History Characters / MonsterHunter

30th Mar '15 9:37:07 AM MyFinalEdits
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This is the character page for the ''Monster Hunter'' franchise. There is a [[{{Understatement}} fair]] amount of characters, so the list has been split into the following pages:

to:

This is the character page for the ''Monster Hunter'' franchise. There is a [[{{Understatement}} fair]] very large amount of characters, so the list has been split into the following pages:
30th Mar '15 9:04:30 AM SonicGamer07
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This is the character page for the ''Monster Hunter'' franchise. There is a [[Understatement fair]] amount of characters, so the list has been split into the following pages:

to:

This is the character page for the ''Monster Hunter'' franchise. There is a [[Understatement [[{{Understatement}} fair]] amount of characters, so the list has been split into the following pages:
30th Mar '15 8:16:08 AM MyFinalEdits
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* [[MonsterHunterCivilization Civilization]]
* [[MonsterHunterMainSeriesMonsters Main series monsters]]
* [[MonsterHunterFrontierMonsters Frontier monsters]]

to:

* [[MonsterHunterCivilization [[Characters/MonsterHunterCivilization Civilization]]
* [[MonsterHunterMainSeriesMonsters [[Characters/MonsterHunterMainSeriesMonsters Main series monsters]]
* [[MonsterHunterFrontierMonsters [[Characters/MonsterHunterFrontierMonsters Frontier monsters]]
30th Mar '15 6:05:49 AM TedEldritch
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Here is the long list of monsters from ''Monster Hunter''. Due to the [[LoadsAndLoadsOfCharacters vast number of species]], they are now divided according to type and then originating generation. [[UndergroundMonkey Subspecies]] are listed along with their original counterparts.
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[[foldercontrol]]

to:

Here This is the long list of monsters from character page for the ''Monster Hunter''. Due to Hunter'' franchise. There is a [[Understatement fair]] amount of characters, so the [[LoadsAndLoadsOfCharacters vast number of species]], they are now divided according to type and then originating generation. [[UndergroundMonkey Subspecies]] are listed along with their original counterparts.
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[[foldercontrol]]
list has been split into the following pages:




[[folder:Hunters]]
Hunters are the humans and the main characters of the Monster Hunter world.

!!In General
* ActionGirl: Female Hunters.
* {{Badass}}: Hunters take on monsters more than twice their size and routinely win.
** BadassNormal: Other than their ability to wield implausibly [[{{BFS}} large]] [[{{BFG}} weapons]] and take hits from said massive monsters, there's no indication that they are anything other than normal humans. Well, [[WorldOfBadass normal for their world, anyways.]]
* BigEater: Can devour a well done steak in seconds.
** Often while wearing a full-face helmet, no less.
* CrazyPrepared: A hunter's ''modus operandi'', and one of the game's major themes: you ''need'' to be prepared for every eventuality during a hunt. Need a distraction so you can recover? Throw a [[BlindedByTheLight Flash Bomb]] at your quarry. Extra monster showing up when you least expect company? Fling a [[DungFu Dung Bomb]] at it to make it run away in disgust. Want to create as many openings for attack as possible? Bring [[TrapMaster lots of traps]]. There's also the standard plethora of healing potions and food items that hunters require to stay in good shape during the chase.
* [[DidYouJustPunchOutCthulhu Did You Just Make A Hat Out of Cthulhu?]]: Titanic breakdancing wolves, world-destroying dragons, flying triceratops that can tunnel at ridiculous speeds. Doesn't matter, the hunters can carve them up and make armor out of them.
* DubNameChange: or Dub Nickname Change to be specific. In the Japanese version of ''4 Ultimate'', the Guildmarm uses a polite version of the word hunter to refer to the hunter. In the English version, [[CloudCuckoolander she calls them Doodle]].
* DungFu: Frequently a choice of many hunters when faced with multiple monsters to fight.
* ElementalWeapon: Hunters can gain access to these over the course of the game through ElementalCrafting. A variation occurs in that said weapons [[LowFantasy aren't outright magical]], but are [[FantasticScience made from the internal organs of specific monsters]]; e.g. a Rathalos or Gravios' flame-producing gland is required to manufacture Fire-element weaponry.
* {{Familiar}}: The bug on the Insect Glaive acts like one of these.
* HelloInsertNameHere
* InSeriesNickname: Doodle in the English version of ''4 Ultimate''.
* LethalChef: When burning a steak. A Burnt Steak has a 50-50 chance either increasing or decreasing your stamina.
* MadeOfIron: Capable of taking a charge from a rampaging Diablos, a bite from [[RentAZilla Deviljho]], or a direct explosion from Brachydios. Even if they're knocked out in battle, they're either simply escorted back to camp or sent back to the port or town for quest failure, and live to fight another day.
* TheMedic: Hunters can opt to specialize in healing their comrades during a group hunt. Items such as the Lifepowder and Dust of Life are created specifically for this role, as are certain armor skills such as Wide Area[[note]]which lets a player consume items to heal or buff other hunters in the vicinity[[/note]] and Mushroom Lover[[note]]turns mushrooms into healing and buff items, effectively increasing your medicine stock[[/note]]. Some Hunting Horns are even built for medical roles, boasting health and status recovery tunes as well as enough raw power to be [[CombatMedic just as effective in combat as the rest of the party]].
* [[{{MultiMeleeMaster}} Multi-Melee Master]]/[[{{MultiRangedMaster}} Multi-Ranged Master]]: Hunters can at any time equip any weapon they wish, only limited by their armor type. ''Blademasters'' can wield any of the melee weapons, while ''Gunners'' can choose from any of the Bowguns or Bows.
* ScaryImpracticalArmor: Somewhat subverted. Some of the armors the hunters can wear are extremely impractical looking. The armors can still block a tail whip by a 3 ton dinosaur.
* TheSouthpaw: Every weapon with a shield has the Hunter wield the weapon in their left hand for some reason. They also wield their carving knife in their left hand.
* StandardStatusEffects: Hunters who perform combat support roles can specialize in weaponry which may inflict [[DeepSleep Sleep]], [[TheParalyzer Paralysis]], [[PoisonedWeapons Poison]], [[HavingABlast Blastblight]] and the hidden attribute [[PowerStrainBlackout Fatigue]] on monsters.
* SuperPersistentPredator: Doesn't matter if their prey flies, swims, tunnels, or the size of a building. The Hunters will kill or capture it.
* SuperStrength: Some of the weapons wielded by hunters are bigger and thicker than the hunters themselves.
* TheHunter: The titular hunter of the title.
** TheDragonslayer: Hunters also apply to this, due to most of their prey being dragon-like.
* TrapMaster / MadBomber: Some of the more important tools Hunters can use are a variety of trap items, which include the [[ShockAndAwe Shock Trap]], the [[PitTrap Pitfall Trap]], several classes of [[StuffBlowingUp Barrel Bombs]] and even [[TamperingWithFoodAndDrink drug-laced bait meats]] with which to lure monsters into an ambush. Several armor skills also exist to improve a hunter's trap-setting and explosives skills.
* TurnsRed: In the same vein as their prey, Hunters have various methods of going berserk, some of which can be stacked.
** The Longsword, Insect Glaive, and Dual Swords all feature LimitBreak modes that give large offensive buffs and encourage highly aggressive play styles less focused on dealing damage to weak points and more concerned with simply [[TheBerserker hacking the target into bloody shreds.]]
** [[CriticalStatusBuff Potential]], [[RageBreakingPoint Gloves Off]], [[BerserkButton Spirit]], and [[CameBackStrong Survivor]] are all various flavors of this. All of these can be stacked, both with each other and with one of the weapons above.
* WeaponOfChoice: Many hunters have one:
** AnAxeToGrind: Switch Axe, Charge Blade
** TheArcher: Bow
** {{BFS}}: Great Sword, Long Sword, [[SwissArmyWeapon Switch Axe]]
** {{BFG}}: Bowguns (also technically the Gunlance)
** BladeOnAStick: [[BigCreepyCrawlies Insect Glaive]]
** DropTheHammer: [[ExactlyWhatItSaysOnTheTin Hammer]], [[MagicMusic Hunting Horn]]
** DualWielding: Dual Swords
** DualTonfas: Frontier-exclusive Tonfas
** JoustingLance: Lance, [[StuffBlowingUp Gunlance]]
** LuckilyMyShieldWillProtectMe: Sword and Shield, Lance, [[StuffBlowingUp Gunlance]], [[SwissArmyWeapon Charge Blade]]
** MusicalAssassin: [[MagicMusic Hunting Horn]]

[[/folder]]

[[folder:Wyverians]]
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

A very human-like race, with pointed ears and talon-like feet. Wyverians are a more "behind-the-scenes" race, appearing as [=NPCs=] ranging from blacksmiths to farmers to sea traders to scientists to village elders to hunters.

* TheBlacksmith: Most, if not all, blacksmiths that appear throughout the series are Wyverian. The Man, the resident Smithy in ''4/4U'', even states that it basically runs in the family.
* DoesNotLikeShoes: Not the race as a whole, but those with more reptilian feet don't bother with shoes of any sort.
* FantasticScience: They tend to dabble in this, and are usually the ones responsible for gathering information on monster ecologies.
* FourFingeredHands: Wyverian hands vary from four to five fingers. Their feet on the other hand, are very reptilian and usually have three or four toes with talon-like claws on them.
* GratuitousJapanese: It goes without saying. The hub town in ''Portable 3rd'' is a damn [[RyokanInn hotspring resort village]]. Taken UpToEleven with the [[TheCaptain Argosy Captain]] in ''Tri'' and ''3 Ultimate'', who has a peculiar habit of saying words in Japanese and translating it for you afterwards.
* MiniatureSeniorCitizens: Many Wyverians greatly shrink as they age. Although there are [[http://img4.wikia.nocookie.net/__cb20100620162248/monsterhunter/images/e/e8/Mh_003.jpg exceptions]], such as the Dondruma Elder.
* PointedEars: All Wyverians have pointed ears.
[[/folder]]

[[folder:Troverians]]
->'''Appearances:''' ''4'' / ''4 Ultimate''

A race of stout, dwarf-like beings who reside within the village of Harth, deep inside the interior of an active volcano. They are known for their gung-ho attitude and mining and crafting expertise.

* TheBlacksmith: They make weapons and armor, and polish rusty ones found in the Everwood on Expeditions.
* ConvectionSchmonvection: Lava from the nearby volcano flows right through and underneath their town as their renewable heat source for their forges.
* DugTooDeep: They keep digging out monster lairs: including Tetsucabra, Gravios and even Teostra... of course, the Hunter is the one tasked to get rid of said monsters so they can continue mining.
* TheEngineer: They ''are'' based off your standard dwarves, after all. With the help of The Man, they design a boat, the Arluq, for the Caravan, and later attach a blimp on it to turn it into an [[{{UsefulNotes/Airships}} airship]].
* InterspeciesAdoption: The chief of Harth raised the human girl Little Miss Forge as his daughter.
* OurDwarvesAreAllTheSame: They have the usual traits associated with a standard high fantasy Dwarf, including being stocky, engaged in mining and blacksmiting, the preference for axes as weapons, having horned helmets and the males sporting huge beards. However, Troverians are just as tall as humans.
* TenMinuteRetirement: When you arrive at Harth for the first time, some issues with a Tetsucabra have the Troverians down in the dumps, due to the inability to perform their mining operations. After the Hunter takes care of the monster, they are back to their usual cheery selves.

[[/folder]]


[[folder:Lynians]]
Lynians are diminutive sapient creatures known for their intelligence, organization, and language. They are also distinguishable by being some of the only monsters who don't die -- they merely dig into the ground and escape to live another day.

!!Felyne
http://static.tvtropes.org/pmwiki/pub/images/felyne_8333.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Small but intelligent cat-people commonly seen as assistants and companions to Hunters. Starting with the second generation, Felynes can be hired as chefs and battle comrades.
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* AerithAndBob: Can be invoked by the players, of course, but even the default names in ''4U'' fall victim to this. One Palico you scout may get a name like "Ibuki" or "Yuna", the next one may literally be named "Bob".
* AllOrNothing: The Last Stand Palico Skill. Simply possessing it gives the Palico a ''massive'' Attack and Defense boost. However, once he's down for the count, he's gone for the rest of the Quest.
* BadassAdorable:
** As battle comrades.
** The Meownster Hunter MiniGame in ''4 Ultimate'' has a team of 1-5 Palicoes taking on monsters--the same monsters you fight, no less--with no human assistance necessary[[note]]They ask for attack commands, but even then you can have the entire journey automated.[[/note]].
* BigBulkyBomb: Wild Felynes and Bombing Palicoes will sometimes use large barrel bombs, which are twice their size.
* CameBackStrong: The Nine Lives Palico Skills, which grant a stacking Attack and Defense boost (depending on whether it has the Attack or Defense variant, or both) every time the Palico faints. This boost stacks up to [[ExactlyWhatItSaysOnTheTin nine times.]]
* CharacterNameLimits: The Felyne Comrades had to be renamed to Palicoes in ''Monster Hunter 4 Ultimate'' due to the lower limit for character names.
* ColorCodedForYourConvenience: White.
* CombatMedic: Healing Forte Palicoes, who excel in restoring your HP and curing Poison/Severe Poison. They'll also occasionally drop healing items when escaping combat, which you can pick up to use.
* CuteKitten: Their cat noises and gestures make them adorable.
* EnemyScan: Support Forte Palicoes can show you where large monsters are at the beginning of the quest for a few seconds. On top of that, having them with you gives you extended info about marked monsters, such as what type of monster and whether they're docile or aggressive.
* FunnyBackgroundEvent: They are masters of this.
* HelloInsertNameHere: Your Felyne Comrades / Palicoes come pre-named, their names being pulled from a list of default names, but you can rename them upon hire if you wish.
* HurricaneOfPuns: They love making puns off of cat-based terms, such as "[=StreetPaws=]" ([=StreetPass=]), "purrcent" (percent), and "Meowster Fishernyan" (Master Fisherman).
* ItemCaddy: Your Felyne allies help you gather items at gathering spots, unless they have the skill Gathering Ban. Treasure Palicoes excel in this, with their double capacity item pouches and other skills that improve their ability to gather, [[DiscardAndDraw at the cost of not being able to fight.]]
* JumpPhysics: Launching Palicoes excel exclusively in throwing Hunters into the air so they can perform Jump Attacks. They also possess skills that increase the Mounting Gauge when a Hunter is mounting a monster, and attacks that increase the odds of a Hunter mounting a monster with a Jump Attack.
* LethalChef: Mess up ingredient combinations, and they easily become this. To be fair, it ''is'' your fault for picking combinations that lead to Tipsy status or activating Unlucky Cat.
--> '''Street Cook:''' "Hei, nya! Do not overindulge! Hic!"
* MadBomber: When a wild Felyne gets provoked, it'll sometimes use a barrel bomb on you, although it often ends up blowing itself up as well.
** Bombing Forte Palicoes can use this against large monsters, in varying Barrel Bomb sizes. They even have a skill that matches the trope name verbatim.
* MadeOfIron: One of the only monsters that never actually die. They merely run away via digging after their health is low enough.
* MagicMusic: The Palico Horns. Also, the Purrtuoso [[CombinationAttack Team Attack]], where your Palicoes break out a giant horn and ([[DreadfulMusician poorly]]) play a tune on it that restores a large amount of HP to Hunters and permanently boosts a Hunter's maximum HP and Stamina.
* MasterOfAll: The Leadership Forte's unique trait is the ability to use skills from all other Fortes, depending on what Fortes are set under his 1st Stringers and how many of each. This gives the player complete control over what the Main Palico can or can't do.
* MushroomSamba: If hit with a Felvine Bomb, its response is something that can be described as "drunk on Felvine".
* NonMaliciousMonster: Though Felynes are technically monsters as well, even wild Felynes quite docile unless provoked. The same can't be said for the Melynxes, though.
* NonLethalKO: Palicoes who run out of health won't faint. Just like the average Felyne and Melynx, they will dig into the ground and stay out of sight for a while while their HP recovers. However, their Enthusiasm will drop as a result, causing them to slack off more often and not perform their abilities as well as they would with a full Enthusiasm meter.
* RidiculouslyCuteCritter: They're walking cats with adorable cat sounds.
* RocketRide: The [[DoesThisRemindYouOfAnything Flying F-Bomb]] [[CombinationAttack Team Attack]] in ''4/4U'', where your Palicoes board a wooden rocket and fly towards a large monster's face. If successful, the Palicoes hop onto the large monster's face and punch the heck out of it while simultaneously blinding it, giving Hunters free attack opportunities.
* TheSlacker: Sub Palicoes with low Enthusiasm may sometimes start slacking off by sitting around and doing absolutely nothing, which is noted by an accompanying message unrelated to hunting, such as your Palico talking about the beautiful scenery. Your Main Palico specifically has a skill to prevent this, although some Sub Palicoes may come with a useful skill that causes them to [[HealingFactor recover HP]] while slacking.
* TankGoodness: The Rath-of-Meow [[CombinationAttack Team Attack]] in ''4/4U'', where your Palicoes board a two-Palico mini-tank and drive around while shooting Rathalos-esque fireballs at large monsters.
* TrapMaster: The Support Forte's other advantage besides its EnemyScan properties is the ability to set up Shock Traps. This can be advantageous when attempting to catch a monster or if you need to wallop it and/or break a part, unless you're fighting a [[NoSell Gypceros]] or a [[NiceJobBreakingItHero charged Zinogre.]]
* VideoGameStealing: Stealing Forte Palicoes in ''4/4U'', who excel in using the Boomerang to distract or otherwise hinder large monsters, then pooch materials off of them. The friendly counterpart to Melynxes, if you will.
* VerbalTic: Often insert "meow" and "nya" (the Japanese equivalent of meow) in their speech.

!!Melynx
http://static.tvtropes.org/pmwiki/pub/images/melynx_5542.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

The EvilCounterpart to the Felynes, recognizable by their black fur. While the majority of Melynxes are petty thugs and pickpockets who will happily mug any Hunter that crosses their path, a few are willing to hire themselves out as chefs and mercenaries.
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* BanditMook: They don't hurt you, but they'll swipe your items and escape with them if you're not fast enough.
* CatsAreMean: Unlike the Felynes, these cats will attack you unprovoked.
* CuteKitten: Subverted. They may look as cute as Felynes, but they're also [[CatsAreMean greedy]] [[BanditMook pickpockets]].
* ColorCodedForYourConvenience: Black
* EvilCounterpart: To the Felynes.
* MadeOfIron: Like their cousins, they never die, only retreat.
* MushroomSamba: Like the Felynes, they go into a stupor if hit with a Felvine Bomb.
* WildTake: They leap into the air flailing their limbs when they spot a hunter, before moving in to rob them.

!! Shakalaka / King Shakalaka
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_shakalaka_king_shakalaka_5431.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' (Cha-Cha) / ''3 Ultimate'' (Kayamba)

Small masked Lynians that, like Melynxes, tend to attack and harass Hunters with their small swords. Some herds are led by an alpha, distinguishable by the BBQ Spit on its head for a crown and a large club. The third generation introduces two friendly shakalakas: Cha-Cha in ''3'' and Kayamba in ''3 Ultimate''.
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* ChameleonCamouflage: Though they actually hide underground and use props such as rocks and mushrooms to mark their location.
* CowardlyLion: Cha-Cha, especially if he's wearing the Fluffy Mask.
* FragileSpeedster: The Shakalakas.
* KingMook: The King Shakalaka.
* ItemCaddy: Like the Felynes in other games, Cha-Cha and Kayamba will help you gather items at gathering spots. Unlike the Felynes, they'll also help you chop up dead monsters.
* LeeroyJenkins: Kayamba is introduced trying to pick a fight with a ''Duramboros''.
* MadBomber: When Cha-Cha or Kayamba wears the Felyne Mask, they attack with nothing but bombs.
* MadeOfIron: Like Felynes, they dig away when you defeat them, leaving their mask behind.
* MaskPower: Cha-Cha and Kayamba can wear different masks which give them different abilities. Even their personalities change depending on the mask.
* PlayingWithFire:
** That BBQ Spit the King Shakalaka wears isn't for decoration. It will gladly toast you by spitting fire at you from it.
** Cha-Cha and Kayamba can also use fire if they get angry while wearing the BBQ Mask, Lamp Mask, or Rathalos Mask.
* SmallNameBigEgo: Cha-Cha acts like this at times.
* TheNativesAreRestless

!! Uruki
http://static.tvtropes.org/pmwiki/pub/images/8d45212e6486c705ab93b994c276ad18.png
->'''Appearances:''' ''Frontier G Genuine''

Chimpanzee-like creatures that inhabit the Flowery Field. Unlike many monsters, they like hunters, and will cooperate with them to bring down large monsters.
----
* BratsWithSlingshots: While not exactly children, they use slingshots as weapons.
* CombatMedic: They help hunters by healing them as well as attacking large monsters.
* ThrowDownTheBomblet: They also attack by using acorn bombs.
* MartialPacifist: They prefer to avoid conflict, but will relentlessly attack any large monsters that invade their territory.
* NonMaliciousMonster: They only attack when provoked, and are friendly towards hunters.

[[/folder]]

[[folder:Herbivores]]
Timid creatures that, as their name and (relative) docility suggests, stand at the bottom of the food chain.

!!Aptonoth
http://static.tvtropes.org/pmwiki/pub/images/aptonoth_4998.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Common parasaurolophus-like herbivores with distinguishable head crests. Mostly used as a source of food for hunter and monster alike, they are also sometimes used as beasts of burden.
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* FakeUltimateMook: Its size and spiked tail do nothing to mitigate its weakness.
* HerbivoresAreFriendly: Even if they're attacked, they only attack once before trying to flee.
* HorseOfADifferentColor: Sometimes used as beasts of burden.
* PapaWolf: Adult Aptonoths... [[SubvertedTrope until they flee.]]
* SpikesOfDoom: Its tail has a thagomizer, which it occasionally uses once danger comes along.

!!Apceros
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_apceros_8813.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

Ankylosaurus-like herbivores that, unlike the docile Aptonoths, attack intruders on sight with headbutts and a spiked tail.
----
* FakeUltimateMook: Not even its slightly aggressive stance does a thing to help it up the food chain.
* HerbivoresAreFriendly: Averted, they attack unprovoked.
* MisplacedRetribution: If it gets hit by another monster, [[GangUpOnTheHuman you'll be the target]].
* SpikesOfDoom: The end of its tail is basically shaped like a flail.
* UseYourHead: Headbutts are one of their attacks.

!!Kelbi
http://static.tvtropes.org/pmwiki/pub/images/kelbi_7855.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Small deer-like creatures that love to prance around and are hunted both for their delicious meat and horns. They also happen to be the favorite prey of Nargacugas.
----
* ColorCodedForYourConvenience: Males are green, while females are blue.
* HerbivoresAreFriendly: The females can't fight at all, and males only fight back if you attack them first. The large males that sometimes show up in Moga Woods or the Everwood will attack on sight though.
* MadeOfIron: In the third generation, they can no longer be killed, but are merely "stunned" until either a set amount of time passes or you carve an item from them. Once either happens, they wake up and just prance off, even if you just cut off their horn or even their ''liver''.
* {{Unicorn}}: Stories about their horns having curative properties are obviously based on this equally fictional creature.

!!Mosswine
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_mosswine_9789.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''

Pig-like herbivores with pachycephalosaur-like head domes and a back strewn with mosses, lichens and other fungi.
----
* CounterAttack: This is the only way to kill the Mosswine from Hell, as it is immune to all other forms of damage.
* GlassCannon: The Mosswine from Hell charges quickly and can kill hunters in a single hit, but dies after being countered twice.
* HerbivoresAreFriendly: Until they're attacked, after which they'll antagonize the closest hunter, even if the hunter didn't do anything to it.
* KillerRabbit: Not all or even most of them, but there was briefly (If it's not still available) a "[[http://www.youtube.com/watch?v=RFfFl5TdjmQ Mosswine from Hell]] in Frontier as an April Fools' joke. The video shows it all, but the short version is that it was very lethal.
* MessyPig: Being covered with moss only accentuates this.
* MisplacedRetribution: Like Apceroses, if it gets attacked by another monster ''you'' will be its target.
* NoSell: The Mosswine from Hell will not take damage from normal attacks. You have to [[CounterAttack counterattack it]] in order to kill it.
* {{Planimal}}: True to their name, Mosswines' backs are full of plants, which you can sometimes carve off them.

!!Popo
http://static.tvtropes.org/pmwiki/pub/images/popo_1680.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Mammoth-like herbivores that prowl the snowy mountains. Very territorial, they frequently appear in herds and tend to run at the sign of trouble -- usually in the form of Tigrexes and Barioths.
----
* CowardlyLion: With emphasis on "cowardly" -- they may put up a fight for a while before running off.
* HerbivoresAreFriendly: Unless when attacked.
* HorseOfADifferentColor: They're used as beasts of burden in snowy areas.

!!Anteka
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_anteka_2851.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate''

Elk-like creatures who are the mountainous counterpart to lowland-dwelling Kelbis.
----
* HerbivoresAreFriendly: Unless when attacked.

!!Fish
->'''Appearances:''' ''3'' / ''3 Ultimate''

While fishes can be caught since the first game, the third generation marks the first time they can be hand-caught -- at least on the games with underwater gameplay. Hand-caught fish tend to quickly bolt away once they have low health, though if speared with a harpoon one can carve parts out of their carcasses.
----
* CallARabbitASmeerp: Sharqs are... [[CaptainObvious obviously sharks]].
* FishingMinigame: ''3'' and ''3 Ultimate'' take hand fishing to another level.
* ThreateningShark: The [[CallARabbitASmeerp Sharqs]] in ''Tri'' and ''3 Ultimate'' try to attack you on sight, although this trope is subverted in that they're no more threatening than a Great Jaggi.

!!Epioth
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_epioth_2364.png
->'''Appearances:''' ''3'' / ''3 Ultimate''

Peaceful plesiosaur-like herbivores that inhabit the deep waters of the third-generation world.
----
* HerbivoresAreFriendly: They might fight back if you attack them though.
* StockNessMonster: It resembles the classic design of the Loch Ness Monster with its long neck and short limbs.

!!Rhenoplos
http://static.tvtropes.org/pmwiki/pub/images/rhenoplos_7743.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Rhinoceros-like herbivores whose poor eyesight is compensated for by acute hearing.
----
* BullfightBoss: Not exactly a boss, but defeating it usually requires doing this -- allowing it to ram at you carelessly enough to not notice rocks will temporarily stun it.
* HardHead: They get stunned if they run into a rock, but they're otherwise unharmed.
* HerbivoresAreFriendly: Subverted, they attack you on sight.
* UseYourHead: They're attacks consist of headbutting and charging headfirst.

!!Slagtoth
http://static.tvtropes.org/pmwiki/pub/images/slagtoth_1258.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Large herbivores who, despite their frame and fat appearance, can hold their own with body slams or a bone lump on their noses.
----
* HerbivoresAreFriendly: Subverted.
* MixAndMatchCritters: A hippopotamus-sized herbivore with a floppy, frog-like hide and a rhinoceros horn.

!!Erupe
http://static.tvtropes.org/pmwiki/pub/images/1dc8b7ff43be1a7c77924cc273d0682b.png
->'''Appearances:''' ''Frontier Season 9 onwards''

Goat-like creatures who inhabit the Highland, Erupe are skittish, and are wary of large monsters. That said, they are friendly, and are curious towards hunters. Perform an action in front of them, and they will mimic it.
----
* EatDirtCheap: They have been known to eat rocks.
* ExtremeOmnigoat: They have been known to eat anything near their mouths, such as rocks.
* FragileSpeedster: They're fast, but they don't attack, and like all Herbivores they go down quickly.
* HerbivoresAreFriendly

!!Burukku
http://static.tvtropes.org/pmwiki/pub/images/3cdfc139fd29ef718316384e1c00c61e.png
'''Appearances:''' ''Frontier Forward 9 onwards''

Bison-like creatures that inhabit the Highland, Burukku are friendly, but are also tempermental, and will attack anyone who provokes them without fear. They often seek out Gurenzeburu for protection, and they have been known to protect it from attackers.
----
* BadassAdorable: The babies can fight.
* BewareTheNiceOnes: They're normally friendly, but if you provoke them, they become [[GoddamnedBats faster, stronger Bullfangos]].
* HerbivoresAreFriendly: Unless when attacked.
* KillItWithIce: Ice is the only element that does major damage to them.
* LightningBruiser: At least when compared to other Herbivores.
* MamaBear / PapaWolf: Attack the babies, and the adults will charge at you.
[[/folder]]

[[folder:Neopterons]]
Insectoid creatures that easily break when killed, making it hard to carve parts off them unless one uses poison-laden weapons or items; on the upside, their parts make for very sharp weapons, making these extremely valuable. ''4'' turns the tables with the new Insect Glaive weapon, which comes with a bug that fights on your side.

!! Vespoid / Queen Vespoid
!!! Royal Wings
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_vespoid_8008.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''

Small, annoying insectoids that fly around and disturb hunters. At worst, they inject a paralyzing neurotoxin. While commonly found solo in many places, herds of them appear around an alpha female.
----
* AirborneMook: By far the most common flying enemies in the games they appear in.
* BigCreepyCrawlies: Queen Vespoids.
* FlyCrazy: They're just as annoying and hard to kill as real flies.
* StandardStatusEffects: If you're unlucky, their sting can paralyze you.

!!Hornetaur
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_hornetaur_3955.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''

Same deal as the Vespoids, except as beetle-like, more ground-based creatures
----
* FlyCrazy: On occasion.

!!Great Thunderbug
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_great_thunderbug_587.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite''

Neopterons resembling simple orbs of light.
----
* ActionBomb: Yama Tsukami releases a type of Thunderbug that can explode.
* ShockAndAwe: They're called ''Thunder''bugs for a reason.

!!Bnahabra
http://static.tvtropes.org/pmwiki/pub/images/bnahabra_6128.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Third-generation successors to Vespoids, filling their role as the games' resident flying annoyances, though unlike their earlier kin, Bnahabras can also shoot corrosive liquids that reduce the target's elemental resistance depending on the region.
----
* StandardStatusEffects: Like the Vespoids, their stings can paralyze hunters.
* StatusAilment: In addition to paralyzing stings, Bnahabras can also shoot elemental defense-reducing liquids.
* SuspiciouslySimilarSubstitute: To Vespoids, as the common flying insect that can paralyze hunters with their stings.

!!Altaroth
http://static.tvtropes.org/pmwiki/pub/images/altaroth_3028.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Third-generation successors to Hornetaurs as the resident ground-based insectoids, though this time based on ants. Unlike Hornetaurs, however, Altaroths can now spit a defense-reducing liquid, and unlike the rest of its kin, it remains valuable even when killed: because it absorbs berries, plants, mushrooms etc. onto its belly sac, the player can receive a "shiny" item once it is killed.
----
* MoneySpider: In contrast to other Neopterons, Hunters now have the alternative of killing Altaroths for "shiny" items.
* StatusAilment: It can fire a defense-reducing fluid from its abdomen.
* StrongAnts: Still not very powerful, but strong enough to actually damage players.
* WallCrawl: They can climb up walls.

!!Konchu
http://static.tvtropes.org/pmwiki/pub/images/rsz_l_5205fe0ed07eb_3800.png
->'''Appearances:''' ''4'' / ''4 Ultimate''

A new type of Neopteron introduced in Monster Hunter 4, Konchu are pill bug-like monsters.
----
* BrokenStreak: Unlike most other small Neopterons, Konchu don't break into pieces once killed and can be carved for materials. However, if Konchu are poisoned, their materials can't be carved.
* ImprovisedArmour: Konchu can attach themselves to larger monsters, deflecting any attacks that hit them.
* RollingAttack: They curl up into a ball to attack and defend. They can even steer while rolling.
* WallCrawl: Like Altaroth, Konchu can also climb on walls.
* WeaksauceWeakness: The Konchu's shell can deflect nearly any attack, but the impact leaves them exposed afterward. The easiest way for most weapons to kill a Konchu is to ''kick'' it first, since the kick can never be deflected.
* ZergRush: They tend to rush enemies in a swarm.

!! Seltas / Seltas Queen / Desert Seltas / Desert Seltas Queen
!!! Piercing Beetle / Heavy Beetle / Axe Beetle / Cannon Beetle
http://static.tvtropes.org/pmwiki/pub/images/rsz_generu_4416.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Desert):''' ''4 Ultimate''

The first true Neopteron bosses in the series, the male Seltas is a large flying insect while the female Seltas Queen is a scorpion-like behemoth. The female uses pheromones to control the male. ''4 Ultimate'' introduces a desert-dwelling subspecies for both of them.
----
* BadBoss: The female is clearly the dominant member in this species. Not only does she forcefully subjugate the male using pheromones and her tail, if she gets hungry, she'll ''eat him''.
** The Desert Seltas Queen can shoot the male forward at high speeds, dealing huge damage to hunters, but killing the Desert Seltas when he runs into a wall. Fortunately for her, [[WeHaveReserves she can always summon a new Desert Seltas ally at will]].
* BewareMyStingerTail: The Seltas Queen has a a long pincer tail that she uses to capture Seltas and attack hunters.
* BigCreepyCrawlies: Seltas is about the size of a small car while the Seltas Queen is as big as a tank.
* BizarreSexualDimorphism: The male Seltas is a large flying insect while the female Seltas Queen looks like a giant scorpion.
* CombiningMecha / HumongousMecha: Played with. While not mechanical in any sense, its machine-like aesthetic, [[NoisyRobots mechanical noises]] and the ability to become stronger by fusing with its male counterpart make the Queen appear like a mecha villain from a [[Main/SuperRobotGenre Super Robot]] anime. The armor sets you can make out of the creatures even visually [[LampshadeHanging lampshade]] this (see the [[ShoutOut/MonsterHunter Shout Out]] page).
* DualBoss: While Seltas can be fought by itself, the Seltas Queen will always fight with her male counterpart supporting her.
* EnemySummoner: The Seltas Queen can summon Seltas into the area.
* {{Flight}}: Seltas is a very capable flier that can even lift its female counterpart into the air for short periods.
* FragileSpeedster: The male Seltas is pretty quick, but none of its attacks are very strong, and it's rather fragile for a boss monster.
* LightningBruiser: When the Seltas and the Seltas Queen fuse together, you get a monster that is powerful, durable, and fast.
* MakingASplash: The Seltas Queen can fire blasts of water from her mouth.
* MightyGlacier: The Seltas Queen is very sturdy and has some powerful attacks, but she's pretty slow by herself.
* MoreDeadlyThanTheMale: The female is definitely the more dangerous monster in this pairing.
* PintsizedPowerhouse: Seltas is by no means small, but compared to the Seltas Queen, it's clear there's a huge difference in weight. That won't stop it from actually lifting her into the air for a while.
* StandardStatusEffects: The Seltas Queen can cause the Soiled status with her pheromones, and is guaranteed to stun anyone that gets hit by her water blast.
* WarmUpBoss: The Seltas on his own is unlikely to cause much trouble for even a new player. The Queen, on the other hand...
* WeaponizedExhaust: The Queen can generate damaging blasts of pheromone-laden steam from its abdominal vents, which it uses to summon male Seltas. Getting hit by this steam results in the [[{{Fartillery}} Soiled]] status.
[[/folder]]

[[folder:Temnoceran]]
A class of monster first introduced in Monster Hunter 4. This class is characterized by its spider-like characteristics, which include eight limbs and the ability to produce silk. This class includes as of now only one type of monster, the Nerscylla and its subspecies.

!! Nerscylla / Shrouded Nerscylla
!!! Shadow Spider / Corpse Spider
http://static.tvtropes.org/pmwiki/pub/images/rsz_neer_1354.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Shrouded):''' ''4 Ultimate''

A species of giant spiders that love to wear the skin and body parts of their prey. Gypceros is their favourite prey, which allows them to use poison in their attacks. The subspecies prefers to feed on Khezu instead, giving them the ability to paralyze foes.
----
* BuildingSwing: Of a sort. They can use their webbing threads to swing around, but the threads don't necessarily have to be connected to anything.
* FragileSpeedster: As a monster with a four star danger rating, Nerscylla doesn't have an awful lot of durability. However, it packs many quick attacks, is very agile, and can cause three kinds of status effects, making it a very tough target to hunt.
* GiantSpider: Obviously.
* NemeanSkinning: Wears the hides of either Gypceros or Khezu, depending on if it's the subspecies or not.
* StandardStatusEffects: It can inflict poison, sleep, and binding. The subspecies has yellow spines on its back that can cause paralysis.
* StockAnimalDiet: The standard ones love to eat Gypceros while the subspecies prefers Khezu.
* WakeUpCallBoss: Of ''4 Ultimate''. It's mobility, reach and array of status effects is unlike anything the player has seen by the time they fight it, and it forces the player to use the new vertical elements of the game in order to keep up with it.
[[/folder]]

[[folder:Bird Wyverns]]
A loose grouping of bipedal wyverns divided into two sub-types: True Bird Wyverns, which sport a beak and a chicken-like combat style; and Theropod Bird Wyverns, which, though resembling velociraptors more than actual birds, share the same skeletal structure as the True subtypes.

!Theropod Bird Wyverns

!! Velociprey / Velocidrome
!!! Alpha Raptor
http://static.tvtropes.org/pmwiki/pub/images/velociprey_5594.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate'' / ''VideoGame/MetalGearSolidPeaceWalker'' (Velociprey only)

A very common species of Theropod Bird Wyverns found in forests, distinguishable by their blue scales with black stripes and dull red crests. Though weak, they are also very fast and able to jump around the field. Sometimes they will be led by an alpha male, distinguishable by its larger size and a larger, bright-red crest.
----
* AttentionDeficitOohShiny: By ''pictures of food'', no less. ''[[VideoGame/MetalGearSolidPeaceWalker Peace Walker]]'' allows Snake to lay down Cookbooks full of pictures of mouthwatering, delicious food that will keep Velociprey off your back while you hunt that Rathalos/Tigrex/Gear Rex in your way.
* FlunkyBoss: The Velocidrome can summon an infinite amount of Velociprey during battle.
* FragileSpeedster: They constantly jump out of hunters' reach before pouncing or biting them, but their attacks are weak, and they're not very sturdy.
* InASingleBound: They can jump quite high as they try to pounce onto hunters.
* KingMook[=/=]WarmUpBoss: The Velocidrome.
* RaptorAttack

!! Genprey / Gendrome
!!! Alpha Raptor
http://static.tvtropes.org/pmwiki/pub/images/genprey_7366.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Another species of desert-dwelling Theropod Bird Wyverns distinguishable by green scales with yellow stripes, a pair of yellow crests, and more prominent fangs that can paralyze any unfortunate Hunter. Some herds are led by a larger alpha male, distinguishable by sporting larger yellow crests and more prominent fangs.
----
* FangsAreEvil: They have long fangs that can cause paralysis.
* FlunkyBoss: The Gendrome.
* FragileSpeedster
* InASingleBound
* KingMook[=/=]WarmUpBoss: The Gendrome.
* RaptorAttack
* StandardStatusEffects: They can inflict paralysis.

!! Ioprey / Iodrome
!!! The Ioprey Leader
http://static.tvtropes.org/pmwiki/pub/images/ioprey_9977.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

The third Prey/Drome species distinguishable by their red-orange hide and a rounded crest. Because their hides need so much moisture, they are frequently seen in humid places such as swamplands, though on occasion they also inhabit volcanoes. Noticeably larger than the other Prey/Drome raptors, their enlarged throats belie poisonous gases which they occasionally hurl at Hunters. Some herds are led by a larger alpha male, which sport a larger, hatchet-like crest.
----
* BreathWeapon: Iopreys and Iodromes churn out a poisonous exhale.
* FlunkyBoss: The Iodrome.
* FragileSpeedster: Fast and hard to hit, but not very strong.
* KingMook[=/=]WarmUpBoss: The Iodrome.
* InASingleBound
* [[PoisonousPerson Poisonous Monster]]: They spit globs of poison.
* RaptorAttack

!! Giaprey / Giadrome
!!! The Carnivorous Leader
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_giaprey_giadrome_8406.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite''

A second-generation breed of Theropod Bird Wyverns which make cold, high-altitude locations their abode, distinguishable by their crystal-blue scales with sky-blue stripes and a nasty spit which can cover the victim in ice, rendering any action but movement nigh-impossible so long as he/she is stuck. Some herds are led by a larger alpha male with a more prominent turquoise crest.
----
* CoveredInMud: The "Snowman" status ailment, which renders victims unable to anything except move.
* FlunkyBoss: The Giadrome.
* FragileSpeedster
* InASingleBound
* KingMook[=/=]WarmUpBoss: The Giadrome.
* RaptorAttack

!! Jaggi / Jaggia / Great Jaggi
!!! Dog Wyvern
http://static.tvtropes.org/pmwiki/pub/images/jaggi_7757.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

The third-generation successors to the Velocipreys, Jaggis are small Theropod Bird Wyverns with pink-and-purple scales and head-frills. Though sociable, Jaggis often bring harm upon themselves by spending as much time barking threats against intruders as they actually attack with tackles, bites and tail-spins. Hunters may also come across Jaggias, larger females with more purple scales, as well a larger alpha male with a spiked tail and even more prominent purple scales.
----
* BizarreSexualDimorphism: Jaggias are the female counterparts to Jaggis, and stand twice as large as them, though in turn they stand around half in size to Great Jaggis.
* BloodKnight: So competitive it may even attack other large monsters.
* FlunkyBoss: To compensate for lack of any ailment-inflicting BreathWeapon, Great Jaggis instead howl for reinforcements.
* FragileSpeedster: G-Rank Great Jaggi attack very quickly, but they have less health than the other large monsters.
* InASingleBound: They can make some big leaps when they need to get somewhere.
* KingMook: The Great Jaggi.
* RaptorAttack: These are simple raptors with frills around their heads.
* SuspiciouslySimilarSubstitute: To the Velociprey/Velocidrome line, as the weak, common raptor enemy with no special abilities.
* TooDumbToLive: Name one ecology scenario featuring them where they aren't BullyingADragon or otherwise harassing other creatures without consideration for the bigger fishes out there.
* TurnsRed: Unlike the Dromes, Great Jaggis now act like proper boss monsters, such as a rage mode and breakable frills.
* WarmUpBoss: The Great Jaggi is one of the first large monsters you have to hunt, and it's by far the easiest; its only ability other than physical attacks is summoning Jaggis and Jaggias, and weapons of any level of sharpness will damage it. ''4 Ultimate'' even has a bunch of beginner quests that teach players how to use each weapon, all of which require killing a Great Jaggi in the arena to complete.
* TheWorfEffect: The Deviljho is formally introduced in a cutscene where it pounces down and tears apart a Great Jaggi.

!! Baggi / Great Baggi
!!! Blue Lullaby
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_baggi_great_baggi_5610.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''

The third-generation successors to Giapreys, Baggis sport blue scales and a head crest. Residing in the tundra, Baggis attack using body slams, bites, tail spins and a sleep-inducing fluid. Certain packs are led by a larger alpha with a larger crest.
----
* BloodKnight: Like its Jaggi kin, Great Baggis may also attack other large monsters on sight.
* BreathWeapon: Baggis and Great Baggis bear a nasty narcotic spit.
* FragileSpeedster: The G-Rank Great Baggi have very fast attacks, but they have less health than the other large monsters.
* InASingleBound: Can make big jumps when they need to reach an out-of-reach place.
* KingMook: The Great Baggi.
* RaptorAttack: They are arctic raptors with tranquilizing spit.
* SuspiciouslySimilarSubstitute: To the Giaprey/Giadrome line, as the arctic dwelling raptors, although their abilities are different.
* TurnsRed: Like its Jaggi kin, the Great Baggi can become enraged and can have its crest broken.

!! Wroggi / Great Wroggi
!!! Poison Dog Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_furogi_great_furogi_6387.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate''

Introduced in ''Portable 3rd'', Wroggis are the third-generation successors to the Iodromes, and like them, also reside in volcanoes and forests. Sporting orange scales and a pair of throat sacs, Wroggis occasionally churn out toxic fumes. Certain herds are led by a larger alpha, which sports a single, larger throat sac.
----
* BloodKnight: Again, Great Wroggis tend to attack other large monsters they can lay their eyes on.
* BreathWeapon: The Wroggi line can churn out noxious fumes.
* FragileSpeedster: The Great Wroggi attacks very quickly in G-Rank missions, but it has less health than the other large monsters.
* InASingleBound: They reveal themselves to be good jumpers when they need to go someplace high.
* KingMook: The Great Wroggi.
* [[PoisonousPerson Poisonous Monster]]: They can spit poisonous gases.
* RaptorAttack: They're poisonous raptors with throat sacs.
* SuspiciouslySimilarSubstitute: To the Ioprey/Iodrome line, as the poisonous raptors, although the Wroggis spit poison in the form of a cloud instead of globs.
* TurnsRed: Like its Jaggi kin, the Great Wroggi can become enraged and can have its poison sac broken.

!True Bird Wyverns

!! Yian Kut-Ku / Blue Yian Kut-Ku
!!! Jungle Menace / Blue Menace of the Jungle
http://static.tvtropes.org/pmwiki/pub/images/yian_kut-ku_4283.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Blue):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Fire-breathing, red-scaled bird wyverns distinguishable by their large lower beaks, head frills, and chicken-like combat style. ''Freedom 1'' introduces a blue-scaled Subspecies which, though smaller, tend to be more aggressive. Their favourite food is the Neopteron Konchu.
----
* AchillesHeel: Its super-auditory senses make it prone to a well-placed Sonic Bomb.
* FragileSpeedster: It has several attacks that come out quickly, but it's not particularly strong or durable.
* TheKlutz: It always trips at the end of its charges.
* MixAndMatchCritters: A combination of a dragon, a cuckoo, and a chicken, of which the latter is more dominant.
* MookMaker: In ''4 Ultimate'', G Rank Kut-Ku gains an attack where it can pull Konchu out of the ground and throw them at a hunter. The Konchu proceed to attack the hunter as normal.
* PlayingWithFire: They can spit balls of fire that travel in an arc.
* WarmupBoss: For the first and second generations, Yian Kut-Kus provide new Hunters with their first tough challenge.

!! Yian Garuga
!!! The Lone Wolf / Black Wolf Bird
http://static.tvtropes.org/pmwiki/pub/images/yian_garuga_9893.png
->'''Appearances:''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

A purple True Bird Wyvern with spikes all over its body and a barbed tail which happens to be poisonous. While similar to the Yian Kut-Kus, Yian Garugas are much more aggressive and have a fighting style more fit for the Rathian.
----
* BewareMyStingerTail: One which deals poison.
* EvilCounterpart: To the Yian Kut-Kus. In-game lore seems to agree, too.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=NPMAsc8oEZ4 Roar of the Wolf]]''.
* LightningBruiser: The One-Eared version.
* MakeMeWannaShout: Notably one of the few Bird Wyverns whose roar is loud enough to stun hunters.
* [[PoisonousPerson Poisonous Monster]]: Unlike the Rathian, ''all'' of its tail-based attacks can inflict poison.
* PurpleIsPowerful: Yian Garuga is easily one of the most dangerous Bird Wyverns in the series, and is purple.
* SpikesOfVillainy: It's covered with poisonous spikes.

!! Gypceros / Purple Gypceros
!!! Strange Poison Bird / The Purple Poison Menace
http://static.tvtropes.org/pmwiki/pub/images/gypceros_4784.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Purple):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Turkey-like True Bird Wyverns with dark blue scales, an elastic tail, and a hard crest that looks like a pair of flints which it rams against each other to generate a blinding flash upon contact. ''Freedom 1'' introduces a purple-scaled Subspecies which is a whole lot more aggressive.
----
* BlindedByTheLight: What happens when they ram their head-crests like a pair of flints.
* MightyGlacier: The normal species. The Subspecies lean towards being {{Lightning Bruiser}}s.
* NoSell: To Shock Traps, thanks to their rubbery hides.
* PlayingPossum: When low on health it will start to play dead. If one falls for it and attempts to carve it, an unlucky hunter will be in for a surprise.
* [[PoisonousPerson Poisonous Monster]]: Can spit poison globs. The subspecies has a more potent toxin.
* RubberMan: To be exact, its tail is extendable. Its rubbery hide also makes it immune to shock traps.
* UseYourHead: To generate a blinding flash.
* VideoGameStealing: Its peck attack can steal your items if it hits. Unlike the Melynxes, these items cannot be retrieved.
* WallRun: They gain the ability to do this in the fourth generation. They can even run on the ceiling.

!! Hypnocatrice / Bright Hypnocatrice / Azure Hypnocatrice / Farunokku
!!! Sleeper Bird / Blue Sleep Bird / Pale Sleep Bird / Thunder Bird
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_hypnocatrice_7600.png
->'''Appearances (Normal):''' ''Frontier 1.0'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Bright):''' ''Frontier 1.5'' onwards\\
'''Appearances (Azure):''' ''Frontier 3.0'' onwards\\
'''Appearances (Farunokku):'''Frontier G'' onwards

A relatively small True Bird Wyvern which actually looks more like a bid than others of its subtype. Sporting orange feathers and and a nasty narcotic spit, Hypnocatrices are relatively pacifistic unless provoked. ''Frontier 1.5'' features a purple-feathered subtype, and ''Frontier 3.0'' a blue-plumed subtype, each stronger than the last. An even stronger relative with green skin and yellow feathers named Farunokku was introduced in ''Frontier G''.
----
* BreathWeapon: Its spit causes drowsiness.
* FeatheredFiend
* LightningBruiser
* ShockAndAwe: Farunokku.
* TechnicalPacifist

!! Qurupeco / Crimson Qurupeco
!!! Colorful Bird / Crimson Colorful Bird
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_qurupeco_7463.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Crimson):''' ''Portable 3rd'' / ''3 Ultimate''

A bright-green Bird Wyvern with a red throat sac that it uses to imitate the calls of other monsters and attack using pecks, tail spins, combustive spit, and using flints on its wingtips to create sparks. ''Portable 3rd'' introduces a red-feathered Subspecies which instead generates electricity.
----
* AchillesHeel: Like the Yian Kut-Ku before it, Qurupecos are prone to being stunned by Sonic Bombs while making calls.
* BerserkButton: Stealing its fishes, as [[TooDumbToLive a bunch of Jaggis learned]].
* FeatheredFiend: If it succeeds in summoning a large monster, it will rub it in your face by shaking its tail at you.
* HoistByHisOwnPetard: The nastiest thing it can do to a hunter is summon Deviljho. It's also a suicidal tactic for the Qurupeco, since Deviljhos will attack large wveryn species on sight. And the bird counts as one. You can see where this leads [[CurbStompBattle in the end]].
* LightEmUp: The Crimson Qurupeco can charge its flints and clap them together to produce a blinding flash. [[TheComputerIsACheatingBastard This will stun you if you're in range]] ([[LuckilyMyShieldWillProtectMe unless you block]] or evade), [[TheComputerIsACheatingBastard but only stuns other monsters who are looking at it in that same range.]]
* MookMaker[=/=]FlunkyBoss: It can call smaller monsters to its aid...
** DualBoss: ...or ''bigger'' ones.
* NoCureForEvil: Averted, some of its calls restore its HP, or raise attack or defense.
** MagicMisfire: Attacking it enough while it's making one of these calls will cause it to screw up and buff ''your'' party instead. Which leads the bird to...
* OhCrap: Actually panic and start running away in a single direction. The Qurupeco will regain its composure after it falls to the ground.
* PlayingWithFire: The normal species.
* ShockAndAwe: The red-colored Subspecies.
* StockAnimalDiet: They love to eat fish.
* SummonBiggerFish: Sometimes, a Qurupeco will summon a monster ''much'' tougher than it is. God help you if it summons [[TyrannosaurusRex Deviljho]].[[note]]Or Savage Deviljho if you're playing on G Rank.[[/note]]
* SuspiciouslySimilarSubstitute: Of the Yian Kut-Ku.
* VoiceChangeling: It can seemingly sound like any kind of fauna by imitating their calls. This ranges from dangerous (such as under Summon Bigger Fish), to the outright bizarre (where it mimics ''Felynes'').
* WakeUpCallBoss: The two six-star Moga Village Qurupeco quests teach you to start taking its summon calls ''very'' seriously. How? By way of a Deviljho appearing if you let the Qurupeco finish its call.

!! Gargwa
!!! Round Bird
http://static.tvtropes.org/pmwiki/pub/images/gargwa_2918.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

A Bird Wyvern that, surprisingly, behaves more like a Herbivore.
----
* HerbivoresAreFriendly: Although the G-Rank versions will actually attack first.
* HorseOfADifferentColor: ''Portable 3rd'' uses them as beasts of burden in place of Aptonoths and Popos.

!!Forokururu
!!! Flower Phoenix Bird
http://static.tvtropes.org/pmwiki/pub/images/4210613805aa123cfd7f18b0a52ffa26.png
->'''Appearances:''' ''Frontier G Genuine onwards''

A colorful Bird Wyvern that resides in the Flower Field. By sucking the nectar of various flowers, it can use a wide range of abilities. So far, it is the only monster capable of inflicting the Dark status.
----
* {{ArchEnemy}}: It serves as this to the Uruki as it feeds on the plants they use for self-defence.
* FeatheredFiend
* HealingShiv: If it sucks up green nectar, it can heal hunters.
* InterfaceScrew: Can cause the screen to turn black if it inflicts the Dark status on you.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?annotation_id=52e9a06e-0-2292-8519-bcaec51961a9&feature=iv&src_vid=6oJEicmI_Fs&v=p16BR497-yk Battle / Forokururu]]''
* PlayingWithFire
* StandardStatusEffects: Can inflict the Poison, Paralysis, Sleep, and Soiled effects onto you.

[[/folder]]

[[folder:Flying Wyverns]]
The most recognizable creatures of the ''Monster Hunter'' franchise belong to this classification -- every aspiring Hunter's "baptism of fire", so to speak. Flying Wyverns are winged monstrosities, the majority of which also sport wings. They are divided into two subtypes: "True", which are, for the majority, bipedal, and "Pseudo-", which use their wing-arms as forearms instead. Most Flying Wyverns are boss monsters, although there are a few exceptions.

!True Wyverns

!! Rathalos / Azure Rathalos / Silver Rathalos / White Rathalos(Zerureusu)
!!! King of the Skies / Azure Fire Wyvern / Silver Sun / Bright Field Wyvern
http://static.tvtropes.org/pmwiki/pub/images/rathalos_1795.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate'' / ''VideoGame/MetalGearSolidPeaceWalker''\\
'''Appearances (Azure):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Silver):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Zerureusu):''' ''Frontier G3 onward''

Ever since haunting the skies of Kokoto, the crimson-scaled, highly-adaptable, widely-traveled Rathalos has since earned its place among the most sought-after True Wyverns of the ''Monster Hunter'' universe. With its fiery breath, poisonous talons, and mastery of aerial combat, it is a force to reckon for the last three generations. ''Freedom 1'' introduces two Subspecies: an azure-scaled version with higher stamina and harder wings, and a rare, solitary silver-scaled form which is even stronger than the previous two. ''Frontier G3'' introduces an even more powerful relative with white scales and blue spikes, named Zerureusu.
----
* AlwaysMale
* TheCameo: In ''VideoGame/MetalGearSolidPeaceWalker'' along with Tigrex.
* GeoEffects: In ''4/4 Ultimate'', battling a Rathalos in Area 8 of Heaven's Mount has a special effect: the fireballs it launches will start to flip the floating island you're standing on, causing you to slide down the slope. After a certain point, you will need to hold on for dear life; otherwise, you'll slide straight off the island and get a one-way ticket into an adjacent area, requiring you to backtrack all the way back to its nest. A similar phenomenon can occur in Area 8 of the Ancestral Steppes, also a nesting area.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=XTya3gN2DXQ Zerureusu has two]]'' ''[[https://www.youtube.com/watch?v=wJfgivLw4u4 themes that change as the battle progresses.]]''
* LightningBruiser: They move quickly, can take a lot of punishment, and possess several fast, powerful attacks.
* MadeOfIron: If you didn't already know these monsters were tough, ''Peace Walker'' has them taking hits from rocket launchers.
* MascotMook: Of the original ''Monster Hunter''. The Azure Rathalos serves as the mascot for ''3 Ultimate'' in the western release.
* OurDragonsAreDifferent: Fits the descriptions of classical wyverns (winged and bipedal).
* PapaWolf: While its may not be as famous for it as Rathian, it's every bit as protective of its eggs.
* PlayingWithFire: In the form of {{fireballs}}. Unlike the Rathian, Rathalos can use it while airborne.
* [[PoisonousPerson Poisonous Monster]]: Its talons poison anyone that gets hit by its high-dive claw attack.
* RedBaron: The King of the Skies.
* SpearCounterpart: The male counterpart to the female Rathian.
* ShockAndAwe / LightemUp: Zerureusu can use the Light element, which is a combination of Fire and Thunder.
* StandardStatusEffects: It can inflict stun ''and'' poison with a swipe of its talons, if you're unlucky.

!! Rathian / Pink Rathian / Gold Rathian
!!! Queen of the Land / Cherry Blossom Fire Wyvern / Golden Moon
http://static.tvtropes.org/pmwiki/pub/images/rathian_9222.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Pink):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Gold):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\

The female version of the Rathalos. Distinguishable by green scales and hair-like thorns on its back, the Rathian prefers ground combat, fiery breath attacks, and swiping its poisonous tail on any unfortunate Hunter. ''Freedom 1'' introduces two Subspecies, in order of increasing power: pink and gold.
----
* AlwaysFemale
* BewareMyStingerTail: Its tail is covered in poisonous needle-like spikes that poison you if it hits you with its tail flip.
* DistaffCounterpart: The female half of the male Rathalos.
* LightningBruiser: It's not as fast as the Rathalos, but it's still a fast and powerful monster.
* MamaBear: Try to pick up its eggs, and it will stop whatever it's doing and ''come after you''.
* PlayingWithFire: It can breathe fire in the form of {{fireballs}} and explosions. Curiously, it can't use it while airborne.
* [[PoisonousPerson Poisonous Monster]]: Her tail flips will poison anyone they hit.
* RedBaron: The Queen of the Land.
* SheFu: Has a poisonous backflip which it can use twice in a row.

