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* The main theme itself, [[https://youtu.be/Gz0yO-5zDLU "Rift Apart"]], starts off very ominous and foreboding, before shifting to a grandiose orchestra that emphasizes the [[TheMultiverse grand scale]] of this adventure. The section at the 1:30 mark also plays whenever you highlight the game on the UsefulNotes/PlayStation5's main menu, and it is ''beautiful'' when the soft choir comes in at the 1:57 mark.

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* The main theme itself, [[https://youtu.be/Gz0yO-5zDLU "Rift Apart"]], starts off very ominous and foreboding, before shifting to a grandiose orchestra that emphasizes the [[TheMultiverse grand scale]] of this adventure. The section at the 1:30 mark also plays whenever you highlight the game on the UsefulNotes/PlayStation5's Platform/PlayStation5's main menu, and it is ''beautiful'' when the soft choir comes in at the 1:57 mark.
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Zapping incorrect possessive and rescuing stranded "not only".


* "[[https://www.youtube.com/watch?v=nvC_UTarcaE Join Me at the Top]]," the Nefarious' duet VillainSong that plays over the credits, is a infectiously catchy tune that perfectly captures the dynamic between the two. Not only does Robin Atkin Downes put in a surprisingly good vocal performance, Creator/ArminShimerman's enters the echelon of voice actors like Creator/TomKenny and Creator/DanPovenmire with his ability to make a character like Dr. Nefarious who has such a bizarre, scratchy voice sound ''good'' while singing.

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* "[[https://www.youtube.com/watch?v=nvC_UTarcaE Join Me at the Top]]," the Nefarious' duet VillainSong that plays over the credits, is a infectiously catchy tune that perfectly captures the dynamic between the two. Not only does Robin Atkin Downes put in a surprisingly good vocal performance, Creator/ArminShimerman's but Creator/ArminShimerman also enters the echelon of voice actors like Creator/TomKenny and Creator/DanPovenmire with his ability to make a character like Dr. Nefarious who has such a bizarre, scratchy voice sound ''good'' while singing.
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* "[[https://www.youtube.com/watch?v=nvC_UTarcaE Join Me at the Top]]," the Nefarious' duet VillainSong that plays over the credits, is a infectiously catchy tune that perfectly captures the dynamic between the two. Not only does Robin Atkin Downes put in a surprisingly good vocal performance, Creator/ArminShimerman's enters the echelon of voice actors like Creator/TomKenny and Creator/DanPovenmire with his ability to make a character like Dr. Nefarious who has such a bizarre, scratchy voice sound ''good'' while singing.
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** [[https://www.youtube.com/watch?v=Cuu2krVQ5XI Obani Gemini,]] the first moon, is an entrancingly soothing, ambient track that harkens back to the Maktar Jamming Array from ''Going Commando''.

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** [[https://www.youtube.com/watch?v=Cuu2krVQ5XI com/watch?v=BkcSgaFclqw Obani Gemini,]] the first moon, is an entrancingly soothing, ambient track that harkens back to the Maktar Jamming Array from ''Going Commando''.
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Spoilers shouldn't be marked on Awesome subpages.


* [[http://youtu.be/pxIrUTqWSjY The song]] that plays in [[spoiler:Qwark's Hideout]], which is hidden on an icy asteroid, sounds fittingly intense, mysterious, cold and desolate. [[https://www.youtube.com/watch?v=hJkm9if_t9o Clank's theme for the level]] is wonderfully weird and catchy.

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* [[http://youtu.be/pxIrUTqWSjY The song]] that plays in [[spoiler:Qwark's Hideout]], Qwark's Hideout, which is hidden on an icy asteroid, sounds fittingly intense, mysterious, cold and desolate. [[https://www.youtube.com/watch?v=hJkm9if_t9o Clank's theme for the level]] is wonderfully weird and catchy.



* "[[https://youtu.be/0r0ACureOBk Let's Celebrate]]", a Music/DaftPunk-inspired disco tune that plays during the credits sequence; although generally upbeat and optimistic, it's also slightly bittersweet given that it plays right after one of the most dramatic moments in the entire series ([[spoiler:Clank's abduction by the Zoni]]). The song is so iconic to the series that some fans even expressed remorse that it wasn't chosen as the closing track to the [[WesternAnimation/RatchetAndClank 2016 movie]].

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* "[[https://youtu.be/0r0ACureOBk Let's Celebrate]]", a Music/DaftPunk-inspired disco tune that plays during the credits sequence; although generally upbeat and optimistic, it's also slightly bittersweet given that it plays right after one of the most dramatic moments in the entire series ([[spoiler:Clank's (Clank's abduction by the Zoni]]).Zoni). The song is so iconic to the series that some fans even expressed remorse that it wasn't chosen as the closing track to the [[WesternAnimation/RatchetAndClank 2016 movie]].



