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Markup View
Author: Prime32
Jul 2nd 2017
at
2:00:47 PM
Would stuff like this count? * ''TabletopGame/DungeonsAndDragons 3rd Edition'': Normally, exiting a square within your opponent's reach provokes an [[CounterAttack Attack of Opportunity]] from them, which can be combined with the Trip combat maneuver or the [[ExactlyWhatItSaysOnTheTin Stand Still]] feat in order to interrupt your movement. It's possible to escape safely by taking a 5ft step (which is short and cannot be combined with other movement), taking the Withdraw action (which takes up your entire turn), or using the Tumble skill (which halves your speed and doesn't always work), but counters to these options exist. ** The Withdraw action can be shut down by wielding weapons with both extended and normal reach (such as a polearm and a gauntlet) but fighting with the normal-reach one, since an opponent will have to pass through more than one of your threatened squares to escape (and Withdraw only offers protection once). The [[ChainPain spiked chain]] and [[StockNinjaWeaponry kusari-gama]] achieved [[MinMaxersDelight notoriety]] as weapons that could be used at both attack ranges, allowing their wielders to pull off this and similar zoning tactics more efficiently. ** The knight class's Bulwark of Defence ability causes enemies to treat squares within the knight's reach as difficult terrain if they stand there for 1 round. Not only does this slow their movement speed, it prevents them from taking 5ft steps through them. At higher levels their Vigilant Defender ability also makes it harder for enemies to use Tumble. ** The Deepstone Sentinel (a dwarf-only PrestigeClass) can [[DishingOutDirt raise a small hill under their feet]] as long as they stand relatively still, counting as difficult terrain at all times (which has the side benefit of protecting them from [[DashAttack charges]]). Unfortunately, like many Stone Dragon techniques [[CripplingOverspecialization this ability is completely useless against]] enemies who can [[{{Flight}} fly]]. ** The [[{{Determinator}} Crusader]]'s ''Thicket of Blades'' [[StanceSystem stance]] enables the user to make an [[CounterAttack attack of opportunity]] in response to ''any'' kind of tactical movement, even kinds that are normally safe. ** Notably, most of these abilities work just as well in the opposite direction, resulting in many builds being skilled at both keeping enemies close and keeping them far away.
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