History Characters / FinalFantasyRecurringMonsters

24th Jun '16 10:08:59 AM DrakeClawfang
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* BossInMooksClothing: Tonberries usually have a good deal of health on them, can select someone to use Karma on every time that hapless character attacks, and wields a knife that can kill-stab a player a lá [[Franchise/{{Halloween}} Michael Myers]][=/=][[Franchise/{{Scream}} Ghostface]].

to:

* BossInMooksClothing: Tonberries usually have a good deal of health on them, can select someone to use Karma on every time that hapless character attacks, and wields a knife that can kill-stab a player a lá [[Franchise/{{Halloween}} Michael Myers]][=/=][[Franchise/{{Scream}} Ghostface]].in one hit.
24th Jun '16 8:14:55 AM erforce
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* BossInMooksClothing: Tonberries usually have a good deal of health on them, can select someone to use Karma on every time that hapless character attacks, and wields a knife that can kill-stab a player a la [[Film/{{Halloween}} Michael Myers]][=/=][[Franchise/{{Scream}} Ghostface]].

to:

* BossInMooksClothing: Tonberries usually have a good deal of health on them, can select someone to use Karma on every time that hapless character attacks, and wields a knife that can kill-stab a player a la [[Film/{{Halloween}} lá [[Franchise/{{Halloween}} Michael Myers]][=/=][[Franchise/{{Scream}} Ghostface]].
22nd Jun '16 5:09:59 PM jameygamer
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* BossInMooksClothing: Tonberries usually have a good deal of health on them, can select someone to use Karma on every time that hapless character attacks, and wields a knife that can kill-stab a player a la [[Film/{{Halloween}} Michael Myers]][=/=][[Film/{{Scream}} Ghostface]].

to:

* BossInMooksClothing: Tonberries usually have a good deal of health on them, can select someone to use Karma on every time that hapless character attacks, and wields a knife that can kill-stab a player a la [[Film/{{Halloween}} Michael Myers]][=/=][[Film/{{Scream}} Myers]][=/=][[Franchise/{{Scream}} Ghostface]].
22nd Jun '16 5:08:25 PM jameygamer
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Added DiffLines:

* OneHitKill: Sometimes they use 10,000 Needles; in most games where they have this, the needles will do at least one point of damage each and your character's max health is 9,999. You do the math.
22nd Jun '16 5:06:45 PM jameygamer
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* MeaningfulName: Named after the Marlboro cigarette company. Their Bad Breath attack references the fact that said cigarettes cause, [[ExactlyWhatItSaysOnTheTin well,]] bad breath. May or may not be an intentional, as their name may also be derived from the Japanese for "bad breath".

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* MeaningfulName: Named after the Marlboro cigarette company.company (also a potential TakeThat to Marlboro). Their Bad Breath attack references the fact that said cigarettes cause, [[ExactlyWhatItSaysOnTheTin well,]] bad breath. May or may not be an intentional, as their name may also be derived from the Japanese for "bad breath".



* BossInMooksClothing
* CuteIsEvil

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* BossInMooksClothing
BossInMooksClothing: Tonberries usually have a good deal of health on them, can select someone to use Karma on every time that hapless character attacks, and wields a knife that can kill-stab a player a la [[Film/{{Halloween}} Michael Myers]][=/=][[Film/{{Scream}} Ghostface]].
* CuteIsEvilCuteIsEvil: The Tonberry is creepy-cute, but one of the most dangerous enemies that can be fought in the games.



* KillerRabbit

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* KillerRabbitKillerRabbit: These guys may look cute, but they are also scary, and for good reason; they pack a giant punch.



* KnifeNut
* MascotMook

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* KnifeNut
KnifeNut: The Tonberry always has a Michael Myers kitchen knife on them, and if it gets a chance to use it, it stabs a character and downs them immediately. DOINK!
* MascotMookMascotMook: One of the most recognizable creatures from the ''Final Fantasy'' series.
* OneHitKill: If you let it get close enough to you, then... *Doink*. Get your Phoenix Down ready.



* BonusBoss
* DiskOneFinalBoss: Of ''Final Fantasy VI''.

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* BonusBoss
BonusBoss: In some of the games, such as ''VIII'' and ''X'', Ultima Weapon is a bonus boss encountered in that game's bonus dungeon.
* DiskOneFinalBoss: DiscOneFinalBoss: Of ''Final Fantasy VI''.
12th May '16 9:25:18 AM DrakeClawfang
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Turtle-type enemies with thick shells, they boast huge defenses but are vulnerable to ice.

to:

Turtle-type enemies with thick shells, they boast huge defenses nigh-impenetrable physical defense, but are vulnerable to ice.
ice magic.



