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[003] acrobox Current Version
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* MightyWhitey: A foreigner is welcomed into an exotic culture, learns their ways, and becomes their strongest champion by completing the Rite of the Island Challenge. Slightly subverted in that their default light-skinned appearance isn\'t white but rather Asian, specifically Kantonese / Japanese as a real world equivalent.

Was deleted with this reason.

\'\'Reason: \"Character moves into new region and becomes champion\" is a staple trope of the series and doesn\'t stop being a thing just because the home region happens to be brown this time, especially when the mother is looks Alolan herself and there\'s no determined skintone for the protagonist.\'\'

I agree that \"Character moves into new region and becomes champion\" is a staple trope (for instance you start the Hoenn games literally in a a moving van, and I believe the protagonist is from Johto)

The emphasis here is on the exotic culture. In a move from Johto to Hoenn you still have gyms, you still speak the same language, you still have the same regional variants of the pokemon, etc. And moving from Johto to Hoenn, you\'re still in Japan.

In a move from Kanto to Alola people act differently, dress differently, greet each other differently (Alola!) base their culture around different traditions and gods and legendaries (island guardians). Regional pokemon have different Alola forms. There are no gyms but instead trial captains and kahunas. Even Oricorio has a form that \'reminds the player of home.\'

That in addition to the trailers with Shohei and Hoku as standins for Sun and Hau are all about acculturating the Japanese kid to Hawaii.

The games and marketing have gone out of their way to emphasize how different and exotic Alola is compared to other regions, specifically Kanto. And the fact that the character is a non-native (unlike Unova which was far away and different, but the main character was a native) further emphasizes the MightyWhitey trope.

The trope isnt just about being new and becoming the best. Its about being new to a world that is exotic and tribal etc and despite being a cultural foreigner you become the best.

It\'s not just about Alola being brown. Its about culture.

But if you want to look at it as being about being brown you have to acknowledge there is a certain intent of the default variant of customizable characters, they\'re the \"canon\" choice that shows up in marketing, spinoffs and other official materials. And the default appearance isn\'t even the first choice on the menu, it\'s the second.

Adding it back in.
Changed line(s) 1 from:
n
to:
* MightyWhitey: A foreigner is welcomed into an exotic culture, learns their ways, and becomes their strongest champion by completing the Rite of the Island Challenge. Slightly subverted in that their default light-skinned appearance isn\'t white but rather Asian, specifically Kantonese / Japanese as a real world equivalent.

Was deleted with this reason.

\'\'Reason: \"Character moves into new region and becomes champion\" is a staple trope of the series and doesn\'t stop being a thing just because the home region happens to be brown this time, especially when the mother is looks Alolan herself and there\'s no determined skintone for the protagonist.\'\'

I agree that \"Character moves into new region and becomes champion\" is a staple trope (for instance you start the Hoenn games literally in a a moving van, and I believe the protagonist is from Johto)

The emphasis here is on the exotic culture. In a move from Johto to Hoenn you still have gyms, you still speak the same language, you still have the same regional variants of the pokemon, etc. And moving from Johto to Hoenn, you\'re still in Japan.

In a move from Kanto to Alola people act differently, dress differently, greet each other differently (Alola!) base their culture around different traditions and gods and legendaries (island guardians). Regional pokemon have different Alola forms. There are no gyms but instead trial captains and kahunas. Even Oricorio has a form that \'reminds the player of home.\'

That in addition to the trailers with Shohei and Hoku as standins for Sun and Hau are all about acculturating the Japanese kid to Hawaii.

The games and marketing have gone out of their way to emphasize how different and exotic Alola is compared to other regions, specifically Kanto. And the fact that the character is a non-native (unlike Unova which was far away and different, but the main character was a native) further emphasizes the MightyWhitey trope.

The trope isnt just about being new and becoming the best. Its about being new to a world that is exotic and tribal etc and despite being a cultural foreigner you become the best.

Adding it back in.
Changed line(s) 1 from:
n
to:
* MightyWhitey: A foreigner is welcomed into an exotic culture, learns their ways, and becomes their strongest champion by completing the Rite of the Island Challenge. Slightly subverted in that their default light-skinned appearance isn\'t white but rather Asian, specifically Kantonese / Japanese as a real world equivalent.

Was deleted with this reason.

Reason: \"Character moves into new region and becomes champion\" is a staple trope of the series and doesn\'t stop being a thing just because the home region happens to be brown this time, especially when the mother is looks Alolan herself and there\'s no determined skintone for the protagonist.

I agree that \"Character moves into new region and becomes champion\" is a staple trope (for instance you start the Hoenn games literally in a a moving van, and I believe the protagonist is from Johto)

The emphasis here is on the exotic culture. In a move from Johto to Hoenn you still have gyms, you still speak the same language, you still have the same regional variants of the pokemon, etc. And moving from Johto to Hoenn, you\'re still in Japan.

In a move from Kanto to Alola people act differently, dress differently, greet each other differently (Alola!) base their culture around different traditions and gods and legendaries (island guardians). Regional pokemon have different Alola forms. There are no gyms but instead trial captains and kahunas. Even Oricorio has a form that \'reminds the player of home.\'

That in addition to the trailers with Shohei and Hoku as standins for Sun and Hau are all about acculturating the Japanese kid to Hawaii.

The games and marketing have gone out of their way to emphasize how different and exotic Alola is compared to other regions, specifically Kanto. And the fact that the character is a non-native (unlike Unova which was far away and different, but the main character was a native) further emphasizes the MightyWhitey trope.

The trope isnt just about being new and becoming the best. Its about being new to a world that is exotic and tribal etc and despite being a cultural foreigner you become the best.

Adding it back in.
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