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***Actually, Wizard medical techniques are highly hit-and-miss. There are no vaccines or other effective preventative measures, as far as we know, and anything that goes wrong will only be cured if they have an exact counterspell. Gilderoy Lockheart proved that there is a massive possibility of \'surgery\' GoneHorriblyWrong, if you use the wrong spell. Transportation-wise, they rely on reverse-engineered muggle technology (like the Hogwarts train, or the ministry\'s cars) for most journeys, only using teleportation when they really, really need speed or co-ordination, mostly because of the whole \
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***Actually, Wizard medical techniques are highly hit-and-miss. There are no vaccines or other effective preventative measures, as far as we know, and anything that goes wrong will only be cured if they have an exact counterspell. Gilderoy Lockheart proved that there is a massive possibility of \\\'surgery\\\' GoneHorriblyWrong, if you use the wrong spell. Transportation-wise, they rely on reverse-engineered muggle technology (like the Hogwarts train, or the ministry\\\'s cars) for most journeys, only using teleportation when they really, really need speed or co-ordination, mostly because of the whole \\\"teleported into an object\\\" problem.
** Although wizards have magic superior to any firearm, and could and do run circles around your ordinary Muggle without them knowing it (they routinely hide whole buildings in plain sight), in a straight fight a wizard would be at a significant disadvantage for the simple reason that all wizards seem completely unfamiliar with the idea of guns and how they work, making it impossible to counteract them.
** Not to mention a lot of the Wizarding world seems to be totally at a loss when confronted with GoodOldFisticuffs.
** One of This Troper\\\'s ideas about wizard-Muggle combat (Why yes, I make contingency plans for war with whimsical wizards. Why do you ask?) was that some of the most effective anti-wizard weapons would be biological agents (see above about vaccines) and poison gas/heavy-metal dust clouds. Why? Because when the wizards apparate in, the dust, gasses, etc. would quite likely be instantly mixed into their body, just as though they had apparated into a solid object. At the very least, their first breath would take them out.
***If this theory holds true, wouldn\\\'t that mean that the wizards\\\' masses would fuse with whatever is in the location of apparation? Then, just like the things you listed, normal air and all the germs it carries would prove harmful as well.
**** It would have to be tested with trial and error in a \\\"live fire exercise\\\" (or vetted by WordOfGod, should you manage to talk to Rowling), but it might still work with the poison trap plan described above. The apparate spell keeps gaseous embellisms from happening by moving things out of the way right before the caster materializes. This can be seen when the Weasley twins learn the spell and become completely obnoxious with it, and every time they use it, a gust of wind is created. It\\\'s small, but it\\\'s there. The important part of this is that you still need to be careful with the spell, because you \\\'\\\'could\\\'\\\' teleport into fusion with an object, meaning that the gust of wind is meant to push insubstantial things out of the way. The vaporized heavy metals ... it could go either way, really, but the gust may not be enough to move them far enough away from the arrival target space. The poison gasses, however, would work, because nobody comes up gasping for air after they apparate, meaning that the gasses in the room (most importantly the oxygen rich atmosphere) rushes right back at them, because nature abhors a vaccuum. They wouldn\\\'t know the poison gas is in their target arrival space, and the spell itself would not fuse them with anything harmful, but as soon as they\\\'re in there, they\\\'re screwed. It\\\'s a decent idea, but I have to admit to my fellow troper that it is encased in a huge block of AwesomeButImpractical.
** And Muggles have Wizards beat with communications too. The (later) 1990\\\'s for muggles had chat rooms, cellphones, and generally quicker and more reliable methods of sharing information than Owls carrying post.
**Why does nobody think of a shield charm in all this wizard vs. muggle thing? give a wizard about 2 seconds to prepare, and there isn\\\'t anything you can do short of casting a pretty powerful spell at him that could get through to him. nukes would be pointless, since as the muggles must have a while to prepare, so must the wizards, so they could protect their homes, hogwarts etc. with spells that could disable the missiles. That said, a single muggle with a gun vs a single wizard could result in a muggle win, but then there\\\'s unintentional magic done in times of extreme stress, so it\\\'s all kinda complicated.
