History Characters / BaldursGateOtherPartyMembers

19th Jul '17 10:19:44 AM MinisterOfSinister
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Party members that can be recruited in '''either''' ''VideoGame/BaldursGate'' or ''VideoGame/BaldursGateII'', as well as their associated tropes.

to:

Party members that can be recruited in '''either''' ''VideoGame/BaldursGate'' or ''VideoGame/BaldursGateII'', as well as and their associated tropes.



[[foldercontrol]]

!!'''Party Members in Baldur's Gate'''



[[/folder]]

!!'''Party Members in Baldur's Gate II'''

[[folder:Yoshimo]]
[[quoteright:190:http://static.tvtropes.org/pmwiki/pub/images/yoshimo_7963.jpg]]
:: '''Yoshimo'''
-->''Hiiiiii yah! Heh, the tourists love that stuff.''
--> '''Voiced by:''' Creator/MauriceLaMarche
----

Yoshimo is an adventurer and swashbuckler from [[FarEast Kara-Tur]], who joins your party in the first dungeon in the second game after having escaped a fate as experimental subject by whoever runs the place. Being the pre-Extended Edition game's only single-class thief, and a generally easygoing character on top of it, Yoshimo fits into pretty much every party. [[spoiler:As it turns out, he is actually a mole planted by Irenicus in the party. He is not at all very fond of his employer, but a Geas is put on him to force him to obey.]]

Associated Tropes:
* [[spoiler:AlasPoorVillain]]
* [[spoiler:AntiVillain: Type IV]]
* BackStab: Like any self-respecting D&D thief.
* [[spoiler:BecomingTheMask: Despite the fact that he's [[TheMole secretly working for Irenicus]], he does come to care for the rest of the party and hate himself for betraying them. He's magically compelled to do so anyway, however.]]
* BoobyTrap: As a bounty hunter, he specializes in setting them -- in fact, that's a compelling reason to take him along, because traps are very powerful.
* BountyHunter: It's his class kit, but he isn't really one, but more like something of a freelance mercenary.
* TheCharmer: In a game full of people as varied as ''Baldur's Gate'', the only person Yoshimo doesn't get along with is Haer'Dalis. [[spoiler:Which is because Haer'Dalis is onto him]].
* CorporateSamurai: Although he'd prefer to work on different levels of agreement with [[spoiler:Irenicus]].
* CrutchCharacter: The only single-class thief in the vanilla game (Hexxat from the Enhanced edition is one as well), has no personality or alignment conflicts with anyone, and comes with very good trap disarming abilities and bounty hunter traps. The game practically pushes for you to keep him. [[spoiler:Eventually he leaves you at Spellhold no matter what you do and conveniently frees up a slot for Imoen to join.]]
* DeadpanSnarker: A light case, but it's there. Most notable in his exchanges with Keldorn.
* EmpathicWeapon: He comes with a katana that only he can use, as it's bonded to him, though it's not very powerful.
* EtTuBrute: [[spoiler:Having him directly betray you at Spellhold will cause your party members to have interesting, unique responses, often to the tune of WasItAllALie and with strong overtones of WeUsedToBeFriends.]]
* {{Foreshadowing}}: [[spoiler:Shortly after meeting him, the player encounters a shadow thief hunting for Irenicus. You can claim to be an enemy of the mage too and offer to join forces, but the thief will write you off as Irenicus's servant, attack you, and point out that he would be foolish to trust a new ally in the heart of the beast.]]
* GratuitousJapanese: Almost all his dialogue is in (perfect) English, but he does speak a few phrases of GratuitousJapanese. They [[BilingualBonus actually make sense in context]], though they don't suit his rather carefree and informal personality. Which makes sense, in a way, given [[spoiler: his cheerful persona is partly an act to disguise his [[SixthRangerTraitor true intentions.]]]]
* HumansAreWhite: There are plenty of black people in Amn, but he's from Kara-Tur, the Forgotten Realms' setting-within-a-setting [[FantasyCounterpartCulture Asia analogue]], and given his name, fondness for katanas and [[GratuitousJapanese Japanese]], one of its Japan-alogues. Along with [[spoiler:his sister]] Tamoko, he's one of only two Kara-Turans in the games.
* KatanasAreJustBetter
* {{Kiai}}: He shouts this upon a successful CriticalHit. And he uses this as part of his GratuitousJapanese. Aside of the quote at the top of his section, there's also "Very well! *sigh* Hiiiii yah."
* [[spoiler: KilledOffForReal]]: There are mods to work around this, however. [[spoiler: And even without them, using only original game mechanics, although it could seem somewhat tricky: you can leave him before entering Spellhold itself in local house or tavern just near the entrance point; after the passing of the Spellhold return to this tavern and immidiately speak to him - pausing the game can be helpful at this point, he rejoins the party and dies instantly.(But it isn't a big problem now, right?)]]
* [[spoiler: LastSecondChance: The player can offer him one after he betrays the party. He can't take it, though, because he's under a geas forcing him to be loyal to Irenicus]].
* LovableRogue: Part of what makes him good at his job. He's not as sure on his feet as he would like you to believe, though.
* [[spoiler:TheMole]]
* MortonsFork: ButThouMust [[spoiler:kill him if you take him to Spellhold]]. If you don't, [[spoiler:he will be killed anyway by his {{geas}}]].
* MrExposition: He has a lot of knowledge about Athkathla and the surrounding area which he will happily share with you. It's part of why people will recommend you take him along on your first playthrough. He essentially serves the role of Imoen while she is not available.
* NoodleIncident: Two cases. Firstly, Yoshimo is in some manner of trouble with Athkatla's local Thieves' Guild and you have to bail him out: The exact nature of this trouble is never revealed (but is implied to be something along the lines of 'thieving without guild permission'). Secondly, Yoshimo can pull a favour to get you into Spellhold due to an unexplained and, in his own words, rather embarrassing event concerning the pirate king of the local island. [[spoiler:The latter is heavily implied to be Irenicus giving the pirate king orders to let Yoshimo into Spellhold.]]
* ObfuscatingStupidity: Though not exactly 'stupid', more like 'harmless' -- Yoshimo is a lot more cunning than his carefree countenance lets on.
* [[spoiler:PlotlineDeath: Whether you bring him to Spellhold or not; if you do, you have to kill him, if you don't, he fails to obey his Geas and dies as a consequence.]]
* [[spoiler:PunchClockVillain]]: He most likely wouldn't have even met you [[spoiler:if Irenicus hadn't hired him. All he wants, in fact, is to regain his freedom]].
* TheReliableOne: What he seems at first. Then... well, look at the white space.
* [[spoiler:SacrificialLion: Possibly, depending on how sympathetic you find him.]]
* [[spoiler:SixthRangerTraitor]]
* TranquilFury: His battle quotes are directed towards dramatic understatement, not ChewingTheScenery.
--> "Pay attention... you will get no second chance!"\\
"Fear is for those of no confidence!"
* TrueNeutral: [[strike:in-universe]] Of the self-interested but not evil, "live-and-let-live" variety.
* WalkingSpoiler: If you take him along, the plot directly affects his fate.
* [[spoiler:WhatASenselessWasteOfHumanLife]]
* WordOfGod: Although thought by some to be {{Fanon}}, David Gaider has confirmed that Yoshimo is Tamoko's younger brother and came west looking for her [[spoiler: and ended up with the geas as a result of his search for revenge]].
[[/folder]]

[[folder:Aerie]]
[[quoteright:190:http://static.tvtropes.org/pmwiki/pub/images/aerie_8389.jpg]]
:: '''Aerie'''
-->''My wings have been clipped... oh, I wish you could understand how it feels to be bound to the ground, chained and weighted like a miserable prisoner of earth...''
--> '''Voiced by:''' Creator/KathSoucie
----

Aerie is another romanceable character; a potentially powerful cleric/mage with a sweet demeanour but a very traumatic past. She's an Avariel, a winged elf, captured by slavers and had her wings clipped off to preserve her life, until the Gnome Illusionist Quayle rescued her and adopted her as his niece. She joins the player character's party when they are investigating her circus which was under the illusion of another gnome named Kalah. She struggles with life on the ground, but manages to move on eventually, ''much'' more easily if she gets romanced by a nice male player character; otherwise she has to go through disillusionment and frustration first. She doesn't get along with Korgan, and may also develop a romance with Haer'Dalis. If romanced with a male player character, she gives him his first son and has one of the happiest endings amongst the entire roster.

Associated Tropes:
* AbortedArc: There was supposed to be a quest that will turn her into a bird, enabling her to fly again, but instead she decides to face her troubles on the ground and [[TookALevelInBadass takes a level in badass]]. Time constraints aborted it, but the change can be seen in her lines in [=ToB=].
* ActionMom: During [=ToB=] she can bear a male Charname's child and carry him into battle on her back.
* AllLovingHero: Although she eventually grows out of it.
* ApologeticAttacker: At first. She [[TookALevelInBadass later becomes much less apologetic about it]], however.
--> ''Shadows of Amn'': I...I won't let my friends be hurt!
--> ''Throne of Bhaal'': This will hurt you a ''lot'' more than it will me!
* BabiesEverAfter: In addition to giving birth to a male Charname's first son, [[spoiler: she also gave birth to his daughter in the epilogue.]]
* BadassAdorable: She becomes one by ''Throne of Bhaal''.
* BattleCouple: With either a male PC or Haer'Dalis, potentially.
* BettyAndVeronica: She's Betty. So, so Betty.
* BreakTheCutie: Her backstory. Being enslaved and handicapped. She goes through a really hard one in ''Throne of Bhaal'' if you're romanced. [[spoiler: A shade will bluff her into thinking that her mother has been killed while searching for her, and she is the one to blame. It's a big, fat lie (the romance epilogue confirms this) but she ''really'' breaks.]]
** StepfordSmiler: Very depressed deep down, but she tries to keep a positive outlook in spite of it.
* BrokenBird: It's clear from her many romance dialogues in ''Shadows of Amn'' that she has emotional issues coming out of the wazoo. Considering she's been enslaved, sold to a circus, mistreated horribly and lost her wings, however, she can hardly be blamed. [[QuitYourWhining Not that other characters (or players) won't get tired of her moments of weepiness, mind you]].
* ChronicHeroSyndrome: Pretty much requests you help everyone you come across. Acting like this was also what got her imprisoned in the first place.
* ComingOfAgeStory: Her CharacterArc is basically this.
* {{Claustrophobia}}: Being underground makes her extremely uncomfortable, for understandable reasons.
* CowardlyLion: Her pre-TookALevelInBadass persona. She's very timid but still a competent Cleric/Mage determined to fight injustice.
* CuteButCacophonic: She's cute, but infamously whiny.
* TheCutie: Oh yes.
* EarnYourHappyEnding: After all she's been through, her Romance Ending is definitely one of the happiest.
* FacialMarkings: She has some kind of tattoo on her forhead that's never explained.
* FreakinessShame: She has self-image problems because she ''doesn't'' have wings anymore.
* GameplayAndStorySegregation: Despite being portrayed as [[NaiveNewcomer almost]] [[TheIngenue completely]] [[WideEyedIdealist naive]] in the ways of the world, Aerie has a high WIS score and has already attained a high character level when you meet her.
** Actually, Wisdom doesn't seem to measure ''Experience'' and ''People skills'' (although anybody with less than 12 Wisdom ''does'' seem to be TooDumbToLive) so much as it measures ''Belief'', ''Devotion'' and ''Piety'', of which she has plenty. No explanation for the high character level though.
** Wisdom is actually stated in-game to be the "enlightenment, judgement, and common sense" stat. It could be that Aerie just scores much higher on the "enlightenment" end than she does on the "common sense" end. The fact she worships a gnomish god and not an elven one could be part of that.
* GoodPeopleHaveGoodSex: If you decline her initial offer to bed you (which will result in her ending the relationship), going by her increasingly coquettish dialogue she and Charname are implied to have this in spades when they do consummate their relationship.
* HairDecorations: More of them than the rest of the party members combined.
* HairOfGoldHeartOfGold: She's the blonde among the romanceable female characters. She's also the sweet, feminine, innocent one.
* [[spoiler: HappilyMarried: The end of her romance arc with a male Charname has her demanding marriage from him. You can accept the offer or not but it won't matter since you'll be married in the epilogue anyway.]]
* HeWhoFightsMonsters: Her epilogue if she's not romanced, as she goes on a vengeance spree against Sword Coast slaver rings. She eventually manages to calm down and returns to her home after springing some fellow Avariel from slavery.
* InnocentBlueEyes
* TheIngenue: At first.
* LastGirlWins: If you choose her over Jaheira and Viconia, who are both met during the events of the first game.
* LawfulGood: [[strike:in-universe]] She prefers to do good within the law, but it's not as big of a deal for her as Anomen or Keldorn.
* LoveTriangle: If a male PC romances her with Haer'Dalis in the party, this will result.
* MagikarpPower: Starts out with a dreadful HP total and only reaches the higher-level spells (6+) by the endgame. By ''Throne of Bhaal'' Aerie is the most flexible spellcaster in the game bar none and can wield the Amulet of Power and Robe of Vecna for instant-speed healing as well as offensive mage spells; she still can't sling highest-level spells as often as Edwin or Nalia or Viconia can but she can pick and mix between both their abilities.
** The best part is actually the fact that she will gain additional spells per day at a quadratic pace in comparison to the other mages. By the end of the game she will have almost ''100'' spells to cast per day, which is significantly more than even [[MasterOfOneMagic Edwin]] has.
** MasterOfAll: By the end of the game she will attain the mage level 20 and have 25 levels as a cleric, which is enough that all of her spells have maximal effect and to give her her [[RingOfPower Holy symbol]]. She can also, unlike the other divine spellcasters, put her Cleric spells into spell triggers and sequencers. Suffice to say, at this point in the game, there is not a single non-Druid spell in the game that she couldn't cast with maximal prejudice.
* MeaningfulName: An aerie is defined as ''a large nest of a bird of prey, especially an eagle, typically built high in a tree or on a cliff''. The avariel are described as sharing many of the same characteristics as birds, such as hollow bones to aid flight.
* MoodSwinger: If you pursue a romance, she becomes prone to outbursts as old traumas start coming to the surface. Though she starts to pull herself together eventually.
* NaiveNewcomer: When you first meet her, she hasn't seen much of the world outside of Quayle's circus.
* NeverSpeakIllOfTheDead: In romantic conflict with Jaheira, Aerie belittles the deceased Khalid straight to her face. It rubbed many fans the wrong way.
* OutOfCharacterMoment: If you have her and Jaheira in the same group, she will insult Khalid during the romance triangle. It's totally out of character from the otherwise goody two-shoes Aerie.
** Though not completely unexpected. She was already showing signs of being a StepfordSmiler long before the meltdown.
* PregnantBadass: Some time after Saradush, if romanced she eventually reveals to Charname that she is pregnant. She carries the child to term even while traversing dungeons and fighting dragons, and eventually gives birth on the eve of battle with the FinalBoss. She names the baby boy Quayle.
** It gets better. There's a good chance that she'll go into labor in the middle of a dungeon. After delivering the child, she takes a few moments to patch herself up with a few healing spells, then jumps right back to fighting/traveling alongside you with baby in tow.
** Becomes a discussed trope as well. Initially, you can suggest she leave to keep the baby safe while you deal with the issues affecting the wider world; she points out to you that the baby has Bhaalspawn blood like you and will be hunted just as you are, so safety isn't a possibility. As far as she's concerned, her best chance to keep the baby safe is to stick with you so you can defend it together. Similarly, she asks you not to tell the others because she's finally earning their respect after years of being seen as a TagalongKid; she doesn't want them to revert to form by making a fuss over her condition or worrying about "poor pregnant Aerie". Sadly for her, the group is not fooled; the other members of the party quickly notice the physical side-effects of her pregnancy but choose to keep quiet.
* QuitYourWhining: Is sometimes on the receiving end of this from other characters, who would much rather she get on with it instead of constantly coming out in tears. At one point Charname is given the option to call her [[VideoGameCrueltyPotential a "weepy, sentimental mess"]].
* RedMage: She is a Cleric/Mage capable with both healing, protective and offensive spellcasting.
* RulesAreForHumans: The Cleric/Mage multiclass in 2E (and Baldur's Gate) can't be selected by elves. In-story it is justified by her mentor being a gnome cleric/mage.
* SexAsRiteOfPassage: A gender inversion. At the end of her initial romance arc, she will ask the PC to spend the night with her so that she can "become a woman". (It's not ''the'' reason, since she's an utter romantic, but it certainly comes up.) Needless to say, this is the ''wrong'' move, because she will decide in the morning that she's not ready for such a close relationship yet and puts it on hold. Telling her that there is more than that to love and that she should wait until she's more certain of her feelings is the right move. In the expansion pack, she and a male PC [[spoiler:apparently [[MakeOutKids get intimate quite a bit]], as Jan will observe. She also becomes pregnant with the PC's child.]]
* ShrinkingViolet: At first. She [[TookALevelInBadass gets more assertive]] later on.
* SquishyWizard: Ties for second-lowest constitution in the game (9) and is a multi-class on top of it.
** She also starts out with only 27 hit points at level 6, meaning that even at the end of the game, she won't have gotten much more health.
* TechnicalPacifist: At first doesn't really like the concept of fighting. (Battle cry: "I... I won't let my friends be hurt!") Until she [[TookALevelInBadAss changes her mind]].
* TomboyAndGirlyGirl: The Girly Girl to Jaheira's Tomboy.
* TookALevelInBadass: She starts spouting out 'I'll kick your ass' style voices in [=ToB=]. As she grows more confident, she gets in some quite good lines, including the following, to Irenicus: ''I came to Hell to help my friend! Who helps you, Irenicus? Demons? You're going to die alone in Hell and you know it!''
** If you take her and Haer'Dalis along to Spellhold, and their relationship has progressed to love, she states that seeing the horrors there directly caused this. [[spoiler: In fact, she will break up with Haer'Dalis over it, as they fundamentally disagree on how to deal with evil]]. Worth noting: the global counter that tracks this event is tagged "AerieHardened."
* WhiteMagicianGirl: Despite being a RedMage, her demeanour fit this trope to a T.
* WhyDidItHaveToBeSnakes: She really does not like being underground. Normal dungeons are bad enough, but when she finds herself in the Underdark...
* WideEyedIdealist
* WingedHumanoid: Or former WingedHumanoid, in this case.
[[/folder]]

[[folder:Anomen]]
[[quoteright:190:http://static.tvtropes.org/pmwiki/pub/images/anomen_8866.jpg]]
:: '''(Sir) Anomen Delryn'''
-->''There is an evil in my heart, I have always known this and I spoke of it to you. Hate and anger, twisted and black... and I... I cannot control it.''
--> '''Voiced by:''' Creator/RobPaulsen
----

Ah, Anomen. Squire of The Order of the Radiant Heart. {{Jerkass}} extraordinaire. Pompous, arrogant, insufferable and vain. He's on a quest to [[IWantToBeARealMan become a full knight]]. He's the only option for a female Bhaalspawn romance. Hurrah. Still a decent character gameplay-wise, though. And don't worry, there's his personal quest that if you do it right, [[CharacterDevelopment he'll be A LOT]] [[RescuedFromTheScrappyHeap more tolerable.]]

