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Dewicking Bonus Boss. Not sure if this is the right wording based on context though.


* UnexpectedGameplayChange: Joe Ferro, the leader of the Cleaners, serves as the event's BonusBoss after clearing the main campaign. Both difficulties of his battle re-enact the [[TakeCover cover-based shooter]] experience of ''The Division'' within the ''Girls' Frontline'' engine, with a lone Agent 416 being controlled with an on-screen joystick and two skill buttons to fire and throw a grenade.

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* UnexpectedGameplayChange: Joe Ferro, the leader of the Cleaners, serves as the event's BonusBoss boss after clearing the main campaign. Both difficulties of his battle re-enact the [[TakeCover cover-based shooter]] experience of ''The Division'' within the ''Girls' Frontline'' engine, with a lone Agent 416 being controlled with an on-screen joystick and two skill buttons to fire and throw a grenade.
Is there an issue? Send a MessageReason:
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* MovesetClone: Almost all of the Five Republics enemy archetypes are this trope, recycling either Sangvis Ferri or KCCO skills and animations. The only exception are Arsonists; [[ExactlyWhatItSaysOnTheTin as their name might imply]], they are capable of throwing Molotov cocktails at T-Dolls and they're every bit as deadly as those used by players.

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* MovesetClone: Almost all of the Five Republics enemy archetypes are this trope, recycling either Sangvis Ferri or KCCO skills and animations. The only exception are the motorcyle helmet-clad revolver-toting Arsonists; [[ExactlyWhatItSaysOnTheTin as their name might imply]], they are capable of throwing Molotov cocktails at T-Dolls and they're every bit as deadly as those used by players.player-controlled T-Dolls.
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[[foldercontrol]]



!Crossover factions

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!Crossover !!Crossover factions

Added: 4414

Changed: 12691

Removed: 23847

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[[foldercontrol]]

!Story factions
[[folder:KCCO]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kcco_logo.png]]
Special Operations Command branch of the Soviet Union's military.

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[[foldercontrol]]

!Story factions
[[folder:KCCO]]

[[folder:The Isomers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kcco_logo.png]]
Special Operations Command branch
org/pmwiki/pub/images/girls_frontline_nyto_isomer_concept_art.png]]
A group
of undesired Nyto units left in the Soviet Union's military.
city of Tallinn. They patiently await at the field of Epiphyllum, hoping to be absolved by the flowers when they open. They play a central role in the Shattered Connexion event.



* AchillesHeel: Morale and Mortality - unlike the other factions in the game, KCCO is composed primarily of living humans assisted by T-Dolls and machines. While this gives them certain edges over the other factions, [[spoiler:it also means that any losses they take are much more difficult to replace, and that they can be defeated by being demoralized. Their combat efficiency ends up disintegrating during Polarized Light when G&K keep fighting despite literally apocalyptic conditions, allow the near totally exhausted Griffin to pull a come from behind victory against all odds.]]
* ArmiesAreEvil: [[spoiler: They're perfectly willing to stab G&K in the back just to further their own goals.]]
* AlwaysSomeoneBetter: [[spoiler: Griffon & Kryuger's forces can't hold their ground against the Dolls used by KCCO, which are far more efficient due to not needing to maintain a human appearance. What makes it particularly notable is that they also reliably curbstomp ''Sangvis Ferri'' as well, which leads to ''both'' [=PMCs=] being [[TheRemnant all-but-destroyed]] by the time ''Polarized Light'' rolls around and forcing a EnemyMine for survival.]]
* BigBad: [[spoiler:KCCO becomes the main antagonist of the story following the events of Singularity, where they backstab Griffin and Kryuger and begin trying to eliminate the PMC in its entirety. They hold this position until the events of Polarized Light, where an EnemyMine between G&K, Sangvis Ferri, and KCCO's own superiors sees their grunt forces all but wiped out and their leadership disavowed and arrested (or in Yegor's case, killed off).]]
* EnemyCivilWar: [[spoiler: The KCCO is merely one branch of the New Soviet Union armed forces and does not represent the entirety of them. In fact, Carter's faction within the military is seen as controversial by other military leaders. Come Polarized Light, and the situation in Moscow has deteriorated enough for the Soviet Airforce to conduct an airstrike ''on'' KCCO forces.]]
* EvilCounterpart: To Griffin and Kryuger, being a military force employing T-Dolls that are loyal to humanity (or at least their country).
* EvilerThanThou: ''Polarized Light'' cements that KCCO is and will always be a greater threat than Sangivs Ferri, as while all factions present are fighting over [[spoiler:the Stars and Pikes]], KCCO come the closest out of all the antagonists to acquiring it.[[note]]Elisa comes pretty close as well, but it is later revealed that her actions would have been AllForNothing, as she lacks the ability to interface with her target.[[/note]]
* GratuitousRussian: On a very technical level, KCCO is a literal Latin "transcription" of the Cyrillic characters "КССО". The faction's name in Russian is командование сил специальных операций, which transliterates to ''komandovanie sil specialʹnyh operacij'', meaning that a transliterated acronym should actually be KSSO.
* HackYourEnemy: Some KCCO units are abandoned on the field, and these units can be hijacked by approaching them within the detection range or taking over a radar node.
* KilledOffForReal: [[spoiler:The end of ''Polarized Light'' has the leadership in Moscow arrested and the majority of their field forces (including Yegor) K.I.A., effectively ending KCCO as a faction.]]
* MeleeATrois: They serve as the third faction in the conflict between Griffon & Kryuger and Sangvis Ferri, and their units ''will'' attack both your Tactical Dolls and Sangvis Ferri units.
* MookDepletion: This is noted to be an actual problem for KCCO - their forces contain a mix of Dolls and human forces, the latter of which cannot be replaced as easily as the former. [[spoiler:The events of Polarized Light end up being a TotalPartyKill for KCCO, with their human forces either killed off or arrested.]]
* RenegadeRussian: KCCO is part of a faction within the Soviet Military who are opposed to their government making peace with their enemies and join the Pan-European Union since they feel it's an insult to the soldiers who died for the motherland during World War 3.
* ShadowArchetype: To G&K, on numerous levels:
** Griffin and Kryuger is a PMC while KCCO is part of the New Soviet Union's military command.
** G&K are HeroicNeutral while KCCO is firmly an example of ArmiesAreEvil.
** G&K T-Dolls are RidiculouslyHumanRobots and amongst the most advanced in the world. KCCO's T-Dolls are also amongst the most advanced, but [[BoringButPractical trade away humanizing traits for combat effectiveness]].
** Griffin forces are almost entirely composed of T-Dolls while KCCO has plenty of human troops in addition to their T-Dolls.
** Both are also the only factions to utilize [=HOC=]s and vehicles (KCCO has the former in the form of Gustafs, whilst G&K are scheduled to get the latter in an update).
* ThemeNaming: All of their units are named after monsters from Myth/ClassicalMythology.
* UniversalAdaptorCast: Despite the KCCO's complete absence from the Isomer event, their units still show up anyway as part of Belgrade's militia, even flip-flopping between ally and enemy [[spoiler:(as Paradeus defectors within Belgrade)]] as they usually do in other events.