* [[https://youtu.be/GWkcC7xroik "A Late Arrival"]]... a real BaitAndSwitch if there ever was one. It starts out triumphant after Rivet manages to defeat Doctor Nefarious and then turns ominous and somewhat frightening as [[spoiler:[[KnightOfCerebus Emperor Nefarious]] asserts his dominance by [[CurbStompBattle casually defeating]] ''[[TheHero Ratchet and Clank]]'' themselves off-screen before taking the Dimensionator for himself as he prepares to raise hell across the Omniverse]].

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* [[https://youtu.be/GWkcC7xroik "A Late Arrival"]]... a real BaitAndSwitch if there ever was one. It starts out triumphant after Rivet manages to defeat Doctor Nefarious and then turns ominous and somewhat frightening as [[spoiler:[[KnightOfCerebus [[KnightOfCerebus Emperor Nefarious]] asserts his dominance by [[CurbStompBattle casually defeating]] ''[[TheHero Ratchet and Clank]]'' themselves off-screen before taking the Dimensionator for himself as he prepares to raise hell across the Omniverse]].Omniverse.
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Also, formatting an entry as "[Title]. It [does X]" instead of "[Title] [does X]" is Word Cruft. As is "quite" when used as an adverb, and "nice" in this namespace comes across as Damned By Faint Praise.


* The main theme itself, [[https://youtu.be/Gz0yO-5zDLU "Rift Apart"]]. It starts off very ominous and foreboding, before shifting to a grandiose orchestra that emphasizes the [[TheMultiverse grand scale]] of this adventure. Worth noting that the section at the 1:30 mark also plays whenever you highlight the game on the UsefulNotes/PlayStation5's main menu, and it is ''beautiful'' when the soft choir comes in at the 1:57 mark.
* [[https://youtu.be/j4Lc11ltOVI "Sweet Home Sargasso"]], which is the ambient theme that plays throughout the titular level as it also scores Rivet's playable debut in this adventure. The track has undertones of somberness as it encapsulates Rivet's solitary nature quite nicely as well as highlighting the beauty and vastness of Sargasso's jungle environment.
* [[https://youtu.be/mZpSf35IfYM "Blizar Prime'd and Ready"]]. It does an amazing job of making Blizar feel like a downright terrifying location as it is the end result of an EarthShatteringKaboom. At least initially until you get into the final minute or two of the song and it kicks into high gear as it does a phenomenal job of scoring the final assault at the drill, with the tension being unreal as Rivet and Clank risk another potential catastrophe if they let the drill keep running.

to:

* The main theme itself, [[https://youtu.be/Gz0yO-5zDLU "Rift Apart"]]. It Apart"]], starts off very ominous and foreboding, before shifting to a grandiose orchestra that emphasizes the [[TheMultiverse grand scale]] of this adventure. Worth noting that the The section at the 1:30 mark also plays whenever you highlight the game on the UsefulNotes/PlayStation5's main menu, and it is ''beautiful'' when the soft choir comes in at the 1:57 mark.
* [[https://youtu.be/j4Lc11ltOVI "Sweet Home Sargasso"]], which Sargasso"]] is the ambient theme that plays throughout the titular level as it also scores Rivet's playable debut in this adventure. The track has undertones of somberness as it encapsulates Rivet's solitary nature quite nicely as well as highlighting the beauty and vastness of Sargasso's jungle environment.
* [[https://youtu.be/mZpSf35IfYM "Blizar Prime'd and Ready"]]. It Ready"]] does an amazing job of making Blizar feel like a downright terrifying location as it is the end result of an EarthShatteringKaboom. At least initially initially, until you get into the final minute or two of the song and it kicks into high gear as it does a phenomenal job of scoring the final assault at the drill, with the tension being unreal as Rivet and Clank risk another potential catastrophe if they let the drill keep running.



* [[https://youtu.be/GWkcC7xroik "A Late Arrival"]]… a real BaitAndSwitch if there ever was one. It starts out triumphant after Rivet manages to defeat Doctor Nefarious and then turns ominous and somewhat frightening as [[spoiler:[[KnightOfCerebus Emperor Nefarious]] asserts his dominance by [[CurbStompBattle casually defeating]] ''[[TheHero Ratchet and Clank]]'' themselves off-screen before taking the Dimensionator for himself as he prepares to raise hell across the Omniverse.]]

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* [[https://youtu.be/GWkcC7xroik "A Late Arrival"]]… Arrival"]]... a real BaitAndSwitch if there ever was one. It starts out triumphant after Rivet manages to defeat Doctor Nefarious and then turns ominous and somewhat frightening as [[spoiler:[[KnightOfCerebus Emperor Nefarious]] asserts his dominance by [[CurbStompBattle casually defeating]] ''[[TheHero Ratchet and Clank]]'' themselves off-screen before taking the Dimensionator for himself as he prepares to raise hell across the Omniverse.]]Omniverse]].
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* [[https://youtu.be/j4Lc11ltOVI "Sweet Home Sargasso"]], which is the ambient theme that plays throughout the titular level as it also scores River's playable debut in this adventure. The track has undertones of somberness as it encapsulates Rivet's solitary nature quite nicely.

to:

* [[https://youtu.be/j4Lc11ltOVI "Sweet Home Sargasso"]], which is the ambient theme that plays throughout the titular level as it also scores River's Rivet's playable debut in this adventure. The track has undertones of somberness as it encapsulates Rivet's solitary nature quite nicely.nicely as well as highlighting the beauty and vastness of Sargasso's jungle environment.
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[[AC: Rift Apart]]
With the soundtrack this time around being helmed by Mark Mothersbaugh of ''Film/ThorRagnarok'' fame alongside Wataru Hokoyama, you can bet there'll be much more groovier tunes this time around.
* The main theme itself, [[https://youtu.be/Gz0yO-5zDLU "Rift Apart"]]. It starts off very ominous and foreboding, before shifting to a grandiose orchestra that emphasizes the [[TheMultiverse grand scale]] of this adventure. Worth noting that the section at the 1:30 mark also plays whenever you highlight the game on the UsefulNotes/PlayStation5's main menu, and it is ''beautiful'' when the soft choir comes in at the 1:57 mark.
* [[https://youtu.be/j4Lc11ltOVI "Sweet Home Sargasso"]], which is the ambient theme that plays throughout the titular level as it also scores River's playable debut in this adventure. The track has undertones of somberness as it encapsulates Rivet's solitary nature quite nicely.
* [[https://youtu.be/mZpSf35IfYM "Blizar Prime'd and Ready"]]. It does an amazing job of making Blizar feel like a downright terrifying location as it is the end result of an EarthShatteringKaboom. At least initially until you get into the final minute or two of the song and it kicks into high gear as it does a phenomenal job of scoring the final assault at the drill, with the tension being unreal as Rivet and Clank risk another potential catastrophe if they let the drill keep running.
* How do you score a really fun minigame as you blast viruses to pieces with Glitch? [[https://youtu.be/VEtm06eCiD8 "Glitch in the System"]], of course! This is the track that you'll be hearing as you guide, well, Glitch on her quest to defeat the Master Virus!
* [[https://youtu.be/GWkcC7xroik "A Late Arrival"]]… a real BaitAndSwitch if there ever was one. It starts out triumphant after Rivet manages to defeat Doctor Nefarious and then turns ominous and somewhat frightening as [[spoiler:[[KnightOfCerebus Emperor Nefarious]] asserts his dominance by [[CurbStompBattle casually defeating]] ''[[TheHero Ratchet and Clank]]'' themselves off-screen before taking the Dimensionator for himself as he prepares to raise hell across the Omniverse.]]
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* "[[https://youtu.be/0r0ACureOBk Let's Celebrate]]", a Music/DaftPunk-inspired disco tune that plays during the credits sequence; although generally upbeat and optimistic, it's also slightly bittersweet given that it plays right after one of the most dramatic moments in the entire series ([[spoiler:Clank's abduction by the Zoni]]). The song is so iconic to the series that some fans even expressed remorse that it wasn't chosen as the closing track to the [[WesternAnimation/RatchetAndClank 2016 movie]].

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* The themes of Yeedil, both [[http://youtu.be/RIt099K1CXg outside]] and [[http://youtu.be/itPq9Va6C3s inside]] are incredibly dark and epic, fitting pieces for the final level.

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* The themes of Yeedil, both [[http://youtu.be/RIt099K1CXg [[https://www.youtube.com/watch?v=oCI8TXCPzEI outside]] and [[http://youtu.be/itPq9Va6C3s [[https://www.youtube.com/watch?v=PtTpYYPiCFU inside]] are incredibly dark and epic, fitting pieces for the final level.



[[AC: VideoGame/RatchetAndClank2016]]

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[[AC: VideoGame/RatchetAndClank2016]]Ratchet & Clank (2016)]]

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[[AC: Full Frontal Assault]]
* Regardless of whether or not the shift to a TowerDefense game is your cup of tea, it's impossible to deny how epic [[https://www.youtube.com/watch?v=oqN1J-Fwptc its main theme]] is.




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* [[https://www.youtube.com/watch?v=7qFuIn5y2AE The electronic tune that plays when using the weapon vendor]] might just make you want to stay there for as long as possible.
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Just explain it straight out; don't hide the explanation in a note. And describing a track as "great" with no further elaboration is part Damned By Faint Praise, part zero-context example.





* The ''very first song'' you hear in the game? [[https://www.youtube.com/watch?v=5yKG26M4GYU This masterpiece]], which plays as [[VideoGame/RatchetAndClank2002 Metropolis]] is falling apart around you during an AlienInvasion. It's also heard when you highlight ''Tools of Destruction'' on the [=PS3=]'s XMB.[[note]] Cross Media Bar, or rather the [=PlayStation=] 3's home screen, to put it bluntly. [[/note]]

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* The ''very first song'' you hear in the game? [[https://www.youtube.com/watch?v=5yKG26M4GYU This masterpiece]], which plays as [[VideoGame/RatchetAndClank2002 Metropolis]] is falling apart around you during an AlienInvasion. It's also heard when you highlight ''Tools of Destruction'' on the [=PS3=]'s XMB.[[note]] Cross Media Bar, or rather the [=PlayStation=] 3's home screen, to put it bluntly. [[/note]]Bar.



