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* ''DragonAgeInquisition'' is basically a VerySpecialEpisode about LGBT characters turned into a video game. YMMV of course; given real world attitudes and practices, others think [[SomeAnvilsNeedToBeDropped the lack of subtlety is a good thing.]]

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* ''DragonAgeInquisition'' ''VideoGame/DragonAgeInquisition'' is basically a VerySpecialEpisode about LGBT characters turned into a video game. YMMV of course; given real world attitudes and practices, others think [[SomeAnvilsNeedToBeDropped the lack of subtlety is a good thing.]]
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* Earlier in the series, we have the "rescue the [[JapaneseMythology Japanese gods]]" sidequest from ''VideoGame/ShinMegamiTenseiII'', which is really an extended beating-over-the-head with "Shinto good, Abrahamic religions bad." At least the freed gods join your party for putting up with it.

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* Earlier in the series, we have the "rescue the [[JapaneseMythology [[Myth/JapaneseMythology Japanese gods]]" sidequest from ''VideoGame/ShinMegamiTenseiII'', which is really an extended beating-over-the-head with "Shinto good, Abrahamic religions bad." At least the freed gods join your party for putting up with it.
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* Unsurprisingly, most of PETA's parody video games are about as subtle as a sledgehammer to the face. ''SuperChickSisters'' preaches the evils of KFC and UsefulNotes/McDonalds, ''VideoGame/CookingMama: Mama Kills Animals'' wants you to become vegan, ''VideoGame/SuperTanookiSkin2D'' makes its point about how skinning animals is wrong ([[SpaceWhaleAesop even if the skin isn't even from a real animal]]), and ''Franchise/{{Pokemon}} Black and Blue'' hates on animal cagefighting (also running into [[CriticalResearchFailure issues with canon]], much like ''Skin''). ''Super Tofu Boy'' became a victim of this when the creators of ''Super Meat Boy'' created an Anvilicious patch introducing Tofu Boy as an extremely weak JokeCharacter.

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* Unsurprisingly, most of PETA's parody video games are about as subtle as a sledgehammer to the face. ''SuperChickSisters'' ''VideoGame/SuperChickSisters'' preaches the evils of KFC and UsefulNotes/McDonalds, ''VideoGame/CookingMama: Mama Kills Animals'' wants you to become vegan, ''VideoGame/SuperTanookiSkin2D'' makes its point about how skinning animals is wrong ([[SpaceWhaleAesop even if the skin isn't even from a real animal]]), and ''Franchise/{{Pokemon}} Black and Blue'' hates on animal cagefighting (also running into [[CriticalResearchFailure issues with canon]], much like ''Skin''). ''Super Tofu Boy'' became a victim of this when the creators of ''Super Meat Boy'' created an Anvilicious patch introducing Tofu Boy as an extremely weak JokeCharacter.
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* ''DragonAgeInquisition'' is basically a VerySpecialEpisode about LGBT characters turned into a video game.

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* ''DragonAgeInquisition'' is basically a VerySpecialEpisode about LGBT characters turned into a video game. YMMV of course; given real world attitudes and practices, others think [[SomeAnvilsNeedToBeDropped the lack of subtlety is a good thing.]]
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* ''DragonAgeInquisition'' is basically a VerySpecialEpisode about LGBT characters turned into a video game.
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** To be fair on Spec Ops, it wasn't really criticizing the player themselves, it was meant to provoke their thoughts on shooters. Sorta like an evaluation on the mentality of players who enjoy shooters in general.
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* While the theme of strong bonds equals power (itself tied to [[ValuesDissonance the very Japanese notion]] of the collective being better and more important than the individual) has always been a theme of the ''Persona'' series, it's taken to new levels with ''Persona4ArenaUltimax,'' with the cast almost ''constantly'' mentioning it to the BigBadWannabe, a psychotic loner who genuinely had a bad go of it, even for all of his whining and immaturity.
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* ''VideoGame/{{Sonic Rush|Series}}'' really shoves the ThePowerOfFriendship down your throat in the cutscene in the Last Story preceding the fight with the Eggmen.
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* In Civilization III, the ''minute'' you hit industrial and start building factories, orange pollution gets dumped all over, necessitating extra workers just to keep it cleaned up. And there's no way to stop it, even if the factories are destroyed somehow, until the 'green' constructions become available. Yes, pollution is bad and annoying. [[SarcasmMode Thank you.]]

