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Trope was cut/disambiguated due to cleanup


* ArcherArchetype: Her main style, using arrows [[PlayingWithFire made of fire]]. According to [[https://www.youtube.com/watch?v=JsFTkcThuFQ her spotlight video]], Midori taught her archery to balance out her fiery and reckless personality.

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* ArcherArchetype: Her main style, using arrows [[PlayingWithFire made of fire]]. According to [[https://www.youtube.com/watch?v=JsFTkcThuFQ her spotlight video]], Midori taught her archery to balance out her fiery and reckless personality.
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* {{Expy}}: Of [[Characters/StreetFighterAkuma Akuma]].

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* {{Expy}}: Of [[Characters/StreetFighterAkuma [[Characters/StreetFighterIIUpdatedVersions Akuma]].



* {{Shotoclone}}: Just like [[Characters/StreetFighterAkuma Akuma]].

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* {{Shotoclone}}: Just like [[Characters/StreetFighterAkuma [[Characters/StreetFighterIIUpdatedVersions Akuma]].
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* {{Expy}}: Of [[Characters/StreetFighterRyu Ryu]]. His wind powers also bring [[VideoGame/BlazBlue Rachel Alucard]] to mind.

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* {{Expy}}: Of [[Characters/StreetFighterRyu [[Characters/StreetFighterI Ryu]]. His wind powers also bring [[VideoGame/BlazBlue Rachel Alucard]] to mind.



* {{Expy}}: Of [[Characters/StreetFighterKenMasters Ken]]. She's got the same basic special moves, and a similar temper to him, on top of being one of the main two characters alongside Grave.

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* {{Expy}}: Of [[Characters/StreetFighterKenMasters [[Characters/StreetFighterI Ken]]. She's got the same basic special moves, and a similar temper to him, on top of being one of the main two characters alongside Grave.
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Just For Pun cleanup.


* JustForPun: His Troq Armor is named after Rook's Rock Armor.
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dewick potholes and redirect others


* {{Expy}}: Most characters are based off of characters from other games, such as ''VideoGame/StreetFighter'' and ''VideoGame/GuiltyGear''.[[WhatCouldHaveBeen The game was originally going to feature the actual cast of Street Fighter]]. Capcom considered it, but ultimately rejected the idea.

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* {{Expy}}: Most characters are based off of characters from other games, such as ''VideoGame/StreetFighter'' ''Franchise/StreetFighter'' and ''VideoGame/GuiltyGear''.[[WhatCouldHaveBeen The game was originally going to feature the actual cast of Street Fighter]].''Street Fighter'']]. Capcom considered it, but ultimately rejected the idea.



* DefeatingTheUndefeatable: Defeated the formerly undefeated Rook in his own tournament, paralleling the story between [[VideoGame/StreetFighter Ryu and Sagat]].
* {{Expy}}: Of [[VideoGame/StreetFighter Ryu]]. His wind powers also bring [[VideoGame/BlazBlue Rachel Alucard]] to mind.

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* DefeatingTheUndefeatable: Defeated the formerly undefeated Rook in his own tournament, paralleling the story between [[VideoGame/StreetFighter [[VideoGame/StreetFighterI Ryu and Sagat]].
* {{Expy}}: Of [[VideoGame/StreetFighter [[Characters/StreetFighterRyu Ryu]]. His wind powers also bring [[VideoGame/BlazBlue Rachel Alucard]] to mind.



* {{Expy}}: Of [[VideoGame/StreetFighter Ken]]. She's got the same basic special moves, and a similar temper to him, on top of being one of the main two characters alongside Grave.

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* {{Expy}}: Of [[VideoGame/StreetFighter [[Characters/StreetFighterKenMasters Ken]]. She's got the same basic special moves, and a similar temper to him, on top of being one of the main two characters alongside Grave.



* {{Expy}}: Of [[VideoGame/StreetFighter Gouken]] lore-wise, and of [[VideoGame/StreetFighter E. Honda]] with his grappling techniques.