!! Khezu / Red Khezu
!!! Light in the Dark / The Shadow / Red Shadow
http://static.tvtropes.org/pmwiki/pub/images/khezu_187.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''
->'''Appearances (Red):''' ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Blind, [[DoesThisRemindYouOfAnything suspiciously phallic-looking]] worm-like white wyverns that make up for their blindness with a keen sense of smell. They are masters of lightning, able to extend their necks, and able to let out a stunning roar. ''Freedom 1'' introduces a red Subspecies which, though similar to their white cousins, sport a greater neck reach, and a weakness to water instead of fire.
----
* AcrophobicBird: Though winged (like all Wyverns), Khezus use them to crawl on ceilings as well.
* DoesThisRemindYouOfAnything
* EyelessFace: They don't have any eyes, rendering them blind.
* {{Hermaphrodite}}: In-game accounts describe them as this.
* InterfaceScrew: Khezu is infamous for doing this, though it [[FromACertainPointOfView technically]] counts as an inversion. Normally, when a hunter is spotted by a large monster, the hunter gains the "spotted" status (shown by a yellow or red eye on the HUD). This status is what allows the player to perform invincibility-granting "panic dives" when attempting to roll while running away from the monster (as opposed to normal running), which can save one's bacon in a pinch. Khezu never grants this as ''it has no eyes'' and thus [[LoopholeAbuse cannot spot you]], denying you a potentially life-saving maneuver. Thankfully [[AvertedTrope averted]] in the fourth-gen titles, however; getting detected by a Khezu in ''4'' now grants the "Spotted" status.
* KillItWithFire: Its main weakness. However...
* KillItWithWater: Red Khezu are much more vulnerable to the wet stuff.
* MightyGlacier
* NothingIsScarier: Unlike other monsters, who have [[{{Leitmotif}} their own BGM]] when fighting you or use the map-specific boss BGM, Khezu has ''no background music'' when you fight it (unless a non-Khezu monster is also present).
* TheNoseKnows: To make up for their lack of sight, they detect their prey through smell. Savvy Hunters can use this to their advantage, however, by [[HoistByHisOwnPetard hurling a Dung Bomb at it]].
* RubberMan: Sometimes extends its neck to catch its target.
* ShockAndAwe: They primarily attack with electricity.
* SwallowedWhole: Can do this to the Hunters and Palicoes in ''4 Ultimate'', if it manages to paralyze them with a lightning drool attack while hanging from the ceiling. Players can [[ButtonMashing mash their buttons]] to escape this predicament.
* TurnsRed: ''Big'' time.
* WakeUpCallBoss: In ''Freedom 2'' and ''Freedom Unite'', made all the more explicit by the fact that the first quest where you can hunt it is the first available level 3 quest.
* WallCrawl: Uses its tail either to attach itself to the ceiling or hold its ground while releasing an electric burst.
* TheWormThatWalks: Literally.

!! Monoblos / White Monoblos
!!! One Horned Wyvern / White One Horn Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monoblos_7011.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''\\
'''Appearances (White):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

A hard-shelled Wyvern distinguishable from its biological cousin, the Diablos, by its rock-brown scales, a single spiraling horn out of its styracosaurus-like head, and a mace-like tail. ''Freedom 1'' introduces a white-scaled Subspecies with even higher HP.
----
* AcrophobicBird: Though possessing wings easily as large as those of the Raths, it rarely flies, if ever.
* BewareMyStingerTail: One that causes the KO status if you're unlucky.
* BullfightBoss: Trick it into charging a wall, and watch as it gets its horn stuck.
* FastTunnelling: Can move into right under your feet with frightening speed.
* HardHead: Only the sharpest weapons can hack through its thick skull without bouncing off.
* HerbivoresAreFriendly: Averted, as a large monster, they attack on sight.
* MightyGlacier: It's considerably slower than Diablos, but its defenses are tougher to compensate.
* PunchedAcrossTheRoom: If you're not careful, ''you'll'' be doing more flying than it ever will.
* TunnelKing: It's an expert at digging underground.

!! Diablos / Black Diablos / Varusaburosu
!!! Desert Tyrant / Black Phalanx
http://static.tvtropes.org/pmwiki/pub/images/diablos_554.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4 Ultimate''\\
'''Appearances (Black):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4 Ultimate''\\
'''Appearances (Varusaburosu):''' ''Frontier G6''

The biological cousin to the Monoblos, the Diablos is distinguishable by its two large horns on its triceratops-like head, sand-yellow scales, and an axe-like tail. ''Freedom 1'' introduces a black-scaled Subspecies -- females in heat, as its ''Portable 3rd'' entry rectifies -- with an even higher power, while ''Frontier G6'' introduces the Varusaburosu, a volcano-dwelling subspecies that has control over Fire-element abilities.
----
* AcrophobicBird: Though possessing wings easily as large as those of the Raths, it rarely flies, if ever.
* BewareMyStingerTail: Has an axe-shaped tail that it uses for several attacks.
* BullfightBoss: Just like its cousin, it can be tricked into getting its horn stuck on rocks if you're smart enough.
* FastTunnelling: Can move into right under your feet with frightening speed.
* HairTriggerTemper: Diablos are infamous for becoming enraged much more easily than most monsters, to the point where it spends most of the fight enraged. The only time it isn't angry is when it's hungry.
* HardHead: Like the Monoblos, only green-sharpness Weapons can cut through its skull effortlessly. White sharpness once you get to G-Rank.
* HerbivoresAreFriendly: Averted, they attack on sight.
* InASingleBound: Varusaburosu has a jumping stomp similar to Deviljho, which it follows up with a shoulder charge.
* {{Leitmotif}}: Varusaburosu has it's own theme, ''[[http://www.youtube.com/watch?v=kGT4KHpZHTY Battle / Varusaburosu]]''.
* LightningBruiser: They have tough defenses, powerful attacks, and good speed by default. However, when it becomes enraged, its speed skyrockets.
* MakeMeWannaShout: Not even earplugs can save Hunters from its supersonic roar. Varusaburosu's roar even causes the ground underneath to ''erupt''.
* [[MagmaMan Magma Dragon]]: Varusaburosu's orange glowing body parts invokes this.
* MoreDeadlyThanTheMale: Black Diablos is a horny female Diablos during the mating season, and generally considered more dangerous than normal Diablos (which can be either male or female, thus subverting this trope a little).
* NamesToRunAwayFromReallyFast: Its name is the Spanish word for the Devil. Seriously.
* NoPronunciationGuide: Is it pronounced "Dee-ah-blos" or "Die-ah-blos"? If we're following the Spanish model above, "Dee-AH-blos" is probably more likely, further supported by its Japanese name being "Diaburosu".
* PlayingWithFire: Varusaborusu has several Fire-element abilities, owing to having adapted to its volcanic habitat. These include erupting lava gouts similar to Akantor, [[StuffBlowingUp explosive shockwaves]], a [[BurningRubber flaming dash attack]] and a [[WorldWreckingWave massive wave of fire]] that expands outwards.
* PowerGlows: Varusaburosu's horns and plates glow yellow orange, which intensifies to [[PurpleIsPowerful bright purple]] when it eats volcanic cacti.
* PowerUpFood: Varusaburosu's favorite food, a volcanic cactus pear, causes it to instantly enter Rage Mode and gives it new attacks when eaten. Players must therefore keep the cactus pears away from it as long as possible, which can be done by picking it up and kicking it towards different parts of the battleground.
* PunchedAcrossTheRoom: Same deal as the Monoblos.
* ShockwaveStomp: Varusaburosu has several variants, including one ''with its tail'' that causes magma to spew forth from the ground.
* StockAnimalDiet: Often seen eating desert cacti. Varusaburosu is especially fond of a cactus species that grows in volcanic regions, which becomes a major mechanic in the battle against him.
* TunnelKing: It can dig through the ground quite easily. Varusaburosu even creates a burning rupture line when he does so, which doubles as an attack.

!! Basarios / Gravios / Ruby Basarios / Black Gravios
!!! Unseen Peril / Armored Supremacy / Peach Rock Wyvern / Black Armor Wyvern
http://static.tvtropes.org/pmwiki/pub/images/basarios_2106.png
http://static.tvtropes.org/pmwiki/pub/images/gravios_8263.png
->'''Appearances (Basarios and Gravios):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Black Gravios):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Ruby Basarios):''' ''4'' / ''4 Ultimate''

Wyverns that look like walking boulders. The medium-sized Basarios are the juveniles of the much larger Gravios, however, both are boss monsters in their own right. ''Freedom 1'' introduces a Subspecies made of black rocks that prioritizes more on beam attacks than its grey-colored cousin.
----
* AchillesHeel: Its chest, whose plate can be broken off to expose after it is flipped over. ''4/4 Ultimate'' simplifies the process by allowing you to mount its chest[[note]]Which makes Basarios and Gravios the only monsters to have two mount positions[[/note]] and break it that way.
* AllNaturalGemPolish: [[MeaningfulName Ruby]] Basarios.
* ChameleonCamouflage: The Basarios specializes in this. Many areas of the volcanic zones contain rock formations that look ''exactly'' like Basarios's back plates. However, ''4/4 Ultimate'' allows you to negate this by mounting its back and successfully breaking it, causing glowing cracks to form that allow you to easily pick it out in a crowd.
* DishingOutDirt: Ruby Basarios can dislodge crystals off of its back and hurl them at hunters.
* EatDirtCheap: A Gravios will eat rocks when low on stamina.
* MightyGlacier: Gravios is ''really'' slow, but it's as durable as a mountain and possesses powerful attacks.
* NoSell: Not even Green sharpness can cut through its armor, with the exception of the chest, tail and belly. This makes breaking its chest plate all the more difficult. In ''4U'' however, the leg armor can be broken.
* PlayingWithFire: Gravios can dish out a fiery beam. On occasion, it can even release burning gases from its body, which Basarios can also do.
* TheSlowWalk: Is very fond of doing this. The Black Gravios even performs a {{Tail Slap}} if it reaches you. In ''4U'', Basarios also gains this ability while releasing bursts of flaming gases with each step.
* StandardStatusEffects: Basarios can emit poisonous gases from its trunk, while Gravios can produce narcotic gases instead.
* StoneWall: Basarios is slower and weaker than Gravios, but it still has incredible defenses.
* WaveMotionGun: Gravios are capable of dishing out a fiery beam, with the Black Gravios possessing several variants. Basarios occasionally attempt it when low on health, but only succeeds when enraged.
* WingsDoNothing: Due to its massive weight, Basarios and Gravios dislike using their wings, simply walking from area to area. It only uses its wings at the first sign of trouble, such as getting caught in a Pitfall Trap or straying too far.

!! Seregios
!!! Seer of Swords / Thousand Blade Wyvern
http://static.tvtropes.org/pmwiki/pub/images/seregios-official-render_9500.png
->'''Appearances:''' ''4 Ultimate''

A bird-like Flying Wyvern with golden scales that point forward, and a fighting style not like any other Flying Wyverns. Unusually for the monsters of this series, Seregios has zygodactal feet like some birds (two toes facing forward, two toes facing backward) which aid it in its powerful leg strikes. When enraged, it is able to swivel each of its scales individually and fire them at unlucky hunters, causing them to bleed. It is the flagship monster of ''4 Ultimate''.
----
* AbsurdlySharpBlade: The monster's scales are this, immediately causing bleeding in any hunter that they hit.
* AudibleSharpness: Seregios' razor scales produce an [[HellIsThatNoise eerie whistling sound]] during high speed flight, almost like a falling artillery shell. The [[BladeOnAStick Insect Glaive]] made out of its parts even produces the same noise.
* DanceBattler: Many of its attacks make it look as though it is dancing. The quest that pits you against it is even called "Dance of a Thousand Blades".
* DeathOfAThousandCuts: Its preferred combat tactic. It doesn't have many highly damaging moves, but makes up for it in agility and sheer attack rate. One of its quests is even ''named'' after this trope word-for-word.
* EstablishingCharacterMoment: It makes its introduction by chasing a Rathian [[spoiler:that you're supposed to capture]] away from her nest, [[spoiler:[[FissionMailed prompting a quest failure]].]]
* ExtremityExtremist: Prefers using its legs and claws to kick its victims repeatedly.
* FlechetteStorm: Its long range attack consists of flinging barrages of detachable razor scales at its opponents using its neck or tail.
* {{Foil}}: To ''Deviljho'', surprisingly. Both are invasive species that tend to crash an ecosystem when least expected, but have notable differences:
** Jho is a land bound {{Lightning Bruiser}} whose aggression is driven by an [[BigEater insatiable hunger]] and little besides, while Seregios is a flying {{Fragile Speedster}} who [[TheUsurper methodically takes control]] of other monsters' territories for itself.
** Whereas Jho blindly attacks anything in sight with overwhelming force and [[PunchedAcrossTheRoom powerful swings]], Seregios purposefully targets only the biggest threats using acrobatic maneuvers and CherryTapping.
** While Jho is a voluntarily nomadic species that is always on the hunt for food supplies, [[spoiler: Seregios and its kin were forced out of their natural habitat.]]
** Deviljho's roar sounds like a large explosion, while Seregios' scales whistle in mid-flight like artillery shells.
* FragileSpeedster / GlassCannon: Is highly aggressive, agile and damaging, but doesn't have a lot of health. Some of its attacks also lose power once it gets injured.
* GrievousHarmWithABody: Can pick up fallen Hunters and throw them at their fellow players in mid flight.
* HellIsThatNoise: In addition to the whistling sound it makes during flight (see above), it can also erect and rattle its scales in a threatening display, similar to Najarala. During battle, this is your sign that it's about to roar or fling its razor scales at you.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=WLlpSjiKzso Battle / Seregios]]''.
* MascotMook: Of the Japanese and European release of ''4 Ultimate''.
* RedBaron: The Thousand-Blade Wyvern.
* TheRival: Was created to be this to Rathalos.
* StandardStatusEffects: It can cause the Bleeding status, which damages hunters if they attack, block, dodge, or run.
* StuffBlowingUp: The razor scales act like delayed sticky charges, lodging themselves in victims and detonating a fraction of a second later.
* [[spoiler: TyphoidMary: One of them is revealed to be one of the new sources of the Frenzy Virus after Shagaru Magala's death, having contracted the strain and subsequently becoming immune to its effects while remaining a disease vector.]]
* TheUsurper: Has a habit of challenging most apex predators in any given ecosystem, with the intent of taking over the top spot for themselves. This is a major plot point in ''4U's'' High Rank caravan quests, once they start appearing out of nowhere and attacking your designated targets.
* TheWorfEffect: [[spoiler: Seregios wyverns began invading other ecosystems because they had been forced out of their native habitat by an [[TheBerserker "Apex"]] member of their own species, a virus-infected individual that has [[CameBackStrong grown stronger]] instead of weaker from the infection. A normal Seregios is even shown [[GoryDiscretionShot getting killed]] [[CurbStompBattle by the Apex wyvern]] in a cutscene.]]

!! Unknown
!!! Black Flying Wyvern
http://static.tvtropes.org/pmwiki/pub/images/1401f12ffb5b82d7fb220115f193ccd5.png
->'''Appearances:''' ''Frontier Forward 1 onwards''

A mysterious Flying Wyvern introduced in ''Frontier Forward 1.0''. Due to there being no information whatsoever regarding its existence, the Guild has classified it as an "Unknown" species. It bears semblance to a Rathian, thus leading players to nickname it [[FanNickname "Black Rathian"]], although it has minor design differences when looked at closely.
----
* AllYourPowersCombined: It can use the moves commonly used by other monsters, such as the hipcheck, Gravios' fart and fire beam, Monoblos' roar and tail smash, Nargacuga's spikeshot, and more.
* AnimalisticAbomination: Has shades of this. While it outwardly resembles a Rath-species wyvern, its abilities far surpass anything other flying wyverns possess, and its demonic appearance is otherwordly.
* BlowYouAway
* DarkIsEvil: It's [[RedAndBlackAndEvilAllOver jet black with crimson spikes]], and the Supremacy version can [[CastingAShadow create dark storms]]. It's also highly aggressive.
* DishingOutDirt: Can throw boulders once it reaches its fourth Rage Mode.
* GlowingEyesOfDoom
* InterfaceScrew: The Supremacy version can create a Dragon element storm that turns the screen pitch black. The only thing visible during this is [[GlowingEyesOfDoom its eyes]].
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=mfUgbFrpIwA Battle / Unknown (Black Flying Wyvern).]]'' The Supremacy version has it's [[https://www.youtube.com/watch?v=mfvIA3UUVLg own theme]].
* NoSell: At the last level of rage, it becomes immune to all status ailments and most elements.
* NothingIsScarier: The Guild has classified this creature as an "Unknown" due to there being absolutely no information about it in the records, which makes it even more frightening.
* OurDragonsAreDifferent / CastingAShadow: The Supremacy version can create Dragon element storms that [[InterfaceScrew darken the area]].
* PlayingWithFire
* StoneWall: It starts off slow and sluggish to attack, and is somewhat peaceful. [[LightningBruiser Once it becomes enraged...]]
* PoisonousPerson: Its tail is loaded with venom.
* RedAndBlackAndEvilAllOver: Though it's unclear if it's evil or not, it certainly is vicious.
* RedEyesTakeWarning: During its last few Rage Mode stages, its eyes will begin glowing bright red, similar to Nargacuga.
* UnstoppableRage: It has a total of ''seven'' different Rage Modes, each with an increasing amount of power. Once it enters them, it won't exit them until you kill or repel it.

!! Espinas / Espinas Subspecies / Espinas Rare Species / Meraginasu
!!! Thorn Wyvern / Brown Thorn Wyvern / White Thorn Wyvern / Black Drill Wyvern
http://static.tvtropes.org/pmwiki/pub/images/286010c57f27eb3ad33df94ef57d05f9.png
->'''Appearances (Espinas):''' ''Frontier Season 2 onwards''
->'''Appearances (Subspecies):''' ''Frontier Season 2.5 onwards''
->'''Appearances (Rare Species):''' ''Frontier Season 5 onwards''
->'''Appearances (Meraginasu):''' ''Frontier G3 onwards''

A thorny Flying Wyvern first introduced in ''Frontier Season 2'', Espinas is unusually passive; it is often found sleeping, and even when disturbed, it barely responds to attacks. However, if enough damage is dealt, it becomes a lot more brutal, using quick charges and toxic fireballs to defend itself. ''Frontier Season 2.5'' introduces a brown subspecies with orange spikes that resides in the Tower and Gorge, and ''Frontier Season 5'' introduces a white subspecies with purple spikes that resides in the Great Forest Peak, each stronger than the last. ''Frontier G3'' introduces an even stronger relative with black scales and orange spikes named Meraginasu.
----
* AnIcePerson/ CastingAShadow / OurDragonsAreDifferent: Meraginasu uses the Darkness element, which is a combination of Ice and Dragon.
* DisabilityImmunity: Meraginasu is blind, and thus is immune to Flash Bombs.
* GratuitousSpanish / MeaningfulName: Espina means "thorn" in Spanish. So, basically, its name is Thorns.
* GlassCannon: When enraged, they trade their amazingly high defense for offense.
* NoSell: Meraginasu is immune to Flash Bombs due to it being blind. It is also immune to Sonic Bombs due to them having a different sound frequency.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=u3HRLFnjiBU Battle / Meraginasu]]''
* PlayingWithFire
* PoisonousPerson
* StoneWall: They have high defense, and will not attack. [[GlassCannon That is, until they get enraged]].

!! Berukyurosu / Doragyurosu
!!! Dance Thunder Wyvern / Obscure Thunder Wyvern
http://static.tvtropes.org/pmwiki/pub/images/ae40de6ba2631b197df047270540015c.png
->'''Appearances (Berukyurosu):''' ''Frontier Season 4 onwards''
->'''Appearances (Doragyurosu):''' ''Frontier Season 8 onwards''

A Flying Wyvern first introduced in ''Frontier Season 4'', it is characterized by its long quills and electric attacks. It is also highly intelligent, able to learn the attack patterns of hunters and counter them. ''Season 8'' introduces a white-haired subspecies that can use the Dragon element, named Doragyurosu.
----
* ArtificialBrilliance: Berukyurosu can learn the attack patterns of hunters, and will either counter them or attack and evade accordingly. It will also change its behaviour depending on what weapon is used.
* FragileSpeedster / LightningBruiser
* KnowWhenToFoldThem: Berukyurosu has been known to run away when confronted by threats it can't handle.
* NotQuiteDead: The Phantom and Supremacy Doragyurosu appear to die when enough damage is dealt, but rise again with newfound power, starting the real battle.
* PlayingPossum: The Phantom and Supremacy Doragyurosu will feign death before revealing their abilities.
* PowerIncontinence: if Berukyurosu's horn is broken along with its back and wings, it will lose control of its power and injure itself.
* ShockAndAwe: Berukyurosu.
* SuicideAttack: Berukyurosu will occasionally engage in suicide blowouts when near death. This is bad if you're planning on capturing it.
* OurDragonsAreDifferent: Doragyurosu.
* TurnsRed: Their hair turns orange when enraged.
** There is a rare chance to meet a [[HarderThanHard Hardcore]] Doragyurosu [[OhCrap locked in Rage Mode]] known as the Phantom Doragyurosu.
*** The Supremacy Doragyurosu is a more literal spin on this trope, as it turns red from rage due to burning its own skin. [[FromBadToWorse It's also unbelievably powerful, even stronger than the Phantom Doragyurosu, who's pretty powerful in its own right]]. [[ThatOneBoss This thing is feared for a reason]].
* WhipItGood: They can use their long quill-like appendages to attack hunters.

!! Gurenzeburu
!!! Barbarian Wyvern
http://static.tvtropes.org/pmwiki/pub/images/bad7c1abea6378d183ef5fcfc0829e4f.png
->'''Appearances:''' ''Frontier Season 9 onwards''

A Flying Wyvern first introduced in ''Frontier Season 9'', Gurenzeburu inhabits the Highland. It primarily uses its horn and water blasts to attack. Despite its reputation as a violent brute, it has been known to protect the Highland's herbivores from predators.
----
* BloodKnight: It is remarkably violent, so much that the Guild nicknamed it Banryu ([[NamesToRunAwayFromReallyFast Barbaric Dragon]]).
* BruiserWithASoftCenter: It may be vicious, but it peacefully coexists with the herbivores in the Highland and will protect them from predators.
* {{Gasshole}}: Can release a paralyzing gas if it suffers paralysis itself.
* HoistByHisOwnPetard: It can't use the paralyzing gas unless you paralyze it yourself.
* ImprovisedLightningRod: At HR 100, it can sling the spikes on its tail as traps for hunters. When a storm is present, they attract lightning from above, which can potentially [[OneHitKill kill the target in a single hit]]. [[ThatOneAttack This attack alone has lead to many quest failures]].
* LandMineGoesClick: The spikes become land mines if a storm isn't brewing.
* MakingASplash
* NamesToRunAwayFromReallyFast: Its [[RedBaron title]] is the Barbarian Wyvern.
* RhinoRampage: It can charge at hunters like a rhinoceros.
* StandardStatusEffects: Can paralyze and stun hunters.
* WaveMotionGun: Can fire water beams.

!!Anorupatisu
!!!Violent Saw Wyvern
http://static.tvtropes.org/pmwiki/pub/images/8002886c776ad2e2705027e193227856.png
->'''Appearances:''' ''Frontier G2 onwards''

A Flying Wyvern with characteristics of a carpenter shark, Anorupatisu uses its long, barbed horn to help it swim through thick ice. It primarily attacks by gouging opponents with its horn and blasting them with ice. When low on health, it uses the Dragon element to enhance its attacks.
----
* AnIcePerson
* DieOrFly: Can utilize the Dragon element when low on health.
* NamesToRunAwayFromReallyFast: Its title is the Violent Saw Wyvern.
* ThreateningShark: It has some characteristics of a carpenter shark, such as the tail and the long, barbed horn.
* OurDragonsAreDifferent
* TheRival: Is implied to be this to Pokaradon, as ''Frontier G's'' second trailer shows it fighting one.

!Pseudo Flying Wyverns

!! Tigrex / Brute Tigrex / Molten Tigrex / Diorekkusu
!!! Absolute Power / Roaring Wyvern / Black Roaring Wyvern / Great Roaring Wyvern / Thunder Roaring Wyvern /
http://static.tvtropes.org/pmwiki/pub/images/tigrex_2855.png
->'''Appearances (Normal):''' ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''4'' / ''4 Ultimate'' / ''VideoGame/MetalGearSolidPeaceWalker''\\
'''Appearances (Brute):''' ''Portable 3rd'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Molten):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Diorekkusu):''' ''Frontier G Genuine onwards''

Menacing snowy peaks and hot deserts alike, the nomadic Tigrex is dreaded for its primal nature, sheer aggression, and a roar that can actually damage any unlucky Hunter. Distinguishable by its orange scales with turquoise stripes, the Tigrex first haunted the mountains of Pokke before moving onto other grounds, such as the desert and the area around Yukumo. ''Portable 3rd'' introduces a black-scaled Subspecies with golden stripes, with twice the aggression as its cousin and has since adapted to volcanoes. ''4'' gives us an even meaner version with red scales and black stripes that generates explosive powder. ''Frontier G Genuine'' introduces an even stronger [[GlassCannon (but frailer)]] pale grey (though it appears blue) relative named Diorekkusu that can use electric attacks.
----
* TheBerserker: Once they get angry, they'll attack relentlessly. Also, whenever a player mounts it, the Tigrex goes ''absolutely bananas'' rolling all over the place instead of standing on the spot trying to shake the hunter off like most other monsters.
* TheCameo: In ''VideoGame/MetalGearSolidPeaceWalker'' along with Rathalos.
* {{Determinator}}: It's not going to simply stop after its dash attack misses you -- it will ''turn around'' and try again.
* GlassCannon:
** Their defense drops considerably when enraged.
** Brute Tigrex exchanges the physical resilience of its regular kin for stronger attacks and an [[MakeMeWannaShout even stronger pair of lungs]].
** Diorekkusu isn't as resilient as regular Tigrex due to having a softer shell, but makes up for it with its enhanced strength and powerful electric attacks. It can take this further through the use of its electric powers; by charging electricity through its body, it increases its power and speed at the cost of defence. That said, it can use magnetism to attract ores to form body armor, [[LightningBruiser which fixes the issue]].
* {{Leitmotif}}:
** In the second and third generations, it was ''[[https://www.youtube.com/watch?v=y4YxP-SheU4 The Raging Tigrex!]]''. Starting with the fourth generation, it's ''[[https://www.youtube.com/watch?v=1X4CkFmeCl8 Roaring Dragon Bares Its Fangs]]''.
** ''[[https://www.youtube.com/watch?v=y43HzH0u6y4 Battle / Diorekkusu]]''
* LightningBruiser:
** Fast, resilient, and powerful, the Tigrex is an apex predator for a reason.
** A Diorekkusu with its armor intact is quick, strong, and tough. When the armor is destroyed or worn down by charging electricity through its body, it becomes a GlassCannon.
* MakeMeWannaShout: Like all Wyvern-type monsters, though this one is notorious for actually damaging you if you're close enough. Ironically, this roar's area-of-effect for deafening you is much smaller than most wyverns. The subspecies even turn their roars into their signature weapons, generating visible shockwaves with each scream.
* MascotMook: Of ''Freedom 2''.
* MixAndMatchCritters: What do you get when you cross-breed a dragon, a tiger, and a ''T. rex''? A 22-meter-long embodiment of raw power, sheer ferocity and an incredibly foul temperament.
* NoPronunciationGuide: Is it pronounced "Tee-grex" or "Tie-grex"? The Japanese name is "Tigarekkusu", which seems to suggest the former, but [[VideoGame/MetalGearSolidPeaceWalker Kazuhira Miller]] pronounces it like the latter.
* OurDragonsAreDifferent: This wyvern has a ''T. rex'' head and turquoise tiger stripes.
* RedAndBlackAndEvilAllOver: Rare species.
* ShockAndAwe / MagnetismManipulation: Diorekkusu.
* StockAnimalDiet: Often seen eating Popos in the snowy areas.
* StuffBlowingUp: The Molten species in ''4'', when enraged, generates exploding powder with everything it does. Being hit by it gives you Blastblight, an ailment that is a SuspiciouslySimilarSubstitute to Slimeblight.
* TookALevelInBadass:
** ''Frontier 9.0'' and ''Portable 3rd'' add more danger to this already powerful Wyvern in the form of a 180-degree tail brush, leaping attacks, a 720-degree spin, and a triple bite.
** ''4'' gave it a Rare/Molten species that is twice the regular size, spreads explosive powder and has ''two'' rage modes.
* TyrannosaurusRex: Its head is shaped like one.
* WingsDoNothing: It uses them as legs instead, only flying when moving from area to area.
* TheWorfEffect: To show just how powerful Gore Magala is, the opening of ''4 Ultimate'' shows the Tigrex get overpowered by Gore Magala, who proceeds to kill it with a NeckSnap.

!! Nargacuga / Green Nargacuga / Lucent Nargacuga
!!! The Ever-Present Shadow / The Assassin / Swift Wyvern / Green Swift Wyvern / Moon Swift Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_nargacuga_107.png
->'''Appearances (Normal):''' ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Green):''' ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Lucent):''' ''3 Ultimate''

A black panther-like Wyvern commonly found in jungles. Where the Tigrex specializes in its power and ferocity, the Nargacuga relies on its speed and agility to tear down any opposition. ''Portable 3rd'' introduces a green-scaled Subspecies, and ''3 Ultimate'' a metallic lucent form, each increasingly more dangerous than the last, especially when enraged.
----
* BewareMyStingerTail: Especially when enraged.
* FragileSpeedster: Though a LightningBruiser like the Tigrex, it still fits this archetype largely due to its extreme speed.
* GlowingEyesOfDoom: The variety that leaves after-trails -- the sign that it is angry.
* {{Invisibility}}: The Lucent subspecies is capable of turning totally invisible, without even a [[InvisibilityFlicker flicker]] to its name. The only indications of its location are the dust clouds it leaves in its tread, and its glowing eye-trails when enraged.
* MascotMook: Of ''Freedom Unite''.
* PantheraAwesome[=/=]OurDragonsAreDifferent: Has several characteristics of a panther, moves around like a panther and even looks like a MixAndMatchCritter of a Dragon and a panther.
* [[PoisonousPerson Poisonous Monster]]: The Lucent subspecies fires poisonous tail spikes.
* SpikesOfDoom: When enraged, its tail generates spikes, which can deal extra damage, but also becomes prone to breaking.
** The Lucent subspecies is capable of firing these spikes with every movement of its tail, but has to manually unfurl them first.
* StockAnimalDiet: They love to eat Kelbi.
* TailSlap: In addition to the standard tail-spin, Nargacuga can swing its tail in front of it, and do a powerful tail-slam.
** Both subspecies can do the tail-spin and tail-slam twice in a row, or follow up a tail-slam with a tail-spin.
* ThemeNaming: In ''3U'', its endgame weapons are named after major stars in constellations.
* TurnsRed: Like all other Wyverns, though special mention goes to the Green and Lucent forms, each with a Rage Mode that is even more powerful than the last.
* WhipItGood: Its tail both resembles--and is ''used like''--a leather bullwhip.

!! Akantor
!!! Tyrant of Fire / The Black God
http://static.tvtropes.org/pmwiki/pub/images/akantor_3109.png
->'''Appearances:''' ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''4'' / ''4 Ultimate''

A gigantic, armored Wyvern that is most at home in volcanic areas.
----
* BewareMyStingerTail
* BlowYouAway: The Sonic Blast, a devastating wind tunnel attack of terrifying range and power. It's only effective if a Hunter is too far away from it, but when it hits, it hits '''''hard''''', not to mention that survivors also get Severe Dragonblight. [[spoiler:This is the attack that destroyed the Felyne Elder's boat in ''4U'', stranding her on Cheeko Sands and killing her husband.]]
* DigAttack: It can burrow underground and reappear elsewhere. Although it ''is'' used offensively, it is more often used to put a fair distance between itself and Hunters to make the Hunters easy targets for its devastating Sonic Blast attack.
* FangsAreEvil: Sports two prominent tusks on its lower jaw (minus the "evil" part, it's an animal after all).
* FinalBoss: Of ''Freedom 2'', and of ''4U'''s "Cowardly Palico" sidequest chain.
* GeoEffects: In ''4U'', it can cause certain parts of Ingle Isle to rise and fall when it uses certain attacks. Indented areas generate hot spots that damage Hunters who stand on it.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=eHfkjWd_ZEk Tyrant of Hellfire]]''.
* MakeMeWannaShout: Like Tigrex, standing too close to it will hurt Hunters a lot. If you're unlucky enough, it can even be a OneHitKill.
* MightyGlacier: It's pretty slow compared to the other Pseudo Flying Wyverns, but it has the power and defenses to make up for it.
* NonIndicativeName: Classified as a Flying Wyvern despite being, well, flightless.
* PlayingWithFire
* RedOniBlueOni: The red to Ukanlos' blue, as reinforced by their in-game title "Twin Walls".
* SpikesOfDoom

!! Ukanlos
!!! Tyrant of Ice / The White God
http://static.tvtropes.org/pmwiki/pub/images/ukanlos_4128.png
->'''Appearances:''' ''Freedom Unite'' / ''Portable 3rd'' / ''4 Ultimate''

The Akantor's icy counterpart and final boss of ''Freedom Unite'', the Ukanlos is another gigantic Pseudo Flying Wyvern that breathes blizzards and freezes all but the most skilled of Hunters.
----
* {{Acrofatic}}[=/=]InASingleBound: Able to leap a great distance despite its massive bulk.
* AnIcePerson
* [[CoveredInMud Covered in Snow]]: Both its freeze beam and the ice boulders which it throws with its shovel chin can inflict the Snowman status on Hunters and Palicoes, greatly hindering their movement.
* DigAttack: Similar to Akantor, it can also burrow underground. The main difference is that it will partially resurface to use its swim attack most of the time.
* FinalBoss: Of ''Freedom Unite''.
* GeoEffects: In ''4U'', its leap and dig attacks can cause portions of the Polar Field's landmass to shift up or down, similar to Akantor's effects on Ingle Isle.
* LandShark: Can use a swim attack after digging through the ground, in which only its dorsal plates are visible. It can also track its targets during this move, making it very difficult to avoid.
* LanternJawOfJustice: More like a ''spade'', which it uses to dig through heavy snow.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=VNuBIVdAFgY Absolute Zero]]''.
* MightyGlacier: Both literally and figuratively.
* NonIndicativeName: Classified as a Flying Wyvern despite being, well, flightless.
* RedOniBlueOni: The blue to Akantor's red, as reinforced by their in-game title "Twin Walls".
* TunnelKing
* WaveMotionGun: Fires a freezing beam.

!! Giggi / Gigginox / Baleful Gigginox
!!! The Creeping Venom / Creeping Venom Wyvern / Creeping Thunder Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_giggi_gigginox_116.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Baleful):''' ''Portable 3rd'' / ''3 Ultimate''

A rather disturbing pale-skinned Pseudo Flying Wyvern that lives in cold places. It spits poison and lays eggs that hatch into bloodsucking larvae called Giggis. ''Portable 3rd'' introduces a gold-skinned form that spits electric fluids instead.
----
* AHeadAtEachEnd: Gigginox has mouths and sensory organs at ''both ends of its body'', with the posterior orifice used for laying eggs. Both "heads" can also roar individually.
* FlunkyBoss[=/=]MookMaker: Lays eggs that hatch into Giggis. The subspecies lacks this ability. In G Rank, the regular Gigginox can lay eggs onto its back, allowing Giggi to jump at you immediately.
* GlowingEyesOfDoom: Gigginox possess bioluminescent patches of skin on both ends of its body. These may serve as eyes of some description, seeing as unlike Khezu, it can spot the player.
* MixAndMatchCritters: Like its relative Khezu, possesses similar traits to leeches and flatworms. It also appears to be patterned after the mythical ''[[http://en.wikipedia.org/wiki/Amphisbaena Amphisbaena]]'' and the [[http://en.wikipedia.org/wiki/Amphisbaenia real-life reptile]] named after it.
* [[PoisonousPerson Poisonous Monster]]: The Gigginox mostly attacks with various forms of poison. The Giggi can spit a glob of poison if they drain enough health from a hunter.
* ShockAndAwe: The Baleful subspecies.
* StandardStatusEffects:
** The Gigginox possess a variety of attacks that inflict poison. This poison only gets worse on higher ranks.
** Some of the Baleful Gigginox's attacks can paralyze the hunter. These attacks are yellow instead of blue.
* SuspiciouslySimilarSubstitute: Of the Khezu. Its Baleful subspecies, which spits out electric fluids instead, only exemplifies this.
* VampiricDraining:
** The Giggi can latch onto you and slowly suck away at your HP unless you roll around and shake them off.
** Gigginox can swing down from the ceiling, ''swallow you whole'', and drain your HP to recover its Stamina.
** The Baleful Gigginox attempts to pounce you instead of swinging from the ceiling. It will still eat you to refresh its Stamina if you get caught.
* TheWormThatWalks: Again, literally.
* TurnsRed: The subspecies takes this literally, turning a copper-red when in rage mode. The regular form turns black.

!! Barioth / Sand Barioth
!!! Knight of the Tundra / Tornado Tusk Wyvern
http://static.tvtropes.org/pmwiki/pub/images/350px-Barioth_454.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Sand):''' ''Portable 3rd'' / ''3 Ultimate''

A smilodon-like Pseudo Flying Wyvern that prowls the Tundra. Sporting white scales, amber fangs and wing-arms, Barioths tear through their enemies with body slams, tail swipes and a breath attack that can encase any unfortunate traveler in snow. ''Portable 3rd'' introduced a yellow subspecies that prowls the deserts.
----
* AnIcePerson: The normal species.
* BlowYouAway: The desert subspecies can create dust-devils that it uses to launch itself at your hunter.
* CoveredInMud: Get on the wrong end of its attacks, and chances are you'll end up a snowman.
* FangsAreEvil: Sports a pair of amber tusks which can be broken for loot.
* LightningBruiser: They possess incredible speed, can leap across the field in a flash, and possess some very painful attacks.
* MixAndMatchCritters: What do you get when you crossbreed a dragon and a smilodon? Pain. Lots and lots of pain.
* OurDragonsAreDifferent[=/=]PantheraAwesome: It's a [[MixAndMatchCritter Wyvern mixed with a Smilodon]].
* SuspiciouslySimilarSubstitute: Of the Blangonga. Its subspecies, which lives in the desert and similarly colored to Blangonga's subspecies, only exemplifies this. Their weapons also share the same characteristics, with Blangonga/Barioth's being ice elemental weapons and their subspecies' being powerful raw weapons.
** The Female armor sets also look a lot like those from the Kirin, particularly the white hair-like helmet, but not as skimpy.
* RedEyesTakeWarning: The regular Barioth's eyes when it TurnsRed.

!! Pariapuria
!!! Swallowing Wyvern
http://static.tvtropes.org/pmwiki/pub/images/a5db70c52ccaa732c61bc2068def4a90.png
->'''Appearances: ''' ''Frontier Season 5'' onwards

An amphibious Flying Wyvern that primarily attacks by regurgitating food. It is gluttonous, gorging itself until it pukes. Unlike many monsters, it does not have a Rage Mode. Its saliva determines what kind of meat it wants; white means Raw, purple means Poisoned, blue means Drugged, and yellow means Tainted. Feeding it the right type of meat will make it stop attacking, making it easier to hunt. However, it will become more aggressive if fed the wrong type of meat.
----
* AchillesHeel: Feeding it the right kind of meat will make it calm down and stop attacking, making it easier to hunt.
* BerserkButton: Feeding it the wrong type of meat.
* BigEater
* ExtremeOmnivore: They will eat anything they can find.
* JokeCharacter: It has rather low stats for a monster of its rank. Even the Hardcore version is weak when compared to the others. Furthermore, the battle becomes a complete joke if it's fed the right meat since it doesn't even attack; it just walks around, letting you hit it.
** LethalJokeCharacter: It's a credible threat despite its low stats. Some have been found with ''Gold Rajang pelts'' in their stomachs, of all things.
* MakingASplash
* NightmareFace: Supremacy Pariapuria looks ''[[http://img1.wikia.nocookie.net/__cb20140821084405/monsterhunter/images/2/29/FrontierGen-Supremacy_Pariapuria_Render_001.png pretty unsettling, to say the least.]]''
* StandardStatusEffects: Depending on what kind of meat it ate, Pariapuria's puke can inflict either the Poison, Paralysis, or Sleep effects, as well as the Soiled effect. It can also throw boulders that stun whoever they hit.
* TookALevelInBadass: While it is weak for its rank, the Hardcore version is certainly an improvement of the original; it is harder to trick into eating meat, can use barf attacks without having to be fed, and gains two new suction attacks that can overwhelm unsuspecting hunters.
** Thought regular Pariapuria and the Hardcore version were too easy? Try fighting the [[HarderThanHard Supremacy version]]. Not only does it [[LightningBruiser gain an insane boost to its power and speed]], it also receives four new attacks that will wreck unprepared hunters: a sliding side bite that throws rocks around followed by a powerful charge, a barf beam that sucks in nearby hunters followed by a giant slime ball, jumping into the air, producing wind that will knock you over, then slamming down onto you, and a near death flying attack that is surprisingly fast and powerful.

!! Dyuragaura / Mi Ru
!!! Ice Fox Wyvern / Black Fox Wyvern
http://static.tvtropes.org/pmwiki/pub/images/96752981a4ed917229856260a7f04f79.png
->'''Appearances (Dyuragaura):''' ''Frontier Season 8'' onwards\\
'''Appearances (Mi Ru): ''' ''Frontier G2'' onwards

A fox-like Flying Wyvern with control over ice, Dyuragaura was a recently discovered species seen residing in an hidden area of the Tower called the Nest Hole, suggesting that it had avoided human contact for a long time. ''Frontier G2'' introduces an even stronger relative with black skin and white crystals covering its body named Mi Ru.
----
* AnIcePerson: Dyuragaura.
* {{Kitsune}}: They are based on the kitsune of Japanese folklore. Mi Ru takes this further with its ability to change forms.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=zHEvV-VzCaI Battle / Dyuragaura]]''
** ''[[https://www.youtube.com/watch?v=kvXeLh1a4KQ Battle / Mi Ru (Unknown Fox Wyvern)]]''
* NoSell: Mi Ru will not take elemental damage in its normal form.
* PlayingWithFire: Mi Ru.
* PuzzleBoss: Mi Ru is weak to all the elements, but only to certain elements on certain parts of the body. Fire only works on the forearms, Water on the rear legs, Thunder on the back, Ice on the belly, and Dragon on the tail.

!! Odibatorasu
!!! Cannon Rock Wyvern
http://static.tvtropes.org/pmwiki/pub/images/82e91edfcaf12e986b091541ab6abbf3.png
->'''Appearances:''' ''Monster Hunter Frontier Forward 5 onward''

The sandy counterpart of Akantor and Ukanlos, Odibatorasu first appeared in Monster Hunter Frontier Forward 5. It is a massive, flightless Flying Wyvern that expels sand from the cannon-like structure on its back to attack hunters.
----
* {{Acrofatic}}: It can leap pretty far despite its girth.
* BackpackCannon
* DishingOutDirt
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=g0RKjGLfhgc Battle / Odibatorasu]]''
* MightyGlacier: The normal variant. Its Supermacy version, on the other hand...
** LightningBruiser: Its [[HarderThanHard Supremacy version]] has incredibly painful attacks, can take hits like a champ, and is surprisingly nimble for its size.
* NonIndicativeName: It is flightless despite being classified as a Flying Wyvern.

!! Hyujikiki
!!! Needle Wyvern
http://static.tvtropes.org/pmwiki/pub/images/de6dbefd6b2d37192f82b30bd2b1a7b5.png
->'''Appearances:''' ''Frontier G onwards''

A jackal-like Flying Wyvern first introduced in ''Frontier G'', Hyujikiki primarily attacks by flinging spikes and shooting blasts of wind. When near death, an electrical aura surrounds it and its spikes gain the ability to poison, paralyze and tranquilize hunters all at once.
----
* BlowYouAway
* DieOrFly: When low on health, its venom activates, and its spikes gain the ability to inflict the Poison, Paralysis, and Sleep conditions all at once.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=tnz2iPyjJ-c Battle / Hyujikiki]]''
* LightningBruiser
* PoisonousPerson: Its spikes get their ability to poison, paralyze and tranquilize hunters from venom found inside its body. The venom doesn't become active until its health is low, though.
* SpikesOfDoom: It's covered in spikes, and it can fling them at hunters.
* StandardStatusEffects: When near death, its spikes can inflict the Poison, Paralysis, and Sleep conditions all at once.
* SuspiciouslySimilarSubstitute: It's attacks and movements are reminiscent of Nargacuga's and Sand Barioth's.
* TurnsRed: Literally; its spikes turn red when enraged. They also grow longer.

!!Poborubarumu
!!!Creation Sound Wyvern
http://static.tvtropes.org/pmwiki/pub/images/ed487b31986c439e90286ebdfd03e913.png
->'''Appearances:''' ''Frontier G6 onwards''

A whale-like Flying Wyvern introduced in ''Frontier G6'', Poborubarumu primarily attacks by using weaponized sound. It can also use sound to heal itself, increase its physical strength, and harden its body to defend itself. These sounds also have strange effects on hunters, making them go into a state of delirium. It is highly territorial, even going as far as to start territorial wars with other monsters. This monster is the very reason Hyujikiki developed its spikes.
----
* AnIcePerson / MakingASplash: It uses the Sou element, which is a combination of Water and Ice.
* ExtremeOmnivore: It will eat anything it can fit into its large mouth.
* HellIsThatNoise: Small monsters have been known to run when they hear the horrid noises it makes. Humans also despise the noises; they are so horrible that they are the main reason hunters are requested to hunt it.
* MagicDance: Its dances determine what kind of sound it will play; it will use its head to play the power buffing sound, its arms to play the defense boosting sound, and its tail to play the healing sound. At G Rank, it will use all three parts at once, providing all three buffs at the same time.
* MagicMusic: It can produce sounds that increase its power and defense as well as healing it.
* MakeMeWannaShout: It uses weaponized sound to attack hunters.
* MightyGlacier: Not particularly fast, but it hits hard.
* NoCureForEvil: Averted, it has a healing dance.
* MoreTeethThanTheOsmondFamily
* ShockwaveStomp: Its stomps cause shockwaves, complete with damaging rupture lines.

[[/folder]]

[[folder:Piscine Wyverns]]
A species of wyverns that are, as their name suggests, fish-like, being able to swim on water, sand or even magma. They also bear side fins which help them with movement and tail fins that aid them in navigating their habitat.

!! Cephalos / Cephadrome
!!! Sand Wyvern
http://static.tvtropes.org/pmwiki/pub/images/cephadrome_6088.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

Sand-swimming Piscine Wyverns that are pretty pretty much the cross of a fish and a diplocaulus. Cephali are the lighter-skinned juveniles, while Cephadromes are the darker-skinned adults.
----
* AchillesHeel: Sonic Bombs and Wyvern roars force them to surface and writhe on the ground.
* GangUpOnTheHuman: A herd of Cephalos would usually mean trouble to all but the most GenreSavvy of Hunters.
* GetBackHereBoss: Once it has lost enough HP, a Cephadrome may retreat back into skimming the sands. A well-placed Sonic Bomb, however, can stop it in its tracks.
* JackOfAllStats
* MakingASplash
* SandIsWater: They swim through sand as effortlessly as a shark in water.
* StandardStatusEffects: If hit by a Cephadrome's fins, there is a risk of the Hunter getting stunned.

!! Plesioth / Green Plesioth
!!! Master of the Giant Lake / The Tide
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_plesioth_1753.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3 Ultimate''

Piscine Wyverns that actually dwell in the water. Sporting a shark-like head and fins large enough to act as wings, Plesioths are notably difficult to fight due to spending most of its time underwater, but a few smart tactics can force it to surface. ''Freedom 1'' introduces a stronger green-scaled Subspecies, and ''3 Ultimate'' marks their return to the series, and this time, the player now has the option of fighting them underwater.
----
* AchillesHeel: Like the Cephadrome, Sonic Bombs can force it to surface. Alternatively, one can also fish them out. Both, however, carry the risk of instantly causing them to go into Rage Mode.
* GameBreakingBug: Prior to ''3 Ultimate'', if you killed one while it was in the water you had [[InvisibleWall no way]] of getting to it to carve stuff.
* GlassCannon
* HitboxDissonance: The hitboxes on Plesioth's physical attacks are notoriously disjointed, though perhaps justified when considering their unusal height. Consequently, their tail sweeps can hit you even if they pass overhead, and their infamous [[ThatOneAttack hipcheck]] can hit you even when its attacking in the opposite direction from you. The hitbox for it is monodirectional as well, so you need to block it while [[ViolationOfCommonSense facing away]] from the monster in question.
* MakingASplash: They can fire a stream of highly pressurized water from their mouths.
* StockNessMonster
* ThreateningShark: It's even introduced in a JawsFirstPersonPerspective.
* UnderwaterBossBattle: ''3 Ultimate'' finally lets you go into the water after one.
* VillainDecay: In ''4'' they've been reduced to giant fishies you can snag with the Catching Machine.

!! Lavasioth / Red Lavasioth / Aruganosu / Goruganosu
!!! Lava Wyvern / Crimson Lava Wyvern / Silver Piscine Wyvern / Gold Piscine Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_lavasioth_7618.png
->'''Appearances (Normal):''' ''Frontier 1.0 onwards'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Red):''' ''Frontier 1.5 onwards''
'''Appearances (Aruganosu and Goruganosu):''' ''Frontier Forward 5 onwards''

Magma-swimming Piscine Wyverns that look like a crossbreed between a coelacanth and a plesioth. ''Frontier 1.5'' introduces a more powerful red-scaled version (actually males during mating season). ''Frontier Forward 5'' introduces two even stronger relatives named Aruganosu and Goruganosu.
----
* AnIcePerson: Aruganosu.
* ColorCodedCharacters: Aruganosu is silver while Goruganosu is gold.
* {{Determinator}}: Just like the Tigrex, it just won't give up after its ground-swim misses you. It simply turns around and makes and even faster dash for you.
* DualBoss: Aruganosu and Goruganosu are never seen without each other, and can work together to pull off devastating tag moves.
* LavaIsBoilingKoolAid: For it, at least.
* MagmaMan
* MightyGlacier
* PlayingWithFire
* ShockandAwe: Goruganosu.
* StandardStatusEffects: Aruganosu can paralyze you, and Goruganosu can put you to sleep.

!!Delex
http://static.tvtropes.org/pmwiki/pub/images/delex_5738.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

The only Piscine Wyverns introduced (and shown) in the third generation (until the Plesioth reappeared in ''3 Ultimate''), Delex are small, icthyosaur-like Piscine Wyverns that move in schools on deserts.
----
* AchillesHeel: Like the Cephalos before them, Sonic Bombs or enemy roars (which now include Jhen Mohran) disturb them.
* GangUpOnTheHuman: Just like the Cephalos. Like them, they also quickly escape once low on HP.
* {{Mook}}
* PiranhaProblem
* SandIsWater: They constantly jump through it like a dolphin.
* SuspiciouslySimilarSubstitute: To the Cephalos.
[[/folder]]

[[folder:Carapaceons]]
Crustacean-like creatures introduced in the second generation, featuring hard shells and exoskeletons, making them very tough enemies to defeat without green-sharpness weapons or higher.

!! Hermitaur / Daimyo Hermitaur / Plum Daimyo Hermitaur
!!! The Ultimate Shield / Daimyo of Sengoku Fame
http://static.tvtropes.org/pmwiki/pub/images/daimyo_hermitaur_8357.png
->'''Appearances (Juvenile and Daimyo):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''\\
'''Appearances (Plum Daimyo):''' ''Freedom Unite'' / ''4 Ultimate''

Red Carapaceons that resemble hermit crabs. They inhabit deserts and forests, preferably where there's water nearby. Upon reaching adulthod, Hermitaurs ditch their own shells in favor of Monoblos skulls and become Daimyo Hermitaurs. ''Freedom Unite'' introduces a violet-shelled Subspecies that instead uses Diablos skulls.
----
* DesertSkull: A cutscene shows Feylnes coming across a Monoblos skull, only to find that a Hermitaur has already claimed it
* GameplayAndStorySegregation: In the lore, Daimyo Hermitaurs are described as all but oblivious to the world around them, only turning hostile when attacked first. In actual gameplay, the ''moment'' they detect you, they are just as aggressive as any regular boss monster.
* GiantEnemyCrab: Giant flailing water-shooting enemy crabs that can cut rock. In fact, the Daimyo Hermitaur's first mission in ''Freedom Unite'' is called this [[AscendedMeme word for word.]]
* MakingASplash
* PaletteSwap: Hermitaurs share the same body design as Ceanataurs, except colored red.
* SkeletonsInTheCoatCloset: Daimyo Hermitaurs use Monoblos skulls for shells, while their Plum counterparts use Diablos skulls.

!! Ceanataur / Shogun Ceanataur / Terra Shogun Ceanataur
!!! Blue Sickle / Blood Stained Blades
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_ceanataur_shogun_ceanataur_5106.png
->'''Appearances (Juvenile and Shogun):''' ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Terra Shogun):''' ''Freedom Unite''

Blue hermit crab-like Carapaceons that make the volcanoes and swamps their home. Once they reach maturity, they, like the Hermitaurs, shed their own shell in favor of a Gravios skull as the Shogun Ceanataur. ''Freedom Unite'' introduces a black-shelled Subspecies which wears a Black Gravios skull.
----
* AudibleSharpness: When it enters rage mode.
* BerserkButton: The Shogun Ceanataur will be fixed in a state of permanent rage if you break either of its claws.
* MakingASplash: Only if they're wearing the Gravios shell though, as it has a mouth through which the crab's water-spewing abdomen can protrude.
* PaletteSwap: Ceanataurs share the same body design as Hermitaurs, except colored blue.
* PoisonousPerson: Hermitaurs will occasionally spit poison at you. The Shoguns didn't get this back until the [[HarderThanHard Hardcore]] versions in ''Frontier''.
* SkeletonsInTheCoatCloset: Shogun Ceanataurs hide inside Gravios Skulls; their Terra counterparts use Black Gravios skulls. Note that the regular Shogun's shell can be either a Gravios skull, an unknown wyvern's skull, or a giant conch shell, and if broken, the Shogun will tunnel away and fetch a new one. Terra Shoguns never change shells.

!! Shen Gaoren
!!! The Walking Fortress
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_shen_gaoren_2548.png
->'''Appearances:''' ''Freedom Unite''

Gigantic Carapaceons with absurdly long legs and a Lao Shan-Lung skull for a shell.
----
* AttackOfTheFiftyFootWhatever: So large it can innocuously step on Hunters and is able to destroy fortresses.
* GiantEnemyCrab: The greatest one amongst the Carapaceons.
* HoldTheLine: Missions pitting you against it would always have you either driving it away or killing it before it breaches the last defensive barrier to Dondruma.
* {{Leitmotif}}: Two themes which play in the [[https://www.youtube.com/watch?v=CHeIIbiytIQ first]] and [[https://www.youtube.com/watch?v=7NHKCglh3Ns second]] parts of the fight respectively.
* SkeletonsInTheCoatCloset: So big it is that it has to use a ''Lao Shan Lung'' skull as its shell.
* StoneWall

!! Akura Vashimu / Akura Jebia
!!! Tail Crystal Scorpion
http://static.tvtropes.org/pmwiki/pub/images/akura_jebia_9114.png
->'''Appearances:''' ''Frontier''

Enourmous scorpions covered in crystals.
----
* AllNaturalGemPolish
* AutoCannibalism: They will eat their own severed tails to regain stamina.
* BloodyMurder: If Akura Jebia's tail is cut off, it can shoot crystallized blood at hunters.
* DrunkenMaster: They have an attack in which they will swipe at hunters in a drunken manner before falling down. They will only do this when their tails have been cut off.
* NoSell: They are immune to all status effects with the exception of K.O. They also take no elemental damage unless struck on the tail. At HR 100, the tail becomes immune to the elements as well.
* ScaryScorpions
* StandardStatusEffects: They can inflict Paralysis and Crystallization.
* StuffBlowingUp: If you don't shake off the crystals they covers you in, they will explode. Furthermore, the geodes they produce from their tails will explode after a short while.
* TheWorfEffect: In a trailer for Forward 5, an Akura Vashimu gets devoured by an Odibatorasu in a matter of seconds.

!! Taikun Zamuza
!!! Multi-Shell Crab
http://static.tvtropes.org/pmwiki/pub/images/taikun_zamuza_1257.png
->'''Appearances:''' ''Frontier''

Resembling nothing so much as a misshapen mass of rock and coral, the Taikun Zamuza's [[spoiler: not actually]] real, bright orange shell can be revealed as you break away its outer covering. It doesn't appreciate this though, and will attempt to cut down the hunter with its bladed left pincer, or smash them to smithereens with its hammer-like right pincer. When all of its armor is broken off, it changes drastically: its movements and attacks get faster, it turns blue, loses its tail, replaces its hammer arm with a drill arm, and gains the ability to use Thunder attacks.
----
* ArmorIsUseless: while it's not useless in terms of protcting it from damage, it is useless in that it doesn't like to stay on.
* FragileSpeedster / GlassCannon: Its third phase.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=uPtm_IhUON0 Has three different themes]]'' ''[[https://www.youtube.com/watch?v=NGMrOEAwMoQ that change as]]'' ''[[https://www.youtube.com/watch?v=8bxMuMMqrwY the battle progresses.]]''
* MightyGlacier: The first two phases.
* PoisonousPerson: Its third phase can spit poison blobs to attack hunters. The first two phases can also use poison attacks, though it's uncommon.
* ShedArmorGainSpeed: Its movements and attacks get faster when it loses its rocky layers and has its shell broken.
* ShockAndAwe: Its third phase uses electric attacks.
* SmokeOut: The broken-off pieces of Zamuza's camouflage emit an acrid black smoke that blinds players if it gets too thick.


[[/folder]]

[[folder:Fanged Beasts]]
Introduced in the second generation, Fanged Beasts are mammalian creatures that mostly operate with their limbs and are incapable of flight. This type is divided into four subtypes: Hominoidea, which resemble monkeys, Suidae, which resemble a cross between a wild boar and a bull, the Ursidae, which are roughly bear-like, and the ''Frontier''-exclusive, dog-like Canidae. They were previously called Primatius before ''Freedom Unite'', and Pelagus before ''3 Ultimate''.

