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[006] Arivne Current Version
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Tropers/{{Extraintrovert}} deleted the \'\'VideoGame/BioShockInfinite\'\' examples, incorrectly saying that they were NoSidepathsNoExplorationNoFreedom. They misunderstood what that trope is: it\'s about how a character is forced to follow a narrow path with no divergences. The VideoGame/BioShockInfinite examples are actually this trope: once you go past a specific point in the game, you can\'t go back.
to:
Tropers/{{Extraintrovert}} deleted the \\\'\\\'VideoGame/BioShockInfinite\\\'\\\' examples, incorrectly saying that they were NoSidepathsNoExplorationNoFreedom. They misunderstood what that trope is: it\\\'s about how a character is forced to follow a narrow path with no divergences. The \\\'\\\'VideoGame/BioShockInfinite\\\'\\\' examples are actually this trope: once you go past a specific point in the game, you can\\\'t go back.
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*** After Comstock orders his men to \
to:
*** After Comstock orders his men to \\\"stand down\\\" and lectures you, you go up in an elevator with no \\\"down\\\" button.
*** After you fall through the floor in the Monument Island statue and meet Elizabeth.
*** Falling into Battleship Bay after fleeing Elizabeth\\\'s tower.
*** Being dropped out of \\\'\\\'The First Lady\\\'\\\' airship by Daisy Fitzroy and ending up in Finkton.
*** After the Handyman throws you over a railing and Elizabeth rescues you by summoning an airship, you end up at the Finkton New Worker Induction Center.
*** \\\'\\\'The First Lady\\\'\\\' airship crashing into Emporia after being attacked by Songbird.
*** While going down in an elevator, the elevator is hit by enemy fire and you must escape it.
*** After Elizabeth allows herself to be captured by Songbird to save you, her future self uses a tear to bring you forward to a time where \\\"drown in flame the mountains of man\\\" isn\\\'t just a prophecy.
*** After you defeat the Asylum level, Future Elizabeth sends you back to 1912 so you can save her younger self.
*** After traveling to Comstock\\\'s \\\'\\\'Hand of the Prophet\\\'\\\' airship.
*** Each time you enter a new scene in the long ending sequence which starts when Elizabeth takes Booker to Rapture.
** When you pass through certain portals you are specifically warned by Elizabeth that you won\\\'t be able to go back. These are the two tears Elizabeth opens to alternate realities (one where Chen Lin isn\\\'t dead and a second where the Vox Populi received their guns) as well as the turnstiles that lead to Downtown Emporia.
Changed line(s) 1 from:
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Tropers/{{Extraintrovert}} deleted the VideoGame/BioShockInfinite examples, incorrectly saying that they were NoSidepathsNoExplorationNoFreedom. They misunderstood what that trope is: it\'s about how a character is forced to follow a narrow path with no divergences. The VideoGame/BioShockInfinite examples are actually this trope: once you go past a specific point in the game, you can\'t go back.
to:
Tropers/{{Extraintrovert}} deleted the \\\'\\\'VideoGame/BioShockInfinite\\\'\\\' examples, incorrectly saying that they were NoSidepathsNoExplorationNoFreedom. They misunderstood what that trope is: it\\\'s about how a character is forced to follow a narrow path with no divergences. The VideoGame/BioShockInfinite examples are actually this trope: once you go past a specific point in the game, you can\\\'t go back.
Changed line(s) 11 from:
n
*** After Comstock orders his men to \
to:
*** After Comstock orders his men to \\\"stand down\\\" and lectures you, you go up in an elevator with no \\\"down\\\" button.
*** After you fall through the floor in the Monument Island statue and meet Elizabeth.
*** Falling into Battleship Bay after fleeing Elizabeth\\\'s tower.
*** Being dropped out of \\\'\\\'The First Lady\\\'\\\' airship by Daisy Fitzroy and ending up in Finkton.
*** After the Handyman throws you over a railing and Elizabeth rescues you by summoning an airship, you end up at the Finkton New Worker Induction Center.
*** \\\'\\\'The First Lady\\\'\\\' airship crashing into Emporia after being attacked by Songbird.
*** While going down in an elevator, the elevator is hit by enemy fire and you must escape it.
*** After Elizabeth allows herself to be captured by Songbird to save you, her future self uses a tear to bring you forward to a time where \\\"drown in flame the mountains of man\\\" isn\\\'t just a prophecy.