Associated tropes:
* AbusiveParents: He has a drunkard father that abuses the hell out of him--though only verbally, now that he's extremely fit and strong.
* TheAlcoholic: Or son of TheAlcoholic, as the case may be. {{Fanon}} actually tends to make him a teetotaler.
* AndTheAdventureContinues: His ending, if Charname romanced him.
* BadassBoast: Anomen tends to brag about awesome, near-impossible battles he saw action in, though it's very debatable that he ever participated. There's a good chance he's rather intimidated by Charname's resume and is just trying to measure up.
** If he's being romanced he even admits at one point that he hasn't been on many campaigns, and that the things a female Charname's accomplished on her adventures are much more impressive than anything he's done.
* BigScrewedUpFamily: Anomen's family is a noble one quite possibly of this type, based on the things his father says.
* BlackAndWhiteMorality: At first. Part of his character development is learning to look at the world with more nuance.
* BlackAndGrayMorality: His personality conflict with Dorn Il-Khan. Morally he's in the right, since Dorn is a [[CardCarryingVillain self-confessed evil bastard]] with a long list of crimes, but Anomen undercuts his case by bringing Dorn's [[FantasticRacism race]] into it instead of just calling him out as a [[BlackKnight blackguard]], in doing so lending further credence to Dorn's claims of HalfBreedDiscrimination.
* BlackSheep: Anomen becomes this if he refuses to avenge his sister's death; ironically, becoming a ''better'' person is what causes his alienation.
* CallingTheOldManOut: He does so practically every time he talks to his father.
* CarryABigStick: His favorite weapons are maces, but it is generally accepted that training him in [[DropTheHammer Warhammers]] or [[EpicFlail Flails]] is a better idea.
** This works out fine if a player prefers to have him use the Mace of Disruption, though.
* CharacterAlignment: Anomen starts out as LawfulNeutral. Succeed the test and he becomes LawfulGood. Fail the test, and he becomes ChaoticNeutral. He can end the game with any one of these alignments.
* CharacterDevelopment: Even his detractors tend to acknowledge that his various subplots give him a lot of depth.
* ChurchMilitant: He's a warrior-priest of Helm, god of watchfulness and a patron of paladins.
* TheComicallySerious: Jan, Imoen, Korgan and Haer'Dalis ''love'' to mess with him.
** Of course, this doesn't stop a CrowningMomentOfFunny when he taunts Edwin(a) about the GenderBender by asking to champion "her".
* [[spoiler: DrivenToSuicide: In the Chaotic Neutral romance path, if he's allowed to kill Saerk and his father, it's ''strongly'' implied that he takes his own life after leaving your party.]]
* EgocentricallyReligious[=/=]HolierThanThou: Big time. He is friendly (enough) with Keldorn because he's a champion of Torm, one of Helm's allies, and Aerie because both of her gods are Good-aligned, but his harumphing at Mazzy for trying to be a halfling paladin is very much misplaced -- Arvoreen is not so different from Helm and Torm -- and him lambasting Cernd for being a druid comes across as mean-spirited and ignorant, especially when Cernd just takes the insults, tries to calmly explain why they don't apply and finally, when those attempts fail, tells him to [[YouKeepTellingYourselfThat think whatever he likes]].
* FakeBrit: In-universe, actually. Anomen adopted the accent because he thinks it's more knightly; his father has no such accent, which should tip you off. You can call him on it if you want, but all it'll do is annoy him.
* FantasticRacism: Particularly aggravating when directed at Mazzy, who is far nearer to the Paladin ideal than he could ever be, race restrictions or not.
* TheFettered: Though less so if he fails his test.
* FeudingFamilies: His family has an ongoing feud with another noble family in Amn, which leads to his character-specific {{subquest}}.
* FreudianExcuse: Much of his [[{{Jerkass}} jerkassery]] is suggested to be a result of his family background.
* GameplayAndStoryIntegration: In the good option to his personal quest, his CharacterDevelopment is symbolised by a boost to his Wisdom score, an alignment change, a decent chunk of XP, and a noticeable difference in his formerly insufferable personality.
* GameplayAndStorySegregation: Anomen is deeply concerned with honor and the law, and wants to be a noble paladin. But because his alignment starts out as a variation of Neutral, the game engine will make him start complaining if you do too many good deeds.
** There's also the fact that he's a Fighter/Cleric dual-classed character with a WIS score of 12. It suits his character, but under the rules of the game it shouldn't be allowed.
*** He gains a substantial wisdom boost if he passes his test.
** Furthermore, he has lines like "Point the sword and I shall strike!" but as a fighter/cleric, he can't use any type of sword.
*** [[PaintingTheMedium It's because the mouse cursor becomes a sword when you hover over the enemy.]]
** Finally, out of all the original love interests, he should be the ''least'' likely to get himself [[CutsceneIncompetence kidnapped by vampires]]. Besides his [[HolyHandGrenade cleric spells]], with enough TurnUndead levels he can easily make vampires cry uncle or explode into LudicrousGibs. That would make Bodhi's plot difficult, to say the least.
* HeroWithAnFInGood: He becomes this if you advise him to take vengeance on his sister's murderer.
* HolyHandGrenade. What he's best at. He has many Anti-Undead spells such as ''[[HolyBurnsEvil Holy Smite]]'' and ''[[WeakenedByTheLight Sunray]]'' at his disposal and can wield the Mace of Disruption. He is also the only NPC who can use TurnUndead to effectively kill a lot of undead enemies (Keldorn as an Inquisitor can't, Aerie's level progression is too slow, and Viconia, being evil, achieves [[MindControl a wholly different effect]] by turning them).
* {{Hunk}}: A very straight example.
* {{Hypocrite}}: In a sense. In his blind passion for his own knighthood ideal he completely fails to realize that others such as [[SquareRaceRoundClass Mazzy]] or even [[TheChampion Minsc]] come much closer to the actual image of a paladin. His religious zeal also causes him to berate [[NatureHero Cernd]] for using the word "duty" in his presence, claiming that druids wouldn't know anything about duty. He is also unwilling to accept criticism from people like [[OldMaster Keldorn]] who try to rerail him onto the right path. Finally, during the romance, he will call out a good-aligned Charname for not sufficiently fighting against evil and/or chaos (keeping in mind that, at this point, he ''isn't Good himself'').
* IHaveNoSon: If he refuses to take revenge for his sister's death, his father disowns him on the spot. But, if he does kill Saerk (and being romanced), [[spoiler: his father will eventually disown him anyway for disgracing the family name.]]
* IWantToBeARealMan
* ImpoverishedPatrician: Not quite, as his family still has a rather posh estate in Athkatla, but his father is in financial trouble and they seem to be on their way to this.
* InnocentBigot: His mindset towards women includes being very skeptical of their abilities (shown in grandiose fashion when his first ''romance talk'' with a female Charname involves him doubting the stories of her deeds because of her gender) and trying to "protect" them (as with his banter with Neera). In the first example at least, Charname can call him out on this. Unlike the rest of his {{Jerkass}} behavior, though, he doesn't seem to intend to be malicious, shown by his confusion as to know why they find this grating--he's just going off what he's seen of most female noblewomen. Still didn't save him from a great many of the female gamers' ire.
** If you continue his romance through ''ThroneOfBhaal'', he [[DiscussedTrope explains]] that he was taught to follow the forms and conventions of CourtlyLove, and his relationship with Charname showed him how [[SubvertedTrope seriously at odds with reality it is]].
* {{Jerkass}}: He's proud, egotistical, vain, and quite loud in his expression of those traits, just for starters, but all of that could be easily forgiven compared to some of the worse things he comes out with -- immature disrespect towards Keldorn, highly misplaced PretenderDiss towards Cernd and Mazzy and laughing at [[spoiler:a reformed Sarevok's]] attempts to strive for redemption, among others.
** JerkWithAHeartOfGold: But apart from all the above, he's also a basically good-hearted, idealistic guy with the best of intentions (though not effective at carrying those intentions out). He becomes less of a jerk if he's knighted, and/or being romanced by a female Charname. Notably, he will apologise to Keldorn for his behaviour if he gets his knighthood, and several other banters and interjections he has are also affected by his alignment change.
** JerkassHasAPoint: He's frequently wrong about a lot of things, but this trope does apply in one specific circumstance. [[spoiler: If the PC romancing him is a paladin, and she tells him that she wants to join TheOrder, he won't question her dedication to LawfulGood ideals. Instead, he will say that she's got to do more to join than just talk about it.]] Coming from him, this is pretty understandable (and also true in-universe).
* KarmaHoudini: In order to pass his test of knighthood, he has to let the murderer of his sister go -- or at least, the man he ''thinks'' is her murderer. Part of the test is learning to control his look-before-you-leap tendencies and rage.
* KnightInShiningArmor: He likes to present himself as such; if you guide him in the right way through his personal crises he can actually become one for real.
* KnightTemplar: At first, it's what he thinks the ideal knight should be. [[SubvertedTrope He only actually becomes a knight if you convince him otherwise.]]
* LameComeback
-->'''Anomen:''' I have failed at nothing! I was chosen to squire for my courage and nobility.\\
'''Jan:''' Of course you didn't 'fail'! They have to tell the failures something to keep up blind obedience, that is to say, morale.\\
'''Anomen:''' Just leave me be you icky little man!\\
'''Jan:''' 'Icky"?? (ha ha) Did you think of that on your own? (ha ha ha ha)
* LawfulStupid: At first. The quest involving his family forces him to consider the limitations of inflexible moral codes. What he decides to about it plays a major role in his CharacterDevelopment.
* LordErrorProne: At first. He either grows out of it, or abandons it, depending on the player's actions.
* MilesGloriosus: He's prone to bragging about things he couldn't possibly have done. Pointing this out, however, will only annoy him.
* MoralityChain: If you declare yourself evil when first talking to him but agree to repent and walk the path of righteousness he offers to become this for you, reasoning that [[HeroWithAnFInGood you'll need help being good after a lifetime of being evil]]. {{Iron|y}}ically, you can become this for him instead if you guide him down the right path during his personal sidequest.
* MyGodWhatHaveIDone: If you have him along when you kill the knights in the Windspear Hills, he will naturally be quite upset, and insist that you avenge them. [[spoiler: Notably, if you skip out on rescuing Garren's child afterwards, he will fail his Test.]]
* NotQuiteTheRightThing: Encouraging him to pursue Saerk. It [[SoProudOfYou earns him his father's affection and gratitude]], Saerk acts just as petty, spiteful and [[{{Jerkass}} assholish]] as his father describes him, he mean-spiritedly insults Anomen's dead sister (who he is accused of killing) and in general it feels exactly like the ideal solution, especially since you can pass Saerk's estate over to his father to help him recover his financial losses. Unfortunately... to begin with, Anomen attacks Saerk's completely innocent son in retaliation for his father's cruel jibe, Saerk wasn't actually guilty of the murder he was accused of and taking this path gets Anomen kicked out of the Order, ruining his dreams of knighthood and turning him into a [[TheResenter resenter]] for Keldorn and Aerie. Anomen himself even mentions this trope almost word-for-word. [[spoiler:In fairness, however, Saerk was still responsible for Moira's death -- he just hired men to do the job for him instead of getting his own hands dirty.]]
* ThePaladin: He would like to be. Whether he becomes one for real or not is up to you. Gameplay-wise he will never be one, although players don't mind this because his dual-class choice is still very useful.
* TheResenter: If he fails his test he becomes this towards Keldorn, eventually lashing out at him.
* RoaringRampageOfRevenge: He wants to go on one after his sister gets murdered and the evidence points at his father's business rival Saerk. You can convince him not to, however, as there's not enough evidence to determine whether Saerk really killed Anomen's sister or not. [[spoiler:If Anomen murders Saerk, later it turns out that Saerk isn't guilty. But if Anomen doesn't go after Saerk... guess what, it turns out Saerk did hire the men who killed her.]]
* SmallNameBigEgo: He boasts incessantly about both his status as a member of the Order of the Radiant Heart and the many battles in which he's fought, but he's still a squire and hasn't even been knighted at the time he's encountered.
* TautologicalTemplar: His reasoning for why he is supposed to be morally superior to the world around him is basically "[[YouKeepUsingThatWord Because I'm a Paladin!]]" Apparently, he didn't get the message that Paladins have to at least somewhat live up to their reputation.
* TragicDream: His wish to become a Paladin comes ''very'' close to this. Basically, his quest for knighthood is a desperate attempt at trying to escape a vicious cycle within [[AristocratsAreEvil a rotten environment]] that threatens to completely consume him if he doesn't succeed, and it is a testament to his sheer determination that he came even as far as he did (for comparison, look at [[FailureHero how far]] Nalia came with her idealistic dream), especially considering that he is not only [[IdiotHero not very bright]], but also step by step violently opposed by the environment he is trying to leave behind. Essentially, he has already sacrificed almost all of his previous existence for his goal, and he is impatiently waiting for the reward for all his trouble. Rendering all of his effort for naught ([[VideoGameCrueltyPotential which you can do]]) understandably upsets him.
* TrainingThePeacefulVillagers: His non-romanced ending. [[spoiler: After the events of the game, he suffers a crisis of faith and [[WalkingTheEarth aimlessly wanders]] for a few years until he ends up in Maztica. There, he starts training soldiers to defend themselves against a demonic army, and ends up [[StartMyOwn founding a new order of Helmite knights.]]]]
* UnderstandingBoyfriend: Despite his other issues, if you continue his romance through [[VideoGame/BaldursGateIIThroneOfBhaal Throne of Bhaal]], he becomes this. He does get a bit jittery about what Charname's fulfilling her destiny might mean for them, but otherwise will tell her to do what she thinks is best.
* WellDoneSonGuy: Anomen has daddy issues up the ass.
[[/folder]]

[[folder:Korgan]]
[[quoteright:190:http://static.tvtropes.org/pmwiki/pub/images/korgan_7052.jpg]]
:: '''Korgan Bloodaxe'''
--> ''Those grog-blossomed prickmedainties 'ave crossed me one time too many! We've some walking undead to dispatch, now, and then some live dead to find and bury!''
--> '''Voiced by:''' Bill Martin
----

A bloodthirsty dwarven berserker, essentially the evil {{Foil}} to Minsc. He can be first recruited as a mercenary in [=BG2=], and later follows the main character. He is generally considered a pain to deal with by other teammates, particularly the women. Ironically, he is sexually interested in Mazzy, the closest thing there is to a halfling paladin. Bizarrely, of every character in [=BG2=], Korgan is the only one who has no special ability or unique item, being ''only'' a dwarven berserker.