!Hominoidea Fanged Beasts

!! Conga / Congalala / Emerald Congalala
!!! The Mischief-Maker / Jungle Outlaw
http://static.tvtropes.org/pmwiki/pub/images/conga_7452.png
->'''Appearances (Conga and Congalala):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Emerald Congalala):''' ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Medium-sized, pink-furred, gorilla-like Fanged Beasts that inhabit jungles and swamps. Using body slams, dashes and farts, Congas are not to be underestimated despite their massive girth, let alone their adult forms, which can now hurl their own excrement onto you and sports a potentially fatal triple claw swipe before dropping itself on the ground which can unbalance nearby Hunters. ''Freedom Unite'' introduces a green-furred Subspecies with a different set of weaknesses.
----
* {{Acrofatic}}: Despite its girth, Congalala can move surprisingly quickly and make large jumps.
* BalloonBelly: Will flex its belly on occasion, puffing it out to deflect attacks before doing a bodyslam.
* BeardOfEvil: The Emerald Congalala sports one.
* BellyFlopCrushing: One of its attacks involves jumping in the air and landing on its stomach.
* BreathWeapon: After eating a mushroom, it can exhale a stream of gas that varies depending on what mushroom it ate.
* DivergentCharacterEvolution: In-game lore tells that Emerald Congalalas are basically Congas that ate way too many plants.
* DungFu: Besides farting, Congalalas can hurl their own shit on you. Same status ailment, but twice as disgusting.
* EatDirtCheap: Sometimes holds a chunk of mineral rock in its tail instead of a mushroom. When eaten, it will give the Congalala Sleep status attacks.
* EverythingIsBetterWithMonkeys: It has the body of a gorilla and a prehensile monkey tail.
* ExtremeOmnivore: Congalala can eat any mushroom without ill effect, including mushrooms that cause poisoning and paralysis.
* {{Fartillery}}: Not only is it disgusting, it also causes the "Soiled" status, disabling your capability to use healing items.
* {{Gasshole}}: Besides farting and dung-hurling (which causes "Soiled"), Congalalas can also use their barf to cause other status ailments. Whichever food it holds in its tail shall indicate the kind of ailment one should expect.
* InASingleBound: It can literally leap from one area to the next, like it was shot out of a cannon.
* MixAndMatchCritters: Basically a pink gorilla with a gray underbelly and a hippo's face.
* PlayingWithFire: When it eats a Nitroshroom, it gains a flaming breath attack. ''4 Ultimate'' replaces the fire with explosive powder that can inflict [[HavingABlast Blastblight]].
* PowerUpFood: Congalala's BreathWeapon changes depending on what kind of mushroom it eats.
* PrehensileTail: Its tail is usually busy holding a mushroom or stone for the creature to snack on later, but when said objects have either been eaten or dislodged[[note]]by attacking the tail enough times[[/note]], it then uses its tail to pluck and hurl fresh dung at its opponents [[{{Squick}} straight out of its hindquarters]].
* RealMenWearPink: Pink fur, that is.
* SolidGoldPoop: The Emerald Congalala's gas can be used as airship fuel. It can even be traded in for a significant amount of currency points
* StandardStatusEffects: Besides its signature Soiled status effect, it can also cause poison or paralysis depending on what it ate.
* TurnsRed: Visually, the Congalala's face and buttcheeks literally turn red when enraged.
* WakeUpCallBoss: In ''4'', you're introduced to Frenzied monsters by way of a Congala giving in to it.
* WolverineClaws: It has very long claws on its hands that it uses in attacks.

!! Blango / Blangonga / Copper Blangonga
!!! Ruler of the Snow / Wild Monk of the Dunes
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_blango_blangoga_2070.png
->'''Appearances (Blango and Blangonga):''' ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Copper Blangonga):''' ''Freedom Unite''

White-furred, baboon-like Fanged Beasts inhabiting snowy peaks. Weak on their own, Blangos receive a power boost in the presence of an alpha male, which sports vicious jumping skills. ''Freedom Unite'' introduces a copper-furred, desert-dwelling Subspecies.
----
* AnIcePerson: The Blangonga's preferred combat style.
* DishingOutDirt: The Copper subspecies hurls rocks instead of ice.
* EverythingIsBetterWithMonkeys
* FangsAreEvil: Blangongas sport a pair. Break them and their roar wouldn't be much trouble anymore.
* FlunkyBoss: Blangongas can call Blangos when in trouble.
* GlassCannon
* HyperDestructiveBouncingBall: On occasion, the Copper subspecies throws a massive boulder that bounces around the battlefield. Borders on {{That One Attack}} due to its curving trajectory.
* InASingleBound
* MakeMeWannaShout: For a Fanged Beast, the Blangonga's roar can actually stop Hunters in their tracks. Breaking their fangs, fortunately, would permanently destroy this ability.
* NoSell: The Copper subspecies is notorious for having a rock hard lower body that can deflect most attacks, which is bad news for inexperienced Hunters who have [[DamnYouMuscleMemory gotten used]] to targeting the regular Blangonga's hind legs.
* StoutStrength
* TurnsRed: When Blangongas go into Rage Mode, ''so do the Blangos''!

!! Rajang
!!! Child of Destruction / Great Golden Beast
http://static.tvtropes.org/pmwiki/pub/images/golden_rajang_5703.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

A powerful Hominidae Fanged Beast with a pair of large horns and control over electricity. Normally solitary, the Rajang is a creature so powerful few have ever met it, let alone survived through it to tell the tale, especially once it activates its Rage Mode, in which its hair turns gold and becomes even more powerful.
----
* DanceBattler: With an array of moves that include backflips, 720 degree spins, reverse leaps, somersaulting roll attacks, hopping zigzag rushes and RapidFireFisticuffs, Rajang evokes the image of an acrobatic martial artist more than it does a mindless animal.
* DishingOutDirt: The 3rd generation games gave it the ability to rip chunks of rock off the ground and throw them at hunters. In ''Frontier'', its GroundPunch can send out damaging rupture lines in multiple directions.
* EverythingIsBetterWithMonkeys: A monkey who can go Super Saiyan.
* GoodOldFisticuffs: Its trademark "Dempsey Roll" attack, wherein it stands on its hind legs and does a rushing series of hooks with its forelimbs. Typically [[ThatOneAttack the cause of death]] for players not used to fighting Rajang, as it comes out quickly and with little warning.
* InASingleBound: Much like Congalala, it can make incredible leaps when traveling from one area to another.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=wQxIWhhxboE Golden Mane]]''.
* LightningBruiser: It's very agile, extremely durable, and incredibly strong.
* MixAndMatchCritters: A cross between a gorilla and a mountain goat. It also greatly resembles a [[ALoadOfBull minotaur]].
* PowerDyesYourHair: When it becomes enraged, most of its fur turns gold.
* PunchedAcrossTheRoom: In Monster Hunter 4, Rajang's physical attacks gain ridiculous knockback in rage mode.
* RollingAttack: Can use an aimed rolling dive bomb after jumping into the air. G-Rank Rajang in ''4U'' can perform it ''three times in a row'', adjusting its aim with each rebound.
* ShoutOut: Its overall appearance pretty much recalls the Manga/DragonBall series' Saiyans, a race of HumanAliens who turn into Oozarus -- berserker monkeys -- [[{{Lunacy}} at the sight of the moon]]. Its power loss once its tail gets cut off also alludes to Son Goku losing his Oozaru mode once his tail is cut off. Finally, its hair turning gold once it goes into Rage Mode recalls their [[SuperMode Super Saiyan]] power boost.
* ShockwaveStomp: More like shockwave [[GrievousHarmWithABody bodyslam]] and shockwave GroundPunch. ''Frontier G'''s Rajang can even send out damaging rupture lines with them.
* SphereOfDestruction: Sometimes backflips into the air and shoots a lightning ball at the spot where it stood. The Red Rajang in ''Frontier G'' can also charge up a large sphere (similar to Son Goku's Genki Dama) and detonate it across a wide radius, [[OneHitKO instantly killing]] anyone caught in the blast regardless of health.
* StoutStrength
* TheDreaded: Similar to Deviljho, both InUniverse ''and'' by players. ''Frontier'' even reveals that ''[[OurDragonsAreDifferent Kirin horns]]'' are one of its favorite foods.
* TurnsRed:
** Like all boss monsters, though special mention goes to it, for whenever it does, its dark brown hair turns gold, not unlike a few characters in [[Manga/DragonBall a certain super-popular manga and anime series]].
** In ''Frontier'' when hunting a [[HarderThanHard Hardcore]] mode "Golden Rajang" - which is basically Rajang [[OhCrap locked in Rage Mode]], going berserk after just a few attacks - there's a rare chance that it will have a red aura, putting a more literal spin on the trope. [[ThatOneBoss Pray to God that you never meet it]], because the successful hunt rate for a Red Rajang out of the 270,000+ tries is '''''5.8%'''''.
* WaveMotionGun: Made of lightning.

!! Kecha Wacha / Ash Kecha Wacha
!!! Strange Monkey Fox / White Monkey Fox
http://static.tvtropes.org/pmwiki/pub/images/rsz_l_5205fe0f0a406_9999.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Ash):''' ''4 Ultimate''

A monkey-like Hominidae Fanged Beast that shows up in one of the first two trailers for ''Monster Hunter 4''. It has a large claw on each fore-limb that are used to swing through the forest-like areas it seems to inhabit, and its ears can fold over its face to form a mask.
----
* CeilingCling: Shown in the trailer to hang down infront of the hunter similar to Spiderman.
* EverythingIsBetterWithMonkeys: It's a monkey with an elephant-like trunk, hook claws, and large ears.
* HooksAndCrooks: Its hook-like primary fore-claws.
* MakingASplash: The regular species can shoot mucus out of its trunk, which is treated as a water attack.
* MaskPower: When it gets angry, it folds its ears over its face as a makeshift mask.
* NoSell: It's immune to Flash Bombs and Sonic Bombs while its ears are folded over its face.
* NotQuiteFlight: It has a membrane of skin around its arms and legs that enable it to glide like a flying squirrel.
* PrehensileTail: Can use its tail to hang from ceilings, which is an indicator that it's getting ready to use an [[EverythingsBetterWithSpinning upside-down spin attack]].
* WarmupBoss: Of ''4/4U''. This is the first large monster fought after the gathering/slaying quests and Great Jaggi. It also eases hunters into the vine and web climbing mechanics that will be tested when fighting the Nerscylla a few missions later.

!! Kamu Orugaron / Nono Orugaron / Midogaron
!!! Male Sound Wolf / Female Sound Wolf / Explosion Wolf
http://static.tvtropes.org/pmwiki/pub/images/667f888c76b938658bb9417b6e87737d.png
http://static.tvtropes.org/pmwiki/pub/images/6674a01f065634d63b4896590a02781e.png
->'''Appearances (Orugaron):''' ''Frontier Season 6 onwards''
->'''Appearances (Midogaron):''' ''Frontier G onwards''

A pair of giant wolves first introduced in ''Frontier Season 6'', Kamu and Nono Orugaron work together as a team to bring down prey and opponent alike. ''Frontier G'' introduces a mutation of Kamu with red hair and the ability to use fire attacks, named Midogaron. Midogaron has the unique behaviour of attacking the hunter who initiated the hunt, sometimes chasing after them relentlessly even when other hunters are attacking it.
----
* AnIcePerson: Kamu and Nono Orugaron can use ice attacks, but only in G rank.
* BattleCouple: Kamu And Nono Orugaron.
* BerserkButton:
** Hardcore Kamu Orugaron will become enraged if his partner is attacked.
** Killing one of the Hardcore Orugarons will enrage the other, giving it a power/speed boost.
** Getting hit with a Flash Bomb will make them go into a mad rage. It won't blind them, however.
* CanisMajor
* BlowYouAway: Kamu and Nono Orugaron's primary means of attacking.
* DanceBattler: They appear to breakdance when using some attacks.
* FlashStep: Midogaron is so fast that he appears to teleport when he runs.
* DarkSkinnedRedhead: Midogaron.
* FragileSpeedster: The Hardcore Orugarons are weaker than the normal ones, but have faster attacks.
* IWorkAlone: Midogaron is solitary. Unlike many other examples of this trope, he's actually quite dangerous.
* KillItWithWater: Their main weakness is water.
* KillOneOthersGetStronger: If one of the Hardcore Orugarons die, the other will receive a boost to their power and speed.
* LeanAndMean: Being wolves, they're not very bulky. However, they are not to be underestimated.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=Z2B9GZdaKDo Battle / Nono Orugaron & Kamu Orugaron]]''
* LightningBruiser: If you kill one of the Hardcore Orugarons, the other will receive a boost to its power and speed.
* MakeMeWannaShout: They can unleash some pretty damaging roars.
* MusclesAreMeaningful: The [[HarderThanHard Hardcore versions]] have more muscle mass than the originals to show how much more dangerous they are.
* PaleFemalesDarkMales: Kamu is black while Nono is white.
* PlayingWithFire: Midogaron
* SavageWolves
* TurnsRed: Literally; Midogaron's stripes go from white to red when it's enraged.

!! Gogomoa / Kokomoa
!!! Jumping Cardinal Beast
http://static.tvtropes.org/pmwiki/pub/images/76df107f5418570383cc733127825065.png
->'''Appearances:''' ''Frontier Forward 2 onwards''

A literal spider monkey that resides in the Tide Island, Gogomoa primarily attacks by shooting webs a la Spiderman. The baby that it carries around is named Kokomoa. Hunters can [[WouldHurtAChild attack Kokomoa]] to [[MamaBear enrage]] [[PapaWolf Gogomoa]], which [[GlassCannon doubles its attack speed but makes it more susceptible to damage]], allowing much faster kills.
----
* EverythingsBetterWithMonkeys
* GlassCannon: Especially when enraged.
* InfantImmortality: Kokomoa doesn't die, but instead flees by digging underground when damaged enough.
* MamaBear / PapaWolf: If Kokomoa is damaged enough, Gogomoa will go into a state of rage. This is actually a good thing because, as mentioned above, it makes hunts end much faster than they normally would due to its defenses dropping significantly.
* {{Pun}}: It's a monkey with the ability to shoot webs. It's a literal spider monkey!
* StandardStatusEffects: The coconuts Gogomoa throw can poison hunters and put them to sleep.

!!Gougarf
!!! Fighting Beast
http://static.tvtropes.org/pmwiki/pub/images/3e1b6190725afcfd777ed2c2516b9fab.png
->'''Appearances:''' ''Frontier G2 onwards''

A pair of dog-like Hominidae Fanged Beasts that can manipulate magnetism. Lolo Gougarf and Ray Gougarf are rarely seen without each other, and can team up to perform powerful tag moves. Unlike other monster duos who's relationships are male and female, they are distinguished from each other through genes; Ray possesses the dominant gene while Lolo possesses the recessive gene.
----
* ColorCodedCharacters: Lolo has red fur while Ray's is blue.
* {{Determinator}}: Lolo will stay in the area and continue fighting until it dies if Ray gets killed.
* DualBoss: They are rarely seen without each other, and can attack in unison to overwhelm their opponents.
* {{Foil}}: They serve as this to each other.
** Lolo is red while Ray is blue.
** Lolo is the result of a recessive gene while Ray is the result of a dominant gene.
** [[BloodKnight Lolo is highly aggressive]] [[ArrogantKungFuGuy and will challenge anything in the area]]. Ray, on the other hand, [[ReluctantWarrior is docile]] [[MartialPacifist and prefers to avoid conflict whenever possible]].
** If Ray dies, Lolo will stay in the area and fight to the death. Ray will simply [[KnowWhenToFoldThem run away]] if Lolo dies.
* FriendlyFire: If Ko'ed, the Gougarfs will unintentionally attack each other. Fortunately for them, Lolo can snap Ray out of its confusion by issuing a command.
* KnowWhenToFoldThem: Ray will flee if Lolo gets killed.
* LightningBruiser: They move swiftly, can take a lot of punishment, and can do a great deal of damage.
* MagnetismManipulation: The Gougarfs can use magnetism to pull in or repel foes.
* MixAndMatchCritters: Combine a bulldog and a gorilla, and you get Lolo. Replace the bulldog with a wolf, and you get Ray.
* RedOniBlueOni: Lolo is aggressive and loves to battle while Ray is docile and prefers to avoid conflict. [[ColorCodedCharacters They're even color coded!]]
* UnstoppableRage: Lolo will be in a constant state of rage if Ray dies.

!Ursidae Fanged Beasts

!! Arzuros
!!! Blue Bear Beast
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_aoashira_7291.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate''

The first boss encountered in ''Portable 3rd'', the Arzuros is a bear-like creature that lumbers around and loves to eat Honey, even attacking and stealing it from Hunters that wander close enough.
----
* {{Acrofatic}}: While not too fat, it's seemingly too large to attack as fast as it does. That said, it doesn't attack constantly, and is a relatively easy monster to defeat.
* BearsAreBadNews
* BerserkButton: Don't try to steal its honey.
* JackOfAllStats
* WarmupBoss: Of ''Portable 3rd''

!! Lagombi
!!! White Rabbit Beast
http://static.tvtropes.org/pmwiki/pub/images/lagombi_1787.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

An Ursidae Fanged Beast that makes its home in the Tundra, where it rapidly moves about by sliding around on its belly and attacks Hunters with a combination of body slams, ice attacks and spins.
----
* {{Acrofatic}}: Even more than the Arzuros, as it can slide on its iron belly and perform flips and spin attacks.
* AnIcePerson: Throws chunks of ice in addition to its body attacks.
* AssKicksYou: If you stand behind it, it won't hesitate to try and sit on you. In current installments, it can now jump into the air to [[GroundPound ground pound]] you.
* CoveredInMud: If you're unlucky enough, the ice chunks it throws at you can cause the "Snowman" status ailment.
* HairRaisingHare
* JackOfAllStats
* KillerRabbit: And that is one big rabbit.
* LightningBruiser: Slides all over the place, making close-range attacks difficult.
* MixAndMatchCritters: A combination of a hare, bear, and koala that slides around on the ice like a penguin.

!! Volvidon
!!! Red Roller
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_rangurotora_2718.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate''

An Ursidae Fanged Beast, the Volvidon is a red-scaled beast that moves across great distances by curling up into a ball and rolling around.
----
* {{Acrofatic}}: Again, more than the Arzuros, as it can bounce around in ball form.
* BouncingBattler: Often rolls up and launches itself forward multiple times. It's most damaging attack is launching itself into the air and slamming down on it's opponent.
* DungFu: Can release a brown gas from it's body that gives off the ''Soiled'' ailment.
* JackOfAllStats
* MixAndMatchCritters: A combination of an armadillo and a bear that lives in volcanoes.
* OverlyLongTongue: Has an extendible one with which it catches Bnahabras or you.
* RollingAttack: Though this also extends to moving across great distances.
* StandardStatusEffects: Its spit can cause paralysis.

!Suidae Fanged Beasts

!! Bullfango / Bulldrome
!!! The Mountain Roughrider
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_bullfango_bulldrome_6740.png
->'''Appearances (Bullfango):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Bulldrome):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd''

Wild boar-like Fanged Beasts that are normally docile so long as no intruder enters their space. The second generation introduces the Bulldrome, an alpha male with a white frontal mane instead of the full brown of the juvenile Bullfango and a tusk that's longer than the other.
----
* BullfightBoss: Even with the juveniles.
* FragileSpeedster: The Bullfango charge fast, but they go down just as quickly.
* HerbivoresAreFriendly: Averted, they're very wild.
* {{Mook}}: The Bullfango.
* {{Retcon}}: Bullfango were originally classified as Herbivores before the Fanged Beasts were introduced.
[[/folder]]

[[folder: Brute Wyverns]]
Introduced in the third generation, Brute Wyverns are essentially [[DinosaursAreDragons theropod dinosaurs,]] in terms of build. Despite their immense size and slow motion, they prove to be tough challenges with their tough hides and devastating attacks, which includes tail sweeps, a double tail swing, and a charging attack.

!! Barroth / Jade Barroth
!!! Landslide Wyvern / Ice Crushing Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_barroth_9613.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Jade):''' ''Portable 3rd'' / ''3 Ultimate''

The first Brute Wyvern encountered in the ''Monster Hunter'' universe. The Barroth lives in the Sandy Plains and rolls around in mud to keep cool. When provoked, it attacks with body slams and tail spins. It is also capable of utilizing the mud coating its body as a weapon. Rolling around and shaking off, much like a dog, it flings mud in all directions, covering any unlucky hunter nearby and severely limiting his or her movement. ''Portable 3rd'' introduces a tundra-dwelling Subspecies that covers Hunters in heavy snow instead.
----
* AnIcePerson: The Subspecies.
* BullfightBoss: Races towards a target at long distances, which will send someone flying if they're caught.
* CoveredInMud: Mud acts as its armor and special attack. Barroths will make a beeline for a river and just roll around in it to reapply the goop.
* DamnYouMuscleMemory: Whenever a monster charges at a hunter, players will instinctively avoid it by running to the side since charging monsters move faster than the hunters can. However, the Jade Barroth can make a u-turn in its charges, enabling it to hit people that run to the side. This means the easiest way to avoid it is to actually invoke OneDimensionalThinking and run directly away from it.
* HardHead: Barroths are the first creature in a hunter's career where bladed weapons will just bounce off of a monster's head.
* MeaningfulName: "Barro" is the Spanish word for mud.
* StoneWall: Almost literally, as mud hardens into stone when it touches the Barroth's skin. This has to be broken in order to break the monster's limbs.
* TyrannosaurusRex: Has the body shape of a theropod, but is an insectivore.
* WakeUpCallBoss: With a tough hide that can only be reliably damaged by weapons with at least green sharpness (which most players will be unlikely to have at this point in the game without some pretty extensive farming), an attack that can cover you in mud (rendering you unable to attack and use items while slowing you down), and a much more aggressive combat style than previous large monsters, Barroth comes as a big shock to anyone who's been breezing through the game thus far. Oh, and you're required to take him down before you can unlock the four-star quests.

!! Uragaan / Steel Uragaan
!!! Burst Hammer Wyvern / Steel Hammer Wyvern
http://static.tvtropes.org/pmwiki/pub/images/350px-Uragaan_6212.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Steel):''' ''Portable 3rd'' / ''3 Ultimate''

A volcano-dwelling Brute Wyvern coverd in ores extracted from the rocks it eats. It attacks with slamming its massive jaw onto the ground (which can cause volcanic rocks to explode) and a few fire-elemental attacks. ''Portable 3rd'' introduces a Subspecies made of steel.
----
* EatDirtCheap: Commonly seen eating rocks.
* ExtraOreDinary: The Subspecies.
* {{Fartillery}}: Like the Conga line, the Steel Uragaan releases a stinking smoke that inflicts "Soiled" on any unlucky Hunter.
* LanternJawOfJustice: More like a ''searchlight'', considering its size. Also not particularly just.
* PlayingWithFire: Can throw volcanic rocks with its tail, which act as [[PGExplosives fiery bombs]]. They can be set off by hunters' attacks, but won't affect the Uragaan at all. In addition, it can emit a fiery gas from its body much like the Gravios.
* PintsizedPowerhouse: The Phantom Uragaan is smaller than a Jaggi but still hits just as hard as its larger counterpart.
* RollingAttack: Curls up into a wheel and attempts to steamroll over the hunter.
* ShockwaveStomp: With its jaw rather than its feet.
* StoneWall: It coats its jaw in melted ore, and is covered in yet more metal. Uragaans are ''tough'' for a reason.

!! Deviljho / Savage Deviljho
!!! The Great Devourer / Fear Violence Wyvern
http://static.tvtropes.org/pmwiki/pub/images/deviljho_2834.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Savage):''' ''3 Ultimate'' / ''4'' / ''4 Ultimate''

A large Franchise/{{Godzilla}}-like Brute Wyvern that wanders from place to place, devastating any place it goes to sate its hunger. Infamously strong and fast. Only appears in High-Rank quests... whether you're hunting for one or not. ''3 Ultimate'' introduces a form that is perpetually hungry, sporting a Dragonblight haze over its head when angered and an even more ferocious battle style.
----
* AchillesHeel: Deviljho's overpowering metabolism will actually cause it to become exhausted from hunger if a hunter fights it for a few minutes. This is the right time to give it some drugged meat, and make it fall asleep for a little while.
* AlwaysABiggerFish: A common danger of high-rank quests is a Deviljho appearing out of nowhere. This can happen even if you're hunting another Deviljho already!
* AmericanKirbyIsHardcore: The Japanese version calls it Eviljho. Seems like someone on the localization team wanted to make it sound more menacing than it already is.
* AttackOfThe50FootWhatever: [[http://vignette3.wikia.nocookie.net/monsterhunter/images/d/d0/MH4U-Deviljho_Infographic_001.png/revision/latest?cb=20141206135134 The damn thing has officially been sized]], when compared to a T-rex.
* BackgroundMusicOverride: Its {{Leitmotif}} overrides any and all other currently-playing background music in the area.
* BigEater: To put it ''mildly''.
* BreathWeapon: Its feared Dragon Breath. Huge damage ''and'' Dragonblight.
* CoveredWithScars: Especially obvious when it TurnsRed.
* TheDreaded: Both InUniverse ''and'' by players.
** The first time you meet it in ''3 Ultimate's'' High Rank village quests, the [[PluckyGirl Guild Sweetheart]] [[OOCIsSeriousBusiness gets horrified]] and tells you to run for safety until it roams elsewhere.
** In ''4 Ultimate'', many of the High Rank Caravan quests with unstable environments usually have the Seregios as an invader, but the story quest involving the Frenzied Deviljho takes place in a ''stable'' environment, meaning no outside monsters can interfere. It certainly says something when even a [[TheUsurper territory-stealing wyvern]] is afraid of you!
* DubNameChange: Is known as "Eviljho" in the Japanese version.
* DummiedOut: [[http://images2.wikia.nocookie.net/__cb20111130135602/monsterhunter/images/8/89/MH3G-Hungry_Deviljho_Icon.png Savage Deviljho had a monster icon]], but it wasn't used in-game. This image is from a magazine scan.
** However, this icon is the inspiration for the Savage Deviljho's [[http://img1.wikia.nocookie.net/__cb20131123001222/monsterhunter/images/1/13/MH4-Savage_Deviljho_Icon.png icon in Monster Hunter 4]]
* DynamicEntry: Deviljho's preferred mode of arrival when invading an unstable environment is to emerge from the ground like an unholy beast from Hell while roaring. If it's already there, it will angrily trample its way from off-screen and let out a deafening roar when it sets eyes on you.
* ExtremeOmnivore: Will try to eat ''anything''; meat, Herbivores, Hunters, Wyverns, [[IAmAHumanitarian other Deviljhos]] or [[{{Autocannibalism}} even its own severed tail]].[[note]]The last case can be a bit of a pain though since you'll probably want to ''carve'' that severed tail before he eats it.[[/note]]
* [[FeedItABomb Feed It A Slab Of Meat]]: Usually getting monsters to eat Poisoned[=/=]Tinged[=/=]Drugged Meats is massively hit or miss, but in Deviljho's case you can use its insatiable hunger as an AchillesHeel; if you drop it, it ''will'' eat it, giving you a few free shots before it becomes immune to the meat effects.
* FromBadToWorse:
** The "World Eater" mission, in which you must hunt a Deviljho ''twice'' as big as normal.
*** Think that's bad? There is the possibility, now matter how low and unlikely it is, that there is a "World Eater" class Savage Deviljho out there.
** Generally speaking, any High-Rank quest in the third generation gets worse when a Deviljho shows up.
* GiantSpaceFleaFromNowhere:
** So you're hunting High Rank monsters, minding your own business, in harmony with nature, and... ''[[OhCrap OH HELL WHAT IS THAT THING ?!]]'' The explanation being that Deviljho is a nomadic monster that will go wherever it can find food.
** Also happens in G Rank quests, sometimes in the form of '''[[NamesToRunAwayFromReallyFast Savage]]''' Deviljho.
* HungryMenace: Deviljho's high internal temperature causes it to be perpetually and very uncomfortably hungry, driving it to eat whatever it can bite into.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=fBNlLWkO_RA Ravenous Demon]]''.
* LightningBruiser
* NamesToRunAwayFromReallyFast: As if you needed any more incentive to run from this unholy ruiner-of-your-day, they named it '''Devil'''jho.
* NoPronunciationGuide: Is it pronounced "devil-ho" or "devil-jo"? If the Japanese name Eviljho (イビルジョー - ''ibiru'''jo-''''') is of any indication, it's most likely the latter.
* RedEyesTakeWarning
* SetAMookToKillAMook: Deviljho's tendency to eat anything it can find means it will also ''attack'' anything it can find - including other monsters if it doesn't see any players.
* ShockwaveStomp: Its stomps are so powerful they create tremors.
* SNKBoss: Savage Deviljho. As if it weren't bad enough that it starts in the regular Deviljho's rage mode, when it goes into its ''own'' rage mode, its speed and power doubles and its dragonbreath gains ''twice'' the range, bordering on ThatOneAttack. Even veteran players have a tough time with this one.
* TurnsRed:
** When enraged, its muscles swell up greatly, exposing old wounds.
** The Savage Deviljho ''starts'' in this state, and when it gets angry, it forms a Dragonblight haze over its head and gains burning red eyes. As if it weren't terrifying enough already...
* TyrannosaurusRex[=/=]RentAZilla

!! Duramboros / Rust Duramboros
!!! The Moving Mountain / Tail Hammer Wyvern / Axe Tail Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_doboruberuku_9966.png
->'''Appearances (Normal):''' ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Rust):''' ''3 Ultimate''

A massive Brute Wyvern with horns, a rocky spine which can be mined for ore, and a huge tail it uses as a hammer. A desert-dwelling subspecies is introduced in ''3 Ultimate''.
----
* {{Acrofatic}}: With clever application of its tail swing, it can ''take into the air and '''try to land on you'''''. Justified, as most of the time it's rather slow and is only agile when it uses its tail.
* AttackItsWeakPoint: The humps on Duramboros' back are hard to reach, but once broken they will take tremendous damage.
* AttackOfThe50FootWhatever: Hoo boy... Where to begin. The Rust Duramboros has a variant that is many times larger than it already is. Keep in mind, the Rust Duramboros is already the size of a small house. The giant sized variant is bigger than Akantor. Its tailcase alone is as big as a Rathalos.
* DamageSpongeBoss: Unlike other bosses of its size who have really tough defenses, Duramboros instead has a massive pool of HP to get by with.
* EverythingsBetterWithSpinning: Its signature move is a spin attack that is hard to interrupt if the Hunter is within its tail's range (being inside, however, is a little bit safer) and can shake nearby Hunters not damaged by it.
* ExtremeOmnivore: Is known for smashing and eating tree trunks.
* {{Planimal}}: Sort of. Regular Duramboros does have a thick layer of moss around its body, but its less of a case of Duramboros actually being part plant, and more of a case of it not being arsed to remove it as it grows.
* StockAnimalDiet: They usually eat fallen tree trunks.

!! Brachydios / Raging Brachydios
!!! Crushing Wyvern
http://static.tvtropes.org/pmwiki/pub/images/brachydios_4538.png
->'''Appearances:''' ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Raging):''' ''4 Ultimate''

A Brute Wyvern with long arms whose forearms and horn are covered in an explosive slime. ''4 Ultimate'' added the Raging Brachydios variant with a separate Icon, yet it does not have a separate name in game from an ordinary Brachydios, much like the Savage Deviljho in ''3 Ultimate''.
----
* BlobMonster: Not exactly a slime, but its arms and horn are covered in explosive slime.
* HavingABlast: Explosive slime.
* HitboxDissonance: Ironically, the leap attack is more dangerous to the people beside him ''when he jumps'', because you take full damage from the liftoff part of the attack too.
* InASingleBound: Brachydios can make some incredible leaps.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=X7PlOxyMQks Brave Icon]]''.
* LightningBruiser: It's surprisingly nimble for its size, has the health you'd expect a strong monster to have, and its explosions pack quite a punch. Watch its ecology video as it tears an Agnaktor apart with its punches and slime.
* MascotMook: Of the Japanese version of ''3 Ultimate''.
* MeaningfulName: "Brachydios" is likely a synthesis of the Latin root word "brachio-," arm, and "dios," largely associated with gods and the supernatural. "Dios" is also just the Spanish word for "god" or "deity." So...Arm God.
* PlayingAgainstType: {{Invoked|Trope}} by WordOfGod, which indicates that Brachydios was given developed arms and a punch-based fighting style in order to break Brute Wyverns out of the stereotype of being basic [[RammingAlwaysWorks charge-happy]] creatures.
* PowerFist: WordOfGod says that those are actually talons covered beneath slime, which become visible once they are broken.
* RequiredSecondaryPowers: Brachydios is the only monster that resists explosive damage, to the point where explosions just deal ScratchDamage to it. If it didn't, it would easily kill itself with its own explosions.

!!Gear REX
!!! The Steel-Fanged King
http://static.tvtropes.org/pmwiki/pub/images/rsz_gear-rex_7856.jpg
->'''Appearances:''' ''VideoGame/MetalGearSolidPeaceWalker''

A mutant battled on Isla Del Monsturo (along with Rathalos and Tigrex) by Big Boss. Attacks with hurled spikes and a tail-like limb that sprays a corrosive fluid.
----
* BloodyMurder: It shoots a spray of HollywoodAcid from the protuberance on it's right shoulder.
* BonusBoss: Alongside Rathalos and Tigrex as part of the ''Monster Hunter'' {{Crossover}} Extra Ops. This monster in particular is worthy of the title as well; the fourth fight can be potentially harder than ''Peace Walker Custom''.
* BullfightBoss: If it's not shooting you with mucus lasers or scales, it's charging at you incessantly.
* CanonForeigner
* EverythingsBetterWithDinosaurs: Is there any reason for dinosaurs to exist off the coast of 1976 Costa Rica? No, but it's ''[[RuleOfCool awesome]]'' anyways.
* {{Expy}}: It's basically the [[VideoGame/MetalGearSolid Metal Gear REX]] in monster form.
* FlunkyBoss: Like Rathalos and Tigrex, the first two Extra Ops against it come with Velociprey.
* FrickinLaserBeams: Okay, so it's technically acidic mucus, but it still works the same way.
* MadeOfIron: This thing can take a ''lot'' of punishment, in a world filled to the brim with conventional (and unconventional) modern weaponry. Assault rifles, rockets, tranquilizer guns, [[BreadEggsBreadedEggs tranquilizer rockets]], [[LethalJokeItem human slingshots]], you name it, it'll eat it.
* MakeMeWannaShout: Like many other monsters, it can roar, which depletes Snake's PSYCHE. Unlike other monsters, it can also shoot its scales at you, which then resonate when it roars, thus extending the roar's range, before exploding. This can harshly burn through Snake's PSYCHE extremely fast, unless you equip the [[ProductPlacement Walkman]], which simulates ''Monster Hunter'''s "Earplug" effect.
* RecurringBoss: Unlike Rathalos or Tigrex, Snake gets to fight it ''four'' different times, with each fight even more difficult than the last.
* RedBaron: The Steel-Fanged King.
* RentAZilla: It's a dinosaur version of the series' most famous HumongousMecha. [[RuleOfCool How cool is THAT?]]
* RobotMe: Inverted, Gear REX is an organic dinosaur version of Metal Gear REX. Then again, given that ''Peace Walker'' is set in 1974 and the original ''Metal Gear Solid'' was in 2005, it's possible that Metal Gear REX might been modeled after Gear REX.
* TunnelKing: Averted. It's the only Brute Wyvern that ''doesn't'' burrow.

!! Abiorugu / Giaorugu
!!! Hunting Wyvern / Ice Fierce-looking Wyvern
http://static.tvtropes.org/pmwiki/pub/images/645fbcb18d94e0412b0dee72d20abfbf.png
->'''Appearances (Abiorugu):''' ''Frontier Forward 3 onwards''
->'''Appearances (Giaorugu):''' ''Frontier G2 onwards''

A Brute Wyvern first introduced in ''Frontier Forward 5'', Abiorugu is nomadic, moving from one place to another in search of food. ''Frontier G2'' adds a blue subspecies with yellow spikes that inhabits polar regions named Giaorugu.
----
* AnIcePerson: Giaorugu.
* {{BFS}}: Giaorugu can form a giant ice blade on its tail.
* BigEater
* DualBoss: They can be found working in pairs.
* HungryMenace: They can destroy entire ecosystems with their hunger.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=HXSAM4M2lWA Battle / Abiorugu]]''
* LightningBruiser
* PlayingWithFire: Abiorugu
* SpikesOfDoom: Their tails have spikes that they can launch at hunters.
* SuspiciouslySimilarSubstitute: To the Deviljho line as ravenous nomads that can destroy entire ecosystems with their hunger.
** Giaorugu borrows some of its attacks from Uragaan.
* TurnsRed: The tips of Abiorugu's back plates turn red when it's enraged.

[[/folder]]

[[folder: Leviathans]]
A new species of monsters introduced in the third generation, Leviathans are creatures differentiated from Piscine Wyverns by longer bodies and a crocodilian appearance. All Leviathans cannot fly, and are well-adapted to liquid habitats, such as freshwater, sub-glacial water, sand, or even magma.

!! Ludroth / Royal Ludroth / Purple Royal Ludroth
!!! Water Beast / Purple Water Beast
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_ludroth_royal_ludroth_8765.png
->'''Appearances (Ludroth and Royal Ludroth):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Purple Royal Ludroth):''' ''Portable 3rd'' / ''3 Ultimate''

Amphibious creatures that look like a cross between a sea snake and a crocodile, and can swim and fight underwater. Males grow into Royal Ludroths, identifiable by their massive size and large sponge-like mane. A Cherry Blossom-themed subspecies also exists, whose spit is poisonous.
----
* BizarreSexualDimorphism: Like the Great Jaggi, the Royal Ludroth is several times the size of the females.
* BreathWeapon: Both kinds have a watery spit.
* GlowingEyes: The Royal Ludroth, when underwater.
* KingMook: It's got "royal" right there in the name!
* MakingASplash: Both the Ludroth and the Royal Ludroth can spit globs of water.
* [[PoisonousPerson Poisonous Monster]]: The Subspecies.
* UnderwaterBossBattle: Once you've got it on the ropes, the Royal Ludroth usually makes a beeline for the nearest body of water. The Purple Ludroth averts this, as it can only be fought on land.
* WakeUpCallBoss: The Purple Ludroth is the first High Rank boss you fight in ''3 Ultimate''[='=]s Offline mode, and must be defeated to unlock any other High Rank quests. Although its poison can be negated with the proper skill points, the Purple Ludroth still hurts a lot more than Low Rank monsters, which means that someone who thinks they can just LeeroyJenkins it is going to be spamming Mega Potions and/or seeing "You fainted" very fast.

!! Gobul
!!! Lantern Fish Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_gobul_5775.png
->'''Appearances:''' ''3'' / ''3 Ultimate''

A fish-like Leviathan that hides in the silt at the bottom of lakes and rivers, where it waits to ambush prey using either a glowing lure or plant-like whiskers. It is capable of moving on land as well as underwater (though not very well).
----
* AlluringAnglerfish: Not only can it lure prey, it also can emit a blinding flash of light to stun enemies.
* BewareMyStingerTail: About halfway down the tail is a cluster of paralyzing spikes
* MoreTeethThanTheOsmondFamily
* PunnyName: "Gobul" can be pronounced like "Gobble", which is certainly what it does.
* SpikesOfVillainy: It's covered with spikes like a pufferfish.
* StandardStatusEffects: A single swing from its tail will paralyze anyone it hits.
* UnderwaterBossBattle
* VacuumMouth: While underwater, it can form a whirlpool that will drag anyone that gets caught in it into its gaping mouth.

!! Lagiacrus / Ivory Lagiacrus / Abyssal Lagiacrus
!!! Lord of The Seas / White Sea Wyvern / Dark Sea Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_lagiacrus_269.png
->'''Appearances (Normal):''' ''3'' / ''3 Ultimate''\\
'''Appearances (Ivory):''' ''3 Ultimate''\\
'''Appearances (Abyssal):''' ''3 Ultimate''

A Leviathan blamed for a series of earthquakes around Moga Village. Spending most of its time underwater, the Lagiacrus only comes to the surface to sunbathe. ''3 Ultimate'' introduces both an Ivory-scaled subspecies that fights primarily on land, and a bio-luminescent Abyssal Lagiacrus that lives in the same Underwater Ruins as Ceadeus.
----
* BreathWeapon: Spits balls of lightning at you.
* DiscOneFinalBoss: Of ''3''.
* FinalBossPreview[=/=]HopelessBossFight: An early mission to hunt Epioth guts gets interrupted by the Lagiacrus. Even if you ''were'' good enough to survive fighting it with your early equipment, it's invulnerable and won't die.
* MascotMook: Of ''3''.
* NoPronunciationGuide: Is it pronounced "La-jye-a-crus" or "La-gee-a-crus"? If it's any clue, however, the Japanese name is "Ragiakurusu", suggesting the latter.
* OurDragonsAreDifferent
* RedBaron:
** The Lord of the Seas.
** The Ivory Lagiacrus, known for its adeptness on land and sea, is known as the Ruler of Two Realms.
* RedEyesTakeWarning: Well, orange eyes for vanilla and Ivory Lagiacrus. Abyssal Lagiacrus plays the trope completely straight however.
* RedHerring: [[spoiler:Turns out the earthquake is all Ceadeus's doing.]]
* ShockAndAwe: It can electrify the area around it.
* TrueFinalBoss: Abyssal Lagiacrus in ''Tri G'' and ''3 Ultimate'' is the very last new monster in online mode, right at the end of G Rank.
* UnderwaterBossBattle

!! Uroktor / Agnaktor / Glacial Agnaktor
!!! Denizen of the Molten Deep / Crimson Armor / Freeze Pike Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_uroktor_agnaktor_9100.png
->'''Appearances (Uroktor and Agnaktor):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Glacial Agnaktor):''' ''Portable 3rd'' / ''3 Ultimate''

Magma-dwelling Leviathans with an axe-like beak. The Agnaktor, the adult form, is usually covered in layers of lava on its limbs, beak, spine, tail and chest, which cools over time, forming a hard shell of armor. ''Portable 3rd'' introduce a blue-colored subspecies that lives in cold areas and is covered in ice.
----
* AnIcePerson: The Glacial Agnaktor.
* BreathWeapon: A laser-like Heat beam. The subspecies prefers a blast of ice shards and extremely cold water.
* FastTunnelling: Used by both the regular and subspecies variant. The regular Agnaktor's magma armor will be softened by this, while the Glacial Agnaktor's ice armor is frozen by this.
* MagmaMan[=/=]PlayingWithFire: the regular Agnaktor.
* GlassCannon[=/=]StoneWall: The standard and Glacial Agnaktors, respectively. Prolonged exposure to the elements turn normal Agnaktors into {{Stone Wall}}s and Glacial Agnaktors into {{Glass Cannon}}s. Burrowing restores the initial state of their armor.
* RoarBeforeBeating: While ''all'' large monsters in this game do this in some form, Agnaktors are notable for the eerily bird-like beak-clattering they perform while charging their element beams.
* TacticalSuicideBoss: An Agnaktor will commonly dig into the ground to attack you. The drawback is that its hard magma armor melts once it's done, making it prone to breaking. The Glacial Agnaktor has the opposite problem: its ice melts due to prolonged exposure to the elements, so it digs to restore the makeshift armor.
* TunnelKing
* WaveMotionGun: The breath attacks look like goddamn laser beams.
* TheWorfEffect: An unlockable FMV features the Agnaktor taking on a Brachydios...only to be knocked down by a couple splashes of slime, and then finished off brutally with an explosive punch from the Brachydios.

!! Nibelsnarf
!!! Glutton of the Sands
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_hapurubokka_2146.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate''

Desert-dwelling Leviathans that prey on Rhenoplos. They primarily attack using powerful bites, sand-blowing from their gills, surprise underground attack, and a powerful sand vortex.
----
* BlowYouAway: One of its attacks is a sand-blast from its gills against Hunters attacking it from behind.
* BreathWeapon: Absorbs sand, then fires a powerful wind vortex.
* EyesDoNotBelongThere: Its eyes are on top of its head, which is useful when sailing the sands, not unlike a flounder fish.
* FeedItABomb: Players can trick the Nibelsnarf into eating a bomb during some of its attacks.
* FishingMinigame: After having a bomb explode in its mouth, or any time it is significantly staggered, [[BadassNormal the puny]] [[CharlesAtlasSuperpower Hunter]] can fish it out to make it even more vulnerable.
* MakingASplash: Its sand tunnel beam somehow causes Waterblight (increased stamina consumption).
* MoreTeethThanTheOsmondFamily
* NeverSmileAtACrocodile: Sans than the sand-swimming and sand-blasting of course, Nibelsnarf has a lot in common with a croc.
* PunnyName: Like the Gobul before it. Its name calls to mind the words "Nibble" and "Snarf", both of which pertain to eating.
* SandIsWater: It even has gills to expel sand out of.
* SuspiciouslySimilarSubstitute: For lack of underwater combat in ''Portable 3rd'', the Nibelsnarf fills in the role of the Gobul. Averted in ''3 Ultimate'' where they both appear.

!! Kuarusepusu
!!! Crystal Wyvern
http://static.tvtropes.org/pmwiki/pub/images/rsz_kuarusepusu_6464.png
->'''Appearances:''' ''Frontier Forward 4''

The first Leviathan appearing in ''Frontier''. It is mostly found in highlands and deserts and is unique in that its attacks are affected by the weather. During battle it scatters crystals all around it that either explode or call lightning.
----
* AllNaturalGemPolish
* HavingABlast and PlayingWithFire: During sunny weather.
* LightEmUp: Sometimes uses a move that causes a simmilar effect as a flash grenade, except on the player.
* MoreTeethThanTheOsmondFamily
* PowerGlows
* ShockAndAwe: When it's stormy it uses many electric attacks.
* WaveMotionGun
* WeatherManipulation: Has the ability to change the weather with its roars.

!! Poka / Pokara / Pokaradon
!!! Frozen Sea Beast
http://static.tvtropes.org/pmwiki/pub/images/9bdf376c7825fdc34e66879b57ad2334.png
->'''Appearances:''' ''Frontier G onwards''

Walrus-like Leviathans that inhabit the Polar Sea. The pups are known as Poka, the adult females are called Pokara, and the large alpha male that controls the females is known as Pokaradon. They are the first mammalian Leviathans introduced in the series.
----
* AnIcePerson / MakingASplash
* ChildrenAreInnocent: Poka will not attack hunters, and are sociable towards them.
* KingMook: Pokaradon.
* PapaWolf: Pokaradon will NOT tolerate anyone attacking his harem.
* SuspiciouslySimilarSubstitute: To the Ludroth line as monsters that make up harems that are led by a larger alpha male. Pokaradon even uses many of Royal Ludroth's attacks.
* TheUnintelligible: Poka will try to speak to hunters, but any hunter they talk to will have no idea what they're saying.

!!Baruragaru
!!!Blood Eating Wyvern
http://static.tvtropes.org/pmwiki/pub/images/724ba0c08bd29c31d4a35eaa02e4f6aa.png
->'''Appearances:''' ''Frontier G3 onwards''

A Leviathan with characteristics of a lamprey, Baruragaru is an invasive species that hails from the sea. It uses its long tongue to drain the body fluids of Raptorial Bird Wyverns and hunters alike, and by doing so, it can temporarily gain certain attributes; for example, if it drains an Iodrome's blood, it can use poison attacks. When enough time passes, they will revert to using water attacks.
----
* BloodyMurder: If it drains the blood of a Velocidrome or a hunter, it will use their blood as a weapon. Getting hit by it will reduce your weapon's sharpness.
* CameraAbuse: Blood will splash on the camera screen if it pins a hunter down and starts extracting their body fluids.
* [[HalfTheManHeUsedToBe Half The Monster He Used To Be]]: Doesn't apply to it, but rather to the monsters around it; any unfortunate {{Mook}} struck with its flail-like tongue will be bisected.
* EpicFlail: It can use its tongue as a flail.
* {{Gorn}}: Expect to see a lot of blood when it appears.
* LampreyMouth
* MakingASplash: If it hasn't preyed on anything, or enough time passes after it drains the body fluids of its prey, it will use water attacks.
* MultipurposeTongue: Its tongue is used for both feeding and attacking.
* OverdrawnAtTheBloodBank: This occurs whenever it uses blood attacks. Furthermore, if you interrupt it while it's feeding, its mouth will bleed heavily.
* OverlyLongTongue
* StandardStatusEffects: It can poison hunters if it drains an Iodrome and paralyze them if it drains a Gendrome.
* StockAnimalDiet: Its favorite food is Raptorial Bird Wyverns.
* VampiricDraining: It uses its tongue to drain the body fluids of its prey.
[[/folder]]

[[folder:Fanged Wyverns]]
Mammalian monsters first introduced in ''Portable 3rd''. So far, the only species introduced is the lupine Zinogre.

!! Zinogre / Stygian Zinogre
!!! The Living Thunderstorm / The Usurper / Emperor of Hell
http://static.tvtropes.org/pmwiki/pub/images/zinogre_7593.jpg
->'''Appearances (Normal):''' ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Stygian):''' ''3 Ultimate'' / ''4'' / ''4 Ultimate''

A blue lupine monstrosity which can generate electricity and followed around by a horde of Mega Thunderbugs. It tears apart foes using claw swipes, acrobatic moves, and a Rage Mode it can charge all by itself. ''3 Ultimate'' introduces a black-gray-red-scaled Subspecies with the Dragon element and a new ability to use Mega Thunderbugs to attack Hunters.
----
* CanisMajor: This wolf is huge.
* DiscOneFinalBoss: Of ''Portable 3rd''.
* TheDreaded: As demonstrated in its ecology video, its presence alone is so intimidating even [[BearsAreBadNews an Arzuros]] had to drop its honey and bail at the first sight of this fearsome wolf-like creature.
* FlunkyBoss: Zinogre are never seen without a cadre of Mega Thunderbugs, which do nothing except serve as loot. Its Subspecies can use them to ''attack Hunters''.
* {{Hellhound}}: WordOfGod says the Stygian Zinogre was designed to have the presence and attitude of one.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=auE4CYwszco Sparkling Blue Light]]''.
* LightningBruiser: It's strong and VERY agile, able to even do spinning moves on one hand similar to a breakdancer. It also has above average HP as well. [[{{Pun}} And it also uses lightning]]!
* LogicalWeakness: Both the regular and Stygian versions use insects to charge up their power (Fulgurbugs for vanilla, Dracophage Bugs for Stygian), so using a simple bug net to catch them off its back while it's tripped simultaneously decreases its charge while [[{{Pun}} netting]] you some bugs.
* MascotMook: Of ''Portable 3rd''.
* RedAndBlackAndEvilAllOver: The subspecies.
* ShockAndAwe: The normal species.
* ShoutOut:
** It sometimes uses a move that spins around in the air as it punches upwards. [[Franchise/StreetFighter Where have we seen that before?]]
** It has another move where it propels itself off the ground with a handstand and swings its tail in a spiral. [[VideoGame/FatalFury Given that Zinogre has wolf-like features]]...
* TheSlowWalk: They occasionally start walking menacingly towards the player, and the Stygian Zinogre summons thunderbolts around itself as it walks.
* SpikesOfDoom: Generates these on its feet and spine when provoked.
* TurnsRed: Zinogre are unique in that they can charge up their own Rage Mode by summoning Mega Thunderbugs. Once it is sufficiently charged, they summon forth a thunderbolt to energize them, giving them the ability to generate lightning. On top of that, Zinogre has a traditional rage mode that can only be activated when fully charged, in which it glows blue for regular Zinogre and red for Stygian.
* UnstoppableRage: Once Zinogre becomes fully charged, it will stay that way until players stagger it enough times. While this means players can't wait for it to calm down like most monsters, it also means that Zinogre can be forced out of its second rage mode if it's staggered enough.
[[/folder]]

[[folder: Amphibians]]
Amphibious monsters introduced in the fourth generation.

!! Zamite / Zamtrios / Tigerstripe Zamtrios
!!! Monster Shark / Tiger Shark
http://static.tvtropes.org/pmwiki/pub/images/sukuagiru_2725.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Tigerstripe):''' ''4 Ultimate''

Large shark-like Amphibians who roam the tundra, can armor themselves in ice and have the distinct ability of inflating their own bodies. ''4 Ultimate'' introduces a subspecies with stripes like those of a tiger who roams the desert.

----
* {{Acrofatic}}: When inflated, what it loses in speed, it gains in an impressive ability to jump. Which it then weaponizes to crush unfortunate Hunters.
* BalloonBelly: Can inflate its stomach at will. The subspecies has greater control over this ability.
* BreathWeapon: Can fire a torrent of water from its mouth.
* DigAttack: It can sometimes burrow into the ground/underwater and then drill up under a Hunter's feet. It's particularly aggravating because right before it emerges, it creates tremors that disrupt Hunters, which lowers their chances of getting out of the way.
* {{Expy}}: Remember the Glacial Agnaktor? Hope so, because Zamtrios' rage mechanic[[note]]that's when it makes the ice armor, in case you can't tell[[/note]] is near-exactly the same.
* FatBastard: When it begins to inflate its stomach, it turns into this. Bonus points for [[{{Acrofatic}} being able to use the stomach as a springboard]] to crush its victims with.
* FrogsAndToads: Mixed with a shark no less.
* AnIcePerson: Well, Frog-Shark in it's case.
* InstantArmor: It's rage mode.
* LargeAndInCharge: Can bloat itself to extreme degrees, and has command over its smaller [[{{Mook}} Zamite]] cousins.
* MixAndMatchCritters: A frog and a shark.
* NoSell: When Zamtrios goes into its Rage Mode, its frozen armor makes it all but immune to damage, causing melee weapons to bounce off. With a strong enough weapon, however, you can actually break off portions of the armor with repeated hits. The Tigerstripe subspecies thankfully, cannot do this. In addition the Zamtrios cannot be mounted while inflated, which is especially frustrating in the case of the Tigerstripe Zamtrios as it switches in and out of the inflated form much more rapidly than the regular version.
* TheParalyzer: The Tigerstripe subspecies can paralyze you if you're not careful.
* RollingAttack: While inflated, it will sometimes jump back and roll forwards in an attempt to flatten Hunters under its massive weight. The Tigerstripe subspecies in particular ''loves'' abusing this.
* ThreateningShark: It even has its dorsal fin exposed like a shark's while moving underground.
* WaveMotionGun: Its ice breath, which it can also sweep around in front of it much like the Agnaktor. The Tigerstripe variant replaces this with a devastating water cannon, which also inflicts Waterblight on contact.

!! Tetsucabra / Berserk Tetsucabra
!!! Demon Frog / Wild Demon Frog
http://static.tvtropes.org/pmwiki/pub/images/rsz_l_5205fe109b425_8322.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Berserk):''' ''4 Ultimate''

Ill-tempered Amphibians who resemble frogs, their powerful tusks allow them to dig massive boulders out of the soil for them to use as weapons against hunters. ''4 Ultimate'' introduces a subspecies who are not only stronger, but can also detonate the rocks they dig out of the ground.
----
* DishingOutDirt: Some of its attacks involve picking up boulders and smashing them.
* FangsAreEvil: Its large tusks help it dig up and carry large boulders.
* FrogsAndToads: This one has a pair of tusks and a tail.
* InASingleBound: Being a frog, it can make some impressive jumps.
* LogicalWeakness: The Tetsucabra uses its tusks to tear large boulders out of the ground and carry them, so breaking them naturally makes it harder for it to do just that. It can still dig up rocks, but the size and number of the boulders are drastically reduced.
* MadeOfExplodium: The boulders used by the Berserk Tetsucabra always explode, no matter where it digs for them.
* NamesToRunAwayFromReallyFast: The ''Berserk'' subspecies.
* PintsizedPowerhouse: The FunSize version of Tetsucabra that appears in the Event Quest "A Lost Civilization". Sure, it's a third of the size of the average Tetsucabra, but if you don't take it seriously, it ''will'' destroy you.
[[/folder]]

[[folder: Snake Wyvern]]
Serpentine wyverns introduced in the fourth generation.

!! Remobra
http://static.tvtropes.org/pmwiki/pub/images/remobra_3009.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''
Serpentine wyverns that serve mostly as annoyances on missions hosted on damp areas.
----
* AirborneMook: They us their ability to fly to stay out of hunters' reach.
* BreathWeapon: Spits out a venom which, while not too potent, may still prove to be an annoyance, especially if fighting larger monsters.
* ImAHumanitarian: They're such opportunistic scavengers that if one Remobra is killed, the others will stop what they're doing and immediately feast on it.
* PoisonousPerson: Its spit can cause poisoning.
* PortentOfDoom: In-game lore describes them as this, owing to being frequently seen alongside Elder Dragons.
* {{Retcon}}: They were originally classified as Flying Wyverns before the Snake Wyverns were introduced. Their entry in the Hunter's Notes points this out.

!! Najarala / Tidal Najarala
!!! Wing Snake Wyvern / Water Snake Wyvern
http://static.tvtropes.org/pmwiki/pub/images/rsz_ajar_4902.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Tidal):''' ''4 Ultimate''

Large, serpentine monsters resembling rattlesnakes who are able to paralyze hunters as they coil around them in order to leave them trapped. ''4 Ultimate'' introduces a subspecies who can spit water globules as well as use its own scales to fend hunters off.
----
* {{Acrofatic}}: Najarala can move shockingly fast despite its massive size.
* CameraScrew: Once it begins to constrict a target, the game camera then zooms out and moves upward. This effect can be confusing at first, leading to first time victims getting crushed and stunned. This can also occur if players get stuck between its body in its default pose.
* CharacterSelectForcing: The Insect Glaive effectively renders the Najarala's constriction attack useless since you can just use its pole vault to jump over it.
* MakeMeWannaShout: It can fire a blast of high frequency sound that detonates its scales and injures anyone that gets caught in it.
* MakingASplash: [[CaptainObvious This is kind of the Tidal Najarala's thing.]]
* MixAndMatchCritters: Has elements of various reptiles, particularly snakes and lizards.
* PinballProjectile: Tidal Najarala can use its flung scales to reflect its water blasts at odd angles, unlike the regular species which detonates the scales instead.
* ReptilesAreAbhorrent: From the way it quickly slithers around and under the battlefield to its [[ThatOneAttack disorienting constriction attacks]], Najarala has the potential to [[WhyDidItHaveToBeSnakes make you fear snakes]] even if you don't already.
* StandardStatusEffects: Its bite can cause paralysis while its scales are guaranteed to stun hunters if they get caught in their explosions.
* StuffBlowingUp: The regular species can fling the scales off of its tail rattler at targets, which it will then detonate by roaring or rattling its back scales. Making matters worse is that the rattler scales are [[SonicStunner still resonating with noise, which can stun anybody in their vicinity even if they weren't directly hit]] unless they have the Earplug skill.
* TunnelKing: Can burrow underground and strike at its target's flanks repeatedly.
* WeaksauceWeakness: Najarala's scales will deflect weapons that hit them, but they also break in one hit, meaning the easiest way to destroy them for most weapons is to kick them, since the kick can't be deflected.
[[/folder]]

[[folder: ???]]
Introduced in the fourth generation, these monsters belong to an as-of-yet unknown class within the context of the game. Unlike the Unclassified class, these monsters are of an unknown type in-universe and not because their classification is not informed.

