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[[folder:The Leader ('''UNMARKED SPOILERS''')]]
The one who lead the dragons up until their death in the Scouring. They seemed to have completely vanished from Elibean history, therefore causing many to believe that Idunn ''was'' the leader, which isn't truly the case.

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* AmbiguousGender: The script for ''The Binding Blade'' seemingly avoids using any pronouns for the leader, leaving their actual gender up in the open.
* EveryoneCallsHimBarkeep: The leader is only ever known by their occupation by the dragons, therefore their actual name is unknown.
* FlatCharacter: They were only ever known from their actions and demise, as well as being the leader of the dragons. Almost nothing else is known about them.
* TheLeader: Prior to their death, they served as this to the dragons, and they were also responsible for the commands Idunn followed.
* PosthumousCharacter: They were killed by the Eight Legends long before the events of ''The Blazing Blade'' and ''The Binding Blade'', thus their death left Idunn with no commands to follow.
[[/folder]]

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* UnintentionallyNotoriousCrime: Raeth's fort is in an easily defended, but also easily bypassed area. As such, he expects Roy's army to just march right around him. Then some of his men grab what he thinks is just a little girl who's mistaken a dangerous weapon for a toy, and Roy decides he needs to conquer the area to find and rescue the mising dragonnette he's just been told about...


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* FailedASpotCheck: By the time Roy's army investigates the cave, Henning has decided that there's nothing to find there (besides the lava traps) and is bemused that a bunch of soldiers seem to think otherwise. After he's killed, Roy and Lilina have little difficulty finding the legendary sword.
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* {{Irony}}: [[The kindhearted prince that Hector once protected from the Black Fang [[VideoGame/FireEmblemTheBlazingBlade 20 years ago]] is the same one as the genocidal king that left him to ''die'' 20 years later.]]

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* {{Irony}}: [[The [[spoiler:The kindhearted prince that Hector once protected from the Black Fang [[VideoGame/FireEmblemTheBlazingBlade 20 years ago]] is the same one person as the genocidal king that left him to ''die'' 20 years later.]]

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* ClimaxBoss: You fight him shortly before the end of the game [[spoiler:unless you didn't unlock the true ending, in which case he's the FinalBoss]]. He's easily one of the toughest fights in the game, putting the FinalBoss to shame.

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* ClimaxBoss: You fight him shortly before the end of the game [[spoiler:unless you didn't unlock the true ending, in which case he's the FinalBoss]]. He's easily one of the toughest fights in the game, putting the FinalBoss to shame.game.


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* {{Irony}}: [[The kindhearted prince that Hector once protected from the Black Fang [[VideoGame/FireEmblemTheBlazingBlade 20 years ago]] is the same one as the genocidal king that left him to ''die'' 20 years later.]]
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Both Eliwood and Hector's inability to use the legendary weapons in Binding Blade has nothing to do with their character. Early Installment Weirdness is a correct use since the prequel came after their first appearances where they can wield said weapons.


* CharacterizationMarchesOn: [[spoiler:In his appearance in the Trial Maps, Hector's lance and axe ranking is tied at A rank, when he primarily wields axes and, as a Great Lord, cannot wield lances in the prequel. In fact, he ''cannot'' wield Armads, the weapon locked to him in the prequel.]]

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* CharacterizationMarchesOn: * EarlyInstallmentWeirdness: [[spoiler:In his appearance in the Trial Maps, Hector's lance and axe ranking is tied at A rank, when he primarily wields axes and, as a Great Lord, cannot wield lances in the prequel. In fact, he ''cannot'' wield Armads, the weapon locked to him in the prequel.]]
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* CharacterizationMarchesOn: [[spoiler:In his appearance in the Trial Maps, Eliwood's lance ranking is higher than his sword ranking, when he primarily wields swords in the prequel. In fact, he ''cannot'' wield Durandal, the weapon locked to him in the prequel.]]

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* CharacterizationMarchesOn: EarlyInstallmentWeirdness: [[spoiler:In his appearance in the Trial Maps, Eliwood's lance ranking is higher than his sword ranking, when he primarily wields swords in the prequel. In fact, he ''cannot'' wield Durandal, the weapon locked to him in the prequel.]]
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* SocialDarwinist: Has shades of it. This is why he doesn't hate humanity, despite the humans destroying his species - if they were powerful and crafty enough to defeat the dragons, then the dragons didn't deserve to carry on.
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* EvilIsPetty: Towards [[SinisterMinister Windham]], whose failure to drive [[HighPriest Yodel]] out of the Elimine Church resulted in Roartz losing control of Etruria's capital. Rather than simply explain that he doesn't have troops to spare, Roartz cuts Windham off in a manner [[TheLastStraw that]] [[BerserkButton drives him insane]], resulting in [[PermanentlyMissableContent one less Divine Weapon]] if you miss Windham's chapter.


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* BetterTheDevilYouKnow: Sigune insists that Etruria wouldn't possibly treat Ilia better than Bern, despite Etruria's claims to the contrary, at least as a means of keeping her women from defecting.


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* EmptyShell: Her cynicism and death lines suggest she has become either this or TheSoulless; not out of any nefarious magic, but because of [[DealWithTheDevil what she's done to survive this long]].

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* CainAndAbel: The half-sister and rival of King Zephiel, though she wishes things could be different.

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* CainAndAbel: The half-sister and rival of King Zephiel, though she wishes things could be different. [[spoiler:Taken to another level in ''Blazing Blade'', where she receives all of their father's favor despite Zephiel's effort.]]



* LightEmUp: Has S Rank in light magic despite being in a class that normally couldn't use them.

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* LightEmUp: Has S Rank in light magic magic, despite this being in a one of the two games where her class that normally couldn't can't use them.it. ''Heroes'' gives her Aureola for this reason, as she's the only character in ''The Binding Blade'' who can use it without "[[StatGrinding investment]]".



* WorldsMostBeautifulWoman: Roy seems to think so!

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* WorldsMostBeautifulWoman: Roy seems to think so!so! ([[CasanovaWannabe Also Saul]].)


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* OhCrap: He's [[SophisticatedAsHell eloquently]] baffled if you manage to get to him. Bonus points since he's one of the first bosses you can handle with a [[DungeonBypass Warp-skip]].


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* {{Hypocrite}}: He pieces together that Fa is a Manakete right as he dies, mortified that [[WhatTheHellHero your army]] might use her for their own purposes... as a Bernese commander who's somewhat-aware of his own side's dealings.


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* DubPersonalityChange: Newer translation patches have Damas ''surprised'' by Eliwood's [[WorfHadTheFlu illness-induced]] incapacitation, while older patches have him bank on it as a reason for sacking Pherae.


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* {{Pun}}: For a man whose name sounds like "dumbass", he's awfully defensive about his judgement.
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* HonoraryUncle: In the untranslated Japanese script, Lilina refers to Eliwood as "Oji-sama," a former way of referring to one's uncle, which isn't surprising given his close relationship with her father Hector.

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* HonoraryUncle: In the untranslated Japanese script, Lilina refers to Eliwood as "Oji-sama," a former way of referring to one's uncle, which isn't surprising given his close relationship with her father Hector. This carries over to ''Heroes'', where Lilina calls him Uncle Eliwood.
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* PuzzleBoss: He's a LightningBruiser of a boss who can obliterate anyone who faces him in direct combat, and in Hard Mode cannot be doubled. His fatal weakness however lies in that his [[LightEmUp Light Brand]] only deals 10 damage a piece at range and only has 25 uses before it breaks. After it breaks he's vulnerable enough that any high accuracy unit can dispatch him.

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* PuzzleBoss: He's a LightningBruiser of a boss who can obliterate anyone who faces him in direct combat, and in Hard Mode cannot be doubled. doubled ''period''. His fatal weakness however lies in that his [[LightEmUp Light Brand]] only deals [[FixedDamageAttack 10 damage a piece damage]] at range and can't CriticalHit, and it only has 25 uses before it breaks. After it Even the frailest magic users can make safe progress against him as long as they have at least 21 HP, and after the Light Brand breaks he's vulnerable enough that any ''any'' high accuracy unit can will be able to safely dispatch him.



* RankScalesWithAsskicking: He knocks out Cecilia, the Mage-General of Etruria, in one shot. His stats back it up, too; he's often considered to be the "real" FinalBoss since the ACTUAL FinalBoss is weaker than him.

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* RankScalesWithAsskicking: He knocks out Cecilia, the Mage-General of Etruria, in one shot. His stats back it up, too; he's often considered to be despite only being the "real" FinalBoss since of the ACTUAL FinalBoss is weaker than him.bad ending, none of the subsequent bosses put up as much of a fight as him, not even the TrueFinalBoss.



** Downplayed. When meeting a dying Hector, he is geniunely impressed by how strong he was to last a long time against Brunnya and Narcian at the same time. He immediately ruins it by dismissing Hector as "the strongest of a bucket of worms".

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** Downplayed. When meeting a dying Hector, he is geniunely genuinely impressed by how strong he was to last a long time against Brunnya and Narcian at the same time. He immediately ruins it by dismissing Hector as "the strongest of a bucket of worms".



* MightyGlacier: While his Strength stat easily reaches the cap, he's painfully slow to compensate.

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* MightyGlacier: While his His Strength stat easily reaches the cap, is capped, his Defense nearly so, and even his Resistance is high, but he's painfully slow to compensate.compensate - combined with throne bonuses, nothing short of a fast sword user with an [[AntiArmor Armorslayer]] is going to put much of a dent in him.



* SquishyWizard: She possesses decent skill and high magic to compliment her Bolting tome and gate bonuses, but is otherwise easy in comparison to some earlier bosses, especially with her tragically low HP.

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* SquishyWizard: She possesses decent skill and high magic to compliment her Bolting tome and gate bonuses, but is otherwise easy quite frail for being the third-to-last boss in comparison to some earlier bosses, the game, especially with her tragically low HP.



* LuckilyMyShieldWillProtectMe: Carries a Delphi Shield to negate extra damage from bows and Aircalibur.

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* LuckilyMyShieldWillProtectMe: Carries a Delphi Shield to negate extra damage from bows and Aircalibur.Aircalibur... which can you can easily steal from him with a Thief and add to your own arsenal.



* WakeUpCallBoss: He has a lot of Strength and carries a Killer Axe, a weapon with high Critical rate, ''very early'' in the game. Dory is basically here to teach you [[LeeroyJenkins not to charge at bosses with no regard]], as well as take advantage of boss inventories by either CherryTapping them turn after turn with magic from 2 range and then rescuing the mage out before they can pull out their ranged weapon, or intentionally making them swap to the less dangerous ranged weapon so you can go all out with your more powerful units. Just to hammer in the point further in Hard Mode, his Strength is almost at its maximum (19, just one point away from 20).

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* WakeUpCallBoss: He has a lot of Strength and carries a Killer Axe, a weapon with high Critical rate, ''very early'' in the game. Dory is basically here to teach you [[LeeroyJenkins not to charge at bosses with no regard]], as well as take advantage of boss inventories by giving you two main ways to play around his inventory: either by CherryTapping them turn after turn him with magic from 2 range your {{Long Range Fighter}}s and then rescuing the mage them out of range before they he can pull out their ranged weapon, hit them with his Hand Axe on his turn, or intentionally by making them him swap to the less dangerous ranged weapon his Hand Axe on purpose so you can go all out with your more powerful units. Just to hammer in the point further in Hard Mode, his Strength is almost at its maximum (19, just one point away from 20).

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* WakeUpCallBoss: He has a lot of Strength and carries a Killer Axe, a weapon with high Critical rate, ''very early'' in the game. Dory is basically here to teach you [[LeeroyJenkins not to charge at bosses with no regard]], as well as force boss enemies to swap to less dangerous weapons before really going all out with your units. Just to hammer in the point further in Hard Mode, his Strength is almost at its maximum (19, just one point away from 20).

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* WakeUpCallBoss: He has a lot of Strength and carries a Killer Axe, a weapon with high Critical rate, ''very early'' in the game. Dory is basically here to teach you [[LeeroyJenkins not to charge at bosses with no regard]], as well as force take advantage of boss enemies to inventories by either CherryTapping them turn after turn with magic from 2 range and then rescuing the mage out before they can pull out their ranged weapon, or intentionally making them swap to the less dangerous weapons before really going ranged weapon so you can go all out with your more powerful units. Just to hammer in the point further in Hard Mode, his Strength is almost at its maximum (19, just one point away from 20).



* CriticalHitClass: Not only he is a Berserker (which gives a ''+30'' crit bonus), he has a ''Killer Axe'', which gives another ''+30'' crit bonus, making it a total of '''''60''''' crit. He can and ''will'' kill your units in a single hit if he lands a critical hit, which is why it's recommended to take him down from range, but rescue the unit afterwards so that he won't be able to retaliate with the Hand Axe (which he still has 30 crit bonus).

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* CriticalHitClass: Not only he is a Berserker (which gives a ''+30'' crit bonus), he has a ''Killer Axe'', Killer Axe, which gives another ''+30'' crit bonus, making it a total of '''''60''''' '''60''' crit. He can and ''will'' kill your units any unit in a single hit if he lands a critical hit, which is why it's recommended to take him down from range, but rescue the unit afterwards so that he won't be able to retaliate with the Hand Axe (which he still has gives him around 30 crit bonus).and is still liable to kill anyone short of a well-trained [[LightningBruiser Rutger]], and even then just ''barely'').



* PaperTiger: Yes, he has high attack power and defense, but his relatively low HP and resistance coupled with no ranged attacks absolutely destroys any threat he may have initially posed, as it is easy to defeat him by CherryTapping him with mages from 2 range. [[ThisIsGonnaSuck If you haven't trained Lilina or over-leveled Lugh, though...]]

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* PaperTiger: Yes, he has high attack power and defense, but his relatively low HP and resistance coupled with no ranged attacks absolutely destroys any threat he may have initially posed, as it is easy to defeat him by CherryTapping him with mages or [[FixedDamageAttack the Light Brand]] from 2 range. [[ThisIsGonnaSuck If you haven't trained Lilina or over-leveled Lugh, though...]]



* YourTerroristsAreOurFreedomFighters: While the ''Demon Dragon'' is understandably viewed as a inhumane experiment, and horrifying weapon, to the Fire dragons such as Jahn it is a symbol of hope.

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* YourTerroristsAreOurFreedomFighters: While the ''Demon Dragon'' is understandably viewed as a inhumane experiment, experiment and horrifying weapon, to the Fire dragons such as Jahn it is a symbol of hope.



* ClippedWingAngel: For being a TrueFinalBoss, however, she's much weaker than Jahn, and doesn't even have a ranged attack. It doesn't help that by the time you get to her, you already have a lot of [[KryptoniteIsEverywhere Dragon-slaying weapons]], including the Binding Blade and all of the obtainable legendary weapons, which is needed to unlock the last three chapter. Compared to every other enemy in the series, her stats do not change in hard mode at all, and the only real change is a single additional hit point. Justified however, since she was never really meant to fight anyone. SubvertedTrope after she TookALevelInBadass in ''Heroes''.



* FightOffTheKryptonite: The Demon Dragon does not take aggravated damage from most dragonslaying weapons, including the legendary ones. The one ([[NoKillLikeOverkill utterly absurd]]) exception is the Binding Blade.

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* FightOffTheKryptonite: The Demon Dragon As a former Divine Dragon, she does not take aggravated damage from most dragonslaying weapons, including the legendary ones. The one ([[NoKillLikeOverkill sole exceptions are fellow Divine Dragon Fae's breath and the ([[ThereIsNoKillLikeOverkill utterly absurd]]) exception is the Binding Blade.



* PaperTiger: Ingame this happens so badly, that even if Roy's stats were at base level (including promotion gains), [[https://www.youtube.com/watch?v=OrjZX8yBKos he could still take off 75% of her health with Dancer/Bard assistance]], due to Idunn being a ClippedWingAngel and the Binding Blade being just that uber.

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* PaperTiger: Ingame this happens so badly, that even Even if Roy's stats were at base level (including promotion gains), Roy doesn't gain a ''single'' stat from level-ups, [[https://www.youtube.com/watch?v=OrjZX8yBKos he could he'll still take off 75% of her health be able to defeat Idunn with Dancer/Bard assistance]], only three hits from the Binding Blade]], due to Idunn being a ClippedWingAngel PostFinalBoss and the Binding Blade being just that uber.uber.
* PostFinalBoss: For being a TrueFinalBoss, she's much less impressive than Zephiel or Jahn before her, and doesn't even have a ranged attack. It doesn't help that by the time you get to her, you already have a lot of [[KryptoniteIsEverywhere Dragon-slaying weapons]], including the Binding Blade and all of the obtainable legendary weapons, which is needed to unlock the last three chapters. Compared to every other enemy in the series, her stats do not change in hard mode at all outside of one extra point (or rarely two) in health. Justified, since she was never really meant to fight anyone, and by this point it's long since been made clear that Zephiel and Jahn were both TheManInFrontOfTheMan to her. SubvertedTrope after she TookALevelInBadass in ''Heroes''.



* SaveTheVillain: It is possible to spare Idunn's life by having Roy land the final blow on her with the Binding Blade while Fae is still alive. That way, once the Dragon Sanctuary begins to crumble, Roy carries an unconscious Idunn with him and survive the collapse, thus unlocking the game's best ending.

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* SaveTheVillain: It is possible to spare Idunn's life by having Roy land the final blow on her with the Binding Blade while Fae is still alive. That way, once the Dragon Sanctuary begins to crumble, Roy carries an unconscious Idunn with him and to survive the collapse, thus unlocking the game's best ending.



* SmarterThanYouLook: She might act as the (mostly) mindless living weapon of Zephiel and Jahn during most of ''The Binding Blade'' but ''Heroes'' shows that, after regaining her soul at the end of the ''The Binding Blade'', she actually went on a journey to become wiser and find a peaceful way to allow humans and dragons to live together, wich is a far more altruistic desicion that the one of the GeniusBruiser Zephiel wich is to TakeOverTheWorld to allow dragons to rule over it. Also, Idunn gets the fact that humans ''and'' dragons can be corrupted while Zephiel believes that HumansAreTheRealMonsters and dragons are better than them.

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* SmarterThanYouLook: She might act as the (mostly) mindless living weapon of Zephiel and Jahn during most of ''The Binding Blade'' but ''Heroes'' shows that, after regaining her soul at the end of the ''The Binding Blade'', she actually went on a journey to become wiser and find a peaceful way to allow humans and dragons to live together, wich is a far more altruistic desicion decision than that the one of the GeniusBruiser Zephiel wich is Zephiel's which was to TakeOverTheWorld to allow dragons to rule over it. Also, Idunn gets the fact that humans ''and'' dragons can be corrupted while Zephiel believes that HumansAreTheRealMonsters and dragons are better than them.
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Damsel In Distress is the new name of the trope.


* DistressedDamsel: Spends many of the early chapters being shuttled from one captor to the next.

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* DistressedDamsel: DamselInDistress: Spends many of the early chapters being shuttled from one captor to the next.
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Examples should be in mostly present tense.


* PutOnABus: After being saved from the bandits by his son Roy, Eliwood opted to stay behind in Pherae, as he is unable to fight due to his illness. Following the death of his friend Hector, he later became a temporary Leader of Lycia offscreen, as Lilina is either unavailable or dead (If she is killed at any point in the game).

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* PutOnABus: After being saved from the bandits by his son Roy, Eliwood opted opts to stay behind in Pherae, as he is unable to fight due to his illness. Following the death of his friend Hector, he later became becomes a temporary Leader of Lycia offscreen, as Lilina is either unavailable or dead (If she is killed at any point in the game).
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* PutOnABus: After being saved from the bandits by his son Roy, Eliwood opted to stay behind in Pherae, as he is unable to fight due to his illness. Following the death of his friend Hector, he later became a temporary Leader of Lycia offscreen, as Lilina is unavailable.

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* PutOnABus: After being saved from the bandits by his son Roy, Eliwood opted to stay behind in Pherae, as he is unable to fight due to his illness. Following the death of his friend Hector, he later became a temporary Leader of Lycia offscreen, as Lilina is unavailable.either unavailable or dead (If she is killed at any point in the game).
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* PutOnABus: After being saved from the bandits by his son Roy, Eliwood opted to stay behind in Pherae, as he is unable to fight due to his illness. Following the death of his friend Hector, he later became a temporary Leader of Lycia offscreen, as Lilina is unavailable.


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* WeHardlyKnewYe: In ''The Binding Blade'', Eliwood is incapable of fighting due to having fallen ill, and therefore had to stay behind, meaning he was barely given any sort of development in his only onscreen appearance in the game. Luckily, he is one of the only few surviving marquesses at the time Bern was driven out of Lycia. Retroactively averted as of ''The Blazing Blade'', since the prequel gives him more depth and development.
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* WeHardlyKnewYe: In ''The Binding Blade'', Hector barely had the chance of getting any sort of character development before he died, as his first, and last onscreen appearance is in the third chapter. Retroactively averted as of ''The Blazing Blade'', since the prequel gives him more depth and development twenty years before his demise.
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* CharacterizationMarchesOn: [[spoiler:In his appearance in the Trial Maps, Eliwood's lance ranking is higher than his sword ranking, when he primarily wields swords in the prequel. In fact, he ''cannot'' wield Durandal, the weapon locked to him in the prequel.]]


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* CharacterizationMarchesOn: [[spoiler:In his appearance in the Trial Maps, Hector's lance and axe ranking is tied at A rank, when he primarily wields axes and, as a Great Lord, cannot wield lances in the prequel. In fact, he ''cannot'' wield Armads, the weapon locked to him in the prequel.]]

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[[folder:Marquess Erik of Laus ''(Eric)'']]
->'''Class:''' Cavalier
[[quoteright:94:https://static.tvtropes.org/pmwiki/pub/images/fe6erik.png]]
The Marquess of Laus, smack-dab in the center of the Lycian League. Disregarding his oath to Lycia, Eric chose [[AccompliceByInaction not to send forces to the Alliance Army at Castle Araphen]]. To buy his way into Bern's good graces, he acquired Clarine Reglay by lying that her brother Klein was with him, and offered her to Narcian as payment.

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[[folder:Marquess Erik Eliwood of Laus ''(Eric)'']]
->'''Class:''' Cavalier
[[quoteright:94:https://static.
Pherae ''(Eliwod)'']]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/fe6erik.png]]
The
org/pmwiki/pub/images/eliwood_fe6.png]]
->'''Class:''' Paladin
->'''Voiced by:''' Creator/TakahiroSakurai (Japanese, ''VideoGame/FireEmblemHeroes''), Creator/YuriLowenthal (English, ''VideoGame/FireEmblemHeroes'')

Roy's father and the
Marquess of Laus, smack-dab in the center of the Lycian League. Disregarding Pherae. For tropes about his oath to Lycia, Eric chose [[AccompliceByInaction not to send forces to the Alliance Army at Castle Araphen]]. To buy his way into Bern's good graces, he acquired Clarine Reglay by lying that her brother Klein was with him, and offered her to Narcian as payment.younger self, see [[Characters/FireEmblemTheBlazingBladeTheLords here]].



* GenerationXerox: He's a turncoat and a coward just like his father was. And he meets an undignified end just like his father. He lacks his father's hair, though.
* GoodHairEvilHair: Between twenty years ago and the present day, he grew a pencil mustache and... yeah, he's a smug traitor.
* HistoryRepeats: Twenty years ago, he betrayed Lycia and attacked Eliwood outside of Castle Laus in the fourth chapter of his story. Now, he's betrayed Lycia and is attacking Eliwood's son outside of Castle Laus in the fourth chapter of his story.
* LikeFatherLikeSon: His father betrayed the Lycian League and fought Eliwood, too.
* {{Nerf}}: Eric has a battle sprite pre-defined for him, but only for his ''promoted'' class, implying that he was meant to be a Paladin at one point. Interestingly, ''The Blazing Blade'' does this for him as well.
* TheQuisling: Betrays the Lycian Alliance ''again''. [[spoiler:This time, he gets killed for his effort]].
* SmugSnake: He's just as pompous and cocksure as he was in ''The Blazing Blade''. And he's even easier to beat now.
* SuspiciouslySimilarSubstitute: Of [[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Jiol]], being the DirtyCoward ruler of a nation originally allied with the main character's country who betrays their alliance in favor of TheEmpire.
* VillainForgotToLevelGrind: The only returning antagonist from ''The Blazing Blade'' chronologically speaking... and he's still a mere Cavalier, no more no less. In fact, not only has he lost four levels, his stats have also atrophied quite a bit.

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* GenerationXerox: He's a turncoat and a coward just like FlowerFromTheMountainTop: He once got one of these for his father was. deceased wife, according to Marcus.
-->'''Marcus:''' Lord Eliwood loved his wife deeply.
And one night... before the two became engaged, Lord Eliwood suddenly disappeared from the castle. When he meets an undignified end just like returned to his father. He lacks his father's hair, though.
* GoodHairEvilHair: Between twenty years ago and
love three days later, he presented her with a beautiful white flower which only grows in the present day, he grew a pencil mustache and... yeah, snowy highlands. It was the flower which she loved the most.
* GameplayAndStorySegregation: His stats are actually quite phenomenal, even though
he's a smug traitor.
supposed to be sick.
* HistoryRepeats: Twenty years ago, he betrayed Lycia and attacked HonoraryUncle: In the untranslated Japanese script, Lilina refers to Eliwood outside as "Oji-sama," a former way of Castle Laus in referring to one's uncle, which isn't surprising given his close relationship with her father Hector.
* IWasQuiteALooker: He is not ''ugly'', but it's clear that
the fourth chapter of work and stress affected his story. Now, looks. His in-game portrait makes him look even more aged, despite being just in his late thirties. It also doesn't help that he's betrayed Lycia and is attacking Eliwood's son outside ill during the events of Castle Laus the game.
* LightningBruiser: Only
in the fourth chapter of his story.
* LikeFatherLikeSon: His father betrayed the Lycian League and fought Eliwood, too.
* {{Nerf}}: Eric
Trial Maps, where he has a battle sprite pre-defined for him, but only for his ''promoted'' class, implying that stats comparable to Perceval on Hard Mode alongside good weapon ranks.
* OlderAndWiser: He has far more life experience than
he was meant to be a Paladin at one point. Interestingly, ''The Blazing Blade'' does this for him as well.
* TheQuisling: Betrays the Lycian Alliance ''again''. [[spoiler:This time, he gets killed for his effort]].
* SmugSnake: He's just as pompous and cocksure as he was
did in ''The Blazing Blade''. And he's even easier Blade''.
* ReasonableAuthorityFigure: He's one of the leaders of the Lycian League.
* RetiredBadass: Twenty years prior, he stopped the Black Fang from destroying Elibe. But due
to beat now.
his poor health by the time of this game, he entrusts the job of generalship to his son Roy, although he is still classed as a Paladin.
* SecretCharacter: [[spoiler:Beat the game five times, and he'll be available in the trial maps.]]
* SoleSurvivor: In a meta sense. He is the ''only'' father of a ''Fire Emblem'' main protagonist who manages to appear on screen and go the entire game without dying, and one of only three parents total.
* StrongFamilyResemblance: In addition to (still) looking like an older Roy, the middle-aged Eliwood greatly resembles his own father Elbert without the mustache.
* SuspiciouslySimilarSubstitute: Of In this game, of [[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Jiol]], being the DirtyCoward ruler of Mostyn]], as he's a nation originally allied very minor character who is friends with the main another character's country who betrays their alliance in favor of TheEmpire.
* VillainForgotToLevelGrind: The
deceased father, and only returning antagonist from shows up in the very first chapter, never to be seen again. The twist is that Eliwood is the ''lord's'' father, not the heroine's. He would later get most of his characterization in ''The Blazing Blade'' chronologically speaking... Blade''.
* TookALevelInBadass: Chronological
and gameplay only example. Twenty years prior, he had very [[MasterOfNone middling stats]], but when you unlock him in the trial maps, he starts with a maximized strength stat and good all-around stats.
* YoungerThanTheyLook: Despite only being 37, Eliwood looks like
he's still a mere Cavalier, no more no less. In fact, not only has he lost four levels, nearing his stats have elderly years. It doesn't help that he's also atrophied quite a bit.ill in this game.



[[folder:Marquess Orun of Thria]]

The marquess of Thria and Hector's cousin.

to:

[[folder:Marquess Orun Hector of Thria]]

The marquess of Thria
Ostia]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/hector_fe6.png]]
->'''Class:''' General
->'''Voiced by:''' Creator/KosukeToriumi (Japanese, ''VideoGame/FireEmblemHeroes''), Creator/PatrickSeitz (English, ''VideoGame/FireEmblemHeroes'')

Lilina's father
and Hector's cousin.the Marquess of Ostia. For tropes about his younger self, see [[Characters/FireEmblemTheBlazingBladeTheLords here]].



* LuredIntoATrap: His cause of death was an ambush set up by Wagner, his own advisor.
* NiceGuy: Orun was a kind and pacifistic ruler who opposed Bern's invasion. He even gave Sue sanctuary when he found her separated from her tribe.
* PosthumousCharacter: He was already killed by Wagner when Roy arrives, so any of his actions come from exposition.

to:

* LuredIntoATrap: AlmostDeadGuy: The first time we see Hector, he's covered in blood and barely even alive after being thrown into the dungeon by Bernese forces. Despite much effort to rescue him, Hector ends up dying due to the severity of his wounds after telling Roy to protect Lilina for him.
* BadassInDistress: While he was still just as badass as he was during his youth, he risked his life trying to ward off war dragons, and was wounded so badly by Narcian and Brunnya that he ended up being held hostage while he was on the verge of death. Despite Roy's efforts to save him, he perished soon after he was rescued.
* GameplayAndStoryIntegration:
His cause of death was an ambush set up by Wagner, actually makes a lot of sense, Hector may be bulky, but his own advisor.
* NiceGuy: Orun was
resistance is merely average, so it's no wonder he lost to a kind powerful Sage like Brunnya or Narcian with his Runesword, not to mention being on the losing end of the Weapons Triangle against Narcian and pacifistic ruler who opposed Bern's invasion. He even gave Sue sanctuary Zephiel (even though he didn't participate).
* GeniusBruiser: He's grown into this, now being clever enough to hold Bern at bay for a very long time despite commanding a vastly inferior force.
* LargeAndInCharge: He wasn't exactly scrawny as a young man, but now he's built like an eighteen-wheeler.
* ManlyFacialHair: He's grown a rather impressive beard in the time since ''The Blazing Blade'', complimenting his imposing stature.
* OlderAndWiser: He's far calmer than his HotBlooded self in ''The Blazing Blade''.
* PapaWolf: So much so that his last words are a plea to Roy to keep Lilina safe.
* ReasonableAuthorityFigure: He's THE leader of the Lycian League.
* RecurringElement: For this game only, Hector serves as the Cornelius Archetype, a close figure of the hero that gets killed off early with little characterization, but instills righteous fury for the hero (Roy) to finish the job. And since his direct child is Lilina, he also became a Miloah figure to Lilina, this game's Linde. Hector would get most of his characterization in [[VideoGame/FireEmblemTheBlazingBlade the prequel]].
* SacrificialLamb: He is introduced in Chapter 3 and is very quickly killed off to show how tough the BigBad Zephiel is and provoke Roy. ''The Blazing Blade'' retroactively turns him into a SacrificialLion.
* SecretCharacter: [[spoiler:Beat the game thrice, and he'll be in the trial maps.]]
* SmallRoleBigImpact: He dies ''very'' early in this game, but his death resulted in Ostia getting itself into a revolt and his daughter, Lilina, being captured.
* StoneWall: [[spoiler:In the trial maps, his Defense is maxed out, but his other stats are underwhelming by comparison.]]
* TheWorfEffect: For anyone who's played ''The Blazing Blade'', where he's a major badass, watching Zephiel wreck him establishes that the latter is bad news.
* WorfHadTheFlu: Retroactively established due to ''The Blazing Blade''. He might have been able to fight Zephiel
when he found her separated from her tribe.
* PosthumousCharacter: He
was already killed in his prime, but that was twenty years ago and age has clearly taken its toll; and he's no longer using the Armads, having returned it to the Western Isles.
* YouCantFightFate: [[VideoGame/FireEmblemTheBlazingBlade Long ago,]] Hector took up the Legendary axe Armads to stop Nergal and the Black Fang, but was warned that
by Wagner taking up that axe, he's dooming himself to a violent death in the battlefield. His death by Zephiel's forces is an unavoidable fulfillment of that warning.
* YoungerThanTheyLook: Hector is 37
when Roy arrives, so any of he died despite looking like he should be at least in his actions come from exposition.late 40's/50's at this point.