* [[http://youtu.be/8w0pTsE7yGo The final boss fight theme]] is once again great.

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* %%* [[http://youtu.be/8w0pTsE7yGo The final boss fight theme]] is once again great.
%%Why? This is zero-context as written.
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* The ''very first song'' you hear in the game? [[https://www.youtube.com/watch?v=5yKG26M4GYU This masterpiece]], which plays as [[VideoGame/RatchetAndClank2002 Metropolis]] is falling apart around you during an AlienInvasion. It's also heard when you highlight ''Tools of Destruction'' on the PS3's XMB.[[note]] Cross Media Bar, or rather the PlayStation 3's home screen, to put it bluntly. [[/note]]

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* The ''very first song'' you hear in the game? [[https://www.youtube.com/watch?v=5yKG26M4GYU This masterpiece]], which plays as [[VideoGame/RatchetAndClank2002 Metropolis]] is falling apart around you during an AlienInvasion. It's also heard when you highlight ''Tools of Destruction'' on the PS3's [=PS3=]'s XMB.[[note]] Cross Media Bar, or rather the PlayStation [=PlayStation=] 3's home screen, to put it bluntly. [[/note]]
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* The ''very first song'' you hear in the game? [[https://www.youtube.com/watch?v=5yKG26M4GYU This masterpiece]], which plays as [[VideoGame/RatchetAndClank2002 Metropolis]] is falling apart around you during an AlienInvasion.

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* The ''very first song'' you hear in the game? [[https://www.youtube.com/watch?v=5yKG26M4GYU This masterpiece]], which plays as [[VideoGame/RatchetAndClank2002 Metropolis]] is falling apart around you during an AlienInvasion. It's also heard when you highlight ''Tools of Destruction'' on the PS3's XMB.[[note]] Cross Media Bar, or rather the PlayStation 3's home screen, to put it bluntly. [[/note]]

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* Say what you will about the [[CanonDiscontinuity canonicity]] of the game, or the [[SoBadItsGood quality]], but the soundtrack certainly lives up to the rest of the series. Special mention goes to the [[https://youtu.be/AGls8tjK-tE Clone Factory]] theme - which plays during the final level - and the FinalBoss [[https://youtu.be/NLHEqdfpwF8 Otto Destruct's theme]], both of which build up greatly towards the game's finale.

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* Say what you will about the [[CanonDiscontinuity canonicity]] of the game, or the [[SoBadItsGood quality]], quality]] of the game, but the soundtrack certainly lives up to the rest of the series. Special mention goes to the [[https://youtu.be/AGls8tjK-tE Clone Factory]] theme - which plays during the final level - and the FinalBoss [[https://youtu.be/NLHEqdfpwF8 Otto Destruct's theme]], both of which build up greatly towards the game's finale.



* The [[http://youtu.be/l721sw9ccGU Groovitron themes]] are made specifically in-game to make you want to dance!

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* The [[http://youtu.be/l721sw9ccGU [[https://www.youtube.com/watch?v=0ztTxI2liJE Groovitron themes]] (both worldwide and Japanese) are made specifically in-game to make you want to dance!



* [[https://www.youtube.com/watch?v=-ywtRKaoiGU Pirate Radio]] has lots of great music.

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* Need some good tunes to listen to while exploring the cosmos? The classic rock of [[https://www.youtube.com/watch?v=-ywtRKaoiGU Pirate Radio]] has lots of great music.you covered! Or would you rather feel some funk from the [[https://www.youtube.com/watch?v=H5Flvd6lAik House Of Synth]]? Or do you wanna keep it ice cool with [[https://www.youtube.com/watch?v=e5zVn93fl9I Deep Space Jams]]?
* The [[https://www.youtube.com/watch?v=aWL0eq3s3T8 Groovitron themes]] for this game are more varied and even ''catchier'' than the last one. Special mention goes to "Flying to Space" and "Girl Rules" for having ''vocals''.



* This game's [[NewGamePlus Challenge Mode]] is hyped up in epic fashion by replacing the [[https://www.youtube.com/watch?v=womgtM0SULo already great main menu theme]] with [[https://www.youtube.com/watch?v=b6Hz2W0cOG8 a retro version]] after the game is beaten once.

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* This game's [[NewGamePlus Challenge Mode]] is hyped up in epic fashion by replacing the [[https://www.youtube.com/watch?v=womgtM0SULo already great main menu theme]] with [[https://www.youtube.com/watch?v=b6Hz2W0cOG8 a retro version]] after the game is beaten once.
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Fan works don't go on the Awesome Music/ pages for their parent works. If they go anywhere, they go in Fanfic Recommendations.



