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* YourSizeMayVary: Nemesis' size varies quite a bit depending on where you look at him. In the original game, he's very much human-sized (albeit a very burly human), being only a few inches taller than Carlos (compared to Mr. X, who's a good 2 feet or so taller than Leon), which accounts for how he's able to chase Jill through doors and narrow passageways. He's somewhat taller in the cutscenes, roughly 7 feet tall, which is how he appears in ''Umbrella Chronicles'', ''Marvel vs Capcom 3'', and the 2020 remake. In ''Operation Raccoon City'', his size is similar to that of the other Tyrants, being almost twice as tall as a full-grown man. Canonically, his height is 7'3".

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* YourSizeMayVary: Nemesis' size varies quite a bit depending on where you look at him. In the original game, he's very much human-sized (albeit a very burly human), being only a few inches taller than Carlos (compared to Mr. X, who's a good 2 feet or so taller than Leon), which accounts for how he's able to chase Jill through doors and narrow passageways. He's somewhat taller in the cutscenes, roughly 7 feet tall, which is how he appears in ''Umbrella Chronicles'', ''Marvel vs Capcom 3'', and the 2020 remake. ''Gun Survivor 2'' uses the in-game height from the original ''Resident Evil 3'', with Nemesis being about a head taller than Claire and Steve (who are both about 5 and a half feet tall). In ''Operation Raccoon City'', his size is similar to that of the other Tyrants, being almost twice as tall as a full-grown man. Canonically, his height is 7'3".
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** Since Brad doesn't die to Nemesis in the remake, Nemesis now fails to kill any STARS member at all when he manages to kill one in the original.

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** Since Brad doesn't die to Nemesis in the remake, Nemesis now fails to kill any STARS member at all when whereas he manages to kill one in the original.

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* AdaptationalWimp: Even considering the compressed story reimagining to fit its light gun gameplay, Nemesis can only be described as just short of pathetic in ''Umbrella Chronicles'', only really retaining a fraction of his trademark durability: he unusually moves at the same shambling pace of zombies and Ganados, never once sprinting, his physical attacks are limited to punches that he'll only get in if the player lets him shamble that close, and his rocket launcher is destroyed in its first appearance when Carlos and Jill simply shoot at it. His durability itself is significantly toned down with him quickly going into his shirtless phase after only a few encounters; after he's defeated once in that form, he trips over a railing to his final death -- never infecting Jill, mutating again, or accomplishing much of anything.

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* AdaptationalWimp: AdaptationalWimp:
**
Even considering the compressed story reimagining to fit its light gun gameplay, Nemesis can only be described as just short of pathetic in ''Umbrella Chronicles'', only really retaining a fraction of his trademark durability: he unusually moves at the same shambling pace of zombies and Ganados, never once sprinting, his physical attacks are limited to punches that he'll only get in if the player lets him shamble that close, and his rocket launcher is destroyed in its first appearance when Carlos and Jill simply shoot at it. His durability itself is significantly toned down with him quickly going into his shirtless phase after only a few encounters; after he's defeated once in that form, he trips over a railing to his final death -- never infecting Jill, mutating again, or accomplishing much of anything.anything.
** Since Brad doesn't die to Nemesis in the remake, Nemesis now fails to kill any STARS member at all when he manages to kill one in the original.
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Heroes: [[Characters/ResidentEvilLeonSKennedy Leon S. Kennedy]] | [[Characters/ResidentEvilAdaWong Ada Wong]] \\

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Heroes: Recurring Characters: [[Characters/ResidentEvilLeonSKennedy Leon S. Kennedy]] | [[Characters/ResidentEvilAdaWong Ada Wong]] \\
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Heroes: [[Characters/ResidentEvilLeonSKennedy Leon S. Kennedy]] | [[Characters/ResidentEvilEthanWinters Ethan Winters]] | [[Characters/ResidentEvilAdaWong Ada Wong]] \\

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Heroes: [[Characters/ResidentEvilLeonSKennedy Leon S. Kennedy]] | [[Characters/ResidentEvilEthanWinters Ethan Winters]] | [[Characters/ResidentEvilAdaWong Ada Wong]] \\
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Corrected the RE 3 links.


