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* EarlyInstallmentCharacterDesignDifference: Compared to the original game, which portrays Atlantis as near-identical to the Greeks, the Atlanteans in the expansion have their own distinct aesthetics and AncientGrome-esque culture.
to:
* EarlyInstallmentCharacterDesignDifference: Compared to the original game, which portrays Atlantis as near-identical to the Greeks, Greeks with the exception of its imposing walls, the Atlanteans in the expansion have their own distinct aesthetics and AncientGrome-esque culture.culture, which are treated as having always existed.
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* EmpoweredBadassNormal: Unlike other cultures, the Atlanteans don't have a specific hero unit. Instead, they can pay extra resources and an additional population slot to turn a human unit into a hero unit. Atlantean players can even turn their Citizen into a hero unit for extra gathering rate.
to:
* EmpoweredBadassNormal: Unlike other cultures, the Atlanteans don't have a specific hero unit. Instead, they can pay extra resources and an additional population slot to turn a human unit into a hero unit.hero. Atlantean players can even turn their Citizen into a hero unit for extra gathering rate.
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* SkillGateCharacter: Her economy bonuses and Turtle features allow a newcomer to get used to the Atlanteans quickly, however, she's still outmatched by almost every other God/civ available in the game.
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* SkillGateCharacter: SkillGateCharacters: Her economy bonuses and Turtle features allow a newcomer to get used to the Atlanteans quickly, however, she's still outmatched by almost every other God/civ available in the game.
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* HeroUnit: Unlike other cultures, the Atlanteans don't have a specific hero unit. Instead, they can pay extra resources and an additional population slot to turn a human unit into a hero unit. Atlantean players can even turn their Citizen into a hero unit for extra gathering rate.
to:
* HeroUnit: EmpoweredBadassNormal: Unlike other cultures, the Atlanteans don't have a specific hero unit. Instead, they can pay extra resources and an additional population slot to turn a human unit into a hero unit. Atlantean players can even turn their Citizen into a hero unit for extra gathering rate.rate.
* GoodWearsWhite: Atlantean hero units, which are empowered variations of their standard human counterparts, all don predominantly white clothing and armor, with some gold embellishment at most.
* GoodWearsWhite: Atlantean hero units, which are empowered variations of their standard human counterparts, all don predominantly white clothing and armor, with some gold embellishment at most.
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* ArtisticLicenseReligion: They are derived from Biblical sources rather than Greek mythology.
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* AdvancedAncientAcropolis: Downplayed. Compared to other civilizations the Atlanteans are noticeably more technologically advanced, from their access to [[MechaMooks Automata]], to Greek Fire and Mirror Towers that can fry units with the sun. On the other hand, they're not ''so'' advanced as to be able to curb-stomp the rest of the world, and thanks to Atlantis itself sinking, aren't really in a position to do so even if they wanted.
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* CripplingOverspecialization: Destroyers are exceptionally armored and effective at tearing down structures, but aren't so useful at attacking other melee infantry.
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* ProngsofPoseidon: The destroyer wields a trident in one hand, and a shield in the other.
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* ProngsofPoseidon: ProngsOfPoseidon: The destroyer wields a trident in one hand, and a shield in the other.
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The sneak peak of Retold shows that Gaia is redesigned.
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* PlantPerson: Gaia in ''Retold'' is redesigned to be an earthly woman with bark-like skin and vines and flowers covering her body.
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* YouHaveOutlivedYourUsefulness: [[spoiler:Much like Poseidon, Kronos is evidently all too happy to dispose of the Atlanteans once he feels that their utility to his plans have been expended.]]
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* GaiasVengeance: Downplayed, as her powers are more about bolstering your economy, but the mission where you use her power to help weaken Prometheus stands out.
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* GaiasVengeance: Downplayed, as her powers are more about bolstering your economy, but the mission where you use her power to help weaken Prometheus stands out. [[spoiler:When Gaia herself is finally summoned to defeat Kronos, who up until then had been unstoppable despite Kastor's best efforts, she defeats him with minimal effort.]]
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* ItCanThink: According to their lore, Automata not only were found to be sentient, but at one point in Atlantean history had even stood up to their masters a bid to be seen as equals.
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* ItCanThink: According to their lore, Automata not only were found to be sentient, but at one point in Atlantean history had even stood up to their masters in a bid to be seen as equals.
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* EarlyInstallmentCharacterDesignDifference: Compared to the original game, which portrays Atlantis as near-identical to the Greeks, the Atlanteans in the expansion have their own distinct aesthetics and AncientGrome-esque culture.
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* MagikarpPower: Befitting their highly advanced reputation, the Atlanteans can become an economic and military powerhouse by the late-game. This also means, however, that they're much more vulnerable early on, before their techs, god powers, and bonuses could really stack.
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* GatheringSteam: Befitting their highly advanced reputation, the Atlanteans can become an economic and military powerhouse by the late-game. This also means, however, that they're much more vulnerable early on, before their techs, god powers, and bonuses could really stack.
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* SpeakingSimlish: Unlike other civilisations, Atlanteans do not speak any recognisable language. Instead, their dialogue consists of random words, primarily faux Greek-sounding ones.
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* SilverVixen: One of the oldest deities in the game and an actual grandma to Zeus, Poseidon, Hades, and Hera. Being an ageless goddess, she appears as an attractive and well-endowed young woman.
to:
* SilverVixen: SupernaturallyYoungParent: One of the oldest deities in the game and an actual grandma to Zeus, Poseidon, Hades, and Hera. Being an ageless goddess, she appears as an attractive and well-endowed young woman.
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* ItCanThink: According to their lore, Automatons not only were found to be sentient, but at one point in Atlantean history had even stood up to their masters a bid to be seen as equals.
* MechaMooks: The Automaton. Unlike Colossi or Battle Boars, you're encouraged to make many of them.
* ZergRush: Automatons are cheap for Myth units, and individually they're not particularly powerful. But since they can rebuild one another, large armies of them can be really hard to put down.
* MechaMooks: The Automaton. Unlike Colossi or Battle Boars, you're encouraged to make many of them.
* ZergRush: Automatons are cheap for Myth units, and individually they're not particularly powerful. But since they can rebuild one another, large armies of them can be really hard to put down.
to:
* ItCanThink: According to their lore, Automatons Automata not only were found to be sentient, but at one point in Atlantean history had even stood up to their masters a bid to be seen as equals.
* MechaMooks:The Automaton. Unlike Colossi or Battle Boars, you're encouraged Automata are artificial constructs created for tasks usually reserved to make many of them.
slaves.
* ZergRush:Automatons Automata are cheap for Myth units, and individually they're not particularly powerful. But since they can rebuild one another, large armies of them can be really hard to put down.
* MechaMooks:
* ZergRush:
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* MookMedic: The Servant has the ability to heal other units and can keep a fleet patched up out at sea, without having to return to shore.
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* OneHitKill: The Carnivora has a special attack that allows it to devour any human unit or ship that passes near it.
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* HatePlague: Lampades' ability is similar to Chaos.
to:
* DefeatEqualsExplosion: After Asper Blood is researched, a Lampades explodes upon death, dealing damage to nearby enemies.
* HatePlague: The Lampades' abilityis similar turns an enemy unit neutral and causing it to Chaos.
attack any unit nearby, friend or foe.
* HatePlague: The Lampades' ability
* HardCodedHostility: Tartarian Spawn are hostile to all players, including the owner of the Tartarian Gate.
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* GameplayAndStorySegregation: Hekagigantes (properly named Hekatonkheiries) are noted in the in-game encyclopedia to have one hundred hands ([[MeaningfulName their name literally means "Hundred Handed Ones"]]) and fifty heads. Since this would be virtually impossible to model except with a titan-sized unit, the ones in game have a single head and four arms.
to:
* GameplayAndStorySegregation: Hekagigantes (properly named Hekatonkheiries) Hekatonkheires) are noted in the in-game encyclopedia to have one hundred hands ([[MeaningfulName their name literally means "Hundred Handed Ones"]]) and fifty heads. Since this would be virtually impossible to model except with a titan-sized unit, the ones in game have a single head and four arms.