[[AC: Unofficial/Fan Remixes]]
* Music/MiracleOfSound came out with an unexpected piece titled "[[https://www.youtube.com/watch?v=hEEWaBqd-_g Jet Fuel Heart]]" for Ratchet and Clank's first movie, and as with everything else he's done, it's a miracle.
* [[https://www.youtube.com/watch?v=OriK8h1h-5k This epic metal remix]] of Courtney Gears' theme by none other than Music/GaMetal.
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* [[https://www.youtube.com/watch?v=OriK8h1h-5k This epic metal remix]] of Courtney Gears' theme by none other than Music/GaMetal.

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[[AC: WesternAnimation/RatchetAndClank2016]]
* Music/MiracleOfSound came out with an unexpected piece titled "Jet Fuel Heart" for Ratchet and Clank's first movie, and as with everything else he's done, it's a miracle.

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[[AC: WesternAnimation/RatchetAndClank2016]]
* Music/MiracleOfSound came out with an unexpected piece titled "Jet Fuel Heart" for Ratchet and Clank's first movie, and as with everything else he's done, it's a miracle.
VideoGame/RatchetAndClank2016]]


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[[AC: Unofficial/Fan Remixes]]
* Music/MiracleOfSound came out with an unexpected piece titled "[[https://www.youtube.com/watch?v=hEEWaBqd-_g Jet Fuel Heart]]" for Ratchet and Clank's first movie, and as with everything else he's done, it's a miracle.

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* "[[https://www.youtube.com/watch?v=K6JNhWfejAQ Death to Squishies]]", [[IdolSinger Courtney Gears]]' song of [[CrushKillDestroy declaration of war against organics]] is humorously peppy, yet dark.

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* "[[https://www.youtube.com/watch?v=K6JNhWfejAQ Death to Squishies]]", [[IdolSinger Courtney Gears]]' song of [[CrushKillDestroy declaration of war against organics]] organics is humorously peppy, yet dark.
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* [[https://www.youtube.com/watch?v=CxNBc2toXc0 The credits have quite a good score as well]], especially starting at 3:11. It is one final hurrah for [=DreadZone=], and the last soundtrack of the [=PS2=] games.


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* [[https://www.youtube.com/watch?v=CxNBc2toXc0 com/watch?v=kR5AD3FGh0k The credits have quite a good score as well]], especially starting at 3:11. It is one final hurrah for [=DreadZone=], and the last soundtrack of the [=PS2=] games.




* Say what you will about the canonicity of the game, or the quality, but the soundtrack certainly lives up to the rest of the series. Special mention goes to the [[https://youtu.be/AGls8tjK-tE Clone Factory]] theme - which plays during the final level - and the FinalBoss [[https://youtu.be/NLHEqdfpwF8 Otto Destruct's theme]], both of which build up greatly towards the game's finale.

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* Say what you will about the canonicity [[CanonDiscontinuity canonicity]] of the game, or the quality, [[SoBadItsGood quality]], but the soundtrack certainly lives up to the rest of the series. Special mention goes to the [[https://youtu.be/AGls8tjK-tE Clone Factory]] theme - which plays during the final level - and the FinalBoss [[https://youtu.be/NLHEqdfpwF8 Otto Destruct's theme]], both of which build up greatly towards the game's finale.



* The ''very first song'' you hear in the game? [[https://www.youtube.com/watch?v=5yKG26M4GYU This masterpiece]], which plays as [[VideoGames/RatchetAndClank2002 Metropolis]] is falling apart around you during an AlienInvasion.

to:

* The ''very first song'' you hear in the game? [[https://www.youtube.com/watch?v=5yKG26M4GYU This masterpiece]], which plays as [[VideoGames/RatchetAndClank2002 [[VideoGame/RatchetAndClank2002 Metropolis]] is falling apart around you during an AlienInvasion.
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Sections get blank lines between them to improve readability while editing.





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[[AC: Size Matters]]

* Say what you will about the canonicity of the game, or the quality, but the soundtrack certainly lives up to the rest of the series. Special mention goes to the [[https://youtu.be/AGls8tjK-tE Clone Factory]] theme - which plays during the final level - and the FinalBoss [[https://youtu.be/NLHEqdfpwF8 Otto Destruct's theme]], both of which build up greatly towards the game's finale.

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** From the same level, [[https://www.youtube.com/watch?v=bA3PsHh4UnQ Qwark's boss theme]] is one of the darkest pieces in the series, leaning heavy into the industrial genre - perfectly encapsulating Ratchet's intent for vengeance.

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** From the same level, * [[https://www.youtube.com/watch?v=bA3PsHh4UnQ Qwark's boss theme]] is one of the darkest pieces in the series, leaning heavy into the industrial genre - perfectly encapsulating Ratchet's intent for vengeance.



* [[https://www.youtube.com/watch?v=8hacLBs5BEE Todano's theme]] is simply ''awesome.'' Perfect music for the point at which the game really starts to ratchet up the intensity.
** While sadly missing from the game proper due to a bug, [[https://www.youtube.com/watch?v=4TiLA8Ks8Vs this theme intended for Todano's interior areas]] is every bit as intense and epic as its outdoors counterpart.