!!General Carter
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/250px_character_profile_carter.png]]

to:

* AchillesHeel: Morale and Mortality - unlike AssimilationPlot: They believe that [=M4A1=] is the other factions in the game, KCCO is composed primarily most "perfect" of living humans assisted by T-Dolls and machines. While this gives them certain edges over the other factions, [[spoiler:it also means that any losses they take are much more difficult to replace, all, and that they can be defeated by being demoralized. Their combat efficiency ends up disintegrating constantly attempt to merge with her during Polarized Light when G&K keep fighting despite literally apocalyptic conditions, allow the near totally exhausted Griffin events of Shattered Connexion.
* DrivenToSuicide: Many of them simply can't take their suffering any longer, and chose
to pull a come from behind victory against all odds.[[spoiler: commit mass suicide by congregating around blooming Epiphylla.]]
* ArmiesAreEvil: FlowerMotifs: Epiphyllum. Said to be William's favorite flower, the ones appearing in Shattered Connexion were specifically engineered to clean up Collapse Radiation -- the plant could absorb radioactive particles, but once they blossomed, they would expel the particles back out, instantly blasting the surrounding area with lethal doses of radiation. Much like the Isomers, these flowers were considered failures, and their petals often appear alongside them.
* HiveMind: Isomers constantly try to establish network connections with other units, including other Isomers. The result is that their digi-minds are tightly interweaved with each other, to the point that [=M4A1=] can access the memories of multiple Isomers just by connecting to one.
* MeaningfulName: In chemistry, isomer refers to chemical compounds with the same chemical formula but in different arrangements. Despite being made from the exact same building blocks, isomers do not necessarily exhibit the same properties,
[[spoiler: They're perfectly willing to stab G&K in much like [=M4A1=] and the back just to further their own goals.Nytos themselves, whose neural clouds were created from Lunasia's brain scan. Even the Nytos show distinct personalities within themselves despite being literal clones.]]
* AlwaysSomeoneBetter: [[spoiler: Griffon & Kryuger's forces can't hold TragicVillain: They're nothing more than a group of scared, desperate girls who want their ground against the Dolls used by KCCO, which are far more efficient due "father" to not needing to maintain a human appearance. What makes it particularly notable is that they also reliably curbstomp ''Sangvis Ferri'' as well, which leads to ''both'' [=PMCs=] being [[TheRemnant all-but-destroyed]] by the time ''Polarized Light'' rolls around and forcing a EnemyMine for survival.]]
* BigBad: [[spoiler:KCCO becomes the main antagonist of the story following the events of Singularity, where they backstab Griffin and Kryuger and begin trying to eliminate the PMC in its entirety. They hold this position until the events of Polarized Light, where an EnemyMine between G&K, Sangvis Ferri, and KCCO's own superiors sees their grunt forces all but wiped out and their leadership disavowed and arrested (or in Yegor's case, killed off).]]
* EnemyCivilWar: [[spoiler: The KCCO is merely one branch of the New Soviet Union armed forces and does not represent the entirety of them. In fact, Carter's faction within the military is seen as controversial by other military leaders. Come Polarized Light, and the situation in Moscow has deteriorated enough for the Soviet Airforce to conduct an airstrike ''on'' KCCO forces.]]
* EvilCounterpart: To Griffin and Kryuger, being a military force employing T-Dolls that are loyal to humanity (or at least their country).
* EvilerThanThou: ''Polarized Light'' cements that KCCO is and will always be a greater threat than Sangivs Ferri, as while all factions present are fighting over [[spoiler:the Stars and Pikes]], KCCO
come the closest out of all the antagonists to acquiring it.[[note]]Elisa comes pretty close as well, but it is later revealed that her actions would have been AllForNothing, as she lacks the ability to interface with her target.[[/note]]
* GratuitousRussian: On a very technical level, KCCO is a literal Latin "transcription" of the Cyrillic characters "КССО". The faction's name in Russian is командование сил специальных операций, which transliterates to ''komandovanie sil specialʹnyh operacij'', meaning that a transliterated acronym should actually be KSSO.
* HackYourEnemy: Some KCCO units are abandoned on the field,
back and these units can be hijacked by approaching them within the detection range or taking over a radar node.
* KilledOffForReal: [[spoiler:The end of ''Polarized Light'' has the leadership in Moscow arrested and the majority of their field forces (including Yegor) K.I.A., effectively ending KCCO as a faction.]]
* MeleeATrois: They serve as the third faction in the conflict between Griffon & Kryuger and Sangvis Ferri, and their units ''will'' attack both your Tactical Dolls and Sangvis Ferri units.
* MookDepletion: This is noted to be an actual problem for KCCO - their forces contain a mix of Dolls and human forces, the latter of which cannot be replaced as easily as the former. [[spoiler:The events of Polarized Light end up being a TotalPartyKill for KCCO, with their human forces either killed off or arrested.]]
* RenegadeRussian: KCCO is part of a faction within the Soviet Military who are opposed to their government making peace with their enemies and join the Pan-European Union since they feel it's an insult to the soldiers who died for the motherland during World War 3.
* ShadowArchetype: To G&K, on numerous levels:
** Griffin and Kryuger is a PMC while KCCO is part of the New Soviet Union's military command.
** G&K are HeroicNeutral while KCCO is firmly an example of ArmiesAreEvil.
** G&K T-Dolls are RidiculouslyHumanRobots and amongst the most advanced in the world. KCCO's T-Dolls are also amongst the most advanced, but [[BoringButPractical trade away humanizing traits for combat effectiveness]].
** Griffin forces are almost entirely composed of T-Dolls while KCCO has plenty of human troops in addition to their T-Dolls.
** Both are also the only factions to utilize [=HOC=]s and vehicles (KCCO has the former in the form of Gustafs, whilst G&K are scheduled to get the latter in an update).
* ThemeNaming: All of their units are named after monsters from Myth/ClassicalMythology.
* UniversalAdaptorCast: Despite the KCCO's complete absence from the Isomer event, their units still show up anyway as part of Belgrade's militia, even flip-flopping between ally and enemy [[spoiler:(as Paradeus defectors within Belgrade)]] as they usually do in other events.

!!General Carter
[[quoteright:250:https://static.
save them.

!!Abandoned Isomer
[[quoteright:200:https://static.
tvtropes.org/pmwiki/pub/images/250px_character_profile_carter.png]]org/pmwiki/pub/images/girls_frontline_abandoned_isomer_chibi.png]]



* NotQuiteDead: [[spoiler:He is revealed to have survived Williams' attempt to off him during Shattered Connexion and returns as the BigBad for the Poincare Recurrence]].
* OddNameOut: A Russian General with an Anglo surname.
* YouHaveOutlivedYourUsefulness: [[spoiler: is on the receiving end by Williams during the events of Shattered Connexion.]]

!!Captain Yegor
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_yegor.png]]
Full name Yegor Arkatiyevich Beretev. The right-hand man of General Carter.

to:

* NotQuiteDead: [[spoiler:He is revealed GhostlyGlide: Isomers are technically still alive, but they float slowly towards your echelon to have survived Williams' attempt to off him during Shattered Connexion and returns demonstrate their otherworldliness. Justified as the BigBad for the Poincare Recurrence]].
you generally fight Abandoned Isomers in {{Cyberspace}} sequences.
* OddNameOut: A Russian General with an Anglo surname.
* YouHaveOutlivedYourUsefulness: [[spoiler: is on the receiving end by Williams during the events
ZergRush: Abandoned Isomers attack in ''huge'' swarms, offsetting their complete lack of Shattered Connexion.]]

!!Captain Yegor
ranged abilities.
!!Isomer White [=/=] Inadequate Isomer
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_yegor.png]]
Full name Yegor Arkatiyevich Beretev.
org/pmwiki/pub/images/girls_frontline_isomer_white.png]]
One of the two Nyto boss units debuted in the Shattered Connexion event.
The right-hand man white Isomer is an undesired Nyto unit abandoned by her "Father". Unlike most of General Carter.the people, she didn't get "purified" by the Epiphyllum.