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* In Civilization VideoGame/{{Civilization}} III, the ''minute'' you hit industrial and start building factories, orange pollution gets dumped all over, necessitating extra workers just to keep it cleaned up. And there's no way to stop it, even if the factories are destroyed somehow, until the 'green' constructions become available. Yes, pollution is bad and annoying. [[SarcasmMode Thank you.]]



* Castlevania Dawn of Sorrow and Aria of sorrow are pretty much screaming "Fate can be altered" with the whole Soma fighting with the whole idea he is the reincarnation of the "Dark Lord Dracula". Bonus points to the good end of Dawn Sorrow where Arikado (Alucard) blatently states "Don't worry Soma if the world needs a Dark Lord they'll come, you needn't be the one" speech...

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* [[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania Dawn of Sorrow Sorrow]] and Aria of sorrow are pretty much screaming "Fate can be altered" with the whole Soma fighting with the whole idea he is the reincarnation of the "Dark Lord Dracula". Bonus points to the good end of Dawn Sorrow where Arikado (Alucard) blatently states "Don't worry Soma if the world needs a Dark Lord they'll come, you needn't be the one" speech...

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* Unsurprisingly, most of PETA's parody video games are about as subtle as a sledgehammer to the face. ''SuperChickSisters'' preaches the evils of KFC and UsefulNotes/McDonalds, ''VideoGame/CookingMama: Mama Kills Animals'' wants you to become vegan, ''VideoGame/SuperTanookiSkin2D'' makes its point about how skinning animals is wrong ([[SpaceWhaleAesop even if the skin isn't even from a real animal]]), and ''Franchise/{{Pokemon}} Black and Blue'' hates on animal cagefighting (also running into [[CriticalResearchFailure issues with canon]], much like ''Skin'').

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* Unsurprisingly, most of PETA's parody video games are about as subtle as a sledgehammer to the face. ''SuperChickSisters'' preaches the evils of KFC and UsefulNotes/McDonalds, ''VideoGame/CookingMama: Mama Kills Animals'' wants you to become vegan, ''VideoGame/SuperTanookiSkin2D'' makes its point about how skinning animals is wrong ([[SpaceWhaleAesop even if the skin isn't even from a real animal]]), and ''Franchise/{{Pokemon}} Black and Blue'' hates on animal cagefighting (also running into [[CriticalResearchFailure issues with canon]], much like ''Skin''). ''Super Tofu Boy'' became a victim of this when the creators of ''Super Meat Boy'' created an Anvilicious patch introducing Tofu Boy as an extremely weak JokeCharacter.
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** Civilization V seems to have pulled back on the anvils, and taken a more neutral stance on all things. In fact, Civ V seems to be more about all the good humanity can do when united, if the opening cinematics are any indication.
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* AMindForeverVoyaging: Enacting the villain's agenda (which consists largely, though not exclusively, of Reagan-era policies) will result in the country entering a steady decline ultimately leading to it turning into a wasteland where you are ''devoured by ravenous bands of roaming dogs'' moments after entering the simulation.
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* Unsurprisingly, most of PETA's parody video games are about as subtle as a sledgehammer to the face. ''SuperChickSisters'' preaches the evils of KFC and UsefulNotes/McDonalds, ''VideoGame/CookingMama: Mama Kills Animals'' wants you to become vegan, ''VideoGame/SuperTanookiSkin2D'' makes its point about how skinning animals is wrong ([[SpaceWhaleAesop even if the skin isn't even from a real animal]]), and ''Franchise/{{Pokemon}} Black and Blue'' hates on animal cagefighting (also running into [[CriticalResearchFailure issues with canon]], much like ''Skin'').

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* ''VideoGame/{{Persona 3}}'' already gives you the message about three times in the game's first minutes: Memento Mori. Find a reason to live and value your life because you are mortal.



* ''VideoGame/ZoneOfTheEnders'' fits the bill with the kid pilot main character constantly complaining that killing is wrong and refusing to kill.

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* ''VideoGame/ZoneOfTheEnders'' fits the bill with the kid pilot main character constantly complaining that killing is wrong and refusing to kill.
**It is more complicated than that. While the kid often complains about killing, in the end he lets an enemy die. In the sequel the new hero also kills at least one character. The series do tell the players to value life but also take responsibily for their actions.

