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Adding images of some the archangels

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[[quoteright:269:https://static.tvtropes.org/pmwiki/pub/images/morgante_2.png]]
[[caption-width-right:269:Spirit of Rebellion]]


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[[quoteright:341:https://static.tvtropes.org/pmwiki/pub/images/poppetox_4278510317.png]]
[[caption-width-right:341:Master of Puppets]]


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[[caption-width-right:204:Serpent God]]


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[[quoteright:286:https://static.tvtropes.org/pmwiki/pub/images/nowhere_monarch.png]]
[[caption-width-right:286:King of Nothing]]


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[[caption-width-right:180:Neoplatonic Solid]]


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[[quoteright:647:https://static.tvtropes.org/pmwiki/pub/images/alice_86.png]]
[[caption-width-right:647:Wonderland's Exiled Queen]]


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[[caption-width-right:373:Midsummer Night's Dream]]


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[[caption-width-right:262:Head Landkeeper]]


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[[caption-width-right:471:Dreams of Death]]


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[[caption-width-right:313:Tower of Ignorance]]
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* IFightForTheStrongestSide: [[spoiler: [[InvertedTrope Her M.O. is the opposite]]. Aside from [[YouKilledMyFather personal reasons]], Morgante opposes Aleph being the incarnation of rebellion to Aleph's embodiment of conquest and is willing to work with the heroes to fight him. After he's slain, she turns against them, now that they became the new king of the hill.]]


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* PsychopathicManchild: Sees humans as new toys to play with whether they like it or not, and has a tanturn after losing over its "killed dolls".


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* UncannyValley: If Kayleigh is brought along, she'll note how creepy his eyes are. That's not even getting into his long limbs and PrimalStance.
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* NeverMyFault: His last troupe fell apart after [[OffingTheOffspring he killed his son Mordread]]. Aleph speaks of that incident as, "[[{{Understatement}} my old band got a tad dysfunctional...]]".

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* NeverMyFault: His last troupe fell apart after [[OffingTheOffspring he killed his son Mordread]]. Aleph speaks of that incident as, as the point his team became "[[{{Understatement}} my old band got a tad dysfunctional...]]".dysfunctional]]".
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* FragileSpeedster: Sports an impressive 180 Speed, but only 110 in defenses and HP.
* GlassCannon: Boasts a whopping 180 Melee Attack, but also weak defenses and HP at only 110 each.
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Paint Swipe is typeless


* SecretArt: Paint Swipe, a strong Plant-type melee attack that only consumes 1 AP, but has low priority and requires the user to have an elemental coating active. Upon landing this attack, the user's elemental coating is transferred to the target.

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* SecretArt: Paint Swipe, a strong Plant-type melee attack that only consumes 1 AP, but has low priority and requires the user to have an elemental coating active. Upon landing this attack, the user's elemental coating is transferred to the target.
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Fixing work page link


* ProductionThrowback: Jumpkin is based on Gordon, one of the companions from ''VideoGame/Lenna'sInception''.

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* ProductionThrowback: Jumpkin is based on Gordon, one of the companions from ''VideoGame/Lenna'sInception''.''VideoGame/LennasInception''.

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* HumanoidAbomination: Out of all the Archangels, he is the most humanoid, even being rendered as a regular sprite unlike the others which have [[NonStandardCharacterDesign more exotic art styles]]. The giveaway of his true nature is his mirror head.

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* HumanoidAbomination: Out of all the Archangels, he is the most humanoid, even being rendered as a regular sprite unlike the others which have [[NonStandardCharacterDesign more exotic art styles]]. The giveaway of his true nature is his triangular mirror head.



* LogicalWeakness: His triangular head is a portal through which he can send anyone anywhere, even other dimensions. He can't send himself, however, because he can't fit his entire body through his own head, leaving him stranded in New Wirral. He used to get around this by travelling in The Amber Lodge.