Associated Tropes:
* AffablyEvil: Korgan is boisterous and genial when you meet him, and befriends more characters then most of the other Evil party members. Having said that, he's also a bloodthirsty maniac who kills for coin and also because he gets bored sometimes, who probably killed a bunch of his old adventuring party members in their sleep.
* AnAxeToGrind: His preferred weapon, not to mention his preferred way of threatening people. As a statistic he starts with 5 ranks (or Grand Mastery) in axes, which is the highest possible proficiency rank for a weapon in-game and part of what makes him so useful.
* AntiquatedLinguistics: Par for the course in this game, but in Korgan's case, borders on SesquipedalianLoquaciousness and FloweryElizabethanEnglish at times. Also makes him SophisticatedAsHell. Makes sense, given that his Intelligence is unexpectedly high and that [[spoiler: he writes poetry.]]
* AxCrazy
* BadassBeard[=/=]BeardOfEvil: An impressive one at that.
* BadassNormal[=/=]MagicallyIneptFighter: Apart from [[CrutchCharacter Yoshimo]], he is the only party member in the second game completely incapable of casting some sort of spell. He makes up for this with extremely high physical stats, [[AnAxeToGrind a good niche]] [[DropTheHammer weapon selection]] and [[BerserkButton a single special ability]] (granted by his class) which makes him completely immune to the vast majority of StandardStatusEffects.
* TheBerserker: It's his character class.
* BloodKnight: Unapologetic about it, and while he comes from a particularly warlike clan, he makes no pretense of being this way [[MySpeciesDothProtestTooMuch because of cultural differences]]; he acknowledges that it's a wasteful, stupid way to run civilization as a whole, but the reason ''he's'' like this personally is basically because [[ForTheEvulz he just really enjoys it]].
* BoisterousBruiser: Creator/BioWare [[OncePerEpisode loves]] this character type, but Korgan is so good at it in-universe that it's seemingly very easy for the other party members to overlook his BloodKnight tendencies, including paladin Keldorn, paladin-in-all-but-name Mazzy (though definitely not at first), and the game's iconic (and heroic) Boisterous Bruiser Minsc. Korgan's utter shamelessness about killing and looting come along with an infectious sense of fun that's hard to resist.
* CainAndAbel: Murdered all of his brothers to secure his inheritance.
* CardCarryingVillain: He's completely blasé about his brutish world-view, and (outside a few banters with Mazzy, whom he is actively wooing) completely unapologetic about it too.
* CasanovaWannabe: Mazzy's not the only woman Korgan hits on, though hers is pretty much the typical reaction he gets.
* ChaoticEvil: [[strike:in-universe]] Probably balances both sides of this trope. For Korgan, committing evil deeds and the freedom to commit evil deeds seem to be just as important.
* ChaoticStupid: The other party members imply that he could become a respected person in society if he just learned to control himself a little. It would also definitely earn him more Love points with [[SingleWomanSeeksGoodMan Mazzy]].
* ChronicBackstabbingDisorder: PlayedForLaughs. His former adventuring band drop the first hints of it when they accuse him of killing members of their group in their sleep (his altogether unconvincing glossing over of this doesn't help), and later cemented when he'll promise to kill you if you ever become an invalid, assuming you'd do the same to him.
** He plays it down with the notion that he's giving out [[MercyKill mercy kills]].
* DarkAndTroubledPast
* DeadpanSnarker: And completely unsubtle about it.
* DoesThisRemindYouOfAnything: Korgan shares his surname with real-life viking king Eric Bloodaxe, a man known for his cruelty who killed his brothers so he could rule their kingdom alone. Huh.
* DoubleEntendre: He drops a few of them, particularly if Mazzy's around.
-->Be aware, Mazzy, I've something long, hard, and low to the ground yer free to touch and fondle. Child, no need to glare! 'Twas me axe I was referring to... [[BlatantLies it's a joke]]!
* DropTheHammer: His secondary weapon, unsurprising considering [[OurDwarvesAreAllTheSame his race]]. It's very good if you want to give [[InfinityPlusOneSword Crom Faeyr and/or the Runehammer]] to a warrior and don't have Anomen. It's also very good if you are in need of some good blunt damage, such as to damage Golems or certain slimes.
* ElvesVsDwarves: With all of them, including half-elven [[VolleyingInsults Jaheira]], but especially with [[MutuallyExclusivePartyMembers Aerie]]. Also [[EvilVersusEvil with Irenicus]], by necessity.
* EvenEvilHasStandards: One of the ''very'' few decent things you ever hear him say only occurs if you pursue Jan Jansen's personal quest to help his friend's child. When it comes to light that the little girl's catatonia stems from being physically abused by her father, Korgan -- who we must remind you is an AxCrazy murdering bastard -- condemns the actions leading to her condition:
-->'''Korgan:''' Ehhh, there be many things I would do gladly. Harming children be not one of them. Her man be a cur and not worthy of the spittle on me boot.
** He's also against slavery. When you enter the Slaver Boat from the sewers, you're noticed (and attacked) by the captain and his crew, but before it starts, Korgan has time to make a statement on the situation:
-->'''Korgan:''' Bah! Even I would nay trade children an' women as if they were cattle! Let us plant an axe firmly in their skulls, Charname!
* EvilCounterpart: To Minsc.
* {{Expy}}: Inverted, in that Korgan appears to be the [[FountainOfExpies inspiration]] for a [[OncePerEpisode long line]] of BoisterousBruiser mercenaries with plenty of war stories in Creator/BioWare games (along with his antecedents in the first game Montaron and Minsc, to a lesser degree); Creator/BioWare loves this character type. Most directly, there's [[Franchise/DragonAge Oghren]], another dwarf berserker companion with a comedic side, a sweet tooth for beer and BloodKnight tendencies, as well as CasanovaWannabe traits. Oghren even borrows one of Korgan's lines almost word for word. See also [[VideoGame/KnightsOfTheOldRepublic Canderous Ordo]], [[VideoGame/JadeEmpire The Black Whirlwind]], [[VideoGame/MassEffect Urdnot Wrex]][[note]]From a race of aliens known as the ''krogan'', no less -- and they're ''all'' like this. [[JokingMode Coincidence?!]][[/note]], [[VideoGame/DragonAgeInquisition The Iron Bull]], and many more.
** Also played straight; Korgan seems to be an {{Expy}} himself of all the HackAndSlash protagonists in First-Person [=RPGs=] out there. No flashy moves, spells or missile weapons, just a trusty axe, enormous physical power, and an extremely outspoken penchant for gratuitous violence and bloodshed.
** He's also a {{Expy}} to Kagain from the first game. Like Kagain he's an evil dwarven fighter with excellent stats, favours the axe, is somewhat AffablyEvil and has a notable EvenEvilHasStandards moment. His name also starts with 'K'.
* FantasticRacism: Hates us Longlimbs, especially drow. But then, ''everyone'' hates the drow, and [[AlwaysChaoticEvil with good reason]], so he has an excuse for that one.
** This leads, naturally, to racially-charged scuffles with Viconia in banter, since she hates him right back for being a dwarf.
* {{Foil}}: He's also this to Kagain. While Kagain is calm, lawful and on the defence front, Korgan is a loud, chaotic damage dealer.
* FreudianExcuse: Lost both his parents to inter-clan warfare and claims to have been negatively influenced by spending too much time amongst humans. Mazzy is less than convinced about the latter part, but expresses sympathy for the loss of his parents.
* GeniusBruiser: His bloodlust makes it easy to forget that Korgan is a pretty smart guy, when he's not fulfilling dwarven stereotypes or threatening someone. Both Edwin and Rasaad comment on him being an intelligent man.
* GirlsWithMoustaches: Like other dwarves, Korgan appreciates a woman with a fine beard. Jan exploits this to keep him interested in one of his stories.
* {{Gonk}}: Look at the size of his [[SinisterSchnoz nose]]! Arguably justified by his rock-bottom Charisma score -- no one comes out looking pretty with just ''7'' Charisma.
* GradualGrinder: While Korgan is without a doubt the most powerful party member in close combat, his fighting style is admittedly limited to "walk up to the target and hit it 'till it dies." This is not particularly problematic with most enemies, but it can be a bit of a problem when confronted with a ''Stoneskin'' or ''Protection from Magical Weapons'' spell.
* HairTriggerTemper: Berserker. Any wonders?
* TheHedonist: A very mixed example. It is made clear that Korgan's hedonism (and, especially, his bloodlust) is actually his nastier side since it can occasionally turn him into TheUnfettered. But it is also made clear that it is a substantial part of his personality and that without it, he would be far from the same person he is now, and both he and the other party members doubt that he can so easily get rid of it.
* HeroesWantRedHeads: Or in Korgan's case, Psychotic BloodKnight wants red-headed halflings.
* HeroicComedicSociopath: His brutishness and sociopath personality is mostly PlayedForLaughs, barring a few banters with Mazzy.
* HiddenDepths: Surprisingly adept at poetry, and capable of ingratiating himself to the most unlikely people given enough time.
* {{Jerkass}}: He may mellow out more if he gets to know you better, but his first reaction to anyone is to insult him/her. Also, it takes at the very least some deliberate effort on your part to reach a Charisma score of ''7''.
** Charisma is the leadership stat, not the social skills stat. Hardly anyone wants to follow a bloodthirsty, AxCrazy leader into battle, because chances are good nobody will survive, including the adventuring party. Just take a look at his epilogue in ''[=ToB=]'' -- [[spoiler:he leads a doomed crusade against the drow.]] And even if you do survive, his ChronicBackstabbingDisorder might do you in instead. Altogether, he isn't trustworthy as a leader.
* KarmaHoudini: See the example under VillainWithGoodPublicity.
* LargeHam: Of the AxCrazy sort.
-->'''Korgan:''' ''(on a CriticalHit)'' A SKULLBREAKER!
* [[PoliticallyIncorrectHero Licensed Sexist]]: As the quote above illustrates, he's quite boorish to women.
* LightningBruiser: As a raw fighter, he will eventually get up to 3 attacks per round with any weapon he has Grandmastery proficiency with, and he will hit ''hard'' with it, what with his Strength. In addition to this, he is also the party member with the most hit points in the second game. That said, he won't ''move'' faster than any of your other units.
* LukeNounverber: Korgan Bloodaxe.
** MeaningfulName: Korgan shares his surname with an old Viking king, [[TheMagnificent who got it because he liked to kill people a lot too]]. And, like Korgan, that included his own brothers.
* MySpeciesDothProtestTooMuch: In one banter with Mazzy he sneers at his own race's inter-clan warfare, [[HiddenDepths considering it to cause]] widespread suffering and death with minimal gains and to happen for stupid reasons.
* NamesToRunAwayFromReallyFast
* NominalHero: He may help you fight your monstrous AlwaysChaoticEvil enemies and [[BigBad Irenicus]], but he's about as far away from being a hero as Minsc is from composing poetry.
* TheNapoleon: He's shorter, crazier and more violent than several other party members who are twice as tall as he is.
* NotSoDifferent: Korgan observes that he and Edwin aren't that different in a banter.
* OddFriendship: With Jan. They only have two dialogues, but both times Jan spins yarns that end with Korgan's definite approval.
** Also with [[KnightInShiningArmor Keldorn]] of all people. [[BashBrothers It's almost enough]] to qualify as HoYay. In general, Korgan gets astonishingly well along with some other party members for being [[TokenEvilTeammate evil]] and for having such a low Charisma score.
* OnlyInItForTheMoney:
-->'''Korgan:''' Aye! Great! Blasted bloody wonderful! Aye, let's go take on bloody trolls to get this man's gong back... and for NO REWARD, mind ye! I've a mind to go back to yon tavern and kick his BLOODY ARSE!
* OOCIsSeriousBusiness: When the player [[spoiler:first transforms into the slayer]], if Korgan is chosen for the dialogue reaction, he will become dead serious and warns the player not to give in to this new-found power.
* OurDwarvesAreAllTheSame: Except his insanity, that's unique to him.
* [[spoiler:ParentalAbandonment: In his dialogues with Mazzy, he confides that he witnessed the murder of both his parents.]]
* PetTheDog: Does, believe it or not, genuinely feel something for Mazzy, in his own screwed-up way.
* PsychoForHire: He makes his living this way before you encounter him and seems to thrive on a ruthless reputation. If you kick him out of the party after completing his personal quest, you have to pay him off to convince him to rejoin.
* PsychoSupporter: He hints he would become this to you if you chose to become a god -- just so long as you remembered your buddy Korgan, of course.
* SecretTestOfCharacter: If he's in the same party as Aerie, he will relentlessly insult and belittle her. In the original release of [=BG2=], this would cause her to leave the party after awhile, but if the expansion is installed, she will eventually snap and insult him right back. At this point, he announces that his abuse was a [[ExactlyWhatItSaysOnTheTin Secret Test Of Character]] and now that she's proven she will stick up for herself, he's got no problem with her.
** Usually insults characters after meeting them, and [[InsultOfEndearment befriends those that insult him right back]]. Including [[TagalongKid Imoen]].
* TheSocialDarwinist: He despises "weak" people like [[FragileFlower Aerie]] and [[UpperClassWit Nalia]]. Nalia can take his insults. Aerie [[MutuallyExclusivePartyMembers can't]].
* SophisticatedAsHell: An unusual case in that [[{{Angrish}} the angrier he gets]], [[SubvertedTrope the more eloquent he becomes]]. As noted under HiddenDepths he's got a surprisingly poetic ear: his speech is full of internal rhymes and witticisms, and while flowery archaic language is hardly unusual for the series, Korgan drops fairly obscure vulgar slang terms every other sentence. For reference, the quote at the top of this section is akin to a ClusterFBomb for him, and to voice actor Bill Martin's credit, his reading of Korgan's lines in the same vein comes off as admirably spontaneous.
* TheStarscream: One of his in-game lines is a threat to disembowel you. In his epilogue [[spoiler:he pulls off a Starscream gambit for real.]]
* TokenEvilTeammate: As long as your Reputation doesn't get too high and you don't mind not having Aerie, he can function as this for a good-aligned party.
* ThrowingYourSwordAlwaysWorks: He has a few throwing axes in his inventory when you meet him.
* {{Troll}}: He insults Aerie. He makes crude come-ons to Mazzy. He tries to bond with Valygar over both having had to kill their own families. He sprouts ethnic slurs at Viconia. And, if Anomen fails his knighthood test, Korgan will cheerfully remind him of it. His 'favourite' party members are Imoen and Jan, who are able to give as well as they get.
** This can backfire on him in ''Throne of Bhaal''. He'll halt the group to verbosely profess his attraction to a female Charname, but if you take it a step further and state that now that's in the open, your love can bloom, he'll get cold feet and back off. But only because of Bhaal's taint, you understand...
* VillainousFriendship: If your PC is evil and takes Korgan's suggestions to heart, then the relationship between the two of you becomes this. Korgan also gets along famously with Dorn, [[spoiler:Sarevok]] and Edwin.
-->'''Korgan:''' Ha! Any fool who'd dare think of me and Charname as a target, rich or nae, is a fool begging to have his innards brought out to meet the sun, and that be the truth.
* VillainWithGoodPublicity: After the events of the game, [[spoiler: Korgan goes down in history for leading a doomed crusade against the drow. This wasn't because he disliked the drow, he just wanted to kill as many sentient beings as possible. Oh, and was it mentioned that he got a hold of the forces he used to support his bloodlust by killing their leader and sticking the blame to "a target of his choosing"?]] Rare that someone so nuts can get such a wonderful reputation, and the game lampshades this:
--> [[spoiler: '''Game epilogue''':]] History, it seems, finds more heroes than madmen.
* ViolentGlaswegian: Since OurDwarvesAreAllTheSame, Korgan has an accent somewhere between Scottish and Welsh. Oddly, he is voiced by Bill Martin, who used to be a producer for TheMonkees.
* VitriolicBestBuds: With [[TheFriendNobodyLikes Edwin]], who recognizes the dwarf's [[SmarterThanYouLook intelligence]] right away, and oddly enough Korgan seems to be one of the few people who Edwin actually ''likes'' with no ulterior motive or grudging mistrust. If you keep them both around until ''Throne of Bhaal'' they'll form a 'pact' of sorts and try to take over the band to get a bigger share of the loot. It lasts only until you ask them how they plan on distributing their joint share.
* VolleyingInsults: With everyone, but Imoen [[InsultOfEndearment has]] [[SecretTestOfCharacter him]] [[AwLookTheyReallyDoLoveEachOther pegged]].
* VulgarHumor: About 60% of his dialogue consists of this.
[[/folder]]

[[folder:Jan]]
[[quoteright:190:http://static.tvtropes.org/pmwiki/pub/images/jan_jansen_631.jpg]]
:: '''Jan Jansen'''
--> ''It's not every day that a gnome finds himself fighting in the Abyss and talking to a solar. I haven't done that for at least a year, now.''
--> '''Voiced by:''' Jack Roth
----

Jan Jansen is a gnomish peddler of turnips and illegal weaponry (but he's really more interested in the turnips). Much beloved by the fandom for his many quotes as well as his interactions with the other fan favorite character, Minsc, Jan is one of Baldur's Gate II's most recognizable characters.

