weapon of choice, the [=Ek-ZekKil=], is a large sword of glowing obsidian almost as large as him.
* BloodKnight: Can give [[WarGod Bandos]] a run for his money in this department: after defeating [[WorldsBestWarrior Torva]] in the Senntisten Colosseum and earning his freedom, he travelled to the Elder Kiln in search of a greater challenge. He found it in the form of the [=TokHaar=], whom he fought for several days without rest. Just as he was about to collapse, the [=TokHaar=] collectively declared him the First Champion of the Kiln (a feat canonically matched only by the player) and allowed him to stay. The Kiln's power not only allowed him to recover, but after spending centuries within the Kiln [[TookALevelInBadass he was reborn as a demigod.]] When the God Wars erupted during the Third Age, though the [=TokHaar=] had no interest in leaving the volcano, Zuk took some of the lava beasts and began to carve a bloody path through the Feldip Hills. Worried that Zamorak would pursue an alliance with him, Saradomin and Armadyl [[LetsYouAndHimFight convinced Bandos to go fight him instead]]. The god of war eagerly made his way to Zuk and engaged him in combat for several days. Zuk would've been happy to lose in a fair fight, but Bandos, [[FlunkyBoss helped by his geomancers]], pushed Zuk into a ravine, dragged him back to the Kiln and trapped him with ensorcelled chains that would constrict Zuk harder the more he tried to break them. Zuk begrudgingly acknowledges this as his first defeat, but condemns Bandos as a DirtyCoward for his actions.
** It cannot be understated: ''Zuk was evenly matched with Bandos, the Big High War God, and lost only because Bandos did not fight fair.''
* TheBrute: [[DownplayedTrope Downplayed]]; while Zuk is by no means an idiot, he ''is'' a powerhouse compared to the other generals, and prefers to settle disputes with brawn rather than brains.
* ChallengeSeeker: Big time: from colosseum gladiators to the [=TokHaar=] to the God Wars... Few beings can slake Zuk's thirst for combat.
* CombatByChampion: Is content to allow the Elder God Wars to settle in this manner. [[InvokedTrope Namely, if he gets too bored or is not granted a proper challenge, he will get off his throne, march upon the Senntisten Cathedral, smash the doors open and retrieve the Elder Gods' eggs.]]
** Crosses into GodzillaThreshold territory when he attempts to do exactly that during [[DarkestHour Extinction]].
* CurbstompBattle: Gives one to General Graardor, who tried to honor Bandos by defeating Zuk on his own. Zuk handed Graardor his ass on a plate and then had him dragged from the arena while he laughed.
* ElementalPowers: [[PlayingWithFire Fire]]. Which makes sense, considering he's essentially channeling [[GodOfFire Ful's]] power both directly and through being bound to the Elder Kiln.
* FlunkyBoss: Periodically makes you fight Igneous [=TzekHaar=] while he stands at the center of the arena. Failing to defeat them in time will allow him to use a OneHitKill attack.
* {{Foil}}: To Bandos; while the Big High War God prefers to watch others do the fighting, Zuk would rather do the fighting himself.
* FunnyBackgroundEvent: When Zuk finally decides to fight you personally, the rest of the [=TzekHaar=] decide to watch from the sidelines. Old habits die hard.
* GracefulLoser: Becomes this if you defeat him without using any checkpoints (that is, you did not teleport to resupply and did not die to him or any of the [=TzekHaar=] waves).
* GodzillaThreshold: When Zuk climbs his way out of the sewer and batters on the cathedral doors during [[Recap/RunescapeExtinction Extinction]], Saradomin and Armadyl realize they're out of time and decide to destroy the eggs then and there.
* HiveMind: [[AvertedTrope Averted]]; Zuk was able to retain his free will even after being bound to the Elder Kiln, in contrast to the [=TokHaar=].
* LargeAndInCharge: Zuk is easily larger than [=TzekHaar-Jad=] and [=TzekHaar-Aken=], to say nothing of the rest of the [=TzekHaar=].
* MadeASlave: His tribe was absorbed by the Zarosian Empire during the Second Age. Zuk himself was thrown into the Colosseum as a gladiator; it is unknown what became of his people.
** In a way, he is this to Ful herself, except that unlike the [=TzekHaar=] he retains his free will.
* MeaningfulRename: After Zuk became the First Champion of the Kiln, the [=TokHaar=] christened him [=TzKal-Zuk=]: '''Zuk, Champion of the Fire''' in the [=TzHaar=] language.
* NotInThisForYourRevolution: Zuk doesn't give a rat's ass if the world is about to end, so long as he can get one last good fight. And if he has to follow Ful's orders to make that happen, so be it.
* OrcusOnHisThrone: He spends most of the war sitting on his throne in the Senntisten sewers awaiting challengers. Even then, they first have to get past waves of [=TzekHaar=] before he deems them worth his time.
* ThePawnsGoFirst: Players must fight their way past several waves of [=TzekHaar=] before Zuk will deign to give them the time of day.
* PlayingWithFire: As is to be expected of [[GodOfFire Ful's]] general, Zuk has a plethora of fire-based attacks capable of reducing the player to a pile of ash if not handled properly.
* SlouchOfVillainy: His default stance while sitting on his throne.
* VillainNoLongerIdle: If you can defeat all the [=TzekHaar=], Zuk will get off his throne, grab his sword and finally decide to take you seriously. Try not to disappoint him.
** Taken in a much more serious direction during Extinction, where Zuk doing this [[GodzillaThreshold pushes the allied gods to destroy the Elder God eggs]] [[ApocalypseHow or let the universe die.]]
* WorthyOpponent: If you defeat Zuk even after dying or teleporting, he shows you begrudging respect. If you defeat him without using any checkpoints, however...
--> '''[=TzKal-Zuk=]:''' Impossible... Not... since Bandos... Finally... After thousands of years...
[[/folder]]

[[folder:Elite Dungeon Bosses]]
!Temple of Aminishi
Home to the [[MysteryCult Acolytes of Seiryu]], who appear to have turned against their own patron.
!!The Sanctum Guardian
A gargantuan crassian [[ExactlyWhatItSaysOnTheTin barring access to the temple's inner sanctum]].

to:

* AttackOfThe50FootWhatever: Zuk is the size of a house.
* BattleThemeMusic: [[AutobotsRockOut The Glory of Combat]].
* {{BFS}}: Zuk's weapon of choice, the [=Ek-ZekKil=], is a
DragonRider: Ilujanka can form bonds with any large sword of glowing obsidian almost as large as him.
* BloodKnight: Can give [[WarGod Bandos]] a run for his money in this department: after defeating [[WorldsBestWarrior Torva]] in
creature. Hannibus was bonded with the Senntisten Colosseum and earning his freedom, he King Black Dragon.
* TheEmpath: Ilujanka are able to establish a mental link with the guhrs of their world, allowing them to tame them. The ones that
travelled to Gielinor with Zaros used this ability to tame dragons and become [[DragonRider dragon riders]].
* FaceDeathWithDignity: Their race has resolved to do this. They know they will probably die before a cure for their near infertility can be found, so they wish to preserve their history so that when another sentient race arises on their homeworld, they can guide that race in spirit. [[spoiler: When Seren attempts to hatch the eggs of
the Elder Kiln in search of a greater challenge. He found it in the form of the [=TokHaar=], whom he fought for several days without rest. Just as he was about to collapse, the [=TokHaar=] collectively declared him the First Champion of the Kiln (a feat canonically matched only by the player) and allowed him to stay. The Kiln's power not only allowed him to recover, but after spending centuries within the Kiln [[TookALevelInBadass he was reborn as a demigod.]] When the God Wars erupted Gods on Iaia during the Third Age, though the [=TokHaar=] had no interest in leaving the volcano, Zuk took [[Recap/RunescapeExtinction Extinction]], some of the lava beasts Ilujanka choose to stay behind and began to carve a bloody path through the Feldip Hills. Worried that Zamorak would pursue an alliance die with him, Saradomin and Armadyl [[LetsYouAndHimFight convinced Bandos to go fight him instead]]. The god of war eagerly made his way to Zuk and engaged him in combat for several days. Zuk would've been happy to lose in a fair fight, but Bandos, [[FlunkyBoss helped by his geomancers]], pushed Zuk into a ravine, dragged him back to the Kiln and trapped him with ensorcelled chains that would constrict Zuk harder the more he tried to break them. Zuk begrudgingly acknowledges this as his first defeat, but condemns Bandos as a DirtyCoward for his actions.
** It cannot be understated: ''Zuk was evenly matched with Bandos, the Big High War God, and lost only because Bandos did not fight fair.''
* TheBrute: [[DownplayedTrope Downplayed]];
their homeworld while Zuk is by no means an idiot, he ''is'' a powerhouse compared to the other generals, and prefers rest scramble to settle disputes with brawn rather than brains.
* ChallengeSeeker: Big time: from colosseum gladiators
evacuate. The ones who stay, however, make sure to [[PassingTheTorch pass their torches]] before the [=TokHaar=] to the God Wars... Few beings can slake Zuk's thirst for combat.
* CombatByChampion: Is content to allow the Elder God Wars to settle in this manner. [[InvokedTrope Namely, if he gets too bored or
evacuation is not granted a proper challenge, he will get off his throne, march upon the Senntisten Cathedral, smash the doors open and retrieve the Elder Gods' eggs.complete.]]
** Crosses into GodzillaThreshold territory * FriendToAllLivingThings: Their races philosophy involves this. The Ilujanka lived in harmony with their environment, and could adapt to other environments by befriending even vicious creatures such as dragons. In addition, when he attempts to do exactly the player must protect Hannibus by fending off feral Steel Dragons, Hannibus reacts in horror every time one dies.
* LastOfHisKind: It is implied
that during [[DarkestHour Extinction]].
* CurbstompBattle: Gives
only one to General Graardor, who tried to honor Bandos by defeating Zuk is left, Hannibus. Actually, there are some on his own. Zuk handed Graardor his ass on a plate their homeworld; births are lower than deaths, though, and then had him dragged from the arena while he laughed.
race is prepared to die out.
* ElementalPowers: [[PlayingWithFire Fire]]. Which makes sense, considering he's essentially channeling [[GodOfFire Ful's]] power both directly LizardFolk: They are a reptilian race also known as lizardmen.
* NaiveNewcomer: The Ilujanka were unprepared for the concepts of war
and through betrayal that they found on Gielinor.
* PintsizedPowerhouse: The Ilujanka are about a head shorter than most humans.
* ReptilesAreAbhorrent: Subverted big time. The Ilujanka are reptilian, with an anatomy
being bound ''very'' similar to the Elder Kiln.
* FlunkyBoss: Periodically makes you fight Igneous [=TzekHaar=] while he stands at the center of the arena. Failing to defeat them in time will allow him to use a OneHitKill attack.
* {{Foil}}: To Bandos; while the Big High War God prefers to watch others do the fighting, Zuk would rather do the fighting himself.
* FunnyBackgroundEvent: When Zuk finally decides to fight you personally, the rest of the [=TzekHaar=] decide to watch from the sidelines. Old habits die hard.
* GracefulLoser: Becomes this if you defeat him without using any checkpoints (that is, you did not teleport to resupply and did not die to him or any of the [=TzekHaar=] waves).
* GodzillaThreshold: When Zuk climbs his way out of the sewer and batters on the cathedral doors during [[Recap/RunescapeExtinction Extinction]], Saradomin and Armadyl realize they're out of time and decide to destroy the eggs then and there.
* HiveMind: [[AvertedTrope Averted]]; Zuk was able to retain his free will even after being bound to the Elder Kiln, in contrast to the [=TokHaar=].
* LargeAndInCharge: Zuk is easily larger than [=TzekHaar-Jad=] and [=TzekHaar-Aken=], to say nothing of the rest of the [=TzekHaar=].
* MadeASlave: His tribe was absorbed by the Zarosian Empire during the Second Age. Zuk himself was thrown into the Colosseum
Dragonkin, but are also described as a gladiator; it is unknown what became of his people.
** In a way, he is this to Ful herself, except that unlike
noble, good race.

!![[RockMonster TzHaar and TokHaar]]
The [=TzHaar=] live in
the [=TzekHaar=] he retains his free will.
* MeaningfulRename: After Zuk became
Karamja volcano, where their society is built on a sort of caste system, including craftsmen, leaders, soldiers, and hunters. [[MyFriendsAndZoidberg And a playwright]]. During a quest, the First Champion of player travels deep underground and encounters the Kiln, [=TokHaar=], the [=TokHaar=] christened him [=TzKal-Zuk=]: '''Zuk, Champion ancestors of the Fire''' in the [=TzHaar=] language.
* NotInThisForYourRevolution: Zuk doesn't give a rat's ass if the world is about to end, so long as he can get one last good fight. And if he has to follow Ful's orders to make that happen, so be it.
* OrcusOnHisThrone: He spends most of the war sitting on his throne in the Senntisten sewers awaiting challengers. Even then, they first have to get past waves of [=TzekHaar=] before he deems them worth his time.
* ThePawnsGoFirst: Players must fight their way past several waves of [=TzekHaar=] before Zuk will deign to give them the time of day.
* PlayingWithFire: As is to be expected of [[GodOfFire Ful's]] general, Zuk has a plethora of fire-based attacks capable of reducing the player to a pile of ash if not handled properly.
* SlouchOfVillainy: His default stance while sitting on his throne.
* VillainNoLongerIdle: If you can defeat all the [=TzekHaar=], Zuk will get off his throne, grab his sword
and finally decide to take you seriously. Try not to disappoint him.
** Taken in
a much more serious direction during Extinction, where Zuk doing this [[GodzillaThreshold pushes the allied gods to destroy direct creation of the Elder God eggs]] [[ApocalypseHow or let the universe die.]]
* WorthyOpponent: If you defeat Zuk even after dying or teleporting, he shows you begrudging respect. If you defeat him without using any checkpoints, however...
--> '''[=TzKal-Zuk=]:''' Impossible... Not... since Bandos... Finally... After thousands of years...
[[/folder]]

[[folder:Elite Dungeon Bosses]]
!Temple of Aminishi
Home to the [[MysteryCult Acolytes of Seiryu]], who appear to have turned against their own patron.
!!The Sanctum Guardian
A gargantuan crassian [[ExactlyWhatItSaysOnTheTin barring access to the temple's inner sanctum]].
Gods.



* BossArenaUrgency: One of the Sanctum Guardian's attacks is placing a poison cloud on top of where one of the players is standing. These clouds do not disappear until the boss is killed so if you don't kill her quickly enough you will run out of safe places to stand.
* EveryManHasHisPrice: In this case, a fishy treat.
* FlunkyBoss: Can summon crassian reinforcements.
* GateGuardian: Posted to guard the entrance to the temple's inner sanctum.
* MakingASplash: Uses several water based attacks, including a water wave and a devastating water jet.
* NoodleIncident: According to [[NarrativeFiligree Elei's diary]], the Sanctum Guardian once killed three boys who wandered too far into the temple, forcing Lady Himiko to explain its presence to the rest of the acolytes.
* PaletteSwap: The Sanctum Guardian's model is a modified version of Clawdia (a seasonal event boss) with the colour changed from red to purple and with a few other changes.
* SkippableBoss: You can skip the fight with the Sanctum Guardian by giving it a fishy treat.
--> '''The Sanctum Guardian:''' A fishy treat? It may pass!

!!Masuta The Ascended
A member of the Council of Seven, the leaders of the Acolytes of Seiryu. He guards the entrance to the Azure Prison, where Seiryu is located.

to:

* BossArenaUrgency: One of AmplifierArtifact: The [=TokHaar=], and the Sanctum Guardian's attacks is placing Kiln they come from, are a poison cloud on top tool of where one of creation used by the players is standing. These clouds do not disappear until the boss is killed so if you don't kill her quickly enough you will run out Elder Goddess Ful.
* BlankSlate: Inverted and played straight. [=TzHaar=] are born with their memories and knowledge
of safe places how to stand.
* EveryManHasHisPrice: In this case,
fill their role. Recently, [=TzHaar=] eggs haven't been hatching properly, resulting in Ga'al - physically small [=TzHaar=] with no knowledge at all. Unlike [=TzHaar=], though, Ga'al are capable of learning at a fishy treat.
* FlunkyBoss: Can summon crassian reinforcements.
* GateGuardian: Posted to guard the entrance to the temple's inner sanctum.
* MakingASplash: Uses several water based attacks,
very fast rate, including a water wave outside knowledge of the outside world. [[spoiler: Turns out this began happening when the [=TokHaar=] cut off the sacred lava which gave the [=TzHaar=] their memories in an attempt to force the [=TzHaar=] to return to the Elder Kiln.]]
* LivingCurrency: They forge the bodies of their dead into obsidian coins, which are holy to them. They abandon the practice when they learn the AwfulTruth that this treatment leaves the dead [[AndIMustScream aware
and a devastating water jet.
in torment]].
* NoodleIncident: According to [[NarrativeFiligree Elei's diary]], HiveCasteSystem: [=TzHaar=] and [=TokHaar=] are divided into four castes that are physically different from each other. Ket are the Sanctum Guardian once guards, Xil are the hunters, Mej are the mages and seem to be the ruling class of the [=TzHaar=], and Hur are the craftsmen. The [=TokHaar=] are ruled by a unique individual called [=TokHaar-Hok=]. The Ga'al are a defective form of [=TzHaar=] who originally were killed three boys who wandered too far into the temple, forcing Lady Himiko to explain its presence to the rest at birth but later gained acceptance as a new class.
* MagmaMan: They are made
of the acolytes.
* PaletteSwap:
living volcanic rock. The Sanctum Guardian's model is [=TzHaar=] are patially molten and glow orange.
* ProudWarriorRaceGuy: They seem to have this going on. The [=TzHaar=] have
a modified version number of Clawdia (a seasonal event boss) gladiatorial events which emphasize fighting and dying with honor. Taken UpToEleven by the colour changed [=TokHaar=]; as long as they stay in the Kiln, they literally cannot die, and have amused themselves for centuries with combat, although they will often wait until you accept their challenge before attacking.

!!Aviansie
A race of human like birds who come
from red a realm called Abbinah. Abbinah is revealed to purple be a planet in the same solar system as [[ApocalypseHow Kethsi]]. At some point in the Second Age, an aviansie ascended to godhood using an unknown artifact, and with a few other changes.
* SkippableBoss: You can skip the fight with the Sanctum Guardian by giving it a fishy treat.
--> '''The Sanctum Guardian:''' A fishy treat? It may pass!

!!Masuta The Ascended
A member of the Council of Seven, the leaders of the Acolytes of Seiryu. He guards the entrance
became Armadyl. Armadyl led his followers to the Azure Prison, Gielinor, where Seiryu is located.they prospered in the aerial structures which are today used as Clan Citadels. During the God Wars, the aviansie were believed to have been wiped out, but many deserters and infirm had been hiding back in Abbinah, and they would repopulate the race.



* BackFromTheDead: Returns in the Shadow Reef as a [[DegradedBoss miniboss]], only this time he is a [[OurGhostsAreDifferent disembodied spirit]].
* FamousLastWords:
--> '''Masuta the Ascended:''' No! I was not finished! I need to fulfil... I...
* FlunkyBoss: Can summon thrashing water monsters.
* GratuitousJapanese: His name is taken from the Japanese word for Master (マスター), minus the long-vowel mark.
* MakingASplash: Also uses a number of powerful water based special attacks.
* SpinAttack: Can perform Hurricane while pursuing his target, hitting any players that stand in the way.
* SuperNotDrowningSkills: By his own claim, Masuta usually [[ImposedHandicapTraining trains with his lungs filled with water]]. If the player attempts to use [[PsychicStrangle Asphyxiate]] on him, he will mock them for it.
* TornadoMove: One of his specials is a powerful spinning attack.

!!Seiryu the Azure Serpent
One of the four [[TheFourGods Guardian Beasts]] of the [[{{Wutai}} Wushanko Isles]], Seiryu has been imprisoned by the monks of Aminishi and corrupted by Xau-Tak.

to:

* BackFromTheDead: Returns BirdPeople: Humanoids covered in feathers and with beaks and wings and claws.
* DeathWorld: Abbinah is composed of floating rocks with liquid water existing only at the core. According to one aviansie, many have died securing basic provisions.
* FloatingContinent: The islands where they lived in Gielinor.
* GiantFlyer: Kree'ara is a rather large aviansie, but even the regular ones could count. Armadyl is even more enormous.
* HumanPopsicle: An army of them were frozen alive
in the Shadow Reef as a [[DegradedBoss miniboss]], Temple of Lost Ancients (or God Wars Dungeon) during the god wars and only this time he is a [[OurGhostsAreDifferent disembodied spirit]].
* FamousLastWords:
--> '''Masuta
thawed out in the Ascended:''' No! I 5th age.
* NobleBirdOfPrey: Strong warriors who fight for peace and resemble birds of prey.
* WingedHumanoid: Or maybe humanoid winged creatures.

!!Gorajo
When Bilrach
was not finished! I need opening portals in Daemonheim to fulfil... I...
* FlunkyBoss: Can
summon thrashing water monsters.
* GratuitousJapanese: His name is taken from
minions, one [[NiceJobFixingItVillain malfunctioned and opened into the Japanese word for Master (マスター), minus the long-vowel mark.
* MakingASplash: Also uses a number of powerful water based special attacks.
* SpinAttack: Can perform Hurricane while pursuing his target, hitting any players that stand in the way.
* SuperNotDrowningSkills: By his own claim, Masuta usually [[ImposedHandicapTraining trains with his lungs filled with water]]. If the player attempts to use [[PsychicStrangle Asphyxiate]] on him, he will mock them for it.
* TornadoMove: One of his specials is a powerful spinning attack.

