Follow TV Tropes

Following

History Characters / ArknightsMedics

Go To

OR

Is there an issue? Send a MessageReason:
None


'''Medics''' are the operators that are your primary healers, and are generally essential for keeping your defensive line alive. However, (sans Kal'tsit) they are not {{Combat Medic}}s, as they are the only operator class that are incapable of dealing any damage to enemies at all. They also have relatively poor defensive stats, so it is ideal to place them in locations where they aren't exposed to enemy fire. Medics are classified based on their healing range and the number of allies they can heal in one action.

to:

'''Medics''' are the operators that are your primary healers, and are generally essential for keeping your defensive line alive. However, (sans Kal'tsit) they are not {{Combat Medic}}s, as they are the only operator class that are incapable of dealing any damage to enemies at all.all (outside of a few very rare exceptions). They also have relatively poor defensive stats, so it is ideal to place them in locations where they aren't exposed to enemy fire. Medics are classified based on their healing range and the number of allies they can heal in one action.
Is there an issue? Send a MessageReason:
I slightly changed some text because Kal'tsit is a Combat Medic and Medic operator. And to remove some Word Cruft.


'''Medics''' are the operators that are your primary healers, and are generally essential for keeping your defensive line alive. However, they are not [[CombatMedic Combat Medics]], as they are the only operator class that are incapable of dealing any damage to enemies at all. They also have relatively poor defensive stats, so it is ideal to place them in locations where they aren't exposed to enemy fire. Medics are classified based on their healing range and the number of allies they can heal in one action.

to:

'''Medics''' are the operators that are your primary healers, and are generally essential for keeping your defensive line alive. However, (sans Kal'tsit) they are not [[CombatMedic Combat Medics]], {{Combat Medic}}s, as they are the only operator class that are incapable of dealing any damage to enemies at all. They also have relatively poor defensive stats, so it is ideal to place them in locations where they aren't exposed to enemy fire. Medics are classified based on their healing range and the number of allies they can heal in one action.



'''[=AoE=]''' Medics can heal up to 3 allies at once, though each individual heal is weaker than a ST Medic, and their range is adjusted; they can't reach as far as ST Medics, but they are able to heal targets in the tiles behind themselves. They are ideal in situations where multiple operators are being pressured by multiple sources of damage in which a ST Medic would have a hard time keeping up with. They often are equipped with a global support skill as well. They have the same ASPD as other Medics.

to:

'''[=AoE=]''' Medics can heal up to 3 allies at once, simultaneously, though each individual heal is weaker than a ST Medic, and their range is adjusted; they can't reach as far as ST Medics, but they are able to heal targets in the tiles behind themselves. They are ideal in situations where multiple operators are being pressured by multiple sources of damage in which a ST Medic would have a hard time keeping up with. They often are equipped with a global support skill as well.too. They have the same ASPD as other Medics.
Is there an issue? Send a MessageReason:
None


* ShootTheMedicFirst: Sometimes, it is recommended to deploy the Medic later than, say, your GlassCannon [=DPS=], defenseless items like the Imprisonment Devices and Terminals, or any other operators you need to stay on the map for their utility in order to draw fire from them since most of the time, enemies will target the latest deployed enemy in their range, since they can heal themselves back. While not as optimal as letting, say, Idle Casters or Defenders draw fire, in certain setups this is simply not possible and, if the Medic is leveled up well, they are often next in line.

to:

* ShootTheMedicFirst: Sometimes, it is recommended to deploy the Medic later than, say, your GlassCannon [=DPS=], defenseless items like the Imprisonment Devices and Terminals, or any other operators you need to stay on the map for their utility in order to draw fire from them since most of the time, enemies will target the latest deployed enemy in their range, since they can heal themselves back. While not as optimal as letting, say, Idle Casters or Defenders draw fire, in certain setups this is simply not possible and, if the Medic is leveled up well, they are often next in line.line to be hit.
Is there an issue? Send a MessageReason:
None


* ShootTheMedicFirst: Sometimes, it is recommended to deploy the Medic later than, say, your GlassCannon [=DPS=], defenseless items like the Imprisonment Devices and Terminals, or any other operators you need to stay on the map for their utility in order to draw fire from them since most of the time, enemies will target the latest deployed enemy in their range, since they can heal themselves back.

to:

* ShootTheMedicFirst: Sometimes, it is recommended to deploy the Medic later than, say, your GlassCannon [=DPS=], defenseless items like the Imprisonment Devices and Terminals, or any other operators you need to stay on the map for their utility in order to draw fire from them since most of the time, enemies will target the latest deployed enemy in their range, since they can heal themselves back. While not as optimal as letting, say, Idle Casters or Defenders draw fire, in certain setups this is simply not possible and, if the Medic is leveled up well, they are often next in line.
Is there an issue? Send a MessageReason:
None


* ShootTheMedicFirst: Sometimes, it is recommended to deploy the Medic later than, say, your GlassCannon [=DPS=] or any other operators you need to stay on the map for their utility in order to draw fire from them since most of the time, enemies will target the latest deployed enemy in their range, since they can heal themselves back.

to:

* ShootTheMedicFirst: Sometimes, it is recommended to deploy the Medic later than, say, your GlassCannon [=DPS=] [=DPS=], defenseless items like the Imprisonment Devices and Terminals, or any other operators you need to stay on the map for their utility in order to draw fire from them since most of the time, enemies will target the latest deployed enemy in their range, since they can heal themselves back.
Is there an issue? Send a MessageReason:
None


'''Factions:''' [[Characters/ArknightsRhodesIsland Rhodes Island]] | [[Characters/ArknightsReunionMovement The Reunion Movement]] | [[Characters/ArknightsOthers Miscellaneous factions & characters]] | [[Characters/ArknightsEnemyIndex Enemy Units Index]]]]-]]]

to:

'''Factions:''' [[Characters/ArknightsRhodesIsland Rhodes Island]] | [[Characters/ArknightsReunionMovement The Reunion Movement]] | [[Characters/ArknightsOthers Miscellaneous factions & characters]] | [[Characters/ArknightsNations Nation States]] | [[Characters/ArknightsEnemyIndex Enemy Units Index]]]]-]]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShootTheMedicFirst: Sometimes, it is recommended to deploy the Medic later than, say, your GlassCannon [=DPS=] or any other operators you need to stay on the map for their utility in order to draw fire from them since most of the time, enemies will target the latest deployed enemy in their range, since they can heal themselves back.
Is there an issue? Send a MessageReason:
None


!!!'''Operators of this archetype:''' Kal'tsit, Shining, Folinic, Silence, Tuye, Warfarin, Gavial, Myrrh, Sussurro, Ansel, Hibiscus

to:

!!!'''Operators of this archetype:''' Kal'tsit, Shining, Folinic, Silence, Tuye, Warfarin, Gavial, Myrrh, Sussurro, Ansel, HibiscusHibiscus, Lancet-2

Added: 1173

Changed: 894

Is there an issue? Send a MessageReason:
None


!!!'''Operators of this archetype:''' Kal'tsit, Shining, Folinic, Silence, Tuye, Warfarin, Gavial, Myrrh, Sussurro, Ansel, Hibiscus



'''Single Target''' Medics are your most basic Medic archetype. They boast high ATK, translating into strong individual heals. As such, they are very versatile in almost any situation. This class consists of Shining, Kal'tsit, Warfarin, Silence, Tuye, Folinic, Sussurro, Gavial, Myrrh, Ansel and Hibiscus.

to:

'''Single Target''' Medics are your most basic Medic archetype. They boast high ATK, translating into strong individual heals. As such, they are very versatile in almost any situation. This class consists of Shining, Kal'tsit, Warfarin, Silence, Tuye, Folinic, Sussurro, Gavial, Myrrh, Ansel and Hibiscus.



!!!'''Operators of this archetype:''' Nightingale, Breeze, Ptilopsis, Perfumer



'''[=AoE=]''' Medics can heal up to 3 allies at once, though each individual heal is weaker than a ST Medic, and their range is adjusted; they can't reach as far as ST Medics, but they are able to heal targets in the tiles behind themselves. They are ideal in situations where multiple operators are being pressured by multiple sources of damage in which a ST Medic would have a hard time keeping up with. They often are equipped with a global support skill as well. Same ASPD as other Medics. This archetype consists of Nightingale, Ptilopsis, Breeze and Perfumer.

to:

'''[=AoE=]''' Medics can heal up to 3 allies at once, though each individual heal is weaker than a ST Medic, and their range is adjusted; they can't reach as far as ST Medics, but they are able to heal targets in the tiles behind themselves. They are ideal in situations where multiple operators are being pressured by multiple sources of damage in which a ST Medic would have a hard time keeping up with. They often are equipped with a global support skill as well. Same They have the same ASPD as other Medics. This archetype consists Medics.
* CloseRangeCombatant: Unlike ST Medics, [=AoE=] Medics can heal three units within their highlighted range at once, including those in the three tiles immediately behind them. In exchange, they possess very stunted forward range, meaning they won't normally be able to cover as much ground as their ST counterparts if they are to be placed in the rearline, though many
of Nightingale, Ptilopsis, Breeze and Perfumer.them have skills or talents that circumvent this, by either massively increasing their coverage when activated (Nightingale, Ptilopsis), or basically giving them infinite global range with reduced healing outside of their tiles (Perfumer).



!!!'''Operators of this archetype:''' Ceylon, Whisperain, Purestream



'''Wide-Range''' Medics have a large healing range, though any heals performed on distant allies [[note]]Allies standing in the outer tiles of the Medic's range[[/note]]are reduced to 80% of the Medic's ATK stat. They can usually grant the Resist effect. This archetype consists of Whisperain, Purestream and Ceylon.

* CloseRangeCombatant: Unlike ST Medics, [=AoE=] Medics can heal three units within their highlighted range at once, including those in the three tiles immediately behind them. In exchange, they possess very stunted forward range, meaning they won't normally be able to cover as much ground as their ST counterparts if they are to be placed in the rearline, though many of them have skills or talents that circumvent this, by either massively increasing their coverage when activated (Nightingale, Ptilopsis), or basically giving them infinite global range with reduced healing outside of their tiles (Perfumer).

to:

'''Wide-Range''' Medics have a large healing range, though any heals performed on distant allies [[note]]Allies standing in the outer tiles of the Medic's range[[/note]]are reduced to 80% of the Medic's ATK stat. They can usually grant the Resist effect. This archetype consists effect.
!!'''Wandering'''
!!!'''Operators
of Whisperain, Purestream and Ceylon.

* CloseRangeCombatant: Unlike ST Medics, [=AoE=]
this archetype:''' Mulberry
'''Wandering'''
Medics can have the ability to heal three units within their highlighted range at once, including those in the three tiles immediately behind them. In exchange, they possess very stunted forward range, meaning they won't normally be able elemental damage suffered from ally operators equal to cover as much ground as their ST counterparts if they are to be placed in the rearline, though many of them have skills or talents that circumvent this, by either massively increasing their coverage when activated (Nightingale, Ptilopsis), or basically giving them infinite global range with reduced healing outside 50% of their tiles (Perfumer).ATK, even for those who are at full health. They have a large healing range, but have the ''lowest'' ATK (therefore, lowest healing output) of all the Medic archetypes.
Is there an issue? Send a MessageReason:
Fixing the formatting to make the image placements less awkward.


!!!'''Single Target'''

to:

!!!'''Single !!'''Single Target'''



!!!'''[=AoE=]'''

to:

!!!'''[=AoE=]'''!!'''[=AoE=]'''



!!!'''Wide-Range'''

to:

!!!'''Wide-Range'''!!'''Wide-Range'''
Is there an issue? Send a MessageReason:
None


* SupportPartyMember: With the exception of Folinic with her S2 equipped, Medics are entirely incapable of attacking anything. While they do have an ATK stat, and most Medics have skills that raise it, it governs how much healing they do per use instead.

to:

* SupportPartyMember: With the exception of Folinic with her S2 equipped, equipped and Kal'tsit via her summon, Medics are entirely incapable of attacking anything. While they do have an ATK stat, and most Medics have skills that raise it, it governs how much healing they do per use instead.

Added: 612

Changed: 261

Removed: 612

Is there an issue? Send a MessageReason:
None


* '''Single Target''' Medics are your most basic Medic archetype. They boast high ATK, translating into strong individual heals. As such, they are very versatile in almost any situation.

to:

* '''Single Target''' Medics are your most basic Medic archetype. They boast high ATK, translating into strong individual heals. As such, they are very versatile in almost any situation. This class consists of Shining, Kal'tsit, Warfarin, Silence, Tuye, Folinic, Sussurro, Gavial, Myrrh, Ansel and Hibiscus.



* '''[=AoE=]''' Medics can heal up to 3 allies at once, though each individual heal is weaker than a ST Medic, and their range is adjusted; they can't reach as far as ST Medics, but they are able to heal targets in the tiles behind themselves. They are ideal in situations where multiple operators are being pressured by multiple sources of damage in which a ST Medic would have a hard time keeping up with. They often are equipped with a global support skill as well. Same ASPD as other Medics.

to:

* '''[=AoE=]''' Medics can heal up to 3 allies at once, though each individual heal is weaker than a ST Medic, and their range is adjusted; they can't reach as far as ST Medics, but they are able to heal targets in the tiles behind themselves. They are ideal in situations where multiple operators are being pressured by multiple sources of damage in which a ST Medic would have a hard time keeping up with. They often are equipped with a global support skill as well. Same ASPD as other Medics. This archetype consists of Nightingale, Ptilopsis, Breeze and Perfumer.



