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Trope was cut/disambiguated due to cleanup
* InconsistentSpelling: Her [[DownloadableContent DLC]] is known as the "Maria Rendard Character Pack".
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* SpellMyNameWithAnS: Her [[DownloadableContent DLC]] is known as the "Maria Rendard Character Pack".
to:
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Dewicking Blade On A Stick
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* MultiMeleeMaster: Of note, he and Alucard share some of the biggest weapon pools in the game. Soma's reportoire of weapons includes but isn't limited to [[CoolSword swords]], axes, [[BladeOnAStick spears]], and [[SinisterScythe scythes]].
to:
* MultiMeleeMaster: Of note, he and Alucard share some of the biggest weapon pools in the game. Soma's reportoire of weapons includes but isn't limited to [[CoolSword swords]], axes, [[BladeOnAStick spears]], spears, and [[SinisterScythe scythes]].
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Dewicking Whip It Good
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* WhipItGood: Comes with the territory.
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* WhipItGood: As usual for a Belmont.
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* WhipItGood: Being a Belmont, this is a given.
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Voiced by Creator/TetsuInada and David Lodge.
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Voiced by Creator/TetsuInada and [[Creator/DavidLodgeAmericanActor David Lodge.
Lodge]].
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None
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From ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'' and ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Dawn of Sorrow]]''. Like Alucard, he wields several kinds of weapons but mainly swords. Unlike Alucard, his weapon catalog is more diverse, ranging from axes to cudgels and even guns. Can use the [[PowerCopying Power of Dominance]] [[YourSoulIsMine to absorb enemy souls]] and gain more attacks. Souls become enhanced the more they are collected.
to:
From ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'' ''VideoGame/CastlevaniaAriaOfSorrow'' and ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Dawn of Sorrow]]''.''VideoGame/CastlevaniaDawnOfSorrow''. Like Alucard, he wields several kinds of weapons but mainly swords. Unlike Alucard, his weapon catalog is more diverse, ranging from axes to cudgels and even guns. Can use the [[PowerCopying Power of Dominance]] [[YourSoulIsMine to absorb enemy souls]] and gain more attacks. Souls become enhanced the more they are collected.
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From ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'' and ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Dawn of Sorrow]]''. Wields the Vampire Killer whip much like Simon Belmont did in ''VideoGame/SuperCastlevaniaIV'', with eight-directional whipping and the ability to grab on Magnes points. Unlike Jonathan, he only has access to the traditional Belmont subweapons and only has 2 Martial Arts: Omnia Vanitas, his teleport dash from ''Aria of Sorrow'', and the [[{{Shoryuken}} Uppercut]]. In addition, his Vampire Killer has the longest range of all the whip users.
to:
From ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'' ''VideoGame/CastlevaniaAriaOfSorrow'' and ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Dawn of Sorrow]]''.''VideoGame/CastlevaniaDawnOfSorrow''. Wields the Vampire Killer whip much like Simon Belmont did in ''VideoGame/SuperCastlevaniaIV'', with eight-directional whipping and the ability to grab on Magnes points. Unlike Jonathan, he only has access to the traditional Belmont subweapons and only has 2 Martial Arts: Omnia Vanitas, his teleport dash from ''Aria of Sorrow'', and the [[{{Shoryuken}} Uppercut]]. In addition, his Vampire Killer has the longest range of all the whip users.
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From ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'' and ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Dawn of Sorrow]]''. Wields the Belnades Staff, which no longer gives a life bonus when hitting enemies. Uses her three spells from ''Dawn of Sorrow'': Blue Splash, Holy Flames, and Holy Lightning. She has the strongest spells and the fastest [[RegeneratingMana MP regeneration rate]] of all the magic users, but is one of only two characters who cannot perform jump kicks (the other being Charlotte), the least spells out of any character and the worst physical attacks.
to:
From ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'' ''VideoGame/CastlevaniaAriaOfSorrow'' and ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Dawn of Sorrow]]''.''VideoGame/CastlevaniaDawnOfSorrow''. Wields the Belnades Staff, which no longer gives a life bonus when hitting enemies. Uses her three spells from ''Dawn of Sorrow'': Blue Splash, Holy Flames, and Holy Lightning. She has the strongest spells and the fastest [[RegeneratingMana MP regeneration rate]] of all the magic users, but is one of only two characters who cannot perform jump kicks (the other being Charlotte), the least spells out of any character and the worst physical attacks.
