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Loads And Loads Of Characters is a redirect that should not be linked to
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* '''LoadsAndLoadsOfCharacters''': Having a huge cast of characters in the show, means there will be more characters available for toys.
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* '''MinimalistCast''' and '''EconomyCast''': The opposite of LoadsAndLoadsOfCharacters can happen; sometimes, stories will be focused only on the few characters who have toys.
to:
* '''MinimalistCast''' and '''EconomyCast''': The opposite of LoadsAndLoadsOfCharacters can happen; sometimes, Sometimes, stories will be focused only on the few characters who have toys.
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None
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* '''ScrewedByTheMerchandise''': The show can be cancelled thanks to low sales of the toys, even if the show itself is doing well on ratings.
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* '''SoLastSeason''': This isn't limited to characters, once a weapon or powerup item is no longer being sold, it will cease to be effective in the show. In turn, focus will shift to the ''new'' weapon or powerup that just hit the market.
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* '''SoLastSeason''': Once a weapon or powerup item is no longer being sold, it will cease to be effective in the show. In turn, focus will shift to the ''new'' weapon or powerup that just hit the market.
to:
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Revising formatting and adding a new item
Changed line(s) 3,58 (click to see context) from:
! LoadsAndLoadsOfCharacters
Having a huge cast of characters in the show, means there will be more characters available for toys.
! GottaCatchThemAll
Perfect for a merchandise line focused on collecting.
! MinimalistCast and EconomyCast
The opposite can happen, sometimes, stories will be focused only on the few characters who have toys.
! TheWorfEffect and BadassDecay
In order to make the new character seem very cool, they first appear defeating strong foes, but when their toys are no longer being sold, they became easily defeated.
! SixthRanger
A great way to add another character to the toyline.
! KidAppealCharacter
The character is in the story to make money off the kids.
! SpotlightStealingSquad
Characters whose toys need to be promoted are given more prominence in the story.
! CutShort
When the toyline is discontinued, so is the show.
! PlotArmor
Characters who sell lots of toys and currently have toys in stores aren't allowed to die.
! RedShirt
Characters whose toys were discontinued, or never had toys to begin with, are prone to this.
! DroppedABridgeOnHim
Toys of the character are no longer in production, so this character is swiftly removed from the show.
! ChuckCunninghamSyndrome[=/=]DemotedToExtra
In order to keep characters who don't have toys anymore away instead of killing them.
! FirstLawOfResurrection
Killing a character in such media is not always meant as a way to sell toys, but if his toy goes back into production, he will come back from the dead no matter what.
! ContinuitySnarl
It can happen thanks to frequent demands for the story to be focused on toy sales instead of being coherent.
Having a huge cast of characters in the show, means there will be more characters available for toys.
! GottaCatchThemAll
Perfect for a merchandise line focused on collecting.
! MinimalistCast and EconomyCast
The opposite can happen, sometimes, stories will be focused only on the few characters who have toys.
! TheWorfEffect and BadassDecay
In order to make the new character seem very cool, they first appear defeating strong foes, but when their toys are no longer being sold, they became easily defeated.
! SixthRanger
A great way to add another character to the toyline.
! KidAppealCharacter
The character is in the story to make money off the kids.
! SpotlightStealingSquad
Characters whose toys need to be promoted are given more prominence in the story.
! CutShort
When the toyline is discontinued, so is the show.
! PlotArmor
Characters who sell lots of toys and currently have toys in stores aren't allowed to die.
! RedShirt
Characters whose toys were discontinued, or never had toys to begin with, are prone to this.
! DroppedABridgeOnHim
Toys of the character are no longer in production, so this character is swiftly removed from the show.
! ChuckCunninghamSyndrome[=/=]DemotedToExtra
In order to keep characters who don't have toys anymore away instead of killing them.
! FirstLawOfResurrection
Killing a character in such media is not always meant as a way to sell toys, but if his toy goes back into production, he will come back from the dead no matter what.