->'''Appearances:''' Doberman/misc: ''VideoGame/ResidentEvil'' (and remake), ''[[VideoGame/ResidentEvil2 2]]'' (and [[VideoGame/ResidentEvil2Remake 2019 remake]]), ''[[VideoGame/ResidentEvil3 3]]'' (and [[VideoGame/ResidentEvil3Remake 2020 remake]]), ''[[VideoGame/ResidentEvilSurvivor Survivor]]'', ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'', ''[[VideoGame/ResidentEvil6 6]]'', ''[[VideoGame/ResidentEvilOutbreak Outbreak & File #2]]'', ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvilTheDarksideChronicles Darkside Chronicles]]'', ''[[VideoGame/ResidentEvilOperationRaccoonCity Operation Raccoon City]]'', ''Resistance'', ''[[Anime/ResidentEvilVendetta Vendetta]]''; Colmillos: ''[[VideoGame/ResidentEvil4 4]]''; Fenrir: ''[[VideoGame/ResidentEvilRevelations Revelations]]''; Adjule: ''[[VideoGame/ResidentEvil5 5]]''; Orthrus: ''[[VideoGame/ResidentEvilRevelations2 Revelations 2]]''

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->'''Appearances:''' Doberman/misc: ''VideoGame/ResidentEvil'' (and remake), ''[[VideoGame/ResidentEvil2 2]]'' (and [[VideoGame/ResidentEvil2Remake 2019 remake]]), ''[[VideoGame/ResidentEvil3 ''[[VideoGame/ResidentEvil3Nemesis 3]]'' (and [[VideoGame/ResidentEvil3Remake 2020 remake]]), ''[[VideoGame/ResidentEvilSurvivor Survivor]]'', ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'', ''[[VideoGame/ResidentEvil6 6]]'', ''[[VideoGame/ResidentEvilOutbreak Outbreak & File #2]]'', ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvilTheDarksideChronicles Darkside Chronicles]]'', ''[[VideoGame/ResidentEvilOperationRaccoonCity Operation Raccoon City]]'', ''Resistance'', ''[[Anime/ResidentEvilVendetta Vendetta]]''; Colmillos: ''[[VideoGame/ResidentEvil4 4]]''; Fenrir: ''[[VideoGame/ResidentEvilRevelations Revelations]]''; Adjule: ''[[VideoGame/ResidentEvil5 5]]''; Orthrus: ''[[VideoGame/ResidentEvilRevelations2 Revelations 2]]''



->'''Appearances:''' Web Spinner/Black Tiger ''VideoGame/ResidentEvil'' (and remake), ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]''; Giant Spider: ''[[VideoGame/ResidentEvil0 0]]'', ''[[VideoGame/ResidentEvil2 2]]'', ''[[VideoGame/ResidentEvil3 3]]'', ''[[VideoGame/ResidentEvilSurvivor Survivor]]'', ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'' (dubbed Giant Black Widow here), ''[[VideoGame/ResidentEvilOutbreak Outbreak & File #2]]'', ''Umbrella Chronicles'', ''[[VideoGame/ResidentEvilTheDarksideChronicles Darkside Chronicles]]''; Jumping Maneater: ''Darkside Chronicles''; Giant Whip Spider: ''[[VideoGame/ResidentEvilRevelations2 Revelations 2]]''

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->'''Appearances:''' Web Spinner/Black Tiger ''VideoGame/ResidentEvil'' (and remake), ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]''; Giant Spider: ''[[VideoGame/ResidentEvil0 0]]'', ''[[VideoGame/ResidentEvil2 2]]'', ''[[VideoGame/ResidentEvil3 ''[[VideoGame/ResidentEvil3Nemesis 3]]'', ''[[VideoGame/ResidentEvilSurvivor Survivor]]'', ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'' (dubbed Giant Black Widow here), ''[[VideoGame/ResidentEvilOutbreak Outbreak & File #2]]'', ''Umbrella Chronicles'', ''[[VideoGame/ResidentEvilTheDarksideChronicles Darkside Chronicles]]''; Jumping Maneater: ''Darkside Chronicles''; Giant Whip Spider: ''[[VideoGame/ResidentEvilRevelations2 Revelations 2]]''



->'''Appearances:''' infected: ''VideoGame/ResidentEvil'' (and remake), ''[[VideoGame/ResidentEvil2 2]]'', ''[[VideoGame/ResidentEvil3 3]]'', ''[[VideoGame/ResidentEvilSurvivor Survivor]]'', ''[[VideoGame/ResidentEvil0 0]]'', ''[[VideoGame/ResidentEvilOutbreak Outbreak & File #2]]'', ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvilTheDarkSideChronicles Darkside Chronicles]]''

