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* GiveMyRegardsToTheNextWorld: ''Tell the Devil that Dime sent you!''

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* GiveMyRegardsToTheNextWorld: GiveMyRegardsInTheNextWorld: ''Tell the Devil that Dime sent you!''




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* ShotgunsAreJustBetter: Despite having access to more advanced hardware, especially the automatic Commando rifles, Dime goes after Max with the classic pump-action shotgun.



The "hero" of ''Adress Unknown'', a popular psychological horror tv series from the late 90's that can be seen on various television sets in the first and second game. Two Mooks in the first game also discuss it.

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The "hero" of ''Adress ''Address Unknown'', a popular psychological horror tv series from the late 90's that can be seen on various television sets in the first and second game. Two Mooks in the first game also discuss it.



* AmusementParkOfDoom: ''Adress Unknown'' was popular enough to spawn an (incredibly disturbing) fun house ride during it's run, though it's since been closed down and being used by Mona as her hideout.

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* AmusementParkOfDoom: ''Adress ''Address Unknown'' was popular enough to spawn an (incredibly disturbing) fun house ride during it's run, though it's since been closed down and being used by Mona as her hideout.

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[[folder:Mike]]
!!Mike the Cowboy
!!!'''Voiced by:''' Gary Yudman

->''"You are the sheriff? Well, how about making me your deputy?"''

Lem's second-in-command that thinks he's in a Western, he's fighting his way to rescue Vlad from Vinnie and joins Max in the hunt.

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[[folder:Mike]]
!!Mike
[[folder:Boris Dime]]
!!Boris Dime
-> '''Voiced by''':Peter Appel

A russian gangster and
the Cowboy
!!!'''Voiced by:''' Gary Yudman

->''"You are
captain of the sheriff? Well, how about making me your deputy?"''

Lem's second-in-command that thinks he's in
cargo ship ''Charon'', Dime is a Western, he's fighting his way to rescue former associate of Vlad from Vinnie and joins Max who's decided to throw his lot in the hunt.with Punchinello.


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* ArmsDealer: His main source of business, the ''Charon'' contains enough hardware to set off World War III, which is why Vlad has Max go after him; if Dime delivers his shipment to Punchinello, the Russian Mob will be wiped off the map.
* BossArenaIdiocy: Dime can be found in the cargo hold of the ''Charon'', which also contains several explosive barrels that can take a decent chunk of his health.
* DamageSpongeBoss: Despite having a smaller role plot-wise, he can take damage almost on the level of Lupino and Niagara.
* GiveMyRegardsToTheNextWorld: ''Tell the Devil that Dime sent you!''
* MeaningfulName: A double-header!
** Boris himself - his last name, Dime, represents that he has no loyalty to anyone, and his sole concern is money.
** The name of his ship, ''Charon'', comes from Greek mythology - it's the name of the ferryman that carries the souls of the dead across the river Styx into the afterlife.

[[/folder]]

[[folder:Mike]]
!!Mike the Cowboy
!!!'''Voiced by:''' Gary Yudman

->''"You are the sheriff? Well, how about making me your deputy?"''

Lem's second-in-command that thinks he's in a Western, he's fighting his way to rescue Vlad from Vinnie and joins Max in the hunt.
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* KarmaHoudini: Tears up Hoboken in his vengeance, defiles a local graveyard and effectively forces Max and Passos's hands on a permanent exile from the state of New York. Only old age or the consequences of his criminal work can claim him after that, though Max does admit internally that Anthony's death was likely at least some subversion of being a total houdini.


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* UnderestimatingBadassery: He's so blinded with rage over Anthony's death that he forgets ''who'' Max Payne is. This costs him several dozen goons over the course of the same night.


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* VillainBall: He shows up personally after Max and Passos are captured by his men, forces them to DigYourOwnGrave while violently beating Passos over the head with a shovel.. and then just stumbles away as a sobbing wreck with two guards rather than ensuring the remaining three men finish the job. Naturally, our heroes kill the remaining captors and skedaddle.
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Legitimate Businessmens Social Club TRS cleanup, disambiguating when appropriate.


* LegitimateBusinessmensSocialClub: Ragna Rock aka Vodka, styled as the hippest restaurant in Manhattan... if he can ever get the bloodstains out. [[spoiler:A more sinister example is the Squeaky Cleaning Company, whose shadowy "boss" is none other than Vlad himself.]]
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* SuspiciousSpending: Downplayed as Max already suspects B.B. to be TheMole before their face-to-face meeting in Act III, but the tailored suit and gold cufflinks, "all way beyond a cop's pay", he wears at that meeting removes any lingering doubt about B.B.'s role in Alex's murder.