!! Gore Magala / Chaos Gore Magala
!!! Black Eclipse Wyvern
http://static.tvtropes.org/pmwiki/pub/images/gore_magala_3771.png

->'''Appearances:''' ''4'' / ''4 Ultimate''

The flagship monster of ''4''. A very unique wyvern that shares traits of elder dragons. It is infamous for causing the "Frenzy Virus", a virus that weakens hunters but has a strength-enhancing zombifying effect on other monsters. [[spoiler:It is the juvenile form of the Elder Dragon, Shagaru Magara. Appropriately, the "Chaos" subspecies is a Magala that is halfway through it's molting process.]]
----
* AttackOfThe50FootWhatever: [[http://vignette2.wikia.nocookie.net/monsterhunter/images/5/50/MH4U-Gore_Magala_Infographic_001.png/revision/latest?cb=20141206133834 It's almost as long as a steam locomotive]].
* BadassCape[=/=]CapeWings: Its wings flow like a cape when not in use.
* BigBad: of Monster Hunter 4.
* BizarreAlienSenses: Gore Magala senses its surroundings by spreading its scales around the area. Unfortunately, those scales have adverse effects on humans and other monsters.
* {{Expy}}: Looks and acts a lot like the ferocious Nargacuga.
* EyelessFace: The Gore Magala doesn't have any (visible) eyes.
* {{Foreshadowing}}: Deal enough damage to a Gore Magala, and it'll start showing white patches on its skin to indicate damage. [[spoiler:This is because its black "skin" is actually an outer coat that it matures in.]]
* GratuitousGerman: In the English version at least, every single base Gore Magala weapon is named in German. Upgraded ones can be either German or French, for some reason.
* HandicappedBadass: The fact that it's blind is [[GameplayAndStoryIntegration reflected]]. At the beginning of the fight, before it's really spread any dust, [[ATeamFiring it'll typically fire off its shots and swing in places that are only tangentially related to your position, let alone near them.]] During that phase, you can get away with some outrageously reckless tactics, and in fact, it's often recommended that you plant yourself directly underneath its belly and wail on it with impunity. After some more of the dust has spread, though, it stops being clueless and starts fighting back a bit better. Once the eclipse happens and its antennae unfurl, people typically refer to this as its 'frenzy mode' on account of its sudden surge in accuracy and lethality, but that's not entirely correct. The only thing that's changed is that it can ''see'' you now.
* HoistByHisOwnPetard: If an infected player deals enough damage, they'll purge the virus and gain a temporary StatusBuff that makes them immune to infection and boosts their affinity, increasing their chance of landing {{Critical Hit}}s.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=BOY6ZDdK224 The Cloak that Conceals the Light]]'' play when fighting the standard Gore Magala, while a [[https://www.youtube.com/watch?v=M5qD2bZgOJs separate theme]] plays when fighting the [[spoiler:half-molted]] Chaos Gore Magala.
* LightningBruiser: It has the strength and speed to put it up against many other late-game monsters, [[spoiler:despite being in a juvenile state]].
* MascotMook: Of ''Monster Hunter 4'' and the international release of ''Monster Hunter 4 Ultimate''. It also represents the ''Monster Hunter'' franchise as a whole in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite''.
* MultiArmedAndDangerous: Its wings can also function as arms, which it uses for both mobility and offensive purposes.
* NinjaPirateZombieRobot: Has traits of several types of wyverns and Elder Dragons, making it a class of monster previously unseen.
* NoSell: Immune to flash bombs due to not having normal eyes.
* [[spoiler:OnlyMostlyDead: The Gore Magala that is the BigBad in ''4'''s story mode is fought and defeated three-quarters of the way through, but it turns out it didn't quite kick the bucket - it has just enough life left to finish its molt and revive in its adult state as the Shagaru Magala.]]
* RecurringBoss: Appears multiple times throughout the single player of ''4'', as early as one-star quests and up until five-stars.
* UnstoppableRage: Unlike most monsters, Gore Magala will not tire out when it becomes enraged. It can only revert from this state if the player deals enough damage to its head.
* TheVirus: Can infect both hunters and monsters with the "Frenzy Virus" through it's fur and breath. For hunters, the virus can drastically cripple them, causing effects such as negating red health regeneration. In monsters, it has a zombie-like effect that makes their appearance change and makes their actions more unpredictable, as well as driving them completely berserk. A number of missions involve fighting Frenzy Virus infected monsters.
* TotalEclipseOfThePlot: [[InvokedTrope It's in its title up there]]. It invokes eclipse imagery. As it fights you, it spreads its dust everywhere. After a certain amount, the eclipse happens and the area abruptly darkens, signifying its frenzy mode.
[[/folder]]


[[folder: Elder Dragons]]
Standing at the top of the heap are the Elder Dragons. Despite the name, they are actually a loose grouping of creatures of varying physiology, only bound together by their longevity and power. Elder Dragons are infamous for their rarity and strength, and some require specialized fighting techniques.

* ContractualBossImmunity: Elder Dragons are immune to captures; you must slay or repel them to defeat them.
* TheDreaded: Whenever an Elder Dragon decides to invade a particular zone, almost every other native species within that area [[ScrewThisImOuttaHere packs up and leaves]], making entire maps look like an outright ghost town. Probably the only ones who are sure to remain are [[PortentOfDoom Remobras]] and [[TooDumbToLive Melynxes]].
* HoldTheLine: The victory condition for several of these monsters is "Slay a ____ or ''repel'' it". In such cases, if you can't deal enough damage to kill the target, but manage to prevent them from destroying whatever they're after (such as the Sandship in the Mohran fights) or fulfill some other sort of monster-specific condition (such as breaking off one of the Ceadeus's horns), they'll grow impatient and leave in defeat.
* {{Kaiju}}: Most of the Elder Dragons are incredibly large, and tend to have the usual associations with Kaiju.
* ReadingsAreOffTheScale: The games flat-out don't disclose the lengths of certain species, most likely because many of the Elder Dragons are ridiculously huge. A [[https://www.youtube.com/watch?v=SVWMlmszwOs video]] released for the series' 10th anniversary finally [[AttackOfThe50FootWhatever discloses some of them]], however.

!! Lao-Shan Lung / Ashen Lao-Shan Lung
!!! Old Mountain Dragon
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_lao-shan_lung_7376.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Ashen):''' ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''

A titanic Elder Dragon believed to be as large as a mountain and notorious for wreaking havoc wherever it walks. The Guild has built fortresses to protect major towns from its rampage, but only Hunters can truly keep it from destroying this last line of defense. ''G1'' introduces a gray-scaled Subspecies with even tougher defenses.
----
* AttackItsWeakpoint: Gunners can aim for its saddle-shaped dorsal plate, while Blademasters can target the sagging belly. This is actually encouraged by the game; attacking it anywhere other than its weak spots will either result in very low damage or [[NoSell your weapon bouncing off]].
* AttackOfThe50FootWhatever
* ContractualBossImmunity: Cannot be affected by any status effect.
* DoWellButNotPerfect: It is entirely recommended to stagger the Lao as much as possible to prevent it from spending too much time in the base point. Due to some odd programming however, it can ONLY die in the base point, so stagger it too much and time will run out, leaving it repelled and you without any carves.
* HoldTheLine: Every mission involving it requires keeping it from breaching the last line of defense to your hometown.
* {{Leitmotif}}: Not [[https://www.youtube.com/watch?v=v3m-oWJG6BM one]], not [[https://www.youtube.com/watch?v=91-xxKck-PA two]], but [[https://www.youtube.com/watch?v=9F_nrCSaHso three]] themes in total, which progress as the Lao-Shan Lung takes damage..
* OurDragonsAreDifferent
* SpikesOfVillainy: Not especially evil, but looks the part.
* StoneWall
* TheWorfEffect: At least one (if not some or all) Lao was known to be so fixated on going through its chosen path because it was fleeing from Fatalis.

!! Kirin / Oroshi Kirin
!!! The Phantom Brute
http://static.tvtropes.org/pmwiki/pub/images/kirin_8273.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Oroshi):''' ''4'' / ''4 Ultimate''

A horse-like Elder Dragon with a large horn from its forehead. It has the power to call forth lightning.
----
* AnIcePerson: The subspecies summons spikes of ice from the ground instead of lightning.
* AttackItsWeakPoint: The incredibly small horn on its head. It's really hard to hit, but if you have low sharpness you pretty much have no choice. In exchange, it's [[FragileSpeedster a REALLY weak point once you hit it.]]
* CoolHorse
* FlashStep
* ImpaledWithExtremePrejudice: Both varieties attempt this with their horns, but the black Kirin also uses icicles grown from the ground as well.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=96b17mlyoi8 Battle / Tower]]'', while not exclusive to Kirin, always plays when fighting the monster regardless of where the player encounters him.
* LightningBruiser: The Kirin has no auras, no great size and no special gimmicks that prevent you from fighting normally aside from its incredibly hard skin. This, combined with its great speed and, well, [[{{Pun}} lightning]], make it a challenge if you don't have high sharpness.
** FragileSpeedster: If you're skilled enough to hit its horn, the Kirin quickly becomes this due to the pleasantly low defense it has.
* MsFanservice: Not the monster itself of course, but the female armor set made from it has proven to be extremely popular.
* NonIndicativeName:
** Despite their classification, the Kirin looks nothing like a dragon of some sort, unlike most other Elder Dragons.
** The Oroshi subspecies is named for the Japanese word for "wind blowing down a mountain". This is despite it being based around ice and not possessing any wind attacks. The game's localization staff did [[http://www.capcom-unity.com/reno/blog/2015/02/24/monster-hunter-4-ultimate-localization-this-is-the-end explain]] that"Oroshi" is often used to describe said mountain winds during the ''winter season'', however.
* ReligiousAndMythologicalThemeNaming: Its name is the Japanese translation of the [[http://en.wikipedia.org/wiki/Qilin Qilin]], a mythical East Asian creature first mentioned in Chinese records.
* ShockAndAwe
* {{Unicorn}}

!! Fatalis / Crimson Fatalis / White Fatalis
!!! The Legend of Schrade / Crimson Disaster / The King of Disaster
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_fatalis_1001.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Crimson):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (White):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

The original FinalBoss, the Fatalis is actually very similar to your standard wyvern. In future games, new types of Fatalis, such as Crimson and White, were introduced, and are ''far'' more powerful than the original.
----
* AttackOfThe50FootWhatever
* BonusBoss: Crimson Fatalis is one of the final quests in ''4U'''s offline mode, unlocked by [[spoiler:completing all of the offline egg delivery quests]].
* CollisionDamage: Common with ''Monster Hunter'', but the Fatalis family takes it up a notch, where a [[CherryTapping tail flick]] can be lethal.
* ContractualBossImmunity: Cannot be poisoned, paralyzed, or put to sleep. At least the first two...
* DescriptionPorn: Overlaps with TheEndOfTheWorldAsWeKnowIt and MessianicArchetype for White Fatalis.
* TheEndOfTheWorldAsWeKnowIt: Bones crunch, rivers dry up, then turn into blood. They have a poem dedicated to just this. Justified because weapons created from the Fatalis are extremely capable.
* EnfantTerrible: [[spoiler:One of the eggs you bring back from the final egg delivery quest in ''4U'' turns out to be a Crimson Fatalis egg, which quickly hatches and becomes fully grown at an absurd rate. You then get to fight it.]]
* FinalBoss: Of the original ''Monster Hunter''.
** Crimson Fatalis serves as the final boss of ''Monster Hunter Freedom''.
* HellishPupils: All three have distinctively detailed eyes. These eyes can also be gouged out from the monster, and is required by much of the Fatalis equipment. Said equipment seem to use the eye for no reason other than to look absolutely ''terrifying''.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=-V8Di0i7iEo Battle / Fatalis]]'' is shared between Fatalis and Crimson Fatalis, while White Fatalis possesses its own unique theme, ''[[https://www.youtube.com/watch?v=Ynr4A6Mwh7w The Ancestor]]''.
** In ''Monster Hunter Frontier G Genuine'', the special G-Rank Crimson Fatalis possesses [[https://www.youtube.com/watch?v=zjCwAJHL-84 two]] [[https://www.youtube.com/watch?v=vgSk_lFdgLs unique themes]] which change as the fight progresses.
** Crimson Fatalis also get [[https://www.youtube.com/watch?v=_qgqOOGBMLk&list=UUvLO72JTQw7wvA315kLFAYw its own theme]] in ''4 Ultimate''
** OminousLatinChanting: All of their themes incorporate chanting in one way or another.
* LightIsNotGood: White Fatalis
* MightyGlacier: They're rather slow compared to other monsters, but they have plenty of health and extremely powerful attacks.
* OneHitKill: Fatalis {{Fireballs}}, Crimson Fatalis CometOfDoom, and White Fatalis ShockAndAwe.
* OurDragonsAreDifferent
* SignsOfTheEndTimes: They are all said by legend to cause TheEndOfTheWorldAsWeKnowIt. The mission title for Crimson Fatalis is ''The End Times''.
* StuffBlowingUp: Fatalis in ''4U'' now comes equipped with Blastblight via explosive powder it can spread in front of it. It can also spread powder then ignite it to create controlled explosions, or detonate a large cloud of powder in front of it to create an [[FantasticNuke enormous explosion.]]
* TotalEclipseOfThePlot: The white Fatalis causes an eclipse in it's introduction video in ''4 Ultimate''.

!! Chameleos
!!! The Elder Dragon of Mist
http://static.tvtropes.org/pmwiki/pub/images/chameleos_4251.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

A large purple chameleon-like Elder Dragon that uses its camouflage to blend in with its natural habitat: the forests, jungles and swamps.
----
* AchillesHeel: Throwing a Smoke Bomb against it temporarily disables its camouflage. This no longer works as of ''4 Ultimate'', but breaking the horn or severing the tail still ruins the ability.
* TheComputerIsACheatingBastard: While Chameleos in ''4 Ultimate'' is notably [[{{Nerf}} watered down]], its invisibility mechanic gets a new niche: it ''warps'' around the area when its smoke is out. Cutting its horn or severing its tail renders it visible and shows it's actually flying from point A to point B, but it is also notably slower, whereas while fully invisible it covers distances that it shouldn't be able to cover so quickly.
* Gasshole: Weaponized. It spews both thick, fog-like mist and poisonous gas from its mouth to disorient enemies. The mist also enhances its invisibility.
* {{Invisibility}}: its theme is being almost totally invisible for the majority of the fight. Cutting off the tail and horn, though, permanently disables this ability.
* InvisibilityFlicker: Earlier games have it do this on a regular basis. ''4 Ultimate'' only uses the flicker when it's moving from spot to spot when enraged.
* HollywoodChameleon: The reason for many of its tropes.
* KillItWithFire: Its main weakness is fire.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=IOxSf0hW_Uw Deep Forest Illusion]]''.
* MixAndMatchCritters: A combination of a chameleon, an [[http://en.wikipedia.org/wiki/Uroplatus uroplatus]], and a dragon.
* {{Nerf}}: In the early games, Chameleos was invisible nigh-perpetually, only becoming visible during a select few attacks or when afflicted with certain status ailments. The invisibility mechanic is made much less frustrating in ''4 Ultimate'', with Chameleos only becoming invisible when enraged and always being visible when attacking.
* OverlyLongTongue: As with a regular chameleon, its tongue is long, elastic, and sticky.
* [[PoisonousPerson Poisonous Monster]]: It has several moves that involve spewing poisonous gasses at you.
* SillyWalk: Its regular walking animation has it always hesitate on its steps and looking generally confused. [[ShownTheirWork This is reflective of chameleons in real life.]]
* SmokeOut: In ''4 Ultimate'', it creates a fog from its breath that hinders with both sight and hearing, even damping its own leitmotif.
* VideoGameStealing: It can steal items from hunters with its tongue lash. Like with the Gypceros, these items [[LostForever cannot be retrieved]].
* VisibleInvisibility: Once its horn or its tail are gone, parts of Chameleos' body (or all of it, if both are gone) become a transparent silhouette whenever it tries to turn invisible.

!! Teostra / Lunastra
!!! Flame King Dragon / Empress of Flame
http://static.tvtropes.org/pmwiki/pub/images/teostra_lunastra_9570.jpg
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' (Teostra only) / ''4 Ultimate'' (Teostra only)

A pair of leonine Elder Dragons with highly distinctive appearances: the male Teostra is colored red and has two long horns, while the female Lunastra is colored blue and has a pair of crown-like protrusions on its head.
----
* AlwaysMale[=/=]AlwaysFemale: The Teostra and Lunastra, respectively.
* BattleAura: Both creatures are wreathed in a fiery aura that slowly damages any Hunter who strays too close. Breaking the horns disables the aura.
* BreathWeapon: A flamethrower attack that increases in size when enraged. In ''4U'', Rage Mode replaces the flamethrower with a stream of explosive powder.
* DistaffCounterpart: Both creatures to each other.
* FangsAreEvil
* KingOfBeasts
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=w2vtoCFxJLY Emperor of Flame]]'', shared between both of them.
* LightningBruiser
* MadeOfExplodium: Occasionally emits a combustible powder which they spread with their wings, then detonate by gnashing their teeth like a flint. [[ColorCodedForYourConvenience Fortunately the sparks are color-coded so the Hunter knows its area of effect]]: red sparks mean the explosions will occur around the creatures; yellow ones mean the powder will explode further out. In ''4U'', Teostra gains the ability to release this explosive powder during its other attacks while enraged.
* SphereOfDestruction: Gains a new super move in ''4U'' where it hovers momentarily before unleashing a giant spherical blast of fire. This attack deals tremendous damage and is guaranteed to stun anybody who manages to survive the explosion, but is only used at the end of its Rage Mode.
* OurDragonsAreDifferent
* PlayingWithFire: Was originally this. In ''4U'', Teostra replaces the Fire element with Blastblight when enraged.

!! Kushala Daora / Rusted Kushala Daora / Garuba Daora
!!! The Frozen Dictator / The Elder Dragon of Steel / Gold Dust Dragon
http://static.tvtropes.org/pmwiki/pub/images/kushala_daora_9364.png
->'''Appearances (Normal):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Rusted):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''
'''Appearances (Garuba):''' ''Frontier G5 onwards''

A powerful Elder Dragon covered in silvery metal plates which it sheds periodically. Kushala Daoras tend to be highly aggressive, attacking towns on occasion, but it can also defend itself fiercely with a windy barrier surrounding its body, rendering it immune to projectiles. An older subspecies also exists, whose old skin hasn't yet been shed, giving it a rusty look. ''Frontier G5'' introduces a golden relative with electric powers named Garuba Daora.
----
* AllMythsAreTrue: Garuba Daora was once thought to be a myth due to the golden dust surrounding it blocking the vision of anyone who saw it. It wasn't confirmed to exist until the female Guild Master saw one attacking the Large Exploration Ship.
* BattleInTheRain: In ''Dos'', ''Freedom 2'' and ''Unite'', Daora is notorious for worsening the weather of almost any zone it inhabits, barring the Desert and Town (Dundorma) maps. In particular, the Jungle and Swamp get heavy rainfalls while the Snowy Mountains experience strong blizzards, both of which disable the use of Barrel Bombs[[note]]It does mean you can use [[AntidoteEffect Lightning Rods]] against him in the rain, though not in the snow[[/note]]. This becomes a plot point during the Dundorma crisis in ''4 Ultimate'', necessitating the acquisition of a water-resistant flammable fuel for the [[{{BFG}} Demolisher anti-dragon cannon]] to work in adverse weather conditions.
* BlowYouAway[=/=]AnIcePerson: Its wind barrier can deflect projectiles and freeze Hunters.
* ChromeChampion
* GemstoneAssault: Garuba Daora can manipulate crystals at will, using them as weapons and shields.
* TheDreaded: In ''4U'', the Rusted Kushala Daora is this for all of Dundorma, primarily because the town is still recovering from a recent Elder Dragon attack, and a second one so soon would potentially wipe Dundorma off the map. Much of the postgame involves helping the town rebuild in order to defend itself from the imminent Elder Dragon.
* FinalBoss: [[spoiler:Rusted Kushala Daora serves as this in ''4 Ultimate'''s offline mode, though really it's more of a CutsceneBoss serving as a tutorial for how the Battlequarters works. He isn't given a proper fight until late in online mode]].
* GoodScarsEvilScars: The Rusted Kushala Daora in ''4U'' has a particular silver scar over over its right eye. [[spoiler:The Master of Defense caused the scar when he protected the then-young Ace Commander from it, though it cost him his career as a Hunter. In return, the Daora left a scar on the Master's face, opposite of where its own mark is.]]
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=vWwqA4DoazI Shadow in the Tempest]]''.
** In ''4 Ultimate'', [[spoiler:the FinalBoss fight with Rusted Kushala Daora has [[https://www.youtube.com/watch?v=XRQ_FOdtXTs its own unique theme]]]].
* LightningBruiser
* MascotMook: Of ''2'', being the only Elder Dragon to grace a game cover.
* NoSell: Its wind barrier can deflect bullets and arrows, and knock you off your feet if you get too close. Poisoning it removes this barrier temporarily, while breaking its horn negates it permanently.
* OurDragonsAreDifferent
* RecurringBoss: In a meta sense. The Kushala Daora that [[spoiler:shows up in the Frozen Seaway to attack Cathar]] in ''4U'' is reportedly the same Kushala Daora that attacked Jumbo Village and Pokke Village in ''dos'' and ''Freedom Unite'', respectively.
* RemovableShell: Periodically sheds its metallic plating.
* ShockAndAwe: Garuba Daora uses the Wind element, which is a combination of Thunder and Ice.

!! Yama Tsukami
!!! Floating Disaster
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_yama_tsukami_8720.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite''

One of the largest monsters in the ''Monster Hunter'' universe, the Yama Tsukami resembles a giant octopus with grass and earth growing on it. It attacks by flailing its tentacles and summoning Mega Thunderbugs.
----
* AttackOfThe50FootWhatever
* BalloonBelly: Its body is essentially a living helium balloon; attacking it long enough even causes it to deflate and fall temporarily until it can restore its lighter-than-air gases.
* EldritchAbomination: It's a giant floating Cthulhu head.
* EverythingsBetterWithSpinning: Has a highly damaging tentacle spin attack, which requires crouching to avoid. Alternatively, you can [[RefugeInAudacity sharpen your weapon]] just as it lowers its body to hit you.
* FinalBoss: Of ''2''[='s=] online mode.
* FlunkyBoss: Can summon Mega Thunderbugs.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=Sz-zNJ8Lh3Q Battle / Yama Tsukami]]''.
* MightyGlacier
* MoreTeethThanTheOsmondFamily: Despite being a giant octopus, it has a large mouth filled with disturbingly human-like molars.
* {{Planimal}}
* SwallowedWhole: Sometimes creates a vortex with its mouth and sweeps it across the arena. Hunters who get caught in the funnel are sucked into the creature, then chewed up and spat out. Anyone unfortunate enough to get hit by this move gets [[OneHitKill instantly carted back to camp]].[[note]]Savvy players can pop a Lifepowder or two to prevent the regurgitated victims from dying before they hit the ground, though.[[/note]]

!! Ceadeus / Goldbeard Ceadeus
!!! Moon In the Water / Surpasser of Gods
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_ceadeus_5031.png
->'''Appearances (Normal):''' ''3'' / ''3 Ultimate''\\
'''Appearances (Goldbeard):''' ''3 Ultimate''

A massive whale-like Elder Dragon with a pair of massive horns, one of which is larger such that it covers its right eye. [[spoiler:It is the true cause of Moga's earthquakes, striking its head on the rocks to alleviate its eye pain.]] ''3 Ultimate'' introduces an older, golden subspecies, now with both eyes covered by horns.
----
* BadassBeard
* BreathWeapon: Borders on being an out-and-out WaveMotionGun, wherein Ceadeus takes the "wave" part literally, sucking in a massive amount of water and blasting it back out at you like a geyser on steroids.
* ColossusClimb: While it's certainly big enough, the entire fight is spent underwater, so you're swimming ''around'' it instead of climbing it.
* ContractualBossImmunity: Is not vulnerable to any status effects. He also can't be captured.
* CowardlyBoss[=/=]DamageSpongeBoss: When you can fight Ceadeus freely - as in during a non-Urgent Quest - you don't have to kill it, and chances are you won't. He usually takes two or three hunts to finally kill. Goldbeard Ceadeus is a different story; it doesn't carry over any damage sustained between non-abandoned attempts, so you MUST kill it in less than 50 minutes.
* DiscOneFinalBoss:
** Of ''3 Ultimate''[='=]s Moga Village. Beating him will unlock the high rank chapters, which in total have more quests than the low rank ones.
** Goldbeard Ceadeus appears as part of the Urgent Quest needed to unlock G Rank quests.
* EyeScream: Trying to alleviate the pain of one horn overgrowing over an eye is [[spoiler:the true reason for Moga's earthquakes.]] Goldbeard has it worse; ''both'' of its eyes have been covered by the horns.
* FinalBoss: Of ''3's'' main storyline.
* HitboxDissonance: Any attack Ceadeus does that isn't a TailSlap or the [[WaveMotionGun water cannon]] turns its [[CollisionDamage entire body into a hitbox]]. If it's aiming for you, chances are you'll be hit by the horns more than anything else.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=PHQXMflSDcY Lunar Abyss]]'' and ''[[https://www.youtube.com/watch?v=MFYYhtBpX_0 Moonquake]]''.
* MakingASplash
* MixAndMatchCritters: A combination of a whale, a serpent, a goat, and a water buffalo. Or a Kaiju version of Capricorn.
* NoPronunciationGuide: Its name can be pronounced as "see-deus", "say-a-deus", "che-a-deus", or, if you want to go with the original Latin, "kay-a-deus". "See-deus" appears to be the intended pronunciation, however. [[note]]One of the Ace Cadet's monster-name puns is "Long time, no Ceadeus," which would only work when pronounced as such. In a similar vein, a Switch Axe in ''3 Ultimate'' made from Ceadeus parts is called the [[JustForPun "Inceadeus Axe"]].[[/note]]
* OhCrap: Cha-Cha evidently had this reaction once he found Ceadeus on his solo expedition to the Underwater Ruins, [[spoiler:as does Moga Village when they realize what's ''really'' causing the earthquakes]].
* PowerGlows: It's not immediately obvious, but the entire body of the Ceadeus glows a faint bluish white, as shown in the [[https://www.youtube.com/watch?v=IsuMJu6lekQ "Everyone So Big-Big!"]] video. Overlaps with BioluminescenceIsCool once the creature goes into Rage Mode and the scutes on its underbelly light up. There's a good reason this thing is called [[RedBaron "The Moon In The Water"]], after all.
* SequentialBoss: Vanilla Ceadeus in offline mode has two phases. In the first, it's on rails and pretty much treats you like no more than an annoying fly as you swim around to damage it. In its second phase - when it reaches Area 3 - [[TurnsRed it's notably more pissed off and decides to stop taking your shit.]]
* SuckingInLines: Sucking in ''water'' really, but it doesn't make the [[WaveMotionGun following attack]] any less devastating.
* TailSlap: And considering the size of its tail, it's no joke.
* TimeLimitBoss / NonStandardGameOver:
** In the Urgent Quest for the main storyline, you must break Ceadeus' furry mane before it gets to the end of Area 2, or you will fail the mission. In the battle's second phase during the Urgent Quest, you must also break Ceadeus' horns within the mission time limit, or you will again fail. However, any damage it's sustained will carry over to subsequent attempts until it's killed, downplaying this trope.
** Played very much straight with Goldbeard Ceadeus. Players who think it will carry over damage from failed attempts are in for a rude awakening, as its entire health must be depleted in one go. On the plus side, you can bring along a full party instead of taking it on alone, but if you're playing the 3DS version but don't have the packet relay tool for [=WiiU=] or have local hunting buddies, [[DamageSpongeBoss well...]]
* UnderwaterBossBattle

!! Jhen Mohran / Hallowed Jhen Mohran
!!! Crest Mountain Dragon / Soul Mountain Dragon
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_jhen_mohran_1856.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Hallowed):''' ''3 Ultimate''

A colossal Elder Dragon, the Jhen Mohran swims through the sands of the Great Desert like a whale travels through the ocean. Its massive size requires the use of sand-ships armed with cannons and ballista to bring it down. It first shows up in a high-ranking Event Quest. ''3 Ultimate'' introduces a purple-spined subspecies with a more aggressive stance.
----
* AchillesHeel: The Dragonator is very effective in dishing considerable damage, but suffers from a slow charging rate, so the player must be ''really'' tactical as to when to use it.
* AdvancingBossOfDoom: In the second phase.
* AttackOfThe50FootWhatever
* BackgroundBoss: Played with -- straight in some segments of the first half, where you had to shoot at it from afar with cannonballs, ballistae and harpoons, as well as the occasional Dragonator. Subverted in both other parts of the first half, when you can attack the Jhen Mohran's spines, and the entirety of the second half, where you can run up to it and directly attack it (though you can still use the Sandship weapons if you so choose).
* ColossusClimb: You can jump on its back to attack it, or to mine minerals off of it.
* DamnYouMuscleMemory: Unless brought into the fight by a friend, many players will probably have fought Ceadeus before Jhen, and will thus think the Sandship's Dragonator is the same as the one in the Underwater Ruins, being a row of spikes that would logically come out of the side of the Sandship. '''It isn't'''; ''this'' Dragonator is a [[ThisIsADrill drill]] on the ''front'' of the ship that is only to be used when Jhen tries to ram the ship head-on in the first phase, and to plow into its gut if it gets too close to the Sandship in the second phase.
* EscortMission: Sort of. You have to stop some of Jhen's attacks because [[RealityEnsues they actually damage the Sandship]]; allowing it to be destroyed results in a quest failure.
* FangsAreEvil: And boy, are they ''big''.
* FlunkyBoss: Delex follow it and will attack the player if they get the chance.
* HoldTheLine: If the time limit runs out, it will leave (i.e. get repelled, as the quest requirement is "Slay a Jhen Mohran ''or repel it''") and the quest will be counted as completed anyways. Don't think you can just dillydally though, as it will continously advance towards and attack the Dragonship if left unchecked.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=yXjc8b_hs0k The Ridge Floating in the Sandsea]]'' and ''[[https://www.youtube.com/watch?v=0l2QsuQvdWg Assaulted Great Gong]]'', also shared with Dah'ren Mohran.
* MixAndMatchCritters: Jhen Mohran is what happens when you cross a crocodile, a shark, and a whale and give it two narwhal tusks.
* NonStandardGameOver: If it destroys the Dragonship, QUEST FAILED.
* ReadingsAreOffTheScale: Like the Ceadeus family, it's so big that it has ''no in-game length measurement.''
* SandIsWater: Despite its massive size, it can swim through the sand as easily as a whale in seawater.
* SequentialBoss: Two phases. The first is a Sandship chase, and the second is a land-based fight.

!! Alatreon
!!! The Brilliant Darkness / King of Darkness / Glittering Black Dragon
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_alatreon_6841.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''

An immense flying Elder Dragon whose scales are said to shred anything they touch. They are considered living natural disasters whose very presence can affect the weather. It resides in a large caldera called the "Sacred Land", often destroying ships that pass by.
----
* AchillesHeel: Destroy the horns and it won't be able to fully utilize its abilities. It is weak to sleep and paralysis ailments as well.
* AllYourPowersCombined: Subverted. Alatreon may have access to all elements except water, but it cannot use them all at the same time; it may only use Dragon and Fire while on the ground and Ice and Electricity when flying.
* BarrierChangeBoss: Alatreon's weaknesses change when it changes which elements it can use.
* BonusBoss[=/=]TrueFinalBoss: Of ''3 Ultimate''[='=]s offline mode - yes, you have to fight it ''solo'' this time.
* DarkIsEvil: It's a malevolent territorial dragon completely coated in black scales and plating.
* FinalBoss: Of online mode.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=VJYeDcl49Hw Battle / Alatreon]]''.

!! Amatsumagatsuchi
!!! Heaven's Catastrophe
http://static.tvtropes.org/pmwiki/pub/images/amatsumagatsuchi_9958.png
->'''Appearances:''' ''Portable 3rd''

A beautiful but dangerous Elder Dragon which spends most of its time airborne. It is said to have the ability to control wind and rain, as evidenced by being surrounded by storm clouds.
----
* BlowYouAway[=/=]MakingASplash
* FinalBoss: Of Portable 3rd.
* {{Leitmotif}}: [[https://www.youtube.com/watch?v=eej0M7NC_u0 Two]] [[https://www.youtube.com/watch?v=f8_RIzIf_Qg themes]] which change as the fight progresses.
* MightyGlacier
* PurpleIsPowerful

!! Dire Miralis
!!! Lord of Hell Fire and Calamity
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_dire_miralis_9493.png
->'''Appearances:''' ''3 Ultimate''

A serpentine semi-aquatic Elder Dragon covered in rock-like armor with various "plumes" all over its body, from which it can fire balls of lava at its prey.
----
* AttackItsWeakPoint: The swirling magma blots on its body - ''not'' including the spots where magma come out of - are where you should ideally hit it. Even after their part is broken and their glowing stops, they're still completely vulnerable.
* AttackOfTheFiftyFootWhatever: Deserves special mention for its sheer size in comparison to other monsters in the series. It's not so evident in the water, but once it gets to land and stands on its hind legs, it is nothing short of ''terrifying''.
* BeatStillMyHeart: One of the items you can carve/loot from it is its heart, which is stated in is description to still be beating even after Dire Miralis is dead. Fittingly its name is "[[ExactlyWhatItSaysOnTheTin Immortal Heart]]".
* CognizantLimbs: Sort of. The wings don't really attack, but they revive themselves after being broken whenever Dire Miralis goes into rage mode. Breaking the arms they're attached to, however, shuts them down permanently.
* CombatPragmatist:
** The fireballs it launches like an impromptu meteor shower during the introduction cutscene are an actual attack, falling on you right after it's finished playing, and there is ''always'' one that lands right in front of you in case you try running straight at the dragon. [[TheComputerIsACheatingBastard And yes, the meteors still fall even if you skip the cutscene.]]
** The double Snap n' Drag attack. It obnoxiously waits on using the second one specifically to run out your MercyInvincibility, letting it hit you twice in succession.
* FinalBoss: Takes over the spot for Alatreon in ''3 Ultimate'''s Online mode.
* HellishPupils: Um, ''yes''?
--> '''Miralis Evil Eye description:''' "The ominous eye of a Dire Miralis. Often the last thing a [[LeeroyJenkins foolhardy hunter]] will ever witness."
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=JxMryY-b28A Battle / Dire Miralis]]''.
* [[MagmaMan Magma Dragon]]
* NighInvulnerable: At half HP, its body becomes super-tough, defelcting weapons with even purple (i.e. max) sharpness. Its regular weak points are still fair game however.
* PlayingWithFire: Fireballs, meteor showers and miniature [[FantasticNuke Fantastic Nukes]], oh my!
* PowerGlows: Aside from [[MagmaMan the obvious]], glowing parts signify them being not yet broken. They also glow brighter when Dire Miralis is enraged.
* PowerIncontinence: Globs of magma spew out of it whenever it does ''anything''. This can be stopped by breaking the parts that spews them however.
* RammingAlwaysWorks: When on all fours, it can do a "Snap n' Drag" lunge at you twice in succession.
* {{Satan}}: Its entry in the Monster Notes describes it as "the devil prophesied to destroy the world", and its introduction certainly gives off a sense of entering Hell, not to mention a {{Leitmotif}} full of OminousLatinChanting.
* ShockwaveStomp: More of a Shockwave Body Slam, but still.
* TailSlap: With a tail as long and nearly as wide as its body, the simple act of ''turning around'' is enough to send what is essentially a wall of cooled magma into your face.
* UnderwaterBossBattle: [[ArtisticLicensePhysics Which is strange, considering it's essentially a]] [[MagmaMan living volcano.]]
** It periodically switches between this and walking on land.
** It might have been designed with submarine volcanoes in mind.

!! Dah'ren Mohran
!!! The Living Battleship / Huge Mountain Dragon
http://static.tvtropes.org/pmwiki/pub/images/daren_mohran_4949.png
->'''Appearances:''' ''4'' / ''4 Ultimate''

A colossal Elder Dragon who greatly resembles Jhen Mohran, the Dah'ren Mohran also swims through the sands of the Great Desert like a whale travels through the ocean. Its massive size requires the use of sand-ships armed with cannons and ballista to bring it down.
----
* AdvancingBossOfDoom: In the second phase.
* AttackOfThe50FootWhatever: [[http://vignette2.wikia.nocookie.net/monsterhunter/images/a/aa/MH4U-Dah%27ren_Mohran_Infographic_001.png/revision/latest?cb=20141206144652 Now has an official size]].
* ColossusClimb: You can jump on its back to attack it, or to mine minerals off of it. Unlike Jhen, you can also climb onto its arms after they're wounded.
* DangerouslyGenreSavvy: Dah'ren Mohran is much smarter than Jhen Mohran. During the first phase, it will fire chunks of rock from its back that will get lodged into the ship, disabling one of the ballista or both cannons and the hunting gong. These rocks can only be removed with an absurd amount of damage or Dah'ren Mohran bumping into the ship.
* EscortMission: Just like with Jhen, you have to stop Dah'ren's attacks before they damage the Dragonship.
* {{Leitmotif}}: [[https://www.youtube.com/watch?v=yXjc8b_hs0k The Ridge Floating in the Sandsea]] and [[https://www.youtube.com/watch?v=0l2QsuQvdWg Assaulted Great Gong]], also shared with Jhen Mohran.
* JustifiedTutorial: It attacks the Dragonship you're riding at the beginning of the game, which immediately forces a crash course in "Controls 101" in order to drive it away.
* NonStandardGameOver: If it destroys the Dragonship, QUEST FAILED.
* PunctuationShaker: Only in the English name.
* SequentialBoss: Two phases. The first is a Sandship chase, and the second is a land-based fight.
* SuspiciouslySimilarSubstitute: The fight with Dah'ren is almost, if not completely identical to the fight with Jhen.
* ThisIsADrill: It has a gigantic drill-like horn on its face.

!! Dalamadur / Shah Dalamadur
!!! Serpent King Dragon / Snake Emperor Dragon
http://static.tvtropes.org/pmwiki/pub/images/dara_amadyura_3305.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Shah):''' ''4 Ultimate''

The largest monster in the main series, Dalamadur is a titanic Elder Dragon who makes its lair at Speartip Craig. Its numerous hook-like spines may help it navigate the treacherous terrain, as they may provide a more secure grip than it could generate with its claws and body alone. Local rumors suggest that the falling debris that is common in Heaven's Mount is the result of Dalamadur's burrowing.
----
* AllMythsAreTrue: According to the Guildmaster, there are countless myths and fairy tales in the ''Monster Hunter'' world that end with a massive snake creature; in fact part of the reason he founded the guild was in pursuit of it. Sure enough, come [[VagueAge however many years old the Guildmaster is]] later and when we get ''4'', Dalamadur makes its presence known.
* AttackOfThe50FootWhatever: '''The''' largest monster in the series. The only creature who rivals its size is the ''Frontier'' exclusive Raviente. It's so big it possesses two in-game icons instead of one, with the first showing its head and the second showing its tail.
** To give an idea, here's a small [[http://img3.wikia.nocookie.net/__cb20141206153650/monsterhunter/images/7/72/MH4U-Dalamadur_Infographic_002.png part of it's tail]] compared to a Blue Whale, the largest creature on Earth.
* BilingualBonus: Shah is a Persian/Iranian term meaning "king" or "emperor". Hence: Emperor Dalamadur.
* BossArenaUrgency: In the second phase of the fight, Dalamadur will destroy part of the mountain, limiting the hunters' movement.
* ColossusClimb: When it coils around the mountain peak, hunters can climb on it to attack or carve its weak spots.
* DarkReprise: The theme for its second phase is a much more chaotic tune with parts of ''Monster Hunter 4'''s victory theme spliced in.
* DeathFromAbove: It can rain down flaming blue meteorites as a method of attack. On rare occasions, one of these meteorites may become lodged in the ground instead of breaking on impact, allowing Hunters to mine it to get rare Shattered Omen materials needed to craft the Yukumo armor set.
* DepartmentOfRedundancyDepartment: Shah Dalamadur's title combined with it's BilingualBonus name becomes this.
* FinalBoss: Of ''4'''s online mode.
* HitboxDissonance: Actually played in the ''player'''s favor for once. Not only are Hunters able to clip straight through most of its body, its hurtbox registers hits dealt to the air about a meter and a half away from its body.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=AvVtxu2sQp0 Those Who Redeem One Thousand Blades]]'' and ''[[https://www.youtube.com/watch?v=02YO65N2vYc Those Who Withstand Indignation]]''.
* MeaningfulName: According to WordOfGod, the Japanese name "Dara Amadyura" is a Romanization of the Babylonian word for "Armor" and the Aramaic "Magdala" meaning "Tower", while the localized "Dalamadur" is a combination of the Hebrew word for "Serpent" and "Magdala". So, "Armor(ed) Tower" or "Tower(ing) Serpent". [[http://www.capcom-unity.com/reno/blog/2015/02/17/monster-hunter-4-ultimate-localization-tipping-the-scales See here]] for the explanation.
* PlayingWithFire: Dalamadur's main means of combat include launching meteor-like blue fireballs from the sky ala Dire Miralis. It can also let out a tremendous fire breath akin to Ceadeus' own breath weapon, large enough to engulf a great part of the map.
* PowerGlows: Dalamadur's chest periodically glows intensely, and when it does, it will actually hurt hunters who stay too close to it.
* OurDragonsAreDifferent: Dalamadur's serpentine body with two front limbs makes it resemble the lindworms from Northern European mythology.
* ReptilesAreAbhorrent: It's a ''titanic snake dragon''. And it wants to kill you.
* TurnsRed: Literally; Dalamadur's face will start glowing red in a few places when enraged, and its attack power will increase. The battle music also changes to fit the first time it enters rage mode.
* WaveMotionGun: Its breath attack is a massive beam it spews from its mouth that cuts through terrain like it never existed. It's particularly difficult to avoid on a moment's notice and can deal a substantially large amount of damage if it hits.
* YeOldeButcheredeEnglishe: While the descriptions for the Dalamadur weapons have slight hints of this, the descriptions for the armor play this completely straight.

!! Shagaru Magala
!!! Heaven's Wheel / The Dragon that Circles the Heavens
http://static.tvtropes.org/pmwiki/pub/images/shagaru_magara_6821.png
->'''Appearances:''' ''4'' / ''4 Ultimate''

The FinalBoss of the single player in ''4'' [[spoiler:and the adult form of the Gore Magala.]]
----
* AllMythsAreTrue: [[spoiler:Cathar suffered a long time ago due to the local monsters all going berserk for unknown reasons. By the events of ''4'', it happens again, and this time the cause is clearly identified to be Shagaru Magala's frenzy virus.]]
* TheBerserker: In a near constant rage mode, making it very unpredictable and powerful. However, it still acts calm and calculating in this state. If that weren't enough, it gets a ''[[UpToEleven rage mode on top of that.]]''
* CardboardPrison: Shagaru Magala was reportedly sealed in the Sanctuary to stop [[spoiler:TheVirus from spreading]]. While it does stop, it's not because the seal is intact, it's actually because it simply ''left'' through the open areas of the Sanctuary's mountain. [[spoiler:It returns when it's done molting - by breaking the seal down anyway, and continues to spread the virus.]]
* FinalBoss: Of the single player in ''4''. Demoted to a DiscOneFinalBoss in ''4 Ultimate.''
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=mgTK2jffviY Reincarnation of Light and Darkness]]''.
* HoistbyHisOwnPetard: Taken farther than [[spoiler:when you fight it's younger form. In addition to being able to reverse the frenzy virus for a power boost, now that it's a true Elder Dragon it's similarly weak to dragon attacks. And since it's young form was already close to that status, weapons made from defeating it give you dragon element attacks rather early in comparison to other dragon weapons.]]
* LightIsNotGood: Resembles a star with its wings out and looks almost angelic in appearance. However, it is quite ferocious, [[spoiler:even more than its dark juvenile form, and still keeps its dangerous virus breath.]]
* NoOntologicalInertia: The arena where the fight against Shagaru takes place is surrounded by dark clouds. Defeating Shagaru causes the clouds over the Sanctuary to instantly vanish.
* StuffBlowingUp: ''Half of its attacks'' involve this. This includes exploding breath, exploding gas mines that spray out damaging gas orbs, and when it enters rage, it can cause marked areas around it to spontaneously detonate.
* TranquilFury: As stated in TheBerserker. It's near-constantly in its rage mode, but still is very calculating and calm despite of it.
* TheVirus: [[spoiler:Like its juvenile form, it can also spread the "Frenzy Virus", only much faster. Attacks that release the virus can even cause explosions where they permeate.]]
* UnstoppableRage: Again, ''near constant rage mode''. In short, this thing is even more ill-tempered than the ''Deviljho''.
* WalkingSpoiler: A major plot twist in ''4''[='=]s Caravan campaign is that the Gore Magala turns out to be only an immature Shagaru Magala. You're not supposed to know it exists until you're well into 5-star quests.

!! Gogmazios
!!! Giant Halberd Dragon
http://static.tvtropes.org/pmwiki/pub/images/3b660427fd6a6a4ccfd5adbbd72f2ead.png
->'''Appearances:''' ''4 Ultimate''

The FinalBoss of multiplayer in ''4 Ultimate'', it is a massive dragon that is constantly dripping some kind of black tar-like substance.
----
* AttackOfThe50FootWhatever: Gogmazios is around the same size as Dire Miralis, and yet it's still capable of flight.
* BreakOutTheMuseumPiece: Somewhere in Dundorma's early history, Gogmazios somehow managed to steal the world's very first Dragonator, which to this day is still lodged into its back. Disloding that Dragonator allows you to use it once, but falls apart afterwards.
* {{Dracolich}}: It is uncertain if it really is an undead but it certainly gives off the impression.
* EldritchAbomination: Monsters that defy reality aren't new to the ''Monster Hunter'' series, but Gogmazios still stands out like a sore thumb. It has eight limbs, resembles a {{Dracolich}}, can somehow fly despite its bizarre body structure, is made of (and constantly drips) tar ''right down to its bones'' that can explode... the list goes on. Simply put, absolutely nothing about Gogmazios is of this world; it's less of an animal and more like a malicious force of nature.
* FinalBoss: Of ''4 Ultimate'''s online mode.
* FrickinLaserBeams: Made of ''tar''.
* {{Leitmotif}}: Like Dalamadur, it has two themes that change as the fight progresses. ''[[https://www.youtube.com/watch?v=H9KVjx2EmhI Battle / Gogmazios(phase 1)]]'' and ''[[https://www.youtube.com/watch?v=nrdVX7AC75s Battle / Gogmazios(phase 2)]]''.
* NonindicativeName: Its [[RedBaron title]] is "Giant Halberd Dragon". The "Non-Indicative" part comes from the fact that there is nothing on it shaped anything remotely like a halberd, unless you count the Dragonator lodged in its torso.
* NothingIsScarier: In a world where even the most outlandish monsters have some kind of origin and explanation for their actions, no one knows ''anything'' about Gogmazios.
* OurDragonsAreDifferent: Even compared to the other Elder Dragons. To start, Gogmazios has ''eight'' limbs, with four legs to allow it to walk upright.
* [[PoisonousPerson Poisonous Elder Dragon]]: Getting covered in its tar inflicts a status effect.
* StuffBlowingUp: That tar? It can explode.

!! Rukodiora / Rebidiora
!!! Magnetic Dragon / Pole Dragon / Thunder Pole Dragon
http://static.tvtropes.org/pmwiki/pub/images/83fc3fe1e3d495d048eda370238fa231.png
->'''Appearances (Rukodiora):''' ''Frontier Forward 1 onwards''\\
'''Appearances (Rebidiora):''' ''Frontier G2 onwards''

A magnetic Elder Dragon first introduced in ''Frontier Forward 1'', Rukodiora constantly lays siege on the Interceptor's Base. Unlike any other monster, it can drag itself around when paralyzed. ''Frontier G2'' adds a variant with purple scales and weaponized electricity named Rebidiora.
----
* DishingOutDirt: Rukodiora can take control of boulders and other kinds of debris and use them as weapons or shields. Rebidiora cannot take control of debris, but instead uses a thunder orb that collects and throws stuff.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=KvdKXN60R_U Battle / Rebidiora]]''
* MagnetismManipulation: They can use magnetism to push and pull hunters at will. Rukodiora can also use its magnetic abilities to take control of debris, using it for both offense and defence.
* ShockAndAwe: Rebidiora. Rukodiora also has control over electricity, but it doesn't it as a weapon; it uses it to generate its magnetic abilities.
* TheParalyzer: Touching Rukodiora's wings will make one's hand go numb.
* WaveMotionGun: Can fire a Dragon Element magnetic beam to attack hunters.

!!Shantien
http://static.tvtropes.org/pmwiki/pub/images/b69cb25c2616129ebae7f08492b724ef.png
->'''Appearances:''' ''Frontier G onwards''

An Elder Dragon first introduced in Frontier G. You are sent out to research and hunt it, and it attacks you out of territorial behaviour. '' Frontier G2'' adds a second phase where it destroys the Large Exploration Ship you fight it on into an unknown volcanic area where you must fight it to the death while it is at full power.
----
* AchillesHeel: Sonic Bombs will knock it out of the air, and can be used to remove its flame aura in the second phase.
* BlowYouAway
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=8y8IOlJSls8 Shantien has]]'' ''[[https://www.youtube.com/watch?v=lJwnLjV3neo four different themes]]'' ''[[https://www.youtube.com/watch?v=5GfhwLd-tX0 that change as]]'' ''[[https://www.youtube.com/watch?v=Hw0TSFIOH2s the battle progresses.]]''
* MakingASplash
* MightyGlacier: Shantien starts out as strong but slow. [[LightningBruiser As the battle progresses...]]
* PlayingWithFire: In the second phase.
* PowerDyesYourHair: Shantien's hair turns [[GoldenSuperMode gold]] in the second phase.
* SequentialBoss: Two phases. The first is a battle on the Large Exploration Ship, and the second is an all-out fight to the death in an unknown volcanic area.
* ShockAndAwe
* TookALevelInBadass: ''Frontier G2'' adds a second phase where it destroys the Large Exploration Ship and sends it crashing into an unmapped volcanic area. Here, Shantien becomes a lot more deadly; [[LightningBruiser it gains a major boost in power and speed]] and [[PlayingWithFire the ability to use fire attacks]]. It also gains a [[ThatOneAttack particularly devastating new attack]]: a lava burst that launches hunters in the air followed by a lightning blast. It covers a wide area, is difficult to evade and will [[OneHitKill instantly kill any unfortunate hunter caught in it]]. This move alone has led to many quest failures.
* OneHitKill: Its lava thunder combo.

!! Disufiroa
!!! Frozen Seraphim Dragon
http://static.tvtropes.org/pmwiki/pub/images/4ea251215aa585365ae35713f5be5915.png
->'''Appearances:''' ''Frontier G2 onwards''

A powerful Elder Dragon that resides in the World's End. Its overall shape and behaviour is highly similar to Alatreon. Its weapons possess a unique element called Frozen Seraphim, which is a combination of the three elements it uses: [[PlayingWithFire Fire]], [[AnIcePerson Ice]], and [[OurDragonsAreDifferent Dragon]].
----
* AnIcePerson
* {{ArchEnemy}}: It is fierce enemies with Shantien.
* BackFromTheDead: At certain ranks, it can resurrect itself.
* FrickinLaserBeams: It can shoot ice and fire beams.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=RUkRNJJIOTw It has three]]'' ''[[https://www.youtube.com/watch?v=grlI6R7D6Xo different themes]]'' ''[[https://www.youtube.com/watch?v=APTx5IcLRPY that change as the battle progresses.]]''
* LightningBruiser
* PlayingWithFire
* SuspiciouslySimilarSubstitute: To the Alatreon line as powerful dragons that can use multiple elements.

!!Inagami
!!!Javon Dragon
http://static.tvtropes.org/pmwiki/pub/images/55b57330cdb778fdc8af1a6eec9671e7.png
->'''Appearances:''' ''Frontier G5 onwards''

A mammalian Elder Dragon with the ability to take control over bamboo, Inagami inhabits the Bamboo Forest. It is able to ooze a strange substance that heals wounds and hardens them. Once at peace with the village within the forest, it became violent after the villagers took advantage of its power in an attempt to grow their crops during a bad harvest season. By abusing its power, they broke their peace with it, and it promptly destroyed the village it peacefully coexisted with for hundreds of years as punishment. Since then, it has been aggressive towards any intruders that enter the forest, and was even responsible for the disappearance of a research team.
----
* BambooTechnology: It can make bamboo into weapons and artificial wings.
* BerserkButton: People taking advantage of its power, as the villagers soon found out. It also despises intruders.
* BreathWeapon: It can fire a white gas from its mouth that puts hunters to sleep.
* GreenThumb: It can control bamboo.
* HiddenDepths: It wasn't always violent; it was once a peaceful Elder Dragon who became violent as a result of a village taking advantage of its power.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=fhqXwZ4CRfk Battle / Inagami]]''
* StoneWall: Under the effects of the healing substance, the covered part is healed and hardened, but also becomes weighed down and loses some of its effects.
* [[TheDogBitesBack The Monster Bites Back]]: It destroyed a nearby village after the villagers abused its power so they would have an abundant amount of crops during a poor harvest season.

!! Myo Galuna
!!! The Forbidden Dragon of Light
http://static.tvtropes.org/pmwiki/pub/images/Myo_Galuna_7415.jpg
->'''Appearances:''' ''Orage''

An enormous elder dragon only mentioned as a legend in the manga. It is also known as the "forbidden dragon of light."
----
[[/folder]]

[[folder: Unclassified]]
These monsters do not possess an official classification, and because of this, they cannot be put together with the others.

!! Raviente / Violent Raviente
!!! Great Crag Wyvern
http://static.tvtropes.org/pmwiki/pub/images/raviente2_-_copy_1305.png
->'''Appearances (Normal):''' ''Frontier 7.0''\\
'''Appearances (Violent):''' ''Frontier Forward 1''
----
* AttackOfTheFiftyFootWhatever: This thing is so big it has a size class all of its own. It's so big, in fact, that once players manage to finally slay it, there is a five-minute quest ''entirely devoted to carving its remains''. [[http://www.youtube.com/watch?v=u6Cf_7540zI This video should give a good idea of it's size]].
* DamageSpongeBoss: Its health is naturally proportional to its size.
* DishingOutDirt: A few of its attacks involve raining boulders on enemies and causing spikes to burst out of the ground.
* DoWellButNotPerfect: Due to its incredibly high amounts of health, it takes several hunts against a single Raviente before it can finally be taken down.
* MarathonBoss: Even with 24-32 players joining the hunt, the entire series of quests can take upwards of ''3 hours'' to finish.
* MadeOfExplodium: It can release a combustable powder a la Teostra.
* PlayingWithFire: It can shoot gigantic fireballs at hunters.
* ZergRush: Not Raviente, but the Hunters going up against it, as hunting it is a server-wide quest involving up to 32 players attacking at once. During an event that went on from September 11, 2013-September 18, 2013, the joining limit was up to ''100 players'' against an extremely powerful Violent Raviente.

