10:10:50 PM Nov 23rd 2010
On the trope page, not the game itself: I think it could use a cleanup. Tropes describing single weapons used by included robots (such as Chest Blaster or Cool Sword) are already mentioned on trope pages of their respective series, so it feels redundant to copy them in this article. The same may apply to character tropes like Idol Singer or Go Nagai Sideburns. I suggest we leave out these tropes only when they describe original material, Rushbird and all, or something that otherwise happens in this game only. Such as Durandal having Meer, Sheryl and Ranka work together as an idol singer trio. Opinions?
06:53:31 PM Nov 22nd 2010
I'm kind of bothered by the claims of They Changed It, Now It Sucks over a supposed lack of Dynamic Kills. Pretty much every main character unit has at least one (even if it doesn't at first), and most supporting units (barring grunt mobile suits, and Mazinkaiser/Jeeg/Gaiking supports, of course) have one, if I'm not mistaken (correct me if I'm wrong). Just because K had an overdose of it doesn't make it the standard. And also, Mazinkaiser, Great Mazinger, and Wing Zero, at the very least, all have Dynamic Kills for moves that didn't have one in their previous showing. This mainly stems from Rushbird having only one by itself that isn't available at the start. Doesn't that seem a bit picky to you? Because it does to me.
08:45:25 PM Nov 22nd 2010
Dynamic Kills are something merely there for aesthetics. I'd rather have few dynamic kills than a buggy glitch that is a genuine problem that matters to gameplay. D had a bad glitch with armor. If it wasn't for the fact that the Reals had some of the coolest units in the game I probably would have hated it. J had a bad glitch too that made the Guard skill not work. It didn't break the game, but it was a serious inconvenience that made tanking more difficult. Only a few Dynamic Kills per unit? That's fine. They get to save them for the big moves and make them all the more awesome.
10:05:09 PM Nov 23rd 2010
I think that people just has wrong impression. Dynamic Kills is still as planty as before, but most boss won't be killed even if its HP reach 0 (just to made their escape dialogue look more realistic, I guess). You will see it much more often against mooks.
10:05:11 PM Nov 23rd 2010
edited by Cubey
edited by Cubey
I think people are confused because bosses that retreat when you reduce them to 0 HP do not explode at the final attack but rather stand there, and in that case the dynamic kill animation does not play. You are most likely to use a strongest attack on a boss, so when you do not see a different animation, you may feel disappointed. Just my guess. So, what was said above, only two seconds later.
11:56:18 PM Nov 21st 2010
So, for the people out there who have actually given the leaked rom a shot, what's the consensus? For the most part /m/ seems to like it so far. It's not perfect and I'm somewhat disappointed that the Rebuild plot kinda peters out without getting to Zeruel or Bardiel, but it's still worth it to get the Evas again. The rest of the debut shows look like they did just fine though, and I liked what I played of it. Rushbird's probably the most fun I've had with an original since the Aile Chevalier: awesomeness in simplicity. Its energy absorbing feature is a nice touch too that keeps the whole ensemble from becoming just a generic unit like the Revias. It helps that it looks so damn snazzy. And the squad system's great. I hated the squad system in K and I barely used it because it wasn't worth the effort nine times out of ten, but L's has a great deal of polish and there's really no reason not to use it. Anybody else have this kind of experience with it? Any detractors?
08:27:48 AM Sep 23rd 2010
Am I the only one annoyed by the critical tone of this article? It's obvious that the fanbase will whine and complain about every new SRW title, but the more they hear about it, the more awesome it will sound for them. That's what happened with Super Robot Wars K, and before that with Z. Do we see a pattern here?
06:56:46 AM Oct 26th 2010
edited by 188.8.131.52
edited by 184.108.40.206
This installment is getting a frosty reception due it being seen as a cheap cash-in on a system that will effectively be off-the-market by this time next year: the use of filler such as Combattler V, Voltes V & Endless Waltz along with rehashes of Mazinkaiser, SEED & Destiny, Gaiking Daiku-Maryu, Shin Jeeg & Godannar from previous titles doesn't exactly hurt this perception. Furthermore, the use off Rebuild of Evangelion while it is only ½ complete is simply ludicrous. ...and who the Hell complained about SRW Z prior to its release?
03:02:47 PM Nov 14th 2010
I wouldn't consider 5 new series (6 if you count Iczer-3 as a seperate series to Iczer-1) to be only rehashing of the old. And filler, excuse me? The previews made Voltes and Combattler actually look great for a change. By now, it's obvious that "old" series such as Godannar or Gaiking will play a supporting role, with focus given to newcomers. This, and the new mechanics that keep the best elements of K's and OGS' respective grouping systems, makes me unable to agree with current criticism of SRW L. The situation may change after playing the game, but then, that will be after actually playing it and not just whining about previews. Rebuild may be half-completed. It is also awesome. Did people complain that @2 had only the first half of GaoGaiGar?
04:14:44 AM Nov 16th 2010
Nobody said it was exclusively a rehashing of the old. Looking good does not exclude the Choudenji Bros. or Endless Waltz from being filler. And nobody is asking you to agree with the criticism of the game: it's obvious that you're already a fan and can't be swayed in any way. Your analogy with GaoGaiGar is foolish considering it's not as if the series was only ½-complete when α 2 entered production: Banpresto just opted not to use parts of the series, like they do with almost every series in every game. Seriously, did you even read my comment before replying?
