There was also an interview at Gamescom but idk if it has anything new, doesn't really seem like it.
About the most interesting thing is Okabe's comment about how even though all the games are connected, he feels the music is a separate entity. He wants to do something fans will like, but also do new stuff for the OST of this game with new techniques and sounds.
edited 17th Aug '16 10:07:14 PM by Draghinazzo
Remaster of NieR possible if the new game sells well(so not happening).
edited 20th Aug '16 3:32:06 AM by LordofLore
HEY!
IS THAT THE ATTITUDE THAT LED TO YOKO TARO BECOMING SKELETON MAN?
Yes.
Yes it is.
I do wonder if this game is going to do much better than the first Nier or the other Drakengard games. It certainly has a lot going in its favor, even taking aside that it's guaranteed to have the best gameplay of the lot it's going to be on Steam, which I guess isn't a big surprise.
If nothing else it helps that Tarô became a minor meme for a while due to his E3 appearance.
"Please crush me with your heels Esdeath-sama!He is the stronkest, dankest meme.
As a young boy, he was exposed to X Rays!
So, I'm watching an LP of the first Nier, and the comments are arguing over something.
In route B, does the game attempting to make the player seem like a bastard work? How could the player know what they were doing was wrong? Especially since the game has literally no other choice but to kill the Shades, who are often, but not always, hostile? There are also complaints that the bosses and sane Shades are too heavy handedly innocent and pure (which I think is an exaggeration, but whatever). They also note that Nier's absolutely justified in wanting to get his daughter back. I agree, though his methods are questionable, even if only with Route B knowledge. I don't see this being levied as a criticism of Drakengard 1, but I think that's because Caim is a fucking crazy bastard and that much is clear from the beginning. I would be interested to hear the thoughts of those on this forum. I think said comments are missing the point, myself, but that would take me a while.
Also, please mark your spoilers, since I haven't finished the LP yet. The LP is just fighting Pop and Dev for a second time, on the cusp of Ending B.
I think it works because it also reframes Nier's "I'm going to kill every last one of those shade bastards" attitude in the second half. You don't think much of it in the first playthrough but seeing it again knowing you're fighting actual people makes you realize Nier is actually pretty messed up. And areas like the junkheap and the aerie already felt like you weren't doing the right thing even before you found out the whole story.
Yeah, there was absolutely no way for Nier to know that the shades were sentient and actually people and his goal was 100% understandable. The thing is, if you did something extremely heinous without knowing, and then you found out, you'd still feel bad wouldn't you? That was sort of the point I think, sometimes you do stuff with the best knowledge you have available and you can still make a horrible mistake.
edited 28th Aug '16 10:19:33 AM by Draghinazzo
Spec Ops The Line does something similar.
As someone who played Nier for the first time a few short months ago I have no sympathy for the horrible monsters. The game clearly WANTS there to be some moral ambiguity and a few weak saps bought it but the be-all and end-all is this. I am Nier. I am playing a mission to save his daughter. Who are these other people to Nier; to me? They are no one. Their sad little tales are of no consequence. They are in the way and thus must be removed. That is all. There is nothing else to think about. Nier said it best to the Shadowlord. When he asks in that scathing way “Youwant me to understand your sadness??” It was something like that. It really sums up my feelings as well.I have no sympathy for parasites that should have died long ago. The game's cheap tactics really suckered in a lot of people to the extent they act like Nier is the bad guy and that really irritates me.
I wouldn't call Nier a bad guy in the sense that he didn't know what he was actually doing but you definitely did a lot of fucked up stuff regardless. It was all a giant tragedy that really was never gonna play out any other way.
edited 28th Aug '16 5:05:27 PM by Draghinazzo
Yeah, treating the shades like parasites is hardly fair given that the replicants are literally their creation from the past that happened to gain sentience cause this magic shit they got was the only way to survive but they had no idea what they were doing with it. It was all an unfortunate situation where no one was qualified to fill a bunch a roles in a plan that only they could fill, and so we end up with the person leading the shades and acting as their grounding to prevent them from going feral being a father who doesn't really care about this grand plan and only really wants to save his daughter and the two magic tomes meant to recombine the souls and bodies being made from two people who hate each other, and with the replicants gaining sentience, we have two dads trying to save two daughters whose lives are mutually exclusive, and who will stop at nothing to save them.