* AFatherToHisMen: It's made clear that Yegor values the lives of his subordinates. [[spoiler: He seeks revenge against Angelia because she was the one who gave [=M4A1=] the order to detonate the Collapse Fluid container, which killed a large number of his soldiers. Angie later exploits this, threatening him with another Collapse Fluid explosion that will wipe out the rest of his men.]]
* FamilyMan: Implied. It is mentioned that he is married and has a happy family life. [[spoiler: His last act before drowning along with his mech is to look at a photo of his family.]]
* TheHeavy: Yegor is far more of a direct threat than Carter. [[spoiler: He personally shot [=RO635=], pursued Ange after the events of Singularity, and commands the KCCO detachment sent to Paldiski in Shattered Connexion]].
* JustAMachine: On the other hand, he [[WhatMeasureIsANonHuman doesn't value the lives]] of Griffin & Kryuger Tactical Dolls, and only sees them as expendable tools.
* MajorlyAwesome: Yegor is promoted to Major sometime after the events of Singularity.
* NotQuiteDead: [[spoiler: Even after his mech is rendered incapacitated by DEFY ''and'' battered by a deluge of sea water, Yegor ''still'' manages to crawl out of the cockpit and deliver one final speech to Ange before succumbing to his wounds.]]
* PatrioticFervor: He firmly believes that his actions are done for the good of his country.
* PunchClockVillain: Despite having low opinion on T-Dolls, it can be argued that Yegor's worst crime is following orders from his superiors.

!!KCCO Infantry
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_kcco_human_infantry.jpg]]
KCCO human infantry.

to:

* AFatherToHisMen: It's made clear that Yegor values the lives of his subordinates. [[spoiler: He seeks revenge against Angelia because she was the one who gave [=M4A1=] the order to detonate the Collapse Fluid container, which killed a large number of his soldiers. Angie later exploits this, threatening him with another Collapse Fluid explosion that will wipe out the rest of his men.]]
* FamilyMan: Implied. It is mentioned that he is married and has a happy family life. [[spoiler: His last act before drowning along with his mech is to look at a photo of his family.]]
* TheHeavy: Yegor is far more of a direct threat than Carter. [[spoiler: He personally shot [=RO635=], pursued Ange after the events of Singularity, and commands the KCCO detachment sent to Paldiski in Shattered Connexion]].
* JustAMachine: On the other hand, he [[WhatMeasureIsANonHuman doesn't value the lives]] of Griffin & Kryuger Tactical Dolls, and only sees them as expendable tools.
* MajorlyAwesome: Yegor is promoted to Major sometime after the events of Singularity.
* NotQuiteDead: [[spoiler: Even after his mech is rendered incapacitated by DEFY ''and'' battered by a deluge of sea water, Yegor ''still'' manages to crawl out of the cockpit and deliver one final speech to Ange before succumbing to his wounds.]]
* PatrioticFervor: He firmly believes that his actions are done for the good of his country.
* PunchClockVillain: Despite having low opinion on T-Dolls, it can be argued that Yegor's worst crime is following orders from his superiors.

!!KCCO Infantry
!!Isomer Black [=/=] [[spoiler:Nimogen]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_kcco_human_infantry.jpg]]
KCCO human infantry.
org/pmwiki/pub/images/girls_frontline_isomer_black.png]]
One of the two Nyto boss units debuted in the Shattered Connexion event. The black Isomer is [[spoiler:the result of the Isomer taking over the body of Nimogen as the host of the hive mind.]]



* MugglesDoItBetter: Downplayed. They're nothing more than highly-trained soldiers with modern rifles and body armor, but [[spoiler: a squad of them actually ''beats'' the AR Team through well-planned tactics and some quick thinking, though they were wiped out in the process]].
* VillainousValour: The Commando Squad Leader from Polarized Light, [[spoiler: who, after having his entire squad slaughtered by [=M4A1=], ''sheds his protective gear'' just to reach the command center faster. He succeeds. Even when he's killed by [=M4A1=], he still completes his objective by using the weight of his body to pull the firing lever]].
* TheUnfought: As far as gameplay is concerned. These guys only appear in story cutscenes and never fought in-game proper.
!!Cyclops
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_cyclops_chibi.png]]
KCCO infantry bots armed with the same [=AN-94=]/[=GP-25=] combination as their human counterparts. Its role is similar to that of Sangvis Ferri Vespids, and are one of the weakest KCCO units.

to:

* MugglesDoItBetter: Downplayed. They're nothing more than highly-trained soldiers {{Leitmotif}}: [[https://www.youtube.com/watch?v=WAW8b5valv4 "Connexion"]]
* UnexpectedShmupLevel: The final battle between [=M4A1=] and her is a BulletHell Shoot 'em Up level. In this battle, you need to move your unit
with modern rifles an analog stick to dodge bullets while using your unit skills to take down the boss.
* WhoWantsToLiveForever: She's devastated by the fact that she didn't get "purified" by the Epiphyllum, believing that her "father"
and body armor, but [[spoiler: a squad of them actually ''beats'' the AR Team through well-planned tactics Epiphyllum have abandoned her. By the time when [=M4A1=] confronts her, [[DeathSeeker she goads M4 to kill her, wishing to be freed from her shackle and some quick thinking, though they were wiped out her hatred towards her "father"]].
-->'''Isomer Black''': "My "father" has abandoned me... and the flowers have abandoned me...
in the process]].
* VillainousValour: The Commando Squad Leader
end, I can't be freed from Polarized Light, [[spoiler: who, after having his entire squad slaughtered by [=M4A1=], ''sheds his protective gear'' just to reach this shackle. The sacred flower emits the command center faster. He succeeds. Even light of blessing, those who are chosen by the light would be forgiven and they can enter the Heaven. And yet, I can't be purified, because I'm useless, an undesirable trash my "father" doesn't need anymore. But now, how my "father" feels doesn't matter anymore... You want to stop my father from getting the thing he wanted? Then kill me, only when he's killed by [=M4A1=], I'm freed, he still completes his objective by using wouldn't get the weight of his body to pull the firing lever]].
* TheUnfought: As far as gameplay is concerned. These guys
consciousness that could accept us... only appear in story cutscenes and never fought in-game proper.
!!Cyclops
[[quoteright:200:https://static.
if my heart stops beating, my unspeakable hatred would cease to exist. "Father"... I don't want to hate you, but... why do you treat me like that..."
[[/folder]]

[[folder:ELID]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/girls_frontline_cyclops_chibi.org/pmwiki/pub/images/girls_frontline_elid_infectee.png]]
KCCO infantry bots armed with the same [=AN-94=]/[=GP-25=] combination as their human counterparts. Its role is similar to that of Sangvis Ferri Vespids, and are one Infectee of the weakest Euroky Low-Emission Infectious Disease. Most people die shortly after exposure to Collapse Fluid, but those with some degree of resistance will find their skin silicified and their higher brain functions eroded, until they are [[OurZombiesAreDifferent left as nothing more than a shambling husk]].

!!In General
* OurZombiesAreDifferent: Of the TechnicallyLivingZombie variety. They are simply regular humans mutated by Collapse Fluid.
* RaisingTheSteaks: The second Confidential Files contains a snippet where a researcher encounters infected deer and boar.
* SuperToughness: Infectees suffering from the later stages of the disease have their epidermis covered in a thick shell of silica. The infected boar shown in the second Confidential Files was completely immune to pistol-caliber rounds, and a 5.56 mm rifle shot only managed to break parts of it.
* StrongerWithAge: ''Codename: Bakery Girl'' shows that very old ELID infectee are nearly immune against conventional weapons.
* ZergRush: The infected usually swarm in large groups, and they are pretty damn beefy to boot. No, not just the Smasher, ''all'' of them are pretty tanky. Hope you brought good crowd-control T-Dolls.
!!Zombie 1
Undead
KCCO units.personnel in a black uniform, they don't have any weapon.



* TheGoomba: Easily the least threatening unit in KCCO's roster.
* GrenadeLauncher: Though they often pose little to no threat to the player's squads, the assault rifle-armed Cyclops will make use of their rifles' under-mounted grenade launcher if they are allowed to get within shooting range, and while each grenade won't do much, [[GrenadeSpam a full platoon of these bots launching grenades WILL hurt]].