* '''Wide-Range''' Medics have a large healing range, though any heals performed on distant allies [[note]]Allies standing in the outer tiles of the Medic's range[[/note]]are reduced to 80% of the Medic's ATK stat. They can usually grant the Resist effect.

to:

* '''Wide-Range''' Medics have a large healing range, though any heals performed on distant allies [[note]]Allies standing in the outer tiles of the Medic's range[[/note]]are reduced to 80% of the Medic's ATK stat. They can usually grant the Resist effect.
effect. This archetype consists of Whisperain, Purestream and Ceylon.

* CloseRangeCombatant: Unlike ST Medics, [=AoE=] Medics can heal three units within their highlighted range at once, including those in the three tiles immediately behind them. In exchange, they possess very stunted forward range, meaning they won't normally be able to cover as much ground as their ST counterparts if they are to be placed in the rearline, though many of them have skills or talents that circumvent this, by either massively increasing their coverage when activated (Nightingale, Ptilopsis), or basically giving them infinite global range with reduced healing outside of their tiles (Perfumer).



* CloseRangeCombatant: Unlike ST Medics, [=AoE=] Medics can heal three units within their highlighted range at once, including those in the three tiles immediately behind them. In exchange, they possess very stunted forward range, meaning they won't normally be able to cover as much ground as their ST counterparts if they are to be placed in the rearline, though many of them have skills or talents that circumvent this, by either massively increasing their coverage when activated (Nightingale, Ptilopsis), or basically giving them infinite global range with reduced healing outside of their tiles (Perfumer).
Is there an issue? Send a MessageReason:
None


[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/sub_physician_icon.png]]

to:

[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/sub_physician_icon.png]]org/pmwiki/pub/images/stmedic.jpg]]



[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/sub_ringhealer_icon.png]]

to:

[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/sub_ringhealer_icon.png]]org/pmwiki/pub/images/aoemedic.jpg]]



[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/sub_healer_icon.png]]

to:

[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/sub_healer_icon.png]]org/pmwiki/pub/images/widerange.jpg]]
Is there an issue? Send a MessageReason:
None


!!'''Single Target'''

to:

!!'''Single !!!'''Single Target'''



!!'''[=AoE=]'''

to:

!!'''[=AoE=]'''!!!'''[=AoE=]'''



!!'''Wide-Range'''

to:

!!'''Wide-Range'''!!!'''Wide-Range'''

Added: 467

Changed: 326

Is there an issue? Send a MessageReason:
None


!!'''Single Target'''
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/sub_physician_icon.png]]



!!'''[=AoE=]'''
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/sub_ringhealer_icon.png]]



* '''Wide-Range''' Medics have a large healing range, though any heals performed on distant allies [[note]]Allies standing in the outer tiles of the Medic's range[[/note]]are reduced to 70% of the Medic's ATK stat. They can usually grant the Resist effect.

to:

!!'''Wide-Range'''
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/sub_healer_icon.png]]
* '''Wide-Range''' Medics have a large healing range, though any heals performed on distant allies [[note]]Allies standing in the outer tiles of the Medic's range[[/note]]are reduced to 70% 80% of the Medic's ATK stat. They can usually grant the Resist effect.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

->'''Skills:''' N/A
->'''Talents:''' N/A


Added DiffLines:

->'''Skills:''' Apocalyptic Scene
->'''Talents:''' Promotion
Is there an issue? Send a MessageReason:
None


* '''[=AoE=]''' Medics can heal up to 3 allies at once, though each individual heal is weaker than a ST Medic, and their range is adjusted; they can't reach as far as ST Medics, but they are able to heal targets in the tiles behind themselves. They are ideal in situations where multiple operators are being pressured by multiple sources of damage in which a ST Medic would have a hard time keeping up with.
* '''Wide-Range''' Medics have a large healing range, though any heals performed on distant allies [[note]]Allies standing in the outer tiles of the Medic's range[[/note]]are reduced to 70% of the Medic's ATK stat.

to:

* '''[=AoE=]''' Medics can heal up to 3 allies at once, though each individual heal is weaker than a ST Medic, and their range is adjusted; they can't reach as far as ST Medics, but they are able to heal targets in the tiles behind themselves. They are ideal in situations where multiple operators are being pressured by multiple sources of damage in which a ST Medic would have a hard time keeping up with.
with. They often are equipped with a global support skill as well. Same ASPD as other Medics.
* '''Wide-Range''' Medics have a large healing range, though any heals performed on distant allies [[note]]Allies standing in the outer tiles of the Medic's range[[/note]]are reduced to 70% of the Medic's ATK stat.
stat. They can usually grant the Resist effect.

Added: 431

Changed: 1325

Removed: 76051

Is there an issue? Send a MessageReason:
None


'''Operatives:''' [[Characters/ArknightsVanguards Vanguards]] | [[Characters/ArknightsSnipers Snipers]] | [[Characters/ArknightsGuards Guards]] | [[Characters/ArknightsDefenders Defenders]] | [[Characters/ArknightsCasters Casters]] | '''Medics''' | [[Characters/ArknightsSupporters Supporters]] | [[Characters/ArknightsSpecialists Specialists]] \\

to:

'''Operatives:''' [[Characters/ArknightsVanguards Vanguards]] ([[Characters/ArknightsVanguardsAToM A-M]] | [[Characters/ArknightsVanguardsNToZ N-Z]]) | [[Characters/ArknightsSnipers Snipers]] ([[Characters/ArknightsSnipersAToM A-M]] | [[Characters/ArknightsSnipersNToZ N-Z]]) | [[Characters/ArknightsGuards Guards]] ([[Characters/ArknightsGuardsAToM A-M]] | [[Characters/ArknightsGuardsNToZ N-Z]]) | [[Characters/ArknightsDefenders Defenders]] ([[Characters/ArknightsDefendersAToM A-M]] | [[Characters/ArknightsDefendersNToZ N-Z]]) | [[Characters/ArknightsCasters Casters]] ([[Characters/ArknightsCastersAToM A-M]] | [[Characters/ArknightsCastersNToZ N-Z]]) | '''Medics''' ([[Characters/ArknightsMedicsAToM A-M]] | [[Characters/ArknightsMedicsNToZ N-Z]]) | [[Characters/ArknightsSupporters Supporters]] ([[Characters/ArknightsSupportersAToM A-M]] | [[Characters/ArknightsSupportersNToZ N-Z]]) | [[Characters/ArknightsSpecialists Specialists]] ([[Characters/ArknightsSpecialistsAToM A-M]] | [[Characters/ArknightsSpecialistsNToZ N-Z]]) \\



[[foldercontrol]]

[[folder: Ansel]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_212_ansel_1.png]]
[[caption-width-right:350:Do your best, Ansel!]]
[[caption-width-right:350:[[labelnote:''Click to see his Marthe Coral Coast: Casual Vacation [=HDm06=] skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artanselskinsummer.png]][[/labelnote]]
->''Ansel, Medic Operator of Rhodes Island, will provide various first aid solutions for the squad''.

to:

[[foldercontrol]]


!!Operators
[[index]]
* [[Characters/ArknightsMedicsAToM A through M]]
* [[Characters/ArknightsMedicsNToZ N through Z]]
[[/index]]

!!Integrated Strategies operators
These operators can only be "recruited" when playing the Integrated Strategies mode and are unavailable elsewhere. Their unlock conditions are the same as any operator in this mode, but are recruited already at max level, though Integrated Strategies' promotion limiting still applies.

[[folder: Ansel]]
Medic Reservist]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_212_ansel_1.png]]
[[caption-width-right:350:Do your best, Ansel!]]
[[caption-width-right:350:[[labelnote:''Click to see his Marthe Coral Coast: Casual Vacation [=HDm06=] skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artanselskinsummer.png]][[/labelnote]]
->''Ansel, Medic Operator of Rhodes Island, will provide various first aid solutions for the squad''.
org/pmwiki/pub/images/char_506_rmedic_1.png]]



->'''ID:''' No. 212

to:

->'''ID:''' No. 212506



->'''Affiliation:''' Reserve Op Team A4 - Rhodes Island
->'''Race:''' Cautus
->'''Birthday:''' January 31
->'''Height:''' 163cm
->'''Artist:''' Yī Lì Lǐzi
->'''Voiced by:''' Mayumi Kaneko

to:

->'''Affiliation:''' Reserve Op Team A4 - ->'''Afiliation:''' Rhodes Island
->'''Race:''' Cautus
->'''Birthday:''' January 31
->'''Height:''' 163cm
->'''Artist:''' Yī Lì Lǐzi
->'''Voiced by:''' Mayumi Kaneko
Perro



* AnimalMotifs: Based on his unusual ear shape compared to other Cautus operators, he's likely based on lop-eared rabbits.
* CloudcuckoolandersMinder: He's one to Cardigan, who's [[GenkiGirl quite a handful]].
* ComMons: Much like fellow three star Medic Hibiscus, Ansel crops up quite often when rolling a Medic operator.
* ConsummateProfessional: As medic, Ansel follows medical guidelines strictly won't hesitate to let others know if they violate said guidelines.
* DiscOneNuke: Although his healing is a bit weaker and slower compared to Hibiscus, Ansel provides much better utility in the long run due to his ''insanely'' long range while his skill is active. At skill level 7 and Elite 1, Ansel has the longest forward range out of all Medics, nay, all ''operators'' in the game that's not named Ifrit, which gives him extremely good mileage in maps where you need to cover a lot of patients with limited deployment room, or when you need to keep someone healed from longer ranges than your other healers could cover. For this reason, Ansel remains viable even into the late game and during Contingency Contract, where his cheap cost along with his great coverage allows the player to commit to strategies that would otherwise demand a lot of finagling with multiple Medics to manage.
* DudeLooksLikeALady: It's fair to say that a ''lot'' of players initially believed Ansel to be a girl due to his {{Bishonen}} design and him being voiced by a female actor.
* FacePlant: He enters the battlefield doing a somersault, and then fall face-first to the solid floor.
* HypocriticalHumor: Ansel will regularly chide his teammates and the Doctor when they put themselves in danger or do things those may be detrimental to their health. Once the player builds his trust enough though, one of his lines will involve scolding the Doctor for eating late-night snacks...and to not use ''him'' as an excuse because he does it himself before insisting his late-night eating habit is ''a racial trait''.
* NamedAfterSomebodyFamous: The name Ansel may be from Dr. Howard C. Ansel. Dr. Ansel worked in Pharmacy of University of Georgia. One of his famous books is Ansel's Pharmaceutical Dosage Forms and Drug Delivery Systems, a classic pharmacy book.
* SmashingWatermelons: His dorm idle animation with the "Coral Coast: Casual Vacation [=HDm06=]" outfit equipped has him doing this, though he doesn't have the requisite blindfold with him.
* TheOneGuy: Ansel is the ''only'' male medic in the whole game.
* TheStoic: Always appears calm and collected - even when the mission fails, he will calmly ask others to cover for him while treating the injured. His profile states that even while gas explosions and collapsing roofs are happening in the background, he will be able to treat the wounded in well-ordered manner regardless.



[[folder: Breeze]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_260_breeze_1.png]]
[[caption-width-right:350:Remember, bitter herbs make the best medicine.]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_260_breeze_2.png[[/labelnote]]]]
->''Breeze, Medic Operator of Rhodes Island, will prove that teasing and treatment go hand in hand.''

to:

[[folder: Breeze]]
Touch]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_260_breeze_1.png]]
[[caption-width-right:350:Remember, bitter herbs make the best medicine.]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_260_breeze_2.png[[/labelnote]]]]
->''Breeze, Medic Operator of Rhodes Island, will prove that teasing and treatment go hand in hand.''
org/pmwiki/pub/images/char_510_amedic_1.png]]



->'''ID:''' No. 260
->'''Subclass:''' [=AoE=] Medic
->'''Tags:''' Healing, Support
->'''Affiliation:''' Kingdom of Victoria
->'''Real name:''' Grace Arizona
->'''Race:''' Vulpo
->'''Birthday:''' June 24
->'''Height:''' 162cm
->'''Artist:''' Zǎo
->'''Voiced by:''' Creator/HarunaIkezawa

to:

->'''ID:''' No. 260
510
->'''Subclass:''' [=AoE=] ST Medic
->'''Tags:''' Healing, Support
->'''Affiliation:''' Kingdom of Victoria
->'''Real name:''' Grace Arizona
Healing
->'''Afiliation:''' Rhodes Island
->'''Race:''' Vulpo
->'''Birthday:''' June 24
->'''Height:''' 162cm
->'''Artist:''' Zǎo
->'''Voiced by:''' Creator/HarunaIkezawa
Forte



* AncestralWeapon: It is heavily implied that her staff is one.
* AnimalMotifs: Fox, due to her Vulpo race. She also has fox ears, while two foxes appear in her Elite 2 artwork.
* CripplingOverspecialization: Breeze's talent provides CC reduction to other Medics and ''only'' Medics, making it not as practical as one might think. While it can become handy at times, it's basically a vastly inferior version of Ceylon's S2, or Nightingale's S3, the former of which can be obtained for free if you've played through the Obsidian Festival event, and both of which are applied to all classes within their effect ranges instead of just Medics. When Breeze is promoted to S2, her CC reduction also applies to Supporters, but that's still only expanding her talent's niche by a little.
* FashionableAsymmetry: She has a thigh band on her right leg.
* TheGadfly: She typically teases other operators that she has befriended, and especially the Doctor. Some operators even compare her to [[Characters/ArknightsGuards Franka]] for this reason.
* MechanicallyUnusualFighter: While she's normally an [=AoE=] medic, both of her skills trade in the ability to heal more targets in exchange for stronger healing power.
** Her S1 '''Cluster Therapy''' increases her ATK by 70%, but her ability to heal multiple targets is reduced by 1.
** While her S2 '''Widespread Therapy''' is active, Breeze goes from being an [=AoE=] Medic to an ST one, but the targets of her healing also radiate extra health to the 8 tiles around them, with the additional heals only being half as effective as the primary one.
* RichKidTurnedSocialActivist: She was frustrated with her family's [[MedievalStasis strict adherence to ancient aristocratic tradition]], which is why she ran away from home and joined Rhodes Island.
* ShoutOutThemeNaming: Breeze's real name, Grace Arizona, is likely a reference to the fictional town of Grace, Arizona in the novel ''Animal Dreams'' by Barbara Kingsolver. The main character of the novel, Codi, bears many similarities to Breeze, in that she left her small rural hometown to pursue her own interests, has a troubled relationship with her family (her father in particular), and has a medical education but is not a licensed medical professional.
* SpiritedYoungLady: She was born and raised as a noble but decided to leave that life behind to do what she wants.
* SupportPartyMember: Upon reaching Elite 1, she gains the '''Medic Squad Protection''' talent, which gives a 50% resistance to [[StatusAilment all negative effects]] to all Medics when her skill is activated.