!!Seiryu the Azure Serpent
One
realm of the four [[TheFourGods Guardian Beasts]] of the [[{{Wutai}} Wushanko Isles]], Seiryu has been imprisoned by the monks of Aminishi Gorajo]]. The Gorajo were opposed to demon summoning and corrupted necromancy, and declared war on Bilrach. Today, they can be summoned as familiars by Xau-Tak.players.



* BadassInDistress: The whole point of the fight is to save Seiryu from Xau-Tak's corruption.
* BattleThemeMusic: When first starting the encounter, The Shackled Serpent serves as the background music. When you damage Seiryu enough to stun him, Xau-Tak's [[BrownNote leitmotif]] takes over as one of its black hands attempts to restore its hold on Seiryu by healing whatever damage you do on the black crystals. Then, once Seiryu wakes up and starts fighting you again, his true theme music takes over in the form of [[ThemeMusicWithholding Seiryu's Deliverance]].
** [[spoiler: His theme music makes a brief return when Seiryu intervenes during the fight against the Ambassador.]]
* BigDamnHeroes: [[spoiler: He appears during the third phase of the Ambassador fight, not only fully healing you, but also killing all of the [[InvincibleMinorMinion Crassian ritual keepers]] summoned by the Ambassador.]]
* CastingAShadow: One of his special attacks is creating shadows under the players that damage them if they don't get off them.
* TheCorruption: The players must free him from the black crystals controlling him in his collar.
* DamageDiscrimination: [[spoiler: Seiryu uses a [[SacredFlames powerful breath of fire]] to assist you during the fight with the Ambassador: while it reduces his minions to piles of soggy ash, it restores your health and [[FirePurifies cleanses]] the arena of [[BossArenaUrgency corruption]].]]
* DragonsAreDivine: [[ZigzaggedTrope Zigzagged]]; while not a god in the literal sense, Seiryu is a Colossus, a creature ascended to a higher state of being due to an abundance of anima when Gielinor was still a young world.
* ElementalPowers: [[MakingASplash Water.]]
* TheFourGods: The only one seen so far. Specifically based on the Azure Dragon.
* IOweYouMyLife: After being cleansed from Xau-Tak's influence, he thanks the player. [[spoiler: He repays his debt with interest by [[BigDamnHeroes assisting you during the fight against the Ambassador]].]]
--> '''Seiryu the Azure Serpent:''' May you be forever blessed by the powers of the Azure Serpent. You will always be the light in my darkness.
* OurDragonsAreDifferent: He is based on an eastern dragon, unlike most dragons in the game, although he is called a serpent, and a book in the game make it clear that dragons and serpents are not the same thing.
* SneezeOfDoom: You can earn achievement for making him sneeze by using a feather on him.
* SuperNotDrowningSkills: Well, duh, he's the spirit of water.
* WorfHadTheFlu: [[spoiler: Though he aids you when fighting the Ambassador, it doesn't last long: he attacks Seiryu with a powerful blast of shadow anima in order to pin him down before focusing on the player.]]

!Dragonkin Laboratory
An underground laboratory build by Kerapac with the purpose of finding a way to contain the fallout of Kranon's first ritual. Now it's largely [[AbandonedLaboratory abandoned]] save for the experiments that still dwell within.
!!Astellarn
The first celestial dragon, driven mad by its own power.

to:

* BadassInDistress: ActionGirl: The whole point Stormbringer and Deathslinger familiars.
* AstralProjection: What happens when they are summoned, meaning that "dying" will only pain and inconvenience them.
* BoisterousBruiser: Bloodragers are the friendliest
of the fight is to save Seiryu from Xau-Tak's corruption.
Gorajo you can summon.
* BattleThemeMusic: When first starting DeathWorld: From the encounter, The Shackled Serpent serves as Gulega, to massive sinkhole monsters, to creatures who make the background music. When you damage Seiryu enough to stun him, Xau-Tak's [[BrownNote leitmotif]] takes over as dragons of Gielinor look tame, every description given of the Gorajo realm sounds terrifying. Even the Deathslingers, who have only experienced one of its black hands attempts to restore its hold on Seiryu by healing whatever damage you do on the black crystals. Then, once Seiryu wakes up more dangerous locations of Gielinor, agree their world is more horrifying.
* EvilutionaryBiologist: The Polypore Dungeon is the work of an exiled Skinweaver who took interest in fairy rings
and starts fighting you again, his true theme music takes over in began experimenting with parasitic fungi.
* TheExile: The Ramokee. Ramokee are Gorajo who were cast out of
the form tribe for some crime.
* FamilyHonor: If a Gorajo gives birth to a powerful Stormbringer, they will be crippled from the raw magic
of [[ThemeMusicWithholding Seiryu's Deliverance]].
**
the infant. Mothers who experience this are honored greatly in their culture, and are even given their own Worldbearer servants.
* FantasyCounterpartCulture: The Gorajo appear to be based off of [[MagicalNativeAmerican Native American cultures]].
* HiveCasteSystem: The Gorajo are born as either Bloodragers (warriors), Deathslingers (hunters and rangers), Stormbringers (mages), Skinweavers (healers), Hoardstalkers (foragers and skilled workers), and Worldbearers (manual laborers). The Exile's story in Ports establishes that there is a caste that has somehow been abolished
[[spoiler: His theme music makes a brief return when Seiryu intervenes during Endbringers, which appear to be equivalent to assassins]].
* HumansThroughAlienEyes: Gorajo familiars will sometimes remark on how weird it is that humans identify as individuals, by name, instead of having defined roles (a few Gorajo [=NPCs=] show more individuality, particularly if they have been exiled). Skinweavers will wonder aloud how you [[HyperactiveMetabolism heal by eating food]] instead of by treating
the fight against injury.
* InMyLanguageThatSoundsLike: The Worldbearer familiar says that in
the Ambassador.Gorajo language, (your name) means "one who juggles pigs".
* InterspeciesRomance: The Fremennik Saga "Thok Your Block Off" heavily features Thok's courtship of the "Pretty Lass" Divine Skinweaver. [[spoiler: At the end of the unabridged saga, they're apparently dating.
]]
* BigDamnHeroes: [[spoiler: He appears during the third phase NonActionGuy: The Hoardstalker familiar detests combat, even though his caste's secondary function is to guard resources from Ramokee brigands.
* NoNeedForNames: Most Gorajo are addressed by a title consisting of their skill level (or, if exiled, their Ramokee status) and caste. Your character can discuss this with one
of the Ambassador fight, not only fully healing Gorajo familiars, who finds the notion of personal names ridiculous.
* SourSupporter: The Worldbearer familiar. He thinks you're a stupid cub with a stupid name and a stupid agenda. He doesn't want to talk to
you, but also killing all of the [[InvincibleMinorMinion Crassian ritual keepers]] he doesn't want to look at you. But you summoned by the Ambassador.him, you need his assistance, and he will help you because that's his ''job'', dammit.
* ThisMeansWar: The Gorajo are a very moral race who are opposed to Bilrach's crimes. The Deathslinger declares that she is saving a poisoned arrow for his heart. [[HumanoidAbomination Assuming he has one.
]]
* CastingAShadow: One of his special attacks is creating shadows under WorthyOpponent: How combat-oriented Gorajo react to encountering the players that Warped Gulega boss. They will declare it to make a worthy trophy, and deal increased damage them if to it.

!!Demons
A group of races native to a realm called Infernus, these are the native [[OurDemonsAreDifferent devils]] of the setting. There are countless species of demons but
they don't get off them.
* TheCorruption:
can generally be divided into three categories, Avernic, Chthonian, and Infernals. The players must free him general theme is that Avernic are more [[BigRedDevil classic archetype]] while Chthonians borrow heavily from [[Franchise/CthulhuMythos HP Lovecraft]]. Each of the black crystals controlling him three races ruled Infernus and enslaved all the others and were in turn overthrown and exiled by the next in receding order. Zaros used the Chthonian dukes in his collar.
* DamageDiscrimination: [[spoiler: Seiryu uses a [[SacredFlames powerful breath of fire]]
armies to assist you during the fight with the Ambassador: while it reduces his minions to piles of soggy ash, it restores your health and [[FirePurifies cleanses]] the arena of [[BossArenaUrgency corruption]].]]
* DragonsAreDivine: [[ZigzaggedTrope Zigzagged]]; while not a god in the literal sense, Seiryu is a Colossus, a creature
conquer Gielinor. They were overthrown by Avernics after Zamorak ascended to a higher state of being due to an abundance of anima when Gielinor was still a young world.
* ElementalPowers: [[MakingASplash Water.]]
* TheFourGods: The only one seen so far. Specifically based on the Azure Dragon.
* IOweYouMyLife: After being cleansed from Xau-Tak's influence, he thanks the player. [[spoiler: He repays his debt with interest by [[BigDamnHeroes assisting you during the fight against the Ambassador]].]]
--> '''Seiryu the Azure Serpent:''' May you be forever blessed by the powers of the Azure Serpent. You will always be the light in my darkness.
* OurDragonsAreDifferent: He is based on an eastern dragon, unlike most dragons in the game, although he is called a serpent, and a book in the game make it clear that dragons and serpents are not the same thing.
* SneezeOfDoom: You can earn achievement for making him sneeze by using a feather on him.
* SuperNotDrowningSkills: Well, duh, he's the spirit of water.
* WorfHadTheFlu: [[spoiler: Though he aids you when fighting the Ambassador, it doesn't last long: he attacks Seiryu with a powerful blast of shadow anima in order to pin him down before focusing on the player.]]

!Dragonkin Laboratory
An underground laboratory build by Kerapac with the purpose of finding a way to contain the fallout of Kranon's first ritual. Now it's largely [[AbandonedLaboratory abandoned]] save for the experiments that still dwell within.
!!Astellarn
The first celestial dragon, driven mad by its own power.
godhood.



* EscapedFromTheLab: Astellarn escaped the laboratory once using her power to traverse the planes. She eventually returned since it was the only home she knew.
* MercyKill: Vicendithas intended to do this once Astellarn returned to the laboratory, but it was abandoned before he had the chance. As she grows weaker throughout the fight, [[ICannotSelfTerminate she begs the player to do this]].
* SuperPrototype: Was the very first celestial dragon that the Dragonkin made.
* TorturedMonster: Was once a white dragon before being corrupted into a celestial dragon by the dragonkin's experiments on her, which have driven her mad.

!!Verak Lith
A stronger version of the original King Black Dragon, courtesy of Phalaks.

to:

* EscapedFromTheLab: Astellarn escaped BigRedDevil: For all their variety, this is the laboratory once using her general characteristic of the Avernics.
* CannibalTribe: Chthonians were a cannibal race. The Chthonians had a complex legal system set up to prevent them from eating each other. After Hostilius died, it fell apart.
* TheExile: The fate of the Chthonians and Infernals after being overthrown.
* HiveMind: The Penance monsters are described as being minions, not heirs, to Duke Cacus. As such, they are not granted sentience.
* HumansAreUgly: The way Avernics see humans, which has lead to several Zamorakian demons shapeshifting into humanlike forms, albeit with wings and horns. One of them admits that not all of them see things that way, and she has in fact chosen human features that she likes.
* IAmAHumanitarian: Hazeel noted that some of the Chthonian didn't always follow Zaros's laws against eating humans. On the plus side, Senntisten had very few homeless people.
* IKnowYourTrueName: Most demons are reluctant to give out their true names since that gives one
power to traverse the planes. She eventually returned since over them. If a demon is open with its name, then that implies that it was the only home she knew.
* MercyKill: Vicendithas intended to do
is a particularly powerful member of its kind and cannot be controlled in this once Astellarn returned way.
* MagicallyBindingContract: Demons seem to have the ability to create contracts that are nearly unbreakable, even
to the laboratory, but it was abandoned gods.
* MyGodWhatHaveIDone: In stark contrast to [[AlwaysChaoticEvil how the rest of his race enjoys eating anyone they can]], the demon in [[spoiler: "Broken Home"]] is actually horrified to realize that he consumed a human child, and went insane out of grief.
* OurDemonsAreDifferent: Demons are basically a series of magically powerful alien races native to a planet named Infernus.
** Avernics are [[BigRedDevil Red Devils]] - though they were originally more lanky and goat-like
before he had an update - and are rather tribal. They helped Zamorak overthrow Zaros in exchange for his help freeing them from the chance. As she grows weaker throughout Cthonians.
** Cthonians vary significantly in appearance. Though their mentality isn't terribly alien, their appearance can range from a little bit odd to full blown {{Eldritch Abomination}}s. They used to rule over
the fight, [[ICannotSelfTerminate she begs Avernics, but they overthrew the Cthonians with Zamorak's help, and now mostly reside in the Abyss (the portion of which they reside in/which the player to do this]].
* SuperPrototype: Was
can visit is their leaders giant corpse!)
** A third race,
the very first celestial dragon that Infernal demons, used to rule over the Dragonkin made.
* TorturedMonster: Was once a white dragon before being corrupted into a celestial dragon
former 2 but were driven to (near) extinction by the dragonkin's experiments on her, Chthonians coup so long ago that virtually nothing is known about them as a whole. The sole surviving variety is the Kal'Gerion Demon, which have driven her mad.

!!Verak Lith
A stronger
stand easily twice the size of a human, with enormous wings, cloven hooves and MoreTeethThanTheOsmondFamily.
* PhysicalGod: Hostilius the Autocrat, with an emphasis on "physical". Hostilius was not a god, since he lacked a divine nature, but his power had grown to the point where he equaled one. Still didn't stop Zamorak from killing him ([[OnlyMostlyDead maybe]]).
* TeleportSpam: Abyssal demons will randomly teleport themselves and the player a few squares away while fighting. This serves more to disorient than as a means of travel.
* TomatoInTheMirror: Senecianus was DrivenToMadness by guilt and [[spoiler:came to believe he ''was'' the human girl he consumed. He took the form of a ghostly
version of her and wondered why everyone he tried to play with kept disappearing, being completely unaware he was eating them]].
* VoluntaryShapeshifting: A relatively common power among demons.
* YouAreWhoYouEat: Chthonians could absorb
the original King Black Dragon, courtesy knowledge and powers of Phalaks.those they ate. Hostilius, the leader, consumed so many Infernals as well as his own kind, that his power became equal to a lesser god, and his corpse became the home to many of his species after being killed and flung into the abyss.
* YourSoulIsMine: Chthonians can completely consume the essence of their prey. One unfortunate victim of this was a Fremmenik named Aesa Fellsdotti, leaving her TheSoulless, and enabling the demon who consumed her to return to Gielinor after her body died. Inside a quest, another Cthonian devours a ghost and offers to devour another if you so request it.

!!Vampyres
The antagonists of the [[LaResistance Myreque]] questline, overlords over all of Morytania, not that they are very satisfied with that. They are kept from invading the human lands only by the power of the River Salve. Most currently live in their capital city called Meiyerditch. The human population of the city live in sectors that are [[IndustrializedEvil rotationally tithed]] to prevent them from dying of blood loss. Other settlements are forced to pay regular tithes in exchange for their continued existence. Lately, the Vampyre population has been growing large enough to strain even this system. The converted come in three stages, Juveniles Juvinates and Vyres. But most powerful are the [[MonsterProgenitor trueborns]], who are a separate race entirely and come from their own realm, Vampyrium.



* MultipleHeadCase: Being a stronger version of the King Black Dragon, this is a given.
* SuperiorSuccessor: Verak Lith was created after the King Black Dragon, and is FAR stronger than its predecessor.
* TragicStillbirth: After seeing how powerful Verak Lith had become, Kerapac had it attempt to reproduce, [[IgnoredExpert much to the objections of Phalaks, who insisted he was not made to reproduce]]. Verak Lith fertilized thousands of dragon eggs, but the hatchlings burned themselves out with over-advanced flame sacs. While it is unknown how Verak Lith reacted to this, the incident enraged Phalaks so much that he [[DefectorFromDecadence resigned and left Kerapac's service]].
* UnstoppableRage: Deliberately [[InvokedTrope invoked]] by Phalaks, in an attempt to make it stronger. [[GoneHorriblyRight It worked too well.]]

!!Black Stone Dragon
One of the last experiments conducted within the Dragonkin Laboratory, and the one that ultimately led to its abandonment.
----
* DyingAsYourself: Seems to regain a semblance of lucidity during the second half of the fight. Ultimately she thanks you as she dies.
* GemstoneAssault: Like all gemstone dragons; her gemstones, however, appear to be [[ToxicPhlebotinum black stones]].
* MercyKill: The black stone dragon is in a constant state of pain and suffering. Killing her is a kindness, one that she shows gratitude for.
* OurDragonsAreDifferent: [[ExactlyWhatItSaysOnTheTin Essentially a gemstone dragon infused with black stone.]]
* RaisedInALab: Born and raised in the Dragonkin Laboratory, like all the other experiments.
* RingOfFire: One of her attacks consists of a stream of shadow fire that circles around herself, dissuading players from getting too close.
* TechnicolorFire: Can spout black flames.
* TorturedMonster: Like Seiryu, has been corrupted by [[ToxicPhlebotinum black stones]]. When you kill her, she thanks you.

!The Shadow Reef
The Ambassador's base of operations, deep underwater in the [[TheBermudaTriangle Cursed Archipelago]].
!!Crassian Leviathan
A SeaMonster summoned by the Ambassador in order to kill the World Guardian.
----
* BreathWeapon: Can breathe a massive stream of [[PoisonousPerson poison]] across the arena, which the player can dodge by standing next to its head.
* HealingFactor: Regenerates health at a fair rate during the fight, depending on how many players are engaging it. Poisoning it weakens the healing considerably.
* MultipleHeadCase: Several of its heads line up at the sides of the arena, but only the head at either end is attackable.
* OurDragonsAreDifferent: It might not look like it, but it's actually a dragon, evidenced by the fact that it drops reinforced dragon bones.
* SeaMonster: A giant sea snake with [[MultipleHeadCase several heads]] that is fought underwater.
* TacticalWithdrawal: After finishing its attack rotation, the leviathan will withdraw and pop up on the other side of the arena.
* UseYourHead: Occasionally will attempt to smash you flat by dragging its head across the ground. You can avoid all damage by standing far enough that its head cannot reach.

!!Taraket the Necromancer
A Dactyl dragonkin who was friends with Kranon. He has become an undead necromancer.
----
* AdvancingWallOfDoom: Taraket can summon a bunch of ghosts that line up and advance on the player in a straight line, dealing severe damage if they touch you.
* CameBackWrong: He revived as an undead monstrosity at some point after a performing a ritual with Kranon that went wrong, and is not only free from the Stone of Jas's curse, but also capable of necromancy.
* TheDragon: Is this to the Ambassador. As such, he handles matters beneath Kranon's concern, such as [[WeAreStrugglingTogether settling disputes between their allies]].
--> "I suggest you raise with the [[IAmAHumanitarian mwanu]] that their eating habits are causing delays in the ritual and [[ImpliedDeathThreat remind them of the consequences of such actions]]."
* EliteMooks: The [[StatusBuff bloated monstrosity]] and the [[MookMaker corpse carrier]]. While it is not mandatory to kill them, they will make the fight significantly harder.
* FamousLastWords:
--> '''Taraket the Necromancer:''' Kranon...cannot be...stopped... [[IRegretNothing I die free...]]
* FlunkyBoss: Summons literal [[NightOfTheLivingMooks hordes of undead]] to help him in the boss battle.
* LargeHam: Practically every line of dialogue coming out of Taraket is this.
* {{Necromancer}}: In case his name didn't give it away.
* VillainousFriendship: With Kranon.
* WeaponizedTeleportation: Can summon [[ThinkingUpPortals rifts of undeath]] to [[MookMaker spawn more skeletons]]. The rifts themselves explode for massive damage unless the player destroys them first.