*** After you defeat the Asylum level, Future Elizabeth sends you back to 1912 so you can save her younger self.
*** After traveling to Comstock\\\'s \\\'\\\'Hand of the Prophet\\\'\\\' airship.
*** Each time you enter a new scene in the long ending sequence which starts when Elizabeth takes Booker to Rapture.
** When you pass through certain portals you are specifically warned by Elizabeth that you won\\\'t be able to go back. These are the two tears Elizabeth opens to alternate realities (one where Chen Lin isn\\\'t dead and a second where the Vox Populi received their guns) as well as the turnstiles that lead to Downtown Emporia.
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Unless someone can show how they\'re not valid examples of this trope, I plan to add them back.
to:
Does anyone else think that they\\\'re not valid examples of this trope? If not, I plan to add them back.
Changed line(s) 11 from:
n
*** After Comstock orders his men to \
to:
*** After Comstock orders his men to \\\"stand down\\\" and lectures you, you go up in an elevator with no \\\"down\\\" button.
*** After you fall through the floor in the Monument Island statue and meet Elizabeth.
*** Falling into Battleship Bay after fleeing Elizabeth\\\'s tower.
*** Being dropped out of \\\'\\\'The First Lady\\\'\\\' airship by Daisy Fitzroy and ending up in Finkton.
*** After the Handyman throws you over a railing and Elizabeth rescues you by summoning an airship, you end up at the Finkton New Worker Induction Center.
*** \\\'\\\'The First Lady\\\'\\\' airship crashing into Emporia after being attacked by Songbird.
*** While going down in an elevator, the elevator is hit by enemy fire and you must escape it.
*** After Elizabeth allows herself to be captured by Songbird to save you, her future self uses a tear to bring you forward to a time where \\\"drown in flame the mountains of man\\\" isn\\\'t just a prophecy.
*** After you defeat the Asylum level, Future Elizabeth sends you back to 1912 so you can save her younger self.
*** After traveling to Comstock\\\'s \\\'\\\'Hand of the Prophet\\\'\\\' airship.
*** Each time you enter a new scene in the long ending sequence which starts when Elizabeth takes Booker to Rapture.
** When you pass through certain portals you are specifically warned by Elizabeth that you won\\\'t be able to go back. These are the two tears Elizabeth opens to alternate realities (one where Chen Lin isn\\\'t dead and a second where the Vox Populi received their guns) as well as the turnstiles that lead to Downtown Emporia.
Changed line(s) 1 from:
n
Tropers/{{Extraintrovert}} deleted the VideoGame/BioShockInfinite examples, incorrectly saying that they were NoSidepathsNoExplorationNoFreedom. They misunderstood what that trope is: it\'s about how a character is forced to follow a narrow path with no divergences. The VideoGame/BioShockInfinite examples are actually this trope: once you go past a specific point, you can\'t go back.
to:
Tropers/{{Extraintrovert}} deleted the VideoGame/BioShockInfinite examples, incorrectly saying that they were NoSidepathsNoExplorationNoFreedom. They misunderstood what that trope is: it\\\'s about how a character is forced to follow a narrow path with no divergences. The VideoGame/BioShockInfinite examples are actually this trope: once you go past a specific point in the game, you can\\\'t go back.
Changed line(s) 11 from:
n
*** After Comstock orders his men to \
to:
*** After Comstock orders his men to \\\"stand down\\\" and lectures you, you go up in an elevator with no \\\"down\\\" button.
*** After you fall through the floor in the Monument Island statue and meet Elizabeth.
*** Falling into Battleship Bay after fleeing Elizabeth\\\'s tower.
*** Being dropped out of \\\'\\\'The First Lady\\\'\\\' airship by Daisy Fitzroy and ending up in Finkton.
*** After the Handyman throws you over a railing and Elizabeth rescues you by summoning an airship, you end up at the Finkton New Worker Induction Center.
*** \\\'\\\'The First Lady\\\'\\\' airship crashing into Emporia after being attacked by Songbird.
*** While going down in an elevator, the elevator is hit by enemy fire and you must escape it.
*** After Elizabeth allows herself to be captured by Songbird to save you, her future self uses a tear to bring you forward to a time where \\\"drown in flame the mountains of man\\\" isn\\\'t just a prophecy.
*** After you defeat the Asylum level, Future Elizabeth sends you back to 1912 so you can save her younger self.
*** After traveling to Comstock\\\'s \\\'\\\'Hand of the Prophet\\\'\\\' airship.
*** Each time you enter a new scene in the long ending sequence which starts when Elizabeth takes Booker to Rapture.
** When you pass through certain portals you are specifically warned by Elizabeth that you won\\\'t be able to go back. These are the two tears Elizabeth opens to alternate realities (one where Chen Lin isn\\\'t dead and a second where the Vox Populi received their guns) as well as the turnstiles that lead to Downtown Emporia.