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Dual Tonfas is no longer a trope
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* MultiMeleeMaster: Of note, he and Soma share some of the biggest weapon pools in the game. Alucard's reportoire of weapons includes but isn't limited to {{Cool Sword}}s and {{Katanas|AreJustBetter}}, DualTonfas, [[LuckilyMyShieldWillProtectMe shields]], and {{Power Fist}}s.
to:
* MultiMeleeMaster: Of note, he and Soma share some of the biggest weapon pools in the game. Alucard's reportoire of weapons includes but isn't limited to {{Cool Sword}}s and {{Katanas|AreJustBetter}}, DualTonfas, tonfas, [[LuckilyMyShieldWillProtectMe shields]], and {{Power Fist}}s.
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An Axe To Grind is no longer a trope
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* MultiMeleeMaster: Of note, he and Alucard share some of the biggest weapon pools in the game. Soma's reportoire of weapons includes but isn't limited to [[CoolSword swords]], [[AnAxeToGrind axes]], [[BladeOnAStick spears]], and [[SinisterScythe scythes]].
to:
* MultiMeleeMaster: Of note, he and Alucard share some of the biggest weapon pools in the game. Soma's reportoire of weapons includes but isn't limited to [[CoolSword swords]], [[AnAxeToGrind axes]], axes, [[BladeOnAStick spears]], and [[SinisterScythe scythes]].
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None
Changed line(s) 31,40 (click to see context) from:
* MultiMeleeMaster: Of note, he and Alucard share some of the biggest weapon pools in the game. Soma's reportoire of weapons includes but isn't limited to...
** AnAxeToGrind: Soma can get access to Axes as a weapon type, though they're similar to two handed swords.
** BladeOnAStick: He can use lances as part of his weaponry, special ones in particular being Longinus and/or Gungnir.
** CoolSword: Like in his home game, he can get one-handed or two-handed swords. The one most Soma players are known for using the most is the Valmanway though.
** CoolGuns: He's also the only character who has access to the guns archetype of weapons.
** DropTheHammer: He has access to cudgel weapons, but Mjolnir comes as an example of this trope.
** KatanasAreJustBetter: Similar to Alucard in terms of access.
** KnifeNut: He also has access to knives as well.
** PowerFist: He can also use fist weapons.
** SinisterScythe: He's the only character who can have access to Death's Scythe as a weapon.
** AnAxeToGrind: Soma can get access to Axes as a weapon type, though they're similar to two handed swords.
** BladeOnAStick: He can use lances as part of his weaponry, special ones in particular being Longinus and/or Gungnir.
** CoolSword: Like in his home game, he can get one-handed or two-handed swords. The one most Soma players are known for using the most is the Valmanway though.
** CoolGuns: He's also the only character who has access to the guns archetype of weapons.
** DropTheHammer: He has access to cudgel weapons, but Mjolnir comes as an example of this trope.
** KatanasAreJustBetter: Similar to Alucard in terms of access.
** KnifeNut: He also has access to knives as well.
** PowerFist: He can also use fist weapons.
** SinisterScythe: He's the only character who can have access to Death's Scythe as a weapon.
to:
* MultiMeleeMaster: Of note, he and Alucard share some of the biggest weapon pools in the game. Soma's reportoire of weapons includes but isn't limited to...
** AnAxeToGrind: Soma can get accessto Axes as a weapon type, though they're similar to two handed swords.
** BladeOnAStick: He can use lances as part of his weaponry, special ones in particular being Longinus and/or Gungnir.
** CoolSword: Like in his home game, he can get one-handed or two-handed swords. The one most Soma players are known for using the most is the Valmanway though.
** CoolGuns: He's also the only character who has access to the guns archetype of weapons.
** DropTheHammer: He has access to cudgel weapons, but Mjolnir comes as an example of this trope.
** KatanasAreJustBetter: Similar to Alucard in terms of access.
** KnifeNut: He also has access to knives as well.
** PowerFist: He can also use fist weapons.
** SinisterScythe: He's the only character who can have access to Death's Scythe as a weapon.[[CoolSword swords]], [[AnAxeToGrind axes]], [[BladeOnAStick spears]], and [[SinisterScythe scythes]].