!!The Ambassador
Once a Syrtes Dragonkin named Kranon, now an ambassador to Xau-Tak.
----
* BadassBaritone: And how!
* BigBad: Of the Elite Dungeon Trilogy, and by extension the quest Curse of the Black Stone, which encompasses the three dungeons.
* BodyHorror: Removed his own heart and lungs when he accepted Xau-Tak's power.
* TheDreaded: The World Guardian is this to the Ambassador. A passage in [[NarrativeFiligree Umbral Diplomacy]] goes into further detail:
--> "I have dreamt of that name for centuries, a nightmare that warps even my dreams and turns my deepest prayers into curses. Warnings, perhaps, from my lord. [[DiscussedTrope To not be complacent? To not give in to the brash overconfidence of my people?]]"
* EldritchAbomination: He's a former Dragonkin who was warped into some unknown monstrosity thanks to Xau-Tak.
* FamousLastWords:
--> '''The Ambassador:''' ''[[IncurableCoughOfDeath (cough)]]'' "You think this is a victory?" ''(cough)'' "All you have done is bought yourself a few moments of respite. His arrival is inevitable. [[spoiler:[[ArcWords And you will not be able to save them...]]]]"
* FlunkyBoss: Summons Crassians to attack you in the second phase of the battle. These summons notably [[InvincibleMinorMinion cannot be harmed by players]] and are only removed when Seiryuu comes to help you at the start of the final phase.
* TheGlovesComeOff: After pinning down Seiryu and summoning a dozen black hands (implied to belong to Xau-Tak), the Ambassador gives you his undivided attention and focuses every ounce of strength he can muster towards ending your life.
* HealingFactor: Of a sort. In the final phase of the fight he summons a ring of black hands that will fire white energy blobs at him that heal him periodically. This can be stopped by standing in the path of whichever hand is firing, in which case the blobs turn black and damage you instead of healing him.
* PetTheDog: Before he was cursed with the rest of his people, Kranon once tried to comfort Skeka over the death of Varanus.
* ProperlyParanoid: When Oreb the Magister warns Kranon that a traitor among the Aminishians has tipped off the [[TheHero World]] [[TheDreaded Guardian]], Kranon ''immediately'' begins to prepare his defences; Xau-Tak has already warned him of the World Guardian since ''before they were even born''.
* ScreenShake: The "Shadow Bombs" he uses in the first phase cause the screen to shake noticeably upon detonation.
* UnholyNuke: The Ambassador can conjure three rotating beams of energy capable of killing even the strongest of players in a second if they do not dodge. Should the player(s) survive that, he then periodically unleashes powerful shockwaves that each deal massive damage, one for each sinister fragment that wasn't destroyed while dodging the beams (up to a maximum of six). During the final phase, he's also able to periodically bombard the player(s) with powerful blasts of magic that can and ''will'' kill his target if not protected against. The unholiness comes from the fact that these attacks channel dark energies from [[EldritchLocation Erebus]].
* UnrealisticBlackHole: Summons "Unstable Black Holes" during the first phase of the battle. These will eventually explode and inflict massive damage on players unless struck with a stunning ability.
* VillainousBreakdown: Goes through a minor one when [[BigDamnHeroes Seiryu shows up.]]
--> '''The Ambassador:''' You! Pathetic worm, you could have been magnificent. Must you fight so hard to reduce all the world to mediocrity? Are you that pinioned by your weakness? So be it. If you will not rise, [[TheGlovesComeOff then you shall FALL!]]
* VillainousFriendship: With Taraket.
* WickedCultured: He used to dabble in poetry. Now he's attempting to perform a magical ritual through music in order to [[TheEndOfTheWorldAsWeKnowIt summon Xau-Tak to Gielinor.]]

to:

* MultipleHeadCase: Being a stronger version of AchillesHeel: Vampyre juvinates and vyrewatch can only be damaged by silver and blisterwood weaponry.
* AlwaysChaoticEvil: Subverted. Ironically, it's
the King Black Dragon, this is a given.
* SuperiorSuccessor: Verak Lith was created after
[[HumansAreTheRealMonsters converted human Vampires]] that show the King Black Dragon, most cruelty. The trueborns usually fall under PragmaticEvil or [[NobleDemon Noble Demons]] at worst, and is FAR stronger than its predecessor.
* TragicStillbirth: After seeing how powerful Verak Lith had become, Kerapac had it attempt
a few of them do genuinely want to reproduce, [[IgnoredExpert much to improve the objections life of Phalaks, who insisted he was not made humans.
* BatOutOfHell: Their true form.
* [[BettertoDieThanBeKilled Better
to reproduce]]. Verak Lith fertilized thousands of dragon eggs, Die Than Be Tithed]]: Not them, but the hatchlings burned humans of Port Phasmatys chose undeath rather than being subjected to the tithing system.
* CannotCrossRunningWater: Justified. The river Salve was empowered by a Saradomionist ritual to act as a barrier they can't cross. The barrier in practice is also a shield that covers all of Morytania, ensuring they can't circumvent it.
* FurAgainstFang: The werewolves have been enslaved by the vampyres, and are used for labor, combat, and blood tithes when the humans aren't productive enough. They're appropriately resentful, [[spoiler:which eventually leads to them refusing to attack the World Guardian and declaring their independence from vampyre control during the events of ''River of Blood'']].
* HalfHumanHybrid: The most dangerous type of vampyre is called a Wyrd. They are massive, develop a strong hatred for all that is holy and good, and are very difficult for the vampyric ruling class to control. They are the result of converting human test subjects with sufficient icyene ancestry into vampyres. But, the combination of traits from all three races ultimately proves to be the catalyst needed to cure converted vyres entirely and reduce natural vyres' dependency on blood.
* HenchmenRace: The werewolves. [[spoiler:They declared
themselves out with over-advanced flame sacs. While it is unknown how Verak Lith reacted to this, independent from the incident enraged Phalaks so much that he [[DefectorFromDecadence resigned and left Kerapac's service]].
* UnstoppableRage: Deliberately [[InvokedTrope invoked]] by Phalaks, in an attempt to make it stronger. [[GoneHorriblyRight It worked too well.]]

!!Black Stone Dragon
One of
Vampyres towards the last experiments conducted within the Dragonkin Laboratory, and the one that ultimately led to its abandonment.
----
* DyingAsYourself: Seems to regain a semblance
end of lucidity during the second half ''River of the fight. Ultimately she thanks you as she dies.
* GemstoneAssault: Like all gemstone dragons; her gemstones, however, appear to be [[ToxicPhlebotinum black stones]].
* MercyKill: The black stone dragon is in a constant state of pain and suffering. Killing her is a kindness, one that she shows gratitude for.
* OurDragonsAreDifferent: [[ExactlyWhatItSaysOnTheTin Essentially a gemstone dragon infused with black stone.
Blood''.]]
* RaisedInALab: Born IndustrializedEvil:
** The ghetto of Meyerditch is a farm for human prey,
and raised in withdrawals are scheduled and regulated (poorly) to keep the Dragonkin Laboratory, like all stock plentiful and (sort of) healthy. New stock is routinely added by capturing or enslaving humans from outside the ghetto.
** Converting humans into vampires requires the subjects to be immersed in a special formula and then exposed to a type of magic rock called Daeyalt. The vampires have created an entire factory and assembly line for this purpose.
* KryptoniteFactor: Most have the standard weakness of Vampires, silver, mithril, [[HolyBurnsEvil holy powers]], but the most effective is the blisterwood tree. Despite the Vampyres trying their hardest to destroy the tree, the best they can do is lock up the tree and put as many guards as they can around it.
* LargeAndInCharge: Lowerniel Drakan towers over
the other experiments.
* RingOfFire: One of her attacks consists of a stream of shadow fire that circles around herself, dissuading players from getting too close.
* TechnicolorFire: Can spout black flames.
* TorturedMonster: Like Seiryu, has been corrupted by [[ToxicPhlebotinum black stones]]. When you kill her, she thanks you.

!The Shadow Reef
The Ambassador's base of operations, deep underwater
vampyres, even in the [[TheBermudaTriangle Cursed Archipelago]].
!!Crassian Leviathan
A SeaMonster summoned by the Ambassador in order to kill the World Guardian.
----
flashbacks. No explanation is ever given.
* BreathWeapon: Can breathe a massive stream of [[PoisonousPerson poison]] across the arena, which the player LooksLikeOrlok: Vampyres can dodge by standing next to its head.
* HealingFactor: Regenerates health at
take a fair rate during the fight, depending on how many players are engaging it. Poisoning it weakens the healing considerably.
* MultipleHeadCase: Several of its heads line up at the sides
[[UncannyValley human form]]. Most of the arena, but only the head at either end is attackable.
* OurDragonsAreDifferent: It might not
mooks look like it, Orlok. More plot relevant Vampyres have more distinct forms while still looking distinctly inhuman.
* OurVampiresAreDifferent: They have traits that are very similar to TheUndead, even to the point of becoming trapped souls,
but it's they are not in fact undead and are not vulnerable to holy water. They are actually a dragon, evidenced by the fact an alien race that it drops reinforced dragon bones.
* SeaMonster: A giant sea snake with [[MultipleHeadCase several heads]] that is fought underwater.
* TacticalWithdrawal: After finishing its attack rotation, the leviathan will withdraw and pop up on the other side of the arena.
* UseYourHead: Occasionally will attempt to smash you flat by dragging its head across the ground. You can avoid all damage by standing far enough that its head cannot reach.

!!Taraket the Necromancer
A Dactyl dragonkin who was friends with Kranon. He has become an undead necromancer.
----
* AdvancingWallOfDoom: Taraket can summon a bunch of ghosts that line up and advance on the player in a straight line, dealing severe damage if they touch you.
* CameBackWrong: He revived as an undead monstrosity at some point after a performing a ritual with Kranon that went wrong, and is not only free
originates from the Stone of Jas's curse, but also capable of necromancy.
* TheDragon: Is this to the Ambassador. As such, he handles matters beneath Kranon's concern, such as [[WeAreStrugglingTogether settling disputes between their allies]].
--> "I suggest you raise with the [[IAmAHumanitarian mwanu]] that their eating habits
lower planes. They are causing delays in the ritual and [[ImpliedDeathThreat remind them of the consequences of such actions]]."
* EliteMooks: The [[StatusBuff bloated monstrosity]] and the [[MookMaker corpse carrier]]. While it is not mandatory to kill them, they will make the fight significantly harder.
* FamousLastWords:
--> '''Taraket the Necromancer:''' Kranon...cannot be...stopped... [[IRegretNothing I die free...]]
* FlunkyBoss: Summons literal [[NightOfTheLivingMooks hordes of undead]] to help him in the boss battle.
* LargeHam: Practically every line of dialogue coming out of Taraket is this.
* {{Necromancer}}: In case his name didn't give it away.
* VillainousFriendship: With Kranon.
* WeaponizedTeleportation: Can summon [[ThinkingUpPortals rifts of undeath]] to [[MookMaker spawn more skeletons]]. The rifts themselves explode for massive damage unless the player destroys them first.

!!The Ambassador
Once a Syrtes Dragonkin named Kranon, now an ambassador to Xau-Tak.
----
* BadassBaritone: And how!
* BigBad: Of the Elite Dungeon Trilogy, and by extension the quest Curse of the Black Stone, which encompasses the three dungeons.
* BodyHorror: Removed his own heart and lungs when he accepted Xau-Tak's power.
* TheDreaded: The World Guardian is this to the Ambassador. A passage in [[NarrativeFiligree Umbral Diplomacy]] goes into further detail:
--> "I have dreamt of that name for centuries, a nightmare that warps even my dreams and turns my deepest prayers into curses. Warnings, perhaps, from my lord. [[DiscussedTrope To not be complacent? To not give in to the brash overconfidence of my people?]]"
* EldritchAbomination: He's a former Dragonkin who was warped into some unknown monstrosity thanks to Xau-Tak.
* FamousLastWords:
--> '''The Ambassador:''' ''[[IncurableCoughOfDeath (cough)]]'' "You think this is a victory?" ''(cough)'' "All you have done is bought yourself a few moments of respite. His arrival is inevitable. [[spoiler:[[ArcWords And you will not be
able to save them...]]]]"
* FlunkyBoss: Summons Crassians to attack you in the second phase of the battle. These summons notably [[InvincibleMinorMinion cannot be harmed by players]]
convert humans and are icyene into similar beings, but this ability is not innate and requires a form of magic called haemalchemy to perform.
* PeopleFarms: Meiyerditch is essentially one giant farm. The "city" is divided into sectors/ghettos that exist
only removed when Seiryuu comes to help you at the start of the final phase.
for consumption.
* TheGlovesComeOff: After pinning down Seiryu and summoning a dozen black hands (implied to belong to Xau-Tak), the Ambassador gives you his undivided attention and focuses every ounce of strength he can muster towards ending your life.
* HealingFactor: Of a sort. In the final phase of the fight he summons a ring of black hands that will fire white energy blobs at him that heal him periodically. This can be stopped by standing in the path of whichever hand is firing, in which case the blobs turn black and damage you
PhantasySpelling: "Vampyre" instead of healing him.
* PetTheDog: Before he
Vampire. This was cursed with originally to distinguish the rest of his people, Kranon once tried to comfort Skeka over the death of Varanus.
* ProperlyParanoid: When Oreb the Magister warns Kranon that a traitor among the Aminishians has tipped off the [[TheHero World]] [[TheDreaded Guardian]], Kranon ''immediately'' begins to prepare his defences; Xau-Tak has already warned him
vampires of the World Guardian since ''before they were even born''.
* ScreenShake: The "Shadow Bombs" he uses in the first phase cause the screen to shake noticeably upon detonation.
* UnholyNuke: The Ambassador can conjure three rotating beams of energy capable of killing even the strongest of players in a second if they do not dodge. Should the player(s) survive that, he then periodically unleashes powerful shockwaves that each deal massive damage, one for each sinister fragment that wasn't destroyed while dodging the beams (up to a maximum of six). During the final phase, he's also able to periodically bombard the player(s) with powerful blasts of magic that can and ''will'' kill his target if not protected against. The unholiness comes
haunted forest from the fact that these attacks channel dark energies from [[EldritchLocation Erebus]].
intelligent vampyres. Vampires were later renamed feral vampyres.
* UnrealisticBlackHole: Summons "Unstable Black Holes" during the first phase UpliftedAnimal: During "Fate of the battle. These will eventually explode Gods", one of Zaros's memoriam crystals recalls how he encountered the pack-hunting predators of Vampyrium and inflict massive damage on players unless struck with introduced sapience, language, and culture to them from the more advanced demons, turning them into a stunning ability.
race he saw as more civilized.
* VillainousBreakdown: Goes through a minor one VampiresHateGarlic: They suffer from something similar to an allergic reaction when [[BigDamnHeroes Seiryu shows up.]]
--> '''The Ambassador:''' You! Pathetic worm, you could have been magnificent. Must you fight so hard to reduce all
near garlic. It won't kill them directly, but it makes them irritable and less focused. Garlic is one of the world to mediocrity? Are you that pinioned by your weakness? So be it. If you will not rise, [[TheGlovesComeOff then you shall FALL!]]
ingredients for the Guthix balance potion.
* VillainousFriendship: With Taraket.
* WickedCultured: He used to dabble in poetry. Now he's attempting to perform
VampireMonarch: The trueborns as a magical ritual through music in order to [[TheEndOfTheWorldAsWeKnowIt summon Xau-Tak to Gielinor.]]whole serve as this, but the most notable is Lowerniel Drakan.




[[folder:Other Bosses]]
!!Araxxor and Araxi
* AttackReflector: The mirrorback spider. While it is alive any damage you do to Araxxor is also done to you.
* BossArenaUrgency: You have to kill Araxxi as quickly as possible because when her health is low her enrage meter rapidly increases.
* CherryTapping: You get an achievement for killing them using a bronze weapon and bronze armor.
* DarknessEqualsDeath: When Arraxor darkens the arena you must stand in the light or take massive damage.
* FlunkyBoss: Araxxor can call a number of spider minions during battle that have different abilities.
* FoodChainOfEvil: Vampyres feed on humans, but Araxytes eat vampyres.
* GiantSpider: UpToEleven; there are lots of giant spiders in the game but Araxxor and Arraxi put all of them to shame.
* OneHitKill: Whatever you do, do not let the acidic spider catch you. If it does, it will explode and inflict up to 32000 damage, which will probably kill you since your health only goes up to 9900 without boosts.
* PinballProjectile: When Araxi's health is low, she stops using special attacks and releases a bouncing projectile that bounces around the player and rapidly deals an enormous amount of damage when it lands on the player if they don't move immediately and then continues bouncing after they move.
* SequentialBoss: Araxxor has 3 phases to the fight, and when he is beaten you then have to fight Araxxi.
* SuicideAttack: Used by the aforementioned acidic spider, which explodes once it touches you.
* TacticalSuicideBoss: If the acid path is open, you must get Araxxor to absorb as much acid as you can by luring him into an acid pool or by getting him to absorb the highly acidic spiders. If you fail to do this, it will make the fight against Araxxi much harder.
* TurnsRed: Araxxor and Araxxi have an enrage mechanic that increases how much damage they do over time. There are several things that make the meter increase, such as killing the spider minions, and when Araxxi's health is low it increases very rapidly. If you have previously killed them today the meter starts out higher.
* WeaponizedOffspring: The spider minions they can summon from eggs.
* YouWillNotEvadeMe:
** Araxxor and Araxxi's cleave attack, where they drag you in to melee distance and then land a heavy hit if you don't back off in time.
** The fight itself originally counted, as you would not be able teleport away to re-gear once it began; you either killed Araxxor and Araxxi, or you died trying. This is no longer the case, thankfully, as of a recent update.

!!Dagganoth Kings
* KingMook: They are bigger and meaner Dagganoths that rule over the rest.
* NoSell: Each of them is completely immune to attacks from the combat style that they are not weak to.
* FlunkyBoss: The room where they are found also contains weak monsters called Spinolyps
* WolfPackBoss: There are three of them found together in one room.

!!Spirit Beast/Corporeal Beast
* AchillesHeel: The corporeal beast takes half damage from all weapons except for spears.
* AndIMustScream: The souls of those the spirit beast trapped in the spirit realm to feed on are put through so much agony than for the first few weeks of being fed on they couldn't do anything but scream.
* BossArenaIdiocy: Before you can defeat the spirit beast, you have to lure it into a cavern that contains everything needed to defeat it.
* BonusBoss: After the spirit beast is destroyed in the spirit realm, the player can then battle the corporeal beast in the real world.
* CherryTapping: You get an achievement for killing the corporeal beast while wielding only a bronze spear. You can get this achievement by defeating it with a group of players, but only if all players in the group use bronze spears.
* EldritchAbomination: The spirit beast is an insanely powerful ghostly creature of unknown origin that feeds on the souls of those who die in the wilderness, trapping them in the spirit realm. And the spirit beast wants to escape into the real world so it will have more souls to devour. It eventually it killed by the player with help of the ghosts it was feeding on, although this causes the manifestation of the corporeal beast in the real world.
* FlunkyBoss: The Corporeal beast releases a dark core minion that heals the spirit beast by how much damage it does.
* FoodChainOfEvil: The spirit beast and corporeal beast both have the ability to devour familiars.
* LifeDrain: Any damage that the dark core does heals the corporeal beast.
* PuzzleBoss: The Spirit Beast cannot be attacked by the player at all, so the player has to fight it by luring it into traps to weaken it and eventually kill it by reflecting its attacks back at it.
* SplashDamage: The spirit beasts main attack is a long range attack that targets that ground you were standing on and then splashes into several more attacks around where it hit. The corporeal beast uses this as one of it's special attacks.
* TurnsRed: Whenever you successfully harm the spirit beast, its attacks become faster, and splash into more attacks over a wider area.
* UnblockableAttack: The spirit beast and corporeal beast both use a [[SplashDamage splash attack]] that always hits unless you dodge it. The spirit beast uses these attacks constantly, forcing you to constantly move to avoid them and making armor useless, while the corporeal beast uses this as one of its special attacks. They both also have a stomping attack that they will use if you try to run underneath them that always hits.
* YourSoulIsMine: The spirit beast traps the souls of people who die in the wilderness and feeds on them agonizingly slowly over hundreds of years. It also drains part of the player's soul to grow much stronger.

!!Giant Mole
* CowardlyBoss: The original version of the giant mole boss was just an enemy that runs away to a different part of the arena after taking some damage, doing this more frequently when it's health gets low, forcing you to search for it. The updated version also runs away, but it is easy to see where it is going when it runs.
* DigAttack: One of its many special attacks is digging underground and them damaging everything around it when it comes back up.
* SequentialBoss: Goes through six phases as you fight it. In phase 2 to 5 it uses different special attack depending on what part of the cave it is in (and the order it goes to them is random) and in phase 6 it can use all of its specials.
* WeaponizedOffspring: One of its special attacks is summoning its offspring which boost her defense until they are killed.
* WormSign: Since the update, you can tell where it is going when it is underground by ground it disturbs.

!!Kalphite King
* BarrierChangeBoss: Switches between three different modes that use different attacks and have different weaknesses.
* DigAttack: Can dig underground to attack a player from below for up to 5000 points of unblockable damage.
* LifeDrain: When using its red health aura, it will heal itself by the amount of damage it does.
* OneHitKill: It's most powerful attack can deal up to 32,000 points of damage, which is much higher than how much health a player can have.
* WeaponizedOffspring: When it's health reaches 75% and 25%, it will spawn several Kalphite Marauders.

!!Kalphite Queen
* BarrierChangeBoss: Is completely immune to magic and ranged attacks in her first phase. In her second phase, she can fly, and so can't be hit by melee attacks.
* FlunkyBoss: Several Kalphite Guardians are located in the cave with her.
* InsectQueen: The queen of a hive of giant insects.
* PraetorianGuard: Is protected by several Kalphite guardians.
* WeaponizedOffspring: When she is near the edge of the cave she can cause workers to hatch out of the cocoons in the walls that attack you.

!!Queen Black Dragon
* ApologeticAttacker: The tortured souls that she summons have no control over their actions but are conscious of what they are doing and are able to warn you.
* BarrierChangeBoss: During the third and fourth phase of the fight, she can change into a crystal form or a hardened form. In the former she is resistant to magic but weak against other attacks and in the latter it is the opposite.
* FlunkyBoss: At the end of each phase of the battle, she vomits up a large number of grotworms. She also can summon tortured souls to attack the player.
* GiantMook: She is way larger than any other dragon in the game, so large that just her head is bigger than any other dragon.
* MonsterProgenitor: The very first dragon that the Dragonkin ever created and the mother of all other dragons.
* SealedEvilInACan: Is imprisoned by the Dragonkin in a cave near Rimmington.
* TimeStandsStill: One of her most dangerous attacks is her having one of the tortured souls teleport far away from you and start casting a spell. If you don't kill the tortured soul quickly enough, she will freeze you in time for several seconds and continue attacking you while you are helpless.
* WombLevel: During the quest ''Song from the Depths'', the player character is swallowed by her and explores her insides.
* YourSoulIsMine: The tortured souls are humans souls she enslaved by luring them out of their bodies in their sleep with the help of a siren that she swallowed and trapped in a LotusEaterMachine.

