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Anything That Moves is a disambiguation


* AnythingThatMoves: She is a thrill seeker even in this sense. According to her, she's slept with members of her crew, even the ones she didn't like. [[spoiler: Quite possibly even Varion.]]
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Blade On A Stick has been disambiguated


* BladeOnAStick: Uses an odd halberd-looking polearm as his main weapon.

Added: 115

Removed: 107

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* BetterWithNonHumanCompany: When asked why he's never in the camp he answers that he gets along better with gulls.



* NotGoodWithPeople: When asked why he's never in the camp he answers that he gets along better with gulls.
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An Axe To Grind is no longer a trope


%%* AnAxeToGrind
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Knife Nut is no longer a trope.


* KnifeNut: Tosses around a lot of knives.

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Removed: 20

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None


%%* AbsoluteCleavage




to:

* NavelDeepNeckline: Her outfit has a gap in her chest, from neck to navel.

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Standardizing formatting. Engrish is an index rather than a trope, and Shout Out is a better fit since the "poor English" in the example is a deliberate reference to a work that had genuinely bad English.


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'''Associated tropes:'''

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\n'''Associated tropes:'''\n----



%%!!Marah, the Awakened
%%''Strong and quiet, like all folk of the holy woods, Marah was always attuned to the passing seasons and animal migrations. Bonding with the Spirit of Growth left her overwhelmed – able to see life swarming in a drop of water, and feel every leaf shiver in the forest.''
%%----
%%* GreenThumb
%%* PlantPerson

!!Voluc, the Devourer
''Once the leader of a paladin order, Voluc bonded with the Spirit of Consumption as he lay dying in the holy woods. No longer quite human, he must remain tirelessly vigilant, lest the Vitality he wields suck the very life from all around him.''




!!Marah, the Awakened
''Strong and quiet, like all folk of the holy woods, Marah was always attuned to the passing seasons and animal migrations. Bonding with the Spirit of Growth left her overwhelmed – able to see life swarming in a drop of water, and feel every leaf shiver in the forest.''

'''Associated tropes:'''

* GreenThumb
* PlantPerson

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!!Voluc, the Devourer
''Once the leader of a paladin order, Voluc bonded with the Spirit of Consumption as he lay dying in the holy woods. No longer quite human, he must remain tirelessly vigilant, lest the Vitality he wields suck the very life from all around him.''

'''Associated tropes:'''



* CameBackWrong: The Spirit of Consumption saved him from death, but it changed him drastically.
** Debatable, as he is part of the "deceased" list of shapers.

to:

* CameBackWrong: The Spirit of Consumption saved him from death, but it changed him drastically.
**
drastically. Debatable, as he is part of the "deceased" list of shapers.



* VoiceOfTheLegion

to:

* %%* VoiceOfTheLegion



!!Lillin, the Old Guard
''The ancient tombs of Sunar stand in among the vast eastern steppes, guarded by blood-Shaped holy warriors of swift aspect. Exiled for the heresy of love, Lillin, her infant son, and the Spirit of Divinity found peace among the folk of the heart.''




!!Lillin, the Old Guard
''The ancient tombs of Sunar stand in among the vast eastern steppes, guarded by blood-Shaped holy warriors of swift aspect. Exiled for the heresy of love, Lillin, her infant son, and the Spirit of Divinity found peace among the folk of the heart.''

* ActionMom

to:

\n!!Lillin, the Old Guard\n''The ancient tombs of Sunar stand in among the vast eastern steppes, guarded by blood-Shaped holy warriors of swift aspect. Exiled for the heresy of love, Lillin, her infant son, and the Spirit of Divinity found peace among the folk of the heart.''\n\n* %%* ActionMom







!!Raina, the Archivist
''The daughter and heir of a prominent northern Duchess, Raina’s plans for life revolved around the written word. A voracious reader of ancient history and disreputable fiction, she took up the powers of the Preservation Vitality to protect her friends and her books from raiders.''




!!Raina, the Archivist
''The daughter and heir of a prominent northern Duchess, Raina’s plans for life revolved around the written word. A voracious reader of ancient history and disreputable fiction, she took up the powers of the Preservation Vitality to protect her friends and her books from raiders.''

'''Associated tropes:'''



* DropTheHammer

to:

* %%* DropTheHammer



!!Fenmore, the Alpha
''Cool and practical, the warlord Fenmore betrayed his queen to build a peaceful, orderly world, united under his rule. The acting leader of a shadowy group known as [The Nine], he wields the Vitality of Hunger, incarnate as a pack of his northern homeland’s ferocious wolves.''




!!Fenmore, the Alpha

''Cool and practical, the warlord Fenmore betrayed his queen to build a peaceful, orderly world, united under his rule. The acting leader of a shadowy group known as [The Nine], he wields the Vitality of Hunger, incarnate as a pack of his northern homeland’s ferocious wolves.''

'''Associated tropes:'''



!!Freia, the Survivor
''A commoner from the mountainous north, Freia bonded with the Spirit of Rage when she discovered her village razed by Fenmore and his spirit-wolves. Now consumed by the Vitality she bears, she pursues the warlord relentlessly, intent on revenge.''




!!Freia, the Survivor

''A commoner from the mountainous north, Freia bonded with the Spirit of Rage when she discovered her village razed by Fenmore and his spirit-wolves. Now consumed by the Vitality she bears, she pursues the warlord relentlessly, intent on revenge.''