!!Duremudira
->'''Appearances:''' ''Frontier G6''

This monster possesses no official classification, and cannot be put with the other monsters as a result. Little is known about it aside from the fact that it lives in the Sky Corridor, and that it can inflict the rare Corrupted Poison condition, which drains your health and lowers your defense at the same time.
----
* AnIcePerson
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=2CnWAIi80ZE Battle / Duremudira]]''
* LightningBruiser
* NoSell: It is immune to every status effect except Stun.
* PoisonousPerson
[[/folder]]

to:

\n[[folder:Hunters]]\nHunters are the humans and the main characters of the Monster Hunter world.\n\n!!In General\n* ActionGirl: Female Hunters.
[[MonsterHunterCivilization Civilization]]
* {{Badass}}: Hunters take on monsters more than twice their size and routinely win.
** BadassNormal: Other than their ability to wield implausibly [[{{BFS}} large]] [[{{BFG}} weapons]] and take hits from said massive monsters, there's no indication that they are anything other than normal humans. Well, [[WorldOfBadass normal for their world, anyways.]]
* BigEater: Can devour a well done steak in seconds.
** Often while wearing a full-face helmet, no less.
* CrazyPrepared: A hunter's ''modus operandi'', and one of the game's major themes: you ''need'' to be prepared for every eventuality during a hunt. Need a distraction so you can recover? Throw a [[BlindedByTheLight Flash Bomb]] at your quarry. Extra monster showing up when you least expect company? Fling a [[DungFu Dung Bomb]] at it to make it run away in disgust. Want to create as many openings for attack as possible? Bring [[TrapMaster lots of traps]]. There's also the standard plethora of healing potions and food items that hunters require to stay in good shape during the chase.
* [[DidYouJustPunchOutCthulhu Did You Just Make A Hat Out of Cthulhu?]]: Titanic breakdancing wolves, world-destroying dragons, flying triceratops that can tunnel at ridiculous speeds. Doesn't matter, the hunters can carve them up and make armor out of them.
* DubNameChange: or Dub Nickname Change to be specific. In the Japanese version of ''4 Ultimate'', the Guildmarm uses a polite version of the word hunter to refer to the hunter. In the English version, [[CloudCuckoolander she calls them Doodle]].
* DungFu: Frequently a choice of many hunters when faced with multiple monsters to fight.
* ElementalWeapon: Hunters can gain access to these over the course of the game through ElementalCrafting. A variation occurs in that said weapons [[LowFantasy aren't outright magical]], but are [[FantasticScience made from the internal organs of specific monsters]]; e.g. a Rathalos or Gravios' flame-producing gland is required to manufacture Fire-element weaponry.
* {{Familiar}}: The bug on the Insect Glaive acts like one of these.
* HelloInsertNameHere
* InSeriesNickname: Doodle in the English version of ''4 Ultimate''.
* LethalChef: When burning a steak. A Burnt Steak has a 50-50 chance either increasing or decreasing your stamina.
* MadeOfIron: Capable of taking a charge from a rampaging Diablos, a bite from [[RentAZilla Deviljho]], or a direct explosion from Brachydios. Even if they're knocked out in battle, they're either simply escorted back to camp or sent back to the port or town for quest failure, and live to fight another day.
* TheMedic: Hunters can opt to specialize in healing their comrades during a group hunt. Items such as the Lifepowder and Dust of Life are created specifically for this role, as are certain armor skills such as Wide Area[[note]]which lets a player consume items to heal or buff other hunters in the vicinity[[/note]] and Mushroom Lover[[note]]turns mushrooms into healing and buff items, effectively increasing your medicine stock[[/note]]. Some Hunting Horns are even built for medical roles, boasting health and status recovery tunes as well as enough raw power to be [[CombatMedic just as effective in combat as the rest of the party]].
* [[{{MultiMeleeMaster}} Multi-Melee Master]]/[[{{MultiRangedMaster}} Multi-Ranged Master]]: Hunters can at any time equip any weapon they wish, only limited by their armor type. ''Blademasters'' can wield any of the melee weapons, while ''Gunners'' can choose from any of the Bowguns or Bows.
* ScaryImpracticalArmor: Somewhat subverted. Some of the armors the hunters can wear are extremely impractical looking. The armors can still block a tail whip by a 3 ton dinosaur.
* TheSouthpaw: Every weapon with a shield has the Hunter wield the weapon in their left hand for some reason. They also wield their carving knife in their left hand.
* StandardStatusEffects: Hunters who perform combat support roles can specialize in weaponry which may inflict [[DeepSleep Sleep]], [[TheParalyzer Paralysis]], [[PoisonedWeapons Poison]], [[HavingABlast Blastblight]] and the hidden attribute [[PowerStrainBlackout Fatigue]] on monsters.
* SuperPersistentPredator: Doesn't matter if their prey flies, swims, tunnels, or the size of a building. The Hunters will kill or capture it.
* SuperStrength: Some of the weapons wielded by hunters are bigger and thicker than the hunters themselves.
* TheHunter: The titular hunter of the title.
** TheDragonslayer: Hunters also apply to this, due to most of their prey being dragon-like.
* TrapMaster / MadBomber: Some of the more important tools Hunters can use are a variety of trap items, which include the [[ShockAndAwe Shock Trap]], the [[PitTrap Pitfall Trap]], several classes of [[StuffBlowingUp Barrel Bombs]] and even [[TamperingWithFoodAndDrink drug-laced bait meats]] with which to lure monsters into an ambush. Several armor skills also exist to improve a hunter's trap-setting and explosives skills.
* TurnsRed: In the same vein as their prey, Hunters have various methods of going berserk, some of which can be stacked.
** The Longsword, Insect Glaive, and Dual Swords all feature LimitBreak modes that give large offensive buffs and encourage highly aggressive play styles less focused on dealing damage to weak points and more concerned with simply [[TheBerserker hacking the target into bloody shreds.]]
** [[CriticalStatusBuff Potential]], [[RageBreakingPoint Gloves Off]], [[BerserkButton Spirit]], and [[CameBackStrong Survivor]] are all various flavors of this. All of these can be stacked, both with each other and with one of the weapons above.
* WeaponOfChoice: Many hunters have one:
** AnAxeToGrind: Switch Axe, Charge Blade
** TheArcher: Bow
** {{BFS}}: Great Sword, Long Sword, [[SwissArmyWeapon Switch Axe]]
** {{BFG}}: Bowguns (also technically the Gunlance)
** BladeOnAStick: [[BigCreepyCrawlies Insect Glaive]]
** DropTheHammer: [[ExactlyWhatItSaysOnTheTin Hammer]], [[MagicMusic Hunting Horn]]
** DualWielding: Dual Swords
** DualTonfas: Frontier-exclusive Tonfas
** JoustingLance: Lance, [[StuffBlowingUp Gunlance]]
** LuckilyMyShieldWillProtectMe: Sword and Shield, Lance, [[StuffBlowingUp Gunlance]], [[SwissArmyWeapon Charge Blade]]
** MusicalAssassin: [[MagicMusic Hunting Horn]]

[[/folder]]

[[folder:Wyverians]]
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

A very human-like race, with pointed ears and talon-like feet. Wyverians are a more "behind-the-scenes" race, appearing as [=NPCs=] ranging from blacksmiths to farmers to sea traders to scientists to village elders to hunters.

* TheBlacksmith: Most, if not all, blacksmiths that appear throughout the
[[MonsterHunterMainSeriesMonsters Main series are Wyverian. The Man, the resident Smithy in ''4/4U'', even states that it basically runs in the family.
monsters]]
* DoesNotLikeShoes: Not the race as a whole, but those with more reptilian feet don't bother with shoes of any sort.
* FantasticScience: They tend to dabble in this, and are usually the ones responsible for gathering information on monster ecologies.
* FourFingeredHands: Wyverian hands vary from four to five fingers. Their feet on the other hand, are very reptilian and usually have three or four toes with talon-like claws on them.
* GratuitousJapanese: It goes without saying. The hub town in ''Portable 3rd'' is a damn [[RyokanInn hotspring resort village]]. Taken UpToEleven with the [[TheCaptain Argosy Captain]] in ''Tri'' and ''3 Ultimate'', who has a peculiar habit of saying words in Japanese and translating it for you afterwards.
* MiniatureSeniorCitizens: Many Wyverians greatly shrink as they age. Although there are [[http://img4.wikia.nocookie.net/__cb20100620162248/monsterhunter/images/e/e8/Mh_003.jpg exceptions]], such as the Dondruma Elder.
* PointedEars: All Wyverians have pointed ears.
[[/folder]]

[[folder:Troverians]]
->'''Appearances:''' ''4'' / ''4 Ultimate''

A race of stout, dwarf-like beings who reside within the village of Harth, deep inside the interior of an active volcano. They are known for their gung-ho attitude and mining and crafting expertise.

* TheBlacksmith: They make weapons and armor, and polish rusty ones found in the Everwood on Expeditions.
* ConvectionSchmonvection: Lava from the nearby volcano flows right through and underneath their town as their renewable heat source for their forges.
* DugTooDeep: They keep digging out monster lairs: including Tetsucabra, Gravios and even Teostra... of course, the Hunter is the one tasked to get rid of said monsters so they can continue mining.
* TheEngineer: They ''are'' based off your standard dwarves, after all. With the help of The Man, they design a boat, the Arluq, for the Caravan, and later attach a blimp on it to turn it into an [[{{UsefulNotes/Airships}} airship]].
* InterspeciesAdoption: The chief of Harth raised the human girl Little Miss Forge as his daughter.
* OurDwarvesAreAllTheSame: They have the usual traits associated with a standard high fantasy Dwarf, including being stocky, engaged in mining and blacksmiting, the preference for axes as weapons, having horned helmets and the males sporting huge beards. However, Troverians are just as tall as humans.
* TenMinuteRetirement: When you arrive at Harth for the first time, some issues with a Tetsucabra have the Troverians down in the dumps, due to the inability to perform their mining operations. After the Hunter takes care of the monster, they are back to their usual cheery selves.

[[/folder]]


[[folder:Lynians]]
Lynians are diminutive sapient creatures known for their intelligence, organization, and language. They are also distinguishable by being some of the only monsters who don't die -- they merely dig into the ground and escape to live another day.

!!Felyne
http://static.tvtropes.org/pmwiki/pub/images/felyne_8333.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Small but intelligent cat-people commonly seen as assistants and companions to Hunters. Starting with the second generation, Felynes can be hired as chefs and battle comrades.
----
* AerithAndBob: Can be invoked by the players, of course, but even the default names in ''4U'' fall victim to this. One Palico you scout may get a name like "Ibuki" or "Yuna", the next one may literally be named "Bob".
* AllOrNothing: The Last Stand Palico Skill. Simply possessing it gives the Palico a ''massive'' Attack and Defense boost. However, once he's down for the count, he's gone for the rest of the Quest.
* BadassAdorable:
** As battle comrades.
** The Meownster Hunter MiniGame in ''4 Ultimate'' has a team of 1-5 Palicoes taking on monsters--the same monsters you fight, no less--with no human assistance necessary[[note]]They ask for attack commands, but even then you can have the entire journey automated.[[/note]].
* BigBulkyBomb: Wild Felynes and Bombing Palicoes will sometimes use large barrel bombs, which are twice their size.
* CameBackStrong: The Nine Lives Palico Skills, which grant a stacking Attack and Defense boost (depending on whether it has the Attack or Defense variant, or both) every time the Palico faints. This boost stacks up to [[ExactlyWhatItSaysOnTheTin nine times.]]
* CharacterNameLimits: The Felyne Comrades had to be renamed to Palicoes in ''Monster Hunter 4 Ultimate'' due to the lower limit for character names.
* ColorCodedForYourConvenience: White.
* CombatMedic: Healing Forte Palicoes, who excel in restoring your HP and curing Poison/Severe Poison. They'll also occasionally drop healing items when escaping combat, which you can pick up to use.
* CuteKitten: Their cat noises and gestures make them adorable.
* EnemyScan: Support Forte Palicoes can show you where large monsters are at the beginning of the quest for a few seconds. On top of that, having them with you gives you extended info about marked monsters, such as what type of monster and whether they're docile or aggressive.
* FunnyBackgroundEvent: They are masters of this.
* HelloInsertNameHere: Your Felyne Comrades / Palicoes come pre-named, their names being pulled from a list of default names, but you can rename them upon hire if you wish.
* HurricaneOfPuns: They love making puns off of cat-based terms, such as "[=StreetPaws=]" ([=StreetPass=]), "purrcent" (percent), and "Meowster Fishernyan" (Master Fisherman).
* ItemCaddy: Your Felyne allies help you gather items at gathering spots, unless they have the skill Gathering Ban. Treasure Palicoes excel in this, with their double capacity item pouches and other skills that improve their ability to gather, [[DiscardAndDraw at the cost of not being able to fight.]]
* JumpPhysics: Launching Palicoes excel exclusively in throwing Hunters into the air so they can perform Jump Attacks. They also possess skills that increase the Mounting Gauge when a Hunter is mounting a monster, and attacks that increase the odds of a Hunter mounting a monster with a Jump Attack.
* LethalChef: Mess up ingredient combinations, and they easily become this. To be fair, it ''is'' your fault for picking combinations that lead to Tipsy status or activating Unlucky Cat.
--> '''Street Cook:''' "Hei, nya! Do not overindulge! Hic!"
* MadBomber: When a wild Felyne gets provoked, it'll sometimes use a barrel bomb on you, although it often ends up blowing itself up as well.
** Bombing Forte Palicoes can use this against large monsters, in varying Barrel Bomb sizes. They even have a skill that matches the trope name verbatim.
* MadeOfIron: One of the only monsters that never actually die. They merely run away via digging after their health is low enough.
* MagicMusic: The Palico Horns. Also, the Purrtuoso [[CombinationAttack Team Attack]], where your Palicoes break out a giant horn and ([[DreadfulMusician poorly]]) play a tune on it that restores a large amount of HP to Hunters and permanently boosts a Hunter's maximum HP and Stamina.
* MasterOfAll: The Leadership Forte's unique trait is the ability to use skills from all other Fortes, depending on what Fortes are set under his 1st Stringers and how many of each. This gives the player complete control over what the Main Palico can or can't do.
* MushroomSamba: If hit with a Felvine Bomb, its response is something that can be described as "drunk on Felvine".
* NonMaliciousMonster: Though Felynes are technically monsters as well, even wild Felynes quite docile unless provoked. The same can't be said for the Melynxes, though.
* NonLethalKO: Palicoes who run out of health won't faint. Just like the average Felyne and Melynx, they will dig into the ground and stay out of sight for a while while their HP recovers. However, their Enthusiasm will drop as a result, causing them to slack off more often and not perform their abilities as well as they would with a full Enthusiasm meter.
* RidiculouslyCuteCritter: They're walking cats with adorable cat sounds.
* RocketRide: The [[DoesThisRemindYouOfAnything Flying F-Bomb]] [[CombinationAttack Team Attack]] in ''4/4U'', where your Palicoes board a wooden rocket and fly towards a large monster's face. If successful, the Palicoes hop onto the large monster's face and punch the heck out of it while simultaneously blinding it, giving Hunters free attack opportunities.
* TheSlacker: Sub Palicoes with low Enthusiasm may sometimes start slacking off by sitting around and doing absolutely nothing, which is noted by an accompanying message unrelated to hunting, such as your Palico talking about the beautiful scenery. Your Main Palico specifically has a skill to prevent this, although some Sub Palicoes may come with a useful skill that causes them to [[HealingFactor recover HP]] while slacking.
* TankGoodness: The Rath-of-Meow [[CombinationAttack Team Attack]] in ''4/4U'', where your Palicoes board a two-Palico mini-tank and drive around while shooting Rathalos-esque fireballs at large monsters.
* TrapMaster: The Support Forte's other advantage besides its EnemyScan properties is the ability to set up Shock Traps. This can be advantageous when attempting to catch a monster or if you need to wallop it and/or break a part, unless you're fighting a [[NoSell Gypceros]] or a [[NiceJobBreakingItHero charged Zinogre.]]
* VideoGameStealing: Stealing Forte Palicoes in ''4/4U'', who excel in using the Boomerang to distract or otherwise hinder large monsters, then pooch materials off of them. The friendly counterpart to Melynxes, if you will.
* VerbalTic: Often insert "meow" and "nya" (the Japanese equivalent of meow) in their speech.

!!Melynx
http://static.tvtropes.org/pmwiki/pub/images/melynx_5542.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

The EvilCounterpart to the Felynes, recognizable by their black fur. While the majority of Melynxes are petty thugs and pickpockets who will happily mug any Hunter that crosses their path, a few are willing to hire themselves out as chefs and mercenaries.
----
* BanditMook: They don't hurt you, but they'll swipe your items and escape with them if you're not fast enough.
* CatsAreMean: Unlike the Felynes, these cats will attack you unprovoked.
* CuteKitten: Subverted. They may look as cute as Felynes, but they're also [[CatsAreMean greedy]] [[BanditMook pickpockets]].
* ColorCodedForYourConvenience: Black
* EvilCounterpart: To the Felynes.
* MadeOfIron: Like their cousins, they never die, only retreat.
* MushroomSamba: Like the Felynes, they go into a stupor if hit with a Felvine Bomb.
* WildTake: They leap into the air flailing their limbs when they spot a hunter, before moving in to rob them.

!! Shakalaka / King Shakalaka
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_shakalaka_king_shakalaka_5431.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' (Cha-Cha) / ''3 Ultimate'' (Kayamba)

Small masked Lynians that, like Melynxes, tend to attack and harass Hunters with their small swords. Some herds are led by an alpha, distinguishable by the BBQ Spit on its head for a crown and a large club. The third generation introduces two friendly shakalakas: Cha-Cha in ''3'' and Kayamba in ''3 Ultimate''.
----
* ChameleonCamouflage: Though they actually hide underground and use props such as rocks and mushrooms to mark their location.
* CowardlyLion: Cha-Cha, especially if he's wearing the Fluffy Mask.
* FragileSpeedster: The Shakalakas.
* KingMook: The King Shakalaka.
* ItemCaddy: Like the Felynes in other games, Cha-Cha and Kayamba will help you gather items at gathering spots. Unlike the Felynes, they'll also help you chop up dead monsters.
* LeeroyJenkins: Kayamba is introduced trying to pick a fight with a ''Duramboros''.
* MadBomber: When Cha-Cha or Kayamba wears the Felyne Mask, they attack with nothing but bombs.
* MadeOfIron: Like Felynes, they dig away when you defeat them, leaving their mask behind.
* MaskPower: Cha-Cha and Kayamba can wear different masks which give them different abilities. Even their personalities change depending on the mask.
* PlayingWithFire:
** That BBQ Spit the King Shakalaka wears isn't for decoration. It will gladly toast you by spitting fire at you from it.
** Cha-Cha and Kayamba can also use fire if they get angry while wearing the BBQ Mask, Lamp Mask, or Rathalos Mask.
* SmallNameBigEgo: Cha-Cha acts like this at times.
* TheNativesAreRestless

!! Uruki
http://static.tvtropes.org/pmwiki/pub/images/8d45212e6486c705ab93b994c276ad18.png
->'''Appearances:''' ''Frontier G Genuine''

Chimpanzee-like creatures that inhabit the Flowery Field. Unlike many monsters, they like hunters, and will cooperate with them to bring down large monsters.
----
* BratsWithSlingshots: While not exactly children, they use slingshots as weapons.
* CombatMedic: They help hunters by healing them as well as attacking large monsters.
* ThrowDownTheBomblet: They also attack by using acorn bombs.
* MartialPacifist: They prefer to avoid conflict, but will relentlessly attack any large monsters that invade their territory.
* NonMaliciousMonster: They only attack when provoked, and are friendly towards hunters.

[[/folder]]

[[folder:Herbivores]]
Timid creatures that, as their name and (relative) docility suggests, stand at the bottom of the food chain.

!!Aptonoth
http://static.tvtropes.org/pmwiki/pub/images/aptonoth_4998.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Common parasaurolophus-like herbivores with distinguishable head crests. Mostly used as a source of food for hunter and monster alike, they are also sometimes used as beasts of burden.
----
* FakeUltimateMook: Its size and spiked tail do nothing to mitigate its weakness.
* HerbivoresAreFriendly: Even if they're attacked, they only attack once before trying to flee.
* HorseOfADifferentColor: Sometimes used as beasts of burden.
* PapaWolf: Adult Aptonoths... [[SubvertedTrope until they flee.]]
* SpikesOfDoom: Its tail has a thagomizer, which it occasionally uses once danger comes along.

!!Apceros
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_apceros_8813.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

Ankylosaurus-like herbivores that, unlike the docile Aptonoths, attack intruders on sight with headbutts and a spiked tail.
----
* FakeUltimateMook: Not even its slightly aggressive stance does a thing to help it up the food chain.
* HerbivoresAreFriendly: Averted, they attack unprovoked.
* MisplacedRetribution: If it gets hit by another monster, [[GangUpOnTheHuman you'll be the target]].
* SpikesOfDoom: The end of its tail is basically shaped like a flail.
* UseYourHead: Headbutts are one of their attacks.

!!Kelbi
http://static.tvtropes.org/pmwiki/pub/images/kelbi_7855.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Small deer-like creatures that love to prance around and are hunted both for their delicious meat and horns. They also happen to be the favorite prey of Nargacugas.
----
* ColorCodedForYourConvenience: Males are green, while females are blue.
* HerbivoresAreFriendly: The females can't fight at all, and males only fight back if you attack them first. The large males that sometimes show up in Moga Woods or the Everwood will attack on sight though.
* MadeOfIron: In the third generation, they can no longer be killed, but are merely "stunned" until either a set amount of time passes or you carve an item from them. Once either happens, they wake up and just prance off, even if you just cut off their horn or even their ''liver''.
* {{Unicorn}}: Stories about their horns having curative properties are obviously based on this equally fictional creature.

!!Mosswine
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_mosswine_9789.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''

Pig-like herbivores with pachycephalosaur-like head domes and a back strewn with mosses, lichens and other fungi.
----
* CounterAttack: This is the only way to kill the Mosswine from Hell, as it is immune to all other forms of damage.
* GlassCannon: The Mosswine from Hell charges quickly and can kill hunters in a single hit, but dies after being countered twice.
* HerbivoresAreFriendly: Until they're attacked, after which they'll antagonize the closest hunter, even if the hunter didn't do anything to it.
* KillerRabbit: Not all or even most of them, but there was briefly (If it's not still available) a "[[http://www.youtube.com/watch?v=RFfFl5TdjmQ Mosswine from Hell]] in
[[MonsterHunterFrontierMonsters Frontier as an April Fools' joke. The video shows it all, but the short version is that it was very lethal.
* MessyPig: Being covered with moss only accentuates this.
* MisplacedRetribution: Like Apceroses, if it gets attacked by another monster ''you'' will be its target.
* NoSell: The Mosswine from Hell will not take damage from normal attacks. You have to [[CounterAttack counterattack it]] in order to kill it.
* {{Planimal}}: True to their name, Mosswines' backs are full of plants, which you can sometimes carve off them.

!!Popo
http://static.tvtropes.org/pmwiki/pub/images/popo_1680.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Mammoth-like herbivores that prowl the snowy mountains. Very territorial, they frequently appear in herds and tend to run at the sign of trouble -- usually in the form of Tigrexes and Barioths.
----
* CowardlyLion: With emphasis on "cowardly" -- they may put up a fight for a while before running off.
* HerbivoresAreFriendly: Unless when attacked.
* HorseOfADifferentColor: They're used as beasts of burden in snowy areas.

!!Anteka
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_anteka_2851.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate''

Elk-like creatures who are the mountainous counterpart to lowland-dwelling Kelbis.
----
* HerbivoresAreFriendly: Unless when attacked.

!!Fish
->'''Appearances:''' ''3'' / ''3 Ultimate''

While fishes can be caught since the first game, the third generation marks the first time they can be hand-caught -- at least on the games with underwater gameplay. Hand-caught fish tend to quickly bolt away once they have low health, though if speared with a harpoon one can carve parts out of their carcasses.
----
* CallARabbitASmeerp: Sharqs are... [[CaptainObvious obviously sharks]].
* FishingMinigame: ''3'' and ''3 Ultimate'' take hand fishing to another level.
* ThreateningShark: The [[CallARabbitASmeerp Sharqs]] in ''Tri'' and ''3 Ultimate'' try to attack you on sight, although this trope is subverted in that they're no more threatening than a Great Jaggi.

!!Epioth
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_epioth_2364.png
->'''Appearances:''' ''3'' / ''3 Ultimate''

Peaceful plesiosaur-like herbivores that inhabit the deep waters of the third-generation world.
----
* HerbivoresAreFriendly: They might fight back if you attack them though.
* StockNessMonster: It resembles the classic design of the Loch Ness Monster with its long neck and short limbs.

!!Rhenoplos
http://static.tvtropes.org/pmwiki/pub/images/rhenoplos_7743.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Rhinoceros-like herbivores whose poor eyesight is compensated for by acute hearing.
----
* BullfightBoss: Not exactly a boss, but defeating it usually requires doing this -- allowing it to ram at you carelessly enough to not notice rocks will temporarily stun it.
* HardHead: They get stunned if they run into a rock, but they're otherwise unharmed.
* HerbivoresAreFriendly: Subverted, they attack you on sight.
* UseYourHead: They're attacks consist of headbutting and charging headfirst.

!!Slagtoth
http://static.tvtropes.org/pmwiki/pub/images/slagtoth_1258.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Large herbivores who, despite their frame and fat appearance, can hold their own with body slams or a bone lump on their noses.
----
* HerbivoresAreFriendly: Subverted.
* MixAndMatchCritters: A hippopotamus-sized herbivore with a floppy, frog-like hide and a rhinoceros horn.

!!Erupe
http://static.tvtropes.org/pmwiki/pub/images/1dc8b7ff43be1a7c77924cc273d0682b.png
->'''Appearances:''' ''Frontier Season 9 onwards''

Goat-like creatures who inhabit the Highland, Erupe are skittish, and are wary of large monsters. That said, they are friendly, and are curious towards hunters. Perform an action in front of them, and they will mimic it.
----
* EatDirtCheap: They have been known to eat rocks.
* ExtremeOmnigoat: They have been known to eat anything near their mouths, such as rocks.
* FragileSpeedster: They're fast, but they don't attack, and like all Herbivores they go down quickly.
* HerbivoresAreFriendly

!!Burukku
http://static.tvtropes.org/pmwiki/pub/images/3cdfc139fd29ef718316384e1c00c61e.png
'''Appearances:''' ''Frontier Forward 9 onwards''

Bison-like creatures that inhabit the Highland, Burukku are friendly, but are also tempermental, and will attack anyone who provokes them without fear. They often seek out Gurenzeburu for protection, and they have been known to protect it from attackers.
----
* BadassAdorable: The babies can fight.
* BewareTheNiceOnes: They're normally friendly, but if you provoke them, they become [[GoddamnedBats faster, stronger Bullfangos]].
* HerbivoresAreFriendly: Unless when attacked.
* KillItWithIce: Ice is the only element that does major damage to them.
* LightningBruiser: At least when compared to other Herbivores.
* MamaBear / PapaWolf: Attack the babies, and the adults will charge at you.
[[/folder]]

[[folder:Neopterons]]
Insectoid creatures that easily break when killed, making it hard to carve parts off them unless one uses poison-laden weapons or items; on the upside, their parts make for very sharp weapons, making these extremely valuable. ''4'' turns the tables with the new Insect Glaive weapon, which comes with a bug that fights on your side.

!! Vespoid / Queen Vespoid
!!! Royal Wings
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_vespoid_8008.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''

Small, annoying insectoids that fly around and disturb hunters. At worst, they inject a paralyzing neurotoxin. While commonly found solo in many places, herds of them appear around an alpha female.
----
* AirborneMook: By far the most common flying enemies in the games they appear in.
* BigCreepyCrawlies: Queen Vespoids.
* FlyCrazy: They're just as annoying and hard to kill as real flies.
* StandardStatusEffects: If you're unlucky, their sting can paralyze you.

!!Hornetaur
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_hornetaur_3955.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''

Same deal as the Vespoids, except as beetle-like, more ground-based creatures
----
* FlyCrazy: On occasion.

!!Great Thunderbug
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_great_thunderbug_587.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite''

Neopterons resembling simple orbs of light.
----
* ActionBomb: Yama Tsukami releases a type of Thunderbug that can explode.
* ShockAndAwe: They're called ''Thunder''bugs for a reason.

!!Bnahabra
http://static.tvtropes.org/pmwiki/pub/images/bnahabra_6128.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Third-generation successors to Vespoids, filling their role as the games' resident flying annoyances, though unlike their earlier kin, Bnahabras can also shoot corrosive liquids that reduce the target's elemental resistance depending on the region.
----
* StandardStatusEffects: Like the Vespoids, their stings can paralyze hunters.
* StatusAilment: In addition to paralyzing stings, Bnahabras can also shoot elemental defense-reducing liquids.
* SuspiciouslySimilarSubstitute: To Vespoids, as the common flying insect that can paralyze hunters with their stings.

!!Altaroth
http://static.tvtropes.org/pmwiki/pub/images/altaroth_3028.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Third-generation successors to Hornetaurs as the resident ground-based insectoids, though this time based on ants. Unlike Hornetaurs, however, Altaroths can now spit a defense-reducing liquid, and unlike the rest of its kin, it remains valuable even when killed: because it absorbs berries, plants, mushrooms etc. onto its belly sac, the player can receive a "shiny" item once it is killed.
----
* MoneySpider: In contrast to other Neopterons, Hunters now have the alternative of killing Altaroths for "shiny" items.
* StatusAilment: It can fire a defense-reducing fluid from its abdomen.
* StrongAnts: Still not very powerful, but strong enough to actually damage players.
* WallCrawl: They can climb up walls.

!!Konchu
http://static.tvtropes.org/pmwiki/pub/images/rsz_l_5205fe0ed07eb_3800.png
->'''Appearances:''' ''4'' / ''4 Ultimate''

A new type of Neopteron introduced in Monster Hunter 4, Konchu are pill bug-like monsters.
----
* BrokenStreak: Unlike most other small Neopterons, Konchu don't break into pieces once killed and can be carved for materials. However, if Konchu are poisoned, their materials can't be carved.
* ImprovisedArmour: Konchu can attach themselves to larger monsters, deflecting any attacks that hit them.
* RollingAttack: They curl up into a ball to attack and defend. They can even steer while rolling.
* WallCrawl: Like Altaroth, Konchu can also climb on walls.
* WeaksauceWeakness: The Konchu's shell can deflect nearly any attack, but the impact leaves them exposed afterward. The easiest way for most weapons to kill a Konchu is to ''kick'' it first, since the kick can never be deflected.
* ZergRush: They tend to rush enemies in a swarm.

!! Seltas / Seltas Queen / Desert Seltas / Desert Seltas Queen
!!! Piercing Beetle / Heavy Beetle / Axe Beetle / Cannon Beetle
http://static.tvtropes.org/pmwiki/pub/images/rsz_generu_4416.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Desert):''' ''4 Ultimate''

The first true Neopteron bosses in the series, the male Seltas is a large flying insect while the female Seltas Queen is a scorpion-like behemoth. The female uses pheromones to control the male. ''4 Ultimate'' introduces a desert-dwelling subspecies for both of them.
----
* BadBoss: The female is clearly the dominant member in this species. Not only does she forcefully subjugate the male using pheromones and her tail, if she gets hungry, she'll ''eat him''.
** The Desert Seltas Queen can shoot the male forward at high speeds, dealing huge damage to hunters, but killing the Desert Seltas when he runs into a wall. Fortunately for her, [[WeHaveReserves she can always summon a new Desert Seltas ally at will]].
* BewareMyStingerTail: The Seltas Queen has a a long pincer tail that she uses to capture Seltas and attack hunters.
* BigCreepyCrawlies: Seltas is about the size of a small car while the Seltas Queen is as big as a tank.
* BizarreSexualDimorphism: The male Seltas is a large flying insect while the female Seltas Queen looks like a giant scorpion.
* CombiningMecha / HumongousMecha: Played with. While not mechanical in any sense, its machine-like aesthetic, [[NoisyRobots mechanical noises]] and the ability to become stronger by fusing with its male counterpart make the Queen appear like a mecha villain from a [[Main/SuperRobotGenre Super Robot]] anime. The armor sets you can make out of the creatures even visually [[LampshadeHanging lampshade]] this (see the [[ShoutOut/MonsterHunter Shout Out]] page).
* DualBoss: While Seltas can be fought by itself, the Seltas Queen will always fight with her male counterpart supporting her.
* EnemySummoner: The Seltas Queen can summon Seltas into the area.
* {{Flight}}: Seltas is a very capable flier that can even lift its female counterpart into the air for short periods.
* FragileSpeedster: The male Seltas is pretty quick, but none of its attacks are very strong, and it's rather fragile for a boss monster.
* LightningBruiser: When the Seltas and the Seltas Queen fuse together, you get a monster that is powerful, durable, and fast.
* MakingASplash: The Seltas Queen can fire blasts of water from her mouth.
* MightyGlacier: The Seltas Queen is very sturdy and has some powerful attacks, but she's pretty slow by herself.
* MoreDeadlyThanTheMale: The female is definitely the more dangerous monster in this pairing.
* PintsizedPowerhouse: Seltas is by no means small, but compared to the Seltas Queen, it's clear there's a huge difference in weight. That won't stop it from actually lifting her into the air for a while.
* StandardStatusEffects: The Seltas Queen can cause the Soiled status with her pheromones, and is guaranteed to stun anyone that gets hit by her water blast.
* WarmUpBoss: The Seltas on his own is unlikely to cause much trouble for even a new player. The Queen, on the other hand...
* WeaponizedExhaust: The Queen can generate damaging blasts of pheromone-laden steam from its abdominal vents, which it uses to summon male Seltas. Getting hit by this steam results in the [[{{Fartillery}} Soiled]] status.
[[/folder]]

[[folder:Temnoceran]]
A class of monster first introduced in Monster Hunter 4. This class is characterized by its spider-like characteristics, which include eight limbs and the ability to produce silk. This class includes as of now only one type of monster, the Nerscylla and its subspecies.

!! Nerscylla / Shrouded Nerscylla
!!! Shadow Spider / Corpse Spider
http://static.tvtropes.org/pmwiki/pub/images/rsz_neer_1354.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Shrouded):''' ''4 Ultimate''

A species of giant spiders that love to wear the skin and body parts of their prey. Gypceros is their favourite prey, which allows them to use poison in their attacks. The subspecies prefers to feed on Khezu instead, giving them the ability to paralyze foes.
----
* BuildingSwing: Of a sort. They can use their webbing threads to swing around, but the threads don't necessarily have to be connected to anything.
* FragileSpeedster: As a monster with a four star danger rating, Nerscylla doesn't have an awful lot of durability. However, it packs many quick attacks, is very agile, and can cause three kinds of status effects, making it a very tough target to hunt.
* GiantSpider: Obviously.
* NemeanSkinning: Wears the hides of either Gypceros or Khezu, depending on if it's the subspecies or not.
* StandardStatusEffects: It can inflict poison, sleep, and binding. The subspecies has yellow spines on its back that can cause paralysis.
* StockAnimalDiet: The standard ones love to eat Gypceros while the subspecies prefers Khezu.
* WakeUpCallBoss: Of ''4 Ultimate''. It's mobility, reach and array of status effects is unlike anything the player has seen by the time they fight it, and it forces the player to use the new vertical elements of the game in order to keep up with it.
[[/folder]]

[[folder:Bird Wyverns]]
A loose grouping of bipedal wyverns divided into two sub-types: True Bird Wyverns, which sport a beak and a chicken-like combat style; and Theropod Bird Wyverns, which, though resembling velociraptors more than actual birds, share the same skeletal structure as the True subtypes.

!Theropod Bird Wyverns

!! Velociprey / Velocidrome
!!! Alpha Raptor
http://static.tvtropes.org/pmwiki/pub/images/velociprey_5594.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate'' / ''VideoGame/MetalGearSolidPeaceWalker'' (Velociprey only)

A very common species of Theropod Bird Wyverns found in forests, distinguishable by their blue scales with black stripes and dull red crests. Though weak, they are also very fast and able to jump around the field. Sometimes they will be led by an alpha male, distinguishable by its larger size and a larger, bright-red crest.
----
* AttentionDeficitOohShiny: By ''pictures of food'', no less. ''[[VideoGame/MetalGearSolidPeaceWalker Peace Walker]]'' allows Snake to lay down Cookbooks full of pictures of mouthwatering, delicious food that will keep Velociprey off your back while you hunt that Rathalos/Tigrex/Gear Rex in your way.
* FlunkyBoss: The Velocidrome can summon an infinite amount of Velociprey during battle.
* FragileSpeedster: They constantly jump out of hunters' reach before pouncing or biting them, but their attacks are weak, and they're not very sturdy.
* InASingleBound: They can jump quite high as they try to pounce onto hunters.
* KingMook[=/=]WarmUpBoss: The Velocidrome.
* RaptorAttack

!! Genprey / Gendrome
!!! Alpha Raptor
http://static.tvtropes.org/pmwiki/pub/images/genprey_7366.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Another species of desert-dwelling Theropod Bird Wyverns distinguishable by green scales with yellow stripes, a pair of yellow crests, and more prominent fangs that can paralyze any unfortunate Hunter. Some herds are led by a larger alpha male, distinguishable by sporting larger yellow crests and more prominent fangs.
----
* FangsAreEvil: They have long fangs that can cause paralysis.
* FlunkyBoss: The Gendrome.
* FragileSpeedster
* InASingleBound
* KingMook[=/=]WarmUpBoss: The Gendrome.
* RaptorAttack
* StandardStatusEffects: They can inflict paralysis.

!! Ioprey / Iodrome
!!! The Ioprey Leader
http://static.tvtropes.org/pmwiki/pub/images/ioprey_9977.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

The third Prey/Drome species distinguishable by their red-orange hide and a rounded crest. Because their hides need so much moisture, they are frequently seen in humid places such as swamplands, though on occasion they also inhabit volcanoes. Noticeably larger than the other Prey/Drome raptors, their enlarged throats belie poisonous gases which they occasionally hurl at Hunters. Some herds are led by a larger alpha male, which sport a larger, hatchet-like crest.
----
* BreathWeapon: Iopreys and Iodromes churn out a poisonous exhale.
* FlunkyBoss: The Iodrome.
* FragileSpeedster: Fast and hard to hit, but not very strong.
* KingMook[=/=]WarmUpBoss: The Iodrome.
* InASingleBound
* [[PoisonousPerson Poisonous Monster]]: They spit globs of poison.
* RaptorAttack

!! Giaprey / Giadrome
!!! The Carnivorous Leader
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_giaprey_giadrome_8406.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite''

A second-generation breed of Theropod Bird Wyverns which make cold, high-altitude locations their abode, distinguishable by their crystal-blue scales with sky-blue stripes and a nasty spit which can cover the victim in ice, rendering any action but movement nigh-impossible so long as he/she is stuck. Some herds are led by a larger alpha male with a more prominent turquoise crest.
----
* CoveredInMud: The "Snowman" status ailment, which renders victims unable to anything except move.
* FlunkyBoss: The Giadrome.
* FragileSpeedster
* InASingleBound
* KingMook[=/=]WarmUpBoss: The Giadrome.
* RaptorAttack

!! Jaggi / Jaggia / Great Jaggi
!!! Dog Wyvern
http://static.tvtropes.org/pmwiki/pub/images/jaggi_7757.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

The third-generation successors to the Velocipreys, Jaggis are small Theropod Bird Wyverns with pink-and-purple scales and head-frills. Though sociable, Jaggis often bring harm upon themselves by spending as much time barking threats against intruders as they actually attack with tackles, bites and tail-spins. Hunters may also come across Jaggias, larger females with more purple scales, as well a larger alpha male with a spiked tail and even more prominent purple scales.
----
* BizarreSexualDimorphism: Jaggias are the female counterparts to Jaggis, and stand twice as large as them, though in turn they stand around half in size to Great Jaggis.
* BloodKnight: So competitive it may even attack other large monsters.
* FlunkyBoss: To compensate for lack of any ailment-inflicting BreathWeapon, Great Jaggis instead howl for reinforcements.
* FragileSpeedster: G-Rank Great Jaggi attack very quickly, but they have less health than the other large monsters.
* InASingleBound: They can make some big leaps when they need to get somewhere.
* KingMook: The Great Jaggi.
* RaptorAttack: These are simple raptors with frills around their heads.
* SuspiciouslySimilarSubstitute: To the Velociprey/Velocidrome line, as the weak, common raptor enemy with no special abilities.
* TooDumbToLive: Name one ecology scenario featuring them where they aren't BullyingADragon or otherwise harassing other creatures without consideration for the bigger fishes out there.
* TurnsRed: Unlike the Dromes, Great Jaggis now act like proper boss monsters, such as a rage mode and breakable frills.
* WarmUpBoss: The Great Jaggi is one of the first large monsters you have to hunt, and it's by far the easiest; its only ability other than physical attacks is summoning Jaggis and Jaggias, and weapons of any level of sharpness will damage it. ''4 Ultimate'' even has a bunch of beginner quests that teach players how to use each weapon, all of which require killing a Great Jaggi in the arena to complete.
* TheWorfEffect: The Deviljho is formally introduced in a cutscene where it pounces down and tears apart a Great Jaggi.

!! Baggi / Great Baggi
!!! Blue Lullaby
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_baggi_great_baggi_5610.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''

The third-generation successors to Giapreys, Baggis sport blue scales and a head crest. Residing in the tundra, Baggis attack using body slams, bites, tail spins and a sleep-inducing fluid. Certain packs are led by a larger alpha with a larger crest.
----
* BloodKnight: Like its Jaggi kin, Great Baggis may also attack other large monsters on sight.
* BreathWeapon: Baggis and Great Baggis bear a nasty narcotic spit.
* FragileSpeedster: The G-Rank Great Baggi have very fast attacks, but they have less health than the other large monsters.
* InASingleBound: Can make big jumps when they need to reach an out-of-reach place.
* KingMook: The Great Baggi.
* RaptorAttack: They are arctic raptors with tranquilizing spit.
* SuspiciouslySimilarSubstitute: To the Giaprey/Giadrome line, as the arctic dwelling raptors, although their abilities are different.
* TurnsRed: Like its Jaggi kin, the Great Baggi can become enraged and can have its crest broken.

!! Wroggi / Great Wroggi
!!! Poison Dog Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_furogi_great_furogi_6387.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate''

Introduced in ''Portable 3rd'', Wroggis are the third-generation successors to the Iodromes, and like them, also reside in volcanoes and forests. Sporting orange scales and a pair of throat sacs, Wroggis occasionally churn out toxic fumes. Certain herds are led by a larger alpha, which sports a single, larger throat sac.
----
* BloodKnight: Again, Great Wroggis tend to attack other large monsters they can lay their eyes on.
* BreathWeapon: The Wroggi line can churn out noxious fumes.
* FragileSpeedster: The Great Wroggi attacks very quickly in G-Rank missions, but it has less health than the other large monsters.
* InASingleBound: They reveal themselves to be good jumpers when they need to go someplace high.
* KingMook: The Great Wroggi.
* [[PoisonousPerson Poisonous Monster]]: They can spit poisonous gases.
* RaptorAttack: They're poisonous raptors with throat sacs.
* SuspiciouslySimilarSubstitute: To the Ioprey/Iodrome line, as the poisonous raptors, although the Wroggis spit poison in the form of a cloud instead of globs.
* TurnsRed: Like its Jaggi kin, the Great Wroggi can become enraged and can have its poison sac broken.

!True Bird Wyverns

!! Yian Kut-Ku / Blue Yian Kut-Ku
!!! Jungle Menace / Blue Menace of the Jungle
http://static.tvtropes.org/pmwiki/pub/images/yian_kut-ku_4283.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Blue):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Fire-breathing, red-scaled bird wyverns distinguishable by their large lower beaks, head frills, and chicken-like combat style. ''Freedom 1'' introduces a blue-scaled Subspecies which, though smaller, tend to be more aggressive. Their favourite food is the Neopteron Konchu.
----
* AchillesHeel: Its super-auditory senses make it prone to a well-placed Sonic Bomb.
* FragileSpeedster: It has several attacks that come out quickly, but it's not particularly strong or durable.
* TheKlutz: It always trips at the end of its charges.
* MixAndMatchCritters: A combination of a dragon, a cuckoo, and a chicken, of which the latter is more dominant.
* MookMaker: In ''4 Ultimate'', G Rank Kut-Ku gains an attack where it can pull Konchu out of the ground and throw them at a hunter. The Konchu proceed to attack the hunter as normal.
* PlayingWithFire: They can spit balls of fire that travel in an arc.
* WarmupBoss: For the first and second generations, Yian Kut-Kus provide new Hunters with their first tough challenge.

!! Yian Garuga
!!! The Lone Wolf / Black Wolf Bird
http://static.tvtropes.org/pmwiki/pub/images/yian_garuga_9893.png
->'''Appearances:''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

A purple True Bird Wyvern with spikes all over its body and a barbed tail which happens to be poisonous. While similar to the Yian Kut-Kus, Yian Garugas are much more aggressive and have a fighting style more fit for the Rathian.
----
* BewareMyStingerTail: One which deals poison.
* EvilCounterpart: To the Yian Kut-Kus. In-game lore seems to agree, too.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=NPMAsc8oEZ4 Roar of the Wolf]]''.
* LightningBruiser: The One-Eared version.
* MakeMeWannaShout: Notably one of the few Bird Wyverns whose roar is loud enough to stun hunters.
* [[PoisonousPerson Poisonous Monster]]: Unlike the Rathian, ''all'' of its tail-based attacks can inflict poison.
* PurpleIsPowerful: Yian Garuga is easily one of the most dangerous Bird Wyverns in the series, and is purple.
* SpikesOfVillainy: It's covered with poisonous spikes.

!! Gypceros / Purple Gypceros
!!! Strange Poison Bird / The Purple Poison Menace
http://static.tvtropes.org/pmwiki/pub/images/gypceros_4784.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Purple):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Turkey-like True Bird Wyverns with dark blue scales, an elastic tail, and a hard crest that looks like a pair of flints which it rams against each other to generate a blinding flash upon contact. ''Freedom 1'' introduces a purple-scaled Subspecies which is a whole lot more aggressive.
----
* BlindedByTheLight: What happens when they ram their head-crests like a pair of flints.
* MightyGlacier: The normal species. The Subspecies lean towards being {{Lightning Bruiser}}s.
* NoSell: To Shock Traps, thanks to their rubbery hides.
* PlayingPossum: When low on health it will start to play dead. If one falls for it and attempts to carve it, an unlucky hunter will be in for a surprise.
* [[PoisonousPerson Poisonous Monster]]: Can spit poison globs. The subspecies has a more potent toxin.
* RubberMan: To be exact, its tail is extendable. Its rubbery hide also makes it immune to shock traps.
* UseYourHead: To generate a blinding flash.
* VideoGameStealing: Its peck attack can steal your items if it hits. Unlike the Melynxes, these items cannot be retrieved.
* WallRun: They gain the ability to do this in the fourth generation. They can even run on the ceiling.

!! Hypnocatrice / Bright Hypnocatrice / Azure Hypnocatrice / Farunokku
!!! Sleeper Bird / Blue Sleep Bird / Pale Sleep Bird / Thunder Bird
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_hypnocatrice_7600.png
->'''Appearances (Normal):''' ''Frontier 1.0'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Bright):''' ''Frontier 1.5'' onwards\\
'''Appearances (Azure):''' ''Frontier 3.0'' onwards\\
'''Appearances (Farunokku):'''Frontier G'' onwards

A relatively small True Bird Wyvern which actually looks more like a bid than others of its subtype. Sporting orange feathers and and a nasty narcotic spit, Hypnocatrices are relatively pacifistic unless provoked. ''Frontier 1.5'' features a purple-feathered subtype, and ''Frontier 3.0'' a blue-plumed subtype, each stronger than the last. An even stronger relative with green skin and yellow feathers named Farunokku was introduced in ''Frontier G''.
----
* BreathWeapon: Its spit causes drowsiness.
* FeatheredFiend
* LightningBruiser
* ShockAndAwe: Farunokku.
* TechnicalPacifist

!! Qurupeco / Crimson Qurupeco
!!! Colorful Bird / Crimson Colorful Bird
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_qurupeco_7463.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Crimson):''' ''Portable 3rd'' / ''3 Ultimate''

A bright-green Bird Wyvern with a red throat sac that it uses to imitate the calls of other monsters and attack using pecks, tail spins, combustive spit, and using flints on its wingtips to create sparks. ''Portable 3rd'' introduces a red-feathered Subspecies which instead generates electricity.
----
* AchillesHeel: Like the Yian Kut-Ku before it, Qurupecos are prone to being stunned by Sonic Bombs while making calls.
* BerserkButton: Stealing its fishes, as [[TooDumbToLive a bunch of Jaggis learned]].
* FeatheredFiend: If it succeeds in summoning a large monster, it will rub it in your face by shaking its tail at you.
* HoistByHisOwnPetard: The nastiest thing it can do to a hunter is summon Deviljho. It's also a suicidal tactic for the Qurupeco, since Deviljhos will attack large wveryn species on sight. And the bird counts as one. You can see where this leads [[CurbStompBattle in the end]].
* LightEmUp: The Crimson Qurupeco can charge its flints and clap them together to produce a blinding flash. [[TheComputerIsACheatingBastard This will stun you if you're in range]] ([[LuckilyMyShieldWillProtectMe unless you block]] or evade), [[TheComputerIsACheatingBastard but only stuns other monsters who are looking at it in that same range.]]
* MookMaker[=/=]FlunkyBoss: It can call smaller monsters to its aid...
** DualBoss: ...or ''bigger'' ones.
* NoCureForEvil: Averted, some of its calls restore its HP, or raise attack or defense.
** MagicMisfire: Attacking it enough while it's making one of these calls will cause it to screw up and buff ''your'' party instead. Which leads the bird to...
* OhCrap: Actually panic and start running away in a single direction. The Qurupeco will regain its composure after it falls to the ground.
* PlayingWithFire: The normal species.
* ShockAndAwe: The red-colored Subspecies.
* StockAnimalDiet: They love to eat fish.
* SummonBiggerFish: Sometimes, a Qurupeco will summon a monster ''much'' tougher than it is. God help you if it summons [[TyrannosaurusRex Deviljho]].[[note]]Or Savage Deviljho if you're playing on G Rank.[[/note]]
* SuspiciouslySimilarSubstitute: Of the Yian Kut-Ku.
* VoiceChangeling: It can seemingly sound like any kind of fauna by imitating their calls. This ranges from dangerous (such as under Summon Bigger Fish), to the outright bizarre (where it mimics ''Felynes'').
* WakeUpCallBoss: The two six-star Moga Village Qurupeco quests teach you to start taking its summon calls ''very'' seriously. How? By way of a Deviljho appearing if you let the Qurupeco finish its call.

!! Gargwa
!!! Round Bird
http://static.tvtropes.org/pmwiki/pub/images/gargwa_2918.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

A Bird Wyvern that, surprisingly, behaves more like a Herbivore.
----
* HerbivoresAreFriendly: Although the G-Rank versions will actually attack first.
* HorseOfADifferentColor: ''Portable 3rd'' uses them as beasts of burden in place of Aptonoths and Popos.

!!Forokururu
!!! Flower Phoenix Bird
http://static.tvtropes.org/pmwiki/pub/images/4210613805aa123cfd7f18b0a52ffa26.png
->'''Appearances:''' ''Frontier G Genuine onwards''

A colorful Bird Wyvern that resides in the Flower Field. By sucking the nectar of various flowers, it can use a wide range of abilities. So far, it is the only monster capable of inflicting the Dark status.
----
* {{ArchEnemy}}: It serves as this to the Uruki as it feeds on the plants they use for self-defence.
* FeatheredFiend
* HealingShiv: If it sucks up green nectar, it can heal hunters.
* InterfaceScrew: Can cause the screen to turn black if it inflicts the Dark status on you.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?annotation_id=52e9a06e-0-2292-8519-bcaec51961a9&feature=iv&src_vid=6oJEicmI_Fs&v=p16BR497-yk Battle / Forokururu]]''
* PlayingWithFire
* StandardStatusEffects: Can inflict the Poison, Paralysis, Sleep, and Soiled effects onto you.

[[/folder]]

[[folder:Flying Wyverns]]
The most recognizable creatures of the ''Monster Hunter'' franchise belong to this classification -- every aspiring Hunter's "baptism of fire", so to speak. Flying Wyverns are winged monstrosities, the majority of which also sport wings. They are divided into two subtypes: "True", which are, for the majority, bipedal, and "Pseudo-", which use their wing-arms as forearms instead. Most Flying Wyverns are boss monsters, although there are a few exceptions.

!True Wyverns

!! Rathalos / Azure Rathalos / Silver Rathalos / White Rathalos(Zerureusu)
!!! King of the Skies / Azure Fire Wyvern / Silver Sun / Bright Field Wyvern
http://static.tvtropes.org/pmwiki/pub/images/rathalos_1795.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate'' / ''VideoGame/MetalGearSolidPeaceWalker''\\
'''Appearances (Azure):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Silver):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Zerureusu):''' ''Frontier G3 onward''

Ever since haunting the skies of Kokoto, the crimson-scaled, highly-adaptable, widely-traveled Rathalos has since earned its place among the most sought-after True Wyverns of the ''Monster Hunter'' universe. With its fiery breath, poisonous talons, and mastery of aerial combat, it is a force to reckon for the last three generations. ''Freedom 1'' introduces two Subspecies: an azure-scaled version with higher stamina and harder wings, and a rare, solitary silver-scaled form which is even stronger than the previous two. ''Frontier G3'' introduces an even more powerful relative with white scales and blue spikes, named Zerureusu.
----
* AlwaysMale
* TheCameo: In ''VideoGame/MetalGearSolidPeaceWalker'' along with Tigrex.
* GeoEffects: In ''4/4 Ultimate'', battling a Rathalos in Area 8 of Heaven's Mount has a special effect: the fireballs it launches will start to flip the floating island you're standing on, causing you to slide down the slope. After a certain point, you will need to hold on for dear life; otherwise, you'll slide straight off the island and get a one-way ticket into an adjacent area, requiring you to backtrack all the way back to its nest. A similar phenomenon can occur in Area 8 of the Ancestral Steppes, also a nesting area.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=XTya3gN2DXQ Zerureusu has two]]'' ''[[https://www.youtube.com/watch?v=wJfgivLw4u4 themes that change as the battle progresses.]]''
* LightningBruiser: They move quickly, can take a lot of punishment, and possess several fast, powerful attacks.
* MadeOfIron: If you didn't already know these monsters were tough, ''Peace Walker'' has them taking hits from rocket launchers.
* MascotMook: Of the original ''Monster Hunter''. The Azure Rathalos serves as the mascot for ''3 Ultimate'' in the western release.
* OurDragonsAreDifferent: Fits the descriptions of classical wyverns (winged and bipedal).
* PapaWolf: While its may not be as famous for it as Rathian, it's every bit as protective of its eggs.
* PlayingWithFire: In the form of {{fireballs}}. Unlike the Rathian, Rathalos can use it while airborne.
* [[PoisonousPerson Poisonous Monster]]: Its talons poison anyone that gets hit by its high-dive claw attack.
* RedBaron: The King of the Skies.
* SpearCounterpart: The male counterpart to the female Rathian.
* ShockAndAwe / LightemUp: Zerureusu can use the Light element, which is a combination of Fire and Thunder.
* StandardStatusEffects: It can inflict stun ''and'' poison with a swipe of its talons, if you're unlucky.

!! Rathian / Pink Rathian / Gold Rathian
!!! Queen of the Land / Cherry Blossom Fire Wyvern / Golden Moon
http://static.tvtropes.org/pmwiki/pub/images/rathian_9222.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Pink):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Gold):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\

The female version of the Rathalos. Distinguishable by green scales and hair-like thorns on its back, the Rathian prefers ground combat, fiery breath attacks, and swiping its poisonous tail on any unfortunate Hunter. ''Freedom 1'' introduces two Subspecies, in order of increasing power: pink and gold.
----
* AlwaysFemale
* BewareMyStingerTail: Its tail is covered in poisonous needle-like spikes that poison you if it hits you with its tail flip.
* DistaffCounterpart: The female half of the male Rathalos.
* LightningBruiser: It's not as fast as the Rathalos, but it's still a fast and powerful monster.
* MamaBear: Try to pick up its eggs, and it will stop whatever it's doing and ''come after you''.
* PlayingWithFire: It can breathe fire in the form of {{fireballs}} and explosions. Curiously, it can't use it while airborne.
* [[PoisonousPerson Poisonous Monster]]: Her tail flips will poison anyone they hit.
* RedBaron: The Queen of the Land.
* SheFu: Has a poisonous backflip which it can use twice in a row.

!! Khezu / Red Khezu
!!! Light in the Dark / The Shadow / Red Shadow
http://static.tvtropes.org/pmwiki/pub/images/khezu_187.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''
->'''Appearances (Red):''' ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Blind, [[DoesThisRemindYouOfAnything suspiciously phallic-looking]] worm-like white wyverns that make up for their blindness with a keen sense of smell. They are masters of lightning, able to extend their necks, and able to let out a stunning roar. ''Freedom 1'' introduces a red Subspecies which, though similar to their white cousins, sport a greater neck reach, and a weakness to water instead of fire.
----
* AcrophobicBird: Though winged (like all Wyverns), Khezus use them to crawl on ceilings as well.
* DoesThisRemindYouOfAnything
* EyelessFace: They don't have any eyes, rendering them blind.
* {{Hermaphrodite}}: In-game accounts describe them as this.
* InterfaceScrew: Khezu is infamous for doing this, though it [[FromACertainPointOfView technically]] counts as an inversion. Normally, when a hunter is spotted by a large monster, the hunter gains the "spotted" status (shown by a yellow or red eye on the HUD). This status is what allows the player to perform invincibility-granting "panic dives" when attempting to roll while running away from the monster (as opposed to normal running), which can save one's bacon in a pinch. Khezu never grants this as ''it has no eyes'' and thus [[LoopholeAbuse cannot spot you]], denying you a potentially life-saving maneuver. Thankfully [[AvertedTrope averted]] in the fourth-gen titles, however; getting detected by a Khezu in ''4'' now grants the "Spotted" status.
* KillItWithFire: Its main weakness. However...
* KillItWithWater: Red Khezu are much more vulnerable to the wet stuff.
* MightyGlacier
* NothingIsScarier: Unlike other monsters, who have [[{{Leitmotif}} their own BGM]] when fighting you or use the map-specific boss BGM, Khezu has ''no background music'' when you fight it (unless a non-Khezu monster is also present).
* TheNoseKnows: To make up for their lack of sight, they detect their prey through smell. Savvy Hunters can use this to their advantage, however, by [[HoistByHisOwnPetard hurling a Dung Bomb at it]].
* RubberMan: Sometimes extends its neck to catch its target.
* ShockAndAwe: They primarily attack with electricity.
* SwallowedWhole: Can do this to the Hunters and Palicoes in ''4 Ultimate'', if it manages to paralyze them with a lightning drool attack while hanging from the ceiling. Players can [[ButtonMashing mash their buttons]] to escape this predicament.
* TurnsRed: ''Big'' time.
* WakeUpCallBoss: In ''Freedom 2'' and ''Freedom Unite'', made all the more explicit by the fact that the first quest where you can hunt it is the first available level 3 quest.
* WallCrawl: Uses its tail either to attach itself to the ceiling or hold its ground while releasing an electric burst.
* TheWormThatWalks: Literally.

!! Monoblos / White Monoblos
!!! One Horned Wyvern / White One Horn Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monoblos_7011.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''\\
'''Appearances (White):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

A hard-shelled Wyvern distinguishable from its biological cousin, the Diablos, by its rock-brown scales, a single spiraling horn out of its styracosaurus-like head, and a mace-like tail. ''Freedom 1'' introduces a white-scaled Subspecies with even higher HP.
----
* AcrophobicBird: Though possessing wings easily as large as those of the Raths, it rarely flies, if ever.
* BewareMyStingerTail: One that causes the KO status if you're unlucky.
* BullfightBoss: Trick it into charging a wall, and watch as it gets its horn stuck.
* FastTunnelling: Can move into right under your feet with frightening speed.
* HardHead: Only the sharpest weapons can hack through its thick skull without bouncing off.
* HerbivoresAreFriendly: Averted, as a large monster, they attack on sight.
* MightyGlacier: It's considerably slower than Diablos, but its defenses are tougher to compensate.
* PunchedAcrossTheRoom: If you're not careful, ''you'll'' be doing more flying than it ever will.
* TunnelKing: It's an expert at digging underground.

