Is there an issue? Send a MessageReason:
Merging the pages into one.
Changed line(s) 1,19 (click to see context) from:
Since it's one part VisualNovel, ''VisualNovel/NineHoursNinePersonsNineDoors'' is sure to have some of the wonderful music that's usually seen in that genre. Here are samples of some of them.
----
* [[https://www.youtube.com/watch?v=rA_DvZ8kQRc Quietus]]: The '''Bad End''' game over music. Starts off with a demented chime, then morphs into a metal, slightly industrial tune.
* [[https://www.youtube.com/watch?v=9GLYF5O1gMY Chill and Rigor]]: Reminiscant of Hello Zepp in ''Franchise/{{Saw}}''.
* [[https://www.youtube.com/watch?v=raQ8ATBniAQ Recollection]]: The piece from the moment in the [[spoiler: "Submarine" ending when June talks to Junpei before dying in his arms]]. It also plays in the True ending when [[spoiler:Clover and Snake reunite at the chapel [[note]]in that case it's 100% heartwarming, unlike the bittersweet June-Junpei scene[[/note]]]]; and in the Safe ending when [[spoiler:June gives Junpei her final words before disappearing from existence [[note]]it's made more bitter and confusing thanks to Zero's final speech[[/note]]]].
* [[https://www.youtube.com/watch?v=0CcFdLk6oF4 Octal Game]]: A much more relaxing piece, contrasting the rest of the tracks tense feelings.
* [[https://www.youtube.com/watch?v=EjQfY47pFNs Morphogenetic Sorrow]]: A track that clearly tells you that this is the finale. The fact that it plays in [[spoiler: [[SoundtrackDissonance the Sudoku puzzle]]]] really changes the mood. A remix of it acts as the backbone of the [[https://www.youtube.com/watch?v=ZAqGs441qzU trailer music]] of the sequel.
* [[https://www.youtube.com/watch?v=9xJSPwvhjL4 Foreboding]]: A track that's reminiscent of [[VisualNovel/UminekoWhenTheyCry goldenslaughterer]], giving quite an intense atmosphere.
* [[https://www.youtube.com/watch?v=8nVkPZOyzBE Unary Game]]: Guaranteed to induce panic.
* [[https://www.youtube.com/watch?v=9HzQzkXjIRY 9 Years]]: The music that plays during the true ending/prologue. Also counts as Crowning Music of Heartwarming due to the bittersweet finale.
* [[https://www.youtube.com/watch?v=I8HRjFRRf4E Ternary Game]]: An oddly energetic track compared to the rest of the soundtrack.
* [[https://www.youtube.com/watch?v=otY4bLTJL9k Septenary Game]]: A catchy track that is somewhat upbeat with a tinge of melancholy. It plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of]] [[spoiler:Nijisaki]]. A nice break from the usual ominous music.
* [[https://www.youtube.com/watch?v=W1CveYZh1OM Nonary Game]]. Appropriately for a track that uses the name of the game the characters are themselves stuck in, it plays during the FinalExamBoss room, and it has the feeling of a "final boss". [[spoiler:Even though there's actually one last puzzle beyond this room.]]
* [[https://www.youtube.com/watch?v=Fqpa9GFQmLU Senary Game]]: An extremely dark, yet pumping track playing in several later rooms, setting the mood with its sinister torpedo-shot synth.
* [[https://www.youtube.com/watch?v=l7W7NFPv6sY Binary Game]] plays in the 1st and 2nd Class Cabins, and it's a chipper tune that screams anything but darkness. Contrasts with "Unary Game" a lot.
* [[https://www.youtube.com/watch?v=ai8eWvCYkB0 Extreme Extrication]] excels at giving the "escape from the sinking ship" feeling. Very iconic song of 999, though not as much as "Morphogenetic Sorrow".
* [[https://www.youtube.com/watch?v=Ius54l96xe0 Trepidation]] is the devil of the OST. It plays whenever you find a corpse, and it always goes along with extremely detailed descriptions of the bodies. Scary indeed.