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* EvilIsPetty: Outside of his greed and ambition, his actions seem to be motivated by a petty grudge against his ex-mentor.



* AuthorityEqualsAsskicking: Like Vlad and Kaufman, he's tougher than a regular Mook, though not quite as much as Kaufman and not nearly as much as the bosses from the first game.

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* AuthorityEqualsAsskicking: Like Vlad and Kaufman, he's tougher than a regular Mook, though not quite as much as Kaufman and not nearly as much as the bosses from CardCarryingVillain: If he lives through the first game.Vodka level, he will eagerly reveal himself as an "outlaw" in the second one.


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* RankScalesWithAsskicking: Like Vlad and Kaufman, he's tougher than a regular Mook, though not quite as much as Kaufman and not nearly as much as the bosses from the first game.

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* AmusementParkOfDoom: ''Adress Unknown'' was popular enough to spawn an (incredibly disturbing) fun house ride during it's run, though it's since been closed down and being used by Mona as her hideout.



* {{Expy}}: Of Dale Cooper from ''Series/TwinPeaks}}.

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* CatchPhrase: "The flesh of fallen angels!"
* {{Expy}}: Of Dale Cooper from ''Series/TwinPeaks}}. ''Series/TwinPeaks''.
* ShowWithinAShow: While the player only gets to see one scene in the first game, the second has several episodes playing on TV's throughout the game, showing... well, calling the story "coherent" is probably a stretch, but it has a recognizable plot at least.

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[[folder:Anders Dettling]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/anders_detling.jpg]]
->'''Voiced by:''' Wayne Duvall

An American ex-cop, who Max stumbles upon in some unlikely places during his romp in Brazil. He is essentially what Max could have been if he had a chance to live a normal life.

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[[folder:Anders Dettling]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/anders_detling.jpg]]
[[folder:John]]
->'''Voiced by:''' Wayne Duvall

An American ex-cop, who Max stumbles upon
by''': Gregory Sims

The "hero" of ''Adress Unknown'', a popular psychological horror tv series from the late 90's that can be seen on various television sets
in some unlikely places during his romp the first and second game. Two Mooks in Brazil. He is essentially what Max could have been if he had a chance to live a normal life.the first game also discuss it.



* FatalFamilyPhoto: Averted. If Max meets him in the club in the second level, Anders actually offers to show Max his family picture and gets as far as reaching into his shirt pocket to retrieve it, but Max rebuffs him before either he or the audience ever gets to see it. Ultimately, Anders does not die and makes through the rest of the game intact.
* {{Foil}}: To Max. They have the same basic background -- both are former policemen from the US north -- but otherwise couldn't be any more different, as Anders is a happy, well-adjusted man with a loving family who came to Brazil on charity business and has no desire to involve himself in any action or heroics. He exists to further accentuate how messed up and broken Max's life turned out to be.
* NonActionGuy: He'd seen his share of things before his retirement, but now he's more than happy to stay away from all action and danger.

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* FatalFamilyPhoto: Averted. If Max meets him in the club in the second level, Anders actually offers to show Max his family picture and gets as far as reaching into his shirt pocket to retrieve it, but Max rebuffs him before either he or the audience ever gets to see it. Ultimately, Anders does not die and makes through the rest of the game intact.
ArchEnemy: Mirra, a monstrous EvilTwin who murdered John's wife.
* {{Foil}}: To Max. They have the same basic background -- both are former policemen CatapultNightmare: The "Pink Flamingo" segment from the US north -- but otherwise couldn't be any more different, as Anders is a happy, well-adjusted man first game ends with a loving family who came John waking up screaming, tied to Brazil on charity business and has no desire to involve a bed in an asylum.
* {{Expy}}: Of Dale Cooper from ''Series/TwinPeaks}}.
* ThroughTheEyesOfMadness: [[MindScrew Probably.]]
* TomatoInTheMirror: [[spoiler: Mirra is in fact John himself, the big twist being that he's in the "john" (bathroom) of the asylum, looking at
himself in any action or heroics. He exists to further accentuate how messed up and broken Max's life turned out to be.
* NonActionGuy: He'd seen his share of
the mirror, i.e Mirra. The second game builds on this, but makes things before his retirement, but now he's more than happy to stay away from all action and danger.
even weirder.]]



