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ParadoxialStratagem The Eccentric Electric Since: Nov, 2013
The Eccentric Electric
11/05/2014 14:59:55 •••

Review of the Trooper Arc

The main focus of this review is towards the Republic Trooper's Story arc. Although there are multiple ways to play that can change one's outlook on the story, I decided to go with the choices I'd most likely make in the given scenarios despite being limited and take the F 2 P male (somewhat LS) Commando Battle Medic Path.

The Trooper Arc requires a bit of patience, as you start off as nothing more than a rifle-toting greenhorn with light armor and limited moves, but to compensate the trooper story hits the ground running from the start. There's no need to worry about feeling rushed though, as this is an MMO and you can spend an indefinite span of time completing sidequests to level up.

Act I slows the pace down somewhat and focuses more on the trooper building their squad after getting promoted for their actions in the Intro while dealing with a group of high-priority traitors. I won't say much more for fear of spoilers but I must say this act improves considerably as it reaches its end. The end choices are well-thought out, especially with updates that had been made.

Act II focuses on the trooper gaining more squadmates to build their team to its maximum potential and take on a high-risk covert op, completing important operations in the process. A lot of the worlds in this act are rather ugly in this reviewer's opinion but I digress. This is probably the longest part of the arc and feels like it drags on longer than it should.

Act III starts picking itself up once again as the fragile ceasefire between the Republic and the Empire has been broken. The trooper finds themselves faced against one of the Empire's most dangerous and brilliant tacticians, who employs a variety of strategies to try and weaken the Republic and defeat your team, which by this point is one of the Republic's most renown units. I personally find the ending anticlimactic, but that's all I'm going to say.

The overall Trooper Arc isn't the most creative story, but it's great for those who love running around with heavy weapons, blowing stuff up, killing people and saving the day. The gameplay as a commando feels like a hybrid between a TF 2 Heavy and Medic with a hint of Demoman. The companions sometimes seem unlikeable, but I found myself getting used to them over time. To conclude, the trooper arc gets the job done, but it's not perfect.


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