[[folder: Ceylon]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_348_ceylon_1_0.png]]
[[caption-width-right:350:She might have forgotten that she is on the battlefield.]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_348_ceylon_2_0.png[[/labelnote]]]]
->''Ceylon, researcher of Rhodes Island, will provide you with knowledge and technical support on Originium in her spare time''.
->'''Rarity:''' ★★★★★
->'''ID:''' No. 348
->'''Subclass:''' Wide-Range Medic
->'''Tags:''' Healing
->'''Affiliation:''' Siesta
->'''Real name:''' Ceylon Doykos
->'''Race:''' Liberi
->'''Birthday:''' September 25
->'''Height:''' 162cm
->'''Artist:''' Skade
->'''Voiced by:''' Creator/MihoArakawa

The daughter of Siesta's mayor and a highly trained scholar in Originium research, Ceylon joined Rhodes Island as Dr. Kal'tsit's research assistant after she and the Doctor helped prevent an untimely disaster on Siesta.
----
* AnimalMotifs: Blue jay. Think of [[Characters/RegularShowTheMainDuo Mordecai]] from ''WesternAnimation/RegularShow'', but less anthropomorphic.
* DeathByChildbirth: Ceylon's mother died by giving birth to her.
* FeatherMotif: She is surrounded by white, long feathers in her Elite 2 artwork.
* GeoEffects: Ceylon is severely crimped by this due to her talent. When playing on maps with water tiles (i.e. her Obsidian Festival event), Ceylon receives a huge ATK buff from her talent, especially at Elite 2, but outside of this, the buff value becomes very insignificant almost to the point of uselessness. Had it not been for the sole saving grace that is her second skill, which provides a handy stun duration reduction, Ceylon would have been entirely worthless.
* HealItWithWater: Her healing animation has her splashing an ally with water from her parasol.
* {{Ojou}}: Ceylon came from a very affluent family, with her father being the governor of Siesta. Schwarz is her personal NinjaMaid. According to her profile, she exudes this so much that when mentioned in conversations, everyone says "Ah! That Lady!", even other researchers who know about her and her work.
* ParasolOfPrettiness: Befitting her status as an {{Ojou}}, Ceylon carries a small umbrella with her at all times. It also serves as her healing "wand", with her firing healing bolts of energy out from the tip. Don't ask how that works.
* RebelliousPrincess: She's not keen on being a sheltered mayor's daughter and would rather become a field researcher, both to her bodyguard Schwarz's pride and exasperation. She still needs to dress correctly for the field work, as her very fancy dress ends up catching on tree branches when she gets chased by Siesta's Originium Slugs.
* ScienceHero: Ceylon is so wholly dedicated to her research that her curiosity will often land her into a pot of trouble (including Blood Originium-Crystal Density that is higher than some infected, even though she's not infected), though she is seemingly (if not accidentally) unconcerned by this. Her decision to study Originium came after learning about Schwarz's condition, with Ceylon swearing that she will find a cure.
* SituationalSword: Ceylon is frequently lumped into the "worst 5-star welfare" pool mainly due to two reasons: her mediocre stats, and her talent's reliance on maps with water tiles. Keep in mind, these tiles are basically non-existent outside of her own event, so most of the time she will never be able to reach full strength, short of later Chapters being designed with water tiles in mind. Her other niche is a handy 50% duration cut for all enemy CC effects, which will come in handy during later Chapters, but not necessarily mandatory elsewhere.
* SpotOfTea: She loves drinking tea as a habit she's picked up from staying in Victoria for so long.
* StrangerInAFamiliarLand: When she finally returns to Siesta from her long study in Victoria, she's somewhat dismayed to realize just how much she's missing Victoria and off-put by Siesta at the moment. The absence of her close companion and father only increases that melancholy.
* StylishProtectionGear: Her Originium research doesn't mean she still can't take the time to don an elegant dress, parasol, and hat for daily excursions with the only actual substantial protection in her outfit being her capelet. It's noted by other characters that it's... actually still pretty impractical for usage in the field, especially with the long skirt that can get stuck on terrain and that she probably rushed out without thinking about whether or not her outfit was fit for walking around in the wild.
* TemporaryOnlineContent: She is only available through the first phase of the Obsidian Festival event.
* ThemeNaming: "Ceylon" is the old name for Sri Lanka, but it specifically refers to its eponymous tea in this context. Her NinjaMaid has a codename that refers to black tea, accordingly.
* TrueBlueFemininity: Her dress being a dark blue helps solidify her as one of the most overtly feminine Operators, especially with the outfit.
* VagueAge: The game doesn't directly state her age, though some hints can give an estimation. Schwarz's profile confirms that the age difference between her and Ceylon is nine years[[note]] When Schwarz and Ceylon first met, they were twelve and three years old, respectively[[/note]]. If one takes into account of Schwarz's age in the present likely being at least ''26 years'' old, this would place Ceylon's age at a minimum of ''17 years'' old.
[[/folder]]

[[folder: Folinic]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_345_folnic_1.png]]
[[caption-width-right:350:All medicine can achieve at least two outcomes, depending on the dosage.]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_345_folnic_2.png[[/labelnote]]]]
->''Folinic, an Operator from the Medical Department, has officially taken on combat medic duties.''
->'''Rarity:''' ★★★★★
->'''ID:''' No. 345
->'''Subclass:''' ST Medic
->'''Tags:''' Healing, DPS
->'''Affiliation:''' Rhodes Island
->'''Race:''' Feline
->'''Birthday:''' August 18
->'''Height:''' 164cm
->'''Artist:''' m9nokuro
->'''Voiced by:''' Reina Kondo
----
* AnimalMotif: Mongoose.
* AntiDebuff: Her Elite 1 talent '''Drug Inhibition Technique''' permanently reduces the duration of status effects inflicted on her by 50%. At Elite 2, it also significantly decreases her damage taken from all GeoEffects.
* BrokenSmile: She ends up smiling emptily to herself after [=GreyThroat=] returns from her investigation and declares that [[spoiler:the alleged culprit of Atro's murder is already long dead]]. After spending most of the time in Wolumonde thirsty for revenge, [[VengeanceFeelsEmpty Folinic ends up gaining nothing from her quest]].
* CombatMedic: She's notable for being a Medic who is not only capable of defending herself, but is known to actively and aggressively seek out opportunities to incapacitate opponents during operations. Fittingly, as noted in MechanicallyUnusualFighter, she's the first medic that can attack enemies directly. With her second skill active, Folinic basically turns into a [=AoE=] Caster for the skill's duration.
* FantasticRacism: As a Feline living in Ursus, Folinic suffered heavy discrimination at the hands the majority Ursin population.
* GoodIsNotSoft: She might be a medic who ultimately cares for people despite her abrasive attitude, but she's still not above doing questionable acts in order to fulfil her tasks, and shows no remorse towards her enemies.
--> '''Folinic (to an infected rioter):''' The substance I just sprayed on you is both volatile and toxic. Tell me where Biederman is and I'll give you the antidote. Or you can enjoy the next few hours vomiting between hallucination episodes.
* HairTriggerTemper: ''And how!'' Even more so than the resident hotheaded Rhodes Islander like Blaze. She's very easily irritated and is prone to unnecessary shouting at other people, to the point where Suzuran is usually trying to calm her down during ''Twilight of Wolumonde''. Fortunately she seems self-aware of this, and often apologizes or leaves to calm herself once she's realized how irritated she's become.
* HiddenDepths: Her spartan and borderline workaholic lifestyle is noted by those who know her to be an attempt to keep herself focused on the present, lest she relapse into the traumatic memories from her past.
--> ''If she doesn't exhaust herself during the day, she won't be able to sleep at night.''
* TheLostLenore: A platonic version with Atro, who Folinic was extremely close friends with. She does not take news of her death well.
* MeaningfulName: Her namesake is "folinic acid", which is used as a medication. Folinic specifically picked that name since it was the very first term she failed to memorize from her textbook.
* MechanicallyUnusualFighter: Folinic is thus far the first Medic who's capable of directly attacking an enemy, the unreleased Kal'tsit notwithstanding. With her S2 '''Compound Drug Shell''', Folinic will prioritize hitting nearby enemies while it's active, which will then heal everyone near the target while dealing Arts damage to them.
* ParentalSubstitute: She basically considers Kal'tsit her adoptive mother.
* RoaringRampageOfRevenge: Nearly goes on one in Wolumonde when she discovers her friend Atro was murdered by one of the townspeople, to the point where she has to be snapped out of it ''multiple times''. Naturally, when it's discovered that [[spoiler:the culprit was already dead]], she fell into despair once she realized her quest for revenge had been AllForNothing.
* TeachersPet: Out of all of the medics that have studied under Kal'tsit, Folinic has ended up being Kal'tsit's most favored student.
* TemporaryOnlineContent: Folinic is the welfare operator of ''Twilight of Wolumonde'', and is recruited by completing [=TW-4=] for the first time. Additional potential tokens are available in the event store.
* TokenMinority: Folinic is a Feline, however she's designed after mongooses instead of actual cats, thus suggesting that the name of the race may encompass Feli''formia'' instead of just specifically Felidae and Pantherinae.
* YouKilledMyFather: She has an eternal enmity with Ursus as she believes the country is responsible for her mother's death.
[[/folder]]

[[folder:Gavial]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_187_ccheal_1.png]]
[[caption-width-right:350:Her patients always have a peaceful look on their faces.]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_187_ccheal_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:''Click to see her Epoque: Combat Medic skin.'']]https://static.tvtropes.org/pmwiki/pub/images/char_187_ccheal_epoque2.png[[/labelnote]]]]
->''Gavial, Medic Operator of Rhodes Island, will protect the lives of her squad members using her special techniques''.
->'''Rarity:''' ★★★★
->'''ID:''' No. 187
->'''Subclass:''' ST Medic
->'''Tags:''' Healing
->'''Affiliation:''' Rhodes Island
->'''Race:''' Archosauria
->'''Birthday:''' May 1
->'''Height:''' 163cm
->'''Artist:''' [=LLC=]
->'''Voiced by:''' Creator/AyakaSuwa
----
* AnimalMotif: Gavial's motif is all over the place. For starters, her codename is shorthand for "Gavialidae", which is the scientific name for the gharial family as a whole. However, the animal depicted behind her in her E2 art is ''not'' a gharial, but seems to be some kind of small crocodilian, likely Mugger or Siamese crocodiles based on the pattern of her tail.
* BoobsOfSteel: Anecdotal. According to one of Flint's casual chat lines, Gavial once crushed a small boulder with her chest.
* BunnyEarsLawyer: Despite her class, Gavial seems to prefer bashing people's heads in with her staff than actually healing anyone. [[BloodKnight Most of the story bits that involve her in some capacity have the characters wonder if she's out fighting someone again]].
* CombatMedic: Unlike most other Rhodes Island medics, Gavial is a highly experienced mercenary and has a great depth of combat ability and experience. However, despite that, she voluntarily opts to take on a medical role in Rhodes Island. This comes into play with her ''Battlefield Medic'' talent, which offers buffs for all Medics. That said, like most Medics, she's still unable to directly attack enemies in battle.
* TheDreaded: In a more humorous example, it's implied by her archive files and lines that her patients and other operators are terrified of getting treated by her due to her rather abrasive personality. Even [[HotBlooded Blaze]] is afraid of getting treated by her.
* DrJerk: She is more focused on making sure her patients are cured than making them comfortable. This leads to her constantly being scolded by Kal'tsit and wondering why all of her patients are afraid of her. In Chapter 7, Blaze requests [=GreyThroat=] to help her walk instead of waiting for medic, because the medic that was with the team is Gavial. Blaze specifically cites this trope as to why.
* FamedInStory: Gavial is very famous among her tribe's territory due to her strength. She wants no part of this, though.
* TheHero: Of "Gavial: The Great Chief Returns", [[ExactlyWhatItSaysOnTheTin as if that's not already obvious enough as it is]].
* IJustWantToBeNormal: Due to Acajutla's MightMakesRight culture, Gavial inadvertently became the chief of her clan after beating the shit out of everybody there due to Tomimi's smothering treatment of her. She didn't want the position, however, and left in a huff, forcing Tomimi to take her spot. She still is the official leader, though, and more than proves it throughout the course of "Gavial: The Great Chief Returns", at the end of which she once again bails out on them after resoundingly beating every challenger to a pulp.
* MechanicallyUnusualFighter: Gavial is a ST Medic by default. However, while her S2 is active, she can heal everyone within her range simultaneously. This heal also applies per second instead of per attack interval, meaning it's not capped by her low ASPD.
* MySpeciesDothProtestTooMuch: Archosaurias are commonly thought to be a species full of {{Proud Warrior Race Guy}}s, so for Gavial to become a medical specialist instead of a fighter is an anomaly and hotly-debated topic. She is regarded as a black sheep due to her career choice, though, which was why she came to Rhodes Island in the first place.
* NoGoodDeedGoesUnpunished: She contracted oripathy when she entered a collapsing Originium mine to save the people inside, especially Tomimi. As a result, she was exiled from her tribe, though she doesn't regret anything she did.
** Tomimi's archives reveal that Gavial thought Tomimi was "ostracising" her when the latter was treating her following the mine incident. This resulted in Gavial leaving after beating up other challengers in the chief selection ritual.
* SquishyWizard: [[SubvertedTrope Subverted]], at least compared to other Medics. Gavial has surprisingly high defense, being the highest of all Medic operators after taking into account her Trust stat boost. This is further boosted by her ''Battlefield Medic'' talent.
* SupportPartyMember: Being a Medic, she's already this, but her skills and talent can actually put her in this category.
** '''Battlefield Medic''' is a talent that makes it such that as soon as Gavial is deployed, all Medics will have their ATK buffed by at least 7%, and their DEF by at least 70 for anywhere between 17 and 19 seconds at Elite 1.
** '''Vitality Restoration''' buffs the target ally in the next healing, and heals them for at least 20% of Gavial's attack, and it increases by at least 40% if their HP is lower than 50%. The buff however, lasts 4 seconds.
** '''Vitality Restoration - Wide Range''' trades off healing power and the strength of her buff in exchange for healing '''everyone''' within range, and lasting 7 seconds.
* UnreliableNarrator: She narrates her own medical report, and much like Ptilopsis, she says 'minor infection, nothing to worry about' when ''15 percent'' of her cells has been assimilated.
[[/folder]]