Associated Tropes:
* AbnormalAmmo: His "Flasher Master Bruiser Mate" shoots toy skulls packed with explosive powder. Or normal crossbow bolts, depending on which you have equipped. How it's capable of firing both equally well is not explained.
** And with a certain mod installed, he eventually gains the ability to fire bolts loaded with ''insect swarms''.
** Given how ridiculously overengineered that thing's portrait appears, it's not hard to imagine it might have multiple barrels. For that matter, it probably has a hat shop, lemming farm, and kitchen sink.
* AerithAndBob: Almost everyone else in this world has a fantastic name (or two): both of his are fairly common real world names.
* AutomaticCrossbows: His WeaponOfChoice. When encountered, he comes with his personal one (which looks actually more like a mechanical Railgun) named ''Flasher Launcher'' which can shoot above-mentioned AbnormalAmmo.
* BlatantLies: Jan's not above lying to you at first if it'll get you to listen to rest of his story.
* BunnyEarsLawyer[=/=]{{Cloudcuckoolander}}: Vies with Minsc for nuttiest member of the party, though it's uncertain just how much is actual lunacy and how much is an act. They have a lot of banter, including Jan's bizarre attempts at stealing Boo.
* ChaoticNeutral: [[strike:in-universe]] The stories he tells indicate a personality bordering on ChaoticStupid, though he doesn't act that way when in the party.
* DeadpanSnarker: Towards Edwin.
-->'''Jan:''' Truth be told, I feel a bit sorry for you. It must be frustrating to see your entire life's goals amount to absolutely nothing.\\
'''Edwin:''' What do you know of [[TakeOverTheWorld my goals]], gnome?\\
'''Jan:''' By the gods, Edwin, you talk about them often enough. Oh! Looks like I've hit a vein. Sorry about that.\\
'''Edwin:''' One day you will bow before me, gnome. That shall be a time of reckoning.\\
'''Jan:''' If you say so. Let me know when it's time to bow. I might not notice it.
* EverythingsBetterWithMonkeys: In his ending [[spoiler:he manages to control a pack of knife-wielding gibbons to kill [[AssholeVictim Vaelag.]] Anything is possible with that many knife-wielding gibbons.]]
* ExpansionPackPast: Most of it probably made up.
* FountainOfExpies: Well, [[VideoGame/NeverwinterNights2 Grobnar]] and [[VideoGame/DragonAgeII Varric]] are definitely partially modeled after him.
* GadgeteerGenius: He's managed to invent a high tech explosive crossbow, vision-enhancing goggles, and an energy absorbent suit. Not bad for a pseudo-Renaissance setting.
** With the Banter pack mod installed, Jan will invent a number of other things, like a monstrously overengineered crossbow for Valygar which he dubs 'the permanent solution to his wizard problem'. Valygar, in a rare moment of smartness, asks if this will be one of those weapons that shoots the bolt around the world and hits the firer in the back. Jan replies that it's 100% guaranteed. Try to use it in-game and you'll find this is entirely accurate.
* GenreSavvy: Jan is surprisingly insightful and aware he's in a story if you're willing to actually listen to him.
** Actually, something that should tick you off from the get-go is his unnaturally high Wisdom stat, which at first glance doesn't fit his personality.
* HurricaneOfPuns: He unleashes them upon occasion.
* ItRunsInTheFamily: The rest of the Jansen clan is practically as weird as he is.
* IveNeverSeenAnythingLikeThisBefore: Only once: when Jan and the party literally go to Hell.
-->''Whoa! This place looks just like...it reminds me of...this is just like that time I...hmm. I don't think anything like this has ever happened to me before...''
* IWantMyBelovedToBeHappy: Jan's personal quest will eventually end like this if you get the best result: The love of his life, Lissa, gets back together with her evil, wife-beating husband Vaelag [[BlatantLies who promises he'll change]]. Jan doesn't believe Vaelag for a second, but knows Lissa loves him.
** Subverted in his Throne of Bhaal ending: [[spoiler:It's heavily implied that he trained a horde of monkeys to attack Vaelag's estate. In the end, he ends up with his lover.]]
* LethalJokeCharacter: At first, Jan comes across as a fairly useless character [[PluckyComicRelief included primarily for amusement value]] (with even the [[StrategyGuide Official Perfect Guide]] having him as the lowest rated character, claiming there's nothing good to say about him), but used correctly he's actually quite capable of holding his own against other, more obviously powerful characters.
** He also gets quite lethal in ''Throne of Bhaal'' since he's the only one of two [=NPC=]s who can get thief High-Level Abilities, and has illusionist magic and mage [=HLA=]s on top of it.
** Jan may admittedly be the least powerful party member when it comes to combat, but he has quite an arsenal of special abilities if you know how to use him right. His Illusionist spells come in very handy, and he can make excellent use of the otherwise often-forgotten secondary thief skills such as ''Pickpocket'' (saves you tons of money if used right), ''Detect Illusion'', a very useful combat skill because of how many mages love invisibility spells, ''Set Traps'', a fantastic preparatory skill for big battles, and he can also {{Backstab}} for massive damage. Beyond that, one fact makes him almost necessary for any party, unless Charname is a thief. Why? Because Imoen and Nalia, the only other thieves who are permanent members of the party, are ''dual-classed''. This means that their thief levels are set, so they can't ever improve their thieving abilities. The multi-classed Jan is the only thief follower in an unmodded game who is capable of advancing his thief skills, allowing him to keep up with the increasingly high demands for detect/remove traps and open locks.
*** With a score of 80 you can disarm almost any trap in the game and open almost every chest and door (and then, if that doesn't work, you can always use bashing). Also, as of the Enhanced Edition, Imoen comes with 100 Open Locks and 95 Find Traps. And this is not even mentioning the Rings which improve these skills which you can find.
* LetsGetDangerous: He's generally incapable of taking things seriously, but in the sidequest during which his former love and her child are endangered he credibly threatens to open up a can of whoopass on his antagonist.
* MeaningfulName: Shares the name of a PlaygroundSong that plays out the same way as '[[http://en.wikipedia.org/wiki/The_song_that_never_ends The Song That Never Ends]]' -- that is to say, ''[[http://en.wikipedia.org/wiki/Yon_yonson it never does]]''. Neither, of course, does his rambling.
* MotorMouth: Talks more than just about any other character, usually just to tell another pointless story involving turnips. Luckily, most of them are [[PluckyComicRelief pretty]] [[CrowningMomentOfFunny amusing]].
* TheMunchausen: And how.
* NamesTheSame: Jan Jansen does not come from Wisconsin.
** Nor does he work in a lumber mill there, despite any claims to the contrary.
* NonActionGuy: He is the party member least suited for combat in the second game. He only get's a single attack per round with his crossbows, his wizard level progression is slower than that of anybody short of [[MagikarpPower Aerie]], as an Illusionist kit he misses out on the game's two best damage spells, ''Skull Trap'' and ''Abi-Dalzim's Horrid Wilting'' (as well as a couple of other very useful spells such as ''Animate Dead'' or ''Death Spell''), and he also doesn't sport the hit points to survive long enough in the thick of combat. He makes up for it with his sheer utility and versatility, as he can use almost every item in game (and, with ''Use Any Item'', he '''can''' use ''every'' item).
* NoodleIncident: Quite a few of the crazier events he makes reference to in his stories go unexplained. Of course, it's likely that [[BlatantLies he just made them up on the spot]].
* ObfuscatingStupidity: Don't take Jan's turnip fixation, bizzare inventions and tendency to tell random stories for idiocy. During his somewhat more lucid moments, mostly during Jan's sidequest with his old girlfriend, Jan puts the (hilarious) storytelling aside and reveals that he is actually very, very much aware of what is happening around, knows how to fix it, and is [[BewareTheNiceOnes totally pissed]] that Vaelag is trying to interfere with his girl, even if she isn't really his girl anymore. Furthermore, I think we all know that Jan would have been perfectly capable of turning Vaelag and his goons in to charred, bite-sized Chunks'O'Gnome, and that the only thing that stopped him was [[IWantMyBelovedToBeHappy the lady's protest.]] Jan Jansen knows where you live.
* OddFriendship: With Korgan. Most characters find his stories to be annoying, but Jan cleverly spins yarns that appeal directly to Korgan's interests, allowing him to please his audience.
* OrAreYouJustHappyToSeeMe: [[SugarWiki/FunnyMoments This exchange]]:
-->'''Minsc:''' You! The tiny, tricky gnome! Minsc knows it was you who stole Boo! You cannot fool Minsc! What is that bulge moving about within your trousers?
-->'''Jan:''' This bulge here? Why that's (ha-ha) that's nothing. I'm just happy to see you, Minscy. (giggle)
* OurGnomesAreWeirder: True to form, Jan is the comic relief character, a clever inventor and frequently regarded with confusion by others.
* OutOfCharacterMoment: Jan's quest gets started when one of his cousins finds him to deliver a message. The converstaion is at first fairly lighthearted and silly... until he hears that his former love and her child are holed up at his house.
-->'''Jan:''' Did he hurt her?
** OOCIsSeriousBusiness: Jan refusing to slip back into his regular persona during the quest underlines just how serious things are (you know, just in case the dying child and the domestic abuse didn't do that already).
* PaintingTheMedium: Jan is a gnome. Gnomes get infravision at night and underground, which highlights creatures with a red glow. He mentions this in one of his more meaningful tales.
-->'''Jan:''' [after sunset] I've had this little problem ever since I was a wee gnome. When it gets dark, everybody glows red. Frightens a child something fierce...
* PayEvilUntoEvil: [[spoiler:No one is particularly upset after he gets Vaelag killed.]]
* PluckyComicRelief: Along with Minsc, he's the primary source of it in [=BG2=].
* SadClown: Jan may crack more jokes than anybody else in the party short of maybe Imoen, but he's actually [[StepfordSmiler not a very happy person]].
* SpoofAesop: Occasionally he suggests one at the end of his long-winded stories.
** This is subverted in one of his banters with Mazzy, which starts out on the subject of potatoes and ends on a note of how Mazzy reminds him of a halfling potato farmer living near his family's homestead who had been captured, enslaved and abused by orcs at a young age before escaping, whose work ethic, optimism and appreciation of good honest toil had always inspired him, and how he sees an attitude similar to her own in Mazzy. She admits it was a good story in the end, though ponders why he felt the need to talk and talk for 20 minutes in-game before he got to the point.
* TrademarkFavoriteFood: As noted in the description above, Jan is quite obsessed with turnips, though it's clear he doesn't really crave them as food. He does like turnip beer however, which has wondrous medicinal properties in addition to its fine taste.
** Note that he ''claims'' it has medicinal properties; the context in which he mentions it implies it's overindulgence in turnip beer that may be at least heavily responsible for why he ''is'' such a {{Cloudcuckoolander}}. Turnips are also an obsession of all gnomes in the game.
* {{Troll}}: Jan enjoys getting a rise out of other members of the party, with only Korgan coming to appreciate it. Even ''Sarevok'' is not safe from Jan's trolling.
* UnfazedEveryman: You won't find too many people (or gnomes even) quite as eccentric as Jan, but even he's quite mundane in comparison to the adventures you take him on to.
* UnluckyChildhoodFriend: As his personal quest reveals, he was one to Lissa. Jan at one point says he would have given her the world if he could, but she ended up marrying a richer gnome called Vaelag after he wooed her away. Vaelag later turned out to be a psychopath who beat her and their daughter. [[spoiler:Subverted if you bring him with you through Throne of Bhaal, as Jan trains a pack of knife-wielding monkeys to kill Vaelag and gets together with Lissa in the end.]]
* YoungerThanTheyLook: Between his voice actor and his portrait, it's easy to forget that Jan is probably not very much older than Charname and Imoen.
[[/folder]]

[[folder:Haer'Dalis]]
[[quoteright:190:http://static.tvtropes.org/pmwiki/pub/images/haerdalis_1165.jpg]]
:: '''Haer'Dalis'''
--> ''My dear raven, valiant as always. You are poetry, you are song!''
--> '''Voiced by:''' Creator/MichaelBell
----

Haer'Dalis is a Doomguard: essentially he knows the universe is going to end no matter what he does, so he's just enjoying himself until that happens. He's a bard in a traveling actor's troupe who joins you after you rescue him, perhaps sensing there are tales to be had following in your footsteps.

Associated Tropes:
* AbortedArc: Valygar, Haer'Dalis and Anomen were going to be the romanceable choices for female characters, but due to time constraints Haer'Dalis' romance was cut.
** Its absence is noticeable too. When picking up Haer'Dalis he will seem very interested in a female PC, which will suddenly stop in later dialogs. That initial friendliness was supposed to have been a segue into a romance.
** There is a fan mod that adds a Haer'Dalis romance, but it also blocks the Haer'Dalis/Aerie romance from starting, rather than adding the planned romance conflicts.
* BattleCouple: With Aerie, potentially.
* BiTheWay: He's the only male character able to have (off-screen) sex with a male drow slave. WordOfGod says it's intentional. Other than that, he seems to be only interested in women; consequently, Dorn stands as the only bisexual character in the game who actually practices his bisexuality.
* BladeSpam
* BunnyEarsLawyer: Haer'Dalis speaks halfway in riddles and strange metaphors and has a mind fixated almost entirely on entropy and theater, which causes many [=NPCs=] to think him an oddball. [[spoiler:He's also the only party member to see through Yoshimo]], and displays a surprising amount of insight on multiple occasions.
* ChaoticNeutral: [[strike:in-universe]] Puts the "Chaotic" into this alignment. He isn't actively malevolent, but [[spoiler:Saradush's destruction]] will remind you that he is still a NietzscheWannabe who enjoys the idea of destruction.
* ChekhovsSkill: Although one that only comes up if he's nearby[[spoiler: when Charname first turns into the Slayer]]. Unlike the other {{NPC}}s, who react with a mix of shock and disbelief, he's the only one who seems to fully understand what just happened. Makes sense, given what he is.
--> '''Haer'Dalis''': Well...that reminds me of home...the bad parts.
* DisproportionateRetribution: His troupe performed a play that satirized [[TabletopGame/{{Planescape}} Duke Rowan Darkwood, Factol of the Fated]]. Darkwood sicced a demonic bounty hunting crew on them. [[AllThereInTheManual For those in the know of the Planescape setting]], this is perfectly in-character for him.
* DualWielding
* FacialMarkings
* FighterMageThief: Bards were basically this in 2nd edition.
* FragileSpeedster: His ''Offensive Spin'' gives him the ability to deal a ton of damage extremely quickly (especially by Bard standards) and to move at twice his normal speed, but the fact remains that his health is very, very bad.
* GameplayAndStorySegregation: Averted as Haer'Dalis is a Blade, a specific type of Bard that specializes in theatrical, balletic fighting. By profession he's an actor who apparently specializes in action-oriented leading man roles.
* GentlemanThief: He presents himself as such when first encountered. He becomes available after being rescued from a powerful wizard, who had caught Haer'Dalis in the act of burglarizing his home to steal a gem, and magically enslaved him. When you free him from this condition, Haer'Dalis admits that he'd come to acquire the gem but takes offense if you call him a thief.
* GlassCannon: Strength? 17 (on a scale of 2-19). Dexterity? 17. Constitution? ...9.
* InLoveWithYourCarnage: After Saradush [[spoiler:is ignominously destroyed]], many characters will react with sadness, especially Aerie. Not Haer'Dalis. He loved it, due to being part of the Doomguard (see NietzscheWannabe below). In fact, if his relationship with Aerie has progressed to love, Saradush will become a point of divergence between them and Aerie will break off the relationship. Same thing if they are both at Spellhold.
** He's also one of a small handful of people with nice words for [[BlackKnight Dorn]].
* LargeHam: Though, that's no real surprise; he is a stage actor.
* LoveTriangle: With the PC and Aerie, possibly.
* MagicKnight: The Blade kit essentially boils down to this. Although he still has some roguish features.
* MurderTheHypotenuse: If both you and Haer'Dalis love Aerie and she hasn't yet pledged her love to you, Haer'Dalis will challenge you to a duel for her love. [[spoiler: The duel won't actually happen, however. Before things can come to blows, Aerie will break up with either you (if you jump at the chance to duel) or Haer'Dalis (if you instead try to talk things out).]]
** IWantMyBelovedToBeHappy: If she has confirmed her relationship with you already, he won't protest; he will instead wish Aerie well and even offer to play music at her wedding.
* TheNicknamer: Haer'Dalis will call most people by their real names. Often, though, he'll create a nickname for them too: Charname is "Raven", Aerie is "Dove", Sarevok is "Hawk", and Haer'dalis himself is "Sparrow". Breaking the bird themed names, Minsc and Boo are "hound and hamster".
** He does, in fact, have nicknames for all the main party members (modders carried on this trait too). Spellhold Studios has a [[http://www.shsforums.net/topic/25526-haerdalis-bird-names/ complete list]].
* NietzscheWannabe: Haer'Dalis is one of the Doomguard, a faction in the ''Planescape'' setting that practically revels in the idea of entropy.
* NonhumanHumanoidHybrid: Haer'Dalis' race is stated as 'tiefling' (a human with demonic ancestry); according to himself his father was an elf and his mother "no human". Probably some type of cambion.
* PerkyGoth: Rare male example. He believes in the power and inevitability of entropy, but this doesn't stop him from taking joy in exciting or theatrical moments in the game.
* ThePhilosopher: He's a Doomguard, someone who believes that decay is the natural state of the universe and should be reveled in. He often discusses this philosophy with the other party members.
* RulesAreForHumans: He has two-star weapon specialisation in short swords, which bards normally aren't allowed to have.
** There's also his resistances to certain types of damage, courtesy of his semi-planar heritage.
* SeenItAll: If he's in the party when [[spoiler: you descend to hell]], a circumstance that leaves even [[MotorMouth ''Jan'']] speechless, he will be completely unfazed.
--> '''Haer'Dalis''': [[spoiler: Ahhh, back in the planes, I see. And the hard way, too, it seems. Adventuring with you does seem to have its odd turns, my raven.]]
* ShipTease: He shows no small amount of interest in a female PC, remnants from his [[WhatCouldHaveBeen cut romance]]. A fanmod expands on this into an actual romance.
* ShipperOnDeck: Added by the Banter Pack, Haer'Dalis ships ''Jaheira and Edwin'' into a BelligerentSexualTension relationship... Though it ''might'' have been just for the sake of screwing with them. Naturally, neither of them are amused.
* ShowWithinAShow: Or "Show Within A Video Game." He was set to play the lead in Raelis Shai's play, before his abduction.
* SpellMyNameWithAnS: His name is variously given as Haer'Dalis, Haer Dalis', [=HaerDalis=]', Haer-Dalis'...
* SpoonyBard: He is a Blade, which gives him some special abilities, but is often considered to downplay the only aspects that could even make a bard worthwhile such as high lore.
** It does however allow use of the ring of free action bug, which regardless of the fact that he is a numerically poor character makes him very powerful in defensive stance.
* StoneWall: As [[GlassCannon weak as he normally is]], his "Defensive Stance" ability can turn him into this. They made it so you couldn't move while in that stance for a reason.
* UnevenHybrid: As the child of an elf and a fiend of some flavour.
* WarriorPoet: All bards are to some extent, but he even moreso.
* WhatCouldHaveBeen: He was originally intended to be a romance option for female [=PC=]s, but it was cut due to time constraints. A game mod adding a fan-made romance has since been created.
* WordOfGod: He's got a forked tongue.
* YouGottaHaveBlueHair: Justified in that he's not human.
[[/folder]]

[[folder:Valygar]]
[[quoteright:190:http://static.tvtropes.org/pmwiki/pub/images/valygar_4861.jpg]]
:: '''Valygar Corthala'''
--> ''We're all filthy. We're all unwashed and tired and hungry. Shut up and tell someone who cares.''
--> '''Voiced by:''' Jeff Osterhage
----

Valygar is from a long line of mages, started by his insane evil dimension-traveling necromancer ancestor Lavok. Magic destroyed every single member of his family except himself, and as a result he became a ranger to put an end to his immortal evil ancestor.