* [[https://www.youtube.com/watch?v=spsY11KIFDM Digital Root]] tends to play during scenes that are focused on lore or backstory, or when one character is explaining something to another. Its opening notes, which set a calm mood, are easily recognizable, so it can be identified as a recurring motif even after just one run through the game.
----
* [[https://www.youtube.com/watch?v=rA_DvZ8kQRc Quietus]]: The '''Bad End''' game over music. Starts off with a demented chime, then morphs into a metal, slightly industrial tune.
* [[https://www.youtube.com/watch?v=9GLYF5O1gMY Chill and Rigor]]: Reminiscant of Hello Zepp in ''Franchise/{{Saw}}''.
* [[https://www.youtube.com/watch?v=raQ8ATBniAQ Recollection]]: The piece from the moment in the [[spoiler: "Submarine" ending when June talks to Junpei before dying in his arms]]. It also plays in the True ending when [[spoiler:Clover and Snake reunite at the chapel [[note]]in that case it's 100% heartwarming, unlike the bittersweet June-Junpei scene[[/note]]]]; and in the Safe ending when [[spoiler:June gives Junpei her final words before disappearing from existence [[note]]it's made more bitter and confusing thanks to Zero's final speech[[/note]]]].
* [[https://www.youtube.com/watch?v=0CcFdLk6oF4 Octal Game]]: A much more relaxing piece, contrasting the rest of the tracks tense feelings.
* [[https://www.youtube.com/watch?v=EjQfY47pFNs Morphogenetic Sorrow]]: A track that clearly tells you that this is the finale. The fact that it plays in [[spoiler: [[SoundtrackDissonance the Sudoku puzzle]]]] really changes the mood. A remix of it acts as the backbone of the [[https://www.youtube.com/watch?v=ZAqGs441qzU trailer music]] of the sequel.
* [[https://www.youtube.com/watch?v=9xJSPwvhjL4 Foreboding]]: A track that's reminiscent of [[VisualNovel/UminekoWhenTheyCry goldenslaughterer]], giving quite an intense atmosphere.
* [[https://www.youtube.com/watch?v=8nVkPZOyzBE Unary Game]]: Guaranteed to induce panic.
* [[https://www.youtube.com/watch?v=9HzQzkXjIRY 9 Years]]: The music that plays during the true ending/prologue. Also counts as Crowning Music of Heartwarming due to the bittersweet finale.
* [[https://www.youtube.com/watch?v=I8HRjFRRf4E Ternary Game]]: An oddly energetic track compared to the rest of the soundtrack.
* [[https://www.youtube.com/watch?v=otY4bLTJL9k Septenary Game]]: A catchy track that is somewhat upbeat with a tinge of melancholy. It plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of]] [[spoiler:Nijisaki]]. A nice break from the usual ominous music.
* [[https://www.youtube.com/watch?v=W1CveYZh1OM Nonary Game]]. Appropriately for a track that uses the name of the game the characters are themselves stuck in, it plays during the FinalExamBoss room, and it has the feeling of a "final boss". [[spoiler:Even though there's actually one last puzzle beyond this room.]]
* [[https://www.youtube.com/watch?v=Fqpa9GFQmLU Senary Game]]: An extremely dark, yet pumping track playing in several later rooms, setting the mood with its sinister torpedo-shot synth.
* [[https://www.youtube.com/watch?v=l7W7NFPv6sY Binary Game]] plays in the 1st and 2nd Class Cabins, and it's a chipper tune that screams anything but darkness. Contrasts with "Unary Game" a lot.
* [[https://www.youtube.com/watch?v=ai8eWvCYkB0 Extreme Extrication]] excels at giving the "escape from the sinking ship" feeling. Very iconic song of 999, though not as much as "Morphogenetic Sorrow".
* [[https://www.youtube.com/watch?v=Ius54l96xe0 Trepidation]] is the devil of the OST. It plays whenever you find a corpse, and it always goes along with extremely detailed descriptions of the bodies. Scary indeed.