'''Associated tropes:'''

* AnAxeToGrind

to:

\n!!Freia, the Survivor \n\n''A commoner from the mountainous north, Freia bonded with the Spirit of Rage when she discovered her village razed by Fenmore and his spirit-wolves. Now consumed by the Vitality she bears, she pursues the warlord relentlessly, intent on revenge.''\n\n'''Associated tropes:'''\n\n* %%* AnAxeToGrind



!!Kindra, the Vesper
''A young noblewoman exiled to a remote northern abbey for her perverse and lethal hobbies, Kindra gleefully broke free when the Spirit of Shadow bonded with her. Amoral and easily bored, she spends her days finding new ways to amuse herself.''




!!Kindra, the Vesper

''A young noblewoman exiled to a remote northern abbey for her perverse and lethal hobbies, Kindra gleefully broke free when the Spirit of Shadow bonded with her. Amoral and easily bored, she spends her days finding new ways to amuse herself.''

'''Associated tropes:'''



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\n'''Associated tropes:'''----







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!!Petrus, the Artificier
''A western Shaper of the old priestly tradition, Petrus chafed as perennial second-best to the Arch-Shaper Eidolus, architect of the Dawngate. After losing an arm, Petrus began a second career as Mikella’s tutor. Bonding with the Spirit of Progress allowed him to construct a replacement limb and resume his experiments.''




!!Petrus, the Artificier
''A western Shaper of the old priestly tradition, Petrus chafed as perennial second-best to the Arch-Shaper Eidolus, architect of the Dawngate. After losing an arm, Petrus began a second career as Mikella’s tutor. Bonding with the Spirit of Progress allowed him to construct a replacement limb and resume his experiments.''

'''Associated tropes:'''



!!Varion, the Mercenary
''Born in the slums of a western city-state, Varion’s marksmanship, wit, and charm bring him wealth as a soldier-for-hire – which he quickly squanders on drink and gambling. He accepts the highs and lows of life with a smile and a shrug, which drew the Spirit of Adaptability to him.''




!!Varion, the Mercenary
''Born in the slums of a western city-state, Varion’s marksmanship, wit, and charm bring him wealth as a soldier-for-hire – which he quickly squanders on drink and gambling. He accepts the highs and lows of life with a smile and a shrug, which drew the Spirit of Adaptability to him.''

'''Associated tropes:'''

* AbnormalAmmo

to:

\n!!Varion, the Mercenary \n''Born in the slums of a western city-state, Varion’s marksmanship, wit, and charm bring him wealth as a soldier-for-hire – which he quickly squanders on drink and gambling. He accepts the highs and lows of life with a smile and a shrug, which drew the Spirit of Adaptability to him.''\n\n'''Associated tropes:'''\n\n* %%* AbnormalAmmo



* {{Teleportation}}: Uses these.
** Best of all, in the Dawngate Chronicles, he does it with his dice.

to:

* {{Teleportation}}: Uses these.
**
these. Best of all, in the Dawngate Chronicles, he does it with his dice.



!!Vex, the Beast
''Born a mere frax – a predator beast of the western forests – Vex was the subject of Petrus’ early Vitality Experiments into Shaping flesh. His body and mind both enhanced and damaged, he suffers constant agony. Only the blessings of the Spirit of Pain keep him alive and sane.''




!!Vex, the Beast
''Born a mere frax – a predator beast of the western forests – Vex was the subject of Petrus’ early Vitality Experiments into Shaping flesh. His body and mind both enhanced and damaged, he suffers constant agony. Only the blessings of the Spirit of Pain keep him alive and sane.''

'''Associated tropes:'''




!!Desecrator, the Bane of Maridia
''The cold and clinical entity known as the Desecrator wields the Vitality of Decay as a surgeon wields a scalpel. Little is known of him, save that he nurses a frightful vendetta against the merchant princes of the west, and Mikella’s family in particular.''




!!Desecrator, the Bane of Maridia

''The cold and clinical entity known as the Desecrator wields the Vitality of Decay as a surgeon wields a scalpel. Little is known of him, save that he nurses a frightful vendetta against the merchant princes of the west, and Mikella’s family in particular.''

'''Associated tropes:'''

* CameBackWrong

to:

\n!!Desecrator, the Bane of Maridia\n\n''The cold and clinical entity known as the Desecrator wields the Vitality of Decay as a surgeon wields a scalpel. Little is known of him, save that he nurses a frightful vendetta against the merchant princes of the west, and Mikella’s family in particular.''\n\n'''Associated tropes:'''\n\n* %%* CameBackWrong



* OurZombiesAreDifferent

to:

* OurZombiesAreDifferent
%%* OurZombiesAreDifferent

!! Kensu, the Mistwalker
''The Iteshi of western Suzutai turned their backs to the Spirits, snaring souls at the moment of death. Their isles are haunted now by the misplaced desires and regrets of the bound dead. Hunters must keep them in check, and the finest is Kensu and his Spirit of Conviction.''




!! Kensu, the Mistwalker

''The Iteshi of western Suzutai turned their backs to the Spirits, snaring souls at the moment of death. Their isles are haunted now by the misplaced desires and regrets of the bound dead. Hunters must keep them in check, and the finest is Kensu and his Spirit of Conviction.''



!! Basko, the Enforcer
''In Maridia, the masses spend their lives laboring in hunger and squalor for the benefit of a few wealthy merchant princes. Basko, once an enforcer for the criminal gangs of the slums, means to change that with the Spirit of Resolve.''




!! Basko, the Enforcer

''In Maridia, the masses spend their lives laboring in hunger and squalor for the benefit of a few wealthy merchant princes. Basko, once an enforcer for the criminal gangs of the slums, means to change that with the Spirit of Resolve.''