!!Cyclops SG
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_cyclops_sg.png]]
[[caption-width-right:200:[[labelnote:Click here to see the concept art.]]https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_kcco_cyclops.png]][[/labelnote]]

KCCO infantry dolls armed with shotguns, filling a similar role to that of SF Rippers.

to:

* TheGoomba: Easily the least threatening unit !!Zombie 2
Undead KCCO personnel
in KCCO's roster.
* GrenadeLauncher: Though they often pose little to no threat to the player's squads, the assault rifle-armed Cyclops will make use of their rifles' under-mounted grenade launcher if
a tan uniform, they are allowed to get within shooting range, and while each grenade won't do much, [[GrenadeSpam a full platoon of these bots launching grenades WILL hurt]].

!!Cyclops SG
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_cyclops_sg.png]]
[[caption-width-right:200:[[labelnote:Click here to see the concept art.]]https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_kcco_cyclops.png]][[/labelnote]]

KCCO infantry dolls
armed with shotguns, filling a similar role to that of SF Rippers.an assault rifle.



!!Hydra
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_hydra_chibi.png]]
[[caption-width-right:200:[[labelnote:Click here to see the concept art.]]https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_kcco_hydra.jpg]][[/labelnote]]
Quadruped KCCO walker robots. Though smaller than Sangvis Ferri Manticores, they are much more dangerous. True to that word, they are extremely powerful, easily one of the most powerful and dangerous KCCO units. They have a staggering 199 armor stat, which is so strong that even fully augmented and calibrated 5-star armor piercing rounds are not enough to punch through. Their also sport massive firepower that can quickly tear through even the toughest shotgun or SMG dolls.

to:

!!Hydra
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_hydra_chibi.png]]
[[caption-width-right:200:[[labelnote:Click here to see the concept art.]]https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_kcco_hydra.jpg]][[/labelnote]]
Quadruped KCCO walker robots. Though smaller than Sangvis Ferri Manticores, they are much more dangerous. True to that word, they are extremely powerful, easily one
!!Smasher
Boss zombie unit, a gigantic, muscular zombie unit capable
of the most powerful and dangerous KCCO units. They have a staggering 199 armor stat, which is so strong that even fully augmented and calibrated 5-star armor piercing rounds are not enough to punch through. Their also sport massive firepower that can quickly tear through even the toughest shotgun or SMG dolls.spreading ELID with his movesets.



* AdvancingBossOfDoom: They're often used as such, with their nigh-inexorable advance on your command post acting as a turn limit on the stage. Even when they aren't set to go after the command post, they're usually intended to be moved past, rather than fought.
* SpiderTank: Like the Manticore.

!!Cerynitis
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_cerynitis_chibi.png]]
[[caption-width-right:200:[[labelnote:Click here to see the concept art.]]https://static.tvtropes.org/pmwiki/pub/images/5xld7fe.png]][[/labelnote]]
A bipedal walking auto-cannon platform covered in armor. They are similar to the Nemeums Sangvis Ferri uses, but are much stronger, having much higher stats. They also lack the Nemeum's charging effects, letting them shoot immediately after stopping.

to:

* AdvancingBossOfDoom: They're often used as such, AttackOfThe50FootWhatever: The Smasher is currently the tallest humanoid unit, it even towers over the Doppelsoldner.
* EnemySummoner: It can summon other zombies
with its roar.
[[/folder]]

!Crossover factions
[[folder:Five Republics]]
Enemies that appear exclusively in the ''Manga/GunslingerGirl'' Il Teatrino {{Crossover}} event.
-----
* AdaptationDistillation: The Five Republics faction in ''Gunslinger Girl'' are collectively an occasional antagonist to the main characters, being [[WellIntentionedExtremist well-intentioned extremists]] that fight against unfair taxation by the Italian government. The Commander even lampshades
their nigh-inexorable advance on your command post acting as a turn limit on extreme violence by calling them [[WesternTerrorists terrorists]]. However, the stage. Even when they aren't set to go after Commander's assessment of them is about as far as their characterization goes during the command post, event [[spoiler:and they're usually intended to be moved past, rather than fought.
* SpiderTank: Like
mostly regarded as a symbol of the Manticore.

!!Cerynitis
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_cerynitis_chibi.png]]
[[caption-width-right:200:[[labelnote:Click here to see
decay of the concept art.]]https://static.tvtropes.org/pmwiki/pub/images/5xld7fe.png]][[/labelnote]]
A bipedal walking auto-cannon platform covered
60-year-old server Henrietta and the other ''GSG'' girls reside on, with S.A.T.8 explaining that they show up in armor. They proportion to how far off-the-rails each ''GSG'' girl's LotusEaterMachine deviates from their past memories]].
* AndNowForSomeoneCompletelyDifferent: Since T-Dolls
are similar to ThreeLawsCompliant, most of the Nemeums enemies in the game are T-Dolls or otherwise mechanical [[spoiler:save for Paradeus {{Cyborg}}s and KCCO's Yegor]]. However, the Five Republics solders look like flesh-and-blood humans. [[spoiler:In reality, they're all part of a simulation on an abandoned 60-year-old server.]]
* MovesetClone: Almost all of the Five Republics enemy archetypes are this trope, recycling either
Sangvis Ferri uses, but or KCCO skills and animations. The only exception are much stronger, Arsonists; [[ExactlyWhatItSaysOnTheTin as their name might imply]], they are capable of throwing Molotov cocktails at T-Dolls and they're every bit as deadly as those used by players.
* VillainTeamUp: Their units are always seen tagging alongside either Sangvis Ferri or KCCO units, with their start-of-turn splash showing the appropriate logo. There's no plot justification for this, as most of the event depicts the Commander and the involved T-Dolls fighting ''only'' the Five Republics, with the two aformentioned factions
having much higher stats. no actual involvement with the event's plot.
[[/folder]]

[[folder:Factions of New York]]
The Rikers, Cleaners, and Last Man Battalion, three antagonistic factions from ''VideoGame/TheDivision''.
They also lack are exclusive to the Nemeum's charging effects, letting them shoot immediately after stopping.Bounty Feast collaboration event.



* ArmoredButFrail: They have reasonably thick armor that makes them a huge pain for echelons that lack armor piercing such as most AR/SMG compositions, but go down pretty quickly to echelons that can penetrate their armor.
* ChickenWalker
* GiantMook: While the chibi is around the size of the T-dolls, a CG reveals that they're way bigger than expected, about two stories tall.
* MightyGlacier: They're slow and have powerful and accurate weapons to go with their relatively thick armor, making them very dangerous to echelons that lack the armor piercing to hit them for full damage.

!!Typhon
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_typhon_chibi.png]]
[[caption-width-right:200:[[labelnote:Click here to see the concept art.]]https://static.tvtropes.org/pmwiki/pub/images/qshdvcj_8.png]][[/labelnote]]
An unmanned KCCO light tank. Fires a beam as its primary (and only) weapon. Gameplay-wise, they are stationary and hit the entire row they're in, only stopping if you manage to get close enough.

to:

* ArmoredButFrail: They have reasonably thick armor that makes them a huge pain for echelons that lack armor piercing such as most AR/SMG compositions, but go down pretty quickly to echelons that can penetrate their armor.
* ChickenWalker
* GiantMook: While
AdaptationalBadass: The Cleaners Assault archetype in the chibi is around the size of the T-dolls, a CG reveals that original game are mere {{Mooks}} whose flamethrowers lean more towards an annoyance than an actual threat. In this game, they're way bigger than expected, a short-ranged MovesetClone of the Paradeus Rodelero, dealing massive damage to T-Dolls who don't move away from the tiles direclty in front of them.
* AdaptationDistillation: None of the factions' in-universe lore from ''The Division'' is explored in the Bounty Feast event, mainly because the focus is on Griffin's Survival game and homaging/parodying certain ''Division'' game mechanics. The closest thing any of the factions get in terms of characterization is during Chapter 2, when [=M870=] talks
about two stories tall.
* MightyGlacier: They're slow
how satisfying it is to kill scumbag criminals like the Rikers. [[spoiler:Some of the event's side missions offer a small glimpse at the overall mentality of the Cleaners and have powerful Last Man Battalion via Agent 416 and accurate weapons to go with their relatively thick armor, making them very dangerous to echelons that lack Agent Vector's FaceHeelTurn]].
* AdaptedOut: No mention of
the armor piercing to hit them for full damage.