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->'''Appearances:''' infected: ''VideoGame/ResidentEvil'' (and remake), ''[[VideoGame/ResidentEvil2 2]]'', ''[[VideoGame/ResidentEvil3 ''[[VideoGame/ResidentEvil3Nemesis 3]]'', ''[[VideoGame/ResidentEvilSurvivor Survivor]]'', ''[[VideoGame/ResidentEvil0 0]]'', ''[[VideoGame/ResidentEvilOutbreak Outbreak & File #2]]'', ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvilTheDarkSideChronicles Darkside Chronicles]]''



->'''Appearances:''' ''[[VideoGame/ResidentEvil3 3]]'' (and [[VideoGame/ResidentEvil3Remake 2020 remake]])

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->'''Appearances:''' ''[[VideoGame/ResidentEvil3 ''[[VideoGame/ResidentEvil3Nemesis 3]]'' (and [[VideoGame/ResidentEvil3Remake 2020 remake]])



->'''Appearances:''' ''[[VideoGame/ResidentEvil3 3]]'' (and [[VideoGame/ResidentEvil3Remake 2020 remake]]), ''[[VideoGame/ResidentEvilOutbreak Outbreak]]'', ''[[VideoGame/ResidentEvilTheDarksideChronicles Darkside Chronicles]]''

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->'''Appearances:''' ''[[VideoGame/ResidentEvil3 ''[[VideoGame/ResidentEvil3Nemesis 3]]'' (and [[VideoGame/ResidentEvil3Remake 2020 remake]]), ''[[VideoGame/ResidentEvilOutbreak Outbreak]]'', ''[[VideoGame/ResidentEvilTheDarksideChronicles Darkside Chronicles]]''



->'''Appearances:''' ''[[VideoGame/ResidentEvil3 3]]'' (and [[VideoGame/ResidentEvil3Remake 2020 remake]]), ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvilOperationRaccoonCity Operation Raccoon City]]'', ''Resistance''

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->'''Appearances:''' ''[[VideoGame/ResidentEvil3 ''[[VideoGame/ResidentEvil3Nemesis 3]]'' (and [[VideoGame/ResidentEvil3Remake 2020 remake]]), ''[[VideoGame/ResidentEvilTheUmbrellaChronicles Umbrella Chronicles]]'', ''[[VideoGame/ResidentEvilOperationRaccoonCity Operation Raccoon City]]'', ''Resistance''
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* MusclesAreMeaningful: In the remake, Mr. X is revealed to be quite musclar underneath his trenchcoat. Fitting for a bioweapon who can lift a ''helicopter'' like it was a child's toy and bend through metal like hot butter.

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* MusclesAreMeaningful: In the remake, Mr. X is revealed to be quite musclar muscular underneath his trenchcoat. Fitting for a bioweapon who can lift a ''helicopter'' like it was a child's toy and bend through metal like hot butter.it's rubber.



* SilentAntagonist: Mr. X isn't capable of speech, which makes him far the more menacing when he bolts towards you with murderous intentions.

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* SilentAntagonist: Mr. X isn't capable of speech, which makes him far all the more menacing when he bolts towards you with murderous intentions.



* SmugSnake: Surprisingly for a B.O.W., Mr. X can be pretty arrogant at times, occasionally taunting the player in the remake.

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* SmugSnake: SmugSuper: Surprisingly for a B.O.W., Mr. X can be pretty arrogant at times, occasionally taunting the player in the remake.
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* FinalBoss: His Super Tyrant form is this for Leon's story in the remake. Downplayed in his second run; while the fight and scenario are identical, the second run also triggers the TrueFinalBoss fight with G5.


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* PreFinalBoss: In the B Scenarios in the original ''2'', he's the last opponent before the TrueFinalBoss fight against G5. Downplayed in Leon's second run in the remake; while he's once again the penultimate opponent before G5, the exact same fight appears as the FinalBoss of Leon's first run and only isn't the last enemy on the second run because of the G5 fight being stapled to the end.
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"Giant Spider" is a blanket term for a spider infected by a virus and gigantified along with the usual zombification per series norm; only in ''0'' were they officially referred to as Giant Spider. Contrary to popular belief, most spiders seen sans the Black Tiger, Web Spinner, and Jumping Maneater are irregular mutants than B.O.W.s.