!! Tess, the Sky Captain
''Coarse, exuberant, and unrestrained, Tess and her pirate crew terrorized shipping along the Jeweled Coast of the west. After years of fruitless tinkering and experiments, the coming of the Spirit of Defiance granted her life-long dream; a ship that can sail among the clouds.''




!! Tess, the Sky Captain

''Coarse, exuberant, and unrestrained, Tess and her pirate crew terrorized shipping along the Jeweled Coast of the west. After years of fruitless tinkering and experiments, the coming of the Spirit of Defiance granted her life-long dream; a ship that can sail among the clouds.''






!!Zeri, the Painter
''Artists are revered in the southern deserts, and young Zeri is their finest painter… when she can be persuaded to apply herself. Wielding the power of Vibrance Vitality has changed her life, but not her attitude towards living it.''




!!Zeri, the Painter

''Artists are revered in the southern deserts, and young Zeri is their finest painter… when she can be persuaded to apply herself. Wielding the power of Vibrance Vitality has changed her life, but not her attitude towards living it.''

'''Associated tropes:'''

* ChildProdigy
* {{Cloudcuckoolander}}
* TheDitz

to:

\n!!Zeri, the Painter\n\n''Artists are revered in the southern deserts, and young Zeri is their finest painter… when she can be persuaded to apply herself. Wielding the power of Vibrance Vitality has changed her life, but not her attitude towards living it.''\n\n'''Associated tropes:'''\n \n* %%* ChildProdigy
* %%* {{Cloudcuckoolander}}
* %%* TheDitz



* {{Engrish}} / ShoutOut: Her announcer pack has the quote "A Winner is You"

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to:

* {{Engrish}} / ShoutOut: Her announcer pack has the quote "A "[[VideoGame/ProWrestling A Winner is You"

----
You]]"











'''Associated tropes:'''

to:

\n'''Associated tropes:'''\n----



!!Ashabel, the Dancer
''Though famed across the South for her sublime dancing, Ashabel is talented in arts from poetry to song. Clients at her salon pay handsomely for hours on the arms of clever and charming companions, enjoying refined conversation and recitals… but the lady holds herself aloof, the Spirit of Elegance her only company.''




!!Ashabel, the Dancer

''Though famed across the South for her sublime dancing, Ashabel is talented in arts from poetry to song. Clients at her salon pay handsomely for hours on the arms of clever and charming companions, enjoying refined conversation and recitals… but the lady holds herself aloof, the Spirit of Elegance her only company.''

'''Associated tropes:'''



!!King Of Masks, the Master Of Illusions
''Illusionist and master thespian, the King performed to crowded squares and the delight of children everywhere. But woe! The Virtuosos of the south resented his consummate skill and unbridled popularity. Our hero was unfairly banished to the wastes… but the Spirit of Madness offered him a chance for justice!''




!!King Of Masks, the Master Of Illusions

''Illusionist and master thespian, the King performed to crowded squares and the delight of children everywhere. But woe! The Virtuosos of the south resented his consummate skill and unbridled popularity. Our hero was unfairly banished to the wastes… but the Spirit of Madness offered him a chance for justice!''

'''Associated tropes:'''



!!Kahgen, the Raider
''The bandits of the Great Abeyance desert prey on caravans of giant hathi that wind between the cities of the south. Kahgen’s band uses tar sand-fuelled grapples to haul themselves aboard the massive beasts. The coming of their boss’ Spirit of Avarice allows them to seek more ambitious targets.''




!!Kahgen, the Raider

''The bandits of the Great Abeyance desert prey on caravans of giant hathi that wind between the cities of the south. Kahgen’s band uses tar sand-fuelled grapples to haul themselves aboard the massive beasts. The coming of their boss’ Spirit of Avarice allows them to seek more ambitious targets.''

'''Associated tropes:'''




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!!Amarynth, the Tempest
''The High Priestess of the blessed – or cursed – Shorewind tribe, Amarynth commands unstoppable forces of tide and squall through her bond with the Spirit of Momentum. Like the eastern sea, she is serene and elegant at peace, but prone to thundering rages when roused.''




!!Amarynth, the Tempest

''The High Priestess of the blessed – or cursed – Shorewind tribe, Amarynth commands unstoppable forces of tide and squall through her bond with the Spirit of Momentum. Like the eastern sea, she is serene and elegant at peace, but prone to thundering rages when roused.''

'''Associated tropes:'''

* AbsoluteCleavage

to:

\n!!Amarynth, the Tempest\n\n''The High Priestess of the blessed – or cursed – Shorewind tribe, Amarynth commands unstoppable forces of tide and squall through her bond with the Spirit of Momentum. Like the eastern sea, she is serene and elegant at peace, but prone to thundering rages when roused.''\n\n'''Associated tropes:'''\n\n* %%* AbsoluteCleavage




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to:

%%!!Dibs, the Dreamer
%%''From his earliest days in the eastern jungles, Dibs looked to sky. While his innumerable friends-and-relations capered through the trees, he dreamed of ways to fly over them. Now that the Spirit of Ambition allows him to touch the sky, he’s sworn to help Nissa achieve her dreams.''
%%----
%%* OurFairiesAreDifferent

%%!!Faris, the Ancient
%%''In the turbulent era that closed the Age of Majesty, Faris was built to protect the children of the powerful from a rising tide of violent religious zealotry. The Spirit of Ruin sought him after centuries alone. In this age, there are still children to protect – by any means necessary.''
%%----
%%* LostTechnology

!!Moya, the Smuggler
''Wanderers and smugglers, the otterkin ply the rivers in family-run barges, viewed with suspicion wherever they land. Moya has guided her crew through rough waters time and again, but her Mobility Vitality promises to bring a new level of trouble to their door.''