[[folder:Wagner]]
!!Wagner
->'''Class:''' Shaman
[[quoteright:84:https://static.tvtropes.org/pmwiki/pub/images/fe6wagner.png]]
A shaman from Thria and Marquess Orun's advisor. Seeking to join Bern's conquest of Elibe, he plans on dominating Roy's army with an ambush.

to:

[[folder:Wagner]]
!!Wagner
[[folder:Marquess Erik of Laus ''(Eric)'']]
->'''Class:''' Shaman
[[quoteright:84:https://static.
Cavalier
[[quoteright:94:https://static.
tvtropes.org/pmwiki/pub/images/fe6wagner.org/pmwiki/pub/images/fe6erik.png]]
A shaman from Thria and The Marquess Orun's advisor. Seeking of Laus, smack-dab in the center of the Lycian League. Disregarding his oath to join Lycia, Eric chose [[AccompliceByInaction not to send forces to the Alliance Army at Castle Araphen]]. To buy his way into Bern's conquest of Elibe, good graces, he plans on dominating Roy's army acquired Clarine Reglay by lying that her brother Klein was with an ambush.him, and offered her to Narcian as payment.



* BitchInSheepsClothing: He acts benevolently towards Roy, offering him and his army hospitality in Thria. Behind that gentle facade is a sinister man [[LuredIntoATrap luring them into an ambush]], just like he did with Marquess Orun.
* DarkIsEvil: A shaman and a [[SmugSnake Smug Snake]] who wants to help Bern take over the continent. He has no qualms with [[TheQuisling murdering his own marquess]] to make this a reality.
* InTheHood: It obscures all of his face [[HiddenEyes before his mouth and chin]].
* LuredIntoATrap: His strategy for subduing Roy's army is acting cordially to them so he and his soldiers can decimate them when they let their guard down. Thankfully, Cath warns the group about his true intentions ahead of time, thwarting his plans as a result.
* TheQuisling: Unlike his liege, he expresses a deep interest in joining Bern's side. He goes so far as to assassinate said liege, who was against the invasion, and plotting to offer Guinivere and Sue as prisoners.
* TheStarscream: Kills off his liege-lord, who wanted to resist Bern.
* SuspiciouslySimilarSubstitute: A visual throwback to [[VideoGame/FireEmblemGenealogyOfTheHolyWar Sandima]].
* ThisCannotBe: When defeated, he laments that his plans were supposed to be perfect.
* WakeUpCallBoss: The first magic-wielding boss in the game, and the first boss you ''won't'' have weapon triangle advantage against. Wagner is a decent threat to even Rutger, and there's no shame in hammering him with [[CrutchCharacter Marcus]].

to:

* BitchInSheepsClothing: He acts benevolently towards Roy, offering him GenerationXerox: He's a turncoat and his army hospitality in Thria. Behind that gentle facade is a sinister man [[LuredIntoATrap luring them into an ambush]], coward just like his father was. And he did with Marquess Orun.
meets an undignified end just like his father. He lacks his father's hair, though.
* DarkIsEvil: A shaman GoodHairEvilHair: Between twenty years ago and a [[SmugSnake Smug Snake]] who wants to help Bern take over the continent. He has no qualms with [[TheQuisling murdering his own marquess]] to make this present day, he grew a reality.
pencil mustache and... yeah, he's a smug traitor.
* InTheHood: It obscures all HistoryRepeats: Twenty years ago, he betrayed Lycia and attacked Eliwood outside of Castle Laus in the fourth chapter of his face [[HiddenEyes before story. Now, he's betrayed Lycia and is attacking Eliwood's son outside of Castle Laus in the fourth chapter of his mouth story.
* LikeFatherLikeSon: His father betrayed the Lycian League
and chin]].
fought Eliwood, too.
* LuredIntoATrap: His strategy {{Nerf}}: Eric has a battle sprite pre-defined for subduing Roy's army is acting cordially to them so he and him, but only for his soldiers can decimate them when they let their guard down. Thankfully, Cath warns the group about his true intentions ahead of time, thwarting his plans ''promoted'' class, implying that he was meant to be a Paladin at one point. Interestingly, ''The Blazing Blade'' does this for him as a result.
well.
* TheQuisling: Unlike Betrays the Lycian Alliance ''again''. [[spoiler:This time, he gets killed for his liege, effort]].
* SmugSnake: He's just as pompous and cocksure as
he expresses a deep interest in joining Bern's side. He goes so far as to assassinate said liege, who was against the invasion, and plotting in ''The Blazing Blade''. And he's even easier to offer Guinivere and Sue as prisoners.
* TheStarscream: Kills off his liege-lord, who wanted to resist Bern.
beat now.
* SuspiciouslySimilarSubstitute: A visual throwback to [[VideoGame/FireEmblemGenealogyOfTheHolyWar Sandima]].
Of [[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Jiol]], being the DirtyCoward ruler of a nation originally allied with the main character's country who betrays their alliance in favor of TheEmpire.
* ThisCannotBe: When defeated, VillainForgotToLevelGrind: The only returning antagonist from ''The Blazing Blade'' chronologically speaking... and he's still a mere Cavalier, no more no less. In fact, not only has he laments that lost four levels, his plans were supposed to be perfect.
* WakeUpCallBoss: The first magic-wielding boss in the game, and the first boss you ''won't''
stats have weapon triangle advantage against. Wagner is also atrophied quite a decent threat to even Rutger, and there's no shame in hammering him with [[CrutchCharacter Marcus]].bit.



[[folder:Devias ''(Debias)'']]
->'''Class:''' Knight
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6devias.png]]
An Ostian knight who turned traitor under Leygance's command.

to:

[[folder:Devias ''(Debias)'']]
->'''Class:''' Knight
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6devias.png]]
An Ostian knight who turned traitor under Leygance's command.
[[folder:Marquess Orun of Thria]]

The marquess of Thria and Hector's cousin.



* FatBastard: A cowardly traitor as well. His portrait seems to be leaning towards being obese, leaning towards being a {{Gonk}}.
* MeaningfulName: He's a traitor to Ostia who had been plotting to start a rebellion.

to:

* FatBastard: A cowardly traitor as well. LuredIntoATrap: His portrait seems to be leaning towards being obese, leaning towards being cause of death was an ambush set up by Wagner, his own advisor.
* NiceGuy: Orun was
a {{Gonk}}.
* MeaningfulName: He's a traitor to Ostia
kind and pacifistic ruler who had been plotting to start a rebellion.opposed Bern's invasion. He even gave Sue sanctuary when he found her separated from her tribe.
* PosthumousCharacter: He was already killed by Wagner when Roy arrives, so any of his actions come from exposition.



[[folder:Leygance ''(Legance)'']]
->'''Class:''' General
[[quoteright:95:https://static.tvtropes.org/pmwiki/pub/images/fe6leygance.png]]
A general of Ostia who turned traitor after Hector's death and Bern's invasion.

to:

[[folder:Leygance ''(Legance)'']]
[[folder:Wagner]]
!!Wagner
->'''Class:''' General
[[quoteright:95:https://static.
Shaman
[[quoteright:84:https://static.
tvtropes.org/pmwiki/pub/images/fe6leygance.org/pmwiki/pub/images/fe6wagner.png]]
A general of Ostia who turned traitor after Hector's death shaman from Thria and Marquess Orun's advisor. Seeking to join Bern's invasion.conquest of Elibe, he plans on dominating Roy's army with an ambush.



* ArcVillain: Leygance is the most notable traitor to the Lycian Alliance, having [[spoiler:effectively usurped the Ostian army after Hector's death and sold it to Bern]]. Only with his defeat can Roy stabilize Lycia and actually mobilize outside of the region.
* MakeItLookLikeAnAccident: He orders his men to kill Lilina in prison and make it seem like she died in the chaos of battle, to prevent her from possibly rallying Ostian resistance.
* TheQuisling: He sells out Ostia to Bern with depressing ease.
* WakeUpCallBoss: First promoted enemy in the game. On top of that, apparently nobody told Leygance that Generals are supposed to be slow, because he's packing some impressive speed. Furthermore, between his speed and his throne, his evasion is through the roof, and he still has all the defense one would come to expect from a hulking, armor-clad behemoth. Leygance does have the traditional weakness to armorslayer weapons, but well, good luck hitting him with one with the low hit rates in this game.

to:

* ArcVillain: Leygance is the most notable traitor to the Lycian Alliance, having [[spoiler:effectively usurped the Ostian BitchInSheepsClothing: He acts benevolently towards Roy, offering him and his army after Hector's death and sold it to Bern]]. Only hospitality in Thria. Behind that gentle facade is a sinister man [[LuredIntoATrap luring them into an ambush]], just like he did with Marquess Orun.
* DarkIsEvil: A shaman and a [[SmugSnake Smug Snake]] who wants to help Bern take over the continent. He has no qualms with [[TheQuisling murdering
his defeat can Roy stabilize Lycia and actually mobilize outside of the region.
* MakeItLookLikeAnAccident: He orders his men
own marquess]] to kill Lilina in prison and make it seem like she died in this a reality.
* InTheHood: It obscures all of his face [[HiddenEyes before his mouth and chin]].
* LuredIntoATrap: His strategy for subduing Roy's army is acting cordially to them so he and his soldiers can decimate them when they let their guard down. Thankfully, Cath warns
the chaos group about his true intentions ahead of battle, to prevent her from possibly rallying Ostian resistance.
time, thwarting his plans as a result.
* TheQuisling: Unlike his liege, he expresses a deep interest in joining Bern's side. He sells out Ostia goes so far as to Bern with depressing ease.
assassinate said liege, who was against the invasion, and plotting to offer Guinivere and Sue as prisoners.
* TheStarscream: Kills off his liege-lord, who wanted to resist Bern.
* SuspiciouslySimilarSubstitute: A visual throwback to [[VideoGame/FireEmblemGenealogyOfTheHolyWar Sandima]].
* ThisCannotBe: When defeated, he laments that his plans were supposed to be perfect.
* WakeUpCallBoss: First promoted enemy The first magic-wielding boss in the game. On top of that, apparently nobody told Leygance that Generals are supposed to be slow, because he's packing some impressive speed. Furthermore, between his speed game, and his throne, his evasion is through the roof, and he still has all the defense one would come to expect from a hulking, armor-clad behemoth. Leygance does first boss you ''won't'' have the traditional weakness weapon triangle advantage against. Wagner is a decent threat to armorslayer weapons, but well, good luck hitting even Rutger, and there's no shame in hammering him with one with the low hit rates in this game. [[CrutchCharacter Marcus]].



!Western Isles
[[folder:Mary]]
[[quoteright:77:https://static.tvtropes.org/pmwiki/pub/images/fe6mary.png]]
Wade's older sister. She's taking care of Lot's younger sister Myu.

to:

!Western Isles
[[folder:Mary]]
[[quoteright:77:https://static.
[[folder:Devias ''(Debias)'']]
->'''Class:''' Knight
[[quoteright:100:https://static.
tvtropes.org/pmwiki/pub/images/fe6mary.org/pmwiki/pub/images/fe6devias.png]]
Wade's older sister. She's taking care of Lot's younger sister Myu.An Ostian knight who turned traitor under Leygance's command.



* CharacterSelectForcing: Mary provides a Door Key to her visitor... unless it's Wade or Lot, in which case she provides a far-more-valuable Swordreaver.
* ChildhoodFriendRomance: She's been Lot's friend since they were kids alongside Wade. Part of the reason Lot is fighting the war is to gain money to support her so that they can settle down in peace.
* FoolishSiblingResponsibleSibling: The responsible one to Wade's foolish.

to:

* CharacterSelectForcing: Mary provides a Door Key FatBastard: A cowardly traitor as well. His portrait seems to her visitor... unless it's Wade or Lot, in which case she provides be leaning towards being obese, leaning towards being a far-more-valuable Swordreaver.
{{Gonk}}.
* ChildhoodFriendRomance: She's MeaningfulName: He's a traitor to Ostia who had been Lot's friend since they were kids alongside Wade. Part of the reason Lot is fighting the war is plotting to gain money to support her so that they can settle down in peace.
* FoolishSiblingResponsibleSibling: The responsible one to Wade's foolish.
start a rebellion.



[[folder:Myu]]
[[quoteright:66:https://static.tvtropes.org/pmwiki/pub/images/fe6myu.png]]
Lot's younger sister. She's in the care of Mary, Wade's sister.

to:

[[folder:Myu]]
[[quoteright:66:https://static.
[[folder:Leygance ''(Legance)'']]
->'''Class:''' General
[[quoteright:95:https://static.
tvtropes.org/pmwiki/pub/images/fe6myu.org/pmwiki/pub/images/fe6leygance.png]]
Lot's younger sister. She's in the care A general of Mary, Wade's sister.Ostia who turned traitor after Hector's death and Bern's invasion.



* AdorablyPrecociousChild: While she is Lot's younger sister and is significantly younger than him, in comparison, she's still as surprisingly mature compared to how she looks.
* CharacterSelectForcing: Myu provides an Elixir to her visitor... unless it's Wade or Lot, in which case she provides a [[RareCandy Speedwing]].
* HeartwarmingOrphan: Her and Lot's mother died shortly before Lot and Wade left for their mission. Despite this, Myu's a cheery girl who hopes for the best.

to:

* AdorablyPrecociousChild: While ArcVillain: Leygance is the most notable traitor to the Lycian Alliance, having [[spoiler:effectively usurped the Ostian army after Hector's death and sold it to Bern]]. Only with his defeat can Roy stabilize Lycia and actually mobilize outside of the region.
* MakeItLookLikeAnAccident: He orders his men to kill Lilina in prison and make it seem like
she is Lot's younger sister died in the chaos of battle, to prevent her from possibly rallying Ostian resistance.
* TheQuisling: He sells out Ostia to Bern with depressing ease.
* WakeUpCallBoss: First promoted enemy in the game. On top of that, apparently nobody told Leygance that Generals are supposed to be slow, because he's packing some impressive speed. Furthermore, between his speed
and his throne, his evasion is significantly younger than him, in comparison, she's through the roof, and he still as surprisingly mature compared to how she looks.
* CharacterSelectForcing: Myu provides an Elixir to her visitor... unless it's Wade or Lot, in which case she provides a [[RareCandy Speedwing]].
* HeartwarmingOrphan: Her and Lot's mother died shortly before Lot and Wade left for their mission. Despite this, Myu's a cheery girl who hopes for
has all the best.defense one would come to expect from a hulking, armor-clad behemoth. Leygance does have the traditional weakness to armorslayer weapons, but well, good luck hitting him with one with the low hit rates in this game.




!Etruria
[[folder:King Mordred of Etruria]]
[[quoteright:90:https://static.tvtropes.org/pmwiki/pub/images/fe6mordred.png]]
The king of Etruria. He grieves over the death of his son, Myrddin, leaving corrupt nobles to control Etruria.

to:

\n!Etruria\n[[folder:King Mordred of Etruria]]\n[[quoteright:90:https://static.!Western Isles
[[folder:Mary]]
[[quoteright:77:https://static.
tvtropes.org/pmwiki/pub/images/fe6mordred.org/pmwiki/pub/images/fe6mary.png]]
The king Wade's older sister. She's taking care of Etruria. He grieves over the death of his son, Myrddin, leaving corrupt nobles to control Etruria.Lot's younger sister Myu.



* DistressedDude: Is held hostage by Bern at some point, to ensure the collaboration of his Generals (Perceval, Cecilia, and Douglas).
* DespairEventHorizon: [[spoiler:The loss of his son Myrddin was this for him. It made him so completely distraught that Roartz easily took control of the country behind his back.]]
* NonIndicativeName: He's named after [[Myth/ArthurianLegend Sir Mordred]], known as the Traitor Knight that betrayed Myth/KingArthur and put an end to the Round Table of Camelot. Mordred here came off as more or less a grieving but TheGoodKing. [[spoiler: His son Myrddin possesses the original Welsh name for Merlin, however.]]
* ReasonableAuthorityFigure: Until [[spoiler:Myrddin's death]], he was this. [[spoiler:Most likely got better when Elffin revealed himself as Myrddin and returned home after the war.]]

to:

* DistressedDude: Is held hostage by Bern at some point, CharacterSelectForcing: Mary provides a Door Key to ensure the collaboration of his Generals (Perceval, Cecilia, and Douglas).
her visitor... unless it's Wade or Lot, in which case she provides a far-more-valuable Swordreaver.
* DespairEventHorizon: [[spoiler:The loss of his son Myrddin was this for him. It made him so completely distraught that Roartz easily took control ChildhoodFriendRomance: She's been Lot's friend since they were kids alongside Wade. Part of the country behind his back.]]
* NonIndicativeName: He's named after [[Myth/ArthurianLegend Sir Mordred]], known as
reason Lot is fighting the Traitor Knight war is to gain money to support her so that betrayed Myth/KingArthur and put an end they can settle down in peace.
* FoolishSiblingResponsibleSibling: The responsible one
to the Round Table of Camelot. Mordred here came off as more or less a grieving but TheGoodKing. [[spoiler: His son Myrddin possesses the original Welsh name for Merlin, however.]]
* ReasonableAuthorityFigure: Until [[spoiler:Myrddin's death]], he was this. [[spoiler:Most likely got better when Elffin revealed himself as Myrddin and returned home after the war.]]
Wade's foolish.



[[folder:High Chancellor Roartz]]
->'''Class:''' General
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6roartz.png]]
The advisor and chancellor of Etruria who wishes to side with Bern.

to:

[[folder:High Chancellor Roartz]]
->'''Class:''' General
[[quoteright:100:https://static.
[[folder:Myu]]
[[quoteright:66:https://static.
tvtropes.org/pmwiki/pub/images/fe6roartz.org/pmwiki/pub/images/fe6myu.png]]
The advisor and chancellor Lot's younger sister. She's in the care of Etruria who wishes to side with Bern.Mary, Wade's sister.



* ArcVillain: Is the main villain of a large portion of the game during which the Lycian League is gathering allies and collecting legendary weapons. His death also marks the liberation of Ilia or Sacae, depending which route the player takes.
* DirtyCoward: His reaction to the collapse of his regime in Etruria is to run as fast and far as he can from the Lycian League, beg his masters in Bern for help, and throw every last soldier he has at his disposal at the alliance to stall for time.
* EvilChancellor: Is the nominal leader of a corrupt regime in Etruria that has supplanted the actual Etrurian monarchy.
* HatedByAll: Just like Arcard, pretty much none of his cohorts respect him because of his craven, incompetent, and traitorous ways. So much so that [[RewardedAsATraitorDeserves Brunnya and Murdock don't hesitate to leave him hanging against the Lycian Army]].
* {{Hypocrite}}: He insults Douglas for “going back on his honor” for betraying him, yet this is coming from a DirtyCoward who [[TheQuisling stabbed his country in the back]] to cover his own hide. There’s also this line:
-->“Cowards! Every last one of them! The great High Chancellor Roartz will not die in this miserable wasteland!”
* OutOfCharacterMoment: He does show [[CowardlyLion a very brief respite from his usual cowardice]] when he faces Douglas in-battle.
-->"Silence! Enough of your nonsensical rambling. Die here!"
* TheQuisling: Effectively allows Etruria to become a pawn of Bern in exchange for power.
* RewardedAsATraitorDeserves: Neither Murdock or Brunnya sympathize with him and Arcard's disloyalty and only provide them a few troops to them before leaving them to their deaths. Murdock coldly tells Galle that it is their own faults if they fail to defeat Roy, while Brunnya expresses complete disgust for their disgraceful actions.
* SmugSnake: For as cowardly as Roartz is, he remains incredibly arrogant even in exile and at Bern's mercy.
* SuspiciouslySimilarSubstitute: Of [[VideoGame/FireEmblemGenealogyOfTheHolyWar Reptor]], in that he's a SmugSnake EvilChancellor who thinks he has more power than he really does. In contrast to him however, he isn't betrayed, but rather abandoned for his numerous failures.
* VillainsWantMercy: Keeping in line with his pathetic behavior, Roartz tries to bribe the Lycian Army into letting him live after his defeat. As one can imagine, it doesn't take.
-->"W-Wait! Serve me! It is not too late... I shall... absolve you of your crimes... Guh...!"

to:

* ArcVillain: Is the main villain of a large portion of the game during AdorablyPrecociousChild: While she is Lot's younger sister and is significantly younger than him, in comparison, she's still as surprisingly mature compared to how she looks.
* CharacterSelectForcing: Myu provides an Elixir to her visitor... unless it's Wade or Lot, in
which the Lycian League is gathering allies case she provides a [[RareCandy Speedwing]].
* HeartwarmingOrphan: Her
and collecting legendary weapons. His death also marks the liberation of Ilia or Sacae, depending which route the player takes.
* DirtyCoward: His reaction to the collapse of his regime in Etruria is to run as fast and far as he can from the Lycian League, beg his masters in Bern for help, and throw every last soldier he has at his disposal at the alliance to stall for time.
* EvilChancellor: Is the nominal leader of a corrupt regime in Etruria that has supplanted the actual Etrurian monarchy.
* HatedByAll: Just like Arcard, pretty much none of his cohorts respect him because of his craven, incompetent, and traitorous ways. So much so that [[RewardedAsATraitorDeserves Brunnya and Murdock don't hesitate to leave him hanging against the Lycian Army]].
* {{Hypocrite}}: He insults Douglas for “going back on his honor” for betraying him, yet this is coming from a DirtyCoward who [[TheQuisling stabbed his country in the back]] to cover his own hide. There’s also this line:
-->“Cowards! Every last one of them! The great High Chancellor Roartz will not die in this miserable wasteland!”
* OutOfCharacterMoment: He does show [[CowardlyLion a very brief respite from his usual cowardice]] when he faces Douglas in-battle.
-->"Silence! Enough of your nonsensical rambling. Die here!"
* TheQuisling: Effectively allows Etruria to become a pawn of Bern in exchange for power.
* RewardedAsATraitorDeserves: Neither Murdock or Brunnya sympathize with him and Arcard's disloyalty and only provide them a few troops to them
Lot's mother died shortly before leaving them to their deaths. Murdock coldly tells Galle that it is their own faults if they fail to defeat Roy, while Brunnya expresses complete disgust Lot and Wade left for their disgraceful actions.
* SmugSnake: For as cowardly as Roartz is, he remains incredibly arrogant even in exile and at Bern's mercy.
* SuspiciouslySimilarSubstitute: Of [[VideoGame/FireEmblemGenealogyOfTheHolyWar Reptor]], in that he's
mission. Despite this, Myu's a SmugSnake EvilChancellor cheery girl who thinks he has more power than he really does. In contrast to him however, he isn't betrayed, but rather abandoned hopes for his numerous failures.
* VillainsWantMercy: Keeping in line with his pathetic behavior, Roartz tries to bribe
the Lycian Army into letting him live after his defeat. As one can imagine, it doesn't take.
-->"W-Wait! Serve me! It is not too late... I shall... absolve you of your crimes... Guh...!"
best.



[[folder:Arcard ''(Alucard, Arcardo)'']]
->'''Class:''' Paladin
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6arcard.png]]
The cowardly nobleman of Etruria who oversees the mining operation of Fibernia in the Western Isles. He is also a cohort of Roartz who wish to side with Bern.

to:

[[folder:Arcard ''(Alucard, Arcardo)'']]
->'''Class:''' Paladin
[[quoteright:100:https://static.

!Etruria
[[folder:King Mordred of Etruria]]
[[quoteright:90:https://static.
tvtropes.org/pmwiki/pub/images/fe6arcard.org/pmwiki/pub/images/fe6mordred.png]]
The cowardly nobleman king of Etruria who oversees Etruria. He grieves over the mining operation death of Fibernia in the Western Isles. He is also a cohort of Roartz who wish his son, Myrddin, leaving corrupt nobles to side with Bern.control Etruria.



* BaitAndSwitchBoss: He first appears to be the boss of Chapter 12 on preparations, but is then switched with Flaer at the start of the first turn on player's phase, who then in turn switches for Aine.
* DirtyCoward: He turns on his home country rather than face Bern in battle. When the Lycian Army bears down on him, he flees the country with his tail between his legs.
* EtTuBrute: He reacts this way to both Klein and Douglas, fellow Etrurian generals, defecting to Roy’s army. Rather [[{{Hypocrite}} hypocritical]] of him, as he himself isn't above betraying his homeland to save his own skin.
* {{Greed}}: He seems to be the one who profits the most out of the mining operation in the Western Isles, and has absolutely no issue with using forced labor to keep his business running.
-->"I will return to Jutes. Don’t let them escape. Send more hands to the mines as well. I can’t afford to lose any more workers!"
* HatedByAll: [[DirtyCoward His treacherous and spineless personality]] has earned him the disdain of all of his peers. Said peers range from warriors of lower status (Flaer) to fellow high-class generals (Douglas). This gets to the point where, depending on the route, [[RewardedAsATraitorDeserves Brunnya or Murdock deliberately send him to his death at the hands of the Lycian Army]].
* NervousWreck: At least 95% of his dialogue consists of him [[FreakOut blubbering and panicking]] about his own well-being. It goes hand-in-hand with his DirtyCoward antics.
* RewardedAsATraitorDeserves: Like Roartz, neither Brunnya or Murdock sympathize with his betrayal of Etruria. They order him to be stationed by the border of Etruria (Talas for Sacae, Remi for Ilia) respectively, where he'll be the first of the traitor to fall to Roy and his troops.
* VillainousBreakdown: Throughout the story, Arcard continuously [[FreakOut freaks out]] about the Lycian Army coming after him. Here are just a few examples:
-->'''Chapter 12:''' It's the Lycian Army! They come for my blood!\\
'''Chapter 16:''' Th-the enemy is at our doorstep!\\
'''When you finally fight him:''' W-why? What have I done to deserve such a fate?!

to:

* BaitAndSwitchBoss: He first appears to be the boss of Chapter 12 on preparations, but is then switched with Flaer at the start of the first turn on player's phase, who then in turn switches for Aine.
* DirtyCoward: He turns on his home country rather than face
DistressedDude: Is held hostage by Bern in battle. When at some point, to ensure the Lycian Army bears down on him, he flees collaboration of his Generals (Perceval, Cecilia, and Douglas).
* DespairEventHorizon: [[spoiler:The loss of his son Myrddin was this for him. It made him so completely distraught that Roartz easily took control of
the country with behind his tail between his legs.
back.]]
* EtTuBrute: He reacts this way to both Klein NonIndicativeName: He's named after [[Myth/ArthurianLegend Sir Mordred]], known as the Traitor Knight that betrayed Myth/KingArthur and Douglas, fellow Etrurian generals, defecting put an end to Roy’s army. Rather [[{{Hypocrite}} hypocritical]] the Round Table of him, Camelot. Mordred here came off as more or less a grieving but TheGoodKing. [[spoiler: His son Myrddin possesses the original Welsh name for Merlin, however.]]
* ReasonableAuthorityFigure: Until [[spoiler:Myrddin's death]],
he was this. [[spoiler:Most likely got better when Elffin revealed himself isn't above betraying his homeland to save his own skin.
* {{Greed}}: He seems to be the one who profits the most out of the mining operation in the Western Isles,
as Myrddin and has absolutely no issue with using forced labor to keep his business running.
-->"I will return to Jutes. Don’t let them escape. Send more hands to the mines as well. I can’t afford to lose any more workers!"
* HatedByAll: [[DirtyCoward His treacherous and spineless personality]] has earned him the disdain of all of his peers. Said peers range from warriors of lower status (Flaer) to fellow high-class generals (Douglas). This gets to the point where, depending on the route, [[RewardedAsATraitorDeserves Brunnya or Murdock deliberately send him to his death at the hands of the Lycian Army]].
* NervousWreck: At least 95% of his dialogue consists of him [[FreakOut blubbering and panicking]] about his own well-being. It goes hand-in-hand with his DirtyCoward antics.
* RewardedAsATraitorDeserves: Like Roartz, neither Brunnya or Murdock sympathize with his betrayal of Etruria. They order him to be stationed by the border of Etruria (Talas for Sacae, Remi for Ilia) respectively, where he'll be the first of the traitor to fall to Roy and his troops.
* VillainousBreakdown: Throughout the story, Arcard continuously [[FreakOut freaks out]] about the Lycian Army coming
returned home after him. Here are just a few examples:
-->'''Chapter 12:''' It's
the Lycian Army! They come for my blood!\\
'''Chapter 16:''' Th-the enemy is at our doorstep!\\
'''When you finally fight him:''' W-why? What have I done to deserve such a fate?!
war.]]



[[folder:Duke Nord of Almar]]
->'''Class:''' Druid
[[quoteright:87:https://static.tvtropes.org/pmwiki/pub/images/fe6nord.png]]
A duke from Etruria guarding the Almar Castle in the Western Isles. He attacks the Lycian Alliance in the hopes of gaining more wealth from the Etrurian nobility.

to:

[[folder:Duke Nord of Almar]]
[[folder:High Chancellor Roartz]]
->'''Class:''' Druid
[[quoteright:87:https://static.
General
[[quoteright:100:https://static.
tvtropes.org/pmwiki/pub/images/fe6nord.org/pmwiki/pub/images/fe6roartz.png]]
A duke from The advisor and chancellor of Etruria guarding the Almar Castle in the Western Isles. He attacks the Lycian Alliance in the hopes of gaining more wealth from the Etrurian nobility.who wishes to side with Bern.



