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* [[https://www.youtube.com/watch?v=A-c2QBaWWVQ "Stroyent"]] starts off sinister and ominous and very suitable for the scene of a zombie falling out of a barrel and getting up slowly. However, the soundtrack version shifts into a more upbeat [[https://www.youtube.com/watch?v=A-c2QBaWWVQ&t=39 industrial dance track]] that might get one dancing to the rhythm.

to:

* [[https://www.youtube.com/watch?v=A-c2QBaWWVQ "Stroyent"]] starts off sinister and ominous and very suitable for the scene of a zombie falling out of a barrel and getting up slowly. However, the unofficial soundtrack version shifts into a more upbeat [[https://www.youtube.com/watch?v=A-c2QBaWWVQ&t=39 industrial dance track]] that might get one dancing to the rhythm.
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* [[https://www.youtube.com/watch?v=A-c2QBaWWVQ "Stroyent"]] starts off sinister and ominous and very suitable for the scene of a zombie falling out of a barrel and getting up slowly. However, the soundtrack version shifts into a more upbeat [[https://youtu.be/A-c2QBaWWVQ?list=PL65D8CAEA711D0AE9&t=39 industrial dance track]] that might get one dancing to the rhythm.

to:

* [[https://www.youtube.com/watch?v=A-c2QBaWWVQ "Stroyent"]] starts off sinister and ominous and very suitable for the scene of a zombie falling out of a barrel and getting up slowly. However, the soundtrack version shifts into a more upbeat [[https://youtu.be/A-c2QBaWWVQ?list=PL65D8CAEA711D0AE9&t=39 [[https://www.youtube.com/watch?v=A-c2QBaWWVQ&t=39 industrial dance track]] that might get one dancing to the rhythm.
Is there an issue? Send a MessageReason:
None


* [[https://www.youtube.com/watch?v=A-c2QBaWWVQ "Stroyent"]] starts off sinister and ominous and very suitable for the scene of a zombie falling out of a barrel and getting up slowly. However, it shifts into a more upbeat [[https://youtu.be/A-c2QBaWWVQ?list=PL65D8CAEA711D0AE9&t=39 industrial dance track]] that might get one dancing to the rhythm.

to:

* [[https://www.youtube.com/watch?v=A-c2QBaWWVQ "Stroyent"]] starts off sinister and ominous and very suitable for the scene of a zombie falling out of a barrel and getting up slowly. However, it the soundtrack version shifts into a more upbeat [[https://youtu.be/A-c2QBaWWVQ?list=PL65D8CAEA711D0AE9&t=39 industrial dance track]] that might get one dancing to the rhythm.
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None

Added DiffLines:

* [[https://www.youtube.com/watch?v=A-c2QBaWWVQ "Stroyent"]] starts off sinister and ominous and very suitable for the scene of a zombie falling out of a barrel and getting up slowly. However, it shifts into a more upbeat [[https://youtu.be/A-c2QBaWWVQ?list=PL65D8CAEA711D0AE9&t=39 industrial dance track]] that might get one dancing to the rhythm.
Is there an issue? Send a MessageReason:
None


* [[https://youtu.be/8ZfRBvZK7CM "Convoy"]] sounds like you're watching a passing-by train hauling ''tons'' of mobile armor to the frontline. Notice how halfway through the track the mood changes from "somebody is going to get their ass kicked ''real hard''" to "and maybe they're all going to die". Despite how proud and badass does it sound prolonged listening will probably make you shed a tear.

to:

* [[https://youtu.be/8ZfRBvZK7CM [[https://www.youtube.com/watch?v=Z70MpgobfjU "Convoy"]] sounds like you're watching a passing-by train hauling ''tons'' of mobile armor to the frontline. Notice how halfway through the track the mood changes from "somebody is going to get their ass kicked ''real hard''" to "and maybe they're all going to die". Despite how proud and badass does it sound prolonged listening will probably make you shed a tear.
Is there an issue? Send a MessageReason:
None


** [[https://youtu.be/cv4EpG7BWAU "Tribulation"]], a robotically rocking theme fitting of the Tier 4 levels [[note]]or a frenzied [=KT8D5=] tram[[/note]], particularly [[BestLevelEver Q3TOURNEY4 (Vertical Vengeance))]] or [=Q3DM11=] (Deva Station).

to:

** [[https://youtu.be/cv4EpG7BWAU "Tribulation"]], a robotically rocking theme fitting of the Tier 4 levels [[note]]or a frenzied [=KT8D5=] tram[[/note]], particularly [[BestLevelEver Q3TOURNEY4 (Vertical Vengeance))]] Vengeance)]] or [=Q3DM11=] (Deva Station).
Is there an issue? Send a MessageReason:
None


** [[https://youtu.be/cv4EpG7BWAU "Tribulation"]], a robotically rocking theme fitting of the Tier 4 levels [[note]]or a frenzied [=KT8D5=] tram[[/note]], particularly [[BestLevelEver Q3TOURNEY4 (Vertical Vengeance))]] or Q3DM11 (Deva Station).

to:

** [[https://youtu.be/cv4EpG7BWAU "Tribulation"]], a robotically rocking theme fitting of the Tier 4 levels [[note]]or a frenzied [=KT8D5=] tram[[/note]], particularly [[BestLevelEver Q3TOURNEY4 (Vertical Vengeance))]] or Q3DM11 [=Q3DM11=] (Deva Station).
Is there an issue? Send a MessageReason:
None


** [[https://youtu.be/cv4EpG7BWAU "Tribulation"]], a robotically rocking theme fitting of the Tier 4 levels [[note]]or a frenzied [=KT8D5=] tram[[/note]], particularly [[BestLevelEver q3tourney4, a.k.a. Vertical Vengeance]] or q3dm11, a.k.a. Deva Station.

to:

** [[https://youtu.be/cv4EpG7BWAU "Tribulation"]], a robotically rocking theme fitting of the Tier 4 levels [[note]]or a frenzied [=KT8D5=] tram[[/note]], particularly [[BestLevelEver q3tourney4, a.k.a. Vertical Vengeance]] Q3TOURNEY4 (Vertical Vengeance))]] or q3dm11, a.k.a. Deva Station.Q3DM11 (Deva Station).
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None


** Sonic Mayhem's [[https://youtu.be/uG6oBC0Ym5c "Quad Damage"]] a.k.a. the main theme of ''Team Arena'' and the theme of the final battle against [[FinalBoss Xaero]]. It takes a bit to start, once it starts it takes you through an IndustrialMetal rollercoaster ride.

to:

** Sonic Mayhem's [[https://youtu.be/uG6oBC0Ym5c "Quad Damage"]] a.k.a. (also the main theme of ''Team Arena'' Arena'') and the theme of the final battle against [[FinalBoss Xaero]]. It takes a bit to start, once it starts it takes you through an IndustrialMetal rollercoaster ride.



** Sonic Mayhem's [[https://youtu.be/02dp6XXBJ1E "Rocket Jump"]] ("Digital Distress" in the ''Quake III Arena Noize'' soundtrack), the calm and pulsating theme associated with the space maps thanks to [[BestLevelEver q3dm17, a.k.a. The Longest Yard]].

to:

** Sonic Mayhem's [[https://youtu.be/02dp6XXBJ1E "Rocket Jump"]] ("Digital Distress" in the ''Quake III Arena Noize'' soundtrack), the calm and pulsating theme associated with the space maps thanks to [[BestLevelEver q3dm17, a.k.a. The Q3DM17 (The Longest Yard]].Yard)]].
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links shortening


%%* First, the [[https://www.youtube.com/watch?v=ZbrjxQAWSs4 Quake Theme]].
%%* [[https://www.youtube.com/watch?v=gkktyOA06NQ Hall Of Souls.]]
%%* [[https://www.youtube.com/watch?v=ZbrjxQAWSs4 Parallel Dimensions.]]
%%* [[https://www.youtube.com/watch?v=F6KuByhm6fs Life.]]

to:

%%* First, the [[https://www.youtube.com/watch?v=ZbrjxQAWSs4 [[https://youtu.be/ZbrjxQAWSs4 Quake Theme]].
%%* [[https://www.youtube.com/watch?v=gkktyOA06NQ [[https://youtu.be/gkktyOA06NQ Hall Of Souls.]]
%%* [[https://www.youtube.com/watch?v=ZbrjxQAWSs4 [[https://youtu.be/ZbrjxQAWSs4 Parallel Dimensions.]]
%%* [[https://www.youtube.com/watch?v=F6KuByhm6fs [[https://youtu.be/F6KuByhm6fs Life.]]