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"Giant Spider" is a blanket term for a spider infected by a virus and gigantified along with the usual zombification per series norm; only in ''0'' were they officially referred to as Giant Spider. Contrary to popular belief, most spiders seen sans the Black Tiger, Web Spinner, and Jumping Maneater are irregular mutants rather than B.O.W.s.
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The most recurring monsters in the series. The atypical zombie is the result of a human being exposed to the t-Virus and proving incompatible with positive mutations or being biologically vulnerable. Though these zombies are mostly known as accidental creations, Dr. James Marcus produced them as B.O.W.S. in his seclusion before their existence became more widespread.

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The most recurring monsters in the series. The atypical typical zombie is the result of a human being exposed to the t-Virus and proving incompatible with positive mutations or being biologically vulnerable. Though these zombies are mostly known as accidental creations, Dr. James Marcus produced them as B.O.W.S. in his seclusion before their existence became more widespread.

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!!!Tyrants
[[folder:As a whole]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/10tkrac.png]][[caption-width-right:200:Artwork for T-002, the first Tyrant introduced]]
A Tyrant is a humanoid B.O.W. created through either a primary t-Virus infection to create a weapon, or the cloning of such specimens, with the intent to be used as super soldiers on the battlefield. Tyrants are distinguished from the typical human mutant by possessing certain genes relating to intelligence; only one in ten million are genetically compatible with the t-Virus to become Tyrants, though this was circumvented through (costly) cloning production on those few individuals. Widely considered the most iconic of the franchise's original monsters, Tyrants have made appearances in nearly every game as a boss fight since their debut.

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!!!Tyrants
[[folder:As a whole]]
[[quoteright:200:https://static.
[[folder:Glimmer]]
[[quoteright:250:https://static.
tvtropes.org/pmwiki/pub/images/10tkrac.png]][[caption-width-right:200:Artwork for T-002, the first Tyrant introduced]]
org/pmwiki/pub/images/ve74imy.png]]
->'''Appearances:''' ''[[VideoGame/ResidentEvilGunSurvivor Dead Aim]]''

A Tyrant is a humanoid B.O.W. created through either a primary t-Virus infection to create a weapon, or the cloning of such specimens, with the intent to be used as super soldiers on the battlefield. Tyrants are distinguished mutated species descended from one of Umbrella's research experiments, likely the typical human mutant by possessing certain genes relating to intelligence; only one in ten million are genetically compatible with the t-Virus to become Tyrants, though this was circumvented through (costly) cloning production Gamma series based on those few individuals. Widely considered the most iconic of the franchise's original monsters, Tyrants have made appearances in nearly every game as a boss fight since their debut.appearance and habitat. An employee at the Umbrella Waste Disposal Facility even suspected that they were related to the Hunters.


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* AcidAttack: Their primary means of attack is spewing acid from their mouth.
* ExoticEyeDesigns: The Glimmer's skull is covered in over a dozen large, red eyes that glow in the dark, giving it its nickname.
[[/folder]]

!!!Tyrants
[[folder:As a whole]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/10tkrac.png]][[caption-width-right:200:Artwork for T-002, the first Tyrant introduced]]
A Tyrant is a humanoid B.O.W. created through either a primary t-Virus infection to create a weapon, or the cloning of such specimens, with the intent to be used as super soldiers on the battlefield. Tyrants are distinguished from the typical human mutant by possessing certain genes relating to intelligence; only one in ten million are genetically compatible with the t-Virus to become Tyrants, though this was circumvented through (costly) cloning production on those few individuals. Widely considered the most iconic of the franchise's original monsters, Tyrants have made appearances in nearly every game as a boss fight since their debut.
----
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* AdaptedOut: While the original Lickers still appeared in the ''Resident Evil 2 Remake'', the "evolved" Lickers were cut out of the game entirely.


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* AdaptedOut: The giant spiders were removed from both the ''Resident Evil 2 Remake'' and the ''Resident Evil 3 Remake''.


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* AdaptedOut: Crows are no longer enemies in both the ''Resident Evil 2 Remake'' and the ''Resident Evil 3 Remake''.