** AnAxeToGrind: Soma can get access
** BladeOnAStick: He can use lances as part of his weaponry, special ones in particular being Longinus and/or Gungnir.
** CoolSword: Like in his home game, he can get one-handed or two-handed swords. The one most Soma players are known for using the most is the Valmanway though.
** CoolGuns: He's also the only character who has access to the guns archetype of weapons.
** DropTheHammer: He has access to cudgel weapons, but Mjolnir comes as an example of this trope.
** KatanasAreJustBetter: Similar to Alucard in terms of access.
** KnifeNut: He also has access to knives as well.
** PowerFist: He can also use fist weapons.
** SinisterScythe: He's the only character who can have access to Death's Scythe as a weapon.
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** AnAxeToGrind: The Axe subweapon as well as the DLC only R. Axe.
** BattleBoomerang: The Boomerang subweapon.
** BladeOnAStick: The DLC only Javelin Subweapon.
** EpicFlail: The Wrecking Ball Subweapon.
** HolyHandGrenade: The Cross, Bible and Holy Water Subweapons as well as the DLC only R. Firebomb and R. Boomerang.
** HyperDestructiveBouncingBall: The Ricochet Rock.
** JokeItem: The Paper Airplane.
** KnifeNut: The Knife Subweapon as well as the DLC only R. Dagger.
** StockNinjaWeaponry: The Shuriken and Kunai subweapons.
** StuffBlowingUp: The Grenade Subweapon in a nutshell.
** BattleBoomerang: The Boomerang subweapon.
** BladeOnAStick: The DLC only Javelin Subweapon.
** EpicFlail: The Wrecking Ball Subweapon.
** HolyHandGrenade: The Cross, Bible and Holy Water Subweapons as well as the DLC only R. Firebomb and R. Boomerang.
** HyperDestructiveBouncingBall: The Ricochet Rock.
** JokeItem: The Paper Airplane.
** KnifeNut: The Knife Subweapon as well as the DLC only R. Dagger.
** StockNinjaWeaponry: The Shuriken and Kunai subweapons.
** StuffBlowingUp: The Grenade Subweapon in a nutshell.
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** AnAxeToGrind: The Axe subweapon as well as the DLC only R. Axe.
** BladeOnAStick: The DLC only Javelin Subweapon.
** HolyHandGrenade: The Cross, Bible and Holy Water Subweapons as well as the DLC only R. Firebomb and R. Boomerang.
** HyperDestructiveBouncingBall: The Ricochet Rock.
** KnifeNut: The Knife Subweapon as well as the DLC only R. Dagger.
** BladeOnAStick: The DLC only Javelin Subweapon.
** HolyHandGrenade: The Cross, Bible and Holy Water Subweapons as well as the DLC only R. Firebomb and R. Boomerang.
** HyperDestructiveBouncingBall: The Ricochet Rock.
** KnifeNut: The Knife Subweapon as well as the DLC only R. Dagger.
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** AnAxeToGrind: The Axe subweapon as well as the DLC only R. Axe.
** BladeOnAStick: The DLC only Javelin Subweapon.
** HolyHandGrenade: The Cross, Bible and Holy Water Subweapons as well as the DLC only R. Firebomb and R. Boomerang.
** HyperDestructiveBouncingBall: The Ricochet Rock.
** KnifeNut: The Knife Subweapon as well as the DLC only R. Dagger.
** BladeOnAStick: The DLC only Javelin Subweapon.
** HolyHandGrenade: The Cross, Bible and Holy Water Subweapons as well as the DLC only R. Firebomb and R. Boomerang.
** HyperDestructiveBouncingBall: The Ricochet Rock.
** KnifeNut: The Knife Subweapon as well as the DLC only R. Dagger.
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** AnAxeToGrind: The Axe subweapon as well as the DLC only R. Axe.
** BladeOnAStick: The DLC only Javelin Subweapon.
** HolyHandGrenade: The Cross, Bible and Holy Water Subweapons as well as the DLC only R. Firebomb and R. Boomerang.
** HyperDestructiveBouncingBall: The Ricochet Rock.
** KnifeNut: The Knife Subweapon as well as the DLC only R. Dagger.
** BladeOnAStick: The DLC only Javelin Subweapon.
** HolyHandGrenade: The Cross, Bible and Holy Water Subweapons as well as the DLC only R. Firebomb and R. Boomerang.
** HyperDestructiveBouncingBall: The Ricochet Rock.
** KnifeNut: The Knife Subweapon as well as the DLC only R. Dagger.
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None
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** HomingProjectile: His Summon Spirit and Tetra Soul spells, summoning one and four respectively.