*** You have a point, but consider the Battle for Hogwarts. It took most of the wizards in the school to build that shield, and it took the Deatheaters a matter of hours at most to take it down. Assuming that this was just a case of chipping away at the shield with force instead of figuring out the right frequency of energy to use or doing the calculations of \\\"what kind of shield is that so I know what to use to take it down,\\\" then it could be argued that \\\'\\\'\\\'any\\\'\\\'\\\' application of force would eventually break it down, which, shile annoying, would eventually cause the Muggles to simply adapt their tactics. And while we\\\'re on that subject, consider the stories told of the first war with the Deatheaters compared to the events of the series. \\\'\\\'\\\'Wizards \\\'\\\'SUCK\\\'\\\' at adapting their tactics.\\\'\\\'\\\' Talk to some nerdy special forces guys or even just a plain old infantry unit, and they could come up with about five ways to tilt the odds of any fight in the books. And then I see what the next Troper added...
**The above troper however forgot that the shield charm is a really difficult spell to cast. Most adult wizards don\\\'t even know how to cast it. Also, I\\\'m sure that wizards do not have anti-missile spells. They probably never heard of them, and would continue to be confuse about the giant explosions the muggles seem to be able to make.
** This is why this Troper believes that if there ever was a war between Magical Beings and Muggles, the ones who\\\'d be able to survive are Half-Bloods, or Muggleborns. Having the best of both worlds? Yeah. Hermione would also be the clear winner. Just saying.
*** This is likely a reason for the FantasticRacism in the series. The threat posed by the anti-witchcraft mania in early modern Europe was apparently the reason the wizarding community decided to go into seclusion. Some pureblood wizards and witches \\\'\\\'still\\\'\\\' see all Muggles as a threat because of this, and probably have some inkling that they\\\'d be powerless against Muggle technology should there be conflict between the two worlds again. So they\\\'re envious of those fellow wizards and witches who seemingly get to have their cake and eat it too (the Muggle-borns, since they get the same magical powers while still understanding how the Muggle world works, enough that they could probably pose as Muggles if the need arose again).
**** So, basically, we hate what we fear, and wizards are still human, just from a different culture. That\\\'s beyond plausible, actually. I like it.
Changed line(s) 6 from:
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***Actually, Wizard medical techniques are highly hit-and-miss. There are no vaccines or other effective preventative measures, as far as we know, and anything that goes wrong will only be cured if they have an exact counterspell. Gilderoy Lockheart proved that there is a massive possibility of \'surgery\' GoneHorriblyWrong, if you use the wrong spell. Transportation-wise, they rely on reverse-engineered muggle technology (like the Hogwarts train, or the ministry\'s cars) for most journeys, only using teleportation when they really, really need speed or co-ordination, mostly because of the whole \
to:
***Actually, Wizard medical techniques are highly hit-and-miss. There are no vaccines or other effective preventative measures, as far as we know, and anything that goes wrong will only be cured if they have an exact counterspell. Gilderoy Lockheart proved that there is a massive possibility of \\\'surgery\\\' GoneHorriblyWrong, if you use the wrong spell. Transportation-wise, they rely on reverse-engineered muggle technology (like the Hogwarts train, or the ministry\\\'s cars) for most journeys, only using teleportation when they really, really need speed or co-ordination, mostly because of the whole \\\"teleported into an object\\\" problem.
** Although wizards have magic superior to any firearm, and could and do run circles around your ordinary Muggle without them knowing it (they routinely hide whole buildings in plain sight), in a straight fight a wizard would be at a significant disadvantage for the simple reason that all wizards seem completely unfamiliar with the idea of guns and how they work, making it impossible to counteract them.