** [[https://www.youtube.com/watch?v=3_ao-N_Fcl4 Operation Overlord]], an {{instrumental}} mid-tempo demanding a rap over it about how awesome the Earth marines are and how screwed the Strogg will be.
** The suffocating low-tempo [[https://www.youtube.com/watch?v=ftQ2QW2fxLI March of the Stroggos]].
** The rocking [[https://www.youtube.com/watch?v=Z6VpX-feA2M Quad Machine]], known for being the AttractMode theme (and thus an unofficial ''Quake II'' main theme). It bears an [[SuspiciouslySimilarSong uncanny resemblance]] to ''Film/TheMatrix'' soundtrack version of [[https://www.youtube.com/watch?v=fwgNscjpHn4 "Dragula"]] by Music/RobZombie.
** The extreme rocking of [[https://www.youtube.com/watch?v=ALBKFB28E0M Descent Into Cerberon]] is an especially badass way to kick off the game. It says a lot that the numerous cover versions on Website/YouTube are overwhelmingly equal to the original, at best.
** From the Mission Packs, the vertiginous and changing [[https://www.youtube.com/watch?v=cEWJtnUxBsc ETF]].
%%** [[https://www.youtube.com/watch?v=bBsioQ1bc0A Kill Ratio]].
* Music/RobZombie did the second half of the music in the ''Quake II'' [[https://www.youtube.com/watch?v=1tJfqvnFyEU intro]], which is a whole load of awesome in itself.

to:

** [[https://www.youtube.com/watch?v=3_ao-N_Fcl4 [[https://youtu.be/3_ao-N_Fcl4 Operation Overlord]], an {{instrumental}} mid-tempo demanding a rap over it about how awesome the Earth marines are and how screwed the Strogg will be.
** The suffocating low-tempo [[https://www.youtube.com/watch?v=ftQ2QW2fxLI [[https://youtu.be/ftQ2QW2fxLI March of the Stroggos]].
** The rocking [[https://www.youtube.com/watch?v=Z6VpX-feA2M [[https://youtu.be/Z6VpX-feA2M Quad Machine]], known for being the AttractMode theme (and thus an unofficial ''Quake II'' main theme). It bears an [[SuspiciouslySimilarSong uncanny resemblance]] to ''Film/TheMatrix'' soundtrack version of [[https://www.youtube.com/watch?v=fwgNscjpHn4 [[https://youtu.be/fwgNscjpHn4 "Dragula"]] by Music/RobZombie.
** The extreme rocking of [[https://www.youtube.com/watch?v=ALBKFB28E0M [[https://youtu.be/ALBKFB28E0M Descent Into Cerberon]] is an especially badass way to kick off the game. It says a lot that the numerous cover versions on Website/YouTube are overwhelmingly equal to the original, at best.
** From the Mission Packs, the vertiginous and changing [[https://www.youtube.com/watch?v=cEWJtnUxBsc [[https://youtu.be/cEWJtnUxBsc ETF]].
%%** [[https://www.youtube.com/watch?v=bBsioQ1bc0A [[https://youtu.be/bBsioQ1bc0A Kill Ratio]].
* Music/RobZombie did the second half of the music in the ''Quake II'' [[https://www.youtube.com/watch?v=1tJfqvnFyEU [[https://youtu.be/1tJfqvnFyEU intro]], which is a whole load of awesome in itself.



** Frontline Assembly's [[https://www.youtube.com/watch?v=ZABmGe7CjWc "Deathmatch"]], the industrial bombardment you'll be hearing across many maps, and for good reason.
** Sonic Mayhem's [[https://www.youtube.com/watch?v=uG6oBC0Ym5c "Quad Damage"]] a.k.a. the main theme of ''Team Arena'' and the theme of the final battle against [[FinalBoss Xaero]]. It takes a bit to start, once it starts it takes you through an IndustrialMetal rollercoaster ride.
** Sonic Mayhem's [[https://www.youtube.com/watch?v=FMeijwDR0aQ "Fraggot"]] ([[PrecisionFStrike "Fuck U Up!"]] in the ''Quake III Arena Noize'' soundtrack), another track which starts slow then builds up until it explodes.
** Sonic Mayhem's [[https://www.youtube.com/watch?v=02dp6XXBJ1E "Rocket Jump"]] ("Digital Distress" in the ''Quake III Arena Noize'' soundtrack), the calm and pulsating theme associated with the space maps thanks to [[BestLevelEver q3dm17, a.k.a. The Longest Yard]].