* [[https://www.youtube.com/watch?v=spsY11KIFDM Digital Root]] tends to play during scenes that are focused on lore or backstory, or when one character is explaining something to another. Its opening notes, which set a calm mood, are easily recognizable, so it can be identified as a recurring motif even after just one run through the game.
to:
----
* [[https://www.youtube.com/watch?v=rA_DvZ8kQRc Quietus]]: The '''Bad End''' game over music. Starts off with a demented chime, then morphs into a metal, slightly industrial tune.
* [[https://www.youtube.com/watch?v=9GLYF5O1gMY Chill and Rigor]]: Reminiscant of Hello Zepp in ''Franchise/{{Saw}}''.
* [[https://www.youtube.com/watch?v=raQ8ATBniAQ Recollection]]: The piece from the moment in the [[spoiler: "Submarine" ending when June talks to Junpei before dying in his arms]]. It also plays in the True ending when [[spoiler:Clover and Snake reunite at the chapel [[note]]in that case it's 100% heartwarming, unlike the bittersweet June-Junpei scene[[/note]]]]; and in the Safe ending when [[spoiler:June gives Junpei her final words before disappearing from existence [[note]]it's made more bitter and confusing thanks to Zero's final speech[[/note]]]].
* [[https://www.youtube.com/watch?v=0CcFdLk6oF4 Octal Game]]: A much more relaxing piece, contrasting the rest of the tracks tense feelings.
* [[https://www.youtube.com/watch?v=EjQfY47pFNs Morphogenetic Sorrow]]: A track that clearly tells you that this is the finale. The fact that it plays in [[spoiler: [[SoundtrackDissonance the Sudoku puzzle]]]] really changes the mood. A remix of it acts as the backbone of the [[https://www.youtube.com/watch?v=ZAqGs441qzU trailer music]] of the sequel.
* [[https://www.youtube.com/watch?v=9xJSPwvhjL4 Foreboding]]: A track that's reminiscent of [[VisualNovel/UminekoWhenTheyCry goldenslaughterer]], giving quite an intense atmosphere.
* [[https://www.youtube.com/watch?v=8nVkPZOyzBE Unary Game]]: Guaranteed to induce panic.
* [[https://www.youtube.com/watch?v=9HzQzkXjIRY 9 Years]]: The music that plays during the true ending/prologue. Also counts as Crowning Music of Heartwarming due to the bittersweet finale.
* [[https://www.youtube.com/watch?v=I8HRjFRRf4E Ternary Game]]: An oddly energetic track compared to the rest of the soundtrack.
* [[https://www.youtube.com/watch?v=otY4bLTJL9k Septenary Game]]: A catchy track that is somewhat upbeat with a tinge of melancholy. It plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of]] [[spoiler:Nijisaki]]. A nice break from the usual ominous music.
* [[https://www.youtube.com/watch?v=W1CveYZh1OM Nonary Game]]. Appropriately for a track that uses the name of the game the characters are themselves stuck in, it plays during the FinalExamBoss room, and it has the feeling of a "final boss". [[spoiler:Even though there's actually one last puzzle beyond this room.]]
* [[https://www.youtube.com/watch?v=Fqpa9GFQmLU Senary Game]]: An extremely dark, yet pumping track playing in several later rooms, setting the mood with its sinister torpedo-shot synth.
* [[https://www.youtube.com/watch?v=l7W7NFPv6sY Binary Game]] plays in the 1st and 2nd Class Cabins, and it's a chipper tune that screams anything but darkness. Contrasts with "Unary Game" a lot.
* [[https://www.youtube.com/watch?v=ai8eWvCYkB0 Extreme Extrication]] excels at giving the "escape from the sinking ship" feeling. Very iconic song of 999, though not as much as "Morphogenetic Sorrow".
* [[https://www.youtube.com/watch?v=Ius54l96xe0 Trepidation]] is the devil of the OST. It plays whenever you find a corpse, and it always goes along with extremely detailed descriptions of the bodies. Scary indeed.