* BadBoss: He forced his subjects in the Western Isles to toil away in the local mines and die as a result. Victims included civilians and members of Geese’s pirate crew.
** His treatment of his subordinate [[DumbMuscle Gonzales]] is not much better, [[KickTheDog insulting his looks and intelligence]] while commanding him to destroy a village suspected of harboring rebels.
* DarkIsEvil: A dark magic user reveling in forced labor and greedy motives.
* EvilCannotComprehendGood: He sees Gonzales’s kind heart as [[VirtueIsWeakness a detriment]], saying that wiping out a small village should not be such a harrowing task.
* {{Greed}}: His primary motivation for destroying the Lycian Alliance is to win Arcard’s favor so he can gain more riches from him.
* HiddenEyes: Like Wagner's, his hood darkens the area around his eyes, driving home [[{{Jerkass}} his villainous nature.]]
* LifeDrain: His weapon, the dark tome Nosferatu, absorbs the HP it reduces from its target. This could be symbolic of his avarice sapping the denizens of the Western Isles.
* MeaningfulName: A druid supervising territory north of where Roy previously battled named Nord, translated as “north” in multiple languages? [[ThereAreNoCoincidences That may or may not be a coincidence.]]
* PaletteSwap: Of Wagner, with a green-and-black outfit.
* ShootTheMessenger: Roy sends a messenger to Nord’s stronghold to request safe passage. Nord responds by having said messenger killed and sending troops to ambush Roy’s forces.

to:

* BadBoss: He forced his subjects in ArcVillain: Is the Western Isles to toil away in main villain of a large portion of the local mines and die as a result. Victims included civilians and members of Geese’s pirate crew.
** His treatment of his subordinate [[DumbMuscle Gonzales]] is not much better, [[KickTheDog insulting his looks and intelligence]] while commanding him to destroy a village suspected of harboring rebels.
* DarkIsEvil: A dark magic user reveling in forced labor and greedy motives.
* EvilCannotComprehendGood: He sees Gonzales’s kind heart as [[VirtueIsWeakness a detriment]], saying that wiping out a small village should not be such a harrowing task.
* {{Greed}}: His primary motivation for destroying
game during which the Lycian Alliance League is gathering allies and collecting legendary weapons. His death also marks the liberation of Ilia or Sacae, depending which route the player takes.
* DirtyCoward: His reaction to the collapse of his regime in Etruria
is to win Arcard’s favor so run as fast and far as he can gain more riches from him.
* HiddenEyes: Like Wagner's,
the Lycian League, beg his hood darkens masters in Bern for help, and throw every last soldier he has at his disposal at the area around his eyes, driving home [[{{Jerkass}} his villainous nature.]]
alliance to stall for time.
* LifeDrain: His weapon, EvilChancellor: Is the dark tome Nosferatu, absorbs nominal leader of a corrupt regime in Etruria that has supplanted the HP it reduces from its target. This could be symbolic actual Etrurian monarchy.
* HatedByAll: Just like Arcard, pretty much none
of his avarice sapping cohorts respect him because of his craven, incompetent, and traitorous ways. So much so that [[RewardedAsATraitorDeserves Brunnya and Murdock don't hesitate to leave him hanging against the denizens of Lycian Army]].
* {{Hypocrite}}: He insults Douglas for “going back on his honor” for betraying him, yet this is coming from a DirtyCoward who [[TheQuisling stabbed his country in
the Western Isles.
* MeaningfulName: A druid supervising territory north
back]] to cover his own hide. There’s also this line:
-->“Cowards! Every last one
of where Roy previously battled named Nord, translated as “north” in multiple languages? [[ThereAreNoCoincidences That may or may them! The great High Chancellor Roartz will not be die in this miserable wasteland!”
* OutOfCharacterMoment: He does show [[CowardlyLion
a coincidence.]]
very brief respite from his usual cowardice]] when he faces Douglas in-battle.
-->"Silence! Enough of your nonsensical rambling. Die here!"
* PaletteSwap: Of Wagner, TheQuisling: Effectively allows Etruria to become a pawn of Bern in exchange for power.
* RewardedAsATraitorDeserves: Neither Murdock or Brunnya sympathize
with a green-and-black outfit.
* ShootTheMessenger: Roy sends a messenger to Nord’s stronghold to request safe passage. Nord responds by having said messenger killed
him and sending Arcard's disloyalty and only provide them a few troops to ambush Roy’s forces.them before leaving them to their deaths. Murdock coldly tells Galle that it is their own faults if they fail to defeat Roy, while Brunnya expresses complete disgust for their disgraceful actions.
* SmugSnake: For as cowardly as Roartz is, he remains incredibly arrogant even in exile and at Bern's mercy.
* SuspiciouslySimilarSubstitute: Of [[VideoGame/FireEmblemGenealogyOfTheHolyWar Reptor]], in that he's a SmugSnake EvilChancellor who thinks he has more power than he really does. In contrast to him however, he isn't betrayed, but rather abandoned for his numerous failures.
* VillainsWantMercy: Keeping in line with his pathetic behavior, Roartz tries to bribe the Lycian Army into letting him live after his defeat. As one can imagine, it doesn't take.
-->"W-Wait! Serve me! It is not too late... I shall... absolve you of your crimes... Guh...!"



[[folder:Zinc ''(Zinque)'']]
->'''Class:''' General
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6zinc.png]]
An Etrurian general in the Western Isles searching for the rebel forces in the peninsula. His immediate goal is to capture Elffin, the rebellion's [[TheStrategist strategist]].

to:

[[folder:Zinc ''(Zinque)'']]
[[folder:Arcard ''(Alucard, Arcardo)'']]
->'''Class:''' General
Paladin
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6zinc.org/pmwiki/pub/images/fe6arcard.png]]
An Etrurian general The cowardly nobleman of Etruria who oversees the mining operation of Fibernia in the Western Isles searching for the rebel forces in the peninsula. His immediate goal Isles. He is also a cohort of Roartz who wish to capture Elffin, the rebellion's [[TheStrategist strategist]].side with Bern.



* ItsAllAboutMe:
** He clearly doesn't care about the people other than himself, as said in his battle quote:
--->"The people are suffering...? What concern is that to me? [[EntitledBastard They live to serve me.]] [[KickTheDog Their wails are meaningless.]]"
** When he learns of his ally Arcard’s approaching reinforcements, [[StealingTheCredit his immediate concern is Arcard taking credit for defeating Roy’s army.]] Said concern pushes him [[KickTheDog to hire bandits to destroy the villages nearby and kill any resistors, just so he can complete his mission before the cavalry arrives.]]
* {{Jerkass}}: He is an extremely cruel man who doesn’t think twice about hurting and killing his own villagers just to maintain power. When he hears of his people suffering, he simply brushes them off as nothing but “meaningless wails." [[SarcasmMode What a charmer.]]
* MeaningfulName: It’s fitting that an armor-clad General be named after [[https://en.wikipedia.org/wiki/Zinc a chemical element of metal]].
* MightMakesRight: This seems to be his philosophy in general, hence him oppressing and looking down on anyone he deems as less powerful than him (i.e. The villagers from the Western Isles). He even says this word-for-word upon receiving a command to wipe out the Lycian Alliance.
* PetTheDog: As cruel, ruthless, and self-absorbed as he is, Zinc seems to genuinely respect Melady. When they meet, he speaks cordially towards her, and when she asks him of Princess Guinivere’s location, he immediately gives her information to help find her. Contrast this with the likes of Rude and Oro, who instead beat around the bush with her questions or outright lie about Guinivere’s actual whereabouts. This could be due to her authority as a highly skilled knight and Guinivere’s personal bodyguard.

to:

* ItsAllAboutMe:
**
BaitAndSwitchBoss: He clearly doesn't care about first appears to be the people other boss of Chapter 12 on preparations, but is then switched with Flaer at the start of the first turn on player's phase, who then in turn switches for Aine.
* DirtyCoward: He turns on his home country rather
than himself, as said face Bern in his battle quote:
--->"The people are suffering...? What concern is that to me? [[EntitledBastard They live to serve me.]] [[KickTheDog Their wails are meaningless.]]"
**
battle. When the Lycian Army bears down on him, he learns of flees the country with his ally Arcard’s approaching reinforcements, [[StealingTheCredit tail between his immediate concern is Arcard taking credit for defeating legs.
* EtTuBrute: He reacts this way to both Klein and Douglas, fellow Etrurian generals, defecting to
Roy’s army.]] Said concern pushes him [[KickTheDog to hire bandits to destroy the villages nearby and kill any resistors, just so army. Rather [[{{Hypocrite}} hypocritical]] of him, as he can complete himself isn't above betraying his mission before the cavalry arrives.]]
* {{Jerkass}}: He is an extremely cruel man who doesn’t think twice about hurting and killing
homeland to save his own villagers just to maintain power. When he hears of his people suffering, he simply brushes them off as nothing but “meaningless wails." [[SarcasmMode What a charmer.]]
skin.
* MeaningfulName: It’s fitting that an armor-clad General be named after [[https://en.wikipedia.org/wiki/Zinc a chemical element of metal]].
* MightMakesRight: This
{{Greed}}: He seems to be his philosophy the one who profits the most out of the mining operation in general, hence him oppressing and looking down on anyone he deems as less powerful than him (i.e. The villagers from the Western Isles). He even says this word-for-word upon receiving a command Isles, and has absolutely no issue with using forced labor to wipe out keep his business running.
-->"I will return to Jutes. Don’t let them escape. Send more hands to the mines as well. I can’t afford to lose any more workers!"
* HatedByAll: [[DirtyCoward His treacherous and spineless personality]] has earned him the disdain of all of his peers. Said peers range from warriors of lower status (Flaer) to fellow high-class generals (Douglas). This gets to the point where, depending on the route, [[RewardedAsATraitorDeserves Brunnya or Murdock deliberately send him to his death at the hands of
the Lycian Alliance.
Army]].
* PetTheDog: As cruel, ruthless, NervousWreck: At least 95% of his dialogue consists of him [[FreakOut blubbering and self-absorbed as he is, Zinc seems to genuinely respect Melady. When they meet, he speaks cordially towards her, and when she asks him of Princess Guinivere’s location, he immediately gives her information to help find her. Contrast this with the likes of Rude and Oro, who instead beat around the bush with her questions or outright lie panicking]] about Guinivere’s actual whereabouts. This could his own well-being. It goes hand-in-hand with his DirtyCoward antics.
* RewardedAsATraitorDeserves: Like Roartz, neither Brunnya or Murdock sympathize with his betrayal of Etruria. They order him to
be due stationed by the border of Etruria (Talas for Sacae, Remi for Ilia) respectively, where he'll be the first of the traitor to her authority as a highly skilled knight fall to Roy and Guinivere’s personal bodyguard.his troops.
* VillainousBreakdown: Throughout the story, Arcard continuously [[FreakOut freaks out]] about the Lycian Army coming after him. Here are just a few examples:
-->'''Chapter 12:''' It's the Lycian Army! They come for my blood!\\
'''Chapter 16:''' Th-the enemy is at our doorstep!\\
'''When you finally fight him:''' W-why? What have I done to deserve such a fate?!



[[folder:Oro ''(Orlo)'']]
->'''Class:''' Bishop
[[quoteright:93:https://static.tvtropes.org/pmwiki/pub/images/fe6oro.png]]
A cruel Etrurian priest leading a mining operation in Mt. Eburacum. He is currently on the hunt for [[RebelLeader Echidna]], the leader of the rebellion in the Western Isles.

to:

[[folder:Oro ''(Orlo)'']]
[[folder:Duke Nord of Almar]]
->'''Class:''' Bishop
[[quoteright:93:https://static.
Druid
[[quoteright:87:https://static.
tvtropes.org/pmwiki/pub/images/fe6oro.org/pmwiki/pub/images/fe6nord.png]]
A cruel Etrurian priest leading a mining operation in Mt. Eburacum. He is currently on duke from Etruria guarding the hunt for [[RebelLeader Echidna]], the leader of the rebellion Almar Castle in the Western Isles.Isles. He attacks the Lycian Alliance in the hopes of gaining more wealth from the Etrurian nobility.



* AboveGoodAndEvil: He labels himself as such.
-->“Evil? [[ItsAllAboutMe I am simply living as I like]]. [[InsaneTrollLogic All deeds are righteous if done in the name of the gods]]. Convenient, don’t you think?”
* BitchInSheepsClothing: He puts up a gentle and polite facade for Melady when she asks of Guinivere’s location, but is actually lying about her true whereabouts.
* BloodKnight: Despite receiving orders from Arcard to only capture the Lycian Army, he sets his sights on killing them instead.
* AGodAmI: He proudly believes that he is equivalent to the gods, and that opposing or speaking against him is tantamount to heresy. This is also how he justifies his many nefarious acts.
* {{Greed}}: This appears to be his main driving force in the reprehensible deeds he commits, exploiting the mines in the Western Isles as well as sending bandits to ransack villages nearby.
* {{Jerkass}}: If even ''[[NiceGirl Elen]]'' thinks you’re irredeemable, that says quite a lot.
* LightIsNotGood: Very, very, ''very'' not good.
* MeaningfulName: “Oro” is the word for “gold” in multiple languages, including Spanish. This fits for two reasons: First, he is a Bishop who wields glowing Light magic, and secondly, [[{{Greed}} he is an avaricious man who partakes in draining the Western Isles’ mineral resources]].
* PragmaticVillainy: Averted. After five turns, [[RapePillageAndBurn Oro orders a group of bandits to ransack the villages nearby to collect their valuables]]. When a soldier protests that doing so could become public and have severe consequences, Oro's massive ego leads him to brush him off, claiming that [[AboveGoodAndEvil he is above any sort of prosecution]] because of his divine right.
* SinisterMinister: A corrupt and self-aggrandizing bishop who tortures the people of the Western Isles for his greed and uses his religious faith to justify his actions. Fellow missionaries [[BewareTheNiceOnes Elen]] and [[BewareTheSillyOnes Saul]] are... not too happy about this.
-->'''Saul:''' You're a disgrace to the church... [[PreMortemOneLiner Punishment awaits you!]]
* SmugSnake: He thinks of himself being untouchable and abuses his position without a second thought. [[AssholeVictim Luckily, Roy and his army prove him wrong]].

to:

* AboveGoodAndEvil: BadBoss: He labels himself as such.
-->“Evil? [[ItsAllAboutMe I am simply living as I like]]. [[InsaneTrollLogic All deeds are righteous if done in the name of the gods]]. Convenient, don’t you think?”
* BitchInSheepsClothing: He puts up a gentle and polite facade for Melady when she asks of Guinivere’s location, but is actually lying about her true whereabouts.
* BloodKnight: Despite receiving orders from Arcard to only capture the Lycian Army, he sets
forced his sights on killing them instead.
* AGodAmI: He proudly believes that he is equivalent to the gods, and that opposing or speaking against him is tantamount to heresy. This is also how he justifies his many nefarious acts.
* {{Greed}}: This appears to be his main driving force in the reprehensible deeds he commits, exploiting the mines
subjects in the Western Isles to toil away in the local mines and die as well a result. Victims included civilians and members of Geese’s pirate crew.
** His treatment of his subordinate [[DumbMuscle Gonzales]] is not much better, [[KickTheDog insulting his looks and intelligence]] while commanding him to destroy a village suspected of harboring rebels.
* DarkIsEvil: A dark magic user reveling in forced labor and greedy motives.
* EvilCannotComprehendGood: He sees Gonzales’s kind heart
as sending bandits to ransack villages nearby.
* {{Jerkass}}: If even ''[[NiceGirl Elen]]'' thinks you’re irredeemable,
[[VirtueIsWeakness a detriment]], saying that says quite wiping out a lot.
* LightIsNotGood: Very, very, ''very''
small village should not good.
be such a harrowing task.
* {{Greed}}: His primary motivation for destroying the Lycian Alliance is to win Arcard’s favor so he can gain more riches from him.
* HiddenEyes: Like Wagner's, his hood darkens the area around his eyes, driving home [[{{Jerkass}} his villainous nature.]]
* LifeDrain: His weapon, the dark tome Nosferatu, absorbs the HP it reduces from its target. This could be symbolic of his avarice sapping the denizens of the Western Isles.
* MeaningfulName: “Oro” is the word for “gold” A druid supervising territory north of where Roy previously battled named Nord, translated as “north” in multiple languages, including Spanish. This fits for two reasons: First, he is languages? [[ThereAreNoCoincidences That may or may not be a Bishop who wields glowing Light magic, coincidence.]]
* PaletteSwap: Of Wagner, with a green-and-black outfit.
* ShootTheMessenger: Roy sends a messenger to Nord’s stronghold to request safe passage. Nord responds by having said messenger killed
and secondly, [[{{Greed}} he is an avaricious man who partakes in draining the Western Isles’ mineral resources]].
* PragmaticVillainy: Averted. After five turns, [[RapePillageAndBurn Oro orders a group of bandits
sending troops to ransack the villages nearby to collect their valuables]]. When a soldier protests that doing so could become public and have severe consequences, Oro's massive ego leads him to brush him off, claiming that [[AboveGoodAndEvil he is above any sort of prosecution]] because of his divine right.
* SinisterMinister: A corrupt and self-aggrandizing bishop who tortures the people of the Western Isles for his greed and uses his religious faith to justify his actions. Fellow missionaries [[BewareTheNiceOnes Elen]] and [[BewareTheSillyOnes Saul]] are... not too happy about this.
-->'''Saul:''' You're a disgrace to the church... [[PreMortemOneLiner Punishment awaits you!]]
* SmugSnake: He thinks of himself being untouchable and abuses his position without a second thought. [[AssholeVictim Luckily, Roy and his army prove him wrong]].
ambush Roy’s forces.



[[folder:Robarts ''(Roberts)'']]
->'''Class:''' Paladin
[[quoteright:93:https://static.tvtropes.org/pmwiki/pub/images/fe6robarts.png]]
A Etrurian general defending Oro's mining operation.

to:

[[folder:Robarts ''(Roberts)'']]
[[folder:Zinc ''(Zinque)'']]
->'''Class:''' Paladin
[[quoteright:93:https://static.
General
[[quoteright:100:https://static.
tvtropes.org/pmwiki/pub/images/fe6robarts.org/pmwiki/pub/images/fe6zinc.png]]
A An Etrurian general defending Oro's mining operation.in the Western Isles searching for the rebel forces in the peninsula. His immediate goal is to capture Elffin, the rebellion's [[TheStrategist strategist]].



* FlatCharacter: He doesn't have much to speak of personality, and he doesn't have any battle or death quote (much like what Cameron and Maxime would be in ''Blazing Blade'').
* PaletteSwap: Of Erik, although with a thinner beard, and isn't smiling smugly.
* OptionalBoss: Exists as an extra hurdle for Hard Mode of Chapter 11A by appearing as a reinforcement if the player takes too long (though he won't appear if Orlo is killed beforehand first).
* WhatHappenedToTheMouse: In the B route he shows up to inform Arcard about the escapees, but after the conversation he's never fought and seemingly disappears.

to:

* FlatCharacter: ItsAllAboutMe:
**
He clearly doesn't have much to speak of personality, and he doesn't have any battle or death quote (much like what Cameron and Maxime would be in ''Blazing Blade'').
* PaletteSwap: Of Erik, although with a thinner beard, and isn't smiling smugly.
* OptionalBoss: Exists as an extra hurdle for Hard Mode of Chapter 11A by appearing as a reinforcement if the player takes too long (though he won't appear if Orlo is killed beforehand first).
* WhatHappenedToTheMouse: In the B route he shows up to inform Arcard
care about the escapees, people other than himself, as said in his battle quote:
--->"The people are suffering...? What concern is that to me? [[EntitledBastard They live to serve me.]] [[KickTheDog Their wails are meaningless.]]"
** When he learns of his ally Arcard’s approaching reinforcements, [[StealingTheCredit his immediate concern is Arcard taking credit for defeating Roy’s army.]] Said concern pushes him [[KickTheDog to hire bandits to destroy the villages nearby and kill any resistors, just so he can complete his mission before the cavalry arrives.]]
* {{Jerkass}}: He is an extremely cruel man who doesn’t think twice about hurting and killing his own villagers just to maintain power. When he hears of his people suffering, he simply brushes them off as nothing
but “meaningless wails." [[SarcasmMode What a charmer.]]
* MeaningfulName: It’s fitting that an armor-clad General be named
after [[https://en.wikipedia.org/wiki/Zinc a chemical element of metal]].
* MightMakesRight: This seems to be his philosophy in general, hence him oppressing and looking down on anyone he deems as less powerful than him (i.e. The villagers from
the conversation he's never fought Western Isles). He even says this word-for-word upon receiving a command to wipe out the Lycian Alliance.
* PetTheDog: As cruel, ruthless,
and seemingly disappears.self-absorbed as he is, Zinc seems to genuinely respect Melady. When they meet, he speaks cordially towards her, and when she asks him of Princess Guinivere’s location, he immediately gives her information to help find her. Contrast this with the likes of Rude and Oro, who instead beat around the bush with her questions or outright lie about Guinivere’s actual whereabouts. This could be due to her authority as a highly skilled knight and Guinivere’s personal bodyguard.



[[folder:Morgan]]
->'''Class:''' General
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6morgan.png]]
A general hired by Arcard to oversee Castle Edina in the Western Isles, where men forced to work in the local mines are held prisoner.

to:

[[folder:Morgan]]
[[folder:Oro ''(Orlo)'']]
->'''Class:''' General
[[quoteright:100:https://static.
Bishop
[[quoteright:93:https://static.
tvtropes.org/pmwiki/pub/images/fe6morgan.org/pmwiki/pub/images/fe6oro.png]]
A general hired by Arcard to oversee Castle Edina cruel Etrurian priest leading a mining operation in Mt. Eburacum. He is currently on the hunt for [[RebelLeader Echidna]], the leader of the rebellion in the Western Isles, where men forced to work in the local mines are held prisoner.Isles.



* PaletteSwap: Of Leygance, with black hair, a green cloak, and orange armor.
* VillainousBreakdown: He seems rather composed until a player’s unit attacks him directly, at which point he acts frantically as his plans fall apart.
-->"What are you doing? Hurry and kill the ones who escaped! [[OhCrap Wait, you’re not one of my men! … Wh-Who are you?!]]"
* WardensAreEvil: Arcard tasked him with supervising a castle in which innocent men are captured and shipped off to work endlessly in the mines. We never see how he treats his prisoners directly, but the fact that seems to have no issue with this concept, along with how he doesn’t hesitate to follow Arcard’s orders to capture and kill any escapees, is rather telling of his ethics (Or lack thereof).

to:

* PaletteSwap: Of Leygance, with black hair, AboveGoodAndEvil: He labels himself as such.
-->“Evil? [[ItsAllAboutMe I am simply living as I like]]. [[InsaneTrollLogic All deeds are righteous if done in the name of the gods]]. Convenient, don’t you think?”
* BitchInSheepsClothing: He puts up
a green cloak, gentle and orange armor.
polite facade for Melady when she asks of Guinivere’s location, but is actually lying about her true whereabouts.
* VillainousBreakdown: BloodKnight: Despite receiving orders from Arcard to only capture the Lycian Army, he sets his sights on killing them instead.
* AGodAmI:
He seems rather composed until a player’s unit attacks proudly believes that he is equivalent to the gods, and that opposing or speaking against him directly, at which point is tantamount to heresy. This is also how he acts frantically as justifies his plans fall apart.
-->"What are you doing? Hurry and kill
many nefarious acts.
* {{Greed}}: This appears to be his main driving force in
the ones who escaped! [[OhCrap Wait, reprehensible deeds he commits, exploiting the mines in the Western Isles as well as sending bandits to ransack villages nearby.
* {{Jerkass}}: If even ''[[NiceGirl Elen]]'' thinks
you’re not one of my men! … Wh-Who are you?!]]"
* WardensAreEvil: Arcard tasked him with supervising a castle in which innocent men are captured and shipped off to work endlessly in the mines. We never see how he treats his prisoners directly, but the fact
irredeemable, that seems to have no issue with this concept, along with how says quite a lot.
* LightIsNotGood: Very, very, ''very'' not good.
* MeaningfulName: “Oro” is the word for “gold” in multiple languages, including Spanish. This fits for two reasons: First,
he doesn’t hesitate to follow Arcard’s is a Bishop who wields glowing Light magic, and secondly, [[{{Greed}} he is an avaricious man who partakes in draining the Western Isles’ mineral resources]].
* PragmaticVillainy: Averted. After five turns, [[RapePillageAndBurn Oro
orders a group of bandits to capture ransack the villages nearby to collect their valuables]]. When a soldier protests that doing so could become public and kill have severe consequences, Oro's massive ego leads him to brush him off, claiming that [[AboveGoodAndEvil he is above any escapees, is rather telling sort of prosecution]] because of his ethics (Or lack thereof).divine right.
* SinisterMinister: A corrupt and self-aggrandizing bishop who tortures the people of the Western Isles for his greed and uses his religious faith to justify his actions. Fellow missionaries [[BewareTheNiceOnes Elen]] and [[BewareTheSillyOnes Saul]] are... not too happy about this.
-->'''Saul:''' You're a disgrace to the church... [[PreMortemOneLiner Punishment awaits you!]]
* SmugSnake: He thinks of himself being untouchable and abuses his position without a second thought. [[AssholeVictim Luckily, Roy and his army prove him wrong]].



[[folder:Windam ''(Windham)'']]
->'''Class:''' Bishop
[[quoteright:89:https://static.tvtropes.org/pmwiki/pub/images/fe6windham.png]]
A bishop who guards the Tower of the Saint, where the legendary tome Aureola is kept, under Roartz's orders.

to:

[[folder:Windam ''(Windham)'']]
[[folder:Robarts ''(Roberts)'']]
->'''Class:''' Bishop
[[quoteright:89:https://static.
Paladin
[[quoteright:93:https://static.
tvtropes.org/pmwiki/pub/images/fe6windham.org/pmwiki/pub/images/fe6robarts.png]]
A bishop who guards the Tower of the Saint, where the legendary tome Aureola is kept, under Roartz's orders.Etrurian general defending Oro's mining operation.



* BadBoss: He uses extremely powerful energy beams known as Heavenly Arrows to try to wipe out the Lycian Army. These Arrows will hit anyone, [[FriendOrFoe be they enemies or his own men]].
* TheBerserker: A curious case where the person is, ironically, a ''Bishop''.
** He can also send his enemies into a blind rage with his Berserk staff, forcing them to attack anyone nearby [[FriendOrFoe regardless if they are friend or foe]]. Fitting, seeing as how [[BadBoss he himself doesn't care if his Heavenly Arrows injure or kill his own subordinates]].
* TheHeretic: He states that he turned against the church of St. Elimine and tried to seize control over it, likely under Roartz's command. His personal motives are unknown, nor is it ever revealed exactly how he attempted this, but it's safe to say that he is ''not'' in the church's good graces.
* LightIsNotGood: A light-wielding Bishop who betrayed the church of St. Elimine and is willing to drag his own soldiers into a [[SuicideMission suicide mission]].
* LaughingMad: Once he's finished off, [[DieLaughing that's all he can do before dying]].
* PaletteSwap: Of Oro and Martel, with bright-orange hair and teal-and-yellow clothing.
* SuicideMission: He does not expect to survive his battle against the Lycian Army, but nevertheless confronts them [[TheBerserker with reckless abandon]].
* TakingYouWithMe: Intends to do this to the Lycian Army once he finds out he's been ditched.
-->"... Very well. [[SuicideMission Then this is our last mission]]. If we are to die, then the Lycian Army shall fall along with us! Prepare the Heavenly Arrows!"
* VillainousBreakdown: He was already quite unstable since the beginning of the chapter, but by the time the player reaches him, he seems to have completely lost his mind.
-->"Perish! Every last one of you! Everything to ash!"
* YouHaveFailedMe: Windam is on the receiving end of this via Roartz, who labelled him as so incompetent that he can’t even control the church of St. Elimine. Thank [[GoodShepherd Bishop]] [[CoolOldGuy Yoder]] for that.

to:

* BadBoss: FlatCharacter: He uses extremely powerful energy beams known as Heavenly Arrows to try to wipe out the Lycian Army. These Arrows will hit anyone, [[FriendOrFoe be they enemies or his own men]].
* TheBerserker: A curious case where the person is, ironically, a ''Bishop''.
** He can also send his enemies into a blind rage with his Berserk staff, forcing them to attack anyone nearby [[FriendOrFoe regardless if they are friend or foe]]. Fitting, seeing as how [[BadBoss he himself
doesn't care if his Heavenly Arrows injure or kill his own subordinates]].
* TheHeretic: He states that he turned against the church
have much to speak of St. Elimine personality, and tried to seize control over it, likely under Roartz's command. His personal motives are unknown, nor is it ever revealed exactly how he attempted this, but it's safe to say that he is ''not'' in the church's good graces.
* LightIsNotGood: A light-wielding Bishop who betrayed the church of St. Elimine
doesn't have any battle or death quote (much like what Cameron and is willing to drag his own soldiers into a [[SuicideMission suicide mission]].
* LaughingMad: Once he's finished off, [[DieLaughing that's all he can do before dying]].
Maxime would be in ''Blazing Blade'').
* PaletteSwap: Of Oro and Martel, Erik, although with bright-orange hair a thinner beard, and teal-and-yellow clothing.
isn't smiling smugly.
* SuicideMission: He does not expect to survive his battle against the Lycian Army, but nevertheless confronts them [[TheBerserker with reckless abandon]].
* TakingYouWithMe: Intends to do this to the Lycian Army once he finds out he's been ditched.
-->"... Very well. [[SuicideMission Then this is our last mission]]. If we are to die, then the Lycian Army shall fall along with us! Prepare the Heavenly Arrows!"
* VillainousBreakdown: He was already quite unstable since the beginning
OptionalBoss: Exists as an extra hurdle for Hard Mode of the chapter, but Chapter 11A by the time appearing as a reinforcement if the player reaches him, takes too long (though he seems to have completely lost his mind.
-->"Perish! Every last one of you! Everything to ash!"
* YouHaveFailedMe: Windam
won't appear if Orlo is on killed beforehand first).
* WhatHappenedToTheMouse: In
the receiving end of this via Roartz, who labelled him as so incompetent that B route he can’t even control shows up to inform Arcard about the church of St. Elimine. Thank [[GoodShepherd Bishop]] [[CoolOldGuy Yoder]] for that.escapees, but after the conversation he's never fought and seemingly disappears.



!Ilia
[[folder:Martel]]
->'''Class:''' Bishop
[[quoteright:92:https://static.tvtropes.org/pmwiki/pub/images/fe6martel.png]]
A general from Bern stationed in Ilia to repel the Lycian Army.

to:

!Ilia
[[folder:Martel]]
[[folder:Morgan]]
->'''Class:''' Bishop
[[quoteright:92:https://static.
General
[[quoteright:100:https://static.
tvtropes.org/pmwiki/pub/images/fe6martel.org/pmwiki/pub/images/fe6morgan.png]]
A general from Bern stationed hired by Arcard to oversee Castle Edina in Ilia to repel the Lycian Army.Western Isles, where men forced to work in the local mines are held prisoner.



* FatalFlaw: His impatience. It was his prodding of Niime that ultimately led to his downfall.
* NeverMyFault: When Niime’s tome helps Roy’s forces instead of harming them, Martel is quick to blame her for the outcome. Of course, this is ''after'' she warned him many times that the tome could ruin his plans. When she brings this up, Martel sends her to the dungeon.
-->"Blast! You made it through this snow... Curse that useless woman!"
* OhCrap: Has this reaction when Niime's spell makes it much easier for the Lycian Army to traverse the snowy area instead of driving them back.
* PaletteSwap: Of Oro and Windam, with brown hair and yellow-and-purple clothing.
* TooDumbToLive: He presses Niime to use a tome he knows little about to overflow the rivers nearby. Despite her many warnings that its effects are unpredictable, he insists. When she finally obliges, the rivers freeze over, clearing a path towards Martel’s stronghold and spelling his defeat. [[SarcasmMode “Too brilliant to die,” indeed]].

to:

* FatalFlaw: His impatience. It was his prodding of Niime that ultimately led to his downfall.
* NeverMyFault: When Niime’s tome helps Roy’s forces instead of harming them, Martel is quick to blame her for the outcome. Of course, this is ''after'' she warned him many times that the tome could ruin his plans. When she brings this up, Martel sends her to the dungeon.
-->"Blast! You made it through this snow... Curse that useless woman!"
* OhCrap: Has this reaction when Niime's spell makes it much easier for the Lycian Army to traverse the snowy area instead of driving them back.
* PaletteSwap: Of Oro and Windam, Leygance, with brown hair black hair, a green cloak, and yellow-and-purple clothing.
orange armor.
* TooDumbToLive: VillainousBreakdown: He presses Niime to use seems rather composed until a tome player’s unit attacks him directly, at which point he knows little about to overflow acts frantically as his plans fall apart.
-->"What are you doing? Hurry and kill
the rivers nearby. Despite her many warnings ones who escaped! [[OhCrap Wait, you’re not one of my men! … Wh-Who are you?!]]"
* WardensAreEvil: Arcard tasked him with supervising a castle in which innocent men are captured and shipped off to work endlessly in the mines. We never see how he treats his prisoners directly, but the fact
that its effects are unpredictable, seems to have no issue with this concept, along with how he insists. When she finally obliges, the rivers freeze over, clearing a path towards Martel’s stronghold doesn’t hesitate to follow Arcard’s orders to capture and spelling kill any escapees, is rather telling of his defeat. [[SarcasmMode “Too brilliant to die,” indeed]].ethics (Or lack thereof).



