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[[WMG:[[center:[[Characters/GhostReconWildlands Main Character Index]]\\
[-Characters/GhostReconWildlandsUSPersonnel | Characters/GhostReconWildlandsSantaBlancaCartel | Characters/GhostReconWildlandsUNIDADAndKataris26 | Characters/GhostReconWildlandsDLC | '''''Characters/GhostReconOther'''''-]]]]]
[-Characters/GhostReconWildlandsUSPersonnel | Characters/GhostReconWildlandsSantaBlancaCartel | Characters/GhostReconWildlandsUNIDADAndKataris26 | Characters/GhostReconWildlandsDLC | '''''Characters/GhostReconOther'''''-]]]]]
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Dewicking Bonus Boss
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* BonusBoss: He's an optional encounter and ''a lot'' tougher than any other opponent in the game.
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* {{Superboss}}: He's an optional encounter and ''a lot'' tougher than any other opponent in the game.
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* TemporaryOnlineContent: As of December 14, 2020, the mission to fight Predator has been removed from the game. Players who has the rewards from beating it keeps them, however.
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* AdaptionalBadass: Predators are tough but not bullet proof and with the right weapon (such as a shotgun or a sniper rifle) and knowledge, anyone can injure them. This Predator on the other hand can tanked even the strongest weapon you have in your arsenal several times before going down.
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* AdaptionalBadass: AdaptationalBadass: Predators are tough but not bullet proof and with the right weapon (such as a shotgun or a sniper rifle) and knowledge, anyone can injure them. This Predator on the other hand can tanked even the strongest weapon you have in your arsenal several times before going down.
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* AdaptionalBadass: Predators are tough but not bullet proof and with the right weapon and knowledge, even a handgun can injure them. This Predator on the other hand can tanked even the strongest weapon you have in your arsenal several times before going down.
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* AdaptionalBadass: Predators are tough but not bullet proof and with the right weapon (such as a shotgun or a sniper rifle) and knowledge, even a handgun anyone can injure them. This Predator on the other hand can tanked even the strongest weapon you have in your arsenal several times before going down.
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* AdaptionalBadass: Predators are tough but not bullet proof and with the right weapon and knowledge, even a handgun can injure them. This Predator on the other hand can tanked even the strongest weapon you have in your arsenal several times before going down.
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* OutsideContextVillain: The discovery that the ''Ghost Recon'' (and the ''Tom Clancy'') series has actual ''aliens'' (and the [[AliensAreBastards psycho]] kind) leaves the whole Ghost team flabbergasted.
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* OutsideContextVillain: OutsideContextProblem: The discovery that the ''Ghost Recon'' (and the ''Tom Clancy'') series has actual ''aliens'' (and the [[AliensAreBastards psycho]] kind) leaves the whole Ghost team flabbergasted. flabbergasted.
* OutsideGenreFoe: It's the Predator (sci-fi alien monster) in the ''Ghost Recon'' (sort-of-realistic "modern warfare" setting) series.
* OutsideGenreFoe: It's the Predator (sci-fi alien monster) in the ''Ghost Recon'' (sort-of-realistic "modern warfare" setting) series.
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* OutsideContextVillain: The discovery that the ''Ghost Recon'' (and the ''Tom Clancy'') series has actual ''aliens'' (and the [[AliensAreBastards psycho]] kind) leaves the whole Ghost team flabbergasted.
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-> '''Voiced By:''' Creator/MichaelIronside
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-> See his character folder [[Characters/SplinterCellEchelon here]].
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-> See his character folder [[Characters/SplinterCellEchelon [[Characters/SplinterCellFisherFamily here]].
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Minor word changes.
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* IronicEcho: As expected, the Predator will occasionally replay sentences it's overheard your team say.
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* IronicEcho: As expected, the Predator will occasionally replay sentences it's he's overheard your team say.
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** A defeated Predator's M.O. is typically to [[SelfDestructMechanism set off his self-destruct device]], so players already familiar with the franchise should be able to guess what's coming and make a run for it.