[[folder: Hibiscus]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_120_hibisc_1.png]]
[[caption-width-right:350:Please handle her relationship with Operator Lava carefully.]]
[[caption-width-right:350:[[labelnote:''Click to see her Nian: Night Watcher skin.'']]https://static.tvtropes.org/pmwiki/pub/images/arthibiscusskindark_0.png]][[/labelnote]]
->''Hibiscus, Medic Operator of Rhodes Island, will provide reliable medical care for the wounded''.
->'''Rarity:''' ★★★
->'''ID:''' No. 120
->'''Subclass:''' ST Medic
->'''Tags:''' Healing
->'''Affiliation:''' Reserve Op Team A1 - Rhodes Island
->'''Race:''' Sarkaz
->'''Birthday:''' June 21
->'''Height:''' 153cm
->'''Artist:''' Xiàyě Hóng Míng
->'''Voiced by:''' Creator/YukaIguchi
----
* ComMons: Like her sister Lava is to the [=AoE=] Casters, she's ''the'' ComMon for Medics.
* CordonBleughChef: Her lunchboxes are nutritious and edible, but they also taste horrible.
-->Tadaaaaaah! A special healthy meal just for you, Doctor! Uncaffeinated coffee and a hamburger without meat, cheese, pickles, or lettuce! ''(That's not even a hamburger anymore!)'' Oh, and a salad comprised of 12 different vegetables!
* FloralThemeNaming: Hibiscus is named after the flowering plant which also has supposed medicinal benefits aside from being a perfume. It could also be served as an herbal tea.
* HornedHumanoid: She has two horns on the sides of her head.
* MythicalMotifs: As a member of the Sarkaz race, her motif is based around demons.
* SitcomArchnemesis: She is one to her twin sister, Lava. They are a curious case in that Hibiscus doesn't seem to see Lava as her nemesis([[WesternAnimation/FostersHomeForImaginaryFriends ter]]), similarly to the 'rivalry' between My Melody and Kuromi.
* StarterMon: Hibiscus is the first Medic a player will definitely get during the early game.
* RedOniBlueOni: The Blue to Lava's Red.
[[/folder]]

[[folder: [=Lancet-2=]]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_285_medic2_1.png]]
[[caption-width-right:350:She knows that she's a robot.]]
->''Lancet-2, Medic robot of Rhodes Island, is assigned by Engineer Closure to carry out medical assistance in the field''.
->'''Rarity:''' ★
->'''ID:''' No. 285
->'''Subclass:''' Robot Medic
->'''Tags:''' Healing
->'''Affiliation:''' Rhodes Island
->'''Height:''' 149cm
->'''Artist:''' [=TOKI=]
->'''Voiced by:''' Creator/AsamiShimoda
----
* BoringButPractical: She's a 1 star unit with very low level cap, pathetic heal, and very high redeployment time. But her talent which let her heal everyone for up to 500 HP at max potential when deployed can save you in a pinch.
* InsistentTerminology: She always refers to her creator as "Lovely Ms. Closure".
%% * MeaningfulName: [=Lancet-2=] is named after the alternate name of scalpel ("lancet"), both of which refer to the surgical knife.
* {{Robosexual}}: Inverted because [=Lancet-2=] was modified to praise Closure, and also a meta example. For whatever reason, a sizable portion of the fanbase unironically adores [=Lancet-2=] in...less than pure ways. Saucy fanarts abound.
* RobotBuddy: She's one of only three robotic characters in the game, along with [[Characters/ArknightsGuards Castle-3]] and [[Characters/ArknightsSpecialists Thermal-Ex]].
* SelfDeprecation: [=Lancet-2=] is noted to have a tendency to self-deprecate. Closure for the most part thinks she's cuter that way.
* WhatIsThisFeeling: A trope that is PlayedForLaughs. She likes "Lovely Ms. Closure", but doesn't understand ''why''. In reality, it's all just because of Closure tinkering [=Lancet-2=]'s settings.
[[/folder]]

[[folder: Myrrh]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_117_myrrh_1.png]]
[[caption-width-right:350:She might be sweet, but her herbs are sure bitter.]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_117_myrrh_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:''Click to see her Vitafield Rewilder: Bitter Herbs skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artmyrrhskinwild.png]][[/labelnote]]
->''Myrrh, Medic Operator of Rhodes Island, will provide medical care for the squad with her herbs''.
->'''Rarity:''' ★★★★
->'''ID:''' No. 117
->'''Subclass:''' ST Medic
->'''Tags:''' Healing
->'''Affiliation:''' Rhodes Island
->'''Race:''' Vulpo
->'''Birthday:''' May 5
->'''Height:''' 143cm
->'''Artist:''' Xiàyě Hóng Míng
->'''Voiced by:''' Kana Yuuki
----
* AnimalMotifs: Fennec foxes, as indicated by their large ears.
* CrazyPrepared: As evidenced by her '''First Aid Kit''' talent, which immediately heals all her allies by at least 110% (150% at Elite 2) of Myrrh's ATK as soon as she's deployed.
* FloralThemeNaming: Myrrh is named after the resin that can be used as an annointing oil, a frankincense or a perfume. It has also been documented as an analgesic or a painkiller.
* MechanicallyUnusualFighter: Myrrh is a ST Medic...that heals two targets per pop when her skills are active.
* TheNavigator: Her profile says that she managed to quickly grasp the layout of the base extremely quickly, and gave accurate information on resources in remote locations. Apparently this is due to her exploring places with her friend Harmonia when they're kids.
* NoodleIncident: What happened on her adventures with Harmonia? What was the exact cause of the latter's infection? The only thing that she recalls is that it was Myrrh's mistake that got her friend infected. But during interviews, Myrrh is unable to reconstruct the event, thus the doctors are convinced that her memory loss is caused by trauma.
* {{Workaholic}}: She's very responsible in her job that she goes to work early and comes home late every day.
[[/folder]]

[[folder: Nightingale]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_179_cgbird_1.png]]
[[caption-width-right:350:As simple as a blank sheet.]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_179_cgbird_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:''Click to see her Witch Feast: an elegy skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artnightengaleskinhalloween.png]][[/labelnote]]
->''Nightingale, Sarkaz healer, will do everything she can to provide medical care for the squad''.
->'''Rarity:''' ★★★★★★
->'''ID:''' No. 179
->'''Subclass:''' [=AoE=] Medic
->'''Tags:''' Healing, Support
->'''Affiliation:''' Followers - Rhodes Island
->'''Real name:''' Liz
->'''Race:''' Sarkaz
->'''Birthday:''' May 4
->'''Height:''' 164cm
->'''Artist:''' Skade
->'''Voiced by:''' Creator/YuiIshikawa
----
* AntiMagic: In a game where anti-Arts measures are extremely rare, Nightingale is ''the'' anti-Arts unit. With an arsenal of skills and talents designed to almost completely neuter Arts damage to her teammates, she's invaluable to have on stages that are heavy on Arts threats.
* BarrierWarrior: Like Shining, she is able to generate a magic barrier with her S2 '''Arts Shield''' which reduces damage received from incoming attacks. However, her barriers are based upon Arts damage reduction instead of physical (Arts damage completely ignores one's Defense stat, but can be reduced by a certain % based on the RES/magic resistance).
* CagedBirdMetaphor:
** {{Invoked}} in her Elite 2 artwork, which shows Nightingale breaking free from a large bird cage.
** She also recalls being imprisoned in an empty room, and the only time she goes out is when someone else needed her healing powers.
** Her voiced lines also contain allusions between rooms and cages.
* CripplingOverspecialization: Nightingale is the complete opposite of Shining, specializing in buffing RES above all. This makes her ideal when going up against Casters or Arts drones, but much less effective when the majority of the enemy deals physical damage.
** [[spoiler: Gameplay-wise, so much so that she's practically mandatory when fighting the TrueFinalBoss. Her Res buffs are almost always going to be the only thing standing between you beating JT 8-3 and the waves of fireballs killing all your operators while the hounds that come during the firestorm going through and ending your run. Being pre-packaged with a decoy that can DrawAggro is another pointer why she's invaluable for this certain map]].
*** [[spoiler: UpToEleven for [[BrutalBonusLevel H 8-4]], which is another fight against the TrueFinalBoss, except instead of enemies trying to sneak through while the firestorm is raging, it's Ursus Civilians you must protect, forcing you to ''block 4 lanes worth of fireballs''. Even worse is that Nightingale can only cover 3 of those lanes, though being able to cover just 3 is already a godsend.]]
* DamageReduction: Nightingale's specialty is in reducing Arts damage to any of her healing targets.
** Her talent '''White Fiend's Protection''' increases the RES of all allies within her range by 10 (15 at Elite 2).
** '''Arts Shield''' is an automatic skill that forms a barrier around her next healing targets, which reduces Arts damage from all targets by 40% of Nightingale's ATK, and increases their RES by 5 at Skill Level 1.
** On top of increasing her reach and her ATK, her S3 '''Sanctuary''' buffs the RES of all allies within range by 75%, and gives them all 10% Arts Dodge.
* DejaVu: She gets this feeling whenever she sees Amiya, pondering if she has already met her before.
* DrawAggro: At Elite 2, Nightingale gains the '''Fleeting Phantom''' talent; with it, she can summon phantoms that don't attack or block enemies, but boast an incredible 75% RES and a good 30% physical dodge, as well as forcing enemies to attack it, giving your team some breathing room.
* FictionalDisability: As a result of breathing Originium toxin, her infection has left her with several nervous-related problems, such as memory loss and motor impairment. It's implied in her profile there are more issues.
* HornedHumanoid: As a member of the Sarkaz race, she has two black horns that somehow fold on the sides of her head.
* MythicalMotifs: Demons, due to her Sarkaz race. However, her main motif seems to be that of birds, as she's got the same name of one, has a bird on her staff that spreads its wings whenever she heals, her Elite 2 artwork as well as her summons refer to birds in cages.
* NamedAfterSomebodyFamous: She is named after Florence Nightingale, the founder of Modern Nursing. It also overlaps to a MeaningfulName with the Nightingale bird, which is referenced in her Elite 2 artwork having a bird cage.
* NoSell: At S3 Mastery 3 and full potential, if Nightingale buffs somebody with at least 25 RES, they can laugh off Arts damage entirely. And that's just them eating the raw damage by themselves, without factoring in the evasion bonus offered by the skill.
* SituationalSword: As described under CripplingOverspecialization, Nightingale focuses entirely on giving your team more RES. This makes her invaluable in situations where the enemy mainly deals Arts damage...which isn't that common until harder levels or events like Contingency Contract#1 or Chapters 7 and onwards, which limits her utility during the early-to-mid game. Regardless of occasion, the vast majority of enemies in ''Arknights'' deal Physical damage, which Nightingale doesn't protect against.
** [[spoiler:This proves to be really useful in Chapter 8 against the final boss, due to the fact that after each of her phases, she will release a waves of gigantic fireballs for several seconds, dealing heavy Arts damage that will likely wipe out your operators while groups of hounds try to sneak through. This is where Nightingale's S3 will really shine due to its strong Arts protection. Outside of this, there's really no other point in the game where one absolutely needs to have her to win anything.]]
*** [[spoiler:Even more useful for Chapter 8's BrutalBonusLevel, H 8-4. Instead of having to block hounds trying to sneak through the firestorm, you need to plug 4 separate lanes (top 2 lanes and bottom 2 lanes) in order to protect a bunch of Ursus Civilians. Nightingale's S3 range is a literal godsend in providing enough RES for your plugs in 3 lanes to survive the firestorm (while you need to somehow figure something out for the last lane).]]
* TheStoic: Her emotions are likened to a "blank sheet of paper" according to Amiya. And instead of getting hyped up, Nightingale doesn't feel any joy after being promoted.
[[/folder]]