Associated Tropes:
* AbortedArc: Another romance option for female [=PCs=] that was cut short. You can even see some of the leftover romance dialogues in the game file.
** There are currently several Valygar romance mods being developed
* AngryBlackMan: Valygar Corthala will take precisely none of your shit.
** Wonderfully done when Jan Jansen begin yet another tale by starting to talk about his mother. Valygar cuts him off by very pointedly telling Jan about ''his'' mother and the things she did before he managed to take her down. Jan wisely shuts up.
* {{Backstab}}: It's a Stalker kit class feature.
* BadLiar: Edwin accuses him of having some magic training despite his vocal hostility towards it, and his altogether unconvincing attempts to shrug off the accusation don't sway the Red Wizard.
--> '''Valygar:''' I am no mage! You... you are mistaken in your observations.\\
'''Edwin:''' Yes. Yes, of course I am.
* BlackMagic: Valygar believes this stains his soul, but it really doesn't.
* ByronicHero: As close as you can get in this game, anyway. Valygar has a better idea than most of the other good-aligned characters what it means to be a HurtingHero and what it can demand of you and your environment to do the right thing. Arguably qualifies also for KnightInSourArmor.
* CameBackWrong: His father, when his mother tried to revive him.
* CantArgueWithElves: Averted in that, well, he can. Although Valygar will argue with anyone with whom he disagrees.
* CaptainErsatz: Let's see... black, taciturn, uses a katana, killed his mother, sworn to hunt down others who share his lineage/curse... [[Franchise/{{Blade}} Hmmm...]]
* TheComicallySerious: Especially against Jan, Imoen, and Haer'Dalis.
* CoolSword: His starting weapon, his family blade, is quite a good weapon, especially against spellcasters, because of the ''Bleeding'' effect it causes. Spellcasters hit by it essentially have their concentration broken for two rounds, and because it isn't a poison effect, it works against liches as well.
* DaChief: [[spoiler:In his epilogue he is persuaded to become chief of police, a position he accepts reluctantly at first but eventually grows into.]]
* DeadpanSnarker: With emphasis on the 'deadpan' and not so much on the snarker, but surprisingly witty when he wants to be.
--> "[[BystanderSyndrome There's never any surprises with these people.]] [[TheMainCharactersDoEverything 'Oh, it's CHARNAME come back to town... maybe s/he can solve *all* of my problems!']] I would go insane."
* DoesNotLikeMagic
* DualWielding: [[KatanasAreJustBetter Katanas]], no less.
* GameplayAndStorySegregation: Averted in how Valygar comes from a family of mages and had training as a child even before he became a ranger. His class, Stalker, gains some mage spells in addition to the druid spells all other ranger kits get.
* HappilyMarried: [[spoiler:In his epilogue he ends up getting married after all. He even has a son. A son who becomes a mage and joins the Cowled Wizards, becoming a prominent agent of reform within its ranks. ''Oh, the {{irony}}''.]]
* HeartbrokenBadass: [[spoiler:In ''Unfinished Business'', after Irenicus kills his lover.]]
* HeWhoFightsMonsters: [[spoiler:After Irenicus killed his lover,]] Valygar [[ItsPersonal swears revenge]] and becomes vengeful and angry. Cernd picks up on this and advises him not to let it consume him.
* HiddenDepths: Surprisingly adept at [[PungeonMaster punning]].
* HumansAreWhite: Not so uncommon in these games, as he's one of three black [=NPC=]s (that's counting Viconia, who is a wholly different kind of black) you can recruit throughout the story, but as one of the only playable characters in the second game who's a native of Amn, which is a FantasyCounterpartCulture of medieval Spain, it's a bit odd. He could be a moor-equivalent.
** Not that unusual, given that Amn was historicaly ruled for a long time by the Calshite Empire and Calishites are somewhere between Arabia and Turkey. Likely the Corthalas are descended from Calishites. Doubly sensible as many Calishites have genie blood that encourages magical skill.
* TheHunter: Due to his background, he's dedicated his life to hunting down and destroying practioners of evil magic. As a class, he's a Ranger, the Stalker kit he uses lending itself to tracking and scouting in particular.
* {{Hypocrite}}: For having mage training (and possibly using magic spells if you set him up that way) despite his constant growling about the evils of magic. Edwin picks up on this and calls him out on it.
** That said, these mage spells count in his spellbook as divine spells. And with a family like that, he likely hadn't much choice in the matter whether to learn some magic or not.
* InTheBlood: The way he feels about his family's legacy of magical power/insanity.
* ItsPersonal: [[spoiler:After his lover's death in ''Unfinished Business'', he becomes one of the many people who want Irenicus' head.]]
* KatanasAreJustBetter
* LamarckWasRight: Valygar believes his family is cursed to become mages: after Lavok became a necromancer, his entire family line was made up of wizards until he decided to become a ranger. For him this trope still holds true, but in a different way, as his father was apparently a ranger as well.
** Magical talent/power does seem to run in bloodlines to a degree in the ForgottenRealms, along with various other ''TabletopGame/DungeonsAndDragons'' settings.
* LukeIAmYourFather: Well, descendant actually, but this is how Valygar introduces himself to Lavok.
* MistakenForGay: Bizarrely, it happens to him a few times -- possibly an effect of being an ByronicHero.
* NayTheist: He lives in a world where the gods are an inarguable fact of life--heck, he's travelling around with the child of a dead god! But he also notes that many gods are psychotic [[{{Jerkass}} Jerkasses]], so he needs a better reason than their existence to worship them. Which is a pretty gutsy stance, considering the atheist afterlife in the Realms is to be shoved into a teeming wall of slowly-decaying souls for all eternity.
** That said he's capable of casting divine spells which means, by the rules of the setting, that he ''has'' chosen a patron deity to some extent at least.
* NeutralGood: [[strike:in-universe]] Valygar is a type 1, mostly wanting to move through the game's story at a regular, even pace but happy to pitch in and do the right thing when possible; he doesn't feel strongly about the rule of law or the defiance of it either.
* OddFriendship: Valygar will, against his will, become Mazzy Fentan's squire, though he doesn't really resist and comes to enjoy it.
** Even odder? He's the only good-aligned character who regards Sarevok with respect. When Sarevok asks why he hasn't jumped on the bandwagon, Valygar outlines his reasons: Sarevok is a damn good fighter, [[AxCrazy his cruel]] and [[BloodKnight violent]] streaks aren't that unusual (especially if [[BlackKnight Dorn]] or [[ViolentGlaswegian Korgan]] are around), [[BadassNormal he doesn't use magic]] (which Valygar distrusts and fears) and [[BigBad whatever he did before]], [[PromotedToPlayable he's working for the good guys now.]] Sarevok is utterly stunned by, but appreciative of, the trust and respect invested in him.
* TheQuietOne: He'll talk, but usually only when other characters talk to him first.
* SelfMadeOrphan: Not that his parents gave him much of a choice.
* SensitiveGuyAndManlyMan: Occasionally the Manly Man to another guy's Sensitive Guy, like [[ReligiousBruiser Rasaad]] and [[NatureHero Cernd]].
* StealthExpert: Any party using him is likely to employ him as this. He can also {{Backstab}}. The in-game explanation is that a) his father was a ranger like him and taught him about tracking and survival in the wild, b) he used to serve as part of a scouting unit in the army, so c) these two life/career choices meshed together nicely.
* TheStoic: Valygar would prefer to be this, but he always has to voice his opinion.
[[/folder]]

[[folder:Mazzy]]
[[quoteright:190:http://static.tvtropes.org/pmwiki/pub/images/mazzy_4102.jpg]]
:: '''Mazzy Fentan'''
--> ''I won't seem so cute if I break your legs.''
--> '''Voiced by:''' Creator/JenniferHale
----

Mazzy is a halfling fighter who would be a paladin if 2nd edition allowed it. As it is, she's the closest thing to a halfling paladin possible. She's beyond good, among the goodest of {{NPC}}s, and traveled with an adventuring party until its destruction. She follows you mostly because you saved her life.

Associated Tropes:
* ActionGirl: She's a full-plate wearing, sword-and-shield wielding fighter by class who aspires to be a paladin. It comes with the territory.
* BadassAdorable: Not that you want to [[BerserkButton point it out to her]].
* BerserkButton: She's generally quite even-tempered, despite being a badass. Just don't make the mistake of calling her "cute".
* ChronicHeroSyndrome: Both during the game, and in her character epilogue. Fortunately, it cause any problems for the player.
* TheComicallySerious: She's not amused by Korgan's crude come-ons.
* CuteBruiser: If you're going to call her that, make sure to do it where she won't hear you.
* DavidVersusGoliath: A very minor quest has her solo an ogre, but given [[PintsizedPowerhouse how powerful she is]] and [[CurbStompBattle how quickly the fight is likely to end]], this could count as a subversion.
* ExpectingSomeoneTaller: [=NPC=]s are constantly commenting that they didn't expect such a renowned hero to turn out to be a halfling, which gets on her nerves.
* FakeBrit: A rather posh one at that. As noted below, she's voiced by Canadian actress Jennifer Hale.
* GlacierWaif: Usually the toughest members of a party don't tend to be [[{{Hobbits}} Halflings]]. She also the character capable of achieving the best armor class in the game without any magical items (She can wear full plate ''and'' has 18 Dexterity).
* ForGreatJustice: Though she tends to be a bit more subtle about it than Minsc or Keldorn, she'll offer congratulatory remarks if your Reputation climbs.
* HealingHands: One of her paladin-like powers.
* {{Hobbits}}: And a nice variation from the typical good-hearted-but-mischievous-rogue type.
* HopeBringer: One of her unique special powers is the ability to inspire courage in allies.
* IdealHero: Contrasting the other shorty fighter, [[NominalHero Korgan]]. Not to mention a certain ''other'' paladin wannabe...
* KnightInShiningArmor: Moreso than any other character in the series, with the possible exception of Keldorn.
* LadyOfWar: She's got the personality and the ass-kicking ability in spades, but because of her stature other characters don't seem to take her so seriously.
* LawfulGood: [[strike:in-universe]] The most honorable and morally upright kind imaginable, without being LawfulStupid.
* LongRangeFighter: The only warrior NPC in the second game who clearly favors her bow over her sword. Doesn't mean she's a slouch when forced into melee combat though. Quite the opposite, in fact.
* TheLostLenore: Patrick is this to her. She implies that she may never [[TheMourningAfter really get over him.]]
* LovePotion: Her main sidequest involves one of these. It turns out to have been a specially created poison.
* TheNapoleon: She doesn't like it when people picks on her due to her size, but she doesn't overcompensate for it. When Minsc compliments her on being so powerful in spite of being so short, she accepts it as a compliment after realizing that Minsc is too earnest to use DoubleSpeak to insult people.
* NoFourthWall: At one point, Aerie asks why Mazzy isn't officially a Paladin, to which Mazzy will reply that halflings can't become Paladins. Aerie comments that, not long ago, all halflings seemed to be thieves (like in first edition D&D) and that another paradigm shift might come along, and Mazzy's response is that the gods aren't just going to come out and make a 'third edition' of the world.
* OddFriendship: She will, completely of her own accord, appoint Valygar as her squire. While he protests at first, he'll eventually just roll with it, and is later genuinely grateful to her for the honor.
* PintsizedPowerhouse: One of the best fighters in the game, despite being the size of an eight-year-old girl.
* ThePollyanna
* RainOfArrows: Almost inevitably, Mazzy will end up the party member with the highest amount of Attacks per round when she is using a Shortbow (no less than 4 by Level 13, when most of your other party members are stuck with ca. 2.5). Give her the ''Tuigan bow'' and she will have ''5''.
* SingleWomanSeeksGoodMan: Her relationship with the now-deceased Patrick was built on this. She rejects Korgan so strongly in part because he's a bad man.
* StrongAsTheyNeedToBe: Another one of her personal special abilities, that temporarily boosts her strength to an amount higher than most of your other warriors'.
* TragicMonster: What becomes of her former companions -- they are transformed into ethereal undead beings of living darkness, called Shadows. Especially tragic is Patrick, with whom she was romantically involved.
* WhatTheHellHero: Will give you a speech to this effect if you don't behave uprightly.
[[/folder]]

[[folder:Keldorn]]
[[quoteright:190:http://static.tvtropes.org/pmwiki/pub/images/keldorn_8786.jpg]]
:: '''Lord Keldorn Firecam'''
--> ''Do not take honor in fighting with my presence. Take honor in that you fight for good, for that is my source of strength.''
--> '''Voiced by:''' Creator/RogerLJackson
----

Keldorn Firecam is ''the'' paladin of the Baldur's Gate series. The classical KnightInShiningArmor, Keldorn strives to do good and remain honourable in all his dealings, but when the law directly affects him and his family things become more complicated.

