A man can dream, can't he?
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.I still think a Batman/GTA crossover would be a hell of a lot of fun to play.
Logged: The commanding officer is aboard. XO Pressley stands relieved.Could Batman really stand being in GTA? The crime rate is worth than Gotham.
Of course, it's all relative since Liberty City doesn't have psychopaths............ Well, costumed psychopaths anyway.
"They truly were a Aqua Teen Hunger Force"1. Bats works alone.
2. Online co-op inevitably has a miserable match-making service. Co-op with friends is complicated to schedule - forget about beating the co-op game. Split-screen co-op? What, is it 1994 in here all of a sudden?
3. Stealth game co-op sounds like a horrible idea, in that stealth games, by their very nature, would make it possible for one player to completely screw things up for both.
Split screen coop is AWESOME. Me and my brother regularly get together for some high-score bustin' RE 5 action whenever he comes home. Seriously, play a game with good coop and a good friend before u b hatin.
And I think the B:AA stealth system could work really well in coop. Imagine: 1 player draws the attention of some thugs while the other sneaks up behind and does a stealth takedown. If they program it right, the thugs reactions would be PRICELESS.
Popes for the Pope's throne!I'm with Bon on this one, co-op wouldn't work with a game like this. It's better that they stick with what works.
"They truly were a Aqua Teen Hunger Force"^^^
1) Sigh... Tell that to the Batclan, which has about six active members and three or four inactive ones, all of which have worked alongside Batsy on many, many occasions.
2) Pessimism all around, eh? Alrighty then - with a game like this it would make more sense to play with people you know anyway (see #3), and using a random matchmaking service is just asking to be screwed over, in my opinion. And yeah, this co-op would only work with system link or online, as the game is too graphics and, more importantly, observation intensive for splitscreen.
3) Actually, that's what makes it sound great: it requires both players to strategize and work together to maintain their stealth. The difficulty of doing it is the challenge that makes it more fun.
edited 8th Aug '10 8:57:42 AM by KnownUnknown
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.A open world Batman game using elements of GTA, Infamous, and Crackdown would be one of greatest things in video game history. You hear me, developers of the future? THIS. MUST. HAPPEN!!!
edited 8th Aug '10 9:42:20 AM by Watchtower
Multiplayer co-op in an Arkham Asylum-type title would be incredibly difficult to do right. What I wouldn't mind seeing is a two-sided campaign where you "cooperate" with yourself by playing a section as one of the characters and then going back and doing the other's side of the same events, especially if they can work it so your actions as one change the experience for the other.
- Superman
- Huntress
- Talia
- Catwoman
- Spider Man
- Robin
- Nightwing
- The Riddler
Etc, etc, etc.
Especially Superman. The Brave And The Bold and DC Comics Presents was basically all Superman/Batman teamups.
Jonah Falcon
This post was thumped by the Stick of Post Thumping
"Especially Superman. The Brave And The Bold and DC Comics Presents was basically all Superman/Batman teamups."
That's not even counting World's Finest Comics and Superman/Batman, two comics which are essentially nothing but Superman/Batman teamups.
I don't think a coop for the main game would be a good idea- it might force too many limitations on the plot. However, a secondary coop-campaign that acts a side-story to the main campaign (such as Nightwing/Robin/Batgirl/whoever covering the rest of Gotham for Bruce while he's infiltrating Arkahm City) would be cool. Yes, I'm blatantly ripping of Splinter Cell: Conviction's multiplayer, I know.
edited 8th Aug '10 12:10:12 PM by Nemo
I don't know, I'm not a fan of co-op + AI so if the single player campaign is structured like that I wouldn't like it. But I'm totally fine with a separate campaign. Heck, if I found someone to play it with (assuming you know, that the game is good and that I end up buying it) I'd be all for it.
@ Watchtower & Known Unknown: THANK YOU!!!!!!!!
Here we go! DETAILS:
- The game takes place a year after the events of the first game.
- Quincy Sharp, the warden of Arkham Asylum who was possessed by the spirit Dr. Amadeus Arkham, has become the mayor of Gotham City. He has purchased the slums of Arkham, cordoned them off and turned them into “Arkham City”.
- Borrowing from the plot of Escape From New York, the most insane criminals are plopped into Arkham City, and told by the new warden Hugo Strange that the only rule is they may go beyond the walls.
- Two-Face is confirmed as being a major player in Batman: Arkham City.
- Catwoman will be Batman’s love interest, and will team up with him during the game. No word if this is a multiplayer co-op aspect.
- The Riddler will also be back, making even more difficult challenges for Batman.
- Most of Batman’s weapons and gadgets from the first game will return for the sequel, and he’ll actually start the game with them all. Those weapons can receive further upgrades. New gadgets include a Bat Claw that can fetch items too far away and a broadcast analyzer to track transmissions.
- Combat will be improved, including the ability to deflect thrown objects and use gadgets like the explosive gel on enemies.
(Source: IGN)
Jonah FalconWhile I don't trust IGN on principle, that's all looking very nice. Looks like they're going for a completely Alternate Universe as apposed to something that could be believably in between.
Am I the only one who wants a back-from-the-dead Dr. Young to show up?
edited 11th Aug '10 8:39:58 AM by KnownUnknown
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.Yes, you are the only one.
edited 11th Aug '10 8:49:53 AM by JAF1970
Jonah Falcon•Most of Batman’s weapons and gadgets from the first game will return for the sequel, and he’ll actually start the game with them all.
SQUUUUUEEEEEEEEE
A game FINALLY averting bag of spilling? I LOVE THIS SHIT.
Popes for the Pope's throne!Bag of Spilling would actually be justifiable though. I mean, in the first game, Batman started with all the gadgets, he just didn't have him on him at the time. Presumably because he has too many gadgets in this universe to actually carry them all, so he just uses the batjet/batcave and whatnot to fetch them if he feels he needs them.
Also, I would love open-world Batman. Or at least a chance to actually drive the batmobile.
My latest liveblog.^^ Possible emphasis on, "he'll start with all of them." I wouldn't be surprised if we see a Metroid-style bag of spilling.
As I said before, the logistics of turning a slum into a city for the criminally insane are pretty staggering. You would think that there would be a class-action suit to block the mass evictions, eminent domain or whatever else was used to displace all the people who lived there, and the legal red tape would take more than a year to sort out. Plot-wise, however... at least it makes sense that it was thought up by a guy who wasn't in his right mind.
Logged: The commanding officer is aboard. XO Pressley stands relieved.This is the same place that the Government tried to completely ignore about after it got hit with an Earthquake. This pales in comparison.
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.This is Gotham City, not Metropolis.
Jonah FalconIn a way, this is a cool reference to Escape from New York.
I'm replaying Batman Arkham Asylum and am catching a lot of hints of the sequel. For one, I totally discounted Sharp's mayorial talk in the opening walk. Now it takes on new weight when he goes on about cementing his rep for a mayorial campaign and how catching Joker more or less won it for him, etc.
Jonah Falcon
I'd really like that, but it's a sequel to a game that was nothing of the sort.
If they wanted a Batman game like that, they'd need a completely new game.
Anyone who assigns themselves loads of character tropes is someone to be worried about.