[[folder:Sigune]]
->'''Class:''' Falcoknight
[[quoteright:81:https://static.tvtropes.org/pmwiki/pub/images/fe6sigune.png]]
A captain of the Ilian pegasus knights. She betrayed her country once she saw Bern's supposedly inevitable victory in the war.

to:

[[folder:Sigune]]
[[folder:Windam ''(Windham)'']]
->'''Class:''' Falcoknight
[[quoteright:81:https://static.
Bishop
[[quoteright:89:https://static.
tvtropes.org/pmwiki/pub/images/fe6sigune.org/pmwiki/pub/images/fe6windham.png]]
A captain bishop who guards the Tower of the Ilian pegasus knights. She betrayed her country once she saw Bern's supposedly inevitable victory in Saint, where the war.
legendary tome Aureola is kept, under Roartz's orders.



* AlasPoorVillain:
** Although Sigune helped Bern attack Ilia, Juno is saddened by her death, wishing that the circumstances were different. Shanna and Thea might have also been on good terms with Sigune, as both of their battle conversations seem to depict them as shocked and heartbroken at her being the enemy.
** Upon defeat, she has a moment of introspection before passing on. It appears left up to interpretation whether she is referring to becoming a mercenary soldier, betraying Ilia and her friend Juno, [[JerkWithAHeartOfGold going against her own morality]], or something else entirely.
--->“... Dear me... I didn’t anticipate perishing here... But perhaps... I was already dead... Perhaps... I died... a long... time ago...”
* ConvenientWeaknessPlacement: There are ballistae stationed all over her map, intended to be used against the Lycian army. Unfortunately for her, players can seize them to be used against her. This is very problematic, as she is weak against bows and doesn't benefit from throne bonuses due to being a flier.
* CurtainsMatchTheWindow: Both her eyes and hair are a dark shade of blue.
* IFightForTheStrongestSide: Her reasoning for allying with Bern. She believes that both Bern and the Lycian Army plan on dominating Ilia, so she might as well side with the former due to their better expertise in warfare.
* JerkWithAHeartOfGold: Juno tells Noah that before the war, Sigune always put up a rough front, but was ultimately a very kind person.
* LadyOfWar: As the current Flightleader of Ilia, she has to be.
* RedBaron: "The Ivory Devil."
* RivalTurnedEvil: To Juno, although it's more like the rival expects Bern to win, so she sides with it.
* TheRival: Juno states in a conversation with Noah that she and Sigune were rivals back in the day. It is heavily implied that [[FriendlyRivalry it was a friendly rivalry]], as Juno mourns her death and says that she was a good person.
* SuspiciouslySimilarSubstitute: To [[VideoGame/FireEmblemGenealogyOfTheHolyWar Pamela]], an antagonistic pegasus knight who betrayed her country and has a rivalry with a pegasus captain on your side (i.e. Juno).

to:

* AlasPoorVillain:
BadBoss: He uses extremely powerful energy beams known as Heavenly Arrows to try to wipe out the Lycian Army. These Arrows will hit anyone, [[FriendOrFoe be they enemies or his own men]].
* TheBerserker: A curious case where the person is, ironically, a ''Bishop''.
** Although Sigune helped Bern He can also send his enemies into a blind rage with his Berserk staff, forcing them to attack Ilia, Juno is saddened by her death, wishing that the circumstances were different. Shanna and Thea might have also been on good terms with Sigune, as both of their battle conversations seem to depict them as shocked and heartbroken at her being the enemy.
** Upon defeat, she has a moment of introspection before passing on. It appears left up to interpretation whether she is referring to becoming a mercenary soldier, betraying Ilia and her
anyone nearby [[FriendOrFoe regardless if they are friend Juno, [[JerkWithAHeartOfGold going or foe]]. Fitting, seeing as how [[BadBoss he himself doesn't care if his Heavenly Arrows injure or kill his own subordinates]].
* TheHeretic: He states that he turned
against her own morality]], or something else entirely.
--->“... Dear me... I didn’t anticipate perishing here... But perhaps... I was already dead... Perhaps... I died... a long... time ago...”
* ConvenientWeaknessPlacement: There are ballistae stationed all
the church of St. Elimine and tried to seize control over her map, intended it, likely under Roartz's command. His personal motives are unknown, nor is it ever revealed exactly how he attempted this, but it's safe to be used say that he is ''not'' in the church's good graces.
* LightIsNotGood: A light-wielding Bishop who betrayed the church of St. Elimine and is willing to drag his own soldiers into a [[SuicideMission suicide mission]].
* LaughingMad: Once he's finished off, [[DieLaughing that's all he can do before dying]].
* PaletteSwap: Of Oro and Martel, with bright-orange hair and teal-and-yellow clothing.
* SuicideMission: He does not expect to survive his battle
against the Lycian army. Unfortunately for her, players can seize Army, but nevertheless confronts them to be used against her. This is very problematic, as she is weak against bows and doesn't benefit from throne bonuses due to being a flier.
* CurtainsMatchTheWindow: Both her eyes and hair are a dark shade of blue.
* IFightForTheStrongestSide: Her reasoning for allying
[[TheBerserker with Bern. She believes that both Bern and reckless abandon]].
* TakingYouWithMe: Intends to do this to
the Lycian Army plan on dominating Ilia, so she might as well side once he finds out he's been ditched.
-->"... Very well. [[SuicideMission Then this is our last mission]]. If we are to die, then the Lycian Army shall fall along
with us! Prepare the former due Heavenly Arrows!"
* VillainousBreakdown: He was already quite unstable since the beginning of the chapter, but by the time the player reaches him, he seems
to their better expertise in warfare.
have completely lost his mind.
-->"Perish! Every last one of you! Everything to ash!"
* JerkWithAHeartOfGold: Juno tells Noah YouHaveFailedMe: Windam is on the receiving end of this via Roartz, who labelled him as so incompetent that before he can’t even control the war, Sigune always put up a rough front, but was ultimately a very kind person.
* LadyOfWar: As the current Flightleader
church of Ilia, she has to be.
* RedBaron: "The Ivory Devil."
* RivalTurnedEvil: To Juno, although it's more like the rival expects Bern to win, so she sides with it.
* TheRival: Juno states in a conversation with Noah that she and Sigune were rivals back in the day. It is heavily implied that [[FriendlyRivalry it was a friendly rivalry]], as Juno mourns her death and says that she was a good person.
* SuspiciouslySimilarSubstitute: To [[VideoGame/FireEmblemGenealogyOfTheHolyWar Pamela]], an antagonistic pegasus knight who betrayed her country and has a rivalry with a pegasus captain on your side (i.e. Juno).
St. Elimine. Thank [[GoodShepherd Bishop]] [[CoolOldGuy Yoder]] for that.



[[folder:Teck ''(Tick)'']]
->'''Class:''' General
[[quoteright:81:https://static.tvtropes.org/pmwiki/pub/images/fe6teck.png]]
A general from Bern guarding the ruins around Ilia in which the legendary spear Maltet is kept, per Murdock’s request.

to:

[[folder:Teck ''(Tick)'']]
!Ilia
[[folder:Martel]]
->'''Class:''' General
[[quoteright:81:https://static.
Bishop
[[quoteright:92:https://static.
tvtropes.org/pmwiki/pub/images/fe6teck.org/pmwiki/pub/images/fe6martel.png]]
A general from Bern guarding the ruins around stationed in Ilia in which to repel the legendary spear Maltet is kept, per Murdock’s request.Lycian Army.



* DyingCurse: He ultimately accepts defeat, but not without giving Roy’s army an ominous warning:
-->“You have bested us… You may pass… But you will know Bern’s true power soon…”
* PaletteSwap: Of Raeth, with black hair and light-blue armor.
* ThisCannotBe: His reaction when the player attacks him, expressing surprise at Roy’s forces being able to breach his defenses.

to:

* DyingCurse: He FatalFlaw: His impatience. It was his prodding of Niime that ultimately accepts defeat, but not without giving Roy’s army an ominous warning:
-->“You have bested us… You may pass… But you will know Bern’s true power soon…”
led to his downfall.
* PaletteSwap: Of Raeth, with black hair and light-blue armor.
* ThisCannotBe: His reaction when the player attacks him, expressing surprise at
NeverMyFault: When Niime’s tome helps Roy’s forces being able instead of harming them, Martel is quick to breach blame her for the outcome. Of course, this is ''after'' she warned him many times that the tome could ruin his defenses.plans. When she brings this up, Martel sends her to the dungeon.
-->"Blast! You made it through this snow... Curse that useless woman!"
* OhCrap: Has this reaction when Niime's spell makes it much easier for the Lycian Army to traverse the snowy area instead of driving them back.
* PaletteSwap: Of Oro and Windam, with brown hair and yellow-and-purple clothing.
* TooDumbToLive: He presses Niime to use a tome he knows little about to overflow the rivers nearby. Despite her many warnings that its effects are unpredictable, he insists. When she finally obliges, the rivers freeze over, clearing a path towards Martel’s stronghold and spelling his defeat. [[SarcasmMode “Too brilliant to die,” indeed]].



!Sacae
[[folder:Monke]]
->'''Class:''' Nomadic Trooper
[[quoteright:86:https://static.tvtropes.org/pmwiki/pub/images/fe6monke.png]]
The chieftain of the Djute clan in Sacae who, after being defeated by Bern's forces, joined them in mowing down his fellow tribes.

to:

!Sacae
[[folder:Monke]]
[[folder:Sigune]]
->'''Class:''' Nomadic Trooper
[[quoteright:86:https://static.
Falcoknight
[[quoteright:81:https://static.
tvtropes.org/pmwiki/pub/images/fe6monke.org/pmwiki/pub/images/fe6sigune.png]]
The chieftain A captain of the Djute clan in Sacae who, after being defeated by Ilian pegasus knights. She betrayed her country once she saw Bern's forces, joined them supposedly inevitable victory in mowing down his fellow tribes.the war.



* BowAndSwordInAccord: As a Nomadic Trooper, he uses both swords and bows in battle.
* EvilCannotComprehendGood: He seems rather baffled at Dayan refusing to join Bern’s forces after the Kutolah’s defeat, even though what they are doing is far from noble.
* HorseArcher: Just like most of the Sacaean plainsmen.
* IFightForTheStrongestSide: [[CultureJustifiesAnything What he believes as the law of Sacae]]. He sided with Bern for being an nigh-unstoppable force that couldn't be beaten.
* KnowWhenToFoldEm: After his clan suffered defeat at the hands of Bern’s forces, said clan joined their ranks to attack and subjugate the other Sacaean tribes. He seems to do this less out of [[DirtyCoward cowardice]] or [[MotivatedByFear fear of repression]], and more out of a sense of pragmatism.
-->“If a force cannot be beaten, one must join that force. Our path is that of common sense. The law of Sacae is unbreakable.”
* LuredIntoATrap: His approach to defeating the Lycian Army: To bait them deeper into his territory so his fleet can overwhelm them.
* MightMakesRight: Monke believes that the weak exist to help the strong, hence why he had his own clan rub elbows with Bern after losing to them.
* SmugSnake: He seems very sure of himself and his plan to lure the Lycian Army into an ambush.
-->“Yes… That’s it! Closer… Closer… Right into our trap!”
* ThisCannotBe: He has this reaction upon defeat, lamenting that his plan was supposed to be flawless.
* {{Turncoat}}: He assisted Bern in conquering Sacae’s other tribes, including the Kutolah clan.

to:

* BowAndSwordInAccord: As a Nomadic Trooper, he uses AlasPoorVillain:
** Although Sigune helped Bern attack Ilia, Juno is saddened by her death, wishing that the circumstances were different. Shanna and Thea might have also been on good terms with Sigune, as
both swords of their battle conversations seem to depict them as shocked and bows in battle.
* EvilCannotComprehendGood: He seems rather baffled
heartbroken at Dayan refusing to join Bern’s forces after her being the Kutolah’s enemy.
** Upon
defeat, even though what they are doing she has a moment of introspection before passing on. It appears left up to interpretation whether she is far from noble.
* HorseArcher: Just like most of the Sacaean plainsmen.
* IFightForTheStrongestSide: [[CultureJustifiesAnything What he believes as the law of Sacae]]. He sided with Bern for being an nigh-unstoppable force that couldn't be beaten.
* KnowWhenToFoldEm: After his clan suffered defeat at the hands of Bern’s forces, said clan joined their ranks
referring to attack becoming a mercenary soldier, betraying Ilia and subjugate the other Sacaean tribes. He seems to do this less out of [[DirtyCoward cowardice]] her friend Juno, [[JerkWithAHeartOfGold going against her own morality]], or [[MotivatedByFear fear of repression]], and more out of something else entirely.
--->“... Dear me... I didn’t anticipate perishing here... But perhaps... I was already dead... Perhaps... I died...
a sense of pragmatism.
-->“If a force cannot be beaten, one must join that force. Our path is that of common sense. The law of Sacae is unbreakable.
long... time ago...
* LuredIntoATrap: His approach ConvenientWeaknessPlacement: There are ballistae stationed all over her map, intended to defeating be used against the Lycian Army: To bait army. Unfortunately for her, players can seize them deeper into his territory so his fleet can overwhelm them.
to be used against her. This is very problematic, as she is weak against bows and doesn't benefit from throne bonuses due to being a flier.
* MightMakesRight: Monke CurtainsMatchTheWindow: Both her eyes and hair are a dark shade of blue.
* IFightForTheStrongestSide: Her reasoning for allying with Bern. She
believes that the weak exist to help the strong, hence why he had his own clan rub elbows with both Bern after losing to them.
* SmugSnake: He seems very sure of himself
and his plan to lure the Lycian Army into an ambush.
-->“Yes… That’s it! Closer… Closer… Right into our trap!”
plan on dominating Ilia, so she might as well side with the former due to their better expertise in warfare.
* ThisCannotBe: He has this reaction upon defeat, lamenting JerkWithAHeartOfGold: Juno tells Noah that his plan before the war, Sigune always put up a rough front, but was supposed ultimately a very kind person.
* LadyOfWar: As the current Flightleader of Ilia, she has
to be flawless.
be.
* {{Turncoat}}: He assisted RedBaron: "The Ivory Devil."
* RivalTurnedEvil: To Juno, although it's more like the rival expects
Bern to win, so she sides with it.
* TheRival: Juno states
in conquering Sacae’s other tribes, including a conversation with Noah that she and Sigune were rivals back in the Kutolah clan.day. It is heavily implied that [[FriendlyRivalry it was a friendly rivalry]], as Juno mourns her death and says that she was a good person.
* SuspiciouslySimilarSubstitute: To [[VideoGame/FireEmblemGenealogyOfTheHolyWar Pamela]], an antagonistic pegasus knight who betrayed her country and has a rivalry with a pegasus captain on your side (i.e. Juno).



[[folder:Gel ''(Kel)'']]
->'''Class:''' Swordmaster
[[quoteright:85:https://static.tvtropes.org/pmwiki/pub/images/fe6gel.png]]
A Sacaean swordsman in charge of defending Bulgar, the capital city of Sacae, under Brunnya's orders.

to:

[[folder:Gel ''(Kel)'']]
[[folder:Teck ''(Tick)'']]
->'''Class:''' Swordmaster
[[quoteright:85:https://static.
General
[[quoteright:81:https://static.
tvtropes.org/pmwiki/pub/images/fe6gel.org/pmwiki/pub/images/fe6teck.png]]
A Sacaean swordsman in charge of defending Bulgar, general from Bern guarding the capital city of Sacae, under Brunnya's orders.ruins around Ilia in which the legendary spear Maltet is kept, per Murdock’s request.



* AntiVillain: Kel is one of the few bosses in this game who doesn’t seem to bear any malicious intent whatsoever. [[UndyingLoyalty He serves Brunnya out of genuine loyalty]], [[DirtyCoward calls Roartz out on his cowardly behavior]], [[FaceDeathWithDignity and confronts the Lycian Army with calm dignity]]. He isn’t quite as villainous as he is merely on the wrong side of the conflict.
* BarbarianLonghair: He has long, disheveled hair with a reddish-brown color.
* CombatPragmatist: After thirteen turns, he will signal his guerrilla forces to begin their assault and from turn fifteen they will spring from various houses across the city.
* FaceDeathWithDignity: His last words depict him [[GracefulLoser calmly accepting his fate]].
-->"This is the fate... of all swordsmen..."
* HonorBeforeReason: Even though he acknowledges that protecting Roartz will likely cost him his life, he obliges out of a strong sense of devotion towards his superior, Brunnya.
* LightEmUp: Wields the Light Brand, an enchanted sword that fires off light beams from a distance.
* NervesOfSteel: Throughout the chapter, he maintains a remarkably composed attitude, even though he is fully aware that his mission could be his last.
* PuzzleBoss: He's a LightningBruiser of a boss who can obliterate anyone who faces him in direct combat, and in Hard Mode cannot be doubled. His fatal weakness however lies in that his [[LightEmUp Light Brand]] only deals 10 damage a piece at range and only has 25 uses before it breaks. After it breaks he's vulnerable enough that any high accuracy unit can dispatch him.
* SuicideMission: He resigns to his downfall in protecting Roartz from the Lycian Army from the very beginning.
-->"I am Kel. Behold my blade... as I swing it for the last time."
* UndyingLoyalty: He is deeply loyal to Brunnya, to the point where he doesn’t blame her for tasking him with defending [[DirtyCoward a cowardly noble like Roartz]]. Instead, he empathizes with her having no choice but to do so, since Etruria and Bern are meant to be on equal terms.
-->"General Brunnya has given me orders to protect you. I will do so with my life."

to:

* AntiVillain: Kel is one of the few bosses in this game who doesn’t seem to bear any malicious intent whatsoever. [[UndyingLoyalty DyingCurse: He serves Brunnya out of genuine loyalty]], [[DirtyCoward calls Roartz out on his cowardly behavior]], [[FaceDeathWithDignity and confronts the Lycian Army ultimately accepts defeat, but not without giving Roy’s army an ominous warning:
-->“You have bested us… You may pass… But you will know Bern’s true power soon…”
* PaletteSwap: Of Raeth,
with calm dignity]]. He isn’t quite as villainous as he is merely on the wrong side of the conflict.
* BarbarianLonghair: He has long, disheveled
black hair with a reddish-brown color.
and light-blue armor.
* CombatPragmatist: After thirteen turns, he will signal his guerrilla ThisCannotBe: His reaction when the player attacks him, expressing surprise at Roy’s forces being able to begin their assault and from turn fifteen they will spring from various houses across the city.
* FaceDeathWithDignity: His last words depict him [[GracefulLoser calmly accepting
breach his fate]].
-->"This is the fate... of all swordsmen..."
* HonorBeforeReason: Even though he acknowledges that protecting Roartz will likely cost him his life, he obliges out of a strong sense of devotion towards his superior, Brunnya.
* LightEmUp: Wields the Light Brand, an enchanted sword that fires off light beams from a distance.
* NervesOfSteel: Throughout the chapter, he maintains a remarkably composed attitude, even though he is fully aware that his mission could be his last.
* PuzzleBoss: He's a LightningBruiser of a boss who can obliterate anyone who faces him in direct combat, and in Hard Mode cannot be doubled. His fatal weakness however lies in that his [[LightEmUp Light Brand]] only deals 10 damage a piece at range and only has 25 uses before it breaks. After it breaks he's vulnerable enough that any high accuracy unit can dispatch him.
* SuicideMission: He resigns to his downfall in protecting Roartz from the Lycian Army from the very beginning.
-->"I am Kel. Behold my blade... as I swing it for the last time."
* UndyingLoyalty: He is deeply loyal to Brunnya, to the point where he doesn’t blame her for tasking him with defending [[DirtyCoward a cowardly noble like Roartz]]. Instead, he empathizes with her having no choice but to do so, since Etruria and Bern are meant to be on equal terms.
-->"General Brunnya has given me orders to protect you. I will do so with my life."
defenses.



[[folder:Thoril, Brakul, Kudoka, Maral, Kabul and Chan]]
->'''Class:''' Nomadic Trooper (Thoril, Kudoka, Kabul), Druid (Brakul, Maral, Chan)
[[quoteright:87:https://static.tvtropes.org/pmwiki/pub/images/fe6thoril.png]]

The remaining leaders of the Djute clan seeking revenge for their fellow tribesmen and to protect the divine bow Mulagir.

to:

[[folder:Thoril, Brakul, Kudoka, Maral, Kabul and Chan]]
!Sacae
[[folder:Monke]]
->'''Class:''' Nomadic Trooper (Thoril, Kudoka, Kabul), Druid (Brakul, Maral, Chan)
[[quoteright:87:https://static.
Trooper
[[quoteright:86:https://static.
tvtropes.org/pmwiki/pub/images/fe6thoril.png]]

org/pmwiki/pub/images/fe6monke.png]]
The remaining leaders chieftain of the Djute clan seeking revenge for their in Sacae who, after being defeated by Bern's forces, joined them in mowing down his fellow tribesmen and to protect the divine bow Mulagir.tribes.



* CastingAShadow: Brakul, Maral and Chan are dark magic-wielding Druids. Brakul and Maral wields Fenrir, while Chan uses Nosferatu.
* HorseArcher: Thoril, Kudoka and Kabul are Nomadic Troopers. The only difference between them are their secondary sword weapons (Silver Sword, Lancereaver and Kiling Edge, respectively).
* PaletteSwap: Their portraits resemble Monke's, but with light blue clothes and white hair.
* StatusEffects: The Druids are equipped with status staves: Brakul has a Berserk staff, Marral has a Sleep staff, and Chan has a Silence staff.
* WolfpackBoss: You might have to potentially deal with all six of them while trying to seize the gates if you're very unlucky, as five of which are a trap that summons reinforcements to surround your units, and only one of them is the real seize condition that ends the map.
* YouAllLookFamiliar: They all have identical portraits and palette.

to:

* CastingAShadow: Brakul, Maral and Chan are dark magic-wielding Druids. Brakul and Maral wields Fenrir, while Chan BowAndSwordInAccord: As a Nomadic Trooper, he uses Nosferatu.
both swords and bows in battle.
* EvilCannotComprehendGood: He seems rather baffled at Dayan refusing to join Bern’s forces after the Kutolah’s defeat, even though what they are doing is far from noble.
* HorseArcher: Thoril, Kudoka and Kabul are Nomadic Troopers. The only difference between them are Just like most of the Sacaean plainsmen.
* IFightForTheStrongestSide: [[CultureJustifiesAnything What he believes as the law of Sacae]]. He sided with Bern for being an nigh-unstoppable force that couldn't be beaten.
* KnowWhenToFoldEm: After his clan suffered defeat at the hands of Bern’s forces, said clan joined
their secondary sword weapons (Silver Sword, Lancereaver ranks to attack and Kiling Edge, respectively).
subjugate the other Sacaean tribes. He seems to do this less out of [[DirtyCoward cowardice]] or [[MotivatedByFear fear of repression]], and more out of a sense of pragmatism.
-->“If a force cannot be beaten, one must join that force. Our path is that of common sense. The law of Sacae is unbreakable.”
* PaletteSwap: Their portraits resemble Monke's, but LuredIntoATrap: His approach to defeating the Lycian Army: To bait them deeper into his territory so his fleet can overwhelm them.
* MightMakesRight: Monke believes that the weak exist to help the strong, hence why he had his own clan rub elbows
with light blue clothes and white hair.
* StatusEffects: The Druids are equipped with status staves: Brakul has a Berserk staff, Marral has a Sleep staff, and Chan has a Silence staff.
* WolfpackBoss: You might have
Bern after losing to potentially deal with all six of them while trying to seize the gates if you're them.
* SmugSnake: He seems
very unlucky, as five sure of which are a trap himself and his plan to lure the Lycian Army into an ambush.
-->“Yes… That’s it! Closer… Closer… Right into our trap!”
* ThisCannotBe: He has this reaction upon defeat, lamenting
that summons reinforcements his plan was supposed to surround your units, and only one of them is be flawless.
* {{Turncoat}}: He assisted Bern in conquering Sacae’s other tribes, including
the real seize condition that ends the map.
* YouAllLookFamiliar: They all have identical portraits and palette.
Kutolah clan.



!Bern
[[folder:Rude ''(Ruud)'']]
->'''Class:''' Knight
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6_rude_6.png]]

A seemingly spineless and actually treacherous knight in command of a fort on the Bern - Lycia border.

to:

!Bern
[[folder:Rude ''(Ruud)'']]
[[folder:Gel ''(Kel)'']]
->'''Class:''' Knight
[[quoteright:100:https://static.
Swordmaster
[[quoteright:85:https://static.
tvtropes.org/pmwiki/pub/images/fe6_rude_6.png]]

org/pmwiki/pub/images/fe6gel.png]]
A seemingly spineless and actually treacherous knight Sacaean swordsman in command charge of a fort on defending Bulgar, the Bern - Lycia border.capital city of Sacae, under Brunnya's orders.



* BodyguardBetrayal: Imprisons his country's princess when she stops at his fortress, and plans to sell her out to Bern's enemies.
* {{Greed}}: His main motivation, and what he attributes his death to.
* {{Irony}}: His chapter is dripping with it. Most notably, his army ends up fighting against the Lycian forces he planned to bargain with when Elen finds them first.
* PoorCommunicationKills: Roy only sees a minor villain menacing two women, and never finds out what Rude was actually trying to do.
* WrongGenreSavvy: He thought that he would be rewarded for treachery. Instead he is killed because he acted like a villain while a hero was in the vicinity.

to:

* BodyguardBetrayal: Imprisons AntiVillain: Kel is one of the few bosses in this game who doesn’t seem to bear any malicious intent whatsoever. [[UndyingLoyalty He serves Brunnya out of genuine loyalty]], [[DirtyCoward calls Roartz out on his country's princess when she stops at his fortress, cowardly behavior]], [[FaceDeathWithDignity and plans to sell her out to Bern's enemies.
* {{Greed}}: His main motivation, and what he attributes his death to.
* {{Irony}}: His chapter is dripping with it. Most notably, his army ends up fighting against
confronts the Lycian Army with calm dignity]]. He isn’t quite as villainous as he is merely on the wrong side of the conflict.
* BarbarianLonghair: He has long, disheveled hair with a reddish-brown color.
* CombatPragmatist: After thirteen turns, he will signal his guerrilla
forces he planned to bargain with when Elen finds them first.
* PoorCommunicationKills: Roy only sees a minor villain menacing two women,
begin their assault and never finds out what Rude was actually trying to do.
from turn fifteen they will spring from various houses across the city.
* WrongGenreSavvy: He thought FaceDeathWithDignity: His last words depict him [[GracefulLoser calmly accepting his fate]].
-->"This is the fate... of all swordsmen..."
* HonorBeforeReason: Even though he acknowledges
that protecting Roartz will likely cost him his life, he would be rewarded for treachery. Instead obliges out of a strong sense of devotion towards his superior, Brunnya.
* LightEmUp: Wields the Light Brand, an enchanted sword that fires off light beams from a distance.
* NervesOfSteel: Throughout the chapter, he maintains a remarkably composed attitude, even though
he is killed because fully aware that his mission could be his last.
* PuzzleBoss: He's a LightningBruiser of a boss who can obliterate anyone who faces him in direct combat, and in Hard Mode cannot be doubled. His fatal weakness however lies in that his [[LightEmUp Light Brand]] only deals 10 damage a piece at range and only has 25 uses before it breaks. After it breaks he's vulnerable enough that any high accuracy unit can dispatch him.
* SuicideMission: He resigns to his downfall in protecting Roartz from the Lycian Army from the very beginning.
-->"I am Kel. Behold my blade... as I swing it for the last time."
* UndyingLoyalty: He is deeply loyal to Brunnya, to the point where
he acted doesn’t blame her for tasking him with defending [[DirtyCoward a cowardly noble like a villain while a hero was in the vicinity.Roartz]]. Instead, he empathizes with her having no choice but to do so, since Etruria and Bern are meant to be on equal terms.
-->"General Brunnya has given me orders to protect you. I will do so with my life."



[[folder:Slater ''(Slayder)'']]
->'''Class:''' Knight
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6slater.png]]
A knight left in charge of Castle Araphen by Narcian.

to:

[[folder:Slater ''(Slayder)'']]
[[folder:Thoril, Brakul, Kudoka, Maral, Kabul and Chan]]
->'''Class:''' Knight
[[quoteright:100:https://static.
Nomadic Trooper (Thoril, Kudoka, Kabul), Druid (Brakul, Maral, Chan)
[[quoteright:87:https://static.
tvtropes.org/pmwiki/pub/images/fe6slater.png]]
A knight left in charge
org/pmwiki/pub/images/fe6thoril.png]]

The remaining leaders
of Castle Araphen by Narcian.the Djute clan seeking revenge for their fellow tribesmen and to protect the divine bow Mulagir.



* ExtremeDoormat: He doesn't take issue with Narcian [[BadBoss outright dumping his responsibilities onto him just because he can]]. Namely, he assigns Slater with defending Castle Araphen while he flies off to enjoy his "gift" (Clarine) waiting for him at Bern.
* FreakOut: Becomes fearful after Narcian threatens to personally eviscerate him.
-->[[NervousWreck "I-I can't fail! If I do... ...What awaits me...is a fate worse than death...!!"]]
* WarmUpBoss: Your first opponent to sit on a throne, providing him a '''hefty''' 30 points of Avoid.
* YesMan: He seems to act this way towards his superior Narcian. The latter takes advantage of this and toys with him [[KickTheDog by threatening his life, laughing at]] [[NervousWreck the blubbering mess that results]].

to:

* ExtremeDoormat: He doesn't take issue with Narcian [[BadBoss outright dumping his responsibilities onto him just because he can]]. Namely, he assigns Slater with defending Castle Araphen CastingAShadow: Brakul, Maral and Chan are dark magic-wielding Druids. Brakul and Maral wields Fenrir, while he flies off to enjoy his "gift" (Clarine) waiting for him at Bern.
Chan uses Nosferatu.
* FreakOut: Becomes fearful after Narcian threatens to personally eviscerate him.
-->[[NervousWreck "I-I can't fail! If I do... ...What awaits me...is a fate worse than death...!!"]]
* WarmUpBoss: Your first opponent to sit on a throne, providing him a '''hefty''' 30 points of Avoid.
* YesMan: He seems to act this way towards his superior Narcian.
HorseArcher: Thoril, Kudoka and Kabul are Nomadic Troopers. The latter takes advantage of this only difference between them are their secondary sword weapons (Silver Sword, Lancereaver and toys Kiling Edge, respectively).
* PaletteSwap: Their portraits resemble Monke's, but
with him [[KickTheDog by threatening his life, laughing at]] [[NervousWreck light blue clothes and white hair.
* StatusEffects: The Druids are equipped with status staves: Brakul has a Berserk staff, Marral has a Sleep staff, and Chan has a Silence staff.
* WolfpackBoss: You might have to potentially deal with all six of them while trying to seize
the blubbering mess gates if you're very unlucky, as five of which are a trap that results]].summons reinforcements to surround your units, and only one of them is the real seize condition that ends the map.
* YouAllLookFamiliar: They all have identical portraits and palette.