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* [[https://www.youtube.com/watch?v=8hacLBs5BEE Todano's theme]] is simply ''awesome.'' Perfect music for the point at which the game really starts to ratchet up the intensity.
**
intensity. While sadly missing from the game proper due to a bug, [[https://www.youtube.com/watch?v=4TiLA8Ks8Vs this theme intended for Todano's interior areas]] is every bit as intense and epic as its outdoors counterpart.



** The [[http://youtu.be/AdU6V9DQnLE music]] for the fight against the Momma Tyhrranoid is quite intense.
* Each of the 3 moons in the Zygan System's Obani network have ''awesome'' soundtracks.

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** * The [[http://youtu.be/AdU6V9DQnLE music]] for the fight against the Momma Tyhrranoid is quite intense.
* Each of the 3 All three moons in the Zygan System's Obani network have ''awesome'' soundtracks.



* [[https://www.youtube.com/watch?v=blKT-JyBeVI Clank's theme while filming his holo-film at Holostar Studios]] is one of the game's best tracks, a cosmic and utterly enjoyable parody of classic spy-film themes with a perfect mix of danger and intrigue.
** [[https://www.youtube.com/watch?v=5FlpQ4WGPy8 The song that plays]] during Ratchet's portion of Holostar Studios has a goofy and strange feel that somehow fits with the Tyhrranoid ambush.

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* [[https://www.youtube.com/watch?v=blKT-JyBeVI Clank's theme while filming his holo-film at Holostar Studios]] is one of the game's best tracks, a cosmic and utterly enjoyable parody of classic spy-film themes with a perfect mix of danger and intrigue. \n** [[https://www.youtube.com/watch?v=5FlpQ4WGPy8 The song that plays]] during Ratchet's portion of Holostar Studios has a goofy and strange feel that somehow fits with the Tyhrranoid ambush.



* [[http://youtu.be/pxIrUTqWSjY The song]] that plays in [[spoiler:Qwark's Hideout]], which is hidden on an icy asteroid, sounds fittingly intense, mysterious, cold and desolate.
** [[https://www.youtube.com/watch?v=hJkm9if_t9o&list=PL40EC0886514E2E8A&index=53 Clank's theme for the level]] is wonderfully weird and catchy.

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* [[http://youtu.be/pxIrUTqWSjY The song]] that plays in [[spoiler:Qwark's Hideout]], which is hidden on an icy asteroid, sounds fittingly intense, mysterious, cold and desolate.
**
desolate. [[https://www.youtube.com/watch?v=hJkm9if_t9o&list=PL40EC0886514E2E8A&index=53 com/watch?v=hJkm9if_t9o Clank's theme for the level]] is wonderfully weird and catchy.



* The [[http://youtu.be/hE2RAc82fBo theme of Koros]] sounds ominous, desperate, and gets you all raring to go stop the universe-destroying superweapon.
** The level's [[https://www.youtube.com/watch?v=XPTq1RUNvEI&list=PL40EC0886514E2E8A&index=56 secondary theme]], played while Ratchet infiltrates the command center, adds a very creepy intensity to the level.

to:

* The [[http://youtu.be/hE2RAc82fBo theme of Koros]] sounds ominous, desperate, and gets you all raring to go stop the universe-destroying superweapon.
**
superweapon. The level's [[https://www.youtube.com/watch?v=XPTq1RUNvEI&list=PL40EC0886514E2E8A&index=56 com/watch?v=XPTq1RUNvEI secondary theme]], played while Ratchet infiltrates the command center, adds a very creepy intensity to the level.

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* [[http://youtu.be/wQqmM30KPTg The theme on Veldin]] sets up the game nicely.

to:

* [[http://youtu.be/wQqmM30KPTg The theme on Veldin]] sets up the game nicely.- really, the entire series - very nicely, immediately establishing the moody, cyberpunk, yet whimsical tone of ''Ratchet and Clank''.



* The [[http://youtu.be/Go4_grJPFiQ Gemlik Base theme]] is very sinister, which is fitting for a level set in space.

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* The [[https://www.youtube.com/watch?v=88IsYnESdu0 Metropolis theme]] from Kerwan is possibly the most iconic theme from ''Ratchet & Clank'', perfectly capturing the sense of wonder and adventure with somewhat sinister undertones.
* The [[http://youtu.be/Go4_grJPFiQ Gemlik Base theme]] is very sinister, a highlight of the game - a hauntingly desolate yet intense track, which is fitting for a climactic level set in space.in the ruins of a giant, abandoned space station.
** From the same level, [[https://www.youtube.com/watch?v=bA3PsHh4UnQ Qwark's boss theme]] is one of the darkest pieces in the series, leaning heavy into the industrial genre - perfectly encapsulating Ratchet's intent for vengeance.