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* {{Expy}}: Of [[VideoGame/StreetFighter Gouken]] ''Franchise/StreetFighter'''s Gouken lore-wise, and of [[VideoGame/StreetFighter E. Honda]] Honda with his grappling techniques.



* {{Expy}}: Of [[VideoGame/StreetFighter Ibuki]] mechanically, and of [[VideoGame/StreetFighter Sakura]] lore-wise.
* DoggedNiceGirl: Wants Grave to notice her, though he never does, paralleling the story between [[VideoGame/StreetFighter Ryu and Sakura]].

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* {{Expy}}: Of [[VideoGame/StreetFighter [[VideoGame/StreetFighterIII Ibuki]] mechanically, and of [[VideoGame/StreetFighter [[VideoGame/StreetFighterAlpha Sakura]] lore-wise.
* DoggedNiceGirl: Wants Grave to notice her, though he never does, paralleling the story between [[VideoGame/StreetFighter Ryu and Sakura]].Sakura.



* {{Expy}}: Of [[VideoGame/StreetFighter Zangief]] mechanically. Also shares many lore similarities to [[VideoGame/StreetFighter Sagat]].

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* {{Expy}}: Of [[VideoGame/StreetFighter [[VideoGame/StreetFighterII Zangief]] mechanically. Also shares many lore similarities to [[VideoGame/StreetFighter [[VideoGame/StreetFighterI Sagat]].



* {{Expy}}: Her Bold Stroke, which can be chained up to three times, is highly reminiscent of [[VideoGame/StreetFighter Fei Long]]'s Rekkaken.

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* {{Expy}}: Her Bold Stroke, which can be chained up to three times, is highly reminiscent of [[VideoGame/StreetFighter [[VideoGame/StreetFighterII Fei Long]]'s Rekkaken.



* {{Expy}}: Of [[VideoGame/StreetFighter Guile]], due to his projectile and upwards kick attack (which even has "Flash" in its name). He has a gear meter that must be full to use his special attacks and empties whenever he walks forwards, filling the purpose Guile's charge commands that prevent him from walking forwards and using his specials. Also bears a similarity to [[Franchise/FullmetalAlchemist Hoenheim]].
* {{Shoryuken}}: His Flash Gear, which resembles [[VideoGame/StreetFighter Guile's Flash Kick]]. It comes out quickly and gives him brief invulnerability, making it a great attack to use while cornered.

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* {{Expy}}: Of [[VideoGame/StreetFighter [[Franchise/StreetFighter Guile]], due to his projectile and upwards kick attack (which even has "Flash" in its name). He has a gear meter that must be full to use his special attacks and empties whenever he walks forwards, filling the purpose Guile's charge commands that prevent him from walking forwards and using his specials. Also bears a similarity to [[Franchise/FullmetalAlchemist Hoenheim]].
* {{Shoryuken}}: His Flash Gear, which resembles [[VideoGame/StreetFighter Guile's Flash Kick]].Kick. It comes out quickly and gives him brief invulnerability, making it a great attack to use while cornered.



* {{Expy}}: Of [[VideoGame/StreetFighter Blanka]] due to his rolling. In ''Fantasy Strike'', he also gains elements of [[VideoGame/GuiltyGear Faust]] with his random item throws that include food that can be picked up by both players, bombs that can hurt both players, and a miniature version of Lum that crawls forwards and deals CollisionDamage.

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* {{Expy}}: Of [[VideoGame/StreetFighter [[VideoGame/StreetFighterII Blanka]] due to his rolling. In ''Fantasy Strike'', he also gains elements of [[VideoGame/GuiltyGear Faust]] with his random item throws that include food that can be picked up by both players, bombs that can hurt both players, and a miniature version of Lum that crawls forwards and deals CollisionDamage.



* {{Expy}}: Of [[VideoGame/StreetFighter Dhalsim]] due to his stretching limbs he uses to attack. ''Fantasy Strike'' also gives him Dhalsim's downwards drill attack and slow-moving projectiles to further the resemblance.

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* {{Expy}}: Of [[VideoGame/StreetFighter [[VideoGame/StreetFighterII Dhalsim]] due to his stretching limbs he uses to attack. ''Fantasy Strike'' also gives him Dhalsim's downwards drill attack and slow-moving projectiles to further the resemblance.