On the one hand, Nier legitimately does cause the end of humanity and the eventual extinction of replicants as well due to them being unable to reproduce as far as I know but on the other hand I can't reasonably blame him for that either, since he had no real means of knowing the sheer extent of the situation he was dealing with.
edited 28th Aug '16 5:31:51 PM by Alfric
http://tvtropes.org/pmwiki/lb_i.php?lb_id=13239183440B34964700 Alfric's Fire Emblem Liveblog Encyclopedia!When it comes to this game it can be best summarized by the famous quote "The road to hell is paved with good intentions". Everyone was doing what they thought was the right thing in a desperate bid to survive and it all just amounted to more tragedy. Be it misunderstandings, prejudice, societal pressure or conflicting goals, it all ends the same.
To me, the point of the game was that everyone was equally at fault. In fact it feels almost like the game tries to answer What Is Evil?. The answer? It is whatever you or society decides.
edited 29th Aug '16 12:17:35 AM by matteste
Once again, Spec Ops The Line deals with very similar themes, to the point that it could almost be seen as an unintentional companion piece to Nier.
I think Nierman's a good person at heart who does some horrible things unknowingly.
I think calling Nierman a Griffith (and I have seen "Nier did nothing wrong!" memes) is a bit much.
Really, the game asks this question: If we could see a JRPG from the monsters, Goblins, Dragons and so on's point of view, what would they think of the player character?
Why is Griffith now a noun? I saw people doing the same in the MGS thread.
Griffith is nothing like Nier and he's nothing like Volgin and he's a great, three-dimensional character that shouldn't be used in such a way.
I like using people's names as verbs or nouns. And Big G is a fascinating character to me, so I enjoy referencing him. I would never compare Nierman to Griffithman, though. I'm not some sort of monstar.
So, that LP ended. My heart broke at Ending D. But I suppose I should have seen something like that coming, especially the symbolism of the Lunar Tear and the Black Scrawl being cured. Strangely, though, I hear in Grimoire Nier that after Ending D, Kaine, the true waifu for laifu, manages to recreate Nierman from the Memory Tree. Which, I dunno, I don't entirely like, since it kinda spits in the face of what I felt C and D was all about (Nier and Kaine can never be together and in D Nierman fulfills his pledge to protect his family and friends no matter what) even if this babby Nier is not the real one. Buuuuuut I won't lie. The idea of getting to fight Nier, Kaine, Emil and spirit Weiss (oh yeah, he stuck around) as Automata's final boss gets me harder than Kaine.
EDIT: Do you guys think SE's doing a good job of promoting Automata? It seems firmly in the upper mid card to me and I get the impression they want it to do a lot better than the first Nier.
edited 1st Sep '16 3:06:47 PM by PolarPhantom
Ending D is a master stroke in terms of Gameplay and Story Integration. By itself, it makes Nie R a wortwhile game.
Also yeah I feel like they've done a pretty decent job of promoting Automata without sinking a lot of money into it. I don't expect it to sell marveously but I don't think it would be surprising for it to have the best sales and critical reception of the entire franchise.
I do think I need to address a certain elephant in the room, I'm sorry to say.
In Nier's Ending D How is Tyrann able to do what he did? Is it a combination of sacrificing all his magic along with Nierman's own existence to restore Kaine completely? It's a bit... murky on the details. Not even the wiki seems to know! I mean, I guess I can live with my fanwanked explanation, and, you know, the Rule of Drama helps it, but I just thought I'd bring it up here.
Only through their skin.
It's the most efficient way to make robutts.