to:

** Frontline Assembly's [[https://www.youtube.com/watch?v=ZABmGe7CjWc [[https://youtu.be/ZABmGe7CjWc "Deathmatch"]], the industrial bombardment you'll be hearing across many maps, and for good reason.
** Sonic Mayhem's [[https://www.youtube.com/watch?v=uG6oBC0Ym5c [[https://youtu.be/uG6oBC0Ym5c "Quad Damage"]] a.k.a. the main theme of ''Team Arena'' and the theme of the final battle against [[FinalBoss Xaero]]. It takes a bit to start, once it starts it takes you through an IndustrialMetal rollercoaster ride.
** Sonic Mayhem's [[https://www.youtube.com/watch?v=FMeijwDR0aQ [[https://youtu.be/FMeijwDR0aQ "Fraggot"]] ([[PrecisionFStrike "Fuck U Up!"]] in the ''Quake III Arena Noize'' soundtrack), another track which starts slow then builds up until it explodes.
** Sonic Mayhem's [[https://www.youtube.com/watch?v=02dp6XXBJ1E [[https://youtu.be/02dp6XXBJ1E "Rocket Jump"]] ("Digital Distress" in the ''Quake III Arena Noize'' soundtrack), the calm and pulsating theme associated with the space maps thanks to [[BestLevelEver q3dm17, a.k.a. The Longest Yard]].



** [[https://www.youtube.com/watch?v=9d5fCxVJtvc "Swallowed"]], a theme raging with an urgency that wouldn't be out of place in many maps.
** [[https://www.youtube.com/watch?v=ssfSXF1WInI "Collapse"]], a very industrial sounding piece that starts as bass-and-drum, then explodes into a very robotic theme.
** [[https://www.youtube.com/watch?v=cv4EpG7BWAU "Tribulation"]], a robotically rocking theme fitting of the Tier 4 levels [[note]]or a frenzied [=KT8D5=] tram[[/note]], particularly [[BestLevelEver q3tourney4, a.k.a. Vertical Vengeance]] or q3dm11, a.k.a. Deva Station.
** [[https://www.youtube.com/watch?v=X6rKcc82mBg "Anti-Logic"]] is EXTREMELY kickass.
%%** Two words: [[https://www.youtube.com/watch?v=WG2g45mZ_fw "Pressure Zone"]].

to:

** [[https://www.youtube.com/watch?v=9d5fCxVJtvc [[https://youtu.be/9d5fCxVJtvc "Swallowed"]], a theme raging with an urgency that wouldn't be out of place in many maps.
** [[https://www.youtube.com/watch?v=ssfSXF1WInI [[https://youtu.be/ssfSXF1WInI "Collapse"]], a very industrial sounding piece that starts as bass-and-drum, then explodes into a very robotic theme.
** [[https://www.youtube.com/watch?v=cv4EpG7BWAU [[https://youtu.be/cv4EpG7BWAU "Tribulation"]], a robotically rocking theme fitting of the Tier 4 levels [[note]]or a frenzied [=KT8D5=] tram[[/note]], particularly [[BestLevelEver q3tourney4, a.k.a. Vertical Vengeance]] or q3dm11, a.k.a. Deva Station.
** [[https://www.youtube.com/watch?v=X6rKcc82mBg [[https://youtu.be/X6rKcc82mBg "Anti-Logic"]] is EXTREMELY kickass.
%%** Two words: [[https://www.youtube.com/watch?v=WG2g45mZ_fw [[https://youtu.be/WG2g45mZ_fw "Pressure Zone"]].