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* ''VideoGame/TalesOfRebirth'' has about 40 hours of game - 5 of plot, 5 of KUREAAAAAAAAAA, 30 of people telling you that racism is bad.
* ''Franchise/TalesSeries'' games in general usually have a plot dealing with FantasticRacism.



* ''VideoGame/TalesOfRebirth'' has about 40 hours of game - 5 of plot, 5 of KUREAAAAAAAAAA, 30 of people telling you that racism is bad.
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* Not denying ''BrutalLegend'''s heavy handedness, but it's pretty much required for any American game in any way involved with traditional metal to take a slam at the modern variety. Note ''GuitarHero'', especially Metallica. (I ''knew'' there was a reason Eddie Riggs looks so much like Axel Steel...)



** Though this in itself comes to bite Leo in the ass when his [[spoiler:sparing ArchEnemy Viola]] results in [[spoiler:her returning the favor by shooting his love interest after a particularly WAFF scene, thereby forcing him back into the fight.]] Made even worse that [[spoiler:even when he tries to spare her a second time, she ends up getting knocked out of Antilia and drawn into Jupiter's gravity well, dying anyway.]] Either way, ''Zone of the Ender'''s theme seems to be about dispensing naivety and growing up in the heat of conflict (though this in itself is a traditional mecha anime theme).
** Leo's case isn't helped by the fact, as shown in the ''Idolo'' OVA, Viola [[spoiler:was pretty much dead anyway due to solar radiation fallout in her home sphere on Mars, while the (supposed) death of her LoveInterest Radium Lavans took away her will to live anyway. In fact, the whole reason she took part in the Antilia Raid was because she had a death wish, so Leo's restraint at killing her only infuriated her to no end.]]
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** Given the villain's plot, you could interpret it a little more generously as "fixing racism by reversing it doesn't actually work".
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** ''VideoGame/SpecOpsTheLine'': War is bad! Players who like war games are also bad!

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** ''VideoGame/SpecOpsTheLine'': War is bad! [[YouBastard Players who like war games are also bad!bad!]] ''The New York Times'' specifically criticized the game for its lack of subtlety and borderline-gratuitous content.
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** Thankfully they pulled this back a great deal in Civ 4, where industrialized society is more unhealthy than previous, but not ''destructively'' so. The only real anvils are in the in-game encyclopedia, and even then they're aimed only at a handful of targets (notably, the Caste System is the only form of social organization ''not'' to have positives listed).
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* The "Fake Geek Guy" sidequest in ''VideoGame/{{Borderlands 2}}'''s "Tiny Tina" DLC is very unsubtle jab at the "fake geek" issues [[note]]The idea that some people only take an interest in stereotypically "geeky" pastimes because it's currently cool to do so, and are therefore looked down upon by "real geeks" who were interested in them even when they were unpopular because they have no right to enjoy those things[[/note]], basically saying that if somebody enjoys a certain pastime, it shouldn't matter whether they got into it before or after it was popular. The writer even admits that his writing was "about as subtle as a sledgehammer".
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* In ''VideoGame/Scribblenauts'' Unlimited, the whole "plot" turns out to be something like: "Bad things are bad. Good things are good. Now, in order to teach you to do good things, I will turn your little sister into stone and only free her when you have done enough good things."

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* In ''VideoGame/Scribblenauts'' ''VideoGame/{{Scribblenauts}}'' Unlimited, the whole "plot" turns out to be something like: "Bad things are bad. Good things are good. Now, in order to teach you to do good things, I will turn your little sister into stone and only free her when you have done enough good things."
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Scribblenauts Unlimited

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* In ''VideoGame/Scribblenauts'' Unlimited, the whole "plot" turns out to be something like: "Bad things are bad. Good things are good. Now, in order to teach you to do good things, I will turn your little sister into stone and only free her when you have done enough good things."
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** ''VideoGame/SpecOpsTheLine'': War is bad! Players who like war games are also bad!
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* Unlike most racing games, Konami's ''Thrill Drive'' (not to mention its sequels) always reminds its players to drive safely in real life, from its marquees to even its loading screens and attract modes, over and over again. SomeAnvilsNeedToBeDropped, but still.

