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Markup View
Author: DAN004
Jan 5th 2014
at
1:16:18 AM
^ Alrighty (this is taken from a GameFaqs walkthrough) ** Liberation Missions are a combination of regular Virus busting with Turn-Based strategy. First the good guys move, then the bad guys. The objective is to reach the end of the board to kill the boss. Of course, to reach the boss, you must first liberate all the dark holes, but more on that in Chapter 3. ** There are no random battles during a Liberation mission, but the battles you do fight earn zero rewards besides the satisfaction of seeing a nice clean floor. ... and being one step closer towards your main objective, the boss. ** At the beginning of a mission, your team has 3 Order Points (OP). OPs are used to activate special field abilities that most of your teammates possess. Every Field Ability costs 1 OP. To gain more OPs, you must find them inside item panels and bonus panels. ** On your turn, you control your team of Navis. If you liberate a panel, rest, or use an Order Point, that Navi's turn is over. Any damage you deal to a boss or miniboss carries over into following battles. ** On the enemy's turn, they get to move and attack you, following a specific AI script. First, Bosses and Minibosses heal damage (see Chapter 4 under Rest). Second, a virus will almost always move and attack a Navi if they can do so. Royal Hawks will always move towards a Navi if it cannot attack that turn. ** In Battles during Liberation Missions, you have three turns to win the battle. Every time the custom gauge fills up, the custom window will automatically open up. Because of this, SlowGauge chips will give you more time to defeat viruses with your Buster and chips. If the viruses are not defeated by the end of the third turn, you will fail to liberate the panel(s) and that Navi's turn will end. However, if you are liberating a dark or item panel and you defeat the viruses on the first turn, you will liberate all of the dark and item panels surrounding your square in addition to those panels you were liberating. NapalmBomb, PanelSearch, and TwinLiberate do not benefit from a One-Turn. They're all that you need. Really long ain't it?
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