[[folder: Perfumer]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_181_flower_1.png]]
[[caption-width-right:350:Anyone with a pollen allergy should stay away.]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_181_flower_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:''Click to see her Test Collection: Species Plantarium skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artperfumerskin1.png[[/labelnote]]]]
->''Perfumer, manager of "Health Garden," will use her fragrant aromatherapy to heal the squad''.
->'''Rarity:''' ★★★★
->'''ID:''' No. 181
->'''Subclass:''' [=AoE=] Medic
->'''Tags:''' Healing
->'''Affiliation:''' Rhodes Island
->'''Real name:''' Lena
->'''Race:''' Vulpo
->'''Birthday:''' January 30
->'''Height:''' 158cm
->'''Artist:''' Lanzi
->'''Voiced by:''' Creator/RieTakahashi
----
* AnimalMotifs: Fennec foxes.
* AwesomeButImpractical: Her S2 more often than not proves to be this. While its increased healing is powerful, that it also creates a much longer delay between bursts makes using it dangerous in most heated fights, where the enemy damage can greatly outstrip Perfumer's output, making the team more liable to being overwhelmed. As such, it's typically reserved only for maps where the enemy comes in small waves and[=/=]or Perfumer has someone else to back her up, such as a healing Defender or another Medic. Where constant healing output is needed, such as event challenge maps, Perfumer's S1 is typically the go-to skill in the meta.
* CaringGardener: Perfumer both loves and is scientifically-fascinated with herbs and flowers. She keeps a large greenhouse on Rhodes Island to experiment with new forms of aromatherapy. Her last trust file reveals that she's successfully treated patients with her aromatherapy, most notably getting [[Characters/ArknightsCasters Nightmare's]] [[SplitPersonality condition]] under control.
* FloralThemeNaming: Her talent is named after the Lavender flower.
* GreenThumb: She has deep knowledge of herbs and medicinal plants, and all of her abilities are themed around her making use of them to heal her teammates.
* MechanicallyUnusualFighter: Due to her '''Lavender''' talent, Perfumer has technically ''infinite'' range. However, only those within her highlighted range will receive full-strength healing, since her global heal is calculated after a percentage of her ATK. Notably, this also heals things/Operators that can't normally be healed, like summons or enmity guards like Hellagur, and even works if Perfumer's been stunned or frozen.
* NamedAfterSomebodyFamous: Her real name is Lena, and by the route of {{Engrish}}, her name is a reference to the French chemist René-Maurice Gattefossé, who wrote about Aromatherapy in 1928. Since that, treatment using extract of plant is called Aromatherapy.
* TheNoseKnows: According to her dossier, Perfumer has a super keen sense of smell that allows her to identify plants based on their aroma, and can sniff down anyone on Rhodes Island with ease.
[[/folder]]

[[folder: Ptilopsis]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_128_plosis_1.png]]
[[caption-width-right:350:101010111101000[[note]]Translates to '«' in ASCII, and '嗨' (hi) In Unicode.[[/note]]]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_128_plosis_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:''Click to see her Epoque: Serenity skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artptilopsisskinepoque.png[[/labelnote]]]]
->''Ptilopsis, database maintainer of Rhine Lab, activated. Please enter commands to operate''.
->'''Rarity:''' ★★★★★
->'''ID:''' No. 128
->'''Subclass:''' [=AoE=] Medic
->'''Tags:''' Healing, Support
->'''Affiliation:''' Rhine Labs
->'''Race:''' Liberi
->'''Birthday:''' October 6
->'''Height:''' 164cm
->'''Artist:''' Ryuzakiichi
->'''Voiced by:''' Creator/HisakoKanemoto
A former data analyst at Rhine Lab, the woman who only identifies herself as Ptilopsis followed Olivia Silence out the door when Silence departed Rhine with [[Characters/ArknightsCasters Ifrit]]. She is now employed with Rhodes Island as one of the medical technicians, assisting Silence with her care of Ifrit and other oripathy patients. And she does so with her... decidedly curious manner.
----
* AnOddPlaceToSleep: Ptilopsis' Oripathy manifests not only as narcolepsy, but also memory lost. Because of this, she can spontaneously falls asleep where she stand and wakes up not remembering where she is or why she's there in the first place. Because of this, she's not allowed to travel far without an escort, lest she ends up passing out in a dangerous place.
* AnimalMotifs: While her Liberi race represent birds, hers is specifically [[https://en.wikipedia.org/wiki/Northern_white-faced_owl northern white-faced owls]]. Multiple owls can also be seen in her Elite 2 artwork. When you tap her in the base, she will stand right up straight as in [[https://digitalcommons.unl.edu/johnsgard/27/ Tarnstellung]].
* AnimalThemeNaming: Ptilopsis is a genus of owls, which are her AnimalMotifs.
* AstonishinglyAppropriateAppearance: Her hairstyle resembles the top of the head of the northern white-faced owl (''Ptilopsis leucotis'') and its general form resembles the shape of the owl, and also their orange eyes are similar to the specie. Her mostly white outfit in her Elite 2 artwork does another job of mimicking their white, black and grey colors.
* CombatStilettos: She wears high heels in her Elite 2 artwork.
* ExpressiveHair: The two hair parts on the sides of Ptilopsis' head will move and twitch according to the mood she's feeling, much like the ears of a dog.
* LittleBitBeastly: More notable beyond the general fact of ''everyone'' being so in that she is identifiably a specific genus of owl -- Ptilopsis is definitely some kind of African white-faced owl, which is the genus ''[[https://en.wikipedia.org/wiki/Ptilopsis ptilopsis]]'', with her more likely being a [[https://en.wikipedia.org/wiki/Northern_white-faced_owl Northern white-faced owl]].
* RobotGirl: A truly strange example: Ptilopsis behaves like a stereotypical one, never breaking character and speaking as if she was the interface terminal to a computer (and enters "sleep mode" rather often). However, make no mistake: she is a flesh-and-blood Liberi no different from, say, Silence. It's unclear if this is just how she is, or if her oripathy is affecting her self-perception and thought patterns in some way (she asserts it's more the latter, but one has to wonder a bit, since nobody else is remotely affected this way). It doesn't interfere with her ability to work, at any rate (even if it makes conversations with her a bit odd). [[spoiler:Once you get her trust high enough, she'll admit she actively ''dislikes'' socializing this way... but she thinks it's necessary to "prevent the system nexus from being devoured by [[WhamLine that other voice]]".]]
* MisplacedWildlife: Although Ptilopsis is a native Columbian, which makes her an in-universe equivalent of an American, the owl species she represents is only found in Africa.
* RepressedMemories: It's implied in "Stories of Afternoon" that she suppressed her own memories regarding her involvement in the Flame Demon Incident.
* ShesGotLegs: Both her initial art and her Elite 2 art are posed to feature her legs fairly prominently.
* {{Sleepyhead}}: To an extreme degree -- she'll fall asleep ''while conversing with people'', and then pick up where she left off on waking up.
* SleepsWithBothEyesOpen: To emphasize that she's a "robot", Ptilopsis' sleep animation still has her eyes wide open.
* SplitPersonality: Her robotic SpockSpeak tendencies are implied to be a method to combat this, being necessary to, as she puts it, "prevent the system nexus from being devoured by that other voice".
* SugarAndIcePersonality: Despite her robotic mannerisms, raising her trust enough reveals that Ptilopsis is a lot more emotional and attached to the Doctor than she lets on. Her mechanical facade is only there to keep her oripathy infection in check, because if she doesn't, her damaged sanity might cause her to go insane from her emotions going haywire.
* SupportPartyMember: Upon reaching Elite 1, Ptilopsis gains the '''Skill Aura''' talent which increases the SP recovery of all allies by .15 per second upon deployment. As soon as she's promoted to Elite 2, the rate increases to .3 SP per second. This may seem small, until one [[https://www.reddit.com/r/arknights/comments/fcokwt/i_got_curious_on_how_much_e2_ptilopsis_talent/ compares it to a non-Ptilopsis run]].
* ThirdPersonPerson: Occasionally.
* {{Troll}}:
** Jokes about resetting the entire system when promoted, saying it in a very deceptive manner.
--->'''(Talk after first promotion)''': Warning! Reverting Rhodes Island database to initial state... Don't worry. It's just a joke. Please don't panic.
--->'''(Second promotion)''': Warning. Reverting Rhodes Island database to two years ago... Relax. It's just joke. System update completed.
** When someone calls for "Feathers" at both Ptilopsis' and Silence's direction in the "Stories of Afternoon" event, she tells Silence that they must be referring to Silence because Ptilopsis refuses to be saddled with such a stupid nickname. There's also the UnreliableNarrator aspect of her below.
* UnreliableNarrator: She narrates her own profile page. There's a few places where she's clearly embellishing a little bit and is not quite as robotic as her manner might first indicate (particularly in her final entry). One specific example is that despite her cell assimilation not being high and her having no visible lesions, her blood crystal density is ''rather'' high (0.43u/L, four times the safe limit and above many other "mild" oripathy victims) and she tries to pass it off as being mild and "under control".
[[/folder]]

[[folder: Purestream]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_385_finlpp_1.png]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_385_finlpp_2.png[[/labelnote]]]]
->'''Rarity:''' ★★★★
->'''ID:''' No. 385
->'''Subclass:''' Wide-Range Medic
->'''Tags:''' Healing, Support
->'''Affiliation:''' Rhodes Island
->'''Race:''' Yen
->'''Birthday:''' October 24
->'''Height:''' 155cm
->'''Artist:''' 唯@W
->'''Voiced by:''' Creator/MarieMiyake
----
* AnimalMotif: Finless porpoise. In fact, the scientific name of her species (''Neophocaena phocaenoides'') was explicitly given in the WWF collaboration materials.
* TemporaryOnlineContent: She was introduced as a part of the WWF collaboration, where she was rewarded upon buying one of the limited featured packages. This will be subverted eventually as she will be added permanently into recruitment.
[[/folder]]

[[folder: Shining]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_147_shining_1.png]]
[[caption-width-right:350:Simple, yet a mystery you can't seem to solve no matter what.]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_147_shining_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:''Click to see her Marthe Coral Coast: Silent Night [=DN02=] skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artshiningskinsummer.png]][[/labelnote]]
->''Shining, Sarkaz healer, will do everything she can to provide medical care for the squad''.
->'''Rarity:''' ★★★★★★
->'''ID:''' No. 147
->'''Subclass:''' ST Medic
->'''Tags:''' Healing, Support
->'''Affiliation:''' Followers - Rhodes Island
->'''Race:''' Sarkaz
->'''Birthday:''' October 7
->'''Height:''' 175cm
->'''Artist:''' Ryuzakiichi
->'''Voiced by:''' Creator/RisaShimizu
----
* BarrierWarrior: With her second skill, Shining can erect a BeehiveBarrier around the target of her healing. The barrier's strength is calculated after a portion of her own ATK and the target's DEF, and will block about as much damage before failing. It should be noted that as the skill is automatic, Shining is very likely to cast it on the wrong ally, however, or even herself, if she happens to be healing them instead of your tanks at the time of activation.
* DamageReduction: Her specialty is buffing the DEF of her healing targets.
** Her talent '''Black Fiend's Protection''' increases the DEF of allies within range by 40 (60 at Elite 2).
** Her S2 '''Auto Protect''' is an automatic skill that erects a BeehiveBarrier that increases the DEF of her target by 20% of Shining's ATK and 20% of their own DEF at Skill Level 1.
** '''Creed Field''' increases her ATK by 20% and the DEF of all allies within range by 30% at Skill Level 1.
* GameplayAndStoryIntegration: Fittingly, as they travel together, she and Nightingale form an incredible tag team of Medics. Whereas Shining focuses on buffing your operator's DEF, Nightingale can cover the buffing of your operator's RES where Shining cannot, turning your team into an incredible StoneWall regardless of damage type.
* GatheringSteam: Even with mastery upgrades and some handholding from SP-regen supports like Ptilopsis, Creed Field still takes ages to recharge between uses due to its exorbitant SP costs, but once it's active, all operators within Shining's range will be able to enjoy up to a solid minute of StoneWall-grade DEF that lets them laugh off high amounts of (physical) damage with ease.
* HardLight: Her Originium Arts was described as a solid and tangible glow, implying this trope.
* HeadPet: Her pet raven in her summer outfit is this while in the dorm.
* HornedHumanoid: She has two white horns, a trait caused by her Sarkaz race.
* InTheHood: She wears her hood in her initial artwork, but it gets pierced on the sides by her horns.
* MartialPacifist: [[spoiler:Shining's files contain reports by other operators detailing how she's capable of wiping out entire platoons of heavily armed enemies single-handedly if the situation is dire enough. She's also observed to hate having to do that and will personally deny any such reports as hallucinations brought about by her healing arts.]]
* MysteriousPast: Very little is known about Shining's past, other than she was once part of a group called the "Confessors" before joining Nearl and Nightingale. [[spoiler:Her profile reveals she is in fact a master swordswoman, a fact that she has kept hidden from even Rhodes Island, but for some reason has sworn off using her sword [[LetsGetDangerous unless things get truly hairy]]. ''Darknights Memoir'' also reveals a character named Confessarius, who bears an uncanny resemblance to Shining both in apperance and clothing, heavily implying that the Confessors are an organization that works directly under Theresis.]]
* MythicalMotifs: Strangely enough, ''not'' demons, despite her Sarkaz race. If anything, she seems to be based on ''elves'', based on her sideways PointyEars and pure, immaculate white RapunzelHair. Her obligatory horns also seem more similar to antlers instead, as they jut out gracefully from the sides of her head and look to be quite blunt, instead of being pointy and sharp like those of other Sarkaz characters.
* NoodleIncident: [[spoiler: Her trust file and one of Flamebringer's lines indicate that Shining used to be - and still is - a formidable swordswoman, but something happened concerning her previous organisation - the "Sinners" - that led to her giving up the blade and taking up the role of a healer.]]
* ShesGotLegs: Look upon her "Coral Coast - Silent Night [=DN02=]" outfit, and despair!
* SituationalSword: Shining's focus on DEF-boosting makes her incredible when fighting bosses, or strong enemies who deal high amounts of Physical ATK, but much less so against Casters or Arts Guards, whose damage type completely ignores DEF.
** If you want to Aak-buff something other than a Guard or Defender, you're going to need a highly invested Shining to make it work.
* StatuesqueStunner: Shining is the tallest female operator behind Hoshiguma, standing at an impressive 175cm, well over the heads of several male characters. Unlike Hoshiguma, however, Shining has a very curvy feminine figure hidden underneath her robes, which is put on full display in her summer outfit.
* StoneWall: Shining's kit hyper-focuses on turning your lineup into a bunch of these, with her buffing their DEF to ridiculous levels via Creed Field and Black Fiend's Protection, or erecting {{Beehive Barrier}}s around them to eat high amounts of physical damage. This also makes her highly recommended, if not outright ''mandatory'' for non-Defenders to be able to survive Aak's buffs. Of course, this comes with the drawback of not doing anything to protect the team against Arts damage, which bypasses DEF entirely.
* SwordCane: [[spoiler:Her E2 and Trust file hints there's a sword concealed inside her staff.]]
* WalkingTheEarth: Just like Nearl and Nightingale, Shining is a member of the "Followers" a travelling group of healers. She also personally calls herself a "roaming medic".
* WhiteMage: Despite her black robes and (initially) aloof demeanor, DarkIsNotEvil. Shining is a noble healer through and through.
* WorthyOpponent: [[spoiler:Flamebringer notes she could have been one to him, if she hadn't given up her sword.]]
* YouAreACreditToYourRace: The Sarkaz people are usually ostracized or discriminated against due to the negative connotations behind their appearance. However, Shining is noble and pacifistic, which confuses the heck out of the people she works with due to such racial stereotypes.
[[/folder]]

