Oh! Also maybe Five Days Darkness could have something to do with the Nocturnals, given how he basically is the Celestine left out and has the Dark Is Not Evil theme going on.
"Good year and model, but Vladimir Putin is strangling journalists in the back seat."Side question here: How many Wyld mutations can someone have before they're no longer considered human enough to recieve Exaltation?
I have no idea.
Wherever the line is, though, two applications of Hive is over it.
"I'm an Exalt!"
"Dude: you are a skin being carried around by snakes. There is no 'you' to Exalt."
"The viper in my colon is an Exalt!"
Man, I swear this was stated out explicitly somewhere. I just can't find it anymore...
I'd go with Mutations > Willpower is when the character is too Wyldy to be a candidate. Wasn't this the basis against beastmen becoming Exalted?
"Good year and model, but Vladimir Putin is strangling journalists in the back seat."True, but it must be mentioned that once you ARE an Exalt, you remain one until death, no matter how mutated you become from that point on.
That whole thing about only humans becoming Exalted sort of disappointed me. It would have been cool if their were other races throughout Creation and their asses got Exalted. Or maybe I'm a Dn D fanboy too hard and I want to see Solar Dwarves way too much.
Also, I still preffer Stellar Exalted but then Nox propably isn't in any position to name his 'champions'. (I'm really going for the stars-scrying connection though). They likely don't even know of their own nature except perhaps anyway they are some new form of Anathema (Although those out on the fringe nations don't give a damn). The Sidereals would be blind sided by their creation and any attempt to organize in any fashion results in them calling themselves 'The Enlightened'. Much like how Dragon-Blooded is the more common name for Terrestrial Exalted.
If non-human Exaltation is considered, I want Exalted societies and memetic constructs. A secret order of assassins who cull fate-deviants unwittingly, a political treatise in service of Luna, all using their divine powers to wo—wait, that's called Nobilis.
Jenna Moran <3
More in spirit with the idea though, I guess I'm cool with the idea of Exalted animals, given that they are more-or-less sentient. Monkey King was a pretty damn cool character.
edited 1st Jan '11 1:59:49 AM by sz
"Good year and model, but Vladimir Putin is strangling journalists in the back seat."Well, the Lunar Exaltations will Exalt animals if there are absoluteley no human or human enough hosts around. A bit of a failsafe Luna put in in case of any worldending events.
"Cynicism masquerades as wisdom, but it is the farthest thing from it." -Stephen ColbertWhere does it say that?
Page 223 of the Lunar Manual, or a least that's how it is in my copy.
edited 1st Jan '11 12:18:50 PM by Zomric
"Cynicism masquerades as wisdom, but it is the farthest thing from it." -Stephen ColbertScroll of Errata says no, but then the definition of 'no' in Exalted generally means 'yes, if you kick physics in the nuts hard enough' with a footnote reading 'in your campaign, you may not even need to kick it'.
You're officially Too Wyld For Creation when the point total of mutations you possess is greater than your willpower. At that point you can't exist in Creation indefinitely and need to head to Wyld zones every couple of months. After you hit W Px 2 mutation points, you're down to mere days in Creation.
So, based on that, I'd say you're still eligible up until MP > WP.
edited 2nd Jan '11 9:56:26 PM by Genkasi
Hmmm, I have to admit, are there a lot of games made up of solely alchemaicals? Its just that I would quite like to play as any of them in the realm of Brass and Shadow.
The latest book on the Alchemicals fleshed out Autochthonia as a legible setting, so running a game there with Alchemicals only would be easier now.
"Good year and model, but Vladimir Putin is strangling journalists in the back seat."It just sounds like a lot of fun to start off in a completly different setting for newbies and then (as your characters move through to creation) you do as well.
@Josef: Compass:Autochthonia is coming out in May (part 1) to July (part 3). I sense much win on the distant horizon.
So, Enlightened Dragonblooded (Not wierd hybrids of Terrestial Exalted and the other ones I made up). So does Enlightenment make the Terrestrial equal to the Celestial Exalted?
edited 4th Jan '11 8:20:35 PM by GodofAwesome
Are talking about MA? Because if so, gods no, it just makes them a slightly more capable fighter, and if you make DB's any where near Celestial power level, the setting breaks.
"Cynicism masquerades as wisdom, but it is the farthest thing from it." -Stephen ColbertWhat does that mean? Count, what are the compasses?
Compasses, fully Compass of [Celestial/Terrestrial]* Directions, are a series of books detailing various parts of the setting. The Terrestrial series includes North, South, East, West and Scavenger Lands; the Compasses of Celestial Directions are the Blessed Isle, Yu-Shan, the Underworld, the Wyld and Malfeas, as well as the upcoming Autochthonia.
- delete as appropriate.
Why would it break the setting?
I guess the way I imagined it is there are very, very few Enlightened Dragonblooded but all of the DB PC's can be them if you what them standing on equal footing to the Celestials.
Hm, how could you recrunch and fluff DB Enlightenment so it's really just a rare few super Dragonblooded?
edited 5th Jan '11 11:17:28 AM by GodofAwesome
Oooh, interesting. Has anyone ever played as/alongside an alchy?
One of the important themes of the game is the disparity between the the Terrestrial and Celestial Exalted. The Celestials are far more powerful than DB's, but nothing short of a setting changing event there will always only be 700 of them (Alchemical's are the exception.) To give an example of this difference, take the Wyld Hunt. When they going hunting for Anathema, they take a relatively large Brotherhood of highly experienced DB's, well equipped with Artifacts, with a large backup of elite mortal troops, and often with the aide of a disguised Bronze Faction Sidereal, and try to go after Anathema as young as possible. And yet they still sometimes lose. Dragon Bloods have to be weak because there can possibly be millions of them, and if they aproached Celsetials anywhere near the same power level, then there is no explantion why Creation still has any problems.
Of course if you keep it to a very small number, and gave it a suitably epic explanation, including why they haven't changed Creation much, then I probably wouldn't have a problem. Hell, even if I did, the game encourages you to do what ever is most fun for you, so go wild. I just wanted to explain why such a thing would probably never happen in canon.(Except for DB Akuma, but I guess there are some benefits to selling your soul.)
"Cynicism masquerades as wisdom, but it is the farthest thing from it." -Stephen ColbertYeah, my newest grandest idea that uses 'Enlightenment' as an excuse is that at any given time their will be no more then 50, usually even less, Enlightened Dragonblooded.
By various means they have briefly 'touched' their patron Immaculate Dragon and now bear their mark. Images of their dragon and its element branded on their body or some other physical, animating or growing with their anima. They are recognized by the Immaculate Order as a step below merging with the Immaculate Dragons and their power is on par with a Celestial Exalt.
However, they tend to appear less amongst the Dynasty then they might like. It often takes a certain mind set and environment to prepare for Enlightenment but even so the few exceptions, at least one amongst the Great House and few amongst the found eggs are considered terrible weapons, especially against the Anathema.
Yes, but he's the Celestine of Stars and Stellar has to with stars.
Also Stellar slips off the tongue easier.
Edit: Actually, Nox apparently doesn't neccesarily have anything to do with the Stars. His chosen do fit more with Nocturnal Exalted.
edited 30th Dec '10 11:56:40 PM by GodofAwesome