* The [[http://youtu.be/XYJdIAR_ZGc theme for Orxon]] gives off an ominous, twisted, and desolate vibe.
* The [[https://www.youtube.com/watch?v=88IsYnESdu0 Metropolis theme]] from Kerwan is possibly the most iconic theme from ''Ratchet & Clank''.

to:

* The [[http://youtu.be/XYJdIAR_ZGc theme for Orxon]] gives off an ominous, twisted, and desolate vibe.
* The [[https://www.youtube.com/watch?v=88IsYnESdu0 Metropolis theme]] from Kerwan com/watch?v=zrbhUljMV60 theme for Clank's visit to Orxon]] is possibly one of the most iconic unsettling tracks in the series, giving the impression that even beyond the toxic abandoned factories there is more to this world than meets the eye. [[http://youtu.be/XYJdIAR_ZGc The subsequent theme from ''Ratchet & Clank''.for Ratchet's portion of the level]] confirms the player's worst fears, giving off an ominous, twisted, and desolate vibe.



* And if that theme doesn't do the trick, then [[https://www.youtube.com/watch?v=X83pgH45nj0 this one]] - the music for Oozla, the first real level of the game - definitely will.



* [[https://www.youtube.com/watch?v=s5A_NbuOm7M Tabora]] has a theme that feels very vast and lonely, which is fitting for a desert.

to:

* [[https://www.youtube.com/watch?v=s5A_NbuOm7M Tabora]] has Tabora's underground caverns]] have a theme that feels very vast mysterious, vast, and lonely, which is fitting for exploring a desert.mysterious and dangerous new environment.



* [[https://www.youtube.com/watch?v=8hacLBs5BEE Todano's theme]] is simply ''awesome.'' Perfect music for the point at which the game really starts to ratchet up the intensity.
** While sadly missing from the game proper due to a bug, [[https://www.youtube.com/watch?v=4TiLA8Ks8Vs this theme intended for Todano's interior areas]] is every bit as intense and epic as its outdoors counterpart.



* [[https://www.youtube.com/watch?v=2EHbBOiDVrU Snivelak]]'s sinister nature fits well with this music.
* [[http://youtu.be/eca7L51w7NE Smolg's theme]] has a grand feel to it.

to:

* [[https://www.youtube.com/watch?v=2EHbBOiDVrU Snivelak]]'s inhospitable, sinister nature fits well with this music.
* [[http://youtu.be/eca7L51w7NE Smolg's theme]] has a grand feel to it.it, fitting for a factory in the clouds.



* The themes of Yeedil, both [[http://youtu.be/RIt099K1CXg outside]] and [[http://youtu.be/itPq9Va6C3s inside]] are fitting pieces for the final level.
* [[https://www.youtube.com/watch?v=1BzdpC-uhRY Silver City, Boldan]] evokes a high-tech futuristic setting, and it's apt, as the level features things such as flying traffic.

to:

* The themes of Yeedil, both [[http://youtu.be/RIt099K1CXg outside]] and [[http://youtu.be/itPq9Va6C3s inside]] are incredibly dark and epic, fitting pieces for the final level.
* [[https://www.youtube.com/watch?v=1BzdpC-uhRY Silver City, Boldan]] evokes a high-tech futuristic setting, and it's apt, as the level features things such as flying traffic.
traffic, gravity-defying magnetic roads, and hordes of deadly robots. And a good thing the track is as good as it is, since [[DifficultySpike you'll be hearing it a lot on your first playthrough!]]



* [[https://www.youtube.com/watch?v=KNFDql4lCc8 Veldin gets an entirely new theme this time around,]] one that immediately pumps you up and establishes this entry's increased focus on action.



* [[https://www.youtube.com/watch?v=ua2YCpw2r3U Florana's theme]] is dense, wacky, catchy, and fitting for a dangerous jungle filled with tribal warriors.



* The [[http://youtu.be/AdU6V9DQnLE music]] for the fight against the Momma Tyhrranoid is quite intense.
* [[https://www.youtube.com/watch?v=5FlpQ4WGPy8 The song that plays]] during the "Ratchet-only" part of Holostar Studios has a goofy and strange feel that somehow fits with the Tyhrranoid ambush.
* The theme of [[http://youtu.be/K8ZIrM4TzrI Zeldrin Starport]] sounds like something out of a spy flick.

to:

* Any segment of the game that involves the Tyhrranoids tends to have intense yet unconventionally off-kilter and strange tracks; case in point, [[https://www.youtube.com/watch?v=z16LGOuBpaI the theme for their home planet, Tyhrranosis.]]
**
The [[http://youtu.be/AdU6V9DQnLE music]] for the fight against the Momma Tyhrranoid is quite intense.
* Each of the 3 moons in the Zygan System's Obani network have ''awesome'' soundtracks.
** [[https://www.youtube.com/watch?v=Cuu2krVQ5XI Obani Gemini,]] the first moon, is an entrancingly soothing, ambient track that harkens back to the Maktar Jamming Array from ''Going Commando''.
** [[http://youtu.be/Q9Nh-EGmrc4 Zygan System - Obani Gemini Pollux]] builds off of the previous track and adds a more active, urgent layer. It has a Cyberpunk feel to it, and it is really catchy.
** Finally, [[https://www.youtube.com/watch?v=9_Z7GRRupOw Obani Draco]] features the catchiest theme of the game, drawing heavily from EDM. Fitting for a giant kaleidoscopic, surreal sound system that ends with the fight against Courtney Gears.
* [[https://www.youtube.com/watch?v=blKT-JyBeVI Clank's theme while filming his holo-film at Holostar Studios]] is one of the game's best tracks, a cosmic and utterly enjoyable parody of classic spy-film themes with a perfect mix of danger and intrigue.
** [[https://www.youtube.
com/watch?v=5FlpQ4WGPy8 The song that plays]] during the "Ratchet-only" part Ratchet's portion of Holostar Studios has a goofy and strange feel that somehow fits with the Tyhrranoid ambush.
* The theme of [[http://youtu.be/K8ZIrM4TzrI Zeldrin Starport]] sounds like something out of a spy flick.flick, with an intensity that is bolstered by the unconventional 11/4 time signature.