* {{Expy}}: Of [[VideoGame/StreetFighter T. Hawk]].

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* {{Expy}}: Of [[VideoGame/StreetFighter [[VideoGame/StreetFighterII T. Hawk]].



* {{Expy}}: Of [[VideoGame/StreetFighter Dhalsim]], like Argagarg. Also thematically similar to [[VideoGame/MarvelVsCapcom2 Sentinel]].

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* {{Expy}}: Of [[VideoGame/StreetFighter [[VideoGame/StreetFighterII Dhalsim]], like Argagarg. Also thematically similar to [[VideoGame/MarvelVsCapcom2 Sentinel]].



* UseYourHead: Its Robo Headbutt attack, which can stun enemies similar to [[VideoGame/StreetFighter Dhalsim's]].

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* UseYourHead: Its Robo Headbutt attack, which can stun enemies similar to [[VideoGame/StreetFighter Dhalsim's]].Dhalsim's.



* {{Expy}}: Of [[VideoGame/StreetFighter Akuma]].

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* {{Expy}}: Of [[VideoGame/StreetFighter [[Characters/StreetFighterAkuma Akuma]].



* {{Shotoclone}}: Just like [[VideoGame/StreetFighter Akuma]].

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* {{Shotoclone}}: Just like [[VideoGame/StreetFighter [[Characters/StreetFighterAkuma Akuma]].



* {{Expy}}: Of [[VideoGame/StreetFighter Vega/Claw]]. Also shoots webs and has a move with "Maximum" in the name, similar to [[VideoGame/MarvelVsCapcomClashOfSuperHeroes Spider-Man]].

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* {{Expy}}: Of [[VideoGame/StreetFighter [[VideoGame/StreetFighterII Vega/Claw]]. Also shoots webs and has a move with "Maximum" in the name, similar to [[VideoGame/MarvelVsCapcomClashOfSuperHeroes Spider-Man]].



* {{Expy}}: Of [[VideoGame/StreetFighter M. Bison]] mechanically. Also bears some visual similarities to [[VideoGame/MarvelVsCapcom3 Wesker]], including trenchcoat and glasses.

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* {{Expy}}: Of [[VideoGame/StreetFighter [[Franchise/StreetFighter M. Bison]] mechanically. Also bears some visual similarities to [[VideoGame/MarvelVsCapcom3 Wesker]], including trenchcoat and glasses.
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* PandaingToTheAudience: Kind of adorable in his own way, despite being a fully-grown bear.

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* BareYourMidriff: And quite a lot more as well.



* BareYourMidriff: Has an unusual variation that exposes her sides, but does not include her navel.



* BareYourMidriff: She lacks a shirt entirely, while wearing the remaining components of an otherwise modest dress.



* BareYourMidriff: Just like her sister.



* InTheHood: Wears her hood up, in contrast with her sister. [[PaperThinDisguise Does nothing to]] [[BareYourMidriff hide her]] bluish-gray skin.

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* InTheHood: Wears her hood up, in contrast with her sister. [[PaperThinDisguise Does nothing to]] [[BareYourMidriff to hide her]] bluish-gray skin.

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Up To Eleven is being dewicked.


* UpToEleven: The EX-Mode takes each character's abilities to the extreme. It is not meant to be balanced to the level that the regular mode is, but it does allow for some [[ThereIsNoKillLikeOverkill crazy scenarios]].



* ImmuneToFlinching: His Windmill Crusher move has armor against fast normal attacks. His Rock Armor ability allows him to armor through ''any'' attacks other than Super Moves and those that knock him down. [[UpToEleven In EX-Mode, his Rock Armor becomes Diamond Armor, allowing him to use its effect at will for free.]]

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* ImmuneToFlinching: His Windmill Crusher move has armor against fast normal attacks. His Rock Armor ability allows him to armor through ''any'' attacks other than Super Moves and those that knock him down. [[UpToEleven In EX-Mode, his Rock Armor becomes Diamond Armor, allowing him to use its effect at will for free.]]