[[folder:Flaer]]
->'''Class:''' Wyvern Lord
[[quoteright:93:https://static.tvtropes.org/pmwiki/pub/images/fe6flaer.png]]
A Bernese knight meddling in Etruria's politics surrounding the Western Isles and Narcian's lieutenant.

to:

[[folder:Flaer]]
->'''Class:''' Wyvern Lord
[[quoteright:93:https://static.
!Bern
[[folder:King Zephiel of Bern ''(Zefhyr)'']]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/fe6flaer.png]]
A Bernese knight meddling
org/pmwiki/pub/images/zephiel_8.png]]
[[caption-width-right:350:[[labelnote:Click here to see Zephiel
in Etruria's politics surrounding ''Fire Emblem Heroes'']]https://static.tvtropes.org/pmwiki/pub/images/zephiel_normal_1.png[[/labelnote]]]]
[[caption-width-right:350:The Liberator]]
->'''Class:''' King (''The Binding Blade''), General (''VideoGame/FireEmblemAwakening'' [=SpotPass=])\\
'''Voiced by:''' Creator/KenichirouMatsuda (Japanese, ''VideoGame/FireEmblemHeroes''), Creator/JamiesonPrice (English, ''VideoGame/FireEmblemHeroes'')

The King of Bern and
the Western Isles and Narcian's lieutenant.main antagonist of ''The Binding Blade''.



* BaitAndSwitchBoss: Is the subject of this several times, relieving a boss from his post on the throne (Arcard), leaving somebody else in charge (Aine), and finally [[spoiler:being dumped into the fray when the battle is going badly and his commander (Narcian) leaves]]. He's only fought once, though.
* TheCorrupter: One of possibly many in Bern's political conspiracy in Etruria.
* YouHaveFailedMe: He's the scapegoat for Narcian's failure to defeat Roy in Etruria. Ultimately, he allows Roy to dispatch him rather than face Narcian after he fails again.

to:

* BaitAndSwitchBoss: AncestralWeapon: The [[{{BFS}} Eckesachs]].
* BigBad:
Is responsible for the subject of this several times, relieving a war that kicks off the plot and is the last boss from Roy has to deal with [[spoiler:or so he thinks]].
* BrokenAce: From youth he was academically gifted, skilled with the blade, handsome, and well-loved by the citizens of Bern. Unfortunately,
his post on the throne (Arcard), leaving somebody else in charge (Aine), and finally [[spoiler:being dumped into the fray when the battle is going badly parents' loveless marriage, his mother's ruthless social climbing, and his commander (Narcian) leaves]]. father's repeated assassination attempts drove him to madness.
* CainAndAbel: With Guinivere. [[spoiler:Really sad, considering that as kids they were so close.]]
* TheCaligula: Played with. Despite his madness, he is a ruthlessly competent ruler. However, his ultimate plan, if successful, will involve the mass slaughter or displacement of his own people.
* ChildhoodBrainDamage: Inferred, and PlayedForDrama. The poison he was tricked into taking as a young man is repeatedly stated to have been the catalyst that left him not quite the same, and a number of similar poisons in the real world (such as mercury) can and do result in personality-warping brain damage, including paranoia, increased aggression, and decreased impulse control.
* ClimaxBoss: You fight him shortly before the end of the game [[spoiler:unless you didn't unlock the true ending, in which case he's the FinalBoss]].
He's only fought once, though.
* TheCorrupter: One
easily one of possibly many the toughest fights in Bern's political conspiracy the game, putting the FinalBoss to shame.
* DespairEventHorizon: Crossed it between ''The Blazing Blade'' and this game, when his father started poisoning him.
* FakingTheDead: [[spoiler:His retainer Murdock arranged one of Desmond's assassination attempts to look successful and put the still-living Zephiel
in Etruria.
a coffin.]]
* YouHaveFailedMe: IDontPayYouToThink: When Brunnya says that she doesn't think allying with Idunn is a great idea, he tells her thet her duty isn't to think, but to obey his orders.
* ImpossiblyCoolWeapon: His signature weapon is a sword that turns into a trident. '''And it can shoot lightning.'''
* LargeAndInCharge:
He's physically larger than any non-dragon/monster unit in any of the scapegoat three GBA games.
* MightyGlacier: Speed is his only stat that's mediocre.
* MisanthropeSupreme: [[spoiler:He decides that humans are responsible
for Narcian's failure the world's evils, and that Elibe must be returned to defeat Roy the dragons.]]
* PreMortemOneLiner: In ''Heroes''.
-->"Hmmmmph!"\\
"You won't get
in Etruria. Ultimately, my way!"\\
"I'll face you!"\\
"How amusing!"
* PurpleIsPowerful: He is wearing a purple armor and, since RankScalesWithAsskicking is in full effect,
he allows Roy is an extremely dangerous fighter.
* RankScalesWithAsskicking: He knocks out Cecilia, the Mage-General of Etruria, in one shot. His stats back it up, too; he's often considered
to dispatch be the "real" FinalBoss since the ACTUAL FinalBoss is weaker than him.
* SecretCharacter: [[spoiler:He's playable in the Trial Maps if one beats the game a whopping '''seven''' times.]]
* SelfMadeOrphan: [[spoiler:When Desmond opened the coffin to make sure he was dead, Zephiel stabbed him.]]
* SillyRabbitIdealismIsForKids: [[spoiler:And he even thought so in ''The Blazing Blade'', as when he made his idealistic prayer for his parents, himself, Guinivere, and her mother to get back together, he called it "my last wish as a foolish child."]]
* SlouchOfVillainy: In TheStinger of ''The Blazing Blade''.
* SocialDarwinist: A very odd example. He believes the dragons to be a superior form of life more worthy of inhabiting the world, but because of their moral superiority to humanity and lack of passionate emotions.
* SpectacularSpinning: His attack animation is
him first spin Eckesachs few times before preparing to attack, then doing multiple spins to pick up speed before slamming Eckesachs into his foe.
* StartOfDarkness: [[spoiler:His father's abuse, insistence that he was a bastard, and repeated attempts to assassinate him killed Zephiel's goodness]].
* SuspiciouslySimilarSubstitute: Zephiel takes cue from [[VideoGame/FireEmblemMysteryOfTheEmblem Hardin]], being the menacing Emperor who used to be virtuous in the past and related with the plot-important princess accompanying the player. [[spoiler:Unlike Hardin, Zephiel's misanthropy is his own
rather than face the result of manipulation or brainwashing, and keeps it even to his grave, regretting none of his actions]].
* TragicVillain: If only his father wasn't such an asshole, he wouldn't have a MisanthropeSupreme that declared war on the entire continent.
* UngratefulBastard: [[spoiler:He is completely ungrateful to Hector for having saved his life twenty years ago, and he wasn't even a villain at the time. In Zephiel's defense, he didn't get to know his saviors in the past, so from his POV, Hector was just a stranger and an obstacle.]]
* UniversallyBelovedLeader: Zephiel is extremely popular among his people, specially prior to becoming king, where his popularity completely overshadowed that of his father.
* UsedToBeASweetKid: [[spoiler:That adorable, golden-haired child that Eliwood saved did not grow up well.]]
* UselessUsefulSpell: As a playable unit in ''Heroes,'' he comes with Life and Death 3, which increases Attack and Speed by 5, at the cost of decreasing Defense and Resistance by 5. However, Zephiel is a MightyGlacier with low Speed, so the skill does absolutely nothing beneficial for him. This also has the side effect of making his Grand Hero Battle easier to clear, at least until his Infernal difficulty fight rectified this by giving him Distant Counter instead.
* VillainHasAPoint: Zephiel is right that there are humans capable of betraying others to benefit. After all, Roy faced many traitors in his adventure.
* VillainRespect:
** Downplayed. When meeting a dying Hector, he is geniunely impressed by how strong he was to last a long time against Brunnya and
Narcian at the same time. He immediately ruins it by dismissing Hector as "the strongest of a bucket of worms".
** When you max him out in ''Heroes'', he commends your efforts and though you gain his respect, he warns you to never toy with his emotions and advise you keep it that way.
* WellDoneSonGuy: When he was young, anyway. He trained hard to be an incredibly smart swordsman so he could prove he was worthy to his father. Even when his dad swore he would choose Guinivere's future husband over him to lead Bern, Zephiel accepted it and kept working to earn his father's love. It was only
after the king poisoned him that Zephiel dropped this trait.
* YouAreACreditToYourRace: He says as much to the Summoner in ''Heroes'' if you get him to max level, admitting you have actually damaged his belief that HumansAreBastards.
* YouAreWhatYouHate: Roy calls him out on how, due to starting a war for his own insane plan to end humanity's domination of Elibe, he's the same kind of human as those
he fails again.despises.



[[folder:Randy]]
->'''Class:''' Hero
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6randy.png]]
A mercenary leader who leads the assault on Arcadia.

to:

[[folder:Randy]]
->'''Class:''' Hero
[[quoteright:100:https://static.
[[folder:Princess Guinivere of Bern]]

[[quoteright:300:https://static.
tvtropes.org/pmwiki/pub/images/fe6randy.png]]
A mercenary leader who leads
org/pmwiki/pub/images/fe6guinevere.png]]
[[caption-width-right:300:[[labelnote:Click here to see Guinivere in ''Fire Emblem Heroes'']]https://static.tvtropes.org/pmwiki/pub/images/guinivere_heroes.png[[/labelnote]]]]
[[caption-width-right:300:Princess of Bern]]

->''"I want to find a peaceful way to end this war... I figured that if I could speak with someone from Lycia, I would find a solution."''
-->-- '''Guinivere''' to '''Roy'''

->'''Class:''' Sage\\
'''Voiced by:''' Creator/ManakaIwami (Japanese, ''VideoGame/FireEmblemHeroes''), Creator/ErikaHarlacher (English, ''VideoGame/FireEmblemHeroes'')

The Princess of Bern, and King Zephiel's half-sister, she was heading to Ostia to try and find a way to end
the assault on Arcadia.war, when she was captured and rescued by Roy.



* BloodKnight: He likes to fight and is more than happy to fall fighting anyone as strong as him.
* BadassBoast: Involving the Light Brand of all things!
-->'''Randy:''' My sword is unmatchable. Choose your death. Will you die by the blade...or by its light?
* GracefulLoser: He dies happy he could face someone powerful.
* PaletteSwap: Of Henning, albeit with red-colored shoulder plate and bandana.

to:

* BloodKnight: He likes BraggingRightsReward: [[spoiler:She becomes playable after beating the game ''nine'' times. Her stats are all around fantastic, except in HP, and she is the only Sage in the game that can use Light Magic. Sadly, by the time you unlock her, there's nobody left to fight with her.]]
* CainAndAbel: The half-sister
and is more than happy to fall fighting anyone as strong as him.
* BadassBoast: Involving the Light Brand
rival of all things!
-->'''Randy:''' My sword is unmatchable. Choose your death. Will you die by the blade...or by its light?
* GracefulLoser: He dies happy he
King Zephiel, though she wishes things could face someone powerful.
be different.
* PaletteSwap: DistressedDamsel: Spends many of the early chapters being shuttled from one captor to the next.
* HeroicBastard: [[spoiler:Zephiel was the son of the deceased King Desmond and his legally-wed wife Hellene. Guinivere was the daughter of Desmond and his mistress instead.]]
* TheHighQueen: [[spoiler:After Zephiel's defeat and death, [[AwesomeMomentOfCrowning Guinivere is crowned as the Queen of Bern.]] Roy and Lilina worry that she won't have things easy, though.]]
* LightEmUp: Has S Rank in light magic despite being in a class that normally couldn't use them.
* MageKiller: In ''Heroes,'' Guinivere's Aureola tome deals super effective damage to tome-wielding enemies, and boasts incredible Resistance to laugh off their attacks and destroy them.
* {{Ojou}}:
Of Henning, albeit the ProperLady variety.
* PluckyGirl: More so when she was a child, but age hasn't diminished her spirit all that much.
* PreMortemOneLiner: In ''Heroes''.
-->"Cease this foolishness."\\
"Forgive me!"\\
"I have steeled my heart."\\
"Reap what you sow."
* ProperTightsWithASkirt: She wears dark red tights underneath her dress. Justified, she's the Princess of Bern.
* RebelliousPrincess: She was opposed to Zephiel's actions from the start, and defects as soon as she gets the opportunity, taking the Fire Emblem
with red-colored shoulder plate her.
* SecretCharacter: [[spoiler:Beat the game '''eight''' times normally
and bandana.once more in hard mode]].
* SquishyWizard: As a playable unit in ''Heroes,'' Guinivere boasts excellent Attack, Speed, and Resistance, and her Aureola deals super effective damage against tome users. To balance her out, her Defense is atrociously low, making physical damage her biggest bane.
* SuspiciouslySimilarSubstitute: Of [[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Nyna]], as the princess-in-exile who the heroes help to restore her kingdom. In a twist however, she's of the country that is invading, as opposed to the country that's being invaded. And overall, Guinivere doesn't share Nyna's bad luck in... [[TraumaCongaLine just about everything]].
* WorldsMostBeautifulWoman: Roy seems to think so!
-->'''Roy''' (right before [[spoiler:Guinivere's AwesomeMomentOfCrowning]]): "She must be beautiful beyond words. Even when I first saw her, I couldn't believe that such a beautiful woman could exist.



[[folder:Ohtz ''(Oates)'']]
->'''Class:''' Sage
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6ohtz.png]]
A lieutenant in Bern's army who leads the assault on Arcadia, looking for the Divine Anima tome Forblaze.

to:

[[folder:Ohtz ''(Oates)'']]
->'''Class:''' Sage
[[quoteright:100:https://static.
[[folder:Murdock ''(Murdoch)'']]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/fe6ohtz.png]]
A lieutenant
org/pmwiki/pub/images/murdock.png]]
[[caption-width-right:350:[[labelnote:Click here to see Murdock
in Bern's army who leads ''Fire Emblem Heroes'']]https://static.tvtropes.org/pmwiki/pub/images/original_4.png]][[/labelnote]]
[[caption-width-right:350:Loyal General]]
->'''Class:''' General
->'''Voiced by:''' Hisanori Koyatsu (Japanese, ''VideoGame/FireEmblemHeroes''), Ed Cummingham (English, ''VideoGame/FireEmblemHeroes'')

One of
the assault on Arcadia, looking for the Divine Anima tome Forblaze.three Wyvern Generals and Zephiel's loyal vanguard since his childhood.



* LongRangeFighter: Uses Bolting to snipe foes over a long distance.
* PlayingWithFire: He is equipped with Elfire when engaged in close-range combat.
* ShockAndAwe: The Bolting tome he comes with fires off lightning.
* WakeUpCallBoss: Ohtz and his sagacious companion are the first enemies in the game with straightforward long-range magic. Unlike the Sleep Staff in Chapters 12, 12x, and 14, Bolting does damage with a fixed (though huge) range; and unlike the Eclipse Tome in Chapters 12 and 12x, Bolting has a good chance to hit.
* WizardBeard: A long white beard fitting for an elderly sage.
* YouDontLookLikeYou: His appearance is that of an old bearded wizard, but shares the same battle sprites as the generic Sages, who look a ''lot'' younger.

to:

* LongRangeFighter: Uses Bolting AntiVillain: He isn't evil on his own. Rather, he's been Zephiel's retainer since the king was a boy.
* TheCameo: Has three in ''The Blazing Blade'': First, [[spoiler:in ''Four-Fanged Offense'', when he warns his fellow soldiers against speaking too loudly against King Desmond.]] Second, [[spoiler:when he talks
to snipe foes over Hellene about the attempt on Zephiel's life]]. Third, [[spoiler:in ''Cog Of Destiny'', when he gives you the Warp staff as a long distance.
reward for saving young Zephiel from the Black Fang.]]
* PlayingWithFire: CantKillYouStillNeedYou: In ''The Blazing Blade''. Despite his loyalty to Zephiel, Desmond is loathe to carelessly murder a soldier of Murdock's talent, and instead concocts a random errand to keep him away during the attempt to kill the crown prince.
* TheComputerIsACheatingBastard:
He has more HP than is equipped possible for playable Generals.
* TheDragon: To Zephiel.
* EvilCounterpart: He serves as one to his Etrurian counterpart Douglas, he's an honorable general who is respected by even his own peers and will [[MyMasterRightOrWrong serve his king no matter whether he is in the wrong]], however Murdock ends up fighting for a man who is so far gone that he could never be redeemed.
* FakingTheDead: [[spoiler:Was instrumental in setting up Zephiel's fake funeral plan.]]
* FourStarBadass: He was already one at the time of ''The Blazing Blade'', and it shows, he's rightfully touted as the most powerful of the Wyvern Generals and is loyal to a fault towards Zephiel.
* MightyGlacier: While his Strength stat easily reaches the cap, he's painfully slow to compensate.
* MultiMeleeMaster: In ''Heroes'', one of his castle quotes has him claim familiarity
with Elfire when engaged every physical weapon, although axes are obviously his preference. Back in close-range combat.
* ShockAndAwe: The Bolting tome
his home game, he comes with fires off lightning.
* WakeUpCallBoss: Ohtz
only used an axe as a boss and was mechanically capable of wielding lances (and could do so in Trial Maps).
* MyMasterRightOrWrong: Has more of a loyalty towards Zephiel than Bern.
* PreMortemOneLiner: In ''Heroes''.
-->"Do not disappoint me."\\
"You will learn from your mistake."\\
"This is the Bern way."\\
"I look forward to this."
* RagsToRoyalty: He's a highly respected military commander, second in command to Bern's army, despite
his sagacious companion are peasant heritage.
* SecretCharacter: [[spoiler:Beat
the first enemies game six times.]]
* UndyingLoyalty: To Zephiel, since he was a child. He's the reason why Zephiel survived King Desmond's final assassination attempt and is the very last person you face before you get a crack at the king himself.
* WorthyOpponent: Murdock deemed Roy this after seeing all of his efforts in rebuilding the Lycian Army and making it as far as he has. He's the only boss
in the game with straightforward long-range magic. Unlike the Sleep Staff in Chapters 12, 12x, and 14, Bolting does damage with a fixed (though huge) range; and unlike the Eclipse Tome in Chapters 12 and 12x, Bolting who has a good unique battle quote with Roy, cementing this status.
-->"At last, the great General Roy stands before me! I have been waiting to match blades with you!"
* YouHaveFailedMe: [[DownplayedTrope Downplayed]]; after scolding Narcian for his repeated failures to deal with Roy's army, Murdock threatens to strip him of his Wyvern General ranking, unless Narcian is able to prove himself by defeating Roy once and for all ''while personally facing him in battle''. While Narcian still had the
chance to hit.
* WizardBeard: A long white beard fitting for an elderly sage.
* YouDontLookLikeYou: His appearance is that of an old bearded wizard, but shares
come out with his life and ranking intact, the same battle sprites as the generic Sages, who look a ''lot'' younger.showdown ultimately turns out to be his death sentence.



[[folder:Raeth ''(Raith)'']]
->'''Class:''' Paladin
[[quoteright:83:https://static.tvtropes.org/pmwiki/pub/images/fe6raeth.png]]
A Bernese commander defending a fort bordering Etruria. He captures Fae and holds her in his fortress.

to:

[[folder:Raeth ''(Raith)'']]
->'''Class:''' Paladin
[[quoteright:83:https://static.
[[folder:Brunnya ''(Brunya, Brenya, Brunja)'']]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/fe6raeth.png]]
A Bernese commander defending a fort bordering Etruria. He captures Fae and holds her
org/pmwiki/pub/images/brunnya.png]]
[[caption-width-right:350:[[labelnote:Click here to see Brunnya
in his fortress.''Fire Emblem Heroes'']]https://static.tvtropes.org/pmwiki/pub/images/fe_89.png[[/labelnote]]]]
[[caption-width-right:350:Devoted General]]

->'''Class:''' Sage\\
'''Voiced by:''' Nozomi Sasaki (Japanese, ''VideoGame/FireEmblemHeroes''), Julia [=McIlvaine=] (English, ''VideoGame/FireEmblemHeroes'')

One of the three Wyvern Generals.



* JavelinThrower: Wields a Spear in battle, giving him a ranged option.
* OffstageVillainy: In his chapter, Raeth isn't ''that'' bad of a guy; Fae wandered right up to his castle with a Dragonstone, and his opposition to Roy's forces is thus thrust upon him. However, a village in his chapter notes that he also took their Bishop for curiosity's sake, and never returned him.

to:

* JavelinThrower: Wields a Spear AntiVillain: She is not evil at all and has very strong misgivings about Zephiel's dealings with dragons, but she refuses to turn on the king or his empire.
* BrokenBird: She's very conflicted about her role
in battle, giving him Bern's actions. She goes to her death unsure about everything but her loyalty to Bern.
* CompositeCharacter: A retroactive example. Brunnya has the personality and character arc of [[Characters/FireEmblemAntagonistArchetypes The Ishtar archetype]], but the looks of The Dark Lady. However, the SensibleHeroesSkimpyVillains divide between these two wouldn't be codified until later installments. Doubles as EarlyInstallmentWeirdness.
* DarkActionGirl: The one female among Bern's Dragon Generals.
* EvilCounterpart: She serves as one to her Etrurian counterpart Cecilia, she is an honorable general who will do what it takes to keep her men safe, but ultimately she is still loyal to
a fault towards Zephiel, and does not have the willpower to defy Zephiel.
* LadyOfBlackMagic: The only female Sage enemy in the game. She utilizes [[AnIcePerson Fimbulvetr]], the most powerful Anima spell, and the incredibly
ranged option.
[[DeathFromAbove Bolting]].
* OffstageVillainy: In his chapter, Raeth isn't ''that'' bad of a guy; Fae wandered right up to his castle with a Dragonstone, and his opposition to MyCountryRightOrWrong: Played straight, but [[spoiler:before engaging Roy's forces in Chapter 23, she gives her men ample opportunity to desert the battle without punishment if they wish, since it is thus thrust upon him. However, basically a village in his chapter notes SuicideMission. When everybody refuses to leave, she dismisses the injured and those with young children and/or elderly parents, and forbids them from fighting.]]
* MyMasterRightOrWrong: Her personal reasons for fighting on, combined with SubordinateExcuse.
* AMotherToHerMen: After Zephiel has been defeated she knows she's basically on a suicide mission by defending the Dragon Temple, so she gathers the fewest amount of able soldiers so
that he also took their Bishop there would be fewer casualties for curiosity's sake, Bern.
* MsFanservice: Brunnya is a beautiful, elegant woman with an impressive amount of cleavage on display. ''Heroes'' [[FanservicePack ramps it up]] by increasing the cleavage
and never returned him.
the size of her breasts in equal measure, and letting her show some leg.
* NobleDemon: Her loyalty and valor would be virtues if not in service to a mad king.
* PreMortemOneLiner: In ''Heroes''.
-->"Finally, a test!"\\
"I won't give in!"\\
"Bern will triumph!"\\
"I will face my fate."
* SecretCharacter: [[spoiler:Beat the game four times]].
* SquishyWizard: She possesses decent skill and high magic to compliment her Bolting tome and gate bonuses, but is otherwise easy in comparison to some earlier bosses, especially with her tragically low HP.
* SuspiciouslySimilarSubstitute: Of [[VideoGame/FireEmblemGenealogyOfTheHolyWar Ishtar]] as the honorable female enemy general who refuses to defect from her faction due to her loyalty for her superior.
* TheUnfought: If the [[TrueFinalBoss True Ending]] is not reached.



[[folder:Pereth ''(Peres)'']]
->'''Class:''' Druid
[[quoteright:91:https://static.tvtropes.org/pmwiki/pub/images/fe6pereth.png]]
One of Murdock's best lieutenants in charge of guarding the Shrine of Seals and the dark tome Apocalypse residing in it, following Murdock's death. Appears in Chapter 21x if it's unlocked, or Chapter 21 if the player fails the Gaiden chapter's requirement of 15 turns.

to:

[[folder:Pereth ''(Peres)'']]
->'''Class:''' Druid
[[quoteright:91:https://static.
[[folder:Narcian ''(Nacien, Narcien, Narshen)'']]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/fe6pereth.png]]
org/pmwiki/pub/images/narcian.png]]
[[caption-width-right:350:[[labelnote:Click here to see Narcian in ''Fire Emblem Heroes'']]https://static.tvtropes.org/pmwiki/pub/images/narcian_heroes.png[[/labelnote]]]]
[[caption-width-right:350:Wyvern General]]
->'''Class:''' Wyvern Lord\\
'''Voiced by:''' Creator/KosukeToriumi (Japanese, ''VideoGame/FireEmblemHeroes''), Creator/KaijiTang (English, ''VideoGame/FireEmblemHeroes'')

One of Murdock's best lieutenants in charge of guarding the Shrine of Seals three Wyvern Generals. Arrogant and the dark tome Apocalypse residing in it, following Murdock's death. Appears in Chapter 21x if it's unlocked, or Chapter 21 if the player fails the Gaiden chapter's requirement of 15 turns. narcissistic.



* CastingAShadow: A Druid serving as a leader of Bern troops that is tasked to retrieve the dark tome Apocalypse. By his class of Druid, he coincidentally uses dark magic as well.
* DarknessEqualsDeath: His death quote says that he's being consumed by darkness.
-->"Darkness...I am being consumed by darkness..."
* LifeDrain: Uses a Nosferatu tome as his only weapon.
* PaletteSwap: Of Ohtz, albeit with darker colors and a black WizardBeard, indicating his appearance as a Druid.

to:

* CastingAShadow: A Druid serving as a leader of Bern troops BadBoss: He dumps the Lycian League on [[spoiler:Flaer's]] head and tells him that is tasked to retrieve he should already be dead for failing once when he protests. Just a few chapters later, [[spoiler:Murdock inflicts the dark tome Apocalypse. By very same punishment on Narcian for ignoring Zephiel's orders to attack Arcadia, threatening to strip him of his class rank if he doesn't stop Roy.]]
* TheCaligula: He's a vain, preening dandy who absolutely does not care about the soldiers under his command, abandoning them at the drop
of Druid, he coincidentally uses dark magic as well.
a hat, getting them killed left and right by his poor tactics, and blaming them for his failures.
* DarknessEqualsDeath: His ClimaxBoss: He's the first Dragon General to be fought and his death quote says that marks the end of the Etruria arc.
* CreateYourOwnHero: Falsely accusing Zeiss of feeding intelligence to the enemy in order to scapegoat him plays a major role in causing him to defect for real.
* DamageSpongeBoss: Uses a [[LifeDrain Runesword]] to try and tank his way to victory, which is, at least, irritating to work around.
* DeathByIrony: He [[EstablishingCharacterMoment establishes himself]] by threatening a loyal supporter of his with his life, just to see him become a NervousWreck. By the time ''his'' life is threatened - by Roy and his army - ''he'' becomes the NervousWreck as the reality of his situation dawns on him.
* DirtyCoward: His defining trait. He runs away from the heroes at every opportunity (even when his stats would allow him to wipe them all out single-handedly), panics when he starts to lose, and has no qualms about letting his underlings die so he can live.
* DragonRider: He rides a big honking dragon into battle.
* EvilIsHammy: He tends to get pretty loud when things go or don't go his way.
* GeneralFailure: He could easily take on Roy's ragtag army at their infancy, but prefers to flee out of cowardice or prioritizes less important matters such as having his way with Clarine. By the time he is fought in Etruria, the Lycian Army has grown strong enough to take him down for good.
* IHaveYouNowMyPretty: Attempts this on Clarine, but Rutger frees her and she joins Roy's cause. And he will ''not'' forget it.
* ItsAllAboutMe: Pretty much summed up in his battle quote:
-->''"I am strong. I am wise. I am handsome. And most importantly, I am right! ...Me! No one else!"''
* LaughablyEvil: The guy's a certified scumbag with no real redeeming qualities, but it's hard not to laugh whenever
he's being consumed by darkness.
-->"Darkness...I am being consumed by darkness..."
onscreen talking.
* LifeDrain: Uses LuckilyMyShieldWillProtectMe: Carries a Nosferatu tome as Delphi Shield to negate extra damage from bows and Aircalibur.
* MeaningfulName: '''Narci'''an, [[{{Narcissist}} anyone]]?
* TheMillstone: He screws up
his only weapon.
position so badly that, by the time [[YouHaveFailedMe Murdock reprimands him]], Roy's army had already liberated the Western Isles, and become strong enough to pose a serious threat to the forces of Bern. Had he done his duty and [[WhyDontYouJustShootHim taken out Roy's army while they were still weak]], [[TheBadGuyWins King Zephiel might have been successful]] in conquering - and eventually destroying - Elibe.
* PaletteSwap: Of Ohtz, albeit PreMortemOneLiner: In ''Heroes''.
-->"Ha ha ha ha!"\\
"You will learn your place!"\\
"Yield? Never!"\\
"Grovel, worm!"
* RecurringElement: Gameplay-wise he is similar to Michalis as the notable DragonRider antagonist
with darker colors a [[KryptoniteProofSuit shield that protects him against anti-air attacks]]. His smugness and a black WizardBeard, indicating overall personality however brings [[VideoGame/FireEmblemThracia776 Kempf]] to mind instead.
* SecretCharacter: [[spoiler:Not as much as others, but beating the game once will unlock him in the Trial Maps.]]
* SmugSnake: He does ''not'' have the talent to back up
his appearance as narcissism. By the time you get to fighting him, he's more of an annoyance than the threat he's built up to be.
* WeaksauceWeakness: Nothing is stopping
a Druid.Thief from stealing his Delphi Shield and making him vulnerable. He even invites you to try by also carrying a Blue Gem.
* WhyDontYouJustShootHim: {{Justified|trope}}; his reasons for not personally attacking Roy's army while they're still weak ranges from [[DirtyCoward cowardice]] to SkewedPriorities.



!Bandits
[[folder:Damas]]
->'''Class:''' Fighter
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6damas.png]]
A bandit leader from the Bolm Mountains that lead his gang to sack Pherae.

to:

!Bandits
[[folder:Damas]]
->'''Class:''' Fighter
[[quoteright:100:https://static.
[[folder:Galle ''(Gale)'']]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/fe6damas.png]]
A bandit leader from the Bolm Mountains that lead his gang
org/pmwiki/pub/images/galle.png]]
[[caption-width-right:350:[[labelnote:Click here
to sack Pherae.see Galle in ''Fire Emblem Heroes'']]https://static.tvtropes.org/pmwiki/pub/images/galle_heroes.png[[/labelnote]]]]
[[caption-width-right:350:Azure Rider]]
->'''Class:''' Wyvern Lord\\
'''Voiced by:''' Creator/TakumaTerashima (Japanese, ''VideoGame/FireEmblemHeroes''), Creator/DamanMills (English, ''VideoGame/FireEmblemHeroes'')

A renowned knight in Bern and Melady's lover.



* OpportunisticBastard: Marquess Eliwood of Pherae has fallen ill, and all of Lycia is preoccupied with an upcoming war... Perfect distractions while Damas and his group pillage as they please.
* RecurringElement: As is tradition in Fire Emblem games, the first boss of ''The Binding Blade'' is:
** A Bandit
** Unable to attack at range
** Possessing a Steel Axe ([[EarlyInstallmentWeirdness though this game is the last instance of that]])
* StarterVillain: He's the first named enemy you mow down in the game.
* WarmUpBoss: He's not particularly difficult, so long as you don't do anything stupid.

to:

* OpportunisticBastard: Marquess Eliwood of Pherae AntiVillain: A very tragic example: a skilled and noble knight who nonetheless has fallen ill, and all to die because he refuses to betray Bern due to his loyalty towards Zephiel for trusting him despite being born in Etruria.
* BigBrotherMentor: To [[spoiler:Zeiss]].
* DragonRider: One
of Lycia is preoccupied Bern's wyvern riders.
* EvilCounterpart: Once he has been promoted to Wyvern General he serves as a counterpart to his Etrurian counterpart Perceval. They are both skilled mounted units who have a close relationship to their senior General, however Galle ultimately fights for his country before anything else, even if he must come to blows
with an upcoming war... Perfect distractions while Damas his loved ones.
* MyCountryRightOrWrong: Nothing can be done to recruit him [[spoiler:in the main game. He can be used in the Trial Maps after beating the game twice, but that's not much better.]]
* PreMortemOneLiner: In ''Heroes''.
-->"Final farewells."\\
"I will crush you."\\
"Was that it?"\\
"Hesitation betrays you!"
* RankUp: After Zephiel gets fed up with Narcian's incompetence, he orders Narcian stripped of his rank of Wyvern General
and his group pillage as they please.
promotes Galle to replace him.
* RecurringElement: As is tradition in Fire Emblem games, the first boss of ''The Binding Blade'' is:
** A Bandit
** Unable to attack at range
** Possessing a Steel Axe ([[EarlyInstallmentWeirdness
The obligatory [[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Camus Archetype]], though this his relationship with Melady parallels [[VideoGame/FireEmblemGenealogyOfTheHolyWar Arion]].
* SecretCharacter: [[spoiler:Beat the
game is the last instance of that]])
twice.]]
* StarterVillain: He's the first named enemy you mow down in the game.
* WarmUpBoss: He's not particularly difficult, so long as you don't do anything stupid.
StarCrossedLovers: With [[spoiler:Melady]].