[[folder:Brewer]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/brewer.jpg]]
->'''Voiced by:''' Emil Keller

Max's neighbour in Hoboken after his retirement from the police. He died during the mafia attack in a suicide explosion, taking several of mafia goons with him.

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[[folder:Brewer]]
[[quoteright:250:https://static.
[[folder:Anders Dettling]]
[[quoteright:300:https://static.
tvtropes.org/pmwiki/pub/images/brewer.org/pmwiki/pub/images/anders_detling.jpg]]
->'''Voiced by:''' Emil Keller

Max's neighbour
Wayne Duvall

An American ex-cop, who Max stumbles upon
in Hoboken after his retirement from the police. He died some unlikely places during the mafia attack his romp in Brazil. He is essentially what Max could have been if he had a suicide explosion, taking several of mafia goons with him.chance to live a normal life.



* ConspiracyTheorist: Appears to have been one before his death.
* MadBomber: A very rare benevolent example. He saves Max's life by blowing away a gangster who had Max at gunpoint with a shotgun, then blows himself up, killing several more gangsters as well.
* OneSceneWonder: Has only one scene in the game, but makes a hell of an impression in it.
* ShellShockedVeteran: He's been in the army judging from his jacket, and he's definitely not all there.
* StringTheory: His apartment is a messy hole, filled with makeshift explosives, his own rambling notes and writings on the walls. Somewhat disturbingly, he has a separate board with newspaper clippings on it specifically about Max and his past.
* SuicideAttack: He meets his end in one.

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* ConspiracyTheorist: Appears FatalFamilyPhoto: Averted. If Max meets him in the club in the second level, Anders actually offers to have been one show Max his family picture and gets as far as reaching into his shirt pocket to retrieve it, but Max rebuffs him before his death.
either he or the audience ever gets to see it. Ultimately, Anders does not die and makes through the rest of the game intact.
* MadBomber: A very rare benevolent example. {{Foil}}: To Max. They have the same basic background -- both are former policemen from the US north -- but otherwise couldn't be any more different, as Anders is a happy, well-adjusted man with a loving family who came to Brazil on charity business and has no desire to involve himself in any action or heroics. He saves exists to further accentuate how messed up and broken Max's life by blowing away a gangster who had Max at gunpoint with a shotgun, then blows himself up, killing several more gangsters as well.
turned out to be.
* OneSceneWonder: Has only one scene in the game, NonActionGuy: He'd seen his share of things before his retirement, but makes a hell of an impression in it.
* ShellShockedVeteran: He's been in the army judging from his jacket, and
now he's definitely not more than happy to stay away from all there.
* StringTheory: His apartment is a messy hole, filled with makeshift explosives, his own rambling notes
action and writings on the walls. Somewhat disturbingly, he has a separate board with newspaper clippings on it specifically about Max and his past.
* SuicideAttack: He meets his end in one.
danger.



[[folder:Dave]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/dave_the_creep.jpg]]
->'''Voiced by:''' David Calllagati

A sleazy American tourist that Max encounters after the shootout in the strip club in Chapter 7. Max later meets him again at the UFE station in Chapter 13.

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[[folder:Dave]]
[[folder:Brewer]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/dave_the_creep.org/pmwiki/pub/images/brewer.jpg]]
->'''Voiced by:''' David Calllagati

A sleazy American tourist that Max encounters
Emil Keller

Max's neighbour in Hoboken
after his retirement from the shootout in police. He died during the strip club mafia attack in Chapter 7. Max later meets him again at the UFE station in Chapter 13. a suicide explosion, taking several of mafia goons with him.


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* ConspiracyTheorist: Appears to have been one before his death.
* MadBomber: A very rare benevolent example. He saves Max's life by blowing away a gangster who had Max at gunpoint with a shotgun, then blows himself up, killing several more gangsters as well.
* OneSceneWonder: Has only one scene in the game, but makes a hell of an impression in it.
* ShellShockedVeteran: He's been in the army judging from his jacket, and he's definitely not all there.
* StringTheory: His apartment is a messy hole, filled with makeshift explosives, his own rambling notes and writings on the walls. Somewhat disturbingly, he has a separate board with newspaper clippings on it specifically about Max and his past.
* SuicideAttack: He meets his end in one.