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** A defeated Predator's M.O. is typically to [[SelfDestructMechanism set off his self-destruct device]], so players already familiar with the franchise should ''should'' be able to guess what's coming and make a run for it.
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* OneHitKill: Both his plasmacaster and smart disc will knock you into the dying state with one hit.
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* OneHitKill: Both his plasmacaster and smart disc will knock you into the dying downed state with one hit.
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* KaizoTrap: Caught in his selfdestruct blast? Too bad, you will have to fight him again!
* LaserSight: His plasma caster has a prominent one when he's aiming it at you. It lets you know that you need to get into cover ''immediately''.
* LaserSight: His plasma caster has a prominent one when he's aiming it at you. It lets you know that you need to get into cover ''immediately''.
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* IronicEcho: As expected, the Predator will occasionally replay sentences it's overheard your team say.
-->'''Holt:''' Is that [spaceship] real?!
* KaizoTrap: Caught in the blast radius of hisselfdestruct blast? self-destruct device? Too bad, you will you'll have to fight him again!
** A defeated Predator's M.O. is typically to [[SelfDestructMechanism set off his self-destruct device]], so players already familiar with the franchise should be able to guess what's coming and make a run for it.
* LaserSight: Hisplasma caster plasmacaster has a prominent one tri-beam laser when he's aiming it at you. It lets you know that you need to get into cover ''immediately''.
-->'''Holt:''' Is that [spaceship] real?!
* KaizoTrap: Caught in the blast radius of his
** A defeated Predator's M.O. is typically to [[SelfDestructMechanism set off his self-destruct device]], so players already familiar with the franchise should be able to guess what's coming and make a run for it.
* LaserSight: His
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* OneHitKill: Both his plasma-caster and smart disc will knock you into the dying state with one hit.
* TakingYouWithMe: You're supposed to confirm his death, but upon approaching him, he starts his selfdestruct sequence. Hopefully that you already took a head start when he initiates it! Your AI teammates aren't that lucky though.
* TeleportSpam: His primary fighting style is this; cloaking, using his superhuman jumping ability to leap around the area, and unclocking to attack.
* TakingYouWithMe: You're supposed to confirm his death, but upon approaching him, he starts his selfdestruct sequence. Hopefully that you already took a head start when he initiates it! Your AI teammates aren't that lucky though.
* TeleportSpam: His primary fighting style is this; cloaking, using his superhuman jumping ability to leap around the area, and unclocking to attack.
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* MookHorrorShow: The [[https://youtu.be/U5TDJz_UHjY teaser trailer]][[note]]"The Hunt"[[/note]] is shown from the perspective of an unfortunate Santa Blanca thug whose crew was wiped out by the Predator. The player will also find what's left of them during their investigation around Caimanes. [[FlayedAlive It's not pretty...]]
* OneHitKill: Both hisplasma-caster plasmacaster and smart disc will knock you into the dying state with one hit.
* TakingYouWithMe: You're supposed to confirm his death, but upon approaching him, he starts hisselfdestruct self-destruct sequence. Hopefully that you already took a head start when he initiates it! Your AI teammates aren't that lucky though.
* TeleportSpam: His primary fighting style is this; cloaking, using his superhuman jumping ability to leap around the area, andunclocking uncloaking to attack.
* OneHitKill: Both his
* TakingYouWithMe: You're supposed to confirm his death, but upon approaching him, he starts his
* TeleportSpam: His primary fighting style is this; cloaking, using his superhuman jumping ability to leap around the area, and
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[[/folder]]
[[folder: Sam Fisher]]
!! Samuel Leo "Sam" Fisher
Sam Fisher is main protagonist of the ''VideoGame/SplinterCell'' franchise. A Gulf War veteran, Fisher was once a member of Third Echelon, a top secret black operative sub-branch of the NSA, before going rogue. After Third Echelon was disbanded, he went on to become the commander of its successor, Fourth Echelon. Fisher is sent to Bolivia under the callsign "Matchwood" to recover sensitive date from a rogue CIA operative. He once worked with Bowman, whom he knew as Linda in the past.