!! Diablos / Black Diablos / Varusaburosu
!!! Desert Tyrant / Black Phalanx
http://static.tvtropes.org/pmwiki/pub/images/diablos_554.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4 Ultimate''\\
'''Appearances (Black):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4 Ultimate''\\
'''Appearances (Varusaburosu):''' ''Frontier G6''

The biological cousin to the Monoblos, the Diablos is distinguishable by its two large horns on its triceratops-like head, sand-yellow scales, and an axe-like tail. ''Freedom 1'' introduces a black-scaled Subspecies -- females in heat, as its ''Portable 3rd'' entry rectifies -- with an even higher power, while ''Frontier G6'' introduces the Varusaburosu, a volcano-dwelling subspecies that has control over Fire-element abilities.
----
* AcrophobicBird: Though possessing wings easily as large as those of the Raths, it rarely flies, if ever.
* BewareMyStingerTail: Has an axe-shaped tail that it uses for several attacks.
* BullfightBoss: Just like its cousin, it can be tricked into getting its horn stuck on rocks if you're smart enough.
* FastTunnelling: Can move into right under your feet with frightening speed.
* HairTriggerTemper: Diablos are infamous for becoming enraged much more easily than most monsters, to the point where it spends most of the fight enraged. The only time it isn't angry is when it's hungry.
* HardHead: Like the Monoblos, only green-sharpness Weapons can cut through its skull effortlessly. White sharpness once you get to G-Rank.
* HerbivoresAreFriendly: Averted, they attack on sight.
* InASingleBound: Varusaburosu has a jumping stomp similar to Deviljho, which it follows up with a shoulder charge.
* {{Leitmotif}}: Varusaburosu has it's own theme, ''[[http://www.youtube.com/watch?v=kGT4KHpZHTY Battle / Varusaburosu]]''.
* LightningBruiser: They have tough defenses, powerful attacks, and good speed by default. However, when it becomes enraged, its speed skyrockets.
* MakeMeWannaShout: Not even earplugs can save Hunters from its supersonic roar. Varusaburosu's roar even causes the ground underneath to ''erupt''.
* [[MagmaMan Magma Dragon]]: Varusaburosu's orange glowing body parts invokes this.
* MoreDeadlyThanTheMale: Black Diablos is a horny female Diablos during the mating season, and generally considered more dangerous than normal Diablos (which can be either male or female, thus subverting this trope a little).
* NamesToRunAwayFromReallyFast: Its name is the Spanish word for the Devil. Seriously.
* NoPronunciationGuide: Is it pronounced "Dee-ah-blos" or "Die-ah-blos"? If we're following the Spanish model above, "Dee-AH-blos" is probably more likely, further supported by its Japanese name being "Diaburosu".
* PlayingWithFire: Varusaborusu has several Fire-element abilities, owing to having adapted to its volcanic habitat. These include erupting lava gouts similar to Akantor, [[StuffBlowingUp explosive shockwaves]], a [[BurningRubber flaming dash attack]] and a [[WorldWreckingWave massive wave of fire]] that expands outwards.
* PowerGlows: Varusaburosu's horns and plates glow yellow orange, which intensifies to [[PurpleIsPowerful bright purple]] when it eats volcanic cacti.
* PowerUpFood: Varusaburosu's favorite food, a volcanic cactus pear, causes it to instantly enter Rage Mode and gives it new attacks when eaten. Players must therefore keep the cactus pears away from it as long as possible, which can be done by picking it up and kicking it towards different parts of the battleground.
* PunchedAcrossTheRoom: Same deal as the Monoblos.
* ShockwaveStomp: Varusaburosu has several variants, including one ''with its tail'' that causes magma to spew forth from the ground.
* StockAnimalDiet: Often seen eating desert cacti. Varusaburosu is especially fond of a cactus species that grows in volcanic regions, which becomes a major mechanic in the battle against him.
* TunnelKing: It can dig through the ground quite easily. Varusaburosu even creates a burning rupture line when he does so, which doubles as an attack.

!! Basarios / Gravios / Ruby Basarios / Black Gravios
!!! Unseen Peril / Armored Supremacy / Peach Rock Wyvern / Black Armor Wyvern
http://static.tvtropes.org/pmwiki/pub/images/basarios_2106.png
http://static.tvtropes.org/pmwiki/pub/images/gravios_8263.png
->'''Appearances (Basarios and Gravios):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Black Gravios):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Ruby Basarios):''' ''4'' / ''4 Ultimate''

Wyverns that look like walking boulders. The medium-sized Basarios are the juveniles of the much larger Gravios, however, both are boss monsters in their own right. ''Freedom 1'' introduces a Subspecies made of black rocks that prioritizes more on beam attacks than its grey-colored cousin.
----
* AchillesHeel: Its chest, whose plate can be broken off to expose after it is flipped over. ''4/4 Ultimate'' simplifies the process by allowing you to mount its chest[[note]]Which makes Basarios and Gravios the only monsters to have two mount positions[[/note]] and break it that way.
* AllNaturalGemPolish: [[MeaningfulName Ruby]] Basarios.
* ChameleonCamouflage: The Basarios specializes in this. Many areas of the volcanic zones contain rock formations that look ''exactly'' like Basarios's back plates. However, ''4/4 Ultimate'' allows you to negate this by mounting its back and successfully breaking it, causing glowing cracks to form that allow you to easily pick it out in a crowd.
* DishingOutDirt: Ruby Basarios can dislodge crystals off of its back and hurl them at hunters.
* EatDirtCheap: A Gravios will eat rocks when low on stamina.
* MightyGlacier: Gravios is ''really'' slow, but it's as durable as a mountain and possesses powerful attacks.
* NoSell: Not even Green sharpness can cut through its armor, with the exception of the chest, tail and belly. This makes breaking its chest plate all the more difficult. In ''4U'' however, the leg armor can be broken.
* PlayingWithFire: Gravios can dish out a fiery beam. On occasion, it can even release burning gases from its body, which Basarios can also do.
* TheSlowWalk: Is very fond of doing this. The Black Gravios even performs a {{Tail Slap}} if it reaches you. In ''4U'', Basarios also gains this ability while releasing bursts of flaming gases with each step.
* StandardStatusEffects: Basarios can emit poisonous gases from its trunk, while Gravios can produce narcotic gases instead.
* StoneWall: Basarios is slower and weaker than Gravios, but it still has incredible defenses.
* WaveMotionGun: Gravios are capable of dishing out a fiery beam, with the Black Gravios possessing several variants. Basarios occasionally attempt it when low on health, but only succeeds when enraged.
* WingsDoNothing: Due to its massive weight, Basarios and Gravios dislike using their wings, simply walking from area to area. It only uses its wings at the first sign of trouble, such as getting caught in a Pitfall Trap or straying too far.

!! Seregios
!!! Seer of Swords / Thousand Blade Wyvern
http://static.tvtropes.org/pmwiki/pub/images/seregios-official-render_9500.png
->'''Appearances:''' ''4 Ultimate''

A bird-like Flying Wyvern with golden scales that point forward, and a fighting style not like any other Flying Wyverns. Unusually for the monsters of this series, Seregios has zygodactal feet like some birds (two toes facing forward, two toes facing backward) which aid it in its powerful leg strikes. When enraged, it is able to swivel each of its scales individually and fire them at unlucky hunters, causing them to bleed. It is the flagship monster of ''4 Ultimate''.
----
* AbsurdlySharpBlade: The monster's scales are this, immediately causing bleeding in any hunter that they hit.
* AudibleSharpness: Seregios' razor scales produce an [[HellIsThatNoise eerie whistling sound]] during high speed flight, almost like a falling artillery shell. The [[BladeOnAStick Insect Glaive]] made out of its parts even produces the same noise.
* DanceBattler: Many of its attacks make it look as though it is dancing. The quest that pits you against it is even called "Dance of a Thousand Blades".
* DeathOfAThousandCuts: Its preferred combat tactic. It doesn't have many highly damaging moves, but makes up for it in agility and sheer attack rate. One of its quests is even ''named'' after this trope word-for-word.
* EstablishingCharacterMoment: It makes its introduction by chasing a Rathian [[spoiler:that you're supposed to capture]] away from her nest, [[spoiler:[[FissionMailed prompting a quest failure]].]]
* ExtremityExtremist: Prefers using its legs and claws to kick its victims repeatedly.
* FlechetteStorm: Its long range attack consists of flinging barrages of detachable razor scales at its opponents using its neck or tail.
* {{Foil}}: To ''Deviljho'', surprisingly. Both are invasive species that tend to crash an ecosystem when least expected, but have notable differences:
** Jho is a land bound {{Lightning Bruiser}} whose aggression is driven by an [[BigEater insatiable hunger]] and little besides, while Seregios is a flying {{Fragile Speedster}} who [[TheUsurper methodically takes control]] of other monsters' territories for itself.
** Whereas Jho blindly attacks anything in sight with overwhelming force and [[PunchedAcrossTheRoom powerful swings]], Seregios purposefully targets only the biggest threats using acrobatic maneuvers and CherryTapping.
** While Jho is a voluntarily nomadic species that is always on the hunt for food supplies, [[spoiler: Seregios and its kin were forced out of their natural habitat.]]
** Deviljho's roar sounds like a large explosion, while Seregios' scales whistle in mid-flight like artillery shells.
* FragileSpeedster / GlassCannon: Is highly aggressive, agile and damaging, but doesn't have a lot of health. Some of its attacks also lose power once it gets injured.
* GrievousHarmWithABody: Can pick up fallen Hunters and throw them at their fellow players in mid flight.
* HellIsThatNoise: In addition to the whistling sound it makes during flight (see above), it can also erect and rattle its scales in a threatening display, similar to Najarala. During battle, this is your sign that it's about to roar or fling its razor scales at you.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=WLlpSjiKzso Battle / Seregios]]''.
* MascotMook: Of the Japanese and European release of ''4 Ultimate''.
* RedBaron: The Thousand-Blade Wyvern.
* TheRival: Was created to be this to Rathalos.
* StandardStatusEffects: It can cause the Bleeding status, which damages hunters if they attack, block, dodge, or run.
* StuffBlowingUp: The razor scales act like delayed sticky charges, lodging themselves in victims and detonating a fraction of a second later.
* [[spoiler: TyphoidMary: One of them is revealed to be one of the new sources of the Frenzy Virus after Shagaru Magala's death, having contracted the strain and subsequently becoming immune to its effects while remaining a disease vector.]]
* TheUsurper: Has a habit of challenging most apex predators in any given ecosystem, with the intent of taking over the top spot for themselves. This is a major plot point in ''4U's'' High Rank caravan quests, once they start appearing out of nowhere and attacking your designated targets.
* TheWorfEffect: [[spoiler: Seregios wyverns began invading other ecosystems because they had been forced out of their native habitat by an [[TheBerserker "Apex"]] member of their own species, a virus-infected individual that has [[CameBackStrong grown stronger]] instead of weaker from the infection. A normal Seregios is even shown [[GoryDiscretionShot getting killed]] [[CurbStompBattle by the Apex wyvern]] in a cutscene.]]

!! Unknown
!!! Black Flying Wyvern
http://static.tvtropes.org/pmwiki/pub/images/1401f12ffb5b82d7fb220115f193ccd5.png
->'''Appearances:''' ''Frontier Forward 1 onwards''

A mysterious Flying Wyvern introduced in ''Frontier Forward 1.0''. Due to there being no information whatsoever regarding its existence, the Guild has classified it as an "Unknown" species. It bears semblance to a Rathian, thus leading players to nickname it [[FanNickname "Black Rathian"]], although it has minor design differences when looked at closely.
----
* AllYourPowersCombined: It can use the moves commonly used by other monsters, such as the hipcheck, Gravios' fart and fire beam, Monoblos' roar and tail smash, Nargacuga's spikeshot, and more.
* AnimalisticAbomination: Has shades of this. While it outwardly resembles a Rath-species wyvern, its abilities far surpass anything other flying wyverns possess, and its demonic appearance is otherwordly.
* BlowYouAway
* DarkIsEvil: It's [[RedAndBlackAndEvilAllOver jet black with crimson spikes]], and the Supremacy version can [[CastingAShadow create dark storms]]. It's also highly aggressive.
* DishingOutDirt: Can throw boulders once it reaches its fourth Rage Mode.
* GlowingEyesOfDoom
* InterfaceScrew: The Supremacy version can create a Dragon element storm that turns the screen pitch black. The only thing visible during this is [[GlowingEyesOfDoom its eyes]].
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=mfUgbFrpIwA Battle / Unknown (Black Flying Wyvern).]]'' The Supremacy version has it's [[https://www.youtube.com/watch?v=mfvIA3UUVLg own theme]].
* NoSell: At the last level of rage, it becomes immune to all status ailments and most elements.
* NothingIsScarier: The Guild has classified this creature as an "Unknown" due to there being absolutely no information about it in the records, which makes it even more frightening.
* OurDragonsAreDifferent / CastingAShadow: The Supremacy version can create Dragon element storms that [[InterfaceScrew darken the area]].
* PlayingWithFire
* StoneWall: It starts off slow and sluggish to attack, and is somewhat peaceful. [[LightningBruiser Once it becomes enraged...]]
* PoisonousPerson: Its tail is loaded with venom.
* RedAndBlackAndEvilAllOver: Though it's unclear if it's evil or not, it certainly is vicious.
* RedEyesTakeWarning: During its last few Rage Mode stages, its eyes will begin glowing bright red, similar to Nargacuga.
* UnstoppableRage: It has a total of ''seven'' different Rage Modes, each with an increasing amount of power. Once it enters them, it won't exit them until you kill or repel it.

!! Espinas / Espinas Subspecies / Espinas Rare Species / Meraginasu
!!! Thorn Wyvern / Brown Thorn Wyvern / White Thorn Wyvern / Black Drill Wyvern
http://static.tvtropes.org/pmwiki/pub/images/286010c57f27eb3ad33df94ef57d05f9.png
->'''Appearances (Espinas):''' ''Frontier Season 2 onwards''
->'''Appearances (Subspecies):''' ''Frontier Season 2.5 onwards''
->'''Appearances (Rare Species):''' ''Frontier Season 5 onwards''
->'''Appearances (Meraginasu):''' ''Frontier G3 onwards''

A thorny Flying Wyvern first introduced in ''Frontier Season 2'', Espinas is unusually passive; it is often found sleeping, and even when disturbed, it barely responds to attacks. However, if enough damage is dealt, it becomes a lot more brutal, using quick charges and toxic fireballs to defend itself. ''Frontier Season 2.5'' introduces a brown subspecies with orange spikes that resides in the Tower and Gorge, and ''Frontier Season 5'' introduces a white subspecies with purple spikes that resides in the Great Forest Peak, each stronger than the last. ''Frontier G3'' introduces an even stronger relative with black scales and orange spikes named Meraginasu.
----
* AnIcePerson/ CastingAShadow / OurDragonsAreDifferent: Meraginasu uses the Darkness element, which is a combination of Ice and Dragon.
* DisabilityImmunity: Meraginasu is blind, and thus is immune to Flash Bombs.
* GratuitousSpanish / MeaningfulName: Espina means "thorn" in Spanish. So, basically, its name is Thorns.
* GlassCannon: When enraged, they trade their amazingly high defense for offense.
* NoSell: Meraginasu is immune to Flash Bombs due to it being blind. It is also immune to Sonic Bombs due to them having a different sound frequency.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=u3HRLFnjiBU Battle / Meraginasu]]''
* PlayingWithFire
* PoisonousPerson
* StoneWall: They have high defense, and will not attack. [[GlassCannon That is, until they get enraged]].

!! Berukyurosu / Doragyurosu
!!! Dance Thunder Wyvern / Obscure Thunder Wyvern
http://static.tvtropes.org/pmwiki/pub/images/ae40de6ba2631b197df047270540015c.png
->'''Appearances (Berukyurosu):''' ''Frontier Season 4 onwards''
->'''Appearances (Doragyurosu):''' ''Frontier Season 8 onwards''

A Flying Wyvern first introduced in ''Frontier Season 4'', it is characterized by its long quills and electric attacks. It is also highly intelligent, able to learn the attack patterns of hunters and counter them. ''Season 8'' introduces a white-haired subspecies that can use the Dragon element, named Doragyurosu.
----
* ArtificialBrilliance: Berukyurosu can learn the attack patterns of hunters, and will either counter them or attack and evade accordingly. It will also change its behaviour depending on what weapon is used.
* FragileSpeedster / LightningBruiser
* KnowWhenToFoldThem: Berukyurosu has been known to run away when confronted by threats it can't handle.
* NotQuiteDead: The Phantom and Supremacy Doragyurosu appear to die when enough damage is dealt, but rise again with newfound power, starting the real battle.
* PlayingPossum: The Phantom and Supremacy Doragyurosu will feign death before revealing their abilities.
* PowerIncontinence: if Berukyurosu's horn is broken along with its back and wings, it will lose control of its power and injure itself.
* ShockAndAwe: Berukyurosu.
* SuicideAttack: Berukyurosu will occasionally engage in suicide blowouts when near death. This is bad if you're planning on capturing it.
* OurDragonsAreDifferent: Doragyurosu.
* TurnsRed: Their hair turns orange when enraged.
** There is a rare chance to meet a [[HarderThanHard Hardcore]] Doragyurosu [[OhCrap locked in Rage Mode]] known as the Phantom Doragyurosu.
*** The Supremacy Doragyurosu is a more literal spin on this trope, as it turns red from rage due to burning its own skin. [[FromBadToWorse It's also unbelievably powerful, even stronger than the Phantom Doragyurosu, who's pretty powerful in its own right]]. [[ThatOneBoss This thing is feared for a reason]].
* WhipItGood: They can use their long quill-like appendages to attack hunters.

!! Gurenzeburu
!!! Barbarian Wyvern
http://static.tvtropes.org/pmwiki/pub/images/bad7c1abea6378d183ef5fcfc0829e4f.png
->'''Appearances:''' ''Frontier Season 9 onwards''

A Flying Wyvern first introduced in ''Frontier Season 9'', Gurenzeburu inhabits the Highland. It primarily uses its horn and water blasts to attack. Despite its reputation as a violent brute, it has been known to protect the Highland's herbivores from predators.
----
* BloodKnight: It is remarkably violent, so much that the Guild nicknamed it Banryu ([[NamesToRunAwayFromReallyFast Barbaric Dragon]]).
* BruiserWithASoftCenter: It may be vicious, but it peacefully coexists with the herbivores in the Highland and will protect them from predators.
* {{Gasshole}}: Can release a paralyzing gas if it suffers paralysis itself.
* HoistByHisOwnPetard: It can't use the paralyzing gas unless you paralyze it yourself.
* ImprovisedLightningRod: At HR 100, it can sling the spikes on its tail as traps for hunters. When a storm is present, they attract lightning from above, which can potentially [[OneHitKill kill the target in a single hit]]. [[ThatOneAttack This attack alone has lead to many quest failures]].
* LandMineGoesClick: The spikes become land mines if a storm isn't brewing.
* MakingASplash
* NamesToRunAwayFromReallyFast: Its [[RedBaron title]] is the Barbarian Wyvern.
* RhinoRampage: It can charge at hunters like a rhinoceros.
* StandardStatusEffects: Can paralyze and stun hunters.
* WaveMotionGun: Can fire water beams.

!!Anorupatisu
!!!Violent Saw Wyvern
http://static.tvtropes.org/pmwiki/pub/images/8002886c776ad2e2705027e193227856.png
->'''Appearances:''' ''Frontier G2 onwards''

A Flying Wyvern with characteristics of a carpenter shark, Anorupatisu uses its long, barbed horn to help it swim through thick ice. It primarily attacks by gouging opponents with its horn and blasting them with ice. When low on health, it uses the Dragon element to enhance its attacks.
----
* AnIcePerson
* DieOrFly: Can utilize the Dragon element when low on health.
* NamesToRunAwayFromReallyFast: Its title is the Violent Saw Wyvern.
* ThreateningShark: It has some characteristics of a carpenter shark, such as the tail and the long, barbed horn.
* OurDragonsAreDifferent
* TheRival: Is implied to be this to Pokaradon, as ''Frontier G's'' second trailer shows it fighting one.

!Pseudo Flying Wyverns

!! Tigrex / Brute Tigrex / Molten Tigrex / Diorekkusu
!!! Absolute Power / Roaring Wyvern / Black Roaring Wyvern / Great Roaring Wyvern / Thunder Roaring Wyvern /
http://static.tvtropes.org/pmwiki/pub/images/tigrex_2855.png
->'''Appearances (Normal):''' ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''4'' / ''4 Ultimate'' / ''VideoGame/MetalGearSolidPeaceWalker''\\
'''Appearances (Brute):''' ''Portable 3rd'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Molten):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Diorekkusu):''' ''Frontier G Genuine onwards''

Menacing snowy peaks and hot deserts alike, the nomadic Tigrex is dreaded for its primal nature, sheer aggression, and a roar that can actually damage any unlucky Hunter. Distinguishable by its orange scales with turquoise stripes, the Tigrex first haunted the mountains of Pokke before moving onto other grounds, such as the desert and the area around Yukumo. ''Portable 3rd'' introduces a black-scaled Subspecies with golden stripes, with twice the aggression as its cousin and has since adapted to volcanoes. ''4'' gives us an even meaner version with red scales and black stripes that generates explosive powder. ''Frontier G Genuine'' introduces an even stronger [[GlassCannon (but frailer)]] pale grey (though it appears blue) relative named Diorekkusu that can use electric attacks.
----
* TheBerserker: Once they get angry, they'll attack relentlessly. Also, whenever a player mounts it, the Tigrex goes ''absolutely bananas'' rolling all over the place instead of standing on the spot trying to shake the hunter off like most other monsters.
* TheCameo: In ''VideoGame/MetalGearSolidPeaceWalker'' along with Rathalos.
* {{Determinator}}: It's not going to simply stop after its dash attack misses you -- it will ''turn around'' and try again.
* GlassCannon:
** Their defense drops considerably when enraged.
** Brute Tigrex exchanges the physical resilience of its regular kin for stronger attacks and an [[MakeMeWannaShout even stronger pair of lungs]].
** Diorekkusu isn't as resilient as regular Tigrex due to having a softer shell, but makes up for it with its enhanced strength and powerful electric attacks. It can take this further through the use of its electric powers; by charging electricity through its body, it increases its power and speed at the cost of defence. That said, it can use magnetism to attract ores to form body armor, [[LightningBruiser which fixes the issue]].
* {{Leitmotif}}:
** In the second and third generations, it was ''[[https://www.youtube.com/watch?v=y4YxP-SheU4 The Raging Tigrex!]]''. Starting with the fourth generation, it's ''[[https://www.youtube.com/watch?v=1X4CkFmeCl8 Roaring Dragon Bares Its Fangs]]''.
** ''[[https://www.youtube.com/watch?v=y43HzH0u6y4 Battle / Diorekkusu]]''
* LightningBruiser:
** Fast, resilient, and powerful, the Tigrex is an apex predator for a reason.
** A Diorekkusu with its armor intact is quick, strong, and tough. When the armor is destroyed or worn down by charging electricity through its body, it becomes a GlassCannon.
* MakeMeWannaShout: Like all Wyvern-type monsters, though this one is notorious for actually damaging you if you're close enough. Ironically, this roar's area-of-effect for deafening you is much smaller than most wyverns. The subspecies even turn their roars into their signature weapons, generating visible shockwaves with each scream.
* MascotMook: Of ''Freedom 2''.
* MixAndMatchCritters: What do you get when you cross-breed a dragon, a tiger, and a ''T. rex''? A 22-meter-long embodiment of raw power, sheer ferocity and an incredibly foul temperament.
* NoPronunciationGuide: Is it pronounced "Tee-grex" or "Tie-grex"? The Japanese name is "Tigarekkusu", which seems to suggest the former, but [[VideoGame/MetalGearSolidPeaceWalker Kazuhira Miller]] pronounces it like the latter.
* OurDragonsAreDifferent: This wyvern has a ''T. rex'' head and turquoise tiger stripes.
* RedAndBlackAndEvilAllOver: Rare species.
* ShockAndAwe / MagnetismManipulation: Diorekkusu.
* StockAnimalDiet: Often seen eating Popos in the snowy areas.
* StuffBlowingUp: The Molten species in ''4'', when enraged, generates exploding powder with everything it does. Being hit by it gives you Blastblight, an ailment that is a SuspiciouslySimilarSubstitute to Slimeblight.
* TookALevelInBadass:
** ''Frontier 9.0'' and ''Portable 3rd'' add more danger to this already powerful Wyvern in the form of a 180-degree tail brush, leaping attacks, a 720-degree spin, and a triple bite.
** ''4'' gave it a Rare/Molten species that is twice the regular size, spreads explosive powder and has ''two'' rage modes.
* TyrannosaurusRex: Its head is shaped like one.
* WingsDoNothing: It uses them as legs instead, only flying when moving from area to area.
* TheWorfEffect: To show just how powerful Gore Magala is, the opening of ''4 Ultimate'' shows the Tigrex get overpowered by Gore Magala, who proceeds to kill it with a NeckSnap.

!! Nargacuga / Green Nargacuga / Lucent Nargacuga
!!! The Ever-Present Shadow / The Assassin / Swift Wyvern / Green Swift Wyvern / Moon Swift Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_nargacuga_107.png
->'''Appearances (Normal):''' ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Green):''' ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Lucent):''' ''3 Ultimate''

A black panther-like Wyvern commonly found in jungles. Where the Tigrex specializes in its power and ferocity, the Nargacuga relies on its speed and agility to tear down any opposition. ''Portable 3rd'' introduces a green-scaled Subspecies, and ''3 Ultimate'' a metallic lucent form, each increasingly more dangerous than the last, especially when enraged.
----
* BewareMyStingerTail: Especially when enraged.
* FragileSpeedster: Though a LightningBruiser like the Tigrex, it still fits this archetype largely due to its extreme speed.
* GlowingEyesOfDoom: The variety that leaves after-trails -- the sign that it is angry.
* {{Invisibility}}: The Lucent subspecies is capable of turning totally invisible, without even a [[InvisibilityFlicker flicker]] to its name. The only indications of its location are the dust clouds it leaves in its tread, and its glowing eye-trails when enraged.
* MascotMook: Of ''Freedom Unite''.
* PantheraAwesome[=/=]OurDragonsAreDifferent: Has several characteristics of a panther, moves around like a panther and even looks like a MixAndMatchCritter of a Dragon and a panther.
* [[PoisonousPerson Poisonous Monster]]: The Lucent subspecies fires poisonous tail spikes.
* SpikesOfDoom: When enraged, its tail generates spikes, which can deal extra damage, but also becomes prone to breaking.
** The Lucent subspecies is capable of firing these spikes with every movement of its tail, but has to manually unfurl them first.
* StockAnimalDiet: They love to eat Kelbi.
* TailSlap: In addition to the standard tail-spin, Nargacuga can swing its tail in front of it, and do a powerful tail-slam.
** Both subspecies can do the tail-spin and tail-slam twice in a row, or follow up a tail-slam with a tail-spin.
* ThemeNaming: In ''3U'', its endgame weapons are named after major stars in constellations.
* TurnsRed: Like all other Wyverns, though special mention goes to the Green and Lucent forms, each with a Rage Mode that is even more powerful than the last.
* WhipItGood: Its tail both resembles--and is ''used like''--a leather bullwhip.

!! Akantor
!!! Tyrant of Fire / The Black God
http://static.tvtropes.org/pmwiki/pub/images/akantor_3109.png
->'''Appearances:''' ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''4'' / ''4 Ultimate''

A gigantic, armored Wyvern that is most at home in volcanic areas.
----
* BewareMyStingerTail
* BlowYouAway: The Sonic Blast, a devastating wind tunnel attack of terrifying range and power. It's only effective if a Hunter is too far away from it, but when it hits, it hits '''''hard''''', not to mention that survivors also get Severe Dragonblight. [[spoiler:This is the attack that destroyed the Felyne Elder's boat in ''4U'', stranding her on Cheeko Sands and killing her husband.]]
* DigAttack: It can burrow underground and reappear elsewhere. Although it ''is'' used offensively, it is more often used to put a fair distance between itself and Hunters to make the Hunters easy targets for its devastating Sonic Blast attack.
* FangsAreEvil: Sports two prominent tusks on its lower jaw (minus the "evil" part, it's an animal after all).
* FinalBoss: Of ''Freedom 2'', and of ''4U'''s "Cowardly Palico" sidequest chain.
* GeoEffects: In ''4U'', it can cause certain parts of Ingle Isle to rise and fall when it uses certain attacks. Indented areas generate hot spots that damage Hunters who stand on it.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=eHfkjWd_ZEk Tyrant of Hellfire]]''.
* MakeMeWannaShout: Like Tigrex, standing too close to it will hurt Hunters a lot. If you're unlucky enough, it can even be a OneHitKill.
* MightyGlacier: It's pretty slow compared to the other Pseudo Flying Wyverns, but it has the power and defenses to make up for it.
* NonIndicativeName: Classified as a Flying Wyvern despite being, well, flightless.
* PlayingWithFire
* RedOniBlueOni: The red to Ukanlos' blue, as reinforced by their in-game title "Twin Walls".
* SpikesOfDoom

!! Ukanlos
!!! Tyrant of Ice / The White God
http://static.tvtropes.org/pmwiki/pub/images/ukanlos_4128.png
->'''Appearances:''' ''Freedom Unite'' / ''Portable 3rd'' / ''4 Ultimate''

The Akantor's icy counterpart and final boss of ''Freedom Unite'', the Ukanlos is another gigantic Pseudo Flying Wyvern that breathes blizzards and freezes all but the most skilled of Hunters.
----
* {{Acrofatic}}[=/=]InASingleBound: Able to leap a great distance despite its massive bulk.
* AnIcePerson
* [[CoveredInMud Covered in Snow]]: Both its freeze beam and the ice boulders which it throws with its shovel chin can inflict the Snowman status on Hunters and Palicoes, greatly hindering their movement.
* DigAttack: Similar to Akantor, it can also burrow underground. The main difference is that it will partially resurface to use its swim attack most of the time.
* FinalBoss: Of ''Freedom Unite''.
* GeoEffects: In ''4U'', its leap and dig attacks can cause portions of the Polar Field's landmass to shift up or down, similar to Akantor's effects on Ingle Isle.
* LandShark: Can use a swim attack after digging through the ground, in which only its dorsal plates are visible. It can also track its targets during this move, making it very difficult to avoid.
* LanternJawOfJustice: More like a ''spade'', which it uses to dig through heavy snow.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=VNuBIVdAFgY Absolute Zero]]''.
* MightyGlacier: Both literally and figuratively.
* NonIndicativeName: Classified as a Flying Wyvern despite being, well, flightless.
* RedOniBlueOni: The blue to Akantor's red, as reinforced by their in-game title "Twin Walls".
* TunnelKing
* WaveMotionGun: Fires a freezing beam.

!! Giggi / Gigginox / Baleful Gigginox
!!! The Creeping Venom / Creeping Venom Wyvern / Creeping Thunder Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_giggi_gigginox_116.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Baleful):''' ''Portable 3rd'' / ''3 Ultimate''

A rather disturbing pale-skinned Pseudo Flying Wyvern that lives in cold places. It spits poison and lays eggs that hatch into bloodsucking larvae called Giggis. ''Portable 3rd'' introduces a gold-skinned form that spits electric fluids instead.
----
* AHeadAtEachEnd: Gigginox has mouths and sensory organs at ''both ends of its body'', with the posterior orifice used for laying eggs. Both "heads" can also roar individually.
* FlunkyBoss[=/=]MookMaker: Lays eggs that hatch into Giggis. The subspecies lacks this ability. In G Rank, the regular Gigginox can lay eggs onto its back, allowing Giggi to jump at you immediately.
* GlowingEyesOfDoom: Gigginox possess bioluminescent patches of skin on both ends of its body. These may serve as eyes of some description, seeing as unlike Khezu, it can spot the player.
* MixAndMatchCritters: Like its relative Khezu, possesses similar traits to leeches and flatworms. It also appears to be patterned after the mythical ''[[http://en.wikipedia.org/wiki/Amphisbaena Amphisbaena]]'' and the [[http://en.wikipedia.org/wiki/Amphisbaenia real-life reptile]] named after it.
* [[PoisonousPerson Poisonous Monster]]: The Gigginox mostly attacks with various forms of poison. The Giggi can spit a glob of poison if they drain enough health from a hunter.
* ShockAndAwe: The Baleful subspecies.
* StandardStatusEffects:
** The Gigginox possess a variety of attacks that inflict poison. This poison only gets worse on higher ranks.
** Some of the Baleful Gigginox's attacks can paralyze the hunter. These attacks are yellow instead of blue.
* SuspiciouslySimilarSubstitute: Of the Khezu. Its Baleful subspecies, which spits out electric fluids instead, only exemplifies this.
* VampiricDraining:
** The Giggi can latch onto you and slowly suck away at your HP unless you roll around and shake them off.
** Gigginox can swing down from the ceiling, ''swallow you whole'', and drain your HP to recover its Stamina.
** The Baleful Gigginox attempts to pounce you instead of swinging from the ceiling. It will still eat you to refresh its Stamina if you get caught.
* TheWormThatWalks: Again, literally.
* TurnsRed: The subspecies takes this literally, turning a copper-red when in rage mode. The regular form turns black.

!! Barioth / Sand Barioth
!!! Knight of the Tundra / Tornado Tusk Wyvern
http://static.tvtropes.org/pmwiki/pub/images/350px-Barioth_454.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Sand):''' ''Portable 3rd'' / ''3 Ultimate''

A smilodon-like Pseudo Flying Wyvern that prowls the Tundra. Sporting white scales, amber fangs and wing-arms, Barioths tear through their enemies with body slams, tail swipes and a breath attack that can encase any unfortunate traveler in snow. ''Portable 3rd'' introduced a yellow subspecies that prowls the deserts.
----
* AnIcePerson: The normal species.
* BlowYouAway: The desert subspecies can create dust-devils that it uses to launch itself at your hunter.
* CoveredInMud: Get on the wrong end of its attacks, and chances are you'll end up a snowman.
* FangsAreEvil: Sports a pair of amber tusks which can be broken for loot.
* LightningBruiser: They possess incredible speed, can leap across the field in a flash, and possess some very painful attacks.
* MixAndMatchCritters: What do you get when you crossbreed a dragon and a smilodon? Pain. Lots and lots of pain.
* OurDragonsAreDifferent[=/=]PantheraAwesome: It's a [[MixAndMatchCritter Wyvern mixed with a Smilodon]].
* SuspiciouslySimilarSubstitute: Of the Blangonga. Its subspecies, which lives in the desert and similarly colored to Blangonga's subspecies, only exemplifies this. Their weapons also share the same characteristics, with Blangonga/Barioth's being ice elemental weapons and their subspecies' being powerful raw weapons.
** The Female armor sets also look a lot like those from the Kirin, particularly the white hair-like helmet, but not as skimpy.
* RedEyesTakeWarning: The regular Barioth's eyes when it TurnsRed.

!! Pariapuria
!!! Swallowing Wyvern
http://static.tvtropes.org/pmwiki/pub/images/a5db70c52ccaa732c61bc2068def4a90.png
->'''Appearances: ''' ''Frontier Season 5'' onwards

An amphibious Flying Wyvern that primarily attacks by regurgitating food. It is gluttonous, gorging itself until it pukes. Unlike many monsters, it does not have a Rage Mode. Its saliva determines what kind of meat it wants; white means Raw, purple means Poisoned, blue means Drugged, and yellow means Tainted. Feeding it the right type of meat will make it stop attacking, making it easier to hunt. However, it will become more aggressive if fed the wrong type of meat.
----
* AchillesHeel: Feeding it the right kind of meat will make it calm down and stop attacking, making it easier to hunt.
* BerserkButton: Feeding it the wrong type of meat.
* BigEater
* ExtremeOmnivore: They will eat anything they can find.
* JokeCharacter: It has rather low stats for a monster of its rank. Even the Hardcore version is weak when compared to the others. Furthermore, the battle becomes a complete joke if it's fed the right meat since it doesn't even attack; it just walks around, letting you hit it.
** LethalJokeCharacter: It's a credible threat despite its low stats. Some have been found with ''Gold Rajang pelts'' in their stomachs, of all things.
* MakingASplash
* NightmareFace: Supremacy Pariapuria looks ''[[http://img1.wikia.nocookie.net/__cb20140821084405/monsterhunter/images/2/29/FrontierGen-Supremacy_Pariapuria_Render_001.png pretty unsettling, to say the least.]]''
* StandardStatusEffects: Depending on what kind of meat it ate, Pariapuria's puke can inflict either the Poison, Paralysis, or Sleep effects, as well as the Soiled effect. It can also throw boulders that stun whoever they hit.
* TookALevelInBadass: While it is weak for its rank, the Hardcore version is certainly an improvement of the original; it is harder to trick into eating meat, can use barf attacks without having to be fed, and gains two new suction attacks that can overwhelm unsuspecting hunters.
** Thought regular Pariapuria and the Hardcore version were too easy? Try fighting the [[HarderThanHard Supremacy version]]. Not only does it [[LightningBruiser gain an insane boost to its power and speed]], it also receives four new attacks that will wreck unprepared hunters: a sliding side bite that throws rocks around followed by a powerful charge, a barf beam that sucks in nearby hunters followed by a giant slime ball, jumping into the air, producing wind that will knock you over, then slamming down onto you, and a near death flying attack that is surprisingly fast and powerful.

!! Dyuragaura / Mi Ru
!!! Ice Fox Wyvern / Black Fox Wyvern
http://static.tvtropes.org/pmwiki/pub/images/96752981a4ed917229856260a7f04f79.png
->'''Appearances (Dyuragaura):''' ''Frontier Season 8'' onwards\\
'''Appearances (Mi Ru): ''' ''Frontier G2'' onwards

A fox-like Flying Wyvern with control over ice, Dyuragaura was a recently discovered species seen residing in an hidden area of the Tower called the Nest Hole, suggesting that it had avoided human contact for a long time. ''Frontier G2'' introduces an even stronger relative with black skin and white crystals covering its body named Mi Ru.
----
* AnIcePerson: Dyuragaura.
* {{Kitsune}}: They are based on the kitsune of Japanese folklore. Mi Ru takes this further with its ability to change forms.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=zHEvV-VzCaI Battle / Dyuragaura]]''
** ''[[https://www.youtube.com/watch?v=kvXeLh1a4KQ Battle / Mi Ru (Unknown Fox Wyvern)]]''
* NoSell: Mi Ru will not take elemental damage in its normal form.
* PlayingWithFire: Mi Ru.
* PuzzleBoss: Mi Ru is weak to all the elements, but only to certain elements on certain parts of the body. Fire only works on the forearms, Water on the rear legs, Thunder on the back, Ice on the belly, and Dragon on the tail.

!! Odibatorasu
!!! Cannon Rock Wyvern
http://static.tvtropes.org/pmwiki/pub/images/82e91edfcaf12e986b091541ab6abbf3.png
->'''Appearances:''' ''Monster Hunter Frontier Forward 5 onward''

The sandy counterpart of Akantor and Ukanlos, Odibatorasu first appeared in Monster Hunter Frontier Forward 5. It is a massive, flightless Flying Wyvern that expels sand from the cannon-like structure on its back to attack hunters.
----
* {{Acrofatic}}: It can leap pretty far despite its girth.
* BackpackCannon
* DishingOutDirt
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=g0RKjGLfhgc Battle / Odibatorasu]]''
* MightyGlacier: The normal variant. Its Supermacy version, on the other hand...
** LightningBruiser: Its [[HarderThanHard Supremacy version]] has incredibly painful attacks, can take hits like a champ, and is surprisingly nimble for its size.
* NonIndicativeName: It is flightless despite being classified as a Flying Wyvern.

!! Hyujikiki
!!! Needle Wyvern
http://static.tvtropes.org/pmwiki/pub/images/de6dbefd6b2d37192f82b30bd2b1a7b5.png
->'''Appearances:''' ''Frontier G onwards''

A jackal-like Flying Wyvern first introduced in ''Frontier G'', Hyujikiki primarily attacks by flinging spikes and shooting blasts of wind. When near death, an electrical aura surrounds it and its spikes gain the ability to poison, paralyze and tranquilize hunters all at once.
----
* BlowYouAway
* DieOrFly: When low on health, its venom activates, and its spikes gain the ability to inflict the Poison, Paralysis, and Sleep conditions all at once.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=tnz2iPyjJ-c Battle / Hyujikiki]]''
* LightningBruiser
* PoisonousPerson: Its spikes get their ability to poison, paralyze and tranquilize hunters from venom found inside its body. The venom doesn't become active until its health is low, though.
* SpikesOfDoom: It's covered in spikes, and it can fling them at hunters.
* StandardStatusEffects: When near death, its spikes can inflict the Poison, Paralysis, and Sleep conditions all at once.
* SuspiciouslySimilarSubstitute: It's attacks and movements are reminiscent of Nargacuga's and Sand Barioth's.
* TurnsRed: Literally; its spikes turn red when enraged. They also grow longer.

!!Poborubarumu
!!!Creation Sound Wyvern
http://static.tvtropes.org/pmwiki/pub/images/ed487b31986c439e90286ebdfd03e913.png
->'''Appearances:''' ''Frontier G6 onwards''

A whale-like Flying Wyvern introduced in ''Frontier G6'', Poborubarumu primarily attacks by using weaponized sound. It can also use sound to heal itself, increase its physical strength, and harden its body to defend itself. These sounds also have strange effects on hunters, making them go into a state of delirium. It is highly territorial, even going as far as to start territorial wars with other monsters. This monster is the very reason Hyujikiki developed its spikes.
----
* AnIcePerson / MakingASplash: It uses the Sou element, which is a combination of Water and Ice.
* ExtremeOmnivore: It will eat anything it can fit into its large mouth.
* HellIsThatNoise: Small monsters have been known to run when they hear the horrid noises it makes. Humans also despise the noises; they are so horrible that they are the main reason hunters are requested to hunt it.
* MagicDance: Its dances determine what kind of sound it will play; it will use its head to play the power buffing sound, its arms to play the defense boosting sound, and its tail to play the healing sound. At G Rank, it will use all three parts at once, providing all three buffs at the same time.
* MagicMusic: It can produce sounds that increase its power and defense as well as healing it.
* MakeMeWannaShout: It uses weaponized sound to attack hunters.
* MightyGlacier: Not particularly fast, but it hits hard.
* NoCureForEvil: Averted, it has a healing dance.
* MoreTeethThanTheOsmondFamily
* ShockwaveStomp: Its stomps cause shockwaves, complete with damaging rupture lines.

[[/folder]]

[[folder:Piscine Wyverns]]
A species of wyverns that are, as their name suggests, fish-like, being able to swim on water, sand or even magma. They also bear side fins which help them with movement and tail fins that aid them in navigating their habitat.

!! Cephalos / Cephadrome
!!! Sand Wyvern
http://static.tvtropes.org/pmwiki/pub/images/cephadrome_6088.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

Sand-swimming Piscine Wyverns that are pretty pretty much the cross of a fish and a diplocaulus. Cephali are the lighter-skinned juveniles, while Cephadromes are the darker-skinned adults.
----
* AchillesHeel: Sonic Bombs and Wyvern roars force them to surface and writhe on the ground.
* GangUpOnTheHuman: A herd of Cephalos would usually mean trouble to all but the most GenreSavvy of Hunters.
* GetBackHereBoss: Once it has lost enough HP, a Cephadrome may retreat back into skimming the sands. A well-placed Sonic Bomb, however, can stop it in its tracks.
* JackOfAllStats
* MakingASplash
* SandIsWater: They swim through sand as effortlessly as a shark in water.
* StandardStatusEffects: If hit by a Cephadrome's fins, there is a risk of the Hunter getting stunned.

!! Plesioth / Green Plesioth
!!! Master of the Giant Lake / The Tide
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_plesioth_1753.png
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3 Ultimate''

Piscine Wyverns that actually dwell in the water. Sporting a shark-like head and fins large enough to act as wings, Plesioths are notably difficult to fight due to spending most of its time underwater, but a few smart tactics can force it to surface. ''Freedom 1'' introduces a stronger green-scaled Subspecies, and ''3 Ultimate'' marks their return to the series, and this time, the player now has the option of fighting them underwater.
----
* AchillesHeel: Like the Cephadrome, Sonic Bombs can force it to surface. Alternatively, one can also fish them out. Both, however, carry the risk of instantly causing them to go into Rage Mode.
* GameBreakingBug: Prior to ''3 Ultimate'', if you killed one while it was in the water you had [[InvisibleWall no way]] of getting to it to carve stuff.
* GlassCannon
* HitboxDissonance: The hitboxes on Plesioth's physical attacks are notoriously disjointed, though perhaps justified when considering their unusal height. Consequently, their tail sweeps can hit you even if they pass overhead, and their infamous [[ThatOneAttack hipcheck]] can hit you even when its attacking in the opposite direction from you. The hitbox for it is monodirectional as well, so you need to block it while [[ViolationOfCommonSense facing away]] from the monster in question.
* MakingASplash: They can fire a stream of highly pressurized water from their mouths.
* StockNessMonster
* ThreateningShark: It's even introduced in a JawsFirstPersonPerspective.
* UnderwaterBossBattle: ''3 Ultimate'' finally lets you go into the water after one.
* VillainDecay: In ''4'' they've been reduced to giant fishies you can snag with the Catching Machine.

!! Lavasioth / Red Lavasioth / Aruganosu / Goruganosu
!!! Lava Wyvern / Crimson Lava Wyvern / Silver Piscine Wyvern / Gold Piscine Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_lavasioth_7618.png
->'''Appearances (Normal):''' ''Frontier 1.0 onwards'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Red):''' ''Frontier 1.5 onwards''
'''Appearances (Aruganosu and Goruganosu):''' ''Frontier Forward 5 onwards''

Magma-swimming Piscine Wyverns that look like a crossbreed between a coelacanth and a plesioth. ''Frontier 1.5'' introduces a more powerful red-scaled version (actually males during mating season). ''Frontier Forward 5'' introduces two even stronger relatives named Aruganosu and Goruganosu.
----
* AnIcePerson: Aruganosu.
* ColorCodedCharacters: Aruganosu is silver while Goruganosu is gold.
* {{Determinator}}: Just like the Tigrex, it just won't give up after its ground-swim misses you. It simply turns around and makes and even faster dash for you.
* DualBoss: Aruganosu and Goruganosu are never seen without each other, and can work together to pull off devastating tag moves.
* LavaIsBoilingKoolAid: For it, at least.
* MagmaMan
* MightyGlacier
* PlayingWithFire
* ShockandAwe: Goruganosu.
* StandardStatusEffects: Aruganosu can paralyze you, and Goruganosu can put you to sleep.

!!Delex
http://static.tvtropes.org/pmwiki/pub/images/delex_5738.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

The only Piscine Wyverns introduced (and shown) in the third generation (until the Plesioth reappeared in ''3 Ultimate''), Delex are small, icthyosaur-like Piscine Wyverns that move in schools on deserts.
----
* AchillesHeel: Like the Cephalos before them, Sonic Bombs or enemy roars (which now include Jhen Mohran) disturb them.
* GangUpOnTheHuman: Just like the Cephalos. Like them, they also quickly escape once low on HP.
* {{Mook}}
* PiranhaProblem
* SandIsWater: They constantly jump through it like a dolphin.
* SuspiciouslySimilarSubstitute: To the Cephalos.
[[/folder]]

[[folder:Carapaceons]]
Crustacean-like creatures introduced in the second generation, featuring hard shells and exoskeletons, making them very tough enemies to defeat without green-sharpness weapons or higher.

!! Hermitaur / Daimyo Hermitaur / Plum Daimyo Hermitaur
!!! The Ultimate Shield / Daimyo of Sengoku Fame
http://static.tvtropes.org/pmwiki/pub/images/daimyo_hermitaur_8357.png
->'''Appearances (Juvenile and Daimyo):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''\\
'''Appearances (Plum Daimyo):''' ''Freedom Unite'' / ''4 Ultimate''

Red Carapaceons that resemble hermit crabs. They inhabit deserts and forests, preferably where there's water nearby. Upon reaching adulthod, Hermitaurs ditch their own shells in favor of Monoblos skulls and become Daimyo Hermitaurs. ''Freedom Unite'' introduces a violet-shelled Subspecies that instead uses Diablos skulls.
----
* DesertSkull: A cutscene shows Feylnes coming across a Monoblos skull, only to find that a Hermitaur has already claimed it
* GameplayAndStorySegregation: In the lore, Daimyo Hermitaurs are described as all but oblivious to the world around them, only turning hostile when attacked first. In actual gameplay, the ''moment'' they detect you, they are just as aggressive as any regular boss monster.
* GiantEnemyCrab: Giant flailing water-shooting enemy crabs that can cut rock. In fact, the Daimyo Hermitaur's first mission in ''Freedom Unite'' is called this [[AscendedMeme word for word.]]
* MakingASplash
* PaletteSwap: Hermitaurs share the same body design as Ceanataurs, except colored red.
* SkeletonsInTheCoatCloset: Daimyo Hermitaurs use Monoblos skulls for shells, while their Plum counterparts use Diablos skulls.

!! Ceanataur / Shogun Ceanataur / Terra Shogun Ceanataur
!!! Blue Sickle / Blood Stained Blades
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_ceanataur_shogun_ceanataur_5106.png
->'''Appearances (Juvenile and Shogun):''' ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Terra Shogun):''' ''Freedom Unite''

Blue hermit crab-like Carapaceons that make the volcanoes and swamps their home. Once they reach maturity, they, like the Hermitaurs, shed their own shell in favor of a Gravios skull as the Shogun Ceanataur. ''Freedom Unite'' introduces a black-shelled Subspecies which wears a Black Gravios skull.
----
* AudibleSharpness: When it enters rage mode.
* BerserkButton: The Shogun Ceanataur will be fixed in a state of permanent rage if you break either of its claws.
* MakingASplash: Only if they're wearing the Gravios shell though, as it has a mouth through which the crab's water-spewing abdomen can protrude.
* PaletteSwap: Ceanataurs share the same body design as Hermitaurs, except colored blue.
* PoisonousPerson: Hermitaurs will occasionally spit poison at you. The Shoguns didn't get this back until the [[HarderThanHard Hardcore]] versions in ''Frontier''.
* SkeletonsInTheCoatCloset: Shogun Ceanataurs hide inside Gravios Skulls; their Terra counterparts use Black Gravios skulls. Note that the regular Shogun's shell can be either a Gravios skull, an unknown wyvern's skull, or a giant conch shell, and if broken, the Shogun will tunnel away and fetch a new one. Terra Shoguns never change shells.

!! Shen Gaoren
!!! The Walking Fortress
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_shen_gaoren_2548.png
->'''Appearances:''' ''Freedom Unite''

Gigantic Carapaceons with absurdly long legs and a Lao Shan-Lung skull for a shell.
----
* AttackOfTheFiftyFootWhatever: So large it can innocuously step on Hunters and is able to destroy fortresses.
* GiantEnemyCrab: The greatest one amongst the Carapaceons.
* HoldTheLine: Missions pitting you against it would always have you either driving it away or killing it before it breaches the last defensive barrier to Dondruma.
* {{Leitmotif}}: Two themes which play in the [[https://www.youtube.com/watch?v=CHeIIbiytIQ first]] and [[https://www.youtube.com/watch?v=7NHKCglh3Ns second]] parts of the fight respectively.
* SkeletonsInTheCoatCloset: So big it is that it has to use a ''Lao Shan Lung'' skull as its shell.
* StoneWall

!! Akura Vashimu / Akura Jebia
!!! Tail Crystal Scorpion
http://static.tvtropes.org/pmwiki/pub/images/akura_jebia_9114.png
->'''Appearances:''' ''Frontier''

Enourmous scorpions covered in crystals.
----
* AllNaturalGemPolish
* AutoCannibalism: They will eat their own severed tails to regain stamina.
* BloodyMurder: If Akura Jebia's tail is cut off, it can shoot crystallized blood at hunters.
* DrunkenMaster: They have an attack in which they will swipe at hunters in a drunken manner before falling down. They will only do this when their tails have been cut off.
* NoSell: They are immune to all status effects with the exception of K.O. They also take no elemental damage unless struck on the tail. At HR 100, the tail becomes immune to the elements as well.
* ScaryScorpions
* StandardStatusEffects: They can inflict Paralysis and Crystallization.
* StuffBlowingUp: If you don't shake off the crystals they covers you in, they will explode. Furthermore, the geodes they produce from their tails will explode after a short while.
* TheWorfEffect: In a trailer for Forward 5, an Akura Vashimu gets devoured by an Odibatorasu in a matter of seconds.

!! Taikun Zamuza
!!! Multi-Shell Crab
http://static.tvtropes.org/pmwiki/pub/images/taikun_zamuza_1257.png
->'''Appearances:''' ''Frontier''

Resembling nothing so much as a misshapen mass of rock and coral, the Taikun Zamuza's [[spoiler: not actually]] real, bright orange shell can be revealed as you break away its outer covering. It doesn't appreciate this though, and will attempt to cut down the hunter with its bladed left pincer, or smash them to smithereens with its hammer-like right pincer. When all of its armor is broken off, it changes drastically: its movements and attacks get faster, it turns blue, loses its tail, replaces its hammer arm with a drill arm, and gains the ability to use Thunder attacks.
----
* ArmorIsUseless: while it's not useless in terms of protcting it from damage, it is useless in that it doesn't like to stay on.
* FragileSpeedster / GlassCannon: Its third phase.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=uPtm_IhUON0 Has three different themes]]'' ''[[https://www.youtube.com/watch?v=NGMrOEAwMoQ that change as]]'' ''[[https://www.youtube.com/watch?v=8bxMuMMqrwY the battle progresses.]]''
* MightyGlacier: The first two phases.
* PoisonousPerson: Its third phase can spit poison blobs to attack hunters. The first two phases can also use poison attacks, though it's uncommon.
* ShedArmorGainSpeed: Its movements and attacks get faster when it loses its rocky layers and has its shell broken.
* ShockAndAwe: Its third phase uses electric attacks.
* SmokeOut: The broken-off pieces of Zamuza's camouflage emit an acrid black smoke that blinds players if it gets too thick.


[[/folder]]

[[folder:Fanged Beasts]]
Introduced in the second generation, Fanged Beasts are mammalian creatures that mostly operate with their limbs and are incapable of flight. This type is divided into four subtypes: Hominoidea, which resemble monkeys, Suidae, which resemble a cross between a wild boar and a bull, the Ursidae, which are roughly bear-like, and the ''Frontier''-exclusive, dog-like Canidae. They were previously called Primatius before ''Freedom Unite'', and Pelagus before ''3 Ultimate''.

!Hominoidea Fanged Beasts

!! Conga / Congalala / Emerald Congalala
!!! The Mischief-Maker / Jungle Outlaw
http://static.tvtropes.org/pmwiki/pub/images/conga_7452.png
->'''Appearances (Conga and Congalala):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Emerald Congalala):''' ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Medium-sized, pink-furred, gorilla-like Fanged Beasts that inhabit jungles and swamps. Using body slams, dashes and farts, Congas are not to be underestimated despite their massive girth, let alone their adult forms, which can now hurl their own excrement onto you and sports a potentially fatal triple claw swipe before dropping itself on the ground which can unbalance nearby Hunters. ''Freedom Unite'' introduces a green-furred Subspecies with a different set of weaknesses.
----
* {{Acrofatic}}: Despite its girth, Congalala can move surprisingly quickly and make large jumps.
* BalloonBelly: Will flex its belly on occasion, puffing it out to deflect attacks before doing a bodyslam.
* BeardOfEvil: The Emerald Congalala sports one.
* BellyFlopCrushing: One of its attacks involves jumping in the air and landing on its stomach.
* BreathWeapon: After eating a mushroom, it can exhale a stream of gas that varies depending on what mushroom it ate.
* DivergentCharacterEvolution: In-game lore tells that Emerald Congalalas are basically Congas that ate way too many plants.
* DungFu: Besides farting, Congalalas can hurl their own shit on you. Same status ailment, but twice as disgusting.
* EatDirtCheap: Sometimes holds a chunk of mineral rock in its tail instead of a mushroom. When eaten, it will give the Congalala Sleep status attacks.
* EverythingIsBetterWithMonkeys: It has the body of a gorilla and a prehensile monkey tail.
* ExtremeOmnivore: Congalala can eat any mushroom without ill effect, including mushrooms that cause poisoning and paralysis.
* {{Fartillery}}: Not only is it disgusting, it also causes the "Soiled" status, disabling your capability to use healing items.
* {{Gasshole}}: Besides farting and dung-hurling (which causes "Soiled"), Congalalas can also use their barf to cause other status ailments. Whichever food it holds in its tail shall indicate the kind of ailment one should expect.
* InASingleBound: It can literally leap from one area to the next, like it was shot out of a cannon.
* MixAndMatchCritters: Basically a pink gorilla with a gray underbelly and a hippo's face.
* PlayingWithFire: When it eats a Nitroshroom, it gains a flaming breath attack. ''4 Ultimate'' replaces the fire with explosive powder that can inflict [[HavingABlast Blastblight]].
* PowerUpFood: Congalala's BreathWeapon changes depending on what kind of mushroom it eats.
* PrehensileTail: Its tail is usually busy holding a mushroom or stone for the creature to snack on later, but when said objects have either been eaten or dislodged[[note]]by attacking the tail enough times[[/note]], it then uses its tail to pluck and hurl fresh dung at its opponents [[{{Squick}} straight out of its hindquarters]].
* RealMenWearPink: Pink fur, that is.
* SolidGoldPoop: The Emerald Congalala's gas can be used as airship fuel. It can even be traded in for a significant amount of currency points
* StandardStatusEffects: Besides its signature Soiled status effect, it can also cause poison or paralysis depending on what it ate.
* TurnsRed: Visually, the Congalala's face and buttcheeks literally turn red when enraged.
* WakeUpCallBoss: In ''4'', you're introduced to Frenzied monsters by way of a Congala giving in to it.
* WolverineClaws: It has very long claws on its hands that it uses in attacks.