! ContinuitySnarl
It can happen thanks to frequent demands for the story to be focused on toy sales instead of being coherent.
to:
! GottaCatchThemAll
* '''GottaCatchThemAll''': Perfect for a merchandise line focused on
! MinimalistCast
* '''MinimalistCast''' and
! TheWorfEffect
* '''TheWorfEffect''' and
! SixthRanger
* '''SixthRanger''': A great way to add another character to the
! KidAppealCharacter
* '''KidAppealCharacter''': The character is in the story to make money off the
! SpotlightStealingSquad
* '''SpotlightStealingSquad''': Characters whose toys need to be promoted are given more prominence in the
! CutShort
* '''CutShort''': When the toyline is discontinued, so is the
! PlotArmor
* '''PlotArmor''': Characters who sell lots of toys and currently have toys in stores aren't allowed to
! RedShirt
* '''RedShirt''': Characters whose toys were discontinued, or never had toys to begin with, are prone to
! DroppedABridgeOnHim
* '''DroppedABridgeOnHim''': Toys of the character are no longer in production, so this character is swiftly removed from the
! ChuckCunninghamSyndrome[=/=]DemotedToExtra
* '''ChuckCunninghamSyndrome''' and '''DemotedToExtra''': In order to keep characters who don't have toys anymore away instead of killing
! FirstLawOfResurrection
* '''FirstLawOfResurrection''': Killing a character in such media is not always meant as a way to sell toys, but if his toy goes back into production, he will come back from the dead no matter
! ContinuitySnarl
* '''ContinuitySnarl''': It can happen thanks to frequent demands for the story to be focused on toy sales instead of being coherent.
* '''SoLastSeason''': Once a weapon or powerup item is no longer being sold, it will cease to be effective in the show. In turn, focus will shift to the ''new'' weapon or powerup that just hit the market.
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None
Added DiffLines:
Added DiffLines:
! KidAppealCharacter
The character is in the story to make money off the kids.
The character is in the story to make money off the kids.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13 (click to see context) from:
The opposite can happen, sometimes, stories will be focused only on the few character who have toys.
to:
The opposite can happen, sometimes, stories will be focused only on the few character characters who have toys.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
Having a huge cast of characters in the show, means that there will be more characters available for toys.
to:
Having a huge cast of characters in the show, means that there will be more characters available for toys.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
! LoadsAndLoadsOfCharacters
Having a huge cast of characters in the show, means that there will be more characters available for toys.
! GottaCatchThemAll
Perfect for a merchandise line focused on collecting.
! MinimalistCast and EconomyCast
The opposite can happen, sometimes, stories will be focused only on the few character who have toys.
Having a huge cast of characters in the show, means that there will be more characters available for toys.
! GottaCatchThemAll
Perfect for a merchandise line focused on collecting.
! MinimalistCast and EconomyCast
The opposite can happen, sometimes, stories will be focused only on the few character who have toys.
Added DiffLines:
! ContinuitySnarl
It can happen thanks to frequent demands for the story to be focused on toy sales instead of being coherent.
Is there an issue? Send a MessageReason:
you already had one singular they in there, just embrace it
Changed line(s) 5,6 (click to see context) from:
In order to make the new character seem very cool, he/she first appears defeating strong foes, but when his/her toys are no longer being sold, they became easily defeated.
to:
In order to make the new character seem very cool, he/she they first appears appear defeating strong foes, but when his/her their toys are no longer being sold, they became easily defeated.
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None
Changed line(s) 15,16 (click to see context) from:
! AbortedArc
to:
! AbortedArc
CutShort
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None
Changed line(s) 13,14 (click to see context) from:
Characters that need toys being promoted, have more prominence in the story.
to:
Characters that whose toys need toys being promoted, have to be promoted are given more prominence in the story.
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The toyline is discontinued, so is the show.
to:
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Characters that sell lots of toys and currently have toys in stores, aren't allowed to die.
to:
Characters that who sell lots of toys and currently have toys in stores, stores aren't allowed to die.
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Characters that their toys were discontinued or never had toys to begin with, are prone to this.
to:
Characters that their whose toys were discontinued discontinued, or never had toys to begin with, are prone to this.
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! ChuckCunninghamSyndrome / DemotedToExtra
In order to keep characters that don't have toys anymore away instead of killing them.
In order to keep characters that don't have toys anymore away instead of killing them.
to:
! ChuckCunninghamSyndrome / DemotedToExtra
ChuckCunninghamSyndrome[=/=]DemotedToExtra
In order to keep charactersthat who don't have toys anymore away instead of killing them.