Associated Tropes:
* ApologeticAttacker: If you have him along and your Reputation dips into outright Evil territory, he will leave the party and become this.
--> '''Keldorn:''' Forgive me, but if there be godly blood in you, then I must spill it. It is my destiny and always was.
* AscendedExtra: Sort of. He's the only non-playable character from [=BG=] who becomes playable in [=BG2=]; He doesn't actually appear in the first game but he's mentioned in Ajantis' background.
* BadassGrandpa: He isn't technically a grandpa yet, but as a gray-haired fiftysomething with a late teenage daughter he's not far off. He's also one of the highest-ranking paladins in Amn, swings a [[{{BFS}} mean greatsword]], smites evil left and right with extreme prejudice, and, in his character epilogue, [[spoiler:dies heroically after single-handedly fighting off an army of giants]]. So he's definitely badass.
** [[spoiler:So Badass, in fact, that his patron deity (that of protection and strength, among others) ''personally claimed him'' upon his death.]] That can't happen too often.
* {{BFS}}
* [[spoiler:ButNowIMustGo: In the good ending to his personal quest, he leaves the party in order to stay with and reconcile with his formerly estranged family. That said, you have the option of subverting this by returning to his mansion the next day. He and his family will happily tell you that their problems are now cleared up, leaving him free to join your party again.]]
* TheComicallySerious: He's a pretty serious guy and fairly humorless compared to Jan, Imoen, Yoshimo, and the like.
** His humour is a lot more subtle and less frequent than the others, but it's most definitely still there. Heck, at one point Yoshimo starts singing a... Rather ribald verse he claims to have found scribbled in the margins of a holy text, then halfway through stops and apologises to Keldorn for his language. Keldorn promptly finishes the verse, much to Yoshimo's astonishment, and implies he was the one who scribbled it in the book while an initiate several decades earlier.
* ContinuityNod: If he's there when you wind up killing Ajantis, Keldorn recognises him and is, naturally, upset.
* CoolOldGuy: Just radiates warmth and dependability. Look at that portrait.
* DumpStat: Dexterity. It's just high enough to avoid penalties to his Armour Class.
* [[spoiler:DyingMomentOfAwesome: His OneManArmy ending earns him a place at the right hand of the freaking ''god of honour''.]]
* FantasticRacism: The one chink in his otherwise impeccable morality: he is utterly unable to abide the Drow Viconia and will actually try to kill her if you keep them together in the party for too long. Granted, she ''is'' evil, but it's not like she does anything particularly death-worthy in front of him unless you ''tell'' her to.
** Even so, the way he fanboys over Drizzt Do'Urden suggests he might have eventually been able to look past her race if it weren't for her attitude and [[ReligionOfEvil choice of deity]]. Similar to Rasaad, there are hints that Keldorn's lingering doubts are multiplied by her worship of dark goddess Shar. In his eyes, she's merely traded one evil for another.
** He has a similarly dim view of Sahuagin, suggesting that you simply KillEmAll rather then take a side in their civil war. Given that some of them are actually pretty reasonable and decent individuals, this one is much harder to justify.
* TheFettered: Naturally.
* {{Foreshadowing}}: In a one-on-one conversation with the player, he reveals he was in contact with his order and asked them to research prophecies about the Bhaalspawn. [[spoiler: He mentions the strong likelihood that their parentage might damn them to the Abyss no matter how good they were in life. Unfortunately, this turns out to be the truth.]]
* ForGreatJustice: Does a paladin need any other motivation?
* GoodAdulteryBadAdultery: His wife's cheating on him, and the "good" way to handle it is to suggest that there's a distinction between the two. He eventually forgives her and they move past it as a couple. As for the "bad" way, you force him to make it a public matter by taking it to the courts, which gets his wife thrown in jail and her lover executed, not to mention making his children hate him forever.
** One important note: The lover? He's ''impotent''. It was purely an emotional affair.
* GoodScarsEvilScars: He's literally and figuratively scarred from a lifetime of battling evil.
* InfinityPlusOneSword: He's the only recruitable character capable of wielding the Carsomyr, the Holy Avenger.
* JusticeWillPrevail: It's the ideal to which he's devoted his life, but he seems unsure of it at times.
* KnightInShiningArmor: Somehow even more than Mazzy.
** KnightInSourArmor: He's more world-weary than outright cynical, but it's close.
* KnightTemplar: Subverted: his class (Inquisitor) lends itself to this image, his abilities are all anti-magic and he lives in a heavily anti-magical city, and he follows extremely strict rules he doesn't hesitate to enforce, but he's no Knight Templar.
-->Where men gather, a bustle of chaos ensues. I would save them all, if I could.
** Except if Viconia is around. Keldorn will probably come to blows with her due to her being a drow.
* LawfulGood: [[strike:in-universe]] Obviously. And a spectacular example of a paladin who isn't LawfulStupid. Most of the time anyway.
* LawfulStupid: He subverts the trope awesomely, managing to be righteous in almost every sense of the word. But even he has his flaws; just ask Viconia.
** In fact, his conversations with Anomen seem like a direct TakeThat to the Lawful Stupid trend.
** There are some smacks of this, though, in his interactions with Cernd. He fails to understand how Cernd can be a good person without being LawfulGood, and when Cernd makes an argument that good and evil, law and chaos are shifting tides best balanced out, Keldorn refuses to accept that any path except LawfulGood[[invoked]] is an acceptable one, which annoys Cernd.
* LovedINotHonorMore: Even though he's married with two daughters, his duties to the Order come first. This trope was the basis for his marriage, but it is nevertheless [[DeconstructedTrope deconstructed]] in his personal quest. How brutal that ends up being for Keldorn and his family is down to player choice.
* MageKiller: His class kit, the Inquisitor, specializes in putting the squish in SquishyWizard. They trade the majority of the classical Paladin features for a small number of incredibly powerful AntiMagic abilities, which provide an easy shortcut for dispelling their protections. Since many players struggle with the many Mage fights in the second game, Keldorn tends to end up Top tier on many NPC ranking lists. More experienced players generally know ways to defeat spellcasters without his help.
* MarriedToTheJob: Quite reluctantly so, as his main sidequest makes clear.
* MutuallyExclusivePartyMembers: Being an incorruptible agent of Good, Keldorn will (ultimately) refuse to spend his time in a party that includes any of the following: [[ReligionOfEvil Viconia DeVir]], [[BlackKnight Dorn Il-Khan]], [[EvilSorceror Edwin Odesseiron]] or [[OurVampiresAreDifferent Hexxat]]. If Anomen fails his knighthood test, he'll [[TheResenter become incompatible]] with Keldorn too.
* NiceGuy: He's never anything but polite and courteous so long as you aren't an evil-aligned teammate.
* OddFriendship: Keldorn and Minsc. Despite being opposed on the Law/Chaos scale, Keldorn can respect anyone who pursues justice.
** Even odder one he has with Haer'Dalis. They trade barbs, but with apparent genuine humor and warmth.
* OneLastJob: A heroic example, if you take him along after he reconciles with his wife. He will resign from the Order and promise Maria that he will stay home for good once he's finished helping you.
* OneManArmy: In his ending, Keldorn [[spoiler:faces down a horde of giants by himself, albeit being fatally injured and dying in the end. Even the gods are impressed by that one. Heck, after he dies the ''hand of the god of Justice'' personally reaches down and carries him to the afterlife.]]
* OverratedAndUnderleveled: He is some 30-40 years older than most of the other cast members (and it is clearly stated that he was [[FrontlineGeneral very active]] the whole time), but he doesn't have much more XP points than your other party members and is the same level as you, a 21-year old adventurer who has travelled for only one year. Ironically, the much younger Anomen has actually ''more'' XP points than him, being a Dual-Class character.
** Most of his stats are excellent -- he has 17 Strength, 17 Constitution, 18 Charisma, all important for a Paladin -- but his Dexterity is ''9''. This means that unless he gets The Brawling Hands, an item that maxes out Dexterity, none of his ranged attacks will actually land, and he'll get hit a lot. Mind you, the difference between a 9 dexterity and an 18 is only +2 to hit with ranged weapons, so as a full warrior class he'll still hold his own with a crossbow at the higher levels.
* {{Retirony}}: A downplayed example in his character epilogue. [[spoiler: When he dies after defeating a horde of giants,]] he was already retired for five years, but was press-ganged into fighting anyway due to the urgent need for skilled fighters.
* ShellShockedVeteran: And still fighting hard anyway. Years of combat have taken its toll, however -- in ''Throne of Bhaal'', he tells Anomen about how a lost battle and the subsequent ColdBloodedTorture killed off most of his unit.
* SilverFox: Imoen distracts him from one of her pickpocketing operations by hitting on him, and his flustered reaction implies that it's not uncommon.
* TeamDad: He acts this way toward Anomen, Mazzy, Charname and several other characters.
* ToBeLawfulOrGood: In his sidequest, his less-than-ideal domestic situation forces him to choose between Lawful -- designated as the bad choice -- and Good -- designated as the good one.
* TokenGoodTeammate: Evil-aligned players sometimes try to keep him around for his anti-mage tanking capabilities and his ability to wield the game's InfinityPlusOneSword, but it's hard to pull off since he is liable to [[WhatTheHellHero protest when the protagonist does something wrong]] and [[FantasticRacism doesn't like Viconia]]; it's especially difficult given that he will refuse to work with many of the more useful Evil characters such as Dorn.
* VideoGameCrueltyPotential: In the subplot with his wife, who has [[GoodAdulteryBadAdultery taken a lover because she's lonely]], it's possible for the PC to get his wife put in jail and her lover executed, causing Keldorn's children to hate him forever.
* WhatTheHellHero: As is [[JustifiedTrope suitable for]] [[LawfulGood a]] [[KnightInShiningArmor Paladin]], he will complain vociferously and/or leave the party forever if you don't behave uprightly.
** A good example is that should Charname take up [[ObviouslyEvil Bodhi's]] offer as opposed to [[LesserOfTwoEvils the Shadow Thieves]] Keldorn will leave the party ''promptly'' and will ''not'' be [[PermanentlyMissableContent recruitable again]].
[[/folder]]

[[folder:Cernd]]
[[quoteright:190:http://static.tvtropes.org/pmwiki/pub/images/cernd_4651.jpg]]
:: '''Cernd'''
-->''A bird in hand gathers no moss... or... some such.''
--> '''Voiced by:''' Creator/JasonMarsden
----

Cernd is a druid who intentionally inflicted himself with lycanthropy for... some reason. Despite being an okay guy, his lack of personality quirks and defining traits beyond lots of nature similes makes him quite... hmm... wait, whom were we talking about again?

Associated Tropes:
* AwesomeButImpractical: Many players have noted that his werewolf form, while cool, doesn't suit his stats at all -- or line up with his personality. A small but popular game mod exists that turns him into a Totemic Druid (who summons animals instead of shapeshifting) instead.
** The thing with the mod, though, is that it increases his stats by fourteen points as well. Depending on the player, this can either be seen as an improvement or as cheating. Every character in the game has their strengths and weaknesses, and figuring those out can be part of the fun. The Shapeshifter Rebalancing part of the ''[=BG2=] Tweaks'' mod pack can be installed that makes his shapeshifting more powerful without changing his stats.
* BadPowersGoodPeople: His chaotic, vicious werewolf side has no effect on Cernd's mature and easygoing demeanour.
* BenevolentBoss: Towards a druid Charname and Jaheira. Technically, Cernd is the most senior druid in the party since he's served nature longer than either, but says to Jaheira he considers her an equal in the group and asks that she reserve any boss-employee mannerisms for official druid functions. He also picks up on the fact that Charname is a Bhaalspawn but chooses not to hold it against him/her, reasoning that being a Bhaalspawn doesn't get in the way of being a good person.
* BewareTheNiceOnes: As friendly as he is, screwing around with nature makes him ''mad'', and he happens to be very hammy when battle comes along.
* BlueAndOrangeMorality: How some of the other party members seem to see him, which is not helped by his many {{Koan}}s. He's used to it.
** Notably, Keldorn is unable to figure him out, noting that he doesn't seem like a bad person but doesn't subscribe to a strong moral code, which is something of a paradox for someone who's ThePaladin.
* BraidsBeadsAndBuckskins: Though Cernd's race is not clear, he does dress like a MagicalNativeAmerican, at least in his character portrait.
* CategoryTraitor: His attitude towards the Shadow Druids; Faldorn's recklessly destructive use of her talents gives an idea why.
* DaddyHadAGoodReasonForAbandoningYou: Or at least thinks he did. Nobody else thinks so. [[spoiler: Not even his son, who takes his constant ignoring him so bitterly he becomes an evil wizard pretty much for the sake of wiping out druids.]]
* DisappearedDad: Not something you traditionally associate with druids, but that is in fact his subplot.
* {{Druid}}: His class, of course, though he fits the trope better than Jaheira does.
* DudeWheresMyRespect: Several party members diss him for being a druid.
-->'''Dorn:''' Perhaps the phrase "druid fool" is redundant.
* ExtremeDoormat: While trying to track down his wife and son he gets some serious abuse from the people he talks to, including an invocation of ThatManIsDead from his old neighbour Igarol. Cernd puts up with it, however, admitting their contempt and venom towards him is well-earned.
* FacialMarkings
* {{Foil}}: Like Faldorn, a gentle and easygoing spellcaster opposite the brash and snarky fighter-type Jaheira. Unlike Faldorn, Cernd actually gets along with her.
* {{Foreshadowing}}: While talking with Charname about their Bhaalspawn heritage he says, in metaphor, that parents have to accept that they can't control how their children end up. This has all kinds of overtones for his relationship with his son.
* GaiasVengeance: In thoery he could draw upon some seriously destructive abilities, such as storms, earthquakes and wildfires. Dorn asks why he will not make use of these [[CoDZilla destructive]] powers to wipe out civilization in nature's defense. Cernd reasons that "the Mother" (namely, his patron deity Chauntea the Earthmother) loves all life, not just wildlife, and that killing sapient creatures without real cause would be immoral.
--> '''Dorn:''' You are weak.\\
'''Cernd:''' Perhaps, [[ShutUpHannibal but I am no murderer]].
* TheGenericGuy: Probably the least memorable playable character of what was by-and-large a very memorable cast. Especially when you consider that almost everything he can do, Jaheira can do better. That said, he's not necessarily ''bad'', just... a bit bland.
* GlorifiedSpermDonor: How his former wife and son end up feeling about him.
* GreenThumb: Part of being a druid.
* HeroWorship: Jaheira fawns over him since he's a higher-ranking druid; he asks her to cut back on it.
* InHarmonyWithNature: Standard operating procedure for a druid. He actually has a unique cloak made of leaves that exists because, after walking outside in a storm with no protection, Nature essentially told him he didn't need to be in ''that'' much harmony.
* {{Koan}}: Cernd makes frequent use of these in conversation, some of which are meaningful, some of which are meaningful but pointlessly elaborate, and some of which are [[IceCreamKoan just plain gibberish]].
** Sometimes he is called out on it...
-->'''Cernd:''' As the trees are buffeted and snapped in the face of the gale, I shall be as the bamboo and flex.\\
'''Charname:''' Oh shut up.
** And sometimes he [[OOCIsSeriousBusiness abruptly snaps out of them for emphasis]].
-->'''Cernd:''' As the simple wasp must coerce the flower to release its nectar, so will I rip your throat from its moorings and drain your lifeblood if I do not see Deril and my child! UNDERSTAND?!\\
'''Charname:''' Odd time to grow a spine, Cernd.
* LoopholeAbuse: Likely thanks to his high wisdom score, Cernd can suggest to the Spectator Beholder how he could be a LiteralGenie, without the player needing one.
* {{Malaproper}}: Cernd's most notable characteristic is his bad habit of mixing and matching sayings.
* MarriedToTheJob: [[StatisticallySpeaking Despite having a top-notch Wisdom score]], Cernd continually makes the wrong choice when it comes to choosing between his duty to nature and his family. This comes back to bite him in the ass in his epilogue: [[spoiler: his son becomes an evil wizard, assembles a huge army and goes on a rampage, forcing an ashamed Cernd to abandon his position as High Druid and confront him. It ends in a MutualKill]].
* MoodWhiplash: Given his nigh-eternal calm and peace-on-earth attitude, it's a bit of a shock when he turns out to be just as hammy as the rest when it comes to combat shouts.
--> "THE SILENCE OF NATURE WILL CLAIM YOU!"
--> "Nature strikes!"
--> "''For the greater balance!''"
* MysteryArc: Cernd is encountered in the middle of investigating mysterious goings-on at the local Druid Grove, which coincided with hordes of wild animals [[ZergRush Zerg Rushing]] the town of Trademeet. In the doing, it is revealed the Shadow Druids have taken over the grove, to Cernd's anger and dismay.
* NatureHero: Moreso than Jaheira.
* NewAgeRetroHippie: The TabletopGame/DungeonsAndDragons equivalent. He still kills people when necessary.
* NiceGuy: Even if you don't always understand what he's saying, Cernd is usually unfailingly polite and inoffensive. The few times when [[OOCIsSeriousBusiness he isn't]], he has a good reason for it, like when Viconia mocks his druidism.
* [[spoiler:OffingTheOffspring: Cernd is ultimately forced to do this to his son, Ahsdale (Ashdale?), who is attempting to engage in an epically indiscriminately destructive form of CallingTheOldManOut. Doesn't stop him committing {{Patricide}} on Cernd after being struck down.]]
* OurWerewolvesAreDifferent: Despite the fact that werewolves are canonically AlwaysChaoticEvil in this setting, Cernd's a pretty peaceable guy.
* ParentalAbandonment: Cernd was the one doing the abandoning, though he didn't know it at the time.
* PromotionToParent: Cernd initially takes responsibility for his son after his ex-wife is murdered, but then quickly [[WhatTheHellHero abandons him at the Druid Grove to go adventuring again]]. [[spoiler:In the epilogue he does return to his son, but tends to put his duty to nature first, which the poor kid doesn't appreciate in the slightest.]]
* ProtagonistWithoutAPast: Very little of one, anyway. It's implied he was some kind of farm-worker by his old neighbour and he did have a wife before he became a druid, but Cernd himself doesn't divulge any information about himself to Charname unless the situation forces him to.
* ReassignedToAntarctica: Cernd hints that he got sent on a long mission away from his old grove in Cormyr because the Great Druid there wasn't very fond of him.
* RousseauWasRight: Cernd doesn't hold Charname's heritage against them because he believes they are their own person and Bhaal has no control over their actions or the person they are; his taint grants them powers, and he cultivates an instinct to kill their siblings, but neither affect who Charname is as a person.
* SensitiveGuyAndManlyMan: In banter, he's usually the Sensitive Guy to the other guy's Manly Man, especially [[ForestRanger Valygar]].
* SimpleStaff: The Staff of the High Forest, which grew from an oak sapling planted beside Cernd during one of his meditation sessions. Like his cloak, a gift from Nature.
* TheSmartGuy: {{Statistically speaking}}, being a character unsuited for close-quarters combat but exceptionally wise and cunning.
* SpeaksFluentAnimal: Implied as part of his druid spiel. PlayedForLaughs in a conversation with Haer'Dalis, where Cernd cheerfully tells the bard that a rather animated squirrel gesturing at them is actually hurling a ClusterFBomb at Haer'Dalis for [[UnEntendre stepping on]] [[DoesThisRemindYouOfAnything his nuts]].
* StealthInsult: He gets an epic-level one against Edwin.
-->'''Edwina:''' Why do you stare so, Cernd? No doubt you are to laugh at my predicament, so get it over with!\\
'''Cernd:''' Why does the King protest? His forests are pilfered, leaving just hills and scrub, but what loss is it? How can it be of value when it was never put to use?\\
'''Edwina:''' (There is an insult in there somewhere, I am certain. Would that I could stop time and kill them ALL first.)
* TrueNeutral: [[strike:in-universe]] He's the balance-serving, compromising kind. Cernd is concerned about striking a balance between law and chaos, and is not as altruistic as Good-aligned companions but isn't a bad person either.
* VerbalTic: For some people, he spends a little ''too'' much time talking about "balance" for his own good.
* VoluntaryShapeShifting: Due to his choice in class kit, apart from his ability to transform into a werewolf he has no unique abilities.
* YouCantGoHomeAgain: He misses his old druid grove, but can't/won't go back. He compares it to an unusual rash he had once -- fascinating and insightful, but he's glad to be rid of it.
[[/folder]]