!!Raksha, the Shadow Colossus of Orthen
* AnIcePerson: He has ice-cold breath.
* ConnectedAllAlong: The Raksha would come to serve as religious inspiration for Kranon, eventually becoming the source of his heresy.
* FromNobodyToNightmare: He used to be an ordinary rex dinosaur until he stumbled across the Codex, which imbued him with a ton of anima, turning him into a colossus.
* HandicappedBadass: Kerapac surgically removed several of the Raksha's traits (such as its poison sacs, ice breath and ability to generate electricity) in an attempt to make it less dangerous should it ever escape its prison; while it largely worked, the Raksha still remained incredibly dangerous, as any player who challenges him can confirm.
* TheHunterBecomesTheHunted: Had an uncanny tendency to pull this before Varanus took the challenge.
* ItCanThink: The Raksha is sapient and can communicate with the player telepathically.
* MeaningfulName: 'Raksha' means 'The One Who Speaks' or 'The One Above All'.
* MonsterProgenitor: [[ZigzaggedTrope Zigzagged]]; while Raksha did not directly create the dragons, Kerapac grafted his removed traits into a trio of female rexes, the Rex Matriarchs, which were ''then'' used to create the Queen and King Black Dragons.
* OnlyICanKillHim: The Raksha's prison is full of shadow anima, meaning almost everyone will die if they spend too long in there. The player is one of the few who can go there and live, and the only one willing and able to fight the Raksha.
* OutsideContextProblem: Colossi aren't unknown, but the Raksha was empowered with ''shadow'' anima from an unknown source, making him unique.
* PhlebotinumDependence: The Raksha needs shadow anima for energy, but doesn't create it himself. As a result, once he ran out, he spent thousands of years in a coma until Kerapac brought Anachronia forward in time.
* PoisonousPerson: He has poisonous spikes, which he used to immobilise and kill his prey.
* {{Sadist}}: Not only is he intelligent, he actively seeks to hurt and kill other forms of life.
* SealedEvilInACan: The Dragonkin of the time went to absurd lengths to ensure the Raksha would ''never'' escape imprisonment. After the many deaths it inflicted upon them and its demonstrated capacity for cruelty, it's safe to say they were completely justified in doing so.
* ShockAndAwe: He can generate electrical charges, allegedly in order to camouflage.
* SoreLoser: Following his capture, [[DefiantToTheEnd and in a last act of spite]], Raksha showed Varanus a rather colorful vision of all the violence he intended to inflict upon him, only to stick him with one of his poisonous spikes while he was distracted by the vision, knowing Varanus would suffer a [[CruelAndUnusualDeath slow and painful death]] as a result.
* TailorMadePrison: The Raksha was deemed so dangerous that an entire prison was built for him alone. When Kerapac first paid him a visit, a heavily-restrained Raksha showed him more visions of violence, which convinced Kerapac to recommend that [[CrazyPrepared even more safeguards be installed]]. Amongst the many containment measures seen are such things as massive dragon metal chains and an energy field designed to contain the Raksha until it is forced back into hibernation.

!!Char
A fire enchantress and one of Zaros' most loyal followers.
----
* DidTheyOrDidntThey: According to Perjour, there were rumours about her being Zaros' concubine, but there was no evidence to prove them. Char herself refuses to divulge any information on the subject.
* DisproportionateRetribution: She takes out her anger at Zamorak's betrayal on the firemakers, a group of innocents who had absolutely nothing to do with it.
* FromNobodyToNightmare: She started out as an orphan who was rescued in the desert and became a dancer. She wound up as one of Zaros' disciples and an incredibly strong fighter.
* LastOfTheirKind: Her people were attacked and killed by the Fremennik. A small number were enslaved, but after Char destroyed the Fremennik village, it's not certain if any of them survived.
* OneWingedAngel: Turns into a giant, six-armed version of herself during her boss fight.
* PlayingWithFire: The Auspah are all fire-mages.
* RipVanWinkle: She spent thousands of years in an enchanted sleep, waiting for Zaros to come wake her up, but Zamorak's plot succeeded and he couldn't help her.
* RoaringRampageOfRevenge: Went on one after being kidnapped by the Fremennik and discovering that they had enslaved many of her people.
* TooDumbToLive: Yes, Char, go ahead and use a power-amplifying artefact while standing next to an Elder Artefact [[spoiler:that's actually a portal to a dimension full of shadow monsters. Really, she's lucky that she only got pulled into Erebus, and didn't let another wave of monsters loose.]]
* UncertainDoom: [[spoiler:She gets pulled into Erebus during the Battle of the Monolith; whether or not she survives afterwards is unclear.]]
[[/folder]]

[[folder:Player-Owned Ports/Eastern Lands]]
!!Quin
A seasinger who discovered a magical horn which allowed her to control legions of sea monsters, instead of one like most sea singers, Quin took over the Eastern Lands, starting a war which cut off contact with the West. After an assassination attempt, Quin became obsessed with immortality. Her genocidal tendencies become her own undoing, as it alienates her chief Occultist, and her attempt to kill Ling enrages the pirates of Tattanogi. Both the Occultist and the pirates play a crucial role in her death, all of which is organized by the player.
----
* AGodAmI: Somewhat justified, in that her horn is an Elder Artifact which would allow her to ascend to godhood. Unfortunately, she doesn't have it for long enough...
* AmplifierArtifact: Her Horn, which allows her to command an army of sea monsters.
* TheBeastmaster: How she became so powerful in the first place.
* ConspicuousConsumption: She lives in a literal ivory palace, suspended on four golden pillars.
* TheDogBitesBack: Quin is killed by her former Dragon. Not that she was particularly terrible to Zuzu before the latter left, mind you.
* EvilOverlord: Of the Wushanko Isles. Losing sea monsters conquering the place allowed trade to resume with the West, but she still controls large amounts of territory.
* TheGhost: Never seen in-game, only mentioned in the Quin POP voyage arc.

!!Cora
The Captain of a dread ship known as the Harbinger.
* ArcVillain: Of ''The Arc'' section of the Wushanko Islands, being the one to hire a slaver named Jed, captain a dread ship that has sunk or enslaved others, and spread a zombifying curse. [[spoiler:She pulls a HeelFaceTurn when you point out that her actions are not helping her beloved khan, but actually causing her to suffer]].
* ArsonMurderAndJaywalking: Her examine text? "Commander of the Harbinger. Scourge of the seven isles. Owner of a crow called Cheryl."
* TheAtoner: [[spoiler:Upon being brought to her senses, she resolves to gather any surviving residents of Goshima in order to rebuild. And while she was the Khan's adopted daughter, she acknowledges that she doesn't deserve to take the Khan's place.]]
* MadeASlave: Some pirates known as the Skulls murdered her parents and sold her into slavery. The Khan of Goshima bought her, released her, and adopted her as a daughter since she was unable to produce any children of her own.
* {{Necromancer}}: She is skilled in TheDarkArts and has used her magic to enslave the dead and punish her enemies.
* {{Necromantic}}: [[spoiler:The Khan of Goshima adopted her and made her her lieutenant. When the Khan died without any heirs, she raised her Khan as a type of vampyric undead called a Jiangshi. The Khan remained as herself at first, only stealing just enough LifeEnergy from her villagers to sustain herself. But the Khan ultimately lost herself to the curse and killed all of her people. To prevent the curse from exploding into a ZombieApocalypse, Coraline started hunting the resulting zombies. She also took slaves in order to feed her Khan. The PlayerCharacter ultimately convinces her to let the Khan go and give her a MercyKill.]]
* {{Revenge}}: She took it upon the pirates that murdered her parents, damning them to a FateWorseThanDeath by using necromancy to bind their ghosts to their corpses.

!!Meg
A novice adventurer and fan of the Adventurer.
* ConvenientReplacementCharacter: When she spends a month running a detective agency, Jemi, a novice adventurer seasinger takes her normal spot. She has almost the exact same dialogue as Meg, with the only difference being the name replacement. The voice acting doesn't change at all, which can result in Jemi not saying anything or even calling herself Meg!
* CrouchingMoronHiddenBadass: Some possible quests Meg may need advice for: how to catch shrimps without grossing herself out, how to fight goblins which scare her, how to not fall for "blackened lobsters" scam, how to defeat a harmless ferret that scared Thok, how to ''break into and rob Castle Drakan''.
** Another of Meg's quests involves finding a flail once wielded by one of Saradomin's generals, who fell in Morytania. If she's talking about Verac's Flail, then it means she's familiar with the Barrows.
* DealWithTheDevil: She knows its dangerous to talk to demons for mystical knowledge, but no pain, no gain! She occasionally accidentally gets into pacts with them and asks the Adventurer for advice in getting out of them.
* {{Fangirl}}: To the PlayerCharacter, who she keeps asking for silly advice.
* IAmVeryBritish: What she talks like if she attempts to do a heroic impersonation of the PlayerCharacter.
* MythologyGag: Some of Meg's misadventures involve scams from older versions of Runescape like "blackened lobsters", or current/recurring jokes like the desire for mounts.
* ShoutOut: Her full name is [[Creator/AgathaChristie Megatha Christie]], and she briefly had a detective service during May 2016.
* TalkLikeAPirate: What she talks like if she attempts to do a neutral impersonation of the PlayerCharacter.
* VampireVords: What she talks like if she attempts to do a villainous impersonation of the PlayerCharacter.

!!Zu Zu, "The Occultist"
!!!'''Voiced by:''' Charlotte More
The former Occultist for Quin, Zu Zu blocked an assassination attempt on her mistress's life. After that, she sacrificed an entire pod of whales to learn how to gain immortality for Quin. Instead, she gained it for herself. Fearful at what might happen if Quin becomes immortal, Zu Zu flees to the West, and meets the player.
* AllOfTheOtherReindeer: Because of her tremendous powers, the soothsayers rejected her at a young age, leading Zu Zu to join Quin.
* CompleteImmortality: She can't be killed or hurt by any means.
* ICannotSelfTerminate: Part of Zu Zu's curse, she spends most of her story trying to remove her power.
* NoSell: How she kills Quin. Zu Zu walks through the death traps at Paradise without fear since she can't die.
* OhCrap: Had this reaction in her backstory after successfully making herself immortal- she believes that nobody should have the power of immortality since it'd be impossible to stop them, especially if it was a tyrant like Quin.
* SmugSuper: Frequently talks down ordinary people, such as the "filthy, unimaginative peasants" of Gundong.
* TheVamp: When she worked for Quin, she received everything she needed, including "oiled man-slaves". In the port, she flirts a little with Hubbub and shows an interest in Tomlin. When asked what she is going to do when everything is over, she mentions an interest in eligible bachelors. She even flirts a little bit with the PlayerCharacter, regardless of The Adventurer's gender. The Adventurer tells The Memory that Zu Zu probably wouldn't be a good role model.
* WhoWantsToLiveForever: Zu Zu's story. She changes her mind once everyone who's trying to kill or abduct her is dead.

!!Hubbub, "The Whaler"
A mighty whaler and former khan, Hubbub's village was destroyed by [[TheDragon Discord]] on behalf of Quin. Hubbub offered all of his money to the Death Lotus to take out Quin, but the attempt failed. Hubbub tried to take out his rage on Shuma, the deaf whale. Eventually, he teams up with Shuma to help get revenge on Quin.
* TheBeastmaster: After speaking to the Old Man of the Sea, Hubbub learns that he can talk to sea creatures (unlike seasingers, who can outright control one or two). Hubbub uses this to get Shuma to call off her vendetta on humans and focus on Quin.
* GreatWhiteHunter: Obsessed with killing Shuma, who in turn is targeting humans for unknown reasons.
* HandicappedBadass: Shuma took his leg.
* QuestGiver: When the player travels in the Arc, Hubbub can assign them Fishing contracts to earn chimes. He can be found on Whale's Maw.

!!Ling, "The Assassin"
An elite assassin of the Death Lotus order, Ling was hired by a khan of a small fishing nation to kill Quin. Her attempt is blocked by one of Quin's occultists, and Ling is banished from her order. Now, she seeks to destroy the Death Lotus operatives who are tracking her, and finish Quin.
* CodeOfHonor: Which still involves lots of killing. Poor Kirau.
* HandicappedBadass: Lost a hand to her master's son after failing to kill Quin. That hasn't stopped her in the least.
* ImprobableAge: Eighteen and a half, and she's been killing for years.
* MustMakeAmends: to the pirates of Tattanogi for killing their leader after he gave away Ling's location in exchange for his people's safety.
* NotNowKiddo: When Ling first offers information on the khans running the eastern slave rings in hopes of being assigned to remove them, the player character snubs her based on her age.
* QuestGiver: When the player travels in the Arc, Ling can assign them Slayer contracts to earn chimes. She can be found on Aminishi.

!!Marcus Fine, "The Convict" (AKA Horatio Waxenwing)
A convict who is moving to the Eastern Lands to avoid imprisonment on the mainland.
* FrameUp: He angers the Adventurer, who threatens to deal with him. In response, he ensures the Adventurer will be framed for the murders of several White Knights if they don't let him go.
* FugitiveArc: His storyline has him trying to find a place to hide from a man who wants him arrested and hanged after Marcus' relationship with the man's daughter ended and she killed herself from grief. Marcus tells the player that he genuinely cared for the girl and was not involved in her death, but in her father's mind, Marcus may as well have killed her himself.
* GentlemanThief: Embodies this archetype, although we don't see the "gentleman" aspect as much.
* NotSoDifferentRemark: When the player confronts Marcus about his list of crimes, Marcus points out that the player, who has a very high Thieving level at this point, is well known in the criminal underworld.
** He also invokes this trope with regard to the sea orphans, who are also fugitives hiding from persecution.
* ShameIfSomethingHappened: He invokes this trope on the player at one point- he sent the man chasing him a letter telling him to back off as Marcus is the khan of Hyu-Ji and the sea orphans are his army. The player, knowing that the sea orphans are not fighters, is horrified and points out that Marcus could very well get them all killed. Marcus admits that this is true, but asks what he can do about it- after all, the sea orphans are defenceless, Marcus himself has no way of protecting them, but the player does...
* TeamDad: Becomes this to the sea orphans, and becomes very invested in their safety and welfare.

!!Tomlin, "The Missionary"
A missionary who plans to build a church in the Eastern Lands in the name of Saradomin.
* TheAtoner: He eventually comes to his senses and realizes the harm he has been causing in Saradomin's name, and decides to redeem himself.
* KnightTemplar: He gets better, though.
* RedBaron: Was called 'The Cudgel of Draynor' because he used to go around attacking those who did not follow Saradomin.
* ReligiousBruiser

!!Bethan, "The Biologist"
A scholar from Varrock, documenting species from the Eastern Lands.
* EvilutionaryBiologist: She eventually wants to [[spoiler: expose sea orphans to a plague to see how their immune response works]], ForScience!
* GoneHorriblyWrong: The aforementioned experiment escapes containment. [[spoiler: Probably should have done a background check on [[TheMole the test subject]].]]
* PerilousOldFool: Her missions to gather Ancient Bones tend to involve raiding the nests of local predators like dragons and rocs for the remains of their prey. With the predators still in residence.
* StuffBlowingUp: Has a very extensive knowledge of things that can be combined to go boom.

!!Sojobo and Shanao, "The Tengu"
A living Tengu mask and his host.
* FeelingTheirAge: For all that Shanao can go toe-to-toe with some of the greatest warriors in the Eastern Lands, he still needs to rest very often. Sojobo becomes increasingly concerned that he will lose his closest friend soon, as well as his mobility.
* LastOfHisKind: Shanao is the last of the Sky Orphans, a race of mutant humans similar to the Sea Orphans but with avian traits rather than aquatic.
* QuestGiver: When the player travels in the Arc, Sojobo can assign them random contracts to earn chimes. He/They can be found on Waiko.
* SharingABody: The mask shares a body with a willing host.
* {{Tengu}}: Sojobo, the mask, represents the long-nosed humanoid version of the myth. Shanao, the host, is a crow-based WingedHumanoid whose feathers have gone white from age, representing the white crow version of the myth.

!!Kami/Aagi, "The Memory"
Guthix's memory of his daughter given life.
* ButterflyOfDeathAndRebirth: Her motif. She's surrounded by them, they're patterned on her dress, and you even build a butterfly statue if you want Aagi to visit more often. On Gielinor, butterflies are sacred to Guthix; on Naragun, they were so important that butterfly catcher was a respected career (which Guthix had hoped the original Aagi would pursue).
* ChekhovsHobby: If you ask her what kind of people she'd get along with, the Memory suggests that her "father" was the patron god of runecrafting. This foreshadows her possible duo missions with the Occultist.
* ContinuityNod: In her introduction, she addresses you as "World Guardian", as well as the use of butterfly imagery.
* FirstTimeFeeling: She wants to find new experiences to give herself an identity independent of Guthix's memories.
* LivingMemory: She is literally Guthix's memory of his long-deceased daughter.
* MeaningfulRename: The easterners call her "Kami". She eventually asks the Adventurer to use this name as well, since it distances her from her original namesake.
* MysteriousWaif
* OtherMeAnnoysMe: She is a surviving fragment of Guthix, more specifically, his memory of someone else, his daughter, and an idealized version of her at that. This is something that annoys her to no end and she resents Guthix for this reason.
* PiecesOfGod: She is basically a sapient divination wisp and a broken off fragment of Guthix's own being.
* ShyBlueHairedGirl

!!Honovi, "The Exile"
A Ramokee Worldbearer.
* ChekhovsHobby: If you ask her what kind of people she'd get along with, the Exile mentions that she enjoys fishing (for [[RunningGag heim crabs]], of course). This foreshadows her possible duo missions with the Whaler.
* DefrostingIceQueen
* TheExile: As a Ramokee, she was exiled from the Gorajo for some crime. This is in fact the title the Easterners give her, and she introduces herself by it-- her people do not use given names, and she doesn't consider herself worthy of the title "Worldbearer".
* [[spoiler: HappilyAdopted: She was abandoned as an infant by an unknown tribe and raised by a makeshift "tribe" of Ramokee serving Bilrach's followers in Daemonheim, whom she considered her family.]]
* NoNeedForNames: At first, she only uses the title "Exile" for herself. By the end of her solo storyline, she chooses a personal name as part of finding a new role in non-Gorajo society.
* SourOutsideSadInside: Her initial rudeness is masking some serious issues.
* [[spoiler: SurvivorsGuilt: The aforementioned Ramokee tribe was killed in a massacre, of which she was the only survivor. Her guilt is further complicated by learning that her ''brother'' was the killer.]]

!! Reginald Wellington-Smythe, "The Trapper"
A hunter searching the Eastern Lands for untouched hunting grounds, trying to find new species to hunt down.
* GreatWhiteHunter: Embodies this archetype.
* ICallItVera: His favorite gun is named Old Bess.
* {{Shapeshifting}}: [[spoiler:The power of his latest quarry.]]
* Shopkeeper: When the player travels to the Arc, "Reggie" is the one running the hunting store.

!!Carlos Napp, "The Chef"
A crazy- but extremely skilled- chef.
* CordonBleughChef: His existing recipes are excellent, but his experiments with unfamiliar ingredients can be hit-and-miss. His SanitySlippage certainly can't be helping.
--->The Chef wants to make spiced oysters. It might actually be edible this time?
* ExtremeOmnivore: His special resource-gathering missions have him trying to cook with things like azure and jade.
* GrailInTheGarbage: Carlos's pearl-gathering mission says that he wants to cook with the oysters, which suggests the pearls were simply found while cleaning them.
* SanitySlippage: He's more than a little crazy, and also seems to have some memory loss, as he occasionally forgets what's just been said.
* SupremeChef: He embodies this archetype, sometimes.

!!Lidylla, "The Architect"
An architect from the Wushanko Isles, looking for inspiration from the West.
* RaceAgainstTheClock: Her story arc has her trying to find a material to help prevent the houses on her home island from collapsing into the sea after a series of earthquakes.

[[/folder]]

[[folder:Slug Quest Storyline]]
!!Mother Mallum
* DroppedABridgeOnHim: [[AnticlimaxBoss Infamously]], dies as result of being squashed under a pillar.
* EldritchAbomination: The ruler of a race of body possessing sea slugs from a quest series inspired by H.P. Lovecraft.
* HiveQueen: Controls all other sea slugs.
* LargeAndInCharge: Is far larger than the regular sea slugs, and is actually much larger than the human body she controls.
* PuppeteerParasite: Is the ruler of a race of body controlling parasites, and wants to take the player character's body to replace her old one.
* SealedEvilInACan: Until the player is tricked into releasing her.