!!Dibs, the Dreamer

''From his earliest days in the eastern jungles, Dibs looked to sky. While his innumerable friends-and-relations capered through the trees, he dreamed of ways to fly over them. Now that the Spirit of Ambition allows him to touch the sky, he’s sworn to help Nissa achieve her dreams.''

'''Associated tropes:'''

* OurFairiesAreDifferent

to:

\n!!Dibs, * ImprobableWeaponUser: Whips people with an electric eel.
* LightningBruiser: Hits hard, is in turn hard to bring down, and is highly mobile. On top of that, has an [[VisualPun electric eel as a weapon]].
* WrestlerInAllOfUs: Her ultimate has her dragging some poor sod into
the Dreamer

''From his earliest days in
sky before pile-driving the eastern jungles, Dibs looked to sky. While his innumerable friends-and-relations capered through hapless victim into the trees, he dreamed ground.

!!Nissa, the High Huntress
''Nissa was the High Huntress
of ways to fly over them. Now that the Stonebloom tribe until she bonded with the Spirit of Ambition allows him to touch Pursuit. The people of the sky, he’s sworn to help Nissa achieve east venerate the Spirits as untouchable, and her dreams.''

'''Associated tropes:'''

* OurFairiesAreDifferent
Vitality powers left her an outcast. She wanders with her companion Tal’ah, helping where she can, but always moving on.''




!!Faris, the Ancient

''In the turbulent era that closed the Age of Majesty, Faris was built to protect the children of the powerful from a rising tide of violent religious zealotry. The Spirit of Ruin sought him after centuries alone. In this age, there are still children to protect – by any means necessary.''

'''Associated tropes:'''

* LostTechnology

to:

\n!!Faris, * BattleBoomerang: Of two kinds, the Ancient

''In
small one in her hand used for auto-attacks, and the turbulent era that closed large one on her back, Birraga, used for her ultimate, Final Flight.
* TheExile: Due to being bonded to
the Age of Majesty, Faris was built to protect the children of the powerful from a rising tide of violent religious zealotry. The Spirit of Ruin sought Pursuit.
%%* FragileSpeedster: Has a sprinting ability with a passive permanent haste buff to step up her movement speed. This is also supposedly the Spirit of Pursuit's specialty in general.
* LoyalAnimalCompanion: Tel'ah, her squirrel-like pet, follows her around the battlefield and aids Nissa by providing vision in high brush.
* PrecisionGuidedBoomerang: Birraga acts as such when thrown for her ultimate. Wierdly enough though, all of the other ones thrown do not. Not for her auto-attack, and not for any of her other abilities. She simply regains another one everytime. In either case, she has the benefit of being a Shaper to explain it.

!!Salous, the Penitent
''A member of a holy order of eastern assassin-monks, Salous had grown haunted and nauseated by his many murders. He confessed his sins to the Spirit of Control, which offered
him after centuries alone. In this age, there are still children the strength to protect – by any means necessary.''

'''Associated tropes:'''

* LostTechnology
redeem himself through deeds.''





!!Moya, the Smuggler

to:

\n\n!!Moya, the Smuggler%%* TheAtoner
* DynamicEntry: It's something of surprise when a magic bolt flies from outside your vision, followed closely by a lizardman assassin-monk.
%%* LizardFolk



''Wanderers and smugglers, the otterkin ply the rivers in family-run barges, viewed with suspicion wherever they land. Moya has guided her crew through rough waters time and again, but her Mobility Vitality promises to bring a new level of trouble to their door.''

'''Associated tropes:'''

* ImprobableWeaponUser: Whips people with an electric eel.
* LightningBruiser: Hits hard, is in turn hard to bring down, and is highly mobile. On top of that, has an [[VisualPun electric eel as a weapon]].
* WrestlerInAllOfUs: Her ultimate has her dragging some poor sod into the sky before pile-driving the hapless victim into the ground.

to:

''Wanderers and smugglers, !!Viyana, the otterkin ply Purifier
''Artfully bred,
the rivers in family-run barges, viewed with suspicion wherever they land. Moya has guided product of generations of carefully preserved Blood Shaping expertise, Viyana regarded the advent of her crew through rough waters time and again, but her Mobility Vitality promises to bring a new level Spirit of trouble to their door.''

'''Associated tropes:'''

* ImprobableWeaponUser: Whips people with an electric eel.
* LightningBruiser: Hits hard, is in turn hard to bring down, and is highly mobile. On top of that, has an [[VisualPun electric eel
Purity as a weapon]].
* WrestlerInAllOfUs:
natural and inevitable right. Her ultimate has creators dispatched her dragging some poor sod into to lead the sky before pile-driving barbarian rabble of the hapless victim into the ground.
eastern tribes to victory.''




!!Nissa, the High Huntress
''Nissa was the High Huntress of the Stonebloom tribe until she bonded with the Spirit of Pursuit. The people of the east venerate the Spirits as untouchable, and her Vitality powers left her an outcast. She wanders with her companion Tal’ah, helping where she can, but always moving on.''