* The main theme, aptly named [[https://www.youtube.com/watch?v=78cCEPL_MLY "Quake 4"]], starts in a low tone, and morphs into a somber industrial piece (that bass!) that keeps adding parts until everything stops, giving a pass to a robotic sequence that lasts for a few bars before returning to the somberness of the {{leitmotif}}. Very indicative of the emotional campaign ahead of you.
* [[https://www.youtube.com/watch?v=0lG5RhKbK9s "Contact"]], a fast-paced orchestral piece with an increasing intensity just in the few first bars, then keeping that intensity on during the rest of the track's duration. Fittingly, this track is played during the combat sequences, urging you to gun down the Strogg as quick as possible. It wouldn't sound out of place even in ''VideoGame/UnrealTournament''.
* [[https://www.youtube.com/watch?v=8ZfRBvZK7CM "Convoy"]] sounds like you're watching a passing-by train hauling ''tons'' of mobile armor to the frontline. Notice how halfway through the track the mood changes from "somebody is going to get their ass kicked ''real hard''" to "and maybe they're all going to die". Despite how proud and badass does it sound prolonged listening will probably make you shed a tear.
* [[https://www.youtube.com/watch?v=MOZUW15zw_A "The Long Ride"]] is forever remembered for its use in [[SignatureScene the Stroggification scene]], a sinister piece full of dark chords and instrumentation that wouldn't look out of place in a slasher movie.
* [[https://www.youtube.com/watch?v=cHAsZzh6OBw "Tram Ride"]], the urgent and fast-paced action piece for the tram riding level between the Tram Hub Station and the Data Processing Terminal.
* [[https://www.youtube.com/watch?v=wzQARvSi2YM "Network Guardian - Part II"]] the BossBattle theme against the gorilla-esque Network Guardian himself. A small piece that opens with a ScareChord, representing the arrival of the gorilla itself, then goes all the way. A variation is also used in the final fight against the Makron, getting you psyched for the final showdown.

to:

* The main theme, aptly named [[https://www.youtube.com/watch?v=78cCEPL_MLY [[https://youtu.be/78cCEPL_MLY "Quake 4"]], starts in a low tone, and morphs into a somber industrial piece (that bass!) that keeps adding parts until everything stops, giving a pass to a robotic sequence that lasts for a few bars before returning to the somberness of the {{leitmotif}}. Very indicative of the emotional campaign ahead of you.
* [[https://www.youtube.com/watch?v=0lG5RhKbK9s [[https://youtu.be/0lG5RhKbK9s "Contact"]], a fast-paced orchestral piece with an increasing intensity just in the few first bars, then keeping that intensity on during the rest of the track's duration. Fittingly, this track is played during the combat sequences, urging you to gun down the Strogg as quick as possible. It wouldn't sound out of place even in ''VideoGame/UnrealTournament''.
* [[https://www.youtube.com/watch?v=8ZfRBvZK7CM [[https://youtu.be/8ZfRBvZK7CM "Convoy"]] sounds like you're watching a passing-by train hauling ''tons'' of mobile armor to the frontline. Notice how halfway through the track the mood changes from "somebody is going to get their ass kicked ''real hard''" to "and maybe they're all going to die". Despite how proud and badass does it sound prolonged listening will probably make you shed a tear.
* [[https://www.youtube.com/watch?v=MOZUW15zw_A [[https://youtu.be/MOZUW15zw_A "The Long Ride"]] is forever remembered for its use in [[SignatureScene the Stroggification scene]], a sinister piece full of dark chords and instrumentation that wouldn't look out of place in a slasher movie.
* [[https://www.youtube.com/watch?v=cHAsZzh6OBw [[https://youtu.be/cHAsZzh6OBw "Tram Ride"]], the urgent and fast-paced action piece for the tram riding level between the Tram Hub Station and the Data Processing Terminal.
* [[https://www.youtube.com/watch?v=wzQARvSi2YM [[https://youtu.be/wzQARvSi2YM "Network Guardian - Part II"]] the BossBattle theme against the gorilla-esque Network Guardian himself. A small piece that opens with a ScareChord, representing the arrival of the gorilla itself, then goes all the way. A variation is also used in the final fight against the Makron, getting you psyched for the final showdown.
Is there an issue? Send a MessageReason:
The rule for American And Commonwealth Spellings is "first come, first served".


* The main theme, aptly named [[https://www.youtube.com/watch?v=78cCEPL_MLY "Quake 4"]], starts in a low tone, and morphs into a sombre industrial piece (that bass!) that keeps adding parts until everything stops, giving a pass to a robotic sequence that lasts for a few bars before returning to the somberness of the {{leitmotif}}. Very indicative of the emotional campaign ahead of you.

to:

* The main theme, aptly named [[https://www.youtube.com/watch?v=78cCEPL_MLY "Quake 4"]], starts in a low tone, and morphs into a sombre somber industrial piece (that bass!) that keeps adding parts until everything stops, giving a pass to a robotic sequence that lasts for a few bars before returning to the somberness of the {{leitmotif}}. Very indicative of the emotional campaign ahead of you.
Is there an issue? Send a MessageReason:
Changed the Intro link to be that of the actual Intro track, and not Descent into Cerberon


[[Music/NineInchNails Trent Reznor]] himself did the soundtrack for ''VideoGame/QuakeI''. Given the game's GothicHorror tones, the music is much darker than the games after, but no less awesome for it.

to:

[[Music/NineInchNails Trent Reznor]] himself did the soundtrack for ''VideoGame/QuakeI''. Given the game's GothicHorror tones, the music is much darker than the games after, after but no less awesome for it.