[[folder:Dory]]
->'''Class:''' Brigand
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6dory.png]]
A bandit leader leading a raid on the countryside of Lycia.

to:

[[folder:Dory]]
[[folder:Rude ''(Ruud)'']]
->'''Class:''' Brigand
Knight
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6dory.png]]
org/pmwiki/pub/images/fe6_rude_6.png]]

A bandit leader leading seemingly spineless and actually treacherous knight in command of a raid fort on the countryside of Lycia.Bern - Lycia border.



* CoveredInScars: His in-game portrait shows quite a few, but his most distinctive one is the horizontal cut across his forehead.
* WakeUpCallBoss: He has a lot of Strength and carries a Killer Axe, a weapon with high Critical rate, ''very early'' in the game. Dory is basically here to teach you [[LeeroyJenkins not to charge at bosses with no regard]], as well as force boss enemies to swap to less dangerous weapons before really going all out with your units. Just to hammer in the point further in Hard Mode, his Strength is almost at its maximum (19, just one point away from 20).

to:

* CoveredInScars: BodyguardBetrayal: Imprisons his country's princess when she stops at his fortress, and plans to sell her out to Bern's enemies.
* {{Greed}}:
His in-game portrait shows quite a few, but main motivation, and what he attributes his most distinctive one death to.
* {{Irony}}: His chapter
is the horizontal cut across his forehead.
* WakeUpCallBoss: He has a lot of Strength and carries a Killer Axe, a weapon
dripping with high Critical rate, ''very early'' it. Most notably, his army ends up fighting against the Lycian forces he planned to bargain with when Elen finds them first.
* PoorCommunicationKills: Roy only sees a minor villain menacing two women, and never finds out what Rude was actually trying to do.
* WrongGenreSavvy: He thought that he would be rewarded for treachery. Instead he is killed because he acted like a villain while a hero was
in the game. Dory is basically here to teach you [[LeeroyJenkins not to charge at bosses with no regard]], as well as force boss enemies to swap to less dangerous weapons before really going all out with your units. Just to hammer in the point further in Hard Mode, his Strength is almost at its maximum (19, just one point away from 20).vicinity.



[[folder:Henning]]
->'''Class:''' Hero
[[quoteright:93:https://static.tvtropes.org/pmwiki/pub/images/fe6henning.png]]
A bandit leader attempting to loot Durandal, the Blazing Blade, from its resting place.

to:

[[folder:Henning]]
[[folder:Slater ''(Slayder)'']]
->'''Class:''' Hero
[[quoteright:93:https://static.
Knight
[[quoteright:100:https://static.
tvtropes.org/pmwiki/pub/images/fe6henning.org/pmwiki/pub/images/fe6slater.png]]
A bandit leader attempting to loot Durandal, the Blazing Blade, from its resting place.knight left in charge of Castle Araphen by Narcian.



* LightningBruiser: Tough, powerful, and ''blisteringly fast''.
* MultiMeleeMaster: He has a Steel Blade for highly-damaging close range combat, and a Hand Axe to strike back anyone who tries to strike him at range.

to:

* LightningBruiser: Tough, powerful, and ''blisteringly fast''.
* MultiMeleeMaster:
ExtremeDoormat: He has a Steel Blade doesn't take issue with Narcian [[BadBoss outright dumping his responsibilities onto him just because he can]]. Namely, he assigns Slater with defending Castle Araphen while he flies off to enjoy his "gift" (Clarine) waiting for highly-damaging close range combat, and a Hand Axe to strike back anyone who tries to strike him at range.Bern.
* FreakOut: Becomes fearful after Narcian threatens to personally eviscerate him.
-->[[NervousWreck "I-I can't fail! If I do... ...What awaits me...is a fate worse than death...!!"]]
* WarmUpBoss: Your first opponent to sit on a throne, providing him a '''hefty''' 30 points of Avoid.
* YesMan: He seems to act this way towards his superior Narcian. The latter takes advantage of this and toys with him [[KickTheDog by threatening his life, laughing at]] [[NervousWreck the blubbering mess that results]].



[[folder:Scott]]
->'''Class:''' Berserker
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6scott.png]]
A bandit leader plundering the villages in the Western Isles.

to:

[[folder:Scott]]
[[folder:Flaer]]
->'''Class:''' Berserker
[[quoteright:100:https://static.
Wyvern Lord
[[quoteright:93:https://static.
tvtropes.org/pmwiki/pub/images/fe6scott.org/pmwiki/pub/images/fe6flaer.png]]
A bandit leader plundering the villages Bernese knight meddling in Etruria's politics surrounding the Western Isles.Isles and Narcian's lieutenant.



* BitchInSheepsClothing: He treats Fir kindly and tells her that the Lycian Army is full of bandits attacking the Western Isles. This is just a ruse to get her killed so he can get ahold of her rare sword, the Wo Dao, and sell it for a hefty price.
* CriticalHitClass: Not only he is a Berserker (which gives a ''+30'' crit bonus), he has a ''Killer Axe'', which gives another ''+30'' crit bonus, making it a total of '''''60''''' crit. He can and ''will'' kill your units in a single hit if he lands a critical hit, which is why it's recommended to take him down from range, but rescue the unit afterwards so that he won't be able to retaliate with the Hand Axe (which he still has 30 crit bonus).

to:

* BitchInSheepsClothing: He treats Fir kindly BaitAndSwitchBoss: Is the subject of this several times, relieving a boss from his post on the throne (Arcard), leaving somebody else in charge (Aine), and tells her that finally [[spoiler:being dumped into the Lycian Army is full of bandits attacking fray when the Western Isles. This battle is just a ruse to get her killed so he can get ahold of her rare sword, the Wo Dao, going badly and sell it for a hefty price.
* CriticalHitClass: Not
his commander (Narcian) leaves]]. He's only fought once, though.
* TheCorrupter: One of possibly many in Bern's political conspiracy in Etruria.
* YouHaveFailedMe: He's the scapegoat for Narcian's failure to defeat Roy in Etruria. Ultimately,
he is a Berserker (which gives a ''+30'' crit bonus), he has a ''Killer Axe'', which gives another ''+30'' crit bonus, making it a total of '''''60''''' crit. He can and ''will'' kill your units in a single hit if he lands a critical hit, which is why it's recommended allows Roy to take dispatch him down from range, but rescue the unit afterwards so that rather than face Narcian after he won't be able to retaliate with the Hand Axe (which he still has 30 crit bonus).fails again.



[[folder:Scouran ''(Scollan)'']]
->'''Class:''' Brigand
[[quoteright:89:https://static.tvtropes.org/pmwiki/pub/images/fe6scouran.png]]
A bandit leader sent to plunder the villages under Zinc's orders.

to:

[[folder:Scouran ''(Scollan)'']]
[[folder:Randy]]
->'''Class:''' Brigand
[[quoteright:89:https://static.
Hero
[[quoteright:100:https://static.
tvtropes.org/pmwiki/pub/images/fe6scouran.org/pmwiki/pub/images/fe6randy.png]]
A bandit mercenary leader sent to plunder who leads the villages under Zinc's orders.assault on Arcadia.



* BadBoss: He treats [[DumbMuscle Gonzales]] poorly, harshly commanding him to destroy a village while mocking his looks and intelligence.
* EvilCannotComprehendGood: Just like Nord, he sees Gonzales’s compassion as [[VirtueIsWeakness a weakness]], saying that crushing one village is hardly anything to fret over.
* {{Greed}}: As Scouran is tasked with burning down some villages, he immediately asks if he and his group can keep the treasures they find. Zinc permits it.
* MiniBoss: He appears four turns into the chapter, with Zinc still serving as the main boss. In fact, he's of a lower level than some of the other enemy units on the map. His only purpose is to destroy villages, provided the player doesn't reach them in time.

to:

* BadBoss: BloodKnight: He treats [[DumbMuscle Gonzales]] poorly, harshly commanding him likes to destroy a village while mocking his looks fight and intelligence.
is more than happy to fall fighting anyone as strong as him.
* EvilCannotComprehendGood: Just like Nord, BadassBoast: Involving the Light Brand of all things!
-->'''Randy:''' My sword is unmatchable. Choose your death. Will you die by the blade...or by its light?
* GracefulLoser: He dies happy
he sees Gonzales’s compassion as [[VirtueIsWeakness a weakness]], saying that crushing one village is hardly anything to fret over.
could face someone powerful.
* {{Greed}}: As Scouran is tasked PaletteSwap: Of Henning, albeit with burning down some villages, he immediately asks if he red-colored shoulder plate and his group can keep the treasures they find. Zinc permits it.
* MiniBoss: He appears four turns into the chapter, with Zinc still serving as the main boss. In fact, he's of a lower level than some of the other enemy units on the map. His only purpose is to destroy villages, provided the player doesn't reach them in time.
bandana.



[[folder:Gelero ''(Grero, Guerrero)'']]
->'''Class:''' Berserker
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6gelero.png]]
A bandit leader hired by Bern to bury the entrance to Armads, but has plans for the axe itself.

to:

[[folder:Gelero ''(Grero, Guerrero)'']]
[[folder:Ohtz ''(Oates)'']]
->'''Class:''' Berserker
Sage
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6gelero.org/pmwiki/pub/images/fe6ohtz.png]]
A bandit leader hired by Bern to bury lieutenant in Bern's army who leads the entrance to Armads, but has plans assault on Arcadia, looking for the axe itself.Divine Anima tome Forblaze.



* BoxedCrook: One of his henchmen mentions that if they fail at their job, they'll be "back in chains," implying he was ordered to bury Armads in lieu of whatever sentence his banditry had earned him.
* DumbMuscle: Very strong and just as dumb.
* {{Gonk}}: Just like Scott.
* NotSoHarmlessVillain: Initially, he doesn't look all that intimidating and has a manner of speaking that switches between slow, slurring speech and [[ScreamingWarrior inarticulate screaming]]. His critical attack, however, will likely ''annihilate'' anyone in his way, especially if it comes from his Silver Axe.
* PaletteSwap: Of Scott, with a lighter shade of hair and a gray vest.
* ScreamingWarrior: ''“Daaaahhhhhh! Rah!”'' are his choice of words as boss quote.
* SpannerInTheWorks: His job was to bury the cave entrance to Armads, preventing Roy's army from getting it. Gelero instead decides to try and steal it, since he reasons that his job was just to bury the cave entrance, so who cares what happens to the axe?
* VerbalTic: He has a weird way of speaking by prolonging his woooooords liiikeeeee thiiiis.

to:

* BoxedCrook: One of his henchmen mentions that if they fail at their job, they'll be "back LongRangeFighter: Uses Bolting to snipe foes over a long distance.
* PlayingWithFire: He is equipped with Elfire when engaged
in chains," implying close-range combat.
* ShockAndAwe: The Bolting tome
he was ordered to bury Armads in lieu of whatever sentence his banditry had earned him.
* DumbMuscle: Very strong and just as dumb.
* {{Gonk}}: Just like Scott.
* NotSoHarmlessVillain: Initially, he doesn't look all that intimidating and has a manner of speaking that switches between slow, slurring speech and [[ScreamingWarrior inarticulate screaming]]. His critical attack, however, will likely ''annihilate'' anyone in his way, especially if it
comes from with fires off lightning.
* WakeUpCallBoss: Ohtz and
his Silver Axe.
* PaletteSwap: Of Scott,
sagacious companion are the first enemies in the game with straightforward long-range magic. Unlike the Sleep Staff in Chapters 12, 12x, and 14, Bolting does damage with a lighter shade of hair fixed (though huge) range; and a gray vest.
* ScreamingWarrior: ''“Daaaahhhhhh! Rah!”'' are his choice of words as boss quote.
* SpannerInTheWorks: His job was to bury
unlike the cave entrance to Armads, preventing Roy's army from getting it. Gelero instead decides to try Eclipse Tome in Chapters 12 and steal it, since he reasons that his job was just to bury the cave entrance, so who cares what happens to the axe?
* VerbalTic: He
12x, Bolting has a weird way good chance to hit.
* WizardBeard: A long white beard fitting for an elderly sage.
* YouDontLookLikeYou: His appearance is that
of speaking by prolonging his woooooords liiikeeeee thiiiis.an old bearded wizard, but shares the same battle sprites as the generic Sages, who look a ''lot'' younger.



[[folder:Maggie & Rose]]
->'''Class:''' Berserker
[[quoteright:208:https://static.tvtropes.org/pmwiki/pub/images/fe6maggierose.png]]
The two bandit twins in the Nabata Desert.

to:

[[folder:Maggie & Rose]]
[[folder:Raeth ''(Raith)'']]
->'''Class:''' Berserker
[[quoteright:208:https://static.
Paladin
[[quoteright:83:https://static.
tvtropes.org/pmwiki/pub/images/fe6maggierose.org/pmwiki/pub/images/fe6raeth.png]]
The two bandit twins A Bernese commander defending a fort bordering Etruria. He captures Fae and holds her in the Nabata Desert.his fortress.



* BossInMookClothing: They basically function like generic reinforcements, but each of them have stats that equal that of their chapter's actual boss.
* {{Cloudcuckoolander}}s: One gets the impression that they've been out in the sun a little too long.
-->'''Rose:''' Maggie, my sweet, did you see that group heading right into the desert?\\
'''Maggie:''' Yes, Rose, I most certainly did.
* {{Gonk}}: Their design is... Unique, shall we say.
* NotSoHarmlessVillain: As goofy as they (and their {{Expies}}) might seem, Maggie and Rose are both dangerous Berserkers that are more than capable of wiping out any unprepared unit left behind during the chapter.
* PaletteSwap: Again of Scott, although similar-looking characters from later games take influence from these two rather than Scott himself.
* RunningGag: The rather low-key debut of the creepy, {{Gonk}}-y bandit twin characters.
* ZergRush: When they suddenly appear somewhere in the [[FogOfWar sandstorm]], they bring with them a ridiculous horde of mooks that slowly creep up from behind.

to:

* BossInMookClothing: They basically function like generic reinforcements, but each JavelinThrower: Wields a Spear in battle, giving him a ranged option.
* OffstageVillainy: In his chapter, Raeth isn't ''that'' bad
of them have stats a guy; Fae wandered right up to his castle with a Dragonstone, and his opposition to Roy's forces is thus thrust upon him. However, a village in his chapter notes that equal that of he also took their chapter's actual boss.
* {{Cloudcuckoolander}}s: One gets the impression that they've been out in the sun a little too long.
-->'''Rose:''' Maggie, my sweet, did you see that group heading right into the desert?\\
'''Maggie:''' Yes, Rose, I most certainly did.
* {{Gonk}}: Their design is... Unique, shall we say.
* NotSoHarmlessVillain: As goofy as they (and their {{Expies}}) might seem, Maggie
Bishop for curiosity's sake, and Rose are both dangerous Berserkers that are more than capable of wiping out any unprepared unit left behind during the chapter.
* PaletteSwap: Again of Scott, although similar-looking characters from later games take influence from these two rather than Scott himself.
* RunningGag: The rather low-key debut of the creepy, {{Gonk}}-y bandit twin characters.
* ZergRush: When they suddenly appear somewhere in the [[FogOfWar sandstorm]], they bring with them a ridiculous horde of mooks that slowly creep up from behind.
never returned him.



!Dragons
[[folder:Aine ''(Ain, Ein)'']]
->'''Class:''' Manakete
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6ain.png]]
The first of Bern's Manaketes that Roy's army encounters. Flaer leaves him behind as a nasty surprise to the forces that are storming Arcard's mansion.

to:

!Dragons
[[folder:Aine ''(Ain, Ein)'']]
[[folder:Pereth ''(Peres)'']]
->'''Class:''' Manakete
[[quoteright:100:https://static.
Druid
[[quoteright:91:https://static.
tvtropes.org/pmwiki/pub/images/fe6ain.org/pmwiki/pub/images/fe6pereth.png]]
The first One of Bern's Manaketes that Roy's army encounters. Flaer leaves him behind as a nasty surprise to Murdock's best lieutenants in charge of guarding the forces that are storming Arcard's mansion.Shrine of Seals and the dark tome Apocalypse residing in it, following Murdock's death. Appears in Chapter 21x if it's unlocked, or Chapter 21 if the player fails the Gaiden chapter's requirement of 15 turns.



* AttackOfThe50FootWhatever: To say the least of what ''Hasha no Tsurugi'' did to crank the spectacle of his fight up.
* BaitAndSwitchBoss: Is the ''third'' and last boss to take a seat on the throne in Chapter 12, as he is deployed to replace Flaer at the start of the first enemy phase (who replaces Arcado after battle preparations).
* FlatCharacter: [[JustifiedTrope Justified.]] He's heavily implied to be a War Dragon [[spoiler:artificially created by Idunn]], and thus he's barely even sentient.
* FlatWhat: His death quote.
--> "...''What''...?!"
* KillItWithFire: It doesn't get more to the point than this battle quote:
--> "...''Burn''."
* OurDragonsAreDifferent: In this case, he's a War Dragon, a barely sentient fire-breathing dragon.
* PaperTiger: Yes, he has high attack power and defense, but his relatively low HP and resistance coupled with no ranged attacks absolutely destroys any threat he may have initially posed, as it is easy to defeat him by CherryTapping him with mages from 2 range. [[ThisIsGonnaSuck If you haven't trained Lilina or over-leveled Lugh, though...]]
* RedEyesTakeWarning: Has red eyes, which makes him look tough and menacing... or so it seems.
* RoboSpeak: Outside of translation, his speech text is in katakana, evoking this trope.
* UncannyValley: Ain's almost non-existing personality makes him pass as such, because all he says is one-word lines and only seems to care about killing anyone that gets in his way, which explains why he is lacking in any sort of personality, which is what a normal manakete should have. [[spoiler:This is due to the fact that he is actually a war dragon, being the first one Roy encounters.]] As a result, he just comes off as nothing more than a soulless husk, to the point that even a soldier in Juteaux is afraid of him.
-> '''Soldier''': “The reinforcements from the south will arrive shortly!”
-> '''Aine''': “……”
-> '''Soldier''': “…Th-That’s all, sir.”
-> '''Soldier''': “That guy scares me…”

to:

* AttackOfThe50FootWhatever: To say CastingAShadow: A Druid serving as a leader of Bern troops that is tasked to retrieve the least of what ''Hasha no Tsurugi'' did to crank the spectacle of dark tome Apocalypse. By his fight up.
* BaitAndSwitchBoss: Is the ''third'' and last boss to take a seat on the throne in Chapter 12,
class of Druid, he coincidentally uses dark magic as he is deployed to replace Flaer at the start of the first enemy phase (who replaces Arcado after battle preparations).
well.
* FlatCharacter: [[JustifiedTrope Justified.]] He's heavily implied to be a War Dragon [[spoiler:artificially created by Idunn]], and thus DarknessEqualsDeath: His death quote says that he's barely even sentient.
* FlatWhat: His death quote.
--> "...''What''...?!"
* KillItWithFire: It doesn't get more to the point than this battle quote:
--> "...''Burn''.
being consumed by darkness.
-->"Darkness...I am being consumed by darkness...
"
* OurDragonsAreDifferent: In this case, he's LifeDrain: Uses a War Dragon, a barely sentient fire-breathing dragon.
* PaperTiger: Yes, he has high attack power and defense, but
Nosferatu tome as his relatively low HP and resistance coupled only weapon.
* PaletteSwap: Of Ohtz, albeit
with no ranged attacks absolutely destroys any threat he may have initially posed, as it is easy to defeat him by CherryTapping him with mages from 2 range. [[ThisIsGonnaSuck If you haven't trained Lilina or over-leveled Lugh, though...]]
* RedEyesTakeWarning: Has red eyes, which makes him look tough
darker colors and menacing... or so it seems.
* RoboSpeak: Outside of translation,
a black WizardBeard, indicating his speech text is in katakana, evoking this trope.
* UncannyValley: Ain's almost non-existing personality makes him pass
appearance as such, because all he says is one-word lines and only seems to care about killing anyone that gets in his way, which explains why he is lacking in any sort of personality, which is what a normal manakete should have. [[spoiler:This is due to the fact that he is actually a war dragon, being the first one Roy encounters.]] As a result, he just comes off as nothing more than a soulless husk, to the point that even a soldier in Juteaux is afraid of him.
-> '''Soldier''': “The reinforcements from the south will arrive shortly!”
-> '''Aine''': “……”
-> '''Soldier''': “…Th-That’s all, sir.”
-> '''Soldier''': “That guy scares me…”
Druid.



[[folder:Jahn ''(Yahn)'']]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jahn.png]]
->'''Class:''' Manakete

A mysterious stranger who's watching over an ancient shrine in the mountains of Bern.

to:

[[folder:Jahn ''(Yahn)'']]
[[quoteright:350:https://static.
!Bandits
[[folder:Damas]]
->'''Class:''' Fighter
[[quoteright:100:https://static.
tvtropes.org/pmwiki/pub/images/jahn.png]]
->'''Class:''' Manakete

org/pmwiki/pub/images/fe6damas.png]]
A mysterious stranger who's watching over an ancient shrine in bandit leader from the mountains of Bern.Bolm Mountains that lead his gang to sack Pherae.



* AboveGoodAndEvil: According to Jahn, dragons (or at least Fire Dragons) are above such notions such as hatred and revenge.
* BigBadDuumvirate: [[spoiler:He's been assisting Zephiel with matters pertaining to Idunn, including explaining her "purpose" to him. By extension, he facilitated all the bloodshed in the game.]]
* BlueAndOrangeMorality: He claims that dragons' and humans' minds inherently work differently. Whether this is true or not, however, [[spoiler:even he was given pause when Zephiel explained his intent to [[MisanthropeSupreme subjugate the human race in favor of the dragons]]. Jahn decides to roll with it regardless of Zephiel's trustworthiness.]]
* TheCameo: In ''The Blazing Blade'' [[spoiler:during TheStinger]].
* ClimaxBoss: The penultimate boss of the True Ending path, outliving [[spoiler:King Zephiel]] by a couple of chapters.
* DragonAscendant: Pun aside, Jahn was an aide of the long deceased Dragon King in the Scouring who survived into modern times.
* DumbassHasAPoint: Not him personally, but he considers the humans' decision to seal the Legendary Weapons away after they caused the Ending Winter to be uncharacteristically wise of them.
* EmotionlessBoy: By the standards of humans, Jahn is downright robotic; however, he doesn't admit to not having emotions outright, but rather simply not having them as strongly as humans.
* EvilCannotComprehendGood: Doesn't understand why Hartmut chose to spare Idunn, as Jahn would never let a threat to himself live.
* EvilRedhead: Ammoral Redhead is more like it, but close enough.
* FaceDeathWithDignity: Jahn calmly remarks that the humans have won again as he dies.
-->"I fall... Humans are truly unpredictable..."
* HumansAreTheRealMonsters: Subverted, despite telling Roy about the humans' questionable deeds such as using reality-warping weapons, and taking full advantage of the dragons' weak manakete form, Jahn believes humanity won the battle of the species fair and square.
* ItIsDehumanizing: [[spoiler: Roy refers to Idunn with female pronouns, Jahn refers to her as an "it," since he sees her as nothing but a weapon]].
* KickTheDog: [[spoiler: Even though it was to survive, mentally breaking a neutral dragon girl to forcibly use as a weapon is pretty horrible]].
* KillItWithFire: Something he's quite good at.
* LastOfHisKind: The last Fire Dragon left. [[spoiler:On Elibe.]]
* {{Leitmotif}}: "The Last Dragon".
* LockedOutOfTheLoop: [[spoiler:The prequel reveals dragons weren't entirely wiped out and many survivors left for the other world beyond the Dragon's gate once it was clear the war was lost. As Jahn fell during the DecisiveBattle of the Scouring and then was sealed with the temple, he is unaware of other surviving Fire Dragons and the escape plan. Though even if Jahn knew, the Dragon's Gate was closed permanently before he was unsealed.]]
* TheManBehindTheMan: He's the true architect behind Zephiel's ambition.
* MrExposition: His purpose (mostly) is to [[InfoDump explain the story of The Scouring]] and then be a boss fight.
* OurDragonsAreDifferent: A Fire Dragon.
* ObviousVillainSecretVillain: [[spoiler: It's obvious that Zephiel is the BigBad. That he's working with another HiddenVillain isn't]].
* PaperTiger: There's only so much his stout defenses can do to prevent being ripped apart by the Divine Weapons.
* ReallySevenHundredYearsOld: And a participant in The Scouring. [[spoiler:He's spent all the time since then holed up in Bern's Dragon Shrine, healing his wounds.]]
* TheRemnant: The last of the Fire Dragons and the only survivor of the Scouring.
* TheTrickster: Decides to explain The Scouring to Roy... if he proves worthy. This entails [[FakeLongevity making him tediously seize 6 thrones in a row on a linear path]].
* TheUnseen: Becomes this if you missed or used up one of the Legendary Weapons or if Fae dies; the game instead ends with the battle against Zephiel, and he never reveals his hand in the game's events.
* WalkingSpoiler: Jahn only shows up in two of the last three chapters and delivers some heavy backstory exposition. All of which can potentially be missed if the player gets the bad ending.
* WhatHappenedToTheMouse: On another level entirely, he makes no appearances whatsoever in ''Hasha no Tsurugi'' (further explanation below).
* WorthyOpponent: Views humanity as such, not even having any hard feelings about the whole wiping his species out of existence.
-->"Hate? Only humans feel such preposterous emotions. We battled for survival and we lost. There was nothing more to our fight."
* YourTerroristsAreOurFreedomFighters: While the ''Demon Dragon'' is understandably viewed as a inhumane experiment, and horrifying weapon, to the Fire dragons such as Jahn it is a symbol of hope.

to:

* AboveGoodAndEvil: According to Jahn, dragons (or at least OpportunisticBastard: Marquess Eliwood of Pherae has fallen ill, and all of Lycia is preoccupied with an upcoming war... Perfect distractions while Damas and his group pillage as they please.
* RecurringElement: As is tradition in
Fire Dragons) are above such notions such as hatred and revenge.
* BigBadDuumvirate: [[spoiler:He's been assisting Zephiel with matters pertaining to Idunn, including explaining her "purpose" to him. By extension, he facilitated all
Emblem games, the bloodshed in the game.]]
* BlueAndOrangeMorality: He claims that dragons' and humans' minds inherently work differently. Whether this is true or not, however, [[spoiler:even he was given pause when Zephiel explained his intent to [[MisanthropeSupreme subjugate the human race in favor
first boss of the dragons]]. Jahn decides to roll with it regardless of Zephiel's trustworthiness.]]
* TheCameo: In
''The Blazing Binding Blade'' [[spoiler:during TheStinger]].
* ClimaxBoss: The penultimate boss of the True Ending path, outliving [[spoiler:King Zephiel]] by a couple of chapters.
* DragonAscendant: Pun aside, Jahn was an aide of the long deceased Dragon King in the Scouring who survived into modern times.
* DumbassHasAPoint: Not him personally, but he considers the humans' decision
is:
** A Bandit
** Unable
to seal the Legendary Weapons away after they caused the Ending Winter to be uncharacteristically wise of them.
* EmotionlessBoy: By the standards of humans, Jahn is downright robotic; however, he doesn't admit to not having emotions outright, but rather simply not having them as strongly as humans.
* EvilCannotComprehendGood: Doesn't understand why Hartmut chose to spare Idunn, as Jahn would never let
attack at range
** Possessing
a threat to himself live.
* EvilRedhead: Ammoral Redhead is more like it, but close enough.
* FaceDeathWithDignity: Jahn calmly remarks that the humans have won again as he dies.
-->"I fall... Humans are truly unpredictable..."
* HumansAreTheRealMonsters: Subverted, despite telling Roy about the humans' questionable deeds such as using reality-warping weapons, and taking full advantage of the dragons' weak manakete form, Jahn believes humanity won the battle of the species fair and square.
* ItIsDehumanizing: [[spoiler: Roy refers to Idunn with female pronouns, Jahn refers to her as an "it," since he sees her as nothing but a weapon]].
* KickTheDog: [[spoiler: Even
Steel Axe ([[EarlyInstallmentWeirdness though it was to survive, mentally breaking a neutral dragon girl to forcibly use as a weapon this game is pretty horrible]].
* KillItWithFire: Something he's quite good at.
* LastOfHisKind: The
the last Fire Dragon left. [[spoiler:On Elibe.]]
* {{Leitmotif}}: "The Last Dragon".
* LockedOutOfTheLoop: [[spoiler:The prequel reveals dragons weren't entirely wiped out and many survivors left for the other world beyond the Dragon's gate once it was clear the war was lost. As Jahn fell during the DecisiveBattle
instance of the Scouring and then was sealed with the temple, he is unaware of other surviving Fire Dragons and the escape plan. Though even if Jahn knew, the Dragon's Gate was closed permanently before he was unsealed.]]
that]])
* TheManBehindTheMan: StarterVillain: He's the true architect behind Zephiel's ambition.
* MrExposition: His purpose (mostly) is to [[InfoDump explain the story of The Scouring]] and then be a boss fight.
* OurDragonsAreDifferent: A Fire Dragon.
* ObviousVillainSecretVillain: [[spoiler: It's obvious that Zephiel is the BigBad. That he's working with another HiddenVillain isn't]].
* PaperTiger: There's only so much his stout defenses can do to prevent being ripped apart by the Divine Weapons.
* ReallySevenHundredYearsOld: And a participant in The Scouring. [[spoiler:He's spent all the time since then holed up in Bern's Dragon Shrine, healing his wounds.]]
* TheRemnant: The last of the Fire Dragons and the only survivor of the Scouring.
* TheTrickster: Decides to explain The Scouring to Roy... if he proves worthy. This entails [[FakeLongevity making him tediously seize 6 thrones in a row on a linear path]].
* TheUnseen: Becomes this if
first named enemy you missed or used up one of the Legendary Weapons or if Fae dies; the game instead ends with the battle against Zephiel, and he never reveals his hand mow down in the game's events.
game.
* WalkingSpoiler: Jahn only shows up in two of the last three chapters and delivers some heavy backstory exposition. All of which can potentially be missed if the player gets the bad ending.
* WhatHappenedToTheMouse: On another level entirely, he makes no appearances whatsoever in ''Hasha no Tsurugi'' (further explanation below).
* WorthyOpponent: Views humanity as such,
WarmUpBoss: He's not even having any hard feelings about the whole wiping his species out of existence.
-->"Hate? Only humans feel such preposterous emotions. We battled for survival and we lost. There was nothing more to our fight."
* YourTerroristsAreOurFreedomFighters: While the ''Demon Dragon'' is understandably viewed
particularly difficult, so long as a inhumane experiment, and horrifying weapon, to the Fire dragons such as Jahn it is a symbol of hope.you don't do anything stupid.