[[/folder]]

[[folder:Dave]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/dave_the_creep.jpg]]
->'''Voiced by:''' David Calllagati

A sleazy American tourist that Max encounters after the shootout in the strip club in Chapter 7. Max later meets him again at the UFE station in Chapter 13.
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* UnreliableNarrator: All three games begin at their end, then move into Max's extended flashback. As such, the entirety of each game is Max's recollection of events. The games' creators have confirmed that Max's memories aren't meant to be taken as if they're wholly accurate; after all, in each game, he gets drugged, drunk, or hit in the head a ''lot''. As such, Max's massive personal body count probably isn't as high as the gameplay indicates, although Vlad's monologue in the second game indicates that it's still massive.
-->'''Max''', at the start of ''Max Payne 2'': They were all dead. Love kills.

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* ColdHam: As part of her "icy megalomaniac" persona, she rarely raises her voice. Even when Max is hunting after her in the final level, she taunts him while barely raising her voice beyond a half-whisper.



* DiabolicalMastermind: Angelo Punchinello is scared out of his wits of her. She's already solid with Rico Muerte, B.B.'s corrupt DEA unit, and various freelancers from the FBI and CIA.

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* DiabolicalMastermind: Angelo Punchinello is scared out of his wits of her. She's already solid with Rico Muerte, B.B.'s corrupt DEA unit, BB, and various freelancers from the FBI and CIA.


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* WickedWitch: A more metaphorical example, but she's got the voice and demeanor down to a T. She's even refered to as the "Mystery Hag" several times before her name is revealed.
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* {{Manchild}}: He's a mafia underboss in his mid-twenties, but he acts more like a frat boy who only cares about partying and bullying people.


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* SmallRoleBigImpact: He dies in the very scene he's introduced, but his death is what forces Max to flee the country.

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* BigBad: He's initially presented as the main villain of the game. When you finally confront him, you find out [[spoiler:he's just TheDragon to Nicole Horne.]]

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* BigBad: BigBadWannabe: He's initially presented as the main villain of the game. When you finally confront him, you find out [[spoiler:he's just TheDragon to Nicole Horne.]]



* CardCarryingVillain: Zigzagged. He clearly indulges in the stereotypical "[[NobleDemon bad guy with morals]]" act, happily quoting Film/TheGodfather and Lucifer from Literature/ParadiseLost, yet still carries himself as a gallant gentleman and thinks of himself as the 'real' protagonist.

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* CardCarryingVillain: Zigzagged. He clearly indulges in the stereotypical "[[NobleDemon bad guy with morals]]" act, happily quoting Film/TheGodfather and Lucifer from Literature/ParadiseLost, yet still carries himself as a gallant gentleman and thinks of himself as the 'real' protagonist.hero.



* ContrastingSequelAntagonist: He's an AffablyEvil VillainInAWhiteSuit, while the previous BigBad, Nicole Horne, was an overtly evil woman in a pitch black suit.



* VillainBall: Horne is a prototypical villain from a paranoid thriller, Instead of ordering a professional hit on Payne's wife (as with the Mayor), she sends junkies, which exposes the exitstance of the FantasticDrug Valkyr, thereby putting Max onto her scent. Then she personally calls his house during a crime in progress!

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* VillainBall: Horne is a prototypical villain from a paranoid thriller, thriller. Instead of ordering a professional hit on Payne's wife (as with the Mayor), she sends junkies, which exposes the exitstance existance of the FantasticDrug Valkyr, thereby putting Max onto her scent. Then she personally calls his house during a crime in progress!


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* VillainousValor: The nicest thing that can be said about her is that she doesn't cower when Max finally gets to her. He even interprets this as "honor among killers".
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* DamageSpongeBoss: He has about four times the hitpoints of a normal {{Mook|s}}, though that just means he goes down after about a dozen pistol shots instead of just 3 or 4. Justified, due to him wearing a BulletproofVest. (His hitpoints ultimately doesn't help very much against explosives, which he takes just as bad as the average mook.)

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* DamageSpongeBoss: Downplayed. He has about four times the hitpoints of a normal {{Mook|s}}, though in effect that just means he goes down after about a dozen pistol shots instead of just 3 or 4. Justified, due to him wearing a BulletproofVest. (His hitpoints ultimately doesn't help very much against explosives, which he takes just as bad as the average mook.)
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* HowTheMightyHaveFallen: In ''Max Payne 2'', the powerful, imposing head of the Inner Circle is reduced to a frail old man confined to a wheelchair and dying from cancer.
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->'''Voiced by:''' Creator/BabsOlausanmokum

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->'''Voiced by:''' Creator/BabsOlausanmokum
Creator/BabsOlusanmokun
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->'''Voiced by:''' Babs Olausanmokum