08:27:16 AM Nov 16th 2010
edited by Cubey
edited by Cubey
Who are we to judge which series will be filler and which will be not before the actual game is out? Also, rehashing old series in SRW is nothing new. The "almost all new" SRW Z had 7-8 (depending on your definition of a new series) debuts. Not significantly more than SRW L. The fan favorite Alpha Gaiden had three. Likewise, animation was rehashed from older installments. Impact re-used sprites from Alpha Gaiden, W from J, and so on. The attack animations were upgraded, but then - so they will be in this title. If it didn't bother people then, why does it suddenly start to now? You call me a fan that cannot be swayed. Likewise, I call you a hater, who will hate this title no matter what I say. But my decision may change depending on the actual quality of this game. Will yours?
06:40:11 PM Nov 16th 2010
It's called using precedent. And last I checked neither the Choudenji Bros. nor Endless Waltz had any of their boss enemies show up in the trailers, though I may be wrong since I'm just going off memory. I assume that Impact gets a pass on reusing animation since it was a literal remake. You also seem to be confusing the "rehash" criticism as synonymous with returning series, which is not what it is at all. Well, that's good for you: keep your infantile ad hominem going, it sure makes you look like a mature, rational adult. And I'm not a "hater" at all, I just think that the game is entirely underwhelming. And I'd bet my Troper handle that you'll still keep up your fanboy preconceptions of this game even if it turns out to be a bigger dud than K was, despite your sanctimonious posturing.
12:08:21 AM Nov 22nd 2010
Sarcasm is never the sign of a mature, rational adult, Master Don.
04:16:53 AM Nov 22nd 2010
Then stop being a hypocrite. If Alpha Gaiden can be considered one of the franchise's best when it has only a few new canons (actually five), and quite a few of those are phoned it (Braiger and especially Gundam X), then it means the debut-to-filler / returning ratio is not indicative of quality. Yes, Cubey's willing to give the game a chance, which you aren't. Now that either makes him a fanboy whose only real crime is waiting to make a final judgment call (which he said he was willing to do), or someone trying to keep an open mind. And he wasn't the one that resorted to name-calling, so you're the last person here who has the right to talk about who's a mature, rational adult and who isn't. The bigger question to ask is if general consensus of L is that it's good (which looks like what'll be the case, judging by reception to the leaked rom), will you keep your negative stance on it? Or will you not even play it out of principle and refuse to even give it a chance?
10:58:15 PM Nov 22nd 2010
edited by MasterDon
edited by MasterDon
How, exactly, am I being a hypocrite? As already illustrated, I wasn't knocking Link for having a lack of a debuts: I was knocking it for reusing the same titles as its DS predecessors. And also adding in a ½-complete series, which of that was only ½-used itself. What part of me said I wasn't willing to give the game a chance, either? Go on then, find it. The part where Cubey decided to "resort to name-calling" before I ever did is far more visible, no? P. cool how you think I should change my opinion based off whatever the mob mentality decides to do, though! You're not sheepish at all! But it looks like any attempts at trying to reason with you would be a waste of time anyway, so...
07:04:07 AM Nov 23rd 2010
Rebuild's presentation is underwhelming and I admit that. It's not the end of the world though and it's not unprecedented. Megazone 23 had all of two missions dedicated to it in SRW D, and all of that barely covers the final moments of the first OVA and the start of the second. As for who threw the first stone insult-wise, you did call him a fan that could not be swayed. That certainly sounds like it has a negative connotation with it. The fact that later on you go so far as to call him a fanboy is a fairly good sign that that was what you meant the first time. Likewise, what's with the "infantile ad hominem" you were talking about? Judging a game before it comes out and you have no concept of its game mechanics makes no sense... okay, except for Sonic the Hedgehog, but that's a discussion for another time. For me, the first sign the game would be good was when I saw the squad system was getting a major overhaul to make it more like Z's. That's something indicative of gameplay and I'd have to wait to make the final call, but it was still a good sign. If they HADN'T changed the squad system and combo system from K, sure, I'd understand why people are so skeptical of it. Really, it's your last little paragraph, talking about who's a "mature, rational adult" before discussing a ludicrous bet that really makes you the hypocrite. "Sanctimonious posturing" could apply to you just as well as Cubey, if not better, based off that little stretch. And lastly, you've never once given the impression you'd be willing to give the game a chance. Hell, your entries, doing a quick search through the history you've done quite a bit to throw up as many "Your Mileage May Vary" posts, especially involving the second PV and going so far as to claim there was nothing there to sway critics, actively ignoring the changed squad system. But whatever. I'm through with this. Play the game and see what it's like. If you like it? Great. If not, well, that didn't change your mind then nothing will.
10:56:15 PM Nov 23rd 2010
Never said 'Rebuild of EVA being "underwhelming" was the end of the world: it's a waste, however, as Banpresto would've just been better off using the TV series again. Your interpretations of MY text are, quite frankly, irrelevant. Usage of the term "hater" is always an ad hominem attack, as it completely ignores any merit from arguments and puts up a Straw Man based off alleged personal views. People were skeptical of this game since it appeared to contain a lot of recycled content. I really can't see how I could possibly make this any clearer to you. Thanks for proving that you don't really have any clue what hypocrisy & sanctimonious posturing actually are, though!