Why is there an assumption that HP bar=life and 0 HP=death? Granted, while either life or stamina is the logical assumption, this trope and others are ubiquitous enough that it should more generally be considered a "Success" bar rather than a literal "Life" bar by tropers. In many cases, it certainly means death, but in some RPG's, for one obscure example, Harry Potter on the GBC, it measures the point at which enemies freak out and run away.
Why is there an assumption that HP bar=life and 0 HP=death? Granted, while either life or stamina is the logical assumption, this trope and others are ubiquitous enough that it should more generally be considered a "Success" bar rather than a literal "Life" bar by tropers. In many cases, it certainly means death, but in some RPG's, for one obscure example, Harry Potter on the GBC, it measures the point at which enemies freak out and run away.