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->'''Voiced by:''' Babs Olausanmokum
Creator/BabsOlausanmokum

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* DeathByIrony: The woman whose company motto is "a little bit closer to heaven" (a reference to the Tower of Babylon), named her company after Norse gods, and sold a drug named after angelic Valkyries...dies because the radio tower on her building falls on her helicopter. Then the entire landing pad falls to the street below.
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* IdiotBall: In ''3'', Max makes many outright stupid and foolish choices, even when others are warning him not to. For example, at the end he decides to walk in through the front doors of the airport to look for Becker and Victor, despite knowing the police are looking for him. Sure enough, he's spotted not five seconds after walking through the doors. Max himself lampshades that he's not good at long term planning.

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* AssholeVictim: [[spoiler:Max didn't know she was crooked when he shot her down. Even though everything turned out "fine" in the end, Max himself notes that it shouldn't serve as an excuse.]]

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* AlasPoorVillain: [[spoiler:Even when the sordid truth of her affair with Vlad and her intention to kill Max and Mona comes to the surface, there is still an air of tragedy around her because she was genuinely in love with Vlad and, just like Max himself, would stop at nothing to protect her significant other.]]
* AssholeVictim: [[spoiler:Max [[spoiler:SubvertedTrope. Max didn't know she was crooked when he shot her down. Even though everything turned out "fine" in the end, Max himself notes that it shouldn't serve as an excuse.]]



* DealWithTheDevil: Her boyfriend turns out to be [[spoiler:Vladimir Lem]]. According to her, he has acted as a caring father figure to her son and is a generous financial donor of the Brooklyn School for the Blind. D'aww.

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* DealWithTheDevil: Her boyfriend turns out to be [[spoiler:Vladimir Lem]]. According to her, he has acted as a caring father figure to her son and is a generous financial donor of the Brooklyn School for the Blind. D'aww.



* TheMole: [[spoiler: Similar to B.B., she's a DirtyCop who secretly assists the BigBad by sabotaging the case from within.]]



* DirtyCoward: Runs off as soon as the action starts, leaving his {{Mooks}} to do the job, and will only fight after his getaway car is trashed.

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* DirtyCoward: Runs Max calls him a "cowardly right-hand man", and his behavior fits the picture. He runs off as soon as the action starts, leaving his {{Mooks}} to do the job, and will only fight after his getaway car is trashed.



* HeroKiller: Personally killed Alex to frame Max for it.



* TheMole: B.B. was closely involved in the Valkyr case.

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* TheMole: B.B. was closely involved on Horne's payroll, doing everything in his power to mislead the case and get Max killed. Also, considering it took the DEA 3 years to get any leads in the Valkyr case.case, he may have been resposible for complicating the case the entire time.



* TermsOfEndangerment: Patronizingly refers to Max as "Maxie."

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* TermsOfEndangerment: Patronizingly refers to Max as "Maxie."Maxey."



* TheApprentice: [[spoiler:Formerly to Alfred Woden.]]



* AvengingTheVillain: [[spoiler: Before shooting Max, Vlad claims to do so to avenge the death of his lover Winterson. Whether this sentiment is true or not is left ambiguous.]]
* BadassInANiceSuit: He wears ordinary street clothes in the first game, but in the second he upgrades to a classy white suit.
* BastardUnderstudy: [[spoiler:He's the former apprentice of Alfred Woden, and he plots to overthrow and kill him to take control of the Inner Circle.]]



* BadassInANiceSuit: He wears ordinary street clothes in the first game, but in the second he upgrades to a classy white suit.



* FalselyReformedVillain: He claimes to have mended his ways, and is opting to become a legitimate restaurant owner. [[spoiler: In actuality, nothing could be further from the truth.]]



* GetBackHereBoss: The final chapter involves chasing after him while he floods the manor with bombs.



* LargeHam: In contrast to the reserved, brooding Max, he has a flair for showmanship, and seems to treat the whole world as a stage for him to act out his villainous ambitions.



* MadBomber: Vlad's favorite method of disposing of enemies and evidence seems to be lots of explosives -- most levels featuring him in some manner have the level blowing up or explosive crates and barrels around the place. Lampshaded by Mona when she warns Vinnie that Vlad is going to try and kill him: "knowing him, it'll probably be a bomb."