[[folder:Idunn ''(Idoun, Idenn, Idun)'' ('''UNMARKED SPOILERS''')]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/idenn.png]]
[[caption-width-right:350:[[labelnote:Click here to see Idunn in ''Fire Emblem Heroes'']]https://static.tvtropes.org/pmwiki/pub/images/idunn_heroes.png[[/labelnote]]]]
[[caption-width-right:350:Dark Priestess]]
->'''Class:''' Demon Dragon\\
'''Voiced by:''' Creator/RisaTaneda (Japanese, ''VideoGame/FireEmblemHeroes''), Minae Noji (English, ''VideoGame/FireEmblemHeroes'', Uncredited for her regular and Spring variant)

A strange cloaked girl who is always lurking at Zephiel's side, and controls Bern's Manaketes. It's eventually deduced that she's the infamous Demon Dragon described in lore of The Scouring, whose defeat by Hartmut ended the war.

The truth of the matter is far more disturbing.

to:

[[folder:Idunn ''(Idoun, Idenn, Idun)'' ('''UNMARKED SPOILERS''')]]
[[quoteright:350:https://static.
[[folder:Dory]]
->'''Class:''' Brigand
[[quoteright:100:https://static.
tvtropes.org/pmwiki/pub/images/idenn.png]]
[[caption-width-right:350:[[labelnote:Click here to see Idunn in ''Fire Emblem Heroes'']]https://static.tvtropes.org/pmwiki/pub/images/idunn_heroes.png[[/labelnote]]]]
[[caption-width-right:350:Dark Priestess]]
->'''Class:''' Demon Dragon\\
'''Voiced by:''' Creator/RisaTaneda (Japanese, ''VideoGame/FireEmblemHeroes''), Minae Noji (English, ''VideoGame/FireEmblemHeroes'', Uncredited for her regular and Spring variant)

org/pmwiki/pub/images/fe6dory.png]]
A strange cloaked girl who is always lurking at Zephiel's side, and controls Bern's Manaketes. It's eventually deduced that she's bandit leader leading a raid on the infamous Demon Dragon described in lore countryside of The Scouring, whose defeat by Hartmut ended the war.

The truth of the matter is far more disturbing.
Lycia.



* AntiArmor: All of her exclusive weapons in ''Heroes'' deals effective damage against Armor units.
* AntiVillain: She's just a puppet with Zephiel pulling the strings.
* ClippedWingAngel: For being a TrueFinalBoss, however, she's much weaker than Jahn, and doesn't even have a ranged attack. It doesn't help that by the time you get to her, you already have a lot of [[KryptoniteIsEverywhere Dragon-slaying weapons]], including the Binding Blade and all of the obtainable legendary weapons, which is needed to unlock the last three chapter. Compared to every other enemy in the series, her stats do not change in hard mode at all, and the only real change is a single additional hit point. Justified however, since she was never really meant to fight anyone. SubvertedTrope after she TookALevelInBadass in ''Heroes''.
* DarkReprise: "Shaman in the Dark" after she transforms, and it was already a sad song to begin with.
* DragonTheirFeet: Happened to her twice. During the Scouring, the Eight Legends killed the leader of the dragons, resulting in Idunn blanking out and only attacking them on reflex. In the present, Zephiel ordered Idunn to continue creating war dragons even in the face of his demise and entrusted Brenya to deliver her to safety with Jahn in the Dragon's temple prior to the siege of Bern's capital. You're only given the chance to stop her if you have all the Divine Weapons and Fae intact.
* EarnYourHappyEnding: Poor Idunn has been through '''a lot''', to put it mildly. But thankfully, it's possible to give her a hopeful resolution if the best ending is achieved.
* EmotionlessGirl: As a result of being turned into a soulless weapon. In the best ending, with her soul restored, she slowly begins to recover, starting with a laugh, and with her Ascended variant in ''Heroes'', this is fully Averted for her.
* EmptyShell: She was a Divine Dragon who, against her will, was stripped of her soul by a rival faction of dragons and made an obedient shell with the power to [[MookMaker create artificial "war dragons" en masse]]. After the Eight Legends killed the Dragon King, they came face to face with Idunn and were shocked to find the source of the dragons endless soldiers was a tortured child staring into space without orders to follow. Due to this and hearing rumors of her past, Hartmut held back and merely rendered Idunn unconscious with the Binding Blade, he then sealed her to prevent from creating more war dragons. Unfortunately, Zephiel not only woke Idunn from her thousand-year sleep, but discovered how to make himself her new master.
* FightOffTheKryptonite: The Demon Dragon does not take aggravated damage from most dragonslaying weapons, including the legendary ones. The one ([[NoKillLikeOverkill utterly absurd]]) exception is the Binding Blade.
* FreezeFrameBonus: Two of them: a blink-and-you'll-miss-it glimpse of her true form at the end of the intro, and in chapter 21, Idunn very briefly shown with her cloak off when Roy sees Hartmut's memories.
* GoodCostumeSwitch: Ascendant Idunn is basically the redeemed Idunn who replaced her purple outfit and cape for a light green outfit and a light blue cape.
* HeelFaceTurn: Her life is spared and begins to reside with Fae in Arcadia if the perfect ending is achieved by defeating her with Roy using the Binding Blade.
* HistoricalInJoke: Ascended Idunn has her holding a basket of apples. Her namesake Idunn, or Iðunn from ''Myth/NorseMythology'' is associated with apples, mainly the golden ones that give the gods their eternal youth.
* InTheHood: Idunn spends a majority of the game wearing her hood. However, once you get to her in the final chapter, she takes it off.
* {{Irony}}: Was defeated by Hartmut, who decides to have mercy on her. Is awoken by Hartmut's descendant [[NoGoodDeedGoesUnpunished to start causing destruction again]].
* LadyOfBlackMagic: Theoretically she's a wielder of dark magic. By the time you get around to fighting her, however, she just turns into a dragon.
* {{Leitmotif}}: "Dark Priestess".
* MacGuffinSuperPerson: The warring Dragons and later Zephiel treat Idunn as a tool to carry out their motives.
* MookMaker: She creates all of the enemy Manaketes faced during the game, excluding Jahn.
* NoSell:
** Her unique "Demonic Breath" ability in ''Heroes'' not only allows her to outright ignore any stat debuffs during combat, she actually gains 4 points in each stat sans health if she gets hit by one.
** Her Spring variant's "Zephyr Breath" in ''Heroes'', among other effects inflicted on the foe, allows her to ignore any debuffs if either she has any field stat buffs or she is within 2 spaces of an ally.
** Her Ascended variant's "Dew Dragonstone" in ''Heroes'', among othe effects, allows her to take no effective damage against armor effective weapons, and if she is within 3 spaces of an ally she ignores any field stat debuffs on her during combat.
* OurDragonsAreDifferent: "Mage/Demon Dragon," a living weapon designed to be highly resistant to magic. Before her soul was destroyed, she was a divine dragon like Fae.
* PaperTiger: Ingame this happens so badly, that even if Roy's stats were at base level (including promotion gains), [[https://www.youtube.com/watch?v=OrjZX8yBKos he could still take off 75% of her health with Dancer/Bard assistance]], due to Idunn being a ClippedWingAngel and the Binding Blade being just that uber.
* PreMortemOneLiner: In ''Heroes''.
-->"I will lead."\\
"You are in my way."\\
"By my will."\\
"Why resist?"
* PromotedToPlayable: She makes her playable debut in ''Heroes''.
* SaveTheVillain: It is possible to spare Idunn's life by having Roy land the final blow on her with the Binding Blade while Fae is still alive. That way, once the Dragon Sanctuary begins to crumble, Roy carries an unconscious Idunn with him and survive the collapse, thus unlocking the game's best ending.
* SealedEvilInACan: According to Jahn, Hartmut sealed her away with the Binding Blade. A thousand years later, however, Zephiel re-awoke her as part of a plan to break out a war.
* SmarterThanYouLook: She might act as the (mostly) mindless living weapon of Zephiel and Jahn during most of ''The Binding Blade'' but ''Heroes'' shows that, after regaining her soul at the end of the ''The Binding Blade'', she actually went on a journey to become wiser and find a peaceful way to allow humans and dragons to live together, wich is a far more altruistic desicion that the one of the GeniusBruiser Zephiel wich is to TakeOverTheWorld to allow dragons to rule over it. Also, Idunn gets the fact that humans ''and'' dragons can be corrupted while Zephiel believes that HumansAreTheRealMonsters and dragons are better than them.
* TookALevelInBadass: Takes a rather large one in ''Heroes'', having now astronomical defense with skills to further raise them and disable debuffs on her stats.
* TragicMonster: Had her ''soul taken out'' after being separated from her own people, so that her ability to create artifical war dragons could be exploited against the humans.
* TrueFinalBoss: If you fulfill the conditions to continue past chapter 22, she serves as the last boss of the game. If not, she's TheUnfought.
* UndyingLoyalty: ''Heroes'' reveals that Idunn's loyalty to Zephiel was and is still genuine, even if Brunnya believed that she was an EnigmaticMinion. Even without the brainwashing she was put through (at first) she still cares for Zephiel even if she's grateful towards Roy for allowing her to be free, mourning Zephiel's death at his hands.
* WalkingSpoiler: Idunn's role as the Demon Dragon isn't revealed until the endgame, beforehand she was clearly important as she was always near Zephiel, but it wasn't clear why.
* WhatHappenedToTheMouse: In ''Hasha no Tsurugi'', she makes an attention-grabbing appearance shortly before the Etrurian Army marches on Bern, and... her role in the plot is then [[LeftHanging quietly tossed out the window]] with no resolution. Furthermore, the manga chooses to end Roy's subplot based on ''the bad ending of the game'' where Idunn escapes without a trace of her whereabouts. While this actually makes sense in the context that a third party prevents Roy's group from obtaining all but one of the Divine Weapons, and that Roy was not the main character of the manga anyway, the way it's handled leaves a bit to be desired.

to:

* AntiArmor: All of her exclusive weapons in ''Heroes'' deals effective damage against Armor units.
* AntiVillain: She's just
CoveredInScars: His in-game portrait shows quite a puppet with Zephiel pulling few, but his most distinctive one is the strings.
horizontal cut across his forehead.
* ClippedWingAngel: For being a TrueFinalBoss, however, she's much weaker than Jahn, and doesn't even have a ranged attack. It doesn't help that by the time you get to her, you already have WakeUpCallBoss: He has a lot of [[KryptoniteIsEverywhere Dragon-slaying weapons]], including the Binding Blade Strength and all of the obtainable legendary weapons, which is needed to unlock the last three chapter. Compared to every other enemy carries a Killer Axe, a weapon with high Critical rate, ''very early'' in the series, her stats do not change in hard mode at all, and the only real change is a single additional hit point. Justified however, since she was never really meant to fight anyone. SubvertedTrope after she TookALevelInBadass in ''Heroes''.
* DarkReprise: "Shaman in the Dark" after she transforms, and it was already a sad song to begin with.
* DragonTheirFeet: Happened to her twice. During the Scouring, the Eight Legends killed the leader of the dragons, resulting in Idunn blanking out and only attacking them on reflex. In the present, Zephiel ordered Idunn to continue creating war dragons even in the face of his demise and entrusted Brenya to deliver her to safety with Jahn in the Dragon's temple prior to the siege of Bern's capital. You're only given the chance to stop her if you have all the Divine Weapons and Fae intact.
* EarnYourHappyEnding: Poor Idunn has been through '''a lot''', to put it mildly. But thankfully, it's possible to give her a hopeful resolution if the best ending is achieved.
* EmotionlessGirl: As a result of being turned into a soulless weapon. In the best ending, with her soul restored, she slowly begins to recover, starting with a laugh, and with her Ascended variant in ''Heroes'', this is fully Averted for her.
* EmptyShell: She was a Divine Dragon who, against her will, was stripped of her soul by a rival faction of dragons and made an obedient shell with the power to [[MookMaker create artificial "war dragons" en masse]]. After the Eight Legends killed the Dragon King, they came face to face with Idunn and were shocked to find the source of the dragons endless soldiers was a tortured child staring into space without orders to follow. Due to this and hearing rumors of her past, Hartmut held back and merely rendered Idunn unconscious with the Binding Blade, he then sealed her to prevent from creating more war dragons. Unfortunately, Zephiel not only woke Idunn from her thousand-year sleep, but discovered how to make himself her new master.
* FightOffTheKryptonite: The Demon Dragon does not take aggravated damage from most dragonslaying weapons, including the legendary ones. The one ([[NoKillLikeOverkill utterly absurd]]) exception is the Binding Blade.
* FreezeFrameBonus: Two of them: a blink-and-you'll-miss-it glimpse of her true form at the end of the intro, and in chapter 21, Idunn very briefly shown with her cloak off when Roy sees Hartmut's memories.
* GoodCostumeSwitch: Ascendant Idunn
game. Dory is basically the redeemed Idunn who replaced her purple outfit and cape for a light green outfit and a light blue cape.
* HeelFaceTurn: Her life is spared and begins
here to reside teach you [[LeeroyJenkins not to charge at bosses with Fae in Arcadia if the perfect ending is achieved by defeating her no regard]], as well as force boss enemies to swap to less dangerous weapons before really going all out with Roy using the Binding Blade.
* HistoricalInJoke: Ascended Idunn has her holding a basket of apples. Her namesake Idunn, or Iðunn from ''Myth/NorseMythology'' is associated with apples, mainly the golden ones that give the gods their eternal youth.
* InTheHood: Idunn spends a majority of the game wearing her hood. However, once you get
your units. Just to her hammer in the final chapter, she takes it off.
* {{Irony}}: Was defeated by Hartmut, who decides to have mercy on her. Is awoken by Hartmut's descendant [[NoGoodDeedGoesUnpunished to start causing destruction again]].
* LadyOfBlackMagic: Theoretically she's a wielder of dark magic. By the time you get around to fighting her, however, she just turns into a dragon.
* {{Leitmotif}}: "Dark Priestess".
* MacGuffinSuperPerson: The warring Dragons and later Zephiel treat Idunn as a tool to carry out their motives.
* MookMaker: She creates all of the enemy Manaketes faced during the game, excluding Jahn.
* NoSell:
** Her unique "Demonic Breath" ability in ''Heroes'' not only allows her to outright ignore any stat debuffs during combat, she actually gains 4 points in each stat sans health if she gets hit by one.
** Her Spring variant's "Zephyr Breath" in ''Heroes'', among other effects inflicted on the foe, allows her to ignore any debuffs if either she has any field stat buffs or she is within 2 spaces of an ally.
** Her Ascended variant's "Dew Dragonstone" in ''Heroes'', among othe effects, allows her to take no effective damage against armor effective weapons, and if she is within 3 spaces of an ally she ignores any field stat debuffs on her during combat.
* OurDragonsAreDifferent: "Mage/Demon Dragon," a living weapon designed to be highly resistant to magic. Before her soul was destroyed, she was a divine dragon like Fae.
* PaperTiger: Ingame this happens so badly, that even if Roy's stats were at base level (including promotion gains), [[https://www.youtube.com/watch?v=OrjZX8yBKos he could still take off 75% of her health with Dancer/Bard assistance]], due to Idunn being a ClippedWingAngel and the Binding Blade being just that uber.
* PreMortemOneLiner: In ''Heroes''.
-->"I will lead."\\
"You are in my way."\\
"By my will."\\
"Why resist?"
* PromotedToPlayable: She makes her playable debut in ''Heroes''.
* SaveTheVillain: It is possible to spare Idunn's life by having Roy land the final blow on her with the Binding Blade while Fae is still alive. That way, once the Dragon Sanctuary begins to crumble, Roy carries an unconscious Idunn with him and survive the collapse, thus unlocking the game's best ending.
* SealedEvilInACan: According to Jahn, Hartmut sealed her away with the Binding Blade. A thousand years later, however, Zephiel re-awoke her as part of a plan to break out a war.
* SmarterThanYouLook: She might act as the (mostly) mindless living weapon of Zephiel and Jahn during most of ''The Binding Blade'' but ''Heroes'' shows that, after regaining her soul at the end of the ''The Binding Blade'', she actually went on a journey to become wiser and find a peaceful way to allow humans and dragons to live together, wich is a far more altruistic desicion that the one of the GeniusBruiser Zephiel wich is to TakeOverTheWorld to allow dragons to rule over it. Also, Idunn gets the fact that humans ''and'' dragons can be corrupted while Zephiel believes that HumansAreTheRealMonsters and dragons are better than them.
* TookALevelInBadass: Takes a rather large one in ''Heroes'', having now astronomical defense with skills to
point further raise them and disable debuffs on her stats.
* TragicMonster: Had her ''soul taken out'' after being separated
in Hard Mode, his Strength is almost at its maximum (19, just one point away from her own people, so that her ability to create artifical war dragons could be exploited against the humans.
* TrueFinalBoss: If you fulfill the conditions to continue past chapter 22, she serves as the last boss of the game. If not, she's TheUnfought.
* UndyingLoyalty: ''Heroes'' reveals that Idunn's loyalty to Zephiel was and is still genuine, even if Brunnya believed that she was an EnigmaticMinion. Even without the brainwashing she was put through (at first) she still cares for Zephiel even if she's grateful towards Roy for allowing her to be free, mourning Zephiel's death at his hands.
* WalkingSpoiler: Idunn's role as the Demon Dragon isn't revealed until the endgame, beforehand she was clearly important as she was always near Zephiel, but it wasn't clear why.
* WhatHappenedToTheMouse: In ''Hasha no Tsurugi'', she makes an attention-grabbing appearance shortly before the Etrurian Army marches on Bern, and... her role in the plot is then [[LeftHanging quietly tossed out the window]] with no resolution. Furthermore, the manga chooses to end Roy's subplot based on ''the bad ending of the game'' where Idunn escapes without a trace of her whereabouts. While this actually makes sense in the context that a third party prevents Roy's group from obtaining all but one of the Divine Weapons, and that Roy was not the main character of the manga anyway, the way it's handled leaves a bit to be desired.
20).


Added DiffLines:

[[folder:Henning]]
->'''Class:''' Hero
[[quoteright:93:https://static.tvtropes.org/pmwiki/pub/images/fe6henning.png]]
A bandit leader attempting to loot Durandal, the Blazing Blade, from its resting place.
----
* LightningBruiser: Tough, powerful, and ''blisteringly fast''.
* MultiMeleeMaster: He has a Steel Blade for highly-damaging close range combat, and a Hand Axe to strike back anyone who tries to strike him at range.
[[/folder]]

[[folder:Scott]]
->'''Class:''' Berserker
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6scott.png]]
A bandit leader plundering the villages in the Western Isles.
----
* BitchInSheepsClothing: He treats Fir kindly and tells her that the Lycian Army is full of bandits attacking the Western Isles. This is just a ruse to get her killed so he can get ahold of her rare sword, the Wo Dao, and sell it for a hefty price.
* CriticalHitClass: Not only he is a Berserker (which gives a ''+30'' crit bonus), he has a ''Killer Axe'', which gives another ''+30'' crit bonus, making it a total of '''''60''''' crit. He can and ''will'' kill your units in a single hit if he lands a critical hit, which is why it's recommended to take him down from range, but rescue the unit afterwards so that he won't be able to retaliate with the Hand Axe (which he still has 30 crit bonus).
[[/folder]]

[[folder:Scouran ''(Scollan)'']]
->'''Class:''' Brigand
[[quoteright:89:https://static.tvtropes.org/pmwiki/pub/images/fe6scouran.png]]
A bandit leader sent to plunder the villages under Zinc's orders.
----
* BadBoss: He treats [[DumbMuscle Gonzales]] poorly, harshly commanding him to destroy a village while mocking his looks and intelligence.
* EvilCannotComprehendGood: Just like Nord, he sees Gonzales’s compassion as [[VirtueIsWeakness a weakness]], saying that crushing one village is hardly anything to fret over.
* {{Greed}}: As Scouran is tasked with burning down some villages, he immediately asks if he and his group can keep the treasures they find. Zinc permits it.
* MiniBoss: He appears four turns into the chapter, with Zinc still serving as the main boss. In fact, he's of a lower level than some of the other enemy units on the map. His only purpose is to destroy villages, provided the player doesn't reach them in time.
[[/folder]]

[[folder:Gelero ''(Grero, Guerrero)'']]
->'''Class:''' Berserker
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6gelero.png]]
A bandit leader hired by Bern to bury the entrance to Armads, but has plans for the axe itself.
----
* BoxedCrook: One of his henchmen mentions that if they fail at their job, they'll be "back in chains," implying he was ordered to bury Armads in lieu of whatever sentence his banditry had earned him.
* DumbMuscle: Very strong and just as dumb.
* {{Gonk}}: Just like Scott.
* NotSoHarmlessVillain: Initially, he doesn't look all that intimidating and has a manner of speaking that switches between slow, slurring speech and [[ScreamingWarrior inarticulate screaming]]. His critical attack, however, will likely ''annihilate'' anyone in his way, especially if it comes from his Silver Axe.
* PaletteSwap: Of Scott, with a lighter shade of hair and a gray vest.
* ScreamingWarrior: ''“Daaaahhhhhh! Rah!”'' are his choice of words as boss quote.
* SpannerInTheWorks: His job was to bury the cave entrance to Armads, preventing Roy's army from getting it. Gelero instead decides to try and steal it, since he reasons that his job was just to bury the cave entrance, so who cares what happens to the axe?
* VerbalTic: He has a weird way of speaking by prolonging his woooooords liiikeeeee thiiiis.
[[/folder]]

[[folder:Maggie & Rose]]
->'''Class:''' Berserker
[[quoteright:208:https://static.tvtropes.org/pmwiki/pub/images/fe6maggierose.png]]
The two bandit twins in the Nabata Desert.
----
* BossInMookClothing: They basically function like generic reinforcements, but each of them have stats that equal that of their chapter's actual boss.
* {{Cloudcuckoolander}}s: One gets the impression that they've been out in the sun a little too long.
-->'''Rose:''' Maggie, my sweet, did you see that group heading right into the desert?\\
'''Maggie:''' Yes, Rose, I most certainly did.
* {{Gonk}}: Their design is... Unique, shall we say.
* NotSoHarmlessVillain: As goofy as they (and their {{Expies}}) might seem, Maggie and Rose are both dangerous Berserkers that are more than capable of wiping out any unprepared unit left behind during the chapter.
* PaletteSwap: Again of Scott, although similar-looking characters from later games take influence from these two rather than Scott himself.
* RunningGag: The rather low-key debut of the creepy, {{Gonk}}-y bandit twin characters.
* ZergRush: When they suddenly appear somewhere in the [[FogOfWar sandstorm]], they bring with them a ridiculous horde of mooks that slowly creep up from behind.
[[/folder]]

!Dragons
[[folder:Aine ''(Ain, Ein)'']]
->'''Class:''' Manakete
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/fe6ain.png]]
The first of Bern's Manaketes that Roy's army encounters. Flaer leaves him behind as a nasty surprise to the forces that are storming Arcard's mansion.
----
* AttackOfThe50FootWhatever: To say the least of what ''Hasha no Tsurugi'' did to crank the spectacle of his fight up.
* BaitAndSwitchBoss: Is the ''third'' and last boss to take a seat on the throne in Chapter 12, as he is deployed to replace Flaer at the start of the first enemy phase (who replaces Arcado after battle preparations).
* FlatCharacter: [[JustifiedTrope Justified.]] He's heavily implied to be a War Dragon [[spoiler:artificially created by Idunn]], and thus he's barely even sentient.
* FlatWhat: His death quote.
--> "...''What''...?!"
* KillItWithFire: It doesn't get more to the point than this battle quote:
--> "...''Burn''."
* OurDragonsAreDifferent: In this case, he's a War Dragon, a barely sentient fire-breathing dragon.
* PaperTiger: Yes, he has high attack power and defense, but his relatively low HP and resistance coupled with no ranged attacks absolutely destroys any threat he may have initially posed, as it is easy to defeat him by CherryTapping him with mages from 2 range. [[ThisIsGonnaSuck If you haven't trained Lilina or over-leveled Lugh, though...]]
* RedEyesTakeWarning: Has red eyes, which makes him look tough and menacing... or so it seems.
* RoboSpeak: Outside of translation, his speech text is in katakana, evoking this trope.
* UncannyValley: Ain's almost non-existing personality makes him pass as such, because all he says is one-word lines and only seems to care about killing anyone that gets in his way, which explains why he is lacking in any sort of personality, which is what a normal manakete should have. [[spoiler:This is due to the fact that he is actually a war dragon, being the first one Roy encounters.]] As a result, he just comes off as nothing more than a soulless husk, to the point that even a soldier in Juteaux is afraid of him.
-> '''Soldier''': “The reinforcements from the south will arrive shortly!”
-> '''Aine''': “……”
-> '''Soldier''': “…Th-That’s all, sir.”
-> '''Soldier''': “That guy scares me…”
[[/folder]]

[[folder:Jahn ''(Yahn)'']]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jahn.png]]
->'''Class:''' Manakete

A mysterious stranger who's watching over an ancient shrine in the mountains of Bern.
----
* AboveGoodAndEvil: According to Jahn, dragons (or at least Fire Dragons) are above such notions such as hatred and revenge.
* BigBadDuumvirate: [[spoiler:He's been assisting Zephiel with matters pertaining to Idunn, including explaining her "purpose" to him. By extension, he facilitated all the bloodshed in the game.]]
* BlueAndOrangeMorality: He claims that dragons' and humans' minds inherently work differently. Whether this is true or not, however, [[spoiler:even he was given pause when Zephiel explained his intent to [[MisanthropeSupreme subjugate the human race in favor of the dragons]]. Jahn decides to roll with it regardless of Zephiel's trustworthiness.]]
* TheCameo: In ''The Blazing Blade'' [[spoiler:during TheStinger]].
* ClimaxBoss: The penultimate boss of the True Ending path, outliving [[spoiler:King Zephiel]] by a couple of chapters.
* DragonAscendant: Pun aside, Jahn was an aide of the long deceased Dragon King in the Scouring who survived into modern times.
* DumbassHasAPoint: Not him personally, but he considers the humans' decision to seal the Legendary Weapons away after they caused the Ending Winter to be uncharacteristically wise of them.
* EmotionlessBoy: By the standards of humans, Jahn is downright robotic; however, he doesn't admit to not having emotions outright, but rather simply not having them as strongly as humans.
* EvilCannotComprehendGood: Doesn't understand why Hartmut chose to spare Idunn, as Jahn would never let a threat to himself live.
* EvilRedhead: Ammoral Redhead is more like it, but close enough.
* FaceDeathWithDignity: Jahn calmly remarks that the humans have won again as he dies.
-->"I fall... Humans are truly unpredictable..."
* HumansAreTheRealMonsters: Subverted, despite telling Roy about the humans' questionable deeds such as using reality-warping weapons, and taking full advantage of the dragons' weak manakete form, Jahn believes humanity won the battle of the species fair and square.
* ItIsDehumanizing: [[spoiler: Roy refers to Idunn with female pronouns, Jahn refers to her as an "it," since he sees her as nothing but a weapon]].
* KickTheDog: [[spoiler: Even though it was to survive, mentally breaking a neutral dragon girl to forcibly use as a weapon is pretty horrible]].
* KillItWithFire: Something he's quite good at.
* LastOfHisKind: The last Fire Dragon left. [[spoiler:On Elibe.]]
* {{Leitmotif}}: "The Last Dragon".
* LockedOutOfTheLoop: [[spoiler:The prequel reveals dragons weren't entirely wiped out and many survivors left for the other world beyond the Dragon's gate once it was clear the war was lost. As Jahn fell during the DecisiveBattle of the Scouring and then was sealed with the temple, he is unaware of other surviving Fire Dragons and the escape plan. Though even if Jahn knew, the Dragon's Gate was closed permanently before he was unsealed.]]
* TheManBehindTheMan: He's the true architect behind Zephiel's ambition.
* MrExposition: His purpose (mostly) is to [[InfoDump explain the story of The Scouring]] and then be a boss fight.
* OurDragonsAreDifferent: A Fire Dragon.
* ObviousVillainSecretVillain: [[spoiler: It's obvious that Zephiel is the BigBad. That he's working with another HiddenVillain isn't]].
* PaperTiger: There's only so much his stout defenses can do to prevent being ripped apart by the Divine Weapons.
* ReallySevenHundredYearsOld: And a participant in The Scouring. [[spoiler:He's spent all the time since then holed up in Bern's Dragon Shrine, healing his wounds.]]
* TheRemnant: The last of the Fire Dragons and the only survivor of the Scouring.
* TheTrickster: Decides to explain The Scouring to Roy... if he proves worthy. This entails [[FakeLongevity making him tediously seize 6 thrones in a row on a linear path]].
* TheUnseen: Becomes this if you missed or used up one of the Legendary Weapons or if Fae dies; the game instead ends with the battle against Zephiel, and he never reveals his hand in the game's events.
* WalkingSpoiler: Jahn only shows up in two of the last three chapters and delivers some heavy backstory exposition. All of which can potentially be missed if the player gets the bad ending.
* WhatHappenedToTheMouse: On another level entirely, he makes no appearances whatsoever in ''Hasha no Tsurugi'' (further explanation below).
* WorthyOpponent: Views humanity as such, not even having any hard feelings about the whole wiping his species out of existence.
-->"Hate? Only humans feel such preposterous emotions. We battled for survival and we lost. There was nothing more to our fight."
* YourTerroristsAreOurFreedomFighters: While the ''Demon Dragon'' is understandably viewed as a inhumane experiment, and horrifying weapon, to the Fire dragons such as Jahn it is a symbol of hope.
[[/folder]]

[[folder:Idunn ''(Idoun, Idenn, Idun)'' ('''UNMARKED SPOILERS''')]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/idenn.png]]
[[caption-width-right:350:[[labelnote:Click here to see Idunn in ''Fire Emblem Heroes'']]https://static.tvtropes.org/pmwiki/pub/images/idunn_heroes.png[[/labelnote]]]]
[[caption-width-right:350:Dark Priestess]]
->'''Class:''' Demon Dragon\\
'''Voiced by:''' Creator/RisaTaneda (Japanese, ''VideoGame/FireEmblemHeroes''), Minae Noji (English, ''VideoGame/FireEmblemHeroes'', Uncredited for her regular and Spring variant)

A strange cloaked girl who is always lurking at Zephiel's side, and controls Bern's Manaketes. It's eventually deduced that she's the infamous Demon Dragon described in lore of The Scouring, whose defeat by Hartmut ended the war.