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* WorkerUnit: The basic worker of the Atlantean civilization. Unlike other worker units, Citizens automatically gather resources without a stockpile to drop the resources off. However, the Citizens cost more resources than other workers and there is a severe limit (25 with 10 Hero Citizen not counted vs. 80 other civilization workers) to a number of Citizens that can be trained.
to:
* WorkerUnit: The basic worker of the Atlantean civilization. Unlike other worker units, Citizens automatically gather resources without a stockpile do not need to drop the resources off. However, the Citizens cost deposit resources, but are more resources expensive and have a more restrictive cap (25 non-hero and 10 heroes) than other workers and there is a severe limit (25 with 10 Hero Citizen not counted vs. 80 other civilization workers) to a number of Citizens that can be trained.workers.
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-> God-specific bonuses:'''
to:
-> God-specific '''God-specific bonuses:'''
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-> God-specific bonuses:'''
to:
-> God-specific '''God-specific bonuses:'''
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move shared units to main page, workers are not bystanders and Heroic Renewal is already covered elsewhere on the page
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* AsteroidsMonster: The Promethean.
to:
* AsteroidsMonster: The Promethean.When killed, a Promethean will split into two smaller, faster Promethean Offspring.
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* BadassBystander: Citizens can become a hero unit, like other military units.
* {{Cap}}: There can only be 35 Citizens, including 10 Hero Citizens, at a time.
* RegeneratingHealth: "Heroic Renewal"-empowered Citizens gain a regeneration factor.
* {{Cap}}: There can only be 35 Citizens, including 10 Hero Citizens, at a time.
* RegeneratingHealth: "Heroic Renewal"-empowered Citizens gain a regeneration factor.
to:
* BadassBystander: Citizens can become a hero unit, like other military units.
* {{Cap}}:ArbitraryHeadcountLimit: There can only be 35 Citizens, including 10 Hero Citizens, at a time.
* RegeneratingHealth: "Heroic Renewal"-empowered Citizens gain a regeneration factor.time.
* {{Cap}}:
* RegeneratingHealth: "Heroic Renewal"-empowered Citizens gain a regeneration factor.
* DefogOfWar: Serving as the Atlantean scout unit, the Oracle's line of sight grows to an extreme range after he has been standing still for a while.
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[[folder:Fishing Ship]]
-> '''Cost:''' 50 wood
-> '''Availability:''' Archaic Age
-> '''Cost:''' 50 wood
-> '''Availability:''' Archaic Age
to:
-> '''Cost:'''
-> '''Availability:'''
Changed line(s) 499,501 (click to see context) from:
-> '''God-specific bonuses:'''
--> '''Gaia:''' Cost -10%, HP +25%
-> '''Upgrades:''' Purse Seine[[note]]Dock, fishing gathering rate +30%[[/note]], Salt Amphora[[note]]Dock, fishing gathering rate +40%, food carrying capacity +100%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Conscript Sailors[[note]]Dock, training time -20%[[/note]].
--> '''Gaia:''' Cost -10%, HP +25%
-> '''Upgrades:''' Purse Seine[[note]]Dock, fishing gathering rate +30%[[/note]], Salt Amphora[[note]]Dock, fishing gathering rate +40%, food carrying capacity +100%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Conscript Sailors[[note]]Dock, training time -20%[[/note]].
to:
--> '''Gaia:''' Cost -10%, HP +25%
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* WorkerUnit: The naval worker unit of the Atlanteans.
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[[folder:Transport Ship]]
-> '''Cost:''' 120 wood
-> '''Availability:''' Classical Age
-> '''Cost:''' 120 wood
-> '''Availability:''' Classical Age
to:
-> '''Cost:'''
-> '''Availability:'''
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-> '''Upgrades:''' Enclosed Deck[[note]]Dock, unit carrying capacity +100%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Conscript Sailors[[note]]Dock, training time -20%[[/note]].
to:
-> '''Upgrades:''' Enclosed Deck[[note]]Dock, unit carrying capacity +100%[[/note]], Reinforced Ram[[note]]Dock, HP +10, attack +10[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], -15%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], -15%[[/note]], Conscript Sailors[[note]]Dock, training time -20%[[/note]].-20%[[/note]], Heroic Fleet[[note]]Dock by having the ExpansionPack ''The Titans'', attack vs. Myth Units +250%[[/note]].
--> '''Helios:''' Halo of the Sun [[note]]Palace/Dock, attack +20%[[/note]]
* FireBreathingWeapon: Atlantean Fireships, which fulfil the same role as other civilisations' hammer ships, spew fire at the enemy.
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[[folder:Bireme]]
-> '''Cost:''' 80 wood, 40 gold
-> '''Availability:''' Classical Age
-> '''Cost:''' 80 wood, 40 gold
-> '''Availability:''' Classical Age
to:
-> '''Cost:'''
-> '''Availability:'''
Changed line(s) 522,523 (click to see context) from:
-> '''Upgrades:''' Arrow Ship Cladding[[note]]Dock, HP +20%, attack +10%, range +4[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Burning Pitch[[note]]Armory, attack +15%, attack vs. buildings +600%[[/note]], Conscript Sailors[[note]]Dock, training time -20%[[/note]], Heroic Fleet[[note]]Dock by having the ExpansionPack ''The Titans'', attack vs. Myth Units +50%[[/note]].
-> '''God-specific Upgrades:'''
-> '''God-specific Upgrades:'''
to:
-> '''God-specific bonuses:'''
--> '''Kronos:''' Wood and gold -10%, speed +10%
-> '''Upgrades:'''Arrow Ship Cladding[[note]]Dock, Naval Oxybeles[[note]]Dock, HP +20%, +10, range +12, line of sight +12, attack +10%, range +4[[/note]], vs. buildings +200%[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], -15%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Burning Pitch[[note]]Armory, attack +15%, attack vs. buildings +600%[[/note]], -15%[[/note]], Conscript Sailors[[note]]Dock, training time -20%[[/note]], Heroic Fleet[[note]]Dock by having the ExpansionPack ''The Titans'', attack vs. Myth Units +50%[[/note]].
+250%[[/note]].
-> '''God-specificUpgrades:'''upgrades:'''
--> '''Kronos:''' Wood and gold -10%, speed +10%
-> '''Upgrades:'''
-> '''God-specific
Changed line(s) 528,535 (click to see context) from:
[[folder:Fireship]]
-> '''Cost:''' 100 wood, 50 gold
-> '''Availability:''' Heroic Age
-> '''Trained at:''' Dock
-> '''Upgrades:''' Reinforced Ram[[note]]Dock, HP +10, attack +10[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -15%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -15%[[/note]], Conscript Sailors[[note]]Dock, training time -20%[[/note]], Heroic Fleet[[note]]Dock by having the ExpansionPack ''The Titans'', attack vs. Myth Units +250%[[/note]].
-> '''God-specific Upgrades:'''
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, pierce attack vulnerability -10%[[/note]]
--> '''Helios:''' Halo of the Sun [[note]]Palace/Dock, attack +20%[[/note]]
-> '''Cost:''' 100 wood, 50 gold
-> '''Availability:''' Heroic Age
-> '''Trained at:''' Dock
-> '''Upgrades:''' Reinforced Ram[[note]]Dock, HP +10, attack +10[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -15%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -15%[[/note]], Conscript Sailors[[note]]Dock, training time -20%[[/note]], Heroic Fleet[[note]]Dock by having the ExpansionPack ''The Titans'', attack vs. Myth Units +250%[[/note]].
-> '''God-specific Upgrades:'''
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, pierce attack vulnerability -10%[[/note]]
--> '''Helios:''' Halo of the Sun [[note]]Palace/Dock, attack +20%[[/note]]
to:
-> '''Cost:'''
-> '''Availability:'''
-> '''Trained at:'''
-> God-specific bonuses:'''
--> '''Oranos:''' Speed +10%
-> '''Upgrades:'''
-> '''God-specific
--> '''Prometheus:''' Heart of the Titans [[note]]Temple, hero upgrade cost -20%[[/note]]
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, human pierce attack vulnerability
-->
--> '''Hyperion:''' Heroic Renewal [[note]]Palace, Hero regenerate at 1.5 HP per second[[/note]]
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]]
* GladiatorGames: The Murmillo resembles a type of gladiators called Murmillos. They serve as anti-cavalry infantry, who are slightly faster than Hoplites.