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* MadBomber: Vlad's favorite method of disposing of enemies and evidence seems to be lots of explosives -- most levels featuring - his EstablishingCharacterMoment consists of him driving by while Lupino's apartment building gets blown up. He takes it up a notch in some manner have the level blowing up or explosive crates sequel: his cleaners booby trap Max's apartment, they stash explosives with the evidence to dispose of it, Vinnie Gognitti is "gifted" a bomb-filled mascot suit, he intends to blow Woden's manor sky high as a final middle finger to his reviled ex-mentor, and barrels around the place. finally he chucks bombs at Max during their final fight. Lampshaded by Mona when she warns Vinnie that Vlad in her voicemail to Vinnie.
--> '''Mona''': Vladimir Lem
is going to try and kill him: "knowing coming for you. Knowing him, it'll it will probably be a bomb."



* PayEvilUntoEvil: He dismisses the [[spoiler:Inner Circle]] as an organized crime outfit, no better than he is and deserving of punishment.



* ReformedCriminal: Or so he claims at the beginning of ''2''. [[spoiler:His restaurant is only a front for the Cleaners.]]



* DefiantToTheEnd[=/=]ThrowingOffTheDisability: Woden spends much of the final level hiding from the Cleaner commandos and his own personnel inside his panic room. However, when he's finally smoked out, Woden gathers the strength to leap out of his wheelchair.

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* DefiantToTheEnd[=/=]ThrowingOffTheDisability: Woden spends much of the final level hiding from the Cleaner commandos DefiantToTheEnd: His last act is to lunge at Vlad and strangle him, giving Max enough time to attack Vlad. Though considering that his own personnel inside his panic room. However, when he's finally smoked out, Woden gathers the strength days were numbered because of cancer, it's easy to leap out of his wheelchair.see why he wasn't afraid to die.


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* {{Irony}}: He managed to cheat death in the first game, but in the second he's dying from cancer and there is nothing he can do to stop it.


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* ThrowingOffTheDisability: Woden spends much of the final level hiding from the Cleaner commandos and his own personnel inside his panic room. However, when he's finally smoked out, Woden gathers the strength to leap out of his wheelchair.
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* AssholeVictim: For starters, he's a sleazy "sex tourist". [[spoiler:Max has the option of killing him in Chapter 7 with his first encounter or in Chapter 13 if he doesn't. Regardless of if/when Max kills Dave, it doesn't seem to affect the story at all (other than meeting him in Chapter 13 if you spare him in 7).]]

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* AssholeVictim: For starters, he's a sleazy "sex tourist". [[spoiler:Max has the option of killing him in Chapter 7 with his first encounter or in Chapter 13 if he doesn't. Regardless of if/when Max kills Dave, it doesn't seem to affect the story at all (other than meeting him in Chapter 13 if you spare him in 7).7, which is required for getting all clues at which point you can shoot him with no consequences or leave in his cell presumably to be transferred out to an actual prison or deported to face trial in the USA after the UFE is disbanded).]]
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* YoungerThanTheyLook: As a stark inversion of the first game, Max is about 49 in the third game, yet looks almost a decade older than that.

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* YoungerThanTheyLook: As a stark inversion of the first game, Max is about 49 in the third game, yet looks almost a decade older than that.that, likely due to decades of alcoholism and painkiller addiction.
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* DeadpanSnarker: She's this in the first scene of the game, long before you get to know her identity. She calls Payne's home phone and asks if she's come to the Payne residence. Max confirms and tells her to call the cops, as there's a break-in. She replies "Good. I'm afraid I can't help you" and hangs on.

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Contralto Of Danger has been disambiguated


* ContraltoOfDanger: She sounds like Satan's mother. Anytime you find one of her memos, it's read aloud in her action movie villain-voice.


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* EvilSoundsDeep: She sounds like Satan's mother. Anytime you find one of her memos, it's read aloud in her action movie villain-voice.
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* LawmanGoneBad: Was once an [[SWATTeam UFE Captain]] who then formed the Crachá Preto to respond to the gang crimes [[VigilanteMan he couldn't touch as a cop]]. Over time, they grew into a fairly fearsome gang in their own right, [[spoiler: even becoming involved in OrganTheft.]]