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->'''Voiced by:''' Creator/TonyRosato (1999, ''Under the Skin''), Creator/GreggBerger (''Operation Raccoon City''), Taira Kikumoto (''[[VideoGame/MarvelVsCapcom3 Ultimate Marvel vs. Capcom 3]]''), Unknown (''VideoGame/ProjectXZone''), Toru Nara (''Project × Zone 2''), Damon Dayoub (''VideoGame/MarvelVsCapcomInfinite''), David Cockman (2020), Sébastien Croteau (''VideoGame/DeadByDaylight'')

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->'''Voiced by:''' Creator/TonyRosato (1999, ''Under the Skin''), Creator/GreggBerger (''Operation Raccoon City''), Taira Kikumoto (''[[VideoGame/MarvelVsCapcom3 Ultimate Marvel vs. Capcom 3]]''), Unknown (''VideoGame/ProjectXZone''), Toru Tōru Nara (''Project × Zone 2''), Damon Dayoub (''VideoGame/MarvelVsCapcomInfinite''), David Cockman (2020), Sébastien Croteau (''VideoGame/DeadByDaylight'')

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->'''Voiced by:''' Creator/TonyRosato (1999), Creator/GreggBerger (''VideoGame/UltimateMarvelVsCapcom3''), David Cockman (2020), Sebastien Croteau (''VideoGame/DeadByDaylight'')

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->'''Voiced by:''' Creator/TonyRosato (1999), (1999, ''Under the Skin''), Creator/GreggBerger (''VideoGame/UltimateMarvelVsCapcom3''), (''Operation Raccoon City''), Taira Kikumoto (''[[VideoGame/MarvelVsCapcom3 Ultimate Marvel vs. Capcom 3]]''), Unknown (''VideoGame/ProjectXZone''), Toru Nara (''Project × Zone 2''), Damon Dayoub (''VideoGame/MarvelVsCapcomInfinite''), David Cockman (2020), Sebastien Sébastien Croteau (''VideoGame/DeadByDaylight'')
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* {{Irony}}: The Tyrants were built to take on & carve up Tanks. The only time we actually see one fight a Tank (in ''Damnation'') the Tank wins via BoomHeadshot.

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* {{Irony}}: The Tyrants were built to take on & carve up Tanks. The only time we actually see one fight a Tank (in ''Damnation'') the Tank wins via BoomHeadshot.BoomHeadshot (granted, it was distracted by a Licker latching onto its face).
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* AdmiringTheAbomination: In the Remake, you find a note in the sewer lab where they were, presumably, created, with the note stating that, while everyone else looked upon them as failures, the author wrote off their spindly useless arms and need for constant moisture as "character flaws" which, in their mind, made them more unique.
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* AwesomeButImpractical: This thing is a bit more practical than nearly all Tyrant models, but as demonstrated in ''Damnation'', it still fares rather poorly against modern military hardware; Leon decapitates one [[https://youtu.be/egB0yiLhP2U?t=210 using a tank]], and two more get utterly eviscerated as soon as [[https://youtu.be/bXsyOtrquAA?t=108 air support enters the fray]].

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* AwesomeButImpractical: This thing is a bit more practical than nearly all Tyrant models, but as demonstrated in ''Damnation'', it still fares rather poorly against modern military hardware; Leon decapitates one [[https://youtu.be/egB0yiLhP2U?t=210 using a tank]], tank]] (granted, he had help from a Licker), and two more get utterly eviscerated as soon as [[https://youtu.be/bXsyOtrquAA?t=108 air support enters the fray]].
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* AwesomeButImpractical: This thing is a bit more practical than nearly all Tyrant models, but as demonstrated in ''Damnation'', it still fares rather poorly against modern military hardware; Leon decapitates one using a tank, and two more get utterly eviscerated as soon as air support enters the fray.

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* AwesomeButImpractical: This thing is a bit more practical than nearly all Tyrant models, but as demonstrated in ''Damnation'', it still fares rather poorly against modern military hardware; Leon decapitates one [[https://youtu.be/egB0yiLhP2U?t=210 using a tank, tank]], and two more get utterly eviscerated as soon as [[https://youtu.be/bXsyOtrquAA?t=108 air support enters the fray.fray]].
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* AwesomeButImpractical: This thing is a bit more practical than most Tyrant models short of Nemesis, but as demonstrated in ''Damnation'', it still fares rather poorly against modern military hardware; Leon decapitates one using a tank, and two more get utterly eviscerated as soon as air support enters the fray.

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* AwesomeButImpractical: This thing is a bit more practical than most nearly all Tyrant models short of Nemesis, models, but as demonstrated in ''Damnation'', it still fares rather poorly against modern military hardware; Leon decapitates one using a tank, and two more get utterly eviscerated as soon as air support enters the fray.

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* AwesomeButImpractical: As demonstrated in ''Damnation'', even a later model of Tyrants fares rather poorly against modern military hardware; Leon decapitates one using a tank, and two more get utterly eviscerated as soon as air support enters the fray.


