tkzv
Since: Apr, 2012
Orange_Swirl
Since: Feb, 2019
Nov 2nd 2021 at 9:58:53 AM
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I'd say a hard "no." While The Legend of Zelda does have them occasionally, they're not really a "tradition" of the franchise. They're not really something that the classic formula of Zelda games are built on.
No one wants to be the rat man. So I have to be.
arks
Boiled and Mashed
Since: Jan, 2001
Mar 16th 2011 at 10:10:28 PM
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Some of the games removed by Sergeant Luke may have a claim toward the Action-Adventure name. I'd like other opinions on these.
There may be others.
Edited by arks Video Game Census. Please contribute. Hide / Show Replies
Ghilz
Since: Jan, 2001
Mar 16th 2011 at 10:30:06 PM
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Hrrrm, only played the last. Illusion of Gaia is kind of limited in terms of non-linearity. There's no big range of actions. I'd say it's not really this genre.
shimaspawn
MOD
Since: May, 2010
Mar 16th 2011 at 11:18:12 PM
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Banjo Kazooie and Donkey Kong 64 are both nonlinear and have a wide range of actions. Like Super Mario 64 they exist in the convergence of Action-Adventure and Platform Game.
Reality is that, which when you stop believing in it, doesn't go away. -Philip K. Dick
So I'm a little nitpicky about this following statement.
"RPGS place a much greater focus on character stats and the mechanics of battle, whereas in Action-Adventure games the combat usually boils down to 'Hit the bad guys until they die'."
Because it has... perhaps unintended implications. What happens if a game claiming to be an action-adventure game focuses more on "mechanics of battle" than your average Action-Adventure game? Is it suddenly not an Action-Adventure game because it contains more complex combat? Or is still an Action-Adventure game because it still doesn't contain "character stats?"
And honestly, what about character stats themselves? What if an action-adventure game has you gaining stats or levels, not by grinding a bunch fighting enemies, but by collecting items that can be used improve your character?
Prey (2017) and System Shock come to mind as games (not sure if Action-Adventure) that do this.
Where's the line between RPG Elements in an Action-Adventure game, and a role-playing game?
Edited by Orange_Swirl No one wants to be the rat man. So I have to be.