History Awesome / StarcraftIIWingsOfLiberty

9th Jun '17 1:40:11 PM HeyFella
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** In the same cutscene, Rory Swann keeps defending Raynor from his fellow mechanics when they suspect that he turned his back on the Raiders. Tychus then fans the flames by agreeing with one of the dissenters, Kachinsky, calling their leader a "drunk" and a "spineless coward". Swann retorts that Tychus is in no position to badmouth him like that [[PoisonousFriend when he has done far more to keep Raynor from doing what they set out to do]].
--->'''Kachinsky:''' Hey, you boys gotta wake up! Raynor sold us out! I joined this outfit to ''fight'' the dominion, not ''work'' for 'em!\\
'''Swann:''' Everybody, simmer down! We trusted the commander before. We should trust him now.\\
'''Tychus:''' You can't trust that drunk. Jim Raynor's nothin' but a spineless coward.\\
'''Swann:''' [[ShutUpHannibal You've been nothing but poison since you got on this crate.]]
15th May '17 11:03:04 AM YoshimitsuMaster
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* [[MemeticBadass General Warfield]] punched a hydralisk ''inna face''. To ''death''.
** After bayonetting a zergling.

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* [[MemeticBadass General Warfield]] punched ''punched a hydralisk ''inna inna face''. To ''death''.
** After bayonetting bayonet-killing a zergling.
20th Apr '17 2:46:32 AM viking1911
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** The third mission of the chain, "Breakout", deserves special mention. The target is New Folsom, a prison ''planet'' no one has escaped from in years, and which is a fortress unto itself. Raynor notes it would take an army to bust it open. Tosh replies even an army wouldn't be enough, but [[OneManArmy one Specter is]]. Then, he goes and proves his own boast correct.

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** The third mission of the chain, "Breakout", deserves special mention. The target is New Folsom, a [[TheAlcatraz prison ''planet'' ''planet'']] no one has escaped from in years, and which is a fortress unto itself. Raynor notes it would take an army to bust it open. Tosh replies even an army wouldn't be enough, but [[OneManArmy one Specter is]]. Then, he goes and proves his own boast correct.
20th Apr '17 2:45:33 AM viking1911
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** If you have stealth units, you can even destroy buildings at night with little fear of reprisal.
4th Apr '17 8:26:45 PM apm483@gmail.com
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--> '''Raynor:''' ''Fifty years and no-one's ever escaped from New Folsom... but we broke it open in an afternoon.''

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--> '''Raynor:''' ''Fifty years and no-one's no one's ever escaped from New Folsom... but we broke it open in an afternoon.''



** "Media Blitz" is one giant CMOA for Raynor's Raiders, especially Tychus. [[spoiler:The Raiders successfully hide the Odin's hi-jacking from the Dominion and call in a lot of favors to get it on the surface, in the center of the capital, with Tychus in the cockpit. He then turns on the Dominion, using the confusion to attack their bases and cripple them before they can figure out what's going on. They then hi-jack three transmission towers, fending off the renowned General Warfield's counter-attacks to hold them, and upload evidence that Mengsk used Psi Emitters to make the Zerg destroy Tarsonis and broadcast it to the entire Dominion. Cue revolt beginning, the media being turned against Mengsk to ruin his image, and a mild VillainousBreakdown when he begins to realize it as the reporters grill him.]] And that's just the awesomeness presented from a story standpoint--in-game you get to command ''the'' most powerful unit in the entire game (including the super-strong enemy heroes) and have three minutes to go nuts on three enemy bases. Just walking the thing around the streets causing cars to blow up when they crash into you and streetlights and other doodads collapse as you stomp past them, in addition to the chaos you're wreaking on your enemies. They might as well have called it StuffBlowingUp: The Level. Let the intro tell you exactly what you're getting into.

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** "Media Blitz" is one giant CMOA for Raynor's Raiders, especially Tychus. [[spoiler:The Raiders successfully hide the Odin's hi-jacking hijacking from the Dominion and call in a lot of favors to get it on the surface, in the center of the capital, with Tychus in the cockpit. He then turns on the Dominion, using the confusion to attack their bases and cripple them before they can figure out what's going on. They then hi-jack hijack three transmission towers, fending off the renowned General Warfield's counter-attacks to hold them, and upload evidence that Mengsk used Psi Emitters to make the Zerg destroy Tarsonis and broadcast it to the entire Dominion. Cue revolt beginning, the media being turned against Mengsk to ruin his image, and a mild VillainousBreakdown when he begins to realize it as the reporters grill him.]] And that's just the awesomeness presented from a story standpoint--in-game you get to command ''the'' most powerful unit in the entire game (including the super-strong enemy heroes) and have three minutes to go nuts on three enemy bases. Just walking the thing around the streets causing cars to blow up when they crash into you and streetlights and other doodads collapse as you stomp past them, in addition to the chaos you're wreaking on your enemies. They might as well have called it StuffBlowingUp: The Level. Let the intro tell you exactly what you're getting into.



