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Scow2
Current Version
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Looking at this page... it\'s painfully stupid. Instead of demonstrating theLawOfDiminishingDefensiveEffort, the examples fit better under PunchPunchUhOh or TheWorfBarrage.
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Looking at this page... it\\\'s painfully stupid. Instead of demonstrating TheLawOfDiminishingDefensiveEffort, the examples fit better under PunchPunchUhOh or TheWorfBarrage.
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The law itself is essentially saying \
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The law itself is essentially saying \\\"The Best Defense is an Unrelenting Offense\\\", and is the underlying principals behind [[GlassCannon Glass Cannons]], some [[FragileSpeedster Fragile Speedsters]], [[SpamAttack Spam Attacks]], TheBerzerker, and [[ZergRush Zerg Rushing]] in some Strategy games or objective-based RTS.
Most of the examples here are trying to be \\\"NighInvulnerable, but with a [[AttackItsWeakPoint Weak]] [[WeaksauceWeakness Point]]. Can we please return to the trope itself, and not the stupid not-corrolary? Fitting quote: \\\"It\\\'s hard to punch someone when they have their fist in your face.\\\"
NighInvulnerability and ShootingSuperman are completely unrelated tropes.
Most of the examples here are trying to be \\\"NighInvulnerable, but with a [[AttackItsWeakPoint Weak]] [[WeaksauceWeakness Point]]. Can we please return to the trope itself, and not the stupid not-corrolary? Fitting quote: \\\"It\\\'s hard to punch someone when they have their fist in your face.\\\"
NighInvulnerability and ShootingSuperman are completely unrelated tropes.