* FragileSpeedster: Has below-average life, but has naturally fast attacks and can make them even faster with her [[FlashStep Burst of Speed]] technique. Also has the most combo points in the game (tied with Setsuki, Gwen, and Deathstrike Dragon). [[UpToEleven In EX-Mode, she gains even more combo points, going up to a total of 8 in a game where 6 is normally the highest.]]

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* FragileSpeedster: Has below-average life, but has naturally fast attacks and can make them even faster with her [[FlashStep Burst of Speed]] technique. Also has the most combo points in the game (tied with Setsuki, Gwen, and Deathstrike Dragon). [[UpToEleven In EX-Mode, she gains even more combo points, going up to a total of 8 in a game where 6 is normally the highest.]]



* RocketPunch: Its Beta Thrust attack. [[RapidFireFisticuffs Piston Hurricane]] is a more [[UpToEleven extreme version]], but can only be done at close-range.

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* RocketPunch: Its Beta Thrust attack. [[RapidFireFisticuffs Piston Hurricane]] is a more [[UpToEleven extreme version]], version, but can only be done at close-range.
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* OnlyOneName: Does not seem to have a last name, along with his brother.

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* OnlyOneName: Does not seem to have a last name, along with unlike his brother.

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Gradual Grinder has been merged to Damage Over Time, removed misuse and moved correct examples.


* GradualGrinder: Although some characters are better at playing the long game than others, any character can win by having the most absolute health by the time either player runs out of cards. [[MyDefenseNeedNotProtectMeForever Deliberate blocking can speed up this process]].



* GradualGrinder: Can deal a lot of indirect damage outside of the normal combat phase if given the opportunity to build up a hand.



%%* DamageOverTime: Deals it so long as he is standing.



* GradualGrinder: Deals DamageOverTime so long as he is standing.

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* GradualGrinder: Deals DamageOverTime so long as he is standing.



* GradualGrinder: His preferred playstyle is to poison the opponent, then keep them away to let the poison do its job.

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* GradualGrinder: DamageOverTime: His preferred playstyle is to poison the opponent, then keep them away to let the poison do its job.



* GradualGrinder: A combination of her abilities allows her to damage both herself and her opponent, while healing it back on the former.
Tabs MOD

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YMMV


* AscendedMeme: His ultimate super move, Beast Unleashed, is named after the FanNickname of competitive fighting-game player Daigo Umehara.

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* AscendedMeme: His ultimate super move, Beast Unleashed, is named after the FanNickname [[invoked]]FanNickname of competitive fighting-game player Daigo Umehara.



** FanNickname: This combo, combined with the Overdose ability (which is on the same card as the super move as well), can end up doing more damage than Menelker's Deathstrike Dragon super move. As such, it is often referred to as ''Deathstrike Drugs''.



* FanNickname: The card that contains his Acrobatics ability can also be used as a throw. This throw is often dubbed Ac'''''throw'''''batics.



* AscendedMeme: In ''VideoGame/MarvelVsCapcom3'', [[Franchise/ResidentEvil Wesker's]] hyper attack Phantom Dance was given the FanNickname of Maximum Wesker. Zane's [[LimitBreak ultimate attack]] has him removing his goggles in a similar fashion and is named accordingly.

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* AscendedMeme: In ''VideoGame/MarvelVsCapcom3'', [[Franchise/ResidentEvil Wesker's]] hyper attack Phantom Dance was given the FanNickname [[invoked]]FanNickname of Maximum Wesker. Zane's [[LimitBreak ultimate attack]] has him removing his goggles in a similar fashion and is named accordingly.

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* ALoadOfBull: Is a minotaur of some variety.


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* OurMinotaursAreDifferent: Is a minotaur of some variety.
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Dewicked trope


* BadassBeard: As both a human and a dragon.
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* StandardStatusEffects: [[AvertedTrope Averted]]; while he can breath clouds of noxious poison, they do not cause any lasting effect on his opponent.

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* StandardStatusEffects: StatusEffects: [[AvertedTrope Averted]]; while he can breath clouds of noxious poison, they do not cause any lasting effect on his opponent.



