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Changed line(s) 145 (click to see context) from:
* MissionControl: Helpfully informs you of when you've arrived at an objective location, the mission timer, going out of bounds, and [[WelcomeToCorneria when you're in range of enemy artillery]].
to:
* MissionControl: Helpfully MissionControl:
** The Communications Officer on board your Super Destroyer is also the guy you hear on the radio who sends in your Stratagems in response to you calling them and tells you when other Helldivers leave or join your game, as well as informs you how much longer until the Extraction Shuttle arrives.
** In ''II'', they helpfully inform you of when you've arrived at an objective location, the mission timer, going out of bounds, and [[WelcomeToCorneria when you're in range of enemy artillery]].
** The Communications Officer on board your Super Destroyer is also the guy you hear on the radio who sends in your Stratagems in response to you calling them and tells you when other Helldivers leave or join your game, as well as informs you how much longer until the Extraction Shuttle arrives.
** In ''II'', they helpfully inform you of when you've arrived at an objective location, the mission timer, going out of bounds, and [[WelcomeToCorneria when you're in range of enemy artillery]].
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Changed line(s) 204 (click to see context) from:
* AntiFustrationFeatures: If the mission timer hasn't been run out, Pelican-1 will wait a few extra seconds past the 20 given when a Helldiver boards if there are any Helldivers are in close proximity still outside, while desperately urging them to get in. This gives anyone who's real close a last second chance to get in.
to:
* AntiFustrationFeatures: AntiFrustrationFeatures: If the mission timer hasn't been run out, Pelican-1 will wait a few extra seconds past the 20 given when a Helldiver boards if there are any Helldivers are in close proximity still outside, while desperately urging them to get in. This gives anyone who's real close a last second chance to get in.
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Added DiffLines:
* AntiFustrationFeatures: If the mission timer hasn't been run out, Pelican-1 will wait a few extra seconds past the 20 given when a Helldiver boards if there are any Helldivers are in close proximity still outside, while desperately urging them to get in. This gives anyone who's real close a last second chance to get in.
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Changed line(s) 98 (click to see context) from:
* DropPod: The Hellpods.
to:
* DropPod: The Hellpods.Helldivers and their equipment arrive on the battlefield in the iconic Hellpods, bullet-shaped pods which embed themselves into a planet's surface before exposing their contents upward onto the ground.