Writing: Dante is unlikable for the most part and stays that way. Kat is bland and her backstory incredibly uninteresting. Vergil is more about control than power this time around, but then the game tries to sell he and Dante as good brothers and fall short. Sparda and Eva's backstory being less than half written and lazily glossed over. Dante's character development having absolutely no pacing to it and just suddenly happening, multiple scenes that add nothing to the story, at all. (No build-up and no follow up, it just happens and is promptly forgotten, at the most it MAY get a single other mention.) The Final Boss fight with Vergil had absolutely no reason whatsoever to actually happen and pretty much any emotional value the scene would have had is promptly ruined by the a for mentioned lack of convincing brotherly growth. Graphics: Good to look at. Decent for it's generation. Gameplay: The gameplay has been really simplified so that anyone can pull of combos but this means that the combos do not require skill and therefore are not satisfying or worth bragging. The enemy AI has been severely dumbed down so that they stand idly for 10 seconds and telegraph their attacks 2 to 3 seconds earlier. Weapons are imbalanced, some are too weak while others too powerful. Many weapons and moves are never needed throughout the game and a player has no reason to invest time in them. Style ranking system is broken and can be exploited easily to reach SSS ranking within 3 attacks. Overall: 6/10. A mediocre title on it's own and really disappointing compared to it's predecessor series. I would only "recommend" this game for anyone who never liked the originals Devil May Cry titles. Thanks for reading my review.
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