* TacticalRockPaperScissors: Murmillo deals 50% bonus damage against normal and Hero Turma, as well as 100% bonus damage against [[Characters/AgeOfMythologyEgyptianCivilization obelisks]]. Hero Murmillo also deals 350% bonus damage against myth units and 400% bonus damage against animals of Set.
* TacticalRockPaperScissors: Murmillo deals 50% bonus damage against normal and Hero Turma, as well as 100% bonus damage against [[Characters/AgeOfMythologyEgyptianCivilization obelisks]]. Hero Murmillo also deals 350% bonus damage against myth units and 400% bonus damage against animals of Set.
Changed line(s) 539,540 (click to see context) from:
[[folder:Siege Bireme]]
-> '''Cost:''' 100 wood, 90 gold
-> '''Cost:''' 100 wood, 90 gold
to:
-> '''Cost:'''
Changed line(s) 542,545 (click to see context) from:
-> '''Trained at:''' Dock
-> '''God-specific bonuses:'''
--> '''Kronos:''' Wood and gold -10%, speed +10%
-> '''Upgrades:''' Naval Oxybeles[[note]]Dock, HP +10, range +12, line of sight +12, attack vs. buildings +200%[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -15%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -15%[[/note]], Conscript Sailors[[note]]Dock, training time -20%[[/note]], Heroic Fleet[[note]]Dock by having the ExpansionPack ''The Titans'', attack vs. Myth Units +250%[[/note]].
-> '''God-specific bonuses:'''
--> '''Kronos:''' Wood and gold -10%, speed +10%
-> '''Upgrades:''' Naval Oxybeles[[note]]Dock, HP +10, range +12, line of sight +12, attack vs. buildings +200%[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -15%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -15%[[/note]], Conscript Sailors[[note]]Dock, training time -20%[[/note]], Heroic Fleet[[note]]Dock by having the ExpansionPack ''The Titans'', attack vs. Myth Units +250%[[/note]].
to:
-> '''Trained at:''' Dock
Military Barracks
->'''God-specific God-specific bonuses:'''
-->'''Kronos:''' Wood and gold -10%, speed '''Oranos:''' Speed +10%
-> '''Upgrades:'''Naval Oxybeles[[note]]Dock, HP +10, range +12, line of sight +12, attack vs. buildings +200%[[/note]], Medium Cavalry[[note]]Military Barracks, upgrades to Medium Contarius who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Cavalry[[note]]Military Barracks, upgrades Medium to Heavy Contarius who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Cavalry[[note]]Military Barracks, upgrades Heavy to Champion Contarius who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -15%[[/note]], -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -15%[[/note]], Conscript Sailors[[note]]Dock, -10%[[/note]], Levy Mainline Units/Conscript Mainline Units[[note]]Military Barracks, training time -20%[[/note]], Heroic Fleet[[note]]Dock by having the ExpansionPack ''The Titans'', attack vs. Myth Units +250%[[/note]].-20%[[/note]].
->
-->
-> '''Upgrades:'''
Changed line(s) 547 (click to see context) from:
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, pierce attack vulnerability -10%[[/note]]
to:
--> '''Prometheus:''' Heart of the Titans [[note]]Temple, hero upgrade cost -20%[[/note]]
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, human pierce attack vulnerability-10%[[/note]]-10%, hero pierce attack vulnerability -15%[[/note]]
--> '''Hyperion:''' Heroic Renewal [[note]]Palace, Hero regenerate at 1.5 HP per second[[/note]]
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]], Poseidon's Secret [[note]]Military Barracks, speed +10%, attack +15%[[/note]], Lance of Stone [[note]]Temple, Hero Contarius attack +15%, attack vs. buildings +175%[[/note]].
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, human pierce attack vulnerability
--> '''Hyperion:''' Heroic Renewal [[note]]Palace, Hero regenerate at 1.5 HP per second[[/note]]
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]], Poseidon's Secret [[note]]Military Barracks, speed +10%, attack +15%[[/note]], Lance of Stone [[note]]Temple, Hero Contarius attack +15%, attack vs. buildings +175%[[/note]].
* EliteMook: According to its history, Atlantean used to have a powerful cavalry until agriculture overtook grazing, which reduces the number of horses until only the elite soldiers ride on horses. This is especially true with Hero Contarius, who actually receives the benefit of the Lance of Stone upgrade, while normal Contarius do not.
* JoustingLance: The Contarius got their name because they wield the [[https://en.wikipedia.org/wiki/Kontos_%28weapon%29 kontos]], a type of lance. Worshipping Theia allows Hero Contarius to wield Lance of Stone, which increases their attack and grant them bonus damage against buildings. Its history states that it is a lance of petrified wood from Atlantis's western colonies and a symbol of honor for the Contarius. When it shatters, the wielder's name is carved into the shaft and its pieces are commemorated around the Palace of the Theocrat.
* TacticalRockPaperScissors: Contarius deals 25% bonus damage against archers, including Hero Arcuses and Turmas. Hero Contarius also deals 350% bonus damage against myth units and 400% bonus damage against animals of Set.
* JoustingLance: The Contarius got their name because they wield the [[https://en.wikipedia.org/wiki/Kontos_%28weapon%29 kontos]], a type of lance. Worshipping Theia allows Hero Contarius to wield Lance of Stone, which increases their attack and grant them bonus damage against buildings. Its history states that it is a lance of petrified wood from Atlantis's western colonies and a symbol of honor for the Contarius. When it shatters, the wielder's name is carved into the shaft and its pieces are commemorated around the Palace of the Theocrat.
* TacticalRockPaperScissors: Contarius deals 25% bonus damage against archers, including Hero Arcuses and Turmas. Hero Contarius also deals 350% bonus damage against myth units and 400% bonus damage against animals of Set.
Changed line(s) 551,553 (click to see context) from:
[[folder:Murmillo]]
-> '''Cost:''' 55 food, 30 gold (100 food, 55 gold, 3 favor)
-> '''Availability:''' Classical Age
-> '''Cost:''' 55 food, 30 gold (100 food, 55 gold, 3 favor)
-> '''Availability:''' Classical Age
to:
-> '''Cost:'''
-> '''Availability:'''
Changed line(s) 555 (click to see context) from:
-> God-specific bonuses:'''
to:
-> God-specific '''God-specific bonuses:'''
Changed line(s) 557 (click to see context) from:
-> '''Upgrades:''' Medium Infantry[[note]]Military Barracks, upgrades to Medium Murmillo who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Infantry[[note]]Military Barracks, upgrades Medium to Heavy Murmillo who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Infantry[[note]]Military Barracks, upgrades Heavy to Champion Murmillo who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Mainline Units/Conscript Mainline Units[[note]]Military Barracks, training time -20%[[/note]].
to:
-> '''Upgrades:''' Medium Infantry[[note]]Military Barracks, Archers[[note]]Military Barracks/Counter-Barracks, upgrades to Medium Murmillo Arcus who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Infantry[[note]]Military Barracks, Archers[[note]]Military Barracks/Counter-Barracks, upgrades Medium to Heavy Murmillo Arcus who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Infantry[[note]]Military Barracks, Archers[[note]]Military Barracks/Counter-Barracks, upgrades Heavy to Champion Murmillo Arcus who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Mainline Units/Conscript Mainline Units[[note]]Military Barracks, training time -20%[[/note]].-20%[[/note]], Burning Pitch[[note]]Armory, attack vs. buildings +200%, attack vs. ships +50%[[/note]].
Deleted line(s) 561 (click to see context) :
--> '''Oceanus:''' Bite of the Shark [[note]]Military Barrack/Armory, attack +15%[[/note]]
--> '''Rheia:''' Mail of Orichalkos [[note]]Military Barracks/Counter-Barracks, hack and pierce attack vulnerability -10%[[/note]].
Deleted line(s) 565,566 (click to see context) :
* GladiatorGames: The Murmillo resembles a type of gladiators called Murmillos. They serve as anti-cavalry infantry, who are slightly faster than Hoplites.
* TacticalRockPaperScissors: Murmillo deals 50% bonus damage against normal and Hero Turma, as well as 100% bonus damage against [[Characters/AgeOfMythologyEgyptianCivilization obelisks]]. Hero Murmillo also deals 350% bonus damage against myth units and 400% bonus damage against animals of Set.