[[folder: Silence]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_108_silent_1.png]]
[[caption-width-right:350:There’s no risk in the fruits of research, as they are only byproducts after all. Experimentation, on the other hand...]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_108_silent_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:''Click to see her Pioneer Raythean: Lacquer skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artsilenceskinsweep_min.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:''Click to see her Cambrian: Frost Breath skin.'']]https://static.tvtropes.org/pmwiki/pub/images/char_108_silent_winter2_min.png[[/labelnote]]]]
->''Silence, medical specialist of Rhine Lab, [[ScienceHero will make use of the latest scientific developments on the battlefield]]''.
->'''Rarity:''' ★★★★★
->'''ID:''' No. 108
->'''Subclass:''' ST Medic
->'''Tags:''' Healing
->'''Affiliation:''' Rhine Labs
->'''Real Name: Olivia Silence
->'''Race:''' Liberi
->'''Birthday:''' May 18
->'''Height:''' 154cm
->'''Artist:''' [=NoriZC=]
->'''Voiced by:''' Creator/AkariKitou
A former researcher at Rhine Lab, Olivia Silence was involved in some fashion with the experiments involving the subject known as [[Characters/ArknightsCasters "Ifrit"]]; following [[NoodleIncident a certain destructive incident]], Silence took Ifrit into her care and brought her to Rhodes Island, which possessed the only other facilities outside of Rhine Lab capable of containing an oripathy case as seemingly severe as Ifrit's. Silence herself now works for Rhodes as a physician, doing her best to help keep Ifrit's condition stable and support the Rhodes operators in the field... and perhaps atone for the sins of her past that still seem to haunt her.
----
* AnimalMotifs: Great horned owls.
* CurtainsMatchTheWindow: She has brown hair and eyes, which all compliment her [[AnimalMotifs owl motifs]].
* DiscOneNuke: If chosen as the free 5-star operator upon starting the game for the first time. While all four are undeniably strong in their own ways, Silence is widely considered to be the best one to start with, due to her being a high-level healer capable of surprising output even with moderate investment, especially at Elite 1 with her drone unlocked. Due to the generally-squishy nature of your operators during the early game, Silence's powerful coverage is a major boon in almost any situation, whereas Projekt Red, Liskarm, and Pramanix all require some significant upgrades to be viable, and even then are all considered to be niche units even in their categories.
* DroneDeployer: Her major contribution to Rhodes operations -- her drone is an in-universe invention of hers that is meant to be cheap, replaceable, and easy to deploy while still being pretty effective at helping people stay on their feet. In gameplay, the drone is what makes her so effective (as it can deploy anywhere on the map, even way outside of her normal healing range) and able to keep pace even with 6* support characters. It is also independant from Silence herself, and is able to be deployed even if Silence herself is frozen or stunned.
* DubNameChange: A particularly ''odd'' example that was also adapted back into the original release. When this character was [[https://twitter.com/i/web/status/916604186791362561 first revealed]] all the way back in late 2017, she was unambiguously named "Silent", with multiple overlapping spellings (including "サイレント" in Japanese) all leaving the intended translation of 赫默 as a closed question. ''However'', once the international promotion began and once the JP voicework started coming in, the character was named "Silence", not just in English but in the Japanese voiceover too (with her introduction line quite unambiguously pronouncing her surname and callsign as "サイレン'''ス'''")... but in Chinese the hanzi of her name, 赫默, never changed. The new name/translation was ultimately adapted back into the Chinese client, with the [[https://static.tvtropes.org/pmwiki/pub/images/t0108e6bd8726941aec.jpg promo image]] of her Pioneer field work outfit referring to her as "Silence" while retaining the hanzi 赫默 spelling.
* ElephantInTheLivingRoom: Anything to do with Saria and Ifrit.
* GeekPhysiques: She's a scientist and doctor first and foremost, and not really skilled at actual combat aside from keeping people healthy; accordingly, she's typically portrayed as being fairly weedy-looking, and despite being a working professional who is, by all indications, ''well'' into her twenties, she stands just ''barely'' above five feet tall. The only operators who are shorter than her are literal children.
* JerkassToOne: Although Silence is generally placid and easy-going, having Saria around her is a great way to mash her BerserkButton, especially if Ifrit is involved.
* TheLadysFavor: Silence gives some of her feathers to those she appreciates and keeps close to her heart. Ifrit has one, [[spoiler:and so does Saria ([[WeUsedToBeFriends which makes]] [[ShipTease you think]])]]. Ptilopsis seems to be a recent addition to this "club", as she sports one while wearing her Epoque skin, being attached to the strap of her bag.
* MechanicallyUnusualFighter: Despite being an ST Medic, Silence's medical drone basically gives her map-wide range, being able to be deployed anywhere that's a valid tile. It also heals everyone within its range simultaneously, like an [=AoE=] Medic, but much faster since the effect is applied constantly instead of calculating after Silence's [=ASPD=].
* {{Meganekko}}: She wears large, circular NerdGlasses, as a nod to a true owl's facial disc.
* MyGreatestFailure: She had some kind of hand in Ifrit's current condition and the cryptically-named "Flame Demon Incident", which she doesn't like to discuss; what's clear is that she considers it the greatest failing of her professional career and has a responsibility to care for Ifrit as a result.
* NoSocialSkills: Downplayed. Silence's profile notes that she's awkward and quiet in social settings, but does well in one-on-one conversations, especially in regards to research. The description of her token indicates she's aware of her lack of social eloquence, hence why she gifts her own feathers to those she forms sincere bonds with.
* NoodleIncident:
** Precisely what happened with Ifrit and Saria and what led her to remove Ifrit from Rhine Lab and bring her to Rhodes Island. Unlike Ifrit, Silence seems to have some idea of what was going on, [[MyGreatestFailure but generally remains tight-lipped about what it was]] aside from being something Ifrit needed to be removed from and involved biological experimentation (on Ifrit). The ''bigger'' noodle is what went down between her and Saria, as she refuses to say a word about that and simply wants Saria kept as far away from Ifrit as possible... and the fact that, from her tone, it seems just a hair too ''personal'' to be simply professional or even "motherly" objection to Saria's actions.
** Relatedly, there's also the question of just how she contracted oripathy, given that Saria ''hasn't'' done so (though Ptilopsis did too) and how Silence was more a lab bird than anything during her time at Rhine and, in theory, shouldn't have had any reason to be exposed to dangerous levels of Originium. [[spoiler:Ifrit's later profile entries make mention of her "flamethrower" being capable of infecting an entire building with oripathy, but that's the only hint we've gotten.]]
* ParentalSubstitute: She is, in multiple very real senses, the nearest thing Ifrit will ever have to a mother and feels deeply responsible for her. The seeming ambiguity of how Saria fits into the equation gives rise to a number of interpretations.
* {{Sleepyhead}}: She's a [[LittleBitBeastly great horned owl]], so she's supposed to be nocturnal by nature and has a habit of dozing off in general. She tries to be diurnal in order to fit in better with Rhodes Island's staff, but it can be a bit of a struggle (usually to comedic effect). Her early-stage oripathy also messes with her sleep cycle a bit, making things even harder. Her Base sprite even falls asleep on her feet if standing still long enough.
* StarterMon: She's one of the four free 5-star operators that the player could pick after creating a new account around the game's launch as a gift for the game reaching 1 million pre-registration. The other options were Liskarm, Pramanix, and Projekt Red.
* StevenUlyssesPerhero: She gives her full name as "Olivia Silence", with Silence evidently being her genuine surname, and she's a quiet owl-like researcher by nature.[[note]]This was, interestingly, [[Trivia/{{Arknights}} not quite the plan originally]], as early in development she was seemingly intended to be "Olivia Hermer" with Silent/Silence as a proper CodeName. The game as shipped, though, has apparently dropped all reference to the Hermer surname.[[/note]]
* SupportPartyMember: The '''Booster Injection''' talent makes it such that the ASPD of all your Medics on the field increases by 6 (12 at Elite 2) as soon as Silence hits the field.
* TeethClenchedTeamwork: She'll work with [[Characters/ArknightsDefenders Saria]] if deployed with her on an operation, but her voice lines make it absolutely clear she has an axe to grind with Saria over something that happened during their Rhine days involving Ifrit, and Silence absolutely ''will not'' let Saria "[[DoesThisRemindYouOfAnything have]]" Ifrit.
* WeUsedToBeFriends: It seems like she used to be on good terms with Saria. Now... not so much.
[[/folder]]

[[folder: Sussurro]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_298_susuro_1_0.png]]
[[caption-width-right:350:She will strictly follow the operator guidelines when providing medical assistance.]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_298_susuro_2.png[[/labelnote]]]]
->''Sussurro, Medic of Rhodes Island, is on standby to provide first aid at the front''.
->'''Rarity:''' ★★★★
->'''ID:''' No. 298
->'''Subclass:''' ST Medic
->'''Tags:''' Healing
->'''Affiliation:''' Rhodes Island
->'''Race:''' Vulpo
->'''Birthday:''' September 4
->'''Height:''' 142cm
->'''Artist:''' Jiāng
->'''Voiced by:''' Creator/HarukaTerui
----
* AnimalMotifs: Foxes, due to her Vulpo race. One also appears in the corner of her Elite 2 artwork.
* GratuitousItalian: Her name, "sussurro", is the Italian word for "whisper".
* NoGoodDeedGoesUnpunished: She volunteered at a hospital to treat oripathy patients, but ended up getting infected herself.
* SituationalSword: Sussurro has a very niche kit. Her '''Minimally Invasive Surgery''' talent increases healing effects by 10% (20% at Elite 2) on all operators with a DP cost under 10 if she's in the squad, basically confining her to babysitting low-rarity operators if she's to operate at full capacity. A further crimp on her performance is her S2's usage limit, with '''Deep Healing''' turning her into an extremely powerful single-target healer, but only twice per sortie, which rules out using her on longer stages like Annihilation maps.
[[/folder]]

[[folder: Tuye]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_402_tuye_1.png]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_402_tuye_2.png[[/labelnote]]]]
->'''Rarity:''' ★★★★★
->'''ID:''' No. 402
->'''Subclass:''' ST Medic
->'''Tags:''' Healing
->'''Affiliation:''' Sargon
->'''Race:''' Forte
->'''Birthday:''' April 15
->'''Height:''' 153cm
->'''Artist:''' [=aZling4=]
->'''Voiced by:''' Nanako Saima
----
* AnimalMotifs: Camels. The water tanks on her back mimic the humps of a camel, albeit storing water instead of fat (although it's a common misconception that camels store water in their humps). A number of camels also appear in the background of her E2 art.
* DarkSkinnedBlonde: Like Beeswax, has white hair but is unambiguously dark-skinned (notably darker than Beeswax is).
* DeflectorShields: Her first skill confers temporary water barriers on units she heals, blocking a certain amount of damage before breaking.
* MakingASplash: Her healing visually manifests as water blasts, befitting her theme.
* ParasolOfPain: Less pain and more healing - like Whisperain and Ceylon before her, she uses an umbrella to cast healing Arts.
* TemporaryOnlineContent: Like Bibeak and Scene before her, Tuye is a limited welfare operator purchasable from the Contingency Contract shop.
[[/folder]]