* BossInMooksClothing: Are occasionally boosted up to actually being bosses.
* ContractualBossImmunity: Averted in ''XIII'', where they ''are'' vulnerable to [[OneHitKill Death.]]
* GiantMook: Especially in ''XIII''.

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* BossInMooksClothing: Are As normal enemies they tend to be quite tough. They're occasionally boosted up to actually being bosses.
* ContractualBossImmunity: Averted GiantMook: Especially in ''XIII'', where they ''are'' vulnerable to [[OneHitKill Death.]]
* GiantMook: Especially in ''XIII''.
tower over the party like buildings, and a stop from their feet shakes the ground.



* [[MadeOfIron Made Of Adamantium]]: It isn't called '''Adamant'''oise for nothing.
* MightyGlacier: They aren't too fast, but hit hard.

to:

* [[MadeOfIron Made Of Adamantium]]: MadeOfIron: It isn't called '''Adamant'''oise for nothing.
nothing. Physical attacks usually do nothing but tickle them.
* MightyGlacier: They aren't too fast, but hit hard.hard and have massive defense.



* TookALevelInBadass: In ''XIII'', the ''baby'' Adamanchelid can deal a TotalPartyKill if you challenge it the first time you encounter one, and the adult Adamantortoise can do the same even to a party with maxed out Crystarium. The even stronger Long Gui and Shaolong Gui are effective {{Bonus Boss}}es.

to:

* TookALevelInBadass: In ''XIII'', the ''baby'' Adamanchelid can deal a TotalPartyKill if you challenge it the first time you encounter one, and the adult Adamantortoise can do the same even to a party with maxed out Crystarium. The even stronger Long Gui and Shaolong Gui are effective effectivly {{Bonus Boss}}es.



!!Basilisk
[[quoteright:79:http://static.tvtropes.org/pmwiki/pub/images/Basilisk_7469.png]]
Reptilian enemies that specialize in attacks like Petrify and Gaze to turn party members to stone.

Debut: VideoGame/FinalFantasyI

* TakenForGranite: What they do to you.



* CounterAttack: Very often just sits and waits for you to attack it.

to:

* CounterAttack: Very often just sits and waits for you to attack it.it, at which point they unleash a powerful counter blow.



* KingMook: Several games feature the King Bomb or Mom Bomb as a boss.
* PlayingWithFire: They can use fire-type attacks, and Exploder is sometimes fire-elemental.



* DefeatMeansFriendship: In games where they're a summon, you usually need to defeat their leader first.

to:

* DefeatMeansFriendship: In games where they're a summon, you usually need to defeat their leader first.to do so.



* FixedDamageAttack: Their trademark 1000 Needles, which makes them the former TropeNamer.

to:

* FixedDamageAttack: Their trademark 1000 Needles, which makes them Needles always does 1000 damage; it's even the former TropeNamer.



* OurGoblinsAreDifferent: Especially in ''XIII'' where they look vaguely mechanical, generally have wheels on the bottom of their feet and have a gaping hole in the middle of their torso instead of a mouth. XI has their own distinct take on Goblins which carried over to XIV.

to:

* OurGoblinsAreDifferent: Especially in ''XIII'' where they look vaguely mechanical, generally have wheels on the bottom of their feet and have a gaping hole in the middle of their torso instead of a mouth. XI ''XI'' has their own distinct take on Goblins which carried over to XIV.''XIV''.



* {{BFS}}: Always seen with one, except in ''IV'', where they traded it for an ArmCannon. Lampshaded in ''VideoGame/FinalFantasyIVTheAfterYears'', where the party comment on how [[BonusBoss the Iron Giant that originated from Final Fantasy II]] is different from the variants they're more familiar with.

to:

* {{BFS}}: Always seen with one, except in ''IV'', where they traded it for an ArmCannon. Lampshaded in ''VideoGame/FinalFantasyIVTheAfterYears'', where the party comment on how [[BonusBoss the Iron Giant Giant]] that originated from Final ''Final Fantasy II]] II'' (where they had swords, and so does this one) is different from the variants they're more familiar with.



* NamesTheSame: Not to be confused with ''TheIronGiant'' or ''IronMan''.