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* AwesomeButImpractical: This thing is a bit more practical than most Tyrant models short of Nemesis, but as demonstrated in ''Damnation'', it still fares rather poorly against modern military hardware; Leon decapitates one using a tank, and two more get utterly eviscerated as soon as air support enters the fray.
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* AwesomeButImpractical: As demonstrated in ''Damnation'', even a later model of Tyrants fares rather poorly against modern military hardware; Leon decapitates one using a tank, and two more get utterly eviscerated as soon as air support enters the fray.
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%%* GiantSpider: [[ExactlyWhatItSaysOnTheTin Um]].

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%%* * GiantSpider: [[ExactlyWhatItSaysOnTheTin Um]].
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* BoringButPractical: In comparison to other Tyrant variants, the T-103 variant has nothing special going for it. That being said, it's a very easy Tyrant variant to mass-produce, is very reliable, and a lot of the more advanced and exotic Tyrant variants like Nemesis used a T-103 as a template.

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* BoringButPractical: In comparison to other Tyrant variants, the T-103 variant has nothing special going for it. That being said, it's a very easy Tyrant variant to mass-produce, is very reliable, and a lot of the more advanced and exotic Tyrant variants like Nemesis used a T-103 as a template.basis.
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* BoringButPractical: In comparison to other Tyrant variants, the T-103 variant has nothing special going for it. That being said, it's a very easy Tyrant variant to mass-produce, are very reliable, and a lot of the more advanced and exotic Tyrant variants like Nemesis used a T-103 as a template.

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* BoringButPractical: In comparison to other Tyrant variants, the T-103 variant has nothing special going for it. That being said, it's a very easy Tyrant variant to mass-produce, are is very reliable, and a lot of the more advanced and exotic Tyrant variants like Nemesis used a T-103 as a template.

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* BoringButPractical: In comparison to other Tyrant variants, the T-103 variant has nothing special going for it. That being said, it's a very easy Tyrant variant to mass-produce, are very reliable, and a lot of the more advanced and exotic Tyrant variants like Nemesis used a T-103 as a template.



* PowerLimiter: The trench coats the non-experimental T-103s wear are designed to restrain them from [[OneWingedAngel mutating uncontrollably]]. Unfortunately for the player, killing one of these Tyrants will always mean TheCoatsAreOff.

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* PowerLimiter: The trench coats the non-experimental T-103s wear are designed to restrain them from [[OneWingedAngel mutating uncontrollably]]. Unfortunately for the player, finally killing one of these Tyrants will always mean TheCoatsAreOff.



* SuperSoldier: This was the basic idea behind the Tyrant B.O.W line as a whole, but the T-103 model was where they finally got it ''right''. T-103s are controllable, reliable, and capable of being programmed to achieve relatively complex goals, from assassination to search-and-destroy to item retrieval, all without sacrificing durability or strength. For this reason, they were the first mass production model, and the most successful subsequent strains of Tyrant were typically born from experimenting and augmenting a T-103 base model.

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* SuperSoldier: This was the basic idea behind the Tyrant B.O.W line as a whole, but the T-103 model was where they finally got it ''right''. T-103s are controllable, reliable, and capable of being programmed to achieve relatively complex goals, from assassination to search-and-destroy to item retrieval, all without sacrificing durability or strength. For this reason, they were the first mass production model, and the most successful subsequent strains of Tyrant were typically born from experimenting on and augmenting a T-103 base model.


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* TheWorfEffect: You know how dangerous a monster is when at least one T-103 ends up being food for it.
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* FlawedProtoype: The original Betas were an attempt to improve on the Alpha model. It didn't work out well - while their reaction times and nervous systems were improved, they suffered from defects such as disproportionate limbs, rampant tumor growth, and reduced attack capabilities next to the Alphas.

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* FlawedProtoype: FlawedPrototype: The original Betas were an attempt to improve on the Alpha model. It didn't work out well - while their reaction times and nervous systems were improved, they suffered from defects such as disproportionate limbs, rampant tumor growth, and reduced attack capabilities next to the Alphas.

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* UndergroundMonkey: The different models of Hunter may look visually different, but functionally, their abilities tend to be identical, with some minor tweaks - for example, Gamma Hunters can leap much further than Beta Hunters can. Justified because, after all, they're different experiments in altering the same basic creature. Sweepers are the laziest version; they just look like Hunters that are red/purple colored.