[[folder:Nalia]]
[[quoteright:190:http://static.tvtropes.org/pmwiki/pub/images/nalia_7037.jpg]]
:: '''Nalia De'Arnise'''
--> ''I'm going to be someone that gives to the poor and takes from the rich, I am. We've got lots to spare... and it's fun, too.''
--> '''Voiced by:''' Creator/GreyDelisle
----

A runaway noblewoman who hates her arranged marriage and wants to support the peasantry, she nevertheless tends to unintentionally think of herself as above them. She joins the party after they destroy the trolls and Yuan-ti that invade her keep

Associated Tropes:
* AllYourBaseAreBelongToUs: Her family's estate has been taken over by a pack of trolls. [[spoiler:It's later intimated that this was the doing of Isaea.]]
* AristocratsAreEvil: Nalia herself is an aversion, but her fiance and ArchEnemy Isaea plays the trope straight.
* ArrangedMarriage: Part of what she's rebelling against. Of course, given the [[SmugSnake kind]] [[AristocratsAreEvil of]] [[NeutralEvil person]] [[VillainWithGoodPublicity her]] [[ScrewTheRulesIHaveConnections fiance]] is, her reluctance to marry him is perfectly justified.
* BlackMagicianGirl: And in [=ToB=], she won't let you forget it.
* BlueBlood: Despite her altruism and favorable disposition toward the common people, she still displays some aristocratic attitudes at times.
* BrattyHalfPint[=/=]NotNowKiddo: How some of the less patient party members such as [[KnightInSourArmor Jaheira]] and [[TheHedonist Korgan]] treat her.
* BreakTheCutie: In [=ToB=], she realizes that rushing into the world to do generic goodness won't really accomplish much, and though she remains a good person, she gets more vindictive and sarcastic. She also mentions that the world's harshness and cynicism is causing her to question her ideals constantly.
* ChaoticGood: [[strike:in-universe]] A classic case, at least at first, due to her stated desire to mimic Robin Hood, a poster boy for this alignment.
* CharacterDevelopment: In [=ToB=] she goes from ChaoticGood to NeutralGood, spends less time harping on about helping the less fortunate and shows signs of maturity. She explains that she now believes going around doing good on the fly accomplishes nothing, and that she must make use of her status and fortune to effect real change on the governmental level. [[spoiler:And in her epilogue she succeeds.]]
* DaddysGirl: She greatly admires her father, but rarely even mentions her mother.
* DamselInDistress: Her subplot ends up with the PC having to rescue her after she's abducted by her fiance Isaea.
* {{Expy}}: She started out as a SuspiciouslySimilarSubstitute for Imoen, whom the developers originally planned to have Irenicus kill off/drive permanently insane. When Imoen's popularity among players convinced them to reconsider, they didn't change the "red-haired do-gooder thief/mage" thing much.
* DeadpanSnarker: She has her moments in ''Shadows of Amn'' but it gets more pronounced in ''ToB'' due to her increasing cynicism.
* FieryRedhead: Not always, but she is one of the more passionate characters in terms of personality.
* FreudianExcuse[=/=]ItsAllMyFault: Conversations with Mazzy have the halfling remark that Nalia blames herself for her father's death, and becomes more careful with her magic as a result.
* TheGoodKing: She mentions that her father was a benevolent landlord. [[spoiler:In her epilogue, she begins striving to become a female version.]]
* TheHero: Nalia thinks of herself as this, but she's really more TheChick.
* HeroesWantRedheads: Averted. Of the female [=NPC=]s who aren't either halflings or related to the main character by blood, she's the only one who can't be romanced.
** You can offer to marry her, to keep the De'Arnise estate out of Roenall's hands, but she turns you down.
** She hasn't escaped having her own fan-made romance mod.
* InsufferableGenius: Shows shades of it in [=ToB=].
* InsultToRocks: In reference to Isaea:
-->"He is a complete and total ''bastard'', and calling him that insults bastards everywhere!"
* JustLikeRobinHood: [[LampshadeHanging Lampshaded]] by her quote above, not that we actually see her do much stealing (although she is a thief/mage dual-class).
* NeutralGood: [[strike:in-universe]] In [=ToB=], she mellows out and becomes NeutralGood.
* PoliticallyActivePrincess: Almost inevitably, given that the noble houses of Athakatla seem to be in a latent state of Cold War.
* TheReasonYouSuckSpeech: Drops one on Hexxat in response to her calling Nalia's ideals [[SillyRabbitIdealismIsForKids childish]].
--> '''Nalia:''' [[YouMonster You're an evil woman]]. You know, you talk as though the world has done you some great wrong, and the women you killed somehow deserved what they got. Do you know what I think? [[YouKeepTellingYourselfThat I think you're lying to yourself.]] Because it's easier than facing up to the truth of your own existence. I think you're pathetic. And this conversation is over.
* RebelliousPrincess: Technically a rebellious ''noblewoman'', but otherwise a classic case. [[CharacterDevelopment At least at first]].
* SpoiledSweet: She's a bit naive about and obliviously condescending towards the common people at times, but she is nevertheless a genuinely good person and does care about them. Many of her relatives and family acquaintances are straight up examples of RichBitch, but Nalia tries to avoid it.
* StrawmanPolitical: She can be interpreted as a [[FantasyCounterpartCulture fantasy counterpart]] to your typical "limousine liberal", ineffectual good intentions and all.
* StuckItems: The De'Arnise signet ring, naturally. It grants her a +2 bonus to all saving throws, +2 armor class bonus, and 50% resistance to fire.
* SuspiciouslySimilarSubstitute: Originally, she was created as such for Imoen, whom the developers planned to kill [[PlayerPunch off]] in [=BG2=]; she can still function as one during the part of the game that Imoen isn't around.
* TookALevelInBadass: In [=ToB=].
* WeHelpTheHelpless: Because of which, she'll draw some flak from more cynical characters.
* WideEyedIdealist: In [=SoA=], but by [=ToB=] she's grown out of it.
[[/folder]]

[[folder:Lilarcor]]
::'''Lilarcor'''
--> ''I dunno what you were expecting, but as a sword I'm pretty one dimensional in what I want!''
--> '''Voiced by:''' Creator/JasonMarsden
----

A sword imbued with the soul of a dimwitted warrior named Lawrence "Larry" Lilarcor. His favorite hobbies are killing things, mouthing off to his owner, killing things, complaining about ''not'' killing things, and, oh yeah, ''[[RuleOfThree killing things]]''.

Associated Tropes:
* AndThisIsFor: "my grandma, who said I'd never amount to anything more than a butter knife!"
* BloodKnight... Sword... Errr..
* CantCatchUp: Lilarcor was a handy +3 weapon when first acquired... early in [=BG2=] and he's stuck there, he never gets upgraded. Once you get even greater swords (which are aplenty), you might want to sacrifice his humorous banter for better combat prowess.
* CatchPhrase: "So, are we gonna kill something now?"
* TheDitz: To the degree that his backstory reveals what he was best known for as a human was as an idiot.
* EvilLaugh
* HeroicComedicSociopath
-->'''Nalia:''' Mr. Lilarcor, have you always been a sword? Have you ever wanted to be anywhere else, like with family or loved ones?\\
'''Lilarcor:''' Nah, I like it in here 'cause the killin' is easy!\\
'''Nalia:''' What I mean is, do you remember being a person? Do you remember a time when you were not only made to kill things?\\
'''Lilarcor:''' Kill one man and you're a murderer, kill a million and you're a god! A sword god! Muahahah!
* KillEmAll: His default answer to every obstacle.
* LampshadeHanging: If the player character talks to him, he will point out how odd it is that someone would actually initiate a conversation with a freaking weapon. Granted he's a TalkingWeapon, but still...
* LargeHam
* NoIndoorVoice
* ShoutOut:
** [[ComicBook/{{Wolverine}} I'm the best there is at what I do, and what I do ain't pretty.]]
** "My brother's a +12 TabletopGame/{{Hackmaster}}!"
* TalkingWeapon: His flavor text notes that he has passed from adventurer to adventurer, because his comments tended to [[TalkativeLoon wear on their nerves.]]
* WasOnceAMan: It's unclear whether it's the actual spirit of Lilarcor that lives on inside the weapon or if it's just a constructed personality modelled after the human. Or whether or not that would make any difference in the slightest.
* WhenAllYouHaveIsAHammer: Really, he's a sentient sword. It's only natural that his answer to every problem is "stab it until it dies."
* WhyDidItHaveToBeSnakes: He ''really'' doesn't like forges.
--> "FORGE?! Did someone say forge?! Get it away from me, man! It BUUUUURRRRRRRNNNNSSSS!!"
* WordOfDante: With Minsc's tendency to go berserk with two handed swords and Lilarcor's cool abilities it's become standard procedure to let Minsc wield Lilarcor. Of course, there are mods which allow Minsc [[AndZoidberg and Lilarcor]] to banter with other party members.
-->'''Minsc:''' I have asked Larry many times why he is my sword. I say, "Larry, why are you Minsc's sword?" and he says--\\
'''Lilarcor:''' Because you got the grip and I got the rip! [[QuipToBlack Yeeaaaaaaahhhh!]]
5th Jul '17 7:51:29 PM Sollers
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5th Jul '17 7:50:31 PM Sollers
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Added DiffLines:

--> "[[BystanderSyndrome There's never any surprises with these people.]] [[TheMainCharactersDoEverything 'Oh, it's CHARNAME come back to town... maybe s/he can solve *all* of my problems!']] I would go insane."
30th Jun '17 5:13:39 PM jormis29
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--> '''Voiced by:''' Diane Pershing

to:

--> '''Voiced by:''' Diane PershingCreator/DianePershing
20th Jun '17 8:38:13 AM Piterpicher
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* BoisterousBruiser: BioWare [[OncePerEpisode loves]] this character type, but Korgan is so good at it in-universe that it's seemingly very easy for the other party members to overlook his BloodKnight tendencies, including paladin Keldorn, paladin-in-all-but-name Mazzy (though definitely not at first), and the game's iconic (and heroic) Boisterous Bruiser Minsc. Korgan's utter shamelessness about killing and looting come along with an infectious sense of fun that's hard to resist.

to:

* BoisterousBruiser: BioWare Creator/BioWare [[OncePerEpisode loves]] this character type, but Korgan is so good at it in-universe that it's seemingly very easy for the other party members to overlook his BloodKnight tendencies, including paladin Keldorn, paladin-in-all-but-name Mazzy (though definitely not at first), and the game's iconic (and heroic) Boisterous Bruiser Minsc. Korgan's utter shamelessness about killing and looting come along with an infectious sense of fun that's hard to resist.



* {{Expy}}: Inverted, in that Korgan appears to be the [[FountainOfExpies inspiration]] for a [[OncePerEpisode long line]] of BoisterousBruiser mercenaries with plenty of war stories in BioWare games (along with his antecedents in the first game Montaron and Minsc, to a lesser degree); BioWare loves this character type. Most directly, there's [[Franchise/DragonAge Oghren]], another dwarf berserker companion with a comedic side, a sweet tooth for beer and BloodKnight tendencies, as well as CasanovaWannabe traits. Oghren even borrows one of Korgan's lines almost word for word. See also [[VideoGame/KnightsOfTheOldRepublic Canderous Ordo]], [[VideoGame/JadeEmpire The Black Whirlwind]], [[VideoGame/MassEffect Urdnot Wrex]][[note]]From a race of aliens known as the ''krogan'', no less -- and they're ''all'' like this. [[JokingMode Coincidence?!]][[/note]], [[VideoGame/DragonAgeInquisition The Iron Bull]], and many more.

to:

* {{Expy}}: Inverted, in that Korgan appears to be the [[FountainOfExpies inspiration]] for a [[OncePerEpisode long line]] of BoisterousBruiser mercenaries with plenty of war stories in BioWare Creator/BioWare games (along with his antecedents in the first game Montaron and Minsc, to a lesser degree); BioWare Creator/BioWare loves this character type. Most directly, there's [[Franchise/DragonAge Oghren]], another dwarf berserker companion with a comedic side, a sweet tooth for beer and BloodKnight tendencies, as well as CasanovaWannabe traits. Oghren even borrows one of Korgan's lines almost word for word. See also [[VideoGame/KnightsOfTheOldRepublic Canderous Ordo]], [[VideoGame/JadeEmpire The Black Whirlwind]], [[VideoGame/MassEffect Urdnot Wrex]][[note]]From a race of aliens known as the ''krogan'', no less -- and they're ''all'' like this. [[JokingMode Coincidence?!]][[/note]], [[VideoGame/DragonAgeInquisition The Iron Bull]], and many more.
17th Jun '17 8:54:54 AM nombretomado
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* ShoutOut: One of her quotes is taken from [[ArnoldSchwarzenegger John Matrix]] in ''Film/{{Commando}}'': "You're such a funny man. That's why I'm going to kill you last." [[ILied She lied]] (in a way that unless you order to, she probably won't kill him).

to:

* ShoutOut: One of her quotes is taken from [[ArnoldSchwarzenegger [[Creator/ArnoldSchwarzenegger John Matrix]] in ''Film/{{Commando}}'': "You're such a funny man. That's why I'm going to kill you last." [[ILied She lied]] (in a way that unless you order to, she probably won't kill him).
22nd Apr '17 5:45:25 AM MinisterOfSinister
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Note: In the original Baldur's Gate, if you took a character's portrait as CHARNAME's during character creation they would have a new picture to represent them. The following pictures are their original portraits.

to:

Note: In the original Baldur's Gate, if you took a character's portrait as CHARNAME's Charname's during character creation they would have a new picture to represent them. The following pictures are their original portraits.



Jaheira's husband and fellow Harper, Khalid is a Calishite adventurer who upon Gorion's request offers to join CHARNAME on his travels at the Sword coast. Khalid is a very timid man with huge self-esteem issues, while his wife ironically is one of the most outspoken party members. Along with Jaheira, he is one of CHARNAME's canonical companions in [=BG1=].

to:

Jaheira's husband and fellow Harper, Khalid is a Calishite adventurer who upon Gorion's request offers to join CHARNAME Charname on his travels at the Sword coast. Khalid is a very timid man with huge self-esteem issues, while his wife ironically is one of the most outspoken party members. Along with Jaheira, he is one of CHARNAME's Charname's canonical companions in [=BG1=].



Dynaheir is a wychlaran, a sort of spiritual leader versed in the arcane arts, from the far eastern nation of Rashemen and Minsc's protegée, whom he accompanied on her journey to the sword coast prior to the first game. Unfortunately, she has been taken captive by a group of Gnolls and can join the player, should he feel inclined to rescue her. Like Minsc, she was in CHARNAME's canonical party in [=BG1=].

When Irenicus captured CHARNAME and his party he murdered Dynaheir in front of Minsc's eyes just to anger him.

to:

Dynaheir is a wychlaran, a sort of spiritual leader versed in the arcane arts, from the far eastern nation of Rashemen and Minsc's protegée, whom he accompanied on her journey to the sword coast prior to the first game. Unfortunately, she has been taken captive by a group of Gnolls and can join the player, should he feel inclined to rescue her. Like Minsc, she was in CHARNAME's Charname's canonical party in [=BG1=].

When Irenicus captured CHARNAME Charname and his party he murdered Dynaheir in front of Minsc's eyes just to anger him.



* HitchhikerHeroes: Almost literally; he and Montaron are encountered on the road after the PC leaves Candlekeep. They just seem to be waiting for an adventuring party to come along so they can join them on the road to Nashkel. It's not entirely clear how or if they knew CHARNAME (or possibly Gorion) would be passing this way

to:

* HitchhikerHeroes: Almost literally; he and Montaron are encountered on the road after the PC leaves Candlekeep. They just seem to be waiting for an adventuring party to come along so they can join them on the road to Nashkel. It's not entirely clear how or if they knew CHARNAME Charname (or possibly Gorion) would be passing this way



* MutuallyExclusivePartyMembers: With Khalid and Jaheira, obviously, unless CHARNAME has a Charisma score high enough to prevent a fight. Otherwise there is a real chance that he and Montaron will engage them in a duel (and usually lose).

to:

* MutuallyExclusivePartyMembers: With Khalid and Jaheira, obviously, unless CHARNAME Charname has a Charisma score high enough to prevent a fight. Otherwise there is a real chance that he and Montaron will engage them in a duel (and usually lose).



