Reviews: Super Mario Galaxy

The absolute highest point in the series

I am a huge Mario fanboy. I love all the main games, and consider them the highest of their class. But Galaxy and it's sequel are the absolute best of the best in this series. There is nothing that feels out of place (well, except Fluzzard), and it is just pure fun. While ordinary folks will finish this in a few days, this is a game that tortures perfectionists and koreans. The galaxies are all wonderfully designed, and keep that Mario flame alive. The music is...the music is... I am sorry, because the music is so indescribably awesome, i'm afraid i cannot say anything without dishonoring it. Buy it is all i can say.

But then again, nothing is perfect. Nothing can ever reach Jesus level, and this is no exception. While gravity is executed very well, the camera sometimes fails us, and we end up with buckets full of vomit by the end of the day. And when i say these games torture completionists, they TORTURE THEM. The comet challenges range from challenging, to MURDEROUS, and the green stars from 2 are also a pain in the ass. And on that note, the green stars kind of felt like they were lazily put in the game to extend its length (but hell, that did not stop me from getting them all). And the perfect run is so difficult, bet your sweet ass that you will cry manly tears of joy if you finish it. IF IS A VERY KEY WORD. And sometimes, i get tired of the constant references to older(but still awesome)Mario games.

But buy it anyways. And after you are done, get 2. And after that, pat yourself in the back for playing some of the best games ever made. Then after that, go back to fragging newbs at deathmatch in COD:Modern Warfare 9 or something.

Mario's Finest Shindig Yet

Stop raising those eyebrows. I'm just like you. I fondly remember eating my first Monty Mole while riding Yoshi for the first time as well as that timeless experience, hoppin' around in Kuribo's Shoe in what has now become the second-best Super Mario adventure of all time. But times change. Ideas are stretched, technology is polished. And every once in a while, those twin practices digest their respective components in perfect unison and crap out a sparkling, golden turd. That golden turd is Super Mario Galaxy.

Really, once you play this game, all the other ones pale in comparison. I know this must sound like high blasphemy to some, but it's true. The strategic platforming and creative stage design that made the NES and Super Nintendo installments so great return after an extended hiatus (the ones that gave us the pretty-damn-good-but-ultimately-underwhelming Super Mario 64), this time as applied to Nintendo's very finest 3D physics and gameplay mechanics. Not to mention that this time they, and you, also play around with stuff like gravity, orbit, and magnetic fields, giving things a whole other angle. The result is a Super Mario Bros game that harkens back to the tried-and-true "start at the beginning and get to the end" platforming days of yore whilst glistening with what may well be Nintendo's finest graphics to date and a bunch of brand-new technical innovations that feel like they've been here forever. And as an added bonus, this game washes away any residual memories you may still have had of Super Mario Sunshine. Ninty, I accept your apology. Come over here, you're gettin' a hug.

A lot of people think the game is too easy. Here's my personal opinion: the game is easy, certainly easier than most of its predecessors, but not so easy that it interferes with your experience of the game. And besides, when it's not being too easy, it's being too hard. If ever you think Nintendo has little faith in your gaming prowess, I welcome you to complete the Sling Pod Galaxy or the Rolling Gizmo Galaxy again. That should put things in perspective.

Super Mario Galaxy 2 is coming up. Yoshi's in it, as well as Para-Goombas and the Big World. Things can only get better from here.

Boldly go, Mario. Boldly go.