* TacticalRockPaperScissors: Murmillo deals 50% bonus damage against normal and Hero Turma, as well as 100% bonus damage against [[Characters/AgeOfMythologyEgyptianCivilization obelisks]]. Hero Murmillo also deals 350% bonus damage against myth units and 400% bonus damage against animals of Set.
Changed line(s) 569,570 (click to see context) from:
[[folder:Contarius]]
-> '''Cost:''' 70 food, 40 gold (125 food, 70 gold, 3 favor)
-> '''Cost:''' 70 food, 40 gold (125 food, 70 gold, 3 favor)
to:
-> '''Cost:'''
Changed line(s) 572,573 (click to see context) from:
-> '''Trained at:''' Military Barracks
-> God-specific bonuses:'''
-> God-specific bonuses:'''
to:
-> '''Trained at:''' Military Barracks
Counter-Barracks
->God-specific '''God-specific bonuses:'''
->
Changed line(s) 575 (click to see context) from:
-> '''Upgrades:''' Medium Cavalry[[note]]Military Barracks, upgrades to Medium Contarius who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Cavalry[[note]]Military Barracks, upgrades Medium to Heavy Contarius who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Cavalry[[note]]Military Barracks, upgrades Heavy to Champion Contarius who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Mainline Units/Conscript Mainline Units[[note]]Military Barracks, training time -20%[[/note]].
to:
-> '''Upgrades:''' Medium Cavalry[[note]]Military Barracks, Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades to Medium Contarius Katapeltes who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Cavalry[[note]]Military Barracks, Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Medium to Heavy Contarius Katapeltes who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Cavalry[[note]]Military Barracks, Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Heavy to Champion Contarius Katapeltes who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Mainline Counter Units/Conscript Mainline Counter Units[[note]]Military Barracks, training time -20%[[/note]].
--> '''Oceanus:''' Weightless Mace [[note]]Counter-Barracks/Armory, attack +15%, speed +10%[[/note]].
Changed line(s) 580 (click to see context) from:
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]], Poseidon's Secret [[note]]Military Barracks, speed +10%, attack +15%[[/note]], Lance of Stone [[note]]Temple, Hero Contarius attack +15%, attack vs. buildings +175%[[/note]].
to:
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]], Poseidon's Secret [[note]]Military Barracks, speed +10%, attack +15%[[/note]], Lance of Stone [[note]]Temple, Hero Contarius attack +15%, attack vs. buildings +175%[[/note]].+9[[/note]]
Changed line(s) 582,584 (click to see context) from:
* EliteMook: According to its history, Atlantean used to have a powerful cavalry until agriculture overtook grazing, which reduces the number of horses until only the elite soldiers ride on horses. This is especially true with Hero Contarius, who actually receives the benefit of the Lance of Stone upgrade, while normal Contarius do not.
* JoustingLance: The Contarius got their name because they wield the [[https://en.wikipedia.org/wiki/Kontos_%28weapon%29 kontos]], a type of lance. Worshipping Theia allows Hero Contarius to wield Lance of Stone, which increases their attack and grant them bonus damage against buildings. Its history states that it is a lance of petrified wood from Atlantis's western colonies and a symbol of honor for the Contarius. When it shatters, the wielder's name is carved into the shaft and its pieces are commemorated around the Palace of the Theocrat.
* TacticalRockPaperScissors: Contarius deals 25% bonus damage against archers, including Hero Arcuses and Turmas. Hero Contarius also deals 350% bonus damage against myth units and 400% bonus damage against animals of Set.
* JoustingLance: The Contarius got their name because they wield the [[https://en.wikipedia.org/wiki/Kontos_%28weapon%29 kontos]], a type of lance. Worshipping Theia allows Hero Contarius to wield Lance of Stone, which increases their attack and grant them bonus damage against buildings. Its history states that it is a lance of petrified wood from Atlantis's western colonies and a symbol of honor for the Contarius. When it shatters, the wielder's name is carved into the shaft and its pieces are commemorated around the Palace of the Theocrat.
* TacticalRockPaperScissors: Contarius deals 25% bonus damage against archers, including Hero Arcuses and Turmas. Hero Contarius also deals 350% bonus damage against myth units and 400% bonus damage against animals of Set.
to:
* EliteMook: According to its history, Atlantean used to have a powerful cavalry until agriculture overtook grazing, which reduces the number of horses until only the elite soldiers ride on horses. This is especially true with Hero Contarius, who actually receives the benefit of the Lance of Stone upgrade, while normal Contarius do not.
* JoustingLance: The Contarius got their name because they wield the [[https://en.wikipedia.org/wiki/Kontos_%28weapon%29 kontos]], a type of lance. Worshipping Theia allows Hero Contarius to wield Lance of Stone, which increases their attack and grant themAntiCavalry: Katapeltes deal 200% bonus damage against buildings. Its history states cavalry and can even handle War Elephants when in sufficient numbers.
* CarryABigStick: The Katapeltes wield heavy maces thatit is effective at breaking horse legs. Worshipping Oceanus grants them Weightless Maces, which are lighter but no less powerful than their previous maces.
* CripplingOverspecialization: The Katapeltes is alance of petrified wood from Atlantis's western colonies dedicated counter-cavalry unit and a symbol of honor for the Contarius. When it shatters, the wielder's name is carved into the shaft and its pieces are commemorated around the Palace of the Theocrat.
* TacticalRockPaperScissors: Contarius deals 25% bonus damageweak against archers, including Hero Arcuses and Turmas. Hero Contarius also deals 350% bonus damage against myth units and 400% bonus damage against animals everything else.
* NonIndicativeName: Its name, meaning "shieldbreaker," makes it seem like it was meant to be a counter-infantry unit, instead ofSet.a counter-cavalry unit.
* JoustingLance: The Contarius got their name because they wield the [[https://en.wikipedia.org/wiki/Kontos_%28weapon%29 kontos]], a type of lance. Worshipping Theia allows Hero Contarius to wield Lance of Stone, which increases their attack and grant them
* CarryABigStick: The Katapeltes wield heavy maces that
* CripplingOverspecialization: The Katapeltes is a
* TacticalRockPaperScissors: Contarius deals 25% bonus damage
* NonIndicativeName: Its name, meaning "shieldbreaker," makes it seem like it was meant to be a counter-infantry unit, instead of
Changed line(s) 587,588 (click to see context) from:
[[folder:Arcus]]
-> '''Cost:''' 60 wood, 35 gold (100 wood, 60 gold, 3 favor)
-> '''Cost:''' 60 wood, 35 gold (100 wood, 60 gold, 3 favor)
to:
-> '''Cost:'''
Changed line(s) 590 (click to see context) from:
-> '''Trained at:''' Military Barracks
to:
-> '''Trained at:''' Military BarracksCounter-Barracks
Changed line(s) 593 (click to see context) from:
-> '''Upgrades:''' Medium Archers[[note]]Military Barracks/Counter-Barracks, upgrades to Medium Arcus who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Archers[[note]]Military Barracks/Counter-Barracks, upgrades Medium to Heavy Arcus who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Archers[[note]]Military Barracks/Counter-Barracks, upgrades Heavy to Champion Arcus who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Mainline Units/Conscript Mainline Units[[note]]Military Barracks, training time -20%[[/note]], Burning Pitch[[note]]Armory, attack vs. buildings +200%, attack vs. ships +50%[[/note]].
to:
-> '''Upgrades:''' Medium Archers[[note]]Military Barracks/Counter-Barracks, upgrades to Medium Arcus Turma who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Archers[[note]]Military Barracks/Counter-Barracks, upgrades Medium to Heavy Arcus Turma who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Archers[[note]]Military Barracks/Counter-Barracks, upgrades Heavy to Champion Arcus Turma who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Mainline Counter Units/Conscript Mainline Counter Units[[note]]Military Barracks, training time -20%[[/note]], Burning Pitch[[note]]Armory, attack vs. buildings +200%, attack vs. ships +50%[[/note]].
* CripplingOverspecialization: Turmae are anti-archer units that aren't good for much else if the player doesn't face archers.
* JavelinThrower: Turmae are horsemen who throw javelins to deal bonus damage against archers.
* JavelinThrower: Turmae are horsemen who throw javelins to deal bonus damage against archers.