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* LawmanGoneBad: Was once an a [[SWATTeam UFE Captain]] who then formed the Crachá Preto to respond to the gang crimes [[VigilanteMan he couldn't touch as a cop]]. Over time, they grew into a fairly fearsome gang in their own right, [[spoiler: even becoming involved in OrganTheft.]]
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* UncertainDoom: [[spoiler: Unlike the other victims of the organ harvesting ring, Serrano stays behind in the Imperial Hotel to find and exact {{Revenge}} on Dr. Fischer, and it's unclear if he was able to get out of the building on time before Max blew the whole thing up to destroy the Crachá Preto's base of operations. In the subsequent assault on the UFE police station, Max can find a briefing that notes the hotel was his last sighted location, with a ? mark next to 'Dead or Alive', suggesting the police are equally uncertain of his survival. It's hinted that Serrano in part stayed behind because, thanks to [[UnwittingPawn Max]] and the Conspiracy's duel actions, he had little left to live for with his gang destroyed and his body being ravaged]].

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* UncertainDoom: [[spoiler: Unlike the other victims of the organ harvesting ring, Serrano stays behind in the Imperial Hotel to find and exact {{Revenge}} on Dr. Fischer, and it's unclear if he was able to get out of the building on in time before Max blew the whole thing up to destroy the Crachá Preto's base of operations. In the subsequent assault on the UFE police station, Max can find a briefing that notes the hotel was his last sighted location, with a ? mark next to 'Dead or Alive', suggesting the police are equally uncertain of his survival. It's hinted that Serrano in part stayed behind because, thanks to [[UnwittingPawn Max]] and the Conspiracy's duel actions, he had little left to live for with his gang destroyed and his body being ravaged]].
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* EnemyMine: [[spoiler:Max and Serrano comes to an unspoken truce when confronting Dr. Fischer, as Max lowers his gun and [[DoWithHimAsYouWill allows Serrano to kill the doctor with a scalpel]].]]

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* EnemyMine: [[spoiler:Max and Serrano comes come to an unspoken truce when confronting Dr. Fischer, as Max lowers his gun and [[DoWithHimAsYouWill allows Serrano to kill the doctor with a scalpel]].]]
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* IdiotBall: [[spoiler:He assassinates Rodrigo while dressed in full UFE uniform in pain view of a surveillance camera. He is clever enough to steal the surveillance tape, but he then decides to keep a copy of it in his office instead of just destroying it.]]

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* IdiotBall: [[spoiler:He assassinates Rodrigo while dressed in full UFE uniform in pain plain view of a surveillance camera. He is clever enough to steal the surveillance tape, but he then decides to keep a copy of it in his office instead of just destroying it.]]
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* KarmaHoudini: After singlehandedly wiping out a New York crime family, Max has all charges dropped due to Alfred Woden's machinations. In the second game, after he shoots all the mobsters he missed the ''first'' time and kills his own partner, Max manages to make a strong enough case against the crooks that the NYPD pensions him off rather than prosecuting him. In other words, he's killed ''hundreds'' of people and he manages to skate. This trend continues for him in ''3'' after managing to [[spoiler:bring Victor Branco to justice]]. No concrete explanation is given as to how he managed go from [[WalkingDisasterArea shooting up half of Sao Paulo]] to kicking back on a beach in Bahia, but it's possible [[TheCommissionerGordon Da Silva]] had a hand in helping him along. Max lampshades his status as this at the start of ''2'', at the same time not appreciating it much.

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* KarmaHoudini: After singlehandedly wiping out a New York crime family, Max has all charges dropped due to Alfred Woden's machinations. In the second game, after he shoots all the mobsters he missed the ''first'' time and kills his own partner, Max manages to make a strong enough case against the crooks that the NYPD pensions him off rather than prosecuting him. In other words, he's killed ''hundreds'' of people and he manages to skate. This trend continues for him in ''3'' after managing to [[spoiler:bring Victor Branco to justice]]. No concrete explanation is given as to how he managed go from [[WalkingDisasterArea shooting up half of Sao São Paulo]] to kicking back on a beach in Bahia, but it's possible [[TheCommissionerGordon Da Silva]] had a hand in helping him along. Max lampshades his status as this at the start of ''2'', at the same time not appreciating it much.



** In ''III'', after killing so many [[spoiler: UFE officers]] in Nova Esperanca, his deeds become known across the city of Sao Paulo. When he intentionally goes to [[spoiler: UFE headquarters]] to be CapturedOnPurpose, he is immediately recognized and taken prisoner. He is also immediately reconized at the airport by those concerned.

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** In ''III'', after killing so many [[spoiler: UFE officers]] in Nova Esperanca, his deeds become known across the city of Sao São Paulo. When he intentionally goes to [[spoiler: UFE headquarters]] to be CapturedOnPurpose, he is immediately recognized and taken prisoner. He is also immediately reconized at the airport by those concerned.