* [[https://www.youtube.com/watch?v=spsY11KIFDM Digital Root]] tends to play during scenes that are focused on lore or backstory, or when one character is explaining something to another. Its opening notes, which set a calm mood, are easily recognizable, so it can be identified as a recurring motif even after just one run through the game.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* [[https://www.youtube.com/watch?v=Ius54l96xe0 Trepidation]] is the devil of the OST. It plays whenever you find a corpse, and it always goes along with extremely detailed descriptions of the bodies. Scary indeed.
to:
* [[https://www.youtube.com/watch?v=Ius54l96xe0 Trepidation]] is the devil of the OST. It plays whenever you find a corpse, and it always goes along with extremely detailed descriptions of the bodies. Scary indeed.indeed.
* [[https://www.youtube.com/watch?v=spsY11KIFDM Digital Root]] tends to play during scenes that are focused on lore or backstory, or when one character is explaining something to another. Its opening notes, which set a calm mood, are easily recognizable, so it can be identified as a recurring motif even after just one run through the game.
* [[https://www.youtube.com/watch?v=spsY11KIFDM Digital Root]] tends to play during scenes that are focused on lore or backstory, or when one character is explaining something to another. Its opening notes, which set a calm mood, are easily recognizable, so it can be identified as a recurring motif even after just one run through the game.
Is there an issue? Send a MessageReason:
Track titles go in quotes.
Changed line(s) 16,17 (click to see context) from:
* [[https://www.youtube.com/watch?v=l7W7NFPv6sY Binary Game]] plays in the 1st and 2nd Class Cabins, and it's a chipper tune that screams anything but darkness. Contrasts with Unary Game a lot.
* [[https://www.youtube.com/watch?v=ai8eWvCYkB0 Extreme Extrication]] excels at giving the "escape from the sinking ship" feeling. Very iconic song of 999, though not as much as Morphogenetic Sorrow.
* [[https://www.youtube.com/watch?v=ai8eWvCYkB0 Extreme Extrication]] excels at giving the "escape from the sinking ship" feeling. Very iconic song of 999, though not as much as Morphogenetic Sorrow.
to:
* [[https://www.youtube.com/watch?v=l7W7NFPv6sY Binary Game]] plays in the 1st and 2nd Class Cabins, and it's a chipper tune that screams anything but darkness. Contrasts with Unary Game "Unary Game" a lot.
* [[https://www.youtube.com/watch?v=ai8eWvCYkB0 Extreme Extrication]] excels at giving the "escape from the sinking ship" feeling. Very iconic song of 999, though not as much asMorphogenetic Sorrow."Morphogenetic Sorrow".
* [[https://www.youtube.com/watch?v=ai8eWvCYkB0 Extreme Extrication]] excels at giving the "escape from the sinking ship" feeling. Very iconic song of 999, though not as much as
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* [[http://www.youtube.com/watch?v=Fqpa9GFQmLU Senary Game]]: An extremely dark, yet pumping track playing in several later rooms, setting the mood with its sinister torpedo-shot synth.
to:
* [[http://www.youtube.com/watch?v=Fqpa9GFQmLU Senary Game]]: An extremely dark, yet pumping track playing in several later rooms, setting the mood with its sinister torpedo-shot synth.synth.
* [[https://www.youtube.com/watch?v=l7W7NFPv6sY Binary Game]] plays in the 1st and 2nd Class Cabins, and it's a chipper tune that screams anything but darkness. Contrasts with Unary Game a lot.
* [[https://www.youtube.com/watch?v=ai8eWvCYkB0 Extreme Extrication]] excels at giving the "escape from the sinking ship" feeling. Very iconic song of 999, though not as much as Morphogenetic Sorrow.
* [[https://www.youtube.com/watch?v=Ius54l96xe0 Trepidation]] is the devil of the OST. It plays whenever you find a corpse, and it always goes along with extremely detailed descriptions of the bodies. Scary indeed.