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* LiteralGenie: When you tell Aleph you're trying to find a way off of New Wirral, he sends you away himself... to a dead world that he'd destroyed long ago. If it weren't for the Amber Lodge happening to stop by that world, that would have been the end of you.
* LogicalWeakness: His triangular head is a portal through which he can send anyone anywhere, even to other dimensions. He can't send himself, however, because he can't fit his entire body through his own head, leaving him stranded in New Wirral. He used to get around this by travelling in The Amber Lodge.

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* FauxAffablyEvil: Aleph speaks in a polite and gentlemanly tone, but he is a multi-dimensional warmonger who makes it a priority to invade the heroes' worlds after they refuse his deal because [[{{Sadist}} they will be the most fun for him to break]].

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* FauxAffablyEvil: Aleph speaks in a polite and gentlemanly tone, but he is a multi-dimensional warmonger who warmonger, and an unpleasant one at that. Notably, he makes it a priority to invade the heroes' worlds after they refuse his deal because the worlds that birthed such courageous individuals [[{{Sadist}} they will be the most fun for him to break]].



* NeverMyFault: His last troupe fell apart after [[OffingTheOffspring he killed his son Mordread]]. Aleph speaks of that incident as, "[[{{Understatement}} my old band got a tad dysfunctional]] and had to split".

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* MagicMirror: His head is one, which in his case serves as a transdimensional portal.
* NeverMyFault: His last troupe fell apart after [[OffingTheOffspring he killed his son Mordread]]. Aleph speaks of that incident as, "[[{{Understatement}} my old band got a tad dysfunctional]] and had to split".dysfunctional...]]".



* SeenItAll: He admits during the final battle that he has this viewpoint, being a dimension-hopping and ageless abomination. [[WowingCthulhu He is genuinely surprised and impressed with the heroes' newfound fusion powers]], going as far as trying it himself with his new team.

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* SeenItAll: He admits during the final battle that he has this viewpoint, being a dimension-hopping an ex-dimension-hopping and ageless abomination. [[WowingCthulhu He is genuinely surprised and impressed with the heroes' newfound fusion powers]], going as far as trying it himself with his new team.
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* RankScalesWithAsskicking: The bestiary claims there seems to be a military hierarchy among the Binvader line, and that Binterlopers hold higher rank and have been seen giving orders to Binvaders. Needless to say, with higher stats and a wider movepool, Binterloper does kick more ass.

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* RankScalesWithAsskicking: The bestiary claims there seems to be a military hierarchy among the Binvader line, and that in which Binterlopers hold higher rank and have been seen giving orders to Binvaders. Needless to say, with higher stats and a wider movepool, Binterloper does kick more ass.
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* BlindWeaponmaster: As noted by the bestiary, having no eyes doesn't stop Blunderbusk from having ImprobableAimingSkills.
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* JumpedAtTheCall: She's ''wildly'' enthusiastic about turning into monsters and doing heroics.
** MissedTheCall: However, the player character has already taken care of the main conflict by the time Frankie arrives on New Wirral.

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* JumpedAtTheCall: She's She is ''wildly'' enthusiastic about turning into monsters and doing heroics.
** * MissedTheCall: She is enthusiastic about doing heroics. However, the player character has already taken care of the main conflict by the time Frankie arrives on New Wirral.

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A new ranger recruit that only shows up after defeating Ianthe and becoming a Ranger Captain. The player character becomes her mentor and gives her her first cassette tape.

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A new ranger recruit that only shows up after defeating Ianthe and Ianthe, becoming a Ranger Captain.Captain, and defeating the final boss. The player character becomes her mentor and gives her her first cassette tape.


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* FusionDance: Eventually teams up and can fuse with Vin, another new Ranger recruit.


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** MissedTheCall: However, the player character has already taken care of the main conflict by the time Frankie arrives on New Wirral.
* SignatureMon: Notable in that, as her mentor, ''you'' get to decide which monster she gets. Whatever you choose, she'll have it in all your future encounters with her.


