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!! Player Character:

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!! Player !!Player Character:



An unknown, faceless man/woman, mutuating and brutally killing bikers/[=DJs=]/convicts/policemen/bar guests/bandits/bystanders. What for? For fun.

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An unknown, faceless unknown man/woman, mutuating and brutally killing bikers/[=DJs=]/convicts/policemen/bar guests/bandits/bystanders. What for? For fun.fun.
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* CopKiller: Together with the prisoners, you have to kill the guards in the prison.
* EverythingTryingToKillYou: Even if you doesn't provocate them
* FeaturelessProtagonist: The protagonist can only see clothes for a moment (when he hits), but nothing is known about him in more detail.

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* CopKiller: Together with the prisoners, you have to kill the guards in the prison.Prison.
* EverythingTryingToKillYou: Even if you doesn't don't provocate them
them.
* FeaturelessProtagonist: The protagonist can only see clothes for a moment (when he hits), but nothing is known about him in more detail.detail unless you play with the "Top Down" perspective, at which they simply appear to look like any typical Brawler.



* TheVoiceless: But all characters at all hasn't been voiced by.
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* ChefOfIron

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* ChefOfIronChefOfIron: Just as capable at anus obliteration as everyone else. And thanks to KungFuProofMook below taking effect, even when knocked down these fellows hold on to their tools unless killed.
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* BodyguardingABadass: The EliteMooks who guard the Biker Boss, Katana Boss, and Blackguard, who are much more powerful than they are.

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* BodyguardingABadass: The EliteMooks who guard the Biker Boss, Katana Boss, and Blackguard, Blackbeard, who are much more powerful than they are.

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I don't think the bouncers need their own folder. I moved their tropes into the general Brawler folder.


* BodyguardingABadass: The EliteMooks who guard the Biker Boss, Katana Boss, and Blackguard, who are much more powerful than they are.



[[folder:Disco Bouncers]]
A group of bouncers who appear in the Disco scenario, most of whom start in the entrance and the Katana Boss' office.

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[[folder:Disco Bouncers]]
A group
[[folder:Katana Boss]]
The boss
of bouncers the Disco. A Yakuza-like crime boss who appear in presumably owns the Disco scenario, most of whom start in disco, and stands out from the entrance and the Katana Boss' office.normal Brawlers in that he wields a katana.



* BodyguardingABadass: They're teamed with and protect the Katana Boss, who's much more powerful than them.
* {{Bouncer}}: Although some of them appear to bodyguard the Katana Boss instead of admitting visitors at the entrance.
[[/folder]]

[[folder:Katana Boss]]
The boss of the Disco. A Yakuza-like crime boss who presumably owns the disco, and stands out from the normal Brawlers in that he wields a katana.
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Dewicked trope


* EverythingsBetterWithDinosaurs
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An unknown, faceless man/woman, mutuating and brutally killing bikers/DJs/convicts/policemen/bar guests/bandits/bystanders. What for? For fun.

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An unknown, faceless man/woman, mutuating and brutally killing bikers/DJs/convicts/policemen/bar bikers/[=DJs=]/convicts/policemen/bar guests/bandits/bystanders. What for? For fun.
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!! Player Character:

[[folder:Player Character]]
An unknown, faceless man/woman, mutuating and brutally killing bikers/DJs/convicts/policemen/bar guests/bandits/bystanders. What for? For fun.
* AwesomeButImpractical: The Shockwave sends any enemies (except bosses) flying, making it powerful (and often hilarious) against large groups of enemies. However, it does no damage unless it causes them to hit a ceiling, fall off a tall ledge or into a death pit, and the survivors will aggro to you.
* TheBerserker: He masters this ability: when accumulating points to the second level, he begins to smash the heads of enemies into ''pieces of meat'' in slow motion.
* BloodyHilarious: In addition to just killing, he can commit even more perverted acts.
* BoringButPractical: Running up to an enemy, kicking them to knock them over, and pummeling them until they get up (or running away if it's a large group) is a very reliable strategy. This doesn't work on bosses, though.
* CopKiller: Together with the prisoners, you have to kill the guards in the prison.
* EverythingTryingToKillYou: Even if you doesn't provocate them
* FeaturelessProtagonist: The protagonist can only see clothes for a moment (when he hits), but nothing is known about him in more detail.
* ImprobableWeaponUser: Anything you can pick up, you can throw at or beat people with, and while there are more normal weapons like swords, knives and baseball bats, most of the time you're going to be wielding things like bar stools, glasses, ashtrays, pool balls, plates, mic stands and even T-bone steaks.
* OneManArmy: Yes, your task is to kill 70 or more people. And you can do it.
* PaintTheTownRed: Your mission.
* StaticStunGun: You can get it by knocking it out of the hands of a guard in prison.
* VillainProtagonist: You enter the [specified location] and your task is to kill everyone.
* TheVoiceless: But all characters at all hasn't been voiced by.
[[/folder]]
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* AchillesHeel: He's pretty durable and his pimp cane is formidable, but if you knock him over with a kick you can [[HoistByHisOwnPetard steal it and beat him to death with it]].