* [[http://youtu.be/Q9Nh-EGmrc4 Zygan System - Obani Gemini Pollux]] has a Cyberpunk feel to it, and is really catchy.
* [[http://youtu.be/pxIrUTqWSjY The song]] that plays in [[spoiler:Qwark's Hideout]], which is hidden on an icy asteroid, gets a theme that sounds fittingly cold and desolate.

to:

* [[http://youtu.be/Q9Nh-EGmrc4 Zygan System - Obani Gemini Pollux]] has a Cyberpunk feel to it, and is really catchy.
* [[http://youtu.
be/pxIrUTqWSjY The song]] that plays in [[spoiler:Qwark's Hideout]], which is hidden on an icy asteroid, gets a theme that sounds fittingly intense, mysterious, cold and desolate.desolate.
** [[https://www.youtube.com/watch?v=hJkm9if_t9o&list=PL40EC0886514E2E8A&index=53 Clank's theme for the level]] is wonderfully weird and catchy.



* The [[http://youtu.be/hE2RAc82fBo theme of Koros]] gets you all raring to go stop the universe-destroying superweapon.
* [[http://youtu.be/yHp_kgVFCzY Mylon's theme]] is another great final level piece.
* [[http://youtu.be/R6JrikmtX-s Dr. Nefarious' boss fight theme]], an appropriately awesome theme for an awesome boss fight.
* The Biobliterator boss fight may have been disappointing, but the [[http://youtu.be/bkfCxrvVBrw fight music]] is anything but. It's also the credits theme!

to:

* The [[http://youtu.be/hE2RAc82fBo theme of Koros]] sounds ominous, desperate, and gets you all raring to go stop the universe-destroying superweapon.
** The level's [[https://www.youtube.com/watch?v=XPTq1RUNvEI&list=PL40EC0886514E2E8A&index=56 secondary theme]], played while Ratchet infiltrates the command center, adds a very creepy intensity to the level.
* [[http://youtu.be/yHp_kgVFCzY Mylon's theme]] is another great final level piece.
piece; rather than plunging directly into an immediately intense, dark mood like the final themes of the previous games and Koros, this one slowly builds up tension to an epic climax. One can even hear hints of what would become ''Tools of Destruction's'' Metropolis.
* [[http://youtu.be/R6JrikmtX-s Dr. Nefarious' boss fight theme]], an appropriately awesome theme for an awesome boss fight.
fight. It hits hard on the intensity and never lets up.
* The Biobliterator boss fight may have been disappointing, somewhat disappointing in execution, but the relentlessly chaotic and frenzied [[http://youtu.be/bkfCxrvVBrw fight final boss music]] is anything but. It's also the credits theme!
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Zapping redundancy.


* The Biobliterator boss fight may have been disappointing, but the [[http://youtu.be/bkfCxrvVBrw fight music]] is anything but. It's also the credits theme, too!

to:

* The Biobliterator boss fight may have been disappointing, but the [[http://youtu.be/bkfCxrvVBrw fight music]] is anything but. It's also the credits theme, too!
theme!



* [[https://www.youtube.com/watch?v=CxNBc2toXc0&list=WL&index=19 The credits have quite a good score as well]], especially starting at 3:11. It is one final hurrah for [=DreadZone=], and the last soundtrack of the [=PS2=] games.

to:

* [[https://www.youtube.com/watch?v=CxNBc2toXc0&list=WL&index=19 com/watch?v=CxNBc2toXc0 The credits have quite a good score as well]], especially starting at 3:11. It is one final hurrah for [=DreadZone=], and the last soundtrack of the [=PS2=] games.
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* The Biobliterator boss fight may have been disappointing, but the [[http://youtu.be/bkfCxrvVBrw fight music]] is anything but.

to:

* The Biobliterator boss fight may have been disappointing, but the [[http://youtu.be/bkfCxrvVBrw fight music]] is anything but.
but. It's also the credits theme, too!




to:

* [[https://www.youtube.com/watch?v=CxNBc2toXc0&list=WL&index=19 The credits have quite a good score as well]], especially starting at 3:11. It is one final hurrah for [=DreadZone=], and the last soundtrack of the [=PS2=] games.

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