'''Associated tropes:'''

* BattleBoomerang: Of two kinds, the small one in her hand used for auto-attacks, and the large one on her back, Birraga, used for her ultimate, Final Flight.
* TheExile: Due to being bonded to the Spirit of Pursuit.
%%* FragileSpeedster: Has a sprinting ability with a passive permanent haste buff to step up her movement speed. This is also supposedly the Spirit of Pursuit's specialty in general.
* LoyalAnimalCompanion: Tel'ah, her squirrel-like pet, follows her around the battlefield and aids Nissa by providing vision in high brush.
* PrecisionGuidedBoomerang: Birraga acts as such when thrown for her ultimate. Wierdly enough though, all of the other ones thrown do not. Not for her auto-attack, and not for any of her other abilities. She simply regains another one everytime. In either case, she has the benefit of being a Shaper to explain it.

to:

\n!!Nissa, * BloodyMurder: Uses blood in her attacks.
* BlueBlood: With an arrogant personality to match.
* CastFromHitPoints: Uses health to cast her abilities.
* PureIsNotGood: Viyana is quite single-minded in her personality and goals, but isn't necessarily a good character.
* RoyalWe: Uses this manner of speech.
* StoneWall: Despite being labeled as a "Backline Support" due to her healing abilities, health costs and health scalings generally mean that good Viyanas end up with a ton of health, and then usually defenses to go on top of that. She does have to stand still for
the High Huntress
''Nissa was
duration of her ultimate, after all.

!!Sakari,
the High Huntress Bride of Winter
''Every decade, Sakari's tribe set their most beloved youth adrift on an ice flow, offered as a spouse to the Spirits
of the Stonebloom tribe until she bonded with north for good weather and fine hunting. She doesn't speak of what happened, but returned frost-brittle and bearing the Spirit of Pursuit. The people of the east venerate the Spirits as untouchable, and her Vitality powers left her an outcast. She wanders with her companion Tal’ah, helping where she can, but always moving on.''

'''Associated tropes:'''

* BattleBoomerang: Of two kinds, the small one in her hand used for auto-attacks, and the large one on her back, Birraga, used for her ultimate, Final Flight.
* TheExile: Due to being bonded to the Spirit of Pursuit.
%%* FragileSpeedster: Has a sprinting ability with a passive permanent haste buff to step up her movement speed. This is also supposedly the Spirit of Pursuit's specialty in general.
* LoyalAnimalCompanion: Tel'ah, her squirrel-like pet, follows her around the battlefield and aids Nissa by providing vision in high brush.
* PrecisionGuidedBoomerang: Birraga acts as such when thrown for her ultimate. Wierdly enough though, all of the other ones thrown do not. Not for her auto-attack, and not for any of her other abilities. She simply regains another one everytime. In either case, she has the benefit of being a Shaper to explain it.
Inevitability.''




!!Salous, the Penitent
''A member of a holy order of eastern assassin-monks, Salous had grown haunted and nauseated by his many murders. He confessed his sins to the Spirit of Control, which offered him the strength to redeem himself through deeds.''

'''Associated tropes:'''

* TheAtoner
* DynamicEntry: It's something of surprise when a magic bolt flies from outside your vision, followed closely by a lizardman assassin-monk.
* LizardFolk

to:

\n!!Salous, the Penitent \n''A member %%* AnIcePerson
* {{Cloudcuckoolander}}: Sakari has something
of a holy order mental age of someone many years younger than herself. Whether it is to do with her being offered to the spirits or with her being bound to a spirit herself is a mystery, but she isn't all there 100% of the time.
* MightyGlacier: Deceptively tough. Sakari's passive constantly buffs her armour as she deals damage with abilities. A bonus that scales with power, even, making her tougher if she builds offensively. Though it does take some build focus to completely overcome the usual [[SquishyWizard mage squishiness]] fully, given her lack of magic resistance otherwise, it is a likely approach given her need to constantly apply her spells and get in close.
* WinterRoyalLady: Kind of. Though in either case, her developmental name was "Snow Queen", and the developers directly cite ''WesternAnimation/Frozen2013'' as the inspiration for her design.

!!Viridian, the Abyssal
''Among the
eastern assassin-monks, Salous had grown haunted Shorewind tribe, Viridian hunted whales with only a knife, diving alone into the dark and nauseated by cold to provide meat, blubber, and oil. Even to his many murders. He confessed tribe, his sins to blessings are horrifying, and before he bonded with the Spirit of Control, which offered him the strength to redeem himself through deeds.''

'''Associated tropes:'''

* TheAtoner
* DynamicEntry: It's something of surprise when a magic bolt flies from outside your vision, followed closely by a lizardman assassin-monk.
* LizardFolk
Finesse, he lived alone and apart.''




!!Viyana, the Purifier

''Artfully bred, the product of generations of carefully preserved Blood Shaping expertise, Viyana regarded the advent of her Spirit of Purity as a natural and inevitable right. Her creators dispatched her to lead the barbarian rabble of the eastern tribes to victory.''

'''Associated tropes:'''

* BloodyMurder: Uses blood in her attacks.
* BlueBlood: With an arrogant personality to match.
* CastFromHitPoints: Uses health to cast her abilities.
* PureIsNotGood: Viyana is quite single-minded in her personality and goals, but isn't necessarily a good character.
* RoyalWe: Uses this manner of speech.
* StoneWall: Despite being labeled as a "Backline Support" due to her healing abilities, health costs and health scalings generally mean that good Viyanas end up with a ton of health, and then usually defenses to go on top of that. She does have to stand still for the duration of her ultimate, after all.

to:

\n!!Viyana, * GlassCannon: He can deal a lot of damage very quickly but does not take hits well. He prefers to stay out of sight until he can slide in, burst down an important target and get out.
* KnifeNut: Tosses around a lot of knives.
* NotGoodWithPeople: When asked why he's never in
the Purifier

''Artfully bred, the product of generations of carefully preserved Blood Shaping expertise, Viyana regarded the advent of her Spirit of Purity as a natural and inevitable right. Her creators dispatched her to lead the barbarian rabble of the eastern tribes to victory.''