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* Unlike most racing games, Konami's ''Thrill Drive'' (not to mention its sequels) always reminds its players to drive safely in real life, from its marquees to even its loading screens and attract modes, over and over again. SomeAnvilsNeedToBeDropped, and granted, the [[http://www.youtube.com/watch?v=gLsq6nFjApY Attract Mode]] is pure NightmareFuel, but still.
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** Solid Snake smokes in many of the ''Franchise/MetalGear'' games, and it's frequently observed (by other characters as well as by in-game text) that this is bad and harmful to him. Even in ''VideoGame/MetalGearSolid'', where you can't advance through the game at one point if you don't smoke your cigarettes, you can watch your Stamina slowly decreasing the longer you keep smoking. In ''VideoGame/MetalGearSolid4GunsOfThePatriots'' Snake persists in his habit in spite of having obvious breathing difficulties; this culminates in a child snatching his cigarette away and lecturing him on how very bad his habit is.

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** Solid Snake smokes in many of the ''Franchise/MetalGear'' games, and it's frequently observed (by other characters as well as by in-game text) that this is bad and harmful to him. Even in ''VideoGame/MetalGearSolid'', where you can't advance through the game at one point if you don't smoke your cigarettes, you can watch your Stamina slowly decreasing the longer you keep smoking. In ''VideoGame/MetalGearSolid2SonsOfLiberty'' Snake gives young agent Raiden cigars but tells him he should not smoke. In ''VideoGame/MetalGearSolid4GunsOfThePatriots'' Snake persists in his habit in spite of having obvious breathing difficulties; this culminates in a child snatching his cigarette away and lecturing him on how very bad his habit is.
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** To explain, the game tells you rather often that you shouldn't run away from reality. However, the world they're running away to is a word that grants the desire of all the kids, including one character being treated well and having his parents care for him, with another ''finally'' being able to walk after being disabled from the legs down in the "real" world, and the other having her hair naturally be pink (as she was bullied in the "real" world because her natural hair colour is white). In addition, the world is very much real and full of real people, with the only (known, as the main character doesn't really make an attempt to go back any other way) solution being to destroy the world.
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Actually, MGS 2 was released after the PATRIOT Act was announced in 2001. On October 26, to specifically. It\'s not probably not coincidental.


** The ''Patriots'' in ''VideoGame/MetalGearSolid2SonsOfLiberty'' seem like an overly anvilicious comment on american foreign and domestic politics, but given that the game was released in November 2001, any similarities to the PATRIOT Act are [[HarsherInHindsight probably coincidental]].

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** The ''Patriots'' in ''VideoGame/MetalGearSolid2SonsOfLiberty'' seem like an overly anvilicious comment on american American foreign and domestic politics, but given that the game was released in November 2001, any similarities to not too long after the announcement of the PATRIOT Act are [[HarsherInHindsight probably coincidental]].on October 26, 2001.
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* ''AgentUSA'': Television is brainwashing our population and turning them into zombies.

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* ''AgentUSA'': ''VideoGame/AgentUSA'': Television is brainwashing our population and turning them into zombies.