** LifeDrain: Soul Steal and Dark Metamorphosis, which can recover his health by stealing the enemy's own via magic or contact with their blood.
** PlayingWithFire: His Hellfire spell, which if held down becomes Dark Inferno instead.
** LifeDrain: Soul Steal and Dark Metamorphosis, which can recover his health by stealing the enemy's own via magic or contact with their blood.
** PlayingWithFire: His Hellfire spell, which if held down becomes Dark Inferno instead.
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* MultiMeleeMaster: Of note, he and Soma share some of the biggest weapon pools in the game. Alucard's reportoire of weapons includes but isn't limited to...
** CoolSword: He has both longswords and two handed swords as well as rapiers.
** DualTonfas: One of his special weapons that only he has access to.
** KatanasAreJustBetter: What he has access to. Most players are known for using Muramasa or Yasutsuna.
** KnifeNut: He also has access to knives as well.
** LuckilyMyShieldWillProtectMe: Notably he does have access to shields in this game, despite their limited utility. [[WhatCouldHaveBeen If only they put in his Shield Rod.]]
** PowerFist: He can also get fist weapons.
** ThrowingYourSwordAlwaysWorks: He has special access to the Heaven's Sword weapons, and if you have two of them equipped, he can still do his special attack from ''Symphony of the Night''.
** CoolSword: He has both longswords and two handed swords as well as rapiers.
** DualTonfas: One of his special weapons that only he has access to.
** KatanasAreJustBetter: What he has access to. Most players are known for using Muramasa or Yasutsuna.
** KnifeNut: He also has access to knives as well.
** LuckilyMyShieldWillProtectMe: Notably he does have access to shields in this game, despite their limited utility. [[WhatCouldHaveBeen If only they put in his Shield Rod.]]
** PowerFist: He can also get fist weapons.
** ThrowingYourSwordAlwaysWorks: He has special access to the Heaven's Sword weapons, and if you have two of them equipped, he can still do his special attack from ''Symphony of the Night''.
to:
* HomingProjectile: His Summon Spirit and Tetra Soul spells, summoning one and four respectively.
* LifeDrain: Soul Steal and Dark Metamorphosis, which can recover his health by stealing the enemy's own via magic or contact with their blood.
* MultiMeleeMaster: Of note, he and Soma share some of the biggest weapon pools in the game. Alucard's reportoire of weapons includes but isn't limitedto...
** CoolSword: He has both longswordsto {{Cool Sword}}s and two handed swords as well as rapiers.
** DualTonfas: One of his special weapons that only he has access to.
** KatanasAreJustBetter: What he has access to. Most players are known for using Muramasa or Yasutsuna.
** KnifeNut: He also has access to knives as well.
** LuckilyMyShieldWillProtectMe: Notably he does have access to shields in this game, despite their limited utility. [[WhatCouldHaveBeen If only they put in his Shield Rod.]]
** PowerFist: He can also get fist weapons.
** ThrowingYourSwordAlwaysWorks: He has special access to the Heaven's Sword weapons,{{Katanas|AreJustBetter}}, DualTonfas, [[LuckilyMyShieldWillProtectMe shields]], and {{Power Fist}}s.
* PlayingWithFire: His Hellfire spell, which ifyou have two of them equipped, he can still do his special attack from ''Symphony of the Night''.held down becomes Dark Inferno instead.
* LifeDrain: Soul Steal and Dark Metamorphosis, which can recover his health by stealing the enemy's own via magic or contact with their blood.
* MultiMeleeMaster: Of note, he and Soma share some of the biggest weapon pools in the game. Alucard's reportoire of weapons includes but isn't limited
** CoolSword: He has both longswords
** DualTonfas: One of his special weapons that only he has access to.
** KatanasAreJustBetter: What he has access to. Most players are known for using Muramasa or Yasutsuna.
** KnifeNut: He also has access to knives as well.
** LuckilyMyShieldWillProtectMe: Notably he does have access to shields in this game, despite their limited utility. [[WhatCouldHaveBeen If only they put in his Shield Rod.]]
** PowerFist: He can also get fist weapons.
** ThrowingYourSwordAlwaysWorks: He has special access to the Heaven's Sword weapons,
* PlayingWithFire: His Hellfire spell, which if
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It's an interesting lesson, but not really relevant - it's more about how the name is -officially- spelled differently, which can be a result of romanization but isn't in itself about how the same thing can be -unofficially- transliterated different ways.