Changed line(s) 1 from:
n
Tropers/Extraintrovert deleted the VideoGame/BioShockInfinite examples, incorrectly saying that they were NoSidepathsNoExplorationNoFreedom. They misunderstood what that trope is: it\'s about how a character is forced to follow a narrow path with no divergences. The VideoGame/BioShockInfinite examples are actually this trope: once you go past a specific point, you can\'t go back.
to:
Tropers/{{Extraintrovert}} deleted the VideoGame/BioShockInfinite examples, incorrectly saying that they were NoSidepathsNoExplorationNoFreedom. They misunderstood what that trope is: it\\\'s about how a character is forced to follow a narrow path with no divergences. The VideoGame/BioShockInfinite examples are actually this trope: once you go past a specific point, you can\\\'t go back.
Changed line(s) 11 from:
n
*** After Comstock orders his men to \
to:
*** After Comstock orders his men to \\\"stand down\\\" and lectures you, you go up in an elevator with no \\\"down\\\" button.
*** After you fall through the floor in the Monument Island statue and meet Elizabeth.
*** Falling into Battleship Bay after fleeing Elizabeth\\\'s tower.
*** Being dropped out of \\\'\\\'The First Lady\\\'\\\' airship by Daisy Fitzroy and ending up in Finkton.
*** After the Handyman throws you over a railing and Elizabeth rescues you by summoning an airship, you end up at the Finkton New Worker Induction Center.
*** \\\'\\\'The First Lady\\\'\\\' airship crashing into Emporia after being attacked by Songbird.
*** While going down in an elevator, the elevator is hit by enemy fire and you must escape it.
*** After Elizabeth allows herself to be captured by Songbird to save you, her future self uses a tear to bring you forward to a time where \\\"drown in flame the mountains of man\\\" isn\\\'t just a prophecy.
*** After you defeat the Asylum level, Future Elizabeth sends you back to 1912 so you can save her younger self.
*** After traveling to Comstock\\\'s \\\'\\\'Hand of the Prophet\\\'\\\' airship.
*** Each time you enter a new scene in the long ending sequence which starts when Elizabeth takes Booker to Rapture.
** When you pass through certain portals you are specifically warned by Elizabeth that you won\\\'t be able to go back. These are the two tears Elizabeth opens to alternate realities (one where Chen Lin isn\\\'t dead and a second where the Vox Populi received their guns) as well as the turnstiles that lead to Downtown Emporia.
Changed line(s) 1 from:
n
to:
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* \'\'VideoGame/BioshockInfinite\'\' has two varieties of this.
to:
* \\\'\\\'VideoGame/BioshockInfinite\\\'\\\' has two varieties.
Changed line(s) 12 from:
n
*** After Comstock orders his men to \
to:
*** After Comstock orders his men to \\\"stand down\\\" and lectures you, you go up in an elevator with no \\\"down\\\" button.
*** After you fall through the floor in the Monument Island statue and meet Elizabeth.
*** Falling into Battleship Bay after fleeing Elizabeth\\\'s tower.
*** Being dropped out of \\\'\\\'The First Lady\\\'\\\' airship by Daisy Fitzroy and ending up in Finkton.
*** After the Handyman throws you over a railing and Elizabeth rescues you by summoning an airship, you end up at the Finkton New Worker Induction Center.
*** \\\'\\\'The First Lady\\\'\\\' airship crashing into Emporia after being attacked by Songbird.
*** While going down in an elevator, the elevator is hit by enemy fire and you must escape it.
*** After Elizabeth allows herself to be captured by Songbird to save you, her future self uses a tear to bring you forward to a time where \\\"drown in flame the mountains of man\\\" isn\\\'t just a prophecy.
*** After you defeat the Asylum level, Future Elizabeth sends you back to 1912 so you can save her younger self.
*** After traveling to Comstock\\\'s \\\'\\\'Hand of the Prophet\\\'\\\' airship.
*** Each time you enter a new scene in the long ending sequence which starts when Elizabeth takes Booker to Rapture.
** When you pass through certain portals you are specifically warned by Elizabeth that you won\\\'t be able to go back. These are the two tears Elizabeth opens to alternate realities (one where Chen Lin isn\\\'t dead and a second where the Vox Populi received their guns) as well as the turnstiles that lead to Downtown Emporia.
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