!!Typhon
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_typhon_chibi.png]]
[[caption-width-right:200:[[labelnote:Click here to see the concept art.]]https://static.tvtropes.org/pmwiki/pub/images/qshdvcj_8.png]][[/labelnote]]
An unmanned KCCO light tank. Fires a beam as its primary (and only) weapon. Gameplay-wise, they are stationary
[[GangBangers Rioters]] was made in ''Bounty Feast'', and hit the entire row they're in, only stopping if you manage skipped over in favor of the Rikers.
* AndNowForSomeoneCompletelyDifferent: The Rikers, Cleaners and LMB are all human enemies, following off of the [[Manga/GunslingerGirl Il Teatrino]] event. However, unlike the last crossover event, Bounty Feast explicitly begins with [[BattleRoyaleGame a Survival tournament]] taking place in an in-universe copy of ''The Division'', so none of the "humans" are real. [[spoiler:The sole exception is the Dima "NPC", who's eventually revealed
to get close enough.be Dier.]]
* EvilVersusEvil: Much like in their own game, the enemy factions fight each other just as much as the player's units. The first non-story stage of Bounty Feast already has the Cleaners and Rikers at each other's throats, and it keeps persisting from there.
* FireBreathingWeapon: The flamethrowers carried by Sweepers and Incinerators pierce armor and hit all dummy links at once, making them incredibly dangerous.
* GasMaskMooks: The entirety of Cleaners and some LMB troopers wear gas masks of various shapes.
* MoreDakka: Rikers Tanks carry [=M249=] machine guns into battle, giving them substantially more firepower than rank-and-file Enforcers.
* ShootTheFuelTank: Not a gameplay mechanic per se, but Cleaner Sweepers and Incinerators have their fuel tanks explode as part of their death animations.
* SortingAlgorithmOfEvil: You first face Rikers thugs, move up to the Cleaners, and finally take on Last Man Battalion troops, much like in their home game.
* TheTurretMaster: LMB Engineers can throw down turrets for additional firepower.
* UndergroundMonkey: Rikers Enforcers and LMB Riflemen are virtually identical except in stats and appearance. The same goes for the respective faction's Rushers/Scouts.
* UnexpectedGameplayChange: Joe Ferro, the leader of the Cleaners, serves as the event's BonusBoss after clearing the main campaign. Both difficulties of his battle re-enact the [[TakeCover cover-based shooter]] experience of ''The Division'' within the ''Girls' Frontline'' engine, with a lone Agent 416 being controlled with an on-screen joystick and two skill buttons to fire and throw a grenade.
[[/folder]]

[[folder:Makai]]
The main antagonizing faction for the ''Manga/DropkickOnMyDevil'' crossover event, My Devil's Frontline.



* ArtificialStupidity: After you get close enough that they cannot shoot you with their main gun, do they back up to increase the distance? No, they'll just sit there and wait as your [[DeathOfAThousandCuts single handgun slowly chips away at their health]]. Furthermore, they will not stop shooting even if the lanes they're aiming down is completely devoid of targets.
* FixedForwardFacingWeapon: Their main cannon can only fire on the row they're in.
* HoverTank: Instead of propelled by tracks like a traditional tank, Typhons float slightly above the ground.
* MagneticWeapons: Despite the appearance of their shots, the story mentions that the Typhon's main gun is an electromagnetic cannon, and the barrel design itself is reminiscent of railguns.
* LogicalWeakness: Their only weapon is the beam cannon and if you get close enough, it cannot depress it to shoot close targets. Team 404 tried to exploit this. [[spoiler: All it gets them is a heavily damaged [=UMP45=].]]
* TankGoodness: Stated as one of KCCO's strongest units, they represent some of the biggest threats both in story and gameplay.
* WaveMotionGun: Their only means of attacking is firing a laser beam that hits an entire row.
* WeaksauceWeakness: Typhons have no other means of defending themselves against encroaching echelons. Their cannons have an ArbitraryMinimumRange, and will stop shooting after your T-Dolls managed to get close enough to them, and then it's open season. Furthermore, their [[ArtificialStupidity limited AI]] means they will steadfastly fire down the lanes immediately in front of them and nothing else, so moving your units away from a Typhon's specific range will negate all of the damage it would have dealt to your T-Dolls.

!!Dactyl
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_dactyl_chibi.png]]
[[caption-width-right:200:[[labelnote:Click here to see the concept art.]]https://static.tvtropes.org/pmwiki/pub/images/0z1cjkr.png]][[/labelnote]]
KCCO automated mine dispenser. They scurry across the map, burying mines at certain intervals.
----
!!Aegis-GA.
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_aegis_ga_chibi.png]]
[[caption-width-right:200:[[labelnote:Click here to see the concept art.]]https://static.tvtropes.org/pmwiki/pub/images/y4d5yr7_3.png]][[/labelnote]]
KCCO armored doll. A variant of the Aegis dolls used by Sangvis Ferri. They have very high HP and have higher armor stats, enabling them to take huge amount of punishment.
----
* CloseRangeCombatant
* LuckilyMyShieldWillProtectMe

!!Pathfinder
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_pathfinder_chibi.png]]
KCCO swarm bots dispensed by Recce Centers.
----
* EarlyBirdCameo: Although their official debut is Shattered Connexion, they made an early appearance in EN and JP builds of the game during the Unheard Legends of Azure Seas event, reskinned as watermelons, which is a nod to their PunnyName.
* PunnyName: Their asset files are named "Suikataro", which is Japanese for "watermelon". And they do happen to look a lot like those as well, sporting a green spherical body with markings running around their hulls. During the Unheard Legends of Azure Seas event, they are reskinned into ''actual'' watermelons.
* ZergRush: Pathfinders have only one combat strategy and that is to bumrush your echelon in massive numbers.