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* FusionDance: Eventually teams up and can fuse with Frankie, another new Ranger recruit.

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* GateGuardian: According to the bestiary, Dandylions are typically found guarding the entrances to caves.

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* GateGuardian: According to the bestiary, Dandylions are typically found guarding the entrances to caves. [[spoiler:Specifically, they guard the entrances to the various Mer-Line stations throughout Mt. Wirral; if you see a Dandylion, there's a station nearby.]]



* HeroesPreferSwords: Faerious, an Elfless who managed to control their anger, is contrasted heroically with the much meaner Grampus who projects their own anger upon others; and sure enough, not only does Faerious wield a sword and shield, but to drive the point home, is also the only monster in the game to have the move Heroic Blade in their level-up learnset.

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* HeroesPreferSwords: Faerious, an Elfless who managed to control their anger, is contrasted heroically with the much meaner Grampus who projects their own anger upon others; and sure others. Sure enough, not only does Faerious wield a sword and shield, but to drive the point home, is it's also the only monster in the game to have the move Heroic Blade in their level-up learnset.



* SecretArt: Yule Regret That, an attack that is always a critical hit if used against a target that has already taken damage during that turn. Grampus is the only one to get it naturally, but Elfless and Faerious can also use the sticker if you pick up a spare.

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* SecretArt: Yule Regret That, an attack that is always a critical hit [[SituationalDamageAttack if used against a target that has already taken damage during that turn.turn]]. Grampus is the only one to get it naturally, but Elfless and Faerious can also use the sticker if you pick up a spare.



* RestingRecovery: Their SecretArt is called Hibernate, which puts them to sleep but also heals them for a fair chunk of health every turn.

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* RestingRecovery: Their SecretArt is called Hibernate, which puts them to sleep but also heals them for a fair chunk of health every turn. They can also use it to maintain the bonuses from [[MeditationPowerup Meditate]].



* ProductionThrowback: Jumpkin is based on Gordon, one of the companions from ''VideoGame/Lenna'sInception''.



* WellDoneSonGuy: [[spoiler:It becomes obvious she is painfully aware that Felix viewed her as an embarrassing OC he created when he was a kid, before he realized she had come to life. Reconciling the two is part of Felix's personal quest.]]

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* WellDoneSonGuy: [[spoiler:It becomes obvious she is painfully aware that Felix viewed views her as an embarrassing OC he created when he was a kid, before he realized she had come to life. Reconciling the two is part of Felix's personal quest.]]


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* MightyGlacier: Anathema's stats are all above-average, save for its poor speed.
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* CompositeCharacter: She combine's Alice's figure and hair with the Queen of Hearts' heart motif, along with her egotism.

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* CompositeCharacter: She combine's combines Alice's figure and hair with the Queen of Hearts' heart motif, along with her egotism.
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* CompositeCharacter: She combine's Alice's figure and hair with the Queen of Hearts' heart motif, along with her egotism.
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* ArmlessBiped: Pawndead has feet but no arms.

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* SignatureMon: Very fond of the Binvader line. Their rematch team has four Binterlopers.

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* SignatureMon: Very fond of the Binvader line. Their rematch team has four Binterlopers.Binterlopers, two of which are bootlegs to ensure type variety.



* AlliterativeName: His full name is Levi Lodestein.



* LastNameBasis: His full name is Levi Lodestein, but his first name is only mentioned when he introduces himself; elsewhere in the game, he's only referred to as Lodestein.



* PunnyName: The name "Lodestein" sounds a bit like "lodestone"; a naturally magnetic stone. You can reach Lodestein after acquiring the magnetism ability, and his preferred strategy involves electromagnetism.