** [[https://www.youtube.com/watch?v=3_ao-N_Fcl4 Operation Overlord]], an {{instrumental}} mid-tempo demanding a rap over it about how awesome the Earth marines are and how screwed up the Stroggos will be.

to:

** [[https://www.youtube.com/watch?v=3_ao-N_Fcl4 Operation Overlord]], an {{instrumental}} mid-tempo demanding a rap over it about how awesome the Earth marines are and how screwed up the Stroggos Strogg will be.



** The extreme rocking of [[https://www.youtube.com/watch?v=ALBKFB28E0M Descent Into Cerberon]], an especially badass way to kick off the game. It says a lot that the numerous cover versions on Website/YouTube are overwhelmingly equal to the original, at best.

to:

** The extreme rocking of [[https://www.youtube.com/watch?v=ALBKFB28E0M Descent Into Cerberon]], Cerberon]] is an especially badass way to kick off the game. It says a lot that the numerous cover versions on Website/YouTube are overwhelmingly equal to the original, at best.



* Music/RobZombie did the second half of the music in the ''Quake II'' [[https://www.youtube.com/watch?v=-5EK2_EGyco intro]], which is a whole load of awesome in itself.

to:

* Music/RobZombie did the second half of the music in the ''Quake II'' [[https://www.youtube.com/watch?v=-5EK2_EGyco com/watch?v=1tJfqvnFyEU intro]], which is a whole load of awesome in itself.



** [[https://www.youtube.com/watch?v=9d5fCxVJtvc "Swallowed"]], a theme raging with urgency which wouldn't be out of place in many maps.
** [[https://www.youtube.com/watch?v=ssfSXF1WInI "Collapse"]], a very industrial sounding piece which starts as bass-and-drum, then explodes into a very robotic theme.

to:

** [[https://www.youtube.com/watch?v=9d5fCxVJtvc "Swallowed"]], a theme raging with an urgency which that wouldn't be out of place in many maps.
** [[https://www.youtube.com/watch?v=ssfSXF1WInI "Collapse"]], a very industrial sounding piece which that starts as bass-and-drum, then explodes into a very robotic theme.



* The main theme, aptly named [[https://www.youtube.com/watch?v=78cCEPL_MLY "Quake 4"]], starts in a low tone, and morphs into a somber industrial piece (that bass!) that keeps adding parts until everything stops, giving pass to a robotic sequence that lasts for a few bars before returning to the somberness of the {{leitmotif}}. Very indicative of the emotional campaign ahead of you.

to:

* The main theme, aptly named [[https://www.youtube.com/watch?v=78cCEPL_MLY "Quake 4"]], starts in a low tone, and morphs into a somber sombre industrial piece (that bass!) that keeps adding parts until everything stops, giving a pass to a robotic sequence that lasts for a few bars before returning to the somberness of the {{leitmotif}}. Very indicative of the emotional campaign ahead of you.



* [[https://www.youtube.com/watch?v=8ZfRBvZK7CM "Convoy"]] sounds like you're watching a passingby train hauling ''tons'' of mobile armor to the frontline. Notice how halfway through the track the mood changes from "somebody is going to get their ass kicked ''real hard''" to "and maybe they're all going to die". Despite how proud and badass does it sound prolonged listening will probably make you shed a tear.

to:

* [[https://www.youtube.com/watch?v=8ZfRBvZK7CM "Convoy"]] sounds like you're watching a passingby passing-by train hauling ''tons'' of mobile armor to the frontline. Notice how halfway through the track the mood changes from "somebody is going to get their ass kicked ''real hard''" to "and maybe they're all going to die". Despite how proud and badass does it sound prolonged listening will probably make you shed a tear.
Is there an issue? Send a MessageReason:
None