!!Archer [=/=] Centaur
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_archer_chibi.png]]
KCCO long range infantry doll. The Archer fires arrows from a distance and inflicts fire damage via concentrated incendiary arrow skill.
----
!!Beast [=/=] Orthrus
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_beast_chibi.png]]
KCCO mechanical dog unit. The Beast opens a shield which reduces all damage outputs to 1 before starting to attack your [=T-Dolls=].
----
!!Minotaur [=/=] Tesla Trooper
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_tesla_trooper_chibi.png]]
KCCO heavy armored dolls. The Tesla Trooper open a shield that blocks [=80%=] of your damage outputs before starting to attack your [=T-Dolls=] with missiles and its arms.
----
* LightningGun: A Minotaur's primary mean of attacking is to discharge electricity from its pair of gauntlets, dealing undodgeable damage over time.
* MacrossMissileMassacre: Downplayed. Minotaurs will shoot four missiles during their second attack cycle.
!!Gustaf
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_gustaf.png]]
KCCO railway gun. It is equipped with a railgun and several cannons, providing fire support for the rest of the KCCO units.
----
* ArtificialStupidity: Its railgun will target the Drone unit deployed by the Taunt Fairy first before going after the rest of your units.
* CoolTrain: A railway gun equipped with a [[MagneticWeapons railgun]], and the cool part comes when you have a friendly Gustaf providing fire support for you. [[spoiler:And then your Gustaf gets destroyed during the events of ''Polarizing Light''.]]
* MeaningfulName: It is named after the Schwerer Gustav, an 80cm railway gun.
----
!!Coeus
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_coeus_chibi.png]]
----
* HoverTank: Similar to Typhons, they're heavily armored [=UGVs=].
----
!!Kratos
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_kratos_chibi.png]]
----
* {{BFS}}: Their swords are almost as tall as they are.
* StoneWall: While they have low accuracy and damage output, their true threat lies in the sheer amount of firepower needed to bring one down.
!![=AA-02=] Ares [=/=] Sinner
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_ares_chibi.png]]
KCCO mecha. The Ares is piloted by Yegor and his bodyguards as their personal unit.
----
* AchillesHeel: Since the Ares mech primarily relies on regenerating its HP shield periodically to defend itself, it's extremely vulnerable to Desert Eagle's passive skill, which [[ArmorPiercingAttack pierces through its HP shield]] while staggering it for a brief second upon breaking the shield.
* HumongousMecha: Ares mechs dwarfs other KCCO units in size, power, and durability.
* LogicalWeakness: For all the armaments they carry, they have a disproportionately small legs. [[spoiler: AK-15 manages to temporarily cripple one by sneaking a grenade between the leg joints.]]
* MacrossMissileMassacre: Ares carry a missile rack that can be used to bombard your formation. Unlike the single-shot launchers mounted on Minotaurs, these can shoot periodically. [[spoiler: Yegor also used a missile bombardment to take out Task Force DEFY members in their fight.]]
* MoreDakka: The thing is absolutely ''bristling'' with guns on every hardpoint.
* SuperPrototype: An upgraded version of Assault Artillery mechs. The Commander even expressed surprise that the military possess mechs of this caliber.
----
!!Recce Center
Automated KCCO assembling facilities. They are mostly harmless until alerted by the presence of your echelons, at which point they go into alert mode and start pumping out Pathfinders at an alarming rate.
----
* EarlyBirdCameo: Although they officially made their debut in Shattered Connexion, reskinned Recce Centers appear early for the EN and JP servers as watermelon-dispensing huts on Unheard Legends of Azure Seas event maps.
* MookMaker: Even a single Recce Center can create incredible amounts of Pathfinders on its own. If your echelon can't destroy them in time, their spawns will be the death of you.
* ZergRush: This is how they "fight" you, by constantly churning out huge hordes of Pathfinders until they die, or your echelon gets overwhelmed.
[[/folder]]

[[folder:The Isomers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_nyto_isomer_concept_art.png]]
A group of undesired Nyto units left in the city of Tallinn. They patiently await at the field of Epiphyllum, hoping to be absolved by the flowers when they open. They play a central role in the Shattered Connexion event.

!!In General
* AssimilationPlot: They believe that [=M4A1=] is the most "perfect" of them all, and constantly attempt to merge with her during the events of Shattered Connexion.
* DrivenToSuicide: Many of them simply can't take their suffering any longer, and chose to [[spoiler: commit mass suicide by congregating around blooming Epiphylla.]]
* FlowerMotifs: Epiphyllum. Said to be William's favorite flower, the ones appearing in Shattered Connexion were specifically engineered to clean up Collapse Radiation -- the plant could absorb radioactive particles, but once they blossomed, they would expel the particles back out, instantly blasting the surrounding area with lethal doses of radiation. Much like the Isomers, these flowers were considered failures, and their petals often appear alongside them.
* HiveMind: Isomers constantly try to establish network connections with other units, including other Isomers. The result is that their digi-minds are tightly interweaved with each other, to the point that [=M4A1=] can access the memories of multiple Isomers just by connecting to one.
* MeaningfulName: In chemistry, isomer refers to chemical compounds with the same chemical formula but in different arrangements. Despite being made from the exact same building blocks, isomers do not necessarily exhibit the same properties, [[spoiler: much like [=M4A1=] and the Nytos themselves, whose neural clouds were created from Lunasia's brain scan. Even the Nytos show distinct personalities within themselves despite being literal clones.]]
* TragicVillain: They're nothing more than a group of scared, desperate girls who want their "father" to come back and save them.

!!Abandoned Isomer
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_abandoned_isomer_chibi.png]]
----
* GhostlyGlide: Isomers are technically still alive, but they float slowly towards your echelon to demonstrate their otherworldliness. Justified as you generally fight Abandoned Isomers in {{Cyberspace}} sequences.
* ZergRush: Abandoned Isomers attack in ''huge'' swarms, offsetting their complete lack of ranged abilities.
!!Isomer White [=/=] Inadequate Isomer
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_isomer_white.png]]
One of the two Nyto boss units debuted in the Shattered Connexion event. The white Isomer is an undesired Nyto unit abandoned by her "Father". Unlike most of the people, she didn't get "purified" by the Epiphyllum.
----
!!Isomer Black [=/=] [[spoiler:Nimogen]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_isomer_black.png]]
One of the two Nyto boss units debuted in the Shattered Connexion event. The black Isomer is [[spoiler:the result of the Isomer taking over the body of Nimogen as the host of the hive mind.]]
----
* {{Leitmotif}}: [[https://www.youtube.com/watch?v=WAW8b5valv4 "Connexion"]]
* UnexpectedShmupLevel: The final battle between [=M4A1=] and her is a BulletHell Shoot 'em Up level. In this battle, you need to move your unit with an analog stick to dodge bullets while using your unit skills to take down the boss.
* WhoWantsToLiveForever: She's devastated by the fact that she didn't get "purified" by the Epiphyllum, believing that her "father" and the Epiphyllum have abandoned her. By the time when [=M4A1=] confronts her, [[DeathSeeker she goads M4 to kill her, wishing to be freed from her shackle and her hatred towards her "father"]].
-->'''Isomer Black''': "My "father" has abandoned me... and the flowers have abandoned me... in the end, I can't be freed from this shackle. The sacred flower emits the light of blessing, those who are chosen by the light would be forgiven and they can enter the Heaven. And yet, I can't be purified, because I'm useless, an undesirable trash my "father" doesn't need anymore. But now, how my "father" feels doesn't matter anymore... You want to stop my father from getting the thing he wanted? Then kill me, only when I'm freed, he wouldn't get the consciousness that could accept us... only if my heart stops beating, my unspeakable hatred would cease to exist. "Father"... I don't want to hate you, but... why do you treat me like that..."
[[/folder]]

[[folder:ELID]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/girls_frontline_elid_infectee.png]]
Infectee of the Euroky Low-Emission Infectious Disease. Most people die shortly after exposure to Collapse Fluid, but those with some degree of resistance will find their skin silicified and their higher brain functions eroded, until they are [[OurZombiesAreDifferent left as nothing more than a shambling husk]].

!!In General
* OurZombiesAreDifferent: Of the TechnicallyLivingZombie variety. They are simply regular humans mutated by Collapse Fluid.
* RaisingTheSteaks: The second Confidential Files contains a snippet where a researcher encounters infected deer and boar.
* SuperToughness: Infectees suffering from the later stages of the disease have their epidermis covered in a thick shell of silica. The infected boar shown in the second Confidential Files was completely immune to pistol-caliber rounds, and a 5.56 mm rifle shot only managed to break parts of it.
* StrongerWithAge: ''Codename: Bakery Girl'' shows that very old ELID infectee are nearly immune against conventional weapons.
* ZergRush: The infected usually swarm in large groups, and they are pretty damn beefy to boot. No, not just the Smasher, ''all'' of them are pretty tanky. Hope you brought good crowd-control T-Dolls.
!!Zombie 1
Undead KCCO personnel in a black uniform, they don't have any weapon.
----
!!Zombie 2
Undead KCCO personnel in a tan uniform, they are armed with an assault rifle.
----
!!Smasher
Boss zombie unit, a gigantic, muscular zombie unit capable of spreading ELID with his movesets.
----
* AttackOfThe50FootWhatever: The Smasher is currently the tallest humanoid unit, it even towers over the Doppelsoldner.
* EnemySummoner: It can summon other zombies with its roar.
[[/folder]]