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* SpellMyNameWithAnS: The romaji of his given name has a long "u" vowel in it, so the non-lazy way to spell it out is "Souma".
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* SpellMyNameWithAnS: The romaji of her name like with Soma/Souma's also has a long "u" vowel (can be written as "Youko" or with an overline).
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* SpellMyNameWithAnS: Her [[DownloadableContent DLC]] is known as the "Maria Rendard Character Pack".
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!!'''Getsu Fuma''' (or '''Fuma Getsu''' in Western naming order)
to:
!!'''Getsu Fuma''' (or '''Fuma Getsu''' in [[UsefulNotes/NameOrderConventions Western naming order)order]])
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* SpellMyNameWithAnS: The romaji of his given name has a long "u" vowel, but how it's written often varies ("Fuma", "Fuuma", "Fuhma", etc).
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dewicking redirect
Deleted line(s) 16 (click to see context) :
* ItIsPronouncedTroPAY: Rather than having his name pronounced as "Al-LOO-Card", all Dual Crush calls pronounce his name as "Al-YOU-Card".
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None
Deleted line(s) 96 (click to see context) :
** AnIcePerson: Splash Needle, Ice Needle and Ice Fang spells.
** AnIcePerson: Splash Needle, Ice Needle and Ice Fang spells.
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** AnIcePerson: Her Grando Glyph, which flies forth to impale enemies on a shard of ice.
** AnIcePerson: Her Grando Glyph, which flies forth to impale enemies on a shard of ice.
** HolyHandGrenade: Holy Flames and Holy Lightning have the benefit that they deal holy damage as well as Fire/Lightning Damage.
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** HolyHandGrenade: Holy Flames and Holy Lightning have the benefit that they deal holy damage as well as Fire/Lightning Damage.
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.
** EnergyWeapon: Her Nitesco glyph, which fires a beam of [[HolyHandGrenade holy]] and [[PlayingWithFire burning]] light.
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** FrickinLaserBeams: Her Nitesco glyph, which fires a beam of [[HolyHandGrenade holy]] and [[PlayingWithFire burning]] light.
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None
Changed line(s) 7,8 (click to see context) from:
Voiced by [[Creator/RyotaroOkiayu Ryoutarou Okiayu]] and Creator/YuriLowenthal.
to:
Voiced by [[Creator/RyotaroOkiayu Ryoutarou Okiayu]] Creator/RyotaroOkiayu and Creator/YuriLowenthal.
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* FlashStep: If you use the Alucard Sword's special attack, he still retains his usual flash step from Symphony of the Night/Dawn of Sorrow.
to:
* FlashStep: If you use the Alucard Sword's special attack, he still retains his usual flash step from Symphony ''Symphony of the Night/Dawn Night''/''Dawn of Sorrow.Sorrow''.
Changed line(s) 17 (click to see context) from:
* {{Leitmotif}}: His theme music is "Pitiful Scion", better known as "The Tragic Prince" from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'', and is available as DLC in the first Music Pack.
to:
* {{Leitmotif}}: His theme music is "Pitiful Scion", better known as "The Tragic Prince" from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony ''Symphony of the Night]]'', Night'', and is available as DLC in the first Music Pack.
Changed line(s) 25,26 (click to see context) from:
** ThrowingYourSwordAlwaysWorks: He has special access to the Heaven's Sword weapons, and if you have two of them equipped, he can still do his special attack from Symphony of the Night.
* SummonMagic: If you use his special attack with Daybreak equipped, it will still have it's effect of summoning minions to aid you.
* SummonMagic: If you use his special attack with Daybreak equipped, it will still have it's effect of summoning minions to aid you.
to:
** ThrowingYourSwordAlwaysWorks: He has special access to the Heaven's Sword weapons, and if you have two of them equipped, he can still do his special attack from Symphony ''Symphony of the Night.
Night''.
* SummonMagic: If you use his special attack with Daybreak equipped, it will still haveit's its effect of summoning minions to aid you.
