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The Barbarian is the greatest warrior of all. But beware of magic, for your sword is no defense against it.

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The Barbarian is the greatest warrior of all. But beware of magic, for your sword is no defense defence against it.



* Loincloth: The barbarian wears one, and it actually goes well with his badass pose on the cover.

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* Loincloth: LoinCloth: The barbarian wears one, and it actually goes well with his badass pose on the cover.



* FragileSpeedster: The Rogue can wear the least armour out of any heroes, only being able to increase his starting 2 defence dice to three. That said, he has the unique ability of being able to run through monster and is good at hit and run.

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* FragileSpeedster: The Rogue can wear the least armour out of any heroes, only being able to increase his starting 2 defence dice to three. That said, he has the unique ability of being able to run through monster monsters and is good at hit and run.
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* UtilityPartyMember: He can fight, but not as well as the Barbarian, and his starting equipment isn't nearly as good. What the Dwarf brings to the table is his ability to disarm traps, which can save the party from a lot of life-threatening trouble.

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* UtilityPartyMember: He can fight, but not as well as the Barbarian, and his starting equipment isn't nearly as good. good, and he has no access to spells like the other two characters. What the Dwarf brings to the table is his ability to disarm traps, which can save the party from a lot of life-threatening trouble.
dangers.
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* UtilityPartyMember: He can fight, but not as well as the Barbarian, and his starting equipment isn't nearly as good. What the Dwarf brings to the table is his ability to disarm traps, which can save the party from a lot of life-threatening trouble.

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* OurDwarvesAreAlltheSame: There's not much to say about the dwarf other than that he's generic. He's a fighter who isn't quite as strong as the Barbarian, who can disarm traps with ease.

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* OurDwarvesAreAlltheSame: There's not much to say about the dwarf other than OurDwarvesAreAllTheSame: This axe-wielding craftsman is so iconic that he's generic. He's a fighter who isn't quite as strong as the Barbarian, who can disarm traps with ease.
his race is his job description.


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*StoneWall: As the only class able to wear Plate Armour without a movement penalty, and 3 defensive abilities that require a shield, the Knight tends to be this.


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*FragileSpeedster: The Rogue can wear the least armour out of any heroes, only being able to increase his starting 2 defence dice to three. That said, he has the unique ability of being able to run through monster and is good at hit and run.
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* Our Dwarves Are All the Same: There's not much to say about the dwarf other than that he's generic. He's a fighter who isn't quite as strong as the Barbarian, who can disarm traps with ease.

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* Our Dwarves Are All the Same: OurDwarvesAreAlltheSame: There's not much to say about the dwarf other than that he's generic. He's a fighter who isn't quite as strong as the Barbarian, who can disarm traps with ease.



* Magic Knight: The Elf's entire role is to be an alright but somewhat fragile fighter with access to one of the 4 elements of magic.

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* Magic Knight: MagicKnight: The Elf's entire role is to be an alright but somewhat fragile fighter with access to one of the 4 elements of magic.



* Squishy Wizard: While that Wizard character gets plenty of spells to cast, he is very fragile and is a poor fighter who can be taken out with a single hit by the stronger monsters if they get close.

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* Squishy Wizard: SquishyWizard: While that Wizard character gets plenty of spells to cast, he is very fragile and is a poor fighter who can be taken out with a single hit by the stronger monsters if they get close.

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You are the Barbarian, the greatest warrior of all. But beware of magic, for your sword is no defence against it.

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You are the Barbarian, The Barbarian is the greatest warrior of all. But beware of magic, for your sword is no defence defense against it.



* Loincloth: The barbarian wears one, and it actually goes well with his badass pose on the cover.





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\nThe Dwarf is a good warrior and has the unique ability to disarm traps without a tool kit.



* Our Dwarves Are All the Same: There's not much to say about the dwarf other than that he's generic. He's a fighter who isn't quite as strong as the Barbarian, who can disarm traps with ease.





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\nThe Elf is a master of both magic and the sword. He must use them both well to triumph.



* Magic Knight: The Elf's entire role is to be an alright but somewhat fragile fighter with access to one of the 4 elements of magic.





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\nThe Wizard has the power to cast many spells. In combat, however, he is weak. He cannot wear armour or use large weapons. Therefore he must cast spells wisely and avoid physical combat.



* Squishy Wizard: While that Wizard character gets plenty of spells to cast, he is very fragile and is a poor fighter who can be taken out with a single hit by the stronger monsters if they get close.




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* TokenHeroicOrc: A non-hostile Orc when almost every other is an enemy.
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[[folder:Barbarian]]
You are the Barbarian, the greatest warrior of all. But beware of magic, for your sword is no defence against it.

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* BarbarianHero: He's a Barbarian, and a hero.
* BoringButPractical: A Barbarian won't do much more than attack. That said, he's tough enough that he doesn't 'need' to do anything else.
* MagicallyIneptFighter: A Barbarian gets no special abilities or spells, and the best they can do is use Spell Scrolls which are consumed upon use.
* SuperToughness: With 8 Body Points, barbarians are the class able to take the most damage.
* UnskilledButStrong: Unlike every other class in the game, they get no special abilities, but start with one of the best weapons and the most body points.
[[/folder]]

[[folder:Dwarf]]


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[[/folder]]

[[folder:Elf]]


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[[/folder]]

[[folder:Wizard]]


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[[/folder]]

[[folder:Druid]]


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[[/folder]]

[[folder:Warlock]]


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[[/folder]]

[[folder:Bard]]


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* MagicMusic

[[/folder]]

[[folder:Knight]]


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[[/folder]]

[[folder:Rogue]]


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[[/folder]]

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