!! Blango / Blangonga / Copper Blangonga
!!! Ruler of the Snow / Wild Monk of the Dunes
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_blango_blangoga_2070.png
->'''Appearances (Blango and Blangonga):''' ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Copper Blangonga):''' ''Freedom Unite''

White-furred, baboon-like Fanged Beasts inhabiting snowy peaks. Weak on their own, Blangos receive a power boost in the presence of an alpha male, which sports vicious jumping skills. ''Freedom Unite'' introduces a copper-furred, desert-dwelling Subspecies.
----
* AnIcePerson: The Blangonga's preferred combat style.
* DishingOutDirt: The Copper subspecies hurls rocks instead of ice.
* EverythingIsBetterWithMonkeys
* FangsAreEvil: Blangongas sport a pair. Break them and their roar wouldn't be much trouble anymore.
* FlunkyBoss: Blangongas can call Blangos when in trouble.
* GlassCannon
* HyperDestructiveBouncingBall: On occasion, the Copper subspecies throws a massive boulder that bounces around the battlefield. Borders on {{That One Attack}} due to its curving trajectory.
* InASingleBound
* MakeMeWannaShout: For a Fanged Beast, the Blangonga's roar can actually stop Hunters in their tracks. Breaking their fangs, fortunately, would permanently destroy this ability.
* NoSell: The Copper subspecies is notorious for having a rock hard lower body that can deflect most attacks, which is bad news for inexperienced Hunters who have [[DamnYouMuscleMemory gotten used]] to targeting the regular Blangonga's hind legs.
* StoutStrength
* TurnsRed: When Blangongas go into Rage Mode, ''so do the Blangos''!

!! Rajang
!!! Child of Destruction / Great Golden Beast
http://static.tvtropes.org/pmwiki/pub/images/golden_rajang_5703.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

A powerful Hominidae Fanged Beast with a pair of large horns and control over electricity. Normally solitary, the Rajang is a creature so powerful few have ever met it, let alone survived through it to tell the tale, especially once it activates its Rage Mode, in which its hair turns gold and becomes even more powerful.
----
* DanceBattler: With an array of moves that include backflips, 720 degree spins, reverse leaps, somersaulting roll attacks, hopping zigzag rushes and RapidFireFisticuffs, Rajang evokes the image of an acrobatic martial artist more than it does a mindless animal.
* DishingOutDirt: The 3rd generation games gave it the ability to rip chunks of rock off the ground and throw them at hunters. In ''Frontier'', its GroundPunch can send out damaging rupture lines in multiple directions.
* EverythingIsBetterWithMonkeys: A monkey who can go Super Saiyan.
* GoodOldFisticuffs: Its trademark "Dempsey Roll" attack, wherein it stands on its hind legs and does a rushing series of hooks with its forelimbs. Typically [[ThatOneAttack the cause of death]] for players not used to fighting Rajang, as it comes out quickly and with little warning.
* InASingleBound: Much like Congalala, it can make incredible leaps when traveling from one area to another.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=wQxIWhhxboE Golden Mane]]''.
* LightningBruiser: It's very agile, extremely durable, and incredibly strong.
* MixAndMatchCritters: A cross between a gorilla and a mountain goat. It also greatly resembles a [[ALoadOfBull minotaur]].
* PowerDyesYourHair: When it becomes enraged, most of its fur turns gold.
* PunchedAcrossTheRoom: In Monster Hunter 4, Rajang's physical attacks gain ridiculous knockback in rage mode.
* RollingAttack: Can use an aimed rolling dive bomb after jumping into the air. G-Rank Rajang in ''4U'' can perform it ''three times in a row'', adjusting its aim with each rebound.
* ShoutOut: Its overall appearance pretty much recalls the Manga/DragonBall series' Saiyans, a race of HumanAliens who turn into Oozarus -- berserker monkeys -- [[{{Lunacy}} at the sight of the moon]]. Its power loss once its tail gets cut off also alludes to Son Goku losing his Oozaru mode once his tail is cut off. Finally, its hair turning gold once it goes into Rage Mode recalls their [[SuperMode Super Saiyan]] power boost.
* ShockwaveStomp: More like shockwave [[GrievousHarmWithABody bodyslam]] and shockwave GroundPunch. ''Frontier G'''s Rajang can even send out damaging rupture lines with them.
* SphereOfDestruction: Sometimes backflips into the air and shoots a lightning ball at the spot where it stood. The Red Rajang in ''Frontier G'' can also charge up a large sphere (similar to Son Goku's Genki Dama) and detonate it across a wide radius, [[OneHitKO instantly killing]] anyone caught in the blast regardless of health.
* StoutStrength
* TheDreaded: Similar to Deviljho, both InUniverse ''and'' by players. ''Frontier'' even reveals that ''[[OurDragonsAreDifferent Kirin horns]]'' are one of its favorite foods.
* TurnsRed:
** Like all boss monsters, though special mention goes to it, for whenever it does, its dark brown hair turns gold, not unlike a few characters in [[Manga/DragonBall a certain super-popular manga and anime series]].
** In ''Frontier'' when hunting a [[HarderThanHard Hardcore]] mode "Golden Rajang" - which is basically Rajang [[OhCrap locked in Rage Mode]], going berserk after just a few attacks - there's a rare chance that it will have a red aura, putting a more literal spin on the trope. [[ThatOneBoss Pray to God that you never meet it]], because the successful hunt rate for a Red Rajang out of the 270,000+ tries is '''''5.8%'''''.
* WaveMotionGun: Made of lightning.

!! Kecha Wacha / Ash Kecha Wacha
!!! Strange Monkey Fox / White Monkey Fox
http://static.tvtropes.org/pmwiki/pub/images/rsz_l_5205fe0f0a406_9999.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Ash):''' ''4 Ultimate''

A monkey-like Hominidae Fanged Beast that shows up in one of the first two trailers for ''Monster Hunter 4''. It has a large claw on each fore-limb that are used to swing through the forest-like areas it seems to inhabit, and its ears can fold over its face to form a mask.
----
* CeilingCling: Shown in the trailer to hang down infront of the hunter similar to Spiderman.
* EverythingIsBetterWithMonkeys: It's a monkey with an elephant-like trunk, hook claws, and large ears.
* HooksAndCrooks: Its hook-like primary fore-claws.
* MakingASplash: The regular species can shoot mucus out of its trunk, which is treated as a water attack.
* MaskPower: When it gets angry, it folds its ears over its face as a makeshift mask.
* NoSell: It's immune to Flash Bombs and Sonic Bombs while its ears are folded over its face.
* NotQuiteFlight: It has a membrane of skin around its arms and legs that enable it to glide like a flying squirrel.
* PrehensileTail: Can use its tail to hang from ceilings, which is an indicator that it's getting ready to use an [[EverythingsBetterWithSpinning upside-down spin attack]].
* WarmupBoss: Of ''4/4U''. This is the first large monster fought after the gathering/slaying quests and Great Jaggi. It also eases hunters into the vine and web climbing mechanics that will be tested when fighting the Nerscylla a few missions later.

!! Kamu Orugaron / Nono Orugaron / Midogaron
!!! Male Sound Wolf / Female Sound Wolf / Explosion Wolf
http://static.tvtropes.org/pmwiki/pub/images/667f888c76b938658bb9417b6e87737d.png
http://static.tvtropes.org/pmwiki/pub/images/6674a01f065634d63b4896590a02781e.png
->'''Appearances (Orugaron):''' ''Frontier Season 6 onwards''
->'''Appearances (Midogaron):''' ''Frontier G onwards''

A pair of giant wolves first introduced in ''Frontier Season 6'', Kamu and Nono Orugaron work together as a team to bring down prey and opponent alike. ''Frontier G'' introduces a mutation of Kamu with red hair and the ability to use fire attacks, named Midogaron. Midogaron has the unique behaviour of attacking the hunter who initiated the hunt, sometimes chasing after them relentlessly even when other hunters are attacking it.
----
* AnIcePerson: Kamu and Nono Orugaron can use ice attacks, but only in G rank.
* BattleCouple: Kamu And Nono Orugaron.
* BerserkButton:
** Hardcore Kamu Orugaron will become enraged if his partner is attacked.
** Killing one of the Hardcore Orugarons will enrage the other, giving it a power/speed boost.
** Getting hit with a Flash Bomb will make them go into a mad rage. It won't blind them, however.
* CanisMajor
* BlowYouAway: Kamu and Nono Orugaron's primary means of attacking.
* DanceBattler: They appear to breakdance when using some attacks.
* FlashStep: Midogaron is so fast that he appears to teleport when he runs.
* DarkSkinnedRedhead: Midogaron.
* FragileSpeedster: The Hardcore Orugarons are weaker than the normal ones, but have faster attacks.
* IWorkAlone: Midogaron is solitary. Unlike many other examples of this trope, he's actually quite dangerous.
* KillItWithWater: Their main weakness is water.
* KillOneOthersGetStronger: If one of the Hardcore Orugarons die, the other will receive a boost to their power and speed.
* LeanAndMean: Being wolves, they're not very bulky. However, they are not to be underestimated.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=Z2B9GZdaKDo Battle / Nono Orugaron & Kamu Orugaron]]''
* LightningBruiser: If you kill one of the Hardcore Orugarons, the other will receive a boost to its power and speed.
* MakeMeWannaShout: They can unleash some pretty damaging roars.
* MusclesAreMeaningful: The [[HarderThanHard Hardcore versions]] have more muscle mass than the originals to show how much more dangerous they are.
* PaleFemalesDarkMales: Kamu is black while Nono is white.
* PlayingWithFire: Midogaron
* SavageWolves
* TurnsRed: Literally; Midogaron's stripes go from white to red when it's enraged.

!! Gogomoa / Kokomoa
!!! Jumping Cardinal Beast
http://static.tvtropes.org/pmwiki/pub/images/76df107f5418570383cc733127825065.png
->'''Appearances:''' ''Frontier Forward 2 onwards''

A literal spider monkey that resides in the Tide Island, Gogomoa primarily attacks by shooting webs a la Spiderman. The baby that it carries around is named Kokomoa. Hunters can [[WouldHurtAChild attack Kokomoa]] to [[MamaBear enrage]] [[PapaWolf Gogomoa]], which [[GlassCannon doubles its attack speed but makes it more susceptible to damage]], allowing much faster kills.
----
* EverythingsBetterWithMonkeys
* GlassCannon: Especially when enraged.
* InfantImmortality: Kokomoa doesn't die, but instead flees by digging underground when damaged enough.
* MamaBear / PapaWolf: If Kokomoa is damaged enough, Gogomoa will go into a state of rage. This is actually a good thing because, as mentioned above, it makes hunts end much faster than they normally would due to its defenses dropping significantly.
* {{Pun}}: It's a monkey with the ability to shoot webs. It's a literal spider monkey!
* StandardStatusEffects: The coconuts Gogomoa throw can poison hunters and put them to sleep.

!!Gougarf
!!! Fighting Beast
http://static.tvtropes.org/pmwiki/pub/images/3e1b6190725afcfd777ed2c2516b9fab.png
->'''Appearances:''' ''Frontier G2 onwards''

A pair of dog-like Hominidae Fanged Beasts that can manipulate magnetism. Lolo Gougarf and Ray Gougarf are rarely seen without each other, and can team up to perform powerful tag moves. Unlike other monster duos who's relationships are male and female, they are distinguished from each other through genes; Ray possesses the dominant gene while Lolo possesses the recessive gene.
----
* ColorCodedCharacters: Lolo has red fur while Ray's is blue.
* {{Determinator}}: Lolo will stay in the area and continue fighting until it dies if Ray gets killed.
* DualBoss: They are rarely seen without each other, and can attack in unison to overwhelm their opponents.
* {{Foil}}: They serve as this to each other.
** Lolo is red while Ray is blue.
** Lolo is the result of a recessive gene while Ray is the result of a dominant gene.
** [[BloodKnight Lolo is highly aggressive]] [[ArrogantKungFuGuy and will challenge anything in the area]]. Ray, on the other hand, [[ReluctantWarrior is docile]] [[MartialPacifist and prefers to avoid conflict whenever possible]].
** If Ray dies, Lolo will stay in the area and fight to the death. Ray will simply [[KnowWhenToFoldThem run away]] if Lolo dies.
* FriendlyFire: If Ko'ed, the Gougarfs will unintentionally attack each other. Fortunately for them, Lolo can snap Ray out of its confusion by issuing a command.
* KnowWhenToFoldThem: Ray will flee if Lolo gets killed.
* LightningBruiser: They move swiftly, can take a lot of punishment, and can do a great deal of damage.
* MagnetismManipulation: The Gougarfs can use magnetism to pull in or repel foes.
* MixAndMatchCritters: Combine a bulldog and a gorilla, and you get Lolo. Replace the bulldog with a wolf, and you get Ray.
* RedOniBlueOni: Lolo is aggressive and loves to battle while Ray is docile and prefers to avoid conflict. [[ColorCodedCharacters They're even color coded!]]
* UnstoppableRage: Lolo will be in a constant state of rage if Ray dies.

!Ursidae Fanged Beasts

!! Arzuros
!!! Blue Bear Beast
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_aoashira_7291.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate''

The first boss encountered in ''Portable 3rd'', the Arzuros is a bear-like creature that lumbers around and loves to eat Honey, even attacking and stealing it from Hunters that wander close enough.
----
* {{Acrofatic}}: While not too fat, it's seemingly too large to attack as fast as it does. That said, it doesn't attack constantly, and is a relatively easy monster to defeat.
* BearsAreBadNews
* BerserkButton: Don't try to steal its honey.
* JackOfAllStats
* WarmupBoss: Of ''Portable 3rd''

!! Lagombi
!!! White Rabbit Beast
http://static.tvtropes.org/pmwiki/pub/images/lagombi_1787.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

An Ursidae Fanged Beast that makes its home in the Tundra, where it rapidly moves about by sliding around on its belly and attacks Hunters with a combination of body slams, ice attacks and spins.
----
* {{Acrofatic}}: Even more than the Arzuros, as it can slide on its iron belly and perform flips and spin attacks.
* AnIcePerson: Throws chunks of ice in addition to its body attacks.
* AssKicksYou: If you stand behind it, it won't hesitate to try and sit on you. In current installments, it can now jump into the air to [[GroundPound ground pound]] you.
* CoveredInMud: If you're unlucky enough, the ice chunks it throws at you can cause the "Snowman" status ailment.
* HairRaisingHare
* JackOfAllStats
* KillerRabbit: And that is one big rabbit.
* LightningBruiser: Slides all over the place, making close-range attacks difficult.
* MixAndMatchCritters: A combination of a hare, bear, and koala that slides around on the ice like a penguin.

!! Volvidon
!!! Red Roller
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_rangurotora_2718.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate''

An Ursidae Fanged Beast, the Volvidon is a red-scaled beast that moves across great distances by curling up into a ball and rolling around.
----
* {{Acrofatic}}: Again, more than the Arzuros, as it can bounce around in ball form.
* BouncingBattler: Often rolls up and launches itself forward multiple times. It's most damaging attack is launching itself into the air and slamming down on it's opponent.
* DungFu: Can release a brown gas from it's body that gives off the ''Soiled'' ailment.
* JackOfAllStats
* MixAndMatchCritters: A combination of an armadillo and a bear that lives in volcanoes.
* OverlyLongTongue: Has an extendible one with which it catches Bnahabras or you.
* RollingAttack: Though this also extends to moving across great distances.
* StandardStatusEffects: Its spit can cause paralysis.

!Suidae Fanged Beasts

!! Bullfango / Bulldrome
!!! The Mountain Roughrider
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_bullfango_bulldrome_6740.png
->'''Appearances (Bullfango):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Bulldrome):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd''

Wild boar-like Fanged Beasts that are normally docile so long as no intruder enters their space. The second generation introduces the Bulldrome, an alpha male with a white frontal mane instead of the full brown of the juvenile Bullfango and a tusk that's longer than the other.
----
* BullfightBoss: Even with the juveniles.
* FragileSpeedster: The Bullfango charge fast, but they go down just as quickly.
* HerbivoresAreFriendly: Averted, they're very wild.
* {{Mook}}: The Bullfango.
* {{Retcon}}: Bullfango were originally classified as Herbivores before the Fanged Beasts were introduced.
[[/folder]]

[[folder: Brute Wyverns]]
Introduced in the third generation, Brute Wyverns are essentially [[DinosaursAreDragons theropod dinosaurs,]] in terms of build. Despite their immense size and slow motion, they prove to be tough challenges with their tough hides and devastating attacks, which includes tail sweeps, a double tail swing, and a charging attack.

!! Barroth / Jade Barroth
!!! Landslide Wyvern / Ice Crushing Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_barroth_9613.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Jade):''' ''Portable 3rd'' / ''3 Ultimate''

The first Brute Wyvern encountered in the ''Monster Hunter'' universe. The Barroth lives in the Sandy Plains and rolls around in mud to keep cool. When provoked, it attacks with body slams and tail spins. It is also capable of utilizing the mud coating its body as a weapon. Rolling around and shaking off, much like a dog, it flings mud in all directions, covering any unlucky hunter nearby and severely limiting his or her movement. ''Portable 3rd'' introduces a tundra-dwelling Subspecies that covers Hunters in heavy snow instead.
----
* AnIcePerson: The Subspecies.
* BullfightBoss: Races towards a target at long distances, which will send someone flying if they're caught.
* CoveredInMud: Mud acts as its armor and special attack. Barroths will make a beeline for a river and just roll around in it to reapply the goop.
* DamnYouMuscleMemory: Whenever a monster charges at a hunter, players will instinctively avoid it by running to the side since charging monsters move faster than the hunters can. However, the Jade Barroth can make a u-turn in its charges, enabling it to hit people that run to the side. This means the easiest way to avoid it is to actually invoke OneDimensionalThinking and run directly away from it.
* HardHead: Barroths are the first creature in a hunter's career where bladed weapons will just bounce off of a monster's head.
* MeaningfulName: "Barro" is the Spanish word for mud.
* StoneWall: Almost literally, as mud hardens into stone when it touches the Barroth's skin. This has to be broken in order to break the monster's limbs.
* TyrannosaurusRex: Has the body shape of a theropod, but is an insectivore.
* WakeUpCallBoss: With a tough hide that can only be reliably damaged by weapons with at least green sharpness (which most players will be unlikely to have at this point in the game without some pretty extensive farming), an attack that can cover you in mud (rendering you unable to attack and use items while slowing you down), and a much more aggressive combat style than previous large monsters, Barroth comes as a big shock to anyone who's been breezing through the game thus far. Oh, and you're required to take him down before you can unlock the four-star quests.

!! Uragaan / Steel Uragaan
!!! Burst Hammer Wyvern / Steel Hammer Wyvern
http://static.tvtropes.org/pmwiki/pub/images/350px-Uragaan_6212.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Steel):''' ''Portable 3rd'' / ''3 Ultimate''

A volcano-dwelling Brute Wyvern coverd in ores extracted from the rocks it eats. It attacks with slamming its massive jaw onto the ground (which can cause volcanic rocks to explode) and a few fire-elemental attacks. ''Portable 3rd'' introduces a Subspecies made of steel.
----
* EatDirtCheap: Commonly seen eating rocks.
* ExtraOreDinary: The Subspecies.
* {{Fartillery}}: Like the Conga line, the Steel Uragaan releases a stinking smoke that inflicts "Soiled" on any unlucky Hunter.
* LanternJawOfJustice: More like a ''searchlight'', considering its size. Also not particularly just.
* PlayingWithFire: Can throw volcanic rocks with its tail, which act as [[PGExplosives fiery bombs]]. They can be set off by hunters' attacks, but won't affect the Uragaan at all. In addition, it can emit a fiery gas from its body much like the Gravios.
* PintsizedPowerhouse: The Phantom Uragaan is smaller than a Jaggi but still hits just as hard as its larger counterpart.
* RollingAttack: Curls up into a wheel and attempts to steamroll over the hunter.
* ShockwaveStomp: With its jaw rather than its feet.
* StoneWall: It coats its jaw in melted ore, and is covered in yet more metal. Uragaans are ''tough'' for a reason.

!! Deviljho / Savage Deviljho
!!! The Great Devourer / Fear Violence Wyvern
http://static.tvtropes.org/pmwiki/pub/images/deviljho_2834.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Savage):''' ''3 Ultimate'' / ''4'' / ''4 Ultimate''

A large Franchise/{{Godzilla}}-like Brute Wyvern that wanders from place to place, devastating any place it goes to sate its hunger. Infamously strong and fast. Only appears in High-Rank quests... whether you're hunting for one or not. ''3 Ultimate'' introduces a form that is perpetually hungry, sporting a Dragonblight haze over its head when angered and an even more ferocious battle style.
----
* AchillesHeel: Deviljho's overpowering metabolism will actually cause it to become exhausted from hunger if a hunter fights it for a few minutes. This is the right time to give it some drugged meat, and make it fall asleep for a little while.
* AlwaysABiggerFish: A common danger of high-rank quests is a Deviljho appearing out of nowhere. This can happen even if you're hunting another Deviljho already!
* AmericanKirbyIsHardcore: The Japanese version calls it Eviljho. Seems like someone on the localization team wanted to make it sound more menacing than it already is.
* AttackOfThe50FootWhatever: [[http://vignette3.wikia.nocookie.net/monsterhunter/images/d/d0/MH4U-Deviljho_Infographic_001.png/revision/latest?cb=20141206135134 The damn thing has officially been sized]], when compared to a T-rex.
* BackgroundMusicOverride: Its {{Leitmotif}} overrides any and all other currently-playing background music in the area.
* BigEater: To put it ''mildly''.
* BreathWeapon: Its feared Dragon Breath. Huge damage ''and'' Dragonblight.
* CoveredWithScars: Especially obvious when it TurnsRed.
* TheDreaded: Both InUniverse ''and'' by players.
** The first time you meet it in ''3 Ultimate's'' High Rank village quests, the [[PluckyGirl Guild Sweetheart]] [[OOCIsSeriousBusiness gets horrified]] and tells you to run for safety until it roams elsewhere.
** In ''4 Ultimate'', many of the High Rank Caravan quests with unstable environments usually have the Seregios as an invader, but the story quest involving the Frenzied Deviljho takes place in a ''stable'' environment, meaning no outside monsters can interfere. It certainly says something when even a [[TheUsurper territory-stealing wyvern]] is afraid of you!
* DubNameChange: Is known as "Eviljho" in the Japanese version.
* DummiedOut: [[http://images2.wikia.nocookie.net/__cb20111130135602/monsterhunter/images/8/89/MH3G-Hungry_Deviljho_Icon.png Savage Deviljho had a monster icon]], but it wasn't used in-game. This image is from a magazine scan.
** However, this icon is the inspiration for the Savage Deviljho's [[http://img1.wikia.nocookie.net/__cb20131123001222/monsterhunter/images/1/13/MH4-Savage_Deviljho_Icon.png icon in Monster Hunter 4]]
* DynamicEntry: Deviljho's preferred mode of arrival when invading an unstable environment is to emerge from the ground like an unholy beast from Hell while roaring. If it's already there, it will angrily trample its way from off-screen and let out a deafening roar when it sets eyes on you.
* ExtremeOmnivore: Will try to eat ''anything''; meat, Herbivores, Hunters, Wyverns, [[IAmAHumanitarian other Deviljhos]] or [[{{Autocannibalism}} even its own severed tail]].[[note]]The last case can be a bit of a pain though since you'll probably want to ''carve'' that severed tail before he eats it.[[/note]]
* [[FeedItABomb Feed It A Slab Of Meat]]: Usually getting monsters to eat Poisoned[=/=]Tinged[=/=]Drugged Meats is massively hit or miss, but in Deviljho's case you can use its insatiable hunger as an AchillesHeel; if you drop it, it ''will'' eat it, giving you a few free shots before it becomes immune to the meat effects.
* FromBadToWorse:
** The "World Eater" mission, in which you must hunt a Deviljho ''twice'' as big as normal.
*** Think that's bad? There is the possibility, now matter how low and unlikely it is, that there is a "World Eater" class Savage Deviljho out there.
** Generally speaking, any High-Rank quest in the third generation gets worse when a Deviljho shows up.
* GiantSpaceFleaFromNowhere:
** So you're hunting High Rank monsters, minding your own business, in harmony with nature, and... ''[[OhCrap OH HELL WHAT IS THAT THING ?!]]'' The explanation being that Deviljho is a nomadic monster that will go wherever it can find food.
** Also happens in G Rank quests, sometimes in the form of '''[[NamesToRunAwayFromReallyFast Savage]]''' Deviljho.
* HungryMenace: Deviljho's high internal temperature causes it to be perpetually and very uncomfortably hungry, driving it to eat whatever it can bite into.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=fBNlLWkO_RA Ravenous Demon]]''.
* LightningBruiser
* NamesToRunAwayFromReallyFast: As if you needed any more incentive to run from this unholy ruiner-of-your-day, they named it '''Devil'''jho.
* NoPronunciationGuide: Is it pronounced "devil-ho" or "devil-jo"? If the Japanese name Eviljho (イビルジョー - ''ibiru'''jo-''''') is of any indication, it's most likely the latter.
* RedEyesTakeWarning
* SetAMookToKillAMook: Deviljho's tendency to eat anything it can find means it will also ''attack'' anything it can find - including other monsters if it doesn't see any players.
* ShockwaveStomp: Its stomps are so powerful they create tremors.
* SNKBoss: Savage Deviljho. As if it weren't bad enough that it starts in the regular Deviljho's rage mode, when it goes into its ''own'' rage mode, its speed and power doubles and its dragonbreath gains ''twice'' the range, bordering on ThatOneAttack. Even veteran players have a tough time with this one.
* TurnsRed:
** When enraged, its muscles swell up greatly, exposing old wounds.
** The Savage Deviljho ''starts'' in this state, and when it gets angry, it forms a Dragonblight haze over its head and gains burning red eyes. As if it weren't terrifying enough already...
* TyrannosaurusRex[=/=]RentAZilla

!! Duramboros / Rust Duramboros
!!! The Moving Mountain / Tail Hammer Wyvern / Axe Tail Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_doboruberuku_9966.png
->'''Appearances (Normal):''' ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Rust):''' ''3 Ultimate''

A massive Brute Wyvern with horns, a rocky spine which can be mined for ore, and a huge tail it uses as a hammer. A desert-dwelling subspecies is introduced in ''3 Ultimate''.
----
* {{Acrofatic}}: With clever application of its tail swing, it can ''take into the air and '''try to land on you'''''. Justified, as most of the time it's rather slow and is only agile when it uses its tail.
* AttackItsWeakPoint: The humps on Duramboros' back are hard to reach, but once broken they will take tremendous damage.
* AttackOfThe50FootWhatever: Hoo boy... Where to begin. The Rust Duramboros has a variant that is many times larger than it already is. Keep in mind, the Rust Duramboros is already the size of a small house. The giant sized variant is bigger than Akantor. Its tailcase alone is as big as a Rathalos.
* DamageSpongeBoss: Unlike other bosses of its size who have really tough defenses, Duramboros instead has a massive pool of HP to get by with.
* EverythingsBetterWithSpinning: Its signature move is a spin attack that is hard to interrupt if the Hunter is within its tail's range (being inside, however, is a little bit safer) and can shake nearby Hunters not damaged by it.
* ExtremeOmnivore: Is known for smashing and eating tree trunks.
* {{Planimal}}: Sort of. Regular Duramboros does have a thick layer of moss around its body, but its less of a case of Duramboros actually being part plant, and more of a case of it not being arsed to remove it as it grows.
* StockAnimalDiet: They usually eat fallen tree trunks.

!! Brachydios / Raging Brachydios
!!! Crushing Wyvern
http://static.tvtropes.org/pmwiki/pub/images/brachydios_4538.png
->'''Appearances:''' ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Raging):''' ''4 Ultimate''

A Brute Wyvern with long arms whose forearms and horn are covered in an explosive slime. ''4 Ultimate'' added the Raging Brachydios variant with a separate Icon, yet it does not have a separate name in game from an ordinary Brachydios, much like the Savage Deviljho in ''3 Ultimate''.
----
* BlobMonster: Not exactly a slime, but its arms and horn are covered in explosive slime.
* HavingABlast: Explosive slime.
* HitboxDissonance: Ironically, the leap attack is more dangerous to the people beside him ''when he jumps'', because you take full damage from the liftoff part of the attack too.
* InASingleBound: Brachydios can make some incredible leaps.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=X7PlOxyMQks Brave Icon]]''.
* LightningBruiser: It's surprisingly nimble for its size, has the health you'd expect a strong monster to have, and its explosions pack quite a punch. Watch its ecology video as it tears an Agnaktor apart with its punches and slime.
* MascotMook: Of the Japanese version of ''3 Ultimate''.
* MeaningfulName: "Brachydios" is likely a synthesis of the Latin root word "brachio-," arm, and "dios," largely associated with gods and the supernatural. "Dios" is also just the Spanish word for "god" or "deity." So...Arm God.
* PlayingAgainstType: {{Invoked|Trope}} by WordOfGod, which indicates that Brachydios was given developed arms and a punch-based fighting style in order to break Brute Wyverns out of the stereotype of being basic [[RammingAlwaysWorks charge-happy]] creatures.
* PowerFist: WordOfGod says that those are actually talons covered beneath slime, which become visible once they are broken.
* RequiredSecondaryPowers: Brachydios is the only monster that resists explosive damage, to the point where explosions just deal ScratchDamage to it. If it didn't, it would easily kill itself with its own explosions.

!!Gear REX
!!! The Steel-Fanged King
http://static.tvtropes.org/pmwiki/pub/images/rsz_gear-rex_7856.jpg
->'''Appearances:''' ''VideoGame/MetalGearSolidPeaceWalker''

A mutant battled on Isla Del Monsturo (along with Rathalos and Tigrex) by Big Boss. Attacks with hurled spikes and a tail-like limb that sprays a corrosive fluid.
----
* BloodyMurder: It shoots a spray of HollywoodAcid from the protuberance on it's right shoulder.
* BonusBoss: Alongside Rathalos and Tigrex as part of the ''Monster Hunter'' {{Crossover}} Extra Ops. This monster in particular is worthy of the title as well; the fourth fight can be potentially harder than ''Peace Walker Custom''.
* BullfightBoss: If it's not shooting you with mucus lasers or scales, it's charging at you incessantly.
* CanonForeigner
* EverythingsBetterWithDinosaurs: Is there any reason for dinosaurs to exist off the coast of 1976 Costa Rica? No, but it's ''[[RuleOfCool awesome]]'' anyways.
* {{Expy}}: It's basically the [[VideoGame/MetalGearSolid Metal Gear REX]] in monster form.
* FlunkyBoss: Like Rathalos and Tigrex, the first two Extra Ops against it come with Velociprey.
* FrickinLaserBeams: Okay, so it's technically acidic mucus, but it still works the same way.
* MadeOfIron: This thing can take a ''lot'' of punishment, in a world filled to the brim with conventional (and unconventional) modern weaponry. Assault rifles, rockets, tranquilizer guns, [[BreadEggsBreadedEggs tranquilizer rockets]], [[LethalJokeItem human slingshots]], you name it, it'll eat it.
* MakeMeWannaShout: Like many other monsters, it can roar, which depletes Snake's PSYCHE. Unlike other monsters, it can also shoot its scales at you, which then resonate when it roars, thus extending the roar's range, before exploding. This can harshly burn through Snake's PSYCHE extremely fast, unless you equip the [[ProductPlacement Walkman]], which simulates ''Monster Hunter'''s "Earplug" effect.
* RecurringBoss: Unlike Rathalos or Tigrex, Snake gets to fight it ''four'' different times, with each fight even more difficult than the last.
* RedBaron: The Steel-Fanged King.
* RentAZilla: It's a dinosaur version of the series' most famous HumongousMecha. [[RuleOfCool How cool is THAT?]]
* RobotMe: Inverted, Gear REX is an organic dinosaur version of Metal Gear REX. Then again, given that ''Peace Walker'' is set in 1974 and the original ''Metal Gear Solid'' was in 2005, it's possible that Metal Gear REX might been modeled after Gear REX.
* TunnelKing: Averted. It's the only Brute Wyvern that ''doesn't'' burrow.

!! Abiorugu / Giaorugu
!!! Hunting Wyvern / Ice Fierce-looking Wyvern
http://static.tvtropes.org/pmwiki/pub/images/645fbcb18d94e0412b0dee72d20abfbf.png
->'''Appearances (Abiorugu):''' ''Frontier Forward 3 onwards''
->'''Appearances (Giaorugu):''' ''Frontier G2 onwards''

A Brute Wyvern first introduced in ''Frontier Forward 5'', Abiorugu is nomadic, moving from one place to another in search of food. ''Frontier G2'' adds a blue subspecies with yellow spikes that inhabits polar regions named Giaorugu.
----
* AnIcePerson: Giaorugu.
* {{BFS}}: Giaorugu can form a giant ice blade on its tail.
* BigEater
* DualBoss: They can be found working in pairs.
* HungryMenace: They can destroy entire ecosystems with their hunger.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=HXSAM4M2lWA Battle / Abiorugu]]''
* LightningBruiser
* PlayingWithFire: Abiorugu
* SpikesOfDoom: Their tails have spikes that they can launch at hunters.
* SuspiciouslySimilarSubstitute: To the Deviljho line as ravenous nomads that can destroy entire ecosystems with their hunger.
** Giaorugu borrows some of its attacks from Uragaan.
* TurnsRed: The tips of Abiorugu's back plates turn red when it's enraged.

[[/folder]]

[[folder: Leviathans]]
A new species of monsters introduced in the third generation, Leviathans are creatures differentiated from Piscine Wyverns by longer bodies and a crocodilian appearance. All Leviathans cannot fly, and are well-adapted to liquid habitats, such as freshwater, sub-glacial water, sand, or even magma.

!! Ludroth / Royal Ludroth / Purple Royal Ludroth
!!! Water Beast / Purple Water Beast
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_ludroth_royal_ludroth_8765.png
->'''Appearances (Ludroth and Royal Ludroth):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Purple Royal Ludroth):''' ''Portable 3rd'' / ''3 Ultimate''

Amphibious creatures that look like a cross between a sea snake and a crocodile, and can swim and fight underwater. Males grow into Royal Ludroths, identifiable by their massive size and large sponge-like mane. A Cherry Blossom-themed subspecies also exists, whose spit is poisonous.
----
* BizarreSexualDimorphism: Like the Great Jaggi, the Royal Ludroth is several times the size of the females.
* BreathWeapon: Both kinds have a watery spit.
* GlowingEyes: The Royal Ludroth, when underwater.
* KingMook: It's got "royal" right there in the name!
* MakingASplash: Both the Ludroth and the Royal Ludroth can spit globs of water.
* [[PoisonousPerson Poisonous Monster]]: The Subspecies.
* UnderwaterBossBattle: Once you've got it on the ropes, the Royal Ludroth usually makes a beeline for the nearest body of water. The Purple Ludroth averts this, as it can only be fought on land.
* WakeUpCallBoss: The Purple Ludroth is the first High Rank boss you fight in ''3 Ultimate''[='=]s Offline mode, and must be defeated to unlock any other High Rank quests. Although its poison can be negated with the proper skill points, the Purple Ludroth still hurts a lot more than Low Rank monsters, which means that someone who thinks they can just LeeroyJenkins it is going to be spamming Mega Potions and/or seeing "You fainted" very fast.

!! Gobul
!!! Lantern Fish Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_gobul_5775.png
->'''Appearances:''' ''3'' / ''3 Ultimate''

A fish-like Leviathan that hides in the silt at the bottom of lakes and rivers, where it waits to ambush prey using either a glowing lure or plant-like whiskers. It is capable of moving on land as well as underwater (though not very well).
----
* AlluringAnglerfish: Not only can it lure prey, it also can emit a blinding flash of light to stun enemies.
* BewareMyStingerTail: About halfway down the tail is a cluster of paralyzing spikes
* MoreTeethThanTheOsmondFamily
* PunnyName: "Gobul" can be pronounced like "Gobble", which is certainly what it does.
* SpikesOfVillainy: It's covered with spikes like a pufferfish.
* StandardStatusEffects: A single swing from its tail will paralyze anyone it hits.
* UnderwaterBossBattle
* VacuumMouth: While underwater, it can form a whirlpool that will drag anyone that gets caught in it into its gaping mouth.

!! Lagiacrus / Ivory Lagiacrus / Abyssal Lagiacrus
!!! Lord of The Seas / White Sea Wyvern / Dark Sea Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_lagiacrus_269.png
->'''Appearances (Normal):''' ''3'' / ''3 Ultimate''\\
'''Appearances (Ivory):''' ''3 Ultimate''\\
'''Appearances (Abyssal):''' ''3 Ultimate''

A Leviathan blamed for a series of earthquakes around Moga Village. Spending most of its time underwater, the Lagiacrus only comes to the surface to sunbathe. ''3 Ultimate'' introduces both an Ivory-scaled subspecies that fights primarily on land, and a bio-luminescent Abyssal Lagiacrus that lives in the same Underwater Ruins as Ceadeus.
----
* BreathWeapon: Spits balls of lightning at you.
* DiscOneFinalBoss: Of ''3''.
* FinalBossPreview[=/=]HopelessBossFight: An early mission to hunt Epioth guts gets interrupted by the Lagiacrus. Even if you ''were'' good enough to survive fighting it with your early equipment, it's invulnerable and won't die.
* MascotMook: Of ''3''.
* NoPronunciationGuide: Is it pronounced "La-jye-a-crus" or "La-gee-a-crus"? If it's any clue, however, the Japanese name is "Ragiakurusu", suggesting the latter.
* OurDragonsAreDifferent
* RedBaron:
** The Lord of the Seas.
** The Ivory Lagiacrus, known for its adeptness on land and sea, is known as the Ruler of Two Realms.
* RedEyesTakeWarning: Well, orange eyes for vanilla and Ivory Lagiacrus. Abyssal Lagiacrus plays the trope completely straight however.
* RedHerring: [[spoiler:Turns out the earthquake is all Ceadeus's doing.]]
* ShockAndAwe: It can electrify the area around it.
* TrueFinalBoss: Abyssal Lagiacrus in ''Tri G'' and ''3 Ultimate'' is the very last new monster in online mode, right at the end of G Rank.
* UnderwaterBossBattle

!! Uroktor / Agnaktor / Glacial Agnaktor
!!! Denizen of the Molten Deep / Crimson Armor / Freeze Pike Wyvern
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_uroktor_agnaktor_9100.png
->'''Appearances (Uroktor and Agnaktor):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Glacial Agnaktor):''' ''Portable 3rd'' / ''3 Ultimate''

Magma-dwelling Leviathans with an axe-like beak. The Agnaktor, the adult form, is usually covered in layers of lava on its limbs, beak, spine, tail and chest, which cools over time, forming a hard shell of armor. ''Portable 3rd'' introduce a blue-colored subspecies that lives in cold areas and is covered in ice.
----
* AnIcePerson: The Glacial Agnaktor.
* BreathWeapon: A laser-like Heat beam. The subspecies prefers a blast of ice shards and extremely cold water.
* FastTunnelling: Used by both the regular and subspecies variant. The regular Agnaktor's magma armor will be softened by this, while the Glacial Agnaktor's ice armor is frozen by this.
* MagmaMan[=/=]PlayingWithFire: the regular Agnaktor.
* GlassCannon[=/=]StoneWall: The standard and Glacial Agnaktors, respectively. Prolonged exposure to the elements turn normal Agnaktors into {{Stone Wall}}s and Glacial Agnaktors into {{Glass Cannon}}s. Burrowing restores the initial state of their armor.
* RoarBeforeBeating: While ''all'' large monsters in this game do this in some form, Agnaktors are notable for the eerily bird-like beak-clattering they perform while charging their element beams.
* TacticalSuicideBoss: An Agnaktor will commonly dig into the ground to attack you. The drawback is that its hard magma armor melts once it's done, making it prone to breaking. The Glacial Agnaktor has the opposite problem: its ice melts due to prolonged exposure to the elements, so it digs to restore the makeshift armor.
* TunnelKing
* WaveMotionGun: The breath attacks look like goddamn laser beams.
* TheWorfEffect: An unlockable FMV features the Agnaktor taking on a Brachydios...only to be knocked down by a couple splashes of slime, and then finished off brutally with an explosive punch from the Brachydios.

!! Nibelsnarf
!!! Glutton of the Sands
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_hapurubokka_2146.png
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate''

Desert-dwelling Leviathans that prey on Rhenoplos. They primarily attack using powerful bites, sand-blowing from their gills, surprise underground attack, and a powerful sand vortex.
----
* BlowYouAway: One of its attacks is a sand-blast from its gills against Hunters attacking it from behind.
* BreathWeapon: Absorbs sand, then fires a powerful wind vortex.
* EyesDoNotBelongThere: Its eyes are on top of its head, which is useful when sailing the sands, not unlike a flounder fish.
* FeedItABomb: Players can trick the Nibelsnarf into eating a bomb during some of its attacks.
* FishingMinigame: After having a bomb explode in its mouth, or any time it is significantly staggered, [[BadassNormal the puny]] [[CharlesAtlasSuperpower Hunter]] can fish it out to make it even more vulnerable.
* MakingASplash: Its sand tunnel beam somehow causes Waterblight (increased stamina consumption).
* MoreTeethThanTheOsmondFamily
* NeverSmileAtACrocodile: Sans than the sand-swimming and sand-blasting of course, Nibelsnarf has a lot in common with a croc.
* PunnyName: Like the Gobul before it. Its name calls to mind the words "Nibble" and "Snarf", both of which pertain to eating.
* SandIsWater: It even has gills to expel sand out of.
* SuspiciouslySimilarSubstitute: For lack of underwater combat in ''Portable 3rd'', the Nibelsnarf fills in the role of the Gobul. Averted in ''3 Ultimate'' where they both appear.

!! Kuarusepusu
!!! Crystal Wyvern
http://static.tvtropes.org/pmwiki/pub/images/rsz_kuarusepusu_6464.png
->'''Appearances:''' ''Frontier Forward 4''

The first Leviathan appearing in ''Frontier''. It is mostly found in highlands and deserts and is unique in that its attacks are affected by the weather. During battle it scatters crystals all around it that either explode or call lightning.
----
* AllNaturalGemPolish
* HavingABlast and PlayingWithFire: During sunny weather.
* LightEmUp: Sometimes uses a move that causes a simmilar effect as a flash grenade, except on the player.
* MoreTeethThanTheOsmondFamily
* PowerGlows
* ShockAndAwe: When it's stormy it uses many electric attacks.
* WaveMotionGun
* WeatherManipulation: Has the ability to change the weather with its roars.

!! Poka / Pokara / Pokaradon
!!! Frozen Sea Beast
http://static.tvtropes.org/pmwiki/pub/images/9bdf376c7825fdc34e66879b57ad2334.png
->'''Appearances:''' ''Frontier G onwards''

Walrus-like Leviathans that inhabit the Polar Sea. The pups are known as Poka, the adult females are called Pokara, and the large alpha male that controls the females is known as Pokaradon. They are the first mammalian Leviathans introduced in the series.
----
* AnIcePerson / MakingASplash
* ChildrenAreInnocent: Poka will not attack hunters, and are sociable towards them.
* KingMook: Pokaradon.
* PapaWolf: Pokaradon will NOT tolerate anyone attacking his harem.
* SuspiciouslySimilarSubstitute: To the Ludroth line as monsters that make up harems that are led by a larger alpha male. Pokaradon even uses many of Royal Ludroth's attacks.
* TheUnintelligible: Poka will try to speak to hunters, but any hunter they talk to will have no idea what they're saying.

!!Baruragaru
!!!Blood Eating Wyvern
http://static.tvtropes.org/pmwiki/pub/images/724ba0c08bd29c31d4a35eaa02e4f6aa.png
->'''Appearances:''' ''Frontier G3 onwards''

A Leviathan with characteristics of a lamprey, Baruragaru is an invasive species that hails from the sea. It uses its long tongue to drain the body fluids of Raptorial Bird Wyverns and hunters alike, and by doing so, it can temporarily gain certain attributes; for example, if it drains an Iodrome's blood, it can use poison attacks. When enough time passes, they will revert to using water attacks.
----
* BloodyMurder: If it drains the blood of a Velocidrome or a hunter, it will use their blood as a weapon. Getting hit by it will reduce your weapon's sharpness.
* CameraAbuse: Blood will splash on the camera screen if it pins a hunter down and starts extracting their body fluids.
* [[HalfTheManHeUsedToBe Half The Monster He Used To Be]]: Doesn't apply to it, but rather to the monsters around it; any unfortunate {{Mook}} struck with its flail-like tongue will be bisected.
* EpicFlail: It can use its tongue as a flail.
* {{Gorn}}: Expect to see a lot of blood when it appears.
* LampreyMouth
* MakingASplash: If it hasn't preyed on anything, or enough time passes after it drains the body fluids of its prey, it will use water attacks.
* MultipurposeTongue: Its tongue is used for both feeding and attacking.
* OverdrawnAtTheBloodBank: This occurs whenever it uses blood attacks. Furthermore, if you interrupt it while it's feeding, its mouth will bleed heavily.
* OverlyLongTongue
* StandardStatusEffects: It can poison hunters if it drains an Iodrome and paralyze them if it drains a Gendrome.
* StockAnimalDiet: Its favorite food is Raptorial Bird Wyverns.
* VampiricDraining: It uses its tongue to drain the body fluids of its prey.
[[/folder]]

[[folder:Fanged Wyverns]]
Mammalian monsters first introduced in ''Portable 3rd''. So far, the only species introduced is the lupine Zinogre.

!! Zinogre / Stygian Zinogre
!!! The Living Thunderstorm / The Usurper / Emperor of Hell
http://static.tvtropes.org/pmwiki/pub/images/zinogre_7593.jpg
->'''Appearances (Normal):''' ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Stygian):''' ''3 Ultimate'' / ''4'' / ''4 Ultimate''

A blue lupine monstrosity which can generate electricity and followed around by a horde of Mega Thunderbugs. It tears apart foes using claw swipes, acrobatic moves, and a Rage Mode it can charge all by itself. ''3 Ultimate'' introduces a black-gray-red-scaled Subspecies with the Dragon element and a new ability to use Mega Thunderbugs to attack Hunters.
----
* CanisMajor: This wolf is huge.
* DiscOneFinalBoss: Of ''Portable 3rd''.
* TheDreaded: As demonstrated in its ecology video, its presence alone is so intimidating even [[BearsAreBadNews an Arzuros]] had to drop its honey and bail at the first sight of this fearsome wolf-like creature.
* FlunkyBoss: Zinogre are never seen without a cadre of Mega Thunderbugs, which do nothing except serve as loot. Its Subspecies can use them to ''attack Hunters''.
* {{Hellhound}}: WordOfGod says the Stygian Zinogre was designed to have the presence and attitude of one.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=auE4CYwszco Sparkling Blue Light]]''.
* LightningBruiser: It's strong and VERY agile, able to even do spinning moves on one hand similar to a breakdancer. It also has above average HP as well. [[{{Pun}} And it also uses lightning]]!
* LogicalWeakness: Both the regular and Stygian versions use insects to charge up their power (Fulgurbugs for vanilla, Dracophage Bugs for Stygian), so using a simple bug net to catch them off its back while it's tripped simultaneously decreases its charge while [[{{Pun}} netting]] you some bugs.
* MascotMook: Of ''Portable 3rd''.
* RedAndBlackAndEvilAllOver: The subspecies.
* ShockAndAwe: The normal species.
* ShoutOut:
** It sometimes uses a move that spins around in the air as it punches upwards. [[Franchise/StreetFighter Where have we seen that before?]]
** It has another move where it propels itself off the ground with a handstand and swings its tail in a spiral. [[VideoGame/FatalFury Given that Zinogre has wolf-like features]]...
* TheSlowWalk: They occasionally start walking menacingly towards the player, and the Stygian Zinogre summons thunderbolts around itself as it walks.
* SpikesOfDoom: Generates these on its feet and spine when provoked.
* TurnsRed: Zinogre are unique in that they can charge up their own Rage Mode by summoning Mega Thunderbugs. Once it is sufficiently charged, they summon forth a thunderbolt to energize them, giving them the ability to generate lightning. On top of that, Zinogre has a traditional rage mode that can only be activated when fully charged, in which it glows blue for regular Zinogre and red for Stygian.
* UnstoppableRage: Once Zinogre becomes fully charged, it will stay that way until players stagger it enough times. While this means players can't wait for it to calm down like most monsters, it also means that Zinogre can be forced out of its second rage mode if it's staggered enough.
[[/folder]]

[[folder: Amphibians]]
Amphibious monsters introduced in the fourth generation.

!! Zamite / Zamtrios / Tigerstripe Zamtrios
!!! Monster Shark / Tiger Shark
http://static.tvtropes.org/pmwiki/pub/images/sukuagiru_2725.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Tigerstripe):''' ''4 Ultimate''

Large shark-like Amphibians who roam the tundra, can armor themselves in ice and have the distinct ability of inflating their own bodies. ''4 Ultimate'' introduces a subspecies with stripes like those of a tiger who roams the desert.

----
* {{Acrofatic}}: When inflated, what it loses in speed, it gains in an impressive ability to jump. Which it then weaponizes to crush unfortunate Hunters.
* BalloonBelly: Can inflate its stomach at will. The subspecies has greater control over this ability.
* BreathWeapon: Can fire a torrent of water from its mouth.
* DigAttack: It can sometimes burrow into the ground/underwater and then drill up under a Hunter's feet. It's particularly aggravating because right before it emerges, it creates tremors that disrupt Hunters, which lowers their chances of getting out of the way.
* {{Expy}}: Remember the Glacial Agnaktor? Hope so, because Zamtrios' rage mechanic[[note]]that's when it makes the ice armor, in case you can't tell[[/note]] is near-exactly the same.
* FatBastard: When it begins to inflate its stomach, it turns into this. Bonus points for [[{{Acrofatic}} being able to use the stomach as a springboard]] to crush its victims with.
* FrogsAndToads: Mixed with a shark no less.
* AnIcePerson: Well, Frog-Shark in it's case.
* InstantArmor: It's rage mode.
* LargeAndInCharge: Can bloat itself to extreme degrees, and has command over its smaller [[{{Mook}} Zamite]] cousins.
* MixAndMatchCritters: A frog and a shark.
* NoSell: When Zamtrios goes into its Rage Mode, its frozen armor makes it all but immune to damage, causing melee weapons to bounce off. With a strong enough weapon, however, you can actually break off portions of the armor with repeated hits. The Tigerstripe subspecies thankfully, cannot do this. In addition the Zamtrios cannot be mounted while inflated, which is especially frustrating in the case of the Tigerstripe Zamtrios as it switches in and out of the inflated form much more rapidly than the regular version.
* TheParalyzer: The Tigerstripe subspecies can paralyze you if you're not careful.
* RollingAttack: While inflated, it will sometimes jump back and roll forwards in an attempt to flatten Hunters under its massive weight. The Tigerstripe subspecies in particular ''loves'' abusing this.
* ThreateningShark: It even has its dorsal fin exposed like a shark's while moving underground.
* WaveMotionGun: Its ice breath, which it can also sweep around in front of it much like the Agnaktor. The Tigerstripe variant replaces this with a devastating water cannon, which also inflicts Waterblight on contact.

!! Tetsucabra / Berserk Tetsucabra
!!! Demon Frog / Wild Demon Frog
http://static.tvtropes.org/pmwiki/pub/images/rsz_l_5205fe109b425_8322.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Berserk):''' ''4 Ultimate''

Ill-tempered Amphibians who resemble frogs, their powerful tusks allow them to dig massive boulders out of the soil for them to use as weapons against hunters. ''4 Ultimate'' introduces a subspecies who are not only stronger, but can also detonate the rocks they dig out of the ground.
----
* DishingOutDirt: Some of its attacks involve picking up boulders and smashing them.
* FangsAreEvil: Its large tusks help it dig up and carry large boulders.
* FrogsAndToads: This one has a pair of tusks and a tail.
* InASingleBound: Being a frog, it can make some impressive jumps.
* LogicalWeakness: The Tetsucabra uses its tusks to tear large boulders out of the ground and carry them, so breaking them naturally makes it harder for it to do just that. It can still dig up rocks, but the size and number of the boulders are drastically reduced.
* MadeOfExplodium: The boulders used by the Berserk Tetsucabra always explode, no matter where it digs for them.
* NamesToRunAwayFromReallyFast: The ''Berserk'' subspecies.
* PintsizedPowerhouse: The FunSize version of Tetsucabra that appears in the Event Quest "A Lost Civilization". Sure, it's a third of the size of the average Tetsucabra, but if you don't take it seriously, it ''will'' destroy you.
[[/folder]]

[[folder: Snake Wyvern]]
Serpentine wyverns introduced in the fourth generation.

!! Remobra
http://static.tvtropes.org/pmwiki/pub/images/remobra_3009.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''
Serpentine wyverns that serve mostly as annoyances on missions hosted on damp areas.
----
* AirborneMook: They us their ability to fly to stay out of hunters' reach.
* BreathWeapon: Spits out a venom which, while not too potent, may still prove to be an annoyance, especially if fighting larger monsters.
* ImAHumanitarian: They're such opportunistic scavengers that if one Remobra is killed, the others will stop what they're doing and immediately feast on it.
* PoisonousPerson: Its spit can cause poisoning.
* PortentOfDoom: In-game lore describes them as this, owing to being frequently seen alongside Elder Dragons.
* {{Retcon}}: They were originally classified as Flying Wyverns before the Snake Wyverns were introduced. Their entry in the Hunter's Notes points this out.

!! Najarala / Tidal Najarala
!!! Wing Snake Wyvern / Water Snake Wyvern
http://static.tvtropes.org/pmwiki/pub/images/rsz_ajar_4902.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Tidal):''' ''4 Ultimate''

Large, serpentine monsters resembling rattlesnakes who are able to paralyze hunters as they coil around them in order to leave them trapped. ''4 Ultimate'' introduces a subspecies who can spit water globules as well as use its own scales to fend hunters off.
----
* {{Acrofatic}}: Najarala can move shockingly fast despite its massive size.
* CameraScrew: Once it begins to constrict a target, the game camera then zooms out and moves upward. This effect can be confusing at first, leading to first time victims getting crushed and stunned. This can also occur if players get stuck between its body in its default pose.
* CharacterSelectForcing: The Insect Glaive effectively renders the Najarala's constriction attack useless since you can just use its pole vault to jump over it.
* MakeMeWannaShout: It can fire a blast of high frequency sound that detonates its scales and injures anyone that gets caught in it.
* MakingASplash: [[CaptainObvious This is kind of the Tidal Najarala's thing.]]
* MixAndMatchCritters: Has elements of various reptiles, particularly snakes and lizards.
* PinballProjectile: Tidal Najarala can use its flung scales to reflect its water blasts at odd angles, unlike the regular species which detonates the scales instead.
* ReptilesAreAbhorrent: From the way it quickly slithers around and under the battlefield to its [[ThatOneAttack disorienting constriction attacks]], Najarala has the potential to [[WhyDidItHaveToBeSnakes make you fear snakes]] even if you don't already.
* StandardStatusEffects: Its bite can cause paralysis while its scales are guaranteed to stun hunters if they get caught in their explosions.
* StuffBlowingUp: The regular species can fling the scales off of its tail rattler at targets, which it will then detonate by roaring or rattling its back scales. Making matters worse is that the rattler scales are [[SonicStunner still resonating with noise, which can stun anybody in their vicinity even if they weren't directly hit]] unless they have the Earplug skill.
* TunnelKing: Can burrow underground and strike at its target's flanks repeatedly.
* WeaksauceWeakness: Najarala's scales will deflect weapons that hit them, but they also break in one hit, meaning the easiest way to destroy them for most weapons is to kick them, since the kick can't be deflected.
[[/folder]]

[[folder: ???]]
Introduced in the fourth generation, these monsters belong to an as-of-yet unknown class within the context of the game. Unlike the Unclassified class, these monsters are of an unknown type in-universe and not because their classification is not informed.

!! Gore Magala / Chaos Gore Magala
!!! Black Eclipse Wyvern
http://static.tvtropes.org/pmwiki/pub/images/gore_magala_3771.png

->'''Appearances:''' ''4'' / ''4 Ultimate''

The flagship monster of ''4''. A very unique wyvern that shares traits of elder dragons. It is infamous for causing the "Frenzy Virus", a virus that weakens hunters but has a strength-enhancing zombifying effect on other monsters. [[spoiler:It is the juvenile form of the Elder Dragon, Shagaru Magara. Appropriately, the "Chaos" subspecies is a Magala that is halfway through it's molting process.]]
----
* AttackOfThe50FootWhatever: [[http://vignette2.wikia.nocookie.net/monsterhunter/images/5/50/MH4U-Gore_Magala_Infographic_001.png/revision/latest?cb=20141206133834 It's almost as long as a steam locomotive]].
* BadassCape[=/=]CapeWings: Its wings flow like a cape when not in use.
* BigBad: of Monster Hunter 4.
* BizarreAlienSenses: Gore Magala senses its surroundings by spreading its scales around the area. Unfortunately, those scales have adverse effects on humans and other monsters.
* {{Expy}}: Looks and acts a lot like the ferocious Nargacuga.
* EyelessFace: The Gore Magala doesn't have any (visible) eyes.
* {{Foreshadowing}}: Deal enough damage to a Gore Magala, and it'll start showing white patches on its skin to indicate damage. [[spoiler:This is because its black "skin" is actually an outer coat that it matures in.]]
* GratuitousGerman: In the English version at least, every single base Gore Magala weapon is named in German. Upgraded ones can be either German or French, for some reason.
* HandicappedBadass: The fact that it's blind is [[GameplayAndStoryIntegration reflected]]. At the beginning of the fight, before it's really spread any dust, [[ATeamFiring it'll typically fire off its shots and swing in places that are only tangentially related to your position, let alone near them.]] During that phase, you can get away with some outrageously reckless tactics, and in fact, it's often recommended that you plant yourself directly underneath its belly and wail on it with impunity. After some more of the dust has spread, though, it stops being clueless and starts fighting back a bit better. Once the eclipse happens and its antennae unfurl, people typically refer to this as its 'frenzy mode' on account of its sudden surge in accuracy and lethality, but that's not entirely correct. The only thing that's changed is that it can ''see'' you now.
* HoistByHisOwnPetard: If an infected player deals enough damage, they'll purge the virus and gain a temporary StatusBuff that makes them immune to infection and boosts their affinity, increasing their chance of landing {{Critical Hit}}s.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=BOY6ZDdK224 The Cloak that Conceals the Light]]'' play when fighting the standard Gore Magala, while a [[https://www.youtube.com/watch?v=M5qD2bZgOJs separate theme]] plays when fighting the [[spoiler:half-molted]] Chaos Gore Magala.
* LightningBruiser: It has the strength and speed to put it up against many other late-game monsters, [[spoiler:despite being in a juvenile state]].
* MascotMook: Of ''Monster Hunter 4'' and the international release of ''Monster Hunter 4 Ultimate''. It also represents the ''Monster Hunter'' franchise as a whole in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite''.
* MultiArmedAndDangerous: Its wings can also function as arms, which it uses for both mobility and offensive purposes.
* NinjaPirateZombieRobot: Has traits of several types of wyverns and Elder Dragons, making it a class of monster previously unseen.
* NoSell: Immune to flash bombs due to not having normal eyes.
* [[spoiler:OnlyMostlyDead: The Gore Magala that is the BigBad in ''4'''s story mode is fought and defeated three-quarters of the way through, but it turns out it didn't quite kick the bucket - it has just enough life left to finish its molt and revive in its adult state as the Shagaru Magala.]]
* RecurringBoss: Appears multiple times throughout the single player of ''4'', as early as one-star quests and up until five-stars.
* UnstoppableRage: Unlike most monsters, Gore Magala will not tire out when it becomes enraged. It can only revert from this state if the player deals enough damage to its head.
* TheVirus: Can infect both hunters and monsters with the "Frenzy Virus" through it's fur and breath. For hunters, the virus can drastically cripple them, causing effects such as negating red health regeneration. In monsters, it has a zombie-like effect that makes their appearance change and makes their actions more unpredictable, as well as driving them completely berserk. A number of missions involve fighting Frenzy Virus infected monsters.
* TotalEclipseOfThePlot: [[InvokedTrope It's in its title up there]]. It invokes eclipse imagery. As it fights you, it spreads its dust everywhere. After a certain amount, the eclipse happens and the area abruptly darkens, signifying its frenzy mode.
[[/folder]]


[[folder: Elder Dragons]]
Standing at the top of the heap are the Elder Dragons. Despite the name, they are actually a loose grouping of creatures of varying physiology, only bound together by their longevity and power. Elder Dragons are infamous for their rarity and strength, and some require specialized fighting techniques.