'''Associated tropes:'''

camp he answers that he gets along better with gulls.
* BloodyMurder: Uses blood in her attacks.
* BlueBlood: With an arrogant personality to match.
* CastFromHitPoints: Uses health to cast her abilities.
* PureIsNotGood: Viyana is quite single-minded in her personality and goals, but isn't necessarily a
TheQuietOne: He's not very good character.
* RoyalWe: Uses this manner of speech.
* StoneWall: Despite being labeled as a "Backline Support" due
at speaking so he prefers to her healing abilities, health costs not talk at all. All his in-game quotes are very short and health scalings generally mean that good Viyanas end up with a ton precise as well.

!!Flin & Sgt. Buttersworth
''Veteran
of health, a hundred fierce battles in the southern jungles, crusty and then usually defenses confident "Colonel" Flin is always happy to go on top invite himself into a scrap. He has two advantages; his old beetle comrade "Sergeant" Buttersworth, and his new command of that. She does have to stand still for the duration of her ultimate, after all.
Valor Vitality. If only these twigsnappers would heed his vast experience...''




!!Sakari, the Bride of Winter

''Every decade, Sakari's tribe set their most beloved youth adrift on an ice flow, offered as a spouse to the Spirits of the north for good weather and fine hunting. She doesn't speak of what happened, but returned frost-brittle and bearing the Spirit of Inevitability.''

* AnIcePerson
* {{Cloudcuckoolander}}: Sakari has something of a mental age of someone many years younger than herself. Whether it is to do with her being offered to the spirits or with her being bound to a spirit herself is a mystery, but she isn't all there 100% of the time.
* MightyGlacier: Deceptively tough. Sakari's passive constantly buffs her armour as she deals damage with abilities. A bonus that scales with power, even, making her tougher if she builds offensively. Though it does take some build focus to completely overcome the usual [[SquishyWizard mage squishiness]] fully, given her lack of magic resistance otherwise, it is a likely approach given her need to constantly apply her spells and get in close.
* WinterRoyalLady: Kind of. Though in either case, her developmental name was "Snow Queen", and the developers directly cite ''WesternAnimation/Frozen2013'' as the inspiration for her design.

----

!!Viridian, the Abyssal

''Among the eastern Shorewind tribe, Viridian hunted whales with only a knife, diving alone into the dark and cold to provide meat, blubber, and oil. Even to his tribe, his blessings are horrifying, and before he bonded with the Spirit of Finesse, he lived alone and apart.''

* GlassCannon: He can deal a lot of damage very quickly but does not take hits well. He prefers to stay out of sight until he can slide in, burst down an important target and get out.
* KnifeNut: Tosses around a lot of knives.
* NotGoodWithPeople: When asked why he's never in the camp he answers that he gets along better with gulls.
* TheQuietOne: He's not very good at speaking so he prefers to not talk at all. All his in-game quotes are very short and precise as well.

----

!!Flin & Sgt. Buttersworth

''Veteran of a hundred fierce battles in the southern jungles, crusty and confident "Colonel" Flin is always happy to invite himself into a scrap. He has two advantages; his old beetle comrade "Sergeant" Buttersworth, and his new command of Valor Vitality. If only these twigsnappers would heed his vast experience...''




----



%%!!Eidolus
%%The creator of the Dawngate, hoping to contact his lost wife in the SpiritWorld. This did not go so well.
%%----
%%* LoveMakesYouCrazy
%%* MadScientist
%%* NiceJobBreakingItHero

!!Duke Anzerani
The greatest merchant prince in the west. Father of Mikella, Petrus' employer, and the man who funded Eidolus' project to create the Dawngate.




!!Eidolus

The creator of the Dawngate, hoping to contact his lost wife in the SpiritWorld. This did not go so well.

* LoveMakesYouCrazy
* MadScientist
* NiceJobBreakingItHero

!!Duke Anzerani

The greatest merchant prince in the west. Father of Mikella, Petrus' employer, and the man who funded Eidolus' project to create the Dawngate.



Is there an issue? Send a MessageReason:


* WinterRoyalLady: Kind of. Though in either case, her developmental name was "Snow Queen", and the developers directly cite {{Disney/Frozen}} as the inspiration for her design.

to:

* WinterRoyalLady: Kind of. Though in either case, her developmental name was "Snow Queen", and the developers directly cite {{Disney/Frozen}} ''WesternAnimation/Frozen2013'' as the inspiration for her design.
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Direct linking.


* TeleportersAndTransporters: Uses these.

to:

* TeleportersAndTransporters: {{Teleportation}}: Uses these.
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TRS Cleanup: https://tvtropes.org/pmwiki/posts.php?discussion=1543951738020239600. Deleting due to lack of context.


* PettingZooPeople: A talking bipedal otter.
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None


* TakingTheBullet: Much like Caitlyn's ultimate of LeagueOfLegends fame, Final Payment is a very long-ranged channeled attack that fires projectiles at a target that can be intercepted. However, the major difference is that it is not just one bullet, it is a whole barrage. While it means that it is very easy to spread the damage across multiple targets, meaning the attack had little effect, the multiple hits can trigger her recently granted passive, which deals more damage after consecutive hits.

to:

* TakingTheBullet: Much like Caitlyn's ultimate of LeagueOfLegends ''VideoGame/LeagueOfLegends'' fame, Final Payment is a very long-ranged channeled attack that fires projectiles at a target that can be intercepted. However, the major difference is that it is not just one bullet, it is a whole barrage. While it means that it is very easy to spread the damage across multiple targets, meaning the attack had little effect, the multiple hits can trigger her recently granted passive, which deals more damage after consecutive hits.
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And are they fragile?