In order to keep characters
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None
Changed line(s) 37 (click to see context) from:
Killing a character in such media is not always meant as a way to sell toys, but if his toy goes back into production, he will come back from the dead no matter what.
to:
Killing a character in such media is not always meant as a way to sell toys, but if his toy goes back into production, he will come back from the dead no matter what.what.
----
----
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None
Changed line(s) 37,64 (click to see context) from:
Killing a character in such media is not always meant as a way to sell toys, but if his toy goes back into production, he will come back from the dead no matter what.
Working Title: Merchandise-Driven Tropes
Laconic: Tropes used in Merchandise-Driven shows in order to sell more merchandise
Draft:
->\'\'\"To understand \'\'Franchise/{{Transformers}}\'\' fiction, it is important to understand that it exists \'\'\'[[http://tfwiki.net/wiki/To_sell_toys to sell toys]]\'\'\'. Hasbro and Takara Tomy are toy companies, and they are primarily interested in continuing to sell toys to children and, yes, even \"adults\". The cartoons, comic books, etc., mostly exist to make this happen. To be sure, they normally make a profit in their own right, but this is regarded as mere gravy.\\\\
The \"to sell toys\" effect often distorts the fiction in interesting ways. Primarily, since you can\'t usually sell someone the same toy twice, [=HasTak=] constantly introduces new toys, and often requires the creators of the fiction to introduce the new characters into ongoing storylines. Older characters (whose toys are no longer being sold) are shoved aside to make room.\"\'\'
-->-- Wiki/TFWikiDotNet
In MerchandiseDriven shows, the manufacturers of the product the show is based on, often control the show in many ways possible in order to sell more, here are some tropes associated with this effect.
* TheWorfEffect and BadassDecay: In order to make the new character seem very cool, he/she first appears defeating strong foes, but when his/her toys are no longer being sold, they became easily defeated.
* SixthRanger: A great way to add another character to the toyline.
* SpotlightStealingSquad: Characters that need toys being promoted, have more prominence in the story.
* AbortedArc: The toyline is discontinued, so is the show.
* PlotArmor: Characters that sell lots of toys and currently have toys in stores, aren\'t allowed to die.
* RedShirt: Characters that their toys were discontinued or never had toys to begin with, are prone to this.
* DroppedABridgeOnHim: Toys of the character are no longer in production, so this character is swiftly removed from the show.
* ChuckCunninghamSyndrome / DemotedToExtra: In order to keep characters that don\'t have toys anymore away instead of killing them.
* FirstLawOfResurrection: Killing a character in such media is not always meant as a way to sell toys, but if his toy goes back into production, he will come back from the dead no matter what.
Working Title: Merchandise-Driven Tropes
Laconic: Tropes used in Merchandise-Driven shows in order to sell more merchandise
Draft:
->\'\'\"To understand \'\'Franchise/{{Transformers}}\'\' fiction, it is important to understand that it exists \'\'\'[[http://tfwiki.net/wiki/To_sell_toys to sell toys]]\'\'\'. Hasbro and Takara Tomy are toy companies, and they are primarily interested in continuing to sell toys to children and, yes, even \"adults\". The cartoons, comic books, etc., mostly exist to make this happen. To be sure, they normally make a profit in their own right, but this is regarded as mere gravy.\\\\
The \"to sell toys\" effect often distorts the fiction in interesting ways. Primarily, since you can\'t usually sell someone the same toy twice, [=HasTak=] constantly introduces new toys, and often requires the creators of the fiction to introduce the new characters into ongoing storylines. Older characters (whose toys are no longer being sold) are shoved aside to make room.\"\'\'
-->-- Wiki/TFWikiDotNet
In MerchandiseDriven shows, the manufacturers of the product the show is based on, often control the show in many ways possible in order to sell more, here are some tropes associated with this effect.
* TheWorfEffect and BadassDecay: In order to make the new character seem very cool, he/she first appears defeating strong foes, but when his/her toys are no longer being sold, they became easily defeated.
* SixthRanger: A great way to add another character to the toyline.
* SpotlightStealingSquad: Characters that need toys being promoted, have more prominence in the story.
* AbortedArc: The toyline is discontinued, so is the show.
* PlotArmor: Characters that sell lots of toys and currently have toys in stores, aren\'t allowed to die.
* RedShirt: Characters that their toys were discontinued or never had toys to begin with, are prone to this.
* DroppedABridgeOnHim: Toys of the character are no longer in production, so this character is swiftly removed from the show.