!Crossover factions
[[folder:Five Republics]]
Enemies that appear exclusively in the ''Manga/GunslingerGirl'' Il Teatrino {{Crossover}} event.
-----
* AdaptationDistillation: The Five Republics faction in ''Gunslinger Girl'' are collectively an occasional antagonist to the main characters, being [[WellIntentionedExtremist well-intentioned extremists]] that fight against unfair taxation by the Italian government. The Commander even lampshades their extreme violence by calling them [[WesternTerrorists terrorists]]. However, the Commander's assessment of them is about as far as their characterization goes during the event [[spoiler:and they're mostly regarded as a symbol of the decay of the 60-year-old server Henrietta and the other ''GSG'' girls reside on, with S.A.T.8 explaining that they show up in proportion to how far off-the-rails each ''GSG'' girl's LotusEaterMachine deviates from their past memories]].
* AndNowForSomeoneCompletelyDifferent: Since T-Dolls are ThreeLawsCompliant, most of the enemies in the game are T-Dolls or otherwise mechanical [[spoiler:save for Paradeus {{Cyborg}}s and KCCO's Yegor]]. However, the Five Republics solders look like flesh-and-blood humans. [[spoiler:In reality, they're all part of a simulation on an abandoned 60-year-old server.]]
* MovesetClone: Almost all of the Five Republics enemy archetypes are this trope, recycling either Sangvis Ferri or KCCO skills and animations. The only exception are Arsonists; [[ExactlyWhatItSaysOnTheTin as their name might imply]], they are capable of throwing Molotov cocktails at T-Dolls and they're every bit as deadly as those used by players.
* VillainTeamUp: Their units are always seen tagging alongside either Sangvis Ferri or KCCO units, with their start-of-turn splash showing the appropriate logo. There's no plot justification for this, as most of the event depicts the Commander and the involved T-Dolls fighting ''only'' the Five Republics, with the two aformentioned factions having no actual involvement with the event's plot.
[[/folder]]

[[folder:Factions of New York]]
The Rikers, Cleaners, and Last Man Battalion, three antagonistic factions from ''VideoGame/TheDivision''. They are exclusive to the Bounty Feast collaboration event.

----
* AdaptationalBadass: The Cleaners Assault archetype in the original game are mere {{Mooks}} whose flamethrowers lean more towards an annoyance than an actual threat. In this game, they're a short-ranged MovesetClone of the Paradeus Rodelero, dealing massive damage to T-Dolls who don't move away from the tiles direclty in front of them.
* AdaptationDistillation: None of the factions' in-universe lore from ''The Division'' is explored in the Bounty Feast event, mainly because the focus is on Griffin's Survival game and homaging/parodying certain ''Division'' game mechanics. The closest thing any of the factions get in terms of characterization is during Chapter 2, when [=M870=] talks about how satisfying it is to kill scumbag criminals like the Rikers. [[spoiler:Some of the event's side missions offer a small glimpse at the overall mentality of the Cleaners and Last Man Battalion via Agent 416 and Agent Vector's FaceHeelTurn]].
* AdaptedOut: No mention of the [[GangBangers Rioters]] was made in ''Bounty Feast'', and they're skipped over in favor of the Rikers.
* AndNowForSomeoneCompletelyDifferent: The Rikers, Cleaners and LMB are all human enemies, following off of the [[Manga/GunslingerGirl Il Teatrino]] event. However, unlike the last crossover event, Bounty Feast explicitly begins with [[BattleRoyaleGame a Survival tournament]] taking place in an in-universe copy of ''The Division'', so none of the "humans" are real. [[spoiler:The sole exception is the Dima "NPC", who's eventually revealed to be Dier.]]
* EvilVersusEvil: Much like in their own game, the enemy factions fight each other just as much as the player's units. The first non-story stage of Bounty Feast already has the Cleaners and Rikers at each other's throats, and it keeps persisting from there.
* FireBreathingWeapon: The flamethrowers carried by Sweepers and Incinerators pierce armor and hit all dummy links at once, making them incredibly dangerous.
* GasMaskMooks: The entirety of Cleaners and some LMB troopers wear gas masks of various shapes.
* MoreDakka: Rikers Tanks carry [=M249=] machine guns into battle, giving them substantially more firepower than rank-and-file Enforcers.
* ShootTheFuelTank: Not a gameplay mechanic per se, but Cleaner Sweepers and Incinerators have their fuel tanks explode as part of their death animations.
* SortingAlgorithmOfEvil: You first face Rikers thugs, move up to the Cleaners, and finally take on Last Man Battalion troops, much like in their home game.
* TheTurretMaster: LMB Engineers can throw down turrets for additional firepower.
* UndergroundMonkey: Rikers Enforcers and LMB Riflemen are virtually identical except in stats and appearance. The same goes for the respective faction's Rushers/Scouts.
* UnexpectedGameplayChange: Joe Ferro, the leader of the Cleaners, serves as the event's BonusBoss after clearing the main campaign. Both difficulties of his battle re-enact the [[TakeCover cover-based shooter]] experience of ''The Division'' within the ''Girls' Frontline'' engine, with a lone Agent 416 being controlled with an on-screen joystick and two skill buttons to fire and throw a grenade.
[[/folder]]

[[folder:Makai]]
The main antagonizing faction for the ''Manga/DropkickOnMyDevil'' crossover event, My Devil's Frontline.
----
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'''Factions:''' [[Characters/GirlsFrontlineGriffonAndKryuger Griffin & Kryuger Security]] | [[Characters/GirlsFrontlineSangvisFerri Sangvis Ferri]] | [[Characters/GirlsFrontlineParadeus Paradeus]] | '''Other enemy factions''' ]]-]]]

to:

'''Factions:''' [[Characters/GirlsFrontlineGriffonAndKryuger Griffin & Kryuger Security]] | [[Characters/GirlsFrontlineSangvisFerri Sangvis Ferri]] | [[Characters/GirlsFrontlineKCCO KCCO]] | [[Characters/GirlsFrontlineParadeus Paradeus]] | '''Other enemy factions''' ]]-]]]
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* AdaptationalBadass: The Cleaners Assault archetype in the original game are mere {{Mooks}} whose flamethrowers lean more towards an annoyance than an actual threat. In this game, they're a short-ranged MovesetClone of the Paradeus Rodelero, dealing massive damage to T-Dolls who don't move away from the tiles direclty in front of them.


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* UnexpectedGameplayChange: Joe Ferro, the leader of the Cleaners, serves as the event's BonusBoss after clearing the main campaign. Both difficulties of his battle re-enact the [[TakeCover cover-based shooter]] experience of ''The Division'' within the ''Girls' Frontline'' engine, with a lone Agent 416 being controlled with an on-screen joystick and two skill buttons to fire and throw a grenade.

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* TheGhost: At least as gameplay is concerned. These guys only appear in story cutscenes.


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* TheUnfought: As far as gameplay is concerned. These guys only appear in story cutscenes and never fought in-game proper.


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* LightningGun: A Minotaur's primary mean of attacking is to discharge electricity from its pair of gauntlets, dealing undodgeable damage over time.
* MacrossMissileMassacre: Downplayed. Minotaurs will shoot four missiles during their second attack cycle.


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* GhostlyGlide: Isomers are technically still alive, but they float slowly towards your echelon to demonstrate their otherworldliness. Justified as you generally fight Abandoned Isomers in {{Cyberspace}} sequences.
* ZergRush: Abandoned Isomers attack in ''huge'' swarms, offsetting their complete lack of ranged abilities.

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[[folder:Yurine's forces]]
The main antagonizing faction for the ''Manga/DropkickOnMyDevil'' crossover event, My Devil's Frontline. As their name implies, they're led by [[Characters/GirlsFrontlineMachineGuns Yurine]].