* ActionGirl

to:

* %%* ActionGirl



* FragileSpeedster: Tess' main selling point is her ability to hop on board her weapon and drive it to her location of choice, allowing her to roam and reach fights quickly.
* GlassCannon: A ranged carry. Most of her damage comes from the burst of abilities and her true-damage passive going off all at once when she enters a fight.

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* %%* FragileSpeedster: Tess' main selling point is her ability to hop on board her weapon and drive it to her location of choice, allowing her to roam and reach fights quickly.
* %%* GlassCannon: A ranged carry. Most of her damage comes from the burst of abilities and her true-damage passive going off all at once when she enters a fight.



* FragileSpeedster: Has a sprinting ability with a passive permanent haste buff to step up her movement speed. This is also supposedly the Spirit of Pursuit's specialty in general.

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* %%* FragileSpeedster: Has a sprinting ability with a passive permanent haste buff to step up her movement speed. This is also supposedly the Spirit of Pursuit's specialty in general.
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None



to:

* StoneWall: Despite being labeled as a "Backline Support" due to her healing abilities, health costs and health scalings generally mean that good Viyanas end up with a ton of health, and then usually defenses to go on top of that. She does have to stand still for the duration of her ultimate, after all.
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None

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* DarkerAndEdgier: When Kindra is present in the story, whatever's happening divulges into heavy mature themes. In some cases ''immediately''. Her first appearance in the chronicles has her seducing a man, then reappearing barely panels later after having killed him. And her audio lore has her in the process of murdering a bound and gagged man. Links to some of her written lore came with express warnings about the themes of sex and violence that ensue that never happen so explosively anywhere else.

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to:

* PunchedAcrossTheRoom: His ultimate sends his target flying back, through other enemies, and if they hit a wall they smack right into it and take more damage.
* SpinAttack: Has this game's resident constant spinning attack.

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Changed: 542

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* ActionGirl: And not just in the context of the game either. Mikella's whole arc seems to be based on her breaking away from her status as a figure to be married off for money, and to be respected as a business partner in the eyes of her father, Duke Anzerani.
* GlassCannon: A ranged carry's natural archetype, which Mikella inherits.




to:

* TakingTheBullet: Much like Caitlyn's ultimate of LeagueOfLegends fame, Final Payment is a very long-ranged channeled attack that fires projectiles at a target that can be intercepted. However, the major difference is that it is not just one bullet, it is a whole barrage. While it means that it is very easy to spread the damage across multiple targets, meaning the attack had little effect, the multiple hits can trigger her recently granted passive, which deals more damage after consecutive hits.
* WindsOfDestinyChange: Minor, and more as an interpretation of what her powers actually are. With the Vitality of Fortune, Mikella quite possibly also has improved luck, as in "good fortune".



* MightyGlacier: Has no mobility to speak of, but boy is he big. He also passes as some sort of caster tank, meaning he also specializes in laying down some damage from relative range.



* AnythingThatMoves: She is a thrill seeker even in this sense. According to her, she's slept with members of her crew, even the ones she didn't like.

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* AnythingThatMoves: She is a thrill seeker even in this sense. According to her, she's slept with members of her crew, even the ones she didn't like. [[spoiler: Quite possibly even Varion.]]


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* JackOfAllTrades: Most Bruisers are already quite versatile, but none represent Dawngate's gameplay design philosophies about versatility better than Cerulean. If there's a role, he can do it. If there's an item, he can use it. Initiator? Tank? Roamer? Support? Jungler? Damage Dealer? Cerulean's capability covers all the bases.
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None

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* NiceGuy: There's not much to Kel you couldn't say within a few words, but nice is definitely one of them. And not the pushy kind of nice either. His gentle nature would, according to WordOfGod, allow him to be one of the rare few people who can get along well with [[spoiler: Freia. Even so much as to make her look up to him as a father figure.]]
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None


* MerchantPrince: Anzerani's wise investments and ruthless decision making make him the richest man in the west. In a region where [[MerchantCity making money is of the highest value]], this basically makes him head of the Western area.

to:

* MerchantPrince: Anzerani's wise investments and ruthless decision making make him the richest man in the west. In a region where [[MerchantCity making money is of the highest value]], value]] (albeit as a means for what they actually value, which is novelty), this basically makes him head of the Western area.
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None

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* ChickMagnet: If you go by his visions, Zalgus has three potential love interests. Even Zeri shows an attraction to him.
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None


* WinterRoyalLady: Kind of. Though in either case, her developmental name was "Snow Queen", and the developers directly cite {{Film/Frozen}} as the inspiration for her design.

to:

* WinterRoyalLady: Kind of. Though in either case, her developmental name was "Snow Queen", and the developers directly cite {{Film/Frozen}} {{Disney/Frozen}} as the inspiration for her design.
Is there an issue? Send a MessageReason:
None

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* TheBaroness: In her previous life, she was married to a Baron. Her lore suggests he may have had a motive to kill her, as the announcement of her death also includes a remarriage.


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* LittleGirlsKickShins: ''"Anyone who calls me Dolly gets punched in the kneecap."''


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Removed: 77

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[[/folder]]

[[folder:The North]]

A land filled with both scholars and warriors.


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!!Lillin, the Old Guard
''The ancient tombs of Sunar stand in among the vast eastern steppes, guarded by blood-Shaped holy warriors of swift aspect. Exiled for the heresy of love, Lillin, her infant son, and the Spirit of Divinity found peace among the folk of the heart.''