* SummonMagic: If you use his special attack with Daybreak equipped, it will still have
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From ''VideoGame/CastlevaniaAriaOfSorrow'' and ''VideoGame/CastlevaniaDawnOfSorrow''. Like Alucard, he wields several kinds of weapons but mainly swords. Unlike Alucard, his weapon catalog is more diverse, ranging from axes to cudgels and even guns. Can use the [[MegaManning Power of Dominance]] [[YourSoulIsMine to absorb enemy souls]] and gain more attacks. Souls become enhanced the more they are collected.
to:
From ''VideoGame/CastlevaniaAriaOfSorrow'' ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'' and ''VideoGame/CastlevaniaDawnOfSorrow''.''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Dawn of Sorrow]]''. Like Alucard, he wields several kinds of weapons but mainly swords. Unlike Alucard, his weapon catalog is more diverse, ranging from axes to cudgels and even guns. Can use the [[MegaManning [[PowerCopying Power of Dominance]] [[YourSoulIsMine to absorb enemy souls]] and gain more attacks. Souls become enhanced the more they are collected.
Changed line(s) 38 (click to see context) from:
* {{Leitmotif}}: His theme music is "Pitch-Black Intrusion" from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'', and is available as DLC in the first Music Pack.
to:
* {{Leitmotif}}: His theme music is "Pitch-Black Intrusion" from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn ''Dawn of Sorrow]]'', Sorrow'', and is available as DLC in the first Music Pack.
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** CoolSword: Like in his home game, he can get one handed or two handed swords. The one most Soma players are known for using the most is the Valmanway though.
to:
** CoolSword: Like in his home game, he can get one handed one-handed or two handed two-handed swords. The one most Soma players are known for using the most is the Valmanway though.
Changed line(s) 65,66 (click to see context) from:
* {{Leitmotif}}: His theme music is "Invitation of a Crazed Moon" from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'', and is available as DLC in the first Music Pack.
* MultiMeleeMaster: Despite not having the same range of weapons he had access to in Portrait of Ruin, he makes up for it with his reportoire of subweapons.
* MultiMeleeMaster: Despite not having the same range of weapons he had access to in Portrait of Ruin, he makes up for it with his reportoire of subweapons.
to:
* {{Leitmotif}}: His theme music is "Invitation of a Crazed Moon" from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait ''Portrait of Ruin]]'', Ruin'', and is available as DLC in the first Music Pack.
* MultiMeleeMaster: Despite not having the same range of weapons he had access to inPortrait ''Portrait of Ruin, Ruin'', he makes up for it with his reportoire of subweapons.
* MultiMeleeMaster: Despite not having the same range of weapons he had access to in
Changed line(s) 92 (click to see context) from:
* {{Leitmotif}}: Her theme music is "The Hidden Curse" from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'', and is available as DLC in the first Music Pack.
to:
* {{Leitmotif}}: Her theme music is "The Hidden Curse" from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait ''Portrait of Ruin]]'', Ruin'', and is available as DLC in the first Music Pack.
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* PlayingWithFire: If she initiates a Dual Crush with anyone but Jonathan (or Soma, Maria and/or Alucard initiate one with her), she causes the Phlegethon Dual Crush which covers the floors and walls to be covered with fire.
to:
* PlayingWithFire: If she initiates a Dual Crush with anyone but Jonathan (or Soma, Maria and/or Alucard initiate one with her), she causes the Phlegethon Dual Crush which covers causes the floors and walls to be covered with fire.
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* {{Leitmotif}}: Her theme music is "An Empty Tome" from ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'', and is available as DLC in the first Music Pack.
* MagicKnight: As per Ecclesia, she wields her Glyphs which grant her both physical and magic powers.
* MagicKnight: As per Ecclesia, she wields her Glyphs which grant her both physical and magic powers.
to:
* {{Leitmotif}}: Her theme music is "An Empty Tome" from ''[[VideoGame/CastlevaniaOrderOfEcclesia Order ''Order of Ecclesia]]'', Ecclesia'', and is available as DLC in the first Music Pack.
* MagicKnight: As perEcclesia, ''Ecclesia'', she wields her Glyphs which grant her both physical and magic powers.