!!Kennith
* BreakingTheFourthWall: Kennith is a prodigy at magic. If asked to explain how he does it, he tells you to imagine a fourth wall and breaking it.
* CharacterDevelopment: Literally grows up after the player characters calls him out on his brattiness.
* EnfantTerrible: The whole plot of "Kennith's Concerns" is that a spoiled brat with genuine superpowers is not fun to deal with.
* HumanoidAbomination: Invoked. He has unnaturally high magical talent and appears in a Lovecraft inspired quest series. However, his parents are normal humans (and scared to death of him).
* ShoutOut: It's not clear whether he's a king, but he does have a nice yellow coat.
* SoapOperaRapidAgingSyndrome: Between "Kennith's Concerns" and "Salt in the Wound", Kennith ages up about ten years because he decided that he wanted to be older.

!!Ezekial Lovecraft
!!!'''Voiced by:''' Mark Ogilvie (Mod Mark)
* BrickJoke: "Now I can go home. I wonder if my tuna sandwich is still there."
%%* CloudCuckoolander
* ShoutOut: He mentions his [[Creator/HPLovecraft uncle Howard, an author]].
* StuffBlowingUp: Between "Kennith's Concerns" and "Salt in the Wound" he builds up quite a stockpile of rubium grenades.
* TrademarkFavoriteFood: "Tuna! My favourite!"

!!Eva Cashien
The niece of Sir Tiffy Cashien.
----
* ActionGirl: She's one of the Temple Knights, swings a mean sword, and presumably has a very high Strength stat.
* HappilyAdopted: She was taken in by Sir Tiffy Cashien after her parents died.
* OnlySaneMan: She's working with Kennith, who still sometimes acts immature and selfish and has a [[BreakingTheFourthWall strange perspective on magic]], and Ezekiel, who seems [[CloudCuckooLander detached from reality altogether]]. She ends up frustrated by them both quite a bit, and you can either sympathize or aggravate her further.
* ParentalAbandonment: Her parents died when she was young, but Sir Tiffy Cashien adopted her.
* PunnyName: Her name is a pun on evocation.
* WhyDidItHaveToBeSnakes: Despite the name, Eva Cashien is ''not'' fond of wizards and magic, and especially not of unexpected teleportation spells. Kennith repeatedly does the latter to her, probably because he finds her reactions funny.
[[/folder]]

[[folder:Desert Quest Storyline]]
!!Osman
* FullCircleRevolution: Isn't a much better ruler than the old Pharaoh after taking over Menaphos.
* RightfulKingReturns: He is a descended of the rightful rulers of Menaphos. He succeeds in overthrowing the Pharaoh and taking his rightful place as rule of Menaphos.
* RoyalBlood: He is a distant descendant of Pharaoh Senliten.
* TheSpymaster: The Spy Master of Al Kharid.

!!The Pharaoh
* AdiposeRex: A very fat ruler, and [[FatBastard not a very nice one.]]
* AGodAmI: He is an egomaniac who is planning to ascend to godhood.
* TheAtoner: When he first became ruler of Menaphos he wanted to be a good ruler to atone for all the sins of the past rulers of his line, but ended up being corrupted by Amascut.
* BeatTheCurseOutOfHim: He is freed from Amascut's control when he is beaten by the player in battle.
* TheCaligula: The greedy and cruel ruler of Menaphos.
* TheCorruption: He used to be a much better ruler before he was corrupted by Amascut.
* EveryoneCallsHimBarkeep: His name is never revealed, he is only ever called Pharaoh.
* FalseFlagOperation: He secretly pays bandits to attack his own citizens.
* GodhoodSeeker: Plans on ascending to godhood.
* HeelFaceDoorSlam: When he gets freed from Amascut's curse, he begs for a chance to redeem himself, whether by being sentenced to hard labor, supporting Menaphos in exile, or begging Tumeken for forgiveness before his execution. Osman spurns him and kills him immediately.
* MyGodWhatHaveIDone: When he is defeated he is freed from Amascut's corruption and begs for mercy and a chance to redeem himself.
* NephariousPharaoh: The villainous pharaoh who rules over Menaphos.
* PuppetKing: Under the control of Amascut.
* TheUsurper: Descended from a usurper line.
* RedRightHand: Underneath his mask he has a horrible facial scar, likely the result of his corruption.
* RoyalsWhoActuallyDoSomething: He might be fat, but he is a tough boss fight.
* ZeroPercentApprovalRating: Everyone in Menaphos knows that he is a terrible ruler, getting the leaders of the various factions of the city to turn on him isn't too hard.

!!Ambassador Jabari
* AssInAmbassador: Menaphos's ambassador to Al Kharid who is very ObviouslyEvil, it isn't much of a surprise when it is revealed that he assassinated the Emir by putting poison in his incense burners.
* TheDragon: To the Pharaoh and to his true master Amascut.
* EvilChancellor: The Pharaoh's evil advisor who is working for Amascut.
* MasterOfIllusion: Uses illusions in battle to make copies of himself.
[[/folder]]


[[folder:Myreque Quest Storyline]]
!!The Myreque
* DruidicSickle: A silver sickle is their symbol and WeaponOfChoice.
* DwindlingParty: By the end of "The Lord of Vampyrium" all of them are dead except for [[spoiler: Ivan Strom and Veliaf Hurtz]] and the player character.
* DespairEventHorizon: After [[spoiler: Vanescula's betrayal and the death of Safalaan]], Veliaf gives up all hope of saving Morytania and disbands what little remains of the Myreque.
* LaResistance: A group of humans fighting a HopelessWar to free the people of Morytania from the tyranny of the Vampyres.

!!Safalaan Hallow
* HalfHumanHybrid: The half human son of the Icyene Queen Efaritay.
* HybridMonster: [[spoiler:Is turned into a Vampyre by Vanescula, but because of his Icyene ancestry he becomes a special kind of vampire called a Wyrd.]]
* IKnowYouAreInThereSomewhereFight: [[spoiler:The player has to fight against him to save him from his bloodlust as a Wyrd. Eventually the player gets through to him to get him to give a sample of his blood to make a cure.]]
* ShoutOut: Uses the name Deathly Hallows when disguised as a Vampyre.

!!Ivandis Seergaze
Ivandis Seergaze is a legendary figure who was the leader of the Seven Priestly Warriors who fought against the vampyres of Morytania in the past.
----
* BloodMagic: Used some form of evil blood magic to create the barrier keeping the vampyres and werewolves from leaving Morytania.
* HeWhoFightsMonsters: A legendary hero who fought against the vampyres, but ended up being forced to use evil means to create the River Salve barrier, [[spoiler:and as a result became a vampyre himself.]]
* HorrorHunger: [[spoiler:Became a vampyre as a cost of the ritual to create the River Salve barrier and suffered from a craving for blood.]]
* IDidWhatIHadToDo: It is revealed in "River of Blood" that he and the Seven Priestly Warriors used some form of evil blood magic to create the barrier surrounding Morytania. It isn't clear what exactly the ritual consisted of, but it probably involved HumanSacrifice, but they considered this a NecessaryEvil to protect the world from the vampyres.
* NoImmortalInertia: [[spoiler: Ivandis interred himself into a coffin to ensure his fully vampyrized self wouldn't hurt anyone. After the quest, "River of Blood", he appears to have died, presumably due to the enhanced blessing on the Salve river reverting him back to human.]]
* PostHumousCharacter: Died a long time ago. [[spoiler:However, during "River Of Blood" the player opens up his grave to find that it doesn't contain his body and finds a diary that reveals he was turned into a vampyre as a result of the blood ritual. WordOfGod confirmed the fan theory that unseen vampyre in the Paterdomus coffin was him, so he wasn't dead at all until after "River of Blood".]]

!!Vanescula Drakan
* AntiVillain: Genuinely wants the best for the Vampyre race and is willing to help the human resistance to help her goals.
* BigBad: Replaces Lowerniel as the villain of the Myreque storyline for the final quest.
* ChronicBackstabbingDisorder: Lowerniel warns the Myreque before his death that Vanescula will betray them, and he turns out to be right.
* DeadpanSnarker: Vanescula has a penchant for making snide remarks.
* IllKillYou: At the end of "River of Blood" she warns the adventurer that she will be the poison in their cup if they ever make her feel like a stranger in her own home (read: if they try to wipe out vampyres, instead of letting them live).
* GracefulLoser: After the player ruins her plans to invade Misthalin, but also makes the invasion unnecessary, she admits defeat and agrees to a truce but gives the player a warning to leave things as they are, instead of trying to wipe out vampyres entirely.
* KnowWhenToFoldEm: Gives up her plan to invade Misthalin after the player's actions make the invasion impossible and unnecessary.
* MundaneSolution: Her goal in overseeing the Everlight Dig Site is putting out the lighthouse beacon, which is disturbing the vampyres living nearby. When the player finishes excavating the lighthouse and fails to put out the beacon, Vanescula settles for putting a cover on it.
* NecessaryEvil: She sees her plan to invade Misthalin as this. She has more respect for humans than most other vampyres do, but she also wants to make sure her people are fed and so hopes that the humans won't resist the invasion.
* NonStandardCharacterDesign: Has blood red skin in her true form, unlike any other known vampyre, most of whom have grey skin.
* PlayingBothSides: Allies with the Myreque to take down her brother, but then betrays them to take Safalaan's blood which she can use to make vampyres and werewolves immune to the River Salve barrier.
* SiblingMurder: Conspires with the Myreque to kill her brothers and take control over Morytania. She directly kills Ramis and injures Lowerniel enough for him to be killed.
* TheStarscream: To her brothers. She ends up succeeding.
* VampireMonarch: Becomes the ruler of the vampyres after Lowerniel is killed.
* WellIntentionedExtremist: Plans into invade Misthalin to provide the vampyres with more blood so that the humans of Morytania will not be burdened so much by the blood tithes.
* WoundedGazelleGambit: First appear disguised as a crying child.

!!Lowerniel Vergidiyad Drakan
Ruler of the vampires, and the main antagonist of Lord Of Vampirium.
----
* AncientEvil: He's been around since the God Wars.
* BigBad: Of the Vampyre quest series, naturally. [[spoiler: Until the end of the penultimate quest, where it's revealed that his WellIntentionedExtremist sister Vanescula was PlayingBothSides the whole time to take power herself]].
* ButForMeItWasTuesday: He takes this attitude when [[spoiler:Salafaan attacks him, saying Drakan killed his parents. He later does remember, but claims that he ''didn't'' kill Safalaan's parents, but one of the Myreque killed his father. He is telling the truth; he turned Safalaan's human father into Vanstrom Klause, so ''you'' killed him.]]
--> '''Drakan:''' ''I have killed many parents, boy. Many children too. I don't remember them; I won't remember you.''
* ClippedWingAngel: [[spoiler:When Vanescula stabs him with the Sunspear, he loses his wings and only has 20,000 HP, as opposed to him having 50,000 HP earlier. He also loses all of his special abilities.]]
* FaceDeathWithDignity: Upon finally being defeated at the end of his long boss fight, he acknowledges your power and fight to survive and declares IRegretNothing before you kill him with the Sunspear.
* FauxAffablyEvil: Though he acts much like your typical vampyre would, he is ultimately a beast.
* FisherKing: When he takes over Hallowvale, he immediately turns into the haunted swampland of Morytania to suit his liking.
* ForTheEvulz: Shamelessly gloats that he loves to hunt his prey for the fun of it.
* HumanResources: He built Meiyerditch for the purpose of gathering humans so that he could feast on their blood.
* HuntingTheMostDangerousGame: The plot of "The Lord of Vampyrium" turns into this after your assassination attempt goes wrong.
* ImpaledWithExtremePrejudice: Vanescula impales him with his own weapon, the Sunspear, during the boss fight against him, but this doesn't kill him. After the player defeats him one more time, they finish him off by stabbing him though the head with the broken off blade of the Sunspear.
* IHaveYourWife: Took King Ascertes captive to force Queen Elfaritay to surrender Hallowvale to the vampyres. [[spoiler: After that was done, he found [[TragicMonster another]] [[TheDragon use]] for his hostage.]]
* IRegretNothing: A dying Drakan expresses no remorse for his actions before he receives a piercing blow to the head, courtesy of Sunspear.
* KickTheDog: He indiscriminately hunts, kills, and consumes his prey for no discernible reason outside of pure entertainment.
-->''"I hunt and I kill and I eat. I do it to live and because I enjoy it. I am a hunter and you are my prey - there is nothing more pure than this."''
* {{Leitmotif}}: "The Lord of Vampyrium".
* NotSoDifferentRemark: If, at the party, you brag about killing Vanstrom Klaus or suggest that all human-born vampyres be put to death, Lord Drakan is amused that your viciousness rivals his own.
* NumberOfTheBeast: He boasts a combat level of 666.
* OrcusOnHisThrone: During most of the Myreque quest series, he remains at his castle lurking behind the scenes. He finally resurfaces in "The Lord of Vampyrium", however.
* SequentialBoss: Unlike Vanstrom Klause from the previous quest, Lord Drakan is actually fought four different times.
* UnwittingPawn: [[spoiler: Of his younger sister Vanescula, the true BigBad of the quest line. Lowerniel is far eviler than Vanescula, however]].
* VampireMonarch: Along with his siblings, he rules over the other vampyres. However, there are vampires in Darkmeyer that are not content with his rule and by extension would rather have Vanescula as their queen.
* WorthyOpponent: Just before you finish him off, he tells you that he's "never fought so hard for a meal".

!!Vanstrom Klause
This [[XtremeKoolLetterz Vampyre]] is the principal antagonist of the first part of the [[{{LaResistance}} Myreque]] storyline, and a secondary antagonist in the game's tie-in novels.
----
* BatmanGambit: When he can’t find the Myreque himself, he hires the PlayerCharacter to look for them and simply waits for the plot to guide them true.
* DirtyOldMan: In the tie-in novels, despite being several hundred years old (at least) and presenting as an adult human man, he manipulates Pia, a runaway girl and former thief, into basically loving him enough to do his bidding and protect him by killing one of the Myreque.
* DiskOneFinalBoss: As [[OrcusOnHisThrone Lord Drakan’s]] [[{{TheDragon}} Dragon]], Vanstrom is the main antagonist for the first five quests in that storyline, and his death marks the point at which [[PlayerCharacter the Adventurer]] truly becomes a threat to the vampyres’ reign.
* TheDragon: While most named vampires remain behind the walls of [[WretchedHive Meiyerditch]], Vanstrom is responsible for both collecting the blood tithes and hunting down LaResistance, bringing him into conflict with the Adventurer more often than his masters.
* EnemySummoner: He prefers to fight through proxies and has the ability to call upon a range of monstrosities.
* TheFourthWallWillNotProtectYou: When Vanstrom says "[[CallingYourAttacks Stare into the darkness!]]", your character will take massive damage unless you turn both your character ''and your camera'' away from him.
* HopelessBossFight: Until the Adventurer figures out Vanstrom’s AchillesHeel, they can’t hope to prevail against him.
* IHaveYourWife: [[spoiler:Vanstrom was once King Ascertes Hallow, who was abducted by Lord Drakan and used as a tool to force his wife, Queen Efaritay, to surrender Hallowvale to the vampyres. Once that was done, Drakan turned him into a vampyre and he became TheDragon.]]
* TheMole: Twice. First (in the novelizations) he infiltrates the Hope Rock settlement. Then he uses the Adventurer as his UnwittingPawn to find the Myreque by posing as an ally.
* SecretPolice: Functions as this on Lord Drakan's behalf.
* TragicMonster: The Post-"River of Blood" Q&A revealed that Vanstrom was, in fact, [[spoiler:King Ascertes Hallow, father of Safalaan and husband of Queen Efaritay, having been vampyrised after being used as a hostage to make his wife surrender]].
* WasOnceAMan: [[spoiler:Formerly King Ascertes Hallow, once the co-ruler of Hallowvale and Safalaan Hallow's father, and now twisted into TheDragon to Lord Drakan as the vampyre Vanstrom Klause.]]
[[/folder]]

[[folder:Godless Faction]]
!!Godless Faction
A faction that arose during the 6th age as a response to the return of the gods to the world. The faction includes former Guthix worshipers, demons who want freedom from the contracts they made with the gods, and many other individuals who have been wronged by or just don't want to be ruled by the gods.

!!Kara-Meir
She appears as a protagonist in the novels and shows up in the game later. Originally, Kara Meir was the daughter of a White Knight cast out of Falador for allegedly betraying his order. Her village was destroyed by the Kinshra (Black Knights) under the command of Lord Sulla. Her brother hid her inside the corpse of a wolf to keep her warm and safe. Later, she was found by dwarves, who raised her and gave her her name, which means "wolf cub". Years later, she seeks revenge against Lord Sulla, beginning the events of the Runescape novel. In the present era, with the release of the God Emissaries, she appears to be heavily involved with the Godless faction.
----
%%* ActionGirl
* BlackAndWhiteInsanity: Doesn't give a damn about the gods and their motivations, whether or not they can be taken seriously, and would much prefer that they be wiped off from the face of Gielinor.
* TheComicallySerious: When Brassica Prime and Marimbo hold a party competition, she gives a glorious speech about how the Godless are going to liberate mortals from the tyranny of the gods, only to be pelted by cabbages and ... [[DungFu other stuff]]. The Godless's more radical leadership are overall annoyed at the lack of seriousness, which is PlayedForLaughs.
* {{Hypocrite}}:
** She complains about the hypocrisy of TechnicalPacifist gods, like Armadyl, who are willing to wage war in order to enforce peace. And yet, she herself leads the Godless faction's militant branch, which is basically trying to do the same thing.
** She proposes killing a god so that mortals can win the Stone of Jas, the artefact responsible for empowering many of the gods, from Sliske's "game". That way, she could claim its power for herself and use it to destroy all the gods. If the PlayerCharacter points out that this would make her [[NotSoDifferentRemark no better than they are]], it troubles her, and she offers no response.
* InterspeciesRomance: There appear to be some hints of her having feelings for Gar'th, a [[MySpeciesDothProtestTooMuch half-werewolf who left the violent lifestyle of his kind]].
* KillTheGod: Her main goal is to kill all of them, though she admits that this isn't currently realistic.
* MysteriousWatcher: Overlooks the battle occuring in Lumbridge.
* {{Naytheist}}: Kara Meir is one of the major players in the Godless faction, who feel the gods should leave the citizens of Runescape in peace. She actually came up with the name for the faction. She leads the more militant branch, which seeks to remove the gods by force.
* NotSoDifferentRemark: The player character can invoke this against her, questioning whether or not she'd be any different from the gods after she proposes winning the Stone of Jas in the name of the Godless so she can use its power to destroy all the gods. Troubled, she offers no response.
* RedOniBlueOni: The red oni to Garlandia's blue.

!!Garlandia
An Icyene in service to the Godless. She heads the Godless faction's more moderate division, which wants to persuade the gods to leave Gielinor peacefully.
----
* BlueBlood: She was a member of the Icyene nobility.
* BrokenAngel: She is an Icyene, and her race are [=RuneScape=]'s [[OurAngelsAreDifferent equivalent to angels]]. Saradomin ripped off her wings as punishment for embarrassing him.
* DidYouJustFlipOffCthulhu: Saradomin asked her which division of his army she would join. Feeling that the [[GodIsFlawed gods are flawed]], she tried to underline that point by rejecting him, saying that she had no intention of fighting at all. Embarrassed and perceiving her response as an insult, Saradomin then [[KickTheDog ripped off her wings]], a near death sentence on her world. [[spoiler: In truth, he felt she might lead others to abandon the GuiltFreeExterminationWar, so he [[MakeAnExampleOfThem ripped of her wings as an example of what the enemy would do to them if they didn't all fight]], an act he felt horrified by, but felt/feels [[IDidWhatIHadToDo it was the lesser of two evils]]]]
* HypocrisyNod: She admits that supporting Kara-Meir's efforts to [[KillTheGod wage war against the gods]] may be hypocritical on her part, since their wars are her main motive for opposing them in the first place.
* {{Naytheist}}: She acknowledges that the gods have brought some good things to the world, but does not feel they are worth the trouble that comes with the gods. She hopes to persuade the gods that their presence is not wanted and they should leave Gielinor in peace.
* RedOniBlueOni: The blue oni to Kara-Meir's red.
* UndeathlyPallor: With the loss of her wings, she was unable to migrate with the rest of the Icyene. Thanks to the harsh conditions on her world, her skin lost its colour.
[[/folder]]

[[folder:Other characters]]

!!Zanik
[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/scz4yla.png]]
Heroine of Dorgesh-Kaan.