** You can actually destroying the bases with a mass of units and using the laser to destroy units and pylons to limit casualties and de-power their structures as well as supply blocking them. Successively destroying the bases is an InstantWinCondition and so very satisfying if you can pull it off.

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** You can actually destroying the bases with a mass of units and using the laser to destroy units and pylons to limit casualties and de-power depower their structures as well as supply blocking them. Successively destroying the bases is an InstantWinCondition and so very satisfying if you can pull it off.
30th Mar '17 4:46:40 AM HeyFella
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* GameplayAndStoryIntegration: Even more awesome comes when you realized that he is actually that powerful in gameplay.

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* ** GameplayAndStoryIntegration: Even more awesome comes when you realized that he is actually that powerful in gameplay.
10th Feb '17 11:58:13 PM BenOfHouston
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*GameplayAndStoryIntegration: Even more awesome comes when you realized that he is actually that powerful in gameplay.
16th Nov '15 2:15:26 AM YZQ
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For ''VideoGame/StarCraftII'', see [[Awesome/StarcraftIILegacyOfTheVoid here for ''Legacy of the Void'']], and [[Awesome/StarcraftIIHeartOfTheSwarm here for ''Heart of the Swarm'']].

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For ''VideoGame/StarCraftII'', see [[Awesome/StarcraftIILegacyOfTheVoid here for ''Legacy Legacy of the Void'']], Void]], and [[Awesome/StarcraftIIHeartOfTheSwarm here for ''Heart Heart of the Swarm'']].
Swarm]].
16th Nov '15 2:14:40 AM YZQ
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** It's even more awesome when you know the Terrans track record from the original game: They never accomplished anything positive without being hand held by the Protoss and were generally only good at making everything much worse. This is the point where the entire Terran faction finally becomes competent on the galactic stage, and a force even the almighty Zerg needs to worry about.
* The final mission of Wings of Liberty, "All In", has your plucky band of Terrans [[spoiler: and what's left of half the dominion military]] HoldTheLine for 30 minutes against a non-stop flood of Zerg [[spoiler: against the backdrop of the burned world of Char.]] All of your turtling and base building skills are put to the test. You have multiple fronts to maintain and defend against waves of fliers or endless waves of nydus worm spawned swarms. You have a panic button on a 3:30 timer that non-veteran players (or even veterans on higher difficulty) WILL use as early and often as possible just to get a breather. [[spoiler: You even get attacked by the Queen of Blades herself from time to time.]] At the climax, the device goes off, annihalating Kerrigan's army and landing the underdogs the victory. After the depressing aftermath of the final mission in Brood War, winning does feel pretty damn satisfying

to:

** It's even more awesome when you know the Terrans Terrans' track record from the original game: They never accomplished anything positive without being hand held by the Protoss and were generally only good at making everything much worse. This is the point where the entire Terran faction finally becomes competent on the galactic stage, and a force even the almighty Zerg needs to worry about.
* The final mission of Wings of Liberty, "All In", has your plucky band of Terrans [[spoiler: and what's left of half the dominion Dominion military]] HoldTheLine for 30 minutes against a non-stop flood of Zerg [[spoiler: against the backdrop of the burned burnt world of Char.]] All of your turtling and base building skills are put to the test. You have multiple fronts to maintain and defend against waves of fliers or endless waves of nydus worm spawned swarms. You have a panic button on a 3:30 timer that non-veteran players (or even veterans on higher difficulty) WILL use as early and often as possible just to get a breather. [[spoiler: You even get attacked by the Queen of Blades herself from time to time.]] At the climax, the device goes off, annihalating Kerrigan's army and landing the underdogs the victory. After the depressing aftermath of the final mission in Brood War, ''Brood War'', winning does feel pretty damn satisfyingsatisfying.



** Making this even more awesome is [[spoiler: this is the only battle the Queen of Blades has ever lost. Nobody before or after has walked away from an encounter with her with anything but either a crushing defeat or CruelMercy. ]]

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** Making this even more awesome is [[spoiler: this is the only battle the Queen of Blades has ever lost. Nobody before or after has walked away from an encounter with her with anything but either a crushing defeat or CruelMercy. ]]
16th Nov '15 2:11:30 AM YZQ
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** The third mission of the chain, "Breakout", deserves special mention. The target is New Folsom, a prison ''planet'' no one has escaped from in years, and which is a fortress unto itself. Raynor notes it would take an army to bust it open. Tosh replies even an army wouldn't be enough, but [[OneManArmy one Specter is]]. Then he goes and proves his own boast correct.

to:

** The third mission of the chain, "Breakout", deserves special mention. The target is New Folsom, a prison ''planet'' no one has escaped from in years, and which is a fortress unto itself. Raynor notes it would take an army to bust it open. Tosh replies even an army wouldn't be enough, but [[OneManArmy one Specter is]]. Then Then, he goes and proves his own boast correct.
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