* CorruptPolitician: He's manipulating Sao Paulo's gangs to further his ambitions.

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* CorruptPolitician: He's manipulating Sao São Paulo's gangs to further his ambitions.



* TheManBehindTheMan: [[spoiler:He was apparently manipulating everyone to suit his own plans, possibly including all of the different gangs in Sao Paulo and especially his own family.]]

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* TheManBehindTheMan: [[spoiler:He was apparently manipulating everyone to suit his own plans, possibly including all of the different gangs in Sao São Paulo and especially his own family.]]



A friend of Max's from the police academy. He offers Max a private security gig in Sao Paulo, which is what prompts Max to leave New York.

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A friend of Max's from the police academy. He offers Max a private security gig in Sao São Paulo, which is what prompts Max to leave New York.



Fabiana's younger sister, Giovanna lives in two worlds. By day, she's a social worker in Sao Paulo's impoverished lower-class neighborhoods, but by night, she parties with her sister in Sao Paulo's night spots.

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Fabiana's younger sister, Giovanna lives in two worlds. By day, she's a social worker in Sao São Paulo's impoverished lower-class neighborhoods, but by night, she parties with her sister in Sao São Paulo's night spots.



!!Police of Sao Paulo

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!!Police of Sao São Paulo



Da Silva is a reasonably honest cop and a family man in Sao Paulo, which requires him to have a certain amount of moral flexibility. He's an unexpected ally to Max after Fabiana's kidnapping.

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Da Silva is a reasonably honest cop and a family man in Sao São Paulo, which requires him to have a certain amount of moral flexibility. He's an unexpected ally to Max after Fabiana's kidnapping.



* GoodSmokingEvilSmoking: He's practically the game's most avid cigarette smoker (which is impressive considering how hard Max has fallen into depression and chainsmoking left and right), but he's also pretty much the only moral cop in Sao Paulo.

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* GoodSmokingEvilSmoking: He's practically the game's most avid cigarette smoker (which is impressive considering how hard Max has fallen into depression and chainsmoking left and right), but he's also pretty much the only moral cop in Sao São Paulo.



Becker is the commanding officer of the Unidades Forças Especiais (UFE), a [[spoiler: ''spectacularly'' corrupt]] special police organization in Sao Paulo.

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Becker is the commanding officer of the Unidades Forças Especiais (UFE), a [[spoiler: ''spectacularly'' corrupt]] special police organization in Sao São Paulo.



* MisterBig: Later on, you find out that he's 1. [[spoiler: Commander of Sao Paulo's [[PoliceBrutality unnecessarily brutal]] [[SWATTeam special police]] force]], and 2. [[spoiler: he's using that position to traffic human organs]].

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* MisterBig: Later on, you find out that he's 1. [[spoiler: Commander of Sao São Paulo's [[PoliceBrutality unnecessarily brutal]] [[SWATTeam special police]] force]], and 2. [[spoiler: he's using that position to traffic human organs]].



!!Criminals of Sao Paulo

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!!Criminals of Sao São Paulo
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* NonActionGuy: Da Silva {{invoke|dTrope}}s this despite being a fully trained police officer in order to avoid the bad guys pulling a HeKnowsTooMuch on him by keeping his hands clean. [[spoiler:It works, big time. Unlike the corrupt pricks in the UFE and Victor he has done his homework and wisely ingratiates himself as the only honest cop in town to the person who almost single handedly wiped out a good chunk of the Italian mafia, a top-tier international conspiracy, its death squads, the Russian Mafia, a ruthlessly efficient death squad, the last remnants of the previously mentioned conspiracy's death squad, a Panamanian terrorist operation and has been blasting through easily the worst Favela gang in Sao Paulo as well as a paramilitary death squad.]]

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* NonActionGuy: Da Silva {{invoke|dTrope}}s this despite being a fully trained police officer in order to avoid the bad guys pulling a HeKnowsTooMuch on him by keeping his hands clean. [[spoiler:It works, big time. Unlike the corrupt pricks in the UFE and Victor he has done his homework and wisely ingratiates himself as the only honest cop in town to the person who almost single handedly wiped out a good chunk of the Italian mafia, a top-tier international conspiracy, its death squads, the Russian Mafia, a ruthlessly efficient death squad, the last remnants of the previously mentioned conspiracy's death squad, a Panamanian terrorist operation and has been blasting through easily the worst Favela favela gang in Sao São Paulo as well as a paramilitary death squad.]]

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