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* UndergroundMonkey: The different models of Hunter may look visually different, but functionally, their abilities tend to be identical, with some minor tweaks - for example, Gamma Hunters can leap much further than Beta Hunters can. Justified because, after all, they're different experiments in altering the same basic creature. Sweepers are the laziest version; they just look like Hunters that are most egregious example of this; they're {{Palette Swap}}ped red/purple colored.Hunter-αs with a poison attack.



* FlawedProtoype: The original Betas were an attempt to improve on the Alpha model. It didn't work out well - while their reaction times and nervous systems were improved, they suffered from defects such as disproportionate limbs, rampant tumor growth, and reduced attack capabilities next to the Alphas.



* ArrowCatch: When Carlos shoots a rocket at him during the remake's introduction, Nemesis responds by catching it mid-air with one of his tentacles before letting it fly off to the side.



* ItCanThink: Despite his inhuman looks, he's roughly equal to the Ivan Tyrant in intelligence, just lacking the disposition to function in society. This is also one of his biggest upgrades compared to the fairly one-dimensional Tyrants at large; thanks to the internal parasite, the Nemesis is practically human in intelligence, only really being incapable of speaking properly. He can employ the use of advanced military-grade weaponry and think up complex tactics such as strategic ambushes. A notable example of this is when Jill is about to be rescued by a helicopter. Nemesis intercepts them by shooting down the chopper ''before'' engaging Jill, thus eliminating the probability of the chopper hindering him in any way. He remarkably doesn't lose this intelligence even after sustaining multiple ClippedWingAngel transformations, unlike many mutants that came before and after his inception.
* JustToyingWithThem: Particularly in the remake, given Nemesis' obscene levels of strength and speed. On several occasions, he has Jill dead to rights but seemingly holds back as though he were playing with his food.
** There is one notably terrifying moment where you can take shelter from Nemesis in the back of a highstreet toy shop. Nemesis ''will'' see Jill in there, but he won't come in after her. He'll just ''stare'' at her through the windows. After all, there is only one exit...

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* ItCanThink: ItCanThink:
**
Despite his inhuman looks, he's roughly equal to the Ivan Tyrant in intelligence, just lacking the disposition to function in society. This is also one of his biggest upgrades compared to the fairly one-dimensional Tyrants at large; thanks to the internal parasite, the Nemesis is practically human in intelligence, only really being incapable of speaking properly. He can employ the use of advanced military-grade weaponry and think up complex tactics such as strategic ambushes. A notable example of this is when Jill is about to be rescued by a helicopter. helicopter: Nemesis intercepts them by shooting down the chopper ''before'' engaging Jill, thus eliminating the probability of the chopper hindering him in any way. He remarkably doesn't lose this intelligence even after sustaining multiple ClippedWingAngel transformations, unlike many mutants that came before and after his inception.
** The original ''Resident Evil 3: Nemesis'' guidebook further expands on this by revealing that there were other Nemesis prototypes, with at least one of them displaying enough self-awareness and intelligence to rebel against orders and attempt to escape the Umbrella facility it was made in.
* JustToyingWithThem: Particularly in the remake, given Nemesis' obscene levels of strength and speed. On several occasions, he has Jill dead to rights but seemingly holds back as though he were playing with his food.
**
food. There is one notably terrifying moment where you can take shelter from Nemesis in the back of a highstreet high street toy shop. Nemesis ''will'' see Jill in there, but he won't come in after her. He'll just ''stare'' at her through the windows. After all, there is only one exit...



* MookMaker: Overlaping with ReforgedIntoAMinion, the 2020 remake version of Nemesis has the ability to implant parasites into zombies, which manifest as a grotesque leech-like head tipped with whipping CombatTentacles. These zombies are much more dangerous than standard shamblers, mostly because they can hit from further away.

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* MenacingStroll: Nemesis usually walks toward Jill at a steady, somewhat slow pace, serving to emphasise his menace and persistence.
* MookMaker: Overlaping Overlapping with ReforgedIntoAMinion, the 2020 remake version of Nemesis has the ability to implant parasites into zombies, which manifest as a grotesque leech-like head tipped with whipping CombatTentacles. These zombies are much more dangerous than standard shamblers, mostly because they can hit from further away.



* NoNonsenseNemesis: Obviously, [[ImplacableMan Nemesis]] is named in his [[VideoGame/ResidentEvil3Nemesis his self-titled game]], and fittingly enough. It's not a mindless killing machine lashing out at any living thing in its way. ItCanThink and all it thinks about is killing Jill, and if Jill overpowers it or proves to be too quick, it will come back with a ''[[TheresNoKillLikeOverkill FIM-92 Stinger MANPADS]]'' to get the job done.