* MagicKnight: As per
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From ''VideoGame/CastlevaniaAriaOfSorrow'' and ''VideoGame/CastlevaniaDawnOfSorrow''. Wields the Vampire Killer whip much like Simon Belmont did in ''VideoGame/SuperCastlevaniaIV'', with eight-directional whipping and the ability to grab on Magnes points. Unlike Jonathan, he only has access to the traditional Belmont subweapons and only has 2 Martial Arts: Omnia Vanitas, his teleport dash from ''[[VideoGame/CastlevaniaAriaOfSorrow Aria of Sorrow]]'', and the [[{{Shoryuken}} Uppercut]]. In addition, his Vampire Killer has the longest range of all the whip users.
to:
From ''VideoGame/CastlevaniaAriaOfSorrow'' ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'' and ''VideoGame/CastlevaniaDawnOfSorrow''. ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Dawn of Sorrow]]''. Wields the Vampire Killer whip much like Simon Belmont did in ''VideoGame/SuperCastlevaniaIV'', ''VideoGame/SuperCastlevaniaIV'', with eight-directional whipping and the ability to grab on Magnes points. Unlike Jonathan, he only has access to the traditional Belmont subweapons and only has 2 Martial Arts: Omnia Vanitas, his teleport dash from ''[[VideoGame/CastlevaniaAriaOfSorrow Aria ''Aria of Sorrow]]'', Sorrow'', and the [[{{Shoryuken}} Uppercut]]. In addition, his Vampire Killer has the longest range of all the whip users.
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* {{Leitmotif}}: His theme music is "Can't Wait Until Night ~Heart of Fire~" from ''[[VideoGame/CastlevaniaAriaOfSorrow Aria of Sorrow]]'', and is available as DLC in the second Music Pack.
* MultiMeleeMaster: Like Jonathan, Julius also has am array of subweapons he can choose from, though not as wide as Jonathan's.
* MultiMeleeMaster: Like Jonathan, Julius also has am array of subweapons he can choose from, though not as wide as Jonathan's.
to:
* {{Leitmotif}}: His theme music is "Can't Wait Until Night ~Heart of Fire~" from ''[[VideoGame/CastlevaniaAriaOfSorrow Aria ''Aria of Sorrow]]'', Sorrow'', and is available as DLC in the second Music Pack.
* MultiMeleeMaster: Like Jonathan, Julius also hasam an array of subweapons he can choose from, though not as wide as Jonathan's.
* MultiMeleeMaster: Like Jonathan, Julius also has
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* WhipItGood
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* WhipItGood
WhipItGood: As usual for a Belmont.
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From ''VideoGame/CastlevaniaAriaOfSorrow'' and ''VideoGame/CastlevaniaDawnOfSorrow''. Wields the Belnades Staff, which no longer gives a life bonus when hitting enemies. Uses her three spells from ''[[VideoGame/DawnOfSorrow Dawn of Sorrow]]'': Blue Splash, Holy Flames, and Holy Lightning. She has the strongest spells and the fastest [[RegeneratingMana MP regeneration rate]] of all the magic users, but is one of only two characters who cannot perform jump kicks (the other being Charlotte), the least spells out of any character and the worst physical attacks.
to:
From ''VideoGame/CastlevaniaAriaOfSorrow'' ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'' and ''VideoGame/CastlevaniaDawnOfSorrow''.''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Dawn of Sorrow]]''. Wields the Belnades Staff, which no longer gives a life bonus when hitting enemies. Uses her three spells from ''[[VideoGame/DawnOfSorrow Dawn ''Dawn of Sorrow]]'': Sorrow'': Blue Splash, Holy Flames, and Holy Lightning. She has the strongest spells and the fastest [[RegeneratingMana MP regeneration rate]] of all the magic users, but is one of only two characters who cannot perform jump kicks (the other being Charlotte), the least spells out of any character and the worst physical attacks.
Changed line(s) 166 (click to see context) from:
** PlayingWithFire: Her Holy Flames, which deals a huge amount of damage from a short burst of flame from her hand.
to:
** PlayingWithFire: Her Holy Flames, which deals deal a huge amount of damage from a short burst of flame from her hand.
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From ''VideoGame/CastlevaniaRondoOfBlood'' and ''VideoGame/CastlevaniaSymphonyOfTheNight'', playing more like the latter. Like Julius he can only use traditional Belmont subweapons. He can only whip forward, but to compensate he can use a vast array of Martial Arts, which include his Sliding Kick, Tackle, and Backflip and which he can chain together to perform highly damaging combos. Has the strongest physical attack power of the Belmonts.
to:
From ''VideoGame/CastlevaniaRondoOfBlood'' and ''VideoGame/CastlevaniaSymphonyOfTheNight'', playing more like the latter. Like Julius Julius, he can only use traditional Belmont subweapons. He can only whip forward, but to compensate he can use a vast array of Martial Arts, which include his Sliding Kick, Tackle, and Backflip and which he can chain together to perform highly damaging combos. Has the strongest physical attack power of the Belmonts.