* ContractualBossImmunity: Elder Dragons are immune to captures; you must slay or repel them to defeat them.
* TheDreaded: Whenever an Elder Dragon decides to invade a particular zone, almost every other native species within that area [[ScrewThisImOuttaHere packs up and leaves]], making entire maps look like an outright ghost town. Probably the only ones who are sure to remain are [[PortentOfDoom Remobras]] and [[TooDumbToLive Melynxes]].
* HoldTheLine: The victory condition for several of these monsters is "Slay a ____ or ''repel'' it". In such cases, if you can't deal enough damage to kill the target, but manage to prevent them from destroying whatever they're after (such as the Sandship in the Mohran fights) or fulfill some other sort of monster-specific condition (such as breaking off one of the Ceadeus's horns), they'll grow impatient and leave in defeat.
* {{Kaiju}}: Most of the Elder Dragons are incredibly large, and tend to have the usual associations with Kaiju.
* ReadingsAreOffTheScale: The games flat-out don't disclose the lengths of certain species, most likely because many of the Elder Dragons are ridiculously huge. A [[https://www.youtube.com/watch?v=SVWMlmszwOs video]] released for the series' 10th anniversary finally [[AttackOfThe50FootWhatever discloses some of them]], however.

!! Lao-Shan Lung / Ashen Lao-Shan Lung
!!! Old Mountain Dragon
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_lao-shan_lung_7376.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Ashen):''' ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''

A titanic Elder Dragon believed to be as large as a mountain and notorious for wreaking havoc wherever it walks. The Guild has built fortresses to protect major towns from its rampage, but only Hunters can truly keep it from destroying this last line of defense. ''G1'' introduces a gray-scaled Subspecies with even tougher defenses.
----
* AttackItsWeakpoint: Gunners can aim for its saddle-shaped dorsal plate, while Blademasters can target the sagging belly. This is actually encouraged by the game; attacking it anywhere other than its weak spots will either result in very low damage or [[NoSell your weapon bouncing off]].
* AttackOfThe50FootWhatever
* ContractualBossImmunity: Cannot be affected by any status effect.
* DoWellButNotPerfect: It is entirely recommended to stagger the Lao as much as possible to prevent it from spending too much time in the base point. Due to some odd programming however, it can ONLY die in the base point, so stagger it too much and time will run out, leaving it repelled and you without any carves.
* HoldTheLine: Every mission involving it requires keeping it from breaching the last line of defense to your hometown.
* {{Leitmotif}}: Not [[https://www.youtube.com/watch?v=v3m-oWJG6BM one]], not [[https://www.youtube.com/watch?v=91-xxKck-PA two]], but [[https://www.youtube.com/watch?v=9F_nrCSaHso three]] themes in total, which progress as the Lao-Shan Lung takes damage..
* OurDragonsAreDifferent
* SpikesOfVillainy: Not especially evil, but looks the part.
* StoneWall
* TheWorfEffect: At least one (if not some or all) Lao was known to be so fixated on going through its chosen path because it was fleeing from Fatalis.

!! Kirin / Oroshi Kirin
!!! The Phantom Brute
http://static.tvtropes.org/pmwiki/pub/images/kirin_8273.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Oroshi):''' ''4'' / ''4 Ultimate''

A horse-like Elder Dragon with a large horn from its forehead. It has the power to call forth lightning.
----
* AnIcePerson: The subspecies summons spikes of ice from the ground instead of lightning.
* AttackItsWeakPoint: The incredibly small horn on its head. It's really hard to hit, but if you have low sharpness you pretty much have no choice. In exchange, it's [[FragileSpeedster a REALLY weak point once you hit it.]]
* CoolHorse
* FlashStep
* ImpaledWithExtremePrejudice: Both varieties attempt this with their horns, but the black Kirin also uses icicles grown from the ground as well.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=96b17mlyoi8 Battle / Tower]]'', while not exclusive to Kirin, always plays when fighting the monster regardless of where the player encounters him.
* LightningBruiser: The Kirin has no auras, no great size and no special gimmicks that prevent you from fighting normally aside from its incredibly hard skin. This, combined with its great speed and, well, [[{{Pun}} lightning]], make it a challenge if you don't have high sharpness.
** FragileSpeedster: If you're skilled enough to hit its horn, the Kirin quickly becomes this due to the pleasantly low defense it has.
* MsFanservice: Not the monster itself of course, but the female armor set made from it has proven to be extremely popular.
* NonIndicativeName:
** Despite their classification, the Kirin looks nothing like a dragon of some sort, unlike most other Elder Dragons.
** The Oroshi subspecies is named for the Japanese word for "wind blowing down a mountain". This is despite it being based around ice and not possessing any wind attacks. The game's localization staff did [[http://www.capcom-unity.com/reno/blog/2015/02/24/monster-hunter-4-ultimate-localization-this-is-the-end explain]] that"Oroshi" is often used to describe said mountain winds during the ''winter season'', however.
* ReligiousAndMythologicalThemeNaming: Its name is the Japanese translation of the [[http://en.wikipedia.org/wiki/Qilin Qilin]], a mythical East Asian creature first mentioned in Chinese records.
* ShockAndAwe
* {{Unicorn}}

!! Fatalis / Crimson Fatalis / White Fatalis
!!! The Legend of Schrade / Crimson Disaster / The King of Disaster
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_fatalis_1001.png
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Crimson):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (White):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

The original FinalBoss, the Fatalis is actually very similar to your standard wyvern. In future games, new types of Fatalis, such as Crimson and White, were introduced, and are ''far'' more powerful than the original.
----
* AttackOfThe50FootWhatever
* BonusBoss: Crimson Fatalis is one of the final quests in ''4U'''s offline mode, unlocked by [[spoiler:completing all of the offline egg delivery quests]].
* CollisionDamage: Common with ''Monster Hunter'', but the Fatalis family takes it up a notch, where a [[CherryTapping tail flick]] can be lethal.
* ContractualBossImmunity: Cannot be poisoned, paralyzed, or put to sleep. At least the first two...
* DescriptionPorn: Overlaps with TheEndOfTheWorldAsWeKnowIt and MessianicArchetype for White Fatalis.
* TheEndOfTheWorldAsWeKnowIt: Bones crunch, rivers dry up, then turn into blood. They have a poem dedicated to just this. Justified because weapons created from the Fatalis are extremely capable.
* EnfantTerrible: [[spoiler:One of the eggs you bring back from the final egg delivery quest in ''4U'' turns out to be a Crimson Fatalis egg, which quickly hatches and becomes fully grown at an absurd rate. You then get to fight it.]]
* FinalBoss: Of the original ''Monster Hunter''.
** Crimson Fatalis serves as the final boss of ''Monster Hunter Freedom''.
* HellishPupils: All three have distinctively detailed eyes. These eyes can also be gouged out from the monster, and is required by much of the Fatalis equipment. Said equipment seem to use the eye for no reason other than to look absolutely ''terrifying''.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=-V8Di0i7iEo Battle / Fatalis]]'' is shared between Fatalis and Crimson Fatalis, while White Fatalis possesses its own unique theme, ''[[https://www.youtube.com/watch?v=Ynr4A6Mwh7w The Ancestor]]''.
** In ''Monster Hunter Frontier G Genuine'', the special G-Rank Crimson Fatalis possesses [[https://www.youtube.com/watch?v=zjCwAJHL-84 two]] [[https://www.youtube.com/watch?v=vgSk_lFdgLs unique themes]] which change as the fight progresses.
** Crimson Fatalis also get [[https://www.youtube.com/watch?v=_qgqOOGBMLk&list=UUvLO72JTQw7wvA315kLFAYw its own theme]] in ''4 Ultimate''
** OminousLatinChanting: All of their themes incorporate chanting in one way or another.
* LightIsNotGood: White Fatalis
* MightyGlacier: They're rather slow compared to other monsters, but they have plenty of health and extremely powerful attacks.
* OneHitKill: Fatalis {{Fireballs}}, Crimson Fatalis CometOfDoom, and White Fatalis ShockAndAwe.
* OurDragonsAreDifferent
* SignsOfTheEndTimes: They are all said by legend to cause TheEndOfTheWorldAsWeKnowIt. The mission title for Crimson Fatalis is ''The End Times''.
* StuffBlowingUp: Fatalis in ''4U'' now comes equipped with Blastblight via explosive powder it can spread in front of it. It can also spread powder then ignite it to create controlled explosions, or detonate a large cloud of powder in front of it to create an [[FantasticNuke enormous explosion.]]
* TotalEclipseOfThePlot: The white Fatalis causes an eclipse in it's introduction video in ''4 Ultimate''.

!! Chameleos
!!! The Elder Dragon of Mist
http://static.tvtropes.org/pmwiki/pub/images/chameleos_4251.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

A large purple chameleon-like Elder Dragon that uses its camouflage to blend in with its natural habitat: the forests, jungles and swamps.
----
* AchillesHeel: Throwing a Smoke Bomb against it temporarily disables its camouflage. This no longer works as of ''4 Ultimate'', but breaking the horn or severing the tail still ruins the ability.
* TheComputerIsACheatingBastard: While Chameleos in ''4 Ultimate'' is notably [[{{Nerf}} watered down]], its invisibility mechanic gets a new niche: it ''warps'' around the area when its smoke is out. Cutting its horn or severing its tail renders it visible and shows it's actually flying from point A to point B, but it is also notably slower, whereas while fully invisible it covers distances that it shouldn't be able to cover so quickly.
* Gasshole: Weaponized. It spews both thick, fog-like mist and poisonous gas from its mouth to disorient enemies. The mist also enhances its invisibility.
* {{Invisibility}}: its theme is being almost totally invisible for the majority of the fight. Cutting off the tail and horn, though, permanently disables this ability.
* InvisibilityFlicker: Earlier games have it do this on a regular basis. ''4 Ultimate'' only uses the flicker when it's moving from spot to spot when enraged.
* HollywoodChameleon: The reason for many of its tropes.
* KillItWithFire: Its main weakness is fire.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=IOxSf0hW_Uw Deep Forest Illusion]]''.
* MixAndMatchCritters: A combination of a chameleon, an [[http://en.wikipedia.org/wiki/Uroplatus uroplatus]], and a dragon.
* {{Nerf}}: In the early games, Chameleos was invisible nigh-perpetually, only becoming visible during a select few attacks or when afflicted with certain status ailments. The invisibility mechanic is made much less frustrating in ''4 Ultimate'', with Chameleos only becoming invisible when enraged and always being visible when attacking.
* OverlyLongTongue: As with a regular chameleon, its tongue is long, elastic, and sticky.
* [[PoisonousPerson Poisonous Monster]]: It has several moves that involve spewing poisonous gasses at you.
* SillyWalk: Its regular walking animation has it always hesitate on its steps and looking generally confused. [[ShownTheirWork This is reflective of chameleons in real life.]]
* SmokeOut: In ''4 Ultimate'', it creates a fog from its breath that hinders with both sight and hearing, even damping its own leitmotif.
* VideoGameStealing: It can steal items from hunters with its tongue lash. Like with the Gypceros, these items [[LostForever cannot be retrieved]].
* VisibleInvisibility: Once its horn or its tail are gone, parts of Chameleos' body (or all of it, if both are gone) become a transparent silhouette whenever it tries to turn invisible.

!! Teostra / Lunastra
!!! Flame King Dragon / Empress of Flame
http://static.tvtropes.org/pmwiki/pub/images/teostra_lunastra_9570.jpg
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' (Teostra only) / ''4 Ultimate'' (Teostra only)

A pair of leonine Elder Dragons with highly distinctive appearances: the male Teostra is colored red and has two long horns, while the female Lunastra is colored blue and has a pair of crown-like protrusions on its head.
----
* AlwaysMale[=/=]AlwaysFemale: The Teostra and Lunastra, respectively.
* BattleAura: Both creatures are wreathed in a fiery aura that slowly damages any Hunter who strays too close. Breaking the horns disables the aura.
* BreathWeapon: A flamethrower attack that increases in size when enraged. In ''4U'', Rage Mode replaces the flamethrower with a stream of explosive powder.
* DistaffCounterpart: Both creatures to each other.
* FangsAreEvil
* KingOfBeasts
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=w2vtoCFxJLY Emperor of Flame]]'', shared between both of them.
* LightningBruiser
* MadeOfExplodium: Occasionally emits a combustible powder which they spread with their wings, then detonate by gnashing their teeth like a flint. [[ColorCodedForYourConvenience Fortunately the sparks are color-coded so the Hunter knows its area of effect]]: red sparks mean the explosions will occur around the creatures; yellow ones mean the powder will explode further out. In ''4U'', Teostra gains the ability to release this explosive powder during its other attacks while enraged.
* SphereOfDestruction: Gains a new super move in ''4U'' where it hovers momentarily before unleashing a giant spherical blast of fire. This attack deals tremendous damage and is guaranteed to stun anybody who manages to survive the explosion, but is only used at the end of its Rage Mode.
* OurDragonsAreDifferent
* PlayingWithFire: Was originally this. In ''4U'', Teostra replaces the Fire element with Blastblight when enraged.

!! Kushala Daora / Rusted Kushala Daora / Garuba Daora
!!! The Frozen Dictator / The Elder Dragon of Steel / Gold Dust Dragon
http://static.tvtropes.org/pmwiki/pub/images/kushala_daora_9364.png
->'''Appearances (Normal):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Rusted):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''
'''Appearances (Garuba):''' ''Frontier G5 onwards''

A powerful Elder Dragon covered in silvery metal plates which it sheds periodically. Kushala Daoras tend to be highly aggressive, attacking towns on occasion, but it can also defend itself fiercely with a windy barrier surrounding its body, rendering it immune to projectiles. An older subspecies also exists, whose old skin hasn't yet been shed, giving it a rusty look. ''Frontier G5'' introduces a golden relative with electric powers named Garuba Daora.
----
* AllMythsAreTrue: Garuba Daora was once thought to be a myth due to the golden dust surrounding it blocking the vision of anyone who saw it. It wasn't confirmed to exist until the female Guild Master saw one attacking the Large Exploration Ship.
* BattleInTheRain: In ''Dos'', ''Freedom 2'' and ''Unite'', Daora is notorious for worsening the weather of almost any zone it inhabits, barring the Desert and Town (Dundorma) maps. In particular, the Jungle and Swamp get heavy rainfalls while the Snowy Mountains experience strong blizzards, both of which disable the use of Barrel Bombs[[note]]It does mean you can use [[AntidoteEffect Lightning Rods]] against him in the rain, though not in the snow[[/note]]. This becomes a plot point during the Dundorma crisis in ''4 Ultimate'', necessitating the acquisition of a water-resistant flammable fuel for the [[{{BFG}} Demolisher anti-dragon cannon]] to work in adverse weather conditions.
* BlowYouAway[=/=]AnIcePerson: Its wind barrier can deflect projectiles and freeze Hunters.
* ChromeChampion
* GemstoneAssault: Garuba Daora can manipulate crystals at will, using them as weapons and shields.
* TheDreaded: In ''4U'', the Rusted Kushala Daora is this for all of Dundorma, primarily because the town is still recovering from a recent Elder Dragon attack, and a second one so soon would potentially wipe Dundorma off the map. Much of the postgame involves helping the town rebuild in order to defend itself from the imminent Elder Dragon.
* FinalBoss: [[spoiler:Rusted Kushala Daora serves as this in ''4 Ultimate'''s offline mode, though really it's more of a CutsceneBoss serving as a tutorial for how the Battlequarters works. He isn't given a proper fight until late in online mode]].
* GoodScarsEvilScars: The Rusted Kushala Daora in ''4U'' has a particular silver scar over over its right eye. [[spoiler:The Master of Defense caused the scar when he protected the then-young Ace Commander from it, though it cost him his career as a Hunter. In return, the Daora left a scar on the Master's face, opposite of where its own mark is.]]
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=vWwqA4DoazI Shadow in the Tempest]]''.
** In ''4 Ultimate'', [[spoiler:the FinalBoss fight with Rusted Kushala Daora has [[https://www.youtube.com/watch?v=XRQ_FOdtXTs its own unique theme]]]].
* LightningBruiser
* MascotMook: Of ''2'', being the only Elder Dragon to grace a game cover.
* NoSell: Its wind barrier can deflect bullets and arrows, and knock you off your feet if you get too close. Poisoning it removes this barrier temporarily, while breaking its horn negates it permanently.
* OurDragonsAreDifferent
* RecurringBoss: In a meta sense. The Kushala Daora that [[spoiler:shows up in the Frozen Seaway to attack Cathar]] in ''4U'' is reportedly the same Kushala Daora that attacked Jumbo Village and Pokke Village in ''dos'' and ''Freedom Unite'', respectively.
* RemovableShell: Periodically sheds its metallic plating.
* ShockAndAwe: Garuba Daora uses the Wind element, which is a combination of Thunder and Ice.

!! Yama Tsukami
!!! Floating Disaster
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_yama_tsukami_8720.png
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite''

One of the largest monsters in the ''Monster Hunter'' universe, the Yama Tsukami resembles a giant octopus with grass and earth growing on it. It attacks by flailing its tentacles and summoning Mega Thunderbugs.
----
* AttackOfThe50FootWhatever
* BalloonBelly: Its body is essentially a living helium balloon; attacking it long enough even causes it to deflate and fall temporarily until it can restore its lighter-than-air gases.
* EldritchAbomination: It's a giant floating Cthulhu head.
* EverythingsBetterWithSpinning: Has a highly damaging tentacle spin attack, which requires crouching to avoid. Alternatively, you can [[RefugeInAudacity sharpen your weapon]] just as it lowers its body to hit you.
* FinalBoss: Of ''2''[='s=] online mode.
* FlunkyBoss: Can summon Mega Thunderbugs.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=Sz-zNJ8Lh3Q Battle / Yama Tsukami]]''.
* MightyGlacier
* MoreTeethThanTheOsmondFamily: Despite being a giant octopus, it has a large mouth filled with disturbingly human-like molars.
* {{Planimal}}
* SwallowedWhole: Sometimes creates a vortex with its mouth and sweeps it across the arena. Hunters who get caught in the funnel are sucked into the creature, then chewed up and spat out. Anyone unfortunate enough to get hit by this move gets [[OneHitKill instantly carted back to camp]].[[note]]Savvy players can pop a Lifepowder or two to prevent the regurgitated victims from dying before they hit the ground, though.[[/note]]

!! Ceadeus / Goldbeard Ceadeus
!!! Moon In the Water / Surpasser of Gods
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_ceadeus_5031.png
->'''Appearances (Normal):''' ''3'' / ''3 Ultimate''\\
'''Appearances (Goldbeard):''' ''3 Ultimate''

A massive whale-like Elder Dragon with a pair of massive horns, one of which is larger such that it covers its right eye. [[spoiler:It is the true cause of Moga's earthquakes, striking its head on the rocks to alleviate its eye pain.]] ''3 Ultimate'' introduces an older, golden subspecies, now with both eyes covered by horns.
----
* BadassBeard
* BreathWeapon: Borders on being an out-and-out WaveMotionGun, wherein Ceadeus takes the "wave" part literally, sucking in a massive amount of water and blasting it back out at you like a geyser on steroids.
* ColossusClimb: While it's certainly big enough, the entire fight is spent underwater, so you're swimming ''around'' it instead of climbing it.
* ContractualBossImmunity: Is not vulnerable to any status effects. He also can't be captured.
* CowardlyBoss[=/=]DamageSpongeBoss: When you can fight Ceadeus freely - as in during a non-Urgent Quest - you don't have to kill it, and chances are you won't. He usually takes two or three hunts to finally kill. Goldbeard Ceadeus is a different story; it doesn't carry over any damage sustained between non-abandoned attempts, so you MUST kill it in less than 50 minutes.
* DiscOneFinalBoss:
** Of ''3 Ultimate''[='=]s Moga Village. Beating him will unlock the high rank chapters, which in total have more quests than the low rank ones.
** Goldbeard Ceadeus appears as part of the Urgent Quest needed to unlock G Rank quests.
* EyeScream: Trying to alleviate the pain of one horn overgrowing over an eye is [[spoiler:the true reason for Moga's earthquakes.]] Goldbeard has it worse; ''both'' of its eyes have been covered by the horns.
* FinalBoss: Of ''3's'' main storyline.
* HitboxDissonance: Any attack Ceadeus does that isn't a TailSlap or the [[WaveMotionGun water cannon]] turns its [[CollisionDamage entire body into a hitbox]]. If it's aiming for you, chances are you'll be hit by the horns more than anything else.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=PHQXMflSDcY Lunar Abyss]]'' and ''[[https://www.youtube.com/watch?v=MFYYhtBpX_0 Moonquake]]''.
* MakingASplash
* MixAndMatchCritters: A combination of a whale, a serpent, a goat, and a water buffalo. Or a Kaiju version of Capricorn.
* NoPronunciationGuide: Its name can be pronounced as "see-deus", "say-a-deus", "che-a-deus", or, if you want to go with the original Latin, "kay-a-deus". "See-deus" appears to be the intended pronunciation, however. [[note]]One of the Ace Cadet's monster-name puns is "Long time, no Ceadeus," which would only work when pronounced as such. In a similar vein, a Switch Axe in ''3 Ultimate'' made from Ceadeus parts is called the [[JustForPun "Inceadeus Axe"]].[[/note]]
* OhCrap: Cha-Cha evidently had this reaction once he found Ceadeus on his solo expedition to the Underwater Ruins, [[spoiler:as does Moga Village when they realize what's ''really'' causing the earthquakes]].
* PowerGlows: It's not immediately obvious, but the entire body of the Ceadeus glows a faint bluish white, as shown in the [[https://www.youtube.com/watch?v=IsuMJu6lekQ "Everyone So Big-Big!"]] video. Overlaps with BioluminescenceIsCool once the creature goes into Rage Mode and the scutes on its underbelly light up. There's a good reason this thing is called [[RedBaron "The Moon In The Water"]], after all.
* SequentialBoss: Vanilla Ceadeus in offline mode has two phases. In the first, it's on rails and pretty much treats you like no more than an annoying fly as you swim around to damage it. In its second phase - when it reaches Area 3 - [[TurnsRed it's notably more pissed off and decides to stop taking your shit.]]
* SuckingInLines: Sucking in ''water'' really, but it doesn't make the [[WaveMotionGun following attack]] any less devastating.
* TailSlap: And considering the size of its tail, it's no joke.
* TimeLimitBoss / NonStandardGameOver:
** In the Urgent Quest for the main storyline, you must break Ceadeus' furry mane before it gets to the end of Area 2, or you will fail the mission. In the battle's second phase during the Urgent Quest, you must also break Ceadeus' horns within the mission time limit, or you will again fail. However, any damage it's sustained will carry over to subsequent attempts until it's killed, downplaying this trope.
** Played very much straight with Goldbeard Ceadeus. Players who think it will carry over damage from failed attempts are in for a rude awakening, as its entire health must be depleted in one go. On the plus side, you can bring along a full party instead of taking it on alone, but if you're playing the 3DS version but don't have the packet relay tool for [=WiiU=] or have local hunting buddies, [[DamageSpongeBoss well...]]
* UnderwaterBossBattle

!! Jhen Mohran / Hallowed Jhen Mohran
!!! Crest Mountain Dragon / Soul Mountain Dragon
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_jhen_mohran_1856.png
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Hallowed):''' ''3 Ultimate''

A colossal Elder Dragon, the Jhen Mohran swims through the sands of the Great Desert like a whale travels through the ocean. Its massive size requires the use of sand-ships armed with cannons and ballista to bring it down. It first shows up in a high-ranking Event Quest. ''3 Ultimate'' introduces a purple-spined subspecies with a more aggressive stance.
----
* AchillesHeel: The Dragonator is very effective in dishing considerable damage, but suffers from a slow charging rate, so the player must be ''really'' tactical as to when to use it.
* AdvancingBossOfDoom: In the second phase.
* AttackOfThe50FootWhatever
* BackgroundBoss: Played with -- straight in some segments of the first half, where you had to shoot at it from afar with cannonballs, ballistae and harpoons, as well as the occasional Dragonator. Subverted in both other parts of the first half, when you can attack the Jhen Mohran's spines, and the entirety of the second half, where you can run up to it and directly attack it (though you can still use the Sandship weapons if you so choose).
* ColossusClimb: You can jump on its back to attack it, or to mine minerals off of it.
* DamnYouMuscleMemory: Unless brought into the fight by a friend, many players will probably have fought Ceadeus before Jhen, and will thus think the Sandship's Dragonator is the same as the one in the Underwater Ruins, being a row of spikes that would logically come out of the side of the Sandship. '''It isn't'''; ''this'' Dragonator is a [[ThisIsADrill drill]] on the ''front'' of the ship that is only to be used when Jhen tries to ram the ship head-on in the first phase, and to plow into its gut if it gets too close to the Sandship in the second phase.
* EscortMission: Sort of. You have to stop some of Jhen's attacks because [[RealityEnsues they actually damage the Sandship]]; allowing it to be destroyed results in a quest failure.
* FangsAreEvil: And boy, are they ''big''.
* FlunkyBoss: Delex follow it and will attack the player if they get the chance.
* HoldTheLine: If the time limit runs out, it will leave (i.e. get repelled, as the quest requirement is "Slay a Jhen Mohran ''or repel it''") and the quest will be counted as completed anyways. Don't think you can just dillydally though, as it will continously advance towards and attack the Dragonship if left unchecked.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=yXjc8b_hs0k The Ridge Floating in the Sandsea]]'' and ''[[https://www.youtube.com/watch?v=0l2QsuQvdWg Assaulted Great Gong]]'', also shared with Dah'ren Mohran.
* MixAndMatchCritters: Jhen Mohran is what happens when you cross a crocodile, a shark, and a whale and give it two narwhal tusks.
* NonStandardGameOver: If it destroys the Dragonship, QUEST FAILED.
* ReadingsAreOffTheScale: Like the Ceadeus family, it's so big that it has ''no in-game length measurement.''
* SandIsWater: Despite its massive size, it can swim through the sand as easily as a whale in seawater.
* SequentialBoss: Two phases. The first is a Sandship chase, and the second is a land-based fight.

!! Alatreon
!!! The Brilliant Darkness / King of Darkness / Glittering Black Dragon
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_alatreon_6841.png
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''

An immense flying Elder Dragon whose scales are said to shred anything they touch. They are considered living natural disasters whose very presence can affect the weather. It resides in a large caldera called the "Sacred Land", often destroying ships that pass by.
----
* AchillesHeel: Destroy the horns and it won't be able to fully utilize its abilities. It is weak to sleep and paralysis ailments as well.
* AllYourPowersCombined: Subverted. Alatreon may have access to all elements except water, but it cannot use them all at the same time; it may only use Dragon and Fire while on the ground and Ice and Electricity when flying.
* BarrierChangeBoss: Alatreon's weaknesses change when it changes which elements it can use.
* BonusBoss[=/=]TrueFinalBoss: Of ''3 Ultimate''[='=]s offline mode - yes, you have to fight it ''solo'' this time.
* DarkIsEvil: It's a malevolent territorial dragon completely coated in black scales and plating.
* FinalBoss: Of online mode.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=VJYeDcl49Hw Battle / Alatreon]]''.

!! Amatsumagatsuchi
!!! Heaven's Catastrophe
http://static.tvtropes.org/pmwiki/pub/images/amatsumagatsuchi_9958.png
->'''Appearances:''' ''Portable 3rd''

A beautiful but dangerous Elder Dragon which spends most of its time airborne. It is said to have the ability to control wind and rain, as evidenced by being surrounded by storm clouds.
----
* BlowYouAway[=/=]MakingASplash
* FinalBoss: Of Portable 3rd.
* {{Leitmotif}}: [[https://www.youtube.com/watch?v=eej0M7NC_u0 Two]] [[https://www.youtube.com/watch?v=f8_RIzIf_Qg themes]] which change as the fight progresses.
* MightyGlacier
* PurpleIsPowerful

!! Dire Miralis
!!! Lord of Hell Fire and Calamity
http://static.tvtropes.org/pmwiki/pub/images/monster_hunter_dire_miralis_9493.png
->'''Appearances:''' ''3 Ultimate''

A serpentine semi-aquatic Elder Dragon covered in rock-like armor with various "plumes" all over its body, from which it can fire balls of lava at its prey.
----
* AttackItsWeakPoint: The swirling magma blots on its body - ''not'' including the spots where magma come out of - are where you should ideally hit it. Even after their part is broken and their glowing stops, they're still completely vulnerable.
* AttackOfTheFiftyFootWhatever: Deserves special mention for its sheer size in comparison to other monsters in the series. It's not so evident in the water, but once it gets to land and stands on its hind legs, it is nothing short of ''terrifying''.
* BeatStillMyHeart: One of the items you can carve/loot from it is its heart, which is stated in is description to still be beating even after Dire Miralis is dead. Fittingly its name is "[[ExactlyWhatItSaysOnTheTin Immortal Heart]]".
* CognizantLimbs: Sort of. The wings don't really attack, but they revive themselves after being broken whenever Dire Miralis goes into rage mode. Breaking the arms they're attached to, however, shuts them down permanently.
* CombatPragmatist:
** The fireballs it launches like an impromptu meteor shower during the introduction cutscene are an actual attack, falling on you right after it's finished playing, and there is ''always'' one that lands right in front of you in case you try running straight at the dragon. [[TheComputerIsACheatingBastard And yes, the meteors still fall even if you skip the cutscene.]]
** The double Snap n' Drag attack. It obnoxiously waits on using the second one specifically to run out your MercyInvincibility, letting it hit you twice in succession.
* FinalBoss: Takes over the spot for Alatreon in ''3 Ultimate'''s Online mode.
* HellishPupils: Um, ''yes''?
--> '''Miralis Evil Eye description:''' "The ominous eye of a Dire Miralis. Often the last thing a [[LeeroyJenkins foolhardy hunter]] will ever witness."
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=JxMryY-b28A Battle / Dire Miralis]]''.
* [[MagmaMan Magma Dragon]]
* NighInvulnerable: At half HP, its body becomes super-tough, defelcting weapons with even purple (i.e. max) sharpness. Its regular weak points are still fair game however.
* PlayingWithFire: Fireballs, meteor showers and miniature [[FantasticNuke Fantastic Nukes]], oh my!
* PowerGlows: Aside from [[MagmaMan the obvious]], glowing parts signify them being not yet broken. They also glow brighter when Dire Miralis is enraged.
* PowerIncontinence: Globs of magma spew out of it whenever it does ''anything''. This can be stopped by breaking the parts that spews them however.
* RammingAlwaysWorks: When on all fours, it can do a "Snap n' Drag" lunge at you twice in succession.
* {{Satan}}: Its entry in the Monster Notes describes it as "the devil prophesied to destroy the world", and its introduction certainly gives off a sense of entering Hell, not to mention a {{Leitmotif}} full of OminousLatinChanting.
* ShockwaveStomp: More of a Shockwave Body Slam, but still.
* TailSlap: With a tail as long and nearly as wide as its body, the simple act of ''turning around'' is enough to send what is essentially a wall of cooled magma into your face.
* UnderwaterBossBattle: [[ArtisticLicensePhysics Which is strange, considering it's essentially a]] [[MagmaMan living volcano.]]
** It periodically switches between this and walking on land.
** It might have been designed with submarine volcanoes in mind.

!! Dah'ren Mohran
!!! The Living Battleship / Huge Mountain Dragon
http://static.tvtropes.org/pmwiki/pub/images/daren_mohran_4949.png
->'''Appearances:''' ''4'' / ''4 Ultimate''

A colossal Elder Dragon who greatly resembles Jhen Mohran, the Dah'ren Mohran also swims through the sands of the Great Desert like a whale travels through the ocean. Its massive size requires the use of sand-ships armed with cannons and ballista to bring it down.
----
* AdvancingBossOfDoom: In the second phase.
* AttackOfThe50FootWhatever: [[http://vignette2.wikia.nocookie.net/monsterhunter/images/a/aa/MH4U-Dah%27ren_Mohran_Infographic_001.png/revision/latest?cb=20141206144652 Now has an official size]].
* ColossusClimb: You can jump on its back to attack it, or to mine minerals off of it. Unlike Jhen, you can also climb onto its arms after they're wounded.
* DangerouslyGenreSavvy: Dah'ren Mohran is much smarter than Jhen Mohran. During the first phase, it will fire chunks of rock from its back that will get lodged into the ship, disabling one of the ballista or both cannons and the hunting gong. These rocks can only be removed with an absurd amount of damage or Dah'ren Mohran bumping into the ship.
* EscortMission: Just like with Jhen, you have to stop Dah'ren's attacks before they damage the Dragonship.
* {{Leitmotif}}: [[https://www.youtube.com/watch?v=yXjc8b_hs0k The Ridge Floating in the Sandsea]] and [[https://www.youtube.com/watch?v=0l2QsuQvdWg Assaulted Great Gong]], also shared with Jhen Mohran.
* JustifiedTutorial: It attacks the Dragonship you're riding at the beginning of the game, which immediately forces a crash course in "Controls 101" in order to drive it away.
* NonStandardGameOver: If it destroys the Dragonship, QUEST FAILED.
* PunctuationShaker: Only in the English name.
* SequentialBoss: Two phases. The first is a Sandship chase, and the second is a land-based fight.
* SuspiciouslySimilarSubstitute: The fight with Dah'ren is almost, if not completely identical to the fight with Jhen.
* ThisIsADrill: It has a gigantic drill-like horn on its face.

!! Dalamadur / Shah Dalamadur
!!! Serpent King Dragon / Snake Emperor Dragon
http://static.tvtropes.org/pmwiki/pub/images/dara_amadyura_3305.png
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Shah):''' ''4 Ultimate''

The largest monster in the main series, Dalamadur is a titanic Elder Dragon who makes its lair at Speartip Craig. Its numerous hook-like spines may help it navigate the treacherous terrain, as they may provide a more secure grip than it could generate with its claws and body alone. Local rumors suggest that the falling debris that is common in Heaven's Mount is the result of Dalamadur's burrowing.
----
* AllMythsAreTrue: According to the Guildmaster, there are countless myths and fairy tales in the ''Monster Hunter'' world that end with a massive snake creature; in fact part of the reason he founded the guild was in pursuit of it. Sure enough, come [[VagueAge however many years old the Guildmaster is]] later and when we get ''4'', Dalamadur makes its presence known.
* AttackOfThe50FootWhatever: '''The''' largest monster in the series. The only creature who rivals its size is the ''Frontier'' exclusive Raviente. It's so big it possesses two in-game icons instead of one, with the first showing its head and the second showing its tail.
** To give an idea, here's a small [[http://img3.wikia.nocookie.net/__cb20141206153650/monsterhunter/images/7/72/MH4U-Dalamadur_Infographic_002.png part of it's tail]] compared to a Blue Whale, the largest creature on Earth.
* BilingualBonus: Shah is a Persian/Iranian term meaning "king" or "emperor". Hence: Emperor Dalamadur.
* BossArenaUrgency: In the second phase of the fight, Dalamadur will destroy part of the mountain, limiting the hunters' movement.
* ColossusClimb: When it coils around the mountain peak, hunters can climb on it to attack or carve its weak spots.
* DarkReprise: The theme for its second phase is a much more chaotic tune with parts of ''Monster Hunter 4'''s victory theme spliced in.
* DeathFromAbove: It can rain down flaming blue meteorites as a method of attack. On rare occasions, one of these meteorites may become lodged in the ground instead of breaking on impact, allowing Hunters to mine it to get rare Shattered Omen materials needed to craft the Yukumo armor set.
* DepartmentOfRedundancyDepartment: Shah Dalamadur's title combined with it's BilingualBonus name becomes this.
* FinalBoss: Of ''4'''s online mode.
* HitboxDissonance: Actually played in the ''player'''s favor for once. Not only are Hunters able to clip straight through most of its body, its hurtbox registers hits dealt to the air about a meter and a half away from its body.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=AvVtxu2sQp0 Those Who Redeem One Thousand Blades]]'' and ''[[https://www.youtube.com/watch?v=02YO65N2vYc Those Who Withstand Indignation]]''.
* MeaningfulName: According to WordOfGod, the Japanese name "Dara Amadyura" is a Romanization of the Babylonian word for "Armor" and the Aramaic "Magdala" meaning "Tower", while the localized "Dalamadur" is a combination of the Hebrew word for "Serpent" and "Magdala". So, "Armor(ed) Tower" or "Tower(ing) Serpent". [[http://www.capcom-unity.com/reno/blog/2015/02/17/monster-hunter-4-ultimate-localization-tipping-the-scales See here]] for the explanation.
* PlayingWithFire: Dalamadur's main means of combat include launching meteor-like blue fireballs from the sky ala Dire Miralis. It can also let out a tremendous fire breath akin to Ceadeus' own breath weapon, large enough to engulf a great part of the map.
* PowerGlows: Dalamadur's chest periodically glows intensely, and when it does, it will actually hurt hunters who stay too close to it.
* OurDragonsAreDifferent: Dalamadur's serpentine body with two front limbs makes it resemble the lindworms from Northern European mythology.
* ReptilesAreAbhorrent: It's a ''titanic snake dragon''. And it wants to kill you.
* TurnsRed: Literally; Dalamadur's face will start glowing red in a few places when enraged, and its attack power will increase. The battle music also changes to fit the first time it enters rage mode.
* WaveMotionGun: Its breath attack is a massive beam it spews from its mouth that cuts through terrain like it never existed. It's particularly difficult to avoid on a moment's notice and can deal a substantially large amount of damage if it hits.
* YeOldeButcheredeEnglishe: While the descriptions for the Dalamadur weapons have slight hints of this, the descriptions for the armor play this completely straight.

!! Shagaru Magala
!!! Heaven's Wheel / The Dragon that Circles the Heavens
http://static.tvtropes.org/pmwiki/pub/images/shagaru_magara_6821.png
->'''Appearances:''' ''4'' / ''4 Ultimate''

The FinalBoss of the single player in ''4'' [[spoiler:and the adult form of the Gore Magala.]]
----
* AllMythsAreTrue: [[spoiler:Cathar suffered a long time ago due to the local monsters all going berserk for unknown reasons. By the events of ''4'', it happens again, and this time the cause is clearly identified to be Shagaru Magala's frenzy virus.]]
* TheBerserker: In a near constant rage mode, making it very unpredictable and powerful. However, it still acts calm and calculating in this state. If that weren't enough, it gets a ''[[UpToEleven rage mode on top of that.]]''
* CardboardPrison: Shagaru Magala was reportedly sealed in the Sanctuary to stop [[spoiler:TheVirus from spreading]]. While it does stop, it's not because the seal is intact, it's actually because it simply ''left'' through the open areas of the Sanctuary's mountain. [[spoiler:It returns when it's done molting - by breaking the seal down anyway, and continues to spread the virus.]]
* FinalBoss: Of the single player in ''4''. Demoted to a DiscOneFinalBoss in ''4 Ultimate.''
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=mgTK2jffviY Reincarnation of Light and Darkness]]''.
* HoistbyHisOwnPetard: Taken farther than [[spoiler:when you fight it's younger form. In addition to being able to reverse the frenzy virus for a power boost, now that it's a true Elder Dragon it's similarly weak to dragon attacks. And since it's young form was already close to that status, weapons made from defeating it give you dragon element attacks rather early in comparison to other dragon weapons.]]
* LightIsNotGood: Resembles a star with its wings out and looks almost angelic in appearance. However, it is quite ferocious, [[spoiler:even more than its dark juvenile form, and still keeps its dangerous virus breath.]]
* NoOntologicalInertia: The arena where the fight against Shagaru takes place is surrounded by dark clouds. Defeating Shagaru causes the clouds over the Sanctuary to instantly vanish.
* StuffBlowingUp: ''Half of its attacks'' involve this. This includes exploding breath, exploding gas mines that spray out damaging gas orbs, and when it enters rage, it can cause marked areas around it to spontaneously detonate.
* TranquilFury: As stated in TheBerserker. It's near-constantly in its rage mode, but still is very calculating and calm despite of it.
* TheVirus: [[spoiler:Like its juvenile form, it can also spread the "Frenzy Virus", only much faster. Attacks that release the virus can even cause explosions where they permeate.]]
* UnstoppableRage: Again, ''near constant rage mode''. In short, this thing is even more ill-tempered than the ''Deviljho''.
* WalkingSpoiler: A major plot twist in ''4''[='=]s Caravan campaign is that the Gore Magala turns out to be only an immature Shagaru Magala. You're not supposed to know it exists until you're well into 5-star quests.

!! Gogmazios
!!! Giant Halberd Dragon
http://static.tvtropes.org/pmwiki/pub/images/3b660427fd6a6a4ccfd5adbbd72f2ead.png
->'''Appearances:''' ''4 Ultimate''

The FinalBoss of multiplayer in ''4 Ultimate'', it is a massive dragon that is constantly dripping some kind of black tar-like substance.
----
* AttackOfThe50FootWhatever: Gogmazios is around the same size as Dire Miralis, and yet it's still capable of flight.
* BreakOutTheMuseumPiece: Somewhere in Dundorma's early history, Gogmazios somehow managed to steal the world's very first Dragonator, which to this day is still lodged into its back. Disloding that Dragonator allows you to use it once, but falls apart afterwards.
* {{Dracolich}}: It is uncertain if it really is an undead but it certainly gives off the impression.
* EldritchAbomination: Monsters that defy reality aren't new to the ''Monster Hunter'' series, but Gogmazios still stands out like a sore thumb. It has eight limbs, resembles a {{Dracolich}}, can somehow fly despite its bizarre body structure, is made of (and constantly drips) tar ''right down to its bones'' that can explode... the list goes on. Simply put, absolutely nothing about Gogmazios is of this world; it's less of an animal and more like a malicious force of nature.
* FinalBoss: Of ''4 Ultimate'''s online mode.
* FrickinLaserBeams: Made of ''tar''.
* {{Leitmotif}}: Like Dalamadur, it has two themes that change as the fight progresses. ''[[https://www.youtube.com/watch?v=H9KVjx2EmhI Battle / Gogmazios(phase 1)]]'' and ''[[https://www.youtube.com/watch?v=nrdVX7AC75s Battle / Gogmazios(phase 2)]]''.
* NonindicativeName: Its [[RedBaron title]] is "Giant Halberd Dragon". The "Non-Indicative" part comes from the fact that there is nothing on it shaped anything remotely like a halberd, unless you count the Dragonator lodged in its torso.
* NothingIsScarier: In a world where even the most outlandish monsters have some kind of origin and explanation for their actions, no one knows ''anything'' about Gogmazios.
* OurDragonsAreDifferent: Even compared to the other Elder Dragons. To start, Gogmazios has ''eight'' limbs, with four legs to allow it to walk upright.
* [[PoisonousPerson Poisonous Elder Dragon]]: Getting covered in its tar inflicts a status effect.
* StuffBlowingUp: That tar? It can explode.

!! Rukodiora / Rebidiora
!!! Magnetic Dragon / Pole Dragon / Thunder Pole Dragon
http://static.tvtropes.org/pmwiki/pub/images/83fc3fe1e3d495d048eda370238fa231.png
->'''Appearances (Rukodiora):''' ''Frontier Forward 1 onwards''\\
'''Appearances (Rebidiora):''' ''Frontier G2 onwards''

A magnetic Elder Dragon first introduced in ''Frontier Forward 1'', Rukodiora constantly lays siege on the Interceptor's Base. Unlike any other monster, it can drag itself around when paralyzed. ''Frontier G2'' adds a variant with purple scales and weaponized electricity named Rebidiora.
----
* DishingOutDirt: Rukodiora can take control of boulders and other kinds of debris and use them as weapons or shields. Rebidiora cannot take control of debris, but instead uses a thunder orb that collects and throws stuff.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=KvdKXN60R_U Battle / Rebidiora]]''
* MagnetismManipulation: They can use magnetism to push and pull hunters at will. Rukodiora can also use its magnetic abilities to take control of debris, using it for both offense and defence.
* ShockAndAwe: Rebidiora. Rukodiora also has control over electricity, but it doesn't it as a weapon; it uses it to generate its magnetic abilities.
* TheParalyzer: Touching Rukodiora's wings will make one's hand go numb.
* WaveMotionGun: Can fire a Dragon Element magnetic beam to attack hunters.

!!Shantien
http://static.tvtropes.org/pmwiki/pub/images/b69cb25c2616129ebae7f08492b724ef.png
->'''Appearances:''' ''Frontier G onwards''

An Elder Dragon first introduced in Frontier G. You are sent out to research and hunt it, and it attacks you out of territorial behaviour. '' Frontier G2'' adds a second phase where it destroys the Large Exploration Ship you fight it on into an unknown volcanic area where you must fight it to the death while it is at full power.
----
* AchillesHeel: Sonic Bombs will knock it out of the air, and can be used to remove its flame aura in the second phase.
* BlowYouAway
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=8y8IOlJSls8 Shantien has]]'' ''[[https://www.youtube.com/watch?v=lJwnLjV3neo four different themes]]'' ''[[https://www.youtube.com/watch?v=5GfhwLd-tX0 that change as]]'' ''[[https://www.youtube.com/watch?v=Hw0TSFIOH2s the battle progresses.]]''
* MakingASplash
* MightyGlacier: Shantien starts out as strong but slow. [[LightningBruiser As the battle progresses...]]
* PlayingWithFire: In the second phase.
* PowerDyesYourHair: Shantien's hair turns [[GoldenSuperMode gold]] in the second phase.
* SequentialBoss: Two phases. The first is a battle on the Large Exploration Ship, and the second is an all-out fight to the death in an unknown volcanic area.
* ShockAndAwe
* TookALevelInBadass: ''Frontier G2'' adds a second phase where it destroys the Large Exploration Ship and sends it crashing into an unmapped volcanic area. Here, Shantien becomes a lot more deadly; [[LightningBruiser it gains a major boost in power and speed]] and [[PlayingWithFire the ability to use fire attacks]]. It also gains a [[ThatOneAttack particularly devastating new attack]]: a lava burst that launches hunters in the air followed by a lightning blast. It covers a wide area, is difficult to evade and will [[OneHitKill instantly kill any unfortunate hunter caught in it]]. This move alone has led to many quest failures.
* OneHitKill: Its lava thunder combo.

!! Disufiroa
!!! Frozen Seraphim Dragon
http://static.tvtropes.org/pmwiki/pub/images/4ea251215aa585365ae35713f5be5915.png
->'''Appearances:''' ''Frontier G2 onwards''

A powerful Elder Dragon that resides in the World's End. Its overall shape and behaviour is highly similar to Alatreon. Its weapons possess a unique element called Frozen Seraphim, which is a combination of the three elements it uses: [[PlayingWithFire Fire]], [[AnIcePerson Ice]], and [[OurDragonsAreDifferent Dragon]].
----
* AnIcePerson
* {{ArchEnemy}}: It is fierce enemies with Shantien.
* BackFromTheDead: At certain ranks, it can resurrect itself.
* FrickinLaserBeams: It can shoot ice and fire beams.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=RUkRNJJIOTw It has three]]'' ''[[https://www.youtube.com/watch?v=grlI6R7D6Xo different themes]]'' ''[[https://www.youtube.com/watch?v=APTx5IcLRPY that change as the battle progresses.]]''
* LightningBruiser
* PlayingWithFire
* SuspiciouslySimilarSubstitute: To the Alatreon line as powerful dragons that can use multiple elements.

!!Inagami
!!!Javon Dragon
http://static.tvtropes.org/pmwiki/pub/images/55b57330cdb778fdc8af1a6eec9671e7.png
->'''Appearances:''' ''Frontier G5 onwards''

A mammalian Elder Dragon with the ability to take control over bamboo, Inagami inhabits the Bamboo Forest. It is able to ooze a strange substance that heals wounds and hardens them. Once at peace with the village within the forest, it became violent after the villagers took advantage of its power in an attempt to grow their crops during a bad harvest season. By abusing its power, they broke their peace with it, and it promptly destroyed the village it peacefully coexisted with for hundreds of years as punishment. Since then, it has been aggressive towards any intruders that enter the forest, and was even responsible for the disappearance of a research team.
----
* BambooTechnology: It can make bamboo into weapons and artificial wings.
* BerserkButton: People taking advantage of its power, as the villagers soon found out. It also despises intruders.
* BreathWeapon: It can fire a white gas from its mouth that puts hunters to sleep.
* GreenThumb: It can control bamboo.
* HiddenDepths: It wasn't always violent; it was once a peaceful Elder Dragon who became violent as a result of a village taking advantage of its power.
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=fhqXwZ4CRfk Battle / Inagami]]''
* StoneWall: Under the effects of the healing substance, the covered part is healed and hardened, but also becomes weighed down and loses some of its effects.
* [[TheDogBitesBack The Monster Bites Back]]: It destroyed a nearby village after the villagers abused its power so they would have an abundant amount of crops during a poor harvest season.

!! Myo Galuna
!!! The Forbidden Dragon of Light
http://static.tvtropes.org/pmwiki/pub/images/Myo_Galuna_7415.jpg
->'''Appearances:''' ''Orage''

An enormous elder dragon only mentioned as a legend in the manga. It is also known as the "forbidden dragon of light."
----
[[/folder]]

[[folder: Unclassified]]
These monsters do not possess an official classification, and because of this, they cannot be put together with the others.

!! Raviente / Violent Raviente
!!! Great Crag Wyvern
http://static.tvtropes.org/pmwiki/pub/images/raviente2_-_copy_1305.png
->'''Appearances (Normal):''' ''Frontier 7.0''\\
'''Appearances (Violent):''' ''Frontier Forward 1''
----
* AttackOfTheFiftyFootWhatever: This thing is so big it has a size class all of its own. It's so big, in fact, that once players manage to finally slay it, there is a five-minute quest ''entirely devoted to carving its remains''. [[http://www.youtube.com/watch?v=u6Cf_7540zI This video should give a good idea of it's size]].
* DamageSpongeBoss: Its health is naturally proportional to its size.
* DishingOutDirt: A few of its attacks involve raining boulders on enemies and causing spikes to burst out of the ground.
* DoWellButNotPerfect: Due to its incredibly high amounts of health, it takes several hunts against a single Raviente before it can finally be taken down.
* MarathonBoss: Even with 24-32 players joining the hunt, the entire series of quests can take upwards of ''3 hours'' to finish.
* MadeOfExplodium: It can release a combustable powder a la Teostra.
* PlayingWithFire: It can shoot gigantic fireballs at hunters.
* ZergRush: Not Raviente, but the Hunters going up against it, as hunting it is a server-wide quest involving up to 32 players attacking at once. During an event that went on from September 11, 2013-September 18, 2013, the joining limit was up to ''100 players'' against an extremely powerful Violent Raviente.

!!Duremudira
->'''Appearances:''' ''Frontier G6''

This monster possesses no official classification, and cannot be put with the other monsters as a result. Little is known about it aside from the fact that it lives in the Sky Corridor, and that it can inflict the rare Corrupted Poison condition, which drains your health and lowers your defense at the same time.
----
* AnIcePerson
* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=2CnWAIi80ZE Battle / Duremudira]]''
* LightningBruiser
* NoSell: It is immune to every status effect except Stun.
* PoisonousPerson
[[/folder]]
monsters]]
28th Mar '15 8:05:54 PM MJTrooper
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* EverythingIsBetterWithMonkeys

to:

* EverythingIsBetterWithMonkeysEverythingIsBetterWithMonkeys: A monkey who can go Super Saiyan.



* InASingleBound

to:

* InASingleBoundInASingleBound: Much like Congalala, it can make incredible leaps when traveling from one area to another.



* LightningBruiser

to:

* LightningBruiserLightningBruiser: It's very agile, extremely durable, and incredibly strong.



* EverythingIsBetterWithMonkeys

to:

* EverythingIsBetterWithMonkeysEverythingIsBetterWithMonkeys: It's a monkey with an elephant-like trunk, hook claws, and large ears.


Added DiffLines:

* MakingASplash: The regular species can shoot mucus out of its trunk, which is treated as a water attack.


Added DiffLines:

* NotQuiteFlight: It has a membrane of skin around its arms and legs that enable it to glide like a flying squirrel.
28th Mar '15 10:37:53 AM LucaEarlgrey
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to:

* ThreateningShark: The [[CallARabbitASmeerp Sharqs]] in ''Tri'' and ''3 Ultimate'' try to attack you on sight, although this trope is subverted in that they're no more threatening than a Great Jaggi.
28th Mar '15 10:08:25 AM Perelandra
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A mysterious Flying Wyvern introduced in ''Frontier Forward 1.0''. Due to there being very little information about its existence, the Guild has classified it as an "Unknown" monster. It bears semblance to a Rathian, thus leading players to nickname it [[FanNickname "Black Rathian"]], although it has minor design differences when looked at closely.

to:

A mysterious Flying Wyvern introduced in ''Frontier Forward 1.0''. Due to there being very little no information about whatsoever regarding its existence, the Guild has classified it as an "Unknown" monster.species. It bears semblance to a Rathian, thus leading players to nickname it [[FanNickname "Black Rathian"]], although it has minor design differences when looked at closely.


Added DiffLines:

* RedEyesTakeWarning: During its last few Rage Mode stages, its eyes will begin glowing bright red, similar to Nargacuga.
28th Mar '15 10:02:57 AM Perelandra
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A mysterious Flying Wyvern introduced in ''Frontier Forward 1.0''. It bears semblance to a Rathian, thus leading players to nickname it [[FanNickname "Black Rathian"]], although it has minor design differences when looked at closely.

to:

A mysterious Flying Wyvern introduced in ''Frontier Forward 1.0''. Due to there being very little information about its existence, the Guild has classified it as an "Unknown" monster. It bears semblance to a Rathian, thus leading players to nickname it [[FanNickname "Black Rathian"]], although it has minor design differences when looked at closely.


Added DiffLines:

* AnimalisticAbomination: Has shades of this. While it outwardly resembles a Rath-species wyvern, its abilities far surpass anything other flying wyverns possess, and its demonic appearance is otherwordly.


Added DiffLines:

* NothingIsScarier: The Guild has classified this creature as an "Unknown" due to there being absolutely no information about it in the records, which makes it even more frightening.
28th Mar '15 12:21:53 AM Perelandra
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Added DiffLines:

* [[CoveredInMud Covered in Snow]]: Both its freeze beam and the ice boulders which it throws with its shovel chin can inflict the Snowman status on Hunters and Palicoes, greatly hindering their movement.
* DigAttack: Similar to Akantor, it can also burrow underground. The main difference is that it will partially resurface to use its swim attack most of the time.


Added DiffLines:

* GeoEffects: In ''4U'', its leap and dig attacks can cause portions of the Polar Field's landmass to shift up or down, similar to Akantor's effects on Ingle Isle.
* LandShark: Can use a swim attack after digging through the ground, in which only its dorsal plates are visible. It can also track its targets during this move, making it very difficult to avoid.
28th Mar '15 12:11:54 AM Perelandra
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* {{Foil}}: To ''Deviljho'', surprisingly. Both are invasive species that tend to crash an ecosystem when least expected, but while Jho is a land bound {{Lightning Bruiser}} whose aggression is driven by an [[BigEater insatiable hunger]] and little besides, Seregios is a flying {{FragileSpeedster}} who [[TheUsurper methodically takes control]] of other monsters' territories for itself. Also, whereas Jho blindly attacks anything in sight with overwhelming force and [[PunchedAcrossTheRoom powerful swings]], Seregios purposefully targets only the biggest threats using acrobatic maneuvers and CherryTapping. [[spoiler: Lastly, while Jho is a voluntarily nomadic species that is always on the hunt for food supplies, Seregios and its kin were forced out of their natural habitat.]] The noises they make even complement each other: Deviljho's roar sounds like a large explosion, while Seregios' scales whistle in mid-flight like artillery shells.

to:

* {{Foil}}: To ''Deviljho'', surprisingly. Both are invasive species that tend to crash an ecosystem when least expected, but while have notable differences:
**
Jho is a land bound {{Lightning Bruiser}} whose aggression is driven by an [[BigEater insatiable hunger]] and little besides, while Seregios is a flying {{FragileSpeedster}} {{Fragile Speedster}} who [[TheUsurper methodically takes control]] of other monsters' territories for itself. Also, whereas itself.
** Whereas
Jho blindly attacks anything in sight with overwhelming force and [[PunchedAcrossTheRoom powerful swings]], Seregios purposefully targets only the biggest threats using acrobatic maneuvers and CherryTapping. [[spoiler: Lastly, while CherryTapping.
** While
Jho is a voluntarily nomadic species that is always on the hunt for food supplies, [[spoiler: Seregios and its kin were forced out of their natural habitat.]] The noises they make even complement each other: ]]
**
Deviljho's roar sounds like a large explosion, while Seregios' scales whistle in mid-flight like artillery shells.
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