** The rocking [[https://www.youtube.com/watch?v=Z6VpX-feA2M Quad Machine]], known for being the AttractMode theme (and thus an unofficial ''Quake II'' main theme). It bears an [[SuspiciouslySimilarSong uncanny resemblance]] to the ''{{Franchise/Matrix}}'' soundtrack version of [[https://www.youtube.com/watch?v=fwgNscjpHn4 "Dragula"]] by Music/RobZombie.

to:

** The rocking [[https://www.youtube.com/watch?v=Z6VpX-feA2M Quad Machine]], known for being the AttractMode theme (and thus an unofficial ''Quake II'' main theme). It bears an [[SuspiciouslySimilarSong uncanny resemblance]] to the ''{{Franchise/Matrix}}'' ''Film/TheMatrix'' soundtrack version of [[https://www.youtube.com/watch?v=fwgNscjpHn4 "Dragula"]] by Music/RobZombie.
Is there an issue? Send a MessageReason:
Song titles don't go in italics. Video game titles do.


** The rocking [[https://www.youtube.com/watch?v=Z6VpX-feA2M Quad Machine]], known for being the AttractMode theme (and thus an unofficial Quake II main theme). It bears an [[SuspiciouslySimilarSong uncanny resemblance]] to the {{Franchise/Matrix}} soundrack version of ''[[https://www.youtube.com/watch?v=fwgNscjpHn4 Dragula]]'' by Music/RobZombie.

to:

** The rocking [[https://www.youtube.com/watch?v=Z6VpX-feA2M Quad Machine]], known for being the AttractMode theme (and thus an unofficial Quake II ''Quake II'' main theme). It bears an [[SuspiciouslySimilarSong uncanny resemblance]] to the {{Franchise/Matrix}} soundrack ''{{Franchise/Matrix}}'' soundtrack version of ''[[https://www.[[https://www.youtube.com/watch?v=fwgNscjpHn4 Dragula]]'' "Dragula"]] by Music/RobZombie.



* [[https://www.youtube.com/watch?v=0lG5RhKbK9s "Contact"]], a fast-paced orchestral piece with an increasing intensity just in the few first bars, then keeping that intensity on during the rest of the track's duration. Fittingly, this track is played during the combat sequences, urging you to gun down the Strogg as quick as possible. It wouldn't sound out of place even in VideoGame/UnrealTournament.

to:

* [[https://www.youtube.com/watch?v=0lG5RhKbK9s "Contact"]], a fast-paced orchestral piece with an increasing intensity just in the few first bars, then keeping that intensity on during the rest of the track's duration. Fittingly, this track is played during the combat sequences, urging you to gun down the Strogg as quick as possible. It wouldn't sound out of place even in VideoGame/UnrealTournament.''VideoGame/UnrealTournament''.
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** The rocking [[https://www.youtube.com/watch?v=Z6VpX-feA2M Quad Machine]], known for being the AttractMode theme (and thus an unofficial Quake II main theme). It bears an [[SuspiciouslySimilarSong uncanny resemblance]] to the {{Film/Matrix}} soundrack version of ''[[https://www.youtube.com/watch?v=fwgNscjpHn4 Dragula]]'' by Music/RobZombie.

to:

** The rocking [[https://www.youtube.com/watch?v=Z6VpX-feA2M Quad Machine]], known for being the AttractMode theme (and thus an unofficial Quake II main theme). It bears an [[SuspiciouslySimilarSong uncanny resemblance]] to the {{Film/Matrix}} {{Franchise/Matrix}} soundrack version of ''[[https://www.youtube.com/watch?v=fwgNscjpHn4 Dragula]]'' by Music/RobZombie.
Is there an issue? Send a MessageReason:
None


** The rocking [[https://www.youtube.com/watch?v=Z6VpX-feA2M Quad Machine]], known for being the AttractMode theme (and thus an unofficial Quake II main theme). It bears an [[SuspiciouslySimilarSong uncanny resemblance]] to the song ''Dragula'' by Music/RobZombie.

to:

** The rocking [[https://www.youtube.com/watch?v=Z6VpX-feA2M Quad Machine]], known for being the AttractMode theme (and thus an unofficial Quake II main theme). It bears an [[SuspiciouslySimilarSong uncanny resemblance]] to the song ''Dragula'' {{Film/Matrix}} soundrack version of ''[[https://www.youtube.com/watch?v=fwgNscjpHn4 Dragula]]'' by Music/RobZombie.

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