* ActionGirl: When you get her crossbow, you'll probably notice that it's much stronger that regular ones.
* BackFromTheDead:
** [[spoiler:In Death to the Dorgeshuun, the H.A.M. tortures her to death, but Bandos resurrects her with his own power. In The Mighty Fall, it is revealed that the gods have this power, but it is CastFromHitPoints and ties the subject's life to the god's own. Bandos now dead, Zanik [[CantLiveWithoutYou Can't Live Without Him]], and is gradually dying. Regardless of your choice at the end of The Mighty Fall, she dies shortly afterward.]]
** [[spoiler: At the end of Nomad's Elegy, you have the choice to have Icthlarin resurrect her, at which point she takes over operation of Soul Wars,]]
** [[spoiler:Regardless of your choice in Nomad's Elegy, she returns in Desperate Times as part of the council of Seren to represent the Underworld as a voice for the dead.]]
* BadassAdorable: She is fairly cute for a goblin. Just look at her!
* BadToTheBone: Her weapon of choice, Dorgeshuun crossbow, is made of bone. She uses a poisoned bone dagger as well.
%%* BlessedWithSuck: Hoo boy.
* ChainedToARailway: During the climax of "Another Slice of H.A.M.", she is bound to some railtracks built in the underground (which link between Keldagrim and Dorgesh-Kaan) by Sigmund, who sets this up in an attempt to entice a war between the cave goblins and dwarfs.
* TheChosenOne: [[spoiler:She was chosen by Bandos to become the Avatar of Bandos; essentially, a brain-washed slave-general-puppet with no free will.]]
* DamselInDistress: Seems to get in trouble at least once per quest, until The Chosen Commander.
* DisneyDeath: [[spoiler:In Death to the Dorgeshuun and optionally at the end of The Chosen Commander]].
* {{Expy}}: According to WordOfGod, she's is essentially Starbuck, and her voice is that of Regina Spektor.
* FateWorseThanDeath: [[spoiler:Nomad's Elegy reveals that, after her death, she was sent to the Bandosian afterlife where she and other cave goblins were doomed to be endlessly slain by the spirits of the loyal Bandosians for their defiance. The player puts a stop to this.]]
* ImmuneToFate: After the Chosen Commander. Bandos tampered with her natural destiny to make her his [[TheChosenOne chosen puppet general]]. In defeating him, a hole was left in her fate.
* InTheBack: Has developed a technique to instantly kill someone when shooting them in the back with her crossbow, and promises to teach it to the player someday. [[spoiler:She also kills the arrested H.A.M. agent that tried to poison the goblin children this way.]]
%%* ItSucksToBeTheChosenOne
* KilledOffForReal:
** [[spoiler:In the finale of The Mighty Fall, you can choose to kill her. But even if you choose to spare her, you will never see her again and she will likely die on her own, due to her previous resurrection being reliant on Bandos's own life as well as the dangers of Yu'biusk.]]
** [[spoiler:If you choose to spare her at the end of the Mighty Fall, however, she does mention feeling better since entering Yu'Biusk, which would imply that staying in the realm could at least extend her lifespan. ]]
* LivingOnBorrowedTime: Inverted in "Nomad's Elegy." [[spoiler: Bandos's magic artificially shortened her life, giving her the option to come back]].
* NaiveNewcomer: To the surface world, the first time she explores it.
* {{Naytheist}}: Like all the Dorgeshuun, she has had bad experiences with the gods, especially Bandos, and is deeply mistrustful of them. In the 6th Age, she joins the Godless to help them protect the innocent and stand against the gods. However, she finds herself questioning their effectiveness, since Kara-Meir just stood by and watched during the Battle of Lumbridge, and instead of helping Armadyl stop Bandos, chose to launch random and completely unproductive attacks on both sides.
* ScrewDestiny: Bandos tampered with her destiny to make her TheChosenOne and his mind controlled pawn. But she ultimately chooses to fight against him.
* ShootTheDog: At the end of "The Mighty Fall", [[spoiler: the Adventurer can choose to kill her, which while it will probably make you feel like an ass, will also have the effect of finally ending the feud between the mainstream Bandosians and the Dorgeshuun. Alternately, if she is spared, the Adventurer delegates leadership of Bandos's forces to her, and she takes them into the wilderness of Yu'biusk to await her own death. Either way, though, both her end and that of Bandosian hostility for the foreseeable future are assured]].
* WhatHappenedToTheMouse: In "Dimension of Disaster", you can find one of Zemouregal's diaries making reference to a cave goblin champion of Bandos who entered the God Wars Dungeon to join forces with Graardor [[spoiler: and was killed by Nex]].

!!My Arm

A troll farmer.
----
* LogicalFallacies: Prior to trying to grow goutweed, it's mentioned that he attempted to grow goats using a farming patch. However, he realizes that Burntmeat's reward of a large amount of burnt meat is not what the player wants and gives them a much better award and is willing to look after their herb patch for free.
* PersonOfMassDestruction: He causes a lot of havoc when the player takes him to get goutweed tubers.
* ProtagonistTitle: My Arm's Big Adventure is obviously about him going on an adventure to learn how to farm goutweed.
* PunnyName: If examined while farming, the description will say that "My rake is is in the hand of my arm."
* ThirdPersonPerson: Like others trolls, he does not use I statements.

!!Evil Dave

A Zamorakian who is bizarrely obsessed with evilness. Lives in his mother's basement.
----
* BadIsGoodAndGoodIsBad: He's very gung-ho about his evil-ness and shows it by speaking this way.
* BasementDweller: He still lives in his mom's basement.
* BeCarefulWhatYouWishFor: When he ends up in the Adventurer's body, he hopes to impress Zamorak by involving himself in Zamorak's ancient dispute with Saradomin. It didn't occur to him just how serious the situation might get, and he runs away in horror when it leads to Saradomin and Zamorak's knights getting killed.
* CloudCuckoolander: He can be rather out there with his evilness spiel.
* CrouchingMoronHiddenBadass: A possibly unintentional one: During "Evil Dave's Big Day Out", he somehow manages to get into Zamorak's hidden base beneath Daemonheim all by himself. While the game heavily recommends you complete Dishonor Among Thieves first (which gives the player an object to teleport there), it's possible to start the quest without doing that one first, meaning the player has no way into the base. This means that Dave managed to fend off the horrors of Daemonheim, solve a ton of puzzles, and descend a grand total of 60 floors, all by ''himself''. In what could have only been a ''few hours''.
* ADayInTheLimelight: He's the focus of the "Evil Dave's Big Day Out" quest, where he [[FreakyFridayFlip body swaps]] with the Adventurer after a ritual goes wrong, and goes to meet with Zamorak in the guise of the World Guardian, hoping the god of chaos will reciprocate his "evilness".
* GirlsWithMoustaches: During the "Evil Dave's Big Day Out" quest, his body is temporarily converted into one as a disguise so that the adventurer can sneak into the city while stuck in his body.
* HarmlessVillain: According to Gypsy Aris, this is the reason Evil Dave is part of the Lumbridge Castle Secret Society. They're contractually obligated to have a TokenEvilTeammate, but they didn't want anyone who could cause actual ''problems''.
* IneptMage: Has been trying to summon demons in his basement, but all he has managed to summon are harmless Hellrats.
* LargeHam: Just listen to his ramblings about evil.
* NiceGuy: In spite of his obsession with evilness, he's a great guy, and can't stand violence (which makes him faint) or vandalism.
* PokeThePoodle: This is his brand of evil. When he's confronted with genuine evil, [[EvenEvilHasStandards he's rather disturbed.]] This is the reason why he was chosen to be part of the Lumbridge Council, as the council in question needed to include a dark wizard and they did not desire one that was a major threat such as Solus Dellagar.
* TrademarkFavoriteFood: Spicy Stew, or as he calls it "EVIL STEW [[DoomyDoomsOfDoom OF DOOM]]." In Evil Dave's subquest of ''Recipe for Disaster'' the player must figure out exactly right amount of spices to make his favourite stew though a trial and error puzzle.
* YourAnswerToEverything: His livelihood heavily revolves around harping on about evilness.

!!Wise Old Man AKA Dionysius

A retired adventurer who resides in Draynor Village.
----
* AffectionateNickname: Zenevivia, Xenia, and Elsie address him as "Dissy".
* BankRobbery: His most infamous caper in which he attacked and robbed Draynor Bank, and the same incident where he got his blue party hat.
* BattleCouple: With Zenevivia.
* CameraAbuse: When he robs the bank, he smashes the camera to end the cutscene.
* DudeWheresMyReward: Feels that the people of Gielinor owe him compensation after heroic acts in the past.
* KidHero: He started adventuring at the age of 15.
* KnowWhenToFoldEm: His attempt to rob the Wizards' Tower alongside Zenevivia goes well at first... until Traiborn somehow summons a Thingummywut, which overwhelms the pair with a barrage of Earth Surges. With no hope of fighting back against said monstrosity, they quickly teleport out of harm's way.
* RetiredBadass: Used to be a hero, but now resides in a cluttered house full of stolen treasures in Draynor Village.
* ScrewTheRulesIHaveSupernaturalPowers: Abuses his powers to murder innocents and break into the Draynor Village bank simply because he feels he is entitled to a greater reward. It's also hinted that his next target is the Wizards' Tower to the south, [[spoiler:which he and his girlfriend Zenevivia promptly go and attack after they are reunited. It fails miserably.]]
* UnscrupulousHero: Despite being a good guy, he has no qualms about using his power to break the law for his own gain.
* WalkingTheEarth: In his youth, he wandered the globe in search of adventure.

!![[TheGrimReaper Death]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/harold_death_esquire.png]]

A Guardian of Guthix and guide of souls to the underworld. He is responsible for freeing the souls of the dead from their bodies when they die so they can move on.
----
* BadassInDistress: "Missing, Presumed Death" kicks off with Death going missing (as he is abducted by Sliske), and you and Icthlarin work together to find out what happened to him after encountering the souls of a few monks who are unable to pass on properly.
* BlackCloak: The Edicts of Guthix decreed that he must always wear one.
* DeathsHourglass: Depicted with one of these in the "Living on Borrowed Time" emote.
* DemBones: Is composed of bones, and is one of the Guardians of Guthix.
* DontFearTheReaper: Despite his menacing appearance, he's actually very friendly.
* GameOverMan: You are sent to his office when you die, and he retrieves your lost items for you. However, he charges you a fee to return them back to your possession. He explains the mechanics of dying the first time you visit his office.
* GodJob: As the first person to die on Gielinor, he was appointed by Guthix as Gielinor's guide of souls to the underworld, but other worlds have their own.
* HonorBeforeReason: Vows to not allow [[spoiler:Icthlarin]] to experience a painful end, not giving a damn that it goes against his oath to Guthix.
* HorsemenOfTheApocalypse: One of the five founders and the leader of a clan known as The Horsemen.
* PetMonstrosity: Owns a skeletal hellhound known as Muncher.
* ScrewTheRulesImDoingWhatsRight: If you ask for [[spoiler:Ichtlarin's]] fate in "Sliske's Endgame", it turns out the poor guy is slated for a very painful end. Death states he will NOT allow that to happen, even if it means breaking his oath to Guthix.
* SpecialPersonNormalName: His true name is Harold.
* SinisterScythe: He uses it to release souls from the bodies of the deceased.
* WouldYouLikeToHearHowTheyDied: As the one responsible for ferrying mortal souls to the afterlife, by concentrating he can discern the fashion in which a person is fated to die. [[spoiler:In "Sliske's Endgame", due to the gods being BroughtDownToNormal within the labyrinth, he can sense how they will die, something that is normally impossible due to gods forfeiting an afterlife upon ascension. He will divulge to you the fate of one god of your choice.]]

!!Thok
An extremely powerful Fremmenik warrior who helps them guard Daemonheim.
----
* BadassCape: Possesses the Dungeoneering Skillcape but cannot wear it since he has no evidence he reached the bottom floor of Daemonheim.
* BashBrothers: Was this with Marmaros.
%%* BoisterousBruiser
* CoolSword: His Primal Two-handed Sword, the strongest weapon available in Daemonheim, was a gift from Divine Skinweaver.
* DumbMuscle: He possesses enough raw strength to literally smash most of Daemonheim's defenses, but is reliant on Marmaros to deal with tricker challenges.
* ImprobableWeaponUser: When he loses his Primal 2h during Thok Your Block Off, he uses [[RunningGag heim crabs]] as weapons.
* InterspeciesRomance: Has feelings for a Divine Skinweaver who he nicknames "Pretty Lass".
* MookHorrorShow: The forces of Bilrach react with absolute horror every time they see him and they keep resorting to desperate gambits that fail each and every time.
* RatedMForManly: A well-built Fremmenik warrior who is said to have conquered the entirety of Daemonheim with brute strength.
* TrueCompanions: With his little brother, Marmaros.
* WhyDidItHaveToBeSnakes: He is one of the mightiest melee fighters in the entire world, and yet he is absolutely terrified of ordinary ferrets.
* WorldsStrongestMan: According to the WordOfGod.

!!Nomad
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nomad_concept_art.jpg]]
A mage of incredible might who created the Soul Wars minigame.
----
* AndIMustScream: [[spoiler: Gets turned into a wight by Sliske using the part of your soul he took, and fights you twice in Sliske's Endgame. [[{{Sadist}} Sliske]] makes it clear Nomad can feel every injury you inflict on him. [[EveryoneHasStandards Even Saradomin was disgusted at this]].]]
* BadBoss: He subjugated his imp minion, Zimberfizz, to quite a bit of abuse.
* DeusEstMachina: He creates a construct imbued with divinity through stolen souls.
* DualBoss: You fight him, Gregorovic, and [[spoiler:Linza the Disgraced]] all at once during the climax of "Sliske's Endgame".
* FreudianExcuse: Icthlarin says that had circumstances been different, he could have been a great hero, but the loss of his parents and resulting grief caused him to turn against everything, but also states that all his choices made him into the monster he is today and nothing is his past justifies his current actions.
* KilledOffForReal: [[spoiler:You are given the option to execute Nomad at the end of "Nomad's Elegy", but regardless of your decision, Sliske takes him away. Double subverted in "Sliske's Endgame", where it is revealed Sliske turned Nomad into a wight using the part of your soul he took; it's not clear, however, what happens to him after you beat him a second time in the same quest.]]
* {{Leitmotif}}: "Battered Soul".
* MadScientist: He is considered a madman and his ethics are depraved, but he is certainly fairly creative with {{Magitek}}.
* SoulPower: He specializes in manipulating souls and their connection to divinity.
* TurnsRed: In "Sliske's Endgame", if he is not the first boss to be killed, he will use his Soul Blast attack. If he is the last of the three bosses to remain, he will summon clones of himself. On the bright side, however, killing only one clone is enough to take him down.
* WellIntentionedExtremist: He personally considers himself one, believing himself to be doing horrible things for the greater good. Everyone else considers him a deluded mad man, even Xenia.
* YourSoulIsMine: He steals them to augment his own power and for his projects, in many cases damning them to CessationOfExistence.
* YouWillNotEvadeMe:
** He freezes you to the spot just before using his HPToOne attack and temporarily disables all of your abilities. This ensures that you cannot avoid it and you have to face the full force of it.
** Similarly, you can't teleport away when you face him during the quests or during the repeatable "Memory of Nomad" encounter unlocked after beating "Elegy"; the only way out is by winning or dying, similar to Araxxor's fight. You can, however, leave via the doorway in "Elegy", but this doesn't become an option during the "Memory of Nomad" encounter, when he traps you on the bridge during the final phase.

!!Hreidmar

Leader of the Red Axe, and the BigBad of the Rise of the Red Axe quest series.
----
* BigBad: The Rise of the Red Axe series is all about stopping him from conquering Keldagrim.
* TheCorrupter: [[spoiler:Transforms himself, Colonel Grimmson, and Veldaban into chaos dwarves with a dragon battlestaff. Veldaban, however, spends the duration of the battle resisting the transformation while you are left on your own to deal with the other two.]]
* DualBoss: In the second half of the final boss battle, Hreidmar fights the player along with his right-hand Colonel Grimmson in Birthright Of The Dwarves.
* EvilOldFolks: He's 148 years old. [[spoiler:In other words, he wouldn't hold the throne for long, and thus established his own kingdom after his final attempt to take over Keldagrim failed.]]
* EvilSorceror: In the boss fight against him, he uses magic to attack.
* RoyalBrat: An older example but still counts by being a BlueBlood. [[spoiler:The reason he wants to conquer Keldagrim because he is the king by birthright.]]
* ItsPersonal: In addition to making Hreidmar atone for his vile deeds, Veldaban is motivated to take him down because he turned his girlfriend into a chaos dwarf.
* {{Leitmotif}}: "Rage of the Red Axe".
* MeaningfulName: Hreidmar is named after the king of the dwarves in Norse mythology. [[spoiler:It turns out that HE is the king of dwarves by birthright.]]
* ObviouslyEvil: Discussed in-universe when trying to get the protesters not to help Hreidmar.
* RightHandCat: He owns a cat named Tiddles who is very spoiled.
* RetiredMonster: [[spoiler:Eventually, Hreidmar gives up on trying to conquer Keldagrim and decides to make his own dwarvern city. Justified, as even if he successfully became king of Keldagrim, he would only have a short two years to enjoy his reign before stepping down.]]
* TurnsRed: [[spoiler:He uses a dragon battlestaff to turn himself, Veldaban, and Colonel Grimmson into chaos dwarves. Veldaban, however, spends the battle resisting the chaos transformation, and you are left on your own to deal with both Hreidmar and Grimmson.]]
* TheWrongfulHeirToTheThrone: [[spoiler:He is a descendant of dwarven royalty and wants to claim his lost birthright from the [[PrivatelyOwnedSociety mining consortium]] that currently rules the dwarves]]. His schemes to do so involve [[BrainwashedAndCrazy brainwashing]] poor citizens and turning them into monsters.

!! Reldo Trimmly/[[spoiler:Charos]]
The Librarian at the Varrock palace, and a key figure in several quests involving Varrock itself. [[spoiler:In Desperate Times, he's revealed to be a fake identity created by Charos.]]

* ArtificialLimbs: [[spoiler:Charos possesses an artificial arm.]]
* CharmPerson: [[spoiler:What the Ring of Charos does- Charos describes it as giving people a gut feeling that tells them 'this is fine', which makes them inclined to go along with whatever the person wearing the ring wants.]]
* CosmicPlaything: While it has almost certainly been {{Retconned}}, the God Letters state that Zamorak has a habit of tormenting him by arranging for "accidents".
* FakingTheDead: [[spoiler:Charos made a simulacrum of himself for the sole purpose of it being publicly killed, after Lord Drakan put a price on his head.]]
* FromNobodyToNightmare: [[spoiler:Charos started out as an urchin on the streets of Meyerditch, who became an informant for the vampyres and eventually the assistant of a haemalchemist. After he made the Ring, he rose through the ranks of vampyre society until he became an adviser to Lord Drakan.]]
* IconicItem: [[spoiler: The Ring of Charos, which grants one the power to exert will over the weak-minded.]]
* {{Magitek}}: [[spoiler:Charos is a master of enchantments and invention, and can combine the two easily.]]
* ReallySevenHundredYearsOld: [[spoiler:As Reldo, he's only 28 years old. Charos, in reality, was born in the early 4th Age-- almost 2000 years before the current year of Runescape.]]
* SilverTongue: [[spoiler:Through a combination of enchanments and natural charisma, Charos was able to make his way up the ranks of Lord Drakan's vampire court.]]
* SmallRoleBigImpact:
** He's the starting point of the Shield of Arrav quest, which leads into at least half a dozen other quests, including lore-important ones like Ritual of the Mahjarrat. He also plays a role in The Lost Tribe, the first Dorgeshunn quest.
** [[spoiler:As Charos, he's the one responsible for cursing Uri Molotov and indirectly creating the Treasure Trails. He also accidentally kicked off the events of Creature of Fenkenstrain by giving the Ring to Lady Rolobrae.]]
* SoleSurvivor: In Dimension of Disaster, he's the only living human still left in New Varrock.
* WalkingSpoiler: [[spoiler:With the revelation that Reldo is, in fact, Charos.]]

!!Bob the Cat/[[spoiler:Robert the Strong]]
A cat who wanders around Gielnor, occasionally returning home to Unferth in Burthorpe. He's the unofficial mascot of Runescape.
----
* OddFriendship: He's friends with the King Black Dragon.
* [[spoiler: WasOnceAMan]]
[[/folder]]

[[folder:Unique Races]]

!!Ilujanka
Known to scholars as the Dragon Riders, these beings were, and still are, facing extinction due to infertility. Zaros brought them to Gielinor to fight for him in exchange for fixing that issue.
----
* DragonRider: Ilujanka can form bonds with any large creature. Hannibus was bonded with the King Black Dragon.
* FaceDeathWithDignity: Their race has resolved to do this. They know they will probably die before a cure for their near infertility can be found, so they wish to preserve their history so that when another sentient race arises on their homeworld, they can guide that race in spirit.
* FriendToAllLivingThings: Their races philosophy involves this. The Ilujanka lived in harmony with their environment, and could adapt to other environments by befriending even vicious creatures such as dragons. In addition, when the player must protect Hannibus by fending off feral Steel Dragons, Hannibus reacts in horror every time one dies.
* LastOfHisKind: It is implied that only one is left, Hannibus. Actually, there are some on their homeworld; births are lower than deaths, though, and the race is prepared to die out.
* LizardFolk: They are a reptilian race also known as lizardmen.
* NaiveNewcomer: The Ilujanka were unprepared for the concepts of war and betrayal that they found on Gielinor.
* PintsizedPowerhouse: The Ilujanka are about a head shorter than most humans.
* ReptilesAreAbhorrent: Subverted big time. The Ilujanka are reptilian, with an anatomy being ''very'' similar to the Dragonkin, but are also described as a noble, good race.