* [[https://www.youtube.com/watch?v=l7W7NFPv6sY Binary Game]] plays in the 1st and 2nd Class Cabins, and it's a chipper tune that screams anything but darkness. Contrasts with Unary Game a lot.
* [[https://www.youtube.com/watch?v=ai8eWvCYkB0 Extreme Extrication]] excels at giving the "escape from the sinking ship" feeling. Very iconic song of 999, though not as much as Morphogenetic Sorrow.
* [[https://www.youtube.com/watch?v=Ius54l96xe0 Trepidation]] is the devil of the OST. It plays whenever you find a corpse, and it always goes along with extremely detailed descriptions of the bodies. Scary indeed.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
* [[http://www.youtube.com/watch?v=raQ8ATBniAQ Recollection]]: The piece from the moment in the [[spoiler: "Submarine" ending when June talks to Junpei before dying in his arms]]. It also plays in the True ending when [[spoiler:Clover and Snake reunite at the chapel [[note]]in that case it's 100% heartwarming, unlike the bittersweet June-Junpei scene[[/note]]]]; and in the Safe ending when [[spoiler:June gives Junpei her final words before disappearing of existence [[note]]it's made more bitter and confusing thanks to Zero's final speech[[/note]]]].
to:
* [[http://www.youtube.com/watch?v=raQ8ATBniAQ Recollection]]: The piece from the moment in the [[spoiler: "Submarine" ending when June talks to Junpei before dying in his arms]]. It also plays in the True ending when [[spoiler:Clover and Snake reunite at the chapel [[note]]in that case it's 100% heartwarming, unlike the bittersweet June-Junpei scene[[/note]]]]; and in the Safe ending when [[spoiler:June gives Junpei her final words before disappearing of from existence [[note]]it's made more bitter and confusing thanks to Zero's final speech[[/note]]]].
Is there an issue? Send a MessageReason:
The whole spoiler was a link that popped up if you hovered over it. There was no point.
Changed line(s) 6 (click to see context) from:
* [[http://www.youtube.com/watch?v=raQ8ATBniAQ Recollection]]: The piece from the [[spoiler: DiedInYourArmsTonight]] moment in the [[spoiler: "Submarine" ending.]]
to:
* [[http://www.youtube.com/watch?v=raQ8ATBniAQ Recollection]]: The piece from the [[spoiler: DiedInYourArmsTonight]] moment in the [[spoiler: "Submarine" ending.]]ending when June talks to Junpei before dying in his arms]]. It also plays in the True ending when [[spoiler:Clover and Snake reunite at the chapel [[note]]in that case it's 100% heartwarming, unlike the bittersweet June-Junpei scene[[/note]]]]; and in the Safe ending when [[spoiler:June gives Junpei her final words before disappearing of existence [[note]]it's made more bitter and confusing thanks to Zero's final speech[[/note]]]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
* [[http://www.youtube.com/watch?v=9xJSPwvhjL4 Foreboding]]: A track that's reminiscent of [[UminekoNoNakuKoroNi goldenslaughterer]], giving quite an intense atmosphere.
to:
* [[http://www.youtube.com/watch?v=9xJSPwvhjL4 Foreboding]]: A track that's reminiscent of [[UminekoNoNakuKoroNi [[VisualNovel/UminekoWhenTheyCry goldenslaughterer]], giving quite an intense atmosphere.
Is there an issue? Send a MessageReason:
A single second-level bullet is always incorrect indentation. Especially if the second-level bullet is either empty or a vague sentence fragment.
Changed line(s) 1 (click to see context) from:
Since it's one part VisualNovel, VisualNovel/NineHoursNinePersonsNineDoors is sure to have some of the wonderful music that's usually seen in that genre. Here are samples of some of them.
to:
Since it's one part VisualNovel, VisualNovel/NineHoursNinePersonsNineDoors ''VisualNovel/NineHoursNinePersonsNineDoors'' is sure to have some of the wonderful music that's usually seen in that genre. Here are samples of some of them.
