Main Menu Time Lockout Discussion

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09:01:45 PM Aug 29th 2011
There's a lot of games that avert or even invert this trope. Why this "real time menu" or "non-stop menu" doesn't have his own trope?
07:23:12 AM May 25th 2010
There are quite a few games that avert this trope, especially recent survival horror titles, so I think it would probably be a good idea to divide this page into two sections: straight examples and aversions/subversions.
04:24:02 PM May 28th 2010
edited by SomeSortOfTroper
Well let's see, all games fulfill one of those conditions. It doesn't seem particularly like this is an Omnipresent Trope where aversions would be notable. I think we're better off in the "wait and see if any of the aversions are particular interesting and then maybe include them as normal" mode.

edit- Maybe it's Omnipresent Tropes.
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