!![[RockMonster TzHaar and TokHaar]]
The [=TzHaar=] live in the Karamja volcano, where their society is built on a sort of caste system, including craftsmen, leaders, soldiers, and hunters. [[MyFriendsAndZoidberg And a playwright]]. During a quest, the player travels deep underground and encounters the [=TokHaar=], the ancestors of the [=TzHaar=] and a direct creation of the Elder Gods.
----
* AmplifierArtifact: The [=TokHaar=], and the Kiln they come from, are a tool of creation used by the Elder Goddess Ful.
* BlankSlate: Inverted and played straight. [=TzHaar=] are born with their memories and knowledge of how to fill their role. Recently, [=TzHaar=] eggs haven't been hatching properly, resulting in Ga'al - physically small [=TzHaar=] with no knowledge at all. Unlike [=TzHaar=], though, Ga'al are capable of learning at a very fast rate, including outside knowledge of the outside world. [[spoiler: Turns out this began happening when the [=TokHaar=] cut off the sacred lava which gave the TzHaar their memories in an attempt to force the TzHaar to return to the Elder Kiln.]]
* LivingCurrency: They forge the bodies of their dead into obsidian coins, which are holy to them. They abandon the practice when they learn the AwfulTruth that this treatment leaves the dead [[AndIMustScream aware and in torment]].
* HiveCasteSystem: TzHaar and TokHaar are divided into four castes that are physically different from each other. Ket are the guards, Xil are the hunters, Mej are the mages and seem to be the ruling class of the TzHaar, and Hur are the craftsment. The TokHaar are ruled by a unique individual called TokHaar-Hok. The Ga'al are a defective form of TzHaar who originally were killed at birth but later gained acceptance as a new class.
* MagmaMan: They are made of living volcanic rock. The TzHaar are patially molten and glow orange.
* ProudWarriorRaceGuy: They seem to have this going on. The [=TzHaar=] have a number of gladiatorial events which emphasize fighting and dying with honor. Taken UpToEleven by the [=TokHaar=]; as long as they stay in the Kiln, they literally cannot die, and have amused themselves for centuries with combat, although they will often wait until you accept their challenge before attacking.

!!Aviansie
A race of human like birds who come from a realm called Abbinah. Abbinah is revealed to be a planet in the same solar system as [[ApocalypseHow Kethsi]]. At some point in the Second Age, an aviansie ascended to godhood using an unknown artifact, and became Armadyl. Armadyl led his followers to Gielinor, where they prospered in the aerial structures which are today used as Clan Citadels. During the God Wars, the aviansie were believed to have been wiped out, but many deserters and infirm had been hiding back in Abbinah, and they would repopulate the race.
----
* BirdPeople: Humanoids covered in feathers and with beaks and wings and claws.
* DeathWorld: Abbinah is composed of floating rocks with liquid water existing only at the core. According to one aviansie, many have died securing basic provisions.
* FloatingContinent: The islands where they lived in Gielinor.
* GiantFlyer: Kree'ara is a rather large aviansie, but even the regular ones could count. Armadyl is even more enormous.
* HumanPopsicle: An army of them were frozen alive in the Temple of Lost Ancients (or God Wars Dungeon) during the god wars and only thawed out in the 5th age.
* NobleBirdOfPrey: Strong warriors who fight for peace and resemble birds of prey.
* WingedHumanoid: Or maybe humanoid winged creatures.

!!Gorajo
When Bilrach was opening portals in Daemonheim to summon minions, one [[NiceJobFixingItVillain malfunctioned and opened into the realm of the Gorajo]]. The Gorajo were opposed to demon summoning and necromancy, and declared war on Bilrach. Today, they can be summoned as familiars by players.
----
* ActionGirl: The Stormbringer and Deathslinger familiars.
* AstralProjection: What happens when they are summoned, meaning that "dying" will only pain and inconvenience them.
* BoisterousBruiser: Bloodragers are the friendliest of the Gorajo you can summon.
* DeathWorld: From the Gulega, to massive sinkhole monsters, to creatures who make the dragons of Gielinor look tame, every description given of the Gorajo realm sounds terrifying. Even the Deathslingers, who have only experienced one of the more dangerous locations of Gielinor, agree their world is more horrifying.
* EvilutionaryBiologist: The Polypore Dungeon is the work of an exiled Skinweaver who took interest in fairy rings and began experimenting with parasitic fungi.
* TheExile: The Ramokee. Ramokee are Gorajo who were cast out of the tribe for some crime.
* FamilyHonor: If a Gorajo gives birth to a powerful Stormbringer, they will be crippled from the raw magic of the infant. Mothers who experience this are honored greatly in their culture, and are even given their own Worldbearer servants.
* FantasyCounterpartCulture: The Gorajo appear to be based off of [[MagicalNativeAmerican Native American cultures]].
* HiveCasteSystem: The Gorajo are born as either Bloodragers (warriors), Deathslingers (hunters and rangers), Stormbringers (mages), Skinweavers (healers), Hoardstalkers (foragers and skilled workers), and Worldbearers (manual laborers). The Exile's story in Ports establishes that there is a caste that has somehow been abolished [[spoiler: Endbringers, which appear to be equivalent to assassins]].
* HumansThroughAlienEyes: Gorajo familiars will sometimes remark on how weird it is that humans identify as individuals, by name, instead of having defined roles (a few Gorajo [=NPCs=] show more individuality, particularly if they have been exiled). Skinweavers will wonder aloud how you [[HyperactiveMetabolism heal by eating food]] instead of by treating the injury.
* InMyLanguageThatSoundsLike: The Worldbearer familiar says that in the Gorajo language, (your name) means "one who juggles pigs".
* InterspeciesRomance: The Fremennik Saga "Thok Your Block Off" heavily features Thok's courtship of the "Pretty Lass" Divine Skinweaver. [[spoiler: At the end of the unabridged saga, they're apparently dating.]]
* NonActionGuy: The Hoardstalker familiar detests combat, even though his caste's secondary function is to guard resources from Ramokee brigands.
* NoNeedForNames: Most Gorajo are addressed by a title consisting of their skill level (or, if exiled, their Ramokee status) and caste. Your character can discuss this with one of the Gorajo familiars, who finds the notion of personal names ridiculous.
* SourSupporter: The Worldbearer familiar. He thinks you're a stupid cub with a stupid name and a stupid agenda. He doesn't want to talk to you, he doesn't want to look at you. But you summoned him, you need his assistance, and he will help you because that's his ''job'', dammit.
* ThisMeansWar: The Gorajo are a very moral race who are opposed to Bilrach's crimes. The Deathslinger declares that she is saving a poisoned arrow for his heart. [[HumanoidAbomination Assuming he has one.]]
* WorthyOpponent: How combat-oriented Gorajo react to encountering the Warped Gulega boss. They will declare it to make a worthy trophy, and deal increased damage to it.

!!Demons
A group of races native to a realm called Infernus, these are the native [[OurDemonsAreDifferent devils]] of the setting. There are countless species of demons but they can generally be divided into three categories, Avernic, Chthonian, and Infernals. The general theme is that Avernic are more [[BigRedDevil classic archetype]] while Chthonians borrow heavily from [[Franchise/CthulhuMythos HP Lovecraft]]. Each of the three races ruled Infernus and enslaved all the others and were in turn overthrown and exiled by the next in receding order. Zaros used the Chthonian dukes in his armies to conquer Gielinor. They were overthrown by Avernics after Zamorak ascended to godhood.
----
* BigRedDevil: For all their variety, this is the general characteristic of the Avernics.
* CannibalTribe: Chthonians were a cannibal race. The Chthonians had a complex legal system set up to prevent them from eating each other. After Hostilius died, it fell apart.
* TheExile: The fate of the Chthonians and Infernals after being overthrown.
* HiveMind: The Penance monsters are described as being minions, not heirs, to Duke Cacus. As such, they are not granted sentience.
* HumansAreUgly: The way Avernics see humans, which has lead to several Zamorakian demons shapeshifting into humanlike forms, albeit with wings and horns. One of them admits that not all of them see things that way, and she has in fact chosen human features that she likes.
* IAmAHumanitarian: Hazeel noted that some of the Chthonian didn't always follow Zaros's laws against eating humans. On the plus side, Senntisten had very few homeless people.
* IKnowYourTrueName: Most demons are reluctant to give out their true names since that gives one power over them. If a demon is open with its name, then that implies that it is a particularly powerful member of its kind and cannot be controlled in this way.
* MagicallyBindingContract: Demons seem to have the ability to create contracts that are nearly unbreakable, even to the gods.
* MyGodWhatHaveIDone: In stark contrast to [[AlwaysChaoticEvil how the rest of his race enjoys eating anyone they can]], the demon in [[spoiler: "Broken Home"]] is actually horrified to realize that he consumed a human child, and went insane out of grief.
* OurDemonsAreDifferent: Demons are basically a series of magically powerful alien races native to a planet named Infernus.
** Avernics are [[BigRedDevil Red Devils]] - though they were originally more lanky and goat-like before an update - and are rather tribal. They helped Zamorak overthrow Zaros in exchange for his help freeing them from the Cthonians.
** Cthonians vary significantly in appearance. Though their mentality isn't terribly alien, their appearance can range from a little bit odd to full blown {{Eldritch Abomination}}s. They used to rule over the Avernics, but they overthrew the Cthonians with Zamorak's help, and now mostly reside in the Abyss (the portion of which they reside in/which the player can visit is their leaders giant corpse!)
** A third race, the Infernal demons, used to rule over the former 2 but were driven to (near) extinction by the Chthonians coup so long ago that virtually nothing is known about them as a whole. The sole surviving variety is the Kal'Gerion Demon, which stand easily twice the size of a human, with enormous wings, cloven hooves and MoreTeethThanTheOsmondFamily.
* PhysicalGod: Hostilius the Autocrat, with an emphasis on "physical". Hostilius was not a god, since he lacked a divine nature, but his power had grown to the point where he equaled one. Still didn't stop Zamorak from killing him ([[OnlyMostlyDead maybe]]).
* TeleportSpam: Abyssal demons will randomly teleport themselves and the player a few squares away while fighting. This serves more to disorient than as a means of travel.
* TomatoInTheMirror: Senecianus was DrivenToMadness by guilt and [[spoiler:came to believe he ''was'' the human girl he consumed. He took the form of a ghostly version of her and wondered why everyone he tried to play with kept disappearing, being completely unaware he was eating them]].
* VoluntaryShapeshifting: A relatively common power among demons.
* YouAreWhoYouEat: Chthonians could absorb the knowledge and powers of those they ate. Hostilius, the leader, consumed so many Infernals as well as his own kind, that his power became equal to a lesser god, and his corpse became the home to many of his species after being killed and flung into the abyss.
* YourSoulIsMine: Chthonians can completely consume the essence of their prey. One unfortunate victim of this was a Fremmenik named Aesa Fellsdotti, leaving her TheSoulless, and enabling the demon who consumed her to return to Gielinor after her body died. Inside a quest, another Cthonian devours a ghost and offers to devour another if you so request it.

!!Vampyres
The antagonists of the [[LaResistance Myreque]] questline, overlords over all of Morytania, not that they are very satisfied with that. They are kept from invading the human lands only by the power of the River Salve. Most currently live in their capital city called Meiyerditch. The human population of the city live in sectors that are [[IndustrializedEvil rotationally tithed]] to prevent them from dying of blood loss. Other settlements are forced to pay regular tithes in exchange for their continued existence. Lately, the Vampyre population has been growing large enough to strain even this system. The converted come in three stages, Juveniles Juvinates and Vyres. But most powerful are the [[MonsterProgenitor trueborns]], who are a separate race entirely and come from their own realm, Vampyrium.
----
* AchillesHeel: Vampyre juvinates and vyrewatch can only be damaged by silver and blisterwood weaponry.
* AlwaysChaoticEvil: Subverted. Ironically, it's the [[HumansAreTheRealMonsters converted human Vampires]] that show the most cruelty. The trueborns usually fall under PragmaticEvil or [[NobleDemon Noble Demons]] at worst, and a few of them do genuinely want to improve the life of humans.
* BatOutOfHell: Their true form.
* [[BettertoDieThanBeKilled Better to Die Than Be Tithed]]: Not them, but the humans of Port Phasmatys chose undeath rather than being subjected to the tithing system.
* CannotCrossRunningWater: Justified. The river Salve was empowered by a Saradomionist ritual to act as a barrier they can't cross. The barrier in practice is also a shield that covers all of Morytania, ensuring they can't circumvent it.
* FurAgainstFang: The werewolves have been enslaved by the vampyres, and are used for labor, combat, and blood tithes when the humans aren't productive enough. They're appropriately resentful, [[spoiler:which eventually leads to them refusing to attack the World Guardian and declaring their independence from vampyre control during the events of ''River of Blood'']].
* HalfHumanHybrid: The most dangerous type of vampyre is called a Wyrd. They are massive, develop a strong hatred for all that is holy and good, and are very difficult for the vampyric ruling class to control. They are the result of converting human test subjects with sufficient icyene ancestry into vampyres. But, the combination of traits from all three races ultimately proves to be the catalyst needed to cure converted vyres entirely and reduce natural vyres' dependency on blood.
* HenchmenRace: The werewolves. [[spoiler:They declared themselves independent from the Vampyres towards the end of ''River of Blood''.]]
* IndustrializedEvil:
** The ghetto of Meyerditch is a farm for human prey, and withdrawals are scheduled and regulated (poorly) to keep the stock plentiful and (sort of) healthy. New stock is routinely added by capturing or enslaving humans from outside the ghetto.
** Converting humans into vampires requires the subjects to be immersed in a special formula and then exposed to a type of magic rock called Daeyalt. The vampires have created an entire factory and assembly line for this purpose.
* KryptoniteFactor: Most have the standard weakness of Vampires, silver, mithril, [[HolyBurnsEvil holy powers]], but the most effective is the blisterwood tree. Despite the Vampyres trying their hardest to destroy the tree, the best they can do is lock up the tree and put as many guards as they can around it.
* LargeAndInCharge: Lowerniel Drakan towers over the other vampyres, even in flashbacks. No explanation is ever given.
* LooksLikeOrlok: Vampyres can take a [[UncannyValley human form]]. Most of the mooks look like Orlok. More plot relevant Vampyres have more distinct forms while still looking distinctly inhuman.
* OurVampiresAreDifferent: They have traits that are very similar to TheUndead, even to the point of becoming trapped souls, but they are not in fact undead and are not vulnerable to holy water. They are actually an alien race that originates from the lower planes. They are able to convert humans and icyene into similar beings, but this ability is not innate and requires a form of magic called haemalchemy to perform.
* PeopleFarms: Meiyerditch is essentially one giant farm. The "city" is divided into sectors/ghettos that exist only for consumption.
* PhantasySpelling: "Vampyre" instead of Vampire. This was originally to distinguish the vampires of the haunted forest from the intelligent vampyres. Vampires were later renamed feral vampyres.
* UpliftedAnimal: During "Fate of the Gods", one of Zaros's memoriam crystals recalls how he encountered the pack-hunting predators of Vampyrium and introduced sapience, language, and culture to them from the more advanced demons, turning them into a race he saw as more civilized.
* VampiresHateGarlic: They suffer from something similar to an allergic reaction when near garlic. It won't kill them directly, but it makes them irritable and less focused. Garlic is one of the ingredients for the Guthix balance potion.
* VampireMonarch: The trueborns as a whole serve as this, but the most notable is Lowerniel Drakan.
[[/folder]]
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Chained Sinkhole and I feel that line would be better for a YMMV trope or something like that.


* AndIMustScream: Kerapac is being forced by Jas to retrieve the eggs of her sisters at any cost. When he attempts to resist her commands, [[AgonyBeam she drowns him with physical pain]]. When he begs her to just kill him, [[BluntNo she refuses]]. When he asks her if she will set him free once he completes his task, she dismisses the question as inconsequential and [[NonAnswer refuses to answer]]. And when he dies, she uses the Needle to rewind his death and resurrect him. [[LaserGuidedKarma While not wholly undeserved,]] [[DisproportionateRetribution it's very hard not to feel sorry for Kerapac.]]

to:

* AndIMustScream: Kerapac is being forced by Jas to retrieve the eggs of her sisters at any cost. When he attempts to resist her commands, [[AgonyBeam she drowns him with physical pain]]. When he begs her to just kill him, [[BluntNo she refuses]]. When he asks her if she will set him free once he completes his task, she dismisses the question as inconsequential and [[NonAnswer refuses to answer]]. And when he dies, she uses the Needle to rewind his death and resurrect him. [[LaserGuidedKarma While not wholly undeserved,]] [[DisproportionateRetribution it's very hard not to feel sorry for Kerapac.]]
Is there an issue? Send a MessageReason:
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* AndIMustScream: Kerapac is being forced by Jas to retrieve the eggs of her sisters at any cost. When he attempts to resist her commands, [[AgonyBeam she drowns him with physical pain]]. When he begs her to just kill him, [[BluntNo she refuses]]. When he asks her if she will set him free once he completes his task, she dismisses the question as inconsequential and [[NonAnswer refuses to answer]]. And when he dies, she uses the Needle to rewind his death and resurrect him. While not wholly undeserved, it's very hard not to feel sorry for Kerapac.

to:

* AndIMustScream: Kerapac is being forced by Jas to retrieve the eggs of her sisters at any cost. When he attempts to resist her commands, [[AgonyBeam she drowns him with physical pain]]. When he begs her to just kill him, [[BluntNo she refuses]]. When he asks her if she will set him free once he completes his task, she dismisses the question as inconsequential and [[NonAnswer refuses to answer]]. And when he dies, she uses the Needle to rewind his death and resurrect him. [[LaserGuidedKarma While not wholly undeserved, undeserved,]] [[DisproportionateRetribution it's very hard not to feel sorry for Kerapac.]]
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None


* GoneHorriblyRight: The fungus that would eventually become Croesus was found during an expedition from the Zarosian Empire in the Second Age. Intending to use it as a LivingWeapon, the Praetorians fed it slaves, tested it, burned away its weaknesses and forced it to evolve until after a serious breach they were ordered to stop. [[AesopAmnesia The Praetorians ignored that order]], which predictably led to a second breach that ended with an entire district of Senntisten infested with fungus, over 50,000 people dead and Zaros's Tenth Legion wiped out.

to:

* GoneHorriblyRight: The fungus that would eventually become Croesus was found during an expedition from the Zarosian Empire in the Second Age. Intending to use it as a LivingWeapon, the Praetorians fed it slaves, tested it, burned away its weaknesses and forced it to evolve until after a serious breach they were ordered to stop. [[AesopAmnesia [[IgnoredEpiphany The Praetorians ignored that order]], which predictably led to a second breach that ended with an entire district of Senntisten infested with fungus, over 50,000 people dead and Zaros's Tenth Legion wiped out.

Added: 2255

Changed: 15

Removed: 144

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* EliteMooks:
** The Nodon Engineer can use all three combat styles, along with the special attacks of the other Nodon variants.
*** If you kill enough engineers, there's a chance that a [[MookLieutenant Nodon Enforcer]] will spawn, which is even stronger.
** At sufficient enrages, the Arch-Glacor will summon a bolstered glacyte on top of the normal ones.
** [=TzKal-Zuk=] can summon two different types of elite mooks depending on the wave the player is currently at:
*** First, there's the Igneous [=TzekHaar=], which have passive damage reduction and healing until a specific condition has been met depending on the caste.
*** Then there's the [=TzekHaar=] summoned during the challenge waves, which have separate conditions for winning each challenge. Clearing all three challenge waves in one run is required to unlock Zuk's [[UnlockableDifficultyLevels hard mode]].
*** And of course, there's [[DegradedBoss [=TzekHaar-Jad=]]]...



* SlippySlideyIceWorld: The area of Senntisten between the cathedral and the aqueduct to the south is turned into this, courtesy of the glacors.



* SiegeEngines: The Nodon bring siege engines that continually rain fire on the cathedral. They will be repaired not long after you destroy them, but in the meantime, and with enough parts, you can sabotage them and give the grunts handling them a [[StuffBlowingUp nasty surprise]]. There are also a few abandoned siege engines that you can repair and [[TurnedAgainstTheirMasters use against the Nodon]].
* SlippySlideyIceWorld: The area of Senntisten between the cathedral and the aqueduct to the south is turned into this, courtesy of the glacors.



* StationaryBoss: [[InvokedTrope Thanks to the efforts of Azzanadra and the rest of the mages holding it in place.]]

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* StationaryBoss: [[InvokedTrope [[HoldTheLine Thanks to the efforts of Azzanadra and the rest of the mages holding it in place.]]


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* GoneHorriblyRight: The fungus that would eventually become Croesus was found during an expedition from the Zarosian Empire in the Second Age. Intending to use it as a LivingWeapon, the Praetorians fed it slaves, tested it, burned away its weaknesses and forced it to evolve until after a serious breach they were ordered to stop. [[AesopAmnesia The Praetorians ignored that order]], which predictably led to a second breach that ended with an entire district of Senntisten infested with fungus, over 50,000 people dead and Zaros's Tenth Legion wiped out.


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* LivingWeapon: What Croesus was originally conceived as before it became too powerful to control.
* SealedEvilInACan: Until Bik found the can and popped it open.


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* BattleThemeMusic: [[AutobotsRockOut The Glory of Combat]].

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* SpeciesSurname: Tsutsaroth is actually the type of demon he is.

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* SpeciesSurname: Tsutsaroth is actually the type of demon he is. Only the strongest Tsutsaroth is allowed to use the tribe's name as their own.
** K'ril is not happy to learn that another Tsutsaroth, Gree'gar, has supplanted him as leader of the tribe during his "sabbatical", and has every intention to reclaim his position.

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* AlienKudzu: The area surrounding the graveyard east of the cathedral has been overrun with fungus thanks to Croesus.