Changed line(s) 8,9 (click to see context) from:
* [[http://www.youtube.com/watch?v=EjQfY47pFNs Morphogenetic Sorrow]]: A track that clearly tells you that this is the finale. The fact that it plays in [[spoiler: [[SoundtrackDissonance the Sudoku puzzle]]]] really changes the mood.
** A remix of it acts as the backbone of the [[http://www.youtube.com/watch?v=ZAqGs441qzU trailer music]] of the sequel.
** A remix of it acts as the backbone of the [[http://www.youtube.com/watch?v=ZAqGs441qzU trailer music]] of the sequel.
to:
* [[http://www.youtube.com/watch?v=EjQfY47pFNs Morphogenetic Sorrow]]: A track that clearly tells you that this is the finale. The fact that it plays in [[spoiler: [[SoundtrackDissonance the Sudoku puzzle]]]] really changes the mood.
**mood. A remix of it acts as the backbone of the [[http://www.youtube.com/watch?v=ZAqGs441qzU trailer music]] of the sequel.
**
Deleted line(s) 11 (click to see context) :
**
Changed line(s) 17,18 (click to see context) from:
* [[http://www.youtube.com/watch?v=Fqpa9GFQmLU Senary Game]]: An extremely dark, yet pumping track playing in several later rooms, setting the mood with its sinister torpedo-shot synth.
** Also, the arrow shots at 1:30
** Also, the arrow shots at 1:30
to:
* [[http://www.youtube.com/watch?v=Fqpa9GFQmLU Senary Game]]: An extremely dark, yet pumping track playing in several later rooms, setting the mood with its sinister torpedo-shot synth.
** Also, the arrow shots at 1:30synth.
** Also, the arrow shots at 1:30
Is there an issue? Send a MessageReason:
Added "Senary Game".
**
Changed line(s) 15 (click to see context) from:
* [[http://www.youtube.com/watch?v=W1CveYZh1OM Nonary Game]]. Appropriately for a track that uses the name of the game the characters are themselves stuck in, it plays during the FinalExamBoss room, and it has the feeling of a "final boss". [[spoiler:Even though there's actually one last puzzle beyond this room.]]
to:
* [[http://www.youtube.com/watch?v=W1CveYZh1OM Nonary Game]]. Appropriately for a track that uses the name of the game the characters are themselves stuck in, it plays during the FinalExamBoss room, and it has the feeling of a "final boss". [[spoiler:Even though there's actually one last puzzle beyond this room.]]]]
* [[http://www.youtube.com/watch?v=Fqpa9GFQmLU Senary Game]]: An extremely dark, yet pumping track playing in several later rooms, setting the mood with its sinister torpedo-shot synth.
** Also, the arrow shots at 1:30
* [[http://www.youtube.com/watch?v=Fqpa9GFQmLU Senary Game]]: An extremely dark, yet pumping track playing in several later rooms, setting the mood with its sinister torpedo-shot synth.
** Also, the arrow shots at 1:30
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
* [[http://www.youtube.com/watch?v=9GLYF5O1gMY Chill and Rigor]]: Reminiscant of Hello Zepp in {{Saw}}.
to:
* [[http://www.youtube.com/watch?v=9GLYF5O1gMY Chill and Rigor]]: Reminiscant of Hello Zepp in {{Saw}}.''Franchise/{{Saw}}''.
Is there an issue? Send a MessageReason:
After listening to it a couple more times, I realised Septenary Game isn\'t all that upbeat.
Changed line(s) 14 (click to see context) from:
* [[http://www.youtube.com/watch?v=otY4bLTJL9k Septenary Game]]: A catchy and considerably upbeat track that plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of]] [[spoiler:Nijisaki]]. A nice break from the usual chilling music.
to:
* [[http://www.youtube.com/watch?v=otY4bLTJL9k Septenary Game]]: A catchy and considerably upbeat track that is somewhat upbeat with a tinge of melancholy. It plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of]] [[spoiler:Nijisaki]]. A nice break from the usual chilling ominous music.
