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Author: BlackDragon
Sep 30th 2008
at
3:05:13 AM
You don't need to update the OP every time a new example is added down here, y'know... might make it easier on whoever's going to launch it, but if you plan to do that yourself, you're really just making it harder on yourself. Anyway, Suikoden 2 had this - and I'm still not sure if it was intentional or not. Basically, right near the beginning of the game, when you're still just an orphan with a couple of friends in the mercenary-biz, you can approach the gate to one of the last areas of the game - Matilda. The gate is locked, of course, and guarded to boot, but for some bizarre reason, you can PUSH it. As in, you push the entire gate back a few feet, allowing you to slip through the sides, into an area waaaaaay over your level. You don't have a chance, basically. ...HOWEVER, if you run far enough, and fast enough, you can make it alive to a small town you weren't supposed to reach for another coupla' dozen hours, and there you can recruit a couple of characters you weren't supposed to meet anytime yet. Who've got starting-levels in proportion to the area. Which means you can use them to power-level your other characters to a ludicrous level before you pick up the main questline again. Is it a glitch? Or a 'hole' deliberately left for the observant - or obsessed? Beats me...
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