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* Castlevania Dawn of Sorrow and Aria of sorrow are pretty much screaming "Fate can be altered" with the whole Soma fighting with the whole idea he is the reincarnation of the "Dark Lord Dracula". Bonus points to the good end of Dawn Sorrow where Arikado (Alucard) blatently states "Don't worry Soma if the world needs a Dark Lord they'll come, you needn't be the one" speech...
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* ''VideoGame/{{Iji}}''. Killing is bad, even when they're trying to kill you. We get it. Really, we do. Even when it's an [[GuideDangIt almost completely]] forced boss fight. Well, she never apologises for ''that'' kill. It's the only kill in the game which doesn't impact on Iji's behaviour. Given the boss [[spoiler: might have killed your brother a stage or so ago, depending on your actions]], it's not like anyone would be sorry about his death. Even his own side hates him.
* ''RuneScape'' has a particularly ludicrous quest about [[http://runescape.salmoneus.net/quests/PerilsOfIceMountain.html global warming]], which exaggerates the consequences to a positively ridiculous level; one character says that Gielinor will be ravaged by climate change because of ''one coal power plant''. It's so horribly ''stupid'' it's almost unplayable.
* They have a slightly more subdued example in "Quiet Before the Swarm" where a [[GoodIsDumb pacifistic]] researcher studying "pests" decides it'd be a good idea to release them into a civilian population. Could have just as easily been [[ScienceIsBad taken the other way]] with a heroic adventurer saving the noble pests from an evil researcher though.
* ''VideoGame/FinalFantasyTacticsAdvance'' is often depicted as this, mostly depending on whether or not one buys into the AlternateCharacterInterpretation.
* ''VideoGame/TalesOfSymphonia'': "Everyone has a right to life!" This basically boils down to "genocide is wrong" and "no one should ''need'' to make a HeroicSacrifice."
** That, and racism is evil.
** Given the villain's plot, you could interpret it a little more generously as "fixing racism by reversing it doesn't actually work".
* ''VideoGame/{{Haze}}'': [[WarIsHell War is bad!]] [[CaptainObviousAesop Really, really bad!]]
* ''VideoGame/TalesOfRebirth'' has about 40 hours of game - 5 of plot, 5 of KUREAAAAAAAAAA, 30 of people telling you that racism is bad.
* ''AceCombat5'', a game focused on air combat with an awesome soundtrack and lots of explosions, features a trio of wingmen for the player character who hate war, often to the point of giving pacifistic rants in the middle of missions where they are assisting the player in killing dozens, if not hundreds, of enemy airmen, sailors, and soldiers.
* ''EternalSonata'' is extremely guilty of this in the ending. All the characters, one at a time, stand in front of a black screen and speak directly to the player and blatantly spell out the ideas and concepts that they struggled with during the entire storyline and spell out some of the more subtle notions like products that make life easier but are quite dangerous and if human beings are the masters of creation or the masters of destruction.
* ''VideoGame/MetalGearSolid'' had a character in it whose [[StopHelpingMe primary purpose]] was to lecture the player about how nuclear weapons were bad with her endless list of statistics and {{Wangst}}y backstory. Even after beating the game, you'd see a screen giving the number of [=ICBMs=] in the world as of the version's release. The player is never forced to talk with her, however, and the anti-nuclear and "science is corrupted by war" messages remain relegated to lengthy cutscenes (that also include character development). The sequel featured a lot of messages about society and the information age, but whether [[MindScrew this message was received]] is up to debate.
** Solid Snake smokes in many of the ''Franchise/MetalGear'' games, and it's frequently observed (by other characters as well as by in-game text) that this is bad and harmful to him. Even in ''VideoGame/MetalGearSolid'', where you can't advance through the game at one point if you don't smoke your cigarettes, you can watch your Stamina slowly decreasing the longer you keep smoking. In ''VideoGame/MetalGearSolid4GunsOfThePatriots'' Snake persists in his habit in spite of having obvious breathing difficulties; this culminates in a child snatching his cigarette away and lecturing him on how very bad his habit is.
** The ''Patriots'' in ''VideoGame/MetalGearSolid2SonsOfLiberty'' seem like an overly anvilicious comment on american foreign and domestic politics, but given that the game was released in November 2001, any similarities to the PATRIOT Act are [[HarsherInHindsight probably coincidental]].
* ''VideoGame/ValkyriaChronicles'' has a number of Aesops, the most Anvilicious being 'Racism is Bad' and 'Nuclear Weapons are Evil'. However it tries to stuff so many moral lessons into itself that it ends up [[BrokenAesop contradicting most of them.]]
* In ''VideoGame/GrandTheftAutoIV'', Rockstar Games reminds the player that American conservatives are absolutely evil at just about every opportunity possible. It's best summed up by the in-game TV show "Republican Space Rangers". They also give Liberals a going over, portraying them as paranoid conspiracy theorists. All humour in later GTA games is based on campy exaggeration of typical (usually negative) traits of portrayed groups. Most characters in these games are walking, talking caricatures.