* ChuckCunninghamSyndrome / DemotedToExtra: In order to keep characters that don\'t have toys anymore away instead of killing them.
* FirstLawOfResurrection: Killing a character in such media is not always meant as a way to sell toys, but if his toy goes back into production, he will come back from the dead no matter what.
to:
Working Title: Merchandise-Driven Tropes
Laconic: Tropes used in Merchandise-Driven shows in order to sell more merchandise
Draft:
->\'\'\"To understand \'\'Franchise/{{Transformers}}\'\' fiction, it is important to understand that it exists \'\'\'[[http://tfwiki.net/wiki/To_sell_toys to sell toys]]\'\'\'. Hasbro and Takara Tomy are toy companies, and they are primarily interested in continuing to sell toys to children and, yes, even \"adults\". The cartoons, comic books, etc., mostly exist to make this happen. To be sure, they normally make a profit in their own right, but this is regarded as mere gravy.\\\\
The \"to sell toys\" effect often distorts the fiction in interesting ways. Primarily, since you can\'t usually sell someone the same toy twice, [=HasTak=] constantly introduces new toys, and often requires the creators of the fiction to introduce the new characters into ongoing storylines. Older characters (whose toys are no longer being sold) are shoved aside to make room.\"\'\'
-->-- Wiki/TFWikiDotNet
In MerchandiseDriven shows, the manufacturers of the product the show is based on, often control the show in many ways possible in order to sell more, here are some tropes associated with this effect.
* TheWorfEffect and BadassDecay: In order to make the new character seem very cool, he/she first appears defeating strong foes, but when his/her toys are no longer being sold, they became easily defeated.
* SixthRanger: A great way to add another character to the toyline.
* SpotlightStealingSquad: Characters that need toys being promoted, have more prominence in the story.
* AbortedArc: The toyline is discontinued, so is the show.
* PlotArmor: Characters that sell lots of toys and currently have toys in stores, aren\'t allowed to die.
* RedShirt: Characters that their toys were discontinued or never had toys to begin with, are prone to this.
* DroppedABridgeOnHim: Toys of the character are no longer in production, so this character is swiftly removed from the show.
* ChuckCunninghamSyndrome / DemotedToExtra: In order to keep characters that don\'t have toys anymore away instead of killing them.
* FirstLawOfResurrection:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
In MerchandiseDriven shows, the manufacturers of the product the show is based on, often control the show in many ways possible in order to sell more, here are some tropes associated with this effect.
! TheWorfEffect and BadassDecay
In order to make the new character seem very cool, he/she first appears defeating strong foes, but when his/her toys are no longer being sold, they became easily defeated.
! SixthRanger
A great way to add another character to the toyline.
! SpotlightStealingSquad
Characters that need toys being promoted, have more prominence in the story.
! AbortedArc
The toyline is discontinued, so is the show.
! PlotArmor
Characters that sell lots of toys and currently have toys in stores, aren't allowed to die.
! RedShirt
Characters that their toys were discontinued or never had toys to begin with, are prone to this.
! DroppedABridgeOnHim
Toys of the character are no longer in production, so this character is swiftly removed from the show.
! ChuckCunninghamSyndrome / DemotedToExtra
In order to keep characters that don't have toys anymore away instead of killing them.
! FirstLawOfResurrection
Killing a character in such media is not always meant as a way to sell toys, but if his toy goes back into production, he will come back from the dead no matter what.
Working Title: Merchandise-Driven Tropes
Laconic: Tropes used in Merchandise-Driven shows in order to sell more merchandise
Draft:
->\'\'\"To understand \'\'Franchise/{{Transformers}}\'\' fiction, it is important to understand that it exists \'\'\'[[http://tfwiki.net/wiki/To_sell_toys to sell toys]]\'\'\'. Hasbro and Takara Tomy are toy companies, and they are primarily interested in continuing to sell toys to children and, yes, even \"adults\". The cartoons, comic books, etc., mostly exist to make this happen. To be sure, they normally make a profit in their own right, but this is regarded as mere gravy.\\\\
The \"to sell toys\" effect often distorts the fiction in interesting ways. Primarily, since you can\'t usually sell someone the same toy twice, [=HasTak=] constantly introduces new toys, and often requires the creators of the fiction to introduce the new characters into ongoing storylines. Older characters (whose toys are no longer being sold) are shoved aside to make room.\"\'\'
-->-- Wiki/TFWikiDotNet
In MerchandiseDriven shows, the manufacturers of the product the show is based on, often control the show in many ways possible in order to sell more, here are some tropes associated with this effect.