** Not to mention a lot of the Wizarding world seems to be totally at a loss when confronted with GoodOldFisticuffs.
** One of This Troper\\\'s ideas about wizard-Muggle combat (Why yes, I make contingency plans for war with whimsical wizards. Why do you ask?) was that some of the most effective anti-wizard weapons would be biological agents (see above about vaccines) and poison gas/heavy-metal dust clouds. Why? Because when the wizards apparate in, the dust, gasses, etc. would quite likely be instantly mixed into their body, just as though they had apparated into a solid object. At the very least, their first breath would take them out.
***If this theory holds true, wouldn\\\'t that mean that the wizards\\\' masses would fuse with whatever is in the location of apparation? Then, just like the things you listed, normal air and all the germs it carries would prove harmful as well.
**** It would have to be tested with trial and error in a \\\"live fire exercise\\\" (or vetted by WordOfGod, should you manage to talk to Rowling), but it might still work with the poison trap plan described above. The apparate spell keeps gaseous embellisms from happening by moving things out of the way right before the caster materializes. This can be seen when the Weasley twins learn the spell and become completely obnoxious with it, and every time they use it, a gust of wind is created. It\\\'s small, but it\\\'s there. The important part of this is that you still need to be careful with the spell, because you \\\'\\\'could\\\'\\\' teleport into fusion with an object, meaning that the gust of wind is meant to push insubstantial things out of the way. The vaporized heavy metals ... it could go either way, really, but the gust may not be enough to move them far enough away from the arrival target space. The poison gasses, however, would work, because nobody comes up gasping for air after they apparate, meaning that the gasses in the room (most importantly the oxygen rich atmosphere) rushes right back at them, because nature abhors a vaccuum. They wouldn\\\'t know the poison gas is in their target arrival space, and the spell itself would not fuse them with anything harmful, but as soon as they\\\'re in there, they\\\'re screwed. It\\\'s a decent idea, but I have to admit to my fellow troper that it is encased in a huge block of AwesomeButImpractical.
** And Muggles have Wizards beat with communications too. The (later) 1990\\\'s for muggles had chat rooms, cellphones, and generally quicker and more reliable methods of sharing information than Owls carrying post.
**Why does nobody think of a shield charm in all this wizard vs. muggle thing? give a wizard about 2 seconds to prepare, and there isn\\\'t anything you can do short of casting a pretty powerful spell at him that could get through to him. nukes would be pointless, since as the muggles must have a while to prepare, so must the wizards, so they could protect their homes, hogwarts etc. with spells that could disable the missiles. That said, a single muggle with a gun vs a single wizard could result in a muggle win. but then there\\\'s unintentional magic done in times of extreme stress, so it\\\'s all kinda complicated.
**The above troper however forgot that the shield charm is a really difficult spell to cast. Most adult wizards don\\\'t even know how to cast it. Also, I\\\'m sure that wizards do not have anti-missile spells. They probably never heard of them, and would continue to be confuse about the giant explosions the muggles seem to be able to make.
** This is why this Troper believes that if there ever was a war between Magical Beings and Muggles, the ones who\\\'d be able to survive are Half-Bloods, or Muggleborns. Having the best of both worlds? Yeah. Hermione would also be the clear winner. Just saying.
*** This is likely a reason for the FantasticRacism in the series. The threat posed by the anti-witchcraft mania in early modern Europe was apparently the reason the wizarding community decided to go into seclusion. Some pureblood wizards and witches \\\'\\\'still\\\'\\\' see all Muggles as a threat because of this, and probably have some inkling that they\\\'d be powerless against Muggle technology should there be conflict between the two worlds again. So they\\\'re envious of those fellow wizards and witches who seemingly get to have their cake and eat it too (the Muggle-borns, since they get the same magical powers while still understanding how the Muggle world works, enough that they could probably pose as Muggles if the need arose again).
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