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* [[https://www.youtube.com/watch?v=W1CveYZh1OM Nonary Game]]. Appropriately for a track that uses the name of the game the characters are themselves stuck in, it plays during the FinalExamBoss room, and it has the feeling of a "final boss". [[spoiler:Even though there's actually one last puzzle beyond this room.]]
to:
* [[https://www.[[http://www.youtube.com/watch?v=W1CveYZh1OM Nonary Game]]. Appropriately for a track that uses the name of the game the characters are themselves stuck in, it plays during the FinalExamBoss room, and it has the feeling of a "final boss". [[spoiler:Even though there's actually one last puzzle beyond this room.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 14 (click to see context) from:
* [[http://www.youtube.com/watch?v=otY4bLTJL9k Septenary Game]]: A catchy and considerably upbeat track that plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of]] [[spoiler:Nijisaki]]. A nice break from the usual chilling music.
to:
* [[http://www.youtube.com/watch?v=otY4bLTJL9k Septenary Game]]: A catchy and considerably upbeat track that plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of]] [[spoiler:Nijisaki]]. A nice break from the usual chilling music.music.
* [[https://www.youtube.com/watch?v=W1CveYZh1OM Nonary Game]]. Appropriately for a track that uses the name of the game the characters are themselves stuck in, it plays during the FinalExamBoss room, and it has the feeling of a "final boss". [[spoiler:Even though there's actually one last puzzle beyond this room.]]
* [[https://www.youtube.com/watch?v=W1CveYZh1OM Nonary Game]]. Appropriately for a track that uses the name of the game the characters are themselves stuck in, it plays during the FinalExamBoss room, and it has the feeling of a "final boss". [[spoiler:Even though there's actually one last puzzle beyond this room.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
* [[http://www.youtube.com/watch?v=n_VgvyKassU Quietus]]: The '''Bad End''' game over music. Starts off with a demented chime, then morphs into a metal, slightly industrial tune.
to:
* [[http://www.youtube.com/watch?v=n_VgvyKassU com/watch?v=rA_DvZ8kQRc Quietus]]: The '''Bad End''' game over music. Starts off with a demented chime, then morphs into a metal, slightly industrial tune.
Changed line(s) 6 (click to see context) from:
* [[http://www.youtube.com/watch?v=MFKH4mAao8U Recollection]]: The piece from the [[spoiler: DiedInYourArmsTonight]] moment in the [[spoiler: "Submarine" ending.]]
to:
* [[http://www.youtube.com/watch?v=MFKH4mAao8U com/watch?v=raQ8ATBniAQ Recollection]]: The piece from the [[spoiler: DiedInYourArmsTonight]] moment in the [[spoiler: "Submarine" ending.]]
Changed line(s) 8 (click to see context) from:
* [[http://www.youtube.com/watch?v=WjNi14fKSow Morphogenetic Sorrow]]: A track that clearly tells you that this is the finale. The fact that it plays in [[spoiler: [[SoundtrackDissonance the Sudoku puzzle]]]] really changes the mood.
to:
* [[http://www.youtube.com/watch?v=WjNi14fKSow com/watch?v=EjQfY47pFNs Morphogenetic Sorrow]]: A track that clearly tells you that this is the finale. The fact that it plays in [[spoiler: [[SoundtrackDissonance the Sudoku puzzle]]]] really changes the mood.
Changed line(s) 10 (click to see context) from:
* [[http://www.youtube.com/watch?v=EVuL7to3JgU Foreboding]]: A track that's reminiscent of [[UminekoNoNakuKoroNi goldenslaughterer]], giving quite an intense atmosphere.
to:
* [[http://www.youtube.com/watch?v=EVuL7to3JgU com/watch?v=9xJSPwvhjL4 Foreboding]]: A track that's reminiscent of [[UminekoNoNakuKoroNi goldenslaughterer]], giving quite an intense atmosphere.
Changed line(s) 13 (click to see context) from:
* [[http://www.youtube.com/watch?v=MAkAwKQjzTg Ternary Game]]: An oddly energetic track compared to the rest of the soundtrack.
to:
* [[http://www.youtube.com/watch?v=MAkAwKQjzTg com/watch?v=I8HRjFRRf4E Ternary Game]]: An oddly energetic track compared to the rest of the soundtrack.