* ActionMom
* ArmorPiercingAttack: Lillin's greatest strength is having ''two'' ways of punishing defences. She has passive upgrades and an ult that come close to stripping targets completely clean of magic resistance. Think that means you should build health instead? Lillin's spells deal bonus damage based on bonus health, so that doesn't work either.
* OurCentaursAreDifferent: These centaurs appear to be more stone and plant-like than a fleshy half-horse half-human. That, and being described as 'blood-Shaped' implies they were made, not born.


[[/folder]]

[[folder:The North]]

A land filled with both scholars and warriors.

----

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Changed: 15

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to:

!!Duke Anzerani

The greatest merchant prince in the west. Father of Mikella, Petrus' employer, and the man who funded Eidolus' project to create the Dawngate.

* TheManBehindTheMan: He's not a shaper, but through the events of the chronicles gains a few under his belt, some of which have even gone on to make connections with even more shapers. Ever since the Dawngate opened, he's been mobilizing to gains as much control and profit from this event as possible, and consequently some Shapers are fighting the fight for Anzerani's gains.
* MerchantPrince: Anzerani's wise investments and ruthless decision making make him the richest man in the west. In a region where [[MerchantCity making money is of the highest value]], this basically makes him head of the Western area.
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None

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* [[spoiler: NarratorAllAlong: As revealed at the end of the Origins video.]]
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None


* MechanicallyUnusualCharacter: Kensu's basic attack does not abide by the usual attack speed timer. Rather, it is determined by the meter above his head. Its rate of recovery is reliant on his haste, and when it reaches one bar, his basic attack is ready. His arrows can be double-nocked by waiting until it goes to two bars, allowing his next attack to fire both shots one after the other in quick succession. This double attack has unusual interactions in order to make it work, such as the fact that both arrows are fired at the same speed all game round, regardless of whether or not your attack speed is faster than that rate.

to:

* MechanicallyUnusualCharacter: MechanicallyUnusualFighter: Kensu's basic attack does not abide by the usual attack speed timer. Rather, it is determined by the meter above his head. Its rate of recovery is reliant on his haste, and when it reaches one bar, his basic attack is ready. His arrows can be double-nocked by waiting until it goes to two bars, allowing his next attack to fire both shots one after the other in quick succession. This double attack has unusual interactions in order to make it work, such as the fact that both arrows are fired at the same speed all game round, regardless of whether or not your attack speed is faster than that rate.
Is there an issue? Send a MessageReason:
None



to:

* MechanicallyUnusualCharacter: Kensu's basic attack does not abide by the usual attack speed timer. Rather, it is determined by the meter above his head. Its rate of recovery is reliant on his haste, and when it reaches one bar, his basic attack is ready. His arrows can be double-nocked by waiting until it goes to two bars, allowing his next attack to fire both shots one after the other in quick succession. This double attack has unusual interactions in order to make it work, such as the fact that both arrows are fired at the same speed all game round, regardless of whether or not your attack speed is faster than that rate.
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None


* FlashStep: One of her skills allows her to teleport to a unit, dealing damage if it's an enemy. Her ultimate is a [[TeleportSpam series of attacks]], dealing heavy damage to enemy Shapers.

to:

* FlashStep: One of her skills allows her to teleport to a unit, dealing damage if it's an enemy. Her ultimate is a [[TeleportSpam series of teleporting attacks]], dealing heavy damage to enemy Shapers.
** TeleportSpam: Additionally, her passive ability will reset the cooldown timers on all abilities except her ultimate whenever she scores a kill or assist, much like [[VideoGame/LeagueOfLegends Katarina from League of Legends.]] The ideal strategy for Kindra in fights is to teleport to targets, kill them to reset her cooldowns, then teleport to the next target and repeat.




to:

* SoreLoser: If you're on the losing team and using the Tess Announcer Pack, she may say, "[[RageQuit You wait here.]] I'm going to go mess with their [[RandomDrop Karma]] [[RandomNumberGod rolls!]]"



* ChildhoodFriends: With Cerulean, Who just grins and bears the above.

to:

* ChildhoodFriends: With Cerulean, Who who just grins and bears the above.



* WrestlerInAllOfUs: Her ultimate has her dragging some poor sod into the sky before piledriving the hapless victim into the ground.

to:

* WrestlerInAllOfUs: Her ultimate has her dragging some poor sod into the sky before piledriving pile-driving the hapless victim into the ground.
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None


* TheWoobie: [[http://i.imgur.com/61huLr0.png Vex really needs that hug.]]
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Added DiffLines:



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* HiredGun: He takes contracts to settle scores, but however he sees fit. He bills himself as being morally compromising enough to enforce justice.
-->'''Ronan''': ''You mark me, gentlekin. There’s a powerful lot of bad folk in this world. You ain’t gonna stop them pissing on you by asking nice, appealing to some better nature they ain’t got. You need a bad sort of your own. One who ain’t gonna flinch from maiming and killing in turn.''
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None


---

to:

-------




to:

''Among ottrekin, there’s a legend about one of their own, a lone wanderer who metes out his harsh brand of Justice with a pair of flintlock pistols. If you can find him, and you’re willing to let him do as he sees fit, he’ll balance the books.''



* BadassLongcoat: Impressively, for an Ottrekin.
* BlindWeaponmaster: Was blinded by some outsiders who accused him and his brother of robbing them. He's still completely capable of gunslinging, and his skills allow him to locate the enemy, presumably by using sounds.

to:

* BadassLongcoat: Impressively, for an Ottrekin.
ottrekin.
* BlindWeaponmaster: Was blinded by some outsiders who accused him and his brother of robbing them. He's still completely capable of gunslinging, gun-slinging, and a few of his skills allow him to locate the enemy, presumably by using sounds.sounds. He can kick a flask of vim in a target direction, for example, and locate targets as they're dripping.

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