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[[folder:Yurine's forces]]
[[folder:Makai]]
The main antagonizing faction for the ''Manga/DropkickOnMyDevil'' crossover event, My Devil's Frontline. As their name implies, they're led by [[Characters/GirlsFrontlineMachineGuns Yurine]].



* AnthropomorphicFood: The faction is mostly comprised of various sentient vegetables with odd faces on them.
* ExactlyWhatItSaysOnTheTin: Unlike the other event-only factions, Yurine's faction is [[https://youtu.be/abVvZYugkLw?t=87 just called "YURINE"]] on their start-of-turn splash.

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* AdorableEvilMinions: The enemies that aren't AnthropomorphicFood are this, such as Tangan-chan (an extremely short albino cyclops).
* AnthropomorphicFood: The faction is mostly comprised of various sentient vegetables with odd faces on them.
them, with the club-throwing Red Beans being the most common of the bunch.
* ExactlyWhatItSaysOnTheTin: Unlike the other event-only factions, when the faction acts as Yurine's faction is forces, they're [[https://youtu.be/abVvZYugkLw?t=87 just called "YURINE"]] on their start-of-turn splash.splash.
* GratuitousForeignLanguage: Start-of-turn graphics identify them as "MAKAI" (Hell in Japanese) regardless of region, even in the game's home country of China.
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* NotQuiteDead: [[spoiler:He is revealed to have survived Williams' attempt to off him during Shattered Connexion and returns as the BigBad for the Poincare Recurrence]].
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* EvilerThanThou: ''Polarized Light'' cements that KCCO is and will always be a greater threat than Sangivs Ferri, as their end goal is to acquire [[spoiler:The Stars and Pikes, essentially ELID based Shoggoths that each need a nuke to put down]].

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* EvilerThanThou: ''Polarized Light'' cements that KCCO is and will always be a greater threat than Sangivs Ferri, as their end goal is to acquire [[spoiler:The while all factions present are fighting over [[spoiler:the Stars and Pikes, essentially ELID based Shoggoths Pikes]], KCCO come the closest out of all the antagonists to acquiring it.[[note]]Elisa comes pretty close as well, but it is later revealed that each need a nuke her actions would have been AllForNothing, as she lacks the ability to put down]].interface with her target.[[/note]]

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!Story factions



!Crossover factions



The main antagonizing faction for the ''Manga/DropkickOnMyDevil'' crossover event, ''My Devil's Frontline''. As their name implies, they're led by [[Characters/GirlsFrontlineMachineGuns Yurine]].

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The main antagonizing faction for the ''Manga/DropkickOnMyDevil'' crossover event, ''My My Devil's Frontline''.Frontline. As their name implies, they're led by [[Characters/GirlsFrontlineMachineGuns Yurine]].
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[[/folder]]

[[folder:Yurine's forces]]
The main antagonizing faction for the ''Manga/DropkickOnMyDevil'' crossover event, ''My Devil's Frontline''. As their name implies, they're led by [[Characters/GirlsFrontlineMachineGuns Yurine]].
----
* AdaptationalBadass: The little self-destructing cyclops messenger demons show up here as enemy soldiers. In the source material, they mostly existed as a RunningGag, delivering items for Jashin and promptly blowing up. In ''Girls Frontline'', they're not only competent soldiers, they're also ''grenadiers''.
* AnthropomorphicFood: The faction is mostly comprised of various sentient vegetables with odd faces on them.
* ExactlyWhatItSaysOnTheTin: Unlike the other event-only factions, Yurine's faction is [[https://youtu.be/abVvZYugkLw?t=87 just called "YURINE"]] on their start-of-turn splash.
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* AlwaysSomeoneBetter: [[spoiler: Griffon & Kryuger's forces can't hold their ground against the Dolls used by KCCO, which are [[RealityEnsues far more efficient due to not needing to maintain a human appearance.]] What makes it particularly notable is that they also reliably curbstomp ''Sangvis Ferri'' as well, which leads to ''both'' [=PMCs=] being [[TheRemnant all-but-destroyed]] by the time ''Polarized Light'' rolls around and forcing a EnemyMine for survival.]]

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* AlwaysSomeoneBetter: [[spoiler: Griffon & Kryuger's forces can't hold their ground against the Dolls used by KCCO, which are [[RealityEnsues far more efficient due to not needing to maintain a human appearance.]] appearance. What makes it particularly notable is that they also reliably curbstomp ''Sangvis Ferri'' as well, which leads to ''both'' [=PMCs=] being [[TheRemnant all-but-destroyed]] by the time ''Polarized Light'' rolls around and forcing a EnemyMine for survival.]]

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* JustAMachine: On the other hand, he [[WhatMeasureIsANonHuman doesn't value the lives]] of Griffin & Kryuger Tactical Dolls, and only sees them as expendable tools.



* WhatMeasureIsANonHuman: On the other hand, he doesn't value the lives of Griffon & Kyruger Tactical Dolls, and only sees them as expendable tools.

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* WhatMeasureIsANonHuman: On the other hand, he doesn't value the lives of Griffon & Kyruger Tactical Dolls, and only sees them as expendable tools.


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* AdaptedOut: No mention of the [[GangBangers Rioters]] was made in ''Bounty Feast'', and they're skipped over in favor of the Rikers.
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* MookDepletion: This is noted to be an actual problem for KCCO - their forces contain a mix of Dolls and human forces, the latter of which cannot be replaced as easily as the former. [[spoiler:The events of Polarized Light end up being a TotalPartyKill for KCCO, with their human forces either killed off or arrested.]]
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* KilledOffForReal: [[spoiler:The end of ''Polarized Light'' has the leadership in Moscow arrested and the majority of their field forces (including Yegor) K.I.A., effectively ending KCCO as a faction.]]
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* AchillesHeel: Morale and Mortality - unlike the other factions in the game, KCCO is composed primarily of living humans assisted by T-Dolls and machines. While this gives them certain edges over the other factions, [[spoiler:it also means that any losses they take are much more difficult to replace, and that they can be defeated by being demoralized. Their combat efficiency ends up disintegrating during Polarized Light when G&K keep fighting despite literally apocalyptic conditions, allow the near totally exhausted Griffin to pull a come from behind victory against all odds.]]
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* BigBad: [[spoiler:KCCO becomes the main antagonist of the story following the events of Singularity, where they backstab Griffin and Kryuger and begin trying to eliminate the PMC in its entirety. They hold this position until the events of Polarized Light, where an EnemyMine between G&K, Sangvis Ferri, and KCCO's own superiors sees their grunt forces all but wiped out and their leadership disavowed and arrested (or in Yegor's case, killed off).]]

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!![=AA-02=] Ares [=/=] Sin Bearer

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!![=AA-02=] Ares [=/=] Sin BearerSinner


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----
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* AdaptationDistillation: None of the factions' in-universe lore from ''The Division'' is explored in the Bounty Feast event, mainly because the focus is on Griffin's Survival game and homaging/parodying certain ''Division'' game mechanics. The closest thing any of the factions get in terms of characterization is during Chapter 2, when [=M870=] talks about how satisfying it is to kill scumbag criminals like the Rikers [[spoiler:and a small glimpse at the overall mentality of the Cleaners and Last Man Battalion via Agent 416 and Agent Vector's FaceHeelTurn]].

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* AdaptationDistillation: None of the factions' in-universe lore from ''The Division'' is explored in the Bounty Feast event, mainly because the focus is on Griffin's Survival game and homaging/parodying certain ''Division'' game mechanics. The closest thing any of the factions get in terms of characterization is during Chapter 2, when [=M870=] talks about how satisfying it is to kill scumbag criminals like the Rikers [[spoiler:and Rikers. [[spoiler:Some of the event's side missions offer a small glimpse at the overall mentality of the Cleaners and Last Man Battalion via Agent 416 and Agent Vector's FaceHeelTurn]].

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