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* NoNonsenseNemesis: NoNonsenseNemesis:
**
Obviously, [[ImplacableMan Nemesis]] is named in his [[VideoGame/ResidentEvil3Nemesis his self-titled game]], and fittingly enough. It's not a mindless killing machine lashing out at any living thing in its way. ItCanThink and all it thinks about is killing Jill, and if Jill overpowers it or proves to be too quick, it will come back with a ''[[TheresNoKillLikeOverkill FIM-92 Stinger MANPADS]]'' to get the job done.done.
** Curiously subverted in the remake. While he's still hell-bent on killing Jill and intelligent enough to strategize, Nemesis seems to [[JustToyingWithThem openly toy with her on several occasions]] - his introduction features him repeatedly grabbing Jill by the head or neck only to turn and fling her away into a hazard before pursuing her again, as opposed to simply crushing her skull ''a la'' [[VideoGame/ResidentEvil2Remake Mr X. and Ben Bertolucci]] or delivering a NeckSnap to her while she's at his mercy.



* FacialHorror: The Bandersnatch's face has seemingly ''liquefied'' and run down to its shoulders and chest, such that its skull is exposed.



* FlawedPrototype: The T-091 was the first attempt at creating a Tyrant capable of [[ShockAndAwe generating and manipulating bioelectricity]]. The result was an emaciated, unintelligent Tyrant that lacked the usual claws or even arms, couldn't produce an electric current, and had a heart sticking out of its back -- in other words, a total and utter failure.

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* FlawedPrototype: The T-091 was the first attempt at creating a Tyrant capable of [[ShockAndAwe generating and manipulating bioelectricity]]. The result was an emaciated, unintelligent Tyrant that lacked the usual claws or even arms, couldn't produce an electric current, and had a heart sticking out of its back -- in other words, a total and utter failure.
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** There is one notably terrifying moment where you can take shelter from Nemesis in the back of a highstreet toy shop. Nemesis ''will'' see Jill in there, but he won't come in after her. He'll just ''stare'' at her through the windows. After all, there is only one exit...
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Heroes: [[Characters/ResidentEvilJillValentine Jill Valentine]] | [[Characters/ResidentEvilLeonSKennedy Leon S. Kennedy]] | [[Characters/ResidentEvilEthanWinters Ethan Winters]] | [[Characters/ResidentEvilAdaWong Ada Wong]] \\
Groups: [[Characters/ResidentEvilUmbrellaCorporation Umbrella Corporation]] ([[Characters/ResidentEvilAlbertWesker Albert Wesker]] | [[Characters/ResidentEvilUmbrellaParamilitaries Paramilitary]]) | [[Characters/ResidentEvilMonsterIndex Monsters]] ('''Mainstays''', [[Characters/ResidentEvilMonstersIrregulars Irregulars]], [[Characters/ResidentEvilMonstersMold Mold]]) | [[Characters/ResidentEvilTheBakerFamily The Baker Family]] | [[Characters/ResidentEvilTheFourHouses The Four Houses]]\\

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Heroes: [[Characters/ResidentEvilJillValentine Jill Valentine]] | [[Characters/ResidentEvilLeonSKennedy Leon S. Kennedy]] | [[Characters/ResidentEvilEthanWinters Ethan Winters]] | [[Characters/ResidentEvilAdaWong Ada Wong]] \\
Groups: [[Characters/ResidentEvilUmbrellaCorporation Umbrella Corporation]] ([[Characters/ResidentEvilAlbertWesker Albert Wesker]] | [[Characters/ResidentEvilUmbrellaParamilitaries Paramilitary]]) | [[Characters/ResidentEvilSTARS S.T.A.R.S.]] | [[Characters/ResidentEvilMonsterIndex Monsters]] ('''Mainstays''', [[Characters/ResidentEvilMonstersIrregulars Irregulars]], [[Characters/ResidentEvilMonstersMold Mold]]) | [[Characters/ResidentEvilTheBakerFamily The Baker Family]] | [[Characters/ResidentEvilTheFourHouses The Four Houses]]\\
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* {{Irony}}: The Tyrants were built to take on & carve up Tanks. The only time we actually see one fight a Tank (in ''Damnation'') the Tank wins via BoomHeadshot.

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