** Kerapac betrayed the Council of Seren, stole the [[TimeMaster Needle]] and attempted to use shadow anima to [[KillTheGod kill the eggs of the Elder Gods]] before they could hatch; he saw [[TheEndOfTheWorldAsWeKnowIt the death of all life on Gielinor]] [[CollateralDamage as an acceptable trade-off]]. [[{{Irony}} Now he is being forced by Jas to retrieve them.]]

to:

** Kerapac betrayed the Council of Seren, stole the [[TimeMaster Needle]] and attempted to use shadow anima to [[KillTheGod kill the eggs of the Elder Gods]] before they could hatch; he saw [[TheEndOfTheWorldAsWeKnowIt the death of all life on Gielinor]] [[CollateralDamage as an acceptable trade-off]]. [[{{Irony}} Now he is being In order to stop him, the World Guardian was forced by to [[FateWorseThanDeath bind him to Jas to retrieve them.]]once more]].




to:

* {{Immortality}}: All four generals are effectively immortal, which helps put pressure on their respective fronts:
** Every time he dies, Kerapac is resurrected by Jas using the [[TimeMaster Needle]] to rewind his death. It is likely he does this for fallen Nodon as well.
** Glacors cannot be killed permanently, they just [[CameBackStrong come back stronger]]. The Arch-Glacor's ability to do this can be supressed by Azzanadra: while it will still resurrect every time it is killed, it won't become any stronger than it was before. [[UnlockableDifficultyLevels Unless you politely ask Azzanadra to allow it to]].
** Croesus cannot be killed, period. The best you can do is deprive it of substenance.
** Being bound to the Elder Kiln, it is likely that [=TzKal-Zuk=] would be reborn from the sacred lava should anyone kill him, much like the [=TokHaar=]. Of course, for that to happen, someone would have to manually dunk his corpse into the lava first.
* LethalLavaLand: [=TzKal-Zuk=] and the [=TzekHaar=] turn Senntisten's sewers into this.
* MoreThanMindControl: The Nodon Dragonkin are being controlled by Kerapac using their own dream technology; they are convinced that they are actually fighting a war ''against'' the Elder Gods, rather than ''for'' them. Naressa can't help but sadly point out the irony in the fate of her people.
* SlippySlideyIceWorld: The area of Senntisten between the cathedral and the aqueduct to the south is turned into this, courtesy of the glacors.
* TheSiege: The entire war is a city-wide siege on Senntisten's cathedral, where the eggs of the Elder Gods are being kept.
* UndergroundMonkey: The [=TzekHaar=] are essentially this; following the [[Recap/RuneScapeBattleOfTheMonolith Battle of the Monolith]], Ful was dissapointed in the performance of the [=TokHaar=] and had them [[TookALevelInBadass reforged]] in the Elder Kiln.



* AndIMustScream: Kerapac is being forced by Jas to retrieve the eggs of her sisters at any cost. When he attempts to resist her commands, [[AgonyBeam she drowns him with physical pain]]. When he begs her to just kill him, [[BluntNo she refuses]]. When he asks her if she will set him free once he completes his task, she dismisses the question as inconsequential and [[NonAnswer refuses to answer]]. And when he dies, she uses the Needle to rewind his death and resurrect him. While not wholly undeserved, it's very hard not to feel sorry for Kerapac.



* IncreasinglyLethalEnemy: Kerapac's attacks will become stronger and the player's protection prayer/deflect curses will become less effective throughout phase 4 as he becomes enraged following every auto-attack. Taken [[UpToEleven up to eleven]] in hard mode, where every time one of his or a player's time echoes is killed, both Kerapac and the remaining echoes become enraged. By the time all of Kerapac's time echoes are subdued (which is necessary in order to damage the real Kerapac), chances are he will have already reached his maximum enrage stacks.



* RedBaron: "The Bound" refers to how he is once more [[MoreThanMindControl bound to the will of Jas]] through the Needle after [[Recap/RuneScapeDesperateMeasures Desperate Measures]].
* TemporalDuplication: During phases 2 and 3, Kerapac's special attacks are replicated by time echoes of himself, following the same pattern they did during previous phases. Whether or not he does it on purpose is up in the air, considering the Needle appears to have cracked considerably since the events of [[Recap/RuneScapeDesperateMeasures Desperate Measures]].



* YouHaveFailedMe: [[InvertedTrope Inverted]]; every time Kerapac dies, Jas uses the [[TimeMaster Needle]] to resurrect him. [[DeathSeeker Kerapac does not like this one bit.]]

to:

* YouHaveFailedMe: [[InvertedTrope Inverted]]; every time Kerapac dies, Jas uses the [[TimeMaster Needle]] to resurrect him. [[DeathSeeker Kerapac does not like this one bit.]]
bit:]]
--> '''Kerapac:''' NO! Let me die! JUST LET ME DIE!



* UnlockableDifficultyLevels: Defeating the Arch-Glacor in hard mode allows you to fight it again on a higher enrage setting; while its attacks will become stronger and its health will be increased, reaching a higher KillStreak will allow you to reap exponentially higher rewards (of which you will only retain a small fraction if you die).



* AttackOfThe50FootWhatever: Croesus is a ''massive'' blob of fungus of vaguely humanoid shape.

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* AttackOfThe50FootWhatever: Croesus is a ''massive'' blob of fungus fungal matter of vaguely humanoid shape.


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* BotanicalAbomination: A gigangic clump of sentient, hungry fungal matter.
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** [[spoiler: His theme music makes a brief return when Seiryu intervenes during the fight against the Ambassador.]]
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* {{Foil}}: To Bandos; while the Big High War God prefers to watch others do the fighting, Zuk would rather do the fighting himself.

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* EveryManHasHisPrice: In this case, a fishy treat.



* GateGuardian: Posted to guard the entrance to the temple's inner sanctum.



* NoodleIncident: According to [[NarrativeFiligree Elei's diary]], the Sanctum Guardian once killed three boys who wandered too far into the temple, forcing Lady Himiko to explain its presence to the rest of the acolytes.




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--> '''The Sanctum Guardian:''' A fishy treat? It may pass!
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* GemstoneAssault: Like all gemstone dragons; her gemstones, however, appear to be [[ToxicPhlebotinum black stones]].


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* RingOfFire: One of her attacks consists of a stream of shadow fire that circles around herself, dissuading players from getting too close.
* TechnicolorFire: Can spout black flames.
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* ProperlyParanoid: When Oreb the Magister warns Kranon that a traitor among the Aminishians has tipped off the [[TheHero World]] [[TheDreaded Guardian]], Kranon ''immediately'' begins to prepare his defences; Xau-Tak has already warned him of the World Guardian since ''before they were even born''.
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* FunnyBackgroundEvent: When Zuk finally decides to fight you personally, the rest of the [=TzekHaar=] decide to watch from the sidelines. Old habits die hard.


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--> "I suggest you raise with the [[IAmAHumanitarian mwanu]] that their eating habits are causing delays in the ritual and [[ImpliedDeathThreat remind them of the consequences of such actions]]."
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* BadassInDistress: The whole point of the fight is to save Seiryu from Xau-Tak's corruption.

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* LoopholeAbuse: [[spoiler: When Jas arrives at Freneskae to retrieve the eggs of her sisters, Kerapac is able to use the [[TimeMaster Needle]] against her only because she did not order him ''not'' to. He was visibly surprised when it worked, too.]]



* UncertainDoom: [[spoiler:His status following Jas's defeat in "Extinction" is unclear after he himself is dragged into Erebus. He is content with his fate, however, having finally avenged his people for all the suffering Jas put them through for aeons.]]

to:

* UncertainDoom: [[spoiler:His status following Jas's defeat in "Extinction" [[Recap/RunescapeExtinction Extinction]] is unclear after he himself is dragged into Erebus. He is content with his fate, however, having finally avenged his people for all the suffering Jas put them through for aeons.]]



* BerserkButton: During Azzanadra's Quest, Gregorovic taunts Helwyr over his dead son, whom Gregorovic apparently ate. Helwyr promptly loses his temper and orders his troops to tear him to pieces.



* YoureNotMyFather: She dismissively brushes off Hannibus as a tiny, frail thing when he came out to her as her father. While the two agree to work together to take down the Ambassador, Vindicta claims she'll never acknowledge Hannibus as her father even if they're blood related.

to:

* YoureNotMyFather: She dismissively brushes off Hannibus as a tiny, frail thing when he came out to her as her father. While the two agree to [[EnemyMine work together to take down the Ambassador, Ambassador]], Vindicta claims she'll never acknowledge Hannibus as her father even if they're blood related.
related. [[{{Tsundere}} Though the player notes she seems the slightest bit happier.]]



* EnemyMine: The Elder Gods are such a threat that virtually ''every' faction in Gielinor pools their forces to defend Senntisten.
* GodzillaThreshold: All the generals are or have been this at some point:

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* EnemyMine: The Elder Gods Gods, their generals and their armies are such a threat that virtually ''every' ''every'' faction in Gielinor pools their forces to defend Senntisten.
* GodzillaThreshold: All Though the Elder God Wars as a whole certainly counts, all the generals are or have been this at some point:



** Croesus went on a destructive rampage during the Second Age that culminated with the deaths of 50,000 people and the near-destruction of Zaros's Tenth Legion, necessitating that Zaros personally intervene in order to neutralize it.

to:

** Croesus went on a destructive rampage during the Second Age that culminated with the deaths of 50,000 people and the near-destruction of Zaros's Tenth Legion, necessitating that Zaros [[DivineIntervention personally intervene intervene]] in order to neutralize it.




to:

* ExplosiveOverclocking: Kerapac's abuse of the Needle in hard mode causes time to [[TimeCrash fracture]]: echoes of Kerapac from three other timelines will attack echoes of the player(s), [[WolfpackBoss focusing their attention on you after they're finished unless they are killed first]].
* NeverMyFault: Kerapac has the audacity to blame you for the TimeCrash that occurs during the final phase in hard mode.
* TimeMaster: Every time he comes close to dying, he uses the Needle to rewind time and restore his health, moving the battle to the next phase. In normal mode he only does this twice before giving up and settling for blasting you with the Staff of Armadyl. In hard mode, attempting this a third time has... [[ExplosiveOverclocking consequences]].
* YouHaveFailedMe: [[InvertedTrope Inverted]]; every time Kerapac dies, Jas uses the [[TimeMaster Needle]] to resurrect him. [[DeathSeeker Kerapac does not like this one bit.]]



* CombatCommentator: Azzanadra and Ariane will offer commentary throughout the fight, occasionally warning you when the Arch-Glacor is about to use a special attack.



* GodzillaThreshold: Bringing the glacors from Leng counts as this for Wen, since they are tainted by [[ToxicPhlebotinum shadow anima]]. She opened portals to Gielinor and hoped for the best.



* StationaryBoss: [[InvokedTrope Thanks to the efforts of Azzanadra and the rest of the mages holding it in place.]]
** During [[Recap/RunescapeExtinction Extinction]], Azzanadra has been left to hold off the Arch-Glacor alone, allowing it to move past the aqueduct.




to:

* AttackItsWeakPoint: After you and your team expose it, of course.
* AttackOfThe50FootWhatever: Croesus is a ''massive'' blob of fungus of vaguely humanoid shape.
* BackFromTheDead: Bik found its remains buried deep beneath Senntisten's graveyard, revived it and sicced it upon the allied forces defending the cathedral.
**BackForTheDead: At the end of [[Recap/RunescapeExtinction Extinction]], Armadyl reveals he incinerated Croesus and eliminated every last trace of it, [[KilledOffForReal ensuring it would never come back]].
* BodyHorror: The Varrock and Lumbridge guardsmen sent to investigate Senntisten's graveyard never stood a chance. Their corpses are littered all over the place and have various forms of fungus growing on them.
* BoltOfDivineRetribution: Restoring and praying to the statues of the four heroes triggers this; it is the only way to expose Croesus's core.
* BuriedAlive: For whatever definition of "alive" fits a being such as Croesus; it took [[RegionalRedecoration burying both Croesus and the entire district it was located in]] before it could be stopped in a way that mattered.
* CombatCommentator: Gorvek, who was part of the Tenth Legion when Croesus first went on a rampage during the Second Age. As such, he is well acquainted with how deadly Croesus is, and advises the team on the steps necessary to neutralize it.
* DivineIntervention: When it became clear than the Tenth Legion was powerless to stop Croesus, Zaros was forced to personally intervene by [[RegionalRedecoration burying the entire district deep beneath the earth]], leaving Croesus without any organic matter to feed upon.
* TheDreaded: Croesus was such an infamous force of destruction that the year in which its second rampage took place, which led to the deaths of over 50,000 people and the Tenth Legion being almost wiped out, came to be known as the Year of Croesus.
* FesteringFungus: Croesus can grow virtually anywhere as long as it has organic matter to feed upon. ''Dead or alive''.
* ImAHumanitarian: [[DownplayedTrope Downplayed]]; [[FalseReassurance its diet is not limited to humans.]]
* LegendFadesToMyth: By the end of the Second Age, Croesus was considered a myth. Gorvek will be happy to tell you that Croesus was very real and that the stories have been watered down.
* StationaryBoss: Croesus stays at the center of the graveyard during the entire fight.
** During [[Recap/RunescapeExtinction Extinction]], it has managed to move from the heroes' graveyard to the regular one. [[HandWave Somehow]].


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* LargeAndInCharge: Zuk is easily larger than [=TzekHaar-Jad=] and [=TzekHaar-Aken=], to say nothing of the rest of the [=TzekHaar=].

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* BackFromTheDead: Returns in the Shadow Reef as a [[DegradedBoss miniboss]], only this time he is a [[OurGhostsAreDifferent disembodied spirit]].
* FamousLastWords:
--> '''Masuta the Ascended:''' No! I was not finished! I need to fulfil... I...



* BattleThemeMusic: When first starting the encounter, The Shackled Serpent serves as the background music. When you damage Seiryu enough to stun him, Xau-Tak's [[BrownNote leitmotif]] takes over as one of its black hands attempts to restore its hold on Seiryu by healing whatever damage you do on the black crystals. Then, once Seiryu wakes up and starts fighting you again, his true theme music takes over in the form of [[ThemeMusicWithholding Seiryu's Deliverance]].



A sea monster summoned by the Ambassador in order to kill the World Guardian.

to:

A sea monster SeaMonster summoned by the Ambassador in order to kill the World Guardian.



* BreathWeapon: Can breathe a massive stream of [[PoisonousPerson poison]] across the arena, which the player can dodge by standing next to its head.



* MultipleHeadCase: Several of its heads line up at the sides of the arena, but only the head at either end is attackable.




!!Taraket

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\n!!Taraket* SeaMonster: A giant sea snake with [[MultipleHeadCase several heads]] that is fought underwater.
* TacticalWithdrawal: After finishing its attack rotation, the leviathan will withdraw and pop up on the other side of the arena.
* UseYourHead: Occasionally will attempt to smash you flat by dragging its head across the ground. You can avoid all damage by standing far enough that its head cannot reach.

!!Taraket the Necromancer



* AdvancingWallOfDoom: Taraket can summon a bunch of ghosts that line up and advance on the player in a straight line, dealing severe damage if they touch you.



* FlunkyBoss: Summons literal Hordes of undead to help him in the boss battle.
* VillainousFriendship: With the Ambassador.

to:

* TheDragon: Is this to the Ambassador. As such, he handles matters beneath Kranon's concern, such as [[WeAreStrugglingTogether settling disputes between their allies]].
* EliteMooks: The [[StatusBuff bloated monstrosity]] and the [[MookMaker corpse carrier]]. While it is not mandatory to kill them, they will make the fight significantly harder.
* FamousLastWords:
--> '''Taraket the Necromancer:''' Kranon...cannot be...stopped... [[IRegretNothing I die free...]]
* FlunkyBoss: Summons literal Hordes [[NightOfTheLivingMooks hordes of undead undead]] to help him in the boss battle.
* LargeHam: Practically every line of dialogue coming out of Taraket is this.
* {{Necromancer}}: In case his name didn't give it away.
*
VillainousFriendship: With Kranon.
* WeaponizedTeleportation: Can summon [[ThinkingUpPortals rifts of undeath]] to [[MookMaker spawn more skeletons]]. The rifts themselves explode for massive damage unless
the Ambassador.
player destroys them first.
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* AttackOfThe50FootWhatever: Zuk is the size of a house.

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to:

* EnemyMine: The Elder Gods are such a threat that virtually ''every' faction in Gielinor pools their forces to defend Senntisten.
* GodzillaThreshold: All the generals are or have been this at some point:
** Kerapac betrayed the Council of Seren, stole the [[TimeMaster Needle]] and attempted to use shadow anima to [[KillTheGod kill the eggs of the Elder Gods]] before they could hatch; he saw [[TheEndOfTheWorldAsWeKnowIt the death of all life on Gielinor]] [[CollateralDamage as an acceptable trade-off]]. [[{{Irony}} Now he is being forced by Jas to retrieve them.]]
** The Arch-Glacor is so powerful that the strongest mages of Gielinor have to work together in order to stop its advance and keep it in place, [[RivalsTeamUp some of them having millennia-old grudges against each other]].
** Croesus went on a destructive rampage during the Second Age that culminated with the deaths of 50,000 people and the near-destruction of Zaros's Tenth Legion, necessitating that Zaros personally intervene in order to neutralize it.
** [=TzKal-Zuk=] was so [[WildCard powerful and unpredictable]] that Saradomin and Armadyl [[LetsYouAndHimFight sicced Bandos on him]] during the God Wars on the off chance that Zamorak might seek to ally with him.
*** [[spoiler: Zuk crosses the threshold when he finally decides to climb out of the sewer and personally attack the cathedral during [[Recap/RunescapeExtinction Extinction]].]]




to:

* AttackOfThe50FootWhatever: The Arch-Glacor is easily 20 times larger than a normal human.
** It is said that an even larger form of glacor exists, known as an Ur-Glacor; these are reputed to be ''as large as a mountain''.
* AnIcePerson: Glacors are ice elementals.
* BeamSpam: One if its special attacks involves blasting massive beams of ice from above the arena, which then home in on the player.
* ConfusionFu: One of the Arch-Glacor's attacks consists on it randomly alternating between all three combat styles. The only way to survive its onslaught is by [[CallingYourAttacks accurately predicting which style it's about to use]], then using [[HighlySpecificCounterplay the proper protection prayer or deflect curse]].
* ElementalPowers: [[AnIcePerson Ice]].
* FlunkyBoss: Can summon glacyte minions during one of its special attacks. As long as even one of them is still alive, the Arch-Glacor is [[NoSell completely immune to damage]].
* IncreasinglyLethalEnemy: One of the Arch-Glacor's special attacks has it expose its icy core while surrounding the player with both of its arms; the core then begins emitting frost that deals increasing damage until the player escapes the core's proximity by destroying one of the arms.
** AttackItsWeakPoint: [[AvertedTrope Averted]]; you would think exposing it's core is a stupid tactic, right? Unfortunately, attacking the core is not even an option; on top of that, the Arch-Glacor is [[NoSell immune to all damage during this attack]].
* WaveMotionGun: One of the Arch-Glacor's special attacks consists of an extremely powerful ice cannon; it takes several seconds to fire and ''will'' kill the player unless they use what little time they have to protect themselves.



* ElementalPowers: [[PlayingWithFire Fire]]. Which makes sense, considering he's essentially channeling [[GodOfFire Ful's]] power both directly and through being bound to the Elder Kiln.



* PlayingWithFire: As is to be expected of Ful's general, Zuk has a plethora of fire-based attacks capable of reducing the player to a pile of ash if not handled properly.

to:

* PlayingWithFire: As is to be expected of Ful's [[GodOfFire Ful's]] general, Zuk has a plethora of fire-based attacks capable of reducing the player to a pile of ash if not handled properly.



** Taken in a much more serious direction during Extinction, where Zuk doing this [[GodzillaThreshold pushes the allied gods to destroy the Elder God eggs]] [[TheEndOfTheWorldAsWeKnowIt or let the universe die.]]

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** Taken in a much more serious direction during Extinction, where Zuk doing this [[GodzillaThreshold pushes the allied gods to destroy the Elder God eggs]] [[TheEndOfTheWorldAsWeKnowIt [[ApocalypseHow or let the universe die.]]


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* TheDreaded: The World Guardian is this to the Ambassador. A passage in [[NarrativeFiligree Umbral Diplomacy]] goes into further detail:
--> "I have dreamt of that name for centuries, a nightmare that warps even my dreams and turns my deepest prayers into curses. Warnings, perhaps, from my lord. [[DiscussedTrope To not be complacent? To not give in to the brash overconfidence of my people?]]"
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* TheBrute: [[DownplayedTrope Downplayed]]; while Zuk is by no means an idiot, he ''is'' a powerhouse compared to the other generals, and prefers to settle disputes with brawn rather than brains.


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* MeaningfulRename: After Zuk became the First Champion of the Kiln, the [=TokHaar=] christened him [=TzKal-Zuk=]: '''Zuk, Champion of the Fire''' in the [=TzHaar=] language.

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* DyingAsYourself: Seems to regain a semblance of lucidity during the second half of the fight. Ultimately she thanks you as she dies.
* MercyKill: The black stone dragon is in a constant state of pain and suffering. Killing her is a kindness, one that she shows gratitude for.



* TorturedMonster: Like Seiryu, has been corrupted by black stones. When you kill her, she thanks you.

to:

* TorturedMonster: Like Seiryu, has been corrupted by [[ToxicPhlebotinum black stones.stones]]. When you kill her, she thanks you.

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