Changed line(s) 603,605 (click to see context) from:
[[folder:Katapeltes]]
-> '''Cost:''' 60 food, 35 gold (110 food, 65 gold, 3 favor)
-> '''Availability:''' Heroic Age
-> '''Cost:''' 60 food, 35 gold (110 food, 65 gold, 3 favor)
-> '''Availability:''' Heroic Age
to:
-> '''Cost:'''
-> '''Availability:'''
Changed line(s) 608,609 (click to see context) from:
--> '''Oranos:''' Speed +10%
-> '''Upgrades:''' Medium Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades to Medium Katapeltes who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Medium to Heavy Katapeltes who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Heavy to Champion Katapeltes who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Counter Units/Conscript Counter Units[[note]]Military Barracks, training time -20%[[/note]].
-> '''Upgrades:''' Medium Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades to Medium Katapeltes who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Medium to Heavy Katapeltes who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Heavy to Champion Katapeltes who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Counter Units/Conscript Counter Units[[note]]Military Barracks, training time -20%[[/note]].
to:
--> '''Oranos:''' Speed '''Kronos:''' Wood and gold -10%, speed +10%
-> '''Upgrades:'''Medium Infantry[[note]]Military Barracks/Counter-Barracks/Palace, Heavy Cheiroballista[[note]]Counter-Barracks, upgrades to Medium Katapeltes Heavy Cheiroballista who have +10% HP, +10% Attack HP and +1 LOS[[/note]], Heavy Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Medium to Heavy Katapeltes who have +15% HP, +10% Attack and +1 LOS[[/note]], +25% attack[[/note]], Champion Infantry[[note]]Military Barracks/Counter-Barracks/Palace, Cheiroballista[[note]]Counter-Barracks, upgrades Heavy to Champion Katapeltes Turma who have +10% HP and +25% attack[[/note]], Champion Archers[[note]]Military Barracks/Counter-Barracks, upgrades Heavy to Champion Turma who have +20% HP, +10% Attack and +1 LOS[[/note]], Engineers [[note]]Palace, attack vs. walls +10%, attack +25%[[/note]], Draft Horses [[note]]Palace, speed +20%[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Counter Units/Conscript Counter Units[[note]]Military Barracks, training time -20%[[/note]].-20%[[/note]], Burning Pitch[[note]]Armory, attack vs. buildings +200%, attack vs. ships +50%[[/note]].
-> '''Upgrades:'''
Changed line(s) 611,615 (click to see context) from:
--> '''Prometheus:''' Heart of the Titans [[note]]Temple, hero upgrade cost -20%[[/note]]
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, human pierce attack vulnerability -10%, hero pierce attack vulnerability -15%[[/note]]
--> '''Oceanus:''' Weightless Mace [[note]]Counter-Barracks/Armory, attack +15%, speed +10%[[/note]].
--> '''Hyperion:''' Heroic Renewal [[note]]Palace, Hero regenerate at 1.5 HP per second[[/note]]
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]]
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, human pierce attack vulnerability -10%, hero pierce attack vulnerability -15%[[/note]]
--> '''Oceanus:''' Weightless Mace [[note]]Counter-Barracks/Armory, attack +15%, speed +10%[[/note]].
--> '''Hyperion:''' Heroic Renewal [[note]]Palace, Hero regenerate at 1.5 HP per second[[/note]]
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]]
to:
--> '''Helios:''' Petrified [[note]]Counter-Barracks, hack vulnerability
--> '''Oceanus:''' Weightless Mace [[note]]Counter-Barracks/Armory, attack +15%, speed +10%[[/note]].
--> '''Hyperion:''' Heroic Renewal [[note]]Palace, Hero regenerate at 1.5 HP per second[[/note]]
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]]
Changed line(s) 617,619 (click to see context) from:
* CarryABigStick: The Katapeltes wield heavy maces that is effective at breaking horse legs. Worshipping Oceanus grants them Weightless Maces, which are lighter but no less powerful than their previous maces.
* NonIndicativeName: Its name, meaning "shieldbreaker," makes it seem like it was meant to be a counter-infantry unit, instead of a counter-cavalry unit.
* TacticalRockPaperScissors: Katapeltes deal 200% bonus damage against cavalry and 150% bonus damage against siege units. Hero Katapeltes also deal 400% bonus damage against myth units, 600% bonus damage against animals of Set, 200% bonus damage against Hero Contarius, and 50% more bonus damage against siege units.
* NonIndicativeName: Its name, meaning "shieldbreaker," makes it seem like it was meant to be a counter-infantry unit, instead of a counter-cavalry unit.
* TacticalRockPaperScissors: Katapeltes deal 200% bonus damage against cavalry and 150% bonus damage against siege units. Hero Katapeltes also deal 400% bonus damage against myth units, 600% bonus damage against animals of Set, 200% bonus damage against Hero Contarius, and 50% more bonus damage against siege units.
to:
* CarryABigStick: AntiInfantry: Due to its bonus damage, the Cheiroballista can mow down infantry with ease.
* CripplingOverspecialization: TheKatapeltes wield heavy maces that Cheiroballista is effective at breaking horse legs. Worshipping Oceanus grants them Weightless Maces, which are lighter but no less very powerful than their previous maces.
* NonIndicativeName: Its name, meaning "shieldbreaker," makes it seem like it was meant to be a counter-infantry unit, instead of a counter-cavalry unit.
* TacticalRockPaperScissors: Katapeltes deal 200% bonus damageagainst cavalry infantry and 150% bonus damage weak against siege units. Hero Katapeltes also deal 400% bonus damage against myth units, 600% bonus damage against animals of Set, 200% bonus damage against Hero Contarius, and 50% more bonus damage against siege units.everything else, especially cavalry.
* CripplingOverspecialization: The
* NonIndicativeName: Its name, meaning "shieldbreaker," makes it seem like it was meant to be a counter-infantry unit, instead of a counter-cavalry unit.
* TacticalRockPaperScissors: Katapeltes deal 200% bonus damage
Changed line(s) 622,623 (click to see context) from:
[[folder:Turma]]
-> '''Cost:''' 50 wood, 45 gold (90 wood, 75 gold, 3 favor)
-> '''Cost:''' 50 wood, 45 gold (90 wood, 75 gold, 3 favor)
to:
-> '''Cost:'''
Changed line(s) 625 (click to see context) from:
-> '''Trained at:''' Counter-Barracks
to:
-> '''Trained at:''' Counter-BarracksPalace
--> '''Kronos:''' Wood and gold -10%, speed +10%
Changed line(s) 628 (click to see context) from:
-> '''Upgrades:''' Medium Archers[[note]]Military Barracks/Counter-Barracks, upgrades to Medium Turma who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Archers[[note]]Military Barracks/Counter-Barracks, upgrades Medium to Heavy Turma who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Archers[[note]]Military Barracks/Counter-Barracks, upgrades Heavy to Champion Turma who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Counter Units/Conscript Counter Units[[note]]Military Barracks, training time -20%[[/note]], Burning Pitch[[note]]Armory, attack vs. buildings +200%, attack vs. ships +50%[[/note]].
to:
-> '''Upgrades:''' Medium Archers[[note]]Military Barracks/Counter-Barracks, Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades to Medium Turma Destroyer who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Archers[[note]]Military Barracks/Counter-Barracks, Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Medium to Heavy Turma Destroyer who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Archers[[note]]Military Barracks/Counter-Barracks, Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Heavy to Champion Turma Destroyer who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Counter Units/Conscript Counter Units[[note]]Military Barracks, Palace Soldiers/Conscript Palace Soldiers[[note]]Palace, training time -20%[[/note]], Burning Pitch[[note]]Armory, attack vs. buildings +200%, attack vs. ships +50%[[/note]].-20%[[/note]].
Deleted line(s) 634 (click to see context) :
--> '''Rheia:''' Mail of Orichalkos [[note]]Military Barracks/Counter-Barracks, hack and pierce attack vulnerability -10%[[/note]].
Changed line(s) 636 (click to see context) from:
* HorseArcher: The Turma are horseman who throws [[JavelinThrower javelins]] to deal bonus damage against archers.
to:
* HorseArcher: InterServiceRivalry: In universe, the background for the Destroyer is that they have a longstanding rivalry with the Murmillo over whom has best served Atlantis.