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* PunnyName: PunnyName:
**
The name "Lodestein" sounds a bit like "lodestone"; a naturally magnetic stone. You can reach Lodestein after acquiring the magnetism Electromagnetism ability, and his preferred strategy involves electromagnetism.electromagnetism.
** Then there's his first name, "Levi", which can be taken as coming from "levitate" in reference to magnetic levitation, as you must use the Electromagnetism ability to float across a gap to meet him.



* PowerCordTail: Cat-5 has two power cords as tails.

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* PowerCordTail: A variation. Cat-5 has two power cords twin cables as tails.
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* OurAngelsAreDifferent: Early residents of New Wirral thought these creatures were angels due to how strange and incomprehensible they seemed. Unlike with the Archangels, who are still perceived as otherwordly, people eventually learned more about these creatures and how to deal with them, so they're simply called monsters now.

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* OurAngelsAreDifferent: Early residents of New Wirral thought these creatures were angels due to how strange and incomprehensible they seemed. Unlike with the Archangels, who are still perceived as otherwordly, otherworldly, people eventually learned more about these creatures and how to deal with them, so they're simply called monsters now.
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* SecretArt: Artillerex is the only monster with access to Meteor Barrage, an Earth-type ranged attack that hits all opponents anywhere between 2 and 6 times, 20 power per hit.

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* FeatheredSerpent: {{Downplayed|Trope}}. Carniviper's mask has a single feather, while Masquerattle's mask has three. Aeroboros's ring-shaped body has four small, feathery wings attached to it.



* MagicKnight: Carniviper, Masquerattle and Jormungold each boast equally high melee and ranged offenses.



* SecretArt: Their Acid Reflex passive gives them a chance to poison any opponent that strikes or are struck by them in melee, similar to the Contact Damage buff.

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* MagicKnight: A monstrous Melee Attack of 200 paired with a solid Ranged Attack of 150.
* SecretArt: Their Acid Reflex passive gives them a chance to poison any opponent that strikes or are is struck by them in melee, similar to the Contact Damage buff.


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* ArmlessBiped: Both monsters have a long pair of legs but no arms.


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* SecretArt: Water Dance, a strong Water-type ranged move that uses Speed as an offensive stat instead of Ranged Attack.
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* JetPack: Stardigrades fly with rockets on their backs.
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* FingerGuns: Blunderbusk makes this gesture to fire projectiles. This is both noted in the bestiary and shown in Blunderbusk's attack animation.

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* FingerGuns: FingerGun: Blunderbusk makes this gesture to fire projectiles. This is both noted in the bestiary and shown in Blunderbusk's attack animation.
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* FingerGuns: Blunderbusk makes this gesture to fire projectiles. This is both noted in the bestiary and shown in Blunderbusk's attack animation.
* ImprobableAimingSkills: {{Exaggerated|Trope}}. The bestiary points out that Blunderbusk manages to have very good aim despite ''constantly rocking back and forth as well as having no eyes''.
* MagicKnight: Fragliacci boasts a high Ranged Attack of 170 alongisde a solid Melee Attack of 140.


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* SecretArt: Sticker Trick, a Glitter-type status move which replaces the target's last used move with Booby Trap, a move exclusive to this gimmick that damages its own user.
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* NothingUpMySleeve: The bestiary notes that Charlequin's oversized sleeves are used to conceal fireworks, flammable materials and incendiary devices. While the bestiary frames them as items used for performances, the fact that Charlequin learns moves like Inflame or Gasoline Spray implies these concealed items double as weapons.


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* PowerCordTail: Played with. Lapacitor has a power cord as an appendage, but rather than a tail, it's an arm.
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* FragileSpeedster: Tokusect has remarkable Speed and Melee Attack contrasted by frail defensive stats.
* GlassCannon: Tokusect has high Speed and Melee Attack but weak defenses.
* MightyGlacier: Wingloom has high defenses and solid offenses but a more conservative Speed stat.


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* SquishyWizard: Mothmanic has outstanding Ranged Attack and solid Ranged Defense, but much weaker melee stats.

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