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* {{Leitmotif}}: His theme music is "Divine Bloodlines" from ''VideoGame/CastlevaniaRondoOfBlood'', with elements from "The Outcasts" / "Strange Bloodlines" from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' and "Bloodlines Bequeathed" from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]''. It is available as DLC in the second Music Pack.
* MultiMeleeMaster: Like Jonathan, Richter also has am array of subweapons he can choose from, though not as wide as Jonathan's.
* MultiMeleeMaster: Like Jonathan, Richter also has am array of subweapons he can choose from, though not as wide as Jonathan's.
to:
* {{Leitmotif}}: His theme music is "Divine Bloodlines" from ''VideoGame/CastlevaniaRondoOfBlood'', ''Rondo of Blood'', with elements from "The Outcasts" / "Strange Bloodlines" from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony ''Symphony of the Night]]'' Night'' and "Bloodlines Bequeathed" from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait ''Portrait of Ruin]]''.Ruin''. It is available as DLC in the second Music Pack.
* MultiMeleeMaster: Like Jonathan, Richter also hasam an array of subweapons he can choose from, though not as wide as Jonathan's.
* MultiMeleeMaster: Like Jonathan, Richter also has
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* WhipItGood
to:
* WhipItGood
WhipItGood: Being a Belmont, this is a given.
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Voiced by [[Creator/ChiwaSaito Chiwa Saitou]] and Creator/PhileceSampler.
to:
Voiced by [[Creator/ChiwaSaito Chiwa Saitou]] Creator/ChiwaSaito and Creator/PhileceSampler.
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* {{Leitmotif}}: Her theme music is "Slash" from ''[[VideoGame/CastlevaniaRondoOfBlood Rondo of Blood]]'' with elements from the ''VideoGame/CastlevaniaJudgment'' version, and is available as DLC in the second Music Pack.
* MagicMusic: The Hymn Subweapon, which has her sing Bloody Tears and deals [[HolyHandGrenade holy damage]]. Subverted in the PS3 version, as it only deals bashing damage.
* MagicMusic: The Hymn Subweapon, which has her sing Bloody Tears and deals [[HolyHandGrenade holy damage]]. Subverted in the PS3 version, as it only deals bashing damage.
to:
* {{Leitmotif}}: Her theme music is "Slash" from ''[[VideoGame/CastlevaniaRondoOfBlood Rondo ''Rondo of Blood]]'' Blood'' with elements from the ''VideoGame/CastlevaniaJudgment'' version, and is available as DLC in the second Music Pack.
* MagicMusic: The Hymn Subweapon, which has her sing Bloody Tears and deals [[HolyHandGrenade holy damage]]. Subverted in thePS3 [=PS3=] version, as it only deals bashing damage.
* MagicMusic: The Hymn Subweapon, which has her sing Bloody Tears and deals [[HolyHandGrenade holy damage]]. Subverted in the
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* {{Leitmotif}}: His theme music is, obviously, "Simon's Theme" from ''VideoGame/SuperCastlevaniaIV'' and ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'', and is available as DLC in the second Music Pack.
* MultiMeleeMaster: Like Jonathan, Simon also has am array of subweapons he can choose from, though not as wide as Jonathan's.
* MultiMeleeMaster: Like Jonathan, Simon also has am array of subweapons he can choose from, though not as wide as Jonathan's.
to:
* {{Leitmotif}}: His theme music is, obviously, "Simon's Theme" from ''VideoGame/SuperCastlevaniaIV'' and ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait ''Portrait of Ruin]]'', Ruin'', and is available as DLC in the second Music Pack.
* MultiMeleeMaster: Like Jonathan, Simon also hasam an array of subweapons he can choose from, though not as wide as Jonathan's.
* MultiMeleeMaster: Like Jonathan, Simon also has
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* TheVoiceless: Subverted. Has no audio clips to go with the in-game voice commands. He does however make an 8-bit grunt ripped from the original game when damaged
to:
* TheVoiceless: Subverted. Has no audio clips to go with the in-game voice commands. He does however make an 8-bit grunt ripped from the original game when damaged
damaged.