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* AchillesHeel: He's pretty durable and his pimp cane is formidable, but if you knock him over with a kick you can [[HoistByHisOwnPetard [[UseTheirOwnWeaponAgainstThem steal it and beat him to death with it]].
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* OverdrawnAtTheBloodBank: Each one has a couple ''dozen'' times more blood than should ever exist in a human body, and you're going to be seeing ''a lot'' of it.

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* OverdrawnAtTheBloodBank: Each one has at least a couple ''dozen'' times more blood than should ever exist in a human body, and you're going to be seeing ''a lot'' of it.
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* EasyLevelTrick: If you bring the Laser Katana from The Trickster fight all the way to The End, you'll only have to fight two of the six Shard Lords before making him vulnerable. With the Laser Katana being unbreakable and the most powerful melee weapon in the game, The End and the final stretch of the game become much more bearable.

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* EasyLevelTrick: If you bring the Laser Katana from The Trickster fight all the way to The End, you'll only have to fight two of the six Shard Lords before making him vulnerable. With the Laser Katana being unbreakable and the most powerful melee weapon in the game, The End and the final stretch of the game become much more bearable. That said, be sure to bring a powerful backup weapon like a Black Katana - you'll lose the Laser Katana at the start of the fight.
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* ImprobableAimingSkills: Give any Brawler a gun and they'll be able to nail you from across the map. [[IJustShotMarvinInTheFace They don't much care for what stands between you and their shots, though]].
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* EasyLevelTrick: The two cannons in the Cove are an instant kill on anything they hit, including Blackbeard. However, actually hitting him with a cannonball requires careful timing, and you only get one shot per cannon.
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An entity that will show up to hunt you down if you spend too much getting through a level.

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An entity that will show up to hunt you down if you spend take too much getting long to get through a level. level.
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* {{Superboss}}: The Construct Pursuer is this, appearing only if you dawdle for a rather lengthy period of time, and it's a buffed version of the Katana Boss armed with the Laser Katana, which can drop even the beefiest players in two hits or less. Defeating it grants you access to its sword, which is notably the only unbreakable weapon in all of '''PTTR'' and has the unique ability of shortening the length of the FinalBoss fight.

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* {{Superboss}}: The Construct Pursuer is this, appearing only if you dawdle for a rather lengthy period of time, ''far'' [[GuideDangIt longer]] than it would take even a careful player to finish the Construct[[note]]Typical estimates are between 10 and it's 20 minutes for the Pursuer to appear. Even if you take your time, it shouldn't take you more than 7 or 8 minutes to beat all four of the corrupted Scenarios.[[/note]]. It's a buffed version of the [[DamageSpongeBoss Katana Boss Boss]] armed with the Laser Katana, which can drop even the beefiest players in two hits or less. Defeating it grants you access to its sword, which is notably the only unbreakable weapon in all of '''PTTR'' ''PTTR'' and has the unique ability of shortening to shorten the length of the FinalBoss fight.
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* BroughtDownToNormal: To a small degree. The Pursuer that appears inside the Construct is killable by conventional means, but it's still a beefed up version of an already tough boss armed with the single most powerful melee weapon in the whole game.


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* PaletteSwap: The Pursuer that attacks you in the Construct looks like a Katana Boss with [[ProphetEyes empty white eyes]], a Laser Katana, and a Pursuer heart in the offhand.
* {{Superboss}}: The Construct Pursuer is this, appearing only if you dawdle for a rather lengthy period of time, and it's a buffed version of the Katana Boss armed with the Laser Katana, which can drop even the beefiest players in two hits or less. Defeating it grants you access to its sword, which is notably the only unbreakable weapon in all of '''PTTR'' and has the unique ability of shortening the length of the FinalBoss fight.

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* BalanceBuff: Patch 0.14.0 increased his movement speed and attack damage, turning him from a MightyGlacier into an outright LightningBruiser.



* EasyLevelTrick: If you bring the Laser Katana from The Trickster fight all the way to The End, you'll only have to fight two of the six Shard Lords before making him vulnerable. With the Laser Katana being unbreakable and the most powerful melee weapon in the game, The End and the final stretch of the game become a complete joke.

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* EasyLevelTrick: If you bring the Laser Katana from The Trickster fight all the way to The End, you'll only have to fight two of the six Shard Lords before making him vulnerable. With the Laser Katana being unbreakable and the most powerful melee weapon in the game, The End and the final stretch of the game become a complete joke.much more bearable.



* LightningBruiser: You can't even damage him for the first half of his boss fight, while in turn he can utterly wreck you in only a few hits, and he's fast enough to keep up with a sprinting player.



* MightyGlacier: You can't even damage him for the first half of his boss fight, while in turn he can utterly wreck you in only a few hits. It's a good thing he's in no hurry to chase you down.
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* DamageSpongeBoss: He has at least twice as much health as the other Elder Gods.