[[folder: Warfarin]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_171_bldsk_1_0.png]]
[[caption-width-right:350:Of course, medical research is a tiny little bit more important.]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_171_bldsk_2_0.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:''Click to see her Witch Feast: the feast skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artwarfarinskinhalloween.png]][[/labelnote]]
->''Warfarin, Medic Operator of Rhodes Island, sees the safety of her fellow Operators as her duty''.
->'''Rarity:''' ★★★★★
->'''ID:''' No. 171
->'''Subclass:''' ST Medic
->'''Tags:''' Healing, Support
->'''Affiliation:''' Rhodes Island
->'''Race:''' Sarkaz
->'''Birthday:''' June 27
->'''Height:''' 157cm
->'''Artist:''' Shíchén
->'''Voiced by:''' Manaka Iwami
----
* AnimalMotifs: Under the Sarkaz race, she is a vampire, and so she has motifs involving bats, as seen in her Elite 2 artwork.
* CastFromHitPoints: Her '''Unstable Plasma''' ability increases the ATK stat of Warfarin and a ''random'' ally within range in exchange for scraping off 3% of their max HP per second. In total, each activation will result in a ding of 45% max HP, so for your own sanity's sake, do ''not'' put her together with an Ifrit specced for Scorched Earth, unless you have another Medic at the ready to hold both of their hands.
* CommonalityConnection: Aak used to hate mainstream medicine. But when he learned that the real identity of "Mr. Blood" is no other than Warfarin, the two frequently engaged in academic discussions. And when they found out that they share some [[MadScientist common interests and tastes]], strange laughing and cheering became commonly heard from either Warfarin's or Aak's lab, now with two voices instead of one.
* DeadlyDoctor: Since her second skill actually drains health (something very unusual for TheMedic) she can be this as said skill is random to boot. A bit similar as to Aak, the operator receiving has to be able to withstand both the HP drain as well as the incoming damage they're already receiving from enemies (bycoming issue is the existence of poison haze maps and the self-harming effects of some operator's skills). [[note]] Both of them need clever placement as well, if one wants them to focus on a certain operator to use it on [[/note]] And as she [[Characters/TeamFortress2Support takes the Hippocratic Oath for a Hippocratic Suggestion]], this counts as GameplayAndStoryIntegration.
* DifficultButAwesome: Warfarin's Unstable Plasma ability is her primary selling point, offering a substantial ATK buff in exchange for [[CastFromHitPoints casting from both her and an ally's hit points]]. Hard-hitting operators like Meteorite can inflict somewhere in the neighborhood of three to four ''thousand'' damage per shot with both Unstable Plasma and their own self-buffs going. To offset this awesomeness, the ability is not very reliable owing to its ''[[NecessaryDrawback random]]'' nature. It's not at all uncommon to pop Unstable Plasma hoping to buff a Sniper or Caster, but ending up applying it to a Defender who don't need the ATK increase or worse yet, a fragile Guard or Vanguard instead, which makes proper positioning a must to make the most out of her buff.
* TheDreaded: Many Rhodes Island operators actually fear her, not because of her vampiric nature, but because of her ForScience tendencies. Earlier {{Noodle Incident}}s even had RI members blacking out and then finding themselves strapped to a slab in Warfarin's office with her manic cackling ringing in their ears.
* {{Expy}}: Like Aak, Warfarin shares quite a lot of commonalities with [[Characters/TeamFortress2Support The Medic]]. Both are {{Mad Doctor}}s with a MorallyAmbiguousDoctorate and a morbid sense of curiosity with the humanoid biology, whose impressive medical breakthroughs were made ForScience first, to satisfy their own curiosities second, and actual life-saving benefits last.
* FacePlant: She enters the battlefield in the similar​ manner to Pramanix.
* HollywoodRestrainingOrder: Given her extreme attraction toward Doctor's blood, she attempts several "unladylike behavior" towards the Doctor, which eventually results in Kal'tsit slapping this onto her.
* MadScientist:
** Warfarin doesn't actually care too much for the Hippocratic Oath. In fact, she will handily put any idea she has in mind into practice without regards for possible detriments or harmful effects, usually on both herself and her allies. This is represented by her [[CastFromHitPoints Unstable Plasma]] ability.
** She's also been plotting to drug Skadi with enough sedatives to knock out ''two hundred people'' just to have a look at her biology. Kal'stit found out what she's been up to, and took away one whole month of her salary as punishment.
** This trait is the reason why she gets along well with Aak despite the latter normally scoffing at mainstream medicine.
* MeaningfulName: Warfarin is named after the drug that reduces blood clots in veins or arteries, so it would make sense why she's a Medic. But there could also be a [[IronicName sense of irony]] here if we remember that the playable Warfarin in ''Arknights'' is a vampire, a creature known to suck blood... and the drug has also been used for [[https://en.wikipedia.org/wiki/Warfarin#Vampire_bats vampire bat pest control]].
* MySpeciesDothProtestTooMuch: Vampires are a thing in-setting and they are just as nasty as they are in literature. However, Warfarin seems to be the TokenHeroicOrc, and has remarkable self-restraint, considering her job is to look after Rhodes Island's ''blood bank''.
* NoodleIncident:
** Her first meeting with the Doctor apparently went very badly, with Kal'tsit mentioning that they'd have to postpone something called the "Kazdel matter" indefinitely.
** Warfarin was once given a restraining order because of several "unladylike behavior" towards the Doctor. However, whatever Warfarin did in the past weren't explained in detail.
* NotTheIntendedUse: As it buffs ATK, Unstable Plasma actually works pretty well when applied to another Medic, as it gives them significantly-increased healing output, while also easily counteracting the HP drain.
* OlderThanTheyLook: In her files, it is said that the number she gives when asked for her age 'still elicits a gasp' at some people.
* PenName: She wrote several medical books under the author pseudonym of "Blood". While she was popular in the medical field, not everyone knows if "Blood" is a man, a woman, or a group. It turns out she used a pseudonym to hide her vampiric nature.
* SupportPartyMember: Upon reaching Elite 1, she gains the '''Blood Sample Recycle''' talent, which restores 1 SP to Warfarin and a random ally within range whenever an enemy within range is killed.
* WingedHumanoid: {{Invoked}} in her Elite 2 artwork, which shows Warfarin with bat wings to go along with her vampiric nature.
[[/folder]]

[[folder: Whisperain]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_436_whispr_1.png]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_436_whispr_2.png[[/labelnote]]]]
->'''Rarity:''' ★★★★★
->'''ID:''' No. 436
->'''Subclass:''' Wide-Range Medic
->'''Tags:''' Healing
->'''Affiliation:''' Rhodes Island
->'''Race:''' Aegir
->'''Birthday:''' March 6
->'''Height:''' 169cm
->'''Artist:''' Chuzenji
->'''Voiced by:''' Creator/SaoriGoto
----
* ActorAllusion: An externally-EmotionlessGirl with surprising HiddenDepths and yet no friends, who has an appreciation for arts and can pen extremely emotional and profound articles, and is implied to be associated with an organization of dubious intent? And voiced by Creator/SaoriGoto to boot? Sure sounds a lot like [[Characters/SteinsGate Kiryu Moeka]].
* AnimalMotifs: Jellyfish. She bears some subtle jellyfish traits, for example, the shape her dress makes her and the long threads behind her. The jellyfish that appear in her Elite 2 artwork specifically resemble ''Turritopsis dohrnii'', better known as the "immortal jellyfish" for their namesake biological immortality.
* ApparentlyHumanMerfolk: Like with more of her fellow Aegir, her race could not be discerned before her full official artwork revealed her to be based on jellyfish.
* EmotionlessGirl: Whisperain is described as a very reserved and emotionless person, who isn't very inclined to socialize with others. She accordingly speaks with a very exhausted, monotonous voice, as if she's [[{{Pun}} whispering]].
* HiddenDepths: Despite her closed-off nature, Whisperain has a profound fascination with movies, and is able to express a surprising degree of emotions in her reviews of them. These reviews are in turn regarded extremely highly by the other movie buffs among Rhodes Island's staff, who usually refer to her recommendations when planning their own watchlists.
* IllGirl: According to medical examinations, Whisperain is noted as having a concerningly-weak immune system and is very prone to falling ill. Her examiners are astounded as to how she's not yet afflicted with Oripathy despite this weakness. Furthermore, she's very physically-frail as well, where being hurt enough can cause memory damage, a shared trait of her entire subspecies, which might explain her dislike of company, EmotionlessGirl nature, and weak voice.
* ParasolOfPain: Played with. While Whisperain wields an umbrella in place of a staff or other implements commonly used by Medics, she can't actually attack anything.
* ShrinkingViolet: Whisperain is very introverted and actively avoids confrontations. During her stay with Rhodes Island, she's observed to shy away from conversations and doesn't seem inclined to make friends, not helped by the rambunctious bunch that are the usual operators, although there are signs that this is starting to change.
* SituationalSword: She has bonus healing on operators with the Resist buff, and her skills grant Resist to operators in her attack range. Naturally, this makes her useful on maps where status effects are a particular issue.
* WalkingTheEarth: She's a self described "itinerant medic", and was constantly on the move before joining Rhodes Island. Even then, there's no guarantee that she won't just up and leave again. This is a reference to the aimless nature of real jellyfish, who will endlessly drift through the open sea for their entire lives, following wherever the current takes them.
[[/folder]]

!!Integrated Strategies operators
These operators can only be "recruited" when playing the Integrated Strategies mode and are unavailable elsewhere. Their unlock conditions are the same as any operator in this mode, but are recruited already at max level, though Integrated Strategies' promotion limiting still applies.

[[folder: Medic Reservist]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_506_rmedic_1.png]]
->'''Rarity:''' ★★★
->'''ID:''' No. 506
->'''Subclass:''' ST Medic
->'''Tags:''' Healing
->'''Afiliation:''' Rhodes Island
->'''Race:''' Perro
----
[[/folder]]

[[folder: Touch]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_510_amedic_1.png]]
->'''Rarity:''' ★★★★★
->'''ID:''' No. 510
->'''Subclass:''' ST Medic
->'''Tags:''' Healing
->'''Afiliation:''' Rhodes Island
->'''Race:''' Forte
----
[[/folder]]

Added: 216

Changed: 119

Removed: 41

Is there an issue? Send a MessageReason:
None





[[caption-width-right:350: Do your best, Ansel!]]
[[caption-width-right:350: [[labelnote: ''Click to see his Coral Coast: Casual Vacation [=HDm06=] skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artanselskinsummer.png]][[/labelnote]]

to:

[[caption-width-right:350: Do [[caption-width-right:350:Do your best, Ansel!]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see his Marthe Coral Coast: Casual Vacation [=HDm06=] skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artanselskinsummer.png]][[/labelnote]]



[[caption-width-right:350: Remember, bitter herbs make the best medicine.]]
[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_260_breeze_2.png[[/labelnote]]]]

to:

[[caption-width-right:350: Remember, [[caption-width-right:350:Remember, bitter herbs make the best medicine.]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_260_breeze_2.png[[/labelnote]]]]



!!Ceylon Doykos



[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_348_ceylon_2_0.png[[/labelnote]]]]

to:

[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_348_ceylon_2_0.png[[/labelnote]]]]



[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_345_folnic_2.png[[/labelnote]]]]

to:

[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_345_folnic_2.png[[/labelnote]]]]



[[folder: Gavial]]

to:

[[folder: Gavial]][[folder:Gavial]]



[[caption-width-right:350: Her patients always have a peaceful look on their faces.]]
[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_187_ccheal_2.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click to see her Epoque skin.'']]https://static.tvtropes.org/pmwiki/pub/images/char_187_ccheal_epoque2.png]][[/labelnote]]

to:

[[caption-width-right:350: Her [[caption-width-right:350:Her patients always have a peaceful look on their faces.]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_187_ccheal_2.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see her Epoque Epoque: Combat Medic skin.'']]https://static.tvtropes.org/pmwiki/pub/images/char_187_ccheal_epoque2.png]][[/labelnote]]png[[/labelnote]]]]



[[caption-width-right:350: Please handle her relationship with Operator Lava carefully.]]
[[caption-width-right:350: [[labelnote: ''Click to see her Nian: Night Watcher skin.'']]https://static.tvtropes.org/pmwiki/pub/images/arthibiscusskindark_0.png]][[/labelnote]]

to:

[[caption-width-right:350: Please [[caption-width-right:350:Please handle her relationship with Operator Lava carefully.]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see her Nian: Night Watcher skin.'']]https://static.tvtropes.org/pmwiki/pub/images/arthibiscusskindark_0.png]][[/labelnote]]



[[caption-width-right:350: She knows that she's a robot.]]

to:

[[caption-width-right:350: She [[caption-width-right:350:She knows that she's a robot.]]



[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_117_myrrh_2.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click to see her Vitafield Rewilder: Bitter Herbs skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artmyrrhskinwild.png]][[/labelnote]]

to:

[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_117_myrrh_2.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see her Vitafield Rewilder: Bitter Herbs skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artmyrrhskinwild.png]][[/labelnote]]



[[caption-width-right:350: As simple as a blank sheet.]]
[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_179_cgbird_2.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click to see her Witch Feast: an elegy skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artnightengaleskinhalloween.png]][[/labelnote]]

to:

[[caption-width-right:350: As [[caption-width-right:350:As simple as a blank sheet.]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_179_cgbird_2.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see her Witch Feast: an elegy skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artnightengaleskinhalloween.png]][[/labelnote]]



** [[spoiler: This proves to be really useful in Chapter 8 against the final boss, due to the fact that after each of her phases, she will release a waves of gigantic fireballs for several seconds, dealing heavy Arts damage that will likely wipe out your operators while groups of hounds try to sneak through. This is where Nightingale's S3 will really shine due to its strong Arts protection. Outside of this, there's really no other point in the game where one absolutely needs to have her to win anything.]]
*** [[spoiler: Even more useful for Chapter 8's BrutalBonusLevel, H 8-4. Instead of having to block hounds trying to sneak through the firestorm, you need to plug 4 separate lanes (top 2 lanes and bottom 2 lanes) in order to protect a bunch of Ursus Civilians. Nightingale's S3 range is a literal godsend in providing enough RES for your plugs in 3 lanes to survive the firestorm (while you need to somehow figure something out for the last lane).]]

to:

** [[spoiler: This [[spoiler:This proves to be really useful in Chapter 8 against the final boss, due to the fact that after each of her phases, she will release a waves of gigantic fireballs for several seconds, dealing heavy Arts damage that will likely wipe out your operators while groups of hounds try to sneak through. This is where Nightingale's S3 will really shine due to its strong Arts protection. Outside of this, there's really no other point in the game where one absolutely needs to have her to win anything.]]
*** [[spoiler: Even [[spoiler:Even more useful for Chapter 8's BrutalBonusLevel, H 8-4. Instead of having to block hounds trying to sneak through the firestorm, you need to plug 4 separate lanes (top 2 lanes and bottom 2 lanes) in order to protect a bunch of Ursus Civilians. Nightingale's S3 range is a literal godsend in providing enough RES for your plugs in 3 lanes to survive the firestorm (while you need to somehow figure something out for the last lane).]]