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* NamesTheSame: Not to be confused with ''TheIronGiant'' ''Film/TheIronGiant'' or ''IronMan''.''ComicBook/IronMan''.



* MoreTeethThanTheOsmondFamily

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* MoreTeethThanTheOsmondFamilyMoreTeethThanTheOsmondFamily: Rows upon rows of razor-sharp choppers line their mouths.



* TookALevelInBadass: They were just normal enemies initially, and fought in groups and alongside other foes. Since ''VII'' they've been upgraded to EliteMook, fought one at a time, and Bad Breath usually affects the ''entire'' party now, enabling them to cripple the party in one attack. And Heaven help you if you get Ambushed by one...

to:

* TookALevelInBadass: They were just normal enemies initially, and fought in groups and alongside other foes. Since ''VII'' they've been upgraded to EliteMook, fought one at a time, and Bad Breath usually affects the ''entire'' party now, enabling them to cripple the party in one attack. And Heaven heaven help you if you get Ambushed ambushed by one...



* CombinationAttack: When all three are alive, they may use the Delta Attack to petrify one of your characters.
* ExactlyWhatItSaysOnTheTin: [[CaptainObvious They move.]]
* HappyFunBall

to:

* CombinationAttack: When all three are alive, they may use the Delta Attack to petrify one of your characters.
* ExactlyWhatItSaysOnTheTin: [[CaptainObvious They move.]]
move]], and not much else.
* HappyFunBallHappyFunBall: They're just small red orbs.



* SinisterGeometry

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* SinisterGeometrySinisterGeometry: Their Delta Attack takes the form of a triangle of energy.



* CuteIsEvil
* TheGoomba
* KillerRabbit

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* CuteIsEvil
CuteIsEvil; They're adorable and look like something you might keep as a pet, but they're still enemies.
* TheGoomba
TheGoomba: Usually one of the more basic enemies you find.
* KillerRabbit
KillerRabbit: Defied; they're usually about as harmless as they look.



* CombatTentacles

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* CombatTentaclesCombatTentacles: Attack with their vines.



* GiantMook

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* GiantMookGiantMook: They tend to tower over the party a bit.



* ManEatingPlant
* MoreTeethThanTheOsmondFamily

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* ManEatingPlant
ManEatingPlant: It's a plant and its your party members. Go figure.
* MoreTeethThanTheOsmondFamily
MoreTeethThanTheOsmondFamily: Not as many as the Malboro, but a lot.



* BonusBoss

to:

* BonusBossBonusBoss: Usually it's not obligated to fight it.



* DegradedBoss: Omega Mk.II's room is populated by ''several copies of the original''.

to:

* DegradedBoss: Omega Mk.II's room in ''V'' is populated by ''several copies of the original''.



* GiantMecha
* PaletteSwap: When they appear in the same game, they usually look very much the same, ''VideoGame/FinalFantasyXII'' being a notable exception. It was said that the Omegas that appeared in ''Franchise/FinalFantasy'' series are from a same basic structure and merely improved themselves over time.

to:

* GiantMecha
GiantMecha: It's usually about the size of a car, but is sometimes much better.
* PaletteSwap: When they appear in the same game, they usually look very much the same, same as always, ''VideoGame/FinalFantasyXII'' being a notable exception. It was said that the Omegas that appeared in ''Franchise/FinalFantasy'' series are from a same basic structure and merely improved themselves over time.



* SealedEvilInACan
6th Mar '16 1:43:53 AM Aasivar
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* MightyGlacier: They aren't too fast, but hit har.d

to:

* MightyGlacier: They aren't too fast, but hit har.dhard.
29th Feb '16 1:40:27 PM Prfnoff
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* EverythingsNuttierWithSquirrels: Or some squirrel-like animal.
31st Jan '16 8:35:55 PM superkeijikun
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to:

* WaveMotionGun: Its signature attack is the Wave Cannon, a non-elemental energy beam that packs a wallop.
17th Dec '15 1:22:58 PM IamTheCaligula
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* IncreasinglyLethalEnemy: He will usually spend several turns approaching before using its signature "Everybody's Grudge" attack, which deals damage for [[WhatMeasureIsAMook every enemy defeated so far]] to one target.

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* IncreasinglyLethalEnemy: He will usually spend several turns approaching before using its signature "Everybody's "Everyone's Grudge" attack, which deals damage for [[WhatMeasureIsAMook every enemy defeated so far]] to one target.
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