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* DamageSpongeBoss: He has at least twice as much health as the other Elder Gods.Gods, and is far and away the single most durable opponent in the entire game.

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* MadeOfPlasticine: Even taking a ''T-bone steak'' to the face can leave gruesome injuries on these guys.

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* MadeOfPlasticine: Even taking a ''T-bone steak'' to the face can leave gruesome injuries on these guys.dudes.
* OverdrawnAtTheBloodBank: Each one has a couple ''dozen'' times more blood than should ever exist in a human body, and you're going to be seeing ''a lot'' of it.
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* TheBrute: A monster of a man who needs little more than his own two hands to wreck absolute havoc.
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* BecauseYouWereNiceToMe: If you throw an apple or orange into his cell and then open the solitary confinement cells, he'll join the brawl on your side.

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* BecauseYouWereNiceToMe: If you throw an apple or orange into his cell and then open the solitary confinement cells, he'll join the brawl on your side. That said, if he survives to the end of the brawl, [[ThereCanBeOnlyOne he will turn on you]].



* {{Nerf}}: He used to be something of a [[TheJuggernaut juggernaut]], being able to demolish a good chunk of the Prison's enemies on his own before coming after you. A patch made it so he'll probably get killed if he gets ganged up on by enough Brawlers, so if you release him as soon as the battle starts there's a good chance you won't even have to fight him.

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* {{Nerf}}: He used to be something of a [[TheJuggernaut juggernaut]], being able to demolish a good chunk of the Prison's enemies on his own before coming after you. A patch made it so he'll probably get killed if he gets ganged up on by enough Brawlers, Brawlers (probably to keep him from being so overpowered as an [[BecauseYouWereNiceToMe ally]]), so if you release him as soon as the battle starts there's a good chance you won't even have to fight him.
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* {{Nerf}}: He used to be something of a [[TheJuggernaut juggernaut]], being able to demolish a good chunk of the Prison's enemies on his own before coming after you. A patch made it so he'll probably get killed if he gets ganged up on by enough Brawlers, so if you release him as soon as the battle starts there's a good chance you won't even have to fight him.
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* GoodOldFisticuffs: Unlike every other enemy in the game, he holds a classic boxer guard while firing off quick jabs. Notably, he's the only enemy in the game capable of blocking your punches without a shield.


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* RedBoxingGloves: Of course, he's a boxer. True to real life, his punches hit harder than any a run-of-the-mill Brawler.
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Up To Eleven is a defunct trope


* GangUpOnTheHuman: After a while, the remaining Brawlers will drop their spats with each other and come after you instead. This is taken UpToEleven with the "Everyone Hates Me" modifier, which makes all of them just target you during the whole brawl.

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* GangUpOnTheHuman: After a while, the remaining Brawlers will drop their spats with each other and come after you instead. This is taken UpToEleven Exaggerated with the "Everyone Hates Me" modifier, which makes all of them just target you during the whole brawl.



* MadeOfPlasticine: [[UpToEleven Even by the standards of this game]]; they're prone to exploding into LudicrousGibs no matter how you actually kill them.

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* MadeOfPlasticine: [[UpToEleven Even by the standards of this game]]; game; they're prone to exploding into LudicrousGibs no matter how you actually kill them.

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* AntiEscapeMechanism: Get too far away from the Deceiver and it'll just teleport near you. Aside from the Pursuer, the Deceiver is the only enemy in ''Beneath'' that you cannot disengage from by running away.



* YouWillNotEvadeMe: Get too far away from the Deceiver and it'll just teleport near you. Aside from the Pursuer, the Deceiver is the only enemy in ''Beneath'' that you cannot disengage from by running away.
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* YouWillNotEvadeMe: Get too far away from the Deceiver and it'll just teleport near you. Aside from the Pursuer, the Deceiver is the only enemy in ''Beneath'' that you cannot disengage from by running away.
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* ZergRush: They have the unique characteristic of getting faster and more aggressive the more of them there are around.

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* HeroicBuild: Some of the prisoners by weight rack are noticeably more "V-shaped" than the typical Brawler.



* HeroicBuild: Some of the prisoners by weight rack are noticeably more "V-shaped" than the typical Brawler.
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Your basic foes in the scenarios: angry dudes who just want to bash in some skulls, preferably yours. They come in biker, disco-goer, prisoner, prison guard, pirate, and cowboy flavors.

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Your basic foes in the scenarios: angry dudes who just want to bash in some skulls, preferably yours. They come in biker, disco-goer, prisoner, bouncer, prison guard, pirate, and cowboy flavors.
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Dewicked trope


* KnifeNut: They all wield knives and cleavers, and have no qualms about using them on you.



* KnifeNut: Many of them spawn with knives and cleavers.
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* MadeOfPlasticine: ...Even taking a ''T-bone steak'' to the face can leave gruesome injuries on these guys.

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* MadeOfPlasticine: ...MadeOfPlasticine: Even taking a ''T-bone steak'' to the face can leave gruesome injuries on these guys.

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