* ObviouslyEvil: Played with. He's very friendly, as if he's straining to cooperate with whoever comes along to help put an end to the iron crisis, but his craziness and evil just keep spilling out all over the place any time he's not directly engaging someone in cooperation. What's weirder about this is that although Khalid and Jaheira actually do seem to immediately notice something's wrong, it still takes some time for the two pairs to come to blows, [[spoiler:possibly just so as to not tip their allegiance to their respective secret societies, the Zhentarim and the Harpers, to each other and to CHARNAME.]]

to:

* ObviouslyEvil: Played with. He's very friendly, as if he's straining to cooperate with whoever comes along to help put an end to the iron crisis, but his craziness and evil just keep spilling out all over the place any time he's not directly engaging someone in cooperation. What's weirder about this is that although Khalid and Jaheira actually do seem to immediately notice something's wrong, it still takes some time for the two pairs to come to blows, [[spoiler:possibly just so as to not tip their allegiance to their respective secret societies, the Zhentarim and the Harpers, to each other and to CHARNAME.Charname.]]



** In his biography, <CHARNAME> remarks that his/her impression of Kivan is that he doesn't seem to make friends easily. This view isn't entirely supported by the game, making it seem like Kivan has an OddFriendship with ''everyone''. He will compliment Good and Neutral-aligned characters and thank people for their compliments, indicating he has social skills. He also realizes that you and those in your party are strangers to the Sword Coast, so he must know a lot of people. He is perfectly happy to join a group, even saying "I hope we will work well together". However, the fact that his wife died (which is [[http://en.wikipedia.org/wiki/Holmes_and_Rahe_stress_scale the most stressful event ever in a person's life]] ''and'' which would has left him angry and maybe also depressed) would lead people to avoid him and avoid talking to him, which is a problem that happens in RealLife as well. As noted elsewhere, Charisma is the leadership stat, ''not'' the social skills stat. Kivan would obviously have trouble convincing others to follow him in his revenge mission, as most people wouldn't be willing to do what basically sounds like a suicide mission.

to:

** In his biography, <CHARNAME> <Charname> remarks that his/her impression of Kivan is that he doesn't seem to make friends easily. This view isn't entirely supported by the game, making it seem like Kivan has an OddFriendship with ''everyone''. He will compliment Good and Neutral-aligned characters and thank people for their compliments, indicating he has social skills. He also realizes that you and those in your party are strangers to the Sword Coast, so he must know a lot of people. He is perfectly happy to join a group, even saying "I hope we will work well together". However, the fact that his wife died (which is [[http://en.wikipedia.org/wiki/Holmes_and_Rahe_stress_scale the most stressful event ever in a person's life]] ''and'' which would has left him angry and maybe also depressed) would lead people to avoid him and avoid talking to him, which is a problem that happens in RealLife as well. As noted elsewhere, Charisma is the leadership stat, ''not'' the social skills stat. Kivan would obviously have trouble convincing others to follow him in his revenge mission, as most people wouldn't be willing to do what basically sounds like a suicide mission.



* AbortedArc: Pre-release materials pegged him as one of the characters who would return as a party member in [=BG2=]. Instead, his role in the sequel is limited to a very brief cameo. CHARNAME can still ask him to join, but he will decline.

to:

* AbortedArc: Pre-release materials pegged him as one of the characters who would return as a party member in [=BG2=]. Instead, his role in the sequel is limited to a very brief cameo. CHARNAME Charname can still ask him to join, but he will decline.



* FemmeFatale: Her entire personality is a take on this trope, though she doesn't behave this way toward <CHARNAME>. Definitely to Coran, though.

to:

* FemmeFatale: Her entire personality is a take on this trope, though she doesn't behave this way toward <CHARNAME>.<Charname>. Definitely to Coran, though.



* VaguenessIsComing: Cyric, the TabletopGames/{{Forgotten Realms}}' ChaoticEvil god of madness, has provided his servant Tiax with some premonition of coming doom hanging over CHARNAME's quest to stop Caelar Argent's crusade. Or at least that's what Tiax claims.

to:

* VaguenessIsComing: Cyric, the TabletopGames/{{Forgotten Realms}}' ChaoticEvil god of madness, has provided his servant Tiax with some premonition of coming doom hanging over CHARNAME's Charname's quest to stop Caelar Argent's crusade. Or at least that's what Tiax claims.



* TheCameo: In [=BG2=]. CHARNAME doesn't even seem to recognize him unless he dies.

to:

* TheCameo: In [=BG2=]. CHARNAME Charname doesn't even seem to recognize him unless he dies.



* ActionMom: During [=ToB=] she can bear a male CHARNAME's child and carry him into battle on her back.

to:

* ActionMom: During [=ToB=] she can bear a male CHARNAME's Charname's child and carry him into battle on her back.



* BabiesEverAfter: In addition to giving birth to a male CHARNAME's first son, [[spoiler: she also gave birth to his daughter in the epilogue.]]

to:

* BabiesEverAfter: In addition to giving birth to a male CHARNAME's Charname's first son, [[spoiler: she also gave birth to his daughter in the epilogue.]]



* GoodPeopleHaveGoodSex: If you decline her initial offer to bed you (which will result in her ending the relationship), going by her increasingly coquettish dialogue she and CHARNAME are implied to have this in spades when they do consummate their relationship.

to:

* GoodPeopleHaveGoodSex: If you decline her initial offer to bed you (which will result in her ending the relationship), going by her increasingly coquettish dialogue she and CHARNAME Charname are implied to have this in spades when they do consummate their relationship.



* [[spoiler: HappilyMarried: The end of her romance arc with a male CHARNAME has her demanding marriage from him. You can accept the offer or not but it won't matter since you'll be married in the epilogue anyway.]]

to:

* [[spoiler: HappilyMarried: The end of her romance arc with a male CHARNAME Charname has her demanding marriage from him. You can accept the offer or not but it won't matter since you'll be married in the epilogue anyway.]]



* QuitYourWhining: Is sometimes on the receiving end of this from other characters, who would much rather she get on with it instead of constantly coming out in tears. At one point CHARNAME is given the option to call her [[VideoGameCrueltyPotential a "weepy, sentimental mess"]].

to:

* QuitYourWhining: Is sometimes on the receiving end of this from other characters, who would much rather she get on with it instead of constantly coming out in tears. At one point CHARNAME Charname is given the option to call her [[VideoGameCrueltyPotential a "weepy, sentimental mess"]].



* AndTheAdventureContinues: His ending, if CHARNAME romanced him.
* BadassBoast: Anomen tends to brag about awesome, near-impossible battles he saw action in, though it's very debatable that he ever participated. There's a good chance he's rather intimidated by CHARNAME's resume and is just trying to measure up.
** If he's being romanced he even admits at one point that he hasn't been on many campaigns, and that the things a female CHARNAME's accomplished on her adventures are much more impressive than anything he's done.

to:

* AndTheAdventureContinues: His ending, if CHARNAME Charname romanced him.
* BadassBoast: Anomen tends to brag about awesome, near-impossible battles he saw action in, though it's very debatable that he ever participated. There's a good chance he's rather intimidated by CHARNAME's Charname's resume and is just trying to measure up.
** If he's being romanced he even admits at one point that he hasn't been on many campaigns, and that the things a female CHARNAME's Charname's accomplished on her adventures are much more impressive than anything he's done.



-->'''Korgan:''' Bah! Even I would nay trade children an' women as if they were cattle! Let us plant an axe firmly in their skulls, CHARNAME!

to:

-->'''Korgan:''' Bah! Even I would nay trade children an' women as if they were cattle! Let us plant an axe firmly in their skulls, CHARNAME!Charname!



** This can backfire on him in ''Throne of Bhaal''. He'll halt the group to verbosely profess his attraction to a female CHARNAME, but if you take it a step further and state that now that's in the open, your love can bloom, he'll get cold feet and back off. But only because of Bhaal's taint, you understand...

to:

** This can backfire on him in ''Throne of Bhaal''. He'll halt the group to verbosely profess his attraction to a female CHARNAME, Charname, but if you take it a step further and state that now that's in the open, your love can bloom, he'll get cold feet and back off. But only because of Bhaal's taint, you understand...



-->'''Korgan:''' Ha! Any fool who'd dare think of me and CHARNAME as a target, rich or nae, is a fool begging to have his innards brought out to meet the sun, and that be the truth.

to:

-->'''Korgan:''' Ha! Any fool who'd dare think of me and CHARNAME Charname as a target, rich or nae, is a fool begging to have his innards brought out to meet the sun, and that be the truth.



** Jan may admittedly be the least powerful party member when it comes to combat, but he has quite an arsenal of special abilities if you know how to use him right. His Illusionist spells come in very handy, and he can make excellent use of the otherwise often-forgotten secondary thief skills such as ''Pickpocket'' (saves you tons of money if used right), ''Detect Illusion'', a very useful combat skill because of how many mages love invisibility spells, ''Set Traps'', a fantastic preparatory skill for big battles, and he can also {{Backstab}} for massive damage. Beyond that, one fact makes him almost necessary for any party, unless CHARNAME is a thief. Why? Because Imoen and Nalia, the only other thieves who are permanent members of the party, are ''dual-classed''. This means that their thief levels are set, so they can't ever improve their thieving abilities. The multi-classed Jan is the only thief follower in an unmodded game who is capable of advancing his thief skills, allowing him to keep up with the increasingly high demands for detect/remove traps and open locks.

to:

** Jan may admittedly be the least powerful party member when it comes to combat, but he has quite an arsenal of special abilities if you know how to use him right. His Illusionist spells come in very handy, and he can make excellent use of the otherwise often-forgotten secondary thief skills such as ''Pickpocket'' (saves you tons of money if used right), ''Detect Illusion'', a very useful combat skill because of how many mages love invisibility spells, ''Set Traps'', a fantastic preparatory skill for big battles, and he can also {{Backstab}} for massive damage. Beyond that, one fact makes him almost necessary for any party, unless CHARNAME Charname is a thief. Why? Because Imoen and Nalia, the only other thieves who are permanent members of the party, are ''dual-classed''. This means that their thief levels are set, so they can't ever improve their thieving abilities. The multi-classed Jan is the only thief follower in an unmodded game who is capable of advancing his thief skills, allowing him to keep up with the increasingly high demands for detect/remove traps and open locks.



* YoungerThanTheyLook: Between his voice actor and his portrait, it's easy to forget that Jan is probably not very much older than CHARNAME and Imoen.

to:

* YoungerThanTheyLook: Between his voice actor and his portrait, it's easy to forget that Jan is probably not very much older than CHARNAME Charname and Imoen.



* TheNicknamer: Haer'Dalis will call most people by their real names. Often, though, he'll create a nickname for them too: CHARNAME is "Raven", Aerie is "Dove", Sarevok is "Hawk", and Haer'dalis himself is "Sparrow". Breaking the bird themed names, Minsc and Boo are "hound and hamster".

to:

* TheNicknamer: Haer'Dalis will call most people by their real names. Often, though, he'll create a nickname for them too: CHARNAME Charname is "Raven", Aerie is "Dove", Sarevok is "Hawk", and Haer'dalis himself is "Sparrow". Breaking the bird themed names, Minsc and Boo are "hound and hamster".



* MutuallyExclusivePartyMembers: Being an incorruptible agent of Good, Keldorn will (ultimately) refuse to spend his time in a party that includes any of the following: [[ReligionOfEvil Viconia DeVir]], [[BlackKnight Dorn Il-Khan]], [[EvilSorceror Edwin Odesseiron]] or [[OurVampiresAreDifferent Hexxat]]. If Anomen fails his knighthood test, he'll become incompatible with Keldorn too.

to:

* MutuallyExclusivePartyMembers: Being an incorruptible agent of Good, Keldorn will (ultimately) refuse to spend his time in a party that includes any of the following: [[ReligionOfEvil Viconia DeVir]], [[BlackKnight Dorn Il-Khan]], [[EvilSorceror Edwin Odesseiron]] or [[OurVampiresAreDifferent Hexxat]]. If Anomen fails his knighthood test, he'll [[TheResenter become incompatible incompatible]] with Keldorn too.



* VideoGameCrueltyPotential: In the subplot with his wife, who has [[GoodAdulteryBadAdultery taken a lover because she's lonely]], it's possible for the PC to get his wife put in jail and her lover executed. This causes Keldorn's children to hate him forever.

to:

* VideoGameCrueltyPotential: In the subplot with his wife, who has [[GoodAdulteryBadAdultery taken a lover because she's lonely]], it's possible for the PC to get his wife put in jail and her lover executed. This causes executed, causing Keldorn's children to hate him forever.



** A good example is that should CHARNAME take up [[ObviouslyEvil Bodhi's]] offer as opposed to [[LesserOfTwoEvils the Shadow Thieves]] Keldorn will leave the party ''promptly'' and will ''not'' be [[PermanentlyMissableContent recruitable again]].

to:

** A good example is that should CHARNAME Charname take up [[ObviouslyEvil Bodhi's]] offer as opposed to [[LesserOfTwoEvils the Shadow Thieves]] Keldorn will leave the party ''promptly'' and will ''not'' be [[PermanentlyMissableContent recruitable again]].



* BenevolentBoss: Towards a druid CHARNAME and Jaheira. Technically, Cernd is the most senior druid in the party since he's served nature longer than either, but says to Jaheira he considers her an equal in the group and asks that she reserve any boss-employee mannerisms for official druid functions. He also picks up on the fact that CHARNAME is a Bhaalspawn but chooses not to hold it against him/her, reasoning that being a Bhaalspawn doesn't get in the way of being a good person.

to:

* BenevolentBoss: Towards a druid CHARNAME Charname and Jaheira. Technically, Cernd is the most senior druid in the party since he's served nature longer than either, but says to Jaheira he considers her an equal in the group and asks that she reserve any boss-employee mannerisms for official druid functions. He also picks up on the fact that CHARNAME Charname is a Bhaalspawn but chooses not to hold it against him/her, reasoning that being a Bhaalspawn doesn't get in the way of being a good person.



* {{Foreshadowing}}: While talking with CHARNAME about their Bhaalspawn heritage he says, in metaphor, that parents have to accept that they can't control how their children end up. This has all kinds of overtones for his relationship with his son.

to:

* {{Foreshadowing}}: While talking with CHARNAME Charname about their Bhaalspawn heritage he says, in metaphor, that parents have to accept that they can't control how their children end up. This has all kinds of overtones for his relationship with his son.



'''CHARNAME:''' Oh shut up.

to:

'''CHARNAME:''' '''Charname:''' Oh shut up.



'''CHARNAME:''' Odd time to grow a spine, Cernd.

to:

'''CHARNAME:''' '''Charname:''' Odd time to grow a spine, Cernd.



* RousseauWasRight: Cernd doesn't hold CHARNAME's heritage against them because he believes they are their own person and Bhaal has no control over their actions or the person they are, beyond the powers his taint grants them and the instinct to kill their siblings he cultivates (which don't affect who Charname is as a person).

to:

* RousseauWasRight: Cernd doesn't hold CHARNAME's Charname's heritage against them because he believes they are their own person and Bhaal has no control over their actions or the person they are, beyond the powers are; his taint grants them powers, and the he cultivates an instinct to kill their siblings he cultivates (which don't siblings, but neither affect who Charname is as a person).person.
21st Apr '17 11:50:14 PM Bek-359
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* MutuallyExclusivePartyMembers: Being an incorruptible agent of Good, Keldorn will (ultimately) refuse to spend his time in a party that includes any of the following: [[ReligionOfEvil Vicionia DeVir]], [[BlackKnight Dorn Il-Khan]], [[EvilSorceror Edwin Odesseiron]] or [[OurVampiresAreDifferent Hexxat]]. If Anomen fails his knighthood test, he'll become incompatible with Keldorn too.

to:

* MutuallyExclusivePartyMembers: Being an incorruptible agent of Good, Keldorn will (ultimately) refuse to spend his time in a party that includes any of the following: [[ReligionOfEvil Vicionia Viconia DeVir]], [[BlackKnight Dorn Il-Khan]], [[EvilSorceror Edwin Odesseiron]] or [[OurVampiresAreDifferent Hexxat]]. If Anomen fails his knighthood test, he'll become incompatible with Keldorn too.
4th Apr '17 6:07:42 PM nombretomado
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* DisproportionateRetribution: His troupe performed a play that satirized [[{{Planescape}} Duke Rowan Darkwood, Factol of the Fated]]. Darkwood sicced a demonic bounty hunting crew on them. [[AllThereInTheManual For those in the know of the Planescape setting]], this is perfectly in-character for him.

to:

* DisproportionateRetribution: His troupe performed a play that satirized [[{{Planescape}} [[TabletopGame/{{Planescape}} Duke Rowan Darkwood, Factol of the Fated]]. Darkwood sicced a demonic bounty hunting crew on them. [[AllThereInTheManual For those in the know of the Planescape setting]], this is perfectly in-character for him.
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