Castlevania 2 is both on "Sequel Difficulty Drop" and "Sequel Difficulty Spike". Isn't this somewhat of a contradiction?
RP Gs: Lord of the Rings online. After Part II: Mines of Moria had raised the difficulty a bit, the thereafter released additions (e.g. Mirkwood expansion, several free expansions areas, including tons of Fake Difficulty / Sponge Bosses etc.) in combination with recent power creep in class balancing (to such ridiculous proportions that has never been seen in any major MMORPG before; obviously to please the new players with a kind of God Mode after going F 2 P) led to a situation where most encounters can be solved by facerolling over the keyboard. I think this counts as Sequel Difficulty Drop.
What does the picture mean? Is it a poll of how users judge the game (which would support this trope), or statistics of the difficulty level picked by users for their playthroughs (which wouldn't)?
"And as long as a sack of shit is not a good thing to be, chivalry will never die."