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Regarding the Discard and Draw entry, how does the removal of Hail damage remove a defensive niche from Ice types? I would think the 50% Defense boost is more of a defensive feature than a tiny amount of damage each turn.
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Regarding the Discard and Draw entry, how does the removal of Hail damage remove a defensive niche from Ice types? I would think the 50% Defense boost is more of a defensive feature than a tiny amount of damage each turn.