* TheWorfEffect and BadassDecay: In order to make the new character seem very cool, he/she first appears defeating strong foes, but when his/her toys are no longer being sold, they became easily defeated.
* SixthRanger: A great way to add another character to the toyline.
* SpotlightStealingSquad: Characters that need toys being promoted, have more prominence in the story.
* AbortedArc: The toyline is discontinued, so is the show.
* PlotArmor: Characters that sell lots of toys and currently have toys in stores, aren\'t allowed to die.
* RedShirt: Characters that their toys were discontinued or never had toys to begin with, are prone to this.
* DroppedABridgeOnHim: Toys of the character are no longer in production, so this character is swiftly removed from the show.
* ChuckCunninghamSyndrome / DemotedToExtra: In order to keep characters that don\'t have toys anymore away instead of killing them.
* FirstLawOfResurrection: Killing a character in such media is not always meant as a way to sell toys, but if his toy goes back into production, he will come back from the dead no matter what.
! TheWorfEffect and BadassDecay
In order to make the new character seem very cool, he/she first appears defeating strong foes, but when his/her toys are no longer being sold, they became easily defeated.
! SixthRanger
A great way to add another character to the toyline.
! SpotlightStealingSquad
Characters that need toys being promoted, have more prominence in the story.
! AbortedArc
The toyline is discontinued, so is the show.
! PlotArmor
Characters that sell lots of toys and currently have toys in stores, aren't allowed to die.
! RedShirt
Characters that their toys were discontinued or never had toys to begin with, are prone to this.
! DroppedABridgeOnHim
Toys of the character are no longer in production, so this character is swiftly removed from the show.
! ChuckCunninghamSyndrome / DemotedToExtra
In order to keep characters that don't have toys anymore away instead of killing them.
! FirstLawOfResurrection
Killing a character in such media is not always meant as a way to sell toys, but if his toy goes back into production, he will come back from the dead no matter what.
Working Title: Merchandise-Driven Tropes
Laconic: Tropes used in Merchandise-Driven shows in order to sell more merchandise
Draft:
->\'\'\"To understand \'\'Franchise/{{Transformers}}\'\' fiction, it is important to understand that it exists \'\'\'[[http://tfwiki.net/wiki/To_sell_toys to sell toys]]\'\'\'. Hasbro and Takara Tomy are toy companies, and they are primarily interested in continuing to sell toys to children and, yes, even \"adults\". The cartoons, comic books, etc., mostly exist to make this happen. To be sure, they normally make a profit in their own right, but this is regarded as mere gravy.\\\\
The \"to sell toys\" effect often distorts the fiction in interesting ways. Primarily, since you can\'t usually sell someone the same toy twice, [=HasTak=] constantly introduces new toys, and often requires the creators of the fiction to introduce the new characters into ongoing storylines. Older characters (whose toys are no longer being sold) are shoved aside to make room.\"\'\'
-->-- Wiki/TFWikiDotNet
In MerchandiseDriven shows, the manufacturers of the product the show is based on, often control the show in many ways possible in order to sell more, here are some tropes associated with this effect.
* TheWorfEffect and BadassDecay: In order to make the new character seem very cool, he/she first appears defeating strong foes, but when his/her toys are no longer being sold, they became easily defeated.
* SixthRanger: A great way to add another character to the toyline.
* SpotlightStealingSquad: Characters that need toys being promoted, have more prominence in the story.
* AbortedArc: The toyline is discontinued, so is the show.
* PlotArmor: Characters that sell lots of toys and currently have toys in stores, aren\'t allowed to die.
* RedShirt: Characters that their toys were discontinued or never had toys to begin with, are prone to this.
* DroppedABridgeOnHim: Toys of the character are no longer in production, so this character is swiftly removed from the show.
* ChuckCunninghamSyndrome / DemotedToExtra: In order to keep characters that don\'t have toys anymore away instead of killing them.
* FirstLawOfResurrection: Killing a character in such media is not always meant as a way to sell toys, but if his toy goes back into production, he will come back from the dead no matter what.