The truth of the matter is far more disturbing.
----
* AntiArmor: All of her exclusive weapons in ''Heroes'' deals effective damage against Armor units.
* AntiVillain: She's just a puppet with Zephiel pulling the strings.
* ClippedWingAngel: For being a TrueFinalBoss, however, she's much weaker than Jahn, and doesn't even have a ranged attack. It doesn't help that by the time you get to her, you already have a lot of [[KryptoniteIsEverywhere Dragon-slaying weapons]], including the Binding Blade and all of the obtainable legendary weapons, which is needed to unlock the last three chapter. Compared to every other enemy in the series, her stats do not change in hard mode at all, and the only real change is a single additional hit point. Justified however, since she was never really meant to fight anyone. SubvertedTrope after she TookALevelInBadass in ''Heroes''.
* DarkReprise: "Shaman in the Dark" after she transforms, and it was already a sad song to begin with.
* DragonTheirFeet: Happened to her twice. During the Scouring, the Eight Legends killed the leader of the dragons, resulting in Idunn blanking out and only attacking them on reflex. In the present, Zephiel ordered Idunn to continue creating war dragons even in the face of his demise and entrusted Brenya to deliver her to safety with Jahn in the Dragon's temple prior to the siege of Bern's capital. You're only given the chance to stop her if you have all the Divine Weapons and Fae intact.
* EarnYourHappyEnding: Poor Idunn has been through '''a lot''', to put it mildly. But thankfully, it's possible to give her a hopeful resolution if the best ending is achieved.
* EmotionlessGirl: As a result of being turned into a soulless weapon. In the best ending, with her soul restored, she slowly begins to recover, starting with a laugh, and with her Ascended variant in ''Heroes'', this is fully Averted for her.
* EmptyShell: She was a Divine Dragon who, against her will, was stripped of her soul by a rival faction of dragons and made an obedient shell with the power to [[MookMaker create artificial "war dragons" en masse]]. After the Eight Legends killed the Dragon King, they came face to face with Idunn and were shocked to find the source of the dragons endless soldiers was a tortured child staring into space without orders to follow. Due to this and hearing rumors of her past, Hartmut held back and merely rendered Idunn unconscious with the Binding Blade, he then sealed her to prevent from creating more war dragons. Unfortunately, Zephiel not only woke Idunn from her thousand-year sleep, but discovered how to make himself her new master.
* FightOffTheKryptonite: The Demon Dragon does not take aggravated damage from most dragonslaying weapons, including the legendary ones. The one ([[NoKillLikeOverkill utterly absurd]]) exception is the Binding Blade.
* FreezeFrameBonus: Two of them: a blink-and-you'll-miss-it glimpse of her true form at the end of the intro, and in chapter 21, Idunn very briefly shown with her cloak off when Roy sees Hartmut's memories.
* GoodCostumeSwitch: Ascendant Idunn is basically the redeemed Idunn who replaced her purple outfit and cape for a light green outfit and a light blue cape.
* HeelFaceTurn: Her life is spared and begins to reside with Fae in Arcadia if the perfect ending is achieved by defeating her with Roy using the Binding Blade.
* HistoricalInJoke: Ascended Idunn has her holding a basket of apples. Her namesake Idunn, or Iðunn from ''Myth/NorseMythology'' is associated with apples, mainly the golden ones that give the gods their eternal youth.
* InTheHood: Idunn spends a majority of the game wearing her hood. However, once you get to her in the final chapter, she takes it off.
* {{Irony}}: Was defeated by Hartmut, who decides to have mercy on her. Is awoken by Hartmut's descendant [[NoGoodDeedGoesUnpunished to start causing destruction again]].
* LadyOfBlackMagic: Theoretically she's a wielder of dark magic. By the time you get around to fighting her, however, she just turns into a dragon.
* {{Leitmotif}}: "Dark Priestess".
* MacGuffinSuperPerson: The warring Dragons and later Zephiel treat Idunn as a tool to carry out their motives.
* MookMaker: She creates all of the enemy Manaketes faced during the game, excluding Jahn.
* NoSell:
** Her unique "Demonic Breath" ability in ''Heroes'' not only allows her to outright ignore any stat debuffs during combat, she actually gains 4 points in each stat sans health if she gets hit by one.
** Her Spring variant's "Zephyr Breath" in ''Heroes'', among other effects inflicted on the foe, allows her to ignore any debuffs if either she has any field stat buffs or she is within 2 spaces of an ally.
** Her Ascended variant's "Dew Dragonstone" in ''Heroes'', among othe effects, allows her to take no effective damage against armor effective weapons, and if she is within 3 spaces of an ally she ignores any field stat debuffs on her during combat.
* OurDragonsAreDifferent: "Mage/Demon Dragon," a living weapon designed to be highly resistant to magic. Before her soul was destroyed, she was a divine dragon like Fae.
* PaperTiger: Ingame this happens so badly, that even if Roy's stats were at base level (including promotion gains), [[https://www.youtube.com/watch?v=OrjZX8yBKos he could still take off 75% of her health with Dancer/Bard assistance]], due to Idunn being a ClippedWingAngel and the Binding Blade being just that uber.
* PreMortemOneLiner: In ''Heroes''.
-->"I will lead."\\
"You are in my way."\\
"By my will."\\
"Why resist?"
* PromotedToPlayable: She makes her playable debut in ''Heroes''.
* SaveTheVillain: It is possible to spare Idunn's life by having Roy land the final blow on her with the Binding Blade while Fae is still alive. That way, once the Dragon Sanctuary begins to crumble, Roy carries an unconscious Idunn with him and survive the collapse, thus unlocking the game's best ending.
* SealedEvilInACan: According to Jahn, Hartmut sealed her away with the Binding Blade. A thousand years later, however, Zephiel re-awoke her as part of a plan to break out a war.
* SmarterThanYouLook: She might act as the (mostly) mindless living weapon of Zephiel and Jahn during most of ''The Binding Blade'' but ''Heroes'' shows that, after regaining her soul at the end of the ''The Binding Blade'', she actually went on a journey to become wiser and find a peaceful way to allow humans and dragons to live together, wich is a far more altruistic desicion that the one of the GeniusBruiser Zephiel wich is to TakeOverTheWorld to allow dragons to rule over it. Also, Idunn gets the fact that humans ''and'' dragons can be corrupted while Zephiel believes that HumansAreTheRealMonsters and dragons are better than them.
* TookALevelInBadass: Takes a rather large one in ''Heroes'', having now astronomical defense with skills to further raise them and disable debuffs on her stats.
* TragicMonster: Had her ''soul taken out'' after being separated from her own people, so that her ability to create artifical war dragons could be exploited against the humans.
* TrueFinalBoss: If you fulfill the conditions to continue past chapter 22, she serves as the last boss of the game. If not, she's TheUnfought.
* UndyingLoyalty: ''Heroes'' reveals that Idunn's loyalty to Zephiel was and is still genuine, even if Brunnya believed that she was an EnigmaticMinion. Even without the brainwashing she was put through (at first) she still cares for Zephiel even if she's grateful towards Roy for allowing her to be free, mourning Zephiel's death at his hands.
* WalkingSpoiler: Idunn's role as the Demon Dragon isn't revealed until the endgame, beforehand she was clearly important as she was always near Zephiel, but it wasn't clear why.
* WhatHappenedToTheMouse: In ''Hasha no Tsurugi'', she makes an attention-grabbing appearance shortly before the Etrurian Army marches on Bern, and... her role in the plot is then [[LeftHanging quietly tossed out the window]] with no resolution. Furthermore, the manga chooses to end Roy's subplot based on ''the bad ending of the game'' where Idunn escapes without a trace of her whereabouts. While this actually makes sense in the context that a third party prevents Roy's group from obtaining all but one of the Divine Weapons, and that Roy was not the main character of the manga anyway, the way it's handled leaves a bit to be desired.
[[/folder]]

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The Marquess of Laus, smack-dab in the center of the Lycian League. Disregarding his oath to Lycia, Eric chose [[AccompliceByInaction not to send forces to the Alliance Army at Castle Araphen]]. To buy his way into Bern's good graces, he acquired Clarine Reglay by lying that her brother Klein was with him, and offered her to Narcian as payment.



* GenerationXerox: He's a turncoat and a coward just like his father was. And he meets an undignified end just like his father.

to:

* GenerationXerox: He's a turncoat and a coward just like his father was. And he meets an undignified end just like his father. He lacks his father's hair, though.



* {{Nerf}}: Eric has a battle sprite pre-defined for him, but only for his ''promoted'' class, implying that he was meant to be a Paladin at one point. Interestingly, ''The Blazing Blade'' does this for him as well.



* WakeUpCallBoss: The first magic-wielding boss in the game, and the first boss you ''won't'' have weapon triangle advantage against. Wagner is a decent threat to even Rutger, and there's no shame in hammering him with [[CrutchCharacter Marcus]].



* CharacterSelectForcing: Mary provides a Door Key to her visitor... unless it's Wade or Lot, in which case she provides a far-more-valuable Swordreaver.



* CharacterSelectForcing: Myu provides an Elixir to her visitor... unless it's Wade or Lot, in which case she provides a [[RareCandy Speedwing]].
* HeartwarmingOrphan: Her and Lot's mother died shortly before Lot and Wade left for their mission. Despite this, Myu's a cheery girl who hopes for the best.



* NonIndicativeName: He's named after [[Myth/ArthurianLegend Sir Mordred]], known as the Traitor Knight that betrayed Myth/KingArthur and put an end to the Round Table of Camelot. Mordred here came off as more or less a grieving but TheGoodKing.

to:

* NonIndicativeName: He's named after [[Myth/ArthurianLegend Sir Mordred]], known as the Traitor Knight that betrayed Myth/KingArthur and put an end to the Round Table of Camelot. Mordred here came off as more or less a grieving but TheGoodKing. [[spoiler: His son Myrddin possesses the original Welsh name for Merlin, however.]]



* PragmaticVillainy: Averted. After five turns, [[RapeVillageAndBurn Oro orders a group of bandits to ransack the villages nearby to collect their valuables]]. When a soldier protests that doing so could become public and have severe consequences, Oro's massive ego leads him to brush him off, claiming that [[AboveGoodAndEvil he is above any sort of prosecution]] because of his divine right.

to:

* PragmaticVillainy: Averted. After five turns, [[RapeVillageAndBurn [[RapePillageAndBurn Oro orders a group of bandits to ransack the villages nearby to collect their valuables]]. When a soldier protests that doing so could become public and have severe consequences, Oro's massive ego leads him to brush him off, claiming that [[AboveGoodAndEvil he is above any sort of prosecution]] because of his divine right.



* WarmUpBoss: Your first opponent to sit on a throne, providing him a '''hefty''' 30 points of Avoid.



* WakeUpCallBoss: Ohtz and his sagacious companion are the first enemies in the game with straightforward long-range magic. Unlike the Sleep Staff in Chapters 12, 12x, and 14, Bolting does damage with a fixed (though huge) range; and unlike the Eclipse Tome in Chapters 12 and 12x, Bolting has a good chance to hit.




to:

* OffstageVillainy: In his chapter, Raeth isn't ''that'' bad of a guy; Fae wandered right up to his castle with a Dragonstone, and his opposition to Roy's forces is thus thrust upon him. However, a village in his chapter notes that he also took their Bishop for curiosity's sake, and never returned him.



* RecurringElement: As is tradition in Fire Emblem games, the first boss of ''The Binding Blade'' is:
** A Bandit
** Unable to attack at range
** Possessing a Steel Axe ([[EarlyInstallmentWeirdness though this game is the last instance of that]])



* PaperTiger: Yes, he has high attack power and defense, but his relatively low HP and resistance coupled with no ranged attacks absolutely destroys any threat he may have initially posed, as it is easy to defeat him by CherryTapping him with mages from 2 range.

to:

* PaperTiger: Yes, he has high attack power and defense, but his relatively low HP and resistance coupled with no ranged attacks absolutely destroys any threat he may have initially posed, as it is easy to defeat him by CherryTapping him with mages from 2 range. [[ThisIsGonnaSuck If you haven't trained Lilina or over-leveled Lugh, though...]]
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* BaitAndSwitchBoss: He first appears to be the boss of Chapter 12 on preparations, but is then switched with Flaer at the start of the first turn on player's phase, who then in turn switches for Aine.



* LifeSteal: Uses a Nosferatu tome as his only weapon.

to:

* LifeSteal: LifeDrain: Uses a Nosferatu tome as his only weapon.

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Robarts/Roberts is more of an optional boss, and he isn't that harder than the main boss of the map he appears in (and bosses in The Binding Blade's Hard mode are as hard as you expect). Also, the Bait And Switch examples need to be more specifically Bait And Switch Boss, as they are on boss characters.


* FatBastard: A cowardly traitor as well.

to:

* FatBastard: A cowardly traitor as well. His portrait seems to be leaning towards being obese, leaning towards being a {{Gonk}}.



* FoolishSiblingResponsibleSibling: The responsible to Wade's foolish.

to:

* FoolishSiblingResponsibleSibling: The responsible one to Wade's foolish.



* AdorablyPrecociousChild: She's pretty much here to serve this trope.

to:

* AdorablyPrecociousChild: She's pretty much here While she is Lot's younger sister and is significantly younger than him, in comparison, she's still as surprisingly mature compared to serve this trope.how she looks.



** Just read his battle quote:

to:

** Just read He clearly doesn't care about the people other than himself, as said in his battle quote:



* PragmaticVillainy: Averted. After five turns, [[MoralEventHorizon Oro orders a group of bandits to ransack the villages nearby to collect their valuables]]. When a soldier protests that doing so could become public and have severe consequences, Oro's massive ego leads him to brush him off, claiming that [[AboveGoodAndEvil he is above any sort of prosecution]] because of his divine right.

to:

* PragmaticVillainy: Averted. After five turns, [[MoralEventHorizon [[RapeVillageAndBurn Oro orders a group of bandits to ransack the villages nearby to collect their valuables]]. When a soldier protests that doing so could become public and have severe consequences, Oro's massive ego leads him to brush him off, claiming that [[AboveGoodAndEvil he is above any sort of prosecution]] because of his divine right.



* PaletteSwap: Of Erik.
* {{Superboss}}: Exists as an extra hurdle for Hard Mode of Chapter 11A.

to:

* FlatCharacter: He doesn't have much to speak of personality, and he doesn't have any battle or death quote (much like what Cameron and Maxime would be in ''Blazing Blade'').
* PaletteSwap: Of Erik.
Erik, although with a thinner beard, and isn't smiling smugly.
* {{Superboss}}: OptionalBoss: Exists as an extra hurdle for Hard Mode of Chapter 11A.11A by appearing as a reinforcement if the player takes too long (though he won't appear if Orlo is killed beforehand first).



* LaughingMad: Once he's finished off, [[DieLaughing that's all he can do]].

to:

* LaughingMad: Once he's finished off, [[DieLaughing that's all he can do]].do before dying]].



* CastingAShadow: Brakul, Maral and Chan are dark magic-wielding Druids.
* HorseArcher: Thoril, Kudoka and Kabul are Nomadic Troopers.

to:

* CastingAShadow: Brakul, Maral and Chan are dark magic-wielding Druids.
Druids. Brakul and Maral wields Fenrir, while Chan uses Nosferatu.
* HorseArcher: Thoril, Kudoka and Kabul are Nomadic Troopers. The only difference between them are their secondary sword weapons (Silver Sword, Lancereaver and Kiling Edge, respectively).



* StatusEffects: The Druids are equipped with status staves.

to:

* StatusEffects: The Druids are equipped with status staves.staves: Brakul has a Berserk staff, Marral has a Sleep staff, and Chan has a Silence staff.
* WolfpackBoss: You might have to potentially deal with all six of them while trying to seize the gates if you're very unlucky, as five of which are a trap that summons reinforcements to surround your units, and only one of them is the real seize condition that ends the map.



* BaitAndSwitch: Is the subject of this several times, relieving a boss from his post on the throne (Arcard), leaving somebody else in charge (Aine), and finally [[spoiler:being dumped into the fray when the battle is going badly and his commander (Narcian) leaves]]. He's only fought once, though.

to:

* BaitAndSwitch: BaitAndSwitchBoss: Is the subject of this several times, relieving a boss from his post on the throne (Arcard), leaving somebody else in charge (Aine), and finally [[spoiler:being dumped into the fray when the battle is going badly and his commander (Narcian) leaves]]. He's only fought once, though.



* PaletteSwap: Of Henning.

to:

* PaletteSwap: Of Henning.Henning, albeit with red-colored shoulder plate and bandana.



* PlayingWithFire: He is equipped with Elfire when engaged in combat.

to:

* PlayingWithFire: He is equipped with Elfire when engaged in close-range combat.



One of Murdock's best lieutenants in charge of guarding the Shrine of Seals and the dark tome Apocalypse residing in it, following Murdock's death.

to:

One of Murdock's best lieutenants in charge of guarding the Shrine of Seals and the dark tome Apocalypse residing in it, following Murdock's death. Appears in Chapter 21x if it's unlocked, or Chapter 21 if the player fails the Gaiden chapter's requirement of 15 turns.



* DarkIsEvil
* PaletteSwap: Of Ohtz.

to:

* DarkIsEvil
CastingAShadow: A Druid serving as a leader of Bern troops that is tasked to retrieve the dark tome Apocalypse. By his class of Druid, he coincidentally uses dark magic as well.
* DarknessEqualsDeath: His death quote says that he's being consumed by darkness.
-->"Darkness...I am being consumed by darkness..."
* LifeSteal: Uses a Nosferatu tome as his only weapon.
* PaletteSwap: Of Ohtz.Ohtz, albeit with darker colors and a black WizardBeard, indicating his appearance as a Druid.



* MultiMeleeMaster: He has a Steel Blade for highly-damaging close range combat, and a Hand Axe to strike back anyone who tries to strike him at range.



* CriticalHitClass: Not only he is a Berserker (which gives a ''+30'' crit bonus), he has a ''Killer Axe'', which gives another ''+30'' crit bonus, making it a total of '''''60''''' crit. He can and ''will'' kill your units in a single hit if he lands a critical hit, which is why it's recommended to take him down from range, but rescue the unit afterwards so that he won't be able to retaliate with the Hand Axe (which he still has 30 crit bonus).



* BaitAndSwitch: Is the ''third'' and last boss to take a seat on the throne in Chapter 12.

to:

* BaitAndSwitch: BaitAndSwitchBoss: Is the ''third'' and last boss to take a seat on the throne in Chapter 12.12, as he is deployed to replace Flaer at the start of the first enemy phase (who replaces Arcado after battle preparations).



--> "...''What''...?!"



* OurDragonsAreDifferent: In this case, he's a barely sentient fire-breathing dragon.
* PaperTiger: Yes, he has high power and defense, but his low HP and resistance coupled with no ranged attacks absolutely destroys any threat he may have initially posed.
* RedEyesTakeWarning
* RoboSpeak: His speech text is in katakana, evoking this trope.

to:

* OurDragonsAreDifferent: In this case, he's a War Dragon, a barely sentient fire-breathing dragon.
* PaperTiger: Yes, he has high attack power and defense, but his relatively low HP and resistance coupled with no ranged attacks absolutely destroys any threat he may have initially posed.
posed, as it is easy to defeat him by CherryTapping him with mages from 2 range.
* RedEyesTakeWarning
RedEyesTakeWarning: Has red eyes, which makes him look tough and menacing... or so it seems.
* RoboSpeak: His Outside of translation, his speech text is in katakana, evoking this trope.

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Per TRS, Bonus Boss was split


* BonusBoss: Exists as an extra hurdle for Hard Mode of Chapter 11A.


Added DiffLines:

* {{Superboss}}: Exists as an extra hurdle for Hard Mode of Chapter 11A.
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* WalkingSpoiler: Idunn's role as the [[spoiler:Demon Dragon]] isn't revealed until the endgame, beforehand she was clearly important as she was always near Zephiel, but it wasn't clear why.

to:

* WalkingSpoiler: Idunn's role as the [[spoiler:Demon Dragon]] Demon Dragon isn't revealed until the endgame, beforehand she was clearly important as she was always near Zephiel, but it wasn't clear why.

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Removed spoiler tags from Idunn's folder, and also removed a YMMV trope. Added context to a few of them.


[[folder:Idunn ''(Idoun, Idenn, Idun)'']]

to:

[[folder:Idunn ''(Idoun, Idenn, Idun)'']]Idun)'' ('''UNMARKED SPOILERS''')]]



* AntiVillain: [[spoiler:She's just a puppet with Zephiel pulling the strings.]]
* ClippedWingAngel: For being a TrueFinalBoss, however, she's much weaker than Jahn, and doesn't even have a ranged attack. It doesn't help that by the time you get to her, you already have a lot of [[KryptoniteIsEverywhere Dragon-slaying weapons]], including the Binding Blade and all of the obtainable legendary weapons, which is needed to unlock the last three chapter. Compared to every other enemy in the series, her stats do not change in hard mode at all, and the only real change is a single additional hit point. Justified however, since [[spoiler:she was never really meant to fight anyone]]. SubvertedTrope after she TookALevelInBadass in ''Heroes''.
* DarkReprise: [[spoiler:"Shaman in the Dark" after she transforms]], and it was already a sad song to begin with.
* DragonTheirFeet: [[spoiler:Happened to her twice. During the Scouring, the Eight Legends killed the leader of the dragons, resulting in Idunn blanking out and only attacking them on reflex. In the present, Zephiel ordered Idunn to continue creating war dragons even in the face of his demise and entrusted Brenya to deliver her to safety with Jahn in the Dragon's temple prior to the siege of Bern's capital. You're only given the chance to stop her if you have all the Divine Weapons and Fae intact.]]
* EarnYourHappyEnding: [[spoiler:Poor Idunn has been through '''a lot''', to put it mildly. But thankfully, it's possible to give her a hopeful resolution if the best ending is achieved.]]
* EmotionlessGirl: [[spoiler:As a result of being turned into a soulless weapon.]] In the best ending, [[spoiler:with her soul restored, she slowly begins to recover, starting with a laugh, and with her Ascended variant in ''Heroes'', this is fully Averted for her.]]
* EmptyShell: [[spoiler:She was a Divine Dragon who, against her will, was stripped of her soul by a rival faction of dragons and made an obedient shell with the power to [[MookMaker create artificial "war dragons" en masse]]. After the Eight Legends killed the Dragon King, they came face to face with Idunn and were shocked to find the source of the dragons endless soldiers was a tortured child staring into space without orders to follow. Due to this and hearing rumors of her past, Hartmut held back and merely rendered Idunn unconscious with the Binding Blade, he then sealed her to prevent from creating more war dragons. Unfortunately, Zephiel not only woke Idunn from her thousand-year sleep, but discovered how to make himself her new master.]]

to:

* AntiVillain: [[spoiler:She's She's just a puppet with Zephiel pulling the strings.]]
strings.
* ClippedWingAngel: For being a TrueFinalBoss, however, she's much weaker than Jahn, and doesn't even have a ranged attack. It doesn't help that by the time you get to her, you already have a lot of [[KryptoniteIsEverywhere Dragon-slaying weapons]], including the Binding Blade and all of the obtainable legendary weapons, which is needed to unlock the last three chapter. Compared to every other enemy in the series, her stats do not change in hard mode at all, and the only real change is a single additional hit point. Justified however, since [[spoiler:she she was never really meant to fight anyone]].anyone. SubvertedTrope after she TookALevelInBadass in ''Heroes''.
* DarkReprise: [[spoiler:"Shaman "Shaman in the Dark" after she transforms]], transforms, and it was already a sad song to begin with.
* DragonTheirFeet: [[spoiler:Happened Happened to her twice. During the Scouring, the Eight Legends killed the leader of the dragons, resulting in Idunn blanking out and only attacking them on reflex. In the present, Zephiel ordered Idunn to continue creating war dragons even in the face of his demise and entrusted Brenya to deliver her to safety with Jahn in the Dragon's temple prior to the siege of Bern's capital. You're only given the chance to stop her if you have all the Divine Weapons and Fae intact.]]
intact.
* EarnYourHappyEnding: [[spoiler:Poor Poor Idunn has been through '''a lot''', to put it mildly. But thankfully, it's possible to give her a hopeful resolution if the best ending is achieved.]]
achieved.
* EmotionlessGirl: [[spoiler:As As a result of being turned into a soulless weapon.]] weapon. In the best ending, [[spoiler:with with her soul restored, she slowly begins to recover, starting with a laugh, and with her Ascended variant in ''Heroes'', this is fully Averted for her.]]
her.
* EmptyShell: [[spoiler:She She was a Divine Dragon who, against her will, was stripped of her soul by a rival faction of dragons and made an obedient shell with the power to [[MookMaker create artificial "war dragons" en masse]]. After the Eight Legends killed the Dragon King, they came face to face with Idunn and were shocked to find the source of the dragons endless soldiers was a tortured child staring into space without orders to follow. Due to this and hearing rumors of her past, Hartmut held back and merely rendered Idunn unconscious with the Binding Blade, he then sealed her to prevent from creating more war dragons. Unfortunately, Zephiel not only woke Idunn from her thousand-year sleep, but discovered how to make himself her new master.]]



* FreezeFrameBonus: Two of them: a blink-and-you'll-miss-it glimpse of her true form at the end of the intro, and [[spoiler:in chapter 21, Idunn very briefly shown with her cloak off when Roy sees Hartmut's memories.]]
* GoodCostumeSwitch: [[spoiler: Ascendant Idunn is basically the redeemed Idunn who replaced her purple outfit and cape for a light green outfit and a light blue cape]].
* HeelFaceTurn: [[spoiler:If the perfect ending is achieved by defeating her with Roy using the Binding Blade.]]

to:

* FreezeFrameBonus: Two of them: a blink-and-you'll-miss-it glimpse of her true form at the end of the intro, and [[spoiler:in in chapter 21, Idunn very briefly shown with her cloak off when Roy sees Hartmut's memories.]]
memories.
* GoodCostumeSwitch: [[spoiler: Ascendant Idunn is basically the redeemed Idunn who replaced her purple outfit and cape for a light green outfit and a light blue cape]].
cape.
* HeelFaceTurn: [[spoiler:If Her life is spared and begins to reside with Fae in Arcadia if the perfect ending is achieved by defeating her with Roy using the Binding Blade.]]



* InTheHood: Until [[spoiler:right before the final battle.]]
* {{Irony}}: [[spoiler:Was defeated by Hartmut, who decides to have mercy on her. Is awoken by Hartmut's descendant [[NoGoodDeedGoesUnpunished to start causing destruction again]].]]

to:

* InTheHood: Until [[spoiler:right before Idunn spends a majority of the game wearing her hood. However, once you get to her in the final battle.]]
chapter, she takes it off.
* {{Irony}}: [[spoiler:Was Was defeated by Hartmut, who decides to have mercy on her. Is awoken by Hartmut's descendant [[NoGoodDeedGoesUnpunished to start causing destruction again]].]]



* MacGuffinSuperPerson: [[spoiler:The warring Dragons and later Zephiel treat Idunn as a tool to carry out their motives.]]
* MookMaker: [[spoiler:She creates all of the enemy Manaketes faced during the game, excluding Jahn.]]

to:

* MacGuffinSuperPerson: [[spoiler:The The warring Dragons and later Zephiel treat Idunn as a tool to carry out their motives.]]
motives.
* MookMaker: [[spoiler:She She creates all of the enemy Manaketes faced during the game, excluding Jahn.]]



* OurDragonsAreDifferent: [[spoiler: "Mage/Demon Dragon," a living weapon designed to be highly resistant to magic]].

to:

* OurDragonsAreDifferent: [[spoiler: "Mage/Demon Dragon," a living weapon designed to be highly resistant to magic]].magic. Before her soul was destroyed, she was a divine dragon like Fae.



* SaveTheVillain: [[spoiler:It is possible to spare Idunn's life by having Roy land the final blow on her with the Binding Blade while Fae is still alive. That way, once the Dragon Sanctuary begins to crumble, Roy carries an unconscious Idunn with him and survive the collapse, thus unlocking the game's best ending.]]
* SealedEvilInACan: [[spoiler:What Hartmut chose to do with her.]] Until Zephiel re-awoke her.
* SmarterThanYouLook: [[spoiler: She might act as the (mostly) mindless living weapon of Zephiel and Jahn during most of ''The Binding Blade'' but ''Heroes'' shows that, after regaining her soul at the end of the ''The Binding Blade'', she actually went on a journey to become wiser and find a peaceful way to allow humans and dragons to live together, wich is a far more altruistic desicion that the one of the GeniusBruiser Zephiel wich is to TakeOverTheWorld to allow dragons to rule over it. Also, Idunn gets the fact that humans ''and'' dragons can be corrupted while Zephiel believes that HumansAreTheRealMonsters and dragons are better than them]].

to:

* SaveTheVillain: [[spoiler:It It is possible to spare Idunn's life by having Roy land the final blow on her with the Binding Blade while Fae is still alive. That way, once the Dragon Sanctuary begins to crumble, Roy carries an unconscious Idunn with him and survive the collapse, thus unlocking the game's best ending.]]
ending.
* SealedEvilInACan: [[spoiler:What According to Jahn, Hartmut chose to do sealed her away with her.]] Until the Binding Blade. A thousand years later, however, Zephiel re-awoke her.
her as part of a plan to break out a war.
* SmarterThanYouLook: [[spoiler: She might act as the (mostly) mindless living weapon of Zephiel and Jahn during most of ''The Binding Blade'' but ''Heroes'' shows that, after regaining her soul at the end of the ''The Binding Blade'', she actually went on a journey to become wiser and find a peaceful way to allow humans and dragons to live together, wich is a far more altruistic desicion that the one of the GeniusBruiser Zephiel wich is to TakeOverTheWorld to allow dragons to rule over it. Also, Idunn gets the fact that humans ''and'' dragons can be corrupted while Zephiel believes that HumansAreTheRealMonsters and dragons are better than them]].them.



* ThatOneBoss: Due to the above trope she's a ''very'' powerful boss in ''Heroes''. [[spoiler: If you don't have units who make a lot of damages to dragon and try her and Fae's Bond Hero Battle...good luck]] !
* TragicMonster: [[spoiler:Had her ''soul taken out'' after being separated from her own people, so that her ability to create artifical war dragons could be exploited against the humans.]]
* TrueFinalBoss: [[spoiler:If you fulfill the conditions to continue past chapter 22, she serves as the last boss of the game. If not, she's TheUnfought]].
* UndyingLoyalty: [[spoiler:''Heroes'' reveals that Idunn's loyalty to Zephiel was and is still genuine, even if Brunnya believed that she was an EnigmaticMinion. Even without the brainwashing she was put through (at first) she still cares for Zephiel even if she's grateful towards Roy for allowing her to be free, mourning Zephiel's death at his hands]].

to:

* ThatOneBoss: Due to the above trope she's a ''very'' powerful boss in ''Heroes''. [[spoiler: If you don't have units who make a lot of damages to dragon and try her and Fae's Bond Hero Battle...good luck]] !
* TragicMonster: [[spoiler:Had Had her ''soul taken out'' after being separated from her own people, so that her ability to create artifical war dragons could be exploited against the humans.]]
humans.
* TrueFinalBoss: [[spoiler:If If you fulfill the conditions to continue past chapter 22, she serves as the last boss of the game. If not, she's TheUnfought]].
TheUnfought.
* UndyingLoyalty: [[spoiler:''Heroes'' ''Heroes'' reveals that Idunn's loyalty to Zephiel was and is still genuine, even if Brunnya believed that she was an EnigmaticMinion. Even without the brainwashing she was put through (at first) she still cares for Zephiel even if she's grateful towards Roy for allowing her to be free, mourning Zephiel's death at his hands]].hands.



* WhatHappenedToTheMouse: In ''Hasha no Tsurugi'', she makes an attention-grabbing appearance shortly before the Etrurian Army marches on Bern, and... her role in the plot is then [[LeftHanging quietly tossed out the window]] with no resolution. Furthermore, [[spoiler:the manga chooses to end Roy's subplot based on ''the bad ending of the game'' where Idunn escapes without a trace of her whereabouts]]. While this actually makes sense in the context that [[spoiler:a third party prevents Roy's group from obtaining all but one of the Divine Weapons]], and that Roy was not the main character of the manga anyway, the way it's handled leaves a bit to be desired.

to:

* WhatHappenedToTheMouse: In ''Hasha no Tsurugi'', she makes an attention-grabbing appearance shortly before the Etrurian Army marches on Bern, and... her role in the plot is then [[LeftHanging quietly tossed out the window]] with no resolution. Furthermore, [[spoiler:the the manga chooses to end Roy's subplot based on ''the bad ending of the game'' where Idunn escapes without a trace of her whereabouts]]. whereabouts. While this actually makes sense in the context that [[spoiler:a a third party prevents Roy's group from obtaining all but one of the Divine Weapons]], Weapons, and that Roy was not the main character of the manga anyway, the way it's handled leaves a bit to be desired.

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