Is there an issue? Send a MessageReason:
Oops, wrong address!
Changed line(s) 14 (click to see context) from:
* [[http://www.youtube.com/watch?v=qENAsIuxdWA Septenary Game]]: A catchy and considerably upbeat track that plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of]] [[spoiler:Nijisaki]]. A nice break from the usual chilling music.
to:
* [[http://www.youtube.com/watch?v=qENAsIuxdWA com/watch?v=otY4bLTJL9k Septenary Game]]: A catchy and considerably upbeat track that plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of]] [[spoiler:Nijisaki]]. A nice break from the usual chilling music.
Is there an issue? Send a MessageReason:
Septenary Game is awesome, alright.
Changed line(s) 13 (click to see context) from:
* [[http://www.youtube.com/watch?v=MAkAwKQjzTg Ternary Game]]: An oddly energetic track compared to the rest of the soundtrack.
to:
* [[http://www.youtube.com/watch?v=MAkAwKQjzTg Ternary Game]]: An oddly energetic track compared to the rest of the soundtrack.soundtrack.
* [[http://www.youtube.com/watch?v=qENAsIuxdWA Septenary Game]]: A catchy and considerably upbeat track that plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of]] [[spoiler:Nijisaki]]. A nice break from the usual chilling music.
* [[http://www.youtube.com/watch?v=qENAsIuxdWA Septenary Game]]: A catchy and considerably upbeat track that plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of]] [[spoiler:Nijisaki]]. A nice break from the usual chilling music.
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
* [[http://www.youtube.com/watch?v=9HzQzkXjIRY 9 Years]]: The music that plays during the true ending/prologue. Also counts as Crowning Music of Heartwarming due to the bittersweet finale.
to:
* [[http://www.youtube.com/watch?v=9HzQzkXjIRY 9 Years]]: The music that plays during the true ending/prologue. Also counts as Crowning Music of Heartwarming due to the bittersweet finale.finale.
* [[http://www.youtube.com/watch?v=MAkAwKQjzTg Ternary Game]]: An oddly energetic track compared to the rest of the soundtrack.
* [[http://www.youtube.com/watch?v=MAkAwKQjzTg Ternary Game]]: An oddly energetic track compared to the rest of the soundtrack.
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
* [[http://www.youtube.com/watch?v=9HzQzkXjIRY&feature=related 9 Years]]: The music that plays during the true ending/prologue. Also counts as Crowning Music of Heartwarming due to the bittersweet finale.
to:
* [[http://www.youtube.com/watch?v=9HzQzkXjIRY&feature=related com/watch?v=9HzQzkXjIRY 9 Years]]: The music that plays during the true ending/prologue. Also counts as Crowning Music of Heartwarming due to the bittersweet finale.
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
* [[http://www.youtube.com/watch?v=8nVkPZOyzBE Unary Game]]: Guaranteed to induce panic.
to:
* [[http://www.youtube.com/watch?v=8nVkPZOyzBE Unary Game]]: Guaranteed to induce panic.panic.
* [[http://www.youtube.com/watch?v=9HzQzkXjIRY&feature=related 9 Years]]: The music that plays during the true ending/prologue. Also counts as Crowning Music of Heartwarming due to the bittersweet finale.
* [[http://www.youtube.com/watch?v=9HzQzkXjIRY&feature=related 9 Years]]: The music that plays during the true ending/prologue. Also counts as Crowning Music of Heartwarming due to the bittersweet finale.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
* [[http://www.youtube.com/watch?v=n_VgvyKassU Quietus]]: The '''Bad End''' game over music. Starts off with a demented chime, then morphs into a metal tune.
to:
* [[http://www.youtube.com/watch?v=n_VgvyKassU Quietus]]: The '''Bad End''' game over music. Starts off with a demented chime, then morphs into a metal metal, slightly industrial tune.