* StandardStatusEffects: In EX-Mode, one of the random items he can throw is a erlenmeyer flask of Possibly Poison, which may or may not poison the enemy based on a gamble.

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* StandardStatusEffects: StatusEffects: In EX-Mode, one of the random items he can throw is a erlenmeyer flask of Possibly Poison, which may or may not poison the enemy based on a gamble.



* StandardStatusEffects: In EX-Mode, his claws become venomous and can inflict a poison effect.

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* StandardStatusEffects: StatusEffects: In EX-Mode, his claws become venomous and can inflict a poison effect.
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* ChargeInputSpecial: PlayedWith. As an {{Expy}} of ''Franchise/StreetFighter's'' Guile, he has a long-range projectile and anti-air that follow similar principles. ''Fantasy Strike'' however doesn't have classic fighting game inputs, instead tying specials to a single button press and directional input (i.e. forward plus special button), not unlike ''VideoGame/SuperSmashBros''. Geiger still evokes the charge input because his projectile is put on a cooldown every time he uses it, and the timer resets any time he moves ''forward'', invoking the classic method of holding back to charge a move.

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* PlanetOfHats: He is defined largely by his love of gambling. His spotlight video mentions that this is true of all Pandafolk.


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* ConfusionFu: His illusions make it hard for the opponent to know how they should defend. Is he going to attack from the front, do a cross-up, or go for a throw?


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* MoneyMauling: His Back A attack, Geyser of Truth, launches coins out of the ground which damage the opponent.
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* OnlyOneName: Does not seem to have a last name, along with his brother.

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* OnlyOneName: Does not seem to have a last name, along with his brother. Averted as ''Fantasy Strike'' gave him the surname of "Ando".
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Zettai Ryouiki is now a definition-only page.


* ZettaiRyouiki: Of at least Grade B.

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* ZettaiRyouiki: Of at least Grade B.
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* PoliticallyIncorrectVillain: He is [[FantasticRacism racist against non-humans]] and considers homosexuality an offense worthy of execution.
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* DesperationAttack: Gains the ability to [[CastFromHitPoints buy back]] her most powerful techniques at low health. In EX-Mode, this can be done at [[SubvertedTrope any life point total]].

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* DesperationAttack: Gains the ability In both Yomi and Fantasy Strike, she has various means by which to [[CastFromHitPoints buy back]] spend her most powerful techniques at low health. In EX-Mode, this can be done at [[SubvertedTrope any life point total]].own HP]] to gain an aggressive edge.
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* DivingKick: Her only aerial normal attack, it is nevertheless one of the strongest examples of this trope.
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Badass Gay is now a disambig, not a trope.


* BadassBisexual: A confirmed bisexual, though she was dating a woman before her girlfriend was killed.

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* BareYourMidriff: Has an unusual variation that exposes her sides, but does not include her navel.

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* BareYourMidriff: Has an unusual variation that exposes BadassBisexual: A confirmed bisexual, though she was dating a woman before her sides, but does not include her navel.girlfriend was killed.


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* BareYourMidriff: Has an unusual variation that exposes her sides, but does not include her navel.


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* AdaptationalModesty: Her dress doesn't have the sides cut-out like it does in ''Yomi'', resulting in her covering up a fair bit more.
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* TakeThat: He's a CorruptPolitician who's related to the phrase "Alternative Facts" in a game released in 2019 by Americans, hmm.....

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* {{Expy}}: Most characters are based off of characters from other games, such as ''VideoGame/StreetFighter'' and ''VideoGame/GuiltyGear''.[[WhatCouldHaveBeen The game was originally going to feature the actual cast of Street Fighter]]. Capcom considered it, but ultimately rejected the idea.


Added DiffLines:

* {{Expy}}: Most characters are based off of characters from other games, such as ''VideoGame/StreetFighter'' and ''VideoGame/GuiltyGear''.[[WhatCouldHaveBeen The game was originally going to feature the actual cast of Street Fighter]]. Capcom considered it, but ultimately rejected the idea.

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