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-> See his character folder [[Characters/SplinterCellEchelon here]].
[[folder: Sam Fisher]]
!! Samuel Leo "Sam" Fisher
Sam Fisher is main protagonist of the ''VideoGame/SplinterCell'' franchise. A Gulf War veteran, Fisher was once a member of Third Echelon, a top secret black operative sub-branch of the NSA, before going rogue. After Third Echelon was disbanded, he went on to become the commander of its successor, Fourth Echelon. Fisher is sent to Bolivia under the callsign "Matchwood" to recover sensitive date from a rogue CIA operative. He once worked with Bowman, whom he knew as Linda in the past.
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-> See his character folder [[Characters/SplinterCellEchelon here]].
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* KaizoTrap: Caught in his selfdestruct blast? Too bad, you will have to fight him again!
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* TakingYouWithMe: You're supposed to confirm his death, but upon approaching him, he starts his selfdestruct sequence. Hopefully that you already took a head start when he initiates it! Your AI teammates aren't that lucky though.
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[[foldercontrol]]
[[folder: Predator]]
!! The Predator
The titular extraterrestrial hunter from the ''Franchise/{{Predator}}'' franchise. The Predator's depiction in ''Wildlands'' is primarily based on [[Film/{{Predator}} the first film in the series]]. It appears his spaceship has crash-landed in Bolivia and he's been taking advantage of the regional chaos to hunt combatants from all sides in the conflict.
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* BonusBoss: He's an optional encounter and ''a lot'' tougher than any other opponent in the game.
* GuestFighter: A rather unexpected one, though one that somewhat fits with the jungle warfare aesthetic of the game.
* LaserSight: His plasma caster has a prominent one when he's aiming it at you. It lets you know that you need to get into cover ''immediately''.
* MadeOfIron: It takes about 22 shots from the HTI .50 BMG anti-materiel rifle to kill him. Bear in mind the HTI is the most powerful normal (non-Tier 1) weapon in the game and can kill any other infantry unit, including the most durable boss, with one shot to the pinky toe.
* OneHitKill: Both his plasma-caster and smart disc will knock you into the dying state with one hit.
* TeleportSpam: His primary fighting style is this; cloaking, using his superhuman jumping ability to leap around the area, and unclocking to attack.
* TurnsRed: The Predator's attacks become increasingly more frequent as he takes more damage.
* VisibleInvisibility: Fitting, considering he's one of the [[TropeCodifier Trope Codifiers]].
[[/folder]]
[[folder: Predator]]
!! The Predator
The titular extraterrestrial hunter from the ''Franchise/{{Predator}}'' franchise. The Predator's depiction in ''Wildlands'' is primarily based on [[Film/{{Predator}} the first film in the series]]. It appears his spaceship has crash-landed in Bolivia and he's been taking advantage of the regional chaos to hunt combatants from all sides in the conflict.
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* BonusBoss: He's an optional encounter and ''a lot'' tougher than any other opponent in the game.
* GuestFighter: A rather unexpected one, though one that somewhat fits with the jungle warfare aesthetic of the game.
* LaserSight: His plasma caster has a prominent one when he's aiming it at you. It lets you know that you need to get into cover ''immediately''.
* MadeOfIron: It takes about 22 shots from the HTI .50 BMG anti-materiel rifle to kill him. Bear in mind the HTI is the most powerful normal (non-Tier 1) weapon in the game and can kill any other infantry unit, including the most durable boss, with one shot to the pinky toe.
* OneHitKill: Both his plasma-caster and smart disc will knock you into the dying state with one hit.
* TeleportSpam: His primary fighting style is this; cloaking, using his superhuman jumping ability to leap around the area, and unclocking to attack.
* TurnsRed: The Predator's attacks become increasingly more frequent as he takes more damage.
* VisibleInvisibility: Fitting, considering he's one of the [[TropeCodifier Trope Codifiers]].
[[/folder]]