* Biting (and hilarious) political satire is as much a hallmark of latter day GTA games as blowing things up, and liberals have always taken it as much as conservatives. It started as early as the talk radio station in ''VideoGame/GrandTheftAutoIII'', and arguably reached its zenith in ''[[VideoGame/GrandTheftAutoViceCity Vice City]]''. [[SleazyPolitician Alex Shrub]], anyone?
-->'''Maurice:''' But since you got elected, Vice City has been characterized by a government who cut aid to the poor, offered tax breaks to the rich and paid people to dump toxic waste near schools.
-->'''Alex Shrub:''' Yes, we've made a lot of progress!
* ''VideoGame/ChronoCross'' would like you to know that HumansAreTheRealMonsters. Although once TheReveal about the Pantheon telling you this hits, it's hard to tell how seriously we're supposed to take it.
* "[[BackyardSports Always eat your vegetables, you know]]". Sally says this in every game.
* Not denying ''BrutalLegend'''s heavy handedness, but it's pretty much required for any American game in any way involved with traditional metal to take a slam at the modern variety. Note ''GuitarHero'', especially Metallica. (I ''knew'' there was a reason Eddie Riggs looks so much like Axel Steel...)
* To recruit party members in ''VideoGame/{{Persona 4}}'', said party members must confront their Shadows. A person's Shadow is the physical manifestation of his/her Id and all of his/her dark and hidden thoughts. Party member in question listens to his/her Shadow spill all their secrets, party member says, "You're not me", and then the boss fight ensues. Then, the party member gains his/her Persona once they accept that the Shadow is a part of himself/herself. [[SomeAnvilsNeedToBeDropped So don't lie to yourself, kids.]]
* Earlier in the series, we have the "rescue the [[JapaneseMythology Japanese gods]]" sidequest from ''VideoGame/ShinMegamiTenseiII'', which is really an extended beating-over-the-head with "Shinto good, Abrahamic religions bad." At least the freed gods join your party for putting up with it.
* The ''PajamaSam'' series has a very clear Aesop for each one, such as the healthy eating Aesop in ''You Are What You Eat From Your Head To Your Feet''. At least they didn't say that eating sugary things was ''bad'', it just had to be done in moderation.
* Yes, ''LostOdyssey'', we get it: [[WhoWantsToLiveForever immortality sucks and Kaim hates it.]] Except in the end, that wasn't the point at all. [[spoiler:The immortals decide eternity isn't so bad after all, just a matter of taking the sour with the sweet.]]Though the message might also be "Be grateful for what you have, and make the best of it. Some people are in the grip of despair, and if you meet them, you can help by giving them perspective". It's so indefinite it takes reading the end credits to make sense of it as you realize the text (and sound effects)-only flashbacks were written by a different person than the main plot writer.
* ''BlueDragon'' will never stop telling you "Don't give up!" The main character is obsessed with that message from the beginning, and although he does learn a different lesson (It's okay to retreat for the bigger plan), the message of "Don't give up" isn't going anywhere.
* ''VideoGame/ZoneOfTheEnders'' fits the bill with the kid pilot main character constantly complaining that killing is wrong and refusing to kill.
** Though this in itself comes to bite Leo in the ass when his [[spoiler:sparing ArchEnemy Viola]] results in [[spoiler:her returning the favor by shooting his love interest after a particularly WAFF scene, thereby forcing him back into the fight.]] Made even worse that [[spoiler:even when he tries to spare her a second time, she ends up getting knocked out of Antilia and drawn into Jupiter's gravity well, dying anyway.]] Either way, ''Zone of the Ender'''s theme seems to be about dispensing naivety and growing up in the heat of conflict (though this in itself is a traditional mecha anime theme).
** Leo's case isn't helped by the fact, as shown in the ''Idolo'' OVA, Viola [[spoiler:was pretty much dead anyway due to solar radiation fallout in her home sphere on Mars, while the (supposed) death of her LoveInterest Radium Lavans took away her will to live anyway. In fact, the whole reason she took part in the Antilia Raid was because she had a death wish, so Leo's restraint at killing her only infuriated her to no end.]]
* From ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'': Courage is the magic that turns dreams into reality. ''Courage is the magic that turns dreams into reality.'' '''Courage is the magic that turns dreams into reality.''' Alright, we get it already.
* YMMV, as SomeAnvilsNeedToBeDropped, but the last two chapters of AliceMadnessReturns can be pretty heavy about the whole [[CaptainObvious child sex trafficing is "bad" message]], complete with gratuitous amounds of squicky MindScrew and [[FreudWasRight freudian imagery]].
* ''AgentUSA'': Television is brainwashing our population and turning them into zombies.
* In Civilization III, the ''minute'' you hit industrial and start building factories, orange pollution gets dumped all over, necessitating extra workers just to keep it cleaned up. And there's no way to stop it, even if the factories are destroyed somehow, until the 'green' constructions become available. Yes, pollution is bad and annoying. [[SarcasmMode Thank you.]]
* Unlike most racing games, Konami's ''Thrill Drive'' (not to mention its sequels) always reminds its players to drive safely in real life, from its marquees to even its loading screens and attract modes, over and over again. SomeAnvilsNeedToBeDropped, but still.
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