[[caption-width-right:350: Anyone with a pollen allergy should stay away.]]
[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_181_flower_2.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click to see her Test Collection: Species Plantarium skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artperfumerskin1.png]][[/labelnote]]

to:

[[caption-width-right:350: Anyone [[caption-width-right:350:Anyone with a pollen allergy should stay away.]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_181_flower_2.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see her Test Collection: Species Plantarium skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artperfumerskin1.png]][[/labelnote]]png[[/labelnote]]]]



[[caption-width-right:350:101010111101000 [[note]] Translates to '«' in ASCII, and '嗨' (hi) In Unicode. [[/note]]]]
[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_128_plosis_2.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click to see her Epoque: Daily Life skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artptilopsisskinepoque.png]][[/labelnote]]

to:

[[caption-width-right:350:101010111101000 [[note]] Translates [[caption-width-right:350:101010111101000[[note]]Translates to '«' in ASCII, and '嗨' (hi) In Unicode. Unicode.[[/note]]]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_128_plosis_2.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see her Epoque: Daily Life Serenity skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artptilopsisskinepoque.png]][[/labelnote]] png[[/labelnote]]]]



[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_385_finlpp_2.png[[/labelnote]]]]

to:

[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_385_finlpp_2.png[[/labelnote]]]]



[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_147_shining_2.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click to see her Coral Coast: Silent Night [=DN02=] skin''.]]https://static.tvtropes.org/pmwiki/pub/images/artshiningskinsummer.png]][[/labelnote]]

to:

[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_147_shining_2.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see her Marthe Coral Coast: Silent Night [=DN02=] skin''.]]https://static.skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artshiningskinsummer.png]][[/labelnote]]



!!Olivia Silence



[[caption-width-right:350:[[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_108_silent_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote: ''Click to see her Pioneer Raythean: Lacquer skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artsilenceskinsweep_min.png]][[/labelnote]]

to:

[[caption-width-right:350:[[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_108_silent_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see her Pioneer Raythean: Lacquer skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artsilenceskinsweep_min.png]][[/labelnote]] png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:''Click to see her Cambrian: Frost Breath skin.'']]https://static.tvtropes.org/pmwiki/pub/images/char_108_silent_winter2_min.png[[/labelnote]]]]



->'''Real Name: Olivia Silence



!!Sussurro



[[caption-width-right:350: She will strictly follow the operator guidelines when providing medical assistance.]]
[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_298_susuro_2.png[[/labelnote]]]]

to:

[[caption-width-right:350: She [[caption-width-right:350:She will strictly follow the operator guidelines when providing medical assistance.]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_298_susuro_2.png[[/labelnote]]]]



[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_402_tuye_2.png[[/labelnote]]]]

to:

[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_402_tuye_2.png[[/labelnote]]]]



[[caption-width-right:350: Of course, medical research is a tiny little bit more important.]]
[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_171_bldsk_2_0.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click to see her Witch Feast: the feast skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artwarfarinskinhalloween.png]][[/labelnote]]

to:

[[caption-width-right:350: Of [[caption-width-right:350:Of course, medical research is a tiny little bit more important.]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_171_bldsk_2_0.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see her Witch Feast: the feast skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artwarfarinskinhalloween.png]][[/labelnote]]



[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_436_whispr_2.png[[/labelnote]]]]

to:

[[caption-width-right:350: [[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_436_whispr_2.png[[/labelnote]]]]












[[/folder]]

to:

[[/folder]][[/folder]]
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DarkSkinnedBlonde: Like Beeswax, has white hair but is unambiguously dark-skinned (notably darker than Beeswax is).
Is there an issue? Send a MessageReason:
None


* DeadlyDoctor: Since her second skill actually drains health (something very unusual for TheMedic) she can be this as said skill is random to boot. And as she [[Characters/TeamFortress2Support takes the Hippocratic Oath for a Hippocratic Suggestion]], this counts as GameplayAndStoryIntegration.

to:

* DeadlyDoctor: Since her second skill actually drains health (something very unusual for TheMedic) she can be this as said skill is random to boot. A bit similar as to Aak, the operator receiving has to be able to withstand both the HP drain as well as the incoming damage they're already receiving from enemies (bycoming issue is the existence of poison haze maps and the self-harming effects of some operator's skills). [[note]] Both of them need clever placement as well, if one wants them to focus on a certain operator to use it on [[/note]] And as she [[Characters/TeamFortress2Support takes the Hippocratic Oath for a Hippocratic Suggestion]], this counts as GameplayAndStoryIntegration.
Is there an issue? Send a MessageReason:
The recent update to the game's Network Archives on CN servers now changes most of the operator's affiliation to their proper faction.


->'''Affiliation:''' Rhodes Island

to:

->'''Affiliation:''' Reserve Op Team A4 - Rhodes Island



->'''Affiliation:''' Rhodes Island

to:

->'''Affiliation:''' Rhodes IslandKingdom of Victoria



->'''Affiliation:''' Rhodes Island

to:

->'''Affiliation:''' Reserve Op Team A1 - Rhodes Island



->'''Affiliation:''' Rhodes Island

to:

->'''Affiliation:''' Followers - Rhodes Island



->'''Race:''' Aegir

to:

->'''Race:''' AegirYen



->'''Affiliation:''' Rhodes Island

to:

->'''Affiliation:''' Followers - Rhodes Island
Is there an issue? Send a MessageReason:
None


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_402_tuye_1.png]]
[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_402_tuye_2.png[[/labelnote]]]]



->'''ID:''' No.

to:

->'''ID:''' No. 402



->'''Affiliation:''' Rhodes Island

to:

->'''Affiliation:''' Rhodes IslandSargon



->'''Birthday:'''
->'''Height:'''

to:

->'''Birthday:'''
->'''Birthday:''' April 15
->'''Height:''' 153cm
Is there an issue? Send a MessageReason:
None


** [[spoiler: Gameplay-wise, so much so that she's practically mandatory when fighting the TrueFinalBoss. Her Res buffs are almost always going to be the only thing standing between you beating JT 8-3 and the waves of fireballs killing all your operators while the hounds that come during the firestorm going through and ending your run.]]

to:

** [[spoiler: Gameplay-wise, so much so that she's practically mandatory when fighting the TrueFinalBoss. Her Res buffs are almost always going to be the only thing standing between you beating JT 8-3 and the waves of fireballs killing all your operators while the hounds that come during the firestorm going through and ending your run.]] Being pre-packaged with a decoy that can DrawAggro is another pointer why she's invaluable for this certain map]].
Is there an issue? Send a MessageReason:
None


* TemporaryOnlineContent: Like Bibeak before her, Tuye is a limited welfare operator purchasable from the Contingency Contract shop.

to:

* TemporaryOnlineContent: Like Bibeak and Scene before her, Tuye is a limited welfare operator purchasable from the Contingency Contract shop.
Is there an issue? Send a MessageReason:
None


* AnimalMotifs: Camels. The water tanks on her back mimic the humps of a camel, which also help them store water. A number of camels also appear in the background of her E2 art.

to:

* AnimalMotifs: Camels. The water tanks on her back mimic the humps of a camel, which also help them albeit storing water instead of fat (although it's a common misconception that camels store water.water in their humps). A number of camels also appear in the background of her E2 art.

Added: 353

Changed: 154

Is there an issue? Send a MessageReason:
None


* AnimalMotifs: Camels.

to:

* AnimalMotifs: Camels. The water tanks on her back mimic the humps of a camel, which also help them store water. A number of camels also appear in the background of her E2 art.
* DeflectorShields: Her first skill confers temporary water barriers on units she heals, blocking a certain amount of damage before breaking.
* MakingASplash: Her healing visually manifests as water blasts, befitting her theme.
* ParasolOfPain: Less pain and more healing - like Whisperain and Ceylon before her, she uses an umbrella to cast healing Arts.

Added: 1067

Changed: 73

Removed: 624

Is there an issue? Send a MessageReason:
None


[[folder: Warfarin]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_171_bldsk_1_0.png]]
[[caption-width-right:350: Of course, medical research is a tiny little bit more important.]]
[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_171_bldsk_2_0.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click to see her Witch Feast: the feast skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artwarfarinskinhalloween.png]][[/labelnote]]
->''Warfarin, Medic Operator of Rhodes Island, sees the safety of her fellow Operators as her duty''.

to:

[[folder: Warfarin]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_171_bldsk_1_0.png]]
[[caption-width-right:350: Of course, medical research is a tiny little bit more important.]]
[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_171_bldsk_2_0.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click to see her Witch Feast: the feast skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artwarfarinskinhalloween.png]][[/labelnote]]
->''Warfarin, Medic Operator of Rhodes Island, sees the safety of her fellow Operators as her duty''.
Tuye]]



->'''ID:''' No. 171

to:

->'''ID:''' No. 171



->'''Tags:''' Healing, Support

to:

->'''Tags:''' Healing, SupportHealing



->'''Race:''' Sarkaz
->'''Birthday:''' June 27
->'''Height:''' 157cm
->'''Artist:''' Shíchén
->'''Voiced by:''' Manaka Iwami

to:

->'''Race:''' Sarkaz
->'''Birthday:''' June 27
->'''Height:''' 157cm
Forte
->'''Birthday:'''
->'''Height:'''
->'''Artist:''' Shíchén
[=aZling4=]
->'''Voiced by:''' Manaka IwamiNanako Saima


Added DiffLines:

* AnimalMotifs: Camels.
* TemporaryOnlineContent: Like Bibeak before her, Tuye is a limited welfare operator purchasable from the Contingency Contract shop.
[[/folder]]

[[folder: Warfarin]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_171_bldsk_1_0.png]]
[[caption-width-right:350: Of course, medical research is a tiny little bit more important.]]
[[caption-width-right:350: [[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_171_bldsk_2_0.png[[/labelnote]]]]
[[caption-width-right:350: [[labelnote: ''Click to see her Witch Feast: the feast skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artwarfarinskinhalloween.png]][[/labelnote]]
->''Warfarin, Medic Operator of Rhodes Island, sees the safety of her fellow Operators as her duty''.
->'''Rarity:''' ★★★★★
->'''ID:''' No. 171
->'''Subclass:''' ST Medic
->'''Tags:''' Healing, Support
->'''Affiliation:''' Rhodes Island
->'''Race:''' Sarkaz
->'''Birthday:''' June 27
->'''Height:''' 157cm
->'''Artist:''' Shíchén
->'''Voiced by:''' Manaka Iwami
----

Added: 355

Changed: 586

Is there an issue? Send a MessageReason:
None


* BarrierWarrior: Like Shining, she is able to generate a magic barrier with her S2 '''Arts Shield''' which reduces damage received from incoming attacks. However, her barriers are based upon Arts damage reduction instead of physical (Arts damage completely ignores one's Defense stat, but can be reduced by a certain % based on the MRES/magic resistance).

to:

* AntiMagic: In a game where anti-Arts measures are extremely rare, Nightingale is ''the'' anti-Arts unit. With an arsenal of skills and talents designed to almost completely neuter Arts damage to her teammates, she's invaluable to have on stages that are heavy on Arts threats.
* BarrierWarrior: Like Shining, she is able to generate a magic barrier with her S2 '''Arts Shield''' which reduces damage received from incoming attacks. However, her barriers are based upon Arts damage reduction instead of physical (Arts damage completely ignores one's Defense stat, but can be reduced by a certain % based on the MRES/magic RES/magic resistance).



* MysteriousPast: Very little is known about Shining's past, other than she was once part of a group called the "Confessors" before joining Nearl and Nightingale. [[spoiler:Her profile reveals she is in fact a master swordswoman, a fact that she has kept hidden from even Rhodes Island. ''Darknights Memoir'' also reveals a character named Confessarius, who bears an uncanny resemblance to Shining both in apperance and clothing, heavily implying that the Confessors are an organization that works directly under Theresis.]]

to:

* MysteriousPast: Very little is known about Shining's past, other than she was once part of a group called the "Confessors" before joining Nearl and Nightingale. [[spoiler:Her profile reveals she is in fact a master swordswoman, a fact that she has kept hidden from even Rhodes Island.Island, but for some reason has sworn off using her sword [[LetsGetDangerous unless things get truly hairy]]. ''Darknights Memoir'' also reveals a character named Confessarius, who bears an uncanny resemblance to Shining both in apperance and clothing, heavily implying that the Confessors are an organization that works directly under Theresis.]]

Added: 64

Removed: 64

Is there an issue? Send a MessageReason:
None


* TheOneGuy: Ansel is the ''only'' male medic in the whole game.



* TheOneGuy: Ansel is the ''only'' male medic in the whole game.

Top