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[001] Desertopa Current Version
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By far the \'\'strongest\'\' weapons in the game are the three elemental swords. They act synergistically with mixture magic of the same element, to the point that attacking a water type monster with a fire sword plus fire magic will do more damage than attacking with a holy sword plus wind magic. Take the elemental sword off when you\'re not using it, add red sands when you find them, and raise a monster with mixture magic of the same element, and you can reach a point where you can kill any monster in the tower, period, in one hit, while a player using a gold sword would still be struggling.
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By far the \\\'\\\'strongest\\\'\\\' weapons in the game are the three elemental swords. They act synergistically with mixture magic of the same element, to the point that attacking a water type monster with a fire sword plus fire magic will do more damage than attacking with a holy sword plus wind magic. Take the elemental sword off when you\\\'re not using it, add red sands when you find them, and raise a monster with mixture magic of the same element, and you can reach a point where you can kill any monster in the tower, period, in one hit, while a player using a gold sword would still be struggling.

a Trained Wand can potentially do the same for all three elements, at the cost of four points of starting attack power, but if you put your sword away when you\\\'re not using it, by the time you find a Trained wand, you\\\'re liable to have a heavily souped-up sword already.
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