* MightyGlacier: A slow unit on the march, but strong and well armored enough to withstand some heavy punishment.
* ProngsofPoseidon: TheTurma are horseman who throws [[JavelinThrower javelins]] to deal bonus damage against archers.destroyer wields a trident in one hand, and a shield in the other.
* MightyGlacier: A slow unit on the march, but strong and well armored enough to withstand some heavy punishment.
* ProngsofPoseidon: The
Changed line(s) 639,642 (click to see context) from:
[[folder:Cheiroballista]]
-> '''Cost:''' 115 wood, 100 gold
-> '''Availability:''' Classical Age
-> '''Trained at:''' Counter-Barracks
-> '''Cost:''' 115 wood, 100 gold
-> '''Availability:''' Classical Age
-> '''Trained at:''' Counter-Barracks
to:
-> '''Cost:'''
-> '''Availability:'''
-> '''Trained at:'''
Changed line(s) 644,645 (click to see context) from:
--> '''Kronos:''' Wood and gold -10%, speed +10%
-> '''Upgrades:''' Heavy Cheiroballista[[note]]Counter-Barracks, upgrades to Heavy Cheiroballista who have +10% HP and +25% attack[[/note]], Champion Cheiroballista[[note]]Counter-Barracks, upgrades Heavy to Champion Turma who have +10% HP and +25% attack[[/note]], Champion Archers[[note]]Military Barracks/Counter-Barracks, upgrades Heavy to Champion Turma who have +20% HP, +10% Attack and +1 LOS[[/note]], Engineers [[note]]Palace, attack vs. walls +10%, attack +25%[[/note]], Draft Horses [[note]]Palace, speed +20%[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Counter Units/Conscript Counter Units[[note]]Military Barracks, training time -20%[[/note]], Burning Pitch[[note]]Armory, attack vs. buildings +200%, attack vs. ships +50%[[/note]].
-> '''Upgrades:''' Heavy Cheiroballista[[note]]Counter-Barracks, upgrades to Heavy Cheiroballista who have +10% HP and +25% attack[[/note]], Champion Cheiroballista[[note]]Counter-Barracks, upgrades Heavy to Champion Turma who have +10% HP and +25% attack[[/note]], Champion Archers[[note]]Military Barracks/Counter-Barracks, upgrades Heavy to Champion Turma who have +20% HP, +10% Attack and +1 LOS[[/note]], Engineers [[note]]Palace, attack vs. walls +10%, attack +25%[[/note]], Draft Horses [[note]]Palace, speed +20%[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Counter Units/Conscript Counter Units[[note]]Military Barracks, training time -20%[[/note]], Burning Pitch[[note]]Armory, attack vs. buildings +200%, attack vs. ships +50%[[/note]].
to:
--> '''Kronos:''' Wood and gold -10%, speed '''Oranos:''' Speed +10%
-> '''Upgrades:'''Heavy Cheiroballista[[note]]Counter-Barracks, Medium Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades to Heavy Cheiroballista Medium Fanatic who have +10% HP HP, +10% Attack and +25% attack[[/note]], +1 LOS[[/note]], Heavy Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Medium to Heavy Fanatic who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Cheiroballista[[note]]Counter-Barracks, Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Heavy to Champion Turma who have +10% HP and +25% attack[[/note]], Champion Archers[[note]]Military Barracks/Counter-Barracks, upgrades Heavy to Champion Turma Fanatic who have +20% HP, +10% Attack and +1 LOS[[/note]], Engineers [[note]]Palace, attack vs. walls +10%, attack +25%[[/note]], Draft Horses [[note]]Palace, speed +20%[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Counter Units/Conscript Counter Units[[note]]Military Barracks, Palace Soldiers/Conscript Palace Soldiers[[note]]Palace, training time -20%[[/note]], Burning Pitch[[note]]Armory, attack vs. buildings +200%, attack vs. ships +50%[[/note]].-20%[[/note]].
-> '''Upgrades:'''
Changed line(s) 647,648 (click to see context) from:
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, pierce attack vulnerability -10%[[/note]]
--> '''Helios:''' Petrified [[note]]Counter-Barracks, hack vulnerability -15%[[/note]]
--> '''Helios:''' Petrified [[note]]Counter-Barracks, hack vulnerability -15%[[/note]]
to:
--> '''Prometheus:''' Heart of the Titans [[note]]Temple, hero upgrade cost -20%[[/note]]
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, human pierce attack vulnerability-10%[[/note]]
--> '''Helios:''' Petrified [[note]]Counter-Barracks, hack-10%, hero pierce attack vulnerability -15%[[/note]]-15%[[/note]]
--> '''Oceanus:''' Bite of the Shark [[note]]Military Barrack/Armory, attack +15%[[/note]]
--> '''Hyperion:''' Heroic Renewal [[note]]Palace, Hero regenerate at 1.5 HP per second[[/note]]
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]]
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, human pierce attack vulnerability
--> '''Helios:''' Petrified [[note]]Counter-Barracks, hack
--> '''Oceanus:''' Bite of the Shark [[note]]Military Barrack/Armory, attack +15%[[/note]]
--> '''Hyperion:''' Heroic Renewal [[note]]Palace, Hero regenerate at 1.5 HP per second[[/note]]
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]]
* TheBerserker: Fanatics were originally members of a war cult devoted to the Titans, who the early Atlantean rulers feared due to their unrestraint lifestyle. After the Titans were imprisoned, some cults reorganized into a fighting force and joined Atlantis for protection. The Fanatics are defined by their bravery and violence, lacking a shield to protect their from arrows.
* DualWielding: The Fanatic uses two swords in combat.
* TacticalRockPaperScissors: Fanatics deal 100% bonus damage against infantry and cavalry units and Norse heroes. Hero Fanatics also deal 450% bonus damage against myth units and 400% bonus damage against animals of Set.
* DualWielding: The Fanatic uses two swords in combat.
* TacticalRockPaperScissors: Fanatics deal 100% bonus damage against infantry and cavalry units and Norse heroes. Hero Fanatics also deal 450% bonus damage against myth units and 400% bonus damage against animals of Set.
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[[folder:Llama Caravan]]
-> '''Cost:''' 100 food
-> '''Availability:''' Archaic Age
-> '''Trained at:''' Market
-> '''Cost:''' 100 food
-> '''Availability:''' Archaic Age
-> '''Trained at:''' Market
to:
-> '''Cost:'''
-> '''Availability:'''
-> '''Trained at:'''
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--> '''Gaia:''' Cost -20%, HP +25%
-> '''Upgrades:''' Coinage[[note]]Market, movement speed +20%[[/note]]
-> '''Upgrades:''' Coinage[[note]]Market, movement speed +20%[[/note]]
to:
--> '''Gaia:''' Cost -20%, HP +25%
'''Kronos:''' Wood and gold -10%, speed +10%
-> '''Upgrades:'''Coinage[[note]]Market, movement Engineers [[note]]Palace, attack vs. walls +10%, attack +25%[[/note]], Draft Horses [[note]]Palace, speed +20%[[/note]]+20%[[/note]], Levy Palace Soldiers/Conscript Palace Soldiers[[note]]Palace, training time -20%[[/note]].
-> '''Upgrades:'''
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--> '''Gaia:''' Channel [[note]]Town Center/Temple (from ''Tales of the Dragon'' onward), speed +20%[[/note]]
to:
--> '''Gaia:''' Channel [[note]]Town Center/Temple (from ''Tales '''Helios:''' Petrified [[note]]Counter-Barracks, hack vulnerability -15%[[/note]], Halo of the Dragon'' onward), speed Sun [[note]]Palace/Dock, attack +20%[[/note]]
* FireBreathingWeapon: The Fire Siphon is a siege engine that spews fire, which can fire quickly in exchange for a short range.
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[[folder:Destroyer]]
-> '''Cost:''' 70 food, 60 gold (125 food, 108 gold, 3 favor)
-> '''Availability:''' Heroic Age
-> '''Cost:''' 70 food, 60 gold (125 food, 108 gold, 3 favor)
-> '''Availability:''' Heroic Age
to:
-> '''Cost:'''
-> '''Availability:'''
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--> '''Oranos:''' Speed +10%
-> '''Upgrades:''' Medium Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades to Medium Destroyer who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Medium to Heavy Destroyer who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Heavy to Champion Destroyer who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Palace Soldiers/Conscript Palace Soldiers[[note]]Palace, training time -20%[[/note]].
-> '''Upgrades:''' Medium Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades to Medium Destroyer who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Medium to Heavy Destroyer who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Heavy to Champion Destroyer who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Palace Soldiers/Conscript Palace Soldiers[[note]]Palace, training time -20%[[/note]].
to:
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--> '''Prometheus:''' Heart of the Titans [[note]]Temple, hero upgrade cost -20%[[/note]]
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, human pierce attack vulnerability -10%, hero pierce attack vulnerability -15%[[/note]]
--> '''Hyperion:''' Heroic Renewal [[note]]Palace, Hero regenerate at 1.5 HP per second[[/note]]
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]]
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, human pierce attack vulnerability -10%, hero pierce attack vulnerability -15%[[/note]]
--> '''Hyperion:''' Heroic Renewal [[note]]Palace, Hero regenerate at 1.5 HP per second[[/note]]
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]]
to:
--> '''Prometheus:''' Heart of the Titans [[note]]Temple, hero upgrade cost -20%[[/note]]
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, human pierce attack'''Helios:''' Petrified [[note]]Counter-Barracks, hack vulnerability -10%, hero pierce attack vulnerability -15%[[/note]]
--> '''Hyperion:''' Heroic Renewal [[note]]Palace, Hero regenerate at 1.5 HP per second[[/note]]
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]]-15%[[/note]].
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, human pierce attack
--> '''Hyperion:''' Heroic Renewal [[note]]Palace, Hero regenerate at 1.5 HP per second[[/note]]
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]]
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* InterServiceRivalry: In universe, the background for the Destroyer is that they have a longstanding rivalry with the Murmillo over whom has best served Atlantis.
* MightyGlacier: A slow unit on the march, but strong and well armored enough to withstand some heavy punishment.
* ProngsofPoseidon: The destroyer wields a trident in one hand, and a shield in the other.
* MightyGlacier: A slow unit on the march, but strong and well armored enough to withstand some heavy punishment.
* ProngsofPoseidon: The destroyer wields a trident in one hand, and a shield in the other.
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[[folder:Fanatic]]
-> '''Cost:''' 75 food, 55 gold (135 food, 100 gold, 3 favor)
-> '''Availability:''' Mythic Age
-> '''Trained at:''' Palace
-> '''God-specific bonuses:'''
--> '''Oranos:''' Speed +10%
-> '''Upgrades:''' Medium Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades to Medium Fanatic who have +10% HP, +10% Attack and +1 LOS[[/note]], Heavy Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Medium to Heavy Fanatic who have +15% HP, +10% Attack and +1 LOS[[/note]], Champion Infantry[[note]]Military Barracks/Counter-Barracks/Palace, upgrades Heavy to Champion Fanatic who have +20% HP, +10% Attack and +1 LOS[[/note]], Copper Weapons/Bronze Weapons/Iron Weapons[[note]]Armory, attack +10%[[/note]], Copper Mail/Bronze Mail/Iron Mail[[note]]Armory, Hack attack vulnerability -10%[[/note]], Copper Shields/Bronze Shields/Iron Shields[[note]]Armory, Pierce attack vulnerability -10%[[/note]], Levy Palace Soldiers/Conscript Palace Soldiers[[note]]Palace, training time -20%[[/note]].
-> '''God-specific upgrades:'''
--> '''Prometheus:''' Heart of the Titans [[note]]Temple, hero upgrade cost -20%[[/note]]
--> '''Leto:''' Volcanic Forge [[note]]Temple/Armory, human pierce attack vulnerability -10%, hero pierce attack vulnerability -15%[[/note]]
--> '''Oceanus:''' Bite of the Shark [[note]]Military Barrack/Armory, attack +15%[[/note]]
--> '''Hyperion:''' Heroic Renewal [[note]]Palace, Hero regenerate at 1.5 HP per second[[/note]]
--> '''Theia:''' Lemurian Descendants [[note]]Temple, LOS +9[[/note]]
----
* TheBerserker: Fanatics were originally members of a war cult devoted to the Titans, who the early Atlantean rulers feared due to their unrestraint lifestyle. After the Titans were imprisoned, some cults reorganized into a fighting force and joined Atlantis for protection. The Fanatics are defined by their bravery and violence, lacking a shield to protect their from arrows.
* DualWielding: The Fanatic uses two swords in combat.
* TacticalRockPaperScissors: Fanatics deal 100% bonus damage against infantry and cavalry units and Norse heroes. Hero Fanatics also deal 450% bonus damage against myth units and 400% bonus damage against animals of Set.
[[/folder]]
[[folder:Fire Siphon]]
-> '''Cost:''' 275 wood, 180 gold
-> '''Availability:''' Mythic Age
-> '''Trained at:''' Palace
-> '''God-specific bonuses:'''
--> '''Kronos:''' Wood and gold -10%, speed +10%
-> '''Upgrades:''' Engineers [[note]]Palace, attack vs. walls +10%, attack +25%[[/note]], Draft Horses [[note]]Palace, speed +20%[[/note]], Levy Palace Soldiers/Conscript Palace Soldiers[[note]]Palace, training time -20%[[/note]].
-> '''God-specific upgrades:'''
--> '''Helios:''' Petrified [[note]]Counter-Barracks, hack vulnerability -15%[[/note]], Halo of the Sun [[note]]Palace/Dock, attack +20%[[/note]]
----
[[/folder]]
[[folder:Onager]]
-> '''Cost:''' 150 wood, 150 gold
-> '''Availability:''' Mythic Age (from ''Tales of the Dragon'' onward)
-> '''Trained at:''' Palace
-> '''God-specific bonuses:'''
--> '''Kronos:''' Wood and gold -10%, speed +10%
-> '''Upgrades:''' Engineers [[note]]Palace, attack vs. walls +100%, attack +25%, range +2[[/note]], Draft Horses [[note]]Palace, speed +20%[[/note]].
-> '''God-specific upgrades:'''
--> '''Helios:''' Petrified [[note]]Counter-Barracks, hack vulnerability -15%[[/note]].
----
[[/folder]]
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* OriginalGeneration: The Atlantean units are mostly original creations by Ensemble Studios with mixed historical inspirations. However, its gods and myth units are based on the Titans of Myth/ClassicalMythology and other monsters not used by the [[Characters/AgeOfMythologyGreekCivilization Greek civilization]], respectively.
to:
* OriginalGeneration: The Atlantean human units are mostly original creations by Ensemble Studios with mixed historical inspirations. However, its gods and myth units are based on the Titans of Myth/ClassicalMythology and other monsters not used by the [[Characters/AgeOfMythologyGreekCivilization Greek civilization]], respectively.
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* EliteMook: According to its history, Atlantean used to have a powerful cavalry until agriculture overtook grazing, which reduces the number of horses until only the elite soldiers ride on horses.
* JoustingLance: The Contarius got their name because they wield the [[https://en.wikipedia.org/wiki/Kontos_%28weapon%29 kontos]], a type of lance. Worshipping Theia allows Contarius to wield Lance of Stone, which increases Hero Contarius's attack and grant them bonus damage against buildings. Its history states that it is a lance of petrified wood from Atlantis's western colonies and a symbol of honor for the Contarius. When it shatters, the wielder's name is carved into the shaft and its pieces are commemorated around the Palace of the Theocrat.
* JoustingLance: The Contarius got their name because they wield the [[https://en.wikipedia.org/wiki/Kontos_%28weapon%29 kontos]], a type of lance. Worshipping Theia allows Contarius to wield Lance of Stone, which increases Hero Contarius's attack and grant them bonus damage against buildings. Its history states that it is a lance of petrified wood from Atlantis's western colonies and a symbol of honor for the Contarius. When it shatters, the wielder's name is carved into the shaft and its pieces are commemorated around the Palace of the Theocrat.
to:
* EliteMook: According to its history, Atlantean used to have a powerful cavalry until agriculture overtook grazing, which reduces the number of horses until only the elite soldiers ride on horses.
horses. This is especially true with Hero Contarius, who actually receives the benefit of the Lance of Stone upgrade, while normal Contarius do not.
* JoustingLance: The Contarius got their name because they wield the [[https://en.wikipedia.org/wiki/Kontos_%28weapon%29 kontos]], a type of lance. Worshipping Theia allows Hero Contarius to wield Lance of Stone, which increasesHero Contarius's their attack and grant them bonus damage against buildings. Its history states that it is a lance of petrified wood from Atlantis's western colonies and a symbol of honor for the Contarius. When it shatters, the wielder's name is carved into the shaft and its pieces are commemorated around the Palace of the Theocrat.
* JoustingLance: The Contarius got their name because they wield the [[https://en.wikipedia.org/wiki/Kontos_%28weapon%29 kontos]], a type of lance. Worshipping Theia allows Hero Contarius to wield Lance of Stone, which increases
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* {{Hellgate}}: Her god power summons a Tartarian Gate into the map. When it is summoned, it will [[DynamicEntry arise on the ground]], even capable of destroying buildings that stand on its spawn point. Then, it summons six Tartarian Spawns that is hostile to everything, making it very good at harassing the enemy base and disrupting their economy. A Spawn lost will easily be replaced until the Gate itself is destroyed, which is easier said than done.
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* HeroUnit: Unlike other cultures, the Atlanteans does not have a specific hero unit. Instead, the Atlantean can pay extra resources and an additional population slot to turn a human unit into a hero unit. Atlantean players can even turn their Citizen into a hero unit for extra gathering rate.
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* HeroUnit: Unlike other cultures, the Atlanteans does not don't have a specific hero unit. Instead, the Atlantean they can pay extra resources and an additional population slot to turn a human unit into a hero unit. Atlantean players can even turn their Citizen into a hero unit for extra gathering rate.
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* AncientGrome: The Atlanteans are presented as a mish-mash of Greek, Roman, Basque, Byzantine and Mesoamerican influences. They worship Greek gods, their infantry units are based on ancient classes of gladiators, their buildings have pointed roofs and stone construction, their clothes are traditional Basque ones, and their navy consists of Byzantine fire ships.
to:
* AncientGrome: The Atlanteans are presented as a mish-mash of Greek, Roman, Basque, Byzantine and Mesoamerican influences. They worship Greek gods, their infantry units are based on ancient classes of gladiators, their buildings have pointed roofs and stone construction, their clothes are traditional Basque ones, and their navy consists of Byzantine vessels and fire ships.
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* EliteArmy: Compared to other civilizations' human units, Atlantean troops are more expensive and take up more population. They make up for this by generally being excellent at what they do compared to their equivalents.
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* ItCanThink: According to their lore, Automatons not only were found to be sentient, but at one point in Atlantean history had even stood up to their masters a bid to be seen as equals.
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* TheBerserker: Fanatics were originally members of a war cult devoted to the Titans, who the early Atlantean rulers feared due to their unrestraint lifestyle. After the Titans were imprisoned, some cults reorganized into a fighting force and joined Atlantis for protection. The Fanatics are defined by their bravery and violence, lacking a shield to protect their from arrows.
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* TacticalRockPaperScissors: Fanatics deal 100% bonus damage against infantry and cavalry units and Norse heroes. Hero Fanatics also deal 450% bonus damage against myth units and 400% bonus damage against animals of Set.
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A more suitable trope, since Same Character But Different requires a recurring character to have a different characterization than their first appearance.
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* MagmaMan: Takes this appearance when seen in person.
to:
* MagmaMan: Takes this appearance when seen He is depicted as a man with a black and earthly skin and molten crevasses in person.his body. Maybe his time in Tartarus changed his appearance.
* SinisterScythe: Its symbol is the sickle, which can be seen in his UI. This makes sense, as Kronos is a harvest god and he used the sickle to overthrow and castrate Oranos.
* ArtworkAndGameGraphicsSegregation: There's a notable difference between Gaia's portrait (pictured above) and her in-game model: she has brown hair and is wearing a white robe in the former, while the later she has PlantHair and wears a bikini made of leaves.
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* SameCharacterButDifferent: Like Prometheus below, there's a notable difference between Gaia's portrait (pictured above) and her in-game model: she has brown hair and is wearing a white robe in the former, while the later she has PlantHair and wears a bikini made of leaves.
* ArtworkAndGameGraphicsSegregation: Strangely, he looks different in both his portrait (depicting him as a bearded man) and in-game, where looks just like a mix between Kronos and a Promethean. Probably due to his overstay in Tartarus.
Changed line(s) 156,157 (click to see context) from:
* SameCharacterButDifferent: Strangely, he looks different in both his portrait (depicting him as a bearded man) and in-game, where looks just like a mix between Kronos and a Promethean. Probably due to his overstay in Tartarus.
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Changed line(s) 185,187 (click to see context) from:
* MechaMooks: The Automaton. Unlike Colossi or Battle Boars, you're encouraged to make many of them.
* ZergRush: Automatons are cheap for Myth units, and individually they're not particularly powerful. But since they can rebuild one another, large armies of them can be really hard to put down.
* ZergRush: Automatons are cheap for Myth units, and individually they're not particularly powerful. But since they can rebuild one another, large armies of them can be really hard to put down.
to:
* ZergRush: Automatons are cheap for Myth units, and individually they're not particularly powerful. But since they can rebuild one another, large armies of them can be really hard to put down.
* MechaMooks: The Automaton. Unlike Colossi or Battle Boars, you're encouraged to make many of them.
* ZergRush: Automatons are cheap for Myth units, and individually they're not particularly powerful. But since they can rebuild one another, large armies of them can be really hard to put down.
* ZergRush: Automatons are cheap for Myth units, and individually they're not particularly powerful. But since they can rebuild one another, large armies of them can be really hard to put down.
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* FaunsAndSatyrs: His myth units. They are ranged myth units that can throw many javelins.
Changed line(s) 260,263 (click to see context) from:
* HealingFactor: Grants heroes health regeneration.
* JavelinThrower: Satyrs wield and throw multiple spears at once.
* ThreateningShark: The Nereids ride sharks, allowing them to butcher most naval myth units with ease.
* JavelinThrower: Satyrs wield and throw multiple spears at once.
* ThreateningShark: The Nereids ride sharks, allowing them to butcher most naval myth units with ease.
to:
* HealingFactor: Grants Heroic Renewal grants heroes health regeneration.
* JavelinThrower: Satyrs wield and throw multiple spears at once.
* ThreateningShark: The Nereids ride sharks, allowing them to butcher most naval myth units with ease.
* ThreateningShark: The Nereids ride sharks, allowing them to butcher most naval myth units with ease.
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* FaunsAndSatyrs: His myth units. They are ranged myth units that can throw many javelins.
* JavelinThrower: Satyrs wield and throw multiple spears at once.
* JavelinThrower: Satyrs wield and throw multiple spears at once.
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* ThreateningShark: The Nereids ride sharks, allowing them to butcher most naval myth units with ease.
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* FeatherFlechettes: How the Stymphalian Birds attack.
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* PlantPerson: The Dryads.
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* FeatherFlechettes: How the Stymphalian Birds attack.
* PlantPerson: The Dryads.
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* MightyGlacier: Behemoths are slow but durable and can even regenerate themselves.
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* InterServiceRivalry: In universe, the background for the Destroyer is that they have a longstanding rivalry with the Murmillo over whom has best served Atlantis.
* MightyGlacier: A slow unit on the march, but strong and well armored enough to withstand some heavy punishment.
* ProngsofPoseidon: The destroyer wields a trident in one hand, and a shield in the other.
* MightyGlacier: A slow unit on the march, but strong and well armored enough to withstand some heavy punishment.
* ProngsofPoseidon: The destroyer wields a trident in one hand, and a shield in the other.
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* DualWielding: The Fanatic uses two swords in combat.
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* EarlyGameHell: Downplayed. While Atlantean Citizens and Myth Units are robust enough from the get-go, they initially start out with a more limited human unit roster compared to other civilizations. On the other hand, once they reach the Heroic Age, they more than catch up.
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* GatheringSteam: Befitting their highly advanced reputation, the Atlanteans can become an economic and military powerhouse by the late-game. This also means